aether-engine 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +15 -0
- package/biome.json +51 -0
- package/bun.lock +192 -0
- package/index.ts +1 -0
- package/package.json +25 -0
- package/serve.ts +125 -0
- package/src/audio/AudioEngine.ts +61 -0
- package/src/components/Animator3D.ts +65 -0
- package/src/components/AudioSource.ts +26 -0
- package/src/components/BitmapText.ts +25 -0
- package/src/components/Camera.ts +33 -0
- package/src/components/CameraFollow.ts +5 -0
- package/src/components/Collider.ts +16 -0
- package/src/components/Components.test.ts +68 -0
- package/src/components/Light.ts +15 -0
- package/src/components/MeshRenderer.ts +58 -0
- package/src/components/ParticleEmitter.ts +59 -0
- package/src/components/RigidBody.ts +9 -0
- package/src/components/ShadowCaster.ts +3 -0
- package/src/components/SkinnedMeshRenderer.ts +25 -0
- package/src/components/SpriteAnimator.ts +42 -0
- package/src/components/SpriteRenderer.ts +26 -0
- package/src/components/Transform.test.ts +39 -0
- package/src/components/Transform.ts +54 -0
- package/src/core/AssetManager.ts +123 -0
- package/src/core/Input.test.ts +67 -0
- package/src/core/Input.ts +94 -0
- package/src/core/Scene.ts +24 -0
- package/src/core/SceneManager.ts +57 -0
- package/src/core/Storage.ts +161 -0
- package/src/desktop/SteamClient.ts +52 -0
- package/src/ecs/System.ts +11 -0
- package/src/ecs/World.test.ts +29 -0
- package/src/ecs/World.ts +149 -0
- package/src/index.ts +115 -0
- package/src/math/Color.ts +100 -0
- package/src/math/Vector2.ts +96 -0
- package/src/math/Vector3.ts +103 -0
- package/src/math/math.test.ts +168 -0
- package/src/renderer/GlowMaterial.ts +66 -0
- package/src/renderer/LitMaterial.ts +337 -0
- package/src/renderer/Material.test.ts +23 -0
- package/src/renderer/Material.ts +80 -0
- package/src/renderer/OcclusionMaterial.ts +43 -0
- package/src/renderer/ParticleMaterial.ts +66 -0
- package/src/renderer/Shader.ts +44 -0
- package/src/renderer/SkinnedLitMaterial.ts +55 -0
- package/src/renderer/WaterMaterial.ts +298 -0
- package/src/renderer/WebGLRenderer.ts +917 -0
- package/src/systems/Animation3DSystem.ts +148 -0
- package/src/systems/AnimationSystem.ts +58 -0
- package/src/systems/AudioSystem.ts +62 -0
- package/src/systems/LightingSystem.ts +114 -0
- package/src/systems/ParticleSystem.ts +278 -0
- package/src/systems/PhysicsSystem.ts +211 -0
- package/src/systems/Systems.test.ts +165 -0
- package/src/systems/TextSystem.ts +153 -0
- package/src/ui/AnimationEditor.tsx +639 -0
- package/src/ui/BottomPanel.tsx +443 -0
- package/src/ui/EntityExplorer.tsx +420 -0
- package/src/ui/GameState.ts +286 -0
- package/src/ui/Icons.tsx +239 -0
- package/src/ui/InventoryPanel.tsx +335 -0
- package/src/ui/PlayerHUD.tsx +250 -0
- package/src/ui/SpriteEditor.tsx +3241 -0
- package/src/ui/SpriteSheetManager.tsx +198 -0
- package/src/utils/GLTFLoader.ts +257 -0
- package/src/utils/ObjLoader.ts +81 -0
- package/src/utils/idb.ts +137 -0
- package/src/utils/packer.ts +85 -0
- package/test_obj.ts +12 -0
- package/tsconfig.json +21 -0
- package/tsconfig.tsbuildinfo +1 -0
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import {
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createMemo,
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createSignal,
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For,
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onCleanup,
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onMount,
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Show,
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} from "solid-js";
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import type { ComponentClass, Entity } from "../ecs/World";
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import { type AetherEngine, Transform } from "../index";
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import { IconChevronDown, IconChevronRight } from "./Icons";
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const DataRow = (props: { label: string; value: any }) => {
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const formatValue = (v: any, depth = 0): string => {
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if (depth > 2) {
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if (typeof v === "object" && v !== null)
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return v.constructor?.name || "{...}";
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return String(v);
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}
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if (typeof v === "number") {
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return Number.isInteger(v) ? v.toString() : v.toFixed(3);
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}
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if (typeof v === "boolean") return v ? "true" : "false";
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if (typeof v === "string") return `"${v}"`;
