@zylem/behaviors 0.5.11 → 0.8.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (135) hide show
  1. package/dist/{chunk-EIWQM6U3.js → chunk-2HKY6WF7.js} +0 -1
  2. package/dist/{chunk-IZJFUAXB.js → chunk-2HLZBWGD.js} +0 -1
  3. package/dist/{chunk-LL4FLHIY.js → chunk-2YF7J3H4.js} +0 -1
  4. package/dist/{chunk-SGHIGTVZ.js → chunk-3X3CL24Z.js} +0 -1
  5. package/dist/{chunk-HZMY3TT4.js → chunk-4DVDFCVY.js} +0 -1
  6. package/dist/{chunk-QVCMJ4Q2.js → chunk-4EWASZHB.js} +0 -1
  7. package/dist/{chunk-S5HFWDGM.js → chunk-55CFXXZH.js} +3 -4
  8. package/dist/{chunk-IRMJTAIK.js → chunk-57GLKGEX.js} +3 -4
  9. package/dist/{chunk-MUBU2DIB.js → chunk-7CE6OHLW.js} +3 -4
  10. package/dist/{chunk-WQUPSOFV.js → chunk-7GGR26YA.js} +3 -4
  11. package/dist/{chunk-3QUECYMT.js → chunk-7LHXAEOZ.js} +4 -5
  12. package/dist/{chunk-PLIXVF7B.js → chunk-7TIIRJKF.js} +3 -4
  13. package/dist/{chunk-DWVLGXMF.js → chunk-CB3C7CRD.js} +4 -5
  14. package/dist/{chunk-DGDNFX43.js → chunk-CTSYM56P.js} +5 -6
  15. package/dist/{chunk-NW4SE5XW.js → chunk-DD4U42FG.js} +2 -3
  16. package/dist/{chunk-BAXJ7XHJ.js → chunk-E2MOFIDH.js} +3 -4
  17. package/dist/{chunk-WOMHL23C.js → chunk-ERS6SNA5.js} +1 -2
  18. package/dist/{chunk-4WH2ZN7P.js → chunk-F7E23E26.js} +0 -1
  19. package/dist/{chunk-4GW6DCYF.js → chunk-GZ3DQIIZ.js} +0 -1
  20. package/dist/{chunk-5WRI5ZAA.js → chunk-JSBRDJBE.js} +0 -1
  21. package/dist/{chunk-5A5AYP2C.js → chunk-K6CWKFHL.js} +0 -1
  22. package/dist/{chunk-52FJIDGL.js → chunk-LAN7U3AK.js} +1 -2
  23. package/dist/{chunk-GL5JGXPR.js → chunk-LLDLVVG4.js} +4 -5
  24. package/dist/{chunk-M3QDKKDF.js → chunk-LWM346FW.js} +0 -1
  25. package/dist/{chunk-JACX7ZMJ.js → chunk-M25QJBDN.js} +4 -5
  26. package/dist/{chunk-GLXEJD2P.js → chunk-NDJO56BB.js} +3 -4
  27. package/dist/{chunk-AS3HR7AS.js → chunk-OBF6BIA2.js} +1 -2
  28. package/dist/{chunk-KIYUUSPK.js → chunk-OSPQFWQF.js} +2 -3
  29. package/dist/{chunk-ZOYA3TZG.js → chunk-OU2SW4U5.js} +3 -4
  30. package/dist/{chunk-H4TJ7X4O.js → chunk-QU6GQ657.js} +2 -3
  31. package/dist/{chunk-KFFETUAL.js → chunk-RR3XNDKG.js} +2 -3
  32. package/dist/{chunk-JVADRLWX.js → chunk-SHZZ2QRV.js} +2 -3
  33. package/dist/{chunk-D7N6SC4D.js → chunk-TK3AXXXI.js} +3 -4
  34. package/dist/{chunk-OPZ2LVS2.js → chunk-TZQQYJYK.js} +0 -1
  35. package/dist/{chunk-USFIJUDN.js → chunk-UF7QPYUX.js} +0 -1
  36. package/dist/{chunk-NQPYMUDF.js → chunk-UKGBQTHL.js} +3 -4
  37. package/dist/{chunk-5XPPLTC7.js → chunk-UUMH3DC3.js} +1 -2
  38. package/dist/{chunk-TBUKJKY6.js → chunk-VJ3UA6OD.js} +1 -2
  39. package/dist/{chunk-OHCPV2NT.js → chunk-WHKPWIQO.js} +0 -1
  40. package/dist/{chunk-EZNCCO4L.js → chunk-YDLO5M7S.js} +0 -1
  41. package/dist/cooldown.js +3 -4
  42. package/dist/coordinators/boundary-ricochet-3d.js +4 -5
  43. package/dist/coordinators/boundary-ricochet.js +4 -5
  44. package/dist/coordinators/first-person-shooter.js +4 -5
  45. package/dist/coordinators/multidirectional-space-shooter.js +6 -7
  46. package/dist/coordinators/top-down-shooter.js +6 -7
  47. package/dist/core.js +6 -7
  48. package/dist/destructible-3d.js +4 -5
  49. package/dist/destructible-prebake.js +2 -3
  50. package/dist/first-person.js +7 -8
  51. package/dist/index.js +40 -41
  52. package/dist/jumper-2d.js +5 -6
  53. package/dist/jumper-3d.js +6 -7
  54. package/dist/particle-emitter/presets.js +2 -3
  55. package/dist/particle-emitter.js +5 -6
  56. package/dist/platformer-2d.js +5 -6
  57. package/dist/platformer-3d.js +5 -6
  58. package/dist/ricochet-2d.js +5 -6
  59. package/dist/ricochet-3d.js +5 -6
  60. package/dist/runtime-2d.js +2 -3
  61. package/dist/screen-visibility.js +3 -4
  62. package/dist/screen-wrap.js +5 -6
  63. package/dist/shooter-2d.js +5 -6
  64. package/dist/thruster.js +5 -6
  65. package/dist/top-down-movement.js +7 -8
  66. package/dist/world-boundary-2d.js +6 -7
  67. package/dist/world-boundary-3d.js +6 -7
  68. package/package.json +158 -160
  69. package/dist/chunk-3QUECYMT.js.map +0 -1
  70. package/dist/chunk-4GW6DCYF.js.map +0 -1
  71. package/dist/chunk-4WH2ZN7P.js.map +0 -1
  72. package/dist/chunk-52FJIDGL.js.map +0 -1
  73. package/dist/chunk-5A5AYP2C.js.map +0 -1
  74. package/dist/chunk-5WRI5ZAA.js.map +0 -1
  75. package/dist/chunk-5XPPLTC7.js.map +0 -1
  76. package/dist/chunk-AS3HR7AS.js.map +0 -1
  77. package/dist/chunk-BAXJ7XHJ.js.map +0 -1
  78. package/dist/chunk-D7N6SC4D.js.map +0 -1
  79. package/dist/chunk-DGDNFX43.js.map +0 -1
