angry-pixel 1.0.7 → 1.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (131) hide show
  1. package/lib/component/Animation.d.ts +12 -0
  2. package/lib/component/Animator.d.ts +18 -0
  3. package/lib/component/AudioPlayer.d.ts +24 -0
  4. package/lib/component/Camera.d.ts +30 -0
  5. package/lib/component/ComponentTypes.d.ts +15 -0
  6. package/lib/component/RigidBody.d.ts +22 -0
  7. package/lib/component/RigidBodyOld.d.ts +39 -0
  8. package/lib/component/Sprite.d.ts +31 -0
  9. package/lib/component/Transform.d.ts +32 -0
  10. package/lib/component/collider/BoxCollider.d.ts +34 -0
  11. package/lib/component/collider/Collider.d.ts +22 -0
  12. package/lib/component/collider/PolygonCollider.d.ts +32 -0
  13. package/lib/component/collider/TilemapCollider.d.ts +16 -0
  14. package/lib/component/colliderComponent/AbstractColliderComponent.d.ts +27 -0
  15. package/lib/component/colliderComponent/BoxCollider.d.ts +34 -0
  16. package/lib/component/colliderComponent/PolygonCollider.d.ts +32 -0
  17. package/lib/component/colliderComponent/TilemapCollider.d.ts +17 -0
  18. package/lib/component/colliderComponent/TriangleCollider.d.ts +32 -0
  19. package/lib/component/rendering/MaskRenderer.d.ts +29 -0
  20. package/lib/component/rendering/SpriteRenderer.d.ts +46 -0
  21. package/lib/component/rendering/TextRenderer.d.ts +49 -0
  22. package/lib/component/rendering/tilemap/CsvTilemapRenderer.d.ts +13 -0
  23. package/lib/component/rendering/tilemap/Tile.d.ts +7 -0
  24. package/lib/component/rendering/tilemap/TileData.d.ts +10 -0
  25. package/lib/component/rendering/tilemap/TiledTilemapRenderer.d.ts +43 -0
  26. package/lib/component/rendering/tilemap/TilemapRenderer.d.ts +72 -0
  27. package/lib/component/rendering/tilemap/Tileset.d.ts +25 -0
  28. package/lib/component/renderingComponent/MaskRenderer.d.ts +29 -0
  29. package/lib/component/renderingComponent/SpriteRenderer.d.ts +46 -0
  30. package/lib/component/renderingComponent/TextRenderer.d.ts +49 -0
  31. package/lib/component/renderingComponent/tilemap/CsvTilemapRenderer.d.ts +13 -0
  32. package/lib/component/renderingComponent/tilemap/Tile.d.ts +7 -0
  33. package/lib/component/renderingComponent/tilemap/TileData.d.ts +10 -0
  34. package/lib/component/renderingComponent/tilemap/TiledTilemapRenderer.d.ts +43 -0
  35. package/lib/component/renderingComponent/tilemap/TilemapRenderer.d.ts +72 -0
  36. package/lib/component/renderingComponent/tilemap/Tileset.d.ts +25 -0
  37. package/lib/core/Component.d.ts +130 -0
  38. package/lib/core/Game.d.ts +69 -0
  39. package/lib/core/GameObject.d.ts +151 -0
  40. package/lib/core/Scene.d.ts +69 -0
  41. package/lib/core/facades/AssetManagerFacade.d.ts +29 -0
  42. package/lib/core/facades/DomManagerFacade.d.ts +8 -0
  43. package/lib/core/facades/GameObjectManagerFacade.d.ts +54 -0
  44. package/lib/core/facades/InputManagerFacade.d.ts +13 -0
  45. package/lib/core/facades/SceneManagerFacade.d.ts +18 -0
  46. package/lib/core/facades/TimeManagerFacade.d.ts +10 -0
  47. package/lib/core/ioc/Config.d.ts +3 -0
  48. package/lib/core/managers/AssetManager.d.ts +16 -0
  49. package/lib/core/managers/DomManager.d.ts +9 -0
  50. package/lib/core/managers/GameObjectManager.d.ts +17 -0
  51. package/lib/core/managers/IterationManager.d.ts +42 -0
  52. package/lib/core/managers/SceneManager.d.ts +21 -0
  53. package/lib/core/managers/TimeManager.d.ts +20 -0
  54. package/lib/gameObject/GameCamera.d.ts +17 -0
  55. package/lib/gameObject/SpacePointer.d.ts +8 -0
  56. package/lib/index.cjs.js +1 -1
  57. package/lib/index.d.ts +39 -38
  58. package/lib/index.esm.js +1 -1
  59. package/lib/index.js +1 -1
