agents 0.23.0 → 0.24.0

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Files changed (98) hide show
  1. package/dist/{agent-routing-DE5zmCQ8.d.ts → agent-routing-B2XLNMxq.d.ts} +196 -189
  2. package/dist/agent-routing.d.ts +1 -1
  3. package/dist/agent-tool-types.d.ts +26 -26
  4. package/dist/{agent-tools-DtXMTDGM.d.ts → agent-tools-Dj5Mzlw7.d.ts} +7 -7
  5. package/dist/agent-tools.d.ts +21 -21
  6. package/dist/{capability-BjSKYpzg.js → capability-B4WbF81e.js} +2 -1
  7. package/dist/capability-B4WbF81e.js.map +1 -0
  8. package/dist/{capability-runner-Be_-PLR1.d.ts → capability-runner-BUBa6Ake.d.ts} +40 -15
  9. package/dist/chat/index.d.ts +14 -11
  10. package/dist/chat/index.js +11 -7
  11. package/dist/chat/index.js.map +1 -1
  12. package/dist/chat-sdk/index.d.ts +3 -3
  13. package/dist/chat-sdk/index.js +1 -1
  14. package/dist/client-BxdkCuVy.d.ts +411 -0
  15. package/dist/client-C9DAjZIY.js +518 -0
  16. package/dist/client-C9DAjZIY.js.map +1 -0
  17. package/dist/{client-jagG8a9_.js → client-fyQrLGkD.js} +2 -2
  18. package/dist/{client-jagG8a9_.js.map → client-fyQrLGkD.js.map} +1 -1
  19. package/dist/client.d.ts +27 -283
  20. package/dist/client.js +2 -274
  21. package/dist/current-agent-C4w86kcN.d.ts +93 -0
  22. package/dist/{current-agent-Da_C9a3b.d.ts → durable-object-lifecycle-ei7M7lqB.d.ts} +13 -122
  23. package/dist/index-Dlgtd3Mj.d.ts +78 -0
  24. package/dist/index.d.ts +59 -59
  25. package/dist/index.js +2 -2
  26. package/dist/internal_context.d.ts +1 -1
  27. package/dist/lifecycle/index.d.ts +19 -17
  28. package/dist/lifecycle/index.js +2 -2
  29. package/dist/{lifecycle-CMRGjZdw.js → lifecycle-Mm_jQh7r.js} +36 -21
  30. package/dist/lifecycle-Mm_jQh7r.js.map +1 -0
  31. package/dist/mcp/client/index.d.ts +20 -20
  32. package/dist/mcp/client/index.js +1 -1
  33. package/dist/mcp/index.d.ts +35 -35
  34. package/dist/mcp/index.js +2 -2
  35. package/dist/queue/index.d.ts +123 -0
  36. package/dist/queue/index.js +2 -0
  37. package/dist/queue-BC9F5cUo.js +406 -0
  38. package/dist/queue-BC9F5cUo.js.map +1 -0
  39. package/dist/react.d.ts +33 -15
  40. package/dist/react.js +31 -8
  41. package/dist/react.js.map +1 -1
  42. package/dist/{retries-D9Ds-1lz.d.ts → retries-D9B2UCq3.d.ts} +9 -3
  43. package/dist/retries.d.ts +5 -3
  44. package/dist/retries.js +9 -1
  45. package/dist/retries.js.map +1 -1
  46. package/dist/routing/index.d.ts +2 -2
  47. package/dist/routing/index.js +1 -1
  48. package/dist/{scheduler-Dwh85ZGl.d.ts → scheduler-BGq6M5Kd.d.ts} +6 -6
  49. package/dist/{scheduler-DD9NdYbF.js → scheduler-D_KHqxBa.js} +4 -11
  50. package/dist/scheduler-D_KHqxBa.js.map +1 -0
  51. package/dist/schedules/index.d.ts +1 -1
  52. package/dist/schedules/index.js +1 -1
  53. package/dist/serializable.d.ts +1 -1
  54. package/dist/sessions/index.d.ts +1 -1
  55. package/dist/sessions/index.js +1 -1
  56. package/dist/{src-DlSHshb2.js → src-BNU3ZiJM.js} +126 -393
  57. package/dist/src-BNU3ZiJM.js.map +1 -0
  58. package/dist/state/index.d.ts +6 -0
  59. package/dist/state/index.js +137 -0
  60. package/dist/state/index.js.map +1 -0
  61. package/dist/streams/index.d.ts +1 -1
  62. package/dist/streams/index.js +1 -1
  63. package/dist/{streams-D6tJ0NN9.d.ts → streams-BcE8JP2X.d.ts} +2 -2
  64. package/dist/{streams-DZKgAj9b.js → streams-CCPRV6dt.js} +2 -2
  65. package/dist/{streams-DZKgAj9b.js.map → streams-CCPRV6dt.js.map} +1 -1
  66. package/dist/sub-routing.d.ts +12 -12
  67. package/dist/tasks/index.d.ts +1 -1
  68. package/dist/tasks/index.js +1 -1
  69. package/dist/{tasks-ylZgBjhj.js → tasks-D4nLqVSI.js} +3 -3
  70. package/dist/{tasks-ylZgBjhj.js.map → tasks-D4nLqVSI.js.map} +1 -1
  71. package/dist/{tasks-BRJ5zgya.d.ts → tasks-V2lCT8ZV.d.ts} +5 -5
  72. package/dist/transport-protocol-BxyngQ_R.js +25 -0
  73. package/dist/transport-protocol-BxyngQ_R.js.map +1 -0
  74. package/dist/transport-protocol-ZTew5Wso.d.ts +27 -0
  75. package/dist/types-DCD6BNZH.d.ts +70 -0
  76. package/dist/voice/index.d.ts +2 -2
  77. package/dist/websockets/index.d.ts +178 -69
  78. package/dist/websockets/index.js +3 -2
  79. package/dist/websockets-D7IzWbZb.js +1005 -0
  80. package/dist/websockets-D7IzWbZb.js.map +1 -0
  81. package/dist/workflow-types.d.ts +25 -25
  82. package/dist/workflows.d.ts +21 -21
  83. package/dist/workflows.js +1 -1
  84. package/docs/agent-class.md +2 -2
  85. package/docs/client-sdk.md +30 -0
  86. package/docs/index.md +1 -1
  87. package/docs/lifecycle.md +97 -22
  88. package/docs/queue.md +135 -241
  89. package/docs/retries.md +1 -1
  90. package/docs/sub-agents.md +3 -3
  91. package/package.json +12 -2
  92. package/dist/capability-BjSKYpzg.js.map +0 -1
  93. package/dist/client.js.map +0 -1
  94. package/dist/lifecycle-CMRGjZdw.js.map +0 -1
  95. package/dist/scheduler-DD9NdYbF.js.map +0 -1
  96. package/dist/src-DlSHshb2.js.map +0 -1
  97. package/dist/websockets-DUfRHPRq.js +0 -502
  98. package/dist/websockets-DUfRHPRq.js.map +0 -1
package/dist/react.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"file":"react.js","names":["AgentConnectionErrorCtor"],"sources":["../src/react.tsx"],"sourcesContent":["import type { PartySocket } from \"partysocket\";\nimport { usePartySocket } from \"partysocket/react\";\nimport { useCallback, useRef, use, useMemo, useState, useEffect } from \"react\";\nimport type { MCPServersState, RPCRequest, RPCResponse } from \"./\";\nimport type {\n AgentConnectionError,\n AgentPromiseReturnType,\n AgentStub,\n CallOptions,\n OptionalAgentMethods,\n RequiredAgentMethods,\n StreamOptions,\n UntypedAgentStub\n} from \"./client\";\nimport type { ClientParameters } from \"./serializable\";\nimport {\n createStubProxy,\n DEFAULT_CALL_TIMEOUT_MS,\n AgentConnectionError as AgentConnectionErrorCtor,\n isTerminalCloseEvent\n} from \"./client\";\nimport { buildSubAgentPathUnchecked } from \"./sub-routing\";\nimport { camelCaseToKebabCase } from \"./utils\";\nimport { MessageType } from \"./types\";\nimport {\n applyAgentToolEvent,\n createAgentToolEventState,\n type AgentToolEventMessage,\n type AgentToolEventState,\n type AgentToolRunPart,\n type AgentToolRunState\n} from \"./chat/agent-tools\";\n\ntype QueryObject = Record<string, string | null>;\ntype TerminalReconnectOptions = {\n shouldReconnectOnClose?: (event: CloseEvent) => boolean;\n};\n\ninterface CacheEntry {\n promise: Promise<QueryObject>;\n expiresAt: number;\n}\n\nconst queryCache = new Map<string, CacheEntry>();\n\nfunction createCacheKey(\n agentNamespace: string,\n name: string | undefined,\n subChainOrDeps: ReadonlyArray<{ agent: string; name: string }> | unknown[],\n deps?: unknown[]\n): string {\n // Backwards-compatible overload: if called with 3 args, the third\n // argument is `deps` and `subChain` defaults to empty. With 4 args,\n // the third is the sub-chain. This keeps existing callers (and\n // the `_testUtils` surface) working while letting new callers\n // include the nested chain in the cache key.\n //\n // Empty sub-chain must produce the same key as the old 3-arg\n // form, so nested-addressing code can opt-in without invalidating\n // existing caches.\n if (deps === undefined) {\n return JSON.stringify([\n agentNamespace,\n name || \"default\",\n ...(subChainOrDeps as unknown[])\n ]);\n }\n const subChain = subChainOrDeps as ReadonlyArray<{\n agent: string;\n name: string;\n }>;\n if (subChain.length === 0) {\n return JSON.stringify([agentNamespace, name || \"default\", ...deps]);\n }\n return JSON.stringify([\n agentNamespace,\n name || \"default\",\n subChain.map((s) => [s.agent, s.name]),\n ...deps\n ]);\n}\n\n/** Build a URL path tail `/sub/{agent-kebab}/{name}/...` from a sub chain. */\nfunction buildSubPath(\n subChain: ReadonlyArray<{ agent: string; name: string }>,\n extraPath?: string\n): string {\n return buildSubAgentPathUnchecked(\n subChain.map((step) => ({ className: step.agent, name: step.name })),\n extraPath\n );\n}\n\nfunction getCacheEntry(key: string): CacheEntry | undefined {\n const entry = queryCache.get(key);\n if (!entry) return undefined;\n\n if (Date.now() >= entry.expiresAt) {\n queryCache.delete(key);\n return undefined;\n }\n\n return entry;\n}\n\nfunction setCacheEntry(\n key: string,\n promise: Promise<QueryObject>,\n cacheTtl: number\n): CacheEntry {\n const entry: CacheEntry = {\n promise,\n expiresAt: Date.now() + cacheTtl\n };\n queryCache.set(key, entry);\n return entry;\n}\n\nfunction deleteCacheEntry(key: string): void {\n queryCache.delete(key);\n}\n\n// Export for testing purposes\nexport const _testUtils = {\n queryCache,\n setCacheEntry,\n getCacheEntry,\n deleteCacheEntry,\n clearCache: () => queryCache.clear(),\n createStubProxy,\n createCacheKey\n};\n\n/**\n * Options for the useAgent hook\n * @template State Type of the Agent's state\n */\nexport type UseAgentOptions<State = unknown> = Omit<\n Parameters<typeof usePartySocket>[0],\n \"party\" | \"room\" | \"query\"\n> &\n TerminalReconnectOptions & {\n /** Name of the agent to connect to (ignored if basePath is set) */\n agent: string;\n /** Name of the specific Agent instance (ignored if basePath is set) */\n name?: string;\n /**\n * Full URL path - bypasses agent/name URL construction.\n * When set, the client connects to this path directly.\n * Server must handle routing manually (e.g., with getAgentByName + fetch).\n * @example\n * // Client connects to /user, server routes based on session\n * useAgent({ agent: \"UserAgent\", basePath: \"user\" })\n */\n basePath?: string;\n /** Query parameters - can be static object or async function */\n query?: QueryObject | (() => Promise<QueryObject>);\n /** Dependencies for async query caching */\n queryDeps?: unknown[];\n /** Cache TTL in milliseconds for auth tokens/time-sensitive data */\n cacheTtl?: number;\n /** Called when the Agent's state is updated */\n onStateUpdate?: (state: State, source: \"server\" | \"client\") => void;\n /** Called when a state update fails (e.g., connection is readonly) */\n onStateUpdateError?: (error: string) => void;\n /** Called when MCP server state is updated */\n onMcpUpdate?: (mcpServers: MCPServersState) => void;\n /**\n * Called when the server sends the agent's identity on connect.\n * Useful when using basePath, as the actual instance name is determined server-side.\n * @param name The actual agent instance name\n * @param agent The agent class name (kebab-case)\n */\n onIdentity?: (name: string, agent: string) => void;\n /**\n * Called when identity changes on reconnect (different instance than before).\n * If not provided and identity changes, a warning will be logged.\n * @param oldName Previous instance name\n * @param newName New instance name\n * @param oldAgent Previous agent class name\n * @param newAgent New agent class name\n */\n onIdentityChange?: (\n oldName: string,\n newName: string,\n oldAgent: string,\n newAgent: string\n ) => void;\n /**\n * Additional path to append to the URL.\n * Works with both standard routing and basePath.\n * @example\n * // With basePath: /user/settings\n * { basePath: \"user\", path: \"settings\" }\n * // Standard: /agents/my-agent/room/settings\n * { agent: \"MyAgent\", name: \"room\", path: \"settings\" }\n */\n path?: string;\n /**\n * Connect to a sub-agent (facet) via its parent. Flat array,\n * root-first. Each step addresses one parent↔child hop.\n *\n * The hook's returned `.agent` / `.name` report the **leaf**\n * identity (the deepest entry in `sub`), so downstream hooks\n * like `useAgentChat` see the child they actually talk to.\n * `.path` exposes the full chain for observability, deep links,\n * and reconnect keying.\n *\n * @example\n * ```ts\n * // Two-level nesting: Inbox (Alice) → Chat (abc)\n * useAgent({\n * agent: \"inbox\", name: userId,\n * sub: [{ agent: \"chat\", name: chatId }]\n * });\n *\n * // Three-level: tenant → inbox → chat\n * useAgent({\n * agent: \"tenant\", name: tenantId,\n * sub: [\n * { agent: \"inbox\", name: userId },\n * { agent: \"chat\", name: chatId }\n * ]\n * });\n * ```\n *\n * @experimental The API surface may change before stabilizing.\n */\n sub?: ReadonlyArray<{ agent: string; name: string }>;\n /**\n * Default timeout (in milliseconds) applied to non-streaming `call()`s\n * that don't pass an explicit `timeout`. Acts as a backstop so calls\n * whose response is lost (e.g. the connection is replaced mid-flight)\n * reject instead of hanging forever.\n *\n * Defaults to 30 000 ms. Set to `0` to disable the default timeout.\n * Streaming calls never get a default timeout (long-lived streams are\n * legitimate); pass an explicit `timeout` to bound them.\n */\n defaultCallTimeout?: number;\n /** Called when the connection closes with a terminal code and will not reconnect. */\n onConnectionError?: (error: AgentConnectionError) => void;\n };\n\ntype OptionalArgsAgentMethodCall<AgentT> = <\n K extends keyof OptionalAgentMethods<AgentT>\n>(\n method: K,\n args?: ClientParameters<OptionalAgentMethods<AgentT>[K]>,\n options?: CallOptions | StreamOptions\n) => AgentPromiseReturnType<AgentT, K>;\n\ntype RequiredArgsAgentMethodCall<AgentT> = <\n K extends keyof RequiredAgentMethods<AgentT>\n>(\n method: K,\n args: ClientParameters<RequiredAgentMethods<AgentT>[K]>,\n options?: CallOptions | StreamOptions\n) => AgentPromiseReturnType<AgentT, K>;\n\ntype AgentMethodCall<AgentT> = OptionalArgsAgentMethodCall<AgentT> &\n RequiredArgsAgentMethodCall<AgentT>;\n\ntype UntypedAgentMethodCall = <T = unknown>(\n method: string,\n args?: unknown[],\n options?: CallOptions | StreamOptions\n) => Promise<T>;\n\n/**\n * React hook for connecting to an Agent\n */\nexport function useAgent<State = unknown>(\n options: UseAgentOptions<State>\n): Omit<PartySocket, \"path\"> & {\n agent: string;\n name: string;\n /** Full root-first address chain, including leaf. Single entry when `sub` isn't set. */\n path: ReadonlyArray<{ agent: string; name: string }>;\n identified: boolean;\n ready: Promise<void>;\n state: State | undefined;\n connectionError: AgentConnectionError | null;\n setState: (state: State) => void;\n call: UntypedAgentMethodCall;\n stub: UntypedAgentStub;\n getHttpUrl: () => string;\n};\nexport function useAgent<\n AgentT extends {\n get state(): State;\n },\n State\n>(\n options: UseAgentOptions<State>\n): Omit<PartySocket, \"path\"> & {\n agent: string;\n name: string;\n path: ReadonlyArray<{ agent: string; name: string }>;\n identified: boolean;\n ready: Promise<void>;\n state: State | undefined;\n connectionError: AgentConnectionError | null;\n setState: (state: State) => void;\n call: AgentMethodCall<AgentT>;\n stub: AgentStub<AgentT>;\n getHttpUrl: () => string;\n};\nexport function useAgent<State>(options: UseAgentOptions<unknown>): Omit<\n PartySocket,\n \"path\"\n> & {\n agent: string;\n name: string;\n path: ReadonlyArray<{ agent: string; name: string }>;\n identified: boolean;\n ready: Promise<void>;\n state: State | undefined;\n connectionError: AgentConnectionError | null;\n setState: (state: State) => void;\n call: UntypedAgentMethodCall | AgentMethodCall<unknown>;\n stub: UntypedAgentStub;\n getHttpUrl: () => string;\n} {\n const agentNamespace = camelCaseToKebabCase(options.agent);\n // NOTE: `path` is destructured out (as `userPath`) so it does NOT\n // end up in `restOptions`. Spreading `restOptions` after the\n // computed `path: combinedPath` would otherwise let the user's raw\n // `path` overwrite the combined sub-agent URL, dropping every\n // `/sub/{child}/{name}` segment on the way to the socket.