@zephyr3d/scene 0.9.23 → 0.9.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -46,60 +46,83 @@ import '../../../scene/terrain-cm/grass.js';
46
46
  import '../../../scene/raycast_visitor.js';
47
47
  import { JSONArray } from '../json.js';
48
48
 
49
- function mergeTypedArrays(ctor, arrays) {
50
- const totalLength = arrays.reduce((acc, arr)=>acc + arr.length, 0);
51
- const result = new ctor(totalLength);
52
- let offset = 0;
53
- for (const array of arrays){
54
- result.set(array, offset);
55
- offset += array.length;
56
- }
57
- return result;
58
- }
59
- async function getTerrainGrassContent(terrain) {
49
+ // 'GRAS' in little endian. The legacy per-instance format starts with the
50
+ // layer count, so any realistic legacy file can not collide with this magic.
51
+ const GRASS_DATA_MAGIC = 0x53415247;
52
+ const GRASS_DATA_VERSION = 1;
53
+ function getTerrainGrassContent(terrain) {
60
54
  const grassRenderer = terrain.grassRenderer;
61
- const layerDatas = [];
62
- let dataSize = 4 + 4 * grassRenderer.numLayers;
63
- for(let i = 0; i < grassRenderer.numLayers; i++){
64
- const promises = [];
65
- const layer = grassRenderer.getLayer(i);
66
- const queue = [
67
- layer.quadtree
68
- ];
69
- while(queue.length > 0){
70
- const quadtreeNode = queue.shift();
71
- if (quadtreeNode.children) {
72
- queue.push(...quadtreeNode.children);
73
- }
74
- const grassInstances = quadtreeNode.grassInstances;
75
- if (grassInstances.numInstances > 0) {
76
- const instanceBuffer = grassInstances.instanceBuffer;
77
- const P = instanceBuffer.getBufferSubData(null, 0, grassInstances.numInstances * 4 * 4);
78
- promises.push(P);
79
- }
80
- }
81
- if (promises.length > 0) {
82
- const data = await Promise.all(promises);
83
- const merged = mergeTypedArrays(Uint8Array, data);
84
- dataSize += merged.length;
85
- layerDatas.push(merged);
86
- } else {
87
- layerDatas.push(new Uint8Array());
88
- }
55
+ const numLayers = grassRenderer.numLayers;
56
+ let dataSize = 3 * 4;
57
+ for(let i = 0; i < numLayers; i++){
58
+ dataSize += 4 * 4 + grassRenderer.getLayer(i).densityMap.length;
89
59
  }
90
60
  const data = new DataView(new ArrayBuffer(dataSize));
91
- const view = new Uint8Array(data.buffer, data.byteOffset, data.byteLength);
61
+ const view = new Uint8Array(data.buffer);
92
62
  let offset = 0;
93
- data.setUint32(offset, grassRenderer.numLayers, true);
63
+ data.setUint32(offset, GRASS_DATA_MAGIC, true);
94
64
  offset += 4;
95
- for(let i = 0; i < grassRenderer.numLayers; i++){
96
- data.setUint32(offset, layerDatas[i].length, true);
65
+ data.setUint32(offset, GRASS_DATA_VERSION, true);
66
+ offset += 4;
67
+ data.setUint32(offset, numLayers, true);
68
+ offset += 4;
69
+ for(let i = 0; i < numLayers; i++){
70
+ const layer = grassRenderer.getLayer(i);
71
+ data.setUint32(offset, layer.densityMapWidth, true);
97
72
  offset += 4;
98
- view.set(layerDatas[i], offset);
99
- offset += layerDatas[i].length;
73
+ data.setUint32(offset, layer.densityMapHeight, true);
74
+ offset += 4;
75
+ data.setUint32(offset, layer.cellsPerTexel, true);
76
+ offset += 4;
77
+ data.setUint32(offset, layer.densityMap.length, true);
78
+ offset += 4;
79
+ view.set(layer.densityMap, offset);
80
+ offset += layer.densityMap.length;
100
81
  }
101
82
  return data.buffer;
102
83
  }
84
+ /**
85
+ * Imports grass data saved by the legacy per-instance format by baking the
86
+ * blade instances into the per-layer density maps. Blade positions will be
87
+ * re-derived from the density, so they will not match the original ones
88
+ * exactly, but the local density is preserved.
