aether-engine 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +15 -0
- package/biome.json +51 -0
- package/bun.lock +192 -0
- package/index.ts +1 -0
- package/package.json +25 -0
- package/serve.ts +125 -0
- package/src/audio/AudioEngine.ts +61 -0
- package/src/components/Animator3D.ts +65 -0
- package/src/components/AudioSource.ts +26 -0
- package/src/components/BitmapText.ts +25 -0
- package/src/components/Camera.ts +33 -0
- package/src/components/CameraFollow.ts +5 -0
- package/src/components/Collider.ts +16 -0
- package/src/components/Components.test.ts +68 -0
- package/src/components/Light.ts +15 -0
- package/src/components/MeshRenderer.ts +58 -0
- package/src/components/ParticleEmitter.ts +59 -0
- package/src/components/RigidBody.ts +9 -0
- package/src/components/ShadowCaster.ts +3 -0
- package/src/components/SkinnedMeshRenderer.ts +25 -0
- package/src/components/SpriteAnimator.ts +42 -0
- package/src/components/SpriteRenderer.ts +26 -0
- package/src/components/Transform.test.ts +39 -0
- package/src/components/Transform.ts +54 -0
- package/src/core/AssetManager.ts +123 -0
- package/src/core/Input.test.ts +67 -0
- package/src/core/Input.ts +94 -0
- package/src/core/Scene.ts +24 -0
- package/src/core/SceneManager.ts +57 -0
- package/src/core/Storage.ts +161 -0
- package/src/desktop/SteamClient.ts +52 -0
- package/src/ecs/System.ts +11 -0
- package/src/ecs/World.test.ts +29 -0
- package/src/ecs/World.ts +149 -0
- package/src/index.ts +115 -0
- package/src/math/Color.ts +100 -0
- package/src/math/Vector2.ts +96 -0
- package/src/math/Vector3.ts +103 -0
- package/src/math/math.test.ts +168 -0
- package/src/renderer/GlowMaterial.ts +66 -0
- package/src/renderer/LitMaterial.ts +337 -0
- package/src/renderer/Material.test.ts +23 -0
- package/src/renderer/Material.ts +80 -0
- package/src/renderer/OcclusionMaterial.ts +43 -0
- package/src/renderer/ParticleMaterial.ts +66 -0
- package/src/renderer/Shader.ts +44 -0
- package/src/renderer/SkinnedLitMaterial.ts +55 -0
- package/src/renderer/WaterMaterial.ts +298 -0
- package/src/renderer/WebGLRenderer.ts +917 -0
- package/src/systems/Animation3DSystem.ts +148 -0
- package/src/systems/AnimationSystem.ts +58 -0
- package/src/systems/AudioSystem.ts +62 -0
- package/src/systems/LightingSystem.ts +114 -0
- package/src/systems/ParticleSystem.ts +278 -0
- package/src/systems/PhysicsSystem.ts +211 -0
- package/src/systems/Systems.test.ts +165 -0
- package/src/systems/TextSystem.ts +153 -0
- package/src/ui/AnimationEditor.tsx +639 -0
- package/src/ui/BottomPanel.tsx +443 -0
- package/src/ui/EntityExplorer.tsx +420 -0
- package/src/ui/GameState.ts +286 -0
- package/src/ui/Icons.tsx +239 -0
- package/src/ui/InventoryPanel.tsx +335 -0
- package/src/ui/PlayerHUD.tsx +250 -0
- package/src/ui/SpriteEditor.tsx +3241 -0
- package/src/ui/SpriteSheetManager.tsx +198 -0
- package/src/utils/GLTFLoader.ts +257 -0
- package/src/utils/ObjLoader.ts +81 -0
- package/src/utils/idb.ts +137 -0
- package/src/utils/packer.ts +85 -0
- package/test_obj.ts +12 -0
- package/tsconfig.json +21 -0
- package/tsconfig.tsbuildinfo +1 -0
package/src/ui/Icons.tsx
ADDED
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import type { JSX } from "solid-js";
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export function IconBase(
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props: JSX.SvgSVGAttributes<SVGSVGElement> & {
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children?: any;
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size?: number | string;
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},
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) {
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return (
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<svg
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xmlns="http://www.w3.org/2000/svg"
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width={props.size || 24}
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height={props.size || 24}
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viewBox="0 0 24 24"
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fill="none"
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stroke="currentColor"
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stroke-width="2"
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stroke-linecap="round"
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stroke-linejoin="round"
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{...props}
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>
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{props.children}
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</svg>
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);
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}
