@zylem/game-lib 0.3.15 → 0.3.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (119) hide show
  1. package/README.md +38 -13
  2. package/dist/.vite/manifest.json +665 -2
  3. package/dist/actions.d.ts +4 -0
  4. package/dist/actions.js +10 -0
  5. package/dist/behaviors.d.ts +3 -0
  6. package/dist/behaviors.js +8 -0
  7. package/dist/camera.d.ts +3 -0
  8. package/dist/camera.js +6 -0
  9. package/dist/core.d.ts +5 -0
  10. package/dist/core.js +11 -0
  11. package/dist/entities.d.ts +8 -0
  12. package/dist/entities.js +19 -0
  13. package/dist/lib/actions/behaviors/actions.js +35 -0
  14. package/dist/lib/actions/behaviors/boundaries/boundary.d.ts +1 -1
  15. package/dist/lib/actions/behaviors/boundaries/boundary.js +40 -0
  16. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.js +100 -0
  17. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.js +37 -0
  18. package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts +2 -0
  19. package/dist/lib/actions/behaviors/ricochet/ricochet.js +6 -0
  20. package/dist/lib/actions/capabilities/moveable.js +108 -0
  21. package/dist/lib/actions/capabilities/rotatable.js +82 -0
  22. package/dist/lib/actions/capabilities/transformable.js +9 -0
  23. package/dist/lib/actions/global-change.js +40 -0
  24. package/dist/lib/camera/camera.js +19 -0
  25. package/dist/lib/camera/fixed-2d.js +30 -0
  26. package/dist/lib/camera/perspective.js +10 -0
  27. package/dist/lib/camera/third-person.js +42 -0
  28. package/dist/lib/camera/zylem-camera.js +145 -0
  29. package/dist/lib/collision/collision-builder.js +46 -0
  30. package/dist/lib/collision/collision-delegate.js +6 -0
  31. package/dist/lib/collision/utils.js +24 -0
  32. package/dist/lib/collision/world.js +77 -0
  33. package/dist/lib/core/base-node-life-cycle.d.ts +14 -0
  34. package/dist/lib/core/base-node.d.ts +6 -2
  35. package/dist/lib/core/base-node.js +62 -0
  36. package/dist/lib/core/entity-asset-loader.js +57 -0
  37. package/dist/lib/core/lazy-loader.d.ts +2 -2
  38. package/dist/lib/core/lifecycle-base.js +20 -0
  39. package/dist/lib/core/preset-shader.js +30 -0
  40. package/dist/lib/core/three-addons/Timer.js +103 -0
  41. package/dist/lib/core/utility/nodes.d.ts +11 -0
  42. package/dist/lib/core/utility/nodes.js +27 -0
  43. package/dist/lib/core/utility/strings.d.ts +2 -0
  44. package/dist/lib/core/utility/strings.js +14 -0
  45. package/dist/lib/core/{utility.d.ts → utility/vector.d.ts} +0 -2
  46. package/dist/lib/core/utility/vector.js +8 -0
  47. package/dist/lib/core/vessel.d.ts +3 -1
  48. package/dist/lib/core/vessel.js +27 -0
  49. package/dist/lib/debug/console/console-state.js +11 -0
  50. package/dist/lib/debug/debug-state.js +40 -0
  51. package/dist/lib/device/aspect-ratio.d.ts +37 -0
  52. package/dist/lib/device/aspect-ratio.js +44 -0
  53. package/dist/lib/entities/actor.js +125 -0
  54. package/dist/lib/entities/box.js +68 -0
  55. package/dist/lib/entities/builder.js +79 -0
  56. package/dist/lib/entities/create.js +31 -0
  57. package/dist/lib/entities/delegates/animation.js +58 -0
  58. package/dist/lib/entities/delegates/debug.js +72 -0
  59. package/dist/lib/entities/delegates/loader.js +19 -0
  60. package/dist/lib/entities/destroy.js +15 -0
  61. package/dist/lib/entities/entity.d.ts +3 -1
  62. package/dist/lib/entities/entity.js +120 -0
  63. package/dist/lib/entities/plane.js +81 -0
  64. package/dist/lib/entities/rect.js +160 -0
  65. package/dist/lib/entities/sphere.js +68 -0
  66. package/dist/lib/entities/sprite.js +118 -0
  67. package/dist/lib/entities/text.js +111 -0
  68. package/dist/lib/entities/zone.js +103 -0
  69. package/dist/lib/game/game-blueprint.d.ts +44 -0
  70. package/dist/lib/game/game-canvas.d.ts +34 -0
  71. package/dist/lib/game/game-canvas.js +57 -0
  72. package/dist/lib/game/game-config.d.ts +47 -0
  73. package/dist/lib/game/game-config.js +53 -0
  74. package/dist/lib/game/game-default.d.ts +18 -0
  75. package/dist/lib/game/game-default.js +24 -0
  76. package/dist/lib/game/game-state.js +17 -0
  77. package/dist/lib/game/game.d.ts +2 -5
  78. package/dist/lib/game/game.js +133 -0
  79. package/dist/lib/game/zylem-game.d.ts +12 -1
  80. package/dist/lib/game/zylem-game.js +133 -0
  81. package/dist/lib/graphics/geometries/XZPlaneGeometry.js +34 -0
  82. package/dist/lib/graphics/material.d.ts +1 -1
  83. package/dist/lib/graphics/material.js +64 -0
  84. package/dist/lib/graphics/mesh.js +14 -0
  85. package/dist/lib/graphics/render-pass.js +56 -0
  86. package/dist/lib/graphics/shaders/fragment/debug.glsl.js +23 -0
  87. package/dist/lib/graphics/shaders/fragment/fire.glsl.js +52 -0
  88. package/dist/lib/graphics/shaders/fragment/standard.glsl.js +11 -0
  89. package/dist/lib/graphics/shaders/fragment/stars.glsl.js +44 -0
  90. package/dist/lib/graphics/shaders/vertex/debug.glsl.js +15 -0
  91. package/dist/lib/graphics/shaders/vertex/object-shader.glsl.js +11 -0
  92. package/dist/lib/graphics/shaders/vertex/standard.glsl.js +9 -0
  93. package/dist/lib/graphics/zylem-scene.d.ts +7 -7
  94. package/dist/lib/graphics/zylem-scene.js +75 -0
  95. package/dist/lib/input/gamepad-provider.js +58 -0
  96. package/dist/lib/input/input-manager.js +70 -0
  97. package/dist/lib/input/keyboard-provider.js +120 -0
  98. package/dist/lib/stage/debug-entity-cursor.js +53 -0
  99. package/dist/lib/stage/entity-spawner.js +27 -0
  100. package/dist/lib/stage/stage-blueprint.d.ts +44 -0
  101. package/dist/lib/stage/stage-blueprint.js +56 -0
  102. package/dist/lib/stage/stage-debug-delegate.js +100 -0
  103. package/dist/lib/stage/stage-default.d.ts +9 -0
  104. package/dist/lib/stage/stage-default.js +42 -0
