aizryu.js 1.0.0

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@@ -0,0 +1,586 @@
1
+ /**
2
+ * The `node:dgram` module provides an implementation of UDP datagram sockets.
3
+ *
4
+ * ```js
5
+ * import dgram from 'node:dgram';
6
+ *
7
+ * const server = dgram.createSocket('udp4');
8
+ *
9
+ * server.on('error', (err) => {
10
+ * console.error(`server error:\n${err.stack}`);
11
+ * server.close();
12
+ * });
13
+ *
14
+ * server.on('message', (msg, rinfo) => {
15
+ * console.log(`server got: ${msg} from ${rinfo.address}:${rinfo.port}`);
16
+ * });
17
+ *
18
+ * server.on('listening', () => {
19
+ * const address = server.address();
20
+ * console.log(`server listening ${address.address}:${address.port}`);
21
+ * });
22
+ *
23
+ * server.bind(41234);
24
+ * // Prints: server listening 0.0.0.0:41234
25
+ * ```
26
+ * @see [source](https://github.com/nodejs/node/blob/v20.2.0/lib/dgram.js)
27
+ */
28
+ declare module "dgram" {
29
+ import { AddressInfo } from "node:net";
30
+ import * as dns from "node:dns";
31
+ import { Abortable, EventEmitter } from "node:events";
32
+ interface RemoteInfo {
33
+ address: string;
34
+ family: "IPv4" | "IPv6";
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+ port: number;
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+ size: number;
37
+ }
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+ interface BindOptions {
39
+ port?: number | undefined;
40
+ address?: string | undefined;
41
+ exclusive?: boolean | undefined;
42
+ fd?: number | undefined;
43
+ }
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+ type SocketType = "udp4" | "udp6";
45
+ interface SocketOptions extends Abortable {
46
+ type: SocketType;
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+ reuseAddr?: boolean | undefined;
48
+ /**
49
+ * @default false
50
+ */
51
+ ipv6Only?: boolean | undefined;
52
+ recvBufferSize?: number | undefined;
53
+ sendBufferSize?: number | undefined;
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+ lookup?:
55
+ | ((
56
+ hostname: string,
57
+ options: dns.LookupOneOptions,
58
+ callback: (err: NodeJS.ErrnoException | null, address: string, family: number) => void,
59
+ ) => void)
60
+ | undefined;
61
+ }
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+ /**
63
+ * Creates a `dgram.Socket` object. Once the socket is created, calling `socket.bind()` will instruct the socket to begin listening for datagram
64
+ * messages. When `address` and `port` are not passed to `socket.bind()` the
65
+ * method will bind the socket to the "all interfaces" address on a random port
66
+ * (it does the right thing for both `udp4` and `udp6` sockets). The bound address
67
+ * and port can be retrieved using `socket.address().address` and `socket.address().port`.
68
+ *
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+ * If the `signal` option is enabled, calling `.abort()` on the corresponding`AbortController` is similar to calling `.close()` on the socket:
70
+ *
71
+ * ```js
72
+ * const controller = new AbortController();
73
+ * const { signal } = controller;
74
+ * const server = dgram.createSocket({ type: 'udp4', signal });
75
+ * server.on('message', (msg, rinfo) => {
76
+ * console.log(`server got: ${msg} from ${rinfo.address}:${rinfo.port}`);
77
+ * });
78
+ * // Later, when you want to close the server.
79
+ * controller.abort();
80
+ * ```
81
+ * @since v0.11.13
82
+ * @param options Available options are:
83
+ * @param callback Attached as a listener for `'message'` events. Optional.
84
+ */
85
+ function createSocket(type: SocketType, callback?: (msg: Buffer, rinfo: RemoteInfo) => void): Socket;
86
+ function createSocket(options: SocketOptions, callback?: (msg: Buffer, rinfo: RemoteInfo) => void): Socket;
87
+ /**
88
+ * Encapsulates the datagram functionality.
89
+ *
90
+ * New instances of `dgram.Socket` are created using {@link createSocket}.
