@zeyue0329/xiaoma-cli 1.0.8 → 1.0.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (326) hide show
  1. package/.github/FORK_GUIDE.md +106 -0
  2. package/.github/FUNDING.yaml +15 -0
  3. package/.github/ISSUE_TEMPLATE/bug_report.md +32 -0
  4. package/.github/ISSUE_TEMPLATE/feature_request.md +22 -0
  5. package/.github/workflows/discord.yaml +26 -0
  6. package/.github/workflows/format-check.yaml +44 -0
  7. package/.github/workflows/manual-release.yaml +174 -0
  8. package/.github/workflows/pr-validation.yaml +55 -0
  9. package/.husky/pre-commit +3 -0
  10. package/.vscode/settings.json +26 -1
  11. package/CHANGELOG.md +686 -0
  12. package/CONTRIBUTING.md +250 -0
  13. package/LICENSE +6 -1
  14. package/common/tasks/create-doc.md +2 -0
  15. package/common/tasks/execute-checklist.md +2 -7
  16. package/common/utils/bmad-doc-template.md +7 -5
  17. package/common/utils/workflow-management.md +2 -0
  18. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.txt +2103 -0
  19. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.txt +1627 -0
  20. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.txt +822 -0
  21. package/dist/expansion-packs/bmad-2d-phaser-game-dev/teams/phaser-2d-nodejs-game-team.txt +8486 -0
  22. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-architect.txt +3210 -0
  23. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-designer.txt +3244 -0
  24. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-developer.txt +317 -0
  25. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-sm.txt +982 -0
  26. package/dist/expansion-packs/bmad-2d-unity-game-dev/teams/unity-2d-game-team.txt +12854 -0
  27. package/dist/expansion-packs/bmad-creative-writing/agents/beta-reader.txt +921 -0
  28. package/dist/expansion-packs/bmad-creative-writing/agents/book-critic.txt +81 -0
  29. package/dist/expansion-packs/bmad-creative-writing/agents/character-psychologist.txt +886 -0
  30. package/dist/expansion-packs/bmad-creative-writing/agents/cover-designer.txt +85 -0
  31. package/dist/expansion-packs/bmad-creative-writing/agents/dialog-specialist.txt +903 -0
  32. package/dist/expansion-packs/bmad-creative-writing/agents/editor.txt +837 -0
  33. package/dist/expansion-packs/bmad-creative-writing/agents/genre-specialist.txt +989 -0
  34. package/dist/expansion-packs/bmad-creative-writing/agents/narrative-designer.txt +888 -0
  35. package/dist/expansion-packs/bmad-creative-writing/agents/plot-architect.txt +1173 -0
  36. package/dist/expansion-packs/bmad-creative-writing/agents/world-builder.txt +914 -0
  37. package/dist/expansion-packs/bmad-creative-writing/teams/agent-team.txt +6071 -0
  38. package/dist/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.txt +2079 -0
  39. package/docs/GUIDING-PRINCIPLES.md +91 -0
  40. package/docs/core-architecture.md +219 -0
  41. package/docs/enhanced-ide-development-workflow.md +248 -0
  42. package/docs/expansion-packs.md +200 -0
  43. package/docs/how-to-contribute-with-pull-requests.md +158 -0
  44. package/docs/user-guide.md +530 -0
  45. package/docs/versioning-and-releases.md +155 -0
  46. package/docs/versions.md +48 -0
  47. package/docs/working-in-the-brownfield.md +597 -0
  48. package/eslint.config.mjs +119 -0
  49. package/expansion-packs/bmad-2d-phaser-game-dev/agent-teams/phaser-2d-nodejs-game-team.yaml +14 -0
  50. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.md +73 -0
  51. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.md +80 -0
  52. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.md +66 -0
  53. package/expansion-packs/bmad-2d-phaser-game-dev/checklists/game-design-checklist.md +203 -0
  54. package/expansion-packs/bmad-2d-phaser-game-dev/checklists/game-story-dod-checklist.md +162 -0
  55. package/expansion-packs/bmad-2d-phaser-game-dev/config.yaml +9 -0
  56. package/expansion-packs/bmad-2d-phaser-game-dev/data/bmad-kb.md +252 -0
  57. package/expansion-packs/bmad-2d-phaser-game-dev/data/development-guidelines.md +649 -0
  58. package/expansion-packs/bmad-2d-phaser-game-dev/tasks/advanced-elicitation.md +112 -0
  59. package/expansion-packs/bmad-2d-phaser-game-dev/tasks/create-game-story.md +218 -0
  60. package/expansion-packs/bmad-2d-phaser-game-dev/tasks/game-design-brainstorming.md +292 -0
  61. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.yaml +614 -0
  62. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.yaml +357 -0
  63. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.yaml +344 -0
  64. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.yaml +254 -0
  65. package/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.yaml +485 -0
  66. package/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-dev-greenfield.yaml +184 -0
  67. package/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-prototype.yaml +176 -0
  68. package/expansion-packs/bmad-2d-unity-game-dev/agent-teams/unity-2d-game-team.yaml +15 -0
  69. package/expansion-packs/bmad-2d-unity-game-dev/agents/game-architect.md +82 -0
  70. package/expansion-packs/bmad-2d-unity-game-dev/agents/game-designer.md +79 -0
  71. package/expansion-packs/bmad-2d-unity-game-dev/agents/game-developer.md +80 -0