  105. package/dist/lib/stage/stage-state.js +36 -0
  106. package/dist/lib/stage/stage.d.ts +2 -2
  107. package/dist/lib/stage/stage.js +60 -0
  108. package/dist/lib/stage/zylem-stage.d.ts +4 -3
  109. package/dist/lib/stage/zylem-stage.js +268 -0
  110. package/dist/lib/systems/transformable.system.js +43 -0
  111. package/dist/main.d.ts +6 -15
  112. package/dist/main.js +56 -45933
  113. package/dist/stage.d.ts +6 -0
  114. package/dist/stage.js +22 -0
  115. package/dist/tests/stage/stage-blueprint.spec.d.ts +1 -0
  116. package/package.json +35 -1
  117. package/dist/lib/actions/behaviors/index.d.ts +0 -1
  118. package/dist/lib/core/game-canvas.d.ts +0 -4
  119. package/dist/main.cjs +0 -4023
@@ -1,8 +1,671 @@
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  {
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+ "src/actions.ts": {
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+ "file": "actions.js",
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+ "name": "actions",
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+ "src": "src/actions.ts",
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+ "isEntry": true,
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+ "imports": [
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+ "src/lib/actions/behaviors/actions.ts",
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+ "src/lib/actions/capabilities/moveable.ts",
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+ "src/lib/actions/capabilities/rotatable.ts",
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+ "src/lib/actions/capabilities/transformable.ts"
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+ ]
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+ },
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+ "src/behaviors.ts": {
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+ "file": "behaviors.js",
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+ "name": "behaviors",
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+ "src": "src/behaviors.ts",
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+ "isEntry": true,
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+ "imports": [
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+ "src/lib/actions/behaviors/boundaries/boundary.ts",
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+ "src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.ts",
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+ "src/lib/actions/behaviors/ricochet/ricochet-2d-collision.ts"
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+ ]
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+ },
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+ "src/camera.ts": {
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+ "file": "camera.js",
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+ "name": "camera",
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+ "src": "src/camera.ts",
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+ "isEntry": true,
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+ "imports": [
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+ "src/lib/camera/camera.ts",
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+ "src/lib/camera/perspective.ts"
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+ ]
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+ },
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+ "src/core.ts": {
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+ "file": "core.js",
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+ "name": "core",
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+ "src": "src/core.ts",
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+ "isEntry": true,
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+ "imports": [
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+ "src/lib/game/game.ts",
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+ "src/lib/core/vessel.ts",
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+ "src/lib/actions/global-change.ts"
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+ ]
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+ },
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+ "src/entities.ts": {
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+ "file": "entities.js",
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+ "name": "entities",
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+ "src": "src/entities.ts",
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+ "isEntry": true,
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+ "imports": [
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+ "src/lib/entities/box.ts",
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+ "src/lib/entities/sphere.ts",
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+ "src/lib/entities/sprite.ts",
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+ "src/lib/entities/plane.ts",
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+ "src/lib/entities/zone.ts",
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+ "src/lib/entities/actor.ts",
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+ "src/lib/entities/text.ts",
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+ "src/lib/entities/rect.ts"
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+ ]
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+ },
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+ "src/lib/actions/behaviors/actions.ts": {
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+ "file": "lib/actions/behaviors/actions.js",