91
+ * The `new` keyword is not to be used to create `dgram.Socket` instances.
92
+ * @since v0.1.99
93
+ */
94
+ class Socket extends EventEmitter {
95
+ /**
96
+ * Tells the kernel to join a multicast group at the given `multicastAddress` and`multicastInterface` using the `IP_ADD_MEMBERSHIP` socket option. If the`multicastInterface` argument is not
97
+ * specified, the operating system will choose
98
+ * one interface and will add membership to it. To add membership to every
99
+ * available interface, call `addMembership` multiple times, once per interface.
100
+ *
101
+ * When called on an unbound socket, this method will implicitly bind to a random
102
+ * port, listening on all interfaces.
103
+ *
104
+ * When sharing a UDP socket across multiple `cluster` workers, the`socket.addMembership()` function must be called only once or an`EADDRINUSE` error will occur:
105
+ *
106
+ * ```js
107
+ * import cluster from 'node:cluster';
108
+ * import dgram from 'node:dgram';
109
+ *
110
+ * if (cluster.isPrimary) {
111
+ * cluster.fork(); // Works ok.
112
+ * cluster.fork(); // Fails with EADDRINUSE.
113
+ * } else {
114
+ * const s = dgram.createSocket('udp4');
115
+ * s.bind(1234, () => {
116
+ * s.addMembership('224.0.0.114');
117
+ * });
118
+ * }
119
+ * ```
120
+ * @since v0.6.9
121
+ */
122
+ addMembership(multicastAddress: string, multicastInterface?: string): void;
123
+ /**
124
+ * Returns an object containing the address information for a socket.
125
+ * For UDP sockets, this object will contain `address`, `family`, and `port`properties.
126
+ *
127
+ * This method throws `EBADF` if called on an unbound socket.
128
+ * @since v0.1.99
129
+ */
130
+ address(): AddressInfo;
131
+ /**
132
+ * For UDP sockets, causes the `dgram.Socket` to listen for datagram
133
+ * messages on a named `port` and optional `address`. If `port` is not
134
+ * specified or is `0`, the operating system will attempt to bind to a
135
+ * random port. If `address` is not specified, the operating system will
136
+ * attempt to listen on all addresses. Once binding is complete, a`'listening'` event is emitted and the optional `callback` function is
137
+ * called.
138
+ *
139
+ * Specifying both a `'listening'` event listener and passing a`callback` to the `socket.bind()` method is not harmful but not very
140
+ * useful.
141
+ *
142
+ * A bound datagram socket keeps the Node.js process running to receive
143
+ * datagram messages.
144
+ *
145
+ * If binding fails, an `'error'` event is generated. In rare case (e.g.
146
+ * attempting to bind with a closed socket), an `Error` may be thrown.
147
+ *
148
+ * Example of a UDP server listening on port 41234:
149
+ *
150
+ * ```js
151
+ * import dgram from 'node:dgram';
152
+ *
153
+ * const server = dgram.createSocket('udp4');
154
+ *
155
+ * server.on('error', (err) => {
156
+ * console.error(`server error:\n${err.stack}`);
157
+ * server.close();
158
+ * });
159
+ *
160
+ * server.on('message', (msg, rinfo) => {
161
+ * console.log(`server got: ${msg} from ${rinfo.address}:${rinfo.port}`);
162
+ * });
163
+ *
164
+ * server.on('listening', () => {
165
+ * const address = server.address();
166
+ * console.log(`server listening ${address.address}:${address.port}`);
167
+ * });
168
+ *
169
+ * server.bind(41234);
170
+ * // Prints: server listening 0.0.0.0:41234
171
+ * ```
172
+ * @since v0.1.99
173
+ * @param callback with no parameters. Called when binding is complete.
174
+ */
175
+ bind(port?: number, address?: string, callback?: () => void): this;
176
+ bind(port?: number, callback?: () => void): this;
177
+ bind(callback?: () => void): this;
178
+ bind(options: BindOptions, callback?: () => void): this;
179
+ /**
180
+ * Close the underlying socket and stop listening for data on it. If a callback is
181
+ * provided, it is added as a listener for the `'close'` event.
