@zylem/game-lib 0.8.2 → 0.8.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/api/game-lib.api.json +1310 -704
- package/dist/api/game-lib.api.md +125 -88
- package/dist/api/game-lib.d.ts +255 -92
- package/dist/api/game-lib.typedoc.json +127368 -201231
- package/dist/bridge.d.ts +97 -0
- package/dist/bridge.js +1 -0
- package/dist/chunk-2VSVOPQN.js +19 -0
- package/dist/{chunk-KVSJE4XD.js → chunk-3I537JFL.js} +1 -1
- package/dist/chunk-AIQ6IVT5.js +1 -0
- package/dist/chunk-C5NEGC3S.js +1 -0
- package/dist/{chunk-CD7ZOZ35.js → chunk-CV75NSES.js} +1 -1
- package/dist/chunk-GKHAJ3MW.js +1 -0
- package/dist/chunk-HNCTOJP7.js +1 -0
- package/dist/{chunk-MZZCDXFB.js → chunk-LGS5N5M4.js} +1 -1
- package/dist/chunk-LKFF6XJC.js +1 -0
- package/dist/chunk-Q27ULMXY.js +24 -0
- package/dist/chunk-TV3AZKT4.js +9 -0
- package/dist/chunk-W5SXED5T.js +1 -0
- package/dist/chunk-WVSYUWTT.js +1 -0
- package/dist/core.d.ts +2 -2
- package/dist/core.js +1 -1
- package/dist/debug-state-Dp9CQQZ4.d.ts +49 -0
- package/dist/debug.d.ts +22 -3
- package/dist/debug.js +1 -1
- package/dist/entity.js +1 -1
- package/dist/events.d.ts +1 -64
- package/dist/events.js +1 -1
- package/dist/{game-DbqBQiFC.d.ts → game-NHkubIfI.d.ts} +49 -21
- package/dist/game-default-5TB3T5N7.js +1 -0
- package/dist/public.d.ts +5 -3
- package/dist/public.js +1 -1
- package/dist/web-components.d.ts +2 -2
- package/dist/web-components.js +1 -1
- package/package.json +8 -3
- package/dist/chunk-3PRBSSTS.js +0 -24
- package/dist/chunk-CFVRRRZZ.js +0 -1
- package/dist/chunk-COM6HJ2L.js +0 -1
- package/dist/chunk-JQKS42G4.js +0 -1
- package/dist/chunk-TAUWDQZF.js +0 -9
- package/dist/chunk-VS2D4B3W.js +0 -1
- package/dist/chunk-YHEWKN7N.js +0 -1
- package/dist/debug-state-DRoeasG2.d.ts +0 -17
- package/dist/game-default-6AZZCNST.js +0 -1
package/dist/chunk-CFVRRRZZ.js
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ei}from"three/tsl";import{setConsoleFunction as Ht,getConsoleFunction as jt}from"three";var nt="THREE.Abstract function.",ot=!1,lt=!1;function dt(){if(ot)return;ot=!0;let s=jt();Ht((e,t,...i)=>{if(e==="warn"&&t===nt){lt||(lt=!0,console.warn(`${nt} (suppressing further per-frame repeats; a WebGPU node is scheduled for updates without an update() implementation)`));return}if(s){s(e,t,...i);return}let r=i[0],a=e==="log"?console.log:e==="error"?console.error:console.warn;r&&r.isStackTrace&&typeof r.getError=="function"?a(r.getError(t)):a(t,...i)})}var ft={x:0,y:0,width:1,height:1};async function lr(){if(!("gpu"in navigator))return!1;try{return await navigator.gpu.requestAdapter()!==null}catch{return!1}}var q=class{renderer;postProcessing=null;renderScale=1;screenResolution;_initialized=!1;_sceneRef=null;_lastAnimationTimestamp=null;_postEffects=[];_postSceneRef=null;_postCameraRef=null;_transition=null;constructor(e){this.screenResolution=e||new ct(window.innerWidth,window.innerHeight)}get initialized(){return this._initialized}get isWebGPU(){return!0}async initRenderer(){this._initialized||(dt(),this.renderer=new Yt({antialias:!0,alpha:!0}),await this.renderer.init(),this.renderer.setSize(this.screenResolution.x,this.screenResolution.y),this.renderer.shadowMap.enabled=!0,this._initialized=!0)}setScene(e){this._sceneRef=e}setupPostProcessing(e,t){this.disposePostProcessing(),this._postSceneRef=e,this._postCameraRef=t;let i=new $t(this.renderer),r=qt(e,t);this.renderScale!==1&&r.setResolutionScale(this.renderScale);let a=r;for(let l of this._postEffects)try{a=l(a,{scenePass:r,scene:e,camera:t})}catch(d){console.error("RendererManager: post-processing effect failed, skipping.",d)}i.outputColorTransform=!1;let n=ut(a),o=this._transition;if(o)try{n=gt(o.resolved.shader({fromNode:o.fromNode,toNode:n,progress:o.progressUniform})),o.composed=!0}catch(l){console.error("RendererManager: stage transition shader failed, 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i=t.length===1&&ti(t[0].viewport);for(let r of t)this.renderCamera(e,r,i);this.renderer.setScissorTest(!1)}render(e,t){this.postProcessing?this.postProcessing.render():this.renderer.render(e,t)}resize(e,t){this.screenResolution.set(e,t),this.renderer.setSize(e,t,!1)}setPixelRatio(e){let t=Math.max(1,Number.isFinite(e)?e:1);this.renderer.setPixelRatio(t)}getDomElement(){return this.renderer.domElement}dispose(){this.stopRenderLoop(),this.cancelTransition(),this.disposePostProcessing();try{this.renderer.dispose()}catch{}this._sceneRef=null,this._postSceneRef=null,this._postCameraRef=null,this._postEffects=[],this._initialized=!1}};function ti(s){return s.x===0&&s.y===0&&s.width===1&&s.height===1}function ii(){let s=Xt.xy,e=mt(pt(ht(s,De(12.9898,78.233))).mul(43758.5453)),t=mt(pt(ht(s.add(De(13,7)),De(12.9898,78.233))).mul(43758.5453)),i=e.sub(t).mul(1/255);return gt(i,i,i,0)}function F(s){return s?.category??"none"}function I(s){let e=F(s);return e==="environment"||e==="pack"}function R(s){return s.isInstanced===!0||s.isBundled===!0}import{BundleGroup as ri}from"three/webgpu";var X=class{bundles=new Map;entityToBundle=new Map;scene=null;setScene(e){this.scene=e}register(e,t,i,r){if(e.isBundled)return!0;let a=e.mesh??e.group;if(!a)return!1;let n=this.getOrCreateBundle(r);return a.matrixAutoUpdate=!0,a.userData.zylemEntityUuid=e.uuid,a.parent&&a.parent.remove(a),n.add(a),n.needsUpdate=!0,e.isBundled=!0,e.bundleKey=r,this.entityToBundle.set(e.uuid,r),!0}unregister(e){let t=this.entityToBundle.get(e.uuid);if(!t)return;let i=this.bundles.get(t),r=e.mesh??e.group;i&&r&&(i.remove(r),i.needsUpdate=!0),e.isBundled=!1,e.bundleKey=null,this.entityToBundle.delete(e.uuid)}getStats(){return{bundleCount:this.bundles.size,entityCount:this.entityToBundle.size}}dispose(){for(let e of this.bundles.values())this.scene&&this.scene.remove(e);this.bundles.clear(),this.entityToBundle.clear()}getOrCreateBundle(e){let t=this.bundles.get(e);return t||(t=new ri,t.name=`bundle:${e}`,t.static=!0,this.bundles.set(e,t),this.scene&&this.scene.add(t),t)}};import{InstancedMesh as yt,Matrix4 as Z,Vector3 as bt,Quaternion as ai}from"three";var z=class s{packs=new Map;entityToPack=new Map;scene=null;static DEFAULT_CAPACITY=128;static GROWTH_FACTOR=2;setScene(e){this.scene=e}static generatePackKey(e){let t={geo:`${e.geometryType}:${Me(e.dimensions)}`,mat:e.materialPath||"none",shader:e.shaderType||"standard",color:e.colorHex??16777215};return Ye(Me(t))}static generateEntityPackKey(e){let t=e.options;if(t.runtime?.packKeyOverride)return t.runtime.packKeyOverride;let i=e.constructor?.type?.description||"unknown",r=t.size||{x:1,y:1,z:1},a=t.material||{};return s.generatePackKey({geometryType:i,dimensions:{x:r.x,y:r.y,z:r.z},materialPath:a.path||null,shaderType:a.shader?"custom":"standard",colorHex:a.color?.getHex?.()||t.color?.getHex?.()||16777215})}register(e,t,i,r){let a=this.packs.get(r);a||(a=this.createPack(r,t,i));let n;return a.freeIndices.length>0?n=a.freeIndices.pop():(n=a.entities.length,n>=a.capacity&&this.growPack(a),a.entities.push(null)),a.entities[n]=e,a.entityMap.set(e.uuid,n),this.entityToPack.set(e.uuid,r),a.instancedMesh.count=Math.max(a.instancedMesh.count,n+1),a.activeIndices.push(n),a.dirtyIndices.add(n),n}unregister(e){let t=this.entityToPack.get(e.uuid);if(!t)return;let i=this.packs.get(t);if(!i)return;let r=i.entityMap.get(e.uuid);if(r===void 0)return;i.entities[r]=null,i.entityMap.delete(e.uuid),this.entityToPack.delete(e.uuid),i.freeIndices.push(r);let a=i.activeIndices.indexOf(r);if(a!==-1){let o=i.activeIndices.pop();a<i.activeIndices.length&&(i.activeIndices[a]=o)}i.dirtyIndices.delete(r);let n=new Z;n.makeScale(0,0,0),i.instancedMesh.setMatrixAt(r,n),i.instancedMesh.instanceMatrix.needsUpdate=!0}markDirty(e){let t=this.entityToPack.get(e.uuid);if(!t)return;let i=this.packs.get(t);if(!i)return;let r=i.entityMap.get(e.uuid);r!==void 0&&i.dirtyIndices.add(r)}update(e=0){let t=new Z,i=new bt,r=new ai,a=new bt(1,1,1);for(let n of this.packs.values()){if(n.activeIndices.length===0)continue;let o=!1;for(let l of n.activeIndices){let d=n.entities[l];if(!d)continue;if(He(d)){t.makeScale(0,0,0),n.instancedMesh.setMatrixAt(l,t),o=!0;continue}let c=n.dirtyIndices.has(l),u=!!d.body;if(!(!c&&!u)){if(!c&&u){let h=d.body;if(typeof h.isRenderSleeping=="function"&&h.isRenderSleeping())continue}this.updateInstanceMatrix(n,l,t,i,r,a,e),o=!0}}n.dirtyIndices.clear(),o&&(n.instancedMesh.instanceMatrix.needsUpdate=!0)}}updateInstanceMatrix(e,t,i,r,a,n,o){let l=e.entities[t];if(l){if(l.body){let d=l.body;if(typeof d.writeRenderPose=="function")d.writeRenderPose(o,r,a);else{let c=K(l.body,o);r.set(c.position.x,c.position.y,c.position.z),a.set(c.rotation.x,c.rotation.y,c.rotation.z,c.rotation.w)}i.compose(r,a,n)}else l.mesh?(l.mesh.updateMatrix(),i.copy(l.mesh.matrix)):l.group&&(l.group.updateMatrix(),i.copy(l.group.matrix));e.instancedMesh.setMatrixAt(t,i)}}getPackInfo(e){let t=this.entityToPack.get(e.uuid);if(!t)return null;let i=this.packs.get(t);if(!i)return null;let r=i.entityMap.get(e.uuid);return r===void 0?null:{packKey:t,instanceId:r}}getStats(){let e=0,t=[];for(let[i,r]of this.packs){let a=r.entityMap.size;e+=a,t.push({key:i,count:a,capacity:r.capacity})}return{packCount:this.packs.size,totalInstances:e,packs:t}}dispose(){for(let e of this.packs.values())this.scene&&this.scene.remove(e.instancedMesh),e.instancedMesh.dispose(),e.geometry.dispose();this.packs.clear(),this.entityToPack.clear()}createPack(e,t,i){let r=s.DEFAULT_CAPACITY,a=new yt(t,i,r);a.count=0,a.frustumCulled=!1;let n=new Z().makeScale(0,0,0);for(let l=0;l<r;l++)a.setMatrixAt(l,n);a.instanceMatrix.needsUpdate=!0;let o={key:e,instancedMesh:a,geometry:t,material:i,entityMap:new Map,entities:[],freeIndices:[],activeIndices:[],dirtyIndices:new Set,capacity:r};return this.packs.set(e,o),this.scene&&this.scene.add(a),o}growPack(e){let t=e.capacity*s.GROWTH_FACTOR,i=new yt(e.geometry,e.material,t);i.count=e.instancedMesh.count,i.frustumCulled=!1;let r=new Z;for(let n=0;n<e.capacity;n++)e.instancedMesh.getMatrixAt(n,r),i.setMatrixAt(n,r);let a=new Z().makeScale(0,0,0);for(let n=e.capacity;n<t;n++)i.setMatrixAt(n,a);i.instanceMatrix.needsUpdate=!0,this.scene&&(this.scene.remove(e.instancedMesh),this.scene.add(i)),e.instancedMesh.dispose(),e.instancedMesh=i,e.capacity=t}};var J=class{bundles=new X;instances=new z;setScene(e){this.bundles.setScene(e),this.instances.setScene(e)}register(e){let t=F(e.options);if(t==="none")return!1;if(e.isInstanced||e.isBundled)return!0;if(!e.mesh?.geometry||!e.materials?.length)return!1;let i=e.mesh.geometry,r=e.materials[0],a=z.generateEntityPackKey(e);if(t==="pack"){let n=this.instances.register(e,i,r,a);return n<0?!1:(e.packKey=a,e.instanceId=n,e.isInstanced=!0,e.mesh&&(e.mesh.visible=!1),!0)}return t==="environment"&&this.bundles.register(e,i,r,a)?