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+ "name": "lib/actions/behaviors/actions",
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+ "src": "src/lib/actions/behaviors/actions.ts"
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+ },
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+ "src/lib/actions/behaviors/boundaries/boundary.ts": {
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+ "file": "lib/actions/behaviors/boundaries/boundary.js",
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+ "name": "lib/actions/behaviors/boundaries/boundary",
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+ "src": "src/lib/actions/behaviors/boundaries/boundary.ts"
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+ },
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+ "src/lib/actions/behaviors/ricochet/ricochet-2d-collision.ts": {
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+ "file": "lib/actions/behaviors/ricochet/ricochet-2d-collision.js",
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+ "name": "lib/actions/behaviors/ricochet/ricochet-2d-collision",
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+ "src": "src/lib/actions/behaviors/ricochet/ricochet-2d-collision.ts",
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+ "imports": [
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+ "src/lib/collision/utils.ts",
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+ "src/lib/actions/behaviors/ricochet/ricochet.ts"
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+ ]
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+ },
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+ "src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.ts": {
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+ "file": "lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.js",
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+ "name": "lib/actions/behaviors/ricochet/ricochet-2d-in-bounds",
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+ "src": "src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.ts",
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+ "imports": [
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+ "src/lib/actions/behaviors/ricochet/ricochet.ts"
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+ ]
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+ },
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+ "src/lib/actions/behaviors/ricochet/ricochet.ts": {
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+ "file": "lib/actions/behaviors/ricochet/ricochet.js",
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+ "name": "lib/actions/behaviors/ricochet/ricochet",
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+ "src": "src/lib/actions/behaviors/ricochet/ricochet.ts"
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+ },
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+ "src/lib/actions/capabilities/moveable.ts": {
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+ "file": "lib/actions/capabilities/moveable.js",
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+ "name": "lib/actions/capabilities/moveable",
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+ "src": "src/lib/actions/capabilities/moveable.ts"
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+ },
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+ "src/lib/actions/capabilities/rotatable.ts": {
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+ "file": "lib/actions/capabilities/rotatable.js",
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+ "name": "lib/actions/capabilities/rotatable",
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+ "src": "src/lib/actions/capabilities/rotatable.ts"
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+ },
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+ "src/lib/actions/capabilities/transformable.ts": {
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+ "file": "lib/actions/capabilities/transformable.js",
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+ "name": "lib/actions/capabilities/transformable",
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+ "src": "src/lib/actions/capabilities/transformable.ts",
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+ "imports": [
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+ "src/lib/actions/capabilities/moveable.ts",
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+ "src/lib/actions/capabilities/rotatable.ts"
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+ ]
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+ },
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+ "src/lib/actions/global-change.ts": {
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+ "file": "lib/actions/global-change.js",
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+ "name": "lib/actions/global-change",
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+ "src": "src/lib/actions/global-change.ts"
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+ },
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+ "src/lib/camera/camera.ts": {
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+ "file": "lib/camera/camera.js",
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+ "name": "lib/camera/camera",
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+ "src": "src/lib/camera/camera.ts",
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+ "imports": [
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+ "src/lib/camera/zylem-camera.ts"
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+ ]
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+ },
