@ziamana/bruine 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +315 -0
- package/THIRD_PARTY_NOTICES.md +24 -0
- package/cordis.patch.yml +166 -0
- package/dist/bin.js +5358 -0
- package/dist/compat.js +40 -0
- package/dist/plugins/approval.js +147 -0
- package/dist/plugins/headless.js +236 -0
- package/dist/plugins/herdr.js +470 -0
- package/dist/plugins/mcp.js +275 -0
- package/dist/plugins/modes.js +850 -0
- package/dist/plugins/render.js +3723 -0
- package/dist/plugins/repl.js +9589 -0
- package/dist/plugins/silence.js +234 -0
- package/dist/plugins/startup.js +42 -0
- package/dist/plugins/web-search.js +138 -0
- package/package.json +93 -0
- package/skills/code-review/SKILL.md +30 -0
- package/skills/git-workflow/SKILL.md +31 -0
- package/skills/impeccable/LICENSE +191 -0
- package/skills/impeccable/NOTICE.md +11 -0
- package/skills/impeccable/SKILL.md +87 -0
- package/skills/impeccable/reference/adapt.md +318 -0
- package/skills/impeccable/reference/adapt.native.md +58 -0
- package/skills/impeccable/reference/android.md +46 -0
- package/skills/impeccable/reference/animate.md +89 -0
- package/skills/impeccable/reference/audit.md +137 -0
- package/skills/impeccable/reference/audit.native.md +139 -0
- package/skills/impeccable/reference/bolder.md +33 -0
- package/skills/impeccable/reference/clarify.md +94 -0
- package/skills/impeccable/reference/colorize.md +86 -0
- package/skills/impeccable/reference/component-review.md +63 -0
- package/skills/impeccable/reference/craft-floor.md +44 -0
- package/skills/impeccable/reference/craft.md +5 -0
- package/skills/impeccable/reference/critique.md +806 -0
- package/skills/impeccable/reference/degraded/asset-producer.md +42 -0
- package/skills/impeccable/reference/degraded/documenter.md +24 -0
- package/skills/impeccable/reference/degraded/finish-reviewer.md +38 -0
- package/skills/impeccable/reference/degraded/manual-edit-applier.md +92 -0
- package/skills/impeccable/reference/delight.md +70 -0
- package/skills/impeccable/reference/distill.md +111 -0
- package/skills/impeccable/reference/doctor.md +54 -0
- package/skills/impeccable/reference/document.md +416 -0
- package/skills/impeccable/reference/extract.md +69 -0
- package/skills/impeccable/reference/generate.md +101 -0
- package/skills/impeccable/reference/harden.md +345 -0
- package/skills/impeccable/reference/hooks.md +113 -0
- package/skills/impeccable/reference/init.md +131 -0
- package/skills/impeccable/reference/ios.md +51 -0
- package/skills/impeccable/reference/layout.md +84 -0
- package/skills/impeccable/reference/live-setup.md +104 -0
- package/skills/impeccable/reference/live.md +325 -0
- package/skills/impeccable/reference/mode-operate.md +21 -0
- package/skills/impeccable/reference/mode-persuade.md +19 -0
- package/skills/impeccable/reference/mode-read.md +21 -0
- package/skills/impeccable/reference/new-work.md +154 -0
- package/skills/impeccable/reference/onboard.md +234 -0
- package/skills/impeccable/reference/operate.md +61 -0
- package/skills/impeccable/reference/optimize.md +258 -0
- package/skills/impeccable/reference/overdrive.md +127 -0
- package/skills/impeccable/reference/polish.md +105 -0
- package/skills/impeccable/reference/quieter.md +99 -0
- package/skills/impeccable/reference/region-map.md +26 -0
- package/skills/impeccable/reference/routing.md +24 -0
- package/skills/impeccable/reference/shape.md +59 -0
- package/skills/impeccable/reference/typeset.md +80 -0
- package/skills/impeccable/reference/visualize.md +46 -0
- package/skills/impeccable/scripts/VERSION +1 -0
- package/skills/impeccable/scripts/command-metadata.json +98 -0
- package/skills/impeccable/scripts/data/font-index-failures.json +121 -0
- package/skills/impeccable/scripts/data/font-index.json +1 -0
- package/skills/impeccable/scripts/impeccable +206 -0
- package/skills/impeccable/scripts/impeccable.cmd +214 -0
- package/skills/impeccable/scripts/live-browser-dom.js +167 -0
- package/skills/impeccable/scripts/live-browser-ignores.js +242 -0
- package/skills/impeccable/scripts/live-browser-session.js +148 -0
- package/skills/impeccable/scripts/live-browser.js +13510 -0
- package/skills/impeccable/scripts/modern-screenshot.umd.js +14 -0
- package/skills/make-interfaces-feel-better/LICENSE +21 -0
- package/skills/make-interfaces-feel-better/SKILL.md +187 -0
- package/skills/make-interfaces-feel-better/agents/openai.yaml +3 -0
- package/skills/make-interfaces-feel-better/animations.md +403 -0
- package/skills/make-interfaces-feel-better/icons.md +63 -0
- package/skills/make-interfaces-feel-better/performance.md +88 -0
- package/skills/make-interfaces-feel-better/surfaces.md +256 -0
- package/skills/make-interfaces-feel-better/typography.md +157 -0
- package/skills/playwright-cli/LICENSE +201 -0
- package/skills/playwright-cli/SKILL.md +489 -0
- package/skills/playwright-cli/references/element-attributes.md +23 -0
- package/skills/playwright-cli/references/playwright-tests.md +39 -0
- package/skills/playwright-cli/references/pr-attachments.md +60 -0
- package/skills/playwright-cli/references/request-mocking.md +87 -0
- package/skills/playwright-cli/references/running-code.md +245 -0
- package/skills/playwright-cli/references/session-management.md +227 -0
- package/skills/playwright-cli/references/storage-state.md +275 -0
- package/skills/playwright-cli/references/test-generation.md +433 -0
- package/skills/playwright-cli/references/tracing.md +139 -0
- package/skills/playwright-cli/references/video-recording.md +216 -0
- package/skills/remotion/SKILL.md +42 -0
- package/skills/systematic-debugging/SKILL.md +26 -0
- package/skills/thermo-nuclear-code-quality-review/LICENSE +21 -0
- package/skills/thermo-nuclear-code-quality-review/SKILL.md +192 -0
- package/skills/write-tests/SKILL.md +35 -0
- package/skills/youtube-transcript/LICENSE +21 -0
- package/skills/youtube-transcript/SKILL.md +41 -0
- package/skills/youtube-transcript/package.json +8 -0
- package/skills/youtube-transcript/transcript.js +44 -0
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# Surfaces
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Border radius, optical alignment, shadows, and image outlines.
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## Concentric Border Radius
