@ziamana/bruine 0.1.0

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  1. package/LICENSE +21 -0
  2. package/README.md +315 -0
  3. package/THIRD_PARTY_NOTICES.md +24 -0
  4. package/cordis.patch.yml +166 -0
  5. package/dist/bin.js +5358 -0
  6. package/dist/compat.js +40 -0
  7. package/dist/plugins/approval.js +147 -0
  8. package/dist/plugins/headless.js +236 -0
  9. package/dist/plugins/herdr.js +470 -0
  10. package/dist/plugins/mcp.js +275 -0
  11. package/dist/plugins/modes.js +850 -0
  12. package/dist/plugins/render.js +3723 -0
  13. package/dist/plugins/repl.js +9589 -0
  14. package/dist/plugins/silence.js +234 -0
  15. package/dist/plugins/startup.js +42 -0
  16. package/dist/plugins/web-search.js +138 -0
  17. package/package.json +93 -0
  18. package/skills/code-review/SKILL.md +30 -0
  19. package/skills/git-workflow/SKILL.md +31 -0
  20. package/skills/impeccable/LICENSE +191 -0
  21. package/skills/impeccable/NOTICE.md +11 -0
  22. package/skills/impeccable/SKILL.md +87 -0
  23. package/skills/impeccable/reference/adapt.md +318 -0
  24. package/skills/impeccable/reference/adapt.native.md +58 -0
  25. package/skills/impeccable/reference/android.md +46 -0
  26. package/skills/impeccable/reference/animate.md +89 -0
  27. package/skills/impeccable/reference/audit.md +137 -0
  28. package/skills/impeccable/reference/audit.native.md +139 -0
  29. package/skills/impeccable/reference/bolder.md +33 -0
  30. package/skills/impeccable/reference/clarify.md +94 -0
  31. package/skills/impeccable/reference/colorize.md +86 -0
  32. package/skills/impeccable/reference/component-review.md +63 -0
  33. package/skills/impeccable/reference/craft-floor.md +44 -0
  34. package/skills/impeccable/reference/craft.md +5 -0
  35. package/skills/impeccable/reference/critique.md +806 -0
  36. package/skills/impeccable/reference/degraded/asset-producer.md +42 -0
  37. package/skills/impeccable/reference/degraded/documenter.md +24 -0
  38. package/skills/impeccable/reference/degraded/finish-reviewer.md +38 -0
  39. package/skills/impeccable/reference/degraded/manual-edit-applier.md +92 -0
  40. package/skills/impeccable/reference/delight.md +70 -0
  41. package/skills/impeccable/reference/distill.md +111 -0
  42. package/skills/impeccable/reference/doctor.md +54 -0
  43. package/skills/impeccable/reference/document.md +416 -0
  44. package/skills/impeccable/reference/extract.md +69 -0
  45. package/skills/impeccable/reference/generate.md +101 -0
  46. package/skills/impeccable/reference/harden.md +345 -0
  47. package/skills/impeccable/reference/hooks.md +113 -0
  48. package/skills/impeccable/reference/init.md +131 -0
  49. package/skills/impeccable/reference/ios.md +51 -0
  50. package/skills/impeccable/reference/layout.md +84 -0
  51. package/skills/impeccable/reference/live-setup.md +104 -0
  52. package/skills/impeccable/reference/live.md +325 -0
  53. package/skills/impeccable/reference/mode-operate.md +21 -0
  54. package/skills/impeccable/reference/mode-persuade.md +19 -0
  55. package/skills/impeccable/reference/mode-read.md +21 -0
  56. package/skills/impeccable/reference/new-work.md +154 -0
  57. package/skills/impeccable/reference/onboard.md +234 -0
  58. package/skills/impeccable/reference/operate.md +61 -0
  59. package/skills/impeccable/reference/optimize.md +258 -0
  60. package/skills/impeccable/reference/overdrive.md +127 -0
  61. package/skills/impeccable/reference/polish.md +105 -0
  62. package/skills/impeccable/reference/quieter.md +99 -0
  63. package/skills/impeccable/reference/region-map.md +26 -0
  64. package/skills/impeccable/reference/routing.md +24 -0
  65. package/skills/impeccable/reference/shape.md +59 -0
  66. package/skills/impeccable/reference/typeset.md +80 -0
  67. package/skills/impeccable/reference/visualize.md +46 -0
  68. package/skills/impeccable/scripts/VERSION +1 -0
  69. package/skills/impeccable/scripts/command-metadata.json +98 -0
  70. package/skills/impeccable/scripts/data/font-index-failures.json +121 -0
  71. package/skills/impeccable/scripts/data/font-index.json +1 -0
  72. package/skills/impeccable/scripts/impeccable +206 -0
  73. package/skills/impeccable/scripts/impeccable.cmd +214 -0
  74. package/skills/impeccable/scripts/live-browser-dom.js +167 -0
  75. package/skills/impeccable/scripts/live-browser-ignores.js +242 -0
  76. package/skills/impeccable/scripts/live-browser-session.js +148 -0
  77. package/skills/impeccable/scripts/live-browser.js +13510 -0
  78. package/skills/impeccable/scripts/modern-screenshot.umd.js +14 -0
  79. package/skills/make-interfaces-feel-better/LICENSE +21 -0
  80. package/skills/make-interfaces-feel-better/SKILL.md +187 -0
  81. package/skills/make-interfaces-feel-better/agents/openai.yaml +3 -0
  82. package/skills/make-interfaces-feel-better/animations.md +403 -0
  83. package/skills/make-interfaces-feel-better/icons.md +63 -0
  84. package/skills/make-interfaces-feel-better/performance.md +88 -0