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export const IconPencil = (props: any) => (
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<IconBase {...props}>
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<path d="M17 3a2.85 2.83 0 1 1 4 4L7.5 20.5 2 22l1.5-5.5Z" />
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<path d="m15 5 4 4" />
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</IconBase>
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);
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export const IconEraser = (props: any) => (
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<IconBase {...props}>
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<path d="m7 21-4.3-4.3c-1-1-1-2.5 0-3.4l9.6-9.6c1-1 2.5-1 3.4 0l5.6 5.6c1 1 1 2.5 0 3.4L13 21" />
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<path d="M22 21H7" />
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<path d="m5 11 9 9" />
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</IconBase>
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);
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export const IconBucket = (props: any) => (
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<IconBase {...props}>
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<path d="m19 11-8-8-8.6 8.6a2 2 0 0 0 0 2.8l5.2 5.2c.8.8 2 .8 2.8 0L19 11Z" />
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<path d="m5 2 5 5" />
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<path d="M2 13h15" />
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<path d="M22 20a2 2 0 1 1-4 0c0-1.6 1.7-2.4 2-4 .3 1.6 2 2.4 2 4Z" />
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</IconBase>
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);
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export const IconLine = (props: any) => (
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<IconBase {...props}>
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<line x1="3" y1="21" x2="21" y2="3" />
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</IconBase>
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);
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export const IconRect = (props: any) => (
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<IconBase {...props}>
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<rect width="18" height="18" x="3" y="3" rx="2" />
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</IconBase>
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);
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export const IconCircle = (props: any) => (
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<IconBase {...props}>
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<circle cx="12" cy="12" r="10" />
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</IconBase>
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);
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export const IconSelect = (props: any) => (
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<IconBase {...props}>
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<rect width="18" height="18" x="3" y="3" rx="2" stroke-dasharray="4 4" />
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</IconBase>
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);
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export const IconPan = (props: any) => (
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<IconBase {...props}>
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<path d="M18 11V6a2 2 0 0 0-2-2v0a2 2 0 0 0-2 2v0" />
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<path d="M14 10V4a2 2 0 0 0-2-2v0a2 2 0 0 0-2 2v2" />
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<path d="M10 10.5V6a2 2 0 0 0-2-2v0a2 2 0 0 0-2 2v8" />
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<path d="M18 8a2 2 0 1 1 4 0v6a8 8 0 0 1-8 8h-2c-2.8 0-4.5-.86-5.99-2.34l-3.6-3.6a2 2 0 0 1 2.83-2.82L7 15" />
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</IconBase>
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);
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export const IconCopy = (props: any) => (
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<IconBase {...props}>
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<rect width="14" height="14" x="8" y="8" rx="2" ry="2" />
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<path d="M4 16c-1.1 0-2-.9-2-2V4c0-1.1.9-2 2-2h10c1.1 0 2 .9 2 2" />
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</IconBase>
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);
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export const IconPaste = (props: any) => (
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<IconBase {...props}>
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<path d="M16 4h2a2 2 0 0 1 2 2v14a2 2 0 0 1-2 2H6a2 2 0 0 1-2-2V6a2 2 0 0 1 2-2h2" />