  80. package/dist/chunk-DWVLGXMF.js.map +0 -1
  81. package/dist/chunk-EIWQM6U3.js.map +0 -1
  82. package/dist/chunk-EZNCCO4L.js.map +0 -1
  83. package/dist/chunk-GL5JGXPR.js.map +0 -1
  84. package/dist/chunk-GLXEJD2P.js.map +0 -1
  85. package/dist/chunk-H4TJ7X4O.js.map +0 -1
  86. package/dist/chunk-HZMY3TT4.js.map +0 -1
  87. package/dist/chunk-IRMJTAIK.js.map +0 -1
  88. package/dist/chunk-IZJFUAXB.js.map +0 -1
  89. package/dist/chunk-JACX7ZMJ.js.map +0 -1
  90. package/dist/chunk-JVADRLWX.js.map +0 -1
  91. package/dist/chunk-KFFETUAL.js.map +0 -1
  92. package/dist/chunk-KIYUUSPK.js.map +0 -1
  93. package/dist/chunk-LL4FLHIY.js.map +0 -1
  94. package/dist/chunk-M3QDKKDF.js.map +0 -1
  95. package/dist/chunk-MUBU2DIB.js.map +0 -1
  96. package/dist/chunk-NQPYMUDF.js.map +0 -1
  97. package/dist/chunk-NW4SE5XW.js.map +0 -1
  98. package/dist/chunk-OHCPV2NT.js.map +0 -1
  99. package/dist/chunk-OPZ2LVS2.js.map +0 -1
  100. package/dist/chunk-PLIXVF7B.js.map +0 -1
  101. package/dist/chunk-QVCMJ4Q2.js.map +0 -1
  102. package/dist/chunk-S5HFWDGM.js.map +0 -1
  103. package/dist/chunk-SGHIGTVZ.js.map +0 -1
  104. package/dist/chunk-TBUKJKY6.js.map +0 -1
  105. package/dist/chunk-USFIJUDN.js.map +0 -1
  106. package/dist/chunk-WOMHL23C.js.map +0 -1
  107. package/dist/chunk-WQUPSOFV.js.map +0 -1
  108. package/dist/chunk-ZOYA3TZG.js.map +0 -1
  109. package/dist/cooldown.js.map +0 -1
  110. package/dist/coordinators/boundary-ricochet-3d.js.map +0 -1
  111. package/dist/coordinators/boundary-ricochet.js.map +0 -1
  112. package/dist/coordinators/first-person-shooter.js.map +0 -1
  113. package/dist/coordinators/multidirectional-space-shooter.js.map +0 -1
  114. package/dist/coordinators/top-down-shooter.js.map +0 -1
  115. package/dist/core.js.map +0 -1
  116. package/dist/destructible-3d.js.map +0 -1
  117. package/dist/destructible-prebake.js.map +0 -1
  118. package/dist/first-person.js.map +0 -1
  119. package/dist/index.js.map +0 -1
  120. package/dist/jumper-2d.js.map +0 -1
  121. package/dist/jumper-3d.js.map +0 -1
  122. package/dist/particle-emitter/presets.js.map +0 -1
  123. package/dist/particle-emitter.js.map +0 -1
  124. package/dist/platformer-2d.js.map +0 -1
  125. package/dist/platformer-3d.js.map +0 -1
  126. package/dist/ricochet-2d.js.map +0 -1
  127. package/dist/ricochet-3d.js.map +0 -1
  128. package/dist/runtime-2d.js.map +0 -1
  129. package/dist/screen-visibility.js.map +0 -1
  130. package/dist/screen-wrap.js.map +0 -1
  131. package/dist/shooter-2d.js.map +0 -1
  132. package/dist/thruster.js.map +0 -1
  133. package/dist/top-down-movement.js.map +0 -1
  134. package/dist/world-boundary-2d.js.map +0 -1
  135. package/dist/world-boundary-3d.js.map +0 -1
@@ -24,4 +24,3 @@ export {
24
24
  createTopDownMovementInputComponent,
25
25
  createTopDownMovementStateComponent
26
26
  };
27
- //# sourceMappingURL=chunk-EIWQM6U3.js.map
@@ -27,4 +27,3 @@ export {
27
27
  createThrusterInputComponent,
28
28
  createThrusterStateComponent
29
29
  };
30
- //# sourceMappingURL=chunk-IZJFUAXB.js.map
@@ -9,4 +9,3 @@ function updateBoundaryRicochet(update) {
9
9
  export {
10
10
  updateBoundaryRicochet
11
11
  };
12
- //# sourceMappingURL=chunk-LL4FLHIY.js.map
@@ -47,4 +47,3 @@ export {
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  rotateLocalOffset2D,
48
48
  getRotationAngle2D
49
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  };
50
- //# sourceMappingURL=chunk-SGHIGTVZ.js.map
@@ -241,4 +241,3 @@ export {
241
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  plainWorkerResultToTemplateParts,
242
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  destructibleFragmentsToPlainResponse
243
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  };
244
- //# sourceMappingURL=chunk-HZMY3TT4.js.map
@@ -29,4 +29,3 @@ export {
29
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  createFirstPersonInputComponent,
30
30
  createFirstPersonStateComponent
31
31
  };
32
- //# sourceMappingURL=chunk-QVCMJ4Q2.js.map
@@ -1,16 +1,16 @@
1
1
  import {
2
2
  SyncStateMachine,
3
3
  import_typescript_fsm
4
- } from "./chunk-AS3HR7AS.js";
4
+ } from "./chunk-OBF6BIA2.js";
5
5
  import {
6
6
  STAGE_INPUT_BUTTON_JUMP,
7
7
  STAGE_INPUT_BUTTON_RUN,
8
8
  StagePlatformerShapeSource,
9
9
  readBehaviorSnapshot
10
- } from "./chunk-4GW6DCYF.js";
10
+ } from "./chunk-GZ3DQIIZ.js";
11
11
  import {
12
12
  defineBehavior
13
- } from "./chunk-EZNCCO4L.js";
13
+ } from "./chunk-YDLO5M7S.js";
14
14
 