182
+ * @since v0.1.99
183
+ * @param callback Called when the socket has been closed.
184
+ */
185
+ close(callback?: () => void): this;
186
+ /**
187
+ * Associates the `dgram.Socket` to a remote address and port. Every
188
+ * message sent by this handle is automatically sent to that destination. Also,
189
+ * the socket will only receive messages from that remote peer.
190
+ * Trying to call `connect()` on an already connected socket will result
191
+ * in an `ERR_SOCKET_DGRAM_IS_CONNECTED` exception. If `address` is not
192
+ * provided, `'127.0.0.1'` (for `udp4` sockets) or `'::1'` (for `udp6` sockets)
193
+ * will be used by default. Once the connection is complete, a `'connect'` event
194
+ * is emitted and the optional `callback` function is called. In case of failure,
195
+ * the `callback` is called or, failing this, an `'error'` event is emitted.
196
+ * @since v12.0.0
197
+ * @param callback Called when the connection is completed or on error.
198
+ */
199
+ connect(port: number, address?: string, callback?: () => void): void;
200
+ connect(port: number, callback: () => void): void;
201
+ /**
202
+ * A synchronous function that disassociates a connected `dgram.Socket` from
203
+ * its remote address. Trying to call `disconnect()` on an unbound or already
204
+ * disconnected socket will result in an `ERR_SOCKET_DGRAM_NOT_CONNECTED` exception.
205
+ * @since v12.0.0
206
+ */
207
+ disconnect(): void;
208
+ /**
209
+ * Instructs the kernel to leave a multicast group at `multicastAddress` using the`IP_DROP_MEMBERSHIP` socket option. This method is automatically called by the
210
+ * kernel when the socket is closed or the process terminates, so most apps will
211
+ * never have reason to call this.
212
+ *
213
+ * If `multicastInterface` is not specified, the operating system will attempt to
214
+ * drop membership on all valid interfaces.
215
+ * @since v0.6.9
216
+ */
217
+ dropMembership(multicastAddress: string, multicastInterface?: string): void;
218
+ /**
219
+ * This method throws `ERR_SOCKET_BUFFER_SIZE` if called on an unbound socket.
220
+ * @since v8.7.0
221
+ * @return the `SO_RCVBUF` socket receive buffer size in bytes.
222
+ */
223
+ getRecvBufferSize(): number;
224
+ /**
225
+ * This method throws `ERR_SOCKET_BUFFER_SIZE` if called on an unbound socket.
226
+ * @since v8.7.0
227
+ * @return the `SO_SNDBUF` socket send buffer size in bytes.
228
+ */
229
+ getSendBufferSize(): number;
230
+ /**
231
+ * By default, binding a socket will cause it to block the Node.js process from
232
+ * exiting as long as the socket is open. The `socket.unref()` method can be used
233
+ * to exclude the socket from the reference counting that keeps the Node.js
234
+ * process active. The `socket.ref()` method adds the socket back to the reference
235
+ * counting and restores the default behavior.
236
+ *
237
+ * Calling `socket.ref()` multiples times will have no additional effect.
238
+ *
239
+ * The `socket.ref()` method returns a reference to the socket so calls can be
240
+ * chained.
241
+ * @since v0.9.1
242
+ */
243
+ ref(): this;
244
+ /**
245
+ * Returns an object containing the `address`, `family`, and `port` of the remote
246
+ * endpoint. This method throws an `ERR_SOCKET_DGRAM_NOT_CONNECTED` exception
247
+ * if the socket is not connected.
248
+ * @since v12.0.0
249
+ */
250
+ remoteAddress(): AddressInfo;
251
+ /**
252
+ * Broadcasts a datagram on the socket.
253
+ * For connectionless sockets, the destination `port` and `address` must be
254
+ * specified. Connected sockets, on the other hand, will use their associated
255
+ * remote endpoint, so the `port` and `address` arguments must not be set.