(e.mesh&&(e.mesh.visible=!0),!0):!1}unregister(e){e.isInstanced&&(this.instances.unregister(e),e.isInstanced=!1,e.instanceId=-1,e.packKey=null),e.isBundled&&this.bundles.unregister(e)}update(e=0){this.instances.update(e)}dispose(){this.bundles.dispose(),this.instances.dispose()}};var ee=!1,v={},vt=0,Ct=0,V=null;function St(){return typeof performance<"u"&&typeof performance.now=="function"?performance.now():Date.now()}function _e(){return ee?!0:(typeof globalThis<"u"&&globalThis.__ZYLEM_PROFILE_STAGE__===!0&&(ee=!0),ee)}function Mr(s){ee=s,typeof globalThis<"u"&&(globalThis.__ZYLEM_PROFILE_STAGE__=s)}function Te(s){_e()&&(V=s,Ct=St())}function xe(){if(!_e()||V===null)return;let s=St()-Ct;v[V]=(v[V]??0)+s,V=null}function Pt(){if(!_e()||(vt++,vt%60!==0))return;let s=Object.values(v).reduce((t,i)=>t+(i??0),0),e=Object.keys(v).sort((t,i)=>(v[i]??0)-(v[t]??0)).map(t=>{let i=v[t]??0,r=s>0?(i/s*100).toFixed(1):"0.0";return`${t}=${i.toFixed(2)}ms (${r}%)`});console.info(`[ZylemStage profile] avg over 60 frames (${s.toFixed(2)}ms/frame): ${e.join(", ")}`);for(let t of Object.keys(v))v[t]=0}function P(s,e){Te(s);try{return e()}finally{xe()}}var p={FirstPerson:"first-person",ThirdPerson:"third-person",Isometric:"isometric",Flat2D:"flat-2d",Fixed2D:"fixed-2d",TopDown:"top-down"};import{Vector3 as si,Quaternion as ni,MathUtils as Re}from"three";function te(){return{position:new si(0,0,10),rotation:new ni,fov:75,zoom:1,near:.1,far:1e3}}function M(s){return{position:s.position.clone(),rotation:s.rotation.clone(),fov:s.fov,zoom:s.zoom,near:s.near,far:s.far,lookAt:s.lookAt?.clone()}}function wt(s,e){let t=M(s);return e.position&&t.position.add(e.position),e.rotation&&t.rotation.multiply(e.rotation),e.fov!=null&&t.fov!=null&&(t.fov+=e.fov),e.zoom!=null&&t.zoom!=null&&(t.zoom+=e.zoom),t}function Et(s,e,t,i){let r=1-Math.pow(1-Re.clamp(t,0,1),i*60),a=M(s);return a.position.lerp(e.position,r),a.rotation.slerp(e.rotation,r),e.fov!=null&&a.fov!=null&&(a.fov=Re.lerp(a.fov,e.fov,r)),e.zoom!=null&&a.zoom!=null&&(a.zoom=Re.lerp(a.zoom,e.zoom,r)),e.near!=null&&(a.near=e.near),e.far!=null&&(a.far=e.far),e.lookAt?a.lookAt?a.lookAt.lerp(e.lookAt,r):a.lookAt=e.lookAt.clone():a.lookAt=void 0,a}var ie=class{perspective=null;behaviors=new Map;actions=[];_desiredPose=te();_finalPose=te();_initialized=!1;damping=.15;constructor(e){e&&(this.perspective=e,e.defaults?.damping!=null&&(this.damping=e.defaults.damping))}run(e){let t=this.perspective?this.perspective.getBasePose(e):te(),i=this.getSortedBehaviors();for(let r of i)r.enabled!==!1&&(t=r.update(e,t));this._desiredPose=M(t);for(let r=this.actions.length-1;r>=0;r--){let a=this.actions[r],n=a.update(e);t=wt(t,n),a.isDone(e)&&this.actions.splice(r,1)}return this._initialized?this._finalPose=Et(this._finalPose,t,this.damping,e.dt):(this._finalPose=M(t),this._initialized=!0),this._finalPose}addBehavior(e,t,i){let r=this.behaviors.get(e);r?.onDetach&&i&&r.onDetach(i),this.behaviors.set(e,t),t.onAttach&&i&&t.onAttach(i)}removeBehavior(e,t){let i=this.behaviors.get(e);return i?(i.onDetach&&t&&i.onDetach(t),this.behaviors.delete(e)):!1}hasBehavior(e){return this.behaviors.has(e)}addAction(e){this.actions.push(e)}getState(){return{perspectiveId:this.perspective?.id??null,desiredPose:this._desiredPose?M(this._desiredPose):null,finalPose:this._finalPose?M(this._finalPose):null,activeBehaviors:Array.from(this.behaviors.keys()),activeActionCount:this.actions.length}}setPerspective(e){this.perspective=e,this._initialized=!1,e.defaults?.damping!=null&&(this.damping=e.defaults.damping)}getSortedBehaviors(){return Array.from(this.behaviors.values()).sort((e,t)=>(e.priority??0)-(t.priority??0))}};import{Vector3 as w,Quaternion as re}from"three";var oi={distance:8,height:5,shoulderOffset:0,targetKey:"primary",fov:75,paddingFactor:1.5,minDistance:5,trailDelay:.1,trailBufferSize:120},D=class{id="third-person";defaults={damping:.12};opts;initialPosition;initialLookAt;_trailBuffers=new Map;constructor(e){let{initialPosition:t,initialLookAt:i,...r}=e??{};this.opts={...oi,...r},this.initialPosition=t?g(t,b):void 0,this.initialLookAt=i?g(i,b):void 0}getBasePose(e){let t=Object.keys(e.targets),i=e.targets[this.opts.targetKey];return t.length===0||!i?this.staticPose():t.length===1?this.singleTargetPose(i.position,e,this.opts.targetKey):this.multiTargetPose(e)}staticPose(){return this.initialPosition?{position:this.initialPosition.clone(),rotation:new re,fov:this.opts.fov,zoom:1,near:.1,far:1e3,lookAt:this.initialLookAt?.clone()??new w(0,0,0)}:{position:new w(this.opts.shoulderOffset,this.opts.height,this.opts.distance),rotation:new re,fov:this.opts.fov,zoom:1,near:.1,far:1e3,lookAt:new w(0,0,0)}}singleTargetPose(e,t,i){let r=this.getTrailedPosition(i,e,t.time);return{position:new w(r.x+this.opts.shoulderOffset,r.y+this.opts.height,r.z+this.opts.distance),rotation:new re,fov:this.opts.fov,zoom:1,near:.1,far:1e3,lookAt:r.clone()}}multiTargetPose(e){let i=Object.entries(e.targets).map(([u,h])=>this.getTrailedPosition(u,h.position,e.time)),r=new w;for(let u of i)r.add(u);r.divideScalar(i.length);let a=0;for(let u of i){let h=r.distanceTo(u);h>a&&(a=h)}let n=Math.max(a*this.opts.paddingFactor,this.opts.minDistance),o=new w(this.opts.shoulderOffset,this.opts.height,this.opts.distance),l=o.length(),d=l>0?o.clone().normalize():new w(0,.5,1).normalize(),c=r.clone().add(d.multiplyScalar(n));if(l>0){let u=this.opts.height/l;c.y=r.y+n*u}return{position:c,rotation:new re,fov:this.opts.fov,zoom:1,near:.1,far:1e3,lookAt:r.clone()}}getTrailedPosition(e,t,i){let r=this.opts.trailDelay;if(r<=0)return t;let a=this._trailBuffers.get(e);a||(a=[],this._trailBuffers.set(e,a)),a.push({time:i,pos:t.clone()});let n=i-r-.05;for(;a.length>1&&a[0].time<n;)a.shift();a.length>this.opts.trailBufferSize&&a.splice(0,a.length-this.opts.trailBufferSize);let o=i-r;if(a[0].time>=o)return a[0].pos.clone();for(let l=1;l<a.length;l++){let d=a[l-1],c=a[l];if(d.time<=o&&o<=c.time){let u=c.time-d.time,h=u>1e-6?(o-d.time)/u:0;return new w().lerpVectors(d.pos,c.pos,h)}}return a[a.length-1].pos.clone()}};import{Vector3 as Mt,Quaternion as li}from"three";var Dt={position:{x:0,y:0,z:10},zoom:10},k=class{id="fixed-2d";defaults={damping:1};opts;constructor(e){this.opts={...Dt,...e,position:g(e?.position,Dt.position)}}getBasePose(e){return{position:new Mt(this.opts.position.x,this.opts.position.y,this.opts.position.z),rotation:new li,zoom:this.opts.zoom,near:1,far:1e3,lookAt:new Mt(this.opts.position.x,this.opts.position.y,0)}}};import{Vector3 as ke,Quaternion as Le,Euler as xt,MathUtils as f}from"three";var di={eyeHeight:1.7,defaultFov:75,pitchLimit:Math.PI/2-.01,lookAtLerpSpeed:5,fovLerpSpeed:8,targetKey:"primary",verticalSmoothing:1},G=class{id="first-person";defaults={damping:1};opts;initialPosition;initialLookAt;_yaw=0;_pitch=0;_currentFov;_targetFov;_lookAtTarget=null;_lookAtLerpSpeed;_currentRotation=new Le;_rotationInitialized=!1;_smoothedY=null;constructor(e){let{initialPosition:t,initialLookAt:i,...r}=e??{};this.opts={...di,...r},this.initialPosition=t?g(t,b):void 0,this.initialLookAt=i?g(i,b):void 0,this._currentFov=this.opts.defaultFov,this._targetFov=this.opts.defaultFov,this._lookAtLerpSpeed=this.opts.lookAtLerpSpeed,this.initialPosition&&this.initialLookAt&&this.deriveYawPitchFromLookAt(this.initialPosition,this.initialLookAt)}look(e,t){this._yaw+=e,this._pitch=f.clamp(this._pitch+t,-this.opts.pitchLimit,this.opts.pitchLimit)}setLook(e,t){this._yaw=e,this._pitch=f.clamp(t,-this.opts.pitchLimit,this.opts.pitchLimit)}setEyeHeight(e){this.opts.eyeHeight=e}get yaw(){return this._yaw}get pitch(){return this._pitch}zoom(e){this._targetFov=e}resetZoom(){this._targetFov=this.opts.defaultFov}get currentFov(){return this._currentFov}lookAt(e,t){this._lookAtTarget=e,t!=null&&(this._lookAtLerpSpeed=t)}clearLookAt(){this._lookAtTarget&&this.deriveYawPitchFromQuaternion(this._currentRotation),this._lookAtTarget=null}getBasePose(e){let t=this.computePosition(e),i=this.computeRotation(t,e.dt);return this._currentFov=this.lerpFov(e.dt),{position:t,rotation:i,fov:this._currentFov,near:.1,far:1e3}}computePosition(e){let t=e.targets[this.opts.targetKey];if(t){let i=t.position.y+this.opts.eyeHeight,r=this.smoothVertical(i,e.dt);return new ke(t.position.x,r,t.position.z)}return this.initialPosition?this.initialPosition.clone():new ke(0,this.opts.eyeHeight,0)}smoothVertical(e,t){if(this.opts.verticalSmoothing>=1)return this._smoothedY=e,e;if(this._smoothedY==null)return this._smoothedY=e,e;let i=f.clamp(this.opts.verticalSmoothing,0,1),r=1-Math.pow(1-i,t*60);return this._smoothedY=f.lerp(this._smoothedY,e,r),this._smoothedY}computeRotation(e,t){let i=new Le().setFromEuler(new xt(this._pitch,this._yaw,0,"YXZ"));if(this._rotationInitialized||(this._currentRotation.copy(i),this._rotationInitialized=!0),this._lookAtTarget){let r=_t.copy(this._lookAtTarget).sub(e);if(r.lengthSq()>1e-4){r.normalize();let a=Math.atan2(-r.x,-r.z),n=Math.asin(f.clamp(r.y,-1,1)),o=ci.setFromEuler(Tt.set(n,a,0,"YXZ")),l=1-Math.pow(1-Math.min(this._lookAtLerpSpeed*t,1),1);return this._currentRotation.slerp(o,f.clamp(l,0,1)),this._currentRotation.clone()}}return this._currentRotation.copy(i),i}lerpFov(e){if(Math.abs(this._currentFov-this._targetFov)<.01)return this._targetFov;let t=1-Math.pow(1-Math.min(this.opts.fovLerpSpeed*e,1),1);return f.lerp(this._currentFov,this._targetFov,f.clamp(t,0,1))}deriveYawPitchFromLookAt(e,t){let i=_t.copy(t).sub(e).normalize();this._yaw=Math.atan2(-i.x,-i.z),this._pitch=Math.asin(f.clamp(i.y,-1,1))}deriveYawPitchFromQuaternion(e){let t=Tt.setFromQuaternion(e,"YXZ");this._yaw=t.y,this._pitch=f.clamp(t.x,-this.opts.pitchLimit,this.opts.pitchLimit)}},_t=new ke,ci=new Le,Tt=new xt;function L(s,e){switch(s){case"third-person":return new D(e);case"first-person":return new G(e);case"isometric":return new D({distance:10,height:10,...e});case"flat-2d":return new k(e);case"fixed-2d":return new k(e);default:return new D(e)}}import{Vector2 as hi,Object3D as gi,Vector3 as ne}from"three";import{PerspectiveCamera as U,Vector3 as mi,OrthographicCamera as se,RenderTarget as pi,LinearFilter as Rt}from"three";import{Vector3 as Ae}from"three";import{OrbitControls as ui}from"three/addons/controls/OrbitControls.js";var ae=class{camera;domElement;cameraRig=null;sceneRef=null;orbitControls=null;orbitTarget=null;orbitTargetWorldPos=new Ae;debugDelegate=null;debugUnsubscribe=null;debugStateSnapshot={enabled:!1,selected:[]};savedCameraPosition=null;savedCameraQuaternion=null;savedCameraZoom=null;savedCameraLocalPosition=null;savedDebugCameraPosition=null;savedDebugCameraQuaternion=null;savedDebugCameraZoom=null;savedDebugOrbitTarget=null;_userOrbitEnabled=!1;_isDebugViewCamera=!1;_defaultOrbitTarget=null;_debugPoseSeeded=!1;constructor(e,t,i){this.camera=e,this.domElement=t,this.cameraRig=i??null}setScene(e){this.sceneRef=e}setDebugViewCamera(e){this._isDebugViewCamera=e}setDefaultOrbitTarget(e){this._defaultOrbitTarget=e,e&&!this.orbitTarget&&this.debugStateSnapshot.enabled&&(this.orbitTarget=e)}seedOrbitPose(e,t){this.camera.position.copy(e),this.camera.lookAt(t),this.orbitControls&&(this.orbitControls.target.copy(t),this.orbitControls.update()),this._debugPoseSeeded=!0}get isDebugViewCamera(){return this._isDebugViewCamera}get isDebugOrbitPoseSeeded(){return this._debugPoseSeeded}get isActive(){return this.debugStateSnapshot.enabled}get isOrbitActive(){return this.debugStateSnapshot.enabled||this._userOrbitEnabled}update(){this.orbitControls&&this.orbitTarget&&(this.orbitTarget.getWorldPosition(this.orbitTargetWorldPos),this.orbitControls.target.copy(this.orbitTargetWorldPos)),this.orbitControls?.update()}enableUserOrbitControls(){this._userOrbitEnabled=!0,this.orbitControls||this.enableOrbitControls()}disableUserOrbitControls(){this._userOrbitEnabled=!1,this.debugStateSnapshot.enabled||this.disableOrbitControls()}setDebugDelegate(e){if(this.debugDelegate===e)return;if(this.detachDebugDelegate(),this.debugDelegate=e,!e){this.applyDebugState({enabled:!1,selected:[]});return}let t=e.subscribe(i=>{this.applyDebugState(i)});this.debugUnsubscribe=()=>{t?.