15
15
  // src/lib/behaviors/platformer-3d/components.ts
16
16
  function createPlatformer3DMovementComponent(options = {}) {
@@ -341,4 +341,3 @@ export {
341
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  Platformer3DFSM,
342
342
  Platformer3DBehavior
343
343
  };
344
- //# sourceMappingURL=chunk-S5HFWDGM.js.map
@@ -1,16 +1,16 @@
1
1
  import {
2
2
  SyncStateMachine,
3
3
  import_typescript_fsm
4
- } from "./chunk-AS3HR7AS.js";
4
+ } from "./chunk-OBF6BIA2.js";
5
5
  import {
6
6
  STAGE_INPUT_BUTTON_JUMP,
7
7
  STAGE_INPUT_BUTTON_RUN,
8
8
  StagePlatformerShapeSource,
9
9
  readBehaviorSnapshot
10
- } from "./chunk-4GW6DCYF.js";
10
+ } from "./chunk-GZ3DQIIZ.js";
11
11
  import {
12
12
  defineBehavior
13
- } from "./chunk-EZNCCO4L.js";
13
+ } from "./chunk-YDLO5M7S.js";
14
14
 
15
15
  // src/lib/behaviors/platformer-2d/components.ts
16
16
  function createPlatformer2DMovementComponent(options = {}) {
@@ -320,4 +320,3 @@ export {
320
320
  Platformer2DFSM,
321
321
  Platformer2DBehavior
322
322
  };
323
- //# sourceMappingURL=chunk-IRMJTAIK.js.map
@@ -1,13 +1,13 @@
1
1
  import {
2
2
  createBounds2DRect
3
- } from "./chunk-OPZ2LVS2.js";
3
+ } from "./chunk-TZQQYJYK.js";
4
4
  import {
5
5
  SyncStateMachine,
6
6
  import_typescript_fsm
7
- } from "./chunk-AS3HR7AS.js";
7
+ } from "./chunk-OBF6BIA2.js";
8
8
  import {
9
9
  defineBehavior
10
- } from "./chunk-EZNCCO4L.js";
10
+ } from "./chunk-YDLO5M7S.js";
11
11
 