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<rect width="8" height="4" x="8" y="2" rx="1" ry="1" />
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</IconBase>
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);
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export const IconDuplicate = (props: any) => (
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<IconBase {...props}>
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<path d="M4 16c-1.1 0-2-.9-2-2V4c0-1.1.9-2 2-2h10c1.1 0 2 .9 2 2" />
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<rect width="14" height="14" x="8" y="8" rx="2" ry="2" />
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<line x1="15" x2="15" y1="11" y2="17" />
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<line x1="12" x2="18" y1="14" y2="14" />
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</IconBase>
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);
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export const IconTrash = (props: any) => (
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<IconBase {...props}>
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<path d="M3 6h18" />
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<path d="M19 6v14c0 1-1 2-2 2H7c-1 0-2-1-2-2V6" />
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<path d="M8 6V4c0-1 1-2 2-2h4c1 0 2 1 2 2v2" />
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</IconBase>
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);
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export const IconEye = (props: any) => (
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<IconBase {...props}>
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<path d="M2 12s3-7 10-7 10 7 10 7-3 7-10 7-10-7-10-7Z" />
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<circle cx="12" cy="12" r="3" />
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</IconBase>
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);
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export const IconEyeOff = (props: any) => (
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<IconBase {...props}>
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<path d="M9.88 9.88a3 3 0 1 0 4.24 4.24" />
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<path d="M10.73 5.08A10.43 10.43 0 0 1 12 5c7 0 10 7 10 7a13.16 13.16 0 0 1-1.67 2.68" />
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<path d="M6.61 6.61A13.526 13.526 0 0 0 2 12s3 7 10 7a9.74 9.74 0 0 0 5.39-1.61" />
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<line x1="2" x2="22" y1="2" y2="22" />
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</IconBase>
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);
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export const IconUp = (props: any) => (
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<IconBase {...props}>
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<path d="m18 15-6-6-6 6" />
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</IconBase>
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);
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export const IconDown = (props: any) => (
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<IconBase {...props}>
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<path d="m6 9 6 6 6-6" />
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</IconBase>
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);
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export const IconMergeDown = (props: any) => (
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<IconBase {...props}>
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<path d="M12 3v14" />
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<path d="m19 10-7 7-7-7" />
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<path d="M5 21h14" />
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</IconBase>
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);
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export const IconPlus = (props: any) => (
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<IconBase {...props}>
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<path d="M5 12h14" />
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<path d="M12 5v14" />
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</IconBase>
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);
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export const IconX = (props: any) => (
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<IconBase {...props}>
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<path d="M18 6 6 18" />
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<path d="m6 6 12 12" />
