agentshire 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +36 -0
- package/LICENSE +21 -0
- package/README.md +437 -0
- package/README.zh-CN.md +441 -0
- package/ROADMAP.md +207 -0
- package/THIRD_PARTY_NOTICES.md +49 -0
- package/VISION.md +101 -0
- package/index.ts +386 -0
- package/openclaw.plugin.json +27 -0
- package/package.json +100 -0
- package/src/bridge/AGENTS.md +136 -0
- package/src/bridge/ActivityStream.ts +184 -0
- package/src/bridge/CitizenManager.ts +280 -0
- package/src/bridge/DirectorBridge.ts +1076 -0
- package/src/bridge/EventTranslator.ts +142 -0
- package/src/bridge/NpcEventQueue.ts +61 -0
- package/src/bridge/ReconnectManager.ts +42 -0
- package/src/bridge/RouteManager.ts +270 -0
- package/src/bridge/StateTracker.ts +100 -0
- package/src/bridge/ToolVfxMapper.ts +94 -0
- package/src/bridge/__tests__/ActivityStream.test.ts +156 -0
- package/src/bridge/__tests__/CitizenManager.test.ts +174 -0
- package/src/bridge/__tests__/EventTranslator.test.ts +292 -0
- package/src/bridge/__tests__/NpcEventQueue.test.ts +92 -0
- package/src/bridge/__tests__/RouteManager.test.ts +106 -0
- package/src/bridge/data/route-config.json +36 -0
- package/src/bridge/data/route-config.ts +19 -0
- package/src/bridge/implicit-chat.ts +192 -0
- package/src/bridge/index.ts +12 -0
- package/src/contracts/agent-state.ts +87 -0
- package/src/contracts/agui.ts +212 -0
- package/src/contracts/chat.ts +67 -0
- package/src/contracts/events.ts +170 -0
- package/src/contracts/index.ts +71 -0
- package/src/contracts/media.ts +77 -0
- package/src/contracts/registry.ts +32 -0
- package/src/plugin/AGENTS.md +192 -0
- package/src/plugin/__tests__/editor-serve-megapack.test.ts +150 -0
- package/src/plugin/__tests__/hook-translator.test.ts +197 -0
- package/src/plugin/auto-config.ts +131 -0
- package/src/plugin/channel.ts +399 -0
- package/src/plugin/chat-asset-resolver.ts +75 -0
- package/src/plugin/chat-session-watcher.ts +98 -0
- package/src/plugin/citizen-agent-manager.ts +178 -0
- package/src/plugin/citizen-chat-router.ts +83 -0
- package/src/plugin/citizen-workshop-manager.ts +96 -0
- package/src/plugin/custom-asset-manager.ts +250 -0
- package/src/plugin/editor-serve.ts +1368 -0
- package/src/plugin/group-discussion.ts +223 -0
- package/src/plugin/hook-translator.ts +202 -0
- package/src/plugin/llm-agent-proxy.ts +193 -0
- package/src/plugin/outbound-adapter.ts +187 -0
- package/src/plugin/paths.ts +33 -0
- package/src/plugin/plan-manager.ts +594 -0
- package/src/plugin/runtime.ts +9 -0
- package/src/plugin/session-history.ts +838 -0
- package/src/plugin/session-log-watcher.ts +221 -0
- package/src/plugin/soul-prompt-template.ts +290 -0
- package/src/plugin/subagent-tracker.ts +205 -0
- package/src/plugin/tools.ts +493 -0
- package/src/plugin/town-session.ts +40 -0
- package/src/plugin/ws-server.ts +680 -0
- package/src/town-souls.ts +134 -0
- package/town-frontend/dist/assets/CustomAssetStore-oi8aIurt.js +2 -0
- package/town-frontend/dist/assets/GLTFLoader-BA5RqSME.js +3804 -0
- package/town-frontend/dist/assets/OrbitControls-ZmySp9sQ.js +2 -0
- package/town-frontend/dist/assets/SettingsPanel-BO52reJe.js +2 -0
- package/town-frontend/dist/assets/SkeletonUtils-BCVmgslc.js +2 -0
- package/town-frontend/dist/assets/SkillLearnCard-Dk38iDpy.js +6 -0
- package/town-frontend/dist/assets/TopicSetupPanel-DLaLHB_Z.js +2 -0
- package/town-frontend/dist/assets/Trap-Bold-CT0JBE39.woff2 +0 -0
- package/town-frontend/dist/assets/Trap-SemiBold-R4_-Ld0j.woff2 +0 -0
- package/town-frontend/dist/assets/WeatherSystem-Cb3BvHes.js +550 -0
- package/town-frontend/dist/assets/avatars/char-female-a.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-female-b.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-female-c.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-female-d.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-female-e.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-female-f.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-male-a.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-male-b.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-male-c.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-male-d.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-male-e.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-male-f.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-beaver.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-bee.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-bunny.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-cat.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-caterpillar.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-chick.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-cow.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-crab.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-deer.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-dog.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-elephant.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-fish.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-fox.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-giraffe.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-hog.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-koala.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-lion.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-monkey.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-panda.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-parrot.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-penguin.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-pig.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-polar.webp +0 -0
- package/town-frontend/dist/assets/avatars/char-pet-tiger.webp +0 -0
- package/town-frontend/dist/assets/character-catalog-DSmLtlNC.js +2 -0
- package/town-frontend/dist/assets/citizenEditor-DubGSJOQ.js +296 -0
- package/town-frontend/dist/assets/command-parser-BUd15Bmv.js +12 -0
- package/town-frontend/dist/assets/editor-B5QO0OtX.js +258 -0
- package/town-frontend/dist/assets/editor-Bk8g1NCD.css +1 -0
- package/town-frontend/dist/assets/index-BWfrufil.js +2 -0
- package/town-frontend/dist/assets/index-faS20RJk.js +6 -0
- package/town-frontend/dist/assets/logo-DJI6EtST.png +0 -0
- package/town-frontend/dist/assets/logo-title-AdKPZX5E.png +0 -0
- package/town-frontend/dist/assets/main-CqsN43aT.js +224 -0
- package/town-frontend/dist/assets/main-D7neuy3w.css +1 -0
- package/town-frontend/dist/assets/models/buildings/base.bin +0 -0
- package/town-frontend/dist/assets/models/buildings/base.gltf +136 -0
- package/town-frontend/dist/assets/models/buildings/bench.bin +0 -0
- package/town-frontend/dist/assets/models/buildings/bench.gltf +136 -0
- package/town-frontend/dist/assets/models/buildings/box_A.bin +0 -0
- package/town-frontend/dist/assets/models/buildings/box_A.gltf +136 -0
- package/town-frontend/dist/assets/models/buildings/box_B.bin +0 -0
- package/town-frontend/dist/assets/models/buildings/box_B.gltf +136 -0
- package/town-frontend/dist/assets/models/buildings/building_A.bin +0 -0
- package/town-frontend/dist/assets/models/buildings/building_A.gltf +136 -0
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- package/town-frontend/dist/assets/models/buildings/building_C.bin +0 -0
- package/town-frontend/dist/assets/models/buildings/building_C.gltf +136 -0
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- package/town-frontend/dist/assets/models/buildings/building_E.bin +0 -0
- package/town-frontend/dist/assets/models/buildings/building_E.gltf +136 -0
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- package/town-frontend/dist/assets/models/buildings/building_F.bin +0 -0
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- package/town-frontend/dist/assets/models/buildings/bush.bin +0 -0
- package/town-frontend/dist/assets/models/buildings/bush.gltf +136 -0
- package/town-frontend/dist/assets/models/buildings/car_hatchback.bin +0 -0
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- package/town-frontend/dist/assets/models/buildings/car_police.bin +0 -0
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- package/town-frontend/dist/assets/models/buildings/citybits_texture.png +0 -0
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- package/town-frontend/dist/assets/models/characters/character-pet-panda.glb +0 -0
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- package/town-frontend/dist/assets/models/characters/character-pet-polar.glb +0 -0