  85. package/skills/make-interfaces-feel-better/surfaces.md +256 -0
  86. package/skills/make-interfaces-feel-better/typography.md +157 -0
  87. package/skills/playwright-cli/LICENSE +201 -0
  88. package/skills/playwright-cli/SKILL.md +489 -0
  89. package/skills/playwright-cli/references/element-attributes.md +23 -0
  90. package/skills/playwright-cli/references/playwright-tests.md +39 -0
  91. package/skills/playwright-cli/references/pr-attachments.md +60 -0
  92. package/skills/playwright-cli/references/request-mocking.md +87 -0
  93. package/skills/playwright-cli/references/running-code.md +245 -0
  94. package/skills/playwright-cli/references/session-management.md +227 -0
  95. package/skills/playwright-cli/references/storage-state.md +275 -0
  96. package/skills/playwright-cli/references/test-generation.md +433 -0
  97. package/skills/playwright-cli/references/tracing.md +139 -0
  98. package/skills/playwright-cli/references/video-recording.md +216 -0
  99. package/skills/remotion/SKILL.md +42 -0
  100. package/skills/systematic-debugging/SKILL.md +26 -0
  101. package/skills/thermo-nuclear-code-quality-review/LICENSE +21 -0
  102. package/skills/thermo-nuclear-code-quality-review/SKILL.md +192 -0
  103. package/skills/write-tests/SKILL.md +35 -0
  104. package/skills/youtube-transcript/LICENSE +21 -0
  105. package/skills/youtube-transcript/SKILL.md +41 -0
  106. package/skills/youtube-transcript/package.json +8 -0
  107. package/skills/youtube-transcript/transcript.js +44 -0
@@ -0,0 +1,403 @@
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+ # Animations
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+
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+ Interruptible animations, enter/exit transitions, contextual icon animations, and motion restraint.
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+
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+ ## Interruptible Animations
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+
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+ Users change intent mid-interaction. If animations aren't interruptible, the interface feels broken.
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+
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+ ### CSS Transitions vs. Keyframes
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+
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+ | | CSS Transitions | CSS Keyframe Animations |
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+ | --- | --- | --- |
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+ | **Behavior** | Interpolate toward latest state | Run on a fixed timeline |
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+ | **Interruptible** | Yes — retargets mid-animation | No — restarts from beginning |
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+ | **Use for** | Interactive state changes (hover, toggle, open/close) | Staged sequences that run once (enter animations, loading) |
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+ | **Duration** | Fixed; retargets the value mid-flight, not the timeline | Fixed timeline, restarts from the beginning |
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+
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+ ```css
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+ /* Good — interruptible transition for a toggle */
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+ .drawer {
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+ transform: translateX(-100%);
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+ transition: transform 200ms ease-out;
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+ }
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+ .drawer.open {
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+ transform: translateX(0);
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+ }
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+
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+ /* Clicking again mid-animation smoothly reverses — no jank */
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+ ```
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+
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+ ```css
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+ /* Bad — keyframe animation for interactive element */
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+ .drawer.open {
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+ animation: slideIn 200ms ease-out forwards;
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+ }
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+
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+ /* Closing mid-animation snaps or restarts — feels broken */
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+ ```
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+
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+ **Rule:** Always prefer CSS transitions for interactive elements. Reserve keyframes for one-shot sequences.