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</IconBase>
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);
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export const IconCheck = (props: any) => (
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<IconBase {...props}>
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<path d="M20 6 9 17l-5-5" />
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</IconBase>
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);
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export const IconSave = (props: any) => (
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<IconBase {...props}>
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<path d="M19 21H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2h11l5 5v11a2 2 0 0 1-2 2z" />
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<polyline points="17 21 17 13 7 13 7 21" />
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<polyline points="7 3 7 8 15 8" />
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</IconBase>
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);
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export const IconPlay = (props: any) => (
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<IconBase {...props}>
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<polygon points="5 3 19 12 5 21 5 3" />
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</IconBase>
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);
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export const IconPause = (props: any) => (
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<IconBase {...props}>
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<rect width="4" height="16" x="6" y="4" />
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<rect width="4" height="16" x="14" y="4" />
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</IconBase>
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);
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export const IconStepForward = (props: any) => (
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<IconBase {...props}>
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<line x1="19" x2="19" y1="5" y2="19" />
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<polygon points="5 4 15 12 5 20 5 4" />
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</IconBase>
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);
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export const IconChevronUp = (props: any) => (
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<IconBase {...props}>
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<path d="m18 15-6-6-6 6" />
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</IconBase>
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);
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export const IconChevronDown = (props: any) => (
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<IconBase {...props}>
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<path d="m6 9 6 6 6-6" />
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</IconBase>
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);
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export const IconChevronRight = (props: any) => (
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<IconBase {...props}>
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<path d="m9 18 6-6-6-6" />
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</IconBase>
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);
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export const IconFlipHorizontal = (props: any) => (
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<IconBase {...props}>
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<path d="M8 21.5 4.5 18 8 14.5" />
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<path d="M16 21.5l3.5-3.5L16 14.5" />
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<line x1="12" x2="12" y1="2" y2="22" />
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</IconBase>
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);
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export const IconFlipVertical = (props: any) => (
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<IconBase {...props}>
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<path d="M14.5 8 18 4.5 21.5 8" />
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<path d="M14.5 16 18 19.5 21.5 16" />
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<line x1="2" x2="22" y1="12" y2="12" />
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</IconBase>
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);
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export const IconAetherEngine = (props: any) => (