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- package/town-frontend/dist/assets/models/furniture/lamp_standing.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/lamp_standing.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/lamp_table.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/lamp_table.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_large_A.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_large_A.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_large_B.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_large_B.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_medium.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_medium.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_small_A.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_small_A.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_small_B.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_small_B.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_small_C.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_small_C.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_standing_A.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_standing_A.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_standing_B.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/pictureframe_standing_B.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/pillow_A.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/pillow_A.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/pillow_B.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/pillow_B.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/rug_oval_A.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/rug_oval_A.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/rug_oval_B.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/rug_oval_B.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/rug_rectangle_A.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/rug_rectangle_A.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/rug_rectangle_B.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/rug_rectangle_B.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/rug_rectangle_stripes_A.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/rug_rectangle_stripes_A.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/rug_rectangle_stripes_B.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/rug_rectangle_stripes_B.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/shelf_A_big.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/shelf_A_big.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/shelf_A_small.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/shelf_A_small.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/shelf_B_large.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/shelf_B_large.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/shelf_B_large_decorated.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/shelf_B_large_decorated.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/shelf_B_small.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/shelf_B_small.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/shelf_B_small_decorated.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/shelf_B_small_decorated.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/table_low.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/table_low.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/table_medium.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/table_medium.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/table_medium_long.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/table_medium_long.gltf +136 -0
- package/town-frontend/dist/assets/models/furniture/table_small.bin +0 -0
- package/town-frontend/dist/assets/models/furniture/table_small.gltf +136 -0
- package/town-frontend/dist/assets/models/props/bench.bin +0 -0
- package/town-frontend/dist/assets/models/props/bench.gltf +136 -0
- package/town-frontend/dist/assets/models/props/bush.bin +0 -0
- package/town-frontend/dist/assets/models/props/bush.gltf +136 -0
- package/town-frontend/dist/assets/models/props/capybara.glb +0 -0
- package/town-frontend/dist/assets/models/props/car_hatchback.bin +0 -0
- package/town-frontend/dist/assets/models/props/car_hatchback.gltf +442 -0
- package/town-frontend/dist/assets/models/props/car_sedan.bin +0 -0
- package/town-frontend/dist/assets/models/props/car_sedan.gltf +442 -0
- package/town-frontend/dist/assets/models/props/car_taxi.bin +0 -0
- package/town-frontend/dist/assets/models/props/car_taxi.gltf +442 -0
- package/town-frontend/dist/assets/models/props/citybits_texture.png +0 -0
- package/town-frontend/dist/assets/models/props/dumpster.bin +0 -0
- package/town-frontend/dist/assets/models/props/dumpster.gltf +136 -0
- package/town-frontend/dist/assets/models/props/firehydrant.bin +0 -0
- package/town-frontend/dist/assets/models/props/firehydrant.gltf +136 -0
- package/town-frontend/dist/assets/models/props/streetlight.bin +0 -0
- package/town-frontend/dist/assets/models/props/streetlight.gltf +136 -0
- package/town-frontend/dist/assets/models/props/trafficlight_A.bin +0 -0
- package/town-frontend/dist/assets/models/props/trafficlight_A.gltf +136 -0
- package/town-frontend/dist/assets/models/props/trash_A.bin +0 -0
- package/town-frontend/dist/assets/models/props/trash_A.gltf +136 -0
- package/town-frontend/dist/assets/models/props/watertower.bin +0 -0
- package/town-frontend/dist/assets/models/props/watertower.gltf +136 -0
- package/town-frontend/dist/assets/models/stage-deco/Flowers_1_D.glb +0 -0
- package/town-frontend/dist/assets/models/stage-deco/Flowers_2_B.glb +0 -0
- package/town-frontend/dist/assets/models/stage-deco/Grass_A_1.glb +0 -0
- package/town-frontend/dist/assets/models/stage-deco/Park_GrassHill_A.glb +0 -0
- package/town-frontend/dist/assets/models/stage-deco/Pebles_1_A_2.glb +0 -0
- package/town-frontend/dist/assets/music/bgm_day.mp3 +0 -0
- package/town-frontend/dist/assets/music/bgm_dusk.mp3 +0 -0
- package/town-frontend/dist/assets/music/bgm_night.mp3 +0 -0
- package/town-frontend/dist/assets/music/bgm_work.mp3 +0 -0
- package/town-frontend/dist/assets/office-whiteboard-idle-CyEwBrq_.webp +0 -0
- package/town-frontend/dist/assets/preview-B6hYEQij.js +2 -0
- package/town-frontend/dist/assets/town-BKesnERP.js +8888 -0
- package/town-frontend/dist/assets/town-BnswKsjF.css +1 -0
- package/town-frontend/dist/citizen-editor.html +166 -0
- package/town-frontend/dist/editor.html +227 -0
- package/town-frontend/dist/index.html +22 -0
- package/town-frontend/dist/preview.html +56 -0
- package/town-frontend/dist/town.html +165 -0
- package/town-frontend/dist/viewer.html +91 -0
- package/town-souls/CHEN.md +130 -0
- package/town-souls/CHENGZI.md +92 -0
- package/town-souls/CITIZEN_tpl.md +16 -0
- package/town-souls/DIANDIAN.md +92 -0
- package/town-souls/HAITANG.md +94 -0
- package/town-souls/QIQI.md +119 -0
- package/town-souls/SOUL.md +141 -0
- package/town-souls/SOUL_tpl.md +135 -0
- package/town-souls/XIAOLIE.md +107 -0
- package/town-souls/YAN.md +107 -0
- package/town-workspace/IDENTITY.md +5 -0
- package/town-workspace/SOUL.md +141 -0
- package/town-workspace/project-workflow.md +81 -0
- package/town-workspace/town-defaults.json +92 -0
- package/town-workspace/town-guide.md +45 -0
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// @desc Central orchestrator: translates AgentEvents into a phased town narrative (idle → summoning → assigning → working → publishing → returning)
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// @desc Central orchestrator: translates AgentEvents into a phased town narrative (idle → summoning → assigning → working → publishing → returning)
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import { EventTranslator } from './EventTranslator.js'
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import type { GameEvent, NPCPhase } from '../../town-frontend/src/data/GameProtocol.js'
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import type { AgentEvent } from '../contracts/events.js'
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import { StateTracker } from './StateTracker.js'
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import { getCharacterKeyForNpc, pickUnusedCharacterKey } from '../../town-frontend/src/data/CharacterRoster.js'
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import { NpcEventQueue } from './NpcEventQueue.js'
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import { RouteManager, CITIZEN_SPAWN_ORIGIN, PLAZA_CENTER, STEWARD_FACE_POS } from './RouteManager.js'
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import { toolToVfxEvents, toolEmoji, extractFilePath, inferDeliverableCardType, CARD_TYPES } from './ToolVfxMapper.js'
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import { ActivityStream } from './ActivityStream.js'
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import { CitizenManager } from './CitizenManager.js'
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type Phase = 'idle' | 'summoning' | 'assigning' | 'going_to_office' | 'working' | 'publishing' | 'returning'
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function isToolSuccess(name: string, output: string): boolean {
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if (['read', 'read_file', 'grep', 'glob'].includes(name)) return true
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if (['write', 'write_file', 'edit', 'edit_file'].includes(name)) return /^Successfully/.test(output)