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When nesting rounded elements, the outer radius must equal the inner radius plus the padding between them:
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```
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outerRadius = innerRadius + padding
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```
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This rule is most useful when nested surfaces are close together. If padding is larger than `24px`, treat the layers as separate surfaces and choose each radius independently instead of forcing strict concentric math.
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### Example
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```css
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/* Good — concentric radii */
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.card {
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border-radius: 20px; /* 12 + 8 */
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padding: 8px;
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}
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.card-inner {
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border-radius: 12px;
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}
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/* Bad — same radius on both */
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.card {
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border-radius: 12px;
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padding: 8px;
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}
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.card-inner {
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border-radius: 12px;
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}
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```
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### Tailwind Example
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```tsx
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// Good — outer radius accounts for padding
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<div className="rounded-2xl p-2"> {/* 16px radius, 8px padding */}
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<div className="rounded-lg"> {/* 8px radius = 16 - 8 ✓ */}
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...
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</div>
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</div>
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// Bad — same radius on both
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<div className="rounded-xl p-2">
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<div className="rounded-xl"> {/* same radius, looks off */}
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...
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</div>
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</div>
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```
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Mismatched border radii on nested elements is one of the most common things that makes interfaces feel off. Always calculate concentrically.
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## Optical Alignment
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When geometric centering looks off, align optically instead.
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### Buttons with Text + Icon
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Use slightly less padding on the icon side to make the button feel balanced. A reliable rule of thumb is:
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`icon-side padding = text-side padding - 2px`.
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```css
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/* Good — less padding on icon side */
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.button-with-icon {
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padding-left: 16px;
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padding-right: 14px; /* icon side = text side - 2px */
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}
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/* Bad — equal padding looks like icon is pushed too far right */
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.button-with-icon {
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padding: 0 16px;
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}
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```
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```tsx
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// Tailwind
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<button className="pl-4 pr-3.5 flex items-center gap-2">
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<span>Continue</span>
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<ArrowRightIcon />
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</button>
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```
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### Play Button Triangles
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Play icons are triangular and their geometric center is not their visual center. Shift slightly right:
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```css
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/* Good — optically centered */
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.play-button svg {
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margin-left: 2px; /* shift right to account for triangle shape */
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}
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/* Bad — geometrically centered but looks off */
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.play-button svg {
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/* no adjustment */
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}
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```
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### Asymmetric Icons (Stars, Arrows, Carets)
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Some icons have uneven visual weight. The best fix is adjusting the SVG directly so no extra margin/padding is needed in the component code.