  60. package/lib/input/GamepadController.d.ts +48 -0
  61. package/lib/input/InputManager.d.ts +12 -0
  62. package/lib/input/KeyboardController.d.ts +12 -0
  63. package/lib/input/MouseController.d.ts +21 -0
  64. package/lib/input/TouchController.d.ts +13 -0
  65. package/lib/math/Rectangle.d.ts +50 -0
  66. package/lib/math/Rotation.d.ts +13 -0
  67. package/lib/math/Utils.d.ts +33 -0
  68. package/lib/math/Vector2.d.ts +114 -0
  69. package/lib/physics/PhysicsManager.d.ts +24 -0
  70. package/lib/physics/PhysicsManagerOld2.d.ts +34 -0
  71. package/lib/physics/collision/ColliderData.d.ts +15 -0
  72. package/lib/physics/collision/CollisionData.d.ts +8 -0
  73. package/lib/physics/collision/CollisionManager.d.ts +31 -0
  74. package/lib/physics/collision/CollisionManagerOld.d.ts +27 -0
  75. package/lib/physics/collision/QuadTree.d.ts +37 -0
  76. package/lib/physics/collision/collider/ICollider.d.ts +14 -0
  77. package/lib/physics/collision/collider/RectangleCollider.d.ts +32 -0
  78. package/lib/physics/collision/resolver/AABBResolver.d.ts +12 -0
  79. package/lib/physics/collision/resolver/CollisionResolution.d.ts +6 -0
  80. package/lib/physics/collision/resolver/CollisionResolver.d.ts +5 -0
  81. package/lib/physics/collision/resolver/ICollisionResolver.d.ts +5 -0
  82. package/lib/physics/collision/resolver/SatResolver.d.ts +15 -0
  83. package/lib/physics/collision/shape/Polygon.d.ts +31 -0
  84. package/lib/physics/collision/shape/Rectangle.d.ts +9 -0
  85. package/lib/physics/collision/shape/Shape.d.ts +17 -0
  86. package/lib/physics/collision-old/CollisionData.d.ts +8 -0
  87. package/lib/physics/collision-old/CollisionManager.d.ts +30 -0
  88. package/lib/physics/collision-old/QuadTree.d.ts +32 -0
  89. package/lib/physics/collision-old/collider/ICollider.d.ts +14 -0
  90. package/lib/physics/collision-old/collider/RectangleCollider.d.ts +32 -0
  91. package/lib/physics/collision-old/resolver/AABBResolver.d.ts +14 -0
  92. package/lib/physics/collision-old/resolver/ICollisionResolver.d.ts +5 -0
  93. package/lib/physics/collision-old/resolver/SatResolver.d.ts +14 -0
  94. package/lib/physics/collision-old/shape/Rectangle.d.ts +13 -0
  95. package/lib/physics/collision-old/shape/Shape.d.ts +28 -0
  96. package/lib/physics/rigodBody/RigidBodyData.d.ts +9 -0
  97. package/lib/physics/rigodBody/RigidBodyManager.d.ts +23 -0
  98. package/lib/rendering/CameraData.d.ts +9 -0
  99. package/lib/rendering/ContextRenderer.d.ts +6 -0
  100. package/lib/rendering/CullingService.d.ts +10 -0
  101. package/lib/rendering/FontAtlasFactory.d.ts +24 -0
  102. package/lib/rendering/RenderManager.d.ts +22 -0
  103. package/lib/rendering/context2D/Context2DRenderer.d.ts +18 -0
  104. package/lib/rendering/renderData/ColliderRenderData.d.ts +7 -0
  105. package/lib/rendering/renderData/GeometricRenderData.d.ts +12 -0
  106. package/lib/rendering/renderData/ImageRenderData.d.ts +22 -0
  107. package/lib/rendering/renderData/MaskRenderData.d.ts +9 -0
  108. package/lib/rendering/renderData/RenderData.d.ts +22 -0
  109. package/lib/rendering/renderData/TextRenderData.d.ts +22 -0
  110. package/lib/rendering/renderData/TilemapRenderData.d.ts +22 -0
  111. package/lib/rendering/webGL/ProgramFactory.d.ts +7 -0
  112. package/lib/rendering/webGL/ProgramManager.d.ts +26 -0
  113. package/lib/rendering/webGL/ShaderLoader.d.ts +3 -0
  114. package/lib/rendering/webGL/TextureFactory.d.ts +8 -0
  115. package/lib/rendering/webGL/TextureManager.d.ts +11 -0
  116. package/lib/rendering/webGL/Utils.d.ts +7 -0
  117. package/lib/rendering/webGL/WebGLRenderer.d.ts +36 -0
