@zylem/game-lib 0.3.15 → 0.3.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +38 -13
- package/dist/.vite/manifest.json +665 -2
- package/dist/actions.d.ts +4 -0
- package/dist/actions.js +10 -0
- package/dist/behaviors.d.ts +3 -0
- package/dist/behaviors.js +8 -0
- package/dist/camera.d.ts +3 -0
- package/dist/camera.js +6 -0
- package/dist/core.d.ts +5 -0
- package/dist/core.js +11 -0
- package/dist/entities.d.ts +8 -0
- package/dist/entities.js +19 -0
- package/dist/lib/actions/behaviors/actions.js +35 -0
- package/dist/lib/actions/behaviors/boundaries/boundary.d.ts +1 -1
- package/dist/lib/actions/behaviors/boundaries/boundary.js +40 -0
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.js +100 -0
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.js +37 -0
- package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts +2 -0
- package/dist/lib/actions/behaviors/ricochet/ricochet.js +6 -0
- package/dist/lib/actions/capabilities/moveable.js +108 -0
- package/dist/lib/actions/capabilities/rotatable.js +82 -0
- package/dist/lib/actions/capabilities/transformable.js +9 -0
- package/dist/lib/actions/global-change.js +40 -0
- package/dist/lib/camera/camera.js +19 -0
- package/dist/lib/camera/fixed-2d.js +30 -0
- package/dist/lib/camera/perspective.js +10 -0
- package/dist/lib/camera/third-person.js +42 -0
- package/dist/lib/camera/zylem-camera.js +145 -0
- package/dist/lib/collision/collision-builder.js +46 -0
- package/dist/lib/collision/collision-delegate.js +6 -0
- package/dist/lib/collision/utils.js +24 -0
- package/dist/lib/collision/world.js +77 -0
- package/dist/lib/core/base-node-life-cycle.d.ts +14 -0
- package/dist/lib/core/base-node.d.ts +6 -2
- package/dist/lib/core/base-node.js +62 -0
- package/dist/lib/core/entity-asset-loader.js +57 -0
- package/dist/lib/core/lazy-loader.d.ts +2 -2
- package/dist/lib/core/lifecycle-base.js +20 -0
- package/dist/lib/core/preset-shader.js +30 -0
- package/dist/lib/core/three-addons/Timer.js +103 -0
- package/dist/lib/core/utility/nodes.d.ts +11 -0
- package/dist/lib/core/utility/nodes.js +27 -0
- package/dist/lib/core/utility/strings.d.ts +2 -0
- package/dist/lib/core/utility/strings.js +14 -0
- package/dist/lib/core/{utility.d.ts → utility/vector.d.ts} +0 -2
- package/dist/lib/core/utility/vector.js +8 -0
- package/dist/lib/core/vessel.d.ts +3 -1
- package/dist/lib/core/vessel.js +27 -0
- package/dist/lib/debug/console/console-state.js +11 -0
- package/dist/lib/debug/debug-state.js +40 -0
- package/dist/lib/device/aspect-ratio.d.ts +37 -0
- package/dist/lib/device/aspect-ratio.js +44 -0
- package/dist/lib/entities/actor.js +125 -0
- package/dist/lib/entities/box.js +68 -0
- package/dist/lib/entities/builder.js +79 -0
- package/dist/lib/entities/create.js +31 -0
- package/dist/lib/entities/delegates/animation.js +58 -0
- package/dist/lib/entities/delegates/debug.js +72 -0
- package/dist/lib/entities/delegates/loader.js +19 -0
- package/dist/lib/entities/destroy.js +15 -0
- package/dist/lib/entities/entity.d.ts +3 -1
- package/dist/lib/entities/entity.js +120 -0
- package/dist/lib/entities/plane.js +81 -0
- package/dist/lib/entities/rect.js +160 -0
- package/dist/lib/entities/sphere.js +68 -0
- package/dist/lib/entities/sprite.js +118 -0
- package/dist/lib/entities/text.js +111 -0
- package/dist/lib/entities/zone.js +103 -0
- package/dist/lib/game/game-blueprint.d.ts +44 -0
- package/dist/lib/game/game-canvas.d.ts +34 -0
- package/dist/lib/game/game-canvas.js +57 -0
- package/dist/lib/game/game-config.d.ts +47 -0
- package/dist/lib/game/game-config.js +53 -0
- package/dist/lib/game/game-default.d.ts +18 -0
- package/dist/lib/game/game-default.js +24 -0
- package/dist/lib/game/game-state.js +17 -0
- package/dist/lib/game/game.d.ts +2 -5
- package/dist/lib/game/game.js +133 -0
- package/dist/lib/game/zylem-game.d.ts +12 -1
- package/dist/lib/game/zylem-game.js +133 -0
- package/dist/lib/graphics/geometries/XZPlaneGeometry.js +34 -0
- package/dist/lib/graphics/material.d.ts +1 -1
- package/dist/lib/graphics/material.js +64 -0
- package/dist/lib/graphics/mesh.js +14 -0
- package/dist/lib/graphics/render-pass.js +56 -0
- package/dist/lib/graphics/shaders/fragment/debug.glsl.js +23 -0
- package/dist/lib/graphics/shaders/fragment/fire.glsl.js +52 -0
- package/dist/lib/graphics/shaders/fragment/standard.glsl.js +11 -0
- package/dist/lib/graphics/shaders/fragment/stars.glsl.js +44 -0
- package/dist/lib/graphics/shaders/vertex/debug.glsl.js +15 -0
- package/dist/lib/graphics/shaders/vertex/object-shader.glsl.js +11 -0
- package/dist/lib/graphics/shaders/vertex/standard.glsl.js +9 -0
- package/dist/lib/graphics/zylem-scene.d.ts +7 -7
- package/dist/lib/graphics/zylem-scene.js +75 -0
- package/dist/lib/input/gamepad-provider.js +58 -0
- package/dist/lib/input/input-manager.js +70 -0
- package/dist/lib/input/keyboard-provider.js +120 -0
- package/dist/lib/stage/debug-entity-cursor.js +53 -0
- package/dist/lib/stage/entity-spawner.js +27 -0
