agents 0.23.0 → 0.24.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{agent-routing-DE5zmCQ8.d.ts → agent-routing-B2XLNMxq.d.ts} +196 -189
- package/dist/agent-routing.d.ts +1 -1
- package/dist/agent-tool-types.d.ts +26 -26
- package/dist/{agent-tools-DtXMTDGM.d.ts → agent-tools-Dj5Mzlw7.d.ts} +7 -7
- package/dist/agent-tools.d.ts +21 -21
- package/dist/{capability-BjSKYpzg.js → capability-B4WbF81e.js} +2 -1
- package/dist/capability-B4WbF81e.js.map +1 -0
- package/dist/{capability-runner-Be_-PLR1.d.ts → capability-runner-BUBa6Ake.d.ts} +40 -15
- package/dist/chat/index.d.ts +14 -11
- package/dist/chat/index.js +11 -7
- package/dist/chat/index.js.map +1 -1
- package/dist/chat-sdk/index.d.ts +3 -3
- package/dist/chat-sdk/index.js +1 -1
- package/dist/client-BxdkCuVy.d.ts +411 -0
- package/dist/client-C9DAjZIY.js +518 -0
- package/dist/client-C9DAjZIY.js.map +1 -0
- package/dist/{client-jagG8a9_.js → client-fyQrLGkD.js} +2 -2
- package/dist/{client-jagG8a9_.js.map → client-fyQrLGkD.js.map} +1 -1
- package/dist/client.d.ts +27 -283
- package/dist/client.js +2 -274
- package/dist/current-agent-C4w86kcN.d.ts +93 -0
- package/dist/{current-agent-Da_C9a3b.d.ts → durable-object-lifecycle-ei7M7lqB.d.ts} +13 -122
- package/dist/index-Dlgtd3Mj.d.ts +78 -0
- package/dist/index.d.ts +59 -59
- package/dist/index.js +2 -2
- package/dist/internal_context.d.ts +1 -1
- package/dist/lifecycle/index.d.ts +19 -17
- package/dist/lifecycle/index.js +2 -2
- package/dist/{lifecycle-CMRGjZdw.js → lifecycle-Mm_jQh7r.js} +36 -21
- package/dist/lifecycle-Mm_jQh7r.js.map +1 -0
- package/dist/mcp/client/index.d.ts +20 -20
- package/dist/mcp/client/index.js +1 -1
- package/dist/mcp/index.d.ts +35 -35
- package/dist/mcp/index.js +2 -2
- package/dist/queue/index.d.ts +123 -0
- package/dist/queue/index.js +2 -0
- package/dist/queue-BC9F5cUo.js +406 -0
- package/dist/queue-BC9F5cUo.js.map +1 -0
- package/dist/react.d.ts +33 -15
- package/dist/react.js +31 -8
- package/dist/react.js.map +1 -1
- package/dist/{retries-D9Ds-1lz.d.ts → retries-D9B2UCq3.d.ts} +9 -3
- package/dist/retries.d.ts +5 -3
- package/dist/retries.js +9 -1
- package/dist/retries.js.map +1 -1
- package/dist/routing/index.d.ts +2 -2
- package/dist/routing/index.js +1 -1
- package/dist/{scheduler-Dwh85ZGl.d.ts → scheduler-BGq6M5Kd.d.ts} +6 -6
- package/dist/{scheduler-DD9NdYbF.js → scheduler-D_KHqxBa.js} +4 -11
- package/dist/scheduler-D_KHqxBa.js.map +1 -0
- package/dist/schedules/index.d.ts +1 -1
- package/dist/schedules/index.js +1 -1
- package/dist/serializable.d.ts +1 -1
- package/dist/sessions/index.d.ts +1 -1
- package/dist/sessions/index.js +1 -1
- package/dist/{src-DlSHshb2.js → src-BNU3ZiJM.js} +126 -393
- package/dist/src-BNU3ZiJM.js.map +1 -0
- package/dist/state/index.d.ts +6 -0
- package/dist/state/index.js +137 -0
- package/dist/state/index.js.map +1 -0
- package/dist/streams/index.d.ts +1 -1
- package/dist/streams/index.js +1 -1
- package/dist/{streams-D6tJ0NN9.d.ts → streams-BcE8JP2X.d.ts} +2 -2
- package/dist/{streams-DZKgAj9b.js → streams-CCPRV6dt.js} +2 -2
- package/dist/{streams-DZKgAj9b.js.map → streams-CCPRV6dt.js.map} +1 -1
- package/dist/sub-routing.d.ts +12 -12
- package/dist/tasks/index.d.ts +1 -1
- package/dist/tasks/index.js +1 -1
- package/dist/{tasks-ylZgBjhj.js → tasks-D4nLqVSI.js} +3 -3
- package/dist/{tasks-ylZgBjhj.js.map → tasks-D4nLqVSI.js.map} +1 -1
- package/dist/{tasks-BRJ5zgya.d.ts → tasks-V2lCT8ZV.d.ts} +5 -5
- package/dist/transport-protocol-BxyngQ_R.js +25 -0
- package/dist/transport-protocol-BxyngQ_R.js.map +1 -0
- package/dist/transport-protocol-ZTew5Wso.d.ts +27 -0
- package/dist/types-DCD6BNZH.d.ts +70 -0
- package/dist/voice/index.d.ts +2 -2
- package/dist/websockets/index.d.ts +178 -69
- package/dist/websockets/index.js +3 -2
- package/dist/websockets-D7IzWbZb.js +1005 -0
- package/dist/websockets-D7IzWbZb.js.map +1 -0
- package/dist/workflow-types.d.ts +25 -25
- package/dist/workflows.d.ts +21 -21
- package/dist/workflows.js +1 -1
- package/docs/agent-class.md +2 -2
- package/docs/client-sdk.md +30 -0
- package/docs/index.md +1 -1
- package/docs/lifecycle.md +97 -22
- package/docs/queue.md +135 -241
- package/docs/retries.md +1 -1
- package/docs/sub-agents.md +3 -3
- package/package.json +12 -2
- package/dist/capability-BjSKYpzg.js.map +0 -1
- package/dist/client.js.map +0 -1
- package/dist/lifecycle-CMRGjZdw.js.map +0 -1
- package/dist/scheduler-DD9NdYbF.js.map +0 -1
- package/dist/src-DlSHshb2.js.map +0 -1
- package/dist/websockets-DUfRHPRq.js +0 -502
- package/dist/websockets-DUfRHPRq.js.map +0 -1
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{"version":3,"file":"websockets-D7IzWbZb.js","names":["RpcTarget","RpcTarget"],"sources":["../src/websockets/connection-flags.ts","../src/websockets/connection.ts","../src/websockets/callables-target.ts","../src/websockets/transport.ts","../src/websockets/websockets.ts"],"sourcesContent":["import type { Connection } from \"../lifecycle\";\n\n/**\n * Internal per-connection flags, stored inside the connection's own state\n * under `_cf_`-prefixed keys so they ride the hibernation attachment (or a\n * bridged connection's synced state) and survive a wake. The state wrapper\n * installed by {@link ensureConnectionWrapped} hides them from\n * `connection.state` and preserves them across user `setState` calls.\n *\n * Owned by the WebSockets capability; `Agent` and framework mixins reach it\n * through the capability or, for their own keys, through\n * {@link registerInternalConnectionKeys}.\n */\n\n/** A readonly connection may not update host state. */\nexport const CF_READONLY_KEY = \"_cf_readonly\";\n\n/**\n * A no-protocol connection receives no protocol text frames (identity,\n * state sync, MCP servers) — neither on connect nor via broadcasts.\n */\nexport const CF_NO_PROTOCOL_KEY = \"_cf_no_protocol\";\n\nconst internalKeys = new Set<string>([CF_READONLY_KEY, CF_NO_PROTOCOL_KEY]);\n\n/**\n * Register additional `_cf_`-prefixed keys a host or mixin stores in\n * connection state, so they are hidden from `connection.state` and kept\n * across user `setState` calls like the capability's own flags.\n */\nexport function registerInternalConnectionKeys(...keys: string[]): void {\n for (const key of keys) internalKeys.add(key);\n}\n\nfunction rawHasInternalKeys(raw: Record<string, unknown>): boolean {\n for (const key of Object.keys(raw)) {\n if (internalKeys.has(key)) return true;\n }\n return false;\n}\n\n/** A copy of `raw` without internal keys, or null when no user keys remain. */\nfunction stripInternalKeys(\n raw: Record<string, unknown>\n): Record<string, unknown> | null {\n const result: Record<string, unknown> = {};\n let hasUserKeys = false;\n for (const key of Object.keys(raw)) {\n if (!internalKeys.has(key)) {\n result[key] = raw[key];\n hasUserKeys = true;\n }\n }\n return hasUserKeys ? result : null;\n}\n\n/** A copy containing only the internal keys present in `raw`. */\nfunction extractInternalFlags(\n raw: Record<string, unknown>\n): Record<string, unknown> {\n const result: Record<string, unknown> = {};\n for (const key of Object.keys(raw)) {\n if (internalKeys.has(key)) result[key] = raw[key];\n }\n return result;\n}\n\ntype RawAccessors = {\n getRaw: () => Record<string, unknown> | null;\n setRaw: (state: unknown) => unknown;\n};\n\n/**\n * Per-connection raw accessors, keyed by the live connection object. The\n * map is in-memory: after hibernation it is empty, and every entry point\n * re-wraps the connection on first use.\n */\nconst rawStateAccessors = new WeakMap<Connection, RawAccessors>();\n\n/**\n * Wrap `connection.state` / `connection.setState` so internal flags are\n * hidden from user code and preserved when user code sets state.\n * Idempotent, and safe to call after hibernation.\n */\nexport function ensureConnectionWrapped(connection: Connection): void {\n if (rawStateAccessors.has(connection)) return;\n\n // Hibernating connections expose attachment-backed state as a\n // configurable accessor. Virtual (bridged) connections use a data\n // property, so both projections are retained below.\n const descriptor = Object.getOwnPropertyDescriptor(connection, \"state\");\n\n let getRaw: RawAccessors[\"getRaw\"];\n let setRaw: RawAccessors[\"setRaw\"];\n\n if (descriptor?.get) {\n // Accessor property: bind the original getter. It reads the serialized\n // attachment, so it always returns the latest value after setState.\n getRaw = descriptor.get.bind(connection) as RawAccessors[\"getRaw\"];\n setRaw = connection.setState.bind(connection);\n } else {\n // Data property: track the raw value in a closure. Reading\n // `connection.state` after the override would hit the filtered getter.\n let rawState = (connection.state ?? null) as Record<string, unknown> | null;\n getRaw = () => rawState;\n setRaw = (state: unknown) => {\n rawState = state as Record<string, unknown> | null;\n return rawState;\n };\n }\n\n rawStateAccessors.set(connection, { getRaw, setRaw });\n\n Object.defineProperty(connection, \"state\", {\n configurable: true,\n enumerable: true,\n get() {\n const raw = getRaw();\n if (raw != null && typeof raw === \"object\" && rawHasInternalKeys(raw)) {\n return stripInternalKeys(raw);\n }\n return raw;\n }\n });\n\n Object.defineProperty(connection, \"setState\", {\n configurable: true,\n writable: true,\n value(stateOrFn: unknown | ((prev: unknown) => unknown)) {\n const raw = getRaw();\n const flags =\n raw != null && typeof raw === \"object\"\n ? extractInternalFlags(raw as Record<string, unknown>)\n : {};\n const hasFlags = Object.keys(flags).length > 0;\n\n let newUserState: unknown;\n if (typeof stateOrFn === \"function\") {\n // The callback sees only user-visible state.