angular-three-soba 1.14.0 → 2.0.0-beta.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (426) hide show
  1. package/README.md +2 -2
  2. package/abstractions/billboard/billboard.d.ts +28 -0
  3. package/abstractions/detailed/detailed.d.ts +26 -0
  4. package/abstractions/edges/edges.d.ts +34 -0
  5. package/abstractions/grid/grid.d.ts +50 -0
  6. package/abstractions/index.d.ts +6 -11
  7. package/abstractions/text/text.d.ts +82 -0
  8. package/abstractions/text-3d/text-3d.d.ts +81 -0
  9. package/cameras/{lib/camera → camera}/camera-content.d.ts +2 -2
  10. package/cameras/camera/camera.d.ts +26 -0
  11. package/cameras/cube-camera/cube-camera.d.ts +69 -0
  12. package/cameras/index.d.ts +4 -4
  13. package/cameras/orthographic-camera/orthographic-camera.d.ts +37 -0
  14. package/cameras/{lib/perspective-camera → perspective-camera}/perspective-camera.d.ts +10 -1
  15. package/controls/index.d.ts +1 -1
  16. package/controls/orbit-controls/orbit-controls.d.ts +54 -0
  17. package/esm2022/abstractions/angular-three-soba-abstractions.mjs +1 -1
  18. package/esm2022/abstractions/billboard/billboard.mjs +74 -0
  19. package/esm2022/abstractions/detailed/detailed.mjs +64 -0
  20. package/esm2022/abstractions/edges/edges.mjs +88 -0
  21. package/esm2022/abstractions/grid/grid.mjs +180 -0
  22. package/esm2022/abstractions/index.mjs +7 -12
  23. package/esm2022/abstractions/text/text.mjs +274 -0
  24. package/esm2022/abstractions/text-3d/text-3d.mjs +165 -0
  25. package/esm2022/angular-three-soba.mjs +1 -1
  26. package/esm2022/cameras/angular-three-soba-cameras.mjs +1 -1
  27. package/esm2022/cameras/camera/camera-content.mjs +20 -0
  28. package/esm2022/cameras/camera/camera.mjs +77 -0
  29. package/esm2022/cameras/cube-camera/cube-camera.mjs +161 -0
  30. package/esm2022/cameras/index.mjs +5 -5
  31. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +102 -0
  32. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +46 -0
  33. package/esm2022/controls/angular-three-soba-controls.mjs +1 -1
  34. package/esm2022/controls/index.mjs +2 -2
  35. package/esm2022/controls/orbit-controls/orbit-controls.mjs +181 -0
  36. package/esm2022/index.mjs +1 -1
  37. package/esm2022/loaders/angular-three-soba-loaders.mjs +1 -1
  38. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +30 -0
  39. package/esm2022/loaders/index.mjs +5 -6
  40. package/esm2022/loaders/loader/loader.mjs +138 -0
  41. package/esm2022/loaders/progress/progress.mjs +45 -0
  42. package/esm2022/loaders/texture-loader/texture-loader.mjs +28 -0
  43. package/esm2022/materials/angular-three-soba-materials.mjs +1 -1
  44. package/esm2022/materials/index.mjs +7 -6
  45. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +82 -0
  46. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +367 -0
  47. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +171 -0
  48. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +278 -0
  49. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +68 -0
  50. package/esm2022/materials/point-material/point-material.mjs +46 -0
  51. package/esm2022/misc/angular-three-soba-misc.mjs +1 -1
  52. package/esm2022/misc/animations/animations.mjs +59 -0
  53. package/esm2022/misc/bake-shadows/bake-shadows.mjs +24 -0
  54. package/esm2022/misc/caustics/caustics.mjs +387 -0
  55. package/esm2022/misc/decal/decal.mjs +187 -0
  56. package/esm2022/misc/depth-buffer/depth-buffer.mjs +44 -0
  57. package/esm2022/misc/example/example.mjs +160 -0
  58. package/esm2022/misc/fbo/fbo.mjs +47 -0
  59. package/esm2022/misc/html/html-wrapper.mjs +478 -0
  60. package/esm2022/misc/html/html.mjs +304 -0
  61. package/esm2022/misc/index.mjs +14 -5
  62. package/esm2022/misc/sampler/sampler.mjs +142 -0
  63. package/esm2022/misc/shadow/shadow.mjs +111 -0
  64. package/esm2022/misc/stats-gl/stats-gl.mjs +61 -0
  65. package/esm2022/misc/trail/trail.mjs +209 -0
  66. package/esm2022/misc/trail-texture/inject-trail-texture.mjs +17 -0
  67. package/esm2022/misc/trail-texture/trail-texture.mjs +106 -0
  68. package/esm2022/modifiers/angular-three-soba-modifiers.mjs +5 -0
  69. package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +64 -0
  70. package/esm2022/modifiers/index.mjs +2 -0
  71. package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +44 -0
  72. package/esm2022/performances/adaptive-events/adaptive-events.mjs +27 -0
  73. package/esm2022/performances/angular-three-soba-performances.mjs +5 -0
  74. package/esm2022/performances/index.mjs +6 -0
  75. package/esm2022/performances/points/points-input.mjs +64 -0
  76. package/esm2022/performances/points/points.mjs +329 -0
  77. package/esm2022/performances/points/position-point.mjs +54 -0
  78. package/esm2022/performances/segments/segment-object.mjs +9 -0
  79. package/esm2022/performances/segments/segments.mjs +182 -0
  80. package/esm2022/shaders/angular-three-soba-shaders.mjs +1 -1
  81. package/esm2022/shaders/blur-pass/blur-pass.mjs +61 -0
  82. package/esm2022/shaders/caustics/caustics-material.mjs +130 -0
  83. package/esm2022/shaders/caustics/caustics-projection-material.mjs +31 -0
  84. package/esm2022/shaders/convolution-material/convolution-material.mjs +94 -0
  85. package/esm2022/shaders/discard-material/discard-material.mjs +3 -0
  86. package/esm2022/shaders/grid-material/grid-material.mjs +77 -0
  87. package/esm2022/shaders/index.mjs +18 -15
  88. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +56 -0
  89. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +223 -0
  90. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +170 -0
  91. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +268 -0
  92. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +37 -0
  93. package/esm2022/shaders/shader-material/shader-material.mjs +34 -0
  94. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +25 -0
  95. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +33 -0
  96. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +86 -0
  97. package/esm2022/shaders/star-field-material/star-field-material.mjs +33 -0
  98. package/esm2022/shaders/wireframe-material/wireframe-material.mjs +247 -0
  99. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +267 -0
  100. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +108 -0
  101. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +206 -0
  102. package/esm2022/staging/angular-three-soba-staging.mjs +1 -1
  103. package/esm2022/staging/backdrop/backdrop.mjs +77 -0
  104. package/esm2022/staging/bb-anchor/bb-anchor.mjs +70 -0
  105. package/esm2022/staging/bounds/bounds.mjs +308 -0
  106. package/esm2022/staging/camera-shake/camera-shake.mjs +123 -0
  107. package/esm2022/staging/center/center.mjs +163 -0
  108. package/esm2022/staging/cloud/cloud.mjs +158 -0
  109. package/esm2022/staging/contact-shadows/contact-shadows.mjs +246 -0
  110. package/esm2022/staging/environment/assets.mjs +13 -0
  111. package/esm2022/staging/environment/environment-cube.mjs +47 -0
  112. package/esm2022/staging/environment/environment-ground.mjs +41 -0
  113. package/esm2022/staging/environment/environment-input.mjs +119 -0
  114. package/esm2022/staging/environment/environment-map.mjs +53 -0
  115. package/esm2022/staging/environment/environment-portal.mjs +113 -0
  116. package/esm2022/staging/environment/environment.mjs +61 -0