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if (v instanceof Float32Array || Array.isArray(v)) {
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const arr = Array.from(v);
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const limit = 16;
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const peek = arr
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.slice(0, limit)
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.map((n: any) => formatValue(n, depth + 1))
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.join(", ");
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if (arr.length > limit) return `[${peek}, ... (${arr.length} items)]`;
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return `[${peek}]`;
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}
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if (v === null) return "null";
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if (v === undefined) return "undefined";
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if (v instanceof Set) {
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const arr = Array.from(v);
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const limit = 8;
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const peek = arr
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.slice(0, limit)
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.map((n) => formatValue(n, depth + 1))
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.join(", ");
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return `Set(${v.size}) { ${peek}${v.size > limit ? ", ..." : ""} }`;
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}
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if (v instanceof Map) {
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const arr = Array.from(v.entries());
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const limit = 8;
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const peek = arr
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.slice(0, limit)
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.map(([k, val]) => `${k} => ${formatValue(val, depth + 1)}`)
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.join(", ");
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return `Map(${v.size}) { ${peek}${v.size > limit ? ", ..." : ""} }`;
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}
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if (typeof v === "object") {
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if (v.constructor && v.constructor.name !== "Object") {
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return `${v.constructor.name} {...}`;
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}
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try {
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const keys = Object.keys(v);
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const limit = 8;
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const peek = keys
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.slice(0, limit)
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.map((k) => `${k}: ${formatValue(v[k], depth + 1)}`)
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.join(", ");
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return `{ ${peek}${keys.length > limit ? ", ..." : ""} }`;
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} catch (_e) {
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return "{...}";
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}
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}
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if (typeof v === "function") return `ƒ ${v.name || "anonymous"}()`;
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return String(v);
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};
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return (
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<div
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style={{
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display: "flex",
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"justify-content": "space-between",
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"font-family": "monospace",
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"font-size": "11px",
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padding: "3px 0",
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"border-bottom": "1px solid #2d2d2d",
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}}
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>
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<div style={{ color: "#9cdcfe" }}>{props.label}</div>
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<div
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style={{
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color: "#ce9178",
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"text-align": "right",