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+ "src/lib/camera/fixed-2d.ts": {
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+ "file": "lib/camera/fixed-2d.js",
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+ "name": "lib/camera/fixed-2d",
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+ "src": "src/lib/camera/fixed-2d.ts"
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+ },
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+ "src/lib/camera/perspective.ts": {
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+ "file": "lib/camera/perspective.js",
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+ "name": "lib/camera/perspective",
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+ "src": "src/lib/camera/perspective.ts"
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+ },
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+ "src/lib/camera/third-person.ts": {
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+ "file": "lib/camera/third-person.js",
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+ "name": "lib/camera/third-person",
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+ "src": "src/lib/camera/third-person.ts"
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+ },
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+ "src/lib/camera/zylem-camera.ts": {
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+ "file": "lib/camera/zylem-camera.js",
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+ "name": "lib/camera/zylem-camera",
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+ "src": "src/lib/camera/zylem-camera.ts",
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+ "imports": [
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+ "src/lib/camera/perspective.ts",
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+ "src/lib/camera/third-person.ts",
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+ "src/lib/camera/fixed-2d.ts",
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+ "src/lib/graphics/render-pass.ts"
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+ ]
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+ },
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+ "src/lib/collision/collision-builder.ts": {
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+ "file": "lib/collision/collision-builder.js",
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+ "name": "lib/collision/collision-builder",
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+ "src": "src/lib/collision/collision-builder.ts"
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+ },
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+ "src/lib/collision/collision-delegate.ts": {
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+ "file": "lib/collision/collision-delegate.js",
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+ "name": "lib/collision/collision-delegate",
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+ "src": "src/lib/collision/collision-delegate.ts"
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+ },
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+ "src/lib/collision/utils.ts": {
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+ "file": "lib/collision/utils.js",
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+ "name": "lib/collision/utils",
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+ "src": "src/lib/collision/utils.ts",
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+ "imports": [
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+ "src/lib/collision/collision-builder.ts"
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+ ]
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+ },
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+ "src/lib/collision/world.ts": {
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+ "file": "lib/collision/world.js",
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+ "name": "lib/collision/world",
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+ "src": "src/lib/collision/world.ts",
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+ "imports": [
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+ "src/lib/game/game-state.ts",
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+ "src/lib/entities/actor.ts",
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+ "src/lib/collision/collision-delegate.ts"
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+ ]
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+ },
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+ "src/lib/core/base-node.ts": {
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+ "file": "lib/core/base-node.js",
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+ "name": "lib/core/base-node",
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+ "src": "src/lib/core/base-node.ts"
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+ },
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+ "src/lib/core/entity-asset-loader.ts": {
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+ "file": "lib/core/entity-asset-loader.js",
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+ "name": "lib/core/entity-asset-loader",
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+ "src": "src/lib/core/entity-asset-loader.ts"
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+ },
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+ "src/lib/core/lifecycle-base.ts": {
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+ "file": "lib/core/lifecycle-base.js",
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+ "name": "lib/core/lifecycle-base",