89
+ */ function importLegacyGrassInstances(terrain, dataView) {
90
+ const grassRenderer = terrain.grassRenderer;
91
+ const numLayers = dataView.getUint32(0, true);
92
+ if (numLayers !== grassRenderer.numLayers) {
93
+ console.error('Number of grass layers mismatch');
94
+ return false;
95
+ }
96
+ let offset = 4;
97
+ for(let i = 0; i < numLayers; i++){
98
+ const dataSize = dataView.getUint32(offset, true);
99
+ offset += 4;
100
+ if (dataSize > 0) {
101
+ const layer = grassRenderer.getLayer(i);
102
+ const w = layer.densityMapWidth;
103
+ const h = layer.densityMapHeight;
104
+ const counts = new Uint32Array(w * h);
105
+ // legacy instance layout: x, y, sin(angle), cos(angle) as floats
106
+ const floats = new Float32Array(dataView.buffer, dataView.byteOffset + offset, dataSize >> 2);
107
+ const numInstances = floats.length >> 2;
108
+ for(let j = 0; j < numInstances; j++){
109
+ const x = Math.min(Math.max(Math.floor(floats[j * 4 + 0] * w), 0), w - 1);
110
+ const z = Math.min(Math.max(Math.floor(floats[j * 4 + 1] * h), 0), h - 1);
111
+ counts[z * w + x]++;
112
+ }
113
+ const density = layer.densityMap;
114
+ const maxPerTexel = layer.cellsPerTexel * layer.cellsPerTexel;
115
+ for(let t = 0; t < counts.length; t++){
116
+ if (counts[t] > 0) {
117
+ density[t] = Math.min(255, Math.round(counts[t] / maxPerTexel * 255));
118
+ }
119
+ }
120
+ layer.updateDensityRegion(0, 0, w, h);
121
+ offset += dataSize;
122
+ }
123
+ }
124
+ return true;
125
+ }
103
126
  async function getTerrainHeightMapContent(terrain) {
104
127
  const heightmap = terrain.heightMap;
105
128
  const buffer = new ArrayBuffer(2 * 4 + heightmap.width * heightmap.height * 2);
@@ -427,35 +450,31 @@ async function getTerrainSplatMapContent(terrain) {
427
450
  const data = await manager.VFS.readFile(path, {
428
451
  encoding: 'binary'
429
452
  });
430
- if (!data) {
453
+ if (!data || data.byteLength < 4) {
431
454
  console.error('Load grass data failed');
432
455
  return;
433
456
  }
434
457
  const dataView = new DataView(data);
435
- let offset = 0;
436
- const numLayers = dataView.getUint32(offset, true);
437
- if (numLayers !== this.grassRenderer.numLayers) {
438
- console.error('Number of grass layers mismatch');
439
- return;
440
- }
441
- offset += 4;
442
- for(let i = 0; i < numLayers; i++){
443
- const dataSize = dataView.getUint32(offset, true);
444
- offset += 4;
445
- if (dataSize > 0) {
446
- const data = new Float32Array(dataView.buffer, dataView.byteOffset + offset, dataSize >> 2);
447
- const numInstances = data.length >> 2;
448
- const instances = [];
449
- for(let i = 0; i < numInstances; i++){
450
- instances.push({
451
- x: data[i * 4 + 0],
452
- y: data[i * 4 + 1],
453
- angle: Math.atan2(data[i * 4 + 2], data[i * 4 + 3])
454
- });
455
- }
456
- this.grassRenderer.addInstances(i, instances);
457
- offset += dataSize;
458
+ if (dataView.getUint32(0, true) === GRASS_DATA_MAGIC) {
459
+ // density map format, version at offset 4 is currently always 1
460
+ const numLayers = dataView.getUint32(8, true);
461
+ if (numLayers !== this.grassRenderer.numLayers) {
462
+ console.error('Number of grass layers mismatch');
463
+ return;
458
464
  }
465
+ let offset = 12;
466