  72. package/expansion-packs/bmad-2d-unity-game-dev/agents/game-sm.md +67 -0
  73. package/expansion-packs/bmad-2d-unity-game-dev/checklists/game-architect-checklist.md +393 -0
  74. package/expansion-packs/bmad-2d-unity-game-dev/checklists/game-change-checklist.md +205 -0
  75. package/expansion-packs/bmad-2d-unity-game-dev/checklists/game-design-checklist.md +203 -0
  76. package/expansion-packs/bmad-2d-unity-game-dev/checklists/game-story-dod-checklist.md +126 -0
  77. package/expansion-packs/bmad-2d-unity-game-dev/config.yaml +7 -0
  78. package/expansion-packs/bmad-2d-unity-game-dev/data/bmad-kb.md +771 -0
  79. package/expansion-packs/bmad-2d-unity-game-dev/data/development-guidelines.md +588 -0
  80. package/expansion-packs/bmad-2d-unity-game-dev/tasks/advanced-elicitation.md +112 -0
  81. package/expansion-packs/bmad-2d-unity-game-dev/tasks/correct-course-game.md +143 -0
  82. package/expansion-packs/bmad-2d-unity-game-dev/tasks/create-game-story.md +186 -0
  83. package/expansion-packs/bmad-2d-unity-game-dev/tasks/game-design-brainstorming.md +292 -0
  84. package/expansion-packs/bmad-2d-unity-game-dev/tasks/validate-game-story.md +202 -0
  85. package/expansion-packs/bmad-2d-unity-game-dev/templates/game-architecture-tmpl.yaml +1031 -0
  86. package/expansion-packs/bmad-2d-unity-game-dev/templates/game-brief-tmpl.yaml +357 -0
  87. package/expansion-packs/bmad-2d-unity-game-dev/templates/game-design-doc-tmpl.yaml +706 -0
  88. package/expansion-packs/bmad-2d-unity-game-dev/templates/game-story-tmpl.yaml +257 -0
  89. package/expansion-packs/bmad-2d-unity-game-dev/templates/level-design-doc-tmpl.yaml +485 -0
  90. package/expansion-packs/bmad-2d-unity-game-dev/workflows/game-dev-greenfield.yaml +184 -0
  91. package/expansion-packs/bmad-2d-unity-game-dev/workflows/game-prototype.yaml +176 -0
  92. package/expansion-packs/bmad-creative-writing/README.md +146 -0
  93. package/expansion-packs/bmad-creative-writing/agent-teams/agent-team.yaml +20 -0
  94. package/expansion-packs/bmad-creative-writing/agents/beta-reader.md +94 -0
  95. package/expansion-packs/bmad-creative-writing/agents/book-critic.md +40 -0
  96. package/expansion-packs/bmad-creative-writing/agents/character-psychologist.md +93 -0
  97. package/expansion-packs/bmad-creative-writing/agents/cover-designer.md +46 -0
  98. package/expansion-packs/bmad-creative-writing/agents/dialog-specialist.md +92 -0
  99. package/expansion-packs/bmad-creative-writing/agents/editor.md +93 -0
  100. package/expansion-packs/bmad-creative-writing/agents/genre-specialist.md +95 -0
  101. package/expansion-packs/bmad-creative-writing/agents/narrative-designer.md +93 -0
  102. package/expansion-packs/bmad-creative-writing/agents/plot-architect.md +95 -0
  103. package/expansion-packs/bmad-creative-writing/agents/world-builder.md +94 -0
  104. package/expansion-packs/bmad-creative-writing/checklists/beta-feedback-closure-checklist.md +23 -0
  105. package/expansion-packs/bmad-creative-writing/checklists/character-consistency-checklist.md +23 -0
  106. package/expansion-packs/bmad-creative-writing/checklists/comedic-timing-checklist.md +23 -0
  107. package/expansion-packs/bmad-creative-writing/checklists/cyberpunk-aesthetic-checklist.md +23 -0
  108. package/expansion-packs/bmad-creative-writing/checklists/ebook-formatting-checklist.md +21 -0
  109. package/expansion-packs/bmad-creative-writing/checklists/epic-poetry-meter-checklist.md +23 -0
  110. package/expansion-packs/bmad-creative-writing/checklists/fantasy-magic-system-checklist.md +23 -0
  111. package/expansion-packs/bmad-creative-writing/checklists/foreshadowing-payoff-checklist.md +22 -0
  112. package/expansion-packs/bmad-creative-writing/checklists/genre-tropes-checklist.md +22 -0
  113. package/expansion-packs/bmad-creative-writing/checklists/historical-accuracy-checklist.md +23 -0
  114. package/expansion-packs/bmad-creative-writing/checklists/horror-suspense-checklist.md +23 -0
  115. package/expansion-packs/bmad-creative-writing/checklists/kdp-cover-ready-checklist.md +25 -0
  116. package/expansion-packs/bmad-creative-writing/checklists/line-edit-quality-checklist.md +23 -0
  117. package/expansion-packs/bmad-creative-writing/checklists/marketing-copy-checklist.md +23 -0
  118. package/expansion-packs/bmad-creative-writing/checklists/mystery-clue-trail-checklist.md +23 -0
  119. package/expansion-packs/bmad-creative-writing/checklists/orbital-mechanics-checklist.md +23 -0
  120. package/expansion-packs/bmad-creative-writing/checklists/plot-structure-checklist.md +59 -0
  121. package/expansion-packs/bmad-creative-writing/checklists/publication-readiness-checklist.md +23 -0
  122. package/expansion-packs/bmad-creative-writing/checklists/romance-emotional-beats-checklist.md +23 -0
  123. package/expansion-packs/bmad-creative-writing/checklists/scene-quality-checklist.md +23 -0
  124. package/expansion-packs/bmad-creative-writing/checklists/scifi-technology-plausibility-checklist.md +22 -0
  125. package/expansion-packs/bmad-creative-writing/checklists/sensitivity-representation-checklist.md +23 -0
