@zylem/game-lib 0.8.2 → 0.8.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/api/game-lib.api.json +1310 -704
- package/dist/api/game-lib.api.md +125 -88
- package/dist/api/game-lib.d.ts +255 -92
- package/dist/api/game-lib.typedoc.json +127368 -201231
- package/dist/bridge.d.ts +97 -0
- package/dist/bridge.js +1 -0
- package/dist/chunk-2VSVOPQN.js +19 -0
- package/dist/{chunk-KVSJE4XD.js → chunk-3I537JFL.js} +1 -1
- package/dist/chunk-AIQ6IVT5.js +1 -0
- package/dist/chunk-C5NEGC3S.js +1 -0
- package/dist/{chunk-CD7ZOZ35.js → chunk-CV75NSES.js} +1 -1
- package/dist/chunk-GKHAJ3MW.js +1 -0
- package/dist/chunk-HNCTOJP7.js +1 -0
- package/dist/{chunk-MZZCDXFB.js → chunk-LGS5N5M4.js} +1 -1
- package/dist/chunk-LKFF6XJC.js +1 -0
- package/dist/chunk-Q27ULMXY.js +24 -0
- package/dist/chunk-TV3AZKT4.js +9 -0
- package/dist/chunk-W5SXED5T.js +1 -0
- package/dist/chunk-WVSYUWTT.js +1 -0
- package/dist/core.d.ts +2 -2
- package/dist/core.js +1 -1
- package/dist/debug-state-Dp9CQQZ4.d.ts +49 -0
- package/dist/debug.d.ts +22 -3
- package/dist/debug.js +1 -1
- package/dist/entity.js +1 -1
- package/dist/events.d.ts +1 -64
- package/dist/events.js +1 -1
- package/dist/{game-DbqBQiFC.d.ts → game-NHkubIfI.d.ts} +49 -21
- package/dist/game-default-5TB3T5N7.js +1 -0
- package/dist/public.d.ts +5 -3
- package/dist/public.js +1 -1
- package/dist/web-components.d.ts +2 -2
- package/dist/web-components.js +1 -1
- package/package.json +8 -3
- package/dist/chunk-3PRBSSTS.js +0 -24
- package/dist/chunk-CFVRRRZZ.js +0 -1
- package/dist/chunk-COM6HJ2L.js +0 -1
- package/dist/chunk-JQKS42G4.js +0 -1
- package/dist/chunk-TAUWDQZF.js +0 -9
- package/dist/chunk-VS2D4B3W.js +0 -1
- package/dist/chunk-YHEWKN7N.js +0 -1
- package/dist/debug-state-DRoeasG2.d.ts +0 -17
- package/dist/game-default-6AZZCNST.js +0 -1
package/dist/api/game-lib.api.md
CHANGED
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@@ -5,6 +5,7 @@
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```ts
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import { abs } from 'three/tsl';
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import { announceBridgeReady } from '@zylem/bridge';
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import { asin } from 'three/tsl';
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import { atan } from 'three/tsl';
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import { BehaviorDescriptor } from '@zylem/behaviors';
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@@ -26,6 +27,14 @@ import { BoundaryRicochet3DEntity } from '@zylem/behaviors';
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import { BoundaryRicochetCoordinator } from '@zylem/behaviors';
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import { BoundaryRicochetEntity } from '@zylem/behaviors';
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import { BoundaryRicochetUpdate } from '@zylem/behaviors';
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import { BRIDGE_READY_EVENT } from '@zylem/bridge';
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import { BridgeChannel } from '@zylem/bridge';
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import { BridgeDebugTool } from '@zylem/bridge';
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import { BridgeHandler } from '@zylem/bridge';
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import { GameLoadingPayload as BridgeLoadingPayload } from '@zylem/bridge';
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import { BridgeMessages } from '@zylem/bridge';
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import { BridgeMessageType } from '@zylem/bridge';
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import { BridgeVec3 } from '@zylem/bridge';
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import { BufferGeometry } from 'three';
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import { BurstParticlePresetOptions } from '@zylem/behaviors';
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import { Camera } from 'three';
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@@ -77,11 +86,14 @@ import { Destructible3DHandle } from '@zylem/behaviors';
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import { DestructibleMesh } from '@zylem/behaviors';
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import { DestructiblePrebakeWorkerAPI } from '@zylem/behaviors';
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import { dot } from 'three/tsl';
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import { EditorToGameMessages } from '@zylem/bridge';
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import { emitRuntimeGoal } from '@zylem/behaviors/runtime-2d';
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import { emitRuntimeRicochet } from '@zylem/behaviors/runtime-2d';
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import { emitRuntimeTriggerRegionEnter } from '@zylem/behaviors/runtime-2d';
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import { EntityDefinition } from '@zylem/behaviors/core';
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import { EntityHandle } from '@zylem/behaviors/core';
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import { EntitySummaryPayload } from '@zylem/bridge';
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import { EntityThumbnailPayload } from '@zylem/bridge';
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import { exp } from 'three/tsl';
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import { FacingAngle2DEntity } from '@zylem/behaviors';
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import { fireCooldown } from '@zylem/behaviors';
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@@ -108,11 +120,16 @@ import { FogExp2 } from 'three';
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import { fract } from 'three/tsl';
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import { FractureOptions } from '@zylem/behaviors';
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import { FractureOptionsInput } from '@zylem/behaviors';
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import { GameConfigPayload } from '@zylem/bridge';
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import { GameNoticePayload } from '@zylem/bridge';
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import { GameToEditorMessages } from '@zylem/bridge';
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import { GameVariablePayload } from '@zylem/bridge';
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import { getCooldown } from '@zylem/behaviors';
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import { getCooldownStore } from '@zylem/behaviors';
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import { getEntityFacingAngle2D } from '@zylem/behaviors';
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import { getPosition } from '@zylem/behaviors/core';
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import { getVelocity } from '@zylem/behaviors/core';
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import { getZylemBridge } from '@zylem/bridge';
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import { Group } from 'three';
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import { hasAnyWorldBoundary2DHit } from '@zylem/behaviors';
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import { hasAnyWorldBoundary3DHit } from '@zylem/behaviors';
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@@ -308,6 +325,7 @@ import { StageBodyKindValue } from '@zylem/behaviors/core';
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import { StageBoundaryDim } from '@zylem/behaviors/core';
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import { StageColliderConfig } from '@zylem/behaviors/core';
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import { StageColliderShape } from '@zylem/behaviors/core';
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import { StageConfigPayload } from '@zylem/bridge';
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import { StageDebugRender } from '@zylem/behaviors/core';
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import { StageEvent } from '@zylem/behaviors/core';
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import { StageEventType } from '@zylem/behaviors/core';
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@@ -316,6 +334,7 @@ import { StageRaycastHit } from '@zylem/behaviors/core';