  118. package/lib/rendering/webGL/renderer/GeometricRenderer.d.ts +20 -0
  119. package/lib/rendering/webGL/renderer/ImageRenderer.d.ts +16 -0
  120. package/lib/rendering/webGL/renderer/MaskRenderer.d.ts +14 -0
  121. package/lib/rendering/webGL/renderer/TextRenderer.d.ts +21 -0
  122. package/lib/rendering/webGL/renderer/TilemapRenderer.d.ts +19 -0
  123. package/lib/rendering/webGL/shader/imageFragmentShader.d.ts +1 -0
  124. package/lib/rendering/webGL/shader/imageVertexShader.d.ts +1 -0
  125. package/lib/rendering/webGL/shader/legacy/imageFragmentShader.d.ts +1 -0
  126. package/lib/rendering/webGL/shader/legacy/imageVertexShader.d.ts +1 -0
  127. package/lib/utils/Container.d.ts +12 -0
  128. package/lib/utils/Exception.d.ts +4 -0
  129. package/lib/utils/UUID.d.ts +1 -0
  130. package/package.json +1 -1
  131. package/angry-pixel-v1.0.7.tgz +0 -0
@@ -0,0 +1,19 @@
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+ import { Rectangle } from "../../../math/Rectangle";
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+ import { LastRender, WebGLContextVersion } from "../WebGLRenderer";
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+ import { ProgramManager } from "../ProgramManager";
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+ import { TilemapRenderData } from "../../renderData/TilemapRenderData";
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+ export declare class TilemapRenderer {
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+ private gl;
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+ private programManager;
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+ private projectionMatrix;
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+ private modelMatrix;
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+ private textureMatrix;
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+ private posVertices;
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+ private texVertices;
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+ private lastTexture;
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+ constructor(contextVersion: WebGLContextVersion, canvas: HTMLCanvasElement, programManager: ProgramManager);
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+ render(viewportRect: Rectangle, texture: WebGLTexture, renderData: TilemapRenderData, lastRender: LastRender): void;
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+ private p;
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+ private t;
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+ private generateVertices;
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+ }
@@ -0,0 +1 @@
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+ export declare const imageFragmentShader = "#version 300 es\nprecision mediump float;\n\nout vec4 fragColor;\n\nin vec2 texCoords;\n\nuniform int u_renderTexture;\nuniform sampler2D u_texImage;\nuniform vec4 u_solidColor;\n\nuniform int u_useTintColor;\nuniform vec4 u_tintColor;\n\nuniform int u_useMaskColor;\nuniform vec4 u_maskColor;\nuniform float u_maskColorMix;\n\nuniform float u_alpha;\n\nvoid main()\n{\n if (u_renderTexture == 1) {\n vec4 texColor = texture(u_texImage, texCoords);\n\n if (texColor.a < 0.0001) {\n discard;\n }\n\n if (u_useTintColor == 1) {\n texColor = u_tintColor * texColor;\n }\n\n if (u_useMaskColor == 1) {\n texColor = mix(texColor, u_maskColor, clamp(u_maskColorMix, 0.0, 1.0));\n }\n\n fragColor = vec4(texColor.rgb, u_alpha * texColor.a); \n } else {\n fragColor = vec4(u_solidColor.rgb, u_alpha);\n }\n}";
@@ -0,0 +1 @@