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"white-space": "nowrap",
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overflow: "hidden",
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"text-overflow": "ellipsis",
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"max-width": "80%",
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}}
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title={formatValue(props.value)}
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>
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{formatValue(props.value)}
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</div>
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</div>
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);
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};
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const ComponentInspector = (props: {
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entity: Entity;
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engine: AetherEngine;
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cls: ComponentClass;
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tick: number;
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}) => {
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const [expanded, setExpanded] = createSignal(false);
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const entries = createMemo(() => {
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props.tick; // Force dependency
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const comp = props.engine.world.getComponent(props.entity, props.cls);
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if (!comp) return [];
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return Object.entries(comp).filter(
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([key]) => key !== "parent" && key !== "children",
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);
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});
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return (
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<div
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style={{
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"margin-left": "22px",
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"margin-top": "4px",
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"margin-bottom": "4px",
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background: "#1e1e1e",
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border: "1px solid #333",
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"border-radius": "3px",
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}}
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>
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<div
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style={{
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padding: "4px 6px",
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cursor: "pointer",
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display: "flex",
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"align-items": "center",
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background: "#252526",
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}}
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onClick={() => setExpanded(!expanded())}
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>
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<div
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style={{
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"margin-right": "6px",
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display: "flex",
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"align-items": "center",
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}}
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>
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{expanded() ? (
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<IconChevronDown size={12} />
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) : (
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<IconChevronRight size={12} />
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)}
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</div>
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<span
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style={{
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"font-weight": "bold",
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color: "#4ec9b0",
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"font-size": "12px",
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}}
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>
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{props.cls.name}
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</span>
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</div>