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import { StageRenderSlot } from '@zylem/behaviors/core';
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import { StageRicochetDim } from '@zylem/behaviors/core';
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import { StageRicochetReflection } from '@zylem/behaviors/core';
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import { StageSnapshotPayload } from '@zylem/bridge';
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import { StageTopDownPlane } from '@zylem/behaviors/core';
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import { Static } from '@sinclair/typebox';
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import { step } from 'three/tsl';
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@@ -380,6 +399,7 @@ import { WorldBoundary3DPosition } from '@zylem/behaviors';
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import { WorldBoundary3DState } from '@zylem/behaviors';
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import { wrapAround3D } from '@zylem/behaviors/core';
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import { wrapAroundXY } from '@zylem/behaviors/core';
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import { ZylemBridge } from '@zylem/bridge';
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export { abs }
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@@ -411,6 +431,8 @@ export interface AnalogState {
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value: number;
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}
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export { announceBridgeReady }
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// Warning: (ae-forgotten-export) The symbol "TransformableEntity" needs to be exported by the entry point public.d.ts
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//
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// @public
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@@ -469,6 +491,22 @@ export function boxCollision(opts?: BoxCollisionOptions): CollisionComponent;
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// @public
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export function boxMesh(opts?: BoxMeshOptions): Mesh;
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export { BRIDGE_READY_EVENT }
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export { BridgeChannel }
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export { BridgeDebugTool }
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export { BridgeHandler }
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export { BridgeLoadingPayload }
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export { BridgeMessages }
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export { BridgeMessageType }
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export { BridgeVec3 }
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// @public
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export function buildBoxCollider(size: Vec3Input, options?: RuntimeColliderOptions): StageColliderConfig;
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// @public
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export function cylinderMesh(opts?: CylinderMeshOptions): Mesh;
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// @public
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export type DebugEntityResolver = (uuid: string) => GameEntity<any> | null;
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// Warning: (ae-forgotten-export) The symbol "DebugState" needs to be exported by the entry point public.d.ts
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//
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// @public (undocumented)
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export const debugState: DebugState;
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// @public (undocumented)
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export type DebugTools = 'select' | 'translate' | 'rotate' | 'scale' | 'delete' | 'none';
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export type DebugTools = 'select' | 'translate' | 'rotate' | 'scale' | 'delete' | 'add' | 'none';
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// @public
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export function defaultTouchControls(player?: InputPlayer, options?: DefaultTouchControlsOptions): GameInputConfig;
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export { dot }
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export { EditorToGameMessages }
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export { emitRuntimeGoal }
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export { emitRuntimeRicochet }
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// @public (undocumented)
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export type EntityBlueprint = Static<typeof EntitySchema>;
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// @public
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export interface EntityConfigPayload {
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bounds?: {
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width: number;
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height: number;
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depth: number;
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};
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name: string;
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position: {
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};
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rotation: {
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};
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scale: {
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};
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thumbnail?: string | null;
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type: string;
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uuid: string;
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}
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export { EntityDefinition }
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// @public (undocumented)
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// @public (undocumented)
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export function entitySpawner(factory: (x: number, y: number) => Promise<any> | GameEntity<any>): EntitySpawner;
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export { EntitySummaryPayload }
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// @public
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export class EntityThumbnailCache {
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constructor(size?: number);
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constructor(size?: number, maxEntries?: number);
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get cacheSize(): number;
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// (undocumented)
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clear(): void;
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ensure(uuid: string, object: Object3D | null | undefined): Promise<EntityThumbnailCacheEntry | null>;
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get(uuid: string): EntityThumbnailCacheEntry | null;
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// (undocumented)
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invalidate(uuid: string): void;
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get pendingCount(): number;
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// (undocumented)
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setRenderer(renderer: WebGPURenderer | null): void;
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}
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export { EntityThumbnailPayload }
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export interface EntityThumbnailResult {
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// Warning: (ae-forgotten-export) The symbol "ObjectBounds" needs to be exported by the entry point public.d.ts
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//
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// (undocumented)