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<IconBase {...props}>
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<path d="M12 2L2 20h20L12 2z" />
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<path d="M12 2v20" />
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<path d="M6 14h12" />
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</IconBase>
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);
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@@ -0,0 +1,335 @@
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import { Index, onCleanup, onMount, Show } from "solid-js";
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import {
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chestInv,
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draggedItem,
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dragHoverTarget,
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getInvAccessor,
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handleDrop,
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type InventorySource,
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type Item,
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initInventory,
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isDropHandled,
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playerInv,
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setDraggedItem,
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setDragHoverTarget,
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setInvAccessor,
|
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16
|
+
setIsDropHandled,
|
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17
|
+
} from "./GameState";
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18
|
+
|
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19
|
+
export function InventoryPanel(props: {
|
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20
|
+
isOpen: boolean;
|
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21
|
+
hasChest?: boolean;
|
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22
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+
onClose: () => void;
|
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23
|
+
}) {
|
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24
|
+
onMount(() => {
|
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25
|
+
initInventory(); // We call init here temporarily just to test
|
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26
|
+
|
|
27
|
+
const handleKeyDown = (e: KeyboardEvent) => {
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28
|
+
if (e.key === "Escape" && props.isOpen) {
|
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29
|
+
props.onClose();
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30
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+
}
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31
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+
};
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32
|
+
window.addEventListener("keydown", handleKeyDown);
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33
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+
onCleanup(() => {
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34
|
+
window.removeEventListener("keydown", handleKeyDown);
|
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35
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+
});
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36
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+
});
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37
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+
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38
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+
const handleDragStart = (
|
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39
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+
e: DragEvent,
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40
|
+
source: InventorySource,
|
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41
|
+
index: number,
|
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42
|
+
) => {
|
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43
|
+
setDraggedItem({ source, index });
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44
|
+
if (e.dataTransfer) {
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45
|
+
e.dataTransfer.effectAllowed = "move";
|
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46
|
+
e.dataTransfer.setData("text/plain", "");
|
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47
|
+
}
|
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48
|
+
};
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49
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+
|
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50
|
+