  117. package/esm2022/staging/environment/utils.mjs +105 -0
  118. package/esm2022/staging/float/float.mjs +94 -0
  119. package/esm2022/staging/index.mjs +22 -18
  120. package/esm2022/staging/matcap-texture/matcap-texture.mjs +64 -0
  121. package/esm2022/staging/normal-texture/normal-texture.mjs +53 -0
  122. package/esm2022/staging/sky/sky.mjs +119 -0
  123. package/esm2022/staging/sparkles/sparkles.mjs +164 -0
  124. package/esm2022/staging/spot-light/shadow-mesh-input.mjs +63 -0
  125. package/esm2022/staging/spot-light/shadow-mesh.mjs +266 -0
  126. package/esm2022/staging/spot-light/spot-light-input.mjs +84 -0
  127. package/esm2022/staging/spot-light/spot-light.mjs +81 -0
  128. package/esm2022/staging/spot-light/volumetric-mesh.mjs +98 -0
  129. package/esm2022/staging/stage/stage.mjs +388 -0
  130. package/esm2022/staging/stars/stars.mjs +147 -0
  131. package/esm2022/staging/wireframe/wireframe-input.mjs +191 -0
  132. package/esm2022/staging/wireframe/wireframe.mjs +224 -0
  133. package/esm2022/utils/angular-three-soba-utils.mjs +5 -0
  134. package/esm2022/utils/content/content.mjs +15 -0
  135. package/esm2022/utils/index.mjs +2 -0
  136. package/fesm2022/angular-three-soba-abstractions.mjs +668 -1882
  137. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  138. package/fesm2022/angular-three-soba-cameras.mjs +279 -232
  139. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  140. package/fesm2022/angular-three-soba-controls.mjs +104 -69
  141. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  142. package/fesm2022/angular-three-soba-loaders.mjs +177 -164
  143. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  144. package/fesm2022/angular-three-soba-materials.mjs +630 -482
  145. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  146. package/fesm2022/angular-three-soba-misc.mjs +2248 -122
  147. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  148. package/fesm2022/angular-three-soba-modifiers.mjs +71 -0
  149. package/fesm2022/angular-three-soba-modifiers.mjs.map +1 -0
  150. package/fesm2022/angular-three-soba-performances.mjs +697 -0
  151. package/fesm2022/angular-three-soba-performances.mjs.map +1 -0
  152. package/fesm2022/angular-three-soba-shaders.mjs +554 -209
  153. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  154. package/fesm2022/angular-three-soba-staging.mjs +3231 -2852
  155. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  156. package/fesm2022/angular-three-soba-utils.mjs +22 -0
  157. package/fesm2022/angular-three-soba-utils.mjs.map +1 -0
  158. package/fesm2022/angular-three-soba.mjs.map +1 -1
  159. package/loaders/gltf-loader/gltf-loader.d.ts +10 -0
  160. package/loaders/index.d.ts +4 -5
  161. package/loaders/loader/loader.d.ts +33 -0
  162. package/loaders/progress/progress.d.ts +9 -0
  163. package/loaders/texture-loader/texture-loader.d.ts +7 -0
  164. package/materials/index.d.ts +6 -5
  165. package/materials/mesh-distort-material/mesh-distort-material.d.ts +40 -0
  166. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +99 -0
  167. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +62 -0
  168. package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +107 -0
  169. package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +29 -0
  170. package/materials/point-material/point-material.d.ts +24 -0
  171. package/metadata.json +1 -0
  172. package/misc/animations/animations.d.ts +15 -0
  173. package/misc/{lib/bake-shadows → bake-shadows}/bake-shadows.d.ts +2 -5
  174. package/misc/caustics/caustics.d.ts +87 -0
  175. package/misc/decal/decal.d.ts +49 -0
  176. package/misc/depth-buffer/depth-buffer.d.ts +9 -0
  177. package/misc/example/example.d.ts +81 -0
  178. package/misc/{lib/fbo → fbo}/fbo.d.ts +4 -2
  179. package/misc/html/html-wrapper.d.ts +559 -0
  180. package/misc/html/html.d.ts +214 -0
  181. package/misc/index.d.ts +13 -4
  182. package/misc/sampler/sampler.d.ts +67 -0
  183. package/misc/shadow/shadow.d.ts +37 -0
  184. package/misc/stats-gl/stats-gl.d.ts +24 -0
  185. package/misc/trail/trail.d.ts +57 -0
  186. package/misc/trail-texture/inject-trail-texture.d.ts +9 -0
  187. package/misc/trail-texture/trail-texture.d.ts +50 -0
  188. package/modifiers/README.md +3 -0
  189. package/modifiers/curve-modifier/curve-modifier.d.ts +23 -0
  190. package/modifiers/index.d.ts +1 -0
  191. package/package.json +38 -27
  192. package/performances/README.md +3 -0
  193. package/performances/adaptive-dpr/adaptive-dpr.d.ts +14 -0
  194. package/{performance/lib/adaptive → performances/adaptive-events}/adaptive-events.d.ts +5 -6
  195. package/performances/index.d.ts +5 -0
  196. package/performances/points/points-input.d.ts +32 -0
  197. package/performances/points/points.d.ts +92 -0
  198. package/performances/points/position-point.d.ts +11 -0
  199. package/performances/segments/segment-object.d.ts +7 -0
  200. package/performances/segments/segments.d.ts +124 -0
  201. package/shaders/{lib/blur-pass → blur-pass}/blur-pass.d.ts +2 -2
  202. package/shaders/grid-material/grid-material.d.ts +37 -0
  203. package/shaders/index.d.ts +17 -14
  204. package/shaders/{lib/mesh-distort-material → mesh-distort-material}/mesh-distort-material.d.ts +147 -2
  205. package/shaders/{lib/mesh-transmission-material → mesh-transmission-material}/mesh-transmission-material.d.ts +1 -1
  206. package/shaders/{lib/mesh-wobble-material → mesh-wobble-material}/mesh-wobble-material.d.ts +1 -0
  207. package/shaders/{lib/shader-material → shader-material}/shader-material.d.ts +2 -2
  208. package/shaders/soft-shadow-material/soft-shadow-material.d.ts +19 -0
  209. package/shaders/sparkles-material/sparkles-material.d.ts +17 -0
  210. package/shaders/spot-light-material/spot-light-material.d.ts +13 -0
  211. package/shaders/star-field-material/star-field-material.d.ts +13 -0
  212. package/shaders/wireframe-material/wireframe-material.d.ts +58 -0
  213. package/staging/accumulative-shadows/accumulative-shadows.d.ts +146 -0
  214. package/staging/{lib/accumulative-shadows → accumulative-shadows}/progressive-light-map.d.ts +2 -2
  215. package/staging/accumulative-shadows/randomized-lights.d.ts +90 -0
  216. package/staging/backdrop/backdrop.d.ts +30 -0
  217. package/staging/bb-anchor/bb-anchor.d.ts +27 -0
  218. package/staging/bounds/bounds.d.ts +134 -0
  219. package/staging/camera-shake/camera-shake.d.ts +43 -0
  220. package/staging/center/center.d.ts +70 -0
  221. package/staging/cloud/cloud.d.ts +51 -0
  222. package/staging/contact-shadows/contact-shadows.d.ts +70 -0
  223. package/staging/{lib/environment → environment}/assets.d.ts +9 -9
  224. package/staging/environment/environment-cube.d.ts +15 -0
  225. package/staging/environment/environment-ground.d.ts +13 -0
  226. package/staging/environment/environment-input.d.ts +68 -0
  227. package/staging/environment/environment-map.d.ts +16 -0
  228. package/staging/environment/environment-portal.d.ts +18 -0
  229. package/staging/{lib/environment → environment}/environment.d.ts +2 -6
  230. package/staging/environment/utils.d.ts +7 -0
  231. package/staging/float/float.d.ts +31 -0
  232. package/staging/index.d.ts +21 -17
  233. package/staging/matcap-texture/matcap-texture.d.ts +13 -0
  234. package/staging/normal-texture/normal-texture.d.ts +16 -0