\n const userVisible = hasFlags\n ? stripInternalKeys(raw as Record<string, unknown>)\n : raw;\n newUserState = (stateOrFn as (prev: unknown) => unknown)(userVisible);\n } else {\n newUserState = stateOrFn;\n }\n\n if (hasFlags) {\n if (newUserState != null && typeof newUserState === \"object\") {\n return setRaw({\n ...(newUserState as Record<string, unknown>),\n ...flags\n });\n }\n // User set null: keep just the flags.\n return setRaw(flags);\n }\n return setRaw(newUserState);\n }\n });\n}\n\n/** The raw connection state, internal flags included. */\nexport function getConnectionRawState(\n connection: Connection\n): Record<string, unknown> | null {\n ensureConnectionWrapped(connection);\n return rawStateAccessors.get(connection)!.getRaw();\n}\n\n/** Read an internal flag from the raw connection state. */\nexport function getConnectionFlag(\n connection: Connection,\n key: string\n): unknown {\n ensureConnectionWrapped(connection);\n return rawStateAccessors.get(connection)!.getRaw()?.[key];\n}\n\n/**\n * Write an internal flag to the raw connection state. `undefined` removes\n * the key rather than storing a dead value; the last key removed leaves\n * `null`.\n */\nexport function setConnectionFlag(\n connection: Connection,\n key: string,\n value: unknown\n): void {\n ensureConnectionWrapped(connection);\n const accessors = rawStateAccessors.get(connection)!;\n const raw = accessors.getRaw() ?? {};\n if (value === undefined) {\n const { [key]: _, ...rest } = raw;\n accessors.setRaw(Object.keys(rest).length > 0 ? rest : null);\n } else {\n accessors.setRaw({ ...raw, [key]: value });\n }\n}\n\nexport function isConnectionReadonly(connection: Connection): boolean {\n return !!getConnectionFlag(connection, CF_READONLY_KEY);\n}\n\nexport function setConnectionReadonly(\n connection: Connection,\n readonly: boolean\n): void {\n setConnectionFlag(connection, CF_READONLY_KEY, readonly ? true : undefined);\n}\n\nexport function isConnectionProtocolEnabled(connection: Connection): boolean {\n return !getConnectionFlag(connection, CF_NO_PROTOCOL_KEY);\n}\n\nexport function setConnectionProtocolEnabled(\n connection: Connection,\n enabled: boolean\n): void {\n setConnectionFlag(connection, CF_NO_PROTOCOL_KEY, enabled ? undefined : true);\n}\n","// Polyfill WebSocket status code constants for environments that don't have them\n// in order to support libraries that expect standards-compatible WebSocket\n// implementations (e.g. PartySocket)\n\nimport type {\n Connection,\n ConnectionSetStateFn,\n ConnectionState,\n LifecycleSockets\n} from \"../lifecycle\";\n\nif (!(\"OPEN\" in WebSocket)) {\n const WebSocketStatus = {\n // @ts-expect-error\n CONNECTING: WebSocket.READY_STATE_CONNECTING,\n // @ts-expect-error\n OPEN: WebSocket.READY_STATE_OPEN,\n // @ts-expect-error\n CLOSING: WebSocket.READY_STATE_CLOSING,\n // @ts-expect-error\n CLOSED: WebSocket.READY_STATE_CLOSED\n };\n\n Object.assign(WebSocket, WebSocketStatus);\n // @ts-expect-error\n Object.assign(WebSocket.prototype, WebSocketStatus);\n}\n\n/**\n * Store both platform attachments and user attachments in different namespaces\n */\ntype ConnectionAttachments = {\n __pk: {\n id: string;\n tags: string[];\n uri?: string;\n };\n __user?: unknown;\n};\n\nfunction tryGetManagedWebSocketMeta(\n ws: WebSocket\n): ConnectionAttachments[\"__pk\"] | null {\n try {\n // Avoid AttachmentCache.get() here: externally accepted sockets\n // can have an attachment without the managed __pk namespace.\n const attachment = WebSocket.prototype.deserializeAttachment.call(\n ws\n ) as unknown;\n if (!attachment || typeof attachment !== \"object\") {\n return null;\n }\n if (!(\"__pk\" in attachment)) {\n return null;\n }\n const pk = (attachment as ConnectionAttachments).__pk as unknown;\n if (!pk || typeof pk !== \"object\") {\n return null;\n }\n const { id, tags } = pk as {\n id?: unknown;\n tags?: unknown;\n };\n if (typeof id !== \"string\") {\n return null;\n }\n const { uri } = pk as { uri?: unknown };\n return {\n id,\n tags: Array.isArray(tags) ? tags : [],\n uri: typeof uri === \"string\" ? uri : undefined\n } satisfies ConnectionAttachments[\"__pk\"];\n } catch {\n return null;\n }\n}\n\nexport function isManagedWebSocket(ws: WebSocket): boolean {\n return tryGetManagedWebSocketMeta(ws) !== null;\n}\n\n/**\n * Cache websocket attachments to avoid having to rehydrate them on every property access.\n */\nclass AttachmentCache {\n #cache = new WeakMap<WebSocket, ConnectionAttachments>();\n\n get(ws: WebSocket): ConnectionAttachments {\n let attachment = this.#cache.get(ws);\n if (!attachment) {\n attachment = WebSocket.prototype.deserializeAttachment.call(\n ws\n ) as ConnectionAttachments;\n if (attachment !== undefined) {\n this.#cache.set(ws, attachment);\n } else {\n throw new Error(\"Missing managed WebSocket lifecycle attachment\");\n }\n }\n\n return attachment;\n }\n\n set(ws: WebSocket, attachment: ConnectionAttachments) {\n this.#cache.set(ws, attachment);\n WebSocket.prototype.serializeAttachment.call(ws, attachment);\n }\n}\n\nconst attachments = new AttachmentCache();\nconst connections = new WeakSet<Connection>();\nconst isWrapped = (ws: WebSocket): ws is Connection => {\n return connections.has(ws as Connection);\n};\n\n/**\n * Wraps a WebSocket with Connection fields that rehydrate the\n * socket attachments lazily only when requested.\n */\nexport const createConnection = (ws: WebSocket | Connection): Connection => {\n if (isWrapped(ws)) {\n return ws;\n }\n\n // if state was set on the socket before initializing the connection,\n // capture it here so we can persist it again\n let initialState;\n if (\"state\" in ws) {\n initialState = ws.state;\n delete ws.state;\n }\n\n const connection = Object.defineProperties(ws, {\n id: {\n configurable: true,\n get() {\n return attachments.get(ws).__pk.id;\n }\n },\n uri: {\n configurable: true,\n get() {\n return attachments.get(ws).__pk.uri ?? null;\n }\n },\n tags: {\n configurable: true,\n get() {\n // Default to [] for connections accepted before tags were stored\n return attachments.get(ws).__pk.tags ?? [];\n }\n },\n state: {\n configurable: true,\n get() {\n const attachment = attachments.get(ws);\n return (attachment.__user ?? null) as ConnectionState<unknown>;\n }\n },\n setState: {\n configurable: true,\n value: function setState<T>(setState: T | ConnectionSetStateFn<T>) {\n const state =\n setState instanceof Function\n ? setState((this as Connection<T>).state)\n : setState;\n attachments.set(ws, {\n ...attachments.get(ws),\n __user: state ?? null\n });\n return state as ConnectionState<T>;\n }\n }\n }) as Connection;\n\n if (initialState) {\n connection.setState(initialState);\n }\n\n connections.add(connection);\n return connection;\n};\n\nclass ConnectionIterator<T> implements IterableIterator<Connection<T>> {\n private index = 0;\n #sockets: WebSocket[] | undefined;\n constructor(\n private sockets: LifecycleSockets,\n private tag?: string\n ) {}\n\n [Symbol.iterator](): IterableIterator<Connection<T>> {\n return this;\n }\n\n next(): IteratorResult<Connection<T>, number | undefined> {\n const sockets =\n this.#sockets ?? (this.#sockets = this.sockets.get(this.tag));\n\n let socket: WebSocket;\n while ((socket = sockets[this.index++])) {\n // Only yield open sockets.\n if (socket.readyState === WebSocket.OPEN) {\n // Durable Objects hibernation APIs allow storing arbitrary sockets via\n // `state.acceptWebSocket()`. Ignore sockets without our attachment.\n if (!isManagedWebSocket(socket)) {\n continue;\n }\n const value = createConnection(socket) as Connection<T>;\n return { done: false, value };\n }\n }\n\n // reached the end of the iteratee\n return { done: true, value: undefined };\n }\n}\n\n/**\n * Deduplicate and validate connection tags.\n * Returns the final tag array (always includes the connection id as the first tag).\n */\nexport function prepareTags(\n connectionId: string,\n userTags: string[]\n): string[] {\n const tags = [connectionId, ...userTags.filter((t) => t !== connectionId)];\n\n // validate tags against documented restrictions\n // https://developers.cloudflare.com/durable-objects/api/hibernatable-websockets-api/#state-methods-for-websockets\n if (tags.length > 10) {\n throw new Error(\n \"A connection can only have 10 tags, including the default id tag.\"\n );\n }\n\n for (const tag of tags) {\n if (typeof tag !== \"string\") {\n throw new Error(`A connection tag must be a string. Received: ${tag}`);\n }\n if (tag === \"\") {\n throw new Error(\"A connection tag must not be an empty string.\");\n }\n if (tag.length > 256) {\n throw new Error(\"A connection tag must not exceed 256 characters\");\n }\n }\n\n return tags;\n}\n\n/** The platform-backed manager for hibernating WebSockets. */\nexport class ConnectionManager<TState = unknown> {\n constructor(private controller: LifecycleSockets) {}\n\n getConnection<T = TState>(id: string) {\n // TODO: Should we cache the connections?