const handleDragOver = (e: DragEvent) => {
|
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51
|
+
e.preventDefault();
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|
52
|
+
if (e.dataTransfer) {
|
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53
|
+
e.dataTransfer.dropEffect = "move";
|
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54
|
+
}
|
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55
|
+
};
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56
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+
|
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57
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+
const onDropHandler = (
|
|
58
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+
e: DragEvent,
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59
|
+
targetSource: InventorySource,
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60
|
+
targetIndex: number,
|
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61
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+
) => {
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62
|
+
e.preventDefault();
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63
|
+
handleDrop(targetSource, targetIndex);
|
|
64
|
+
};
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|
65
|
+
|
|
66
|
+
const handleDragEnter = (
|
|
67
|
+
e: DragEvent,
|
|
68
|
+
source: InventorySource,
|
|
69
|
+
index: number,
|
|
70
|
+
) => {
|
|
71
|
+
e.preventDefault();
|
|
72
|
+
setDragHoverTarget({ source, index });
|
|
73
|
+
};
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|
74
|
+
|
|
75
|
+
const handleDragLeave = (
|
|
76
|
+
_e: DragEvent,
|
|
77
|
+
source: InventorySource,
|
|
78
|
+
index: number,
|
|
79
|
+
) => {
|
|
80
|
+
const currentTarget = dragHoverTarget();
|
|
81
|
+
if (
|
|
82
|
+
currentTarget &&
|
|
83
|
+
currentTarget.source === source &&
|
|
84
|
+
currentTarget.index === index
|
|
85
|
+
) {
|
|
86
|
+
setDragHoverTarget(null);
|
|
87
|
+
}
|
|
88
|
+
};
|
|
89
|
+
|
|
90
|
+
const handleDragEnd = (_e: DragEvent) => {
|
|
91
|
+
if (!isDropHandled() && draggedItem()) {
|
|
92
|
+
// Dropped on ground
|
|
93
|
+
const itemInfo = draggedItem()!;
|
|
94
|
+
const invAccess = getInvAccessor(itemInfo.source)();
|
|
95
|
+
const item = invAccess[itemInfo.index];
|
|
96
|
+
if (item) {
|
|
97
|
+
window.dispatchEvent(
|
|
98
|
+
new CustomEvent("DropItemOnGround", { detail: { item } }),
|
|
99
|
+
);
|
|
100
|
+
const newInv = [...invAccess];
|
|
101
|
+
newInv[itemInfo.index] = null;
|
|
102
|
+
setInvAccessor(itemInfo.source, newInv);
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
setDraggedItem(null);
|
|
106
|
+
setDragHoverTarget(null);
|
|
107
|
+
setIsDropHandled(false);
|
|
108
|
+
};
|
|
109
|
+
|
|
110
|
+
const renderSlot = (
|
|
111
|
+
itemAccessor: () => Item | null,
|
|
112
|
+
source: InventorySource,
|
|
113
|
+
index: number,
|
|
114
|
+
) => {
|
|
115
|
+
return (
|
|
116
|
+
<div
|
|
117
|
+
style={{
|
|
118
|
+
width: "48px",
|
|
119
|
+
height: "48px",
|
|
120
|
+
background:
|
|
121
|
+
dragHoverTarget()?.source === source &&
|
|
122
|
+
dragHoverTarget()?.index === index &&
|
|
123
|
+
!(
|
|
124
|
+
draggedItem()?.source === source && draggedItem()?.index === index
|
|
125
|
+
)
|
|
126
|
+
? "rgba(255, 255, 255, 0.2)"
|
|
127
|
+
: "rgba(0, 0, 0, 0.4)",
|
|
128
|
+
border:
|
|
129
|
+
dragHoverTarget()?.source === source &&
|
|
130
|
+
dragHoverTarget()?.index === index &&
|
|
131
|
+
!(
|
|
132
|
+
draggedItem()?.source === source && draggedItem()?.index === index
|
|
133
|
+
)
|
|
134
|
+
? "1px solid rgba(255, 255, 255, 0.8)"
|
|
135
|
+
: "1px solid rgba(255, 255, 255, 0.1)",
|
|
136
|
+
"border-radius": "6px",
|
|
137
|
+
position: "relative",
|
|
138
|
+
display: "flex",
|
|
139
|
+
"justify-content": "center",
|
|
140
|
+
"align-items": "center",
|
|
141
|
+
cursor: itemAccessor() ? "grab" : "default",
|
|
142
|
+
"box-shadow":
|
|
143
|
+
dragHoverTarget()?.source === source &&
|
|
144
|
+
dragHoverTarget()?.index === index &&
|
|
145
|
+
!(
|
|
146
|
+
draggedItem()?.source === source && draggedItem()?.index === index
|
|
147
|
+
)
|
|
148
|
+
? "0 0 8px rgba(255,255,255,0.5)"
|
|
149
|
+
: "inset 0px 2px 4px rgba(0,0,0,0.3)",
|
|
150
|
+
opacity:
|
|
151
|
+
draggedItem()?.source === source && draggedItem()?.index === index
|
|
152
|
+
? 0.3
|
|
153
|
+
: 1,
|
|
154
|
+
transition: "all 0.1s ease-in-out",
|
|
155
|
+
}}
|
|
156
|
+
draggable={!!itemAccessor()}
|
|
157
|
+
onDragStart={(e) => itemAccessor() && handleDragStart(e, source, index)}
|
|
158
|
+
onDragOver={handleDragOver}
|
|
159
|
+
onDragEnter={(e) => handleDragEnter(e, source, index)}
|
|
160
|
+
onDragLeave={(e) => handleDragLeave(e, source, index)}
|
|
161
|
+
onDrop={(e) => onDropHandler(e, source, index)}
|
|
162
|
+
onDragEnd={handleDragEnd}
|
|
163
|
+
>
|
|