\n const {\n query,\n queryDeps,\n cacheTtl,\n sub: subOption,\n path: userPath,\n defaultCallTimeout,\n onConnectionError,\n shouldReconnectOnClose,\n ...restOptions\n } = options;\n\n const subChain = useMemo(\n () => (subOption ?? []).map((s) => ({ agent: s.agent, name: s.name })),\n // Stable serialization — deep changes re-memoize.\n // eslint-disable-next-line react-hooks/exhaustive-deps\n [JSON.stringify(subOption ?? [])]\n );\n\n // The \"leaf\" is the deepest entry in the chain; it's what\n // downstream code (useAgentChat etc.) should see as the\n // authoritative identity.\n const leafAgent =\n subChain.length > 0 ? subChain[subChain.length - 1].agent : options.agent;\n const leafName =\n subChain.length > 0\n ? subChain[subChain.length - 1].name\n : options.name || \"default\";\n\n // Full root-first chain, including the leaf. Exposed as `.path`\n // and used for cache keying so nested sessions with the same leaf\n // name don't collide.\n const fullPath = useMemo(\n () => [\n { agent: options.agent, name: options.name || \"default\" },\n ...subChain\n ],\n [options.agent, options.name, subChain]\n );\n\n // Keep track of pending RPC calls.\n //\n // Each entry is tagged with the socket the request was transmitted on\n // (`sentOn`). Requests are only handed to a socket once it's OPEN —\n // until then they stay queued here (`sentOn: null`). This matters\n // because `usePartySocket` *replaces* the socket object whenever\n // connection options change (async query refresh, path change, etc.):\n // anything buffered inside a replaced socket is lost forever, and a\n // call transmitted on a replaced socket can never receive its\n // response. Tagging lets us:\n // - flush still-queued requests on whichever socket connects next\n // (safe: they were never transmitted, so no double-execution risk)\n // - reject calls transmitted on a socket that closed or was replaced\n // (their response can never arrive)\n // - avoid rejecting calls in flight on the *new* socket when a stale\n // close event from an old socket trickles in\n const pendingCallsRef = useRef(\n new Map<\n string,\n {\n resolve: (value: unknown) => void;\n reject: (error: Error) => void;\n stream?: StreamOptions;\n timeoutId?: ReturnType<typeof setTimeout>;\n /** Serialized RPC request, kept so it can be (re)transmitted */\n request: string;\n /** Socket the request was transmitted on; null while queued */\n sentOn: PartySocket | null;\n }\n >()\n );\n\n // Always points at the socket from the latest render. `call`,\n // `setState`, and the queue-flushing logic go through this ref so\n // that stale `agent` references held by old effect closures still\n // route their traffic to the live socket instead of a dead one.\n const socketRef = useRef<PartySocket | null>(null);\n\n const defaultCallTimeoutRef = useRef(\n defaultCallTimeout ?? DEFAULT_CALL_TIMEOUT_MS\n );\n defaultCallTimeoutRef.current = defaultCallTimeout ?? DEFAULT_CALL_TIMEOUT_MS;\n\n /** Reject (and remove) every pending call transmitted on `socket`. */\n const rejectCallsSentOn = (socket: PartySocket, reason: string) => {\n const error = new Error(reason);\n for (const [id, pending] of pendingCallsRef.current) {\n if (pending.sentOn === socket) {\n if (pending.timeoutId) clearTimeout(pending.timeoutId);\n pendingCallsRef.current.delete(id);\n pending.reject(error);\n pending.stream?.onError?.(reason);\n }\n }\n };\n\n /** Transmit queued (never-sent) calls if the live socket is open. */\n const flushQueuedCalls = () => {\n const socket = socketRef.current;\n if (!socket || socket.readyState !== socket.OPEN) return;\n for (const pending of pendingCallsRef.current.values()) {\n if (pending.sentOn === null) {\n socket.send(pending.request);\n pending.sentOn = socket;\n }\n }\n };\n\n /** Reject (and remove) every still-queued (never transmitted) call. */\n const rejectQueuedCalls = (reason: string) => {\n const error = new Error(reason);\n for (const [id, pending] of pendingCallsRef.current) {\n if (pending.sentOn === null) {\n if (pending.timeoutId) clearTimeout(pending.timeoutId);\n pendingCallsRef.current.delete(id);\n pending.reject(error);\n pending.stream?.onError?.(reason);\n }\n }\n };\n\n const cacheKey = useMemo(\n () =>\n createCacheKey(agentNamespace, options.name, subChain, queryDeps || []),\n [agentNamespace, options.name, subChain, queryDeps]\n );\n\n // Track current cache key in a ref for use in onClose handler.\n // This ensures we invalidate the correct cache entry when the connection closes,\n // even if the component re-renders with different props before onClose fires.\n // We update synchronously during render (not in useEffect) to avoid race\n // conditions where onClose could fire before the effect runs.\n const cacheKeyRef = useRef(cacheKey);\n cacheKeyRef.current = cacheKey;\n\n const ttl = cacheTtl ?? 5 * 60 * 1000;\n\n // Track cache invalidation to force re-render when TTL expires\n const [cacheInvalidatedAt, setCacheInvalidatedAt] = useState<number>(0);\n\n // Disable socket while waiting for async query to refresh after disconnect\n const isAsyncQuery = query && typeof query === \"function\";\n const [awaitingQueryRefresh, setAwaitingQueryRefresh] = useState(false);\n\n // Get or create the query promise\n const queryPromise = useMemo(() => {\n // Re-run when cache is invalidated after TTL expiry\n void cacheInvalidatedAt;\n\n if (!query || typeof query !== \"function\") {\n return null;\n }\n\n // Always check cache first to deduplicate concurrent requests\n const cached = getCacheEntry(cacheKey);\n if (cached) {\n return cached.promise;\n }\n\n // Create new promise\n const promise = query().catch((error) => {\n console.error(\n `[useAgent] Query failed for agent \"${options.agent}\":`,\n error\n );\n deleteCacheEntry(cacheKey);\n throw error;\n });\n\n // Always cache to deduplicate concurrent requests\n setCacheEntry(cacheKey, promise, ttl);\n\n return promise;\n }, [cacheKey, query, options.agent, ttl, cacheInvalidatedAt]);\n\n // Schedule cache invalidation when TTL expires\n useEffect(() => {\n if (!queryPromise || ttl <= 0) return;\n\n const entry = getCacheEntry(cacheKey);\n if (!entry) return;\n\n const timeUntilExpiry = entry.expiresAt - Date.now();\n\n // Always set a timer (with min 0ms) to ensure cleanup function is returned\n const timer = setTimeout(\n () => {\n deleteCacheEntry(cacheKey);\n setCacheInvalidatedAt(Date.now());\n },\n Math.max(0, timeUntilExpiry)\n );\n\n return () => clearTimeout(timer);\n }, [cacheKey, queryPromise, ttl]);\n\n let resolvedQuery: QueryObject | undefined;\n\n if (query) {\n if (typeof query === \"function\") {\n // Use React's use() to resolve the promise\n const queryResult = use(queryPromise!);\n\n // Check for non-primitive values and warn\n if (queryResult) {\n for (const [key, value] of Object.entries(queryResult)) {\n if (\n value !== null &&\n value !== undefined &&\n typeof value !== \"string\" &&\n typeof value !== \"number\" &&\n typeof value !== \"boolean\"\n ) {\n console.warn(\n `[useAgent] Query parameter \"${key}\" is an object and will be converted to \"[object Object]\". ` +\n \"Query parameters should be string, number, boolean, or null.\"\n );\n }\n }\n resolvedQuery = queryResult;\n }\n } else {\n // Sync query - use directly\n resolvedQuery = query;\n }\n }\n\n // Re-enable socket after async query resolves\n useEffect(() => {\n if (awaitingQueryRefresh && resolvedQuery !== undefined) {\n setAwaitingQueryRefresh(false);\n }\n }, [awaitingQueryRefresh, resolvedQuery]);\n\n // Track agent state for reactivity — updated on server broadcasts and client setState\n const [agentState, setAgentState] = useState<State | undefined>(undefined);\n const [connectionError, setConnectionError] =\n useState<AgentConnectionError | null>(null);\n const connectionErrorRef = useRef<AgentConnectionError | null>(null);\n const connectionErrorAddressKeyRef = useRef<string | null>(null);\n const shouldReconnectOnCloseRef = useRef(shouldReconnectOnClose);\n shouldReconnectOnCloseRef.current = shouldReconnectOnClose;\n const classifyReconnect = useCallback(\n (event: CloseEvent) =>\n (shouldReconnectOnCloseRef.current?.(event) ?? true) &&\n !isTerminalCloseEvent(event),\n []\n );\n\n // Store identity in React state for reactivity. Seed with the\n // leaf's address — what the server will echo back in\n // `cf_agent_identity`.\n const [identity, setIdentity] = useState({\n name: leafName,\n agent: camelCaseToKebabCase(leafAgent),\n identified: false\n });\n\n // Track previous identity for change detection\n const previousIdentityRef = useRef<{\n name: string | null;\n agent: string | null;\n }>({ name: null, agent: null });\n\n // Ready promise - resolves when identity is received, resets on close\n const readyRef = useRef<\n { promise: Promise<void>; resolve: () => void } | undefined\n >(undefined);\n\n const resetReady = () => {\n let resolve: () => void;\n const promise = new Promise<void>((r) => {\n resolve = r;\n });\n readyRef.current = { promise, resolve: resolve! };\n };\n\n if (!readyRef.current) {\n resetReady();\n }\n\n const mutableAgentRef = useRef<{\n agent: string;\n name: string;\n identified: boolean;\n } | null>(null);\n\n // Combine the sub-agent chain with the user-provided `path`.\n // Order matters: `/sub/{child}/{name}/...` comes before `path` so\n // the server sees the hierarchy it expects.\n const combinedPath = useMemo(\n () => buildSubPath(subChain, userPath),\n [subChain, userPath]\n );\n\n // If basePath is provided, use it directly; otherwise construct from agent/name\n const socketOptions = options.basePath\n ? {\n basePath: options.basePath,\n path: combinedPath || undefined,\n query: resolvedQuery,\n ...restOptions,\n shouldReconnectOnClose: classifyReconnect\n }\n : {\n party: agentNamespace,\n prefix: \"agents\",\n room: options.name || \"default\",\n path: combinedPath || undefined,\n query: resolvedQuery,\n ...restOptions,\n shouldReconnectOnClose: classifyReconnect\n };\n\n const socketEnabled = !awaitingQueryRefresh && (restOptions.enabled ?? true);\n\n // Identifies *which agent instance* this hook is addressing. Queued\n // (never-transmitted) RPC calls are only safe to flush onto a later\n // socket if it still points at the same instance — a call composed for\n // agent \"alpha\" must not execute on agent \"beta\" just because the\n // `name` prop changed while the call was waiting for a connection.\n // Credentials (query params) are deliberately excluded: a token\n // refresh doesn't change where calls go.\n const addressKey = JSON.stringify([\n options.host ?? null,\n options.basePath ?? null,\n agentNamespace,\n options.name || \"default\",\n combinedPath || null\n ]);\n const visibleConnectionError =\n connectionErrorAddressKeyRef.current === addressKey\n ? connectionError\n : null;\n connectionErrorRef.current = visibleConnectionError;\n\n const agent = usePartySocket({\n ...socketOptions,\n enabled: socketEnabled,\n onOpen: (event: Event) => {\n connectionErrorAddressKeyRef.current = null;\n setConnectionError(null);\n // The socket is open: transmit any RPC requests that were issued\n // while disconnected (or while a previous socket was being\n // replaced). They were never handed to a socket before, so this\n // cannot double-execute anything server-side.\n flushQueuedCalls();\n options.onOpen?.(event);\n },\n onMessage: (message) => {\n if (typeof message.data === \"string\") {\n let parsedMessage: Record<string, unknown>;\n try {\n parsedMessage = JSON.parse(message.data);\n } catch (_error) {\n // silently ignore invalid messages for now\n // TODO: log errors with log levels\n return options.onMessage?.(message);\n }\n if (parsedMessage.type === MessageType.CF_AGENT_IDENTITY) {\n const oldName = previousIdentityRef.current.name;\n const oldAgent = previousIdentityRef.current.agent;\n const newName = parsedMessage.name as string;\n const newAgent = parsedMessage.agent as string;\n\n const currentAgent = mutableAgentRef.current;\n if (currentAgent) {\n currentAgent.name = newName;\n currentAgent.agent = newAgent;\n currentAgent.identified = true;\n }\n\n // Update reactive state (triggers re-render)\n setIdentity({ name: newName, agent: newAgent, identified: true });\n\n // Resolve ready promise\n readyRef.current?.resolve();\n\n // Detect identity change on reconnect\n if (\n oldName !== null &&\n oldAgent !== null &&\n (oldName !== newName || oldAgent !== newAgent)\n ) {\n if (options.onIdentityChange) {\n options.onIdentityChange(oldName, newName, oldAgent, newAgent);\n } else {\n const agentChanged = oldAgent !== newAgent;\n const nameChanged = oldName !== newName;\n let changeDescription = \"\";\n if (agentChanged && nameChanged) {\n changeDescription = `agent \"${oldAgent}\" → \"${newAgent}\", instance \"${oldName}\" → \"${newName}\"`;\n } else if (agentChanged) {\n changeDescription = `agent \"${oldAgent}\" → \"${newAgent}\"`;\n } else {\n changeDescription = `instance \"${oldName}\" → \"${newName}\"`;\n }\n console.warn(\n `[agents] Identity changed on reconnect: ${changeDescription}. ` +\n \"This can happen with server-side routing (e.g., basePath with getAgentByName) \" +\n \"where the instance is determined by auth/session. \" +\n \"Provide onIdentityChange callback to handle this explicitly, \" +\n \"or ignore if this is expected for your routing pattern.\"\n );\n }\n }\n\n // Track for next change detection\n previousIdentityRef.current = { name: newName, agent: newAgent };\n\n // Call onIdentity callback\n options.onIdentity?.(newName, newAgent);\n return;\n }\n if (parsedMessage.type === MessageType.CF_AGENT_STATE) {\n setAgentState(parsedMessage.state as State);\n options.onStateUpdate?.