  235. package/staging/sky/sky.d.ts +48 -0
  236. package/staging/sparkles/sparkles.d.ts +63 -0
  237. package/staging/spot-light/shadow-mesh-input.d.ts +29 -0
  238. package/staging/spot-light/shadow-mesh.d.ts +37 -0
  239. package/staging/spot-light/spot-light-input.d.ts +38 -0
  240. package/staging/spot-light/spot-light.d.ts +39 -0
  241. package/staging/spot-light/volumetric-mesh.d.ts +24 -0
  242. package/staging/stage/stage.d.ts +130 -0
  243. package/staging/stars/stars.d.ts +45 -0
  244. package/staging/wireframe/wireframe-input.d.ts +65 -0
  245. package/staging/wireframe/wireframe.d.ts +28 -0
  246. package/utils/README.md +3 -0
  247. package/utils/content/content.d.ts +8 -0
  248. package/utils/index.d.ts +1 -0
  249. package/web-types.json +1 -0
  250. package/abstractions/lib/billboard/billboard.d.ts +0 -14
  251. package/abstractions/lib/catmull-rom-line/catmull-rom-line.d.ts +0 -15
  252. package/abstractions/lib/cubic-bezier-line/cubic-bezier-line.d.ts +0 -15
  253. package/abstractions/lib/edges/edges.d.ts +0 -18
  254. package/abstractions/lib/gizmo-helper/gizmo-helper.d.ts +0 -41
  255. package/abstractions/lib/gizmo-helper/gizmo-viewcube/constants.d.ts +0 -12
  256. package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +0 -16
  257. package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +0 -24
  258. package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.d.ts +0 -14
  259. package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +0 -15
  260. package/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +0 -28
  261. package/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +0 -21
  262. package/abstractions/lib/line/line-input.d.ts +0 -19
  263. package/abstractions/lib/line/line.d.ts +0 -21
  264. package/abstractions/lib/quadratic-bezier-line/quadratic-bezier-line.d.ts +0 -19
  265. package/abstractions/lib/text/text.d.ts +0 -21
  266. package/abstractions/lib/text-3d/text-3d.d.ts +0 -39
  267. package/assets/default-spot-light-shadow.glsl +0 -10
  268. package/cameras/lib/camera/camera.d.ts +0 -19
  269. package/cameras/lib/cube-camera/cube-camera.d.ts +0 -27
  270. package/cameras/lib/orthographic-camera/orthographic-camera.d.ts +0 -17
  271. package/controls/lib/orbit-controls/orbit-controls.d.ts +0 -27
  272. package/esm2022/abstractions/lib/billboard/billboard.mjs +0 -74
  273. package/esm2022/abstractions/lib/catmull-rom-line/catmull-rom-line.mjs +0 -120
  274. package/esm2022/abstractions/lib/cubic-bezier-line/cubic-bezier-line.mjs +0 -99
  275. package/esm2022/abstractions/lib/edges/edges.mjs +0 -96
  276. package/esm2022/abstractions/lib/gizmo-helper/gizmo-helper.mjs +0 -213
  277. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/constants.mjs +0 -31
  278. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +0 -92
  279. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +0 -184
  280. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.mjs +0 -46
  281. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +0 -134
  282. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +0 -195
  283. package/esm2022/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +0 -267
  284. package/esm2022/abstractions/lib/line/line-input.mjs +0 -76
  285. package/esm2022/abstractions/lib/line/line.mjs +0 -133
  286. package/esm2022/abstractions/lib/quadratic-bezier-line/quadratic-bezier-line.mjs +0 -128
  287. package/esm2022/abstractions/lib/text/text.mjs +0 -115
  288. package/esm2022/abstractions/lib/text-3d/text-3d.mjs +0 -145
  289. package/esm2022/cameras/lib/camera/camera-content.mjs +0 -21
  290. package/esm2022/cameras/lib/camera/camera.mjs +0 -75
  291. package/esm2022/cameras/lib/cube-camera/cube-camera.mjs +0 -131
  292. package/esm2022/cameras/lib/orthographic-camera/orthographic-camera.mjs +0 -93
  293. package/esm2022/cameras/lib/perspective-camera/perspective-camera.mjs +0 -47
  294. package/esm2022/controls/lib/orbit-controls/orbit-controls.mjs +0 -147
  295. package/esm2022/loaders/lib/cube-texture-loader/cube-texture-loader.mjs +0 -10
  296. package/esm2022/loaders/lib/gltf-loader/gltf-loader.mjs +0 -32
  297. package/esm2022/loaders/lib/loader/loader.mjs +0 -134
  298. package/esm2022/loaders/lib/progress/progress.mjs +0 -39
  299. package/esm2022/loaders/lib/texture-loader/texture-loader.mjs +0 -19
  300. package/esm2022/materials/lib/mesh-distort-material/mesh-distort-material.mjs +0 -75
  301. package/esm2022/materials/lib/mesh-reflector-material/mesh-reflector-material.mjs +0 -328
  302. package/esm2022/materials/lib/mesh-refraction-material/mesh-refraction-material.mjs +0 -158
  303. package/esm2022/materials/lib/mesh-transmission-material/mesh-transmission-material.mjs +0 -238
  304. package/esm2022/materials/lib/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
  305. package/esm2022/misc/lib/animations/animations.mjs +0 -52
  306. package/esm2022/misc/lib/bake-shadows/bake-shadows.mjs +0 -26
  307. package/esm2022/misc/lib/depth-buffer/depth-buffer.mjs +0 -39
  308. package/esm2022/misc/lib/fbo/fbo.mjs +0 -39
  309. package/esm2022/performance/angular-three-soba-performance.mjs +0 -5
  310. package/esm2022/performance/index.mjs +0 -5
  311. package/esm2022/performance/lib/adaptive/adaptive-dpr.mjs +0 -47
  312. package/esm2022/performance/lib/adaptive/adaptive-events.mjs +0 -37
  313. package/esm2022/performance/lib/detailed/detailed.mjs +0 -54
  314. package/esm2022/performance/lib/stats/stats.mjs +0 -80
  315. package/esm2022/shaders/lib/blur-pass/blur-pass.mjs +0 -61
  316. package/esm2022/shaders/lib/caustics-material/caustics-material.mjs +0 -128
  317. package/esm2022/shaders/lib/caustics-projection-material/caustics-projection-material.mjs +0 -33
  318. package/esm2022/shaders/lib/convolution-material/convolution-material.mjs +0 -94
  319. package/esm2022/shaders/lib/discard-material/discard-material.mjs +0 -3
  320. package/esm2022/shaders/lib/mesh-distort-material/mesh-distort-material.mjs +0 -55
  321. package/esm2022/shaders/lib/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
  322. package/esm2022/shaders/lib/mesh-refraction-material/mesh-refraction-material.mjs +0 -169
  323. package/esm2022/shaders/lib/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
  324. package/esm2022/shaders/lib/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
  325. package/esm2022/shaders/lib/shader-material/shader-material.mjs +0 -34
  326. package/esm2022/shaders/lib/soft-shadow-material/soft-shadow-material.mjs +0 -33
  327. package/esm2022/shaders/lib/spot-light-material/spot-light-material.mjs +0 -86
  328. package/esm2022/shaders/lib/star-field-material/star-field-material.mjs +0 -32
  329. package/esm2022/staging/lib/accumulative-shadows/accumulative-shadows.mjs +0 -249
  330. package/esm2022/staging/lib/accumulative-shadows/progressive-light-map.mjs +0 -108
  331. package/esm2022/staging/lib/accumulative-shadows/randomized-lights.mjs +0 -201
  332. package/esm2022/staging/lib/bounds/bounds.mjs +0 -284
  333. package/esm2022/staging/lib/camera-shake/camera-shake.mjs +0 -122
  334. package/esm2022/staging/lib/caustics/caustics.mjs +0 -364
  335. package/esm2022/staging/lib/center/center.mjs +0 -143
  336. package/esm2022/staging/lib/cloud/cloud.mjs +0 -160
  337. package/esm2022/staging/lib/contact-shadows/contact-shadows.mjs +0 -228