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+
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+ ## Enter Animations: Split and Stagger
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+
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+ Use this pattern for infrequent staged entrances where sequence helps communicate hierarchy, such as the first load of a page hero, success state, or empty state. Break a large container into semantic chunks and animate each individually. Do not stagger routine interactions such as row hovers, keystrokes, or repeated tab changes.
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+
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+ ### Step by Step
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+
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+ 1. **Split** into logical groups (title, description, buttons)
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+ 2. **Stagger** with ~100ms delay between groups
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+ 3. **For titles**, consider splitting into individual words with ~80ms stagger
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+ 4. **Combine** `opacity`, `blur`, and `translateY` for the enter effect
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+
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+ ### Code Example
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+
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+ ```tsx
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+ // Motion (Framer Motion) — staggered enter
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+ function PageHeader() {
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+ return (
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+ <motion.div
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+ initial="hidden"
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+ animate="visible"
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+ variants={{
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+ visible: { transition: { staggerChildren: 0.1 } },
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+ }}
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+ >
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+ <motion.h1
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+ variants={{
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+ hidden: { opacity: 0, y: 12, filter: "blur(4px)" },
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+ visible: { opacity: 1, y: 0, filter: "blur(0px)" },
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+ }}
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+ >
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+ Welcome
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+ </motion.h1>
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+
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+ <motion.p
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+ variants={{
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+ hidden: { opacity: 0, y: 12, filter: "blur(4px)" },
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+ visible: { opacity: 1, y: 0, filter: "blur(0px)" },
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+ }}
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+ >
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+ A description of the page.
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+ </motion.p>
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+
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+ <motion.div
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+ variants={{
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+ hidden: { opacity: 0, y: 12, filter: "blur(4px)" },
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+ visible: { opacity: 1, y: 0, filter: "blur(0px)" },
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+ }}
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+ >
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+ <Button>Get started</Button>
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+ </motion.div>
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+ </motion.div>
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+ );
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+ }
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+ ```
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+
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+ ### CSS-Only Stagger
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+
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+ ```css
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+ .stagger-item {
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+ opacity: 0;
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+ transform: translateY(12px);
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+ filter: blur(4px);
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+ animation: fadeInUp 400ms ease-out forwards;
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+ }
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+
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+ .stagger-item:nth-child(1) { animation-delay: 0ms; }
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+ .stagger-item:nth-child(2) { animation-delay: 100ms; }
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+ .stagger-item:nth-child(3) { animation-delay: 200ms; }
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+
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+ @keyframes fadeInUp {
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+ to {
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+ opacity: 1;
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+ transform: translateY(0);
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+ filter: blur(0);
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+ }
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+ }
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+ ```
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+
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+ ## Exit Animations
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+
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+ Exit animations should be softer and less attention-grabbing than enter animations. The user's focus is moving to the next thing — don't fight for attention.