256
+ *
257
+ * The `msg` argument contains the message to be sent.
258
+ * Depending on its type, different behavior can apply. If `msg` is a `Buffer`,
259
+ * any `TypedArray` or a `DataView`,
260
+ * the `offset` and `length` specify the offset within the `Buffer` where the
261
+ * message begins and the number of bytes in the message, respectively.
262
+ * If `msg` is a `String`, then it is automatically converted to a `Buffer`with `'utf8'` encoding. With messages that
263
+ * contain multi-byte characters, `offset` and `length` will be calculated with
264
+ * respect to `byte length` and not the character position.
265
+ * If `msg` is an array, `offset` and `length` must not be specified.
266
+ *
267
+ * The `address` argument is a string. If the value of `address` is a host name,
268
+ * DNS will be used to resolve the address of the host. If `address` is not
269
+ * provided or otherwise nullish, `'127.0.0.1'` (for `udp4` sockets) or `'::1'`(for `udp6` sockets) will be used by default.
270
+ *
271
+ * If the socket has not been previously bound with a call to `bind`, the socket
272
+ * is assigned a random port number and is bound to the "all interfaces" address
273
+ * (`'0.0.0.0'` for `udp4` sockets, `'::0'` for `udp6` sockets.)
274
+ *
275
+ * An optional `callback` function may be specified to as a way of reporting
276
+ * DNS errors or for determining when it is safe to reuse the `buf` object.
277
+ * DNS lookups delay the time to send for at least one tick of the
278
+ * Node.js event loop.
279
+ *
280
+ * The only way to know for sure that the datagram has been sent is by using a`callback`. If an error occurs and a `callback` is given, the error will be
281
+ * passed as the first argument to the `callback`. If a `callback` is not given,
282
+ * the error is emitted as an `'error'` event on the `socket` object.
283
+ *
284
+ * Offset and length are optional but both _must_ be set if either are used.
285
+ * They are supported only when the first argument is a `Buffer`, a `TypedArray`,
286
+ * or a `DataView`.
287
+ *
288
+ * This method throws `ERR_SOCKET_BAD_PORT` if called on an unbound socket.
289
+ *
290
+ * Example of sending a UDP packet to a port on `localhost`;
291
+ *
292
+ * ```js
293
+ * import dgram from 'node:dgram';
294
+ * import { Buffer } from 'node:buffer';
295
+ *
296
+ * const message = Buffer.from('Some bytes');
297
+ * const client = dgram.createSocket('udp4');
298
+ * client.send(message, 41234, 'localhost', (err) => {
299
+ * client.close();
300
+ * });
301
+ * ```
302
+ *
303
+ * Example of sending a UDP packet composed of multiple buffers to a port on`127.0.0.1`;
304
+ *
305
+ * ```js
306
+ * import dgram from 'node:dgram';
307
+ * import { Buffer } from 'node:buffer';
308
+ *
309
+ * const buf1 = Buffer.from('Some ');
310
+ * const buf2 = Buffer.from('bytes');
311
+ * const client = dgram.createSocket('udp4');
312
+ * client.send([buf1, buf2], 41234, (err) => {
313
+ * client.close();
314
+ * });
315
+ * ```
316
+ *
317
+ * Sending multiple buffers might be faster or slower depending on the
318
+ * application and operating system. Run benchmarks to
319
+ * determine the optimal strategy on a case-by-case basis. Generally speaking,
320
+ * however, sending multiple buffers is faster.
321
+ *
322
+ * Example of sending a UDP packet using a socket connected to a port on`localhost`:
323
+ *
324
+ * ```js
325
+ * import dgram from 'node:dgram';
326
+ * import { Buffer } from 'node:buffer';
327
+ *
328
+ * const message = Buffer.from('Some bytes');
329
+ * const client = dgram.createSocket('udp4');
330
+ * client.connect(41234, 'localhost', (err) => {
331
+ * client.send(message, (err) => {
332
+ * client.close();
333
+ * });
334
+ * });
335
+ * ```
336
+ * @since v0.1.99
337
+ * @param msg Message to be sent.