()}}dispose(){this.disableOrbitControls(),this.detachDebugDelegate()}get debugState(){return this.debugStateSnapshot}frameTarget(e){!this.orbitControls&&(this.debugStateSnapshot.enabled||this._userOrbitEnabled)&&this.enableOrbitControls(),this.orbitControls||this.enableOrbitControls(),this.orbitTarget=e;let t=new Ae().subVectors(this.camera.position,this.orbitControls.target).normalize();t.lengthSq()<1e-8&&t.set(1,1,1).normalize();let i=Ge(e,this.camera,t);this.orbitControls.target.copy(i.center),this.orbitControls.update()}applyDebugState(e){let t=this.debugStateSnapshot.enabled;if(this.debugStateSnapshot={enabled:e.enabled,selected:[...e.selected]},this._isDebugViewCamera){e.enabled&&!t?(this.enableOrbitControls(),this._debugPoseSeeded&&this.restoreDebugCameraState(),this.updateOrbitTargetFromSelection(e.selected)):!e.enabled&&t?(this.saveDebugCameraState(),this._userOrbitEnabled||this.disableOrbitControls()):e.enabled&&this.updateOrbitTargetFromSelection(e.selected);return}e.enabled&&!t?(this.saveCameraState(),this.detachCameraFromRig(),this.enableOrbitControls(),this.restoreDebugCameraState(),this.updateOrbitTargetFromSelection(e.selected)):!e.enabled&&t?(this.saveDebugCameraState(),this.orbitTarget=null,this._userOrbitEnabled||this.disableOrbitControls(),this.reattachCameraToRig(),this.restoreCameraState()):e.enabled&&this.updateOrbitTargetFromSelection(e.selected)}enableOrbitControls(){this.orbitControls||(this.orbitControls=new ui(this.camera,this.domElement),this.orbitControls.enableDamping=!0,this.orbitControls.dampingFactor=.05,this.orbitControls.screenSpacePanning=!1,this.orbitControls.minDistance=1,this.orbitControls.maxDistance=500,this.orbitControls.maxPolarAngle=Math.PI/2,this.orbitControls.target.set(0,0,0))}disableOrbitControls(){this.orbitControls&&(this.orbitControls.dispose(),this.orbitControls=null)}updateOrbitTargetFromSelection(e){if(!this.debugDelegate||e.length===0){this.orbitTarget=this._defaultOrbitTarget,this.orbitControls&&(this.orbitTarget?(this.orbitTarget.getWorldPosition(this.orbitTargetWorldPos),this.orbitControls.target.copy(this.orbitTargetWorldPos)):this.orbitControls.target.set(0,0,0));return}for(let t=e.length-1;t>=0;t-=1){let i=e[t],r=this.debugDelegate.resolveTarget(i);if(r){this.orbitTarget=r,this.orbitControls&&(r.getWorldPosition(this.orbitTargetWorldPos),this.orbitControls.target.copy(this.orbitTargetWorldPos));return}}this.orbitTarget=this._defaultOrbitTarget,this.orbitControls&&(this.orbitTarget?(this.orbitTarget.getWorldPosition(this.orbitTargetWorldPos),this.orbitControls.target.copy(this.orbitTargetWorldPos)):this.orbitControls.target.set(0,0,0))}detachDebugDelegate(){if(this.debugUnsubscribe)try{this.debugUnsubscribe()}catch{}this.debugUnsubscribe=null,this.debugDelegate=null}saveCameraState(){this.savedCameraPosition=this.camera.position.clone(),this.savedCameraQuaternion=this.camera.quaternion.clone(),"zoom"in this.camera&&(this.savedCameraZoom=this.camera.zoom)}restoreCameraState(){this.savedCameraPosition&&(this.camera.position.copy(this.savedCameraPosition),this.savedCameraPosition=null),this.savedCameraQuaternion&&(this.camera.quaternion.copy(this.savedCameraQuaternion),this.savedCameraQuaternion=null),this.savedCameraZoom!==null&&"zoom"in this.camera&&(this.camera.zoom=this.savedCameraZoom,this.camera.updateProjectionMatrix?.(),this.savedCameraZoom=null)}saveDebugCameraState(){this.savedDebugCameraPosition=this.camera.position.clone(),this.savedDebugCameraQuaternion=this.camera.quaternion.clone(),"zoom"in this.camera&&(this.savedDebugCameraZoom=this.camera.zoom),this.orbitControls&&(this.savedDebugOrbitTarget=this.orbitControls.target.clone())}restoreDebugCameraState(){this.savedDebugCameraPosition&&this.camera.position.copy(this.savedDebugCameraPosition),this.savedDebugCameraQuaternion&&this.camera.quaternion.copy(this.savedDebugCameraQuaternion),this.savedDebugCameraZoom!==null&&"zoom"in this.camera&&(this.camera.zoom=this.savedDebugCameraZoom,this.camera.updateProjectionMatrix?.()),this.savedDebugOrbitTarget&&this.orbitControls&&this.orbitControls.target.copy(this.savedDebugOrbitTarget)}detachCameraFromRig(){if(!this.cameraRig||this.camera.parent!==this.cameraRig)return;this.savedCameraLocalPosition=this.camera.position.clone();let e=new Ae;this.camera.getWorldPosition(e),this.cameraRig.remove(this.camera),this.sceneRef&&this.sceneRef.add(this.camera),this.camera.position.copy(e)}reattachCameraToRig(){!this.cameraRig||this.camera.parent===this.cameraRig||(this.sceneRef&&this.camera.parent===this.sceneRef&&this.sceneRef.remove(this.camera),this.cameraRig.add(this.camera),this.savedCameraLocalPosition&&(this.camera.position.copy(this.savedCameraLocalPosition),this.savedCameraLocalPosition=null))}};var C=class{cameraRig=null;camera;screenResolution;_perspective;frustumSize=10;sceneRef=null;name="";viewport={...ft};targets=[];pipeline;renderTarget=null;get target(){return this.targets.length>0?this.targets[0]:null}set target(e){e?this.targets.length===0?this.targets.push(e):this.targets[0]=e:this.targets=[]}orbitController=null;_useOrbitalControls=!1;_skipDebugOrbit=!1;isDebugViewCamera=!1;_rendererManager=null;_elapsedTime=0;constructor(e,t,i=10){this._perspective=e,this.screenResolution=t,this.frustumSize=i;let r=t.x/t.y;this.camera=this.createCameraForPerspective(r),this.camera.position.set(0,0,10),this.camera.lookAt(new mi(0,0,0));let a=L(e);this.pipeline=new ie(a)}async setup(e,t){this.sceneRef=e,t&&(this._rendererManager=t),this._rendererManager&&!this._rendererManager.initialized&&await this._rendererManager.initRenderer(),this._rendererManager&&(this.orbitController=new ae(this.camera,this._rendererManager.renderer.domElement,null),this.orbitController.setScene(e),this.isDebugViewCamera&&this.orbitController.setDebugViewCamera(!0),this._useOrbitalControls&&this.orbitController.enableUserOrbitControls())}async setupLegacy(e){this._rendererManager||(this._rendererManager=new q(this.screenResolution),await this._rendererManager.initRenderer(),this._rendererManager.setupPostProcessing(e,this.camera),this._rendererManager.startRenderLoop(()=>{this._rendererManager&&this.sceneRef&&(this.isOrbitActive&&this.updateOrbitControls(),this._rendererManager.render(this.sceneRef,this.camera))})),await this.setup(e,this._rendererManager)}update(e){if(this.isDebugModeActive()||this._useOrbitalControls)return;this._elapsedTime+=e;let t=this.buildContext(e),i=this.pipeline.run(t);this.commitPose(i)}isDebugModeActive(){return this.orbitController?.isActive??!1}get isOrbitActive(){return this.orbitController?.isOrbitActive??!1}updateOrbitControls(){this.orbitController?.update()}enableOrbitalControls(){this._useOrbitalControls=!0,this.orbitController?.enableUserOrbitControls()}disableOrbitalControls(){this._useOrbitalControls=!1,this.orbitController?.disableUserOrbitControls()}get useOrbitalControls(){return this._useOrbitalControls}addTarget(e){this.targets.includes(e)||this.targets.push(e)}removeTarget(e){let t=this.targets.indexOf(e);t!==-1&&this.targets.splice(t,1)}clearTargets(){this.targets=[]}setViewport(e,t,i,r){this.viewport={x:e,y:t,width:i,height:r}}resize(e,t){if(this.screenResolution.set(e,t),this.camera instanceof U&&(this.camera.aspect=e/t,this.camera.updateProjectionMatrix()),this.camera instanceof se){let i=e/t;this.camera.left=this.frustumSize*i/-2,this.camera.right=this.frustumSize*i/2,this.camera.top=this.frustumSize/2,this.camera.bottom=this.frustumSize/-2,this.camera.updateProjectionMatrix()}}createRenderTarget(e=512,t=512){return this.renderTarget&&this.renderTarget.dispose(),this.renderTarget=new pi(e,t,{minFilter:Rt,magFilter:Rt}),this.renderTarget}getRenderTexture(){return this.renderTarget?.texture??null}destroy(){try{this.orbitController?.dispose()}catch{}try{this.renderTarget?.dispose()}catch{}this.renderTarget=null,this.sceneRef=null,this.targets=[],this._rendererManager=null}setDefaultOrbitTarget(e){this.orbitController?.setDefaultOrbitTarget(e)}seedDebugOrbitPose(e,t){this.isDebugViewCamera&&this.isDebugOrbitPoseSeeded()||this.orbitController?.seedOrbitPose(e,t)}isDebugOrbitPoseSeeded(){return this.orbitController?.isDebugOrbitPoseSeeded??!1}setDebugDelegate(e){this._skipDebugOrbit||this.orbitController?.setDebugDelegate(e)}frameObject(e){this.orbitController?.frameTarget(e)}move(e){(this._perspective===p.Flat2D||this._perspective===p.Fixed2D)&&(this.frustumSize=e.z),this.camera.position.set(e.x,e.y,e.z)}rotate(e,t,i){this.camera.rotateX(e),this.camera.rotateY(t),this.camera.rotateZ(i)}getDomElement(){if(this._rendererManager)return this._rendererManager.getDomElement();throw new Error("ZylemCamera: No renderer manager available. Call setup() first.")}getRendererManager(){return this._rendererManager}setRendererManager(e){this._rendererManager=e}get renderer(){return this._rendererManager?.renderer}get composer(){return this._rendererManager?.postProcessing}setPixelRatio(e){this._rendererManager?.setPixelRatio(e)}buildContext(e){let t={};for(let i=0;i<this.targets.length;i++){let r=this.targets[i],a=i===0?"primary":`target_${i}`;r.group&&(t[a]={position:r.group.position,rotation:r.group.quaternion})}return{dt:e,time:this._elapsedTime,viewport:{width:this.screenResolution.x,height:this.screenResolution.y,aspect:this.screenResolution.x/this.screenResolution.y},targets:t}}commitPose(e){if(this.camera.position.copy(e.position),e.lookAt?this.camera.lookAt(e.lookAt):this.camera.quaternion.copy(e.rotation),this.camera instanceof U&&(e.fov!=null&&(this.camera.fov=e.fov),e.near!=null&&(this.camera.near=e.near),e.far!