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+
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+ ### Subtle Exit (Recommended)
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+
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+ ```tsx
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+ // Small fixed translateY — indicates direction without drama
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+ <motion.div
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+ exit={{
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+ opacity: 0,
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+ y: -12,
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+ filter: "blur(4px)",
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+ transition: { duration: 0.15, ease: "easeOut" },
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+ }}
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+ >
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+ {content}
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+ </motion.div>
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+ ```
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+
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+ ### Full Exit (When Context Matters)
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+
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+ ```tsx
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+ // Slide fully out — use when spatial context is important
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+ // (e.g., a card returning to a list, a drawer closing)
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+ <motion.div
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+ exit={{
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+ opacity: 0,
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+ x: "-100%",
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+ transition: { duration: 0.2, ease: "easeOut" },
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+ }}
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+ >
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+ {content}
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+ </motion.div>
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+ ```
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+
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+ ### Good vs. Bad
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+
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+ ```css
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+ /* Good — subtle exit */
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+ .item-exit {
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+ opacity: 0;
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+ transform: translateY(-12px);
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+ transition: opacity 150ms ease-out, transform 150ms ease-out;
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+ }
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+
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+ /* Bad — dramatic exit that steals focus */
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+ .item-exit {
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+ opacity: 0;
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+ transform: translateY(-100%) scale(0.5);
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+ transition: all 400ms ease-out;
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+ }
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+
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+ /* Sometimes correct — remove immediately when motion adds no context */
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+ .item-exit {
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+ display: none;
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+ }
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+ ```
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+
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+ **Key points:**
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+ - Use a small fixed `translateY` (e.g., `-12px`) instead of the full container height
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+ - Keep some directional movement to indicate where the element went
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+ - Exit duration should be shorter than enter duration (150ms vs 300ms)
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+ - Use a subtle exit when it preserves spatial context. Remove immediately when motion adds no information, the interaction repeats frequently, or reduced motion is requested.
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+
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+ ## Contextual Icon Animations
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+
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+ When icons appear or disappear contextually (on hover, on state change), animate them with `opacity`, `scale`, and `blur` rather than just toggling visibility.
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+
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+ ### Motion Example
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+
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+ This example uses the `motion` package. If the project instead has `framer-motion`, import the same APIs from `"framer-motion"`; never mix an installed package with the other package's import path.
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+
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+ ```tsx
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+ import { AnimatePresence, motion } from "motion/react";
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+
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+ function IconButton({ isActive, icon: Icon }) {
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+ return (
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+ <button>
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+ <AnimatePresence mode="popLayout">
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+ <motion.span
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+ key={isActive ? "active" : "inactive"}
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+ initial={{ opacity: 0, scale: 0.25, filter: "blur(4px)" }}
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+ animate={{ opacity: 1, scale: 1, filter: "blur(0px)" }}
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+ exit={{ opacity: 0, scale: 0.25, filter: "blur(4px)" }}
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+ transition={{ type: "spring", duration: 0.3, bounce: 0 }}
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+ >
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+ <Icon />
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+ </motion.span>
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+ </AnimatePresence>
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+ </button>
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+ );
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+ }
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+ ```
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+
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+ ### CSS Transition Approach (No Motion)
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+
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+ If the project doesn't use Motion (Framer Motion), keep both icons in the DOM and cross-fade them with CSS transitions. Because neither icon unmounts, both enter and exit animate smoothly.
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+
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+ The trick: one icon is absolutely positioned on top of the other. Toggling state cross-fades them — the entering icon scales up from `0.25` while the exiting icon scales down to `0.25`, both with opacity and blur.
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+
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+ ```tsx
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+ function IconButton({ isActive, ActiveIcon, InactiveIcon }) {
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+ return (
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+ <button>
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+ <div className="relative">
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+ <div
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+ className={cn(
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+ "absolute inset-0 flex items-center justify-center",
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+ "transition-[opacity,filter,scale] duration-300",
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+ "ease-[cubic-bezier(0.2,0,0,1)]",
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+ isActive
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+ ? "scale-100 opacity-100 blur-0"
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+ : "scale-[0.25] opacity-0 blur-[4px]"
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+ )}
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+ >
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+ <ActiveIcon />
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+ </div>
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+ <div
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+ className={cn(
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+ "transition-[opacity,filter,scale] duration-300",
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+ "ease-[cubic-bezier(0.2,0,0,1)]",
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+ isActive
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+ ? "scale-[0.25] opacity-0 blur-[4px]"
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+ : "scale-100 opacity-100 blur-0"
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+ )}
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+ >
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+ <InactiveIcon />
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+ </div>
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+ </div>
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+ </button>
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+ );
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+ }
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+ ```
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+
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+ The non-absolute icon (InactiveIcon) defines the layout size. The absolute icon (ActiveIcon) overlays it without affecting flow.