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const errorPatterns = [
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/^Error:/i, /^node:/, /EADDRINUSE/, /ENOENT/, /EACCES/,
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/throw\s+er;/, /command not found/i, /permission denied/i,
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/^fatal:/i, /^SyntaxError:/, /^TypeError:/, /^ReferenceError:/,
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]
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return !errorPatterns.some(p => p.test(output))
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}
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interface AgentInfo {
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agentId: string
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npcId: string
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displayName: string
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task: string
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status: 'pending' | 'working' | 'completed' | 'failed'
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avatarId?: string
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}
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const OFFICE_DOOR_SPAWN = { x: 15, z: 24 }
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const WORKSTATION_IDS = ['B', 'C', 'F', 'G', 'D', 'H', 'E', 'A']
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const SUMMON_COLLECT_WINDOW = 3000
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/** Facade that orchestrates the town's response to agent events. Delegates to RouteManager (pathfinding), ActivityStream (logs), CitizenManager (citizen lifecycle), and ToolVfxMapper (VFX). Manages the phase state machine and sub-agent lifecycle. */
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export class DirectorBridge {
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private tracker = new StateTracker()
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private translator = new EventTranslator(this.tracker)
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private phase: Phase = 'idle'
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private agents = new Map<string, AgentInfo>()
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private agentOrder: string[] = []
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private summonTimer: ReturnType<typeof setTimeout> | null = null
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private emitFn: ((events: GameEvent[]) => void) | null = null
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private emitBuffer: GameEvent[][] = []
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private stewardName = 'steward'
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private activeToolCount = 0
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private personaName: string | null = null
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private stewardPersonaConfirmed = true
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private townConfig: any = null
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private personaChangedFn: ((name: string) => void) | null = null
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private npcQueues = new Map<string, NpcEventQueue>()
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private progressRingId: number | null = null
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private lastToolInput: Record<string, unknown> = {}
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private pendingProjectName = ''
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private pendingProjectType = ''
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private bubbleDebugEnabled = this.readBubbleDebugFlag()
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private systemInitReceived = false
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private workflowSummonEmitted = false
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private npcCharacterAssignments = new Map<string, string>([
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['user', getCharacterKeyForNpc('user')],
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['steward', getCharacterKeyForNpc('steward')],
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])
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private tempWorkerNpcIds = new Set<string>()
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private lastStewardText = ''
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private pendingWorkSnapshot: {
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phase: string
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stewardPersona?: string
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agents: Array<{ id: string; displayName: string; task: string; status: string; activityLog?: Array<{ name: string; input: Record<string, unknown>; output?: string; success?: boolean }> }>
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} | null = null
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private routes = new RouteManager((events) => this.emit(events))
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private activity = new ActivityStream((events) => this.emit(events))
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private citizens = new CitizenManager({
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emit: (events) => this.emit(events),
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routes: this.routes,
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getConfig: () => this.townConfig,
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getCharacterAssignments: () => this.npcCharacterAssignments,
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isStewardConfirmed: () => this.stewardPersonaConfirmed,
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getPersonaName: () => this.personaName,
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getStewardName: () => this.stewardName,
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onPersonaChanged: (name) => this.personaChangedFn?.(name),
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delayMs: (ms) => this.delayMs(ms),
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scheduleDelayedEmit: (delay, events) => this.scheduleDelayedEmit(delay, events),
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getLastToolInput: () => this.lastToolInput,
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})
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94
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95
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private readBubbleDebugFlag(): boolean {
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try {
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const g = globalThis as unknown as { location?: { search?: string }; localStorage?: { getItem?: (key: string) => string | null } }
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const search = typeof g.location?.search === 'string'
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? new URLSearchParams(g.location.search)
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: null
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if (search?.get('bubbleDebug') === '1') return true
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const local = g.localStorage?.getItem?.('agentshire_bubble_debug')
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return local === '1' || local === 'true'
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} catch {
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return false
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}
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}
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108
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109
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private logBubbleIngress(stage: string, text: string): void {
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if (!this.bubbleDebugEnabled) return
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console.log(`[BubbleDebug][Bridge][${stage}] ${JSON.stringify(text)}`)
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}
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onEmit(fn: (events: GameEvent[]) => void): void {
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this.emitFn = fn
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if (this.emitBuffer.length > 0) {
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const buffered = this.emitBuffer
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118
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this.emitBuffer = []
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119
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for (const events of buffered) {
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fn(events)
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}