  126. package/expansion-packs/bmad-creative-writing/checklists/steampunk-gadget-checklist.md +23 -0
  127. package/expansion-packs/bmad-creative-writing/checklists/thriller-pacing-stakes-checklist.md +23 -0
  128. package/expansion-packs/bmad-creative-writing/checklists/timeline-continuity-checklist.md +23 -0
  129. package/expansion-packs/bmad-creative-writing/checklists/world-building-continuity-checklist.md +23 -0
  130. package/expansion-packs/bmad-creative-writing/checklists/ya-appropriateness-checklist.md +23 -0
  131. package/expansion-packs/bmad-creative-writing/config.yaml +12 -0
  132. package/expansion-packs/bmad-creative-writing/data/bmad-kb.md +209 -0
  133. package/expansion-packs/bmad-creative-writing/data/story-structures.md +67 -0
  134. package/expansion-packs/bmad-creative-writing/docs/brief.md +212 -0
  135. package/expansion-packs/bmad-creative-writing/tasks/advanced-elicitation.md +119 -0
  136. package/expansion-packs/bmad-creative-writing/tasks/analyze-reader-feedback.md +23 -0
  137. package/expansion-packs/bmad-creative-writing/tasks/analyze-story-structure.md +67 -0
  138. package/expansion-packs/bmad-creative-writing/tasks/assemble-kdp-package.md +29 -0
  139. package/expansion-packs/bmad-creative-writing/tasks/brainstorm-premise.md +23 -0
  140. package/expansion-packs/bmad-creative-writing/tasks/build-world.md +24 -0
  141. package/expansion-packs/bmad-creative-writing/tasks/character-depth-pass.md +22 -0
  142. package/expansion-packs/bmad-creative-writing/tasks/create-doc.md +103 -0
  143. package/expansion-packs/bmad-creative-writing/tasks/create-draft-section.md +26 -0
  144. package/expansion-packs/bmad-creative-writing/tasks/critical-review.md +26 -0
  145. package/expansion-packs/bmad-creative-writing/tasks/develop-character.md +24 -0
  146. package/expansion-packs/bmad-creative-writing/tasks/execute-checklist.md +88 -0
  147. package/expansion-packs/bmad-creative-writing/tasks/expand-premise.md +23 -0
  148. package/expansion-packs/bmad-creative-writing/tasks/expand-synopsis.md +23 -0
  149. package/expansion-packs/bmad-creative-writing/tasks/final-polish.md +23 -0
  150. package/expansion-packs/bmad-creative-writing/tasks/generate-cover-brief.md +25 -0
  151. package/expansion-packs/bmad-creative-writing/tasks/generate-cover-prompts.md +26 -0
  152. package/expansion-packs/bmad-creative-writing/tasks/generate-scene-list.md +23 -0
  153. package/expansion-packs/bmad-creative-writing/tasks/incorporate-feedback.md +25 -0
  154. package/expansion-packs/bmad-creative-writing/tasks/outline-scenes.md +23 -0
  155. package/expansion-packs/bmad-creative-writing/tasks/provide-feedback.md +24 -0
  156. package/expansion-packs/bmad-creative-writing/tasks/publish-chapter.md +23 -0
  157. package/expansion-packs/bmad-creative-writing/tasks/quick-feedback.md +22 -0
  158. package/expansion-packs/bmad-creative-writing/tasks/select-next-arc.md +23 -0
  159. package/expansion-packs/bmad-creative-writing/tasks/workshop-dialog.md +64 -0
  160. package/expansion-packs/bmad-creative-writing/templates/beta-feedback-form.yaml +97 -0
  161. package/expansion-packs/bmad-creative-writing/templates/chapter-draft-tmpl.yaml +82 -0
  162. package/expansion-packs/bmad-creative-writing/templates/character-profile-tmpl.yaml +92 -0
  163. package/expansion-packs/bmad-creative-writing/templates/cover-design-brief-tmpl.yaml +98 -0
  164. package/expansion-packs/bmad-creative-writing/templates/premise-brief-tmpl.yaml +78 -0
  165. package/expansion-packs/bmad-creative-writing/templates/scene-list-tmpl.yaml +55 -0
  166. package/expansion-packs/bmad-creative-writing/templates/story-outline-tmpl.yaml +96 -0
  167. package/expansion-packs/bmad-creative-writing/templates/world-guide-tmpl.yaml +89 -0
  168. package/expansion-packs/bmad-creative-writing/workflows/book-cover-design-workflow.md +218 -0
  169. package/expansion-packs/bmad-creative-writing/workflows/novel-greenfield-workflow.yaml +56 -0
  170. package/expansion-packs/bmad-creative-writing/workflows/novel-serial-workflow.yaml +50 -0
  171. package/expansion-packs/bmad-creative-writing/workflows/novel-snowflake-workflow.yaml +69 -0
  172. package/expansion-packs/bmad-creative-writing/workflows/novel-writing.yaml +91 -0
  173. package/expansion-packs/bmad-creative-writing/workflows/screenplay-development.yaml +85 -0
  174. package/expansion-packs/bmad-creative-writing/workflows/series-planning.yaml +78 -0
  175. package/expansion-packs/bmad-creative-writing/workflows/short-story-creation.yaml +64 -0
  176. package/expansion-packs/bmad-infrastructure-devops/README.md +147 -0
  177. package/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.md +73 -0
  178. package/expansion-packs/bmad-infrastructure-devops/checklists/infrastructure-checklist.md +486 -0
  179. package/expansion-packs/bmad-infrastructure-devops/config.yaml +10 -0
  180. package/expansion-packs/bmad-infrastructure-devops/data/bmad-kb.md +307 -0
  181. package/expansion-packs/bmad-infrastructure-devops/tasks/review-infrastructure.md +161 -0
  182. package/expansion-packs/bmad-infrastructure-devops/tasks/validate-infrastructure.md +155 -0
  183. package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.yaml +425 -0