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+
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+ ### Choosing Between Motion and CSS
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+
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+ | | Motion (Framer Motion) | CSS transitions (both icons in DOM) |
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+ | --- | --- | --- |
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+ | **Enter animation** | Yes | Yes |
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+ | **Exit animation** | Yes (via `AnimatePresence`) | Yes (cross-fade — icon never unmounts) |
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+ | **Spring physics** | Yes | No — use `cubic-bezier(0.2, 0, 0, 1)` as approximation |
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+ | **When to use** | Project already uses `motion` or `framer-motion` | No motion dependency, or keeping bundle small |
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+
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+ **Rule:** Check the project's `package.json`. Import from `"motion/react"` when `motion` is installed, or from `"framer-motion"` when `framer-motion` is installed. If both exist, follow the imports already used by the component or its nearest peers. If neither is present, use the CSS cross-fade pattern — don't add a dependency just for icon transitions.
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+
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+ ### When to Animate Icons
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+
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+ | Animate | Don't animate |
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+ | --- | --- |
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+ | Icons that appear on hover (action buttons) | Static navigation icons |
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+ | State change icons (play → pause, like → liked) | Decorative icons |
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+ | Icons in contextual toolbars | Icons that are always visible |
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+ | Loading/success state indicators | Icon labels (text next to icon) |
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+
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+ **Important:** Always use exactly these values for contextual icon animations — do not deviate:
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+ - `scale`: `0.25` → `1` (never use `0.5` or `0.6`)
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+ - `opacity`: `0` → `1`
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+ - `filter`: `"blur(4px)"` → `"blur(0px)"`
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+ - `transition`: `{ type: "spring", duration: 0.3, bounce: 0 }` — **bounce must always be `0`**, never `0.1` or any other value
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+
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+ ## Scale on Press
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+
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+ A subtle scale-down on click gives buttons tactile feedback. Always use `scale(0.96)`. Never use a value smaller than `0.95` — anything below feels exaggerated. Use CSS transitions for interruptibility — if the user releases mid-press, it should smoothly return.
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+
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+ Not every button needs this. Add a `static` prop to your button component that disables the scale effect when the motion would be distracting.
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+
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+ ### CSS Example
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+
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+ ```css
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+ .button {
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+ transition-property: scale;
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+ transition-duration: 150ms;
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+ transition-timing-function: ease-out;
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+ }
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+
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+ .button:active {
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+ scale: 0.96;
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+ }
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+ ```
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+
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+ ### Tailwind Example
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+
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+ ```tsx
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+ <button className="transition-transform duration-150 ease-out active:scale-[0.96]">
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+ Click me
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+ </button>
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+ ```
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+
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+ ### Motion Example
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+
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+ ```tsx
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+ <motion.button whileTap={{ scale: 0.96 }}>
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+ Click me
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+ </motion.button>
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+ ```
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+
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+ ### Static Prop Pattern
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+
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+ Extract the scale class into a variable and conditionally apply it based on a `static` prop:
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+
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+ ```tsx
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+ const tapScale = "active:not-disabled:scale-[0.96]";
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+
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+ function Button({ static: isStatic, className, children, ...props }) {
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+ return (
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+ <button
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+ className={cn(
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+ "transition-transform duration-150 ease-out",
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+ !isStatic && tapScale,
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+ className,
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+ )}
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+ {...props}
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+ >
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+ {children}
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+ </button>
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+ );
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+ }
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+
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+ // Usage
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+ <Button>Click me</Button> {/* scales on press */}
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+ <Button static>Submit</Button> {/* no scale */}
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+ ```
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+
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+ ## Skip Animation on Page Load
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+
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+ Use `initial={false}` on `AnimatePresence` to prevent enter animations from firing on first render. Elements that are already in their default state shouldn't animate in on page load — only on subsequent state changes.
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+
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+ ### When It Works
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+
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+ ```tsx
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+ // Good — icon doesn't animate in on mount, only on state change
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+ <AnimatePresence initial={false} mode="popLayout">
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+ <motion.span
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+ key={isActive ? "active" : "inactive"}
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+ initial={{ opacity: 0, scale: 0.25, filter: "blur(4px)" }}
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+ animate={{ opacity: 1, scale: 1, filter: "blur(0px)" }}
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+ exit={{ opacity: 0, scale: 0.25, filter: "blur(4px)" }}
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+ >
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+ <Icon />
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+ </motion.span>
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+ </AnimatePresence>
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+ ```
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+
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+ Works well for: icon swaps, toggles, tabs, segmented controls — anything that has a default state on page load.