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<Show when={expanded()}>
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<div style={{ padding: "4px 8px" }}>
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<For each={entries()}>
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{([k, v]) => <DataRow label={k} value={v} />}
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</For>
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</div>
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</Show>
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</div>
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);
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};
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const EntityNode = (props: {
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entity: Entity;
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depth: number;
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engine: AetherEngine;
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tMap: () => Map<Transform, Entity>;
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tick: number;
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}) => {
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const [expanded, setExpanded] = createSignal(false);
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const componentClasses = createMemo(() => {
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props.tick;
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const map = props.engine.world.getComponentsForEntity(props.entity);
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if (!map) return [];
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return Array.from(map.keys());
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});
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const childEntities = createMemo(() => {
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props.tick;
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const t = props.engine.world.getComponent(props.entity, Transform);
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if (!t) return [];
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return Array.from(t.children)
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.map((childT) => props.tMap().get(childT))
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.filter((id) => id !== undefined) as Entity[];
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});
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const hasChildren = createMemo(() => childEntities().length > 0);
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return (
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<div style={{ "margin-left": `${props.depth * 14}px` }}>
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<div
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style={{
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display: "flex",
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"align-items": "center",
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padding: "5px",
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cursor: "pointer",
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"border-radius": "3px",
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"user-select": "none",
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}}
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onMouseOver={(e) => (e.currentTarget.style.background = "#2a2d2e")}
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onMouseOut={(e) => (e.currentTarget.style.background = "transparent")}
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onClick={() => setExpanded(!expanded())}
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>
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<div
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style={{
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display: "flex",
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"align-items": "center",
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width: "16px",
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"justify-content": "center",
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}}
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>
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<Show when={hasChildren()}>
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{expanded() ? (
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<IconChevronDown size={14} />
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) : (
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<IconChevronRight size={14} />
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)}
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</Show>
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</div>
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<div
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style={{