12
12
  // src/lib/behaviors/screen-wrap/screen-wrap-fsm.ts
13
13
  var ScreenWrapState = /* @__PURE__ */ ((ScreenWrapState2) => {
@@ -203,4 +203,3 @@ export {
203
203
  ScreenWrapFSM,
204
204
  ScreenWrapBehavior
205
205
  };
206
- //# sourceMappingURL=chunk-MUBU2DIB.js.map
@@ -1,14 +1,14 @@
1
1
  import {
2
2
  SyncStateMachine,
3
3
  import_typescript_fsm
4
- } from "./chunk-AS3HR7AS.js";
4
+ } from "./chunk-OBF6BIA2.js";
5
5
  import {
6
6
  StageRicochetDim,
7
7
  StageRicochetReflection
8
- } from "./chunk-4GW6DCYF.js";
8
+ } from "./chunk-GZ3DQIIZ.js";
9
9
  import {
10
10
  defineBehavior
11
- } from "./chunk-EZNCCO4L.js";
11
+ } from "./chunk-YDLO5M7S.js";
12
12
 
13
13
  // src/lib/behaviors/ricochet-3d/ricochet-3d-fsm.ts
14
14
  var Ricochet3DState = /* @__PURE__ */ ((Ricochet3DState2) => {
@@ -437,4 +437,3 @@ export {
437
437
  Ricochet3DFSM,
438
438
  Ricochet3DBehavior
439
439
  };
440
- //# sourceMappingURL=chunk-WQUPSOFV.js.map
@@ -2,16 +2,16 @@ import {
2
2
  createTopDownMovementComponent,
3
3
  createTopDownMovementInputComponent,
4
4
  createTopDownMovementStateComponent
5
- } from "./chunk-EIWQM6U3.js";
5
+ } from "./chunk-2HKY6WF7.js";
6
6
  import {
7
7
  resolveAim2D
8
- } from "./chunk-TBUKJKY6.js";
8
+ } from "./chunk-VJ3UA6OD.js";
9
9
  import {
10
10
  StageTopDownPlane
11
- } from "./chunk-4GW6DCYF.js";
11
+ } from "./chunk-GZ3DQIIZ.js";
12
12
  import {
13
13
  defineBehavior
14
- } from "./chunk-EZNCCO4L.js";
14
+ } from "./chunk-YDLO5M7S.js";
15
15
 
16
16
  // src/lib/behaviors/top-down-movement/top-down-movement.descriptor.ts
17
17
  var defaultOptions = {
@@ -95,4 +95,3 @@ var TopDownMovementBehavior = defineBehavior({
95
95
  export {
96
96
  TopDownMovementBehavior
97
97
  };
98
- //# sourceMappingURL=chunk-3QUECYMT.js.map
@@ -4,13 +4,13 @@ import {
4
4
  getRotationAngle2D,
5
5
  normalizeDirection2D,
6
6
  rotateLocalOffset2D
7
- } from "./chunk-SGHIGTVZ.js";
7
+ } from "./chunk-3X3CL24Z.js";
8
8
  import {
9
9
  normalizeVec3
10
- } from "./chunk-M3QDKKDF.js";
10
+ } from "./chunk-LWM346FW.js";
11
11
  import {
12
12
  defineBehavior
13
- } from "./chunk-EZNCCO4L.js";
13
+ } from "./chunk-YDLO5M7S.js";
14
14
 
15
15
  // src/lib/behaviors/shooter-2d/components.ts
16
16
  function createShooter2DStateComponent() {
@@ -159,4 +159,3 @@ export {
159
159
  createShooter2DStateComponent,
160
160
  Shooter2DBehavior
161
161
  };
162
- //# sourceMappingURL=chunk-PLIXVF7B.js.map
@@ -1,17 +1,17 @@
1
1
  import {
2
2
  createJumpInput3D
3
- } from "./chunk-4WH2ZN7P.js";
3
+ } from "./chunk-F7E23E26.js";
4
4
  import {
5
5
  SyncStateMachine,
6
6
  import_typescript_fsm
7
- } from "./chunk-AS3HR7AS.js";
7
+ } from "./chunk-OBF6BIA2.js";
8
8
  import {
9
9
  STAGE_INPUT_BUTTON_JUMP,
10
10
  readBehaviorSnapshot
11
- } from "./chunk-4GW6DCYF.js";
11
+ } from "./chunk-GZ3DQIIZ.js";
12
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  import {
13
13
  defineBehavior
14
- } from "./chunk-EZNCCO4L.js";
14
+ } from "./chunk-YDLO5M7S.js";
15
15
 