(parsedMessage.state as State, \"server\");\n return;\n }\n if (parsedMessage.type === MessageType.CF_AGENT_STATE_ERROR) {\n options.onStateUpdateError?.(parsedMessage.error as string);\n return;\n }\n if (parsedMessage.type === MessageType.CF_AGENT_MCP_SERVERS) {\n options.onMcpUpdate?.(parsedMessage.mcp as MCPServersState);\n return;\n }\n if (parsedMessage.type === MessageType.RPC) {\n const response = parsedMessage as RPCResponse;\n const pending = pendingCallsRef.current.get(response.id);\n if (!pending) {\n console.warn(\n `[useAgent] Discarded an RPC response with no matching pending call (id \"${response.id}\"). ` +\n \"The call likely timed out or was rejected when its connection closed before the response arrived.\"\n );\n return;\n }\n\n if (!response.success) {\n if (pending.timeoutId) clearTimeout(pending.timeoutId);\n pending.reject(new Error(response.error));\n pendingCallsRef.current.delete(response.id);\n pending.stream?.onError?.(response.error);\n return;\n }\n\n // Handle streaming responses\n if (\"done\" in response) {\n if (response.done) {\n if (pending.timeoutId) clearTimeout(pending.timeoutId);\n pending.resolve(response.result);\n pendingCallsRef.current.delete(response.id);\n pending.stream?.onDone?.(response.result);\n } else {\n pending.stream?.onChunk?.(response.result);\n }\n } else {\n // Non-streaming response\n if (pending.timeoutId) clearTimeout(pending.timeoutId);\n pending.resolve(response.result);\n pendingCallsRef.current.delete(response.id);\n }\n return;\n }\n }\n options.onMessage?.(message);\n },\n onClose: (event: CloseEvent) => {\n // Identify which socket actually closed. Close events are\n // dispatched asynchronously, so a close from an old socket that\n // was just replaced can arrive while a new socket is already\n // connecting (or connected). `event.target` is the PartySocket\n // that dispatched the event; fall back to the live socket if the\n // environment doesn't populate it.\n const closedSocket =\n (event.target as PartySocket | null) ?? socketRef.current;\n const isCurrentSocket = closedSocket === socketRef.current;\n const terminalClose = isTerminalCloseEvent(event);\n\n // Calls transmitted on the closed socket can never receive their\n // response — reject them. Calls still queued (never transmitted)\n // stay pending and are flushed when a socket next opens; calls\n // in flight on a *different* (newer) socket are untouched.\n if (closedSocket) {\n rejectCallsSentOn(closedSocket, \"Connection closed\");\n if (isCurrentSocket && !closedSocket.shouldReconnect) {\n rejectQueuedCalls(\"Connection closed\");\n }\n }\n\n if (isCurrentSocket) {\n // Reset ready state for next connection\n resetReady();\n if (mutableAgentRef.current) {\n mutableAgentRef.current.identified = false;\n }\n setIdentity((prev) => ({ ...prev, identified: false }));\n\n if (closedSocket?.shouldReconnect) {\n // Pause reconnection for async queries until fresh query params are ready.\n if (isAsyncQuery) {\n setAwaitingQueryRefresh(true);\n }\n\n // Invalidate cache and trigger re-render to fetch fresh query params.\n deleteCacheEntry(cacheKeyRef.current);\n setCacheInvalidatedAt(Date.now());\n }\n\n if (!closedSocket?.shouldReconnect && terminalClose) {\n const error = new AgentConnectionErrorCtor(event);\n connectionErrorAddressKeyRef.current = addressKey;\n setConnectionError(error);\n onConnectionError?.(error);\n }\n }\n\n // Call user's onClose if provided\n options.onClose?.(event);\n }\n }) as PartySocket & {\n agent: string;\n name: string;\n identified: boolean;\n ready: Promise<void>;\n state: State | undefined;\n connectionError: AgentConnectionError | null;\n setState: (state: State) => void;\n call: UntypedAgentMethodCall;\n stub: UntypedAgentStub;\n getHttpUrl: () => string;\n };\n // Update the live-socket ref before anything below can use it.\n socketRef.current = agent;\n\n // When `usePartySocket` replaces the socket object (connection options\n // changed — async query refresh, path change, enabled toggle, ...) the\n // old socket's event listeners are detached at the same commit, so its\n // final close event may never be observed by our onClose handler.\n // Sweep here instead: anything transmitted on the old socket can never\n // get a response, and the identity it established no longer applies.\n // Queued (never-transmitted) calls survive and flush when the new\n // socket opens.\n const prevSocketRef = useRef<PartySocket | null>(null);\n const prevAddressKeyRef = useRef(addressKey);\n useEffect(() => {\n const prev = prevSocketRef.current;\n prevSocketRef.current = agent;\n const prevAddress = prevAddressKeyRef.current;\n prevAddressKeyRef.current = addressKey;\n\n // Destination guard: if the agent address changed (different agent,\n // name, or path — not just refreshed credentials), calls that are\n // still queued were composed for the *old* instance. Reject them\n // before anything can flush them onto the new instance.\n if (prevAddress !== addressKey) {\n connectionErrorAddressKeyRef.current = null;\n setConnectionError(null);\n rejectQueuedCalls(\n \"Call discarded: the agent address changed before the request could be sent\"\n );\n }\n\n if (prev && prev !== agent) {\n rejectCallsSentOn(prev, \"Connection closed\");\n resetReady();\n if (mutableAgentRef.current) {\n mutableAgentRef.current.identified = false;\n }\n setIdentity((current) =>\n current.identified ? { ...current, identified: false } : current\n );\n }\n // The helpers only touch refs; re-running on socket/address change is all we need.\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, [agent, addressKey]);\n\n // Create the call method. Deliberately dependency-free: it routes\n // through refs, so even a stale `agent` reference captured by an old\n // effect closure issues calls against the live socket.\n const call = useCallback(\n <T = unknown,>(\n method: string,\n args: unknown[] = [],\n options?: CallOptions | StreamOptions\n ): Promise<T> => {\n return new Promise((resolve, reject) => {\n const socket = socketRef.current;\n if (\n socket &&\n connectionErrorRef.current &&\n socket.readyState === socket.CLOSED\n ) {\n reject(new Error(\"Connection closed\"));\n return;\n }\n\n const id = crypto.randomUUID();\n let timeoutId: ReturnType<typeof setTimeout> | undefined;\n\n // Detect legacy format: { onChunk?, onDone?, onError? } vs new format: { timeout?, stream? }\n const isLegacyFormat =\n options &&\n (\"onChunk\" in options || \"onDone\" in options || \"onError\" in options);\n const streamOptions = isLegacyFormat\n ? (options as StreamOptions)\n : (options as CallOptions | undefined)?.stream;\n const timeout = isLegacyFormat\n ? undefined\n : (options as CallOptions | undefined)?.timeout;\n\n // Apply the default timeout as a backstop for non-streaming\n // calls so a lost response rejects instead of hanging forever.\n // An explicit `timeout` (including 0 = disabled) always wins.\n const effectiveTimeout =\n timeout !== undefined\n ? timeout\n : streamOptions\n ? undefined\n : defaultCallTimeoutRef.current;\n\n if (effectiveTimeout) {\n timeoutId = setTimeout(() => {\n const pending = pendingCallsRef.current.get(id);\n pendingCallsRef.current.delete(id);\n const errorMessage = `RPC call to ${method} timed out after ${effectiveTimeout}ms`;\n pending?.stream?.onError?.(errorMessage);\n reject(new Error(errorMessage));\n }, effectiveTimeout);\n }\n\n const rpcRequest: RPCRequest = {\n args,\n id,\n method,\n type: MessageType.RPC\n };\n const request = JSON.stringify(rpcRequest);\n\n pendingCallsRef.current.set(id, {\n reject,\n resolve: resolve as (value: unknown) => void,\n stream: streamOptions,\n timeoutId,\n request,\n sentOn: null\n });\n\n // Transmit immediately if the live socket is open; otherwise the\n // request stays queued and is flushed on the next open event.\n // We never hand requests to a non-open socket: its internal\n // buffer is lost forever if the socket gets replaced.\n if (socket && socket.readyState === socket.OPEN) {\n socket.send(request);\n const pending = pendingCallsRef.current.get(id);\n if (pending) pending.sentOn = socket;\n }\n });\n },\n // eslint-disable-next-line react-hooks/exhaustive-deps\n []\n );\n\n agent.setState = (newState: State) => {\n // Route through the live socket so stale `agent` references don't\n // write into a replaced socket's dead buffer.\n (socketRef.current ?? agent).send(\n JSON.stringify({ state: newState, type: MessageType.CF_AGENT_STATE })\n );\n setAgentState(newState);\n options.onStateUpdate?.(newState, \"client\");\n };\n\n agent.call = call;\n // Use reactive identity state (updates on identity message)\n agent.agent = identity.agent;\n agent.name = identity.name;\n // Full root-first chain including the leaf. Computed from the\n // user-provided options — the server doesn't need to echo it\n // back because the client already knows. Write past the\n // PartySocket `.path: string` shape via an unknown cast — the\n // overload signatures expose this as `ReadonlyArray<...>`.\n (\n agent as unknown as { path: ReadonlyArray<{ agent: string; name: string }> }\n ).path = fullPath;\n agent.identified = identity.identified;\n agent.ready = readyRef.current!.promise;\n agent.state = agentState;\n agent.connectionError = visibleConnectionError;\n mutableAgentRef.current = agent;\n // Memoize stub so it's referentially stable across renders\n // (call is already stable via useCallback)\n const stub = useMemo(() => createStubProxy(call), [call]);\n agent.stub = stub;\n agent.getHttpUrl = () => {\n // TODO: upstream to partysocket — expose an HTTP URL property\n // @ts-expect-error accessing protected PartySocket internals\n const wsUrl: string = (agent._url as string | null) || agent._pkurl || \"\";\n return wsUrl.replace(\"ws://\", \"http://\").replace(\"wss://\", \"https://\");\n };\n\n // warn if agent isn't in lowercase\n if (identity.agent !== identity.agent.toLowerCase()) {\n console.warn(\n \"Agent name: \" +\n identity.agent +\n \" should probably be in lowercase. Received: \" +\n identity.agent\n );\n }\n\n // The overload signatures return `Omit<PartySocket, \"path\"> & { path: ... }`,\n // but `agent` is inferred as the raw PartySocket. Cast to satisfy\n // the overload contract — the runtime override of `agent.path`\n // above ensures the shape matches.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n return agent as any;\n}\n\ntype AgentToolEventAgent = Pick<\n PartySocket,\n \"addEventListener\" | \"removeEventListener\"\n>;\n\nfunction agentToolDedupeKey(message: AgentToolEventMessage): string {\n return [\n message.parentToolCallId ?? \"\",\n message.event.runId,\n String(message.sequence)\n ].join(\"\\0\");\n}\n\nexport function useAgentToolEvents<\n Part extends AgentToolRunPart = AgentToolRunPart\n>(options: {\n agent: AgentToolEventAgent;\n}): {\n runsById: Record<string, AgentToolRunState<Part>>;\n runsByToolCallId: Record<string, AgentToolRunState<Part>[]>;\n unboundRuns: AgentToolRunState<Part>[];\n getRunsForToolCall(toolCallId: string): AgentToolRunState<Part>[];\n resetLocalState(): void;\n} {\n const { agent } = options;\n const [state, setState] = useState<AgentToolEventState<Part>>(() =>\n createAgentToolEventState<Part>()\n );\n const seenRef = useRef(new Set<string>());\n\n useEffect(() => {\n const onMessage = (event: MessageEvent) => {\n if (typeof event.data !== \"string\") return;\n let message: AgentToolEventMessage;\n try {\n message = JSON.parse(event.data) as AgentToolEventMessage;\n } catch {\n return;\n }\n if (message.type !== \"agent-tool-event\") return;\n const key = agentToolDedupeKey(message);\n if (seenRef.current.has(key)) return;\n seenRef.current.add(key);\n setState((prev) => applyAgentToolEvent<Part>(prev, message));\n };\n\n agent.addEventListener(\"message\", onMessage);\n return () => agent.removeEventListener(\"message\", onMessage);\n }, [agent]);\n\n const resetLocalState = useCallback(() => {\n seenRef.current.clear();\n setState(createAgentToolEventState<Part>());\n }, []);\n\n const getRunsForToolCall = useCallback(\n (toolCallId: string) => state.runsByToolCallId[toolCallId] ?? [],\n [state.runsByToolCallId]\n );\n\n return {\n ...state,\n getRunsForToolCall,\n resetLocalState\n 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+ {"version":3,"file":"react.js","names":["AgentConnectionErrorCtor"],"sources":["../src/react.tsx"],"sourcesContent":["import type { PartySocket } from \"partysocket\";\nimport { usePartySocket } from \"partysocket/react\";\nimport { useCallback, useRef, use, useMemo, useState, useEffect } from \"react\";\nimport type { MCPServersState, RPCRequest, RPCResponse } from \"./\";\nimport type {\n AgentConnectionError,\n AgentPromiseReturnType,\n AgentStub,\n CallOptions,\n OptionalAgentMethods,\n RequiredAgentMethods,\n StreamOptions,\n UntypedAgentStub\n} from \"./client\";\nimport type { ClientParameters } from \"./serializable\";\nimport {\n createStubProxy,\n DEFAULT_CALL_TIMEOUT_MS,\n AgentConnectionError as AgentConnectionErrorCtor,\n isTerminalCloseEvent,\n nativeCall,\n NativeCallQueue,\n splitCallOptions\n} from \"./client\";\nimport {\n boundCapnWebSocket,\n type CapnWebSocket\n} from \"./websockets/capnweb-socket\";\nimport {\n CAPNWEB_TRANSPORT_QUERY,\n CAPNWEB_TRANSPORT_VALUE,\n type AgentTransport\n} from \"./websockets/transport-protocol\";\nimport { buildSubAgentPathUnchecked } from \"./sub-routing\";\nimport { camelCaseToKebabCase } from \"./utils\";\nimport { MessageType } from \"./types\";\n\nexport type { AgentTransport } from \"./websockets/transport-protocol\";\nimport {\n applyAgentToolEvent,\n createAgentToolEventState,\n type AgentToolEventMessage,\n type AgentToolEventState,\n type AgentToolRunPart,\n type AgentToolRunState\n} from \"./chat/agent-tools\";\n\ntype QueryObject = Record<string, string | null>;\ntype TerminalReconnectOptions = {\n shouldReconnectOnClose?: (event: CloseEvent) => boolean;\n};\n\ninterface CacheEntry {\n promise: Promise<QueryObject>;\n expiresAt: number;\n}\n\nconst queryCache = new Map<string, CacheEntry>();\n\nfunction createCacheKey(\n agentNamespace: string,\n name: string | undefined,\n subChainOrDeps: ReadonlyArray<{ agent: string; name: string }> | unknown[],\n deps?: unknown[]\n): string {\n // Backwards-compatible overload: if called with 3 args, the third\n // argument is `deps` and `subChain` defaults to empty. With 4 args,\n // the third is the sub-chain. This keeps existing callers (and\n // the `_testUtils` surface) working while letting new callers\n // include the nested chain in the cache key.