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+ export declare const imageVertexShader = "#version 300 es\nprecision mediump float;\n\nin vec2 positionCoords;\nin vec2 textureCoords;\n\nout vec2 texCoords;\n\nuniform mat4 projectionMatrix;\nuniform mat4 modelMatrix;\nuniform mat4 textureMatrix;\n\nvoid main()\n{\n gl_Position = projectionMatrix * modelMatrix * vec4(positionCoords, 0, 1);\n texCoords = (textureMatrix * vec4(textureCoords, 0, 1)).xy;\n}";
@@ -0,0 +1 @@
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+ export declare const imageFragmentShader = "precision mediump float;\n\nvarying vec2 texCoords;\n\nuniform int u_renderTexture;\nuniform sampler2D u_texImage;\nuniform vec4 u_solidColor;\n\nuniform int u_useTintColor;\nuniform vec4 u_tintColor;\n\nuniform int u_useMaskColor;\nuniform vec4 u_maskColor;\nuniform float u_maskColorMix;\n\nuniform float u_alpha;\n\nvoid main()\n{\n if (u_renderTexture == 1) {\n vec4 texColor = texture2D(u_texImage, texCoords);\n\n if (texColor.a < 0.0001) {\n discard;\n }\n\n if (u_useTintColor == 1) {\n texColor = u_tintColor * texColor;\n }\n\n if (u_useMaskColor == 1) {\n texColor = mix(texColor, u_maskColor, clamp(u_maskColorMix, 0.0, 1.0));\n }\n\n gl_FragColor = vec4(texColor.rgb, u_alpha * texColor.a);\n } else {\n gl_FragColor = vec4(u_solidColor.rgb, u_alpha);\n }\n}";
@@ -0,0 +1 @@
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+ export declare const imageVertexShader = "precision mediump float;\n\nattribute vec2 positionCoords;\nattribute vec2 textureCoords;\n\nvarying vec2 texCoords;\n\nuniform mat4 projectionMatrix;\nuniform mat4 modelMatrix;\nuniform mat4 textureMatrix;\n\nvoid main()\n{\n gl_Position = projectionMatrix * modelMatrix * vec4(positionCoords, 0, 1);\n texCoords = (textureMatrix * vec4(textureCoords, 0, 1)).xy;\n}";
@@ -0,0 +1,12 @@
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+ declare type constructor = () => unknown;
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+ export declare class Container {
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+ private instances;
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+ private constructors;
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+ private constants;
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+ add(name: string, constructor: constructor): void;
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+ getSingleton<T>(name: string): T;
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+ getTranscient<T>(name: string): T;
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+ addConstant(name: string, value: unknown): void;
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+ getConstant<T>(name: string): T;
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+ }
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+ export {};
@@ -0,0 +1,4 @@
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+ export declare const exceptionName = "AngryPixelException";
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+ export declare class Exception extends Error {
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+ constructor(message: string);
4
+ }
@@ -0,0 +1 @@
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+ export declare const uuid: () => string;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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  "name": "angry-pixel",
3
- "version": "1.0.7",
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+ "version": "1.1.0",
4
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  "description": "Lightweight 2D game engine made with TypeScript.",
5
5
  "main": "lib/index.js",
6
6
  "types": "lib/index.d.ts",
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