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"margin-left": "4px",
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color: "#d4d4d4",
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"font-weight": "bold",
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"font-size": "13px",
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}}
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>
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Entity #{props.entity}
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</div>
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<div
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style={{
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"margin-left": "8px",
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color: "#888",
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"font-size": "11px",
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"pointer-events": "none",
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}}
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>
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{componentClasses().length} components
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</div>
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</div>
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<Show when={expanded()}>
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<div
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style={{
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"margin-bottom": "8px",
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"padding-bottom": "4px",
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"border-bottom": "1px dashed #333",
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}}
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>
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<For each={componentClasses()}>
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{(cls) => (
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<ComponentInspector
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entity={props.entity}
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engine={props.engine}
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cls={cls}
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tick={props.tick}
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/>
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)}
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</For>
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<div style={{ "margin-top": "6px" }}>
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<For each={childEntities()}>
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{(childE) => (
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<EntityNode
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entity={childE}
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depth={props.depth + 1}
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engine={props.engine}
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tMap={props.tMap}
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tick={props.tick}
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/>
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)}
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</For>
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</div>
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</div>
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</Show>
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</div>
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);
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};
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+
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export const EntityExplorer = (props: { engine: AetherEngine }) => {
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300
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+
const [tick, setTick] = createSignal(0);
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301
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+
const [roots, setRoots] = createSignal<Entity[]>([]);
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302
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const [tMap, setTMap] = createSignal<Map<Transform, Entity>>(new Map());
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303
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+
const [search, setSearch] = createSignal("");
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+
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onMount(() => {
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let timer: number;
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const loop = () => {
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+
const all = props.engine.world.getAllEntities();
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const newTMap = new Map<Transform, Entity>();