\n //\n // Empty sub-chain must produce the same key as the old 3-arg\n // form, so nested-addressing code can opt-in without invalidating\n // existing caches.\n if (deps === undefined) {\n return JSON.stringify([\n agentNamespace,\n name || \"default\",\n ...(subChainOrDeps as unknown[])\n ]);\n }\n const subChain = subChainOrDeps as ReadonlyArray<{\n agent: string;\n name: string;\n }>;\n if (subChain.length === 0) {\n return JSON.stringify([agentNamespace, name || \"default\", ...deps]);\n }\n return JSON.stringify([\n agentNamespace,\n name || \"default\",\n subChain.map((s) => [s.agent, s.name]),\n ...deps\n ]);\n}\n\n/** Build a URL path tail `/sub/{agent-kebab}/{name}/...` from a sub chain. */\nfunction buildSubPath(\n subChain: ReadonlyArray<{ agent: string; name: string }>,\n extraPath?: string\n): string {\n return buildSubAgentPathUnchecked(\n subChain.map((step) => ({ className: step.agent, name: step.name })),\n extraPath\n );\n}\n\nfunction getCacheEntry(key: string): CacheEntry | undefined {\n const entry = queryCache.get(key);\n if (!entry) return undefined;\n\n if (Date.now() >= entry.expiresAt) {\n queryCache.delete(key);\n return undefined;\n }\n\n return entry;\n}\n\nfunction setCacheEntry(\n key: string,\n promise: Promise<QueryObject>,\n cacheTtl: number\n): CacheEntry {\n const entry: CacheEntry = {\n promise,\n expiresAt: Date.now() + cacheTtl\n };\n queryCache.set(key, entry);\n return entry;\n}\n\nfunction deleteCacheEntry(key: string): void {\n queryCache.delete(key);\n}\n\n// Export for testing purposes\nexport const _testUtils = {\n queryCache,\n setCacheEntry,\n getCacheEntry,\n deleteCacheEntry,\n clearCache: () => queryCache.clear(),\n createStubProxy,\n createCacheKey\n};\n\n/**\n * Options for the useAgent hook\n * @template State Type of the Agent's state\n */\nexport type UseAgentOptions<State = unknown> = Omit<\n Parameters<typeof usePartySocket>[0],\n \"party\" | \"room\" | \"query\"\n> &\n TerminalReconnectOptions & {\n /** Name of the agent to connect to (ignored if basePath is set) */\n agent: string;\n /** Name of the specific Agent instance (ignored if basePath is set) */\n name?: string;\n /**\n * Full URL path - bypasses agent/name URL construction.\n * When set, the client connects to this path directly.\n * Server must handle routing manually (e.g., with getAgentByName + fetch).\n * @example\n * // Client connects to /user, server routes based on session\n * useAgent({ agent: \"UserAgent\", basePath: \"user\" })\n */\n basePath?: string;\n /**\n * Wire the connection travels on. `\"cf-websocket\"` (default) is a\n * hibernating WebSocket where `call()` sends JSON `rpc` frames.\n * `\"capnweb\"` carries protocol frames over a Cap'n Web session whose\n * root also serves the host's `callables` natively, so `call()` and\n * `stub` invoke them directly and an `RpcTarget` result is a live stub.\n * The Durable Object stays in memory while a capnweb connection is open.\n * Identity, state, and reconnection behave the same on both.\n * @experimental The `\"capnweb\"` transport is experimental.\n */\n transport?: AgentTransport;\n /** Query parameters - can be static object or async function */\n query?: QueryObject | (() => Promise<QueryObject>);\n /** Dependencies for async query caching */\n queryDeps?: unknown[];\n /** Cache TTL in milliseconds for auth tokens/time-sensitive data */\n cacheTtl?: number;\n /** Called when the Agent's state is updated */\n onStateUpdate?: (state: State, source: \"server\" | \"client\") => void;\n /** Called when a state update fails (e.g., connection is readonly) */\n onStateUpdateError?: (error: string) => void;\n /** Called when MCP server state is updated */\n onMcpUpdate?: (mcpServers: MCPServersState) => void;\n /**\n * Called when the server sends the agent's identity on connect.\n * Useful when using basePath, as the actual instance name is determined server-side.\n * @param name The actual agent instance name\n * @param agent The agent class name (kebab-case)\n */\n onIdentity?: (name: string, agent: string) => void;\n /**\n * Called when identity changes on reconnect (different instance than before).\n * If not provided and identity changes, a warning will be logged.\n * @param oldName Previous instance name\n * @param newName New instance name\n * @param oldAgent Previous agent class name\n * @param newAgent New agent class name\n */\n onIdentityChange?: (\n oldName: string,\n newName: string,\n oldAgent: string,\n newAgent: string\n ) => void;\n /**\n * Additional path to append to the URL.\n * Works with both standard routing and basePath.\n * @example\n * // With basePath: /user/settings\n * { basePath: \"user\", path: \"settings\" }\n * // Standard: /agents/my-agent/room/settings\n * { agent: \"MyAgent\", name: \"room\", path: \"settings\" }\n */\n path?: string;\n /**\n * Connect to a sub-agent (facet) via its parent. Flat array,\n * root-first. Each step addresses one parent↔child hop.\n *\n * The hook's returned `.agent` / `.name` report the **leaf**\n * identity (the deepest entry in `sub`), so downstream hooks\n * like `useAgentChat` see the child they actually talk to.\n * `.path` exposes the full chain for observability, deep links,\n * and reconnect keying.\n *\n * @example\n * ```ts\n * // Two-level nesting: Inbox (Alice) → Chat (abc)\n * useAgent({\n * agent: \"inbox\", name: userId,\n * sub: [{ agent: \"chat\", name: chatId }]\n * });\n *\n * // Three-level: tenant → inbox → chat\n * useAgent({\n * agent: \"tenant\", name: tenantId,\n * sub: [\n * { agent: \"inbox\", name: userId },\n * { agent: \"chat\", name: chatId }\n * ]\n * });\n * ```\n *\n * @experimental The API surface may change before stabilizing.\n */\n sub?: ReadonlyArray<{ agent: string; name: string }>;\n /**\n * Default timeout (in milliseconds) applied to non-streaming `call()`s\n * that don't pass an explicit `timeout`. Acts as a backstop so calls\n * whose response is lost (e.g. the connection is replaced mid-flight)\n * reject instead of hanging forever.\n *\n * Defaults to 30 000 ms. Set to `0` to disable the default timeout.\n * Streaming calls never get a default timeout (long-lived streams are\n * legitimate); pass an explicit `timeout` to bound them.\n */\n defaultCallTimeout?: number;\n /** Called when the connection closes with a terminal code and will not reconnect. */\n onConnectionError?: (error: AgentConnectionError) => void;\n };\n\ntype OptionalArgsAgentMethodCall<AgentT> = <\n K extends keyof OptionalAgentMethods<AgentT>\n>(\n method: K,\n args?: ClientParameters<OptionalAgentMethods<AgentT>[K]>,\n options?: CallOptions | StreamOptions\n) => AgentPromiseReturnType<AgentT, K>;\n\ntype RequiredArgsAgentMethodCall<AgentT> = <\n K extends keyof RequiredAgentMethods<AgentT>\n>(\n method: K,\n args: ClientParameters<RequiredAgentMethods<AgentT>[K]>,\n options?: CallOptions | StreamOptions\n) => AgentPromiseReturnType<AgentT, K>;\n\ntype AgentMethodCall<AgentT> = OptionalArgsAgentMethodCall<AgentT> &\n RequiredArgsAgentMethodCall<AgentT>;\n\ntype UntypedAgentMethodCall = <T = unknown>(\n method: string,\n args?: unknown[],\n options?: CallOptions | StreamOptions\n) => Promise<T>;\n\n/**\n * React hook for connecting to an Agent\n */\nexport function useAgent<State = unknown>(\n options: UseAgentOptions<State>\n): Omit<PartySocket, \"path\"> & {\n agent: string;\n name: string;\n /** Full root-first address chain, including leaf. Single entry when `sub` isn't set. */\n path: ReadonlyArray<{ agent: string; name: string }>;\n identified: boolean;\n ready: Promise<void>;\n state: State | undefined;\n connectionError: AgentConnectionError | null;\n setState: (state: State) => void;\n call: UntypedAgentMethodCall;\n stub: UntypedAgentStub;\n getHttpUrl: () => string;\n};\nexport function useAgent<\n AgentT extends {\n get state(): State;\n },\n State\n>(\n options: UseAgentOptions<State>\n): Omit<PartySocket, \"path\"> & {\n agent: string;\n name: string;\n path: ReadonlyArray<{ agent: string; name: string }>;\n identified: boolean;\n ready: Promise<void>;\n state: State | undefined;\n connectionError: AgentConnectionError | null;\n setState: (state: State) => void;\n call: AgentMethodCall<AgentT>;\n stub: AgentStub<AgentT>;\n getHttpUrl: () => string;\n};\nexport function useAgent<State>(options: UseAgentOptions<unknown>): Omit<\n PartySocket,\n \"path\"\n> & {\n agent: string;\n name: string;\n path: ReadonlyArray<{ agent: string; name: string }>;\n identified: boolean;\n ready: Promise<void>;\n state: State | undefined;\n connectionError: AgentConnectionError | null;\n setState: (state: State) => void;\n call: UntypedAgentMethodCall | AgentMethodCall<unknown>;\n stub: UntypedAgentStub;\n getHttpUrl: () => string;\n} {\n const agentNamespace = camelCaseToKebabCase(options.agent);\n // NOTE: `path` is destructured out (as `userPath`) so it does NOT\n // end up in `restOptions`. Spreading `restOptions` after the\n // computed `path: combinedPath` would otherwise let the user's raw\n // `path` overwrite the combined sub-agent URL, dropping every\n // `/sub/{child}/{name}` segment on the way to the socket.\n const {\n query,\n queryDeps,\n cacheTtl,\n sub: subOption,\n path: userPath,\n defaultCallTimeout,\n onConnectionError,\n shouldReconnectOnClose,\n transport = \"cf-websocket\",\n ...restOptions\n } = options;\n // PartySocket keeps reconnection, buffering, and backoff; the transport\n // only swaps the socket class it instantiates. The bound subclass hands\n // the hook each live Cap'n Web socket so `call()` can invoke natively.\n const capnWebRef = useRef<CapnWebSocket | null>(null);\n const transportRef = useRef(transport);\n transportRef.current = transport;\n // Native calls issued before the Cap'n Web socket is open wait here\n // instead of degrading to JSON frames; flushed on open, rejected on a\n // permanent close.\n const nativeQueueRef = useRef(new NativeCallQueue());\n const socketClass = useMemo(\n () =>\n transport === \"capnweb\"\n ? {\n WebSocket: boundCapnWebSocket((socket) => {\n capnWebRef.current = socket;\n })\n }\n : {},\n [transport]\n );\n\n const subChain = useMemo(\n () => (subOption ?? []).map((s) => ({ agent: s.agent, name: s.name })),\n // Stable serialization — deep changes re-memoize.\n // eslint-disable-next-line react-hooks/exhaustive-deps\n [JSON.stringify(subOption ?? [])]\n );\n\n // The \"leaf\" is the deepest entry in the chain; it's what\n // downstream code (useAgentChat etc.) should see as the\n // authoritative identity.\n const leafAgent =\n subChain.length > 0 ? subChain[subChain.length - 1].agent : options.agent;\n const leafName =\n subChain.length > 0\n ? subChain[subChain.length - 1].name\n : options.name || \"default\";\n\n // Full root-first chain, including the leaf. Exposed as `.path`\n // and used for cache keying so nested sessions with the same leaf\n // name don't collide.\n const fullPath = useMemo(\n () => [\n { agent: options.agent, name: options.name || \"default\" },\n ...subChain\n ],\n [options.agent, options.name, subChain]\n );\n\n // Keep track of pending RPC calls.\n //\n // Each entry is tagged with the socket the request was transmitted on\n // (`sentOn`). Requests are only handed to a socket once it's OPEN —\n // until then they stay queued here (`sentOn: null`). This matters\n // because `usePartySocket` *replaces* the socket object whenever\n // connection options change (async query refresh, path change, etc.):\n // anything buffered inside a replaced socket is lost forever, and a\n // call transmitted on a replaced socket can never receive its\n // response. Tagging lets us:\n // - flush still-queued requests on whichever socket connects next\n // (safe: they were never transmitted, so no double-execution risk)\n // - reject calls transmitted on a socket that closed or was replaced\n // (their response can never arrive)\n // - avoid rejecting calls in flight on the *new* socket when a stale\n // close event from an old socket trickles in\n const pendingCallsRef = useRef(\n new Map<\n string,\n {\n resolve: (value: unknown) => void;\n reject: (error: Error) => void;\n stream?: StreamOptions;\n timeoutId?: ReturnType<typeof setTimeout>;\n /** Serialized RPC request, kept so it can be (re)transmitted */\n request: string;\n /** Socket the request was transmitted on; null while queued */\n sentOn: PartySocket | null;\n }\n >()\n );\n\n // Always points at the socket from the latest render. `call`,\n // `setState`, and the queue-flushing logic go through this ref so\n // that stale `agent` references held by old effect closures still\n // route their traffic to the live socket instead of a dead one.\n const socketRef = useRef<PartySocket | null>(null);\n\n const defaultCallTimeoutRef = useRef(\n defaultCallTimeout ?? DEFAULT_CALL_TIMEOUT_MS\n );\n defaultCallTimeoutRef.current = defaultCallTimeout ?? DEFAULT_CALL_TIMEOUT_MS;\n\n /** Reject (and remove) every pending call transmitted on `socket`. */\n const rejectCallsSentOn = (socket: PartySocket, reason: string) => {\n const error = new Error(reason);\n for (const [id, pending] of pendingCallsRef.current) {\n if (pending.sentOn === socket) {\n if (pending.timeoutId) clearTimeout(pending.timeoutId);\n pendingCallsRef.current.delete(id);\n pending.reject(error);\n pending.stream?.onError?.(reason);\n }\n }\n };\n\n /** Transmit queued (never-sent) calls if the live socket is open. */\n const flushQueuedCalls = () => {\n const socket = socketRef.current;\n if (!socket || socket.readyState !== socket.OPEN) return;\n for (const pending of pendingCallsRef.current.values()) {\n if (pending.sentOn === null) {\n socket.send(pending.request);\n pending.sentOn = socket;\n }\n }\n const native =\n transportRef.current === \"capnweb\" ? capnWebRef.current : null;\n if (native) nativeQueueRef.current.flush(native);\n };\n\n /** Reject (and remove) every still-queued (never transmitted) call. */\n const rejectQueuedCalls = (reason: string) => {\n nativeQueueRef.current.rejectAll(reason);\n const error = new Error(reason);\n for (const [id, pending] of pendingCallsRef.current) {\n if (pending.sentOn === null) {\n if (pending.timeoutId) clearTimeout(pending.timeoutId);\n pendingCallsRef.current.delete(id);\n pending.reject(error);\n pending.stream?.onError?.(reason);\n }\n }\n };\n\n const cacheKey = useMemo(\n () =>\n createCacheKey(agentNamespace, options.name, subChain, queryDeps || []),\n [agentNamespace, options.name, subChain, queryDeps]\n );\n\n // Track current cache key in a ref for use in onClose handler.