16
16
  // src/lib/behaviors/jumper-3d/jumper-3d-fsm.ts
17
17
  var Jumper3DState = /* @__PURE__ */ ((Jumper3DState2) => {
@@ -188,4 +188,3 @@ export {
188
188
  Jumper3DFSM,
189
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  Jumper3DBehavior
190
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  };
191
- //# sourceMappingURL=chunk-DWVLGXMF.js.map
@@ -2,22 +2,22 @@ import {
2
2
  createFirstPersonInputComponent,
3
3
  createFirstPersonMovementComponent,
4
4
  createFirstPersonStateComponent
5
- } from "./chunk-QVCMJ4Q2.js";
5
+ } from "./chunk-4EWASZHB.js";
6
6
  import {
7
7
  VEC3_ZERO,
8
8
  toThreeVector3
9
- } from "./chunk-M3QDKKDF.js";
9
+ } from "./chunk-LWM346FW.js";
10
10
  import {
11
11
  SyncStateMachine,
12
12
  import_typescript_fsm
13
- } from "./chunk-AS3HR7AS.js";
13
+ } from "./chunk-OBF6BIA2.js";
14
14
  import {
15
15
  STAGE_INPUT_BUTTON_RUN,
16
16
  readBehaviorSnapshot
17
- } from "./chunk-4GW6DCYF.js";
17
+ } from "./chunk-GZ3DQIIZ.js";
18
18
  import {
19
19
  defineBehavior
20
- } from "./chunk-EZNCCO4L.js";
20
+ } from "./chunk-YDLO5M7S.js";
21
21
 
22
22
  // src/lib/behaviors/first-person/first-person-fsm.ts
23
23
  var FirstPersonState = /* @__PURE__ */ ((FirstPersonState2) => {
@@ -320,4 +320,3 @@ export {
320
320
  FirstPersonPresentation,
321
321
  FirstPersonBehavior
322
322
  };
323
- //# sourceMappingURL=chunk-DGDNFX43.js.map
@@ -1,9 +1,9 @@
1
1
  import {
2
2
  getBounds2DNormalFromHits
3
- } from "./chunk-OPZ2LVS2.js";
3
+ } from "./chunk-TZQQYJYK.js";
4
4
  import {
5
5
  updateBoundaryRicochet
6
- } from "./chunk-LL4FLHIY.js";
6
+ } from "./chunk-2YF7J3H4.js";
7
7
 
8
8
  // src/lib/coordinators/boundary-ricochet.coordinator.ts
9
9
  var BoundaryRicochetCoordinator = class {
@@ -37,4 +37,3 @@ var BoundaryRicochetCoordinator = class {
37
37
  export {
38
38
  BoundaryRicochetCoordinator
39
39
  };
40
- //# sourceMappingURL=chunk-NW4SE5XW.js.map
@@ -1,14 +1,14 @@
1
1
  import {
2
2
  createThrusterInputComponent,
3
3
  createThrusterMovementComponent
4
- } from "./chunk-IZJFUAXB.js";
4
+ } from "./chunk-2HLZBWGD.js";
5
5
  import {
6
6
  SyncStateMachine,
7
7
  import_typescript_fsm
8
- } from "./chunk-AS3HR7AS.js";
8
+ } from "./chunk-OBF6BIA2.js";
9
9
  import {
10
10
  defineBehavior
11
- } from "./chunk-EZNCCO4L.js";
11
+ } from "./chunk-YDLO5M7S.js";
12
12
 
13
13
  // src/lib/behaviors/thruster/thruster-fsm.ts
14
14
  var ThrusterState = /* @__PURE__ */ ((ThrusterState2) => {
@@ -152,4 +152,3 @@ export {
152
152
  ThrusterFSM,
153
153
  ThrusterBehavior
154
154
  };
155
- //# sourceMappingURL=chunk-BAXJ7XHJ.js.map
@@ -1,6 +1,6 @@
1
1
  import {
2
2
  defineBehavior
3
- } from "./chunk-EZNCCO4L.js";
3
+ } from "./chunk-YDLO5M7S.js";
4
4
 
5
5
  // src/lib/behaviors/screen-visibility/screen-visibility.descriptor.ts
6
6
  import {
@@ -366,4 +366,3 @@ export {
366
366
  ScreenVisibilityFSM,
367
367
  ScreenVisibilityBehavior
368
368
  };
369
- //# sourceMappingURL=chunk-WOMHL23C.js.map
@@ -41,4 +41,3 @@ export {
41
41
  createJumpInput3D,
42
42
  createJumpState3D
43
43
  };
44
- //# sourceMappingURL=chunk-4WH2ZN7P.js.map
@@ -886,4 +886,3 @@ export {
886
886
  WasmStageRuntime,
887
887
  createWasmStageRuntime
888
888
  };
889
- //# sourceMappingURL=chunk-4GW6DCYF.js.map
@@ -28,4 +28,3 @@ export {
28
28
  __commonJS,
29
29
  __toESM
30
30
  };
31
- //# sourceMappingURL=chunk-5WRI5ZAA.js.map
@@ -21,4 +21,3 @@ export {
21
21
  createTransformComponent,
22
22
  createPhysicsBodyComponent
23
23
  };
24
- //# sourceMappingURL=chunk-5A5AYP2C.js.map
@@ -1,7 +1,7 @@
1
1
  import {
2
2
  getEntityFacingAngle2D,
3
3
  resolveAim2D
4
- } from "./chunk-TBUKJKY6.js";
4
+ } from "./chunk-VJ3UA6OD.js";
5
5
 