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+ "src": "src/lib/core/lifecycle-base.ts"
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+ },
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+ "src/lib/core/preset-shader.ts": {
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+ "file": "lib/core/preset-shader.js",
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+ "name": "lib/core/preset-shader",
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+ "src": "src/lib/core/preset-shader.ts",
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+ "imports": [
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+ "src/lib/graphics/shaders/fragment/stars.glsl",
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+ "src/lib/graphics/shaders/fragment/fire.glsl",
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+ "src/lib/graphics/shaders/fragment/standard.glsl",
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+ "src/lib/graphics/shaders/fragment/debug.glsl",
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+ "src/lib/graphics/shaders/vertex/object-shader.glsl",
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+ "src/lib/graphics/shaders/vertex/debug.glsl"
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+ ]
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+ },
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+ "src/lib/core/three-addons/Timer.ts": {
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+ "file": "lib/core/three-addons/Timer.js",
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+ "name": "lib/core/three-addons/Timer",
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+ "src": "src/lib/core/three-addons/Timer.ts"
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+ },
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+ "src/lib/core/utility/nodes.ts": {
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+ "file": "lib/core/utility/nodes.js",
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+ "name": "lib/core/utility/nodes",
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+ "src": "src/lib/core/utility/nodes.ts",
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+ "imports": [
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+ "src/lib/core/base-node.ts",
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+ "src/lib/stage/stage.ts",
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+ "src/lib/entities/entity.ts"
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+ ],
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+ "dynamicImports": [
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+ "src/lib/game/game-default.ts"
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+ ]
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+ },
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+ "src/lib/core/utility/strings.ts": {
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+ "file": "lib/core/utility/strings.js",
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+ "name": "lib/core/utility/strings",
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+ "src": "src/lib/core/utility/strings.ts"
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+ },
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+ "src/lib/core/utility/vector.ts": {
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+ "file": "lib/core/utility/vector.js",
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+ "name": "lib/core/utility/vector",
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+ "src": "src/lib/core/utility/vector.ts"
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+ },
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+ "src/lib/core/vessel.ts": {
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+ "file": "lib/core/vessel.js",
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+ "name": "lib/core/vessel",
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+ "src": "src/lib/core/vessel.ts",
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+ "imports": [
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+ "src/lib/core/base-node.ts"
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+ ]
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+ },
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+ "src/lib/debug/console/console-state.ts": {
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+ "file": "lib/debug/console/console-state.js",
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+ "name": "lib/debug/console/console-state",
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+ "src": "src/lib/debug/console/console-state.ts"
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+ },
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+ "src/lib/debug/debug-state.ts": {
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+ "file": "lib/debug/debug-state.js",
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+ "name": "lib/debug/debug-state",
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+ "src": "src/lib/debug/debug-state.ts",
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+ "imports": [
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+ "src/lib/debug/console/console-state.ts"
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+ ]
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+ },
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+ "src/lib/device/aspect-ratio.ts": {
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+ "file": "lib/device/aspect-ratio.js",
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+ "name": "lib/device/aspect-ratio",
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+ "src": "src/lib/device/aspect-ratio.ts"