\n // This ensures we invalidate the correct cache entry when the connection closes,\n // even if the component re-renders with different props before onClose fires.\n // We update synchronously during render (not in useEffect) to avoid race\n // conditions where onClose could fire before the effect runs.\n const cacheKeyRef = useRef(cacheKey);\n cacheKeyRef.current = cacheKey;\n\n const ttl = cacheTtl ?? 5 * 60 * 1000;\n\n // Track cache invalidation to force re-render when TTL expires\n const [cacheInvalidatedAt, setCacheInvalidatedAt] = useState<number>(0);\n\n // Disable socket while waiting for async query to refresh after disconnect\n const isAsyncQuery = query && typeof query === \"function\";\n const [awaitingQueryRefresh, setAwaitingQueryRefresh] = useState(false);\n\n // Get or create the query promise\n const queryPromise = useMemo(() => {\n // Re-run when cache is invalidated after TTL expiry\n void cacheInvalidatedAt;\n\n if (!query || typeof query !== \"function\") {\n return null;\n }\n\n // Always check cache first to deduplicate concurrent requests\n const cached = getCacheEntry(cacheKey);\n if (cached) {\n return cached.promise;\n }\n\n // Create new promise\n const promise = query().catch((error) => {\n console.error(\n `[useAgent] Query failed for agent \"${options.agent}\":`,\n error\n );\n deleteCacheEntry(cacheKey);\n throw error;\n });\n\n // Always cache to deduplicate concurrent requests\n setCacheEntry(cacheKey, promise, ttl);\n\n return promise;\n }, [cacheKey, query, options.agent, ttl, cacheInvalidatedAt]);\n\n // Schedule cache invalidation when TTL expires\n useEffect(() => {\n if (!queryPromise || ttl <= 0) return;\n\n const entry = getCacheEntry(cacheKey);\n if (!entry) return;\n\n const timeUntilExpiry = entry.expiresAt - Date.now();\n\n // Always set a timer (with min 0ms) to ensure cleanup function is returned\n const timer = setTimeout(\n () => {\n deleteCacheEntry(cacheKey);\n setCacheInvalidatedAt(Date.now());\n },\n Math.max(0, timeUntilExpiry)\n );\n\n return () => clearTimeout(timer);\n }, [cacheKey, queryPromise, ttl]);\n\n let resolvedQuery: QueryObject | undefined;\n\n if (query) {\n if (typeof query === \"function\") {\n // Use React's use() to resolve the promise\n const queryResult = use(queryPromise!);\n\n // Check for non-primitive values and warn\n if (queryResult) {\n for (const [key, value] of Object.entries(queryResult)) {\n if (\n value !== null &&\n value !== undefined &&\n typeof value !== \"string\" &&\n typeof value !== \"number\" &&\n typeof value !== \"boolean\"\n ) {\n console.warn(\n `[useAgent] Query parameter \"${key}\" is an object and will be converted to \"[object Object]\". ` +\n \"Query parameters should be string, number, boolean, or null.\"\n );\n }\n }\n resolvedQuery = queryResult;\n }\n } else {\n // Sync query - use directly\n resolvedQuery = query;\n }\n }\n\n // Re-enable socket after async query resolves\n useEffect(() => {\n if (awaitingQueryRefresh && resolvedQuery !== undefined) {\n setAwaitingQueryRefresh(false);\n }\n }, [awaitingQueryRefresh, resolvedQuery]);\n\n // Track agent state for reactivity — updated on server broadcasts and client setState\n const [agentState, setAgentState] = useState<State | undefined>(undefined);\n const [connectionError, setConnectionError] =\n useState<AgentConnectionError | null>(null);\n const connectionErrorRef = useRef<AgentConnectionError | null>(null);\n const connectionErrorAddressKeyRef = useRef<string | null>(null);\n const shouldReconnectOnCloseRef = useRef(shouldReconnectOnClose);\n shouldReconnectOnCloseRef.current = shouldReconnectOnClose;\n const classifyReconnect = useCallback(\n (event: CloseEvent) =>\n (shouldReconnectOnCloseRef.current?.(event) ?? true) &&\n !isTerminalCloseEvent(event),\n []\n );\n\n // Store identity in React state for reactivity. Seed with the\n // leaf's address — what the server will echo back in\n // `cf_agent_identity`.\n const [identity, setIdentity] = useState({\n name: leafName,\n agent: camelCaseToKebabCase(leafAgent),\n identified: false\n });\n\n // Track previous identity for change detection\n const previousIdentityRef = useRef<{\n name: string | null;\n agent: string | null;\n }>({ name: null, agent: null });\n\n // Ready promise - resolves when identity is received, resets on close\n const readyRef = useRef<\n { promise: Promise<void>; resolve: () => void } | undefined\n >(undefined);\n\n const resetReady = () => {\n let resolve: () => void;\n const promise = new Promise<void>((r) => {\n resolve = r;\n });\n readyRef.current = { promise, resolve: resolve! };\n };\n\n if (!readyRef.current) {\n resetReady();\n }\n\n const mutableAgentRef = useRef<{\n agent: string;\n name: string;\n identified: boolean;\n } | null>(null);\n\n // Combine the sub-agent chain with the user-provided `path`.\n // Order matters: `/sub/{child}/{name}/...` comes before `path` so\n // the server sees the hierarchy it expects.\n const combinedPath = useMemo(\n () => buildSubPath(subChain, userPath),\n [subChain, userPath]\n );\n\n // If basePath is provided, use it directly; otherwise construct from agent/name\n // The transport rides in the query too, so it is part of PartySocket's\n // socket key: changing `transport` reconnects on the new wire.\n const socketQuery =\n transport === \"capnweb\"\n ? { ...resolvedQuery, [CAPNWEB_TRANSPORT_QUERY]: CAPNWEB_TRANSPORT_VALUE }\n : resolvedQuery;\n\n const socketOptions = options.basePath\n ? {\n basePath: options.basePath,\n path: combinedPath || undefined,\n query: socketQuery,\n ...restOptions,\n ...socketClass,\n shouldReconnectOnClose: classifyReconnect\n }\n : {\n party: agentNamespace,\n prefix: \"agents\",\n room: options.name || \"default\",\n path: combinedPath || undefined,\n query: socketQuery,\n ...restOptions,\n ...socketClass,\n shouldReconnectOnClose: classifyReconnect\n };\n\n const socketEnabled = !awaitingQueryRefresh && (restOptions.enabled ?? true);\n\n // Identifies *which agent instance* this hook is addressing. Queued\n // (never-transmitted) RPC calls are only safe to flush onto a later\n // socket if it still points at the same instance — a call composed for\n // agent \"alpha\" must not execute on agent \"beta\" just because the\n // `name` prop changed while the call was waiting for a connection.\n // Credentials (query params) are deliberately excluded: a token\n // refresh doesn't change where calls go.\n // The wire is part of the address: queued calls belong to a transport as\n // much as to an instance, so switching `transport` rejects them rather\n // than flushing a native call onto a JSON socket or vice versa.\n const addressKey = JSON.stringify([\n options.host ?? null,\n options.basePath ?? null,\n agentNamespace,\n options.name || \"default\",\n combinedPath || null,\n transport\n ]);\n const visibleConnectionError =\n connectionErrorAddressKeyRef.current === addressKey\n ? connectionError\n : null;\n connectionErrorRef.current = visibleConnectionError;\n\n const agent = usePartySocket({\n ...socketOptions,\n enabled: socketEnabled,\n onOpen: (event: Event) => {\n connectionErrorAddressKeyRef.current = null;\n setConnectionError(null);\n // The socket is open: transmit any RPC requests that were issued\n // while disconnected (or while a previous socket was being\n // replaced). They were never handed to a socket before, so this\n // cannot double-execute anything server-side.\n flushQueuedCalls();\n options.onOpen?.(event);\n },\n onMessage: (message) => {\n if (typeof message.data === \"string\") {\n let parsedMessage: Record<string, unknown>;\n try {\n parsedMessage = JSON.parse(message.data);\n } catch (_error) {\n // silently ignore invalid messages for now\n // TODO: log errors with log levels\n return options.onMessage?.(message);\n }\n if (parsedMessage.type === MessageType.CF_AGENT_IDENTITY) {\n const oldName = previousIdentityRef.current.name;\n const oldAgent = previousIdentityRef.current.agent;\n const newName = parsedMessage.name as string;\n const newAgent = parsedMessage.agent as string;\n\n const currentAgent = mutableAgentRef.current;\n if (currentAgent) {\n currentAgent.name = newName;\n currentAgent.agent = newAgent;\n currentAgent.identified = true;\n }\n\n // Update reactive state (triggers re-render)\n setIdentity({ name: newName, agent: newAgent, identified: true });\n\n // Resolve ready promise\n readyRef.current?.resolve();\n\n // Detect identity change on reconnect\n if (\n oldName !== null &&\n oldAgent !== null &&\n (oldName !== newName || oldAgent !== newAgent)\n ) {\n if (options.onIdentityChange) {\n options.onIdentityChange(oldName, newName, oldAgent, newAgent);\n } else {\n const agentChanged = oldAgent !== newAgent;\n const nameChanged = oldName !== newName;\n let changeDescription = \"\";\n if (agentChanged && nameChanged) {\n changeDescription = `agent \"${oldAgent}\" → \"${newAgent}\", instance \"${oldName}\" → \"${newName}\"`;\n } else if (agentChanged) {\n changeDescription = `agent \"${oldAgent}\" → \"${newAgent}\"`;\n } else {\n changeDescription = `instance \"${oldName}\" → \"${newName}\"`;\n }\n console.warn(\n `[agents] Identity changed on reconnect: ${changeDescription}. ` +\n \"This can happen with server-side routing (e.g., basePath with getAgentByName) \" +\n \"where the instance is determined by auth/session. \" +\n \"Provide onIdentityChange callback to handle this explicitly, \" +\n \"or ignore if this is expected for your routing pattern.\"\n );\n }\n }\n\n // Track for next change detection\n previousIdentityRef.current = { name: newName, agent: newAgent };\n\n // Call onIdentity callback\n options.onIdentity?.(newName, newAgent);\n return;\n }\n if (parsedMessage.type === MessageType.CF_AGENT_STATE) {\n setAgentState(parsedMessage.state as State);\n options.onStateUpdate?.(parsedMessage.state as State, \"server\");\n return;\n }\n if (parsedMessage.type === MessageType.CF_AGENT_STATE_ERROR) {\n options.onStateUpdateError?.(parsedMessage.error as string);\n return;\n }\n if (parsedMessage.type === MessageType.CF_AGENT_MCP_SERVERS) {\n options.onMcpUpdate?.(parsedMessage.mcp as MCPServersState);\n return;\n }\n if (parsedMessage.type === MessageType.RPC) {\n const response = parsedMessage as RPCResponse;\n const pending = pendingCallsRef.current.get(response.id);\n if (!pending) {\n console.warn(\n `[useAgent] Discarded an RPC response with no matching pending call (id \"${response.id}\"). ` +\n \"The call likely timed out or was rejected when its connection closed before the response arrived.\"\n );\n return;\n }\n\n if (!response.success) {\n if (pending.timeoutId) clearTimeout(pending.timeoutId);\n pending.reject(new Error(response.error));\n pendingCallsRef.current.delete(response.id);\n pending.stream?.onError?.(response.error);\n return;\n }\n\n // Handle streaming responses\n if (\"done\" in response) {\n if (response.done) {\n if (pending.timeoutId) clearTimeout(pending.timeoutId);\n pending.resolve(response.result);\n pendingCallsRef.current.delete(response.id);\n pending.stream?.onDone?.(response.result);\n } else {\n pending.stream?.onChunk?.(response.result);\n }\n } else {\n // Non-streaming response\n if (pending.timeoutId) clearTimeout(pending.timeoutId);\n pending.resolve(response.result);\n pendingCallsRef.current.delete(response.id);\n }\n return;\n }\n }\n options.onMessage?.(message);\n },\n onClose: (event: CloseEvent) => {\n // Identify which socket actually closed. Close events are\n // dispatched asynchronously, so a close from an old socket that\n // was just replaced can arrive while a new socket is already\n // connecting (or connected). `event.target` is the PartySocket\n // that dispatched the event; fall back to the live socket if the\n // environment doesn't populate it.\n const closedSocket =\n (event.target as PartySocket | null) ?? socketRef.current;\n const isCurrentSocket = closedSocket === socketRef.current;\n const terminalClose = isTerminalCloseEvent(event);\n\n // Calls transmitted on the closed socket can never receive their\n // response — reject them. Calls still queued (never transmitted)\n // stay pending and are flushed when a socket next opens; calls\n // in flight on a *different* (newer) socket are untouched.\n if (closedSocket) {\n rejectCallsSentOn(closedSocket, \"Connection closed\");\n if (isCurrentSocket && !closedSocket.shouldReconnect) {\n rejectQueuedCalls(\"Connection closed\");\n }\n }\n\n if (isCurrentSocket) {\n // Reset ready state for next connection\n resetReady();\n if (mutableAgentRef.current) {\n mutableAgentRef.current.identified = false;\n }\n setIdentity((prev) => ({ ...prev, identified: false }));\n\n if (closedSocket?.shouldReconnect) {\n // Pause reconnection for async queries until fresh query params are ready.\n if (isAsyncQuery) {\n setAwaitingQueryRefresh(true);\n }\n\n // Invalidate cache and trigger re-render to fetch fresh query params.\n deleteCacheEntry(cacheKeyRef.current);\n setCacheInvalidatedAt(Date.now());\n }\n\n if (!closedSocket?.shouldReconnect && terminalClose) {\n const error = new AgentConnectionErrorCtor(event);\n connectionErrorAddressKeyRef.current = addressKey;\n setConnectionError(error);\n onConnectionError?.(error);\n }\n }\n\n // Call user's onClose if provided\n options.onClose?.(event);\n }\n }) as PartySocket & {\n agent: string;\n name: string;\n identified: boolean;\n ready: Promise<void>;\n state: State | undefined;\n connectionError: AgentConnectionError | null;\n setState: (state: State) => void;\n call: UntypedAgentMethodCall;\n stub: UntypedAgentStub;\n getHttpUrl: () => string;\n };\n // Update the live-socket ref before anything below can use it.\n socketRef.current = agent;\n\n // When `usePartySocket` replaces the socket object (connection options\n // changed — async query refresh, path change, enabled toggle, ...) the\n // old socket's event listeners are detached at the same commit, so its\n // final close event may never be observed by our onClose handler.\n // Sweep here instead: anything transmitted on the old socket can never\n // get a response, and the identity it established no longer applies.\n // Queued (never-transmitted) calls survive and flush when the new\n // socket opens.\n const prevSocketRef = useRef<PartySocket | null>(null);\n const prevAddressKeyRef = useRef(addressKey);\n useEffect(() => {\n const prev = prevSocketRef.current;\n prevSocketRef.current = agent;\n const prevAddress = prevAddressKeyRef.current;\n prevAddressKeyRef.current = addressKey;\n\n // Destination guard: if the agent address changed (different agent,\n // name, or path — not just refreshed credentials), calls that are\n // still queued were composed for the *old* instance. Reject them\n // before anything can flush them onto the new instance.