  184. package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-platform-from-arch-tmpl.yaml +630 -0
  185. package/implement-fork-friendly-ci.sh +229 -0
  186. package/package.json +75 -45
  187. package/prettier.config.mjs +32 -0
  188. package/test.md +1 -0
  189. package/tools/builders/web-builder.js +143 -149
  190. package/tools/bump-all-versions.js +42 -33
  191. package/tools/bump-expansion-version.js +23 -16
  192. package/tools/cli.js +15 -15
  193. package/tools/flattener/aggregate.js +76 -0
  194. package/tools/flattener/binary.js +80 -0
  195. package/tools/flattener/discovery.js +71 -0
  196. package/tools/flattener/files.js +35 -0
  197. package/tools/flattener/ignoreRules.js +176 -0
  198. package/tools/flattener/main.js +458 -460
  199. package/tools/flattener/projectRoot.js +206 -0
  200. package/tools/flattener/prompts.js +44 -0
  201. package/tools/flattener/stats.helpers.js +395 -0
  202. package/tools/flattener/stats.js +80 -0
  203. package/tools/flattener/test-matrix.js +413 -0
  204. package/tools/flattener/xml.js +88 -0
  205. package/tools/installer/README.md +1 -1
  206. package/tools/installer/bin/xiaoma.js +390 -150
  207. package/tools/installer/config/ide-agent-config.yaml +1 -1
  208. package/tools/installer/config/install.config.yaml +60 -9
  209. package/tools/installer/lib/config-loader.js +55 -51
  210. package/tools/installer/lib/file-manager.js +92 -117
  211. package/tools/installer/lib/ide-base-setup.js +57 -56
  212. package/tools/installer/lib/ide-setup.js +821 -414
  213. package/tools/installer/lib/installer.js +924 -699
  214. package/tools/installer/lib/memory-profiler.js +54 -53
  215. package/tools/installer/lib/module-manager.js +19 -15
  216. package/tools/installer/lib/resource-locator.js +31 -33
  217. package/tools/installer/package.json +24 -23
  218. package/tools/lib/dependency-resolver.js +39 -43
  219. package/tools/lib/yaml-utils.js +7 -7
  220. package/tools/md-assets/web-agent-startup-instructions.md +6 -6
  221. package/tools/preview-release-notes.js +66 -0
  222. package/tools/setup-hooks.sh +37 -0
  223. package/tools/shared/bannerArt.js +105 -0
  224. package/tools/sync-installer-version.js +7 -9
  225. package/tools/sync-version.sh +23 -0
  226. package/tools/update-expansion-version.js +14 -15
  227. package/tools/upgraders/v3-to-v4-upgrader.js +203 -294
  228. package/tools/version-bump.js +41 -26
  229. package/tools/xiaoma-npx-wrapper.js +14 -14
  230. package/tools/yaml-format.js +56 -43
  231. package/xiaoma-core/agent-teams/team-all.yaml +3 -2
  232. package/xiaoma-core/agent-teams/team-fullstack.yaml +2 -1
  233. package/xiaoma-core/agent-teams/team-ide-minimal.yaml +1 -0
  234. package/xiaoma-core/agent-teams/team-no-ui.yaml +2 -1
  235. package/xiaoma-core/agents/analyst.md +20 -17
  236. package/xiaoma-core/agents/architect.md +15 -14
  237. package/xiaoma-core/agents/{xiaoma-master.md → bmad-master.md} +29 -27
  238. package/xiaoma-core/agents/{xiaoma-orchestrator.md → bmad-orchestrator.md} +36 -39
  239. package/xiaoma-core/agents/dev.md +23 -18
  240. package/xiaoma-core/agents/pm.md +18 -15
  241. package/xiaoma-core/agents/po.md +13 -10
  242. package/xiaoma-core/agents/qa.md +46 -24
  243. package/xiaoma-core/agents/sm.md +11 -8
  244. package/xiaoma-core/agents/ux-expert.md +10 -7
  245. package/xiaoma-core/checklists/architect-checklist.md +2 -5
  246. package/xiaoma-core/checklists/change-checklist.md +4 -2
  247. package/xiaoma-core/checklists/pm-checklist.md +2 -5
  248. package/xiaoma-core/checklists/po-master-checklist.md +2 -9
  249. package/xiaoma-core/checklists/story-dod-checklist.md +2 -7
  250. package/xiaoma-core/checklists/story-draft-checklist.md +2 -3
  251. package/xiaoma-core/core-config.yaml +4 -1
  252. package/xiaoma-core/data/{xiaoma-kb.md → bmad-kb.md} +48 -42
  253. package/xiaoma-core/data/brainstorming-techniques.md +2 -0
  254. package/xiaoma-core/data/elicitation-methods.md +22 -0
  255. package/xiaoma-core/data/technical-preferences.md +2 -0
  256. package/xiaoma-core/data/test-levels-framework.md +148 -0
  257. package/xiaoma-core/data/test-priorities-matrix.md +174 -0
  258. package/xiaoma-core/tasks/advanced-elicitation.md +2 -0
  259. package/xiaoma-core/tasks/apply-qa-fixes.md +150 -0
  260. package/xiaoma-core/tasks/brownfield-create-epic.md +2 -0
  261. package/xiaoma-core/tasks/brownfield-create-story.md +2 -0
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+ # <!-- Powered by BMAD™ Core -->
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+ template:
3
+ id: game-architecture-template-v2
4
+ name: Game Architecture Document
5
+ version: 2.0
6
+ output:
7
+ format: markdown
8
+ filename: "docs/{{game_name}}-game-architecture.md"
9
+ title: "{{game_title}} Game Architecture Document"
10
+
11
+ workflow:
12
+ mode: interactive
13
+
14
+ sections:
15
+ - id: initial-setup
16
+ instruction: |
17
+ This template creates a comprehensive game architecture document specifically for Phaser 3 + TypeScript projects. This should provide the technical foundation for all game development stories and epics.