+ for(let i = 0; i < numLayers; i++){
467
+ const width = dataView.getUint32(offset, true);
468
+ const height = dataView.getUint32(offset + 4, true);
469
+ const cellsPerTexel = dataView.getUint32(offset + 8, true);
470
+ const byteLength = dataView.getUint32(offset + 12, true);
471
+ offset += 16;
472
+ const densityData = new Uint8Array(data, offset, byteLength).slice();
473
+ offset += byteLength;
474
+ this.grassRenderer.getLayer(i).setDensityData(width, height, cellsPerTexel, densityData);
475
+ }
476
+ } else if (!importLegacyGrassInstances(this, dataView)) {
477
+ return;
459
478
  }
460
479
  this.grassAssetId = value.str[0];
461
480
  }
@@ -1 +1 @@
1
- {"version":3,"file":"terrain.js","sources":["../../../../src/utility/serialization/scene/terrain.ts"],"sourcesContent":["import type { GrassInstanceInfo } from '../../../scene';\r\nimport { GraphNode, type SceneNode } from '../../../scene';\r\nimport { defineProps, type SerializableClass } from '../types';\r\nimport { ClipmapTerrain } from '../../../scene/terrain-cm/terrain-cm';\r\nimport type { TerrainDebugMode } from '../../../material';\r\nimport type { Texture2D } from '@zephyr3d/device';\r\nimport type { Nullable, TypedArray, TypedArrayConstructor } from '@zephyr3d/base';\r\nimport type { ResourceManager } from '../manager';\r\nimport { JSONArray } from '../json';\r\nimport { getDevice } from '../../../app/api';\r\n\r\nfunction mergeTypedArrays<T extends TypedArray>(ctor: TypedArrayConstructor<T>, arrays: T[]): T {\r\n const totalLength = arrays.reduce((acc, arr) => acc + arr.length, 0);\r\n const result = new ctor(totalLength);\r\n let offset = 0;\r\n for (const array of arrays) {\r\n result.set(array, offset);\r\n offset += array.length;\r\n }\r\n return result;\r\n}\r\n\r\nasync function getTerrainGrassContent(terrain: ClipmapTerrain): Promise<ArrayBuffer> {\r\n const grassRenderer = terrain.grassRenderer;\r\n const layerDatas: Uint8Array<ArrayBuffer>[] = [];\r\n let dataSize = 4 + 4 * grassRenderer.numLayers;\r\n for (let i = 0; i < grassRenderer.numLayers; i++) {\r\n const promises: Promise<Uint8Array<ArrayBuffer>>[] = [];\r\n const layer = grassRenderer.getLayer(i);\r\n const queue = [layer.quadtree];\r\n while (queue.length > 0) {\r\n const quadtreeNode = queue.shift()!;\r\n if (quadtreeNode.children) {\r\n queue.push(...quadtreeNode.children);\r\n }\r\n const grassInstances = quadtreeNode.grassInstances!;\r\n if (grassInstances.numInstances > 0) {\r\n const instanceBuffer = grassInstances.instanceBuffer;\r\n const P = instanceBuffer.getBufferSubData(null, 0, grassInstances.numInstances * 4 * 4);\r\n promises.push(P);\r\n }\r\n }\r\n if (promises.length > 0) {\r\n const data = await Promise.all(promises);\r\n const merged = mergeTypedArrays(Uint8Array, data) as Uint8Array<ArrayBuffer>;\r\n dataSize += merged.length;\r\n layerDatas.push(merged);\r\n } else {\r\n layerDatas.push(new Uint8Array());\r\n }\r\n }\r\n const data = new DataView(new ArrayBuffer(dataSize));\r\n const view = new Uint8Array(data.buffer, data.byteOffset, data.byteLength);\r\n let offset = 0;\r\n data.setUint32(offset, grassRenderer.numLayers, true);\r\n offset += 4;\r\n for (let i = 0; i < grassRenderer.numLayers; i++) {\r\n