6
6
  // src/lib/coordinators/shared/shooter-fire.ts
7
7
  function fireShooter2DIfRequested(entity, shooter, stage, input, aim) {
@@ -27,4 +27,3 @@ function fireShooter2DIfRequested(entity, shooter, stage, input, aim) {
27
27
  export {
28
28
  fireShooter2DIfRequested
29
29
  };
30
- //# sourceMappingURL=chunk-52FJIDGL.js.map
@@ -4,17 +4,17 @@ import {
4
4
  constrainMovementToBounds3D,
5
5
  hasAnyBounds3DHit,
6
6
  insetBounds3D
7
- } from "./chunk-OHCPV2NT.js";
7
+ } from "./chunk-WHKPWIQO.js";
8
8
  import {
9
9
  SyncStateMachine,
10
10
  import_typescript_fsm
11
- } from "./chunk-AS3HR7AS.js";
11
+ } from "./chunk-OBF6BIA2.js";
12
12
  import {
13
13
  StageBoundaryDim
14
- } from "./chunk-4GW6DCYF.js";
14
+ } from "./chunk-GZ3DQIIZ.js";
15
15
  import {
16
16
  defineBehavior
17
- } from "./chunk-EZNCCO4L.js";
17
+ } from "./chunk-YDLO5M7S.js";
18
18
 
19
19
  // src/lib/behaviors/world-boundary-3d/world-boundary-3d-fsm.ts
20
20
  var WorldBoundary3DState = /* @__PURE__ */ ((WorldBoundary3DState2) => {
@@ -198,4 +198,3 @@ export {
198
198
  WorldBoundary3DFSM,
199
199
  WorldBoundary3DBehavior
200
200
  };
201
- //# sourceMappingURL=chunk-GL5JGXPR.js.map
@@ -111,4 +111,3 @@ export {
111
111
  toThreeVector2,
112
112
  toThreeVector3
113
113
  };
114
- //# sourceMappingURL=chunk-M3QDKKDF.js.map
@@ -2,17 +2,17 @@ import {
2
2
  computeBounds2DHits,
3
3
  constrainMovementToBounds2D,
4
4
  hasAnyBounds2DHit
5
- } from "./chunk-OPZ2LVS2.js";
5
+ } from "./chunk-TZQQYJYK.js";
6
6
  import {
7
7
  SyncStateMachine,
8
8
  import_typescript_fsm
9
- } from "./chunk-AS3HR7AS.js";
9
+ } from "./chunk-OBF6BIA2.js";
10
10
  import {
11
11
  StageBoundaryDim
12
- } from "./chunk-4GW6DCYF.js";
12
+ } from "./chunk-GZ3DQIIZ.js";
13
13
  import {
14
14
  defineBehavior
15
- } from "./chunk-EZNCCO4L.js";
15
+ } from "./chunk-YDLO5M7S.js";
16
16
 
17
17
  // src/lib/behaviors/world-boundary-2d/world-boundary-2d-fsm.ts
18
18
  var WorldBoundary2DState = /* @__PURE__ */ ((WorldBoundary2DState2) => {
@@ -190,4 +190,3 @@ export {
190
190
  WorldBoundary2DFSM,
191
191
  WorldBoundary2DBehavior
192
192
  };
193
- //# sourceMappingURL=chunk-JACX7ZMJ.js.map
@@ -6,14 +6,14 @@ import {
6
6
  magicPresets,
7
7
  particleEffect,
8
8
  waterPresets
9
- } from "./chunk-USFIJUDN.js";
9
+ } from "./chunk-UF7QPYUX.js";
10
10
  import {
11
11
  VEC3_ZERO,
12
12
  normalizeVec3
13
- } from "./chunk-M3QDKKDF.js";
13
+ } from "./chunk-LWM346FW.js";
14
14
  import {
15
15
  defineBehavior
16
- } from "./chunk-EZNCCO4L.js";
16
+ } from "./chunk-YDLO5M7S.js";
17
17
 
18
18
  // src/lib/behaviors/particle-emitter/particle-emitter.descriptor.ts
19
19
  import { Group, Quaternion, Vector3 } from "three";
@@ -410,4 +410,3 @@ export {
410
410
  ParticleEmitterBehavior,
411
411
  particlePresets
412
412
  };
413
- //# sourceMappingURL=chunk-GLXEJD2P.js.map
@@ -1,7 +1,7 @@
1
1
  import {
2
2
  __commonJS,
3
3
  __toESM
4
- } from "./chunk-5WRI5ZAA.js";
4
+ } from "./chunk-JSBRDJBE.js";
5
5
 