18
+
19
+ If available, review any provided documents: Game Design Document (GDD), Technical Preferences. This architecture should support all game mechanics defined in the GDD.
20
+
21
+ - id: introduction
22
+ title: Introduction
23
+ instruction: Establish the document's purpose and scope for game development
24
+ content: |
25
+ This document outlines the complete technical architecture for {{game_title}}, a 2D game built with Phaser 3 and TypeScript. It serves as the technical foundation for AI-driven game development, ensuring consistency and scalability across all game systems.
26
+
27
+ This architecture is designed to support the gameplay mechanics defined in the Game Design Document while maintaining 60 FPS performance and cross-platform compatibility.
28
+ sections:
29
+ - id: change-log
30
+ title: Change Log
31
+ instruction: Track document versions and changes
32
+ type: table
33
+ template: |
34
+ | Date | Version | Description | Author |
35
+ | :--- | :------ | :---------- | :----- |
36
+
37
+ - id: technical-overview
38
+ title: Technical Overview
39
+ instruction: Present all subsections together, then apply `tasks#advanced-elicitation` protocol to the complete section.
40
+ sections:
41
+ - id: architecture-summary
42
+ title: Architecture Summary
43
+ instruction: |
44
+ Provide a comprehensive overview covering:
45
+
46
+ - Game engine choice and configuration
47
+ - Project structure and organization
48
+ - Key systems and their interactions
49
+ - Performance and optimization strategy
50
+ - How this architecture achieves GDD requirements
51
+ - id: platform-targets
52
+ title: Platform Targets
53
+ instruction: Based on GDD requirements, confirm platform support
54
+ template: |
55
+ **Primary Platform:** {{primary_platform}}
56
+ **Secondary Platforms:** {{secondary_platforms}}
57
+ **Minimum Requirements:** {{min_specs}}
58
+ **Target Performance:** 60 FPS on {{target_device}}
59
+ - id: technology-stack
60
+ title: Technology Stack
61
+ template: |
62
+ **Core Engine:** Phaser 3.70+
63
+ **Language:** TypeScript 5.0+ (Strict Mode)
64
+ **Build Tool:** {{build_tool}} (Webpack/Vite/Parcel)
65
+ **Package Manager:** {{package_manager}}
66
+ **Testing:** {{test_framework}}
67
+ **Deployment:** {{deployment_platform}}
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+
69
+ - id: project-structure
70
+ title: Project Structure
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+ instruction: Define the complete project organization that developers will follow
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+ sections:
73
+ - id: repository-organization
74
+ title: Repository Organization
75
+ instruction: Design a clear folder structure for game development
76
+ type: code
77
+ language: text
78
+ template: |
79
+ {{game_name}}/
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+ ├── src/
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+ │ ├── scenes/ # Game scenes
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+ │ ├── gameObjects/ # Custom game objects
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+ │ ├── systems/ # Core game systems
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+ │ ├── utils/ # Utility functions
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+ │ ├── types/ # TypeScript type definitions
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+ │ ├── config/ # Game configuration
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+ │ └── main.ts # Entry point
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+ ├── assets/
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+ │ ├── images/ # Sprite assets
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+ │ ├── audio/ # Sound files
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+ │ ├── data/ # JSON data files
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+ │ └── fonts/ # Font files
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+ ├── public/ # Static web assets
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+ ├── tests/ # Test files
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+ ├── docs/ # Documentation
96
+ │ ├── stories/ # Development stories
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+ │ └── architecture/ # Technical docs
98
+ └── dist/ # Built game files
99
+ - id: module-organization
100
+ title: Module Organization
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+ instruction: Define how TypeScript modules should be organized
102
+ sections:
103
+ - id: scene-structure
104
+ title: Scene Structure
105
+ type: bullet-list
106
+ template: |
107
+ - Each scene in separate file
108
+ - Scene-specific logic contained
109
+ - Clear data passing between scenes
110
+ - id: game-object-pattern
111
+ title: Game Object Pattern
112
+ type: bullet-list
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+ template: |
114
+ - Component-based architecture
115
+ - Reusable game object classes
116
+ - Type-safe property definitions
117
+ - id: system-architecture
118
+ title: System Architecture
119
+ type: bullet-list
120
+ template: |
121
+ - Singleton managers for global systems
122
+ - Event-driven communication
123
+ - Clear separation of concerns
124
+
125
+ - id: core-game-systems
126
+ title: Core Game Systems
127
+ instruction: Detail each major system that needs to be implemented. Each system should be specific enough for developers to create implementation stories.