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```tsx
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// Best — fix in the SVG itself
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// Adjust the viewBox or path to visually center the icon
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// Fallback — adjust with margin
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<span className="ml-px">
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<StarIcon />
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</span>
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```
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## Shadows Instead of Borders
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For **buttons, cards, and containers** that use a border for depth or elevation, prefer replacing it with a subtle `box-shadow`. Shadows adapt to any background since they use transparency; solid borders don't. This also helps when using images or multiple colors as backgrounds — solid border colors don't work well on backgrounds other than the ones they were designed for.
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**Do not apply this to dividers** (`border-b`, `border-t`, side borders) or any border whose purpose is layout separation rather than element depth. Those should stay as borders.
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### Shadow as Border (Light Mode)
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The shadow is comprised of three layers. The first acts as a 1px border ring, the second adds subtle lift, and the third provides ambient depth:
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```css
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:root {
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--shadow-border:
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0px 0px 0px 1px oklch(0 0 0 / 0.06),
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0px 1px 2px -1px oklch(0 0 0 / 0.06),
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0px 2px 4px 0px oklch(0 0 0 / 0.04);
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--shadow-border-hover:
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0px 0px 0px 1px oklch(0 0 0 / 0.08),
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0px 1px 2px -1px oklch(0 0 0 / 0.08),
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0px 2px 4px 0px oklch(0 0 0 / 0.06);
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}
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```
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### Shadow as Border (Dark Mode)
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In dark mode, simplify to a single white ring — layered depth shadows aren't visible on dark backgrounds:
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```css
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/* Dark mode — adapt to whatever setup the project uses
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(prefers-color-scheme, class, data attribute, etc.) */
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--shadow-border: 0 0 0 1px oklch(1 0 0 / 0.08);
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--shadow-border-hover: 0 0 0 1px oklch(1 0 0 / 0.13);
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```
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### Usage with Hover Transition
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Apply the variable and add `transition-[box-shadow]` for a smooth hover:
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```css
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.card {
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box-shadow: var(--shadow-border);
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transition-property: box-shadow;
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transition-duration: 150ms;
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transition-timing-function: ease-out;
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}
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.card:hover {
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box-shadow: var(--shadow-border-hover);
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}
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```
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### When to Use Shadows vs. Borders
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| Use shadows | Use borders |
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| --- | --- |
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| Cards, containers with depth | Dividers between list items |
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| Buttons with bordered styles | Table cell boundaries |
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| Elevated elements (dropdowns, modals) | Form input outlines (for accessibility) |
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| Elements on varied backgrounds | Hairline separators in dense UI |
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| Hover/focus states for lift effect | |
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## Image Outlines
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Add a subtle `1px` outline with low opacity to images. This creates consistent depth, especially in design systems where other elements use borders or shadows.
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### Color rules (non-negotiable)
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- **Light mode**: pure black, `oklch(0 0 0 / 0.1)`.
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- **Dark mode**: pure white, `oklch(1 0 0 / 0.1)`.
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- Never use a near-black or near-white from the project palette (e.g. slate-900, zinc-900, `#0a0a0a`, `#111827`, `#f5f5f7`). Tinted outlines pick up the surrounding surface color and read as dirt on the image edge.
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- Never match the outline to the project's accent or ink color. The outline is a neutral separator, not a themed element.
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### Light Mode
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```css
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img {
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outline: 1px solid oklch(0 0 0 / 0.1);
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outline-offset: -1px; /* inset so it doesn't add to layout */
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}
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```
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### Dark Mode
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```css
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img {
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outline: 1px solid oklch(1 0 0 / 0.1);
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outline-offset: -1px;
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}
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```
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### Tailwind with Dark Mode
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```tsx
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<img
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className="outline outline-1 -outline-offset-1 outline-black/10 dark:outline-white/10"
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src={src}
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alt={alt}
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/>
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```
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Use `outline-black/10` and `outline-white/10` specifically — not `outline-slate-*`, `outline-zinc-*`, `outline-neutral-*`, or any tinted scale.
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**Why outline instead of border?** `outline` doesn't affect layout (no added width/height), and `outline-offset: -1px` keeps it inset so images stay their intended size.
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## Minimum Hit Area
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Interactive elements should prefer a 44×44px hit area for touch or mobile contexts. In dense desktop interfaces, use at least 40×40px. If the visible element is smaller (e.g., a 20×20 checkbox), extend the hit area with a pseudo-element.