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const newRoots: Entity[] = [];
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+
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for (const e of all) {
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const t = props.engine.world.getComponent(e, Transform);
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if (t) {
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newTMap.set(t, e);
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}
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}
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+
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for (const e of all) {
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const t = props.engine.world.getComponent(e, Transform);
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if (!t || t.parent === null) {
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newRoots.push(e);
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}
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}
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+
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setTMap(newTMap);
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setRoots(newRoots);
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setTick((t) => t + 1);
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+
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+
timer = window.setTimeout(loop, 250);
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};
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loop();
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+
onCleanup(() => window.clearTimeout(timer));
|
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+
});
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+
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+
const themeBorder = "#222222";
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337
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+
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338
|
+
const displayRoots = createMemo(() => {
|
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|
+
const s = search().toLowerCase();
|
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340
|
+
if (!s) return roots();
|
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341
|
+
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342
|
+
// Flat search bypasses hierarchy logic if search is active
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|
+
const all = props.engine.world.getAllEntities();
|
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|
+
return all.filter((e) => {
|
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|
+
if (e.toString().includes(s)) return true;
|
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|
+
const map = props.engine.world.getComponentsForEntity(e);
|
|
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|
+
if (!map) return false;
|
|
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|
+
for (const cls of map.keys()) {
|
|
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|
+
if (cls.name.toLowerCase().includes(s)) return true;
|
|
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|
+
}
|
|
351
|
+
return false;
|
|
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|
+
});
|
|
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|
+
});
|
|
354
|
+
|
|
355
|
+
return (
|
|
356
|
+
<div
|
|
357
|
+
style={{
|
|
358
|
+
display: "flex",
|
|
359
|
+
"flex-direction": "column",
|
|
360
|
+
height: "100%",
|
|
361
|
+
background: "#1e1e1e",
|
|
362
|
+
"border-radius": "4px",
|
|
363
|
+
border: `1px solid ${themeBorder}`,
|
|
364
|
+
overflow: "hidden",
|
|
365
|
+
}}
|
|
366
|
+
>
|
|
367
|
+
<div
|
|
368
|
+
style={{
|
|
369
|
+
padding: "8px",
|
|
370
|
+
background: "#252526",
|
|
371
|
+
"border-bottom": `1px solid ${themeBorder}`,
|
|
372
|
+
}}
|
|
373
|
+
>
|
|
374
|
+
<input
|
|
375
|
+
type="text"
|
|
376
|
+
placeholder="Filter by ID or Component (e.g., 'SpriteRenderer')"
|
|
377
|
+
value={search()}
|
|
378
|
+
onInput={(e) => setSearch(e.currentTarget.value)}
|
|
379
|
+
onKeyDown={(e) => e.stopPropagation()}
|
|
380
|
+
onKeyUp={(e) => e.stopPropagation()}
|
|
381
|
+
style={{
|
|
382
|
+
width: "100%",
|
|
383
|
+
padding: "6px 8px",
|
|
384
|
+
background: "#3c3c3c",
|
|
385
|
+
border: "1px solid transparent",
|
|
386
|
+
color: "#cccccc",
|
|
387
|
+
"border-radius": "3px",
|
|
388
|
+
outline: "none",
|
|
389
|
+
"font-size": "12px",
|
|
390
|
+
"box-sizing": "border-box",
|
|
391
|
+
}}
|
|
392
|
+
onFocus={(e) => (e.currentTarget.style.border = "1px solid #007fd4")}
|
|
393
|
+
onBlur={(e) =>
|
|
394
|
+
(e.currentTarget.style.border = "1px solid transparent")
|
|
395
|
+
}
|
|
396
|
+
/>
|
|
397
|
+
</div>
|
|
398
|
+
<div
|
|
399
|
+
style={{
|
|
400
|
+
flex: 1,
|
|
401
|
+
"overflow-y": "auto",
|
|
402
|
+
padding: "8px",
|
|
403
|
+
background: "#1e1e1e",
|
|
404
|
+
}}
|
|
405
|
+
>
|
|
406
|
+