\n const sockets = this.controller.get(id);\n const matching = sockets.filter((ws) => {\n return tryGetManagedWebSocketMeta(ws)?.id === id;\n });\n\n if (matching.length === 0) return undefined;\n if (matching.length === 1)\n return createConnection(matching[0]) as Connection<T>;\n\n throw new Error(\n `More than one connection found for id ${id}. Did you mean to use getConnections(tag) instead?`\n );\n }\n\n getConnections<T = TState>(tag?: string | undefined) {\n return new ConnectionIterator<T>(this.controller, tag);\n }\n\n accept(connection: Connection, options: { tags: string[] }) {\n const tags = prepareTags(connection.id, options.tags);\n\n this.controller.accept(connection, tags);\n attachments.set(connection, {\n __pk: {\n id: connection.id,\n tags,\n uri: connection.uri ?? undefined\n },\n __user: null\n });\n\n return createConnection(connection);\n }\n}\n","import { RpcTarget } from \"cloudflare:workers\";\nimport { CAPNWEB_TRANSPORT_SEND } from \"./transport-protocol\";\n\n/** A named remote method ready to be exposed on a callables root. */\nexport type CallableInvoker = (...args: unknown[]) => unknown;\n\n/**\n * The single exposure policy for callable names. `Object.prototype` and\n * `RpcTarget.prototype` members are unreachable over Cap'n Web anyway\n * and are silently excluded; `then` is rejected loudly because exposing\n * it would make the remote stub thenable.\n */\nfunction assertExposable(name: string): boolean {\n if (name === \"then\") {\n throw new Error(\n 'A callables target cannot expose a method named \"then\" — it would make the remote stub thenable'\n );\n }\n if (name === CAPNWEB_TRANSPORT_SEND) {\n throw new Error(\n `A callables target cannot expose \"${CAPNWEB_TRANSPORT_SEND}\"; it is the transport's frame pipe`\n );\n }\n return !(\n name === \"constructor\" ||\n name in Object.prototype ||\n name in RpcTarget.prototype\n );\n}\n\n/**\n * The exposable prototype methods of a callables target, each bound to\n * invoke on the real instance (so private fields and `this` behave).\n *\n * Cap'n Web resolves methods on the prototype chain and rejects own\n * instance properties, so only prototype methods participate. The\n * nearest declaration wins for overridden names.\n *\n * @param target - The callables target to enumerate.\n * @returns Method names mapped to invokers on the target.\n */\nexport function exposableMethods(\n target: RpcTarget\n): ReadonlyMap<string, CallableInvoker> {\n const methods = new Map<string, CallableInvoker>();\n const seen = new Set<string>();\n let prototype: object | null = Object.getPrototypeOf(target);\n while (\n prototype &&\n prototype !== RpcTarget.prototype &&\n prototype !== Object.prototype\n ) {\n for (const name of Object.getOwnPropertyNames(prototype)) {\n if (seen.has(name)) continue;\n seen.add(name);\n if (!assertExposable(name)) continue;\n const descriptor = Object.getOwnPropertyDescriptor(prototype, name);\n if (!descriptor || typeof descriptor.value !== \"function\") continue;\n // SAFETY: `typeof descriptor.value === \"function\"` was checked\n // above; TypeScript cannot narrow a descriptor's `value` field.\n const method = descriptor.value as CallableInvoker;\n methods.set(name, (...args) => Reflect.apply(method, target, args));\n }\n prototype = Object.getPrototypeOf(prototype);\n }\n return methods;\n}\n\n/**\n * Build a Cap'n Web session root exposing exactly the given methods.\n *\n * Cap'n Web resolves methods on the prototype chain, rejects own\n * instance properties, and breaks on Proxy-wrapped roots — so the root\n * is a private `RpcTarget` subclass whose prototype carries the methods\n * and nothing else.\n */\nexport function buildRoot(\n methods: ReadonlyMap<string, CallableInvoker>\n): RpcTarget {\n class Root extends RpcTarget {}\n for (const [name, invoke] of methods) {\n Object.defineProperty(Root.prototype, name, {\n value: invoke,\n writable: true,\n configurable: true,\n enumerable: false\n });\n }\n return new Root();\n}\n","import { newWebSocketRpcSession, type RpcStub } from \"capnweb\";\nimport type {\n Connection,\n ConnectionContext,\n ConnectionSetStateFn,\n ConnectionState\n} from \"../lifecycle\";\nimport { buildRoot, type CallableInvoker } from \"./callables-target\";\nimport { prepareTags } from \"./connection\";\nimport {\n CAPNWEB_TRANSPORT_SEND,\n type TransportClientEvents,\n type TransportMessage\n} from \"./transport-protocol\";\n\n/**\n * A non-hibernating connection with the public `Connection` contract,\n * backed by a Cap'n Web session instead of a hibernating socket. It lives\n * only in memory and disappears with the isolate.\n */\nclass CapnWebConnection extends EventTarget {\n readonly CONNECTING = WebSocket.CONNECTING;\n readonly OPEN = WebSocket.OPEN;\n readonly CLOSING = WebSocket.CLOSING;\n readonly CLOSED = WebSocket.CLOSED;\n readyState: number = WebSocket.OPEN;\n state: ConnectionState<unknown> = null;\n tags: readonly string[] = [];\n\n constructor(\n readonly id: string,\n readonly uri: string,\n private readonly pipe: {\n send(message: TransportMessage): void;\n close(code?: number, reason?: string): void;\n }\n ) {\n super();\n }\n\n send(message: TransportMessage): void {\n if (this.readyState !== WebSocket.OPEN) {\n throw new TypeError(\"WebSocket send() after close\");\n }\n this.pipe.send(message);\n }\n\n close(code?: number, reason?: string): void {\n if (this.readyState >= WebSocket.CLOSING) return;\n this.pipe.close(code, reason);\n this.readyState = WebSocket.CLOSING;\n }\n\n setState<T = unknown>(\n next: T | ConnectionSetStateFn<T> | null\n ): ConnectionState<T> {\n const state =\n typeof next === \"function\"\n ? (next as ConnectionSetStateFn<T>)(this.state as ConnectionState<T>)\n : next;\n this.state = state as ConnectionState<unknown>;\n return state as ConnectionState<T>;\n }\n}\n\n/** One live transport session. */\nexport type CapnWebSession = {\n readonly connection: Connection;\n /** Tear the session down; runs the close handler once. */\n dispose(): void;\n};\n\n/** What the capability supplies to run one session. */\nexport type CapnWebSessionOptions = {\n readonly request: Request;\n readonly connectionId: string;\n readonly tags: (\n connection: Connection,\n ctx: ConnectionContext\n ) => string[] | Promise<string[]>;\n readonly onConnect: (\n connection: Connection,\n ctx: ConnectionContext\n ) => Promise<void>;\n readonly onMessage: (\n connection: Connection,\n message: TransportMessage\n ) => Promise<void>;\n readonly onClose: (\n connection: Connection,\n code: number,\n reason: string,\n wasClean: boolean\n ) => Promise<void>;\n readonly onError: (connection: Connection, error: unknown) => Promise<void>;\n /**\n * Native methods served on the session root beside the frame pipe. Each\n * invoker already runs inside the host boundary for this connection.\n * Results pass by Cap'n Web semantics: an `RpcTarget` becomes a live\n * stub, a `ReadableStream` streams, and calls pipeline.\n */\n readonly callables: (\n connection: Connection\n ) => ReadonlyMap<string, CallableInvoker>;\n /**\n * Called once the connection exists, before `onConnect`, so it is already\n * visible in `getConnections()` while the connect handler runs — the same\n * ordering as a hibernating socket, which is accepted before `onConnect`.\n */\n readonly onOpen: (session: CapnWebSession) => void;\n /** Called exactly once when the session ends, before `onClose`. */\n readonly onDispose: (session: CapnWebSession) => void;\n};\n\n/**\n * Accept a Cap'n Web transport upgrade.\n *\n * The session root carries the frame pipe plus the host's native\n * callables. The client's protocol frames arrive through the pipe and are\n * handed to `onMessage`; the host's frames go out through the client's\n * `message` callback; `useAgent().stub` calls hit the callables directly.\n * The socket is a plain in-memory `WebSocketPair`, so it pins the Durable\n * Object and does not survive hibernation.\n */\nexport async function openCapnWebSession(\n options: CapnWebSessionOptions\n): Promise<{ response: Response; session: CapnWebSession }> {\n const { request, connectionId } = options;\n const pair = new WebSocketPair();\n const server = pair[0];\n server.accept();\n\n let client: RpcStub<TransportClientEvents> | undefined;\n let closed = false;\n let close = { code: 1000, reason: \"\", wasClean: true };\n\n const connection = new CapnWebConnection(connectionId, request.url, {\n send: (message) => {\n void client?.message(message).catch((error: unknown) => {\n if (!closed) console.error(\"Cap'n Web frame delivery failed:\", error);\n });\n },\n close: (code = 1000, reason = \"\") => {\n // Same contract as WebSocket.close(): a reserved code or an oversize\n // reason throws before anything changes, and the socket stays open\n // and tracked. Only a started handshake finishes the session.\n server.close(code, reason);\n close = { code, reason, wasClean: true };\n void finish();\n }\n }) as unknown as Connection & CapnWebConnection;\n\n const session: CapnWebSession = {\n connection,\n dispose: () => connection.close(1001, \"Session replaced\")\n };\n\n const finish = async () => {\n if (closed) return;\n closed = true;\n connection.readyState = WebSocket.CLOSED;\n try {\n client?.