128
+ sections:
129
+ - id: scene-management
130
+ title: Scene Management System
131
+ template: |
132
+ **Purpose:** Handle game flow and scene transitions
133
+
134
+ **Key Components:**
135
+
136
+ - Scene loading and unloading
137
+ - Data passing between scenes
138
+ - Transition effects
139
+ - Memory management
140
+
141
+ **Implementation Requirements:**
142
+
143
+ - Preload scene for asset loading
144
+ - Menu system with navigation
145
+ - Gameplay scenes with state management
146
+ - Pause/resume functionality
147
+
148
+ **Files to Create:**
149
+
150
+ - `src/scenes/BootScene.ts`
151
+ - `src/scenes/PreloadScene.ts`
152
+ - `src/scenes/MenuScene.ts`
153
+ - `src/scenes/GameScene.ts`
154
+ - `src/systems/SceneManager.ts`
155
+ - id: game-state-management
156
+ title: Game State Management
157
+ template: |
158
+ **Purpose:** Track player progress and game status
159
+
160
+ **State Categories:**
161
+
162
+ - Player progress (levels, unlocks)
163
+ - Game settings (audio, controls)
164
+ - Session data (current level, score)
165
+ - Persistent data (achievements, statistics)
166
+
167
+ **Implementation Requirements:**
168
+
169
+ - Save/load system with localStorage
170
+ - State validation and error recovery
171
+ - Cross-session data persistence
172
+ - Settings management
173
+
174
+ **Files to Create:**
175
+
176
+ - `src/systems/GameState.ts`
177
+ - `src/systems/SaveManager.ts`
178
+ - `src/types/GameData.ts`
179
+ - id: asset-management
180
+ title: Asset Management System
181
+ template: |
182
+ **Purpose:** Efficient loading and management of game assets
183
+
184
+ **Asset Categories:**
185
+
186
+ - Sprite sheets and animations
187
+ - Audio files and music
188
+ - Level data and configurations
189
+ - UI assets and fonts
190
+
191
+ **Implementation Requirements:**
192
+
193
+ - Progressive loading strategy
194
+ - Asset caching and optimization
195
+ - Error handling for failed loads
196
+ - Memory management for large assets
197
+
198
+ **Files to Create:**
199
+
200
+ - `src/systems/AssetManager.ts`
201
+ - `src/config/AssetConfig.ts`
202
+ - `src/utils/AssetLoader.ts`
203
+ - id: input-management
204
+ title: Input Management System
205
+ template: |
206
+ **Purpose:** Handle all player input across platforms
207
+
208
+ **Input Types:**
209
+
210
+ - Keyboard controls
211
+ - Mouse/pointer interaction
212
+ - Touch gestures (mobile)
213
+ - Gamepad support (optional)
214
+
215
+ **Implementation Requirements:**
216
+
217
+ - Input mapping and configuration
218
+ - Touch-friendly mobile controls
219
+ - Input buffering for responsive gameplay
220
+ - Customizable control schemes
221
+
222
+ **Files to Create:**
223
+
224
+ - `src/systems/InputManager.ts`
225
+ - `src/utils/TouchControls.ts`
226
+ - `src/types/InputTypes.ts`
227
+ - id: game-mechanics-systems
228
+ title: Game Mechanics Systems
229
+ instruction: For each major mechanic defined in the GDD, create a system specification
230
+ repeatable: true
231
+ sections:
232
+ - id: mechanic-system
233
+ title: "{{mechanic_name}} System"
234
+ template: |
235
+ **Purpose:** {{system_purpose}}
236
+
237
+ **Core Functionality:**
238
+
239
+ - {{feature_1}}
240
+ - {{feature_2}}
241
+ - {{feature_3}}
242
+
243
+ **Dependencies:** {{required_systems}}
244
+
245
+ **Performance Considerations:** {{optimization_notes}}
246
+
247
+ **Files to Create:**
248
+
249
+ - `src/systems/{{system_name}}.ts`
250
+ - `src/gameObjects/{{related_object}}.ts`
251
+ - `src/types/{{system_types}}.ts`
252
+ - id: physics-collision
253
+ title: Physics & Collision System
254
+ template: |
255
+ **Physics Engine:** {{physics_choice}} (Arcade Physics/Matter.js)
256
+
257
+ **Collision Categories:**
258
+
259
+ - Player collision
260
+ - Enemy interactions
261
+ - Environmental objects
262
+ - Collectibles and items
263
+
264
+ **Implementation Requirements:**
265
+
266
+ - Optimized collision detection
267
+ - Physics body management
268
+ - Collision callbacks and events
269
+ - Performance monitoring
270
+
271
+ **Files to Create:**
272
+
273
+ - `src/systems/PhysicsManager.ts`
274
+ - `src/utils/CollisionGroups.ts`
275
+ - id: audio-system
276
+ title: Audio System
277
+ template: |
278
+ **Audio Requirements:**
279
+
280
+ - Background music with looping
281
+ - Sound effects for actions
282
+ - Audio settings and volume control
283
+ - Mobile audio optimization
284
+
285
+ **Implementation Features:**
286
+
287
+ - Audio sprite management
288
+ - Dynamic music system
289
+ - Spatial audio (if applicable)
290
+ - Audio pooling for performance
291
+
292
+ **Files to Create:**
293
+
294
+ - `src/systems/AudioManager.ts`
295
+ - `src/config/AudioConfig.ts`
296
+ - id: ui-system
297
+ title: UI System
298
+ template: |
299
+ **UI Components:**
300
+
301
+ - HUD elements (score, health, etc.)