<For each={displayRoots()}>
|
|
407
|
+
{(entity) => (
|
|
408
|
+
<EntityNode
|
|
409
|
+
entity={entity}
|
|
410
|
+
depth={0}
|
|
411
|
+
engine={props.engine}
|
|
412
|
+
tMap={tMap}
|
|
413
|
+
tick={tick()}
|
|
414
|
+
/>
|
|
415
|
+
)}
|
|
416
|
+
</For>
|
|
417
|
+
</div>
|
|
418
|
+
</div>
|
|
419
|
+
);
|
|
420
|
+
};
|
|
@@ -0,0 +1,286 @@
|
|
|
1
|
+
import { createSignal } from "solid-js";
|
|
2
|
+
|
|
3
|
+
export interface Item {
|
|
4
|
+
id: string;
|
|
5
|
+
name: string;
|
|
6
|
+
icon: string;
|
|
7
|
+
iconX?: number; // sprite offset X in px
|
|
8
|
+
iconY?: number; // sprite offset Y in px
|
|
9
|
+
iconW?: number; // sprite width locally
|
|
10
|
+
iconH?: number; // sprite height locally
|
|
11
|
+
atlasW?: number; // full atlas width
|
|
12
|
+
atlasH?: number; // full atlas height
|
|
13
|
+
quantity: number;
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
export type InventorySource = "player" | "chest" | "hotbar";
|
|
17
|
+
|
|
18
|
+
export const [playerInv, setPlayerInv] = createSignal<(Item | null)[]>(
|
|
19
|
+
Array(16).fill(null),
|
|
20
|
+
);
|
|
21
|
+
export const [chestInv, setChestInv] = createSignal<(Item | null)[]>(
|
|
22
|
+
Array(16).fill(null),
|
|
23
|
+
);
|
|
24
|
+
export const [hotbarSlots, setHotbarSlots] = createSignal<(Item | null)[]>(
|
|
25
|
+
Array(5).fill(null),
|
|
26
|
+
);
|
|
27
|
+
|
|
28
|
+
export const [selectedHotbarIndex, setSelectedHotbarIndex] =
|
|
29
|
+
createSignal<number>(0);
|
|
30
|
+
export const [draggedItem, setDraggedItem] = createSignal<{
|
|
31
|
+
source: InventorySource;
|
|
32
|
+
index: number;
|
|
33
|
+
} | null>(null);
|
|
34
|
+
export const [dragHoverTarget, setDragHoverTarget] = createSignal<{
|
|
35
|
+
source: InventorySource;
|
|
36
|
+
index: number;
|
|
37
|
+
} | null>(null);
|
|
38
|
+
export const [isDropHandled, setIsDropHandled] = createSignal<boolean>(false);
|
|
39
|
+
|
|
40
|
+
export const getInvAccessor = (source: InventorySource) => {
|
|
41
|
+
if (source === "player") return playerInv;
|
|
42
|
+
if (source === "chest") return chestInv;
|
|
43
|
+
return hotbarSlots;
|
|
44
|
+
};
|
|
45
|
+
|
|
46
|
+
export const setInvAccessor = (
|
|
47
|
+
source: InventorySource,
|
|
48
|
+
newInv: (Item | null)[],
|
|
49
|
+
) => {
|
|
50
|
+
if (source === "player") setPlayerInv(newInv);
|
|
51
|
+
else if (source === "chest") setChestInv(newInv);
|
|
52
|
+
else setHotbarSlots(newInv);
|
|
53
|
+
};
|
|
54
|
+
|
|
55
|
+
export const handleDrop = (
|
|
56
|
+
targetSource: InventorySource,
|
|
57
|
+
targetIndex: number,
|
|
58
|
+
) => {
|
|
59
|
+
setIsDropHandled(true);
|
|
60
|
+
setDragHoverTarget(null);
|
|
61
|
+
const dragged = draggedItem();
|
|
62
|
+
if (!dragged) return;
|
|
63
|
+
|
|
64
|
+
if (dragged.source === targetSource && dragged.index === targetIndex) {
|
|
65
|
+
setDraggedItem(null);
|
|
66
|
+
return;
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
const sourceInv = getInvAccessor(dragged.source)();
|
|
70
|
+
const destInv = getInvAccessor(targetSource)();
|
|
71
|
+
|
|
72
|
+
const sItem = sourceInv[dragged.index];
|
|
73
|
+
const dItem = destInv[targetIndex];
|
|
74
|
+
|
|
75
|
+
const newSource = [...sourceInv];
|
|
76
|
+
const newDest = dragged.source === targetSource ? newSource : [...destInv];
|
|
77
|
+
|
|
78
|
+
// Stack
|
|
79
|
+
if (sItem && dItem && sItem.name === dItem.name) {
|
|
80
|
+
newDest[targetIndex] = {
|
|
81
|
+
...dItem,
|
|
82
|
+
quantity: dItem.quantity + sItem.quantity,
|
|
83
|
+
};
|
|
84
|
+
newSource[dragged.index] = null;
|
|
85
|
+
} else {
|
|
86
|
+
// Swap
|
|
87
|
+
newDest[targetIndex] = sItem;
|
|
88
|
+
newSource[dragged.index] = dItem;
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
setInvAccessor(targetSource, newDest);
|
|
92
|
+
if (dragged.source !== targetSource) {
|
|
93
|
+
setInvAccessor(dragged.source, newSource);
|
|
94
|
+
}
|
|
95
|
+
setDraggedItem(null);
|
|
96
|
+
|
|
97
|
+
// Notify ECS of equipment change if hotbar changed
|
|
98
|
+
notifyEquipmentChange();
|
|
99
|
+
};
|
|
100
|
+
|
|
101
|
+
export const setHotbarIndex = (index: number) => {
|
|
102
|
+
setSelectedHotbarIndex(index);
|
|
103
|
+
notifyEquipmentChange();
|
|
104
|
+
};
|
|
105
|
+
|
|
106
|
+
export const notifyEquipmentChange = () => {
|
|
107
|
+
const currentHotbarItem = hotbarSlots()[selectedHotbarIndex()];
|
|
108
|
+
window.dispatchEvent(
|
|
109
|
+
new CustomEvent("EquippedItemChanged", {
|
|
110
|
+
detail: { item: currentHotbarItem },
|
|
111
|
+
}),
|
|
112
|
+
);
|
|
113
|
+
};
|
|
114
|
+
|
|
115
|
+
export const initInventory = () => {
|
|
116
|
+
const pInv = Array(16).fill(null);
|
|
117
|
+
pInv[0] = {
|
|
118
|
+
id: "1",
|
|
119
|
+
name: "Wood",
|
|
120
|
+
icon: "/public/assets/sprites/Outdoor_Decoration/Oak_Tree.png",
|
|
121
|
+
quantity: 5,
|
|
122
|
+
};
|
|
123
|
+
|
|
124
|
+
// Atlas seeds 16x16, the atlas is 112x192
|
|
125
|
+
// Carrot seed bag: Col 4, Row 0 = X:64, Y:0
|
|
126
|
+
pInv[1] = {
|
|
127
|
+