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bounds: Pick<ObjectBounds, 'width' | 'height' | 'depth'>;
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// (undocumented)
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dataUrl: string;
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}
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step(deltaTime?: number): void;
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}
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// @public (undocumented)
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export class GameBridge {
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constructor();
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connect(host: GameBridgeHost, announceTarget?: EventTarget): void;
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// (undocumented)
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disconnect(): void;
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onEditorAttached(callback: () => void): () => void;
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// (undocumented)
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publishConfig(config: GameConfigPayload): void;
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// (undocumented)
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publishLoading(payload: BridgeLoadingPayload): void;
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publishNotice(level: GameNoticePayload['level'], message: string): void;
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// (undocumented)
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publishStageSnapshot(snapshot: StageSnapshotPayload): void;
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// (undocumented)
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publishStatus(status: {
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paused?: boolean;
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debug?: boolean;
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}): void;
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// (undocumented)
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publishVariable(payload: GameVariablePayload): void;
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queueEntityRemoved(uuids: string[]): void;
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queueEntityUpsert(entities: EntitySummaryPayload[]): void;
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queueThumbnails(thumbnails: EntityThumbnailPayload[]): void;
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wantsEntityUpdates(): boolean;
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wantsThumbnails(): boolean;
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}
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// @public
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export interface GameBridgeHost {
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resolveEntity(uuid: string): GameEntity<any> | null;
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setStageVariable?(key: string, value: unknown): void;
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}
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// @public
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export function gameConfig(config: GameConfigLike): GameConfigLike;
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canvas: HTMLCanvasElement;
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}>;
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export { GameConfigPayload }
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// @public (undocumented)
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export type GameDeviceConfig = Partial<{
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aspectRatio: AspectRatioValue | keyof typeof AspectRatio;
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@@ -1777,7 +1827,6 @@ export type GameEvents = {
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'debug': {
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enabled: boolean;
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};
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'state:dispatch': StateDispatchPayload;
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};
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// @public (undocumented)
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@@ -2009,6 +2058,10 @@ export interface GameLoadingPayload extends LoadingEvent {
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stageName?: string;
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}
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export { GameToEditorMessages }
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export { GameVariablePayload }
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export { getCooldown }
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export { getCooldownStore }
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@@ -2024,6 +2077,12 @@ export function getGlobal<T = unknown>(path: string): T | undefined;
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// @public
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export function getGlobals<T = Record<string, unknown>>(): T;
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// @public
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export function getHoveredEntity(): GameEntity<any> | null;
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// @public (undocumented)
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export function getHoveredEntityId(): string | null;
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export { getPosition }
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// @public (undocumented)
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@@ -2034,11 +2093,19 @@ export function getPresetResolution(preset: RetroPresetKey, key?: string): Retro
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// @public
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export function getRotation(entity: RotatableEntity): any;
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// @public
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export function getSelectedEntity(): GameEntity<any> | null;
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// @public (undocumented)
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export function getSelectedEntityId(): string | null;
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// @public
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export function getVariable<T = unknown>(target: object, path: string): T | undefined;
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export { getVelocity }
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export { getZylemBridge }
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// @public
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export function globalChange<T = any>(key: string, callback: (value: T, ctx: UpdateContext<any>) => void): (ctx: UpdateContext<any>) => void;
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@@ -2593,6 +2660,9 @@ export const RECT_TYPE: unique symbol;
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export { registerCooldown }
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// @public
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export function registerDebugEntityResolver(resolver: DebugEntityResolver): () => void;
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// @public
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export function registerEntityFocusContext(context: EntityFocusContext): () => void;
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@@ -2666,6 +2736,9 @@ export function resolveButtonAccent(theme: TouchTheme, slot: VirtualTouchButtonS
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export { ResolvedAim2D }
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// @public
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export function resolveDebugEntity(uuid: string | null): GameEntity<any> | null;
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// @public (undocumented)
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export interface ResolveGameConfigRuntime {
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// (undocumented)