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+
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+ ### When It Breaks
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+
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+ Don't use `initial={false}` when the component relies on its `initial` prop to set up a first-time enter animation, like a staggered page hero or a loading state. In those cases, removing the initial animation skips the entire entrance.
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+
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+ ```tsx
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+ // Bad — initial={false} would skip the staggered page enter entirely
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+ <AnimatePresence initial={false}>
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+ <motion.div initial="hidden" animate="visible" variants={...}>
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+ ...
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+ </motion.div>
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+ </AnimatePresence>
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+ ```
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+
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+ Verify the component still looks right on a full page refresh before applying this.
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+
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+ ## Motion Restraint
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+
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+ Motion is a budget, not a garnish:
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+
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+ - **No custom animation on high-frequency interactions.** Repeated interactions get instant feedback or a minimal `opacity` or `background-color` transition at ≤150ms.
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+ - **Motion is never the only feedback channel.** Every animated state change also needs a static cue such as color, icon, or label.
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+ - **Brief and precise beats prominent.** If a shorter, smaller animation communicates the same thing, use it.
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+ - **Honor reduced-motion preferences.** Preserve the static cue and remove unnecessary movement.
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+
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+ ```css
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+ /* Good: high-frequency hover gets a minimal transition */
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+ .row:hover {
395
+ background-color: var(--surface-hover);
396
+ transition: background-color 100ms ease-out;
397
+ }
398
+
399
+ /* Bad: every hover replays a full entrance */
400
+ .row:hover .row-icon {
401
+ animation: bounceIn 500ms;
402
+ }
403
+ ```
@@ -0,0 +1,63 @@
1
+ # Icons
2
+
3
+ Icon weight, states, sizing, and direction: the details that make icons sit naturally in an interface.
4
+
5
+ ## Match Icon Stroke to Text Weight
6
+
7
+ An icon next to text should carry the same optical weight as the text.
8
+
9
+ | Adjacent text | Icon stroke width (24px grid) |
10
+ | --- | --- |
11
+ | Regular (400), 14–16px | `1.5px` |
12
+ | Medium/Semibold (500–600) | `2px` |
13
+ | Bold (700), or emphasized standalone | `2.5px` |
14
+
15
+ Use one stroke weight per icon set on a surface. Size inline icons relative to the text's cap height, typically `1em`–`1.25em`.
16
+
17
+ ## One SVG, Recolored per State
18
+
19
+ Use one SVG drawn with `currentColor`; let CSS drive hover, selected, and disabled states. Strip hardcoded `fill` and `stroke` colors when importing icons.
20
+
21
+ ```html
22
+ <svg fill="none" stroke="currentColor" stroke-width="2">…</svg>
23
+ ```
24
+
25
+ ```css
26
+ .icon-button { color: oklch(0.552 0.016 285.938); }
27
+ .icon-button:hover { color: oklch(0.21 0.006 285.885); }
28
+ .icon-button[aria-pressed="true"] { color: oklch(0.623 0.188 259.815); }
29
+ .icon-button:disabled { opacity: 0.4; }
30
+ ```
31
+
32
+ ## Outline Default, Fill Active
33
+
34
+ | Variant | Use for |
35
+ | --- | --- |
36
+ | Outline | Default state: toolbars, list rows, inline with text |
37
+ | Fill | Selected or active state: active tab, toggled bookmark, liked heart |
38
+
39
+ The swap between variants is a contextual icon animation; use the exact cross-fade values in [animations.md](animations.md).
40
+
41
+ ## Design at Render Size
42
+
43
+ - Test every icon at the smallest size it will render, often `16px`.
44
+ - Prefer simplified glyphs for small contexts over scaled-down detailed artwork.
45
+ - Use the icon set's native grid sizes (`16`, `20`, `24`) rather than arbitrary fractional scales.
46
+ - Use SVG rather than raster assets.