data.setUint32(offset, layerDatas[i].length, true);\r\n offset += 4;\r\n view.set(layerDatas[i], offset);\r\n offset += layerDatas[i].length;\r\n }\r\n return data.buffer;\r\n}\r\n\r\nasync function getTerrainHeightMapContent(terrain: ClipmapTerrain): Promise<ArrayBuffer> {\r\n const heightmap = terrain.heightMap!;\r\n const buffer = new ArrayBuffer(2 * 4 + heightmap.width * heightmap.height * 2);\r\n const head = new DataView(buffer);\r\n head.setUint32(0, heightmap.width, true);\r\n head.setUint32(4, heightmap.height, true);\r\n const data = new Uint16Array(buffer, 2 * 4);\r\n if (heightmap.format === 'r16f') {\r\n await heightmap.readPixels(0, 0, heightmap.width, heightmap.height, 0, 0, data);\r\n } else if (heightmap.format === 'rgba16f') {\r\n // WebGL1 uses rgba16f for height map, so we need to convert\r\n const tmpData = new Uint16Array(heightmap.width * heightmap.height * 4);\r\n await heightmap.readPixels(0, 0, heightmap.width, heightmap.height, 0, 0, tmpData);\r\n for (let i = 0; i < heightmap.width * heightmap.height; i++) {\r\n data[i] = tmpData[i * 4 + 0]; // Use the red channel as height\r\n }\r\n }\r\n return buffer;\r\n}\r\n\r\nasync function getTerrainSplatMapContent(terrain: ClipmapTerrain): Promise<ArrayBuffer> {\r\n const device = getDevice();\r\n const splatMap = terrain.splatMap!;\r\n const numLayers = (terrain.material!.numDetailMaps + 3) >> 2;\r\n const info = device.getDeviceCaps().textureCaps.getTextureFormatInfo(splatMap.format);\r\n const buffer = new ArrayBuffer(\r\n 3 * 4 + numLayers * splatMap.width * splatMap.height * info.blockWidth * info.blockHeight * info.size\r\n );\r\n const head = new DataView(buffer);\r\n head.setUint32(0, splatMap.width, true);\r\n head.setUint32(4, splatMap.height, true);\r\n head.setUint32(8, numLayers, true);\r\n for (let i = 0; i < numLayers; i++) {\r\n const layerData = new Uint8Array(\r\n buffer,\r\n 3 * 4 + i * splatMap.width * splatMap.height * info.blockWidth * info.blockHeight * info.size\r\n );\r\n await splatMap.readPixels(0, 0, splatMap.width, splatMap.height, 0, 0, layerData);\r\n }\r\n return buffer;\r\n}\r\n\r\n/** @internal */\r\nexport function getTerrainClass(manager: ResourceManager): SerializableClass {\r\n return {\r\n ctor: ClipmapTerrain,\r\n name: 'ClipmapTerrain',\r\n parent: GraphNode,\r\n createFunc(ctx: SceneNode, init: number) {\r\n const node = new ClipmapTerrain(ctx.scene!);\r\n node.numDetailMaps = init;\r\n node.parent = ctx;\r\n return { obj: node };\r\n },\r\n getInitParams(obj: ClipmapTerrain) {\r\n return obj.numDetailMaps;\r\n },\r\n getProps() {\r\n return defineProps([\r\n {\r\n name: 'Resolution',\r\n description: 'Terrain resolution',\r\n type: 'int2',\r\n default: [256, 256],\r\n options: { minValue: 1, maxValue: 4096 },\r\n get(this: ClipmapTerrain, value) {\r\n value.num[0] = this.sizeX;\r\n value.num[1] = this.sizeZ;\r\n },\r\n set(this: ClipmapTerrain, value) {\r\n this.setSize(value.num[0], value.num[1]);\r\n }\r\n },\r\n {\r\n name: 'CastShadow',\r\n description: 'If true, the terrain can cast shadows',\r\n type: 'bool',\r\n default: true,\r\n get(this: ClipmapTerrain, value) {\r\n value.bool[0] = this.castShadow;\r\n },\r\n set(this: ClipmapTerrain, value) {\r\n this.castShadow = value.bool[0];\r\n }\r\n },\r\n {\r\n name: 'Wireframe',\r\n description: 'If true, the terrain will be rendered as wireframe',\r\n type: 'bool',\r\n default: false,\r\n isPersistent() {\r\n return false;\r\n },\r\n get(this: ClipmapTerrain, value) {\r\n value.bool[0] = this.wireframe;\r\n },\r\n set(this: ClipmapTerrain, value) {\r\n this.wireframe = value.bool[0];\r\n }\r\n },\r\n {\r\n name: 'Debug',\r\n description: 'Debug visualization mode for the terrain material',\r\n type: 'string',\r\n options: {\r\n enum: {\r\n labels: ['None', 'UV', 'VertexNormal', 'DetailNormal', 'Tangent', 'Binormal', 'Albedo'],\r\n values: ['none', 'uv', 'vertex_normal', 'detail_normal', 'tangent', 'bitangent', 'albedo']\r\n }\r\n },\r\n default: 'none',\r\n isPersistent() {\r\n return false;\r\n },\r\n get(this: ClipmapTerrain, value) {\r\n value.str[0] = this.material!.debugMode;\r\n },\r\n set(this: ClipmapTerrain, value) {\r\n this.material!.debugMode = value.str[0] as TerrainDebugMode;\r\n }\r\n },\r\n {\r\n name: 'GrassMaps',\r\n description: 'Serialized grass texture layers and blade settings',\r\n type: 'object',\r\n default: null,\r\n options: { objectTypes: [JSONArray] },\r\n phase: 0,\r\n isNullable() {\r\n return true;\r\n },\r\n isHidden() {\r\n return false;\r\n },\r\n get(this: ClipmapTerrain, value) {\r\n const data: { texture: string; bladeWidth: number; bladeHeight: number }[] = [];\r\n const numLayers = this.grassRenderer.numLayers;\r\n for (let i = 0; i < numLayers; i++) {\r\n const grassTexture = this.grassRenderer.getGrassTexture(i);\r\n const assetId = grassTexture ? (manager.getAssetId(grassTexture) ?? '') : '';\r\n data.push({\r\n texture: assetId,\r\n bladeWidth: this.grassRenderer.getBladeWidth(i),\r\n bladeHeight: this.grassRenderer.getBladeHeight(i)\r\n });\r\n }\r\n value.object[0] = new JSONArray(null, data);\r\n },\r\n async set(this: ClipmapTerrain, value) {\r\n const json = value.object[0] as JSONArray;\r\n const data =\r\n (json?.data as {\r\n texture: string;\r\n bladeWidth: number;\r\n bladeHeight: number;\r\n }[]) ?? [];\r\n for (let i = 0; i < data.length; i++) {\r\n const info = data[i];\r\n const assetId = info.texture;\r\n let texture: Nullable<Texture2D> = null;\r\n if (assetId) {\r\n try {\r\n texture = await manager.fetchTexture<Texture2D>(assetId);\r\n } catch (err) {\r\n console.error(`Load asset failed: ${value.str[0]}: ${err}`);\r\n texture = null;\r\n }\r\n if (!texture?.isTexture2D()) {\r\n console.error('Invalid texture type');\r\n texture?.dispose();\r\n texture = null;\r\n }\r\n }\r\n this.grassRenderer.addLayer(info.bladeWidth ?? 1, info.bladeHeight ?? 1, texture!);\r\n }\r\n }\r\n },\r\n {\r\n name: 'DetailMaps',\r\n description: 'Serialized terrain detail texture layers',\r\n type: 'object',\r\n default: null,\r\n options: { objectTypes: [JSONArray] },\r\n isNullable() {\r\n return true;\r\n },\r\n isHidden() {\r\n return false;\r\n },\r\n get(this: ClipmapTerrain, value) {\r\n const data: { albedo: string; normal: string; roughness: number; uvscale: number }[] = [];\r\n const material = this.material!;\r\n for (let i = 0; i < material.numDetailMaps; i++) {\r\n data.push({\r\n albedo: manager.getAssetId(material.getDetailMap(i)) ?? '',\r\n normal: manager.getAssetId(material.getDetailNormalMap(i)) ?? '',\r\n roughness: material.getDetailMapRoughness(i),\r\n uvscale: material.getDetailMapUVScale(i)\r\n });\r\n }\r\n value.object[0] = new JSONArray(null, data);\r\n },\r\n async set(this: ClipmapTerrain, value) {\r\n const json = value.object[0] as JSONArray;\r\n if (!json) {\r\n this.material!.numDetailMaps = 0;\r\n return;\r\n }\r\n const data =\r\n (json.data as {\r\n albedo: string;\r\n normal: string;\r\n roughness: number;\r\n uvscale: number;\r\n }[]) ?? [];\r\n const material = this.material!;\r\n material.numDetailMaps = data.length;\r\n for (let i = 0; i < this.numDetailMaps; i++) {\r\n const info = data[i];\r\n if (!info?.albedo) {\r\n material.setDetailMap(i, null);\r\n } else {\r\n let tex: Nullable<Texture2D>;\r\n try {\r\n tex = await manager.fetchTexture<Texture2D>(info.albedo);\r\n } catch (err) {\r\n console.error(`Load asset failed: ${value.str[0]}: ${err}`);\r\n tex = null;\r\n }\r\n if (tex?.isTexture2D()) {\r\n material.setDetailMap(i, tex);\r\n } else {\r\n console.error('Invalid texture type');\r\n }\r\n }\r\n if (!info?.normal) {\r\n material.setDetailNormalMap(i, null);\r\n } else {\r\n let tex: Nullable<Texture2D>;\r\n try {\r\n tex = await manager.fetchTexture<Texture2D>(info.normal);\r\n } catch (err) {\r\n console.error(`Load asset failed: ${value.str[0]}: ${err}`);\r\n tex = null;\r\n }\r\n if (tex?.isTexture2D()) {\r\n material.setDetailMap(i, tex);\r\n } else {\r\n console.error('Invalid texture type');\r\n }\r\n }\r\n material.setDetailMapRoughness(i, info.roughness ?? 1);\r\n material.setDetailMapUVScale(i, info.uvscale ?? 100);\r\n }\r\n }\r\n },\r\n {\r\n name: 'SplatMap',\r\n description: 'Serialized splat-map texture data for terrain layers',\r\n type: 'embedded',\r\n default: null,\r\n isHidden() {\r\n return true;\r\n },\r\n get(this: ClipmapTerrain, value) {\r\n value.str[0] = this.splatMapAssetId;\r\n value.object[0] = getTerrainSplatMapContent(this);\r\n },\r\n async set(this: ClipmapTerrain, value) {\r\n if (value.str[0]) {\r\n const path = value.str[0];\r\n const data = (await manager.VFS.readFile(path, { encoding: 'binary' })) as ArrayBuffer;\r\n if (!data) {\r\n console.error('Load height map failed');\r\n return;\r\n }\r\n const dataView = new DataView(data);\r\n const width = dataView.getUint32(0, true);\r\n const height = dataView.getUint32(4, true);\r\n const numLayers = dataView.getUint32(8, true);\r\n const splatMap = this.splatMap!;\r\n if (splatMap.width !== width || splatMap.height !== height) {\r\n console.error('Invalid splatmap data');\r\n return;\r\n }\r\n for (let i = 0; i < numLayers; i++) {\r\n const content = new Uint8Array(data, 3 * 4 + i * width * height * 4, width * height * 4);\r\n splatMap.update(content, 0, 0, i, width, height, 1);\r\n }\r\n this.splatMapAssetId = value.str[0];\r\n }\r\n }\r\n },\r\n {\r\n name: 'Grass',\r\n description: 'Serialized grass instance data for the terrain',\r\n type: 'embedded',\r\n default: null,\r\n phase: 1,\r\n isHidden() {\r\n return true;\r\n },\r\n get(this: ClipmapTerrain, value) {\r\n value.str[0] = this.grassAssetId;\r\n value.object[0] = getTerrainGrassContent(this);\r\n },\r\n async set(this: ClipmapTerrain, value) {\r\n if (value.str[0]) {\r\n const path = value.str[0];\r\n const data = (await manager.VFS.readFile(path, { encoding: 'binary' })) as ArrayBuffer;\r\n if (!data) {\r\n console.error('Load grass data failed');\r\n return;\r\n }\r\n const dataView = new DataView(data);\r\n let offset = 0;\r\n const numLayers = dataView.getUint32(offset, true);\r\n if (numLayers !