338
+ * @param offset Offset in the buffer where the message starts.
339
+ * @param length Number of bytes in the message.
340
+ * @param port Destination port.
341
+ * @param address Destination host name or IP address.
342
+ * @param callback Called when the message has been sent.
343
+ */
344
+ send(
345
+ msg: string | Uint8Array | readonly any[],
346
+ port?: number,
347
+ address?: string,
348
+ callback?: (error: Error | null, bytes: number) => void,
349
+ ): void;
350
+ send(
351
+ msg: string | Uint8Array | readonly any[],
352
+ port?: number,
353
+ callback?: (error: Error | null, bytes: number) => void,
354
+ ): void;
355
+ send(
356
+ msg: string | Uint8Array | readonly any[],
357
+ callback?: (error: Error | null, bytes: number) => void,
358
+ ): void;
359
+ send(
360
+ msg: string | Uint8Array,
361
+ offset: number,
362
+ length: number,
363
+ port?: number,
364
+ address?: string,
365
+ callback?: (error: Error | null, bytes: number) => void,
366
+ ): void;
367
+ send(
368
+ msg: string | Uint8Array,
369
+ offset: number,
370
+ length: number,
371
+ port?: number,
372
+ callback?: (error: Error | null, bytes: number) => void,
373
+ ): void;
374
+ send(
375
+ msg: string | Uint8Array,
376
+ offset: number,
377
+ length: number,
378
+ callback?: (error: Error | null, bytes: number) => void,
379
+ ): void;
380
+ /**
381
+ * Sets or clears the `SO_BROADCAST` socket option. When set to `true`, UDP
382
+ * packets may be sent to a local interface's broadcast address.
383
+ *
384
+ * This method throws `EBADF` if called on an unbound socket.
385
+ * @since v0.6.9
386
+ */
387
+ setBroadcast(flag: boolean): void;
388
+ /**
389
+ * _All references to scope in this section are referring to [IPv6 Zone Indices](https://en.wikipedia.org/wiki/IPv6_address#Scoped_literal_IPv6_addresses), which are defined by [RFC
390
+ * 4007](https://tools.ietf.org/html/rfc4007). In string form, an IP_
391
+ * _with a scope index is written as `'IP%scope'` where scope is an interface name_
392
+ * _or interface number._
393
+ *
394
+ * Sets the default outgoing multicast interface of the socket to a chosen
395
+ * interface or back to system interface selection. The `multicastInterface` must
396
+ * be a valid string representation of an IP from the socket's family.
397
+ *
398
+ * For IPv4 sockets, this should be the IP configured for the desired physical
399
+ * interface. All packets sent to multicast on the socket will be sent on the
400
+ * interface determined by the most recent successful use of this call.
401
+ *
402
+ * For IPv6 sockets, `multicastInterface` should include a scope to indicate the
403
+ * interface as in the examples that follow. In IPv6, individual `send` calls can
404
+ * also use explicit scope in addresses, so only packets sent to a multicast
405
+ * address without specifying an explicit scope are affected by the most recent
406
+ * successful use of this call.
407
+ *
408
+ * This method throws `EBADF` if called on an unbound socket.
409
+ *
410
+ * #### Example: IPv6 outgoing multicast interface
411
+ *
412
+ * On most systems, where scope format uses the interface name:
413
+ *
414
+ * ```js
415
+ * const socket = dgram.createSocket('udp6');
416
+ *
417
+ * socket.bind(1234, () => {
418
+ * socket.setMulticastInterface('::%eth1');
419
+ * });
420
+ * ```
421
+ *
422
+ * On Windows, where scope format uses an interface number:
423
+ *
424
+ * ```js
425
+ * const socket = dgram.createSocket('udp6');
426
+ *
427
+ * socket.bind(1234, () => {
428
+ * socket.setMulticastInterface('::%2');
429
+ * });
430
+ * ```
431
+ *
432
+ * #### Example: IPv4 outgoing multicast interface
433
+ *
434
+ * All systems use an IP of the host on the desired physical interface:
435
+ *
436
+ * ```js
437
+ * const socket = dgram.createSocket('udp4');
438
+ *
439
+ * socket.bind(1234, () => {
440
+ * socket.setMulticastInterface('10.0.0.2');
441
+ * });
442
+ * ```
443
+ * @since v8.6.0
444
+ */
445
+ setMulticastInterface(multicastInterface: string): void;
446
+ /**
447
+ * Sets or clears the `IP_MULTICAST_LOOP` socket option. When set to `true`,
448
+ * multicast packets will also be received on the local interface.