6
6
  // node_modules/.pnpm/typescript-fsm@1.6.0/node_modules/typescript-fsm/dist/stateMachine.js
7
7
  var require_stateMachine = __commonJS({
@@ -185,4 +185,3 @@ export {
185
185
  SyncStateMachine,
186
186
  import_typescript_fsm2 as import_typescript_fsm
187
187
  };
188
- //# sourceMappingURL=chunk-AS3HR7AS.js.map
@@ -1,9 +1,9 @@
1
1
  import {
2
2
  fireShooter2DIfRequested
3
- } from "./chunk-52FJIDGL.js";
3
+ } from "./chunk-LAN7U3AK.js";
4
4
  import {
5
5
  createTopDownMovementInputComponent
6
- } from "./chunk-EIWQM6U3.js";
6
+ } from "./chunk-2HKY6WF7.js";
7
7
 
8
8
  // src/lib/coordinators/top-down-shooter.coordinator.ts
9
9
  var TopDownShooterCoordinator = class {
@@ -30,4 +30,3 @@ var TopDownShooterCoordinator = class {
30
30
  export {
31
31
  TopDownShooterCoordinator
32
32
  };
33
- //# sourceMappingURL=chunk-KIYUUSPK.js.map
@@ -1,14 +1,14 @@
1
1
  import {
2
2
  SyncStateMachine,
3
3
  import_typescript_fsm
4
- } from "./chunk-AS3HR7AS.js";
4
+ } from "./chunk-OBF6BIA2.js";
5
5
  import {
6
6
  STAGE_INPUT_BUTTON_JUMP,
7
7
  readBehaviorSnapshot
8
- } from "./chunk-4GW6DCYF.js";
8
+ } from "./chunk-GZ3DQIIZ.js";
9
9
  import {
10
10
  defineBehavior
11
- } from "./chunk-EZNCCO4L.js";
11
+ } from "./chunk-YDLO5M7S.js";
12
12
 
13
13
  // src/lib/behaviors/jumper-2d/components.ts
14
14
  function createJumpConfig2D(options = {}) {
@@ -207,4 +207,3 @@ export {
207
207
  Jumper2DFSM,
208
208
  Jumper2DBehavior
209
209
  };
210
- //# sourceMappingURL=chunk-ZOYA3TZG.js.map
@@ -1,9 +1,9 @@
1
1
  import {
2
2
  createFirstPersonInputComponent
3
- } from "./chunk-QVCMJ4Q2.js";
3
+ } from "./chunk-4EWASZHB.js";
4
4
  import {
5
5
  createJumpInput3D
6
- } from "./chunk-4WH2ZN7P.js";
6
+ } from "./chunk-F7E23E26.js";
7
7
 
8
8
  // src/lib/coordinators/first-person-shooter.coordinator.ts
9
9
  var FirstPersonShooterCoordinator = class {
@@ -61,4 +61,3 @@ var FirstPersonShooterCoordinator = class {
61
61
  export {
62
62
  FirstPersonShooterCoordinator
63
63
  };
64
- //# sourceMappingURL=chunk-H4TJ7X4O.js.map
@@ -1,9 +1,9 @@
1
1
  import {
2
2
  getBounds3DNormalFromHits
3
- } from "./chunk-OHCPV2NT.js";
3
+ } from "./chunk-WHKPWIQO.js";
4
4
  import {
5
5
  updateBoundaryRicochet
6
- } from "./chunk-LL4FLHIY.js";
6
+ } from "./chunk-2YF7J3H4.js";
7
7
 
8
8
  // src/lib/coordinators/boundary-ricochet-3d.coordinator.ts
9
9
  var BoundaryRicochet3DCoordinator = class {
@@ -37,4 +37,3 @@ var BoundaryRicochet3DCoordinator = class {
37
37
  export {
38
38
  BoundaryRicochet3DCoordinator
39
39
  };
40
- //# sourceMappingURL=chunk-KFFETUAL.js.map
@@ -4,10 +4,10 @@ import {
4
4
  buildNormalizedFractureSourceGeometry,
5
5
  pinataFractureOptionsToPlain,
6
6
  plainWorkerResultToTemplateParts
7
- } from "./chunk-HZMY3TT4.js";
7
+ } from "./chunk-4DVDFCVY.js";
8
8
  import {
9
9
  defineBehavior
10
- } from "./chunk-EZNCCO4L.js";
10
+ } from "./chunk-YDLO5M7S.js";
11
11
 