== this.grassRenderer.numLayers) {\r\n console.error('Number of grass layers mismatch');\r\n return;\r\n }\r\n offset += 4;\r\n for (let i = 0; i < numLayers; i++) {\r\n const dataSize = dataView.getUint32(offset, true);\r\n offset += 4;\r\n if (dataSize > 0) {\r\n const data = new Float32Array(dataView.buffer, dataView.byteOffset + offset, dataSize >> 2);\r\n const numInstances = data.length >> 2;\r\n const instances: GrassInstanceInfo[] = [];\r\n for (let i = 0; i < numInstances; i++) {\r\n instances.push({\r\n x: data[i * 4 + 0],\r\n y: data[i * 4 + 1],\r\n angle: Math.atan2(data[i * 4 + 2], data[i * 4 + 3])\r\n });\r\n }\r\n this.grassRenderer.addInstances(i, instances);\r\n offset += dataSize;\r\n }\r\n }\r\n this.grassAssetId = value.str[0];\r\n }\r\n }\r\n },\r\n {\r\n name: 'HeightMap',\r\n description: 'Serialized terrain height map data',\r\n type: 'embedded',\r\n default: null,\r\n isHidden() {\r\n return true;\r\n },\r\n get(this: ClipmapTerrain, value) {\r\n value.str[0] = this.heightMapAssetId;\r\n value.object[0] = getTerrainHeightMapContent(this);\r\n },\r\n async set(this: ClipmapTerrain, value) {\r\n if (value.str[0]) {\r\n const path = value.str[0];\r\n const data = (await manager.VFS.readFile(path, { encoding: 'binary' })) as ArrayBuffer;\r\n if (!data) {\r\n console.error('Load height map failed');\r\n return;\r\n }\r\n const dataView = new DataView(data);\r\n const width = dataView.getUint32(0, true);\r\n const height = dataView.getUint32(4, true);\r\n const heightMap = this.createHeightMapTexture(width, height)!;\r\n if (heightMap.format !== 'r16f') {\r\n if (heightMap.format === 'rgba16f') {\r\n // WebGL1 uses rgba16f for height map, so we need to convert\r\n const rgbaData = new Uint16Array(width * height * 4);\r\n const rData = new Uint16Array(data, 8);\r\n for (let i = 0; i < width * height; i++) {\r\n rgbaData[i * 4 + 0] = rData[i];\r\n }\r\n heightMap.update(rgbaData, 0, 0, width, height);\r\n } else {\r\n throw new Error(`Unsupported height map format: ${heightMap.format}`);\r\n }\r\n } else {\r\n heightMap.update(new Uint16Array(data, 8), 0, 0, width, height);\r\n }\r\n this.heightMap = heightMap;\r\n this.heightMapAssetId = value.str[0];\r\n this.updateBoundingBox();\r\n }\r\n }\r\n }\r\n ]);\r\n }\r\n };\r\n}\r\n"],"names":["mergeTypedArrays","ctor","arrays","totalLength","reduce","acc","arr","length","result","offset","array","set","getTerrainGrassContent","terrain","grassRenderer","layerDatas","dataSize","numLayers","i","promises","layer","getLayer","queue","quadtree","quadtreeNode","shift","children","push","grassInstances","numInstances","instanceBuffer","P","getBufferSubData","data","Promise","all","merged","Uint8Array","DataView","ArrayBuffer","view","buffer","byteOffset","byteLength","setUint32","getTerrainHeightMapContent","heightmap","heightMap","width","height","head","Uint16Array","format