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@@ -2934,6 +3007,9 @@ export function setDebugTool(tool: DebugTools): void;
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// @public
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export function setGlobal(path: string, value: unknown): void;
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// @public (undocumented)
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export function setHoveredEntityId(uuid: string | null): void;
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// @public (undocumented)
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export function setPaused(paused: boolean): void;
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@@ -2969,8 +3045,11 @@ export function setRotationY(entity: RotatableEntity, y: number): void;
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// @public
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export function setRotationZ(entity: RotatableEntity, z: number): void;
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// @public @deprecated (undocumented)
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export function setSelectedEntity(entity: GameEntity<any> | string | null): void;
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// @public (undocumented)
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export function
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export function setSelectedEntityId(uuid: string | null): void;
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// @public (undocumented)
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export function setStageFrameProfilerEnabled(value: boolean): void;
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@@ -3226,25 +3305,7 @@ export type StageConfigLike = Partial<{
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postProcessingEffects: ZylemPostEffect[];
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}>;
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export interface StageConfigPayload {
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// (undocumented)
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backgroundColor: string;
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// (undocumented)
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backgroundImage: string | null;
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// (undocumented)
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gravity: {
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x: number;
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y: number;
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z: number;
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};
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// (undocumented)
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id: string;
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// (undocumented)
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inputs: Record<string, string[]>;
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// (undocumented)
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variables: Record<string, unknown>;
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}
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export { StageConfigPayload }
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export { StageDebugRender }
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@@ -3407,6 +3468,8 @@ export const StageSchema: _sinclair_typebox.TObject<{
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assets: _sinclair_typebox.TOptional<_sinclair_typebox.TArray<_sinclair_typebox.TString>>;
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}>;
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export { StageSnapshotPayload }
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// @public (undocumented)
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export const stageState: {
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previous: StageBlueprint | null;
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@@ -3446,34 +3509,6 @@ export const standardShader: {
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fragment: string;
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};
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// @public
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export interface StateDispatchPayload {
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// (undocumented)
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config?: {
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id: string;
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aspectRatio: number;
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fullscreen: boolean;
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bodyBackground: string | undefined;
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internalResolution: {
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width: number;
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height: number;
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} | undefined;
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debug: boolean;
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} | null;
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// (undocumented)
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entities?: EntityConfigPayload[] | null;
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// (undocumented)
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path: string;
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// (undocumented)
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previousValue?: unknown;
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// (undocumented)
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scope: 'game' | 'stage' | 'entity';
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// (undocumented)
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stageConfig?: StageConfigPayload | null;
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// (undocumented)
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value: unknown;
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}
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export { step }
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// @public
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@@ -4182,6 +4217,8 @@ export class ZylemBox extends GameEntity<ZylemBoxOptions> {
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static type: symbol;
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}
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export { ZylemBridge }
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// Warning: (ae-forgotten-export) The symbol "ZylemConeOptions" needs to be exported by the entry point public.d.ts
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//
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// @public
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@@ -4600,8 +4637,8 @@ export class ZylemZone extends GameEntity<ZylemZoneOptions> implements Collision
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// dist/entity-BGEq1yfC.d.ts:434:9 - (ae-forgotten-export) The symbol "EntityMeshBuilder" needs to be exported by the entry point public.d.ts
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// dist/entity-BGEq1yfC.d.ts:435:9 - (ae-forgotten-export) The symbol "EntityCollisionBuilder" needs to be exported by the entry point public.d.ts
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// dist/entity-BGEq1yfC.d.ts:436:9 - (ae-forgotten-export) The symbol "MaterialBuilder" needs to be exported by the entry point public.d.ts
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// dist/game-
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// dist/game-
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// dist/game-NHkubIfI.d.ts:951:5 - (ae-forgotten-export) The symbol "StageAssetLoaderConfig" needs to be exported by the entry point public.d.ts
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// dist/game-NHkubIfI.d.ts:1563:5 - (ae-forgotten-export) The symbol "StageInterface" needs to be exported by the entry point public.d.ts
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// (No @packageDocumentation comment for this package)
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