- package/dist/lib/stage/stage-blueprint.d.ts +44 -0
- package/dist/lib/stage/stage-blueprint.js +56 -0
- package/dist/lib/stage/stage-debug-delegate.js +100 -0
- package/dist/lib/stage/stage-default.d.ts +9 -0
- package/dist/lib/stage/stage-default.js +42 -0
- package/dist/lib/stage/stage-state.js +36 -0
- package/dist/lib/stage/stage.d.ts +2 -2
- package/dist/lib/stage/stage.js +60 -0
- package/dist/lib/stage/zylem-stage.d.ts +4 -3
- package/dist/lib/stage/zylem-stage.js +268 -0
- package/dist/lib/systems/transformable.system.js +43 -0
- package/dist/main.d.ts +6 -15
- package/dist/main.js +56 -45933
- package/dist/stage.d.ts +6 -0
- package/dist/stage.js +22 -0
- package/dist/tests/stage/stage-blueprint.spec.d.ts +1 -0
- package/package.json +35 -1
- package/dist/lib/actions/behaviors/index.d.ts +0 -1
- package/dist/lib/core/game-canvas.d.ts +0 -4
- package/dist/main.cjs +0 -4023
package/README.md
CHANGED
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@@ -31,14 +31,9 @@ pnpm install
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npm run dev
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```
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##
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## Getting started with a basic game
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[Check out the examples repo here](https://github.com/tcool86/zylem-examples/tree/master)
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## Basic Usage
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[Basic usage repo here](https://github.com/tcool86/zylem-basic)
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[Basic example](https://github.com/zylem-game-lib/zylem-basic)
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```html
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<!DOCTYPE html>
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@@ -56,13 +51,43 @@ npm run dev
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```
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```typescript
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/**
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* @author: Tim Cool
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*
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* @description: basic ball movement
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* the ball can be controlled with the arrow keys or gamepad
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* the ball cannot go outside the boundaries
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*/
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import { boundary2d, game, makeMoveable, sphere } from '@zylem/game-lib';
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// Creates a moveable sphere
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const ball = makeMoveable(await sphere());
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// when the ball is updated, move it based on the inputs
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ball.onUpdate(({ me, inputs, delta }) => {
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// get the horizontal and vertical inputs from player one's controller
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const { Horizontal, Vertical } = inputs.p1.axes;
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// set the speed of the ball based on the delta time for smoother movement
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const speed = 600 * delta;
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// move the ball based on the inputs and the speed
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me.moveXY(
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Horizontal.value * speed,
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-Vertical.value * speed
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);
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});
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// add a boundary behavior to the ball
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ball.addBehavior(
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boundary2d({
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boundaries: {
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top: 3,
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bottom: -3,
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left: -6,
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right: 6,
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},
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})
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);
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// start the game with the ball
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game(ball).start();
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```
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