[Symbol.dispose]();\n } catch {\n // The session already ended with the socket.\n }\n options.onDispose(session);\n await options.onClose(connection, close.code, close.reason, close.wasClean);\n };\n\n const rootMethods = new Map<string, CallableInvoker>(\n options.callables(connection)\n );\n rootMethods.set(CAPNWEB_TRANSPORT_SEND, (message) =>\n options.onMessage(connection, message as TransportMessage)\n );\n client = newWebSocketRpcSession<TransportClientEvents>(\n server,\n buildRoot(rootMethods)\n );\n\n server.addEventListener(\n \"close\",\n (event) => {\n close = {\n code: event.code,\n reason: event.reason,\n wasClean: event.wasClean\n };\n void finish();\n },\n { once: true }\n );\n server.addEventListener(\n \"error\",\n (event) => {\n if (closed) return;\n close = { ...close, wasClean: false };\n const error =\n event instanceof ErrorEvent\n ? (event.error ?? new Error(event.message))\n : new Error(\"Cap'n Web transport socket error\");\n void options\n .onError(connection, error)\n .catch((handlerError: unknown) => {\n console.error(\"Cap'n Web onError handler failed:\", handlerError);\n })\n .finally(finish);\n },\n { once: true }\n );\n\n const ctx = { request };\n // Same limits as the hibernating wire (count, emptiness, length), so a\n // handler sees one tag policy whichever transport the client chose.\n connection.tags = prepareTags(\n connectionId,\n await options.tags(connection, ctx)\n );\n options.onOpen(session);\n try {\n await options.onConnect(connection, ctx);\n } catch (error) {\n connection.close(1011, \"onConnect failed\");\n throw error;\n }\n\n return {\n response: new Response(null, { status: 101, webSocket: pair[1] }),\n session\n };\n}\n","import { RpcTarget } from \"cloudflare:workers\";\nimport { nanoid } from \"nanoid\";\nimport {\n LifecycleCapability,\n type CapabilityWebSocketUpgradeContext,\n type Connection,\n type ConnectionContext,\n type ConnectionSetStateFn,\n type ConnectionState\n} from \"../lifecycle\";\nimport { MessageType } from \"../types\";\nimport { camelCaseToKebabCase } from \"../utils\";\nimport {\n ConnectionManager,\n createConnection,\n isManagedWebSocket\n} from \"./connection\";\nimport {\n ensureConnectionWrapped,\n isConnectionProtocolEnabled,\n isConnectionReadonly,\n setConnectionProtocolEnabled,\n setConnectionReadonly\n} from \"./connection-flags\";\nimport { exposableMethods, type CallableInvoker } from \"./callables-target\";\nimport type {\n SyncedState,\n WebSocketHandlers,\n WebSocketMessage,\n WebSocketsOptions\n} from \"./options\";\nimport { openCapnWebSession, type CapnWebSession } from \"./transport\";\nimport { isCapnWebTransportUpgrade } from \"./transport-protocol\";\n\n/**\n * Reserved close codes the runtime synthesizes when there was no real\n * Close frame from the peer (1005 NoStatusReceived, 1006 AbnormalClosure,\n * 1015 TLSHandshake). They cannot appear in an outgoing Close frame, and\n * there is no peer left to receive a reciprocation.\n */\nfunction isReservedCloseCode(code: number): boolean {\n return code === 1005 || code === 1006 || code === 1015;\n}\n\n/**\n * Reciprocate a peer-initiated Close frame to complete the handshake, as\n * the Hibernation API contract requires. Best-effort: swallows errors\n * from already-closed sockets or invalid codes/reasons, and skips\n * reciprocation entirely for reserved codes (dead transport).\n */\nfunction reciprocateClose(ws: WebSocket, code: number, reason: string): void {\n if (isReservedCloseCode(code)) return;\n try {\n ws.close(code, reason);\n } catch {\n // Already closed, oversize reason, or another unrecoverable\n // invariant — the handshake is either done or out of our control.\n }\n}\n\n/** The `rpc` request frame `useAgent().call` and `AgentClient.call` send. */\ntype RpcRequest = {\n readonly type: \"rpc\";\n readonly id: string;\n readonly method: string;\n readonly args: unknown[];\n};\n\ntype RpcResponse =\n | { type: \"rpc\"; id: string; success: true; done: boolean; result: unknown }\n | { type: \"rpc\"; id: string; success: false; error: string };\n\n/** The `cf_agent_state` frame a client sends to update host state. */\ntype StateFrame = { readonly type: \"cf_agent_state\"; readonly state: unknown };\n\nfunction isStateFrame(value: unknown): value is StateFrame {\n if (typeof value !== \"object\" || value === null) return false;\n const frame = value as Record<string, unknown>;\n return frame.type === MessageType.CF_AGENT_STATE && \"state\" in frame;\n}\n\n/** Parse a text frame; anything that is not JSON is `undefined`. */\nfunction parseJson(text: string): unknown {\n try {\n return JSON.parse(text);\n } catch {\n return undefined;\n }\n}\n\nfunction isRpcRequest(value: unknown): value is RpcRequest {\n if (typeof value !== \"object\" || value === null) return false;\n const frame = value as Record<string, unknown>;\n return (\n frame.type === MessageType.RPC &&\n typeof frame.id === \"string\" &&\n typeof frame.method === \"string\" &&\n Array.isArray(frame.args)\n );\n}\n\n/**\n * Opt-in WebSocket support for Lifecycle Objects.\n *\n * Lifecycle itself does not model WebSockets — hosts that want them\n * install this capability, which owns the connection subsystem end to\n * end: it claims upgrades, dispatches `onConnect`/`onMessage`/`onClose`\n * inside the host invocation boundary, reciprocates close handshakes,\n * and answers `getConnections()`/`getConnection()`.\n *\n * ```ts\n * class Room extends DurableObject<Env> {\n * readonly webSockets = new WebSockets({\n * handlers: {\n * onConnect: (connection) => connection.send(\"welcome\"),\n * onMessage: (connection, message) => { ... }\n * },\n * callables: new RoomCallables()\n * });\n * readonly lifecycle = Lifecycle.install(this).use(this.webSockets);\n * }\n * ```\n *\n * Connections arrive on one of two wires, chosen by the client:\n *\n * - **cf-websocket** (default): accepted with the Hibernation API. Idle\n * clients stay connected while the Durable Object leaves memory.\n * - **capnweb** (`?__agents_transport=capnweb`): protocol frames through\n * one pipe method on a Cap'n Web session whose root also carries the\n * host's callables natively. Non-hibernating — the object stays pinned\n * while the connection is open.\n *\n * Both wires dispatch the same handlers and appear in `getConnections()`.\n * On both, the capability speaks the Agent protocol a plain host needs\n * for `useAgent` and `AgentClient`: it sends the identity frame on\n * connect, and it serves `callables` — as `rpc` JSON frames on the\n * WebSocket wire, and natively on the Cap'n Web session root, where an\n * `RpcTarget` result becomes a live stub and calls pipeline. `call()`\n * and `stub` work against a plain Durable Object exactly as against an\n * `Agent`. Pass a `State` capability as `state` and the hook's\n * `state`/`setState` work too: the current value is pushed on connect\n * and client updates are validated and applied; the state owner\n * broadcasts changes with `broadcastState()`. Per-connection readonly\n * and no-protocol flags live here as well, for every host.\n *\n * @experimental The API surface may change before stabilizing.\n */\nexport class WebSockets extends LifecycleCapability {\n /** Claims every upgrade, so Lifecycle dispatches it after all others. */\n override readonly claims = \"catch-all\";\n\n readonly #handlers: WebSocketHandlers | undefined;\n readonly #getConnectionTags: WebSocketsOptions[\"getConnectionTags\"];\n readonly #protocol: WebSocketsOptions[\"protocol\"];\n readonly #readonly: WebSocketsOptions[\"readonly\"];\n readonly #state: SyncedState | undefined;\n /**\n * Connections inside their connect sequence, before the state push.\n * `broadcastState()` skips them: reading state for the push can seed the\n * initial value, whose change broadcast would otherwise reach a\n * connection that is about to receive the same value directly.\n */\n readonly #connecting = new Set<Connection>();\n readonly #callables: ReadonlyMap<string, CallableInvoker>;\n readonly #sessions = new Map<string, CapnWebSession>();\n #manager: ConnectionManager | undefined;\n\n constructor(options: WebSocketsOptions = {}) {\n super(\"websockets\");\n this.#handlers = options.handlers;\n this.#getConnectionTags = options.getConnectionTags;\n this.#protocol = options.protocol ?? true;\n this.#readonly = options.readonly;\n this.#state = options.state;\n this.#callables = options.callables\n ? exposableMethods(options.callables)\n : new Map();\n }\n\n // ── Lifecycle capability hooks ─────────────────────────────────────────\n\n /**\n * Claim every upgrade, never declining: a Cap'n Web transport upgrade\n * becomes a session, everything else a tracked hibernating connection,\n * whether or not handlers or callables are configured. Handlers only add\n * behavior on connect, message, close, and error.\n */\n onWebSocketUpgrade({\n request\n }: CapabilityWebSocketUpgradeContext): Promise<Response> {\n return isCapnWebTransportUpgrade(request)\n ? this.#acceptCapnWebSession(request)\n : this.#acceptConnection(request);\n }\n\n /** Dispatch a platform message wake for a capability-owned socket. */\n async onWebSocketMessage(\n ws: WebSocket,\n message: WebSocketMessage\n ): Promise<boolean> {\n if (!isManagedWebSocket(ws)) return false;\n await this.