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}
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}
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onPersonaChanged(fn: (name: string) => void): void {
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this.personaChangedFn = fn
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}
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setPersonaName(name: string): void {
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this.personaName = name
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this.emit([{ type: 'steward_rename', npcId: 'steward', newName: name }])
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}
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setTownConfig(config: any): boolean {
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this.townConfig = config
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136
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if (config?.steward?.avatarId) {
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this.npcCharacterAssignments.set('steward', config.steward.avatarId)
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}
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if (config?.user?.avatarId) {
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this.npcCharacterAssignments.set('user', config.user.avatarId)
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}
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142
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if (config?.citizens?.length > 0) {
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for (const c of config.citizens) {
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if (c.id && c.avatarId) {
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this.npcCharacterAssignments.set(c.id, c.avatarId)
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}
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}
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this.emit([{ type: 'town_config_ready', config }])
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}
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return !!this.pendingWorkSnapshot
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}
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152
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153
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executePendingRestore(): void {
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154
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if (!this.pendingWorkSnapshot) return
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const snap = this.pendingWorkSnapshot
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156
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this.pendingWorkSnapshot = null
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this.doRestoreWorkState(snap)
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158
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}
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159
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160
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onStewardRenamed(name: string): void {
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this.personaName = name
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this.personaChangedFn?.(name)
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}
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164
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165
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onUserMessage(text: string): void {
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166
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this.emit([{ type: 'dialog_message', npcId: 'user', text, isStreaming: false }])
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167
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}
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168
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169
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private getQueue(npcId: string): NpcEventQueue {
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170
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let q = this.npcQueues.get(npcId)
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if (!q) {
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q = new NpcEventQueue((events) => this.emit(events))
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this.npcQueues.set(npcId, q)
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}
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return q
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}
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|
177
|
+
|
|
178
|
+
/** Handle a GameAction from the frontend (user message, abort, door click, move ack) */
|
|
179
|
+
processWorldAction(action: any): { type: string; message?: string } | null {
|
|
180
|
+
switch (action.type) {
|
|
181
|
+
case 'user_message':
|
|
182
|
+
return { type: 'chat', message: action.text }
|
|
183
|
+
case 'abort_requested':
|
|
184
|
+
return { type: 'abort' }
|
|
185
|
+
case 'steward_renamed':
|
|
186
|
+
this.onStewardRenamed(action.name)
|
|
187
|
+
return null
|
|
188
|
+
case 'town_setup_complete':
|
|
189
|
+
return null
|
|
190
|
+
case 'return_to_town':
|
|
191
|
+
if (this.phase === 'working') {
|
|
192
|
+
this.emit([{ type: 'scene_switch', target: 'town' }])
|
|
193
|
+
}
|
|
194
|
+
return null
|
|
195
|
+
case 'building_door_clicked':
|
|
196
|
+
if (this.phase === 'working' && action.buildingId === 'office') {
|
|
197
|
+
this.emit([{ type: 'scene_switch', target: 'office' }])
|
|
198
|
+
}
|
|
199
|
+
return null
|
|
200
|
+
case 'npc_move_completed':
|
|
201
|
+
this.routes.resolveMoveRequest(String(action.requestId ?? ''), String(action.npcId ?? ''), action.status === 'arrived' ? 'arrived' : 'interrupted')
|
|
202
|
+
return null
|
|
203
|
+
case 'workstation_released': {
|
|
204
|
+
const npcId = String(action.npcId ?? '')
|
|
205
|
+
const stationId = String(action.stationId ?? this.tracker.getStationForNpc(npcId) ?? '')
|
|
206
|
+
if (stationId) {
|
|
207
|
+
this.tracker.releaseStation(stationId)
|
|
208
|
+
}
|
|
209
|
+
if (npcId) {
|
|
210
|
+
this.tracker.removeMappingByNpcId(npcId)
|
|
211
|
+
}
|
|
212
|
+
return null
|
|
213
|
+
}
|
|
214
|
+
case 'workflow_phase_complete': {
|
|
215
|
+
const completedPhase = String(action.phase ?? '')
|
|
216
|
+
console.log(`[DirectorBridge] workflow_phase_complete: ${completedPhase}, current phase: ${this.phase}`)
|
|
217
|
+
if (completedPhase === 'summoning' && this.phase === 'summoning') {
|
|
218
|
+
this.phase = 'assigning'
|
|
219
|
+
this.emit([{ type: 'mode_change', mode: 'work', workSubState: 'assigning' }])
|
|
220
|
+
const agents = this.agentOrder.map(id => this.agents.get(id)!).filter(Boolean)
|
|
221
|
+
this.emit([{
|
|
222
|
+
type: 'workflow_assign',
|
|
223
|
+
agents: agents.map(a => ({ npcId: a.npcId, displayName: a.displayName, task: a.task })),
|
|
224
|
+
} as GameEvent])
|
|
225
|
+
} else if (completedPhase === 'assigning' && this.phase === 'assigning') {
|
|
226
|
+
this.phase = 'going_to_office'
|
|
227
|
+
const agents = this.agentOrder.map(id => this.agents.get(id)!).filter(Boolean)
|
|
228
|
+
this.emit([
|
|
229
|
+
{ type: 'mode_change', mode: 'work', workSubState: 'going_to_office' },
|
|
230
|
+
{ type: 'workflow_go_office', agents: agents.map(a => ({ npcId: a.npcId })) } as GameEvent,
|
|
231
|
+
])
|
|
232
|
+
} else if (completedPhase === 'going_to_office' && this.phase === 'going_to_office') {
|
|
233
|
+
this.phase = 'working'
|
|
234
|
+
const doneCount = [...this.agents.values()].filter(a => a.status === 'completed' || a.status === 'failed').length
|
|
235
|
+
const totalCount = this.agents.size
|
|
236
|
+
this.emit([
|
|
237
|
+
{ type: 'mode_change', mode: 'work', workSubState: 'working' },
|
|
238
|
+
{ type: 'progress', current: doneCount, total: totalCount, label: `${doneCount}/${totalCount} 完成` },
|
|
239
|
+
])
|
|
240
|
+
} else if (completedPhase === 'publishing' && this.phase === 'publishing') {
|
|
241
|
+
this.phase = 'returning'
|
|
242
|
+
this.emit([{ type: 'mode_change', mode: 'work', workSubState: 'returning' }])
|
|
243
|
+
const retAgents = this.agentOrder.map(id => this.agents.get(id)!).filter(Boolean)
|
|
244
|
+
this.emit([{
|
|
245
|
+
type: 'workflow_return',
|
|
246
|
+
agents: retAgents.map(a => ({ npcId: a.npcId })),
|
|
247
|
+
wasInOffice: true,
|
|
248
|
+
} as GameEvent])
|
|
249
|
+
} else if (completedPhase === 'returning' && this.phase === 'returning') {
|
|
250
|
+
this.phase = 'idle'
|
|
251
|
+
this.activeToolCount = 0
|
|
252
|
+
this.emit([
|
|
253
|
+
{ type: 'mode_change', mode: 'life' },
|
|
254
|
+
{ type: 'npc_phase', npcId: this.stewardName, phase: 'idle' },
|
|
255
|
+
])
|
|
256
|
+
this.agents.clear()
|
|
257
|
+
this.agentOrder = []
|
|
258
|
+
