@zephyr3d/scene 0.9.3 → 0.9.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (188) hide show
  1. package/dist/animation/animationmask.js +224 -0
  2. package/dist/animation/animationmask.js.map +1 -0
  3. package/dist/animation/animationset.js +268 -67
  4. package/dist/animation/animationset.js.map +1 -1
  5. package/dist/animation/animationtrack.js.map +1 -1
  6. package/dist/animation/eulerrotationtrack.js +3 -0
  7. package/dist/animation/eulerrotationtrack.js.map +1 -1
  8. package/dist/animation/fixed_geometry_cache_track.js +7 -0
  9. package/dist/animation/fixed_geometry_cache_track.js.map +1 -1
  10. package/dist/animation/ik_modifier.js.map +1 -1
  11. package/dist/animation/joint_dynamics/collision.js +6 -4
  12. package/dist/animation/joint_dynamics/collision.js.map +1 -1
  13. package/dist/animation/joint_dynamics/controller.js +390 -43
  14. package/dist/animation/joint_dynamics/controller.js.map +1 -1
  15. package/dist/animation/joint_dynamics/joint_dynamics_system.js +62 -3
  16. package/dist/animation/joint_dynamics/joint_dynamics_system.js.map +1 -1
  17. package/dist/animation/joint_dynamics/solver.js +4 -3
  18. package/dist/animation/joint_dynamics/solver.js.map +1 -1
  19. package/dist/animation/joint_dynamics/types.js.map +1 -1
  20. package/dist/animation/joint_dynamics_modifier.js +2 -0
  21. package/dist/animation/joint_dynamics_modifier.js.map +1 -1
  22. package/dist/animation/morphtarget.js +3 -72
  23. package/dist/animation/morphtarget.js.map +1 -1
  24. package/dist/animation/morphtrack.js +3 -0
  25. package/dist/animation/morphtrack.js.map +1 -1
  26. package/dist/animation/pca_geometry_cache_track.js +3 -0
  27. package/dist/animation/pca_geometry_cache_track.js.map +1 -1
  28. package/dist/animation/proptrack.js +3 -0
  29. package/dist/animation/proptrack.js.map +1 -1
  30. package/dist/animation/rotationtrack.js +3 -0
  31. package/dist/animation/rotationtrack.js.map +1 -1
  32. package/dist/animation/scaletrack.js +3 -0
  33. package/dist/animation/scaletrack.js.map +1 -1
  34. package/dist/animation/skeleton.js +254 -79
  35. package/dist/animation/skeleton.js.map +1 -1
  36. package/dist/animation/skeleton_modifier.js.map +1 -1
  37. package/dist/animation/spring/spring_particle.js +4 -4
  38. package/dist/animation/spring/spring_particle.js.map +1 -1
  39. package/dist/animation/spring_modifier.js.map +1 -1
  40. package/dist/animation/translationtrack.js +3 -0
  41. package/dist/animation/translationtrack.js.map +1 -1
  42. package/dist/app/engine.js +129 -17
  43. package/dist/app/engine.js.map +1 -1
  44. package/dist/app/scriptregistry.js +251 -80
  45. package/dist/app/scriptregistry.js.map +1 -1
  46. package/dist/asset/assetmanager.js +133 -102
  47. package/dist/asset/assetmanager.js.map +1 -1
  48. package/dist/asset/loaders/gltf/gltf_loader.js +18 -14
  49. package/dist/asset/loaders/gltf/gltf_loader.js.map +1 -1
  50. package/dist/asset/loaders/loader.js +1 -6
  51. package/dist/asset/loaders/loader.js.map +1 -1
  52. package/dist/asset/loaders/zabc/zabc_loader.js.map +1 -1
  53. package/dist/asset/model.js +1052 -183
  54. package/dist/asset/model.js.map +1 -1