47
+
48
+ ## Icons in RTL
49
+
50
+ | Flip | Don't flip |
51
+ | --- | --- |
52
+ | Back/forward arrows, navigation chevrons | Logos and brand marks |
53
+ | Text alignment, lists, indent | Checkmarks |
54
+ | Directional send glyphs | Clocks, cups, pencils |
55
+ | Speaker waves tied to reading direction | Media playback controls |
56
+
57
+ ```css
58
+ [dir="rtl"] .icon-directional {
59
+ scale: -1 1;
60
+ }
61
+ ```
62
+
63
+ Analyze composite icons part by part: an overlay may keep its position even when the base glyph flips. Give every icon-only control an accessible name and mark purely decorative icons hidden from assistive technology.
@@ -0,0 +1,88 @@
1
+ # Performance
2
+
3
+ Transition specificity and GPU compositing hints.
4
+
5
+ ## Transition Only What Changes
6
+
7
+ Never use `transition: all` or Tailwind's `transition-all`. Always specify the exact properties that change. Tailwind's bare `transition` maps to a curated default list of colors, opacity, shadow, and transforms, not to `all`; still prefer naming exactly what changes.
8
+
9
+ ### Why
10
+
11
+ - `transition: all` forces the browser to watch every property for changes
12
+ - Causes unexpected transitions on properties you didn't intend to animate (colors, padding, shadows)
13
+ - Prevents browser optimizations
14
+
15
+ ### CSS Example
16
+
17
+ ```css
18
+ /* Good — only transition what changes */
19
+ .button {
20
+ transition-property: scale, background-color;
21
+ transition-duration: 150ms;
22
+ transition-timing-function: ease-out;
23
+ }
24
+
25
+ /* Bad — transition everything */
26
+ .button {
27
+ transition: all 150ms ease-out;
28
+ }
29
+ ```
30
+
31
+ ### Tailwind
32
+
33
+ ```tsx
34
+ // Good — explicit properties
35
+ <button className="transition-[scale,background-color] duration-150 ease-out">
36
+
37
+ // Bad — transition all
38
+ <button className="transition-all duration-150 ease-out">
39
+ ```
40
+
41
+ ### Tailwind `transition-transform` Note
42
+
43
+ `transition-transform` in Tailwind maps to `transition-property: transform, translate, scale, rotate` — it covers all transform-related properties, not just `transform`. Use this when you're only animating transforms. For multiple non-transform properties, use the bracket syntax: `transition-[scale,opacity,filter]`.
44
+
45
+ ## Use `will-change` Sparingly
46
+
47
+ `will-change` hints the browser to pre-promote an element to its own GPU compositing layer. Without it, the browser promotes the element only when the animation starts — that one-time layer promotion can cause a micro-stutter on the first frame.
48
+
49
+ This particularly helps when an element is changing `scale`, `rotation`, or moving around with `transform`. For other properties, it doesn't help much — the browser can't composite them on the GPU anyway.
50
+
51
+ ### Rules
52
+
53
+ ```css
54
+ /* Good — specific property that benefits from GPU compositing */
55
+ .animated-card {
56
+ will-change: transform;
57
+ }
58
+
59
+ /* Good — multiple compositor-friendly properties */
60
+ .animated-card {
61
+ will-change: transform, opacity;
62
+ }
63
+
64
+ /* Bad — never use will-change: all */
65
+ .animated-card {
66
+ will-change: all;
67
+ }
68
+
69
+ /* Bad — properties that can't be GPU-composited anyway */
70
+ .animated-card {
71
+ will-change: background-color, padding;
72
+ }
73
+ ```
74
+
75
+ ### Useful Properties
76
+
77
+ | Property | GPU-compositable | Worth using `will-change` |
78
+ | --- | --- | --- |
79
+ | `transform` | Yes | Yes |
80
+ | `opacity` | Yes | Yes |
81
+ | `filter` (blur, brightness) | Yes | Yes |
82
+ | `clip-path` | Newer Chromium only | Rarely; not reliable cross-browser |
83
+ | `top`, `left`, `width`, `height` | No | No |
84
+ | `background`, `border`, `color` | No | No |
85
+
86
+ ### When to Skip
87
+
88
+ Modern browsers are already good at optimizing on their own. Only add `will-change` when you notice first-frame stutter — Safari in particular benefits from it. Don't add it preemptively to every animated element; each extra compositing layer costs memory.