this.tracker.clear()
|
|
259
|
+
this.pendingProjectName = ''
|
|
260
|
+
this.pendingProjectType = ''
|
|
261
|
+
if (this.citizens.pendingStewardRenameTimer) {
|
|
262
|
+
clearTimeout(this.citizens.pendingStewardRenameTimer)
|
|
263
|
+
this.citizens.pendingStewardRenameTimer = null
|
|
264
|
+
}
|
|
265
|
+
this.routes.destinationClaimCount.clear()
|
|
266
|
+
this.routes.npcDestinationClaim.clear()
|
|
267
|
+
this.routes.npcLastDestination.clear()
|
|
268
|
+
for (const q of this.npcQueues.values()) q.flush()
|
|
269
|
+
this.npcQueues.clear()
|
|
270
|
+
this.workflowSummonEmitted = false
|
|
271
|
+
}
|
|
272
|
+
return null
|
|
273
|
+
}
|
|
274
|
+
default:
|
|
275
|
+
return null
|
|
276
|
+
}
|
|
277
|
+
}
|
|
278
|
+
|
|
279
|
+
getPersonaSyncEvents(): GameEvent[] {
|
|
280
|
+
if (this.personaName) {
|
|
281
|
+
return [{ type: 'steward_rename', npcId: 'steward', newName: this.personaName }]
|
|
282
|
+
}
|
|
283
|
+
return []
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
restoreWorkState(snapshot: {
|
|
287
|
+
phase: string
|
|
288
|
+
stewardPersona?: string
|
|
289
|
+
agents: Array<{ id: string; displayName: string; task: string; status: string; activityLog?: Array<{ name: string; input: Record<string, unknown>; output?: string; success?: boolean }> }>
|
|
290
|
+
}): void {
|
|
291
|
+
if (!snapshot.agents?.length) return
|
|
292
|
+
|
|
293
|
+
if (!this.townConfig) {
|
|
294
|
+
console.log('[DirectorBridge] restoreWorkState: townConfig not ready, deferring')
|
|
295
|
+
this.pendingWorkSnapshot = snapshot
|
|
296
|
+
return
|
|
297
|
+
}
|
|
298
|
+
|
|
299
|
+
this.doRestoreWorkState(snapshot)
|
|
300
|
+
}
|
|
301
|
+
|
|
302
|
+
private doRestoreWorkState(snapshot: {
|
|
303
|
+
phase: string
|
|
304
|
+
stewardPersona?: string
|
|
305
|
+
agents: Array<{ id: string; displayName: string; task: string; status: string; activityLog?: Array<{ name: string; input: Record<string, unknown>; output?: string; success?: boolean }> }>
|
|
306
|
+
}): void {
|
|
307
|
+
console.log('[DirectorBridge] doRestoreWorkState: restoring', snapshot.agents.length, 'agents')
|
|
308
|
+
|
|
309
|
+
this.agents.clear()
|
|
310
|
+
this.agentOrder = []
|
|
311
|
+
this.tracker.clear()
|
|
312
|
+
|
|
313
|
+
if (snapshot.stewardPersona) {
|
|
314
|
+
this.personaName = snapshot.stewardPersona
|
|
315
|
+
this.stewardPersonaConfirmed = true
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
const agentInfos: Array<{ npcId: string; displayName: string; task: string; status: string; avatarId: string }> = []
|
|
319
|
+
|
|
320
|
+
for (const a of snapshot.agents) {
|
|
321
|
+
const rawName = a.displayName ?? a.id.replace(/^agent_/, '')
|
|
322
|
+
const displayName = rawName.replace(/^agent_/, '').replace(/_/g, ' ').replace(/\b\w/g, (c: string) => c.toUpperCase())
|
|
323
|
+
let npcId = this.citizens.findCitizenNpcId(displayName) ?? this.citizens.findCitizenNpcId(rawName) ?? a.id.replace(/^agent_/, '')
|
|
324
|
+
if (npcId === 'steward' || npcId === 'user') {
|
|
325
|
+
npcId = `temp_${a.id.replace(/^agent_/, '').slice(0, 8)}_${Date.now().toString(36)}`
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
const isTempWorker = !this.citizens.findCitizenNpcId(displayName) && !this.citizens.findCitizenNpcId(rawName)
|
|
329
|
+
if (isTempWorker) this.tempWorkerNpcIds.add(npcId)
|
|
330
|
+
|
|
331
|
+
this.tracker.registerMapping(a.id, npcId)
|
|
332
|
+
const resolvedStatus = (a.status === 'completed' || a.status === 'failed') ? a.status : 'working'
|
|
333
|
+
const info: AgentInfo = {
|
|
334
|
+
agentId: a.id,
|
|
335
|
+
npcId,
|
|
336
|
+
displayName,
|
|
337
|
+
task: a.task,
|
|
338
|
+
status: resolvedStatus as AgentInfo['status'],
|
|
339
|
+
}
|
|
340
|
+
this.agents.set(a.id, info)
|
|
341
|
+
this.agentOrder.push(a.id)
|
|
342
|
+
|
|
343
|
+
let avatarId: string
|
|
344
|
+
if (isTempWorker) {
|
|
345
|
+
avatarId = pickUnusedCharacterKey(this.npcCharacterAssignments)
|
|
346
|
+
} else {
|
|
347
|
+
const configured = this.townConfig?.citizens?.find((c: any) => c.id === npcId)
|
|
348
|
+
avatarId = configured?.avatarId ?? getCharacterKeyForNpc(npcId)
|
|
349
|
+
}
|
|
350
|
+
this.npcCharacterAssignments.set(npcId, avatarId)
|
|
351
|
+
agentInfos.push({ npcId, displayName, task: a.task, status: resolvedStatus, avatarId })
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
this.phase = 'working'
|
|
355
|
+
|
|
356
|
+
this.emit([{
|
|
357
|
+
type: 'restore_work_state',
|
|
358
|
+
agents: agentInfos,
|
|
359
|
+
}])
|
|
360
|
+
|
|
361
|
+
for (const a of snapshot.agents) {
|
|
362
|
+
const log = a.activityLog
|
|
363
|
+
if (!log || log.length === 0) continue
|
|
364
|
+
const info = this.agents.get(a.id)
|
|
365
|
+
if (!info) continue
|
|
366
|
+
|
|
367
|
+
const entries: Array<{ kind: string; icon?: string; message?: string; status?: string }> = []
|
|
368
|
+
for (const entry of log) {
|
|
369
|
+
const icon = this.activity.toolActivityIcon(entry.name)
|
|
370
|
+
const message = this.activity.toolActivityMsg(entry.name, entry.input)
|
|
371
|
+
const status = entry.success === true ? 'success' : entry.success === false ? 'error' : 'none'
|
|
372
|
+
entries.push({ kind: 'activity', icon, message, status })
|
|
373
|
+
}
|
|
374
|
+
if (entries.length > 0) {
|
|
375
|
+
this.emit([{ type: 'npc_activity_restore', npcId: info.npcId, entries }])
|
|
376
|
+
}
|
|
377
|
+
}
|
|
378
|
+
}
|
|
379
|
+
|
|
380
|
+
/** Main entry point: dispatch an AgentEvent to the appropriate handler based on type */
|
|
381
|
+
processAgentEvent(event: AgentEvent): void {
|
|
382
|
+
if (event.type !== 'text_delta' && event.type !== 'thinking_delta' && event.type !== 'tool_input_delta') {
|
|
383
|
+
console.log('[DirectorBridge] event:', event.type, 'phase:', this.phase, 'name' in event ? (event as { name?: string }).name ?? '' : '')
|
|
384
|
+
}
|
|
385
|
+
if (event.type !== 'text' && event.type !== 'text_delta') {
|
|
386
|
+
this.lastStewardText = ''
|
|
387
|
+
}
|
|
388
|
+
switch (event.type) {
|
|
389
|
+
case 'sub_agent':
|
|
390
|
+
this.handleSubAgent(event)
|
|
391
|
+
return
|
|
392
|
+
case 'text_delta':
|
|
393
|
+
this.lastStewardText = ''
|
|
394
|
+
this.handleStewardText(event)
|
|
395
|
+
return
|
|
396
|
+
case 'text': {
|
|
397
|
+
const content = (event as { content?: string }).content ?? ''
|
|
398
|
+
if (content && content === this.lastStewardText) return
|
|
399
|
+
this.lastStewardText = content
|
|
400
|
+
this.handleStewardText(event)
|
|
401
|
+
return
|
|
402
|
+
}
|
|
403
|
+
case 'thinking_delta':
|
|
404
|
+
this.activity.appendThinkingDelta(this.stewardName, event.delta ?? '')
|
|
405
|
+
if (this.phase === 'idle' || this.phase === 'working') {
|
|
406
|
+
console.log('[DirectorBridge] → steward thinking')
|
|
407
|
+
this.getQueue(this.stewardName).enqueuePhase([
|
|
408
|
+
{ type: 'npc_phase', npcId: this.stewardName, phase: 'thinking' },
|
|
409
|
+
])
|
|
410
|
+
}
|
|
411
|
+
return
|
|
412
|
+
case 'tool_input_delta':
|
|
413
|
+
if (this.phase === 'idle' || this.phase === 'working') {
|
|
414
|
+
if (this.activeToolCount === 0) {
|
|
415
|
+
this.getQueue(this.stewardName).enqueuePhase([
|
|
416
|
+
{ type: 'npc_phase', npcId: this.stewardName, phase: 'thinking' },
|
|
417
|
+
])
|
|
418
|
+
}
|
|
419
|
+
}
|
|
420
|
+
return
|
|
421
|
+
case 'tool_use':
|
|
422
|
+
console.log('[DirectorBridge] tool_use:', event.name, 'phase:', this.phase, 'toolCount:', this.activeToolCount)
|
|
423
|
+
this.activity.flushThinking(this.stewardName)
|
|
424
|
+
this.lastToolInput = event.input ?? {}
|
|
425
|
+
if (this.activity.isTodoWrite(event.name ?? '')) {
|
|
426
|
+
this.activity.emitTodoActivity(this.stewardName, event.input ?? {})
|
|
427
|
+
} else {
|
|
428
|
+
this.activity.emitActivity(this.stewardName, this.activity.toolActivityIcon(event.name ?? ''), this.activity.toolActivityMsg(event.name ?? '', event.input))
|
|
429
|
+
}
|
|
430
|
+
if (this.phase === 'idle' || this.phase === 'working') {
|
|
431
|
+
this.activeToolCount++
|
|
432
|
+
const { events: toolEvents, phase: toolPhase } = toolToVfxEvents(event.name ?? '', this.stewardName, event.input)
|
|
433
|
+
this.getQueue(this.stewardName).enqueuePhase([
|
|
434
|
+
{ type: 'npc_phase', npcId: this.stewardName, phase: toolPhase as NPCPhase },
|
|
435
|
+
...toolEvents,
|
|
436
|
+
])
|
|
437
|
+
}
|
|
438
|
+
return
|
|
439
|
+
case 'tool_result':
|
|
440
|
+
console.log('[DirectorBridge] tool_result:', event.name, 'phase:', this.phase)
|
|
441
|
+
this.activity.emitActivityStatus(this.stewardName, isToolSuccess(event.name ?? '', event.output ?? ''))
|
|
442
|
+
void this.citizens.detectPersonaSwitch(event)
|
|
443
|
+
this.citizens.detectCitizenCreated(event)
|
|
444
|
+
if (event.name === 'register_project') {
|
|
445
|
+
if (this.lastToolInput.name) this.pendingProjectName = String(this.lastToolInput.name)
|
|
446
|
+
if (this.lastToolInput.type) this.pendingProjectType = String(this.lastToolInput.type)
|
|
447
|
+
}
|
|
448
|
+
if (event.name === 'project_complete') {
|
|
449
|