=null&&(this.camera.far=e.far),this.camera.updateProjectionMatrix()),this.camera instanceof se){if(e.zoom!=null){let t=this.screenResolution.x/this.screenResolution.y,i=e.zoom;this.camera.left=-i*t/2,this.camera.right=i*t/2,this.camera.top=i/2,this.camera.bottom=-i/2}e.near!=null&&(this.camera.near=e.near),e.far!=null&&(this.camera.far=e.far),this.camera.updateProjectionMatrix()}}createCameraForPerspective(e){switch(this._perspective){case p.ThirdPerson:return new U(75,e,.1,1e3);case p.FirstPerson:return new U(75,e,.1,1e3);case p.Isometric:return new se(this.frustumSize*e/-2,this.frustumSize*e/2,this.frustumSize/2,this.frustumSize/-2,1,1e3);case p.Flat2D:case p.Fixed2D:return new se(this.frustumSize*e/-2,this.frustumSize*e/2,this.frustumSize/2,this.frustumSize/-2,1,1e3);default:return new U(75,e,.1,1e3)}}};var oe=class{cameras=new Map;_activeCameras=[];_debugCamera=null;_preDebugPrimary=null;_debugOrbitTargetAnchor=null;_rendererManager=null;_sceneRef=null;_autoNameCounter=0;constructor(){}get activeCameras(){return this._activeCameras}get primaryCamera(){return this._activeCameras.length>0?this._activeCameras[0]:null}get debugCamera(){return this._debugCamera}get preDebugPrimary(){return this._preDebugPrimary}get allCameras(){return Array.from(this.cameras.values())}addCamera(e,t){let i=t||e.name||`camera_${this._autoNameCounter++}`;return e.name=i,this.cameras.set(i,e),this._activeCameras.length===0&&this._activeCameras.push(e),i}removeCamera(e){let t;if(typeof e=="string")t=e;else for(let[a,n]of this.cameras.entries())if(n===e){t=a;break}if(!t)return!1;let i=this.cameras.get(t);if(!i)return!1;if(i===this._debugCamera)return console.warn("CameraManager: Cannot remove the debug camera"),!1;this.cameras.delete(t);let r=this._activeCameras.indexOf(i);return r!==-1&&this._activeCameras.splice(r,1),!0}setActiveCamera(e){let t=this.resolveCamera(e);if(!t)return console.warn(`CameraManager: Camera not found: ${e}`),!1;let i=this._activeCameras.filter(r=>r!==this._activeCameras[0]&&r.viewport.width<1);return this._activeCameras=[t,...i],!0}addActiveCamera(e){let t=this.resolveCamera(e);return t?(this._activeCameras.includes(t)||this._activeCameras.push(t),!0):!1}deactivateCamera(e){let t=this.resolveCamera(e);if(!t)return!1;let i=this._activeCameras.indexOf(t);return i!==-1?(this._activeCameras.splice(i,1),!0):!1}getCamera(e){return this.cameras.get(e)??null}async setup(e,t){this._sceneRef=e,this._rendererManager=t,this.createDebugCamera(t.screenResolution),this._debugOrbitTargetAnchor=new gi,this._debugOrbitTargetAnchor.name="__debug_orbit_target__",e.add(this._debugOrbitTargetAnchor);for(let i of this.cameras.values())i.setRendererManager(t),await i.setup(e,t);this._debugCamera&&this._debugOrbitTargetAnchor&&this._debugCamera.setDefaultOrbitTarget(this._debugOrbitTargetAnchor)}activateDebugCamera(){if(!this._debugCamera)return!1;let e=this.primaryCamera;if(e===this._debugCamera)return!0;this._preDebugPrimary=e;let t=this.setActiveCamera(this._debugCamera);return t&&this.seedDebugCameraPose(e),t}deactivateDebugCamera(){if(!this._debugCamera)return!1;let e=this._preDebugPrimary;if(this._preDebugPrimary=null,e&&e!==this._debugCamera)return this.setActiveCamera(e);for(let t of this.cameras.values())if(t!==this._debugCamera)return this.setActiveCamera(t);return!1}update(e){for(let t of this._activeCameras)t.update(e)}render(e){if(!this._rendererManager||this._activeCameras.length===0)return;this.updateOrbitingCamerasForRender();let t=[],i=[];for(let r of this._activeCameras)r.renderTarget?t.push(r):i.push(r);for(let r of t)this._rendererManager.renderCameraToTarget(e,r);i.length>0&&this._rendererManager.renderCameras(e,i)}updateOrbitingCamerasForRender(){for(let e of this._activeCameras)e.isOrbitActive&&e.updateOrbitControls()}ensureDefaultCamera(){if(this.cameras.size===0||this._activeCameras.length===0){let e=this._rendererManager?.screenResolution||new hi(window.innerWidth,window.innerHeight),t=new C(p.ThirdPerson,e);return this.addCamera(t,"default"),t}return this._activeCameras[0]}dispose(){for(let e of this.cameras.values())e.destroy();this._debugCamera&&!this.cameras.has("__debug__")&&this._debugCamera.destroy(),this.cameras.clear(),this._activeCameras=[],this._debugCamera=null,this._preDebugPrimary=null,this._debugOrbitTargetAnchor&&this._sceneRef&&this._sceneRef.remove(this._debugOrbitTargetAnchor),this._debugOrbitTargetAnchor=null,this._rendererManager=null,this._sceneRef=null}createDebugCamera(e){this._debugCamera=new C(p.ThirdPerson,e),this._debugCamera.name="__debug__",this._debugCamera.isDebugViewCamera=!0,this._debugCamera.enableOrbitalControls(),this.cameras.set("__debug__",this._debugCamera)}seedDebugCameraPose(e){if(!this._debugCamera||this._debugCamera.isDebugOrbitPoseSeeded())return;let t=new ne(0,0,0),i=new ne(0,6,12);if(e&&e!==this._debugCamera){let r=e.camera.position,a=new ne().subVectors(r,t);a.lengthSq()>1&&i.copy(a.normalize().multiplyScalar(12).add(new ne(0,4,0)))}this._debugCamera.seedDebugOrbitPose(i,t)}resolveCamera(e){if(typeof e=="string")return this.cameras.get(e)??null;if(e===this._debugCamera)return this._debugCamera;for(let t of this.cameras.values())if(t===e)return t;return null}};var y=class{cameraRef;constructor(e){this.cameraRef=e}addTarget(e){this.cameraRef.addTarget(e)}removeTarget(e){this.cameraRef.removeTarget(e)}clearTargets(){this.cameraRef.clearTargets()}enableOrbitalControls(){this.cameraRef.enableOrbitalControls()}disableOrbitalControls(){this.cameraRef.disableOrbitalControls()}setViewport(e,t,i,r){this.cameraRef.setViewport(e,t,i,r)}addBehavior(e,t){this.cameraRef.pipeline.addBehavior(e,t)}removeBehavior(e){return this.cameraRef.pipeline.removeBehavior(e)}addAction(e){this.cameraRef.pipeline.addAction(e)}setPerspective(e,t){this.cameraRef.pipeline.setPerspective(L(e,t))}getPerspective(){return this.cameraRef.pipeline.perspective}getState(){return this.cameraRef.pipeline.getState()}getRenderTexture(){return this.cameraRef.getRenderTexture()}};function Ra(s){let e=We(s.screenResolution,{x:window.innerWidth,y:window.innerHeight}),t=10;s.perspective==="fixed-2d"&&(t=s.zoom||10);let i=new C(s.perspective||"third-person",e,t);s.name&&(i.name=s.name);let r=g(s.position,b),a=g(s.target,b);i.move(r),i.camera.lookAt(a);let n=s.perspective||"third-person";if(n==="fixed-2d"||n==="flat-2d"?i.pipeline.setPerspective(L(n,{zoom:t})):i.pipeline.setPerspective(L(n,{initialPosition:r.clone(),initialLookAt:a.clone()})),s.viewport&&(i.viewport={...s.viewport}),s.useOrbitalControls&&(i._useOrbitalControls=!0),s.skipDebugOrbit&&(i._skipDebugOrbit=!0),s.damping!=null&&(i.pipeline.damping=s.damping),s.behaviors)for(let[o,l]of Object.entries(s.behaviors))i.pipeline.addBehavior(o,l);if(s.renderToTexture){let{width:o=512,height:l=512}=s.renderToTexture;i.createRenderTarget(o,l)}return new y(i)}import{Vector3 as fi}from"three";function E(s){return!!s&&typeof s=="object"&&typeof s.create=="function"}function N(s){return!!s&&typeof s.then=="function"}function Oe(s){return!!s&&typeof s=="object"&&s instanceof y}function kt(s){return!s||typeof s!="object"||E(s)||Oe(s)||N(s)||typeof s.then=="function"?!1:s.constructor===Object||s.constructor?.name==="Object"}function Lt(s){return s?!!(E(s)||typeof s=="function"||N(s)):!1}var yi="/three/basis/";function de(s){return{...s,ktx2TranscoderPath:s?.ktx2TranscoderPath??yi}}var le=class{constructor(e,t,i,r,a,n,o=60,l={},d=!0,c=[]){this.inputs=e;this.backgroundColor=t;this.backgroundImage=i;this.backgroundShader=r;this.gravity=a;this.variables=n;this.physicsRate=o;this.assetLoaders=l;this.defaultLighting=d;this.postProcessingEffects=c}};function bi(){return new le({p1:["gamepad-1","keyboard-1"],p2:["gamepad-2","keyboard-2"]},Q,null,null,new fi(0,0,0),{},60,{},!0)}function At(s=[]){let e=bi(),t={},i=[],r=[],a=[];for(let l of s)Oe(l)?a.push(l):E(l)?i.push(l):Lt(l)&&!E(l)?r.push(l):kt(l)&&(t={...t,...l});let n=new le(t.inputs??e.inputs,t.backgroundColor??e.backgroundColor,t.backgroundImage??e.backgroundImage,t.backgroundShader??e.backgroundShader,t.gravity??e.gravity,t.variables??e.variables,t.physicsRate??e.physicsRate,t.assetLoaders??e.assetLoaders,t.defaultLighting??e.defaultLighting,t.postProcessingEffects??e.postProcessingEffects),o=a.length>0?a[0]:void 0;return{config:n,entities:i,asyncEntities:r,camera:o,cameras:a}}function Za(s){return{...s}}var vi=Symbol("vessel"),W=class extends O{static type=vi;_setup(e){}async _loaded(e){}_update(e){}_destroy(e){}_cleanup(e){}create(){return this}clone(){let e=Ci();return this.replayUserLifecycleRegistrationsTo(e),this.cloneChildrenInto(e),e}add(...e){for(let t of e)super.add(t);return this}};function Ci(...s){let e=new W;return s.forEach(t=>e.add(t)),e.enableUserLifecycleTracking(),e}import{Color as Ut,Vector3 as Nt}from"three";import{createSimulation as Si}from"@zylem/behaviors/core";function Be(s){return typeof s?.handlePostCollision=="function"&&typeof s?.handleIntersectionEvent=="function"}function Pi(s,e){return s<e?`${s}|${e}`:`${e}|${s}`}var ce=class s{type="World";simulation;collisionMap=new Map;collisionBehaviorMap=new Map;_removalMap=new Map;activeCollisionPairs=new Map;livePairs=new Map;handleIdToUuid=new Map;currentCollisionTimeMs=0;zeroGravity;fixedTimestep;interpolationAlpha=0;stepClock={steps:0};static async create(e,t=60){let i={x:e?.x??0,y:e?.y??0,z:e?.z??0},r=await Si({gravity:[i.x,i.y,i.z],fixedTimestep:1/t,initialCapacity:4096});return new s(r,t,i.x===0&&i.y===0&&i.z===0)}constructor(e,t=60,i=!1){this.simulation=e,this.fixedTimestep=1/t,this.zeroGravity=i,this.simulation?.setEventsEnabled?.(!1)}addEntity(e){let t={...e.bodyDesc??{}},i=e.colliderDescs?.length?e.colliderDescs:e.colliderDesc?[e.colliderDesc]:[];this.zeroGravity&&(t.lockTranslation=t.lockTranslation??[!0,!0,!0],t.lockRotation=t.lockRotation??[!0,!0,!0]),(e.controlledRotation||e instanceof j)&&e.bodyDesc?.lockRotation===void 0&&(t.lockRotation=[!0,!0,!0]);let r=this.simulation.spawn({body:t,colliders:i});if(!r){console.warn(`ZylemWorld: failed to spawn entity ${e.uuid} into simulation`);return}e.body=new qe(this.simulation,r,this.stepClock),e.physicsAttached=!0,e.physicsWorldRef=this,e.simulationHandle=r,e.runtimeHandle=r.slot,e.runtimeAttached=!0,e.wasmStageRef=this.simulation.adapter,this.handleIdToUuid.set(r.id,e.uuid),this.collisionMap.set(e.uuid,e)}setForRemoval(e){e.physicsAttached&&this._removalMap.set(e.uuid,e)}destroyEntity(e){if(!(e.physicsWorldRef===this)){this.removeEntityFromTracking(e.uuid);return}let i=e.simulationHandle;if(i){try{this.simulation.despawn(i)}catch{}this.handleIdToUuid.delete(i.id)}this.removeEntityFromTracking(e.uuid),this.clearEntityPhysicsState(e)}setup(){}update(e){let{delta:t}=e;this.currentCollisionTimeMs+=t*1e3,this.processPendingRemovals();let i=this.hasCollisionPhaseListeners();i&&!this.simulation.areEventsEnabled&&this.simulation.setEventsEnabled?.