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### CSS Example
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```css
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/* Small checkbox with expanded 44px hit area */
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.checkbox {
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position: relative;
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width: 20px;
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height: 20px;
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}
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.checkbox::after {
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content: "";
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position: absolute;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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width: 44px;
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height: 44px;
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}
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+
```
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### Tailwind Example
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+
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```tsx
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<button className="relative size-5 after:absolute after:top-1/2 after:left-1/2 after:size-11 after:-translate-1/2">
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<CheckIcon />
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</button>
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+
```
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+
|
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+
### Collision Rule
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If the extended hit area overlaps another interactive element, shrink the pseudo-element — but make it as large as possible without colliding. Two interactive elements should never have overlapping hit areas.
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+
# Typography
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2
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+
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3
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Typography rendering details that make interfaces feel better.
|
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4
|
+
|
|
5
|
+
## Text Wrapping
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6
|
+
|
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7
|
+
### text-wrap: balance
|
|
8
|
+
|
|
9
|
+
Distributes text evenly across lines, preventing orphaned words on headings and short text blocks. **Only works on blocks of 6 lines or fewer** (Chromium) or 10 lines or fewer (Firefox) — the balancing algorithm is computationally expensive, so browsers limit it to short text.
|
|
10
|
+
|
|
11
|
+
```css
|
|
12
|
+
/* Good — even line lengths on short text */
|
|
13
|
+
h1, h2, h3 {
|
|
14
|
+
text-wrap: balance;
|
|
15
|
+
}
|
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16
|
+
```
|
|
17
|
+
|
|
18
|
+
```css
|
|
19
|
+
/* Bad — default wrapping leaves orphans */
|
|
20
|
+
h1 {
|
|
21
|
+
/* no text-wrap rule → "Read our
|
|
22
|
+
blog" instead of balanced lines */
|
|
23
|
+
}
|
|
24
|
+
```
|
|
25
|
+
|
|
26
|
+
```css
|
|
27
|
+
/* Bad — balance on long paragraphs (silently ignored, wastes intent) */
|
|
28
|
+
.article-body p {
|
|
29
|
+
text-wrap: balance;
|
|
30
|
+
}
|
|
31
|
+
```
|
|
32
|
+
|
|
33
|
+
**Tailwind:** `text-balance`
|
|
34
|
+
|
|
35
|
+
### text-wrap: pretty
|
|
36
|
+
|
|
37
|
+
Prevents orphaned words (a single word dangling on the last line) by adjusting line breaks throughout the paragraph. Unlike `balance`, it doesn't try to equalize line lengths — it just ensures the last line isn't embarrassingly short. Works on text of any length with no line-count limit.
|
|
38
|
+
|
|
39
|
+
This should be your **default for short-to-medium text** — paragraphs, descriptions, captions, list items, card text. For very long text (10+ lines), skip both `pretty` and `balance` — the browser's default wrapping is fine and you avoid unnecessary layout cost.
|
|
40
|
+
|
|
41
|
+
```css
|
|
42
|
+
/* Good — descriptions, captions, short paragraphs */
|
|
43
|
+
p, li, figcaption, blockquote {
|
|
44
|
+
text-wrap: pretty;
|
|
45
|
+
}
|
|
46
|
+
```
|
|
47
|
+
|
|
48
|
+
```tsx
|
|
49
|
+
// Tailwind
|
|
50
|
+
<p className="text-pretty">
|
|
51
|
+
A short paragraph that won't leave an orphan on the last line.
|
|
52
|
+
</p>
|
|
53
|
+
```
|
|
54
|
+
|
|
55
|
+
**Tailwind:** `text-pretty`
|
|
56
|
+
|
|
57
|
+
### When to Use Which
|
|
58
|
+
|
|
59
|
+
| Scenario | Use |
|
|
60
|
+
| --- | --- |
|
|
61
|
+
| Headings, titles where even distribution matters | `text-wrap: balance` |
|
|
62
|
+
| Short-to-medium text — paragraphs, descriptions, captions, UI text | `text-wrap: pretty` |
|
|
63
|
+
| Long text (10+ lines), code blocks, pre-formatted text | Neither — leave default |
|
|
64
|
+
|
|
65
|
+
## Font Smoothing (macOS)
|
|
66
|
+
|
|
67
|
+
On macOS, text renders heavier than intended by default. Apply antialiased smoothing to the root layout so all text renders crisper and thinner.