  55. package/dist/avatar/wardrobe.js +474 -0
  56. package/dist/avatar/wardrobe.js.map +1 -0
  57. package/dist/index.d.ts +1810 -233
  58. package/dist/index.js +13 -3
  59. package/dist/index.js.map +1 -1
  60. package/dist/material/material.js +1 -1
  61. package/dist/material/material.js.map +1 -1
  62. package/dist/material/mixins/lightmodel/pbrmetallicroughness.js +6 -3
  63. package/dist/material/mixins/lightmodel/pbrmetallicroughness.js.map +1 -1
  64. package/dist/material/mixins/pbr/common.js +72 -15
  65. package/dist/material/mixins/pbr/common.js.map +1 -1
  66. package/dist/material/msdf_text.js +180 -0
  67. package/dist/material/msdf_text.js.map +1 -0
  68. package/dist/material/msdf_text_sprite.js +64 -0
  69. package/dist/material/msdf_text_sprite.js.map +1 -0
  70. package/dist/material/pbrblueprint.js +21 -6
  71. package/dist/material/pbrblueprint.js.map +1 -1
  72. package/dist/material/shader/helper.js +277 -277
  73. package/dist/material/shader/helper.js.map +1 -1
  74. package/dist/material/sprite_sdf.js +106 -0
  75. package/dist/material/sprite_sdf.js.map +1 -0
  76. package/dist/posteffect/ssr.js +1 -0
  77. package/dist/posteffect/ssr.js.map +1 -1
  78. package/dist/render/abuffer_oit.js +1 -0
  79. package/dist/render/abuffer_oit.js.map +1 -1
  80. package/dist/render/cluster_light.js.map +1 -1
  81. package/dist/render/cull_visitor.js +28 -0
  82. package/dist/render/cull_visitor.js.map +1 -1
  83. package/dist/render/drawable.js.map +1 -1
  84. package/dist/render/drawable_mixin.js +1 -0
  85. package/dist/render/drawable_mixin.js.map +1 -1
  86. package/dist/render/envlight.js +54 -1
  87. package/dist/render/envlight.js.map +1 -1
  88. package/dist/render/fbm_wavegenerator.js +1 -0
  89. package/dist/render/fbm_wavegenerator.js.map +1 -1
  90. package/dist/render/gerstner_wavegenerator.js +1 -0
  91. package/dist/render/gerstner_wavegenerator.js.map +1 -1
  92. package/dist/render/globalbindgroup_allocator.js +1 -0
  93. package/dist/render/globalbindgroup_allocator.js.map +1 -1
  94. package/dist/render/render_queue.js +1 -0
  95. package/dist/render/render_queue.js.map +1 -1
  96. package/dist/render/sky.js +9 -0
  97. package/dist/render/sky.js.map +1 -1
  98. package/dist/scene/basesprite.js +1 -5
  99. package/dist/scene/basesprite.js.map +1 -1
  100. package/dist/scene/batchgroup.js +18 -8
  101. package/dist/scene/batchgroup.js.map +1 -1
  102. package/dist/scene/environment.js +16 -2
  103. package/dist/scene/environment.js.map +1 -1
  104. package/dist/scene/mesh.js +164 -102
  105. package/dist/scene/mesh.js.map +1 -1
  106. package/dist/scene/meshdrawable.js +96 -0
  107. package/dist/scene/meshdrawable.js.map +1 -0
  108. package/dist/scene/msdftext.js +341 -0
  109. package/dist/scene/msdftext.js.map +1 -0
  110. package/dist/scene/msdftextsprite.js +349 -0
  111. package/dist/scene/msdftextsprite.js.map +1 -0
  112. package/dist/scene/particlesys.js +1 -0
  113. package/dist/scene/particlesys.js.map +1 -1
  114. package/dist/scene/scene.js +2 -0
  115. package/dist/scene/scene.js.map +1 -1
  116. package/dist/scene/scene_node.js +437 -230