(!0);let r=this.simulation.update(t);this.stepClock.steps+=r.stepsTaken,this.interpolationAlpha=r.alpha,i&&(this.applyCollisionEvents(r.events),this.processCollisionPairs(t,this.currentCollisionTimeMs))}hasCollisionPhaseListeners(){for(let e of this.collisionMap.values())if(e?.collisionDelegate?.collision?.length)return!0;return!1}applyCollisionEvents(e){for(let t of e){if(t.type!=="collisionStarted"&&t.type!=="collisionStopped")continue;let i=t.a?this.handleIdToUuid.get(t.a.id):void 0,r=t.b?this.handleIdToUuid.get(t.b.id):void 0;if(!i||!r||i===r)continue;let a=Pi(i,r),n=this.livePairs.get(a);n||(n={uuidA:i<r?i:r,uuidB:i<r?r:i,contactCount:0,intersectionCount:0},this.livePairs.set(a,n));let o=t.type==="collisionStarted"?1:-1;t.sensor?n.intersectionCount=Math.max(0,n.intersectionCount+o):n.contactCount=Math.max(0,n.contactCount+o),n.contactCount===0&&n.intersectionCount===0&&this.livePairs.delete(a)}}snapshotLivePairs(){let e=new Map;for(let[t,i]of this.livePairs)e.set(t,{uuidA:i.uuidA,uuidB:i.uuidB,hasContact:i.contactCount>0,hasIntersection:i.intersectionCount>0});return e}updatePostCollisionBehaviors(e){let t=this.collisionBehaviorMap;for(let[i,r]of t){let a=r;if(!Be(a))continue;a.handlePostCollision({entity:a,delta:e})||this.collisionBehaviorMap.delete(i)}}processPendingRemovals(){if(this._removalMap.size!==0){for(let[,e]of this._removalMap)this.destroyEntity(e);this._removalMap.clear()}}removeEntityFromTracking(e){this.collisionMap.delete(e),this._removalMap.delete(e),this.pruneActiveCollisionPairs(e)}pruneActiveCollisionPairs(e){for(let[t,i]of this.activeCollisionPairs)(i.uuidA===e||i.uuidB===e)&&this.activeCollisionPairs.delete(t);for(let[t,i]of this.livePairs)(i.uuidA===e||i.uuidB===e)&&this.livePairs.delete(t)}entityHasCollisionPhaseListener(e,t){let i=e?.collisionDelegate.collision;if(!i?.length)return!1;for(let r of i)if(r.options.phase===t)return!0;return!1}processCollisionPairs(e,t=this.currentCollisionTimeMs){let i=this.snapshotLivePairs();for(let[r,a]of i){let n=this.collisionMap.get(a.uuidA),o=this.collisionMap.get(a.uuidB);this.activeCollisionPairs.has(r)||this.dispatchCollisionPhase(a,"enter",t),(this.entityHasCollisionPhaseListener(n,"stay")||this.entityHasCollisionPhaseListener(o,"stay"))&&this.dispatchCollisionPhase(a,"stay",t),a.hasIntersection&&this.dispatchIntersectionDelegates(a,e)}this.updatePostCollisionBehaviors(e),this.activeCollisionPairs=i}dispatchCollisionPhase(e,t,i){let r={phase:t,nowMs:i},a=this.collisionMap.get(e.uuidA),n=this.collisionMap.get(e.uuidB);a&&n&&a._collision(n,Pe.globals,r);let o=this.collisionMap.get(e.uuidA),l=this.collisionMap.get(e.uuidB);o&&l&&l._collision(o,Pe.globals,r)}dispatchIntersectionDelegates(e,t){let i=this.collisionMap.get(e.uuidA),r=this.collisionMap.get(e.uuidB);i&&r&&Be(i)&&(i.handleIntersectionEvent({entity:i,other:r,delta:t}),this.collisionBehaviorMap.set(i.uuid,i));let a=this.collisionMap.get(e.uuidA),n=this.collisionMap.get(e.uuidB);a&&n&&Be(n)&&(n.handleIntersectionEvent({entity:n,other:a,delta:t}),this.collisionBehaviorMap.set(n.uuid,n))}raycast(e,t,i){let r=this.simulation.castRay([e.x,e.y,e.z],[t.x,t.y,t.z],i,!0);return r?{uuid:r.entity?this.handleIdToUuid.get(r.entity.id)??null:null,distance:r.distance,normal:r.normal}:null}destroy(){try{for(let[,e]of this.collisionMap)try{this.clearEntityPhysicsState(e)}catch{}try{this.simulation.dispose()}catch{}this.collisionMap.clear(),this.collisionBehaviorMap.clear(),this._removalMap.clear(),this.activeCollisionPairs.clear(),this.livePairs.clear(),this.handleIdToUuid.clear()}catch{}}clearEntityPhysicsState(e){e.physicsAttached=!1,e.body=null,e.runtimeHandle=-1,e.runtimeAttached=!1,e.wasmStageRef=null,e.simulationHandle=void 0,e.physicsWorldRef===this&&(e.physicsWorldRef=null)}};import{Scene as wi,Color as Ot,AmbientLight as Ei,DirectionalLight as Mi,Vector3 as ue,GridHelper as Di,Texture as _i,SRGBColorSpace as Ti}from"three";var me=class{type="Scene";_setup;scene;zylemCamera;cameraManager=null;containerElement=null;update=()=>{};_collision;_destroy;name;tag;constructor(e,t,i){let r=new wi,n=i.backgroundColor instanceof Ot?i.backgroundColor:new Ot(i.backgroundColor);r.background=n,i.backgroundShader?this.setupBackgroundShader(r,i.backgroundShader):i.backgroundImage&&x.loadTexture(i.backgroundImage,{colorSpace:Ti}).then(o=>{r.background=o}),this.scene=r,this.zylemCamera=t,i.defaultLighting!==!1&&this.setupLighting(r),m.enabled&&this.debugScene()}setupBackgroundShader(e,t){if(!$e(t)){console.warn("ZylemScene: GLSL background shaders are not supported on the WebGPU renderer. Provide a TSL shader (ZylemTSLShader) as backgroundShader. Keeping solid background.");return}e.background=null,e.backgroundNode=t.colorNode}setup(){this._setup&&this._setup({me:this,camera:this.zylemCamera,globals:S()})}destroy(){this.cameraManager?(this.cameraManager.dispose(),this.cameraManager=null):this.zylemCamera&&this.zylemCamera.destroy&&this.zylemCamera.destroy(),this.scene&&(this.scene.backgroundNode=null,this.scene.background instanceof _i&&(this.scene.background.dispose(),this.scene.background=null),this.scene.traverse(e=>{if(e.geometry&&e.geometry.dispose?.(),e.material){let t=Array.isArray(e.material)?e.material:[e.material];for(let i of t)i.map&&i.map.dispose?.(),i.normalMap&&i.normalMap.dispose?.(),i.aoMap&&i.aoMap.dispose?.(),i.emissiveMap&&i.emissiveMap.dispose?.(),i.roughnessMap&&i.roughnessMap.dispose?.(),i.metalnessMap&&i.metalnessMap.dispose?.(),i.envMap&&i.envMap.dispose?.(),i.lightMap&&i.lightMap.dispose?.(),i.bumpMap&&i.bumpMap.dispose?.(),i.displacementMap&&i.displacementMap.dispose?.(),i.alphaMap&&i.alphaMap.dispose?.(),i.dispose?.()}e.isLight&&e.shadow?.map&&e.shadow.map.dispose()}),this.scene.clear())}async setupCamera(e,t,i){this.addCameraToScene(e,t),i?await t.setup(e,i):await t.setupLegacy(e)}async setupCameraManager(e,t,i){this.cameraManager=t;for(let r of t.activeCameras)this.addCameraToScene(e,r);await t.setup(e,i)}addCameraToScene(e,t){t.cameraRig?e.add(t.cameraRig):e.add(t.camera)}setupLighting(e){let t=new Ei(16777215,1);e.add(t);let i=new Mi(16777215,2);i.name="Light",i.position.set(0,100,0),i.castShadow=!0,i.shadow.camera.near=.1,i.shadow.camera.far=2e3,i.shadow.camera.left=-100,i.shadow.camera.right=100,i.shadow.camera.top=100,i.shadow.camera.bottom=-100,i.shadow.mapSize.width=2048,i.shadow.mapSize.height=2048,e.add(i)}updateRenderer(e,t){if(this.cameraManager)for(let i of this.cameraManager.allCameras)i.resize(e,t);else this.zylemCamera.resize(e,t)}add(e,t=new ue(0,0,0)){e.position.set(t.x,t.y,t.z),this.scene.add(e)}addEntity(e){let t=e.group??e.mesh;!t||this.isAttachedOutsideScene(t)||this.add(t,e.options.position)}addEntityGroup(e){if(R(e))return;let t=e.group??e.mesh;if(!t||this.isAttachedOutsideScene(t))return;let i=xi(e);i&&i.attachToScene(this.scene);let r=e.options.position??new ue(0,0,0);if(e.physicsAttached&&e.body)try{let a=e.body.translation();r=new ue(a.x,a.y,a.z)}catch{r=e.options.position??new ue(0,0,0)}this.add(t,r),B(e)}isAttachedOutsideScene(e){return e.parent!=null&&e.parent!==this.scene}debugScene(){let i=new Di(1e3,100);this.scene.add(i)}};function xi(s){return s.constructor.type===Xe?s:null}var pe=class{update=()=>{};setup=()=>{};destroy=()=>{};nodeSetup(e){typeof this._setup=="function"&&this._setup(e),this.setup&&this.setup(e)}nodeUpdate(e){typeof this._update=="function"&&this._update(e),this.update&&this.update(e)}nodeDestroy(e){this.destroy&&this.destroy(e),typeof this._destroy=="function"&&this._destroy(e)}};import{Quaternion as Ri}from"three";var Bt=new Ri;function Ft(s){let e=s._childrenMap,t=s._world;for(let[,i]of e){if(!i?.body||i.markedForRemoval||i.isInstanced||i.isBundled||i.skipRenderPoseSync)continue;let r=i.body,a=i.group??i.mesh,n=a?K(r,t?.interpolationAlpha??0):null;a&&n&&a.position.set(n.position.x,n.position.y,n.position.z),!i.controlledRotation&&a&&n&&(Bt.set(n.rotation.x,n.rotation.y,n.rotation.z,n.rotation.w),a.setRotationFromQuaternion(Bt))}}import{nanoid as Qi}from"nanoid";import{BufferAttribute as Vt,BufferGeometry as zi,LineBasicMaterial as Vi,LineSegments as Gi,Raycaster as Ui,Vector2 as Ni}from"three";import{subscribe as Wi}from"valtio/vanilla";import{subscribe as ki}from"valtio/vanilla";var he=class{stage;constructor(e){this.stage=e}subscribe(e){let t=()=>e(this.snapshot());return t(),ki(m,t)}resolveTarget(e){let t=this.stage.entityDelegate.debugMap.get(e)||this.stage.entityDelegate.childrenMap.get(e)||this.stage.world?.collisionMap.get(e)||null;return t?.group??t?.mesh??null??null}snapshot(){return{enabled:m.enabled,selected:m.selectedEntity?[m.selectedEntity.uuid]:[]}}};import{Box3 as Li,BoxGeometry as It,Color as Ai,EdgesGeometry as Zt,Group as Oi,LineBasicMaterial as Bi,LineSegments as Fi,Mesh as Ii,MeshBasicMaterial as Zi,Vector3 as zt}from"three";var ge=class{scene;container;fillMesh;edgeLines;currentColor=new Ai(65280);bbox=new Li;size=new zt;center=new zt;constructor(e){this.scene=e;let t=new It(1,1,1);this.fillMesh=new Ii(t,new Zi({color:this.currentColor,transparent:!0,opacity:.12,depthWrite:!1}));let i=new Zt(t);this.edgeLines=new Fi(i,new Bi({color:this.currentColor,linewidth:1})),this.container=new Oi,this.container.name="DebugEntityCursor",this.container.add(this.fillMesh),this.container.add(this.edgeLines),this.container.visible=!1,this.scene.add(this.container)}setColor(e){this.currentColor.set(e),this.fillMesh.material.color.set(this.currentColor),this.edgeLines.material.color.set(this.currentColor)}updateFromObject(e){if(!e){this.hide();return}if(this.bbox.setFromObject(e),!isFinite(this.bbox.min.x)||!isFinite(this.bbox.max.x)){this.hide();return}this.bbox.getSize(this.size),this.bbox.getCenter(this.center);let t=new It(Math.max(this.size.x,1e-6),Math.max(this.size.y,1e-6),Math.max(this.size.z,1e-6));this.fillMesh.geometry.dispose(),this.fillMesh.geometry=t;let i=new Zt(t);this.edgeLines.geometry.dispose(),this.edgeLines.geometry=i,this.container.position.copy(this.center),this.container.visible=!0}hide(){this.container.visible=!1}dispose(){this.scene.remove(this.container),this.fillMesh.geometry.dispose(),this.fillMesh.material.dispose(),this.edgeLines.geometry.dispose(),this.edgeLines.material.dispose()}};var Hi=2293538,ji=16724787,fe=class{stage;options;mouseNdc=new Ni(-2,-2);raycaster=new Ui;isMouseDown=!1;domDisposeFns=[];domListenersAttached=!1;debugCursor=null;debugLines=null;cameraDebugDelegate=null;debugStateUnsubscribe=null;focusContextUnregister=null;constructor(e,t){this.stage=e,this.options={maxRayDistance:t?.maxRayDistance??5e3,addEntityFactory:t?.addEntityFactory??null},this.syncWithDebugState(),this.debugStateUnsubscribe=Wi(m,()=>{this.syncWithDebugState()}),this.focusContextUnregister=at({resolveEntity:i=>this.resolveEntity(i),frameObject:i=>{this.ensureCameraDebugDelegate(),this.getDebugViewCamera()?.frameObject(i)},ensureDebugReady:()=>{m.enabled||(m.enabled=!0),this.activate(),this.populateDebugMap()}})}getDebugViewCamera(){return this.stage.cameraManagerRef?.primaryCamera??this.stage.cameraManagerRef?.debugCamera??this.stage.cameraRef??null}resolveEntity(e){let t=this.stage.entityDelegate.debugMap.get(e);if(t)return t;let i=this.stage.entityDelegate.childrenMap.get(e);return i||(this.stage.world?.collisionMap.get(e)??null)}populateDebugMap(){this.stage.entityDelegate.childrenMap.forEach((e,t)=>{this.stage.entityDelegate.debugMap.set(t,e)})}ensureCameraDebugDelegate(){let e=this.stage.cameraManagerRef?.debugCamera??null;e&&(this.cameraDebugDelegate||(this.cameraDebugDelegate=new he(this.stage)),e.setDebugDelegate(this.cameraDebugDelegate))}syncWithDebugState(){m.enabled?this.activate():this.deactivate()}activate(){this.domListenersAttached||(this.domListenersAttached=this.attachDomListeners()),this.populateDebugMap(),this.stage.cameraManagerRef?.activateDebugCamera();let e=this.stage.cameraManagerRef?.debugCamera??null;this.rebindPostProcessing(e),this.ensureCameraDebugDelegate(),document.pointerLockElement&&document.exitPointerLock()}deactivate(){this.disposeDebugVisuals();let e=this.stage.cameraManagerRef?.debugCamera;e&&e.setDebugDelegate(null),this.stage.cameraRef&&this.stage.cameraRef!