@zylem/game-lib 0.9.6 → 0.9.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (142) hide show
  1. package/dist/actions.d.ts +3 -3
  2. package/dist/api/game-lib.api.json +99183 -42019
  3. package/dist/api/game-lib.api.md +3822 -706
  4. package/dist/api/game-lib.d.ts +8703 -784
  5. package/dist/api/game-lib.typedoc.json +336362 -193038
  6. package/dist/audio.js +1 -1
  7. package/dist/behavior/action/fighting.d.ts +1 -0
  8. package/dist/behavior/action/fighting.js +1 -0
  9. package/dist/behavior/action/pinball.d.ts +1 -0
  10. package/dist/behavior/action/pinball.js +1 -0
  11. package/dist/behavior/action/platform.d.ts +1 -0
  12. package/dist/behavior/action/platform.js +1 -0
  13. package/dist/behavior/action/rhythm.d.ts +1 -0
  14. package/dist/behavior/action/rhythm.js +1 -0
  15. package/dist/behavior/action/shooter/first-person.d.ts +1 -0
  16. package/dist/behavior/action/shooter/first-person.js +1 -0
  17. package/dist/behavior/action/shooter/shoot-em-up.d.ts +1 -0
  18. package/dist/behavior/action/shooter/shoot-em-up.js +1 -0
  19. package/dist/behavior/action/shooter.d.ts +1 -0
  20. package/dist/behavior/action/shooter.js +1 -0
  21. package/dist/behavior/action/stealth.d.ts +1 -0
  22. package/dist/behavior/action/stealth.js +1 -0
  23. package/dist/behavior/action/survival.d.ts +1 -0
  24. package/dist/behavior/action/survival.js +1 -0
  25. package/dist/behavior/action-adventure.d.ts +1 -0
  26. package/dist/behavior/action-adventure.js +1 -0
  27. package/dist/behavior/action.d.ts +1 -0
  28. package/dist/behavior/action.js +1 -0
  29. package/dist/behavior/genre-map.d.ts +1 -0
  30. package/dist/behavior/genre-map.js +1 -0
  31. package/dist/behavior/mechanics.d.ts +1 -0
  32. package/dist/behavior/mechanics.js +1 -0
  33. package/dist/behavior/puzzle/physics.d.ts +1 -0
  34. package/dist/behavior/puzzle/physics.js +1 -0
  35. package/dist/behavior/puzzle/tile-matching.d.ts +1 -0
  36. package/dist/behavior/puzzle/tile-matching.js +1 -0
  37. package/dist/behavior/puzzle.d.ts +1 -0
  38. package/dist/behavior/puzzle.js +1 -0
  39. package/dist/behavior/role-playing/action-rpg.d.ts +1 -0
  40. package/dist/behavior/role-playing/action-rpg.js +1 -0
  41. package/dist/behavior/role-playing/monster-taming.d.ts +1 -0
  42. package/dist/behavior/role-playing/monster-taming.js +1 -0
  43. package/dist/behavior/role-playing/tactical-rpg.d.ts +1 -0
  44. package/dist/behavior/role-playing/tactical-rpg.js +1 -0
  45. package/dist/behavior/role-playing/turn-based.d.ts +1 -0
  46. package/dist/behavior/role-playing/turn-based.js +1 -0
  47. package/dist/behavior/role-playing.d.ts +1 -0
  48. package/dist/behavior/role-playing.js +1 -0
  49. package/dist/behavior/simulation/life.d.ts +1 -0
  50. package/dist/behavior/simulation/life.js +1 -0
  51. package/dist/behavior/simulation/vehicle/racing.d.ts +1 -0
  52. package/dist/behavior/simulation/vehicle/racing.js +1 -0
  53. package/dist/behavior/simulation/vehicle.d.ts +1 -0