  117. package/dist/scene/scene_node.js.map +1 -1
  118. package/dist/scene/sdftextsprite.js +322 -0
  119. package/dist/scene/sdftextsprite.js.map +1 -0
  120. package/dist/scene/terrain-cm/grass.js +1 -0
  121. package/dist/scene/terrain-cm/grass.js.map +1 -1
  122. package/dist/scene/terrain-cm/grassmaterial.js +1 -0
  123. package/dist/scene/terrain-cm/grassmaterial.js.map +1 -1
  124. package/dist/scene/terrain-cm/terrain-cm.js +1 -0
  125. package/dist/scene/terrain-cm/terrain-cm.js.map +1 -1
  126. package/dist/scene/textsprite.js +120 -0
  127. package/dist/scene/textsprite.js.map +1 -0
  128. package/dist/scene/water.js +1 -0
  129. package/dist/scene/water.js.map +1 -1
  130. package/dist/shadow/shader.js +1 -0
  131. package/dist/shadow/shader.js.map +1 -1
  132. package/dist/text/font/font_asset.js +884 -0
  133. package/dist/text/font/font_asset.js.map +1 -0
  134. package/dist/text/font/sfnt_reader.js +43 -0
  135. package/dist/text/font/sfnt_reader.js.map +1 -0
  136. package/dist/text/msdf/generator.js +417 -0
  137. package/dist/text/msdf/generator.js.map +1 -0
  138. package/dist/text/msdf/shape.js +146 -0
  139. package/dist/text/msdf/shape.js.map +1 -0
  140. package/dist/text/runtime/msdf_glyph_atlas.js +146 -0
  141. package/dist/text/runtime/msdf_glyph_atlas.js.map +1 -0
  142. package/dist/text/runtime/msdf_text_atlas_manager.js +50 -0
  143. package/dist/text/runtime/msdf_text_atlas_manager.js.map +1 -0
  144. package/dist/text/runtime/text_layout.js +96 -0
  145. package/dist/text/runtime/text_layout.js.map +1 -0
  146. package/dist/utility/blueprint/material/inputs.js +188 -1
  147. package/dist/utility/blueprint/material/inputs.js.map +1 -1
  148. package/dist/utility/blueprint/material/ir.js +16 -1
  149. package/dist/utility/blueprint/material/ir.js.map +1 -1
  150. package/dist/utility/blueprint/material/pbr.js +32 -0
  151. package/dist/utility/blueprint/material/pbr.js.map +1 -1
  152. package/dist/utility/bounding_volume.js.map +1 -1
  153. package/dist/utility/pmrem.js +34 -8
  154. package/dist/utility/pmrem.js.map +1 -1
  155. package/dist/utility/serialization/manager.js +340 -283
  156. package/dist/utility/serialization/manager.js.map +1 -1
  157. package/dist/utility/serialization/scene/animation.js +702 -7
  158. package/dist/utility/serialization/scene/animation.js.map +1 -1
  159. package/dist/utility/serialization/scene/batch.js +2 -0
  160. package/dist/utility/serialization/scene/batch.js.map +1 -1
  161. package/dist/utility/serialization/scene/camera.js +2 -0
  162. package/dist/utility/serialization/scene/camera.js.map +1 -1
  163. package/dist/utility/serialization/scene/light.js +2 -0
  164. package/dist/utility/serialization/scene/light.js.map +1 -1
  165. package/dist/utility/serialization/scene/material.js +1 -0
  166. package/dist/utility/serialization/scene/material.js.map +1 -1
  167. package/dist/utility/serialization/scene/mesh.js +66 -4
  168. package/dist/utility/serialization/scene/mesh.js.map +1 -1
  169. package/dist/utility/serialization/scene/node.js +189 -8
  170. package/dist/utility/serialization/scene/node.js.map +1 -1