==e&&this.stage.cameraRef.setDebugDelegate(null),this.cameraDebugDelegate=null,this.stage.cameraManagerRef?.deactivateDebugCamera();let t=this.stage.cameraManagerRef?.primaryCamera??this.stage.cameraRef??null;this.rebindPostProcessing(t)}rebindPostProcessing(e){let t=this.stage.scene?.scene,i=this.stage.rendererManager;t&&i&&e&&i.setupPostProcessing(t,e.camera)}initDebugVisuals(){this.debugLines||!this.stage.scene||(this.debugLines=new Gi(new zi,new Vi({vertexColors:!0})),this.stage.scene.scene.add(this.debugLines),this.debugLines.visible=!0,this.debugCursor=new ge(this.stage.scene.scene))}disposeDebugVisuals(){this.debugLines&&this.stage.scene&&(this.stage.scene.scene.remove(this.debugLines),this.debugLines.geometry.dispose(),this.debugLines.material.dispose(),this.debugLines=null),this.debugCursor?.dispose(),this.debugCursor=null}update(){if(!m.enabled){this.debugLines&&this.disposeDebugVisuals();return}let e=this.getDebugViewCamera();if(!this.stage.scene||!this.stage.world||!e)return;this.debugLines||this.initDebugVisuals();let{world:t}=this.stage;if(this.debugLines){let u=t.simulation.getDebugRender();u&&u.vertices.length>0?(this.debugLines.geometry.setAttribute("position",new Vt(new Float32Array(u.vertices),3)),this.debugLines.geometry.setAttribute("color",new Vt(new Float32Array(u.colors),4)),this.debugLines.geometry.attributes.position.needsUpdate=!0,this.debugLines.geometry.attributes.color.needsUpdate=!0,this.debugLines.visible=!0):this.debugLines.visible=!1}let i=we(),r=i==="select"||i==="delete";this.raycaster.setFromCamera(this.mouseNdc,e.camera);let a=this.raycaster.ray.origin.clone(),n=this.raycaster.ray.direction.clone().normalize(),o=t.raycast(a,n,this.options.maxRayDistance);if(o&&r){let u=o.uuid;if(u){let h=this.stage.entityDelegate.debugMap.get(u);h&&ze(h)}else Ve();this.isMouseDown&&this.handleActionOnHit(u??null,a,n,o.distance)}this.isMouseDown=!1;let l=Ze();if(!l){this.debugCursor?.hide();return}let d=this.stage.entityDelegate.debugMap.get(`${l}`),c=d?.group??d?.mesh??null;if(!c){this.debugCursor?.hide();return}switch(i){case"select":this.debugCursor?.setColor(Hi);break;case"delete":this.debugCursor?.setColor(ji);break;default:this.debugCursor?.setColor(16777215);break}this.debugCursor?.updateFromObject(c)}dispose(){this.focusContextUnregister?.(),this.focusContextUnregister=null,this.debugStateUnsubscribe?.(),this.debugStateUnsubscribe=null,this.deactivate(),this.domDisposeFns.forEach(e=>e()),this.domDisposeFns=[],this.domListenersAttached=!1}handleActionOnHit(e,t,i,r){switch(we()){case"select":{if(e){let n=this.resolveEntity(e);n&&Ie(n)}break}case"delete":{e&&this.stage.entityDelegate.removeEntityByUuid(e);break}case"scale":{if(!this.options.addEntityFactory)break;let n=t.clone().add(i.clone().multiplyScalar(r)),o=this.options.addEntityFactory({position:n});o&&Promise.resolve(o).then(l=>{l&&this.stage.entityDelegate.spawnEntity(l)}).catch(()=>{});break}default:break}}attachDomListeners(){let e=this.stage.rendererManager?.getDomElement();if(!e)return!1;let t=r=>{let a=e.getBoundingClientRect(),n=(r.clientX-a.left)/a.width*2-1,o=-((r.clientY-a.top)/a.height*2-1);this.mouseNdc.set(n,o)},i=()=>{this.isMouseDown=!0};return e.addEventListener("mousemove",t),e.addEventListener("mousedown",i),this.domDisposeFns.push(()=>e.removeEventListener("mousemove",t)),this.domDisposeFns.push(()=>e.removeEventListener("mousedown",i)),!0}};import{Vector2 as Ki}from"three";var ye=class{stage;constructor(e){this.stage=e}createDefaultCamera(){let e=window.innerWidth,t=window.innerHeight,i=new Ki(e,t);return new C(p.ThirdPerson,i)}resolveCamera(e,t){return e||(t?t.cameraRef:this.createDefaultCamera())}buildCameraManager(e,...t){let i=new oe;if(e)return i.addCamera(e,e.name||"main"),i;let r=t.filter(a=>a!==void 0);if(r.length>0){for(let a of r){let n=a.cameraRef;i.addCamera(n,n.name||void 0)}for(let a=1;a<r.length;a++)i.addActiveCamera(r[a].cameraRef)}else{let a=this.createDefaultCamera();i.addCamera(a,"default")}return i}};var be=class{loadingHandlers=[];stageName;stageIndex;setStageContext(e,t){this.stageName=e,this.stageIndex=t}onLoading(e){return this.loadingHandlers.push(e),()=>{this.loadingHandlers=this.loadingHandlers.filter(t=>t!==e)}}emit(e){for(let i of this.loadingHandlers)try{i(e)}catch(r){console.error("Loading handler failed",r)}let t={...e,stageName:this.stageName,stageIndex:this.stageIndex};e.type==="start"?H.emit("stage:loading:start",t):e.type==="progress"?H.emit("stage:loading:progress",t):e.type==="complete"&&H.emit("stage:loading:complete",t)}emitStart(e="Loading stage..."){this.emit({type:"start",message:e,progress:0})}emitProgress(e,t,i){let r=i>0?t/i:0;this.emit({type:"progress",message:e,progress:r,current:t,total:i})}emitComplete(e="Stage loaded"){this.emit({type:"complete",message:e,progress:1})}dispose(){this.loadingHandlers=[]}};var ve=class{scene=null;onEntityReady=null;pendingEntities=new Map;modelLoadedHandler=null;attach(e,t){this.scene=e,this.onEntityReady=t??null,this.modelLoadedHandler=i=>{this.handleModelLoaded(i.entityId,i.success)},A.on("entity:model:loaded",this.modelLoadedHandler)}observe(e){if(e.group||e.mesh){I(e.options)||(this.scene?.addEntityGroup(e),B(e),T(e),this.onEntityReady?.(e));return}this.pendingEntities.set(e.uuid,e)}unobserve(e){this.pendingEntities.delete(e)}handleModelLoaded(e,t){let i=this.pendingEntities.get(e);if(!i||!t){this.pendingEntities.delete(e);return}this.scene?.addEntityGroup(i),B(i),T(i),I(i.options)||this.onEntityReady?.(i),this.pendingEntities.delete(e)}dispose(){this.modelLoadedHandler&&(A.off("entity:model:loaded",this.modelLoadedHandler),this.modelLoadedHandler=null),this.pendingEntities.clear(),this.onEntityReady=null,this.scene=null}};import{StageBodyKind as Gt}from"@zylem/behaviors/core";var Ce=class s{static EMPTY_BEHAVIOR_LINKS=[];children=[];childrenMap=new Map;debugMap=new Map;pendingEntities=[];pendingPromises=[];_isLoaded=!1;entityAddedHandlers=[];behaviorSystems=[];behaviorSystemByKey=new Map;registeredSystemKeys=new Set;behaviorEntityIndex=new Map;behaviorLinksByUuid=new Map;scene=null;world=null;renderStrategy=null;camera=null;wasmStage=null;loadingDelegate;entityModelDelegate;constructor(e,t){this.loadingDelegate=e,this.entityModelDelegate=t}get isLoaded(){return this._isLoaded}set isLoaded(e){this._isLoaded=e}attach(e){this.scene=e.scene,this.world=e.world,this.renderStrategy=e.renderStrategy,this.camera=e.camera,this.wasmStage=e.world.simulation.adapter}async spawnEntity(e){if(!this.scene||!this.world)return;if(e instanceof W){e.create();for(let i of e.getChildren())i instanceof O&&await this.spawnEntity(i);e.nodeSetup({me:e,globals:S(),camera:this.camera}),this.addEntityToStage(e);return}let t=e.create();je(t),this.registerBehaviorLinks(t),this.ensureEnvironmentStatic(t),this.maybeAttachEntityPhysics(t);for(let i of e.getChildren())i instanceof O&&await this.spawnEntity(i);e.nodeSetup({me:e,globals:S(),camera:this.camera}),this.tryRegisterRenderStrategy(t),R(t)||this.scene.addEntityGroup(t),T(t),this.addEntityToStage(t),this.entityModelDelegate.observe(t),Ke(t)}handleLateModelReady(e){!this.world||!this.scene||!this.childrenMap.has(e.uuid)||(this.ensureEnvironmentStatic(e),this.maybeAttachEntityPhysics(e),this.tryRegisterRenderStrategy(e),R(e)||this.scene.addEntityGroup(e),T(e))}tryRegisterRenderStrategy(e){this.renderStrategy&&this.renderStrategy.register(e)}ensureEnvironmentStatic(e){if(F(e.options)!=="environment")return;let t=e.options.collision??{};t.static!==!0&&(console.warn(`category 'environment' forces static collision for entity '${e.name||e.uuid}'`),e.options.collision={...t,static:!0}),e.bodyDesc&&e.bodyDesc.kind!==Gt.Static&&(e.bodyDesc.kind=Gt.Static)}maybeAttachEntityPhysics(e){if(!(!this.world||e.physicsAttached||!e.colliderDesc)){if(e instanceof j){if(e.needsDeferredModelCollision())return;e.synchronizeRuntimeCollider()}this.world.addEntity(e)}}addEntityToStage(e){this.childrenMap.set(e.uuid,e),m.enabled&&this.debugMap.set(e.uuid,e);for(let t of this.entityAddedHandlers)try{t(e)}catch(i){console.error("onEntityAdded handler failed",i)}}removeEntityByUuid(e){if(!this.scene||!this.world)return!1;let t=this.world.collisionMap.get(e),i=this.childrenMap.get(e),r=t??i??this.debugMap.get(e);return r?(this.unregisterBehaviorLinks(r),this.entityModelDelegate.unobserve(e),R(r)&&this.renderStrategy?.unregister(r),this.world.destroyEntity(r),r.group?this.scene.scene.remove(r.group):r.mesh&&this.scene.scene.remove(r.mesh),this.childrenMap.delete(e),this.debugMap.delete(e),!0):!1}getEntityByName(e){for(let t of this.childrenMap.values())if(t.name===e)return t;return console.warn(`Entity ${e} not found`),null}buildEntityState(e){return e instanceof Qe?{...e.buildInfo()}:{uuid:e.uuid,name:e.name}}onEntityAdded(e,t){return this.entityAddedHandlers.push(e),t?.replayExisting&&this._isLoaded&&this.childrenMap.forEach(i=>{try{e(i)}catch(r){console.error("onEntityAdded replay failed",r)}}),()=>{this.entityAddedHandlers=this.entityAddedHandlers.filter(i=>i!