|
|
68
|
+
|
|
69
|
+
```css
|
|
70
|
+
/* CSS */
|
|
71
|
+
html {
|
|
72
|
+
-webkit-font-smoothing: antialiased;
|
|
73
|
+
-moz-osx-font-smoothing: grayscale;
|
|
74
|
+
}
|
|
75
|
+
```
|
|
76
|
+
|
|
77
|
+
```tsx
|
|
78
|
+
// Tailwind — apply to root layout
|
|
79
|
+
<html className="antialiased">
|
|
80
|
+
```
|
|
81
|
+
|
|
82
|
+
### Good vs. Bad
|
|
83
|
+
|
|
84
|
+
```css
|
|
85
|
+
/* Good — applied once at the root */
|
|
86
|
+
html {
|
|
87
|
+
-webkit-font-smoothing: antialiased;
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
/* Bad — applied per-element, inconsistent */
|
|
91
|
+
.heading {
|
|
92
|
+
-webkit-font-smoothing: antialiased;
|
|
93
|
+
}
|
|
94
|
+
.body {
|
|
95
|
+
/* no smoothing → heavier than heading */
|
|
96
|
+
}
|
|
97
|
+
```
|
|
98
|
+
|
|
99
|
+
**Note:** This only affects macOS rendering. Other platforms ignore these properties, so it's safe to apply universally.
|
|
100
|
+
|
|
101
|
+
## Font Family Scope
|
|
102
|
+
|
|
103
|
+
This skill does not require a specific font family. Do not introduce a paid or proprietary typeface just to satisfy the polish checklist.
|
|
104
|
+
|
|
105
|
+
Use the product's existing type system unless the task explicitly asks for a type change. If the design calls for a system-native macOS feel, use the system font stack. If the design calls for a commercial face such as Helvetica Now, treat it as an optional brand decision and keep a practical fallback stack.
|
|
106
|
+
|
|
107
|
+
```css
|
|
108
|
+
/* System-native macOS/iOS feel */
|
|
109
|
+
html {
|
|
110
|
+
font-family: system-ui, -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
|
|
111
|
+
}
|
|
112
|
+
```
|
|
113
|
+
|
|
114
|
+
```css
|
|
115
|
+
/* Commercial brand face with safe fallbacks */
|
|
116
|
+
html {
|
|
117
|
+
font-family: "Helvetica Now", "Helvetica Neue", Arial, sans-serif;
|
|
118
|
+
}
|
|
119
|
+
```
|
|
120
|
+
|
|
121
|
+
**Rule:** font smoothing, text wrapping, and tabular numbers are rendering details. They do not override the project's chosen font family.
|
|
122
|
+
|
|
123
|
+
## Tabular Numbers
|
|
124
|
+
|
|
125
|
+
When numbers update dynamically (counters, prices, timers, table columns), use tabular-nums to make all digits equal width. This prevents layout shift as values change.
|
|
126
|
+
|
|
127
|
+
```css
|
|
128
|
+
/* CSS */
|
|
129
|
+
.counter {
|
|
130
|
+
font-variant-numeric: tabular-nums;
|
|
131
|
+
}
|
|
132
|
+
```
|
|
133
|
+
|
|
134
|
+
```tsx
|
|
135
|
+
// Tailwind
|
|
136
|
+
<span className="tabular-nums">{count}</span>
|
|
137
|
+
```
|
|
138
|
+
|
|
139
|
+
### When to Use
|
|
140
|
+
|
|
141
|
+
| Use tabular-nums | Don't use tabular-nums |
|
|
142
|
+
| --- | --- |
|
|
143
|
+
| Counters and timers | Static display numbers |
|
|
144
|
+
| Prices that update | Decorative large numbers |
|
|
145
|
+
| Table columns with numbers | Phone numbers, zip codes |
|
|
146
|
+
| Animated number transitions | Version numbers (v2.1.0) |
|
|
147
|
+
| Scoreboards, dashboards | |
|
|
148
|
+
|
|
149
|
+
### Caveat
|
|
150
|
+
|
|
151
|
+
Some fonts (like Inter) change the visual appearance of numerals with this property — specifically, the digit `1` becomes wider and centered. This is expected behavior and usually desirable for alignment, but verify it looks right in your specific font.
|
|
152
|
+
|
|
153
|
+
```css
|
|
154
|
+
/* With Inter font:
|
|
155
|
+
Default: 1234 → proportional, "1" is narrow
|
|
156
|
+
Tabular: 1234 → all digits equal width, "1" centered */
|
|
157
|
+
```
|
|
@@ -0,0 +1,201 @@
|
|
|
1
|
+
Apache License
|
|
2
|
+
Version 2.0, January 2004
|
|
3
|
+
http://www.apache.org/licenses/
|
|
4
|
+
|
|
5
|
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