\n if (prevAddress !== addressKey) {\n connectionErrorAddressKeyRef.current = null;\n setConnectionError(null);\n rejectQueuedCalls(\n \"Call discarded: the agent address changed before the request could be sent\"\n );\n }\n\n if (prev && prev !== agent) {\n rejectCallsSentOn(prev, \"Connection closed\");\n resetReady();\n if (mutableAgentRef.current) {\n mutableAgentRef.current.identified = false;\n }\n setIdentity((current) =>\n current.identified ? { ...current, identified: false } : current\n );\n }\n // The helpers only touch refs; re-running on socket/address change is all we need.\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, [agent, addressKey]);\n\n // Create the call method. Deliberately dependency-free: it routes\n // through refs, so even a stale `agent` reference captured by an old\n // effect closure issues calls against the live socket.\n const call = useCallback(\n <T = unknown,>(\n method: string,\n args: unknown[] = [],\n options?: CallOptions | StreamOptions\n ): Promise<T> => {\n // On the Cap'n Web transport, callables are native methods on the\n // session root: invoke them directly so an RpcTarget result arrives\n // as a live stub and chained calls pipeline. The JSON `rpc` frame\n // below is the WebSocket wire's protocol.\n if (transportRef.current === \"capnweb\") {\n const native = capnWebRef.current;\n const socket = socketRef.current;\n if (native && socket?.readyState === WebSocket.OPEN) {\n return nativeCall<T>(\n native,\n method,\n args,\n options,\n defaultCallTimeoutRef.current\n );\n }\n if (\n socket &&\n connectionErrorRef.current &&\n socket.readyState === socket.CLOSED\n ) {\n return Promise.reject(new Error(\"Connection closed\"));\n }\n // Connecting or between reconnects: hold the call as a native call\n // rather than queueing a JSON frame that would change its meaning.\n return nativeQueueRef.current.enqueue<T>(\n method,\n args,\n options,\n defaultCallTimeoutRef.current\n );\n }\n return new Promise((resolve, reject) => {\n const socket = socketRef.current;\n if (\n socket &&\n connectionErrorRef.current &&\n socket.readyState === socket.CLOSED\n ) {\n reject(new Error(\"Connection closed\"));\n return;\n }\n\n const id = crypto.randomUUID();\n let timeoutId: ReturnType<typeof setTimeout> | undefined;\n\n const { stream: streamOptions, timeout } = splitCallOptions(options);\n\n // Apply the default timeout as a backstop for non-streaming\n // calls so a lost response rejects instead of hanging forever.\n // An explicit `timeout` (including 0 = disabled) always wins.\n const effectiveTimeout =\n timeout !== undefined\n ? timeout\n : streamOptions\n ? undefined\n : defaultCallTimeoutRef.current;\n\n if (effectiveTimeout) {\n timeoutId = setTimeout(() => {\n const pending = pendingCallsRef.current.get(id);\n pendingCallsRef.current.delete(id);\n const errorMessage = `RPC call to ${method} timed out after ${effectiveTimeout}ms`;\n pending?.stream?.onError?.(errorMessage);\n reject(new Error(errorMessage));\n }, effectiveTimeout);\n }\n\n const rpcRequest: RPCRequest = {\n args,\n id,\n method,\n type: MessageType.RPC\n };\n const request = JSON.stringify(rpcRequest);\n\n pendingCallsRef.current.set(id, {\n reject,\n resolve: resolve as (value: unknown) => void,\n stream: streamOptions,\n timeoutId,\n request,\n sentOn: null\n });\n\n // Transmit immediately if the live socket is open; otherwise the\n // request stays queued and is flushed on the next open event.\n // We never hand requests to a non-open socket: its internal\n // buffer is lost forever if the socket gets replaced.\n if (socket && socket.readyState === socket.OPEN) {\n socket.send(request);\n const pending = pendingCallsRef.current.get(id);\n if (pending) pending.sentOn = socket;\n }\n });\n },\n // eslint-disable-next-line react-hooks/exhaustive-deps\n []\n );\n\n agent.setState = (newState: State) => {\n // Route through the live socket so stale `agent` references don't\n // write into a replaced socket's dead buffer.\n (socketRef.current ?? agent).send(\n JSON.stringify({ state: newState, type: MessageType.CF_AGENT_STATE })\n );\n setAgentState(newState);\n options.onStateUpdate?.(newState, \"client\");\n };\n\n agent.call = call;\n // Use reactive identity state (updates on identity message)\n agent.agent = identity.agent;\n agent.name = identity.name;\n // Full root-first chain including the leaf. Computed from the\n // user-provided options — the server doesn't need to echo it\n // back because the client already knows. Write past the\n // PartySocket `.path: string` shape via an unknown cast — the\n // overload signatures expose this as `ReadonlyArray<...>`.\n (\n agent as unknown as { path: ReadonlyArray<{ agent: string; name: string }> }\n ).path = fullPath;\n agent.identified = identity.identified;\n agent.ready = readyRef.current!.promise;\n agent.state = agentState;\n agent.connectionError = visibleConnectionError;\n mutableAgentRef.current = agent;\n // Memoize stub so it's referentially stable across renders\n // (call is already stable via useCallback)\n const stub = useMemo(() => createStubProxy(call), [call]);\n agent.stub = stub;\n agent.getHttpUrl = () => {\n // TODO: upstream to partysocket — expose an HTTP URL property\n // @ts-expect-error accessing protected PartySocket internals\n const wsUrl: string = (agent._url as string | null) || agent._pkurl || \"\";\n return wsUrl.replace(\"ws://\", \"http://\").replace(\"wss://\", \"https://\");\n };\n\n // warn if agent isn't in lowercase\n if (identity.agent !== identity.agent.toLowerCase()) {\n console.warn(\n \"Agent name: \" +\n identity.agent +\n \" should probably be in lowercase. Received: \" +\n identity.agent\n );\n }\n\n // The overload signatures return `Omit<PartySocket, \"path\"> & { path: ... }`,\n // but `agent` is inferred as the raw PartySocket. Cast to satisfy\n // the overload contract — the runtime override of `agent.path`\n // above ensures the shape matches.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n return agent as any;\n}\n\ntype AgentToolEventAgent = Pick<\n PartySocket,\n \"addEventListener\" | \"removeEventListener\"\n>;\n\nfunction agentToolDedupeKey(message: AgentToolEventMessage): string {\n return [\n message.parentToolCallId ?? \"\",\n message.event.runId,\n String(message.sequence)\n ].join(\"\\0\");\n}\n\nexport function useAgentToolEvents<\n Part extends AgentToolRunPart = AgentToolRunPart\n>(options: {\n agent: AgentToolEventAgent;\n}): {\n runsById: Record<string, AgentToolRunState<Part>>;\n runsByToolCallId: Record<string, AgentToolRunState<Part>[]>;\n unboundRuns: AgentToolRunState<Part>[];\n getRunsForToolCall(toolCallId: string): AgentToolRunState<Part>[];\n resetLocalState(): void;\n} {\n const { agent } = options;\n const [state, setState] = useState<AgentToolEventState<Part>>(() =>\n createAgentToolEventState<Part>()\n );\n const seenRef = useRef(new Set<string>());\n\n useEffect(() => {\n const onMessage = (event: MessageEvent) => {\n if (typeof event.data !== \"string\") return;\n let message: AgentToolEventMessage;\n try {\n message = JSON.parse(event.data) as AgentToolEventMessage;\n } catch {\n return;\n }\n if (message.type !== \"agent-tool-event\") return;\n const key = agentToolDedupeKey(message);\n if (seenRef.current.has(key)) return;\n seenRef.current.add(key);\n setState((prev) => applyAgentToolEvent<Part>(prev, message));\n };\n\n agent.addEventListener(\"message\", onMessage);\n return () => agent.removeEventListener(\"message\", onMessage);\n }, [agent]);\n\n const resetLocalState = useCallback(() => {\n seenRef.current.clear();\n setState(createAgentToolEventState<Part>());\n }, []);\n\n const getRunsForToolCall = useCallback(\n (toolCallId: string) => state.runsByToolCallId[toolCallId] ?? [],\n [state.runsByToolCallId]\n );\n\n return {\n ...state,\n getRunsForToolCall,\n resetLocalState\n 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@@ -28,6 +28,11 @@ interface TryNOptions extends RetryOptions {
28
28
  * maxAttempts, and validates cross-field constraints after resolving against
29
29
  * defaults when provided.
30
30
  */
31
+ /** Fill unset per-call retry options from a required set of defaults. */
32
+ declare function resolveRetryConfig(
33
+ retry: RetryOptions | undefined,
34
+ defaults: Required<RetryOptions>
35
+ ): Required<RetryOptions>;
31
36
  declare function validateRetryOptions(
32
37
  options: RetryOptions,
33
38
  defaults?: Required<RetryOptions>
@@ -126,13 +131,14 @@ declare function isPlatformTransientError(error: unknown): boolean;
126
131
  export {
127
132
  isErrorRetryable as a,
128
133
  jitterBackoff as c,
134
+ validateRetryOptions as d,
129
135
  isDurableObjectStorageReset as i,
130
- tryN as l,
136
+ resolveRetryConfig as l,
131
137
  isDurableObjectCodeUpdateReset as n,
132
138
  isPlatformFailure as o,
133
139
  isDurableObjectMemoryLimitReset as r,
134
140
  isPlatformTransientError as s,
135
141
  RetryOptions as t,
136
- validateRetryOptions as u
142
+ tryN as u
137
143
  };
138
- //# sourceMappingURL=retries-D9Ds-1lz.d.ts.map
144
+ //# sourceMappingURL=retries-D9B2UCq3.d.ts.map
package/dist/retries.d.ts CHANGED
@@ -1,15 +1,16 @@
1
1
  import {
2
2
  a as isErrorRetryable,
3
3
  c as jitterBackoff,
4
+ d as validateRetryOptions,
4
5
  i as isDurableObjectStorageReset,
5
- l as tryN,
6
+ l as resolveRetryConfig,
6
7
  n as isDurableObjectCodeUpdateReset,
7
8
  o as isPlatformFailure,
8
9
  r as isDurableObjectMemoryLimitReset,
9
10
  s as isPlatformTransientError,
10
11
  t as RetryOptions,
11
- u as validateRetryOptions
12
- } from "./retries-D9Ds-1lz.js";
12
+ u as tryN
13
+ } from "./retries-D9B2UCq3.js";
13
14
  export {
14
15
  RetryOptions,
15
16
  isDurableObjectCodeUpdateReset,
@@ -19,6 +20,7 @@ export {
19
20
  isPlatformFailure,
20
21
  isPlatformTransientError,
21
22
  jitterBackoff,
23
+ resolveRetryConfig,
22
24
  tryN,
23
25
  validateRetryOptions
24
26
  };
package/dist/retries.js CHANGED
@@ -5,6 +5,14 @@
5
5
  * maxAttempts, and validates cross-field constraints after resolving against
6
6
  * defaults when provided.
7
7
  */
8
+ /** Fill unset per-call retry options from a required set of defaults. */
9
+ function resolveRetryConfig(retry, defaults) {
10
+ return {
11
+ maxAttempts: retry?.maxAttempts ?? defaults.maxAttempts,
12
+ baseDelayMs: retry?.baseDelayMs ?? defaults.baseDelayMs,
13
+ maxDelayMs: retry?.maxDelayMs ?? defaults.maxDelayMs
14
+ };
15
+ }
8
16
  function validateRetryOptions(options, defaults) {
9
17
  if (options.maxAttempts !== void 0) {
10
18
  if (!Number.isFinite(options.maxAttempts) || options.maxAttempts < 1) throw new Error("retry.maxAttempts must be >= 1");
@@ -236,6 +244,6 @@ function isPlatformTransientError(error) {
236
244
  return false;
237
245
  }
238
246
  //#endregion
239
- export { isDurableObjectCodeUpdateReset, isDurableObjectMemoryLimitReset, isDurableObjectStorageReset, isErrorRetryable, isPlatformFailure, isPlatformTransientError, jitterBackoff, tryN, validateRetryOptions };
247
+ export { isDurableObjectCodeUpdateReset, isDurableObjectMemoryLimitReset, isDurableObjectStorageReset, isErrorRetryable, isPlatformFailure, isPlatformTransientError, jitterBackoff, resolveRetryConfig, tryN, validateRetryOptions };
240
248
 
241
249
  //# sourceMappingURL=retries.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"retries.js","names":[],"sources":["../src/retries.ts"],"sourcesContent":["/**\n * Retry options for schedule(), scheduleEvery(), queue(), and this.retry().\n */\nexport interface RetryOptions {\n /** Max number of attempts (including the first). Default: 3 */\n maxAttempts?: number;\n /** Base delay in ms for exponential backoff. Default: 100 */\n baseDelayMs?: number;\n /** Max delay cap in ms. Default: 3000 */\n maxDelayMs?: number;\n}\n\n/**\n * Internal options for tryN -- extends RetryOptions with a shouldRetry predicate.\n */\ninterface TryNOptions extends RetryOptions {\n /**\n * Predicate to determine if an error should be retried.\n * Receives the error and the next attempt number (so callers can\n * make attempt-aware decisions).\n * If not provided, all errors are retried.\n */\n shouldRetry?: (err: unknown, nextAttempt: number) => boolean;\n}\n\n/**\n * Validate retry options eagerly so invalid config fails at enqueue/schedule time\n * rather than at execution time. Checks individual field ranges, enforces integer\n * maxAttempts, and validates cross-field constraints after resolving against\n * defaults when provided.\n */\nexport function validateRetryOptions(\n options: RetryOptions,\n defaults?: Required<RetryOptions>\n): void {\n if (options.maxAttempts !== undefined) {\n if (!Number.isFinite(options.maxAttempts) || options.maxAttempts < 1) {\n throw new Error(\"retry.maxAttempts must be >= 1\");\n }\n if (!Number.isInteger(options.maxAttempts)) {\n throw new Error(\"retry.maxAttempts must be an integer\");\n }\n }\n if (options.baseDelayMs !== undefined) {\n if (!Number.isFinite(options.baseDelayMs) || options.baseDelayMs <= 0) {\n throw new Error(\"retry.baseDelayMs must be > 0\");\n }\n }\n if (options.maxDelayMs !== undefined) {\n if (!Number.isFinite(options.maxDelayMs) || options.maxDelayMs <= 0) {\n throw new Error(\"retry.maxDelayMs must be > 0\");\n }\n }\n\n // Resolve against defaults (when provided) so that cross-field checks\n // catch e.g. { baseDelayMs: 5000 } against default maxDelayMs: 3000.\n const resolvedBase = options.baseDelayMs ?? defaults?.baseDelayMs;\n const resolvedMax = options.maxDelayMs ?? defaults?.maxDelayMs;\n if (\n resolvedBase !== undefined &&\n resolvedMax !== undefined &&\n resolvedBase > resolvedMax\n ) {\n throw new Error(\"retry.baseDelayMs must be <= retry.maxDelayMs\");\n }\n}\n\n/**\n * Returns the number of milliseconds to wait before retrying a request.\n * Uses the \"Full Jitter\" approach from\n * https://aws.amazon.com/blogs/architecture/exponential-backoff-and-jitter/\n *\n * @param attempt The current attempt number (1-indexed).\n * @param baseDelayMs Base delay multiplier in ms.\n * @param maxDelayMs Maximum delay cap in ms.\n * @returns Milliseconds to wait before retrying.\n */\nexport function jitterBackoff(\n attempt: number,\n baseDelayMs: number,\n maxDelayMs: number\n): number {\n const upperBoundMs = Math.min(2 ** attempt * baseDelayMs, maxDelayMs);\n return Math.floor(Math.random() * upperBoundMs);\n}\n\n/**\n * Retry an async function up to `n` total attempts with jittered exponential backoff.\n *\n * @param n Total number of attempts (must be a finite integer >= 1).