  338. package/esm2022/staging/lib/environment/assets.mjs +0 -13
  339. package/esm2022/staging/lib/environment/environment-cube.mjs +0 -41
  340. package/esm2022/staging/lib/environment/environment-ground.mjs +0 -67
  341. package/esm2022/staging/lib/environment/environment-inputs.mjs +0 -87
  342. package/esm2022/staging/lib/environment/environment-map.mjs +0 -39
  343. package/esm2022/staging/lib/environment/environment-portal.mjs +0 -111
  344. package/esm2022/staging/lib/environment/environment.mjs +0 -165
  345. package/esm2022/staging/lib/environment/utils.mjs +0 -70
  346. package/esm2022/staging/lib/float/float.mjs +0 -77
  347. package/esm2022/staging/lib/sky/sky.mjs +0 -109
  348. package/esm2022/staging/lib/sparkles/sparkles.mjs +0 -210
  349. package/esm2022/staging/lib/spot-light/common.mjs +0 -42
  350. package/esm2022/staging/lib/spot-light/shadow-mesh-input.mjs +0 -51
  351. package/esm2022/staging/lib/spot-light/spot-light-input.mjs +0 -62
  352. package/esm2022/staging/lib/spot-light/spot-light-shadow-no-shader.mjs +0 -74
  353. package/esm2022/staging/lib/spot-light/spot-light-shadow-shader.mjs +0 -126
  354. package/esm2022/staging/lib/spot-light/spot-light-shadow.mjs +0 -63
  355. package/esm2022/staging/lib/spot-light/spot-light.mjs +0 -117
  356. package/esm2022/staging/lib/spot-light/volumetric-mesh.mjs +0 -86
  357. package/esm2022/staging/lib/stage/stage.mjs +0 -368
  358. package/esm2022/staging/lib/stars/stars.mjs +0 -140
  359. package/fesm2022/angular-three-soba-performance.mjs +0 -210
  360. package/fesm2022/angular-three-soba-performance.mjs.map +0 -1
  361. package/loaders/lib/cube-texture-loader/cube-texture-loader.d.ts +0 -3
  362. package/loaders/lib/gltf-loader/gltf-loader.d.ts +0 -8
  363. package/loaders/lib/loader/loader.d.ts +0 -26
  364. package/loaders/lib/progress/progress.d.ts +0 -16
  365. package/loaders/lib/texture-loader/texture-loader.d.ts +0 -5
  366. package/materials/lib/mesh-distort-material/mesh-distort-material.d.ts +0 -24
  367. package/materials/lib/mesh-reflector-material/mesh-reflector-material.d.ts +0 -41
  368. package/materials/lib/mesh-refraction-material/mesh-refraction-material.d.ts +0 -28
  369. package/materials/lib/mesh-transmission-material/mesh-transmission-material.d.ts +0 -46
  370. package/materials/lib/mesh-wobble-material/mesh-wobble-material.d.ts +0 -14
  371. package/misc/lib/animations/animations.d.ts +0 -13
  372. package/misc/lib/depth-buffer/depth-buffer.d.ts +0 -7
  373. package/performance/README.md +0 -3
  374. package/performance/index.d.ts +0 -4
  375. package/performance/lib/adaptive/adaptive-dpr.d.ts +0 -11
  376. package/performance/lib/detailed/detailed.d.ts +0 -13
  377. package/performance/lib/stats/stats.d.ts +0 -15
  378. package/plugin/README.md +0 -11
  379. package/plugin/generators.json +0 -19
  380. package/plugin/package.json +0 -9
  381. package/plugin/src/generators/init/compat.d.ts +0 -2
  382. package/plugin/src/generators/init/compat.js +0 -6
  383. package/plugin/src/generators/init/compat.js.map +0 -1
  384. package/plugin/src/generators/init/init.d.ts +0 -4
  385. package/plugin/src/generators/init/init.js +0 -22
  386. package/plugin/src/generators/init/init.js.map +0 -1
  387. package/plugin/src/generators/init/schema.json +0 -6
  388. package/plugin/src/index.d.ts +0 -1
  389. package/plugin/src/index.js +0 -6
  390. package/plugin/src/index.js.map +0 -1
  391. package/shaders/lib/soft-shadow-material/soft-shadow-material.d.ts +0 -10
  392. package/shaders/lib/spot-light-material/spot-light-material.d.ts +0 -4
  393. package/shaders/lib/star-field-material/star-field-material.d.ts +0 -3
  394. package/staging/lib/accumulative-shadows/accumulative-shadows.d.ts +0 -58
  395. package/staging/lib/accumulative-shadows/randomized-lights.d.ts +0 -42
  396. package/staging/lib/bounds/bounds.d.ts +0 -48
  397. package/staging/lib/camera-shake/camera-shake.d.ts +0 -28
  398. package/staging/lib/caustics/caustics.d.ts +0 -47
  399. package/staging/lib/center/center.d.ts +0 -40
  400. package/staging/lib/cloud/cloud.d.ts +0 -23
  401. package/staging/lib/contact-shadows/contact-shadows.d.ts +0 -29
  402. package/staging/lib/environment/environment-cube.d.ts +0 -11
  403. package/staging/lib/environment/environment-ground.d.ts +0 -9
  404. package/staging/lib/environment/environment-inputs.d.ts +0 -28
  405. package/staging/lib/environment/environment-map.d.ts +0 -10
  406. package/staging/lib/environment/environment-portal.d.ts +0 -15
  407. package/staging/lib/environment/utils.d.ts +0 -8
  408. package/staging/lib/float/float.d.ts +0 -16
  409. package/staging/lib/sky/sky.d.ts +0 -20
  410. package/staging/lib/sparkles/sparkles.d.ts +0 -29
  411. package/staging/lib/spot-light/common.d.ts +0 -3
  412. package/staging/lib/spot-light/shadow-mesh-input.d.ts +0 -14
  413. package/staging/lib/spot-light/spot-light-input.d.ts +0 -16
  414. package/staging/lib/spot-light/spot-light-shadow-no-shader.d.ts +0 -14
  415. package/staging/lib/spot-light/spot-light-shadow-shader.d.ts +0 -25
  416. package/staging/lib/spot-light/spot-light-shadow.d.ts +0 -6
  417. package/staging/lib/spot-light/spot-light.d.ts +0 -17
  418. package/staging/lib/spot-light/volumetric-mesh.d.ts +0 -15
  419. package/staging/lib/stage/stage.d.ts +0 -87
  420. package/staging/lib/stars/stars.d.ts +0 -20
  421. /package/shaders/{lib/caustics-material → caustics}/caustics-material.d.ts +0 -0
  422. /package/shaders/{lib/caustics-projection-material → caustics}/caustics-projection-material.d.ts +0 -0
  423. /package/shaders/{lib/convolution-material → convolution-material}/convolution-material.d.ts +0 -0
  424. /package/shaders/{lib/discard-material → discard-material}/discard-material.d.ts +0 -0
  425. /package/shaders/{lib/mesh-reflector-material → mesh-reflector-material}/mesh-reflector-material.d.ts +0 -0
  426. /package/shaders/{lib/mesh-refraction-material → mesh-refraction-material}/mesh-refraction-material.d.ts +0 -0
@@ -0,0 +1,51 @@
1
+ import { type NgtBeforeRenderEvent, type NgtGroup } from 'angular-three';
2
+ import { Group } from 'three';
3
+ import * as i0 from "@angular/core";
4
+ export type NgtsCloudState = {
5
+ opacity: number;
6
+ speed: number;
7
+ width: number;
8
+ depth: number;
9
+ segments: number;
10
+ texture: string;
11
+ color: THREE.ColorRepresentation;
12
+ depthTest: boolean;
13
+ };
14
+ declare global {
15
+ interface HTMLElementTagNameMap {
16
+ /**
17
+ * @extends ngt-group
18
+ */
19
+ 'ngts-cloud': NgtsCloudState & NgtGroup;
20
+ }
21
+ }
22
+ export declare class NgtsCloud {
23
+ private inputs;
24
+ groupRef: import("angular-three").NgtInjectedRef<Group>;
25
+ set _opacity(opacity: number);
26
+ set _speed(speed: number);
27
+ set _width(width: number);
28
+ set _depth(depth: number);
29
+ set _segments(segments: number);
30
+ set _texture(texture: string);
31
+ set _color(color: THREE.ColorRepresentation);
32
+ set _depthTest(depthTest: boolean);
33
+ private width;
34
+ private speed;
35
+ segments: import("@angular/core").Signal<number>;
36
+ depth: import("@angular/core").Signal<number>;
37
+ depthTest: import("@angular/core").Signal<boolean>;
38
+ opacity: import("@angular/core").Signal<number>;
39
+ color: import("@angular/core").Signal<import("three").ColorRepresentation>;