  54. package/dist/behavior/simulation/vehicle.js +1 -0
  55. package/dist/behavior/simulation.d.ts +1 -0
  56. package/dist/behavior/simulation.js +1 -0
  57. package/dist/behavior/sports/golf.d.ts +1 -0
  58. package/dist/behavior/sports/golf.js +1 -0
  59. package/dist/behavior/sports/racing.d.ts +1 -0
  60. package/dist/behavior/sports/racing.js +1 -0
  61. package/dist/behavior/sports/racket.d.ts +1 -0
  62. package/dist/behavior/sports/racket.js +1 -0
  63. package/dist/behavior/sports/skate.d.ts +1 -0
  64. package/dist/behavior/sports/skate.js +1 -0
  65. package/dist/behavior/sports.d.ts +1 -0
  66. package/dist/behavior/sports.js +1 -0
  67. package/dist/behavior/strategy/real-time-tactics.d.ts +1 -0
  68. package/dist/behavior/strategy/real-time-tactics.js +1 -0
  69. package/dist/behavior/strategy/tower-defense.d.ts +1 -0
  70. package/dist/behavior/strategy/tower-defense.js +1 -0
  71. package/dist/behavior/strategy/turn-based-tactics.d.ts +1 -0
  72. package/dist/behavior/strategy/turn-based-tactics.js +1 -0
  73. package/dist/behavior/strategy.d.ts +1 -0
  74. package/dist/behavior/strategy.js +1 -0
  75. package/dist/behavior.d.ts +34 -0
  76. package/dist/bridge.d.ts +16 -4
  77. package/dist/bridge.js +1 -1
  78. package/dist/catalog.d.ts +1 -1
  79. package/dist/catalog.js +1 -1
  80. package/dist/chunk-26EJFYDX.js +1 -0
  81. package/dist/chunk-2NO4YCLR.js +1 -0
  82. package/dist/chunk-3LXDHDJB.js +1 -0
  83. package/dist/chunk-4DAITCJS.js +1 -0
  84. package/dist/{chunk-Y23IJJPD.js → chunk-5NQGXW75.js} +1 -1
  85. package/dist/chunk-5WRFDAZN.js +1 -0
  86. package/dist/{chunk-OCQ7A5IK.js → chunk-B6GDESCB.js} +1 -1
  87. package/dist/chunk-BIZOIGCZ.js +1 -0
  88. package/dist/chunk-BJYXY2FB.js +1 -0
  89. package/dist/chunk-CI7A5N6G.js +1 -0
  90. package/dist/chunk-GQXYD2JG.js +1 -0
  91. package/dist/{chunk-KIFB427K.js → chunk-ICJ2E2OV.js} +1 -1
  92. package/dist/chunk-NPA6GUGE.js +24 -0
  93. package/dist/chunk-SIRFF4DY.js +1 -0
  94. package/dist/chunk-T6O2SGH5.js +1 -0
  95. package/dist/chunk-UNCP6V7I.js +1 -0
  96. package/dist/chunk-Y5IU6IA5.js +1 -0
  97. package/dist/chunk-YFXNZ2RS.js +1 -0
  98. package/dist/chunk-YW2GTHCV.js +19 -0
  99. package/dist/chunk-YWH5HQDT.js +1 -0
  100. package/dist/cinematics.d.ts +7 -6
  101. package/dist/core.d.ts +20 -17
  102. package/dist/core.js +1 -1
  103. package/dist/{debug-state-DhVkY2aM.d.ts → debug-state-JRneI6c2.d.ts} +2 -2
  104. package/dist/debug.d.ts +28 -126
  105. package/dist/debug.js +1 -1
  106. package/dist/{entity-DC0P747T.d.ts → entity-CY75JJSw.d.ts} +78 -4
  107. package/dist/{entity-type-map-B0S5cfv7.d.ts → entity-type-map-BMaPY8cd.d.ts} +2 -2
  108. package/dist/entity.d.ts +5 -5
  109. package/dist/entity.js +1 -1
  110. package/dist/fbx-loader-SDI6QYTS.js +1 -0
  111. package/dist/game-default-AF5QFXSD.js +1 -0
  112. package/dist/{game-mu6OSCrq.d.ts → game-uQd7k6-m.d.ts} +3 -3
  113. package/dist/gaussian-splat-loader-ACFJKCCL.js +1 -0