164
|
+
<Show when={itemAccessor()}>
|
|
165
|
+
{(it) => {
|
|
166
|
+
const item = () => it();
|
|
167
|
+
return (
|
|
168
|
+
<>
|
|
169
|
+
<Show
|
|
170
|
+
when={item().iconX !== undefined}
|
|
171
|
+
fallback={
|
|
172
|
+
<img
|
|
173
|
+
src={item().icon}
|
|
174
|
+
style={{
|
|
175
|
+
"max-width": "32px",
|
|
176
|
+
"max-height": "32px",
|
|
177
|
+
"object-fit": "contain",
|
|
178
|
+
"pointer-events": "none",
|
|
179
|
+
}}
|
|
180
|
+
/>
|
|
181
|
+
}
|
|
182
|
+
>
|
|
183
|
+
<div
|
|
184
|
+
style={{
|
|
185
|
+
width: "32px",
|
|
186
|
+
height: "32px",
|
|
187
|
+
"background-image": `url(${item().icon})`,
|
|
188
|
+
"background-position": `-${item().iconX! * (32 / item().iconW!)}px -${item().iconY! * (32 / item().iconH!)}px`,
|
|
189
|
+
"background-size": `${item().atlasW! * (32 / item().iconW!)}px ${item().atlasH! * (32 / item().iconH!)}px`,
|
|
190
|
+
"pointer-events": "none",
|
|
191
|
+
"image-rendering": "pixelated",
|
|
192
|
+
}}
|
|
193
|
+
></div>
|
|
194
|
+
</Show>
|
|
195
|
+
<div
|
|
196
|
+
style={{
|
|
197
|
+
position: "absolute",
|
|
198
|
+
bottom: "2px",
|
|
199
|
+
right: "4px",
|
|
200
|
+
"font-size": "11px",
|
|
201
|
+
color: "white",
|
|
202
|
+
"font-weight": "bold",
|
|
203
|
+
"text-shadow": "1px 1px 0px black",
|
|
204
|
+
}}
|
|
205
|
+
>
|
|
206
|
+
{item().quantity > 1 ? item().quantity : ""}
|
|
207
|
+
</div>
|
|
208
|
+
</>
|
|
209
|
+
);
|
|
210
|
+
}}
|
|
211
|
+
</Show>
|
|
212
|
+
</div>
|
|
213
|
+
);
|
|
214
|
+
};
|
|
215
|
+
|
|
216
|
+
return (
|
|
217
|
+
<Show when={props.isOpen}>
|
|
218
|
+
<div
|
|
219
|
+
style={{
|
|
220
|
+
position: "absolute",
|
|
221
|
+
top: 0,
|
|
222
|
+
left: 0,
|
|
223
|
+
width: "100%",
|
|
224
|
+
height: "100%",
|
|
225
|
+
background: "rgba(0, 0, 0, 0.6)",
|
|
226
|
+
display: "flex",
|
|
227
|
+
"justify-content": "center",
|
|
228
|
+
"align-items": "center",
|
|
229
|
+
"z-index": 5000,
|
|
230
|
+
"backdrop-filter": "blur(4px)",
|
|
231
|
+
"font-family": "Arial, Helvetica, sans-serif",
|
|
232
|
+
"user-select": "none",
|
|
233
|
+
}}
|
|
234
|
+
>
|
|
235
|
+
<div
|
|
236
|
+
style={{
|
|
237
|
+
display: "flex",
|
|
238
|
+
gap: "40px",
|
|
239
|
+
background: "rgba(35, 35, 45, 0.9)",
|
|
240
|
+
padding: "30px",
|
|
241
|
+
"border-radius": "12px",
|
|
242
|
+
border: "1px solid rgba(255,255,255,0.15)",
|
|
243
|
+
"box-shadow": "0 10px 30px rgba(0,0,0,0.5)",
|
|
244
|
+
position: "relative",
|
|
245
|
+
}}
|
|
246
|
+
>
|
|
247
|
+
<button
|
|
248
|
+
onClick={props.onClose}
|
|
249
|
+
style={{
|
|
250
|
+
position: "absolute",
|
|
251
|
+
top: "10px",
|
|
252
|
+
right: "10px",
|
|
253
|
+
background: "transparent",
|
|
254
|
+
border: "none",
|
|
255
|
+
color: "#AAA",
|
|
256
|
+
cursor: "pointer",
|
|
257
|
+
"font-size": "16px",
|
|
258
|
+
"font-weight": "bold",
|
|
259
|
+
}}
|
|
260
|
+
>
|
|
261
|
+
X
|
|
262
|
+
</button>
|
|
263
|
+
|
|
264
|
+
{/* Chest Inventory */}
|
|
265
|
+
<Show when={props.hasChest !== false}>
|
|
266
|
+
<div
|
|
267
|
+
style={{
|
|
268
|
+
display: "flex",
|
|
269
|
+
"flex-direction": "column",
|
|
270
|
+
gap: "10px",
|
|
271
|
+
}}
|
|
272
|
+
>
|
|
273
|
+
<h2
|
|
274
|
+
style={{
|
|
275
|
+
color: "white",
|
|
276
|
+
margin: 0,
|
|
277
|
+
"font-size": "18px",
|
|
278
|
+
"text-align": "center",
|
|
279
|
+
"text-shadow": "0 2px 2px rgba(0,0,0,0.5)",
|
|
280
|
+
}}
|
|
281
|
+
>
|
|
282
|
+
Chest
|
|
283
|
+
</h2>
|
|
284
|
+
<div
|
|
285
|
+
style={{
|
|
286
|
+
display: "grid",
|
|
287
|
+
"grid-template-columns": "repeat(4, 1fr)",
|
|
288
|
+
gap: "8px",
|
|
289
|
+
background: "rgba(0,0,0,0.2)",
|
|
290
|
+
padding: "15px",
|
|
291
|
+
"border-radius": "8px",
|
|
292
|
+
}}
|
|
293
|
+
>
|
|
294
|
+
<Index each={chestInv()}>
|
|
295
|
+
{(item, i) => renderSlot(item, "chest", i)}
|
|
296
|
+
</Index>
|
|
297
|
+
</div>
|
|
298
|
+
</div>
|
|
299
|
+
</Show>
|
|
300
|
+
|
|
301
|
+
{/* Player Inventory */}
|
|
302
|
+
<div
|
|
303
|
+
style={{ display: "flex", "flex-direction": "column", gap: "10px" }}
|
|
304
|
+
>
|
|
305
|
+
<h2
|
|
306
|
+
style={{
|
|
307
|
+
color: "white",
|
|
308
|
+
margin: 0,
|
|
309
|
+
"font-size": "18px",
|
|
310
|
+
"text-align": "center",
|
|
311
|
+
"text-shadow": "0 2px 2px rgba(0,0,0,0.5)",
|
|
312
|
+
}}
|
|
313
|
+
>
|
|
314
|
+
Inventory
|
|
315
|
+
</h2>
|
|
316
|
+
<div
|
|
317
|
+
style={{
|
|
318
|
+
display: "grid",
|
|
319
|
+
"grid-template-columns": "repeat(4, 1fr)",
|
|
320
|
+
gap: "8px",
|
|
321
|
+
background: "rgba(0,0,0,0.2)",
|
|
322
|
+
padding: "15px",
|
|
323
|
+
"border-radius": "8px",
|
|
324
|
+
}}
|
|
325
|
+
>
|
|
326
|
+
<Index each={playerInv()}>
|
|
327
|
+
{(item, i) => renderSlot(item, "player", i)}
|
|
328
|
+
</Index>
|
|
329
|
+
</div>
|
|
330
|
+
</div>
|
|
331
|
+
</div>
|
|
332
|
+
</div>
|
|
333
|
+
</Show>
|
|
334
|
+
);
|
|
335
|
+
}
|