40
+ texture: import("@angular/core").Signal<import("three").Texture | null>;
41
+ clouds: import("@angular/core").Signal<{
42
+ x: number;
43
+ y: number;
44
+ scale: number;
45
+ density: number;
46
+ rotation: number;
47
+ }[]>;
48
+ onBeforeRender({ state, object }: NgtBeforeRenderEvent<Group>): void;
49
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCloud, never>;
50
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsCloud, "ngts-cloud", never, { "groupRef": { "alias": "groupRef"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_speed": { "alias": "speed"; "required": false; }; "_width": { "alias": "width"; "required": false; }; "_depth": { "alias": "depth"; "required": false; }; "_segments": { "alias": "segments"; "required": false; }; "_texture": { "alias": "texture"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_depthTest": { "alias": "depthTest"; "required": false; }; }, {}, never, never, true, never>;
51
+ }
@@ -0,0 +1,70 @@
1
+ import { type NgtGroup } from 'angular-three';
2
+ import * as THREE from 'three';
3
+ import * as i0 from "@angular/core";
4
+ export type NgtsContactShadowsState = {
5
+ opacity: number;
6
+ width: number;
7
+ height: number;
8
+ blur: number;
9
+ far: number;
10
+ smooth: boolean;
11
+ resolution: number;
12
+ frames: number;
13
+ scale: number | [x: number, y: number];
14
+ color: THREE.ColorRepresentation;
15
+ depthWrite: boolean;
16
+ renderOrder: number;
17
+ };
18
+ declare global {
19
+ interface HTMLElementTagNameMap {
20
+ /**
21
+ * @extends ngt-group
22
+ */
23
+ 'ngts-contact-shadows': NgtsContactShadowsState & NgtGroup;
24
+ }
25
+ }
26
+ export declare class NgtsContactShadows {
27
+ private inputs;
28
+ contactShadowsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
29
+ set _opacity(opacity: number);
30
+ set _width(width: number);
31
+ set _height(height: number);
32
+ set _blur(blur: number);
33
+ set _far(far: number);
34
+ set _smooth(smooth: boolean);
35
+ set _resolution(resolution: number);
36
+ set _frames(frames: number);
37
+ set _scale(scale: number | [x: number, y: number]);
38
+ set _color(color: THREE.ColorRepresentation);
39
+ set _depthWrite(depthWrite: boolean);
40
+ set _renderOrder(renderOrder: number);
41
+ Math: Math;
42
+ private store;
43
+ shadowCameraRef: import("angular-three").NgtInjectedRef<THREE.OrthographicCamera>;
44
+ private scale;
45
+ private width;
46
+ private height;
47
+ private far;
48
+ private resolution;
49
+ private color;
50
+ private scaledWidth;
51
+ private scaledHeight;
52
+ renderOrder: import("@angular/core").Signal<number>;
53
+ opacity: import("@angular/core").Signal<number>;
54
+ depthWrite: import("@angular/core").Signal<boolean>;
55
+ cameraArgs: import("@angular/core").Signal<number[]>;
56
+ contactShadows: import("@angular/core").Signal<{
57
+ renderTarget: THREE.WebGLRenderTarget<THREE.Texture>;
58
+ planeGeometry: THREE.PlaneGeometry;
59
+ depthMaterial: THREE.MeshDepthMaterial;
60
+ blurPlane: THREE.Mesh<THREE.PlaneGeometry, THREE.Material | THREE.Material[]>;
61
+ horizontalBlurMaterial: THREE.ShaderMaterial;
62
+ verticalBlurMaterial: THREE.ShaderMaterial;
63
+ renderTargetBlur: THREE.WebGLRenderTarget<THREE.Texture>;
64
+ }>;
65
+ constructor();
66
+ private beforeRender;
67
+ private blurShadows;
68
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsContactShadows, never>;
69
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsContactShadows, "ngts-contact-shadows", never, { "contactShadowsRef": { "alias": "contactShadowsRef"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_width": { "alias": "width"; "required": false; }; "_height": { "alias": "height"; "required": false; }; "_blur": { "alias": "blur"; "required": false; }; "_far": { "alias": "far"; "required": false; }; "_smooth": { "alias": "smooth"; "required": false; }; "_resolution": { "alias": "resolution"; "required": false; }; "_frames": { "alias": "frames"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_depthWrite": { "alias": "depthWrite"; "required": false; }; "_renderOrder": { "alias": "renderOrder"; "required": false; }; }, {}, never, never, true, never>;
70
+ }
@@ -1,13 +1,13 @@
1
- export declare const ngtsEnvironmentPresetsObj: {
2
- sunset: string;
3
- dawn: string;
4
- night: string;
5
- warehouse: string;
6
- forest: string;
1
+ export declare const ENVIRONMENT_PRESETS: {
7
2
  apartment: string;
8
- studio: string;
9
3
  city: string;
10
- park: string;
4
+ dawn: string;
5
+ forest: string;
11
6
  lobby: string;
7
+ night: string;
8
+ park: string;
9
+ studio: string;
10
+ sunset: string;
11
+ warehouse: string;
12
12
  };
13
- export type NgtsEnvironmentPresetsType = keyof typeof ngtsEnvironmentPresetsObj;
13
+ export type NgtsEnvironmentPresetsType = keyof typeof ENVIRONMENT_PRESETS;
@@ -0,0 +1,15 @@
1
+ import { NgtsEnvironmentInput } from './environment-input';
2
+ import * as i0 from "@angular/core";
3
+ export declare class NgtsEnvironmentCube {
4
+ environmentInput: NgtsEnvironmentInput;
5
+ private inputs;
6
+ set _background(background: boolean);
7
+ private store;
8
+ private scene;
9
+ private background;
10
+ private textureRef;
11
+ constructor();
12
+ private setEnvProps;
13
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentCube, never>;
14
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentCube, "ngts-environment-cube", never, { "_background": { "alias": "background"; "required": false; }; }, {}, never, never, true, never>;
15
+ }
@@ -0,0 +1,13 @@
1
+ import { NgtsEnvironmentInput } from './environment-input';
2
+ import * as i0 from "@angular/core";
3
+ export declare class NgtsEnvironmentGround {
4
+ environmentInput: NgtsEnvironmentInput;
5
+ private defaultTexture;
6
+ texture: import("@angular/core").Signal<import("three").Texture>;
7
+ groundArgs: import("@angular/core").Signal<import("three").Texture[]>;
8
+ height: import("@angular/core").Signal<any>;
9
+ radius: import("@angular/core").Signal<any>;
10
+ scale: import("@angular/core").Signal<any>;
11
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentGround, never>;
12
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironmentGround, "ngts-environment-ground", never, {}, {}, never, never, true, never>;
13
+ }
@@ -0,0 +1,68 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import type { Loader, Scene, Texture, TextureEncoding } from 'three';
3
+ import { NgtsEnvironmentPresetsType } from './assets';
4
+ import * as i0 from "@angular/core";
5
+ export type NgtsEnvironmentInputState = {
6
+ frames?: number;
7
+ near?: number;
8
+ far?: number;
9
+ resolution?: number;
10
+ background?: boolean | 'only';
11
+ blur?: number;
12
+ map?: Texture;
13
+ files?: string | string[];
14
+ path?: string;
15
+ preset?: NgtsEnvironmentPresetsType;
16
+ scene?: Scene | ElementRef<Scene>;
17
+ extensions?: (loader: Loader) => void;
18
+ ground?: boolean | {
19
+ radius?: number;
20
+ height?: number;
21
+ scale?: number;
22
+ };
23
+ encoding?: TextureEncoding;
24
+ };
25
+ export declare abstract class NgtsEnvironmentInput {
26
+ inputs: import("angular-three").NgtSignalStore<NgtsEnvironmentInputState>;
27
+ set _frames(frames: NgtsEnvironmentInputState['frames']);
28
+ set _near(near: NgtsEnvironmentInputState['near']);
29
+ set _far(far: NgtsEnvironmentInputState['far']);
30