  114. package/dist/geometry-mesh-loader-XDJV77TU.js +1 -0
  115. package/dist/graphics.d.ts +3 -3
  116. package/dist/graphics.js +1 -1
  117. package/dist/{material-CxxAyJYp.d.ts → material-D1IVeQc5.d.ts} +48 -2
  118. package/dist/obj-loader-SI5RVY24.js +1 -0
  119. package/dist/placement-session-BNQoL7Jb.d.ts +82 -0
  120. package/dist/placement.d.ts +52 -0
  121. package/dist/placement.js +1 -0
  122. package/dist/public.d.ts +12 -10
  123. package/dist/public.js +1 -1
  124. package/dist/sog-loader-BZFMQ3ZB.js +1 -0
  125. package/dist/{stage-B_KdSEK6.d.ts → stage-Dez16Gxm.d.ts} +186 -16
  126. package/dist/transform-gizmo-DappLQ9w.d.ts +123 -0
  127. package/dist/usd-loader-PCBATNPM.js +1 -0
  128. package/dist/web-components.d.ts +9 -8
  129. package/dist/{zylem-camera-CWhIGXlW.d.ts → zylem-camera-BA3VPFlS.d.ts} +9 -0
  130. package/package.json +150 -7
  131. package/dist/chunk-47HAZZWF.js +0 -1
  132. package/dist/chunk-5V52N34T.js +0 -1
  133. package/dist/chunk-6FGXC4T6.js +0 -19
  134. package/dist/chunk-FUZDTRCU.js +0 -1
  135. package/dist/chunk-P6IOYQHU.js +0 -1
  136. package/dist/chunk-QB3NL7VQ.js +0 -1
  137. package/dist/chunk-RPMV7GDX.js +0 -24
  138. package/dist/chunk-VKWJHFUR.js +0 -1
  139. package/dist/chunk-VXE3CV3K.js +0 -1
  140. package/dist/chunk-YRHRMVHS.js +0 -1
  141. package/dist/game-default-VUMUMTXA.js +0 -1
  142. package/dist/level-types-D10LiOcn.d.ts +0 -91
package/dist/actions.d.ts CHANGED
@@ -1,11 +1,11 @@
1
- import { A as Action, G as GameEntity } from './entity-DC0P747T.js';
2
- export { x as getRotation, i as rotateEuler, r as rotateInDirection, j as rotateX, k as rotateY, h as rotateYEuler, l as rotateZ, w as setRotation, q as setRotationDegrees, u as setRotationDegreesX, t as setRotationDegreesY, v as setRotationDegreesZ, n as setRotationX, m as setRotationY, o as setRotationZ } from './entity-DC0P747T.js';
1
+ import { A as Action, G as GameEntity } from './entity-CY75JJSw.js';
2
+ export { B as getRotation, k as rotateEuler, r as rotateInDirection, l as rotateX, m as rotateY, j as rotateYEuler, n as rotateZ, y as setRotation, u as setRotationDegrees, w as setRotationDegreesX, v as setRotationDegreesY, x as setRotationDegreesZ, q as setRotationX, o as setRotationY, t as setRotationZ } from './entity-CY75JJSw.js';
3
3
  import { Object3D } from 'three';
4
4
  import { TransformState } from '@zylem/behaviors/core';
5
5
  export { TransformState, createTransformStore, getPosition, getVelocity, move, moveForwardXY, moveX, moveXY, moveXZ, moveY, moveZ, resetVelocity, setPosition, setPositionX, setPositionY, setPositionZ, wrapAround3D, wrapAroundXY } from '@zylem/behaviors/core';
6
6
  import './simulation-body-zQw-emOr.js';
7
7
  import './vector-D3eDzvcA.js';
8
- import './material-CxxAyJYp.js';
8
+ import './material-D1IVeQc5.js';
9
9
  import 'three/webgpu';
10
10
  import './collision-builder-BckxkdmA.js';
11
11
  import './base-node-idopiSw5.js';