+
if (this.phase === 'idle' || this.phase === 'working') {
|
|
450
|
+
this.activeToolCount = Math.max(0, this.activeToolCount - 1)
|
|
451
|
+
}
|
|
452
|
+
this.handleProjectComplete(event)
|
|
453
|
+
return
|
|
454
|
+
}
|
|
455
|
+
if (event.name === 'deliver_output') {
|
|
456
|
+
if (this.phase === 'idle' || this.phase === 'working') {
|
|
457
|
+
this.activeToolCount = Math.max(0, this.activeToolCount - 1)
|
|
458
|
+
}
|
|
459
|
+
this.handleDeliverOutput()
|
|
460
|
+
return
|
|
461
|
+
}
|
|
462
|
+
|
|
463
|
+
if (this.phase === 'idle' || this.phase === 'working') {
|
|
464
|
+
this.activeToolCount = Math.max(0, this.activeToolCount - 1)
|
|
465
|
+
if (this.activeToolCount === 0) {
|
|
466
|
+
this.getQueue(this.stewardName).enqueuePhase([
|
|
467
|
+
{ type: 'npc_phase', npcId: this.stewardName, phase: 'thinking' },
|
|
468
|
+
{ type: 'npc_emoji', npcId: this.stewardName, emoji: null },
|
|
469
|
+
])
|
|
470
|
+
}
|
|
471
|
+
}
|
|
472
|
+
return
|
|
473
|
+
case 'turn_end':
|
|
474
|
+
this.activity.flushThinking(this.stewardName)
|
|
475
|
+
for (const q of this.npcQueues.values()) q.flush()
|
|
476
|
+
this.citizens.flushPendingCitizens()
|
|
477
|
+
if (this.phase === 'summoning') {
|
|
478
|
+
if (this.summonTimer) { clearTimeout(this.summonTimer); this.summonTimer = null }
|
|
479
|
+
this.emitWorkflowSummon()
|
|
480
|
+
return
|
|
481
|
+
}
|
|
482
|
+
if (this.phase === 'idle' || this.phase === 'working') {
|
|
483
|
+
this.activeToolCount = 0
|
|
484
|
+
this.emit([{ type: 'npc_phase', npcId: this.stewardName, phase: 'idle' }])
|
|
485
|
+
}
|
|
486
|
+
return
|
|
487
|
+
case 'llm_call':
|
|
488
|
+
if (event.subtype === 'start') {
|
|
489
|
+
if (this.phase === 'idle' || this.phase === 'working') {
|
|
490
|
+
this.getQueue(this.stewardName).enqueuePhase([
|
|
491
|
+
{ type: 'npc_phase', npcId: this.stewardName, phase: 'thinking' },
|
|
492
|
+
])
|
|
493
|
+
}
|
|
494
|
+
}
|
|
495
|
+
return
|
|
496
|
+
case 'error':
|
|
497
|
+
this.emit([{ type: 'npc_phase', npcId: this.stewardName, phase: 'error' }])
|
|
498
|
+
return
|
|
499
|
+
case 'bus_message':
|
|
500
|
+
if (event.from && event.to) {
|
|
501
|
+
this.emit([
|
|
502
|
+
{ type: 'npc_look_at', npcId: event.from, targetNpcId: event.to },
|
|
503
|
+
{ type: 'fx', effect: 'connectionBeam', params: { fromNpcId: event.from, toNpcId: event.to } },
|
|
504
|
+
])
|
|
505
|
+
if (event.summary) {
|
|
506
|
+
this.emit([{ type: 'dialog_message', npcId: event.from, text: event.summary, isStreaming: false }])
|
|
507
|
+
}
|
|
508
|
+
}
|
|
509
|
+
return
|
|
510
|
+
case 'hook_activity':
|
|
511
|
+
if (this.phase !== 'working') {
|
|
512
|
+
this.emit([{ type: 'fx', effect: 'hookFlash', params: { npcId: this.stewardName } }])
|
|
513
|
+
}
|
|
514
|
+
return
|
|
515
|
+
case 'media_output': {
|
|
516
|
+
if (event.role !== 'assistant') return
|
|
517
|
+
if (event.source === 'tts') return
|
|
518
|
+
const kindMap: Record<string, string> = { image: 'image', video: 'video', audio: 'audio', file: 'file' }
|
|
519
|
+
const mediaCardType = kindMap[event.kind] ?? 'file'
|
|
520
|
+
console.log('[DirectorBridge] media_output → deliverable_card:', mediaCardType, event.path)
|
|
521
|
+
this.emit([
|
|
522
|
+
{
|
|
523
|
+
type: 'deliverable_card',
|
|
524
|
+
cardType: mediaCardType,
|
|
525
|
+
name: event.meta?.filename || (typeof event.meta?.originalPath === 'string' ? event.meta.originalPath.split('/').pop() : undefined) || event.path?.split('/').pop(),
|
|
526
|
+
filePath: event.path,
|
|
527
|
+
mimeType: event.mimeType,
|
|
528
|
+
thumbnailData: event.kind === 'image' ? event.data : undefined,
|
|
529
|
+
data: event.data,
|
|
530
|
+
} as GameEvent,
|
|
531
|
+
])
|
|
532
|
+
return
|
|
533
|
+
}
|
|
534
|
+
case 'system': {
|
|
535
|
+
const sysEvent = event as Extract<AgentEvent, { type: 'system' }>
|
|
536
|
+
if (sysEvent.subtype === 'init') {
|
|
537
|
+
if (this.systemInitReceived) return
|
|
538
|
+
this.systemInitReceived = true
|
|
539
|
+
}
|
|
540
|
+
if (sysEvent.subtype === 'done') {
|
|
541
|
+
this.systemInitReceived = false
|
|
542
|
+
}
|
|
543
|
+
this.emit(this.translator.translate(event))
|
|
544
|
+
return
|
|
545
|
+
}
|
|
546
|
+
default:
|
|
547
|
+
this.emit(this.translator.translate(event))
|
|
548
|
+
return
|
|
549
|
+
}
|
|
550
|
+
}
|
|
551
|
+
|
|
552
|
+
processCitizenEvent(npcId: string, event: AgentEvent): void {
|
|
553
|
+
const q = this.getQueue(npcId)
|
|
554
|
+
switch (event.type) {
|
|
555
|
+
case 'thinking_delta':
|
|
556
|
+
this.activity.appendThinkingDelta(npcId, event.delta ?? '')
|
|
557
|
+
q.enqueuePhase([
|
|
558
|
+
{ type: 'npc_phase', npcId, phase: 'thinking' as NPCPhase },
|
|
559
|
+
])
|
|
560
|
+
return
|
|
561
|
+
case 'tool_use':
|
|
562
|
+
this.activity.flushThinking(npcId)
|
|
563
|
+
if (this.activity.isTodoWrite(event.name ?? '')) {
|
|
564
|
+
this.activity.emitTodoActivity(npcId, event.input ?? {})
|
|
565
|
+
} else {
|
|
566
|
+
this.activity.emitActivity(npcId, this.activity.toolActivityIcon(event.name ?? ''), this.activity.toolActivityMsg(event.name ?? '', event.input))
|
|
567
|
+
}
|
|
568
|
+
q.enqueuePhase([
|
|
569
|
+
{ type: 'npc_phase', npcId, phase: 'working' as NPCPhase },
|
|
570
|
+
])
|
|
571
|
+
return
|
|
572
|
+
case 'tool_result':
|
|
573
|
+
this.activity.emitActivityStatus(npcId, isToolSuccess(event.name ?? '', event.output ?? ''))
|
|
574
|
+
q.enqueuePhase([
|
|
575
|
+
{ type: 'npc_phase', npcId, phase: 'thinking' as NPCPhase },
|
|
576
|
+
])
|
|
577
|
+
return
|
|
578
|
+
case 'text_delta': {
|
|
579
|
+
const text = event.delta ?? ''
|
|
580
|
+
if (!text) return
|
|
581
|
+
q.enqueueDialog([
|
|
582
|
+
{ type: 'dialog_message', npcId, text, isStreaming: true },
|
|
583
|
+
{ type: 'npc_look_at', npcId, targetNpcId: 'user' },
|
|
584
|
+
], text.length)
|
|
585
|
+
return
|
|
586
|
+
}
|
|
587
|
+
case 'text': {
|
|
588
|
+
const text = (event as { content?: string }).content ?? ''
|
|
589
|
+
if (!text) return
|
|
590
|
+
if (text) {
|
|
591
|
+
this.activity.emitActivity(npcId, 'message-circle', text, true)
|
|
592
|
+
}
|
|
593
|
+
q.enqueueDialog([
|
|
594
|
+
{ type: 'dialog_message', npcId, text, isStreaming: false },
|
|
595
|
+
{ type: 'npc_look_at', npcId, targetNpcId: 'user' },
|
|
596
|
+
], text.length)
|
|
597
|
+
return
|
|
598
|
+
}
|
|
599
|
+
case 'media_output': {
|
|
600
|
+
if (event.role !== 'assistant') return
|
|
601
|
+
if (event.source === 'tts') return
|
|
602
|
+
const kindMap: Record<string, string> = { image: 'image', video: 'video', audio: 'audio', file: 'file' }
|
|
603
|
+
const mediaCardType = kindMap[event.kind] ?? 'file'
|
|
604
|
+
this.emit([{
|
|
605
|
+
type: 'deliverable_card',
|
|
606
|
+
cardType: mediaCardType,
|
|
607
|
+
name: event.meta?.filename || (typeof event.meta?.originalPath === 'string' ? event.meta.originalPath.split('/').pop() : undefined) || event.path?.split('/').pop(),
|
|
608
|
+
filePath: event.path,
|
|
609
|
+
mimeType: event.mimeType,
|
|
610
|
+
thumbnailData: event.kind === 'image' ? event.data : undefined,
|
|
611
|
+
} as GameEvent])
|
|
612
|
+
return
|
|
613
|
+
}
|
|
614
|
+
case 'turn_end':
|
|
615
|
+
this.activity.flushThinking(npcId)
|
|
616
|
+
q.flush()
|
|
617
|
+
this.emit([{ type: 'npc_phase', npcId, phase: 'idle' as NPCPhase }])
|
|
618
|
+
return
|
|
619
|
+
case 'error':
|
|
620
|
+
this.emit([{ type: 'npc_phase', npcId, phase: 'error' as NPCPhase }])
|
|
621
|
+
return
|
|
622
|
+
}
|
|
623
|
+
}
|
|
624
|
+
|
|
625
|
+
private handleStewardText(event: Extract<AgentEvent, { type: 'text_delta' }> | Extract<AgentEvent, { type: 'text' }>): void {
|
|
626
|
+
const q = this.getQueue(this.stewardName)
|
|
627
|
+
if (event.type === 'text_delta') {
|
|
628
|
+
const text = event.delta ?? ''
|
|
629
|
+
this.logBubbleIngress(`steward:text_delta:${this.stewardName}`, text)
|
|
630
|
+
q.enqueueDialog(
|
|
631
|
+
[
|
|
632
|
+
{ type: 'dialog_message', npcId: this.stewardName, text, isStreaming: true },
|
|
633
|
+
{ type: 'npc_look_at', npcId: this.stewardName, targetNpcId: 'user' },
|
|
634
|
+
],
|
|
635
|
+
text.length,
|
|
636
|
+
)
|
|
637
|
+
} else if (event.type === 'text') {
|
|
638
|
+
const text = event.content ?? ''
|
|
639
|
+
this.logBubbleIngress(`steward:text:${this.stewardName}`, text)
|
|
640
|
+
if (text) {
|
|
641
|
+
this.activity.emitActivity(this.stewardName, 'message-circle', text, true)
|
|
642
|
+
}
|
|
643
|
+
q.enqueueDialog(
|
|
644
|
+
[
|
|
645
|
+
{ type: 'dialog_message', npcId: this.stewardName, text, isStreaming: false },
|
|
646
|
+
{ type: 'npc_look_at', npcId: this.stewardName, targetNpcId: 'user' },
|
|
647
|
+
],
|
|
648
|
+
text.length,
|
|
649
|
+
)
|
|
650
|
+
}
|
|
651
|
+
}
|
|
652
|
+
|
|
653
|
+
/** Handle sub_agent started/progress/done events: spawn NPCs, relay tool/text events, track completion */
|
|
654
|
+
private handleSubAgent(event: Extract<AgentEvent, { type: 'sub_agent' }>): void {
|
|
655
|
+
const { subtype, agentId } = event
|
|
656
|
+
|
|
657
|
+
if (subtype === 'started') {