  171. package/dist/utility/serialization/scene/particle.js +2 -0
  172. package/dist/utility/serialization/scene/particle.js.map +1 -1
  173. package/dist/utility/serialization/scene/primitive.js +1 -0
  174. package/dist/utility/serialization/scene/primitive.js.map +1 -1
  175. package/dist/utility/serialization/scene/sprite.js +2 -0
  176. package/dist/utility/serialization/scene/sprite.js.map +1 -1
  177. package/dist/utility/serialization/scene/terrain.js +2 -0
  178. package/dist/utility/serialization/scene/terrain.js.map +1 -1
  179. package/dist/utility/serialization/scene/text.js +516 -0
  180. package/dist/utility/serialization/scene/text.js.map +1 -0
  181. package/dist/utility/serialization/scene/water.js +2 -0
  182. package/dist/utility/serialization/scene/water.js.map +1 -1
  183. package/dist/utility/serialization/types.js.map +1 -1
  184. package/dist/utility/textures/sheenlut.js +138 -0
  185. package/dist/utility/textures/sheenlut.js.map +1 -0
  186. package/dist/values.js +48 -48
  187. package/dist/values.js.map +1 -1
  188. package/package.json +3 -3
@@ -1,6 +1,7 @@
1
1
  import { applyMaterialMixins } from '../../meshmaterial.js';
2
2
  import { Vector4, Vector3 } from '@zephyr3d/base';
3
3
  import { getGGXLUT } from '../../../utility/textures/ggxlut.js';
4
+ import { getSheenLUT } from '../../../utility/textures/sheenlut.js';
4
5
  import { mixinTextureProps } from '../texture.js';
5
6
  import { ShaderHelper } from '../../shader/helper.js';
6
7
  import { MaterialVaryingFlags, RENDER_PASS_TYPE_LIGHT } from '../../../values.js';
@@ -266,6 +267,7 @@ import { mixinPBRBRDF } from './brdf.js';
266
267
  }
267
268
  if (this.sheen) {
268
269
  scope.zSheenFactor = pb.vec4().uniform(2);
270
+ scope.zSheenLut = pb.tex2D().uniform(2);
269
271
  }
270
272
  if (this.clearcoat) {
271
273
  scope.zClearcoatFactor = pb.vec4().uniform(2);
@@ -300,6 +302,7 @@ import { mixinPBRBRDF } from './brdf.js';
300
302
  }
301
303
  if (this.sheen) {
302
304
  bindGroup.setValue('zSheenFactor', this._sheenFactor);
305
+ bindGroup.setTexture('zSheenLut', getSheenLUT(64));
303
306
  }
304
307
  if (this.clearcoat) {
305
308
  bindGroup.setValue('zClearcoatFactor', this._clearcoatFactor);
@@ -331,7 +334,6 @@ import { mixinPBRBRDF } from './brdf.js';
331
334
  pb.float('roughness'),
332
335
  pb.float('specularWeight'),
333
336
  ...this.sheen ? [
334
- pb.float('sheenAlbedoScaling'),
335
337
  pb.vec3('sheenColor'),
336
338
  pb.float('sheenRoughness')
337
339
  ] : [],
@@ -383,8 +385,6 @@ import { mixinPBRBRDF } from './brdf.js';
383
385
  } else {
384
386
  data.sheenRoughness = scope.zSheenFactor.a;
385
387
  }
386
- scope.$l.sheenDFG = 0.157;
387
- data.sheenAlbedoScaling = pb.sub(1, pb.mul(pb.max(pb.max(data.sheenColor.r, data.sheenColor.g), data.sheenColor.b), scope.sheenDFG));
388
388
  }
389
389
  if (this.clearcoat) {
390
390
  if (this.clearcoatNormalTexture) {
@@ -444,6 +444,18 @@ import { mixinPBRBRDF } from './brdf.js';
444
444
  return pb.mul(this.getEmissiveColor(scope), this.getEmissiveStrength(scope));
445
445
  }
446
446
  }
447
+ getSheenAlbedoScaling(scope, Ndot, sheenColor, sheenRoughness) {
448
+ const pb = scope.$builder;