#message(createConnection(ws), message);\n return true;\n }\n\n /** Dispatch and reciprocate a close wake for an owned socket. */\n async onWebSocketClose(\n ws: WebSocket,\n code: number,\n reason: string,\n wasClean: boolean\n ): Promise<boolean> {\n if (!isManagedWebSocket(ws)) return false;\n try {\n await this.#close(createConnection(ws), code, reason, wasClean);\n } finally {\n reciprocateClose(ws, code, reason);\n }\n return true;\n }\n\n /** Dispatch an error wake for an owned socket. */\n async onWebSocketError(ws: WebSocket, error: unknown): Promise<boolean> {\n if (!isManagedWebSocket(ws)) return false;\n await this.#error(createConnection(ws), error);\n return true;\n }\n\n /**\n * Close every owned connection during explicit host destruction. The\n * capability owns its sockets' lifetimes, so it also owns tearing\n * them down.\n */\n dispose(): void {\n for (const connection of this.getConnections()) {\n try {\n connection.close(1001, \"Durable Object destroyed\");\n } catch {\n // Already closed or mid-handshake — nothing left to tear down.\n }\n }\n }\n\n // ── Connections ────────────────────────────────────────────────────────\n\n /** Open connections on either wire, optionally by tag. */\n *getConnections<TState = unknown>(\n tag?: string\n ): IterableIterator<Connection<TState>> {\n for (const { connection } of this.#sessions.values()) {\n if (connection.readyState !== WebSocket.OPEN) continue;\n if (!tag || connection.tags.includes(tag)) {\n yield connection as Connection<TState>;\n }\n }\n yield* this.#connectionManager.getConnections<TState>(tag);\n }\n\n /** One connection on either wire, by id. */\n getConnection<TState = unknown>(id: string): Connection<TState> | undefined {\n const session = this.#sessions.get(id)?.connection;\n if (session && session.readyState === WebSocket.OPEN) {\n return session as Connection<TState>;\n }\n return this.#connectionManager.getConnection<TState>(id);\n }\n\n get #connectionManager(): ConnectionManager {\n this.#manager ??= new ConnectionManager(this.lifecycle.sockets);\n return this.#manager;\n }\n\n // ── Wire-independent protocol ──────────────────────────────────────────\n\n async #connect(\n connection: Connection,\n ctx: ConnectionContext\n ): Promise<void> {\n ensureConnectionWrapped(connection);\n // Flags first, so they are set before the client can respond.\n if (this.#readonly?.(connection, ctx)) {\n setConnectionReadonly(connection, true);\n }\n if (this.#protocol !== false) {\n const enabled =\n typeof this.#protocol === \"function\"\n ? this.#protocol(connection, ctx)\n : true;\n if (enabled) {\n this.#connecting.add(connection);\n try {\n this.sendIdentity(connection);\n this.sendState(connection);\n } finally {\n this.#connecting.delete(connection);\n }\n } else {\n setConnectionProtocolEnabled(connection, false);\n }\n }\n await this.lifecycle.runInHostContext(\n () => this.#handlers?.onConnect?.(connection, ctx),\n { connection, request: ctx.request }\n );\n }\n\n async #message(\n connection: Connection,\n message: WebSocketMessage\n ): Promise<void> {\n if (\n this.#state &&\n this.#protocol !== false &&\n typeof message === \"string\"\n ) {\n const frame = parseJson(message);\n if (isStateFrame(frame)) {\n // Inside the host boundary, so the host's validator and change\n // hook see the sending connection through the ambient context.\n await this.lifecycle.runInHostContext(\n () => this.applyStateFrame(connection, frame),\n { connection }\n );\n return;\n }\n }\n if (\n this.#callables.size > 0 &&\n (await this.#answerRpc(connection, message))\n ) {\n return;\n }\n await this.lifecycle.runInHostContext(\n () => this.#handlers?.onMessage?.(connection, message),\n { connection }\n );\n }\n\n #close(\n connection: Connection,\n code: number,\n reason: string,\n wasClean: boolean\n ): Promise<unknown> {\n return this.lifecycle.runInHostContext(\n () => this.#handlers?.onClose?.(connection, code, reason, wasClean),\n { connection }\n );\n }\n\n #error(connection: Connection, error: unknown): Promise<unknown> {\n return this.lifecycle.runInHostContext(\n () => this.#handlers?.onError?.(connection, error),\n { connection }\n );\n }\n\n // ── Hibernating wire ───────────────────────────────────────────────────\n\n async #acceptConnection(request: Request): Promise<Response> {\n const { 0: clientWebSocket, 1: serverWebSocket } = new WebSocketPair();\n const url = new URL(request.url);\n // `||`, not `??`: an empty `?_pk=` value must fall back to a\n // generated id — an empty connection id would later throw in tag\n // validation and reject the upgrade.\n const connectionId = url.searchParams.get(\"_pk\") || nanoid();\n\n let connection: Connection = Object.assign(serverWebSocket, {\n id: connectionId,\n uri: request.url,\n tags: [] as string[],\n state: null as unknown as ConnectionState<unknown>,\n setState<T = unknown>(setState: T | ConnectionSetStateFn<T>) {\n // Pre-accept shim: hold state on the socket until accept()\n // persists it into the hibernation attachment.\n const state =\n setState instanceof Function\n ? setState(this.state as ConnectionState<T>)\n : setState;\n this.state = state as ConnectionState<T>;\n return this.state as ConnectionState<T>;\n }\n });\n\n const ctx = { request };\n const tags = this.#getConnectionTags\n ? await this.#getConnectionTags(connection, ctx)\n : [];\n\n // Hibernating WebSockets remain connected while the object is evicted.\n connection = this.#connectionManager.accept(connection, { tags });\n await this.#connect(connection, ctx);\n\n return new Response(null, { status: 101, webSocket: clientWebSocket });\n }\n\n // ── Cap'n Web wire ─────────────────────────────────────────────────────\n\n async #acceptCapnWebSession(request: Request): Promise<Response> {\n const connectionId =\n new URL(request.url).searchParams.get(\"_pk\") || nanoid();\n // A reconnect reusing the id replaces the previous session.\n this.#sessions.get(connectionId)?.dispose();\n\n const { response } = await openCapnWebSession({\n request,\n connectionId,\n tags: (connection, ctx) =>\n this.#getConnectionTags?.(connection, ctx) ?? [],\n onConnect: (connection, ctx) => this.#connect(connection, ctx),\n onMessage: (connection, message) => this.#message(connection, message),\n onClose: (connection, code, reason, wasClean) =>\n this.#close(connection, code, reason, wasClean).then(() => undefined),\n onError: (connection, error) =>\n this.#error(connection, error).then(() => undefined),\n callables: (connection) => this.#nativeCallables(connection),\n onOpen: (session) => this.#sessions.set(connectionId, session),\n onDispose: (ended) => {\n if (this.#sessions.get(connectionId) === ended) {\n this.#sessions.delete(connectionId);\n }\n }\n });\n return response;\n }\n\n // ── Protocol frames ────────────────────────────────────────────────────\n //\n // The Agent protocol a client (`useAgent`, `AgentClient`) speaks, owned\n // here for every host. With `protocol: true` the capability drives the\n // connect sequence and consumes state frames itself; with\n // `protocol: false` the host calls these at the moments it chooses.\n\n /**\n * Send the identity frame, unless the connection is no-protocol. The\n * defaults are the Durable Object's routed name and host class; a host\n * whose public identity differs — an `Agent` facet, whose routed name\n * is an internal encoding of its logical name — passes its own.\n */\n sendIdentity(\n connection: Connection,\n identity: { name: string; agent: string } = {\n name: this.lifecycle.name,\n agent: camelCaseToKebabCase(this.lifecycle.className)\n }\n ): void {\n if (!isConnectionProtocolEnabled(connection)) return;\n this.#sendFrame(connection, {\n type: MessageType.CF_AGENT_IDENTITY,\n name: identity.name,\n agent: identity.agent\n });\n }\n\n /**\n * Send the current state to one connection, unless nothing is stored\n * or the connection is no-protocol. Reading the state may seed the\n * initial value; see `#connecting`.\n */\n sendState(connection: Connection): void {\n if (!this.#state || !isConnectionProtocolEnabled(connection)) return;\n const current = this.#state.get();\n if (current === undefined) return;\n this.#sendFrame(connection, {\n type: MessageType.CF_AGENT_STATE,\n state: current\n });\n }\n\n /**\n * Apply a parsed `cf_agent_state` frame from a client. A readonly\n * connection is refused; a change the host's validator rejects is\n * logged in full server-side and answered with a generic\n * `cf_agent_state_error`. Broadcasting the accepted change is the state\n * owner's call, through its `onChanged` hook. Callers that drive the\n * protocol themselves call this inside their own invocation context;\n * the capability's automatic path does so via `runInHostContext`.\n *\n * @returns Whether the frame was a state frame (handled either way).\n */\n applyStateFrame(connection: Connection, frame: unknown): boolean {\n if (!this.#state || !isStateFrame(frame)) return false;\n if (isConnectionReadonly(connection)) {\n this.#sendFrame(connection, {\n type: MessageType.CF_AGENT_STATE_ERROR,\n error: \"Connection is readonly\"\n });\n return true;\n }\n try {\n // `never` on the port keeps any `State<T>` assignable; the value\n // came off the wire, so the host's validator is what checks it.