\n * @param fn The async function to retry. Receives the current attempt number (1-indexed).\n * @param options Retry configuration.\n * @returns The result of `fn` on success.\n * @throws The last error if all attempts fail or `shouldRetry` returns false.\n */\nexport async function tryN<T>(\n n: number,\n fn: (attempt: number) => Promise<T>,\n options?: TryNOptions\n): Promise<T> {\n if (!Number.isFinite(n) || n < 1) {\n throw new Error(\"retry.maxAttempts must be >= 1\");\n }\n n = Math.floor(n);\n\n const rawBase = options?.baseDelayMs ?? 100;\n const rawMax = options?.maxDelayMs ?? 3000;\n\n if (!Number.isFinite(rawBase) || rawBase <= 0) {\n throw new Error(\"retry.baseDelayMs must be > 0\");\n }\n if (!Number.isFinite(rawMax) || rawMax <= 0) {\n throw new Error(\"retry.maxDelayMs must be > 0\");\n }\n\n const baseDelayMs = Math.floor(rawBase);\n const maxDelayMs = Math.floor(rawMax);\n\n if (baseDelayMs > maxDelayMs) {\n throw new Error(\"retry.baseDelayMs must be <= retry.maxDelayMs\");\n }\n\n let attempt = 1;\n while (true) {\n try {\n return await fn(attempt);\n } catch (err) {\n const nextAttempt = attempt + 1;\n if (\n nextAttempt > n ||\n (options?.shouldRetry && !options.shouldRetry(err, nextAttempt))\n ) {\n throw err;\n }\n const delay = jitterBackoff(attempt, baseDelayMs, maxDelayMs);\n await new Promise((resolve) => setTimeout(resolve, delay));\n attempt = nextAttempt;\n }\n }\n}\n\n/**\n * Returns true if the given error is retryable according to Durable Object error handling.\n * See https://developers.cloudflare.com/durable-objects/best-practices/error-handling/\n *\n * An error is retryable if it has `retryable: true` but is NOT an overloaded error.\n */\nexport function isErrorRetryable(err: unknown): boolean {\n if (typeof err !== \"object\" || err === null) {\n return false;\n }\n const msg = String(err);\n const typed = err as { retryable?: boolean; overloaded?: boolean };\n return (\n Boolean(typed.retryable) &&\n !typed.overloaded &&\n !msg.includes(\"Durable Object is overloaded\")\n );\n}\n\n/**\n * The \"superseded isolate\" platform messages — the invocation is running on an\n * isolate the platform has replaced with a new version (a deploy / code\n * update). For the rest of that invocation every operation throws the same\n * error (code never reloads mid-invocation), so in-process retries are futile;\n * but the next fresh invocation runs the new code and succeeds.\n *\n * workerd surfaces this as a plain `Error` with one of a few messages, all the\n * same failure class — a message match is the only signal:\n * - \"Durable Object reset because its code was updated.\" (DO storage op on a\n * superseded isolate / deploy bounce)\n * - \"This script has been upgraded. Please send a new request to connect to\n * the new version.\" (a stub/connection to a superseded script; the message\n * literally instructs the caller to retry on the new version)\n *\n * The match stays close to the verbatim platform strings (rather than a loose\n * \"upgraded\"/\"reset\" substring) so an ordinary application error that happens\n * to mention those words is NOT misclassified as a supersede.\n */\nconst SUPERSEDED_ISOLATE_PATTERN =\n /reset because its code was updated|this script has been upgraded/i;\n\n/**\n * The \"Network connection lost.\" platform transient — the connection between\n * the isolate and its storage (or another DO) dropped. Unlike a supersede this\n * MAY succeed on an in-process retry (a momentary blip), so it must not skip\n * the in-process retry budget — but during a deploy-reset window it never\n * succeeds in-process and surfaces interleaved with the supersede messages\n * (SQL ops throw `SqlError: SQL query failed: Network connection lost.` while\n * KV ops throw the reset message), so on retry exhaustion it must be treated\n * as the platform's failure, not the callback's.\n */\nconst CONNECTION_LOST_PATTERN = /network connection lost/i;\n\n/**\n * The exact Durable Object storage-reset platform signal. Keep this narrow:\n * ordinary SQL and generic internal errors are application failures. This is a\n * transient storage reset, not a memory-limit poison pill.\n */\nconst STORAGE_RESET_PATTERN =\n /Internal error in Durable Object storage caused object to be reset/i;\n\n/**\n * The Durable Object memory-limit reset — the isolate exceeded its 128 MB limit\n * and was reset by the platform (workerd surfaces this verbatim as\n * \"Durable Object's isolate exceeded its memory limit and was reset.\"; the D1\n * sibling is \"D1 DB's isolate exceeded its memory limit and was reset.\").\n *\n * The match is the broad shared fragment \"exceeded its memory limit\" rather than\n * the full \"...and was reset\" sentence: real-world surfacings truncate or reword\n * the tail (some log pipelines clip the message; D1/storage wrappers re-prefix\n * it), and a customer-reported loop (#1825) showed lines carrying only the\n * \"exceeded its memory limit\" fragment. Missing a surfacing here means the\n * circuit breaker never engages, so we err toward the broader match — and even a\n * false positive is fail-safe (a tightly-bounded retry-then-seal, not data loss).\n *\n * This is DELIBERATELY a separate class from `SUPERSEDED_ISOLATE_PATTERN` /\n * {@link isPlatformTransientError}, and is NOT folded into them. A supersede or\n * connection-lost transient means \"re-run the same work and it succeeds on a\n * healthy isolate\" — those classes can be deferred and retried *indefinitely*. A\n * memory-limit reset is the opposite: re-running the SAME memory-heavy work\n * deterministically re-OOMs (the footprint, not the platform, is the cause), so\n * deferring it indefinitely would PRESERVE the one-shot row and re-run the\n * doomed work forever (amplifying the loop and cost — see #1825). It is a\n * poison-pill signal: callers must bound retries tightly and then SEAL.\n *\n * Accordingly the schedule executor (`_executeScheduleCallback`) and the\n * alarm-boundary circuit breaker (`Agent.alarm`) treat it as its OWN class: a\n * memory-limit reset is re-thrown (row preserved) so it reaches the breaker,\n * which tolerates a few strikes (`maxAlarmMemoryLimitStrikes`) and then seals +\n * purges the looping row — i.e. *bounded* deferral, never the unbounded deferral\n * the transient classes get.\n */\nconst MEMORY_LIMIT_RESET_PATTERN = /exceeded its memory limit/i;\n\nfunction errorMessageOf(error: unknown): string {\n return error instanceof Error\n ? error.message\n : typeof error === \"string\"\n ? error\n : \"\";\n}\n\n/**\n * Iterate an error and its `cause` chain (depth-limited so a cyclic chain\n * can't spin). 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In-process\n * retries are futile for this class; the work must be deferred to a fresh\n * invocation, which runs the new code and succeeds.\n */\nexport function isDurableObjectCodeUpdateReset(error: unknown): boolean {\n for (const e of selfAndCauses(error)) {\n if (SUPERSEDED_ISOLATE_PATTERN.test(errorMessageOf(e))) return true;\n }\n return false;\n}\n\n/**\n * Whether an error (or anything in its `cause` chain) carries the exact\n * Durable Object storage-reset platform fragment. Generic SQL/internal errors\n * deliberately do not qualify.\n */\nexport function isDurableObjectStorageReset(error: unknown): boolean {\n for (const e of selfAndCauses(error)) {\n if (STORAGE_RESET_PATTERN.test(errorMessageOf(e))) return true;\n }\n return false;\n}\n\n/**\n * Whether an error (or anything in its `cause` chain, or a raw error-message\n * string) is a Durable Object memory-limit reset — see\n * {@link MEMORY_LIMIT_RESET_PATTERN}. 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+ {"version":3,"file":"retries.js","names":[],"sources":["../src/retries.ts"],"sourcesContent":["/**\n * Retry options for schedule(), scheduleEvery(), queue(), and this.retry().\n */\nexport interface RetryOptions {\n /** Max number of attempts (including the first). Default: 3 */\n maxAttempts?: number;\n /** Base delay in ms for exponential backoff. Default: 100 */\n baseDelayMs?: number;\n /** Max delay cap in ms. Default: 3000 */\n maxDelayMs?: number;\n}\n\n/**\n * Internal options for tryN -- extends RetryOptions with a shouldRetry predicate.\n */\ninterface TryNOptions extends RetryOptions {\n /**\n * Predicate to determine if an error should be retried.\n * Receives the error and the next attempt number (so callers can\n * make attempt-aware decisions).\n * If not provided, all errors are retried.\n */\n shouldRetry?: (err: unknown, nextAttempt: number) => boolean;\n}\n\n/**\n * Validate retry options eagerly so invalid config fails at enqueue/schedule time\n * rather than at execution time. Checks individual field ranges, enforces integer\n * maxAttempts, and validates cross-field constraints after resolving against\n * defaults when provided.\n */\n/** Fill unset per-call retry options from a required set of defaults. */\nexport function resolveRetryConfig(\n retry: RetryOptions | undefined,\n defaults: Required<RetryOptions>\n): Required<RetryOptions> {\n return {\n maxAttempts: retry?.maxAttempts ?? defaults.maxAttempts,\n baseDelayMs: retry?.baseDelayMs ?? defaults.baseDelayMs,\n maxDelayMs: retry?.maxDelayMs ?? defaults.maxDelayMs\n };\n}\n\nexport function validateRetryOptions(\n options: RetryOptions,\n defaults?: Required<RetryOptions>\n): void {\n if (options.maxAttempts !== undefined) {\n if (!Number.isFinite(options.maxAttempts) || options.maxAttempts < 1) {\n throw new Error(\"retry.maxAttempts must be >= 1\");\n }\n if (!Number.isInteger(options.maxAttempts)) {\n throw new Error(\"retry.maxAttempts must be an integer\");\n }\n }\n if (options.baseDelayMs !== undefined) {\n if (!Number.isFinite(options.baseDelayMs) || options.baseDelayMs <= 0) {\n throw new Error(\"retry.baseDelayMs must be > 0\");\n }\n }\n if (options.maxDelayMs !== undefined) {\n if (!Number.isFinite(options.maxDelayMs) || options.maxDelayMs <= 0) {\n throw new Error(\"retry.maxDelayMs must be > 0\");\n }\n }\n\n // Resolve against defaults (when provided) so that cross-field checks\n // catch e.g. { baseDelayMs: 5000 } against default maxDelayMs: 3000.\n const resolvedBase = options.baseDelayMs ?? defaults?.baseDelayMs;\n const resolvedMax = options.maxDelayMs ?? defaults?.maxDelayMs;\n if (\n resolvedBase !== undefined &&\n resolvedMax !== undefined &&\n resolvedBase > resolvedMax\n ) {\n throw new Error(\"retry.baseDelayMs must be <= retry.maxDelayMs\");\n }\n}\n\n/**\n * Returns the number of milliseconds to wait before retrying a request.\n * Uses the \"Full Jitter\" approach from\n * https://aws.amazon.com/blogs/architecture/exponential-backoff-and-jitter/\n *\n * @param attempt The current attempt number (1-indexed).\n * @param baseDelayMs Base delay multiplier in ms.\n * @param maxDelayMs Maximum delay cap in ms.\n * @returns Milliseconds to wait before retrying.\n */\nexport function jitterBackoff(\n attempt: number,\n baseDelayMs: number,\n maxDelayMs: number\n): number {\n const upperBoundMs = Math.min(2 ** attempt * baseDelayMs, maxDelayMs);\n return Math.floor(Math.random() * upperBoundMs);\n}\n\n/**\n * Retry an async function up to `n` total attempts with jittered exponential backoff.\n *\n * @param n Total number of attempts (must be a finite integer >= 1).\n * @param fn The async function to retry. Receives the current attempt number (1-indexed).\n * @param options Retry configuration.\n * @returns The result of `fn` on success.\n * @throws The last error if all attempts fail or `shouldRetry` returns false.\n */\nexport async function tryN<T>(\n n: number,\n fn: (attempt: number) => Promise<T>,\n options?: TryNOptions\n): Promise<T> {\n if (!Number.isFinite(n) || n < 1) {\n throw new Error(\"retry.maxAttempts must be >= 1\");\n }\n n = Math.floor(n);\n\n const rawBase = options?.baseDelayMs ?? 100;\n const rawMax = options?.maxDelayMs ?? 3000;\n\n if (!Number.isFinite(rawBase) || rawBase <= 0) {\n throw new Error(\"retry.baseDelayMs must be > 0\");\n }\n if (!Number.isFinite(rawMax) || rawMax <= 0) {\n throw new Error(\"retry.maxDelayMs must be > 0\");\n }\n\n const baseDelayMs = Math.floor(rawBase);\n const maxDelayMs = Math.floor(rawMax);\n\n if (baseDelayMs > maxDelayMs) {\n throw new Error(\"retry.baseDelayMs must be <= retry.maxDelayMs\");\n }\n\n let attempt = 1;\n while (true) {\n try {\n return await fn(attempt);\n } catch (err) {\n const nextAttempt = attempt + 1;\n if (\n nextAttempt > n ||\n (options?.shouldRetry && !options.shouldRetry(err, nextAttempt))\n ) {\n throw err;\n }\n const delay = jitterBackoff(attempt, baseDelayMs, maxDelayMs);\n await new Promise((resolve) => setTimeout(resolve, delay));\n attempt = nextAttempt;\n }\n }\n}\n\n/**\n * Returns true if the given error is retryable according to Durable Object error handling.\n * See https://developers.cloudflare.com/durable-objects/best-practices/error-handling/\n *\n * An error is retryable if it has `retryable: true` but is NOT an overloaded error.\n */\nexport function isErrorRetryable(err: unknown): boolean {\n if (typeof err !== \"object\" || err === null) {\n return false;\n }\n const msg = String(err);\n const typed = err as { retryable?: boolean; overloaded?: boolean };\n return (\n Boolean(typed.retryable) &&\n !typed.overloaded &&\n !msg.includes(\"Durable Object is overloaded\")\n );\n}\n\n/**\n * The \"superseded isolate\" platform messages — the invocation is running on an\n * isolate the platform has replaced with a new version (a deploy / code\n * update). For the rest of that invocation every operation throws the same\n * error (code never reloads mid-invocation), so in-process retries are futile;\n * but the next fresh invocation runs the new code and succeeds.\n *\n * workerd surfaces this as a plain `Error` with one of a few messages, all the\n * same failure class — a message match is the only signal:\n * - \"Durable Object reset because its code was updated.\" (DO storage op on a\n * superseded isolate / deploy bounce)\n * - \"This script has been upgraded. Please send a new request to connect to\n * the new version.\" (a stub/connection to a superseded script; the message\n * literally instructs the caller to retry on the new version)\n *\n * The match stays close to the verbatim platform strings (rather than a loose\n * \"upgraded\"/\"reset\" substring) so an ordinary application error that happens\n * to mention those words is NOT misclassified as a supersede.\n */\nconst SUPERSEDED_ISOLATE_PATTERN =\n /reset because its code was updated|this script has been upgraded/i;\n\n/**\n * The \"Network connection lost.