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+ },
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+ "src/lib/entities/actor.ts": {
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+ "file": "lib/entities/actor.js",
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+ "name": "lib/entities/actor",
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+ "src": "src/lib/entities/actor.ts",
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+ "imports": [
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+ "src/lib/entities/entity.ts",
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+ "src/lib/entities/create.ts",
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+ "src/lib/core/entity-asset-loader.ts",
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+ "src/lib/entities/delegates/animation.ts",
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+ "src/lib/entities/builder.ts"
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+ ]
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+ },
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+ "src/lib/entities/box.ts": {
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+ "file": "lib/entities/box.js",
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+ "name": "lib/entities/box",
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+ "src": "src/lib/entities/box.ts",
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+ "imports": [
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+ "src/lib/entities/entity.ts",
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+ "src/lib/entities/builder.ts",
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+ "src/lib/entities/delegates/debug.ts",
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+ "src/lib/entities/create.ts"
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+ ]
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+ },
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+ "src/lib/entities/builder.ts": {
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+ "file": "lib/entities/builder.js",
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+ "name": "lib/entities/builder",
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+ "src": "src/lib/entities/builder.ts",
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+ "imports": [
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+ "src/lib/collision/collision-builder.ts",
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+ "src/lib/graphics/mesh.ts",
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+ "src/lib/graphics/material.ts"
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+ ]
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+ },
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+ "src/lib/entities/create.ts": {
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+ "file": "lib/entities/create.js",
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+ "name": "lib/entities/create",
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+ "src": "src/lib/entities/create.ts",
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+ "imports": [
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+ "src/lib/core/base-node.ts",
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+ "src/lib/entities/delegates/loader.ts"
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+ ]
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+ },
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+ "src/lib/entities/delegates/animation.ts": {
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+ "file": "lib/entities/delegates/animation.js",
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+ "name": "lib/entities/delegates/animation",
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+ "src": "src/lib/entities/delegates/animation.ts",
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+ "imports": [
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+ "src/lib/core/entity-asset-loader.ts"
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+ ]
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+ },
312
+ "src/lib/entities/delegates/debug.ts": {
313
+ "file": "lib/entities/delegates/debug.js",
314
+ "name": "lib/entities/delegates/debug",
315
+ "src": "src/lib/entities/delegates/debug.ts"
316
+ },
317
+ "src/lib/entities/delegates/loader.ts": {
318
+ "file": "lib/entities/delegates/loader.js",
319
+ "name": "lib/entities/delegates/loader",
320
+ "src": "src/lib/entities/delegates/loader.ts"
321
+ },
322
+ "src/lib/entities/destroy.ts": {
323
+ "file": "lib/entities/destroy.js",
324
+ "name": "lib/entities/destroy",
325
+ "src": "src/lib/entities/destroy.ts",
326
+ "imports": [
327
+ "src/lib/game/game-state.ts"
328
+ ]
329
+ },
330
+ "src/lib/entities/entity.ts": {
331
+ "file": "lib/entities/entity.js",
332
+ "name": "lib/entities/entity",
333
+ "src": "src/lib/entities/entity.ts",
334
+ "imports": [
335
+ "src/lib/systems/transformable.system.ts",
336
+ "src/lib/core/base-node.ts"
337
+ ]
338
+ },
339
+ "src/lib/entities/plane.ts": {
340
+ "file": "lib/entities/plane.js",
341
+ "name": "lib/entities/plane",
342
+ "src": "src/lib/entities/plane.ts",
343
+ "imports": [
344
+ "src/lib/entities/entity.ts",
345
+ "src/lib/entities/builder.ts",
346
+ "src/lib/graphics/geometries/XZPlaneGeometry.ts",
347
+ "src/lib/entities/create.ts"
348
+ ]
349
+ },
350
+ "src/lib/entities/rect.ts": {
351
+ "file": "lib/entities/rect.js",
352
+ "name": "lib/entities/rect",
353
+ "src": "src/lib/entities/rect.ts",
354
+ "imports": [
355
+ "src/lib/entities/entity.ts",
356
+ "src/lib/entities/builder.ts",