449
+ const sheenE = pb.textureSampleLevel(scope.zSheenLut, pb.clamp(pb.vec2(Ndot, sheenRoughness), pb.vec2(0), pb.vec2(1)), 0).r;
450
+ const maxSheenColor = pb.max(pb.max(sheenColor.r, sheenColor.g), sheenColor.b);
451
+ return pb.sub(1, pb.mul(maxSheenColor, sheenE));
452
+ }
453
+ getSheenAlbedoScalingForDirect(scope, NoV, NoL, sheenColor, sheenRoughness) {
454
+ const pb = scope.$builder;
455
+ const eV = this.getSheenAlbedoScaling(scope, NoV, sheenColor, sheenRoughness);
456
+ const eL = this.getSheenAlbedoScaling(scope, NoL, sheenColor, sheenRoughness);
457
+ return pb.min(eV, eL);
458
+ }
447
459
  D_Charlie(scope, NdotH, sheenRoughness) {
448
460
  const funcNameDCharlie = 'Z_DCharlie';
449
461
  const pb = scope.$builder;
@@ -451,7 +463,7 @@ import { mixinPBRBRDF } from './brdf.js';
451
463
  pb.float('NdotH'),
452
464
  pb.float('sheenRoughness')
453
465
  ], function() {
454
- this.$l.alphaG = pb.mul(this.sheenRoughness, this.sheenRoughness);
466
+ this.$l.alphaG = pb.mul(pb.max(this.sheenRoughness, 0.000001), pb.max(this.sheenRoughness, 0.000001));
455
467
  this.$l.invR = pb.div(1, this.alphaG);
456
468
  this.$l.cos2h = pb.mul(this.NdotH, this.NdotH);
457
469
  this.$l.sin2h = pb.max(pb.sub(1, this.cos2h), 0.0078125);
@@ -459,6 +471,40 @@ import { mixinPBRBRDF } from './brdf.js';
459
471
  });
460
472
  return scope.$g[funcNameDCharlie](NdotH, sheenRoughness);
461
473
  }
474
+ V_Sheen(scope, NdotL, NdotV, sheenRoughness) {
475
+ const funcNameVSheen = 'Z_VSheen';
476
+ const pb = scope.$builder;
477
+ pb.func('Z_lambdaSheenNumericHelper', [
478
+ pb.float('x'),
479
+ pb.float('alphaG')
480
+ ], function() {
481
+ this.$l.oneMinusAlphaSq = pb.mul(pb.sub(1, this.alphaG), pb.sub(1, this.alphaG));
482
+ this.$l.a = pb.mix(21.5473, 25.3245, this.oneMinusAlphaSq);
483
+ this.$l.b = pb.mix(3.82987, 3.32435, this.oneMinusAlphaSq);
484
+ this.$l.c = pb.mix(0.19823, 0.16801, this.oneMinusAlphaSq);
485
+ this.$l.d = pb.mix(-1.9776, -1.27393, this.oneMinusAlphaSq);
486
+ this.$l.e = pb.mix(-4.32054, -4.85967, this.oneMinusAlphaSq);
487
+ this.$return(pb.add(pb.div(this.a, pb.add(1, pb.mul(this.b, pb.pow(this.x, this.c)))), pb.mul(this.d, this.x), this.e));
488
+ });
489
+ pb.func('Z_lambdaSheen', [
490
+ pb.float('cosTheta'),
491
+ pb.float('alphaG')
492
+ ], function() {
493
+ this.$if(pb.lessThan(pb.abs(this.cosTheta), 0.5), function() {
494
+ this.$return(pb.exp(this.Z_lambdaSheenNumericHelper(pb.abs(this.cosTheta), this.alphaG)));
495
+ });
496
+ this.$return(pb.exp(pb.sub(pb.mul(2, this.Z_lambdaSheenNumericHelper(0.5, this.alphaG)), this.Z_lambdaSheenNumericHelper(pb.sub(1, pb.abs(this.cosTheta)), this.alphaG))));
497
+ });
498
+ pb.func(funcNameVSheen, [
499
+ pb.float('NdotL'),
500
+ pb.float('NdotV'),
501
+ pb.float('sheenRoughness')
502
+ ], function() {
503
+ this.$l.alphaG = pb.mul(pb.max(this.sheenRoughness, 0.000001), pb.max(this.sheenRoughness, 0.000001));
504
+ this.$return(pb.clamp(pb.div(1, pb.mul(pb.add(1, this.Z_lambdaSheen(this.NdotV, this.alphaG), this.Z_lambdaSheen(this.NdotL, this.alphaG)), 4, this.NdotV, this.NdotL)), 0, 1));
505
+ });
506