+ set _resolution(resolution: NgtsEnvironmentInputState['resolution']);
31
+ set _background(background: NgtsEnvironmentInputState['background']);
32
+ set _blur(blur: NgtsEnvironmentInputState['blur']);
33
+ set _map(map: NgtsEnvironmentInputState['map']);
34
+ set _files(files: NgtsEnvironmentInputState['files']);
35
+ set _path(path: NgtsEnvironmentInputState['path']);
36
+ set _preset(preset: NgtsEnvironmentInputState['preset']);
37
+ set _scene(scene: NgtsEnvironmentInputState['scene']);
38
+ set _extensions(extensions: NgtsEnvironmentInputState['extensions']);
39
+ set _ground(ground: NgtsEnvironmentInputState['ground']);
40
+ set _encoding(encoding: NgtsEnvironmentInputState['encoding']);
41
+ frames: import("@angular/core").Signal<number | undefined>;
42
+ near: import("@angular/core").Signal<number | undefined>;
43
+ far: import("@angular/core").Signal<number | undefined>;
44
+ resolution: import("@angular/core").Signal<number | undefined>;
45
+ background: import("@angular/core").Signal<boolean | "only" | undefined>;
46
+ blur: import("@angular/core").Signal<number | undefined>;
47
+ map: import("@angular/core").Signal<Texture | undefined>;
48
+ files: import("@angular/core").Signal<string | string[] | undefined>;
49
+ path: import("@angular/core").Signal<string | undefined>;
50
+ preset: import("@angular/core").Signal<"apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined>;
51
+ scene: import("@angular/core").Signal<Scene | ElementRef<Scene> | undefined>;
52
+ extensions: import("@angular/core").Signal<((loader: Loader) => void) | undefined>;
53
+ ground: import("@angular/core").Signal<boolean | {
54
+ radius?: number | undefined;
55
+ height?: number | undefined;
56
+ scale?: number | undefined;
57
+ } | undefined>;
58
+ encoding: import("@angular/core").Signal<TextureEncoding | undefined>;
59
+ params: import("@angular/core").Signal<{
60
+ files: string | string[] | undefined;
61
+ path: string | undefined;
62
+ preset: "apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined;
63
+ extensions: ((loader: Loader) => void) | undefined;
64
+ encoding: TextureEncoding | undefined;
65
+ }>;
66
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentInput, never>;
67
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentInput, never, never, { "_frames": { "alias": "frames"; "required": false; }; "_near": { "alias": "near"; "required": false; }; "_far": { "alias": "far"; "required": false; }; "_resolution": { "alias": "resolution"; "required": false; }; "_background": { "alias": "background"; "required": false; }; "_blur": { "alias": "blur"; "required": false; }; "_map": { "alias": "map"; "required": false; }; "_files": { "alias": "files"; "required": false; }; "_path": { "alias": "path"; "required": false; }; "_preset": { "alias": "preset"; "required": false; }; "_scene": { "alias": "scene"; "required": false; }; "_extensions": { "alias": "extensions"; "required": false; }; "_ground": { "alias": "ground"; "required": false; }; "_encoding": { "alias": "encoding"; "required": false; }; }, {}, never, never, false, never>;
68
+ }
@@ -0,0 +1,16 @@
1
+ import { NgtsEnvironmentInput } from './environment-input';
2
+ import * as i0 from "@angular/core";
3
+ export declare class NgtsEnvironmentMap {
4
+ environmentInput: NgtsEnvironmentInput;
5
+ private store;
6
+ private inputs;
7
+ set _map(map: THREE.Texture);
8
+ set _background(background: boolean);
9
+ constructor();
10
+ private scene;
11
+ private background;
12
+ private map;
13
+ private setEnvProps;
14
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentMap, never>;
15
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentMap, "ngts-environment-map", never, { "_map": { "alias": "map"; "required": false; }; "_background": { "alias": "background"; "required": false; }; }, {}, never, never, true, never>;
16
+ }
@@ -0,0 +1,18 @@
1
+ import * as THREE from 'three';
2
+ import { NgtsEnvironmentInput } from './environment-input';
3
+ import * as i0 from "@angular/core";
4
+ export declare class NgtsEnvironmentPortal {
5
+ environmentInput: NgtsEnvironmentInput;
6
+ private store;
7
+ private gl;
8
+ private scene;
9
+ virtualSceneRef: import("angular-three").NgtInjectedRef<THREE.Scene>;
10
+ cubeCameraRef: import("angular-three").NgtInjectedRef<THREE.CubeCamera>;
11
+ private fbo;
12
+ cameraArgs: import("@angular/core").Signal<(number | THREE.WebGLCubeRenderTarget)[]>;
13
+ constructor();
14
+ private setEnvProps;
15
+ private beforeRender;
16
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentPortal, never>;
17
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironmentPortal, "ngts-environment-portal", never, {}, {}, never, ["*"], true, never>;
18
+ }
@@ -1,11 +1,7 @@
1
1
  import { TemplateRef } from '@angular/core';
2
- import { NgtsEnvironmentInputs } from './environment-inputs';
2
+ import { NgtsEnvironmentInput } from './environment-input';
3
3
  import * as i0 from "@angular/core";
4
- export declare class NgtsEnvironmentContent {
5
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentContent, never>;
6
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentContent, "ng-template[ngtsEnvironmentContent]", never, {}, {}, never, never, true, never>;
7
- }
8
- export declare class NgtsEnvironment extends NgtsEnvironmentInputs {
4
+ export declare class NgtsEnvironment extends NgtsEnvironmentInput {
9
5
  content?: TemplateRef<unknown>;
10
6
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironment, never>;
11
7
  static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironment, "ngts-environment", never, {}, {}, ["content"], never, true, never>;
@@ -0,0 +1,7 @@
1
+ import { ElementRef, Injector } from '@angular/core';
2
+ import { CubeTexture } from 'three';
3
+ import { type NgtsEnvironmentInputState } from './environment-input';
4
+ export declare function setEnvProps(background: boolean | 'only', scene: THREE.Scene | ElementRef<THREE.Scene> | undefined, defaultScene: THREE.Scene, texture: THREE.Texture, blur?: number): () => void;
5
+ type NgtsInjectEnvironmentParams = Partial<Pick<NgtsEnvironmentInputState, 'files' | 'path' | 'preset' | 'extensions' | 'encoding'>>;
6
+ export declare function injectNgtsEnvironment(paramsFactory: () => Partial<NgtsInjectEnvironmentParams>, injector?: Injector): import("angular-three").NgtInjectedRef<import("three").Texture | CubeTexture>;
7
+ export {};
@@ -0,0 +1,31 @@
1
+ import { type NgtGroup } from 'angular-three';
2
+ import * as THREE from 'three';
3
+ import * as i0 from "@angular/core";
4
+ export type NgtsFloatState = {
5
+ enabled: boolean;
6
+ speed: number;
7
+ rotationIntensity: number;
8
+ floatIntensity: number;
9
+ floatingRange: [number?, number?];
10
+ };
11
+ declare global {
12
+ interface HTMLElementTagNameMap {
13
+ /**
14
+ * @extends ngt-group
15
+ */
16
+ 'ngts-float': NgtsFloatState & NgtGroup;
17
+ }
18
+ }
19
+ export declare class NgtsFloat {
20
+ private inputs;
21
+ floatRef: import("angular-three").NgtInjectedRef<THREE.Group>;
22
+ set _enabled(enabled: boolean);
23
+ set _speed(speed: number);
24
+ set _rotationIntensity(rotationIntensity: number);
25
+ set _floatIntensity(floatIntensity: number);
26
+ set _floatingRange(floatingRange: [number?, number?]);
27
+ constructor();
28
+ private beforeRender;
29