357
+ "src/lib/entities/create.ts",
358
+ "src/lib/entities/delegates/debug.ts"
359
+ ]
360
+ },
361
+ "src/lib/entities/sphere.ts": {
362
+ "file": "lib/entities/sphere.js",
363
+ "name": "lib/entities/sphere",
364
+ "src": "src/lib/entities/sphere.ts",
365
+ "imports": [
366
+ "src/lib/entities/entity.ts",
367
+ "src/lib/entities/builder.ts",
368
+ "src/lib/entities/delegates/debug.ts",
369
+ "src/lib/entities/create.ts"
370
+ ]
371
+ },
372
+ "src/lib/entities/sprite.ts": {
373
+ "file": "lib/entities/sprite.js",
374
+ "name": "lib/entities/sprite",
375
+ "src": "src/lib/entities/sprite.ts",
376
+ "imports": [
377
+ "src/lib/entities/entity.ts",
378
+ "src/lib/entities/builder.ts",
379
+ "src/lib/entities/create.ts"
380
+ ]
381
+ },
382
+ "src/lib/entities/text.ts": {
383
+ "file": "lib/entities/text.js",
384
+ "name": "lib/entities/text",
385
+ "src": "src/lib/entities/text.ts",
386
+ "imports": [
387
+ "src/lib/entities/entity.ts",
388
+ "src/lib/entities/builder.ts",
389
+ "src/lib/entities/create.ts",
390
+ "src/lib/entities/delegates/debug.ts"
391
+ ]
392
+ },
393
+ "src/lib/entities/zone.ts": {
394
+ "file": "lib/entities/zone.js",
395
+ "name": "lib/entities/zone",
396
+ "src": "src/lib/entities/zone.ts",
397
+ "imports": [
398
+ "src/lib/entities/entity.ts",
399
+ "src/lib/entities/builder.ts",
400
+ "src/lib/entities/create.ts",
401
+ "src/lib/game/game-state.ts"
402
+ ]
403
+ },
404
+ "src/lib/game/game-canvas.ts": {
405
+ "file": "lib/game/game-canvas.js",
406
+ "name": "lib/game/game-canvas",
407
+ "src": "src/lib/game/game-canvas.ts",
408
+ "imports": [
409
+ "src/lib/device/aspect-ratio.ts"
410
+ ]
411
+ },
412
+ "src/lib/game/game-config.ts": {
413
+ "file": "lib/game/game-config.js",
414
+ "name": "lib/game/game-config",
415
+ "src": "src/lib/game/game-config.ts",
416
+ "imports": [
417
+ "src/lib/device/aspect-ratio.ts"
418
+ ]
419
+ },
420
+ "src/lib/game/game-default.ts": {
421
+ "file": "lib/game/game-default.js",
422
+ "name": "lib/game/game-default",
423
+ "src": "src/lib/game/game-default.ts",
424
+ "isDynamicEntry": true,
425
+ "imports": [
426
+ "src/lib/stage/stage.ts"
427
+ ]
428
+ },
429
+ "src/lib/game/game-state.ts": {
430
+ "file": "lib/game/game-state.js",
431
+ "name": "lib/game/game-state",
432
+ "src": "src/lib/game/game-state.ts"
433
+ },
434
+ "src/lib/game/game.ts": {
435
+ "file": "lib/game/game.js",
436
+ "name": "lib/game/game",
437
+ "src": "src/lib/game/game.ts",
438
+ "imports": [
439
+ "src/lib/game/zylem-game.ts",
440
+ "src/lib/stage/stage.ts",
441
+ "src/lib/debug/debug-state.ts",
442
+ "src/lib/game/game-state.ts",
443
+ "src/lib/core/utility/nodes.ts",
444
+ "src/lib/game/game-config.ts"
445
+ ]
446
+ },
447
+ "src/lib/game/zylem-game.ts": {
448
+ "file": "lib/game/zylem-game.js",
449
+ "name": "lib/game/zylem-game",
450
+ "src": "src/lib/game/zylem-game.ts",
451
+ "imports": [
452
+ "src/lib/game/game-state.ts",
453
+ "src/lib/debug/debug-state.ts",
454
+ "src/lib/input/input-manager.ts",
455
+ "src/lib/core/three-addons/Timer.ts",
456
+ "src/lib/game/game-config.ts",
457
+ "src/lib/game/game-canvas.ts"
458
+ ]
459
+ },
460
+ "src/lib/graphics/geometries/XZPlaneGeometry.ts": {
461
+ "file": "lib/graphics/geometries/XZPlaneGeometry.js",
462
+ "name": "lib/graphics/geometries/XZPlaneGeometry",
463
+ "src": "src/lib/graphics/geometries/XZPlaneGeometry.ts"
464
+ },
465
+ "src/lib/graphics/material.ts": {
466
+ "file": "lib/graphics/material.js",
467
+ "name": "lib/graphics/material",
468
+ "src": "src/lib/graphics/material.ts",
469
+ "imports": [
470
+ "src/lib/core/utility/strings.ts",
471
+ "src/lib/core/preset-shader.ts"
472
+ ]
473
+ },
474
+ "src/lib/graphics/mesh.ts": {
475
+ "file": "lib/graphics/mesh.js",
476
+ "name": "lib/graphics/mesh",
477
+ "src": "src/lib/graphics/mesh.ts"
478
+ },
479
+ "src/lib/graphics/render-pass.ts": {
480
+ "file": "lib/graphics/render-pass.js",
481
+ "name": "lib/graphics/render-pass",
482
+ "src": "src/lib/graphics/render-pass.ts",
483
+ "imports": [
484
+ "src/lib/graphics/shaders/fragment/standard.glsl",
485
+ "src/lib/graphics/shaders/vertex/standard.glsl"
486
+ ]
487
+ },
488
+ "src/lib/graphics/shaders/fragment/debug.glsl": {
489
+ "file": "lib/graphics/shaders/fragment/debug.glsl.js",
490
+ "name": "lib/graphics/shaders/fragment/debug.glsl",
491
+ "src": "src/lib/graphics/shaders/fragment/debug.glsl"
492
+ },
493
+ "src/lib/graphics/shaders/fragment/fire.glsl": {
494
+ "file": "lib/graphics/shaders/fragment/fire.glsl.js",
495
+ "name": "lib/graphics/shaders/fragment/fire.glsl",
496
+ "src": "src/lib/graphics/shaders/fragment/fire.glsl"
497
+ },
498
+ "src/lib/graphics/shaders/fragment/standard.glsl": {
499
+ "file": "lib/graphics/shaders/fragment/standard.glsl.js",
500
+ "name": "lib/graphics/shaders/fragment/standard.glsl",
501
+ "src": "src/lib/graphics/shaders/fragment/standard.glsl"
502
+ },
503
+ "src/lib/graphics/shaders/fragment/stars.glsl": {
504
+ "file": "lib/graphics/shaders/fragment/stars.glsl.js",
505
+ "name": "lib/graphics/shaders/fragment/stars.glsl",
506
+ "src": "src/lib/graphics/shaders/fragment/stars.glsl"
507
+ },
508
+ "src/lib/graphics/shaders/vertex/debug.glsl": {
509
+ "file": "lib/graphics/shaders/vertex/debug.glsl.js",
510
+ "name": "lib/graphics/shaders/vertex/debug.glsl",
511
+ "src": "src/lib/graphics/shaders/vertex/debug.glsl"
512
+ },
513
+ "src/lib/graphics/shaders/vertex/object-shader.glsl": {
514
+ "file": "lib/graphics/shaders/vertex/object-shader.glsl.js",
515
+ "name": "lib/graphics/shaders/vertex/object-shader.glsl",
516
+ "src": "src/lib/graphics/shaders/vertex/object-shader.glsl"
517
+ },
518
+ "src/lib/graphics/shaders/vertex/standard.glsl": {