|
|
658
|
+
const rawName = event.displayName ?? agentId.replace(/^agent_/, '')
|
|
659
|
+
let displayName = rawName.replace(/^agent_/, '').replace(/_/g, ' ').replace(/\b\w/g, (c: string) => c.toUpperCase())
|
|
660
|
+
const fallbackNpcId = agentId.replace(/^agent_/, '')
|
|
661
|
+
const task = event.task ?? ''
|
|
662
|
+
const extra = event as Extract<AgentEvent, { type: 'sub_agent'; subtype: 'started' }> & { avatarId?: string; metadata?: { avatarId?: string } }
|
|
663
|
+
const avatarId = extra.avatarId ?? extra.metadata?.avatarId ?? undefined
|
|
664
|
+
|
|
665
|
+
let citizenNpcId = this.citizens.findCitizenNpcId(displayName) ?? this.citizens.findCitizenNpcId(rawName)
|
|
666
|
+
|
|
667
|
+
if (!citizenNpcId) {
|
|
668
|
+
citizenNpcId = this.citizens.fuzzyMatchCitizen(displayName) ?? this.citizens.fuzzyMatchCitizen(rawName)
|
|
669
|
+
}
|
|
670
|
+
|
|
671
|
+
if (!citizenNpcId && this.citizens.looksLikeIdFragment(displayName)) {
|
|
672
|
+
displayName = `临时工 ${this.agents.size + 1}`
|
|
673
|
+
}
|
|
674
|
+
|
|
675
|
+
const PROTECTED_IDS = new Set(['steward', 'user'])
|
|
676
|
+
let npcId = citizenNpcId ?? fallbackNpcId
|
|
677
|
+
if (PROTECTED_IDS.has(npcId)) {
|
|
678
|
+
npcId = `temp_${agentId.replace(/^agent_/, '').slice(0, 8)}_${Date.now().toString(36)}`
|
|
679
|
+
}
|
|
680
|
+
const isTempWorker = !citizenNpcId
|
|
681
|
+
|
|
682
|
+
if (isTempWorker) {
|
|
683
|
+
this.tempWorkerNpcIds.add(npcId)
|
|
684
|
+
if (!displayName || this.citizens.looksLikeIdFragment(rawName)) {
|
|
685
|
+
displayName = `临时工 ${this.tempWorkerNpcIds.size}`
|
|
686
|
+
}
|
|
687
|
+
}
|
|
688
|
+
|
|
689
|
+
this.tracker.registerMapping(agentId, npcId)
|
|
690
|
+
const info: AgentInfo = { agentId, npcId, displayName, task, status: 'pending', avatarId }
|
|
691
|
+
this.agents.set(agentId, info)
|
|
692
|
+
this.agentOrder.push(agentId)
|
|
693
|
+
|
|
694
|
+
if (this.phase === 'idle') {
|
|
695
|
+
this.phase = 'summoning'
|
|
696
|
+
this.emit([
|
|
697
|
+
{ type: 'npc_phase', npcId: this.stewardName, phase: 'idle' },
|
|
698
|
+
{ type: 'npc_emoji', npcId: this.stewardName, emoji: null },
|
|
699
|
+
{ type: 'mode_change', mode: 'work', workSubState: 'summoning' },
|
|
700
|
+
{ type: 'dialog_message', npcId: this.stewardName, text: '好,我来召唤团队!', isStreaming: false },
|
|
701
|
+
])
|
|
702
|
+
const RIPPLE_COUNT = 5
|
|
703
|
+
const RIPPLE_INTERVAL = 350
|
|
704
|
+
for (let i = 0; i < RIPPLE_COUNT; i++) {
|
|
705
|
+
this.scheduleDelayedEmit(800 + i * RIPPLE_INTERVAL, [
|
|
706
|
+
{ type: 'fx', effect: 'summon_ripple', params: { npcId: this.stewardName } },
|
|
707
|
+
])
|
|
708
|
+
}
|
|
709
|
+
}
|
|
710
|
+
|
|
711
|
+
this.emitArrival(
|
|
712
|
+
info,
|
|
713
|
+
this.phase === 'working' ? OFFICE_DOOR_SPAWN : undefined,
|
|
714
|
+
)
|
|
715
|
+
|
|
716
|
+
if (this.phase === 'working') {
|
|
717
|
+
this.assignLateArrival(info)
|
|
718
|
+
const doneCount = [...this.agents.values()].filter(a => a.status === 'completed' || a.status === 'failed').length
|
|
719
|
+
const totalCount = this.agents.size
|
|
720
|
+
this.emit([
|
|
721
|
+
{ type: 'progress', current: doneCount, total: totalCount, label: `${doneCount}/${totalCount} 完成` },
|
|
722
|
+
])
|
|
723
|
+
return
|
|
724
|
+
}
|
|
725
|
+
|
|
726
|
+
if (this.phase === 'going_to_office' || this.phase === 'assigning') {
|
|
727
|
+
return
|
|
728
|
+
}
|
|
729
|
+
|
|
730
|
+
if (this.workflowSummonEmitted) return
|
|
731
|
+
|
|
732
|
+
if (this.summonTimer) clearTimeout(this.summonTimer)
|
|
733
|
+
this.summonTimer = setTimeout(() => {
|
|
734
|
+
this.summonTimer = null
|
|
735
|
+
if (this.phase === 'summoning') {
|
|
736
|
+
this.emitWorkflowSummon()
|
|
737
|
+
}
|
|
738
|
+
}, SUMMON_COLLECT_WINDOW)
|
|
739
|
+
return
|
|
740
|
+
}
|
|
741
|
+
|
|
742
|
+
if (subtype === 'progress') {
|
|
743
|
+
const info = this.agents.get(agentId)
|
|
744
|
+
if (!info) return
|
|
745
|
+
const npcId = info.npcId
|
|
746
|
+
const inner = event.event
|
|
747
|
+
if (!inner) return
|
|
748
|
+
const q = this.getQueue(npcId)
|
|
749
|
+
const inWorkPhase = this.phase === 'working' || this.phase === 'going_to_office'
|
|
750
|
+
const canDriveNpcWorkingState = this.phase === 'working'
|
|
751
|
+
|
|
752
|
+
switch (inner.type) {
|
|
753
|
+
case 'thinking_delta':
|
|
754
|
+
if (inWorkPhase) {
|
|
755
|
+
this.activity.appendThinkingDelta(npcId, inner.delta ?? '')
|
|
756
|
+
q.enqueuePhase([
|
|
757
|
+
{ type: 'npc_phase', npcId, phase: 'thinking' },
|
|
758
|
+
{ type: 'npc_emoji', npcId, emoji: '💭' },
|
|
759
|
+
])
|
|
760
|
+
}
|
|
761
|
+
break
|
|
762
|
+
case 'tool_use': {
|
|
763
|
+
this.activity.flushThinking(npcId)
|
|
764
|
+
const isThinking = inner.name === '__thinking__' || inner.name === '__thinking_placeholder__'
|
|
765
|
+
if (this.activity.isTodoWrite(inner.name)) {
|
|
766
|
+
this.activity.emitTodoActivity(npcId, inner.input ?? {})
|
|
767
|
+
} else {
|
|
768
|
+
this.activity.emitActivity(npcId, this.activity.toolActivityIcon(inner.name), this.activity.toolActivityMsg(inner.name, inner.input ?? {}), isThinking)
|
|
769
|
+
}
|
|
770
|
+
if (!isThinking && canDriveNpcWorkingState) {
|
|
771
|
+
const toolEmojiStr = toolEmoji(inner.name)
|
|
772
|
+
q.enqueuePhase([
|
|
773
|
+
{ type: 'npc_phase', npcId, phase: 'working' },
|
|
774
|
+
{ type: 'npc_emoji', npcId, emoji: toolEmojiStr },
|
|
775
|
+
])
|
|
776
|
+
}
|
|
777
|
+
break
|
|
778
|
+
}
|
|
779
|
+
case 'tool_result': {
|
|
780
|
+
const isThinkingResult = inner.name === '__thinking__'
|
|
781
|
+
if (!isThinkingResult) {
|
|
782
|
+
this.activity.emitActivityStatus(npcId, isToolSuccess(inner.name ?? '', inner.output ?? ''))
|
|
783
|
+
}
|
|
784
|
+
if (inWorkPhase) {
|
|
785
|
+
q.enqueuePhase([{ type: 'npc_emoji', npcId, emoji: null }])
|
|
786
|
+
}
|
|
787
|
+
break
|
|
788
|
+
}
|
|
789
|
+
case 'text_delta': {
|
|
790
|
+
const text = inner.delta ?? ''
|
|
791
|
+
this.logBubbleIngress(`subagent:text_delta:${npcId}`, text)
|
|
792
|
+
if (inWorkPhase) {
|
|
793
|
+
q.enqueueDialog(
|
|
794
|
+
[{ type: 'dialog_message', npcId, text, isStreaming: true }],
|
|
795
|
+
text.length,
|
|
796
|
+
)
|
|
797
|
+
}
|
|
798
|
+
break
|
|
799
|
+
}
|
|
800
|
+
case 'text': {
|
|
801
|
+
const text = inner.content ?? ''
|
|
802
|
+
this.logBubbleIngress(`subagent:text:${npcId}`, text)
|
|
803
|
+
if (text) {
|
|
804
|
+
this.activity.emitActivity(npcId, 'message-circle', text, true)
|
|
805
|
+
}
|
|
806
|
+
if (inWorkPhase) {
|
|
807
|
+
q.enqueueDialog(
|
|
808
|
+
[{ type: 'dialog_message', npcId, text, isStreaming: false }],
|
|
809
|
+
text.length,
|
|
810
|
+
)
|
|
811
|
+
}
|
|
812
|
+
break
|
|
813
|
+
}
|
|
814
|
+
case 'turn_end':
|
|
815
|
+
this.activity.flushThinking(npcId)
|
|
816
|
+
q.flush()
|
|
817
|
+
this.emit([
|
|
818
|
+
{ type: 'npc_phase', npcId, phase: 'idle' },
|
|
819
|
+
{ type: 'npc_emoji', npcId, emoji: null },
|
|
820
|
+
])
|
|
821
|
+
break
|
|
822
|
+
case 'error': {
|
|
823
|
+
this.activity.flushThinking(npcId)
|
|
824
|
+
this.activity.emitActivity(npcId, 'alert-circle', '出错')
|
|
825
|
+
q.flush()
|
|
826
|
+
const errStation = this.tracker.getAllNpcStates().find(s => s.npcId === npcId)?.stationId
|
|
827
|
+
this.emit([
|
|
828
|
+
{ type: 'npc_phase', npcId, phase: 'error' },
|
|
829
|
+
{ type: 'npc_emoji', npcId, emoji: '❌' },
|
|
830
|
+
{ type: 'npc_emote', npcId, emote: 'frustrated' },
|
|
831
|
+
...(errStation ? [{ type: 'workstation_screen', stationId: errStation, state: { mode: 'error' } } as GameEvent] : []),
|
|
832
|
+
])
|
|
833
|
+
break
|
|
834
|
+
}
|
|
835
|
+
}
|
|
836
|
+
return
|
|
837
|
+
}
|
|
838
|
+
|
|
839
|
+
if (subtype === 'done') {
|
|
840
|
+
const info = this.agents.get(agentId)
|
|
841
|
+
if (!info) return
|
|
842
|
+
const npcId = info.npcId
|
|
843
|
+
const isError = event.status === 'failed'
|
|
844
|
+
|
|
845
|
+
info.status = isError ? 'failed' : 'completed'
|
|
846
|
+
const station = this.tracker.getAllNpcStates().find(s => s.npcId === npcId)?.stationId
|
|
847
|
+
const isTempWorker = this.tempWorkerNpcIds.has(npcId)
|
|
848
|
+
|
|
849
|
+
this.emit([{
|
|
850
|
+
type: 'npc_work_done' as const,
|
|
851
|
+
npcId,
|
|
852
|
+
status: (isError ? 'failed' : 'completed') as 'completed' | 'failed',
|
|
853
|
+
stationId: station,
|
|
854
|
+
isTempWorker,
|
|
855
|
+
} as GameEvent])
|
|
856
|
+
|
|
857
|
+
if (isTempWorker) {
|
|
858
|
+
this.tempWorkerNpcIds.delete(npcId)
|
|
859
|
+
}
|
|
860
|
+
|
|
861
|
+
const doneCount = [...this.agents.values()].filter(a => a.status === 'completed' || a.status === 'failed').length
|
|
862
|
+
const totalCount = this.agents.size
|
|
863
|
+
this.emit([
|
|
864
|
+
{ type: 'progress', current: doneCount, total: totalCount, label: `${doneCount}/${totalCount} 完成` },
|
|
865
|
+
])
|
|
866
|
+
|
|
867
|
+
if (this.allAgentsDone()) {
|
|
868
|
+
console.log('[DirectorBridge] all agents done — waiting for steward to call project_complete')
|
|
869
|
+
}
|
|
870
|
+
return
|
|
871
|
+
}
|
|
872
|
+
}
|
|
873
|
+
|
|
874