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsFloat, never>;
30
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsFloat, "ngts-float", never, { "floatRef": { "alias": "floatRef"; "required": false; }; "_enabled": { "alias": "enabled"; "required": false; }; "_speed": { "alias": "speed"; "required": false; }; "_rotationIntensity": { "alias": "rotationIntensity"; "required": false; }; "_floatIntensity": { "alias": "floatIntensity"; "required": false; }; "_floatingRange": { "alias": "floatingRange"; "required": false; }; }, {}, never, ["*"], true, never>;
31
+ }
@@ -1,17 +1,21 @@
1
- export { NgtsAccumulativeShadows } from './lib/accumulative-shadows/accumulative-shadows';
2
- export { NgtsRandomizedLights } from './lib/accumulative-shadows/randomized-lights';
3
- export * from './lib/bounds/bounds';
4
- export * from './lib/camera-shake/camera-shake';
5
- export * from './lib/caustics/caustics';
6
- export * from './lib/center/center';
7
- export * from './lib/cloud/cloud';
8
- export * from './lib/contact-shadows/contact-shadows';
9
- export * from './lib/environment/assets';
10
- export * from './lib/environment/environment';
11
- export * from './lib/float/float';
12
- export * from './lib/sky/sky';
13
- export * from './lib/sparkles/sparkles';
14
- export * from './lib/spot-light/spot-light';
15
- export * from './lib/spot-light/spot-light-shadow';
16
- export * from './lib/stage/stage';
17
- export * from './lib/stars/stars';
1
+ export * from './accumulative-shadows/accumulative-shadows';
2
+ export * from './accumulative-shadows/randomized-lights';
3
+ export * from './backdrop/backdrop';
4
+ export * from './bb-anchor/bb-anchor';
5
+ export * from './bounds/bounds';
6
+ export * from './camera-shake/camera-shake';
7
+ export * from './center/center';
8
+ export * from './cloud/cloud';
9
+ export * from './contact-shadows/contact-shadows';
10
+ export * from './environment/assets';
11
+ export * from './environment/environment';
12
+ export * from './float/float';
13
+ export * from './matcap-texture/matcap-texture';
14
+ export * from './normal-texture/normal-texture';
15
+ export * from './sky/sky';
16
+ export * from './sparkles/sparkles';
17
+ export { NgtsSpotLightShadow } from './spot-light/shadow-mesh';
18
+ export * from './spot-light/spot-light';
19
+ export * from './stage/stage';
20
+ export * from './stars/stars';
21
+ export * from './wireframe/wireframe';
@@ -0,0 +1,13 @@
1
+ import { Signal, type Injector } from '@angular/core';
2
+ export type NgtsMatcapTextureState = {
3
+ id: string | number;
4
+ format: number;
5
+ onLoad?: (texture: THREE.Texture | THREE.Texture[]) => void;
6
+ };
7
+ export declare function injectNgtsMatcapTexture(matcapTextureState: () => Partial<NgtsMatcapTextureState>, { injector }?: {
8
+ injector?: Injector;
9
+ }): {
10
+ texture: Signal<import("three").Texture | null>;
11
+ numTot: () => number;
12
+ url: () => string;
13
+ };
@@ -0,0 +1,16 @@
1
+ import { type Injector, type Signal } from '@angular/core';
2
+ import * as THREE from 'three';
3
+ export type NgtsNormalTextureState = {
4
+ id: string | number;
5
+ repeat: number[];
6
+ anisotropy: number;
7
+ offset: number[];
8
+ onLoad?: (texture: THREE.Texture | THREE.Texture[]) => void;
9
+ };
10
+ export declare function injectNgtsNormalTexture(normalTextureState: () => Partial<NgtsNormalTextureState>, { injector }?: {
11
+ injector?: Injector;
12
+ }): {
13
+ texture: Signal<THREE.Texture | null>;
14
+ numTot: () => number;
15
+ url: () => string;
16
+ };
@@ -0,0 +1,48 @@
1
+ import { type NgtMesh } from 'angular-three';
2
+ import * as THREE from 'three';
3
+ import { Sky } from 'three-stdlib';
4
+ import * as i0 from "@angular/core";
5
+ export interface NgtsSkyState {
6
+ distance: number;
7
+ sunPosition: THREE.Vector3 | Parameters<THREE.Vector3['set']>;
8
+ inclination: number;
9
+ azimuth: number;
10
+ mieCoefficient: number;
11
+ mieDirectionalG: number;
12
+ rayleigh: number;
13
+ turbidity: number;
14
+ }
15
+ declare global {
16
+ interface HTMLElementTagNameMap {
17
+ /**
18
+ * @extends three-stdlib|Sky
19
+ * @extends ngt-mesh
20
+ */
21
+ 'ngts-sky': NgtsSkyState & Sky & NgtMesh;
22
+ }
23
+ }
24
+ export declare class NgtsSky {
25
+ private inputs;
26
+ skyRef: import("angular-three").NgtInjectedRef<Sky>;
27
+ set _distance(distance: number);
28
+ set _sunPosition(sunPosition: THREE.Vector3 | Parameters<THREE.Vector3['set']>);
29
+ set _inclination(inclination: number);
30
+ set _azimuth(azimuth: number);
31
+ set _mieCoefficient(mieCoefficient: number);
32
+ set _mieDirectionalG(mieDirectionalG: number);
33
+ set _rayleigh(rayleigh: number);
34
+ set _turbidity(turbidity: number);
35
+ private inclination;
36
+ private azimuth;
37
+ private sunPos;
38
+ private distance;
39
+ sunPosition: import("@angular/core").Signal<THREE.Vector3 | [x: number, y: number, z: number]>;
40
+ scale: import("@angular/core").Signal<THREE.Vector3>;
41
+ mieCoefficient: import("@angular/core").Signal<number>;
42
+ mieDirectionalG: import("@angular/core").Signal<number>;
43
+ rayleigh: import("@angular/core").Signal<number>;
44
+ turbidity: import("@angular/core").Signal<number>;
45
+ sky: Sky;
46
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSky, never>;
47
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSky, "ngts-sky", never, { "skyRef": { "alias": "skyRef"; "required": false; }; "_distance": { "alias": "distance"; "required": false; }; "_sunPosition": { "alias": "sunPosition"; "required": false; }; "_inclination": { "alias": "inclination"; "required": false; }; "_azimuth": { "alias": "azimuth"; "required": false; }; "_mieCoefficient": { "alias": "mieCoefficient"; "required": false; }; "_mieDirectionalG": { "alias": "mieDirectionalG"; "required": false; }; "_rayleigh": { "alias": "rayleigh"; "required": false; }; "_turbidity": { "alias": "turbidity"; "required": false; }; }, {}, never, ["*"], true, never>;
48
+ }
@@ -0,0 +1,63 @@
1
+ import { Signal } from '@angular/core';
2
+ import { type NgtPoints } from 'angular-three';
3
+ import * as THREE from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export type NgtsSparklesState = {
6
+ /** Number of particles (default: 100) */
7
+ count: number;
8
+ /** Speed of particles (default: 1) */
9
+ speed: number | Float32Array;
10
+ /** Opacity of particles (default: 1) */
11
+ opacity: number | Float32Array;
12
+ /** Color of particles (default: 100) */
13
+ color?: THREE.ColorRepresentation | Float32Array;
14
+ /** Size of particles (default: randomized between 0 and 1) */
15
+ size?: number | Float32Array;
16
+ /** The space the particles occupy (default: 1) */
17
+ scale: number | [number, number, number] | THREE.Vector3;
18
+ /** Movement factor (default: 1) */
19
+ noise: number | [number, number, number] | THREE.Vector3 | Float32Array;
20
+ };
21
+ declare global {
22
+ interface HTMLElementTagNameMap {
23
+ /**
24
+ * @extends ngt-points
25
+ */
26
+ 'ngts-sparkles': NgtsSparklesState & NgtPoints;
27
+ }
28
+ }
29
+ export declare class NgtsSparkles {
30
+ private inputs;
31
+ sparklesRef: import("angular-three").NgtInjectedRef<THREE.Points<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
32
+ /** Number of particles (default: 100) */
33
+ set _count(count: number);
34
+ /** Speed of particles (default: 1) */
35