\n this.#state.set(frame.state as never, connection);\n } catch (error) {\n console.error(\"[WebSockets] State update rejected:\", error);\n this.#sendFrame(connection, {\n type: MessageType.CF_AGENT_STATE_ERROR,\n error: \"State update rejected\"\n });\n }\n return true;\n }\n\n /**\n * Push the current state to every protocol-enabled connection except\n * the one a change came from, which already has the value it sent.\n * Wire a `State`'s `onChanged` to this.\n */\n broadcastState(except?: Connection | \"server\"): void {\n if (!this.#state) return;\n const current = this.#state.get();\n if (current === undefined) return;\n const frame = { type: MessageType.CF_AGENT_STATE, state: current };\n for (const connection of this.getConnections()) {\n // Object identity, not id: `_pk` is client-supplied, so two live\n // sockets can share an id, and excluding by id would starve the\n // other one. `createConnection` returns one wrapper per socket.\n if (connection === except) continue;\n if (this.#connecting.has(connection)) continue;\n if (!isConnectionProtocolEnabled(connection)) continue;\n this.#sendFrame(connection, frame);\n }\n }\n\n // ── Connection flags ───────────────────────────────────────────────────\n\n /** Whether the connection may update host state over the wire. */\n isReadonly(connection: Connection): boolean {\n return isConnectionReadonly(connection);\n }\n\n /** Mark a connection readonly, or writable again. */\n setReadonly(connection: Connection, readonly = true): void {\n setConnectionReadonly(connection, readonly);\n }\n\n /** Whether protocol text frames reach the connection. */\n isProtocolEnabled(connection: Connection): boolean {\n return isConnectionProtocolEnabled(connection);\n }\n\n /** Enable or suppress protocol text frames for a connection. */\n setProtocolEnabled(connection: Connection, enabled: boolean): void {\n setConnectionProtocolEnabled(connection, enabled);\n }\n\n /**\n * Send one protocol frame. Serialization is the caller's contract — every\n * frame built here is plain JSON — while a send failure is tolerated: the\n * peer may have disconnected between the wake and the send.\n */\n #sendFrame(connection: Connection, frame: Record<string, unknown>): void {\n this.#send(connection, JSON.stringify(frame));\n }\n\n /** Write one already-serialized frame, tolerating a closed peer. */\n #send(connection: Connection, text: string): void {\n try {\n connection.send(text);\n } catch {\n // The socket closed between the wake and the send.\n }\n }\n\n // ── Callables ──────────────────────────────────────────────────────────\n\n /**\n * The `callables` target as native Cap'n Web methods for one session:\n * every method dispatches through the host boundary with this\n * connection in scope and emits `rpc`/`rpc:error` events. Return values\n * keep Cap'n Web semantics — an `RpcTarget` comes back as a live stub.\n */\n #nativeCallables(\n connection: Connection\n ): ReadonlyMap<string, CallableInvoker> {\n const methods = new Map<string, CallableInvoker>();\n for (const [name, invoke] of this.#callables) {\n methods.set(name, (...args) =>\n this.#dispatchCallable(name, () => invoke(...args), connection)\n );\n }\n return methods;\n }\n\n /**\n * Answer one `rpc` frame against `callables`. 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`{}`.\n throw new Error(\n `Method ${method} returns an RpcTarget, which only the capnweb transport can carry`\n );\n }\n if (result instanceof ReadableStream) {\n for await (const chunk of result) {\n this.#reply(connection, {\n type: \"rpc\",\n id,\n success: true,\n done: false,\n result: chunk\n });\n }\n this.#reply(connection, {\n type: \"rpc\",\n id,\n success: true,\n done: true,\n result: undefined\n });\n } else {\n this.#reply(connection, {\n type: \"rpc\",\n id,\n success: true,\n done: true,\n result\n });\n }\n } catch (error) {\n this.#reply(connection, {\n type: \"rpc\",\n id,\n success: false,\n error: error instanceof Error ? error.message : String(error)\n });\n }\n return true;\n }\n\n #reply(connection: Connection, response: RpcResponse): void {\n let text: string;\n try {\n text = JSON.stringify(response);\n } catch (error) {\n // A result that JSON cannot carry (a BigInt, a cycle) must still\n // settle the caller: answer with an error instead of silence.\n text = JSON.stringify({\n type: \"rpc\",\n id: response.id,\n success: false,\n error: `Result is not JSON-serializable: ${\n error instanceof Error ? error.message : String(error)\n }`\n } satisfies RpcResponse);\n }\n this.#send(connection, text);\n }\n\n async #dispatchCallable(\n name: string,\n invoke: () => unknown,\n connection: Connection\n ): Promise<unknown> {\n // Throws with installation guidance when the capability was never\n // installed with Lifecycle.use().\n const services = this.lifecycle;\n try {\n const result = await services.runInHostContext(invoke, { connection });\n services.events.emit(\"rpc\", {\n method: name,\n streaming: result instanceof ReadableStream\n });\n return result;\n } catch (error) {\n services.events.emit(\"rpc:error\", {\n method: name,\n error: error instanceof Error ? error.message : String(error)\n });\n throw error;\n }\n 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,YAAY,GAAG;EAC7D,YAAY,YAAY,YAAA,kBAAA,mBAAY,MAAA,QAAA,CAAA,CAAA,KAAA,MAAc,YAAY,OAAO;EACrE,UAAU,YAAY,MAAM,QAAQ,aAAA,kBAAA,mBAClC,MAAA,MAAA,CAAA,CAAA,KAAA,MAAY,YAAY,MAAM,QAAQ,QAAQ,CAAC,CAAC,WAAW,KAAA,CAAS;EACtE,UAAU,YAAY,UAAA,kBAAA,mBACpB,MAAA,MAAA,CAAA,CAAA,KAAA,MAAY,YAAY,KAAK,CAAC,CAAC,WAAW,KAAA,CAAS;EACrD,YAAY,eAAA,kBAAA,mBAAe,MAAA,gBAAA,CAAA,CAAA,KAAA,MAAsB,UAAU;EAC3D,SAAS,YAAA,uBAAA,WAAY,IAAA,CAAA,CAAe,IAAI,cAAc,OAAO;EAC7D,YAAY,UAAU;GACpB,IAAA,uBAAA,WAAI,IAAA,CAAA,CAAe,IAAI,YAAY,MAAM,OACvC,uBAAA,WAAA,IAAA,CAAA,CAAe,OAAO,YAAY;EAEtC;CACF,CAAC;CACD,OAAO;AACT;;;;;;AA+HA,SAAA,WAAW,YAAwB,OAAsC;CACvE,kBAAA,mBAAA,MAAA,KAAA,CAAA,CAAA,KAAA,MAAW,YAAY,KAAK,UAAU,KAAK,CAAC;AAC9C;;AAGA,SAAA,MAAM,YAAwB,MAAoB;CAChD,IAAI;EACF,WAAW,KAAK,IAAI;CACtB,QAAQ,CAER;AACF;;;;;;;AAUA,SAAA,iBACE,YACsC;CACtC,MAAM,0BAAU,IAAI,IAA6B;CACjD,KAAK,MAAM,CAAC,MAAM,WAAA,uBAAA,YAAW,IAAA,GAC3B,QAAQ,IAAI,OAAO,GAAG,SAAA,kBAAA,mBACpB,MAAA,iBAAA,CAAA,CAAA,KAAA,MAAuB,YAAY,OAAO,GAAG,IAAI,GAAG,UAAU,CAChE;CAEF,OAAO;AACT;;;;;;;;AASA,eAAA,WACE,YACA,KACkB;CAClB,IAAI,OAAO,QAAQ,UAAU,OAAO;CACpC,IAAI;CACJ,IAAI;EACF,QAAQ,KAAK,MAAM,GAAG;CACxB,QAAQ;EACN,OAAO;CACT;CACA,IAAI,CAAC,aAAa,KAAK,GAAG,OAAO;CACjC,MAAM,EAAE,IAAI,QAAQ,SAAS;CAE7B,MAAM,SAAA,uBAAA,YAAS,IAAA,CAAA,CAAgB,IAAI,MAAM;CACzC,IAAI,CAAC,QAAQ;EACX,kBAAA,mBAAA,MAAA,MAAA,CAAA,CAAA,KAAA,MAAY,YAAY;GACtB,MAAM;GACN;GACA,SAAS;GACT,OAAO,UAAU,OAAO;EAC1B,CAAC;EACD,OAAO;CACT;CAEA,IAAI;EACF,MAAM,SAAS,MAAA,kBAAA,mBAAM,MAAA,iBAAA,CAAA,CAAA,KAAA,MACnB,cACM,OAAO,GAAG,IAAI,GACpB,UACF;EACA,IAAI,kBAAkBC,aAGpB,MAAM,IAAI,MACR,UAAU,OAAO,kEACnB;EAEF,IAAI,kBAAkB,gBAAgB;GACpC,WAAW,MAAM,SAAS,QACxB,kBAAA,mBAAA,MAAA,MAAA,CAAA,CAAA,KAAA,MAAY,YAAY;IACtB,MAAM;IACN;IACA,SAAS;IACT,MAAM;IACN,QAAQ;GACV,CAAC;GAEH,kBAAA,mBAAA,MAAA,MAAA,CAAA,CAAA,KAAA,MAAY,YAAY;IACtB,MAAM;IACN;IACA,SAAS;IACT,MAAM;IACN,QAAQ,KAAA;GACV,CAAC;EACH,OACE,kBAAA,mBAAA,MAAA,MAAA,CAAA,CAAA,KAAA,MAAY,YAAY;GACtB,MAAM;GACN;GACA,SAAS;GACT,MAAM;GACN;EACF,CAAC;CAEL,SAAS,OAAO;EACd,kBAAA,mBAAA,MAAA,MAAA,CAAA,CAAA,KAAA,MAAY,YAAY;GACtB,MAAM;GACN;GACA,SAAS;GACT,OAAO,iBAAiB,QAAQ,MAAM,UAAU,OAAO,KAAK;EAC9D,CAAC;CACH;CACA,OAAO;AACT;AAEA,SAAA,OAAO,YAAwB,UAA6B;CAC1D,IAAI;CACJ,IAAI;EACF,OAAO,KAAK,UAAU,QAAQ;CAChC,SAAS,OAAO;EAGd,OAAO,KAAK,UAAU;GACpB,MAAM;GACN,IAAI,SAAS;GACb,SAAS;GACT,OAAO,oCACL,iBAAiB,QAAQ,MAAM,UAAU,OAAO,KAAK;EAEzD,CAAuB;CACzB;CACA,kBAAA,mBAAA,MAAA,KAAA,CAAA,CAAA,KAAA,MAAW,YAAY,IAAI;AAC7B;AAEA,eAAA,kBACE,MACA,QACA,YACkB;CAGlB,MAAM,WAAW,KAAK;CACtB,IAAI;EACF,MAAM,SAAS,MAAM,SAAS,iBAAiB,QAAQ,EAAE,WAAW,CAAC;EACrE,SAAS,OAAO,KAAK,OAAO;GAC1B,QAAQ;GACR,WAAW,kBAAkB;EAC/B,CAAC;EACD,OAAO;CACT,SAAS,OAAO;EACd,SAAS,OAAO,KAAK,aAAa;GAChC,QAAQ;GACR,OAAO,iBAAiB,QAAQ,MAAM,UAAU,OAAO,KAAK;EAC9D,CAAC;EACD,MAAM;CACR;AACF"}
|
package/dist/workflow-types.d.ts
CHANGED
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@@ -1,29 +1,29 @@
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1
1
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import {
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Ct as
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3
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st as
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ut as
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vt as
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-
wt as
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xt as
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25
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yt as
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-
} from "./agent-routing-
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|
2
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+
Ct as WorkflowQueryCriteria,
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3
|
+
Et as WorkflowTrackingRow,
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4
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+
St as WorkflowProgressCallback,
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5