|
+
private emitArrival(info: AgentInfo, spawn?: { x: number; z: number }): void {
|
|
875
|
+
let safeAvatarId: string
|
|
876
|
+
if (typeof info.avatarId === 'string' && info.avatarId.trim()) {
|
|
877
|
+
safeAvatarId = info.avatarId.trim()
|
|
878
|
+
} else if (this.tempWorkerNpcIds.has(info.npcId)) {
|
|
879
|
+
safeAvatarId = pickUnusedCharacterKey(this.npcCharacterAssignments)
|
|
880
|
+
} else {
|
|
881
|
+
const configured = this.townConfig?.citizens?.find((c: any) => c.id === info.npcId)
|
|
882
|
+
safeAvatarId = configured?.avatarId ?? getCharacterKeyForNpc(info.npcId)
|
|
883
|
+
}
|
|
884
|
+
this.npcCharacterAssignments.set(info.npcId, safeAvatarId)
|
|
885
|
+
|
|
886
|
+
const spawnVec = spawn ? { x: spawn.x, y: 0, z: spawn.z } : undefined
|
|
887
|
+
this.emit([
|
|
888
|
+
{ type: 'npc_spawn', npcId: info.npcId, name: info.displayName, role: 'programming', category: 'citizen', task: info.task, avatarId: safeAvatarId, spawn: spawnVec, arrivalFanfare: true },
|
|
889
|
+
])
|
|
890
|
+
}
|
|
891
|
+
|
|
892
|
+
private emitWorkflowSummon(): void {
|
|
893
|
+
if (this.workflowSummonEmitted) return
|
|
894
|
+
this.workflowSummonEmitted = true
|
|
895
|
+
const agents = this.agentOrder.map(id => this.agents.get(id)!).filter(Boolean)
|
|
896
|
+
this.emit([{
|
|
897
|
+
type: 'workflow_summon',
|
|
898
|
+
agents: agents.map(a => ({ npcId: a.npcId, displayName: a.displayName, task: a.task })),
|
|
899
|
+
} as GameEvent])
|
|
900
|
+
}
|
|
901
|
+
|
|
902
|
+
private assignLateArrival(info: AgentInfo): void {
|
|
903
|
+
info.status = 'working'
|
|
904
|
+
this.emit([
|
|
905
|
+
{ type: 'workstation_assign', npcId: info.npcId, stationId: '' },
|
|
906
|
+
])
|
|
907
|
+
}
|
|
908
|
+
|
|
909
|
+
private allAgentsDone(): boolean {
|
|
910
|
+
if (this.agents.size === 0) return false
|
|
911
|
+
for (const info of this.agents.values()) {
|
|
912
|
+
if (info.status !== 'completed' && info.status !== 'failed') return false
|
|
913
|
+
}
|
|
914
|
+
return true
|
|
915
|
+
}
|
|
916
|
+
|
|
917
|
+
private handleProjectComplete(event: Extract<AgentEvent, { type: 'tool_result' }>): void {
|
|
918
|
+
const output = String(event?.output ?? '')
|
|
919
|
+
if (/^error:/i.test(output.trim())) {
|
|
920
|
+
console.warn('[DirectorBridge] project_complete rejected by tool:', output)
|
|
921
|
+
return
|
|
922
|
+
}
|
|
923
|
+
|
|
924
|
+
const input = this.lastToolInput ?? {}
|
|
925
|
+
const deliverableType = String(input.type ?? 'operation')
|
|
926
|
+
const summary = String(input.summary ?? '')
|
|
927
|
+
const url = input.url ? String(input.url) : undefined
|
|
928
|
+
const name = input.name ? String(input.name) : this.pendingProjectName || ''
|
|
929
|
+
const files = Array.isArray(input.files)
|
|
930
|
+
? input.files.map((file: unknown) => String(file ?? '').trim()).filter(Boolean)
|
|
931
|
+
: []
|
|
932
|
+
let cardType = CARD_TYPES[deliverableType] ?? null
|
|
933
|
+
if (!cardType && this.pendingProjectType) {
|
|
934
|
+
cardType = CARD_TYPES[this.pendingProjectType] ?? null
|
|
935
|
+
}
|
|
936
|
+
const enriched = Array.isArray(input._enrichedFiles) ? input._enrichedFiles as Array<{ path: string; fileName: string; mediaType: string; mimeType: string; data?: string; thumbnailData?: string; httpUrl?: string }> : []
|
|
937
|
+
const deliverableCards: GameEvent[] = []
|
|
938
|
+
if (cardType && files.length > 0) {
|
|
939
|
+
const entryFile = files[0]
|
|
940
|
+
const match = enriched.find((e: any) => e.path === entryFile)
|
|
941
|
+
const entryUrl = match?.httpUrl || url || entryFile
|
|
942
|
+
deliverableCards.push({
|
|
943
|
+
type: 'deliverable_card',
|
|
944
|
+
cardType: cardType as 'game' | 'app' | 'website',
|
|
945
|
+
name: name || undefined,
|
|
946
|
+
url: entryUrl,
|
|
947
|
+
} as GameEvent)
|
|
948
|
+
} else if (cardType && url) {
|
|
949
|
+
deliverableCards.push({
|
|
950
|
+
type: 'deliverable_card',
|
|
951
|
+
cardType: cardType as 'game' | 'app' | 'website',
|
|
952
|
+
name: name || undefined,
|
|
953
|
+
url,
|
|
954
|
+
} as GameEvent)
|
|
955
|
+
} else if (deliverableType === 'files' || deliverableType === 'media') {
|
|
956
|
+
for (const filePath of files) {
|
|
957
|
+
const match = enriched.find((e: any) => e.path === filePath)
|
|
958
|
+
if (match && (match.data || match.httpUrl)) {
|
|
959
|
+
deliverableCards.push({
|
|
960
|
+
type: 'deliverable_card',
|
|
961
|
+
cardType: match.mediaType as any,
|
|
962
|
+
name: match.fileName,
|
|
963
|
+
url: match.httpUrl,
|
|
964
|
+
filePath,
|
|
965
|
+
mimeType: match.mimeType,
|
|
966
|
+
data: match.data,
|
|
967
|
+
thumbnailData: match.thumbnailData,
|
|
968
|
+
httpUrl: match.httpUrl,
|
|
969
|
+
} as GameEvent)
|
|
970
|
+
} else {
|
|
971
|
+
deliverableCards.push({
|
|
972
|
+
type: 'deliverable_card',
|
|
973
|
+
cardType: inferDeliverableCardType(filePath),
|
|
974
|
+
name: filePath.split('/').pop() ?? filePath,
|
|
975
|
+
filePath,
|
|
976
|
+
} as GameEvent)
|
|
977
|
+
}
|
|
978
|
+
}
|
|
979
|
+
}
|
|
980
|
+
|
|
981
|
+
console.log(
|
|
982
|
+
'[DirectorBridge] project_complete:',
|
|
983
|
+
deliverableType,
|
|
984
|
+
'pendingType:',
|
|
985
|
+
this.pendingProjectType,
|
|
986
|
+
'name:',
|
|
987
|
+
name,
|
|
988
|
+
'cards:',
|
|
989
|
+
deliverableCards.length,
|
|
990
|
+
'phase:',
|
|
991
|
+
this.phase,
|
|
992
|
+
)
|
|
993
|
+
if (this.phase === 'publishing' || this.phase === 'returning') {
|
|
994
|
+
if (deliverableCards.length > 0) {
|
|
995
|
+
this.emit(deliverableCards)
|
|
996
|
+
}
|
|
997
|
+
return
|
|
998
|
+
}
|
|
999
|
+
|
|
1000
|
+
const wasInOffice = this.phase === 'working'
|
|
1001
|
+
this.phase = 'publishing'
|
|
1002
|
+
if (wasInOffice) {
|
|
1003
|
+
this.emit([{ type: 'mode_change', mode: 'work', workSubState: 'publishing' }])
|
|
1004
|
+
}
|
|
1005
|
+
const agents = this.agentOrder.map(id => this.agents.get(id)!).filter(Boolean)
|
|
1006
|
+
this.emit([{
|
|
1007
|
+
type: 'workflow_publish',
|
|
1008
|
+
summary: summary || '任务完成了!',
|
|
1009
|
+
deliverableCards: deliverableCards as unknown[],
|
|
1010
|
+
agents: agents.map(a => ({ npcId: a.npcId, displayName: a.displayName, status: a.status })),
|
|
1011
|
+
} as GameEvent])
|
|
1012
|
+
}
|
|
1013
|
+
|
|
1014
|
+
private handleDeliverOutput(): void {
|
|
1015
|
+
const input = this.lastToolInput ?? {}
|
|
1016
|
+
const deliverableType = String(input.type ?? 'operation')
|
|
1017
|
+
const url = input.url ? String(input.url) : undefined
|
|
1018
|
+
const name = input.name ? String(input.name) : ''
|
|
1019
|
+
const files = Array.isArray(input.files)
|
|
1020
|
+
? input.files.map((file: unknown) => String(file ?? '').trim()).filter(Boolean)
|
|
1021
|
+
: []
|
|
1022
|
+
let cardType = CARD_TYPES[deliverableType] ?? null
|
|
1023
|
+
if (!cardType && this.pendingProjectType) {
|
|
1024
|
+
cardType = CARD_TYPES[this.pendingProjectType] ?? null
|
|
1025
|
+
}
|
|
1026
|
+
|
|
1027
|
+
const cards: GameEvent[] = []
|
|
1028
|
+
if (cardType && url) {
|
|
1029
|
+
cards.push({ type: 'deliverable_card', cardType: cardType as any, name: name || undefined, url } as GameEvent)
|
|
1030
|
+
} else if (deliverableType === 'files' || deliverableType === 'media') {
|
|
1031
|
+
for (const filePath of files) {
|
|
1032
|
+
cards.push({ type: 'deliverable_card', cardType: inferDeliverableCardType(filePath), name: filePath.split('/').pop() ?? filePath, filePath } as GameEvent)
|
|
1033
|
+
}
|
|
1034
|
+
}
|
|
1035
|
+
|
|
1036
|
+
console.log('[DirectorBridge] deliver_output: cards:', cards.length)
|
|
1037
|
+
if (cards.length > 0) this.emit(cards)
|
|
1038
|
+
}
|
|
1039
|
+
|
|
1040
|
+
private emit(events: GameEvent[]): void {
|
|
1041
|
+
for (const event of events) {
|
|
1042
|
+
if (event.type === 'npc_spawn') {
|
|
1043
|
+
const npcId = event.npcId
|
|
1044
|
+
if (npcId) {
|
|
1045
|
+
this.npcCharacterAssignments.set(
|
|
1046
|
+
npcId,
|
|
1047
|
+
getCharacterKeyForNpc(npcId, typeof event.avatarId === 'string' ? event.avatarId : undefined),
|
|
1048
|
+
)
|
|
1049
|
+
}
|
|
1050
|
+
} else if (event.type === 'steward_rename' && typeof event.characterKey === 'string') {
|
|
1051
|
+
this.npcCharacterAssignments.set('steward', event.characterKey)
|
|
1052
|
+
} else if (event.type === 'npc_despawn') {
|
|
1053
|
+
this.npcCharacterAssignments.delete(event.npcId)
|
|
1054
|
+
}
|
|
1055
|
+
}
|
|
1056
|
+
if (events.length > 0) {
|
|
1057
|
+
if (this.emitFn) {
|
|
1058
|
+
this.emitFn(events)
|
|
1059
|
+
} else {
|
|
1060
|
+
this.emitBuffer.push(events)
|
|
1061
|
+
}
|
|
1062
|
+
}
|
|
1063
|
+
}
|
|
1064
|
+
|
|
1065
|
+
private scheduleDelayedEmit(delayMs: number, events: GameEvent[]): void {
|
|
1066
|
+
setTimeout(() => this.emit(events), delayMs)
|
|
1067
|
+
}
|
|
1068
|
+
|
|
1069
|
+
private delayMs(ms: number): Promise<void> {
|
|
1070
|
+
return new Promise(r => setTimeout(r, ms))
|
|
1071
|
+
}
|
|
1072
|
+
|
|
1073
|
+
getActivityReplayEvents(): any[] {
|
|
1074
|
+
return this.activity.getActivityReplayEvents()
|
|
1075
|
+
}
|
|
1076
|
+
}
|