==e)}}enqueue(...e){for(let t of e)if(t){if(E(t)){this.handleEntityImmediatelyOrQueue(t);continue}if(typeof t=="function"){try{let i=t();E(i)?this.handleEntityImmediatelyOrQueue(i):N(i)&&this.handlePromiseWithSpawnOnResolve(i)}catch(i){console.error("Error executing entity factory",i)}continue}N(t)&&this.handlePromiseWithSpawnOnResolve(t)}}handleEntityImmediatelyOrQueue(e){this._isLoaded?this.spawnEntity(e):this.children.push(e)}handlePromiseWithSpawnOnResolve(e){this._isLoaded?e.then(t=>this.spawnEntity(t)).catch(t=>console.error("Failed to build async entity",t)):this.pendingPromises.push(e)}yieldToEventLoop(){return new Promise(e=>{let t=new MessageChannel;t.port1.onmessage=()=>e(),t.port2.postMessage(void 0)})}async runEntityLoadGenerator(){let t=0;if(this.pendingEntities.length){let a=[...this.pendingEntities];this.pendingEntities=[],this.enqueue(...a)}let i=[...this.pendingPromises];this.pendingPromises=[];let r=this.children.length+i.length;for(let a of this.children)await this.spawnEntity(a),t++,this.loadingDelegate.emitProgress(`Loaded ${a.name||"unknown"}`,t,r),t%5===0&&await this.yieldToEventLoop();for(let a of i){try{let n=await a;n&&await this.spawnEntity(n)}catch(n){console.error("Failed to resolve pending stage entity",n)}t++,this.loadingDelegate.emitProgress("Loaded async entity",t,r),t%5===0&&await this.yieldToEventLoop()}t%5!==0&&await this.yieldToEventLoop()}registerSystem(e){if(!this.world||!this.scene)return;let t;typeof e=="function"?t=e({world:this.world,scene:this.scene,getBehaviorLinks:i=>this.behaviorEntityIndex.get(i)??s.EMPTY_BEHAVIOR_LINKS,createEntity:Ee,getGlobals:S}):t=e,this.behaviorSystems.push(t)}destroyAll(){for(let e of this.behaviorSystems)e.destroy?.();this.behaviorSystems.length=0,this.behaviorSystemByKey.clear(),this.registeredSystemKeys.clear(),this.behaviorEntityIndex.clear(),this.behaviorLinksByUuid.clear(),this.childrenMap.forEach(e=>{try{e.nodeDestroy({me:e,globals:S()})}catch{}$(e)}),this.childrenMap.clear(),this.debugMap.clear(),this.entityAddedHandlers=[],this._isLoaded=!1,this.scene=null,this.world=null,this.renderStrategy=null,this.camera=null,this.wasmStage=null}registerBehaviorLinks(e){if(!this.world||!this.scene||typeof e?.getBehaviorRefs!="function")return;let t=e.getBehaviorRefs();if(!Array.isArray(t)||t.length===0)return;let i=[];for(let r of t){let a=r.descriptor.key,n={entity:e,ref:r};i.push(n);let o=this.behaviorEntityIndex.get(a);o||(o=new Set,this.behaviorEntityIndex.set(a,o)),o.add(n);let l=this.behaviorSystemByKey.get(a);if(!l&&!this.registeredSystemKeys.has(a)){let d=r.descriptor.systemFactory({world:this.world,scene:this.scene,wasmStage:this.wasmStage,getBehaviorLinks:c=>this.behaviorEntityIndex.get(c)??s.EMPTY_BEHAVIOR_LINKS,createEntity:Ee,getGlobals:S});l=d,this.behaviorSystems.push(d),this.behaviorSystemByKey.set(a,d),this.registeredSystemKeys.add(a)}l?.attach?.(n)}this.behaviorLinksByUuid.set(e.uuid,i)}unregisterBehaviorLinks(e){let t=this.behaviorLinksByUuid.get(e?.uuid);if(t){for(let i of t){let r=i.ref?.descriptor?.key;if(!r)continue;let a=this.behaviorEntityIndex.get(r);a&&(this.behaviorSystemByKey.get(r)?.detach?.(i),a.delete(i),a.size===0&&this.behaviorEntityIndex.delete(r))}this.behaviorLinksByUuid.delete(e.uuid)}}};var Yi="Stage",Se=class extends pe{type=Yi;state={...Je};gravity;world;scene;renderStrategy=null;debugDelegate=null;uuid;wrapperRef=null;camera;cameras=[];cameraRef=null;cameraManagerRef=null;rendererManager=null;cameraDelegate;loadingDelegate;entityModelDelegate;childUpdateParams={};entityDelegate;constructor(e=[]){super(),this.world=null,this.scene=null,this.uuid=Qi(),this.cameraDelegate=new ye(this),this.loadingDelegate=new be,this.entityModelDelegate=new ve,this.entityDelegate=new Ce(this.loadingDelegate,this.entityModelDelegate);let t=At(e);this.camera=t.camera,this.cameras=t.cameras,this.entityDelegate.children=t.entities,t.asyncEntities.length&&this.entityDelegate.enqueue(...t.asyncEntities),this.state={...this.state,inputs:t.config.inputs,backgroundColor:t.config.backgroundColor,backgroundImage:t.config.backgroundImage,backgroundShader:t.config.backgroundShader,gravity:t.config.gravity,variables:t.config.variables,physicsRate:t.config.physicsRate,assetLoaders:t.config.assetLoaders,defaultLighting:t.config.defaultLighting,postProcessingEffects:t.config.postProcessingEffects,entities:[]},this.gravity=t.config.gravity??new Nt(0,0,0)}setState(){let{backgroundColor:e,backgroundImage:t}=this.state,i=e instanceof Ut?e:new Ut(e);et(i),tt(t),it(this.state.variables??{})}resolveRenderer(e){return this.rendererManager?.renderer?this.rendererManager.renderer:e.renderer?e.renderer:null}async load(e,t,i){this.setState(),i&&(this.rendererManager=i),this.rendererManager&&(this.cameraManagerRef=this.cameraDelegate.buildCameraManager(t,...this.cameras));let r=this.cameraManagerRef?.primaryCamera??this.cameraDelegate.resolveCamera(t,this.camera);this.cameraRef=r,this.scene=new me(e,r,this.state);let a=this.gravity??new Nt(0,0,0);if(this.world=await ce.create(a,this.state.physicsRate),this.scene.setup(),this.cameraManagerRef&&this.rendererManager){await this.scene.setupCameraManager(this.scene.scene,this.cameraManagerRef,this.rendererManager);let o=this.cameraManagerRef.primaryCamera;o&&(this.rendererManager.setPostProcessingEffects(this.state.postProcessingEffects??[]),this.rendererManager.setupPostProcessing(this.scene.scene,o.camera)),this.rendererManager.startRenderLoop(()=>{this.cameraManagerRef?.render(this.scene.scene)})}else await this.scene.setupCamera(this.scene.scene,r);let n=this.resolveRenderer(r);await x.configureGLTFRuntime({renderer:n,...de(this.state.assetLoaders?.gltf)}),this.entityModelDelegate.attach(this.scene,o=>this.entityDelegate.handleLateModelReady(o)),this.renderStrategy=new J,this.renderStrategy.setScene(this.scene.scene),this.entityDelegate.attach({scene:this.scene,world:this.world,renderStrategy:this.renderStrategy,camera:r}),this.loadingDelegate.emitStart(),await this.entityDelegate.runEntityLoadGenerator(),this.entityDelegate.isLoaded=!0,this.loadingDelegate.emitComplete()}hasSetup=!1;_setup(e){if(!this.hasSetup){if(!this.scene||!this.world){this.logMissingEntities();return}this.debugDelegate=new fe(this),this.hasSetup=!0}}_update(e){let{delta:t}=e;if(!this.scene||!this.world){this.logMissingEntities();return}let i=this.world,r=this.scene;P("behaviorSystems",()=>{for(let a of this.entityDelegate.behaviorSystems)a.update(void 0,t)}),P("entityLoop",()=>{for(let a of this.entityDelegate.childrenMap.values()){let n=this.childUpdateParams;n.delta=e.delta,n.inputs=e.inputs,n.globals=e.globals,n.camera=e.camera,n.stage=e.stage,n.game=e.game,n.me=a,a.nodeUpdate(n);let o=a;o.transformStore&&st(o,o.transformStore),a.markedForRemoval&&this.entityDelegate.removeEntityByUuid(a.uuid)}}),P("worldUpdate",()=>{i.update(e)}),P("syncRenderPoses",()=>{Ft({_childrenMap:this.entityDelegate.childrenMap,_world:i})}),P("renderStrategy",()=>{this.renderStrategy?.update(i.interpolationAlpha)}),P("camera",()=>{this.cameraManagerRef?this.cameraManagerRef.update(t):this.cameraRef?.update(t)}),P("scene",()=>{r.update({delta:t})}),Pt()}outOfLoop(){this.debugUpdate()}debugUpdate(){m.enabled&&(Te("debugUpdate"),this.debugDelegate?.update(),xe())}_destroy(e){this.entityDelegate.destroyAll(),this.world?.destroy(),this.scene?.destroy(),this.debugDelegate?.dispose(),this.debugDelegate=null,this.entityModelDelegate.dispose(),this.renderStrategy?.dispose(),this.renderStrategy=null,this.rendererManager&&this.rendererManager.stopRenderLoop(),this.world=null,this.scene=null,this.cameraRef=null,this.cameraManagerRef=null,rt(),$(this)}async spawnEntity(e){return this.entityDelegate.spawnEntity(e)}buildEntityState(e){return this.entityDelegate.buildEntityState(e)}onEntityAdded(e,t){return this.entityDelegate.onEntityAdded(e,t)}onLoading(e){return this.loadingDelegate.onLoading(e)}registerSystem(e){return this.entityDelegate.registerSystem(e),this}removeEntityByUuid(e){return this.entityDelegate.removeEntityByUuid(e)}getEntityByName(e){return this.entityDelegate.getEntityByName(e)}enqueue(...e){this.entityDelegate.enqueue(...e)}logMissingEntities(){console.warn("Zylem world or scene is null")}addCamera(e,t){return this.cameraManagerRef?this.cameraManagerRef.addCamera(e,t):(console.warn("ZylemStage: CameraManager not available. Ensure stage is loaded with a RendererManager."),null)}removeCamera(e){return this.cameraManagerRef?.removeCamera(e)??!1}setActiveCamera(e){return this.cameraManagerRef?.setActiveCamera(e)??!1}getCamera(e){return this.cameraManagerRef?.getCamera(e)??null}resize(e,t){this.scene&&this.scene.updateRenderer(e,t)}};import{proxy as $i}from"valtio/vanilla";import{Vector3 as qi}from"three";var Xi={backgroundColor:Q,backgroundImage:null,inputs:{p1:["gamepad-1","keyboard"],p2:["gamepad-2","keyboard"]},gravity:new qi(0,0,0),variables:{}},_=$i({...Xi});function Wt(s){let e=Ji(),t={};return typeof s[0]=="object"&&(t=s.shift()??{}),[{...e,...t},...s]}function Ji(){return{backgroundColor:_.backgroundColor,backgroundImage:_.backgroundImage??null,inputs:_.inputs?{..._.inputs}:void 0,gravity:_.gravity,variables:_.variables?{..._.variables}:void 0}}var Fe=class{wrappedStage;options=[];_pendingEntities=[];setupCallbacks=[];updateCallbacks=[];destroyCallbacks=[];pendingLoadingCallbacks=[];eventDelegate=new Ne;inputConfig=null;onInputConfigChanged=null;constructor(e){this.options=e,this.wrappedStage=null;let t=this.options[0];x.prepareGLTFRuntime(de(t?.assetLoaders?.gltf))}setInputConfiguration(...e){return this.inputConfig=Ue(...e),this.onInputConfigChanged&&this.onInputConfigChanged(),this}async load(e,t,i){Y.entities=[];let r=[...this.options,...this._pendingEntities];this._pendingEntities=[],this.wrappedStage=new Se(r),this.wrappedStage.wrapperRef=this,this.pendingLoadingCallbacks.forEach(d=>{this.wrappedStage.onLoading(d)}),this.pendingLoadingCallbacks=[];let a=t instanceof y?t.cameraRef:t;await this.wrappedStage.load(e,a,i);let n=null,o=!1,l=()=>{if(o=!1,!n?.length){n=null;return}let d=n;n=null,Y.entities=[...Y.entities,...d]};this.wrappedStage.onEntityAdded(d=>{if(I(d.options))return;let c=this.wrappedStage.buildEntityState(d);n||(n=[]),n.push(c),o||(o=!0,queueMicrotask(l))},{replayExisting:!0}),this.applyLifecycleCallbacks()}applyLifecycleCallbacks(){this.wrappedStage&&(this.setupCallbacks.length>0&&(this.wrappedStage.setup=e=>{let t={...e,stage:this};this.setupCallbacks.forEach(i=>i(t))}),this.updateCallbacks.length>0&&(this.wrappedStage.update=e=>{let t={...e,stage:this};this.updateCallbacks.forEach(i=>i(t))}),this.destroyCallbacks.length>0&&(this.wrappedStage.destroy=e=>{let t={...e,stage:this};this.destroyCallbacks.forEach(i=>i(t))}))}async addEntities(e){this._pendingEntities.push(...e),this.wrappedStage&&this.wrappedStage.enqueue(...e)}add(...e){this.addToBlueprints(...e),this.addToStage(...e)}addToBlueprints(...e){this.wrappedStage||this.options.push(...e)}addToStage(...e){this.wrappedStage&&this.wrappedStage.enqueue(...e)}start(e){!this.wrappedStage||this.wrappedStage.hasSetup||this.wrappedStage.nodeSetup(e)}onUpdate(...e){return this.updateCallbacks.push(...e),this.wrappedStage&&(this.wrappedStage.update=t=>{let i={...t,stage:this};this.updateCallbacks.forEach(r=>r(i))}),this}onSetup(...e){return this.setupCallbacks.push(...e),this.wrappedStage&&(this.wrappedStage.setup=t=>{let i={...t,stage:this};this.setupCallbacks.forEach(r=>r(i))}),this}onDestroy(...e){return this.destroyCallbacks.push(...e),this.wrappedStage&&(this.wrappedStage.destroy=t=>{let i={...t,stage:this};this.destroyCallbacks.forEach(r=>r(i))}),this}onLoading(e){return this.wrappedStage?this.wrappedStage.onLoading(e):(this.pendingLoadingCallbacks.push(e),()=>{this.pendingLoadingCallbacks=this.pendingLoadingCallbacks.filter(t=>t!==e)})}getEntityByName(e,t){return this.wrappedStage?.getEntityByName(e)}addCamera(e,t){let i=e instanceof y?e.cameraRef:e;return this.wrappedStage?.addCamera(i,t)??null}removeCamera(e){return e instanceof y?this.wrappedStage?.removeCamera(e.cameraRef)??!1:this.wrappedStage?.removeCamera(e)??!1}setActiveCamera(e){return e instanceof y?this.wrappedStage?.setActiveCamera(e.cameraRef)??!1:this.wrappedStage?.setActiveCamera(e)??!1}getCamera(e){return this.wrappedStage?.getCamera(e)??null}dispatch(e,t){this.eventDelegate.dispatch(e,t),A.emit(e,t)}listen(e,t){return this.eventDelegate.listen(e,t)}dispose(){this.eventDelegate.dispose()}};function Zn(...s){let e=Wt(s);return new Fe([...e])}export{lr as a,q as b,F as c,I as d,R as e,X as f,J as g,Mr as h,p as i,M as j,ie as k,D as l,k as m,G as n,L as o,oe as p,y as q,Ra as r,Za as s,Ci as t,Fe as u,Zn as v};