519
+ "file": "lib/graphics/shaders/vertex/standard.glsl.js",
520
+ "name": "lib/graphics/shaders/vertex/standard.glsl",
521
+ "src": "src/lib/graphics/shaders/vertex/standard.glsl"
522
+ },
523
+ "src/lib/graphics/zylem-scene.ts": {
524
+ "file": "lib/graphics/zylem-scene.js",
525
+ "name": "lib/graphics/zylem-scene",
526
+ "src": "src/lib/graphics/zylem-scene.ts",
527
+ "imports": [
528
+ "src/lib/debug/debug-state.ts",
529
+ "src/lib/game/game-state.ts"
530
+ ]
531
+ },
532
+ "src/lib/input/gamepad-provider.ts": {
533
+ "file": "lib/input/gamepad-provider.js",
534
+ "name": "lib/input/gamepad-provider",
535
+ "src": "src/lib/input/gamepad-provider.ts"
536
+ },
537
+ "src/lib/input/input-manager.ts": {
538
+ "file": "lib/input/input-manager.js",
539
+ "name": "lib/input/input-manager",
540
+ "src": "src/lib/input/input-manager.ts",
541
+ "imports": [
542
+ "src/lib/input/keyboard-provider.ts",
543
+ "src/lib/input/gamepad-provider.ts"
544
+ ]
545
+ },
546
+ "src/lib/input/keyboard-provider.ts": {
547
+ "file": "lib/input/keyboard-provider.js",
548
+ "name": "lib/input/keyboard-provider",
549
+ "src": "src/lib/input/keyboard-provider.ts"
550
+ },
551
+ "src/lib/stage/debug-entity-cursor.ts": {
552
+ "file": "lib/stage/debug-entity-cursor.js",
553
+ "name": "lib/stage/debug-entity-cursor",
554
+ "src": "src/lib/stage/debug-entity-cursor.ts"
555
+ },
556
+ "src/lib/stage/entity-spawner.ts": {
557
+ "file": "lib/stage/entity-spawner.js",
558
+ "name": "lib/stage/entity-spawner",
559
+ "src": "src/lib/stage/entity-spawner.ts"
560
+ },
561
+ "src/lib/stage/stage-blueprint.ts": {
562
+ "file": "lib/stage/stage-blueprint.js",
563
+ "name": "lib/stage/stage-blueprint",
564
+ "src": "src/lib/stage/stage-blueprint.ts",
565
+ "imports": [
566
+ "src/lib/stage/stage.ts"
567
+ ]
568
+ },
569
+ "src/lib/stage/stage-debug-delegate.ts": {
570
+ "file": "lib/stage/stage-debug-delegate.js",
571
+ "name": "lib/stage/stage-debug-delegate",
572
+ "src": "src/lib/stage/stage-debug-delegate.ts",
573
+ "imports": [
574
+ "src/lib/debug/debug-state.ts",
575
+ "src/lib/stage/debug-entity-cursor.ts"
576
+ ]
577
+ },
578
+ "src/lib/stage/stage-default.ts": {
579
+ "file": "lib/stage/stage-default.js",
580
+ "name": "lib/stage/stage-default",
581
+ "src": "src/lib/stage/stage-default.ts",
582
+ "imports": [
583
+ "src/lib/core/utility/vector.ts"
584
+ ]
585
+ },
586
+ "src/lib/stage/stage-state.ts": {
587
+ "file": "lib/stage/stage-state.js",
588
+ "name": "lib/stage/stage-state",
589
+ "src": "src/lib/stage/stage-state.ts"
590
+ },
591
+ "src/lib/stage/stage.ts": {
592
+ "file": "lib/stage/stage.js",
593
+ "name": "lib/stage/stage",
594
+ "src": "src/lib/stage/stage.ts",
595
+ "imports": [
596
+ "src/lib/stage/zylem-stage.ts",
597
+ "src/lib/camera/camera.ts",
598
+ "src/lib/stage/stage-state.ts",
599
+ "src/lib/stage/stage-default.ts"
600
+ ]
601
+ },
602
+ "src/lib/stage/zylem-stage.ts": {
603
+ "file": "lib/stage/zylem-stage.js",
604
+ "name": "lib/stage/zylem-stage",
605
+ "src": "src/lib/stage/zylem-stage.ts",
606
+ "imports": [
607
+ "src/lib/collision/world.ts",
608
+ "src/lib/graphics/zylem-scene.ts",
609
+ "src/lib/stage/stage-state.ts",
610
+ "src/lib/core/utility/vector.ts",
611
+ "src/lib/debug/debug-state.ts",
612
+ "src/lib/game/game-state.ts",
613
+ "src/lib/core/lifecycle-base.ts",
614
+ "src/lib/systems/transformable.system.ts",
615
+ "src/lib/core/base-node.ts",
616
+ "src/lib/camera/zylem-camera.ts",
617
+ "src/lib/camera/perspective.ts",
618
+ "src/lib/camera/camera.ts",
619
+ "src/lib/stage/stage-debug-delegate.ts",
620
+ "src/lib/entities/entity.ts"
621
+ ]
622
+ },
623
+ "src/lib/systems/transformable.system.ts": {
624
+ "file": "lib/systems/transformable.system.js",
625
+ "name": "lib/systems/transformable.system",
626
+ "src": "src/lib/systems/transformable.system.ts"
627
+ },
2
628
  "src/main.ts": {
3
- "file": "main.cjs",
629
+ "file": "main.js",
4
630
  "name": "main",
5
631
  "src": "src/main.ts",
6
- "isEntry": true
632
+ "isEntry": true,
633
+ "imports": [
634
+ "src/lib/game/game.ts",
635
+ "src/lib/game/game-config.ts",
636
+ "src/lib/stage/stage.ts",
637
+ "src/lib/stage/entity-spawner.ts",
638
+ "src/lib/core/vessel.ts",
639
+ "src/lib/camera/camera.ts",
640
+ "src/lib/camera/perspective.ts",
641
+ "src/lib/entities/box.ts",
642
+ "src/lib/entities/sphere.ts",
643
+ "src/lib/entities/sprite.ts",
644
+ "src/lib/entities/plane.ts",
645
+ "src/lib/entities/zone.ts",
646
+ "src/lib/entities/actor.ts",
647
+ "src/lib/entities/text.ts",
648
+ "src/lib/entities/rect.ts",
649
+ "src/lib/actions/capabilities/moveable.ts",
650
+ "src/lib/actions/capabilities/rotatable.ts",
651
+ "src/lib/actions/capabilities/transformable.ts",
652
+ "src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.ts",
653
+ "src/lib/actions/behaviors/ricochet/ricochet-2d-collision.ts",
654
+ "src/lib/actions/behaviors/boundaries/boundary.ts",
655
+ "src/lib/entities/destroy.ts",
656
+ "src/lib/actions/global-change.ts"
657
+ ]
658
+ },
659
+ "src/stage.ts": {
660
+ "file": "stage.js",
661
+ "name": "stage",
662
+ "src": "src/stage.ts",
663
+ "isEntry": true,
664
+ "imports": [
665
+ "src/lib/stage/stage.ts",
666
+ "src/lib/stage/entity-spawner.ts",
667
+ "src/lib/stage/stage-blueprint.ts",
668
+ "src/lib/stage/stage-default.ts"
669
+ ]
7
670
  }
8
671
  }
@@ -0,0 +1,4 @@
1
+ export * as actions from './lib/actions/behaviors/actions';
2
+ export { makeMoveable } from './lib/actions/capabilities/moveable';
3
+ export { makeRotatable } from './lib/actions/capabilities/rotatable';
4
+ export { makeTransformable } from './lib/actions/capabilities/transformable';