449
+ *
450
+ * This method throws `EBADF` if called on an unbound socket.
451
+ * @since v0.3.8
452
+ */
453
+ setMulticastLoopback(flag: boolean): boolean;
454
+ /**
455
+ * Sets the `IP_MULTICAST_TTL` socket option. While TTL generally stands for
456
+ * "Time to Live", in this context it specifies the number of IP hops that a
457
+ * packet is allowed to travel through, specifically for multicast traffic. Each
458
+ * router or gateway that forwards a packet decrements the TTL. If the TTL is
459
+ * decremented to 0 by a router, it will not be forwarded.
460
+ *
461
+ * The `ttl` argument may be between 0 and 255\. The default on most systems is `1`.
462
+ *
463
+ * This method throws `EBADF` if called on an unbound socket.
464
+ * @since v0.3.8
465
+ */
466
+ setMulticastTTL(ttl: number): number;
467
+ /**
468
+ * Sets the `SO_RCVBUF` socket option. Sets the maximum socket receive buffer
469
+ * in bytes.
470
+ *
471
+ * This method throws `ERR_SOCKET_BUFFER_SIZE` if called on an unbound socket.
472
+ * @since v8.7.0
473
+ */
474
+ setRecvBufferSize(size: number): void;
475
+ /**
476
+ * Sets the `SO_SNDBUF` socket option. Sets the maximum socket send buffer
477
+ * in bytes.
478
+ *
479
+ * This method throws `ERR_SOCKET_BUFFER_SIZE` if called on an unbound socket.
480
+ * @since v8.7.0
481
+ */
482
+ setSendBufferSize(size: number): void;
483
+ /**
484
+ * Sets the `IP_TTL` socket option. While TTL generally stands for "Time to Live",
485
+ * in this context it specifies the number of IP hops that a packet is allowed to
486
+ * travel through. Each router or gateway that forwards a packet decrements the
487
+ * TTL. If the TTL is decremented to 0 by a router, it will not be forwarded.
488
+ * Changing TTL values is typically done for network probes or when multicasting.
489
+ *
490
+ * The `ttl` argument may be between 1 and 255\. The default on most systems
491
+ * is 64.
492
+ *
493
+ * This method throws `EBADF` if called on an unbound socket.
494
+ * @since v0.1.101
495
+ */
496
+ setTTL(ttl: number): number;
497
+ /**
498
+ * By default, binding a socket will cause it to block the Node.js process from
499
+ * exiting as long as the socket is open. The `socket.unref()` method can be used
500
+ * to exclude the socket from the reference counting that keeps the Node.js
501
+ * process active, allowing the process to exit even if the socket is still
502
+ * listening.
503
+ *
504
+ * Calling `socket.unref()` multiple times will have no additional effect.
505
+ *
506
+ * The `socket.unref()` method returns a reference to the socket so calls can be
507
+ * chained.
508
+ * @since v0.9.1
509
+ */
510
+ unref(): this;
511
+ /**
512
+ * Tells the kernel to join a source-specific multicast channel at the given`sourceAddress` and `groupAddress`, using the `multicastInterface` with the`IP_ADD_SOURCE_MEMBERSHIP` socket
513
+ * option. If the `multicastInterface` argument
514
+ * is not specified, the operating system will choose one interface and will add
515
+ * membership to it. To add membership to every available interface, call`socket.addSourceSpecificMembership()` multiple times, once per interface.