+ return scope.$g[funcNameVSheen](NdotL, NdotV, sheenRoughness);
507
+ }
462
508
  V_Ashikhmin(scope, NdotL, NdotV) {
463
509
  const funcNameVAshikhmin = 'Z_VAshikhmin';
464
510
  const pb = scope.$builder;
@@ -598,13 +644,16 @@ import { mixinPBRBRDF } from './brdf.js';
598
644
  } else {
599
645
  this.$l.F = this.schlickFresnel;
600
646
  }
647
+ if (that.sheen) {
648
+ this.$l.sheenAlbedoScaling = that.getSheenAlbedoScalingForDirect(this, this.NoV, this.NoL, this.data.sheenColor, this.data.sheenRoughness);
649
+ }
601
650
  this.$l.specularRoughness = pb.clamp(pb.add(this.data.roughness, this.sourceRadiusFactor), 0, 1);
602
651
  this.$l.alphaRoughness = pb.mul(this.specularRoughness, this.specularRoughness);
603
652
  this.$l.D = that.distributionGGX(this, this.NoH, this.alphaRoughness);
604
653
  this.$l.V = that.visGGX(this, this.NoV, this.NoL, this.alphaRoughness);
605
654
  this.$l.specular = pb.mul(this.lightColor, this.D, this.V, this.F, this.specularScale);
606
655
  if (that.sheen) {
607
- this.specular = pb.mul(this.specular, this.data.sheenAlbedoScaling);
656
+ this.specular = pb.mul(this.specular, this.sheenAlbedoScaling);
608
657
  }
609
658
  this.outColor = pb.add(this.outColor, this.specular);
610
659
  if (that.iridescence) {
@@ -621,12 +670,12 @@ import { mixinPBRBRDF } from './brdf.js';
621
670
  this.diffuse = pb.mix(this.diffuse, this.transmittedLight, this.data.transmissionFactor);
622
671
  }
623
672
  if (that.sheen) {
624
- this.diffuse = pb.mul(this.diffuse, this.data.sheenAlbedoScaling);
673
+ this.diffuse = pb.mul(this.diffuse, this.sheenAlbedoScaling);
625
674
  }
626
675
  this.outColor = pb.add(this.outColor, this.diffuse);
627
676
  if (that.sheen) {
628
677
  this.$l.sheenD = that.D_Charlie(this, this.NoH, this.data.sheenRoughness);
629
- this.$l.sheenV = that.V_Ashikhmin(this, this.NoL, this.NoV);
678
+ this.$l.sheenV = that.V_Sheen(this, this.NoL, this.NoV, this.data.sheenRoughness);
630
679
  this.outColor = pb.add(this.outColor, pb.mul(this.lightColor, this.data.sheenColor, this.sheenD, this.sheenV));
631
680
  }
632
681
  if (that.clearcoat) {
@@ -858,6 +907,10 @@ import { mixinPBRBRDF } from './brdf.js';
858
907
  this.$l.occlusion = envLightStrength;
859
908
  }
860
909
  this.$l.NoV = pb.clamp(pb.dot(this.normal, this.viewVec), 0.0001, 1);
910
+ if (that.sheen) {
911
+ this.$l.sheenLutSample = pb.clamp(pb.textureSampleLevel(this.zSheenLut, pb.clamp(pb.vec2(this.NoV, this.data.sheenRoughness), pb.vec2(0), pb.vec2(1)), 0), pb.vec4(0), pb.vec4(1));
912
+ this.$l.sheenAlbedoScaling = pb.sub(1, pb.mul(pb.max(pb.max(this.data.sheenColor.r, this.data.sheenColor.g), this.data.sheenColor.b), this.sheenLutSample.r));
913
+ }
861
914
  this.$l.ggxLutSample = pb.clamp(pb.textureSampleLevel(this.zGGXLut, pb.clamp(pb.vec2(this.NoV, this.data.roughness), pb.vec2(0), pb.vec2(1)), 0), pb.vec4(0), pb.vec4(1));
862
915
  this.$l.f_ab = this.ggxLutSample.rg;
863
916
  this.$l.F0 = pb.mul(this.data.f0.rgb, this.specWeight);
@@ -869,9 +922,9 @@ import { mixinPBRBRDF } from './brdf.js';
869
922
  }
870
923
  if (outRoughness || ctx.env.light.envLight.hasRadiance()) {
871
924