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+
Tt as WorkflowStatus,
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6
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_t as WorkflowErrorCallback,
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7
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+
at as AgentWorkflowOrigin,
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8
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+
bt as WorkflowInfo,
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|
9
|
+
ct as AgentWorkflowStep,
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|
10
|
+
dt as RunWorkflowOptions,
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11
|
+
ft as WaitForApprovalOptions,
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12
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+
gt as WorkflowCompleteCallback,
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13
|
+
ht as WorkflowCallbackType,
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14
|
+
it as AgentWorkflowInternalParams,
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15
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+
lt as ApprovalEventPayload,
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16
|
+
mt as WorkflowCallbackBase,
|
|
17
|
+
ot as AgentWorkflowParams,
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18
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+
pt as WorkflowCallback,
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19
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+
rt as AgentWorkflowEvent,
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20
|
+
st as AgentWorkflowPathStep,
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21
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+
ut as DefaultProgress,
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22
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+
vt as WorkflowEventCallback,
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23
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+
wt as WorkflowRejectedError,
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24
|
+
xt as WorkflowPage,
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|
25
|
+
yt as WorkflowEventPayload
|
|
26
|
+
} from "./agent-routing-B2XLNMxq.js";
|
|
27
27
|
export {
|
|
28
28
|
AgentWorkflowEvent,
|
|
29
29
|
AgentWorkflowInternalParams,
|
package/dist/workflows.d.ts
CHANGED
|
@@ -1,26 +1,26 @@
|
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1
1
|
import {
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2
|
-
Ct as
|
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3
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-
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4
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-
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5
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-
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6
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-
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7
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-
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8
|
-
bt as WorkflowEventPayload,
|
|
2
|
+
Ct as WorkflowQueryCriteria,
|
|
3
|
+
Et as WorkflowTrackingRow,
|
|
4
|
+
St as WorkflowProgressCallback,
|
|
5
|
+
Tt as WorkflowStatus,
|
|
6
|
+
_t as WorkflowErrorCallback,
|
|
7
|
+
bt as WorkflowInfo,
|
|
9
8
|
c as Agent,
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|
10
|
-
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11
|
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12
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13
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21
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-
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22
|
-
|
|
23
|
-
|
|
9
|
+
ct as AgentWorkflowStep,
|
|
10
|
+
dt as RunWorkflowOptions,
|
|
11
|
+
ft as WaitForApprovalOptions,
|
|
12
|
+
gt as WorkflowCompleteCallback,
|
|
13
|
+
ht as WorkflowCallbackType,
|
|
14
|
+
lt as ApprovalEventPayload,
|
|
15
|
+
ot as AgentWorkflowParams,
|
|
16
|
+
pt as WorkflowCallback,
|
|
17
|
+
rt as AgentWorkflowEvent,
|
|
18
|
+
ut as DefaultProgress,
|
|
19
|
+
vt as WorkflowEventCallback,
|
|
20
|
+
wt as WorkflowRejectedError,
|
|
21
|
+
xt as WorkflowPage,
|
|
22
|
+
yt as WorkflowEventPayload
|
|
23
|
+
} from "./agent-routing-B2XLNMxq.js";
|
|
24
24
|
import { WorkflowEntrypoint, WorkflowEvent } from "cloudflare:workers";
|
|
25
25
|
|
|
26
26
|
//#region src/workflows.d.ts
|
package/dist/workflows.js
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { isInternalJsStubProp } from "./utils.js";
|
|
2
2
|
import { getAgentByName } from "./agent-routing.js";
|
|
3
|
-
import "./src-
|
|
3
|
+
import "./src-BNU3ZiJM.js";
|
|
4
4
|
import { WorkflowRejectedError } from "./workflow-types.js";
|
|
5
5
|
import { WorkflowEntrypoint } from "cloudflare:workers";
|
|
6
6
|
//#region src/workflows.ts
|
package/docs/agent-class.md
CHANGED
|
@@ -226,7 +226,7 @@ console.log(result); // 5
|
|
|
226
226
|
|
|
227
227
|
### `this.queue` and friends
|
|
228
228
|
|
|
229
|
-
Agents include a
|
|
229
|
+
Agents include a durable background queue. This is useful for offloading work or retrying operations. The available methods are `this.queue`, `this.dequeue`, `this.dequeueAll`, `this.dequeueAllByCallback`, `this.getQueue`, and `this.getQueues`, all asynchronous.
|
|
230
230
|
|
|
231
231
|
```ts
|
|
232
232
|
class MyAgent extends Agent {
|
|
@@ -241,7 +241,7 @@ class MyAgent extends Agent {
|
|
|
241
241
|
}
|
|
242
242
|
```
|
|
243
243
|
|
|
244
|
-
|
|
244
|
+
Items are stored as jobs in the `cf_agents_jobs` SQL table, the Lifecycle-owned job queue, and run from the alarm loop in push order. A successful item is removed; a failing one is retried, then dropped with a `queue:error` event. See [Queue](./queue.md).
|
|
245
245
|
|
|
246
246
|
### `this.schedule` and friends
|
|
247
247
|
|
package/docs/client-sdk.md
CHANGED
|
@@ -120,6 +120,35 @@ useAgent({
|
|
|
120
120
|
});
|
|
121
121
|
```
|
|
122
122
|
|
|
123
|
+
### Transport
|
|
124
|
+
|
|
125
|
+
`useAgent` speaks the Agent protocol over one of two wires. The default,
|
|
126
|
+
`"cf-websocket"`, is a hibernating WebSocket managed by PartySocket. The
|
|
127
|
+
experimental `"capnweb"` transport carries protocol frames through a single
|
|
128
|
+
[Cap'n Web](https://github.com/cloudflare/capnweb) RPC session whose root
|
|
129
|
+
also serves the host's callables natively:
|
|
130
|
+
|
|
131
|
+
```typescript
|
|
132
|
+
useAgent({
|
|
133
|
+
agent: "ChatAgent",
|
|
134
|
+
name: "room-123",
|
|
135
|
+
transport: "capnweb" // default: "cf-websocket"
|
|
136
|
+
});
|
|
137
|
+
```
|
|
138
|
+
|
|
139
|
+
Identity, state sync, reconnection with backoff, and terminal close codes are
|
|
140
|
+
identical on both wires; PartySocket still owns the connection and the
|
|
141
|
+
transport only swaps the socket class it instantiates. `call()` and `stub`
|
|
142
|
+
differ by design. On `cf-websocket` they send JSON `rpc` frames. On `capnweb`
|
|
143
|
+
they invoke the host's `callables` natively on the Cap'n Web session root: a
|
|
144
|
+
method that returns an `RpcTarget` hands you a live stub you can keep
|
|
145
|
+
calling, a `ReadableStream` result streams, and chained calls pipeline.
|
|
146
|
+
`@callable()` decorators on an `Agent` are a JSON-wire feature and are not
|
|
147
|
+
available on `capnweb` unless the Agent also passes a `callables` target.
|
|
148
|
+
The trade-off is that a Cap'n Web connection does not hibernate: the Durable
|
|
149
|
+
Object stays in memory while one is open. `AgentClient` accepts the same
|
|
150
|
+
`transport` option.
|
|
151
|
+
|
|
123
152
|
### Async Query Parameters
|
|
124
153
|
|
|
125
154
|
For authentication tokens or other async data, pass a function that returns a Promise:
|
|
@@ -351,6 +380,7 @@ type UseAgentOptions<State> = {
|
|
|
351
380
|
name?: string; // Instance name (default: "default")
|
|
352
381
|
host?: string; // Custom host
|
|
353
382
|
path?: string; // Custom path prefix
|
|
383
|
+
transport?: "cf-websocket" | "capnweb"; // Wire (default: "cf-websocket")
|
|
354
384
|
|
|
355
385
|
// Query parameters
|
|
356
386
|
query?:
|
package/docs/index.md
CHANGED
|
@@ -63,7 +63,7 @@ The differentiator is not "we have durable state" — it is what happens when a
|
|
|
63
63
|
|
|
64
64
|
## Background Processing
|
|
65
65
|
|
|
66
|
-
- [Queue](./queue.md) -
|
|
66
|
+
- [Queue](./queue.md) - Durable background task execution
|
|
67
67
|
- [Scheduling](./scheduling.md) - Delayed, scheduled, and cron-based tasks
|
|
68
68
|
- [Retries](./retries.md) - Automatic retries with exponential backoff and jitter
|
|
69
69
|
- [Durable Execution](./durable-execution.md) - `runFiber()`, `startFiber()`, `stash()`, and crash recovery for long tasks
|
package/docs/lifecycle.md
CHANGED
|
@@ -138,11 +138,16 @@ sequentially. Request handling is middleware dispatch: it stops at the first
|
|
|
138
138
|
returned `Response`, and returning `undefined` passes the request on. A phase
|
|
139
139
|
failure propagates, and failed startup can be retried.