+ set _speed(speed: number | Float32Array);
36
+ /** Opacity of particles (default: 1) */
37
+ set _opacity(opacity: number | Float32Array);
38
+ /** Color of particles (default: 100) */
39
+ set _color(color: THREE.ColorRepresentation | Float32Array);
40
+ /** Size of particles (default: randomized between 0 and 1) */
41
+ set _size(size: number | Float32Array);
42
+ /** The space the particles occupy (default: 1) */
43
+ set _scale(scale: number | [number, number, number] | THREE.Vector3);
44
+ /** Movement factor (default: 1) */
45
+ set _noise(noise: number | [number, number, number] | THREE.Vector3 | Float32Array);
46
+ private store;
47
+ dpr: Signal<number>;
48
+ private scale;
49
+ private count;
50
+ private color;
51
+ positions: Signal<Float32Array>;
52
+ sizes: Signal<Float32Array>;
53
+ opacities: Signal<Float32Array>;
54
+ speeds: Signal<Float32Array>;
55
+ noises: Signal<Float32Array>;
56
+ colors: Signal<Float32Array>;
57
+ key: Signal<string>;
58
+ constructor();
59
+ private beforeRender;
60
+ private getComputed;
61
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSparkles, never>;
62
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSparkles, "ngts-sparkles", never, { "sparklesRef": { "alias": "sparklesRef"; "required": false; }; "_count": { "alias": "count"; "required": false; }; "_speed": { "alias": "speed"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_size": { "alias": "size"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_noise": { "alias": "noise"; "required": false; }; }, {}, never, never, true, never>;
63
+ }
@@ -0,0 +1,29 @@
1
+ import * as i0 from "@angular/core";
2
+ export type NgtsSpotLightShadowMeshInputState = {
3
+ distance: number;
4
+ alphaTest: number;
5
+ scale: number;
6
+ map: THREE.Texture;
7
+ shader: string;
8
+ width: number;
9
+ height: number;
10
+ };
11
+ export declare abstract class NgtsSpotLightShadowMeshInput {
12
+ inputs: import("angular-three").NgtSignalStore<NgtsSpotLightShadowMeshInputState>;
13
+ set _distance(distance: number);
14
+ set _alphaTest(alphaTest: number);
15
+ set _scale(scale: number);
16
+ set _map(map: THREE.Texture);
17
+ set _shader(shader: string);
18
+ set _width(width: number);
19
+ set _height(height: number);
20
+ distance: import("@angular/core").Signal<number>;
21
+ alphaTest: import("@angular/core").Signal<number>;
22
+ scale: import("@angular/core").Signal<number>;
23
+ map: import("@angular/core").Signal<import("three").Texture>;
24
+ shader: import("@angular/core").Signal<string>;
25
+ width: import("@angular/core").Signal<number>;
26
+ height: import("@angular/core").Signal<number>;
27
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshInput, never>;
28
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsSpotLightShadowMeshInput, never, never, { "_distance": { "alias": "distance"; "required": false; }; "_alphaTest": { "alias": "alphaTest"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_map": { "alias": "map"; "required": false; }; "_shader": { "alias": "shader"; "required": false; }; "_width": { "alias": "width"; "required": false; }; "_height": { "alias": "height"; "required": false; }; }, {}, never, never, false, never>;
29
+ }
@@ -0,0 +1,37 @@
1
+ import { type NgtInjectedRef } from 'angular-three';
2
+ import * as THREE from 'three';
3
+ import { NgtsSpotLightShadowMeshInput, type NgtsSpotLightShadowMeshInputState } from './shadow-mesh-input';
4
+ import * as i0 from "@angular/core";
5
+ export declare class NgtsSpotLightShadowMeshNoShader {
6
+ shadowMeshInput: NgtsSpotLightShadowMeshInput;
7
+ meshRef: NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
8
+ DoubleSide: 2;
9
+ private spotLightApi;
10
+ debug: import("@angular/core").Signal<boolean>;
11
+ constructor();
12
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshNoShader, never>;
13
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadowMeshNoShader, "ngts-spot-light-shadow-mesh-no-shader", never, {}, {}, never, ["*"], true, never>;
14
+ }
15
+ export declare class NgtsSpotLightShadowMeshShader {
16
+ shadowMeshInput: NgtsSpotLightShadowMeshInput;
17
+ meshRef: NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
18
+ DoubleSide: 2;
19
+ RepeatWrapping: 1000;
20
+ private spotLightApi;
21
+ debug: import("@angular/core").Signal<boolean>;
22
+ renderTarget: import("@angular/core").Signal<THREE.WebGLRenderTarget<THREE.Texture>>;
23
+ private uniforms;
24
+ private fsQuad;
25
+ constructor();
26
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowMeshShader, never>;
27
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadowMeshShader, "ngts-spot-light-shadow-mesh-shader", never, {}, {}, never, ["*"], true, never>;
28
+ }
29
+ declare global {
30
+ interface HTMLElementTagNameMap {
31
+ 'ngts-spot-light-shadow': NgtsSpotLightShadowMeshInputState;
32
+ }
33
+ }
34
+ export declare class NgtsSpotLightShadow extends NgtsSpotLightShadowMeshInput {
35
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadow, never>;
36
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadow, "ngts-spot-light-shadow", never, {}, {}, never, never, true, never>;
37
+ }
@@ -0,0 +1,38 @@
1
+ import * as i0 from "@angular/core";
2
+ export type NgtsSpotLightInputState = {
3
+ depthBuffer?: THREE.DepthTexture;
4
+ angle: number;
5
+ distance: number;
6
+ attenuation: number;
7
+ anglePower: number;
8
+ radiusTop: number;
9
+ radiusBottom: number;
10
+ opacity: number;
11
+ color: string | number;
12
+ debug: boolean;
13
+ };
14
+ export declare abstract class NgtsSpotLightInput {
15
+ inputs: import("angular-three").NgtSignalStore<NgtsSpotLightInputState>;
16
+ set _depthBuffer(depthBuffer: THREE.DepthTexture);
17
+ set _angle(angle: number);
18
+ set _distance(distance: number);
19
+ set _attenuation(attenuation: number);
20
+ set _anglePower(anglePower: number);
21
+ set _radiusTop(radiusTop: number);
22
+ set _radiusBottom(radiusBottom: number);
23
+ set _opacity(opacity: number);
24
+ set _color(color: string | number);
25
+ set _debug(debug: boolean);
26
+ debug: import("@angular/core").Signal<boolean>;
27
+ color: import("@angular/core").Signal<string | number>;
28
+ opacity: import("@angular/core").Signal<number>;
29
+ radiusBottom: import("@angular/core").Signal<number>;
30
+ radiusTop: import("@angular/core").Signal<number>;
31
+ anglePower: import("@angular/core").Signal<number>;
32
+ attenuation: import("@angular/core").Signal<number>;
33
+ distance: import("@angular/core").Signal<number>;
34
+ angle: import("@angular/core").Signal<number>;
35
+ depthBuffer: import("@angular/core").Signal<import("three").DepthTexture | undefined>;
36
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightInput, never>;
37
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsSpotLightInput, never, never, { "_depthBuffer": { "alias": "depthBuffer"; "required": false; }; "_angle": { "alias": "angle"; "required": false; }; "_distance": { "alias": "distance"; "required": false; }; "_attenuation": { "alias": "attenuation"; "required": false; }; "_anglePower": { "alias": "anglePower"; "required": false; }; "_radiusTop": { "alias": "radiusTop"; "required": false; }; "_radiusBottom": { "alias": "radiusBottom"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_debug": { "alias": "debug"; "required": false; }; }, {}, never, never, false, never>;
38
+ }