  this.$l.FssEss = pb.add(pb.mul(this.k_S, this.f_ab.x), pb.vec3(this.f_ab.y));
872
- this.$l.specularFactor = pb.mul(this.FssEss, this.occlusion);
925
+ this.$l.specularFactor = pb.mul(this.FssEss, this.data.specularWeight, this.occlusion);
873
926
  if (that.sheen) {
874
- this.specularFactor = pb.mul(this.specularFactor, this.data.sheenAlbedoScaling);
927
+ this.specularFactor = pb.mul(this.specularFactor, this.sheenAlbedoScaling);
875
928
  }
876
929
  if (outRoughness) {
877
930
  this.outRoughness = pb.vec4(this.specularFactor /*this.data.f0.rgb*/ , this.data.roughness);
@@ -895,9 +948,9 @@ import { mixinPBRBRDF } from './brdf.js';
895
948
  this.$l.F_avg = pb.add(this.mixedF0, pb.div(pb.sub(pb.vec3(1), this.mixedF0), 21));
896
949
  this.$l.FmsEms = pb.div(pb.mul(this.FssEss, this.F_avg, this.Ems), pb.sub(pb.vec3(1), pb.mul(this.F_avg, this.Ems)));
897
950
  this.$l.k_D = pb.mul(this.data.diffuse.rgb, pb.add(pb.sub(pb.vec3(1), this.FssEss), this.FmsEms));
898
- this.$l.iblDiffuse = pb.mul(pb.add(this.FmsEms, this.k_D), pb.div(this.irradiance, Math.PI), this.occlusion);
951
+ this.$l.iblDiffuse = pb.mul(pb.add(this.FmsEms, this.k_D), this.irradiance, this.occlusion);
899
952
  if (that.sheen) {
900
- this.iblDiffuse = pb.mul(this.iblDiffuse, this.data.sheenAlbedoScaling);
953
+ this.iblDiffuse = pb.mul(this.iblDiffuse, this.sheenAlbedoScaling);
901
954
  }
902
955
  if (that.transmission && that.drawContext.renderPass.type === RENDER_PASS_TYPE_LIGHT) {
903
956
  this.$l.iblTransmission = that.getIBLVolumnRefraction(this, this.ggxLutSample.rg, this.normal, this.viewVec, this.data.roughness, this.data.diffuse.rgb, this.data.f0.rgb, this.data.f90, this.$inputs.worldPos, this.data.f0.a, this.data.thicknessFactor, this.data.attenuationColor, this.data.attenuationDistance);
@@ -905,10 +958,14 @@ import { mixinPBRBRDF } from './brdf.js';
905
958
  }
906
959
  this.outColor = pb.add(this.outColor, this.iblDiffuse);
907
960
  }
908
- if (that.sheen && ctx.env.light.envLight.hasIrradiance()) {
909
- this.$l.refl = pb.reflect(pb.neg(this.viewVec), this.normal);
910
- this.$l.sheenBRDF = pb.clamp(pb.textureSampleLevel(this.zGGXLut, pb.clamp(pb.vec2(this.NoV, this.data.sheenRoughness), pb.vec2(0), pb.vec2(1)), 0), pb.vec4(0), pb.vec4(1)).b;
911
- this.outColor = pb.add(this.outColor, pb.mul(this.data.sheenColor, this.irradiance.rgb, this.sheenBRDF));
961
+ if (that.sheen && (ctx.env.light.envLight.hasSheenRadiance() || ctx.env.light.envLight.hasIrradiance())) {
962
+ this.$l.sheenBRDF = this.sheenLutSample.b;
963
+ if (ctx.env.light.envLight.hasSheenRadiance()) {
964
+ this.$l.sheenRadiance = ctx.env.light.envLight.getSheenRadiance(this, pb.reflect(pb.neg(this.viewVec), this.normal), this.data.sheenRoughness);
965
+ this.outColor = pb.add(this.outColor, pb.mul(this.data.sheenColor, this.sheenRadiance, this.sheenBRDF, this.occlusion));
966
+ } else {
967
+ this.outColor = pb.add(this.outColor, pb.mul(this.data.sheenColor, this.irradiance.rgb, this.sheenBRDF, this.occlusion));
968
+ }
912
969
  }
913
970
  if (that.clearcoat && ctx.env.light.envLight.hasRadiance()) {
914
971
  this.$l.NoV = pb.clamp(pb.dot(this.data.ccNormal, this.viewVec), 0.0001, 1);