id: "carrot_seed",
|
|
128
|
+
name: "Carrot Seed",
|
|
129
|
+
icon: "/public/assets/sprites/Outdoor_Decoration/Outdoor_Decor_Free.png",
|
|
130
|
+
iconX: 64,
|
|
131
|
+
iconY: 0,
|
|
132
|
+
iconW: 16,
|
|
133
|
+
iconH: 16,
|
|
134
|
+
atlasW: 112,
|
|
135
|
+
atlasH: 192,
|
|
136
|
+
quantity: 10,
|
|
137
|
+
};
|
|
138
|
+
|
|
139
|
+
// Wheat seed bag: Col 6, Row 0 = X:96, Y:0
|
|
140
|
+
pInv[2] = {
|
|
141
|
+
id: "wheat_seed",
|
|
142
|
+
name: "Wheat Seed",
|
|
143
|
+
icon: "/public/assets/sprites/Outdoor_Decoration/Outdoor_Decor_Free.png",
|
|
144
|
+
iconX: 96,
|
|
145
|
+
iconY: 0,
|
|
146
|
+
iconW: 16,
|
|
147
|
+
iconH: 16,
|
|
148
|
+
atlasW: 112,
|
|
149
|
+
atlasH: 192,
|
|
150
|
+
quantity: 15,
|
|
151
|
+
};
|
|
152
|
+
setPlayerInv(pInv);
|
|
153
|
+
|
|
154
|
+
const cInv = Array(16).fill(null);
|
|
155
|
+
cInv[0] = {
|
|
156
|
+
id: "3",
|
|
157
|
+
name: "Wood",
|
|
158
|
+
icon: "/public/assets/sprites/Outdoor_Decoration/Oak_Tree.png",
|
|
159
|
+
quantity: 10,
|
|
160
|
+
};
|
|
161
|
+
cInv[3] = {
|
|
162
|
+
id: "4",
|
|
163
|
+
name: "Chest",
|
|
164
|
+
icon: "/public/assets/sprites/Outdoor_Decoration/Chest.png",
|
|
165
|
+
quantity: 1,
|
|
166
|
+
};
|
|
167
|
+
setChestInv(cInv);
|
|
168
|
+
|
|
169
|
+
const hSlots = Array(5).fill(null);
|
|
170
|
+
setHotbarSlots(hSlots);
|
|
171
|
+
};
|
|
172
|
+
|
|
173
|
+
// Global Listener for ECS integration
|
|
174
|
+
if (typeof window !== "undefined") {
|
|
175
|
+
const addItemToInv = (itemObj: Item) => {
|
|
176
|
+
const currentInv = [...playerInv()];
|
|
177
|
+
let found = false;
|
|
178
|
+
|
|
179
|
+
// Stack existing
|
|
180
|
+
for (let i = 0; i < currentInv.length; i++) {
|
|
181
|
+
if (currentInv[i] && currentInv[i]?.id === itemObj.id) {
|
|
182
|
+
currentInv[i] = {
|
|
183
|
+
...currentInv[i]!,
|
|
184
|
+
quantity: currentInv[i]?.quantity + itemObj.quantity,
|
|
185
|
+
};
|
|
186
|
+
found = true;
|
|
187
|
+
break;
|
|
188
|
+
}
|
|
189
|
+
}
|
|
190
|
+
|
|
191
|
+
// Find empty slot
|
|
192
|
+
if (!found) {
|
|
193
|
+
for (let i = 0; i < currentInv.length; i++) {
|
|
194
|
+
if (!currentInv[i]) {
|
|
195
|
+
currentInv[i] = { ...itemObj };
|
|
196
|
+
break;
|
|
197
|
+
}
|
|
198
|
+
}
|
|
199
|
+
}
|
|
200
|
+
setPlayerInv(currentInv);
|
|
201
|
+
};
|
|
202
|
+
|
|
203
|
+
window.addEventListener("HarvestCrop", ((e: CustomEvent) => {
|
|
204
|
+
const type = e.detail?.type;
|
|
205
|
+
if (!type) return;
|
|
206
|
+
|
|
207
|
+
const itemObj: Item =
|
|
208
|
+
type === "carrot"
|
|
209
|
+
? {
|
|
210
|
+
id: "carrot_item",
|
|
211
|
+
name: "Carrot",
|
|
212
|
+
icon: "/public/assets/sprites/Outdoor_Decoration/Outdoor_Decor_Free.png",
|
|
213
|
+
iconX: 64,
|
|
214
|
+
iconY: 48,
|
|
215
|
+
iconW: 16,
|
|
216
|
+
iconH: 16,
|
|
217
|
+
atlasW: 112,
|
|
218
|
+
atlasH: 192,
|
|
219
|
+
quantity: 1,
|
|
220
|
+
}
|
|
221
|
+
: {
|
|
222
|
+
id: "wheat_item",
|
|
223
|
+
name: "Wheat",
|
|
224
|
+
icon: "/public/assets/sprites/Outdoor_Decoration/Outdoor_Decor_Free.png",
|
|
225
|
+
iconX: 96,
|
|
226
|
+
iconY: 48,
|
|
227
|
+
iconW: 16,
|
|
228
|
+
iconH: 16,
|
|
229
|
+
atlasW: 112,
|
|
230
|
+
atlasH: 192,
|
|
231
|
+
quantity: 1,
|
|
232
|
+
};
|
|
233
|
+
|
|
234
|
+
addItemToInv(itemObj);
|
|
235
|
+
}) as EventListener);
|
|
236
|
+
|
|
237
|
+
window.addEventListener("PickUpItem", ((e: CustomEvent) => {
|
|
238
|
+
const itemObj = e.detail?.item;
|
|
239
|
+
if (itemObj) {
|
|
240
|
+
addItemToInv(itemObj);
|
|
241
|
+
}
|
|
242
|
+
}) as EventListener);
|
|
243
|
+
|
|
244
|
+
window.addEventListener("DeductItem", ((e: CustomEvent) => {
|
|
245
|
+
const typeId = e.detail?.id;
|
|
246
|
+
if (!typeId) return;
|
|
247
|
+
|
|
248
|
+
// Deduct from hotbar first, then player inv
|
|
249
|
+
let deducted = false;
|
|
250
|
+
const currentHotbar = [...hotbarSlots()];
|
|
251
|
+
for (let i = 0; i < currentHotbar.length; i++) {
|
|
252
|
+
if (currentHotbar[i] && currentHotbar[i]?.id === typeId) {
|
|
253
|
+
if (currentHotbar[i]?.quantity > 1) {
|
|
254
|
+
currentHotbar[i] = {
|
|
255
|
+
...currentHotbar[i]!,
|
|
256
|
+
quantity: currentHotbar[i]?.quantity - 1,
|
|
257
|
+
};
|
|
258
|
+
} else {
|
|
259
|
+
currentHotbar[i] = null;
|
|
260
|
+
}
|
|
261
|
+
setHotbarSlots(currentHotbar);
|
|
262
|
+
deducted = true;
|
|
263
|
+
notifyEquipmentChange();
|
|
264
|
+
break;
|
|
265
|
+
}
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
if (!deducted) {
|
|
269
|
+
const currentInv = [...playerInv()];
|
|
270
|
+
for (let i = 0; i < currentInv.length; i++) {
|
|
271
|
+
if (currentInv[i] && currentInv[i]?.id === typeId) {
|
|
272
|
+
if (currentInv[i]?.quantity > 1) {
|
|
273
|
+
currentInv[i] = {
|
|
274
|
+
...currentInv[i]!,
|
|
275
|
+
quantity: currentInv[i]?.quantity - 1,
|
|
276
|
+
};
|
|
277
|
+
} else {
|
|
278
|
+
currentInv[i] = null;
|
|
279
|
+
}
|
|
280
|
+
setPlayerInv(currentInv);
|
|
281
|
+
break;
|
|
282
|
+
}
|
|
283
|
+
}
|
|
284
|
+
}
|
|
285
|
+
}) as EventListener);
|
|
286
|
+
}
|