12
12
  // src/lib/behaviors/destructible-3d/destructible-3d.descriptor.ts
13
13
  import {
@@ -1073,4 +1073,3 @@ export {
1073
1073
  DestructibleMesh2 as DestructibleMesh,
1074
1074
  FractureOptions
1075
1075
  };
1076
- //# sourceMappingURL=chunk-JVADRLWX.js.map
@@ -1,14 +1,14 @@
1
1
  import {
2
2
  SyncStateMachine,
3
3
  import_typescript_fsm
4
- } from "./chunk-AS3HR7AS.js";
4
+ } from "./chunk-OBF6BIA2.js";
5
5
  import {
6
6
  StageRicochetDim,
7
7
  StageRicochetReflection
8
- } from "./chunk-4GW6DCYF.js";
8
+ } from "./chunk-GZ3DQIIZ.js";
9
9
  import {
10
10
  defineBehavior
11
- } from "./chunk-EZNCCO4L.js";
11
+ } from "./chunk-YDLO5M7S.js";
12
12
 
13
13
  // src/lib/behaviors/ricochet-2d/ricochet-2d-fsm.ts
14
14
  function bodyOf(entity) {
@@ -419,4 +419,3 @@ export {
419
419
  Ricochet2DFSM,
420
420
  Ricochet2DBehavior
421
421
  };
422
- //# sourceMappingURL=chunk-D7N6SC4D.js.map
@@ -58,4 +58,3 @@ export {
58
58
  constrainMovementToBounds2D,
59
59
  getBounds2DNormalFromHits
60
60
  };
61
- //# sourceMappingURL=chunk-OPZ2LVS2.js.map
@@ -2771,4 +2771,3 @@ export {
2771
2771
  magicPresets,
2772
2772
  waterPresets
2773
2773
  };
2774
- //# sourceMappingURL=chunk-USFIJUDN.js.map
@@ -1,13 +1,13 @@
1
1
  import {
2
2
  fireShooter2DIfRequested
3
- } from "./chunk-52FJIDGL.js";
3
+ } from "./chunk-LAN7U3AK.js";
4
4
  import {
5
5
  createThrusterInputComponent
6
- } from "./chunk-IZJFUAXB.js";
6
+ } from "./chunk-2HLZBWGD.js";
7
7
  import {
8
8
  getEntityFacingAngle2D,
9
9
  resolveAim2D
10
- } from "./chunk-TBUKJKY6.js";
10
+ } from "./chunk-VJ3UA6OD.js";
11
11
 
12
12
  // src/lib/coordinators/multidirectional-space-shooter.coordinator.ts
13
13
  var MultidirectionalSpaceShooterCoordinator = class {
@@ -42,4 +42,3 @@ var MultidirectionalSpaceShooterCoordinator = class {
42
42
  export {
43
43
  MultidirectionalSpaceShooterCoordinator
44
44
  };
45
- //# sourceMappingURL=chunk-NQPYMUDF.js.map
@@ -1,6 +1,6 @@
1
1
  import {
2
2
  defineBehavior
3
- } from "./chunk-EZNCCO4L.js";
3
+ } from "./chunk-YDLO5M7S.js";
4
4
 
5
5
  // src/lib/behaviors/cooldown/cooldown-store.ts
6
6
  import { proxy } from "valtio/vanilla";
@@ -115,4 +115,3 @@ export {
115
115
  getCooldownStore,
116
116
  CooldownBehavior
117
117
  };
118
- //# sourceMappingURL=chunk-5XPPLTC7.js.map
@@ -3,7 +3,7 @@ import {
3
3
  directionFromAngle2D,
4
4
  getRotationAngle2D,
5
5
  normalizeDirection2D
6
- } from "./chunk-SGHIGTVZ.js";
6
+ } from "./chunk-3X3CL24Z.js";
7
7
 
8
8
  // src/lib/coordinators/shared/top-down-aim.ts
9
9
  function getEntityFacingAngle2D(entity) {
@@ -35,4 +35,3 @@ export {
35
35
  getEntityFacingAngle2D,
36
36
  resolveAim2D
37
37
  };
38
- //# sourceMappingURL=chunk-TBUKJKY6.js.map
@@ -83,4 +83,3 @@ export {
83
83
  clampPointToBounds3D,
84
84
  getBounds3DNormalFromHits
85
85
  };
86
- //# sourceMappingURL=chunk-OHCPV2NT.js.map
@@ -11,4 +11,3 @@ function defineBehavior(config) {
11
11
  export {
12
12
  defineBehavior
13
13
  };
14
- //# sourceMappingURL=chunk-EZNCCO4L.js.map
package/dist/cooldown.js CHANGED
@@ -6,9 +6,9 @@ import {
6
6
  registerCooldown,
7
7
  resetCooldown,
8
8
  tickCooldowns
9
- } from "./chunk-5XPPLTC7.js";
10
- import "./chunk-EZNCCO4L.js";
11
- import "./chunk-5WRI5ZAA.js";
9
+ } from "./chunk-UUMH3DC3.js";
10
+ import "./chunk-YDLO5M7S.js";
11
+ import "./chunk-JSBRDJBE.js";
12
12
  export {
13
13
  CooldownBehavior,
14
14
  fireCooldown,
@@ -18,4 +18,3 @@ export {
18
18
  resetCooldown,
19
19
  tickCooldowns
20
20
  };
21
- //# sourceMappingURL=cooldown.js.map