302
+ - Menu navigation
303
+ - Modal dialogs
304
+ - Settings screens
305
+
306
+ **Implementation Requirements:**
307
+
308
+ - Responsive layout system
309
+ - Touch-friendly interface
310
+ - Keyboard navigation support
311
+ - Animation and transitions
312
+
313
+ **Files to Create:**
314
+
315
+ - `src/systems/UIManager.ts`
316
+ - `src/gameObjects/UI/`
317
+ - `src/types/UITypes.ts`
318
+
319
+ - id: performance-architecture
320
+ title: Performance Architecture
321
+ instruction: Define performance requirements and optimization strategies
322
+ sections:
323
+ - id: performance-targets
324
+ title: Performance Targets
325
+ template: |
326
+ **Frame Rate:** 60 FPS sustained, 30 FPS minimum
327
+ **Memory Usage:** <{{memory_limit}}MB total
328
+ **Load Times:** <{{initial_load}}s initial, <{{level_load}}s per level
329
+ **Battery Optimization:** Reduced updates when not visible
330
+ - id: optimization-strategies
331
+ title: Optimization Strategies
332
+ sections:
333
+ - id: object-pooling
334
+ title: Object Pooling
335
+ type: bullet-list
336
+ template: |
337
+ - Bullets and projectiles
338
+ - Particle effects
339
+ - Enemy objects
340
+ - UI elements
341
+ - id: asset-optimization
342
+ title: Asset Optimization
343
+ type: bullet-list
344
+ template: |
345
+ - Texture atlases for sprites
346
+ - Audio compression
347
+ - Lazy loading for large assets
348
+ - Progressive enhancement
349
+ - id: rendering-optimization
350
+ title: Rendering Optimization
351
+ type: bullet-list
352
+ template: |
353
+ - Sprite batching
354
+ - Culling off-screen objects
355
+ - Reduced particle counts on mobile
356
+ - Texture resolution scaling
357
+ - id: optimization-files
358
+ title: Files to Create
359
+ type: bullet-list
360
+ template: |
361
+ - `src/utils/ObjectPool.ts`
362
+ - `src/utils/PerformanceMonitor.ts`
363
+ - `src/config/OptimizationConfig.ts`
364
+
365
+ - id: game-configuration
366
+ title: Game Configuration
367
+ instruction: Define all configurable aspects of the game
368
+ sections:
369
+ - id: phaser-configuration
370
+ title: Phaser Configuration
371
+ type: code
372
+ language: typescript
373
+ template: |
374
+ // src/config/GameConfig.ts
375
+ const gameConfig: Phaser.Types.Core.GameConfig = {
376
+ type: Phaser.AUTO,
377
+ width: {{game_width}},
378
+ height: {{game_height}},
379
+ scale: {
380
+ mode: {{scale_mode}},
381
+ autoCenter: Phaser.Scale.CENTER_BOTH
382
+ },
383
+ physics: {
384
+ default: '{{physics_system}}',
385
+ {{physics_system}}: {
386
+ gravity: { y: {{gravity}} },
387
+ debug: false
388
+ }
389
+ },
390
+ // Additional configuration...
391
+ };
392
+ - id: game-balance-configuration
393
+ title: Game Balance Configuration
394
+ instruction: Based on GDD, define configurable game parameters
395
+ type: code
396
+ language: typescript
397
+ template: |
398
+ // src/config/GameBalance.ts
399
+ export const GameBalance = {
400
+ player: {
401
+ speed: {{player_speed}},
402
+ health: {{player_health}},
403
+ // Additional player parameters...
404
+ },
405
+ difficulty: {
406
+ easy: {{easy_params}},
407
+ normal: {{normal_params}},
408
+ hard: {{hard_params}}
409
+ },
410
+ // Additional balance parameters...