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package/dist/chunk-COM6HJ2L.js
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import{a as u}from"./chunk-VS2D4B3W.js";import{DirectionalLight as b,PerspectiveCamera as f,RenderTarget as T,Scene as E,Color as v,LinearFilter as g}from"three";var w=128,h=class{cache=new Map;inFlight=new Map;renderer=null;size;constructor(e=w){this.size=e}setRenderer(e){this.renderer=e}get(e){return this.cache.get(e)??null}invalidate(e){this.cache.delete(e),this.inFlight.delete(e)}clear(){this.cache.clear(),this.inFlight.clear()}async ensure(e,i){let t=this.cache.get(e);if(t)return t;let r=this.inFlight.get(e);if(r)return r;if(!i||!this.renderer)return null;let s=this.render(e,i).then(n=>(this.inFlight.delete(e),n?(this.cache.set(e,n),n):null)).catch(n=>(this.inFlight.delete(e),console.warn("EntityThumbnailCache: failed to render thumbnail",e,n),null));return this.inFlight.set(e,s),s}async render(e,i){let t=this.renderer;if(!t)return null;let r=new E;r.background=new v(3815994);let s=new b(16777215,2);s.position.set(5,10,7),r.add(s);let n=i.clone(!0);n.position.set(0,0,0),n.rotation.set(0,0,0),n.updateMatrixWorld(!0),r.add(n);let a=new f(50,1,.1,100),l=u(n,a),o=new T(this.size,this.size,{minFilter:g,magFilter:g}),m=t.getRenderTarget(),p=t.getScissorTest();try{t.setScissorTest(!1),t.setRenderTarget(o),t.render(r,a)}finally{t.setRenderTarget(m),t.setScissorTest(p)}let y=await t.readRenderTargetPixelsAsync(o,0,0,this.size,this.size);o.dispose(),r.remove(n);let d=R(y,this.size,this.size);return d?{uuid:e,dataUrl:d,bounds:{width:l.width,height:l.height,depth:l.depth}}:null}},D=new h;function R(c,e,i){if(typeof document>"u")return null;let t=document.createElement("canvas");t.width=e,t.height=i;let r=t.getContext("2d");if(!r)return null;let s=c instanceof Uint8Array?c:new Uint8Array(c.buffer,c.byteOffset,c.byteLength),n=r.createImageData(e,i);for(let a=0;a<i;a+=1){let l=(i-1-a)*e*4,o=a*e*4;n.data.set(s.subarray(l,l+e*4),o)}return r.putImageData(n,0,0),t.toDataURL("image/png")}export{h as a,D as b};
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import{proxy as n}from"valtio/vanilla";var e=n({enabled:!1,paused:!1,tool:"none",selectedEntity:null,hoveredEntity:null,flags:new Set});function l(){return e.paused}function i(t){e.paused=t}function a(){return e.tool}function r(t){e.tool=t}function u(t){e.selectedEntity=t}function s(){return e.hoveredEntity}function d(t){e.hoveredEntity=t}function y(){e.hoveredEntity=null}export{e as a,l as b,i as c,a as d,r as e,u as f,s as g,d as h,y as i};
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import{a as n,c as o,e as a}from"./chunk-JQKS42G4.js";var s=class r extends HTMLElement{_game=null;_state={};container;resizeObserver=null;_viewportProfile="auto";static HOST_CONFIG_MARKER=Symbol("zylem:host-config");constructor(){super(),this.attachShadow({mode:"open"});let e=document.createElement("style");e.textContent=`
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:host {
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display: block;
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width: 100%;
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height: 100%;
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}
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`,this.container=document.createElement("div"),this.container.style.width="100%",this.container.style.height="100%",this.container.style.position="relative",this.container.style.outline="none",this.container.tabIndex=0,this.shadowRoot.append(e,this.container)}focus(){this.container.focus()}connectedCallback(){typeof ResizeObserver<"u"&&!this.resizeObserver&&(this.resizeObserver=new ResizeObserver(()=>{this.syncDisplayRuntime()}),this.resizeObserver.observe(this)),this.syncDisplayRuntime()}set game(e){this._game&&this._game.dispose(),this._game=e,this.attachHostContainer(e),this.syncDisplayRuntime(),e.start()}get game(){return this._game}set state(e){this._state=e,this.syncDebugState(),this.syncToolbarState()}get state(){return this._state}set viewportProfile(e){let t=e==="mobile"||e==="desktop"?e:"auto";this._viewportProfile!==t&&(this._viewportProfile=t,this.syncDisplayRuntime())}get viewportProfile(){return this._viewportProfile}static get observedAttributes(){return["viewport-profile"]}attributeChangedCallback(e,t,i){e==="viewport-profile"&&(this.viewportProfile=i??"auto")}syncDebugState(){let e=this._state.gameState?.debugFlag;e!==void 0&&(n.enabled=e)}syncToolbarState(){let{tool:e,paused:t}=this._state.toolbarState??{};e!==void 0&&a(e),t!==void 0&&o(t)}disconnectedCallback(){this.resizeObserver?.disconnect(),this.resizeObserver=null,this._game&&(this._game.dispose(),this._game=null)}attachHostContainer(e){let t=r.HOST_CONFIG_MARKER,i=e.options.find(l=>!!l?.[t]);if(i){i.container=this.container;return}e.options.push({container:this.container,[t]:!0})}syncDisplayRuntime(){if(!this._game)return;let e=this.getBoundingClientRect(),t=Math.round(e.width||this.clientWidth||0),i=Math.round(e.height||this.clientHeight||0);this._game.setDisplayRuntime({deviceProfile:this._viewportProfile,viewportSize:t>0&&i>0?{width:t,height:i}:void 0})}};customElements.define("zylem-game",s);export{s as a};
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import{a as f,f as b}from"./chunk-JQKS42G4.js";var i=null;function g(n){return i=n,()=>{i===n&&(i=null)}}function O(n){if(!i)return console.warn("focusEntity: no active stage focus context"),!1;let t=i.resolveEntity(n);if(!t)return console.warn(`focusEntity: entity ${n} not found`),!1;let r=t.group??t.mesh??null;return r?(f.enabled||(f.enabled=!0),i.ensureDebugReady?.(),b(t),i.frameObject(r),!0):(console.warn(`focusEntity: entity ${n} has no group/mesh`),!1)}import{Box3 as d,PerspectiveCamera as p,Vector3 as u}from"three";var m=new d,a=new u,x=new u,h=new u;function l(n){m.setFromObject(n),m.getSize(a),m.getCenter(x);let t=Math.max(a.x,1e-4),r=Math.max(a.y,1e-4),o=Math.max(a.z,1e-4),e=Math.max(t,r,o);return{width:t,height:r,depth:o,center:x.clone(),maxDim:e}}function y(n,t,r=1.35){let o=t.fov*(Math.PI/180),e=n/(2*Math.tan(o/2))*r;return Math.max(e,.5)}function M(n,t,r=1.35){let o=l(n),e=y(o.maxDim,t,r);return t.position.copy(o.center).add(new u(e,e,e)),t.lookAt(o.center),t.near=Math.max(e/100,.01),t.far=Math.max(e*20,100),t.updateProjectionMatrix(),o}function v(n,t,r,o=1.5){let e=l(n),c=h.copy(r);c.lengthSq()<1e-8&&c.set(1,1,1),c.normalize();let s=e.maxDim*o;return t instanceof p&&(s=y(e.maxDim,t,o),t.near=Math.max(s/100,.01),t.far=Math.max(s*20,100),t.updateProjectionMatrix()),t.position.copy(e.center).addScaledVector(c,s),t.lookAt(e.center),e}export{M as a,v as b,g as c,O as d};
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import{a as n}from"./chunk-QXVH6POE.js";var i=class{emitter;unsubscribes=[];constructor(){this.emitter=n()}dispatch(e,t){this.emitter.emit(e,t)}listen(e,t){this.emitter.on(e,t);let s=()=>this.emitter.off(e,t);return this.unsubscribes.push(s),s}listenAll(e){this.emitter.on("*",e);let t=()=>this.emitter.off("*",e);return this.unsubscribes.push(t),t}dispose(){this.unsubscribes.forEach(e=>e()),this.unsubscribes=[],this.emitter.all.clear()}};var a=n();export{i as a,a as b};
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import { G as GameEntity } from './entity-BGEq1yfC.js';
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type DebugTools = 'select' | 'translate' | 'rotate' | 'scale' | 'delete' | 'none';
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interface DebugState {
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enabled: boolean;
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paused: boolean;
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tool: DebugTools;
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selectedEntity: GameEntity<any> | null;
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flags: Set<string>;
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}
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declare const debugState: DebugState;
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declare function setDebugTool(tool: DebugTools): void;
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declare function setSelectedEntity(entity: GameEntity<any> | null): void;
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export { type DebugTools as D, setPaused as a, setSelectedEntity as b, debugState as d, setDebugTool as s };
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import{v as e}from"./chunk-CFVRRRZZ.js";import"./chunk-VS2D4B3W.js";import"./chunk-JQKS42G4.js";import"./chunk-YAOXFYOD.js";import"./chunk-KVSJE4XD.js";import"./chunk-CM5YRNBJ.js";import"./chunk-YHEWKN7N.js";import"./chunk-QXVH6POE.js";import"./chunk-EVYHPR3J.js";import"./chunk-D2PATZCC.js";import"./chunk-4QLJUQSJ.js";import"./chunk-7WRQ2UAN.js";import"./chunk-BH53MBAZ.js";import"./chunk-XRP4JJXL.js";import"./chunk-UG22Z42P.js";import{proxy as t}from"valtio/vanilla";var s=()=>({id:"zylem",globals:{},stages:[e()],debug:!1,time:0,input:void 0}),a=t({...s()});function o(){return{id:a.id??"zylem",globals:a.globals??{},stages:a.stages??[e()],debug:a.debug,time:a.time,input:a.input}}export{o as getGameDefaultConfig};
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