|
|
140
140
|
|
|
141
|
-
A capability
|
|
142
|
-
|
|
143
|
-
|
|
144
|
-
|
|
145
|
-
|
|
141
|
+
A capability declares how it claims traffic with `claims`, which defaults to
|
|
142
|
+
`"selective"`. A `"catch-all"` capability dispatches after every other
|
|
143
|
+
capability, whenever it was installed. Catch-alls are unique per dispatch
|
|
144
|
+
hook: Lifecycle refuses a second catch-all for `onRequest` or for
|
|
145
|
+
`onWebSocketUpgrade`, since it could never be reached, but one of each
|
|
146
|
+
coexists. The `WebSockets` capability is a catch-all for upgrades only, so
|
|
147
|
+
an HTTP catch-all installs beside it, and selective HTTP capabilities that
|
|
148
|
+
target their own routes run before both. A subclass that installs request or
|
|
149
|
+
upgrade middleware from its own constructor still runs first, even though
|
|
150
|
+
`Agent`'s constructor ran earlier.
|
|
146
151
|
|
|
147
152
|
Capabilities extending `LifecycleCapability` receive one standard service
|
|
148
153
|
surface: storage, readiness, startup state, the job queue, a host
|
|
@@ -153,8 +158,8 @@ host implicitly.
|
|
|
153
158
|
|
|
154
159
|
Capability hooks run outside host context, but user callbacks run through
|
|
155
160
|
`this.lifecycle.runInHostContext(fn)` inside the host invocation context.
|
|
156
|
-
Scheduler
|
|
157
|
-
future capability that calls user code should do the same.
|
|
161
|
+
Scheduler and Queue dispatch their registered callbacks through this
|
|
162
|
+
boundary, and a future capability that calls user code should do the same.
|
|
158
163
|
|
|
159
164
|
## The job queue
|
|
160
165
|
|
|
@@ -306,8 +311,8 @@ to export `getCurrentAgent()` for the `Agent` class as a compatibility alias.
|
|
|
306
311
|
|
|
307
312
|
Lifecycle itself does not model WebSockets. Hosts that want connections
|
|
308
313
|
install the `WebSockets` capability, which owns the subsystem end to end —
|
|
309
|
-
it claims upgrades,
|
|
310
|
-
|
|
314
|
+
it claims upgrades, dispatches handlers inside the host invocation boundary,
|
|
315
|
+
and answers `getConnections()`:
|
|
311
316
|
|
|
312
317
|
```ts
|
|
313
318
|
import { WebSockets } from "agents/websockets";
|
|
@@ -321,7 +326,8 @@ export class MyObject extends DurableObject<Env> {
|
|
|
321
326
|
onMessage: (connection, message) => {
|
|
322
327
|
connection.send(`echo:${message}`);
|
|
323
328
|
}
|
|
324
|
-
}
|
|
329
|
+
},
|
|
330
|
+
callables: new MyCallables(this)
|
|
325
331
|
});
|
|
326
332
|
readonly lifecycle = Lifecycle.install(this).use(this.webSockets);
|
|
327
333
|
}
|
|
@@ -329,18 +335,87 @@ export class MyObject extends DurableObject<Env> {
|
|
|
329
335
|
|
|
330
336
|
Without the capability installed, WebSocket upgrades are declined.
|
|
331
337
|
|
|
332
|
-
|
|
333
|
-
|
|
334
|
-
|
|
335
|
-
|
|
336
|
-
|
|
337
|
-
|
|
338
|
-
|
|
339
|
-
|
|
340
|
-
|
|
341
|
-
|
|
342
|
-
|
|
343
|
-
|
|
338
|
+
### A plain host works with `useAgent`
|
|
339
|
+
|
|
340
|
+
The capability speaks the Agent protocol on every connection, so a plain
|
|
341
|
+
Durable Object is reachable from `useAgent` and `AgentClient` exactly like an
|
|
342
|
+
`Agent`:
|
|
343
|
+
|
|
344
|
+
- On connect it sends the identity frame, which resolves the client's
|
|
345
|
+
`ready` and `identified`, then the current state when `state` is set.
|
|
346
|
+
`protocol` controls this: `true` (default) for every connection, a
|
|
347
|
+
function to decide per connection — `false` marks it no-protocol, so it
|
|
348
|
+
gets no protocol text frames on connect or by broadcast but still sends
|
|
349
|
+
and receives ordinary messages and callables — or `false` to have the
|
|
350
|
+
host drive the sequence itself with `sendIdentity()` and `sendState()`.
|
|
351
|
+
`Agent` passes `false`, because it must decide whether a connection
|
|
352
|
+
belongs to a facet before any frame is sent.
|
|
353
|
+
- `readonly` decides per connection whether state writes over the wire are
|
|
354
|
+
refused; `setReadonly()` flips it later. Both flags are stored in the
|
|
355
|
+
connection's own state under `_cf_` keys, hidden from `connection.state`
|
|
356
|
+
and preserved across `setState`, so they survive hibernation. `Agent`'s
|
|
357
|
+
`isConnectionReadonly`, `setConnectionReadonly`, and
|
|
358
|
+
`isConnectionProtocolEnabled` delegate to the same storage.
|
|
359
|
+
- `callables` is an `RpcTarget` whose prototype methods are the host's
|
|
360
|
+
complete remote interface, reached through `call()` and `stub`. On the
|
|
361
|
+
`cf-websocket` wire the capability answers them as JSON `rpc` frames. On
|
|
362
|
+
the `capnweb` wire they are native Cap'n Web methods on the session root:
|
|
363
|
+
a returned `RpcTarget` arrives as a live stub the client can keep
|
|
364
|
+
calling, a `ReadableStream` streams, and chained calls pipeline. Methods
|
|
365
|
+
run through the host invocation boundary with the calling connection in
|
|
366
|
+
scope.
|
|
367
|
+
- `state` takes a `State` capability (from `agents/state`) and syncs it over
|
|
368
|
+
connections, so `useAgent().state` and `setState()` work against a plain
|
|
369
|
+
host:
|
|
370
|
+
|
|
371
|
+
```ts
|
|
372
|
+
readonly state = new State({
|
|
373
|
+
initialState: { count: 0 },
|
|
374
|
+
// The state owner decides who hears about a change.
|
|
375
|
+
onChanged: (_state, source) => this.webSockets.broadcastState(source)
|
|
376
|
+
});
|
|
377
|
+
readonly webSockets = new WebSockets({ state: this.state });
|
|
378
|
+
readonly lifecycle = Lifecycle.install(this)
|
|
379
|
+
.use(this.state)
|
|
380
|
+
.use(this.webSockets);
|
|
381
|
+
```
|
|
382
|
+
|
|
383
|
+
The current value is pushed to each new connection after identity. A
|
|
384
|
+
client's `cf_agent_state` frame goes through the `State` capability, so
|
|
385
|
+
the host's own `validateStateChange` decides; a readonly connection is
|
|
386
|
+
refused, and a rejected change is logged server-side and answered with a
|
|
387
|
+
generic `cf_agent_state_error`. `broadcastState(source)` pushes the
|
|
388
|
+
current value to every protocol-enabled connection except `source`. This
|
|
389
|
+
is distinct from `connection.setState()`, which is per-connection and
|
|
390
|
+
never leaves the host. Without the option, state is never sent or
|
|
391
|
+
accepted over connections.
|
|
392
|
+
|
|
393
|
+
- Any other frame goes to `handlers.onMessage`.
|
|
394
|
+
|
|
395
|
+
An `Agent` adds no new surface for this: its `@callable()`-decorated methods
|
|
396
|
+
are its JSON-wire interface, answered by its own message handler. They are
|
|
397
|
+
not mirrored onto the Cap'n Web root; an Agent that wants native calls on
|
|
398
|
+
`capnweb` passes a `callables` target like any other host.
|
|
399
|
+
|
|
400
|
+
### Two wires
|
|
401
|
+
|
|
402
|
+
The client chooses how frames travel:
|
|
403
|
+
|
|
404
|
+
- **`cf-websocket`** (default) — accepted with Cloudflare's WebSocket Hibernation
|
|
405
|
+
API. Idle clients remain connected while the Durable Object leaves memory;
|
|
406
|
+
when a message wakes it, the constructor and lifecycle startup run again
|
|
407
|
+
before `onMessage`. State needed after a wake belongs in storage or
|
|
408
|
+
`connection.setState()`.
|
|
409
|
+
- **Cap'n Web** (`?__agents_transport=capnweb`, or
|
|
410
|
+
`useAgent({ transport: "capnweb" })`) — protocol frames travel through one
|
|
411
|
+
pipe method on a Cap'n Web session whose root also carries the host's
|
|
412
|
+
`callables` natively. The connection is an in-memory socket and does not
|
|
413
|
+
hibernate: the object stays pinned while it is open, and clients reconnect
|
|
414
|
+
after an eviction.
|
|
415
|
+
|
|
416
|
+
Handlers are wire-agnostic. Both kinds of connection dispatch the same
|
|
417
|
+
`onConnect`/`onMessage`/`onClose`/`onError`, appear in `getConnections()`,
|
|
418
|
+
and honour `connection.close(code, reason)`.
|
|
344
419
|
|
|
345
420
|
## Native RPC
|
|
346
421
|
|