\" platform transient — the connection between\n * the isolate and its storage (or another DO) dropped. Unlike a supersede this\n * MAY succeed on an in-process retry (a momentary blip), so it must not skip\n * the in-process retry budget — but during a deploy-reset window it never\n * succeeds in-process and surfaces interleaved with the supersede messages\n * (SQL ops throw `SqlError: SQL query failed: Network connection lost.` while\n * KV ops throw the reset message), so on retry exhaustion it must be treated\n * as the platform's failure, not the callback's.\n */\nconst CONNECTION_LOST_PATTERN = /network connection lost/i;\n\n/**\n * The exact Durable Object storage-reset platform signal. Keep this narrow:\n * ordinary SQL and generic internal errors are application failures. This is a\n * transient storage reset, not a memory-limit poison pill.\n */\nconst STORAGE_RESET_PATTERN =\n /Internal error in Durable Object storage caused object to be reset/i;\n\n/**\n * The Durable Object memory-limit reset — the isolate exceeded its 128 MB limit\n * and was reset by the platform (workerd surfaces this verbatim as\n * \"Durable Object's isolate exceeded its memory limit and was reset.\"; the D1\n * sibling is \"D1 DB's isolate exceeded its memory limit and was reset.\").\n *\n * The match is the broad shared fragment \"exceeded its memory limit\" rather than\n * the full \"...and was reset\" sentence: real-world surfacings truncate or reword\n * the tail (some log pipelines clip the message; D1/storage wrappers re-prefix\n * it), and a customer-reported loop (#1825) showed lines carrying only the\n * \"exceeded its memory limit\" fragment. Missing a surfacing here means the\n * circuit breaker never engages, so we err toward the broader match — and even a\n * false positive is fail-safe (a tightly-bounded retry-then-seal, not data loss).\n *\n * This is DELIBERATELY a separate class from `SUPERSEDED_ISOLATE_PATTERN` /\n * {@link isPlatformTransientError}, and is NOT folded into them. A supersede or\n * connection-lost transient means \"re-run the same work and it succeeds on a\n * healthy isolate\" — those classes can be deferred and retried *indefinitely*. A\n * memory-limit reset is the opposite: re-running the SAME memory-heavy work\n * deterministically re-OOMs (the footprint, not the platform, is the cause), so\n * deferring it indefinitely would PRESERVE the one-shot row and re-run the\n * doomed work forever (amplifying the loop and cost — see #1825). It is a\n * poison-pill signal: callers must bound retries tightly and then SEAL.\n *\n * Accordingly the schedule executor (`_executeScheduleCallback`) and the\n * alarm-boundary circuit breaker (`Agent.alarm`) treat it as its OWN class: a\n * memory-limit reset is re-thrown (row preserved) so it reaches the breaker,\n * which tolerates a few strikes (`maxAlarmMemoryLimitStrikes`) and then seals +\n * purges the looping row — i.e. *bounded* deferral, never the unbounded deferral\n * the transient classes get.\n */\nconst MEMORY_LIMIT_RESET_PATTERN = /exceeded its memory limit/i;\n\nfunction errorMessageOf(error: unknown): string {\n return error instanceof Error\n ? error.message\n : typeof error === \"string\"\n ? error\n : \"\";\n}\n\n/**\n * Iterate an error and its `cause` chain (depth-limited so a cyclic chain\n * can't spin). Wrappers like `SqlError` carry the original platform error in\n * `cause` and may not propagate signal properties (e.g. the CF `retryable`\n * flag), so classification must look through them.\n */\nfunction* selfAndCauses(error: unknown): Generator<unknown> {\n let current = error;\n for (let depth = 0; depth < 8 && current != null; depth++) {\n yield current;\n current =\n typeof current === \"object\"\n ? (current as { cause?: unknown }).cause\n : undefined;\n }\n}\n\n/**\n * Whether an error (or anything in its `cause` chain) is a transient\n * \"superseded isolate\" failure — see `SUPERSEDED_ISOLATE_PATTERN`. In-process\n * retries are futile for this class; the work must be deferred to a fresh\n * invocation, which runs the new code and succeeds.\n */\nexport function isDurableObjectCodeUpdateReset(error: unknown): boolean {\n for (const e of selfAndCauses(error)) {\n if (SUPERSEDED_ISOLATE_PATTERN.test(errorMessageOf(e))) return true;\n }\n return false;\n}\n\n/**\n * Whether an error (or anything in its `cause` chain) carries the exact\n * Durable Object storage-reset platform fragment. Generic SQL/internal errors\n * deliberately do not qualify.\n */\nexport function isDurableObjectStorageReset(error: unknown): boolean {\n for (const e of selfAndCauses(error)) {\n if (STORAGE_RESET_PATTERN.test(errorMessageOf(e))) return true;\n }\n return false;\n}\n\n/**\n * Whether an error (or anything in its `cause` chain, or a raw error-message\n * string) is a Durable Object memory-limit reset — see\n * {@link MEMORY_LIMIT_RESET_PATTERN}. Unlike {@link isPlatformTransientError},\n * re-running the same work re-OOMs deterministically, so callers must NOT defer\n * it like a transient; they should bound retries tightly and then seal (#1825).\n */\nexport function isDurableObjectMemoryLimitReset(error: unknown): boolean {\n for (const e of selfAndCauses(error)) {\n if (MEMORY_LIMIT_RESET_PATTERN.test(errorMessageOf(e))) return true;\n }\n return false;\n}\n\n/**\n * Whether an error (or anything in its `cause` chain) is a transient failure\n * of the PLATFORM rather than of the code that threw it:\n *\n * - a superseded-isolate reset (\"reset because its code was updated\" /\n * \"this script has been upgraded\") — a deploy replaced the isolate;\n * - an error the platform itself flags `retryable: true` (excluding\n * overloaded errors, where retrying the same object won't help) — see\n * `isErrorRetryable`;\n * - \"Network connection lost.\" — the storage/stub connection dropped. The\n * CF `retryable` flag does not survive error wrappers (e.g. `SqlError`\n * copies only the message + `cause`) and is absent in some local-dev\n * shapes, so the verbatim message is matched as well;\n * - the exact \"Internal error in Durable Object storage caused object to be\n * reset\" platform fragment. Generic internal and SQL errors remain fatal.\n *\n * Used to decide whether failed work should be RE-RUN LATER (platform\n * transient — the same work succeeds once the platform recovers, typically\n * seconds after a deploy) versus ABANDONED as genuinely failing (application\n * error — re-running yields the same failure). A genuine application error\n * carries none of these signals, so it is never misclassified by this check.\n */\n/**\n * Whether a failure is the PLATFORM's rather than the application's — any\n * platform transient (see {@link isPlatformTransientError}, which includes\n * superseded-isolate resets) or a memory-limit reset. Failed work in this\n * class must be PRESERVED and deferred, never completed as an application\n * failure. The two sub-classes defer differently: transients re-run\n * indefinitely (the platform recovers), while memory-limit deferral is\n * bounded by the alarm circuit breaker (#1825).\n */\nexport function isPlatformFailure(error: unknown): boolean {\n return (\n isPlatformTransientError(error) || isDurableObjectMemoryLimitReset(error)\n );\n}\n\nexport function isPlatformTransientError(error: unknown): boolean {\n for (const e of selfAndCauses(error)) {\n const message = errorMessageOf(e);\n if (SUPERSEDED_ISOLATE_PATTERN.test(message)) return true;\n if (CONNECTION_LOST_PATTERN.test(message)) return true;\n if (STORAGE_RESET_PATTERN.test(message)) return true;\n if (isErrorRetryable(e)) return true;\n }\n return false;\n}\n"],"mappings":";;;;;;;;AAgCA,SAAgB,mBACd,OACA,UACwB;CACxB,OAAO;EACL,aAAa,OAAO,eAAe,SAAS;EAC5C,aAAa,OAAO,eAAe,SAAS;EAC5C,YAAY,OAAO,cAAc,SAAS;CAC5C;AACF;AAEA,SAAgB,qBACd,SACA,UACM;CACN,IAAI,QAAQ,gBAAgB,KAAA,GAAW;EACrC,IAAI,CAAC,OAAO,SAAS,QAAQ,WAAW,KAAK,QAAQ,cAAc,GACjE,MAAM,IAAI,MAAM,gCAAgC;EAElD,IAAI,CAAC,OAAO,UAAU,QAAQ,WAAW,GACvC,MAAM,IAAI,MAAM,sCAAsC;CAE1D;CACA,IAAI,QAAQ,gBAAgB,KAAA;MACtB,CAAC,OAAO,SAAS,QAAQ,WAAW,KAAK,QAAQ,eAAe,GAClE,MAAM,IAAI,MAAM,+BAA+B;CAAA;CAGnD,IAAI,QAAQ,eAAe,KAAA;MACrB,CAAC,OAAO,SAAS,QAAQ,UAAU,KAAK,QAAQ,cAAc,GAChE,MAAM,IAAI,MAAM,8BAA8B;CAAA;CAMlD,MAAM,eAAe,QAAQ,eAAe,UAAU;CACtD,MAAM,cAAc,QAAQ,cAAc,UAAU;CACpD,IACE,iBAAiB,KAAA,KACjB,gBAAgB,KAAA,KAChB,eAAe,aAEf,MAAM,IAAI,MAAM,+CAA+C;AAEnE;;;;;;;;;;;AAYA,SAAgB,cACd,SACA,aACA,YACQ;CACR,MAAM,eAAe,KAAK,IAAI,KAAK,UAAU,aAAa,UAAU;CACpE,OAAO,KAAK,MAAM,KAAK,OAAO,IAAI,YAAY;AAChD;;;;;;;;;;AAWA,eAAsB,KACpB,GACA,IACA,SACY;CACZ,IAAI,CAAC,OAAO,SAAS,CAAC,KAAK,IAAI,GAC7B,MAAM,IAAI,MAAM,gCAAgC;CAElD,IAAI,KAAK,MAAM,CAAC;CAEhB,MAAM,UAAU,SAAS,eAAe;CACxC,MAAM,SAAS,SAAS,cAAc;CAEtC,IAAI,CAAC,OAAO,SAAS,OAAO,KAAK,WAAW,GAC1C,MAAM,IAAI,MAAM,+BAA+B;CAEjD,IAAI,CAAC,OAAO,SAAS,MAAM,KAAK,UAAU,GACxC,MAAM,IAAI,MAAM,8BAA8B;CAGhD,MAAM,cAAc,KAAK,MAAM,OAAO;CACtC,MAAM,aAAa,KAAK,MAAM,MAAM;CAEpC,IAAI,cAAc,YAChB,MAAM,IAAI,MAAM,+CAA+C;CAGjE,IAAI,UAAU;CACd,OAAO,MACL,IAAI;EACF,OAAO,MAAM,GAAG,OAAO;CACzB,SAAS,KAAK;EACZ,MAAM,cAAc,UAAU;EAC9B,IACE,cAAc,KACb,SAAS,eAAe,CAAC,QAAQ,YAAY,KAAK,WAAW,GAE9D,MAAM;EAER,MAAM,QAAQ,cAAc,SAAS,aAAa,UAAU;EAC5D,MAAM,IAAI,SAAS,YAAY,WAAW,SAAS,KAAK,CAAC;EACzD,UAAU;CACZ;AAEJ;;;;;;;AAQA,SAAgB,iBAAiB,KAAuB;CACtD,IAAI,OAAO,QAAQ,YAAY,QAAQ,MACrC,OAAO;CAET,MAAM,MAAM,OAAO,GAAG;CACtB,MAAM,QAAQ;CACd,OACE,QAAQ,MAAM,SAAS,KACvB,CAAC,MAAM,cACP,CAAC,IAAI,SAAS,8BAA8B;AAEhD;;;;;;;;;;;;;;;;;;;;AAqBA,MAAM,6BACJ;;;;;;;;;;;AAYF,MAAM,0BAA0B;;;;;;AAOhC,MAAM,wBACJ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAiCF,MAAM,6BAA6B;AAEnC,SAAS,eAAe,OAAwB;CAC9C,OAAO,iBAAiB,QACpB,MAAM,UACN,OAAO,UAAU,WACf,QACA;AACR;;;;;;;AAQA,UAAU,cAAc,OAAoC;CAC1D,IAAI,UAAU;CACd,KAAK,IAAI,QAAQ,GAAG,QAAQ,KAAK,WAAW,MAAM,SAAS;EACzD,MAAM;EACN,UACE,OAAO,YAAY,WACd,QAAgC,QACjC,KAAA;CACR;AACF;;;;;;;AAQA,SAAgB,+BAA+B,OAAyB;CACtE,KAAK,MAAM,KAAK,cAAc,KAAK,GACjC,IAAI,2BAA2B,KAAK,eAAe,CAAC,CAAC,GAAG,OAAO;CAEjE,OAAO;AACT;;;;;;AAOA,SAAgB,4BAA4B,OAAyB;CACnE,KAAK,MAAM,KAAK,cAAc,KAAK,GACjC,IAAI,sBAAsB,KAAK,eAAe,CAAC,CAAC,GAAG,OAAO;CAE5D,OAAO;AACT;;;;;;;;AASA,SAAgB,gCAAgC,OAAyB;CACvE,KAAK,MAAM,KAAK,cAAc,KAAK,GACjC,IAAI,2BAA2B,KAAK,eAAe,CAAC,CAAC,GAAG,OAAO;CAEjE,OAAO;AACT;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAiCA,SAAgB,kBAAkB,OAAyB;CACzD,OACE,yBAAyB,KAAK,KAAK,gCAAgC,KAAK;AAE5E;AAEA,SAAgB,yBAAyB,OAAyB;CAChE,KAAK,MAAM,KAAK,cAAc,KAAK,GAAG;EACpC,MAAM,UAAU,eAAe,CAAC;EAChC,IAAI,2BAA2B,KAAK,OAAO,GAAG,OAAO;EACrD,IAAI,wBAAwB,KAAK,OAAO,GAAG,OAAO;EAClD,IAAI,sBAAsB,KAAK,OAAO,GAAG,OAAO;EAChD,IAAI,iBAAiB,CAAC,GAAG,OAAO;CAClC;CACA,OAAO;AACT"}
@@ -2,7 +2,7 @@ import {
2
2
  r as CapabilityWebSocketUpgradeContext,
3
3
  s as LifecycleCapability,
4
4
  t as CapabilityRequestContext
5
- } from "../capability-runner-Be_-PLR1.js";
5
+ } from "../capability-runner-BUBa6Ake.js";
6
6
  import {
7
7
  a as routeAgentRequest,
8
8
  c as Agent,
@@ -10,7 +10,7 @@ import {
10
10
  n as AgentOptions,
11
11
  r as RoutingRetryOptions,
12
12
  t as AgentGetOptions
13
- } from "../agent-routing-DE5zmCQ8.js";
13
+ } from "../agent-routing-B2XLNMxq.js";
14
14
 
15
15
  //#region src/routing/routed-agents.d.ts
16
16
  /** A public entry in an {@link RoutedAgents}. */
@@ -1,6 +1,6 @@
1
1
  import { getAgentByName, routeAgentRequest } from "../agent-routing.js";
2
2
  import { i as _classPrivateFieldInitSpec, n as _classPrivateFieldSet2, r as _assertClassBrand, t as _classPrivateFieldGet2 } from "../classPrivateFieldGet2-DZBYAB34.js";
3
- import { t as LifecycleCapability } from "../capability-BjSKYpzg.js";
3
+ import { t as LifecycleCapability } from "../capability-B4WbF81e.js";
4
4
  import { t as _classPrivateMethodInitSpec } from "../classPrivateMethodInitSpec-qMjJ6sHQ.js";
5
5
  //#region src/routing/routed-agents.ts
6
6
  /**
@@ -1,10 +1,10 @@
1
1
  import {
2
- _ as LifecycleJobOutcome,
2
+ _ as LifecycleJobContext,
3
3
  d as LifecycleRouteContext,
4
- g as LifecycleJobContext,
5
- s as LifecycleCapability
6
- } from "./capability-runner-Be_-PLR1.js";
7
- import { t as RetryOptions } from "./retries-D9Ds-1lz.js";
4
+ s as LifecycleCapability,
5
+ v as LifecycleJobOutcome
6
+ } from "./capability-runner-BUBa6Ake.js";
7
+ import { t as RetryOptions } from "./retries-D9B2UCq3.js";
8
8
 
9
9
  //#region src/schedules/types.d.ts
10
10
  /**
@@ -220,4 +220,4 @@ export {
220
220
  SchedulerCallbacks as s,
221
221
  Scheduler as t
222
222
  };
223
- //# sourceMappingURL=scheduler-Dwh85ZGl.d.ts.map
223
+ //# sourceMappingURL=scheduler-BGq6M5Kd.d.ts.map
@@ -1,7 +1,7 @@
1
1
  import { i as _classPrivateFieldInitSpec, n as _classPrivateFieldSet2, r as _assertClassBrand, t as _classPrivateFieldGet2 } from "./classPrivateFieldGet2-DZBYAB34.js";
2
- import { t as LifecycleCapability } from "./capability-BjSKYpzg.js";
2
+ import { t as LifecycleCapability } from "./capability-B4WbF81e.js";
3
3
  import { t as _classPrivateMethodInitSpec } from "./classPrivateMethodInitSpec-qMjJ6sHQ.js";
4
- import { isDurableObjectCodeUpdateReset, isPlatformFailure, tryN, validateRetryOptions } from "./retries.js";
4
+ import { isDurableObjectCodeUpdateReset, isPlatformFailure, resolveRetryConfig, tryN, validateRetryOptions } from "./retries.js";
5
5
  import { parseCronExpression } from "cron-schedule";
6
6
  //#region src/schedules/schedule-timing.ts
7
7
  /**
@@ -121,13 +121,6 @@ const DEFAULT_RETRY = {
121
121
  baseDelayMs: 100,
122
122
  maxDelayMs: 3e3
123
123
  };
124
- function resolveRetryConfig(retry, defaults) {
125
- return {
126
- maxAttempts: retry?.maxAttempts ?? defaults.maxAttempts,
127
- baseDelayMs: retry?.baseDelayMs ?? defaults.baseDelayMs,
128
- maxDelayMs: retry?.maxDelayMs ?? defaults.maxDelayMs
129
- };
130
- }
131
124
  function isSchedulerJobPayload(value) {
132
125
  return typeof value === "object" && value !== null && typeof value.type === "string";
133
126
  }
@@ -478,7 +471,7 @@ function _validateInterval(intervalSeconds, callback, retry) {
478
471
  * (either value) opts out.
479
472
  */
480
473
  function _warnWhenScheduledDuringStartup(when, callback, options) {
481
- if (!this.lifecycle.starting()) return;
474
+ if (this.lifecycle.status() !== "starting") return;
482
475
  if (options?.idempotent !== void 0) return;
483
476
  if (typeof when === "string") return;
484
477
  if (_classPrivateFieldGet2(_warnedStartupCallbacks, this).has(callback)) return;
@@ -662,4 +655,4 @@ function _emitCreated(result) {
662
655
  //#endregion
663
656
  export { setSchedulerCallbackResolver as n, Scheduler as t };
664
657
 
665
- //# sourceMappingURL=scheduler-DD9NdYbF.js.map
658
+ //# sourceMappingURL=scheduler-D_KHqxBa.js.map