411
+ };
412
+
413
+ - id: development-guidelines
414
+ title: Development Guidelines
415
+ instruction: Provide coding standards specific to game development
416
+ sections:
417
+ - id: typescript-standards
418
+ title: TypeScript Standards
419
+ sections:
420
+ - id: type-safety
421
+ title: Type Safety
422
+ type: bullet-list
423
+ template: |
424
+ - Use strict mode
425
+ - Define interfaces for all data structures
426
+ - Avoid `any` type usage
427
+ - Use enums for game states
428
+ - id: code-organization
429
+ title: Code Organization
430
+ type: bullet-list
431
+ template: |
432
+ - One class per file
433
+ - Clear naming conventions
434
+ - Proper error handling
435
+ - Comprehensive documentation
436
+ - id: phaser-best-practices
437
+ title: Phaser 3 Best Practices
438
+ sections:
439
+ - id: scene-management-practices
440
+ title: Scene Management
441
+ type: bullet-list
442
+ template: |
443
+ - Clean up resources in shutdown()
444
+ - Use scene data for communication
445
+ - Implement proper event handling
446
+ - Avoid memory leaks
447
+ - id: game-object-design
448
+ title: Game Object Design
449
+ type: bullet-list
450
+ template: |
451
+ - Extend Phaser classes appropriately
452
+ - Use component-based architecture
453
+ - Implement object pooling where needed
454
+ - Follow consistent update patterns
455
+ - id: testing-strategy
456
+ title: Testing Strategy
457
+ sections:
458
+ - id: unit-testing
459
+ title: Unit Testing
460
+ type: bullet-list
461
+ template: |
462
+ - Test game logic separately from Phaser
463
+ - Mock Phaser dependencies
464
+ - Test utility functions
465
+ - Validate game balance calculations
466
+ - id: integration-testing
467
+ title: Integration Testing
468
+ type: bullet-list
469
+ template: |
470
+ - Scene loading and transitions
471
+ - Save/load functionality
472
+ - Input handling
473
+ - Performance benchmarks
474
+ - id: test-files
475
+ title: Files to Create
476
+ type: bullet-list
477
+ template: |
478
+ - `tests/utils/GameLogic.test.ts`
479
+ - `tests/systems/SaveManager.test.ts`
480
+ - `tests/performance/FrameRate.test.ts`
481
+
482
+ - id: deployment-architecture
483
+ title: Deployment Architecture
484
+ instruction: Define how the game will be built and deployed
485
+ sections:
486
+ - id: build-process
487
+ title: Build Process
488
+ sections:
489
+ - id: development-build
490
+ title: Development Build
491
+ type: bullet-list
492
+ template: |
493
+ - Fast compilation
494
+ - Source maps enabled
495
+ - Debug logging active
496
+ - Hot reload support
497
+ - id: production-build
498
+ title: Production Build
499
+ type: bullet-list
500
+ template: |
501
+ - Minified and optimized
502
+ - Asset compression
503
+ - Performance monitoring
504
+ - Error tracking
505
+ - id: deployment-strategy
506
+ title: Deployment Strategy
507
+ sections:
508
+ - id: web-deployment
509
+ title: Web Deployment
510
+ type: bullet-list
511
+ template: |
512
+ - Static hosting ({{hosting_platform}})
513
+ - CDN for assets
514
+ - Progressive loading
515
+ - Browser compatibility
516
+ - id: mobile-packaging
517
+ title: Mobile Packaging
518
+ type: bullet-list
519
+ template: |
520
+ - Cordova/Capacitor wrapper
521
+ - Platform-specific optimization
522
+ - App store requirements
523
+ - Performance testing
524
+
525
+ - id: implementation-roadmap
526
+ title: Implementation Roadmap
527
+ instruction: Break down the architecture implementation into phases that align with the GDD development phases
528
+ sections:
529
+ - id: phase-1-foundation
530
+ title: "Phase 1: Foundation ({{duration}})"
531
+ sections:
532
+ - id: phase-1-core
533
+ title: Core Systems
534
+ type: bullet-list
535
+ template: |
536
+ - Project setup and configuration
537
+ - Basic scene management
538
+ - Asset loading pipeline
539
+ - Input handling framework
540
+ - id: phase-1-epics
541
+ title: Story Epics
542
+ type: bullet-list
543
+ template: |
544
+ - "Engine Setup and Configuration"
545
+ - "Basic Scene Management System"
546
+ - "Asset Loading Foundation"
547
+ - id: phase-2-game-systems
548
+ title: "Phase 2: Game Systems ({{duration}})"
549
+ sections:
550
+ - id: phase-2-gameplay
551
+ title: Gameplay Systems
552
+ type: bullet-list
553
+ template: |
554
+ - {{primary_mechanic}} implementation
555
+ - Physics and collision system
556
+ - Game state management
557
+ - UI framework
558
+ - id: phase-2-epics
559
+ title: Story Epics
560
+ type: bullet-list
561
+ template: |
562
+ - "{{primary_mechanic}} System Implementation"
563
+ - "Physics and Collision Framework"
564
+ - "Game State Management System"
565
+ - id: phase-3-content-polish
566
+ title: "Phase 3: Content & Polish ({{duration}})"
567
+ sections:
568
+ - id: phase-3-content
569
+ title: Content Systems
570
+ type: bullet-list
571
+ template: |
572
+ - Level loading and management
573
+ - Audio system integration
574
+ - Performance optimization
575
+ - Final polish and testing
576
+ - id: phase-3-epics
577
+ title: Story Epics
578
+ type: bullet-list
579
+ template: |
580
+ - "Level Management System"
581
+ - "Audio Integration and Optimization"
582
+ - "Performance Optimization and Testing"
583
+
584
+ - id: risk-assessment
585
+ title: Risk Assessment
586
+ instruction: Identify potential technical risks and mitigation strategies
587
+ type: table
588
+ template: |
589
+ | Risk | Probability | Impact | Mitigation Strategy |
590
+ | ---------------------------- | ----------- | ---------- | ------------------- |
591
+ | Performance issues on mobile | {{prob}} | {{impact}} | {{mitigation}} |
592
+ | Asset loading bottlenecks | {{prob}} | {{impact}} | {{mitigation}} |
593
+ | Cross-platform compatibility | {{prob}} | {{impact}} | {{mitigation}} |
594
+
595
+ - id: success-criteria
596
+ title: Success Criteria
597
+ instruction: Define measurable technical success criteria
598
+ sections:
599
+ - id: technical-metrics
600
+ title: Technical Metrics
601
+ type: bullet-list
602
+ template: |
603
+ - All systems implemented per specification
604
+ - Performance targets met consistently
605
+ - Zero critical bugs in core systems
606
+ - Successful deployment across target platforms
607
+ - id: code-quality
608
+ title: Code Quality
609
+ type: bullet-list
610
+ template: |
611
+ - 90%+ test coverage on game logic
612
+ - Zero TypeScript errors in strict mode
613
+ - Consistent adherence to coding standards
614
+ - Comprehensive documentation coverage