516
+ *
517
+ * When called on an unbound socket, this method will implicitly bind to a random
518
+ * port, listening on all interfaces.
519
+ * @since v13.1.0, v12.16.0
520
+ */
521
+ addSourceSpecificMembership(sourceAddress: string, groupAddress: string, multicastInterface?: string): void;
522
+ /**
523
+ * Instructs the kernel to leave a source-specific multicast channel at the given`sourceAddress` and `groupAddress` using the `IP_DROP_SOURCE_MEMBERSHIP`socket option. This method is
524
+ * automatically called by the kernel when the
525
+ * socket is closed or the process terminates, so most apps will never have
526
+ * reason to call this.
527
+ *
528
+ * If `multicastInterface` is not specified, the operating system will attempt to
529
+ * drop membership on all valid interfaces.
530
+ * @since v13.1.0, v12.16.0
531
+ */
532
+ dropSourceSpecificMembership(sourceAddress: string, groupAddress: string, multicastInterface?: string): void;
533
+ /**
534
+ * events.EventEmitter
535
+ * 1. close
536
+ * 2. connect
537
+ * 3. error
538
+ * 4. listening
539
+ * 5. message
540
+ */
541
+ addListener(event: string, listener: (...args: any[]) => void): this;
542
+ addListener(event: "close", listener: () => void): this;
543
+ addListener(event: "connect", listener: () => void): this;
544
+ addListener(event: "error", listener: (err: Error) => void): this;
545
+ addListener(event: "listening", listener: () => void): this;
546
+ addListener(event: "message", listener: (msg: Buffer, rinfo: RemoteInfo) => void): this;
547
+ emit(event: string | symbol, ...args: any[]): boolean;
548
+ emit(event: "close"): boolean;
549
+ emit(event: "connect"): boolean;
550
+ emit(event: "error", err: Error): boolean;
551
+ emit(event: "listening"): boolean;
552
+ emit(event: "message", msg: Buffer, rinfo: RemoteInfo): boolean;
553
+ on(event: string, listener: (...args: any[]) => void): this;
554
+ on(event: "close", listener: () => void): this;
555
+ on(event: "connect", listener: () => void): this;
556
+ on(event: "error", listener: (err: Error) => void): this;
557
+ on(event: "listening", listener: () => void): this;
558
+ on(event: "message", listener: (msg: Buffer, rinfo: RemoteInfo) => void): this;
559
+ once(event: string, listener: (...args: any[]) => void): this;
560
+ once(event: "close", listener: () => void): this;
561
+ once(event: "connect", listener: () => void): this;
562
+ once(event: "error", listener: (err: Error) => void): this;
563
+ once(event: "listening", listener: () => void): this;
564
+ once(event: "message", listener: (msg: Buffer, rinfo: RemoteInfo) => void): this;
565
+ prependListener(event: string, listener: (...args: any[]) => void): this;
566
+ prependListener(event: "close", listener: () => void): this;
567
+ prependListener(event: "connect", listener: () => void): this;
568
+ prependListener(event: "error", listener: (err: Error) => void): this;
569
+ prependListener(event: "listening", listener: () => void): this;
570
+ prependListener(event: "message", listener: (msg: Buffer, rinfo: RemoteInfo) => void): this;
571
+ prependOnceListener(event: string, listener: (...args: any[]) => void): this;
572
+ prependOnceListener(event: "close", listener: () => void): this;
573
+ prependOnceListener(event: "connect", listener: () => void): this;
574
+ prependOnceListener(event: "error", listener: (err: Error) => void): this;
575
+ prependOnceListener(event: "listening", listener: () => void): this;
576
+ prependOnceListener(event: "message", listener: (msg: Buffer, rinfo: RemoteInfo) => void): this;
577
+ /**
578
+ * Calls `socket.close()` and returns a promise that fulfills when the socket has closed.
579
+ * @since v20.5.0
580
+ */
581
+ [Symbol.asyncDispose](): Promise<void>;
582
+ }
583
+ }
584
+ declare module "node:dgram" {
585
+ export * from "dgram";
586
+ }