","readPixels","tmpData","getTerrainSplatMapContent","device","getDevice","splatMap","material","numDetailMaps","info","getDeviceCaps","textureCaps","getTextureFormatInfo","blockWidth","blockHeight","size","layerData","getTerrainClass","manager","ClipmapTerrain","name","parent","GraphNode","createFunc","ctx","init","node","scene","obj","getInitParams","getProps","defineProps","description","type","default","options","minValue","maxValue","get","value","num","sizeX","sizeZ","setSize","bool","castShadow","isPersistent","wireframe","enum","labels","values","str","debugMode","objectTypes","JSONArray","phase","isNullable","isHidden","grassTexture","getGrassTexture","assetId","getAssetId","texture","bladeWidth","getBladeWidth","bladeHeight","getBladeHeight","object","json","fetchTexture","err","console","error","isTexture2D","dispose","addLayer","albedo","getDetailMap","normal","getDetailNormalMap","roughness","getDetailMapRoughness","uvscale","getDetailMapUVScale","setDetailMap","tex","setDetailNormalMap","setDetailMapRoughness","setDetailMapUVScale","splatMapAssetId","path","VFS","readFile","encoding","dataView","getUint32","content","update","grassAssetId","Float32Array","instances","x","y","angle","Math","atan2","addInstances","heightMapAssetId","createHeightMapTexture","rgbaData","rData","Error","updateBoundingBox"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAWA,SAASA,gBAAAA,CAAuCC,IAA8B,EAAEC,MAAW,EAAA;IACzF,MAAMC,WAAAA,GAAcD,MAAOE,CAAAA,MAAM,CAAC,CAACC,KAAKC,GAAQD,GAAAA,GAAAA,GAAMC,GAAIC,CAAAA,MAAM,EAAE,CAAA,CAAA;IAClE,MAAMC,MAAAA,GAAS,IAAIP,IAAKE,CAAAA,WAAAA,CAAAA;AACxB,IAAA,IAAIM,MAAS,GAAA,CAAA;IACb,KAAK,MAAMC,SAASR,MAAQ,CAAA;QAC1BM,MAAOG,CAAAA,GAAG,CAACD,KAAOD,EAAAA,MAAAA,CAAAA;AAClBA,QAAAA,MAAAA,IAAUC,MAAMH,MAAM;AACxB;IACA,OAAOC,MAAAA;AACT;AAEA,eAAeI,uBAAuBC,OAAuB,EAAA;IAC3D,MAAMC,aAAAA,GAAgBD,QAAQC,aAAa;AAC3C,IAAA,MAAMC,aAAwC,EAAE;AAChD,IAAA,IAAIC,QAAW,GAAA,CAAA,GAAI,CAAIF,GAAAA,aAAAA,CAAcG,SAAS;AAC9C,IAAA,IAAK,IAAIC,CAAI,GAAA,CAAA,EAAGA,IAAIJ,aAAcG,CAAAA,SAAS,EAAEC,CAAK,EAAA,CAAA;AAChD,QAAA,MAAMC,WAA+C,EAAE;QACvD,MAAMC,KAAAA,GAAQN,aAAcO,CAAAA,QAAQ,CAACH,CAAAA,CAAAA;AACrC,QAAA,MAAMI,KAAQ,GAAA;AAACF,YAAAA,KAAAA,CAAMG;AAAS,SAAA;QAC9B,MAAOD,KAAAA,CAAMf,MAAM,GAAG,CAAG,CAAA;YACvB,MAAMiB,YAAAA,GAAeF,MAAMG,KAAK,EAAA;YAChC,IAAID,YAAAA,CAAaE,QAAQ,EAAE;gBACzBJ,KAAMK,CAAAA,IAAI,CAAIH,GAAAA,YAAAA,CAAaE,QAAQ,CAAA;AACrC;YACA,MAAME,cAAAA,GAAiBJ,aAAaI,cAAc;YAClD,IAAIA,cAAAA,CAAeC,YAAY,GAAG,CAAG,EAAA;gBACnC,MAAMC,cAAAA,GAAiBF,eAAeE,cAAc;gBACpD,MAAMC,CAAAA,GAAID,eAAeE,gBAAgB,CAAC,MAAM,CAAGJ,EAAAA,cAAAA,CAAeC,YAAY,GAAG,CAAI,GAAA,CAAA,CAAA;AACrFV,gBAAAA,QAAAA,CAASQ,IAAI,CAACI,CAAAA,CAAAA;AAChB;AACF;QACA,IAAIZ,QAAAA,CAASZ,MAAM,GAAG,CAAG,EAAA;AACvB,YAAA,MAAM0B,IAAO,GAAA,MAAMC,OAAQC,CAAAA,GAAG,CAAChB,QAAAA,CAAAA;YAC/B,MAAMiB,MAAAA,GAASpC,iBAAiBqC,UAAYJ,EAAAA,IAAAA,CAAAA;AAC5CjB,YAAAA,QAAAA,IAAYoB,OAAO7B,MAAM;AACzBQ,YAAAA,UAAAA,CAAWY,IAAI,CAACS,MAAAA,CAAAA;SACX,MAAA;YACLrB,UAAWY,CAAAA,IAAI,CAAC,IAAIU,UAAAA,EAAAA,CAAAA;AACtB;AACF;AACA,IAAA,MAAMJ,IAAO,GAAA,IAAIK,QAAS,CAAA,IAAIC,WAAYvB,CAAAA,QAAAA,CAAAA,CAAAA;IAC1C,MAAMwB,IAAAA,GAAO,IAAIH,UAAAA,CAAWJ,IAAKQ,CAAAA,MAAM,EAAER,IAAKS,CAAAA,UAAU,EAAET,IAAAA,CAAKU,UAAU,CAAA;AACzE,IAAA,IAAIlC,MAAS,GAAA,CAAA;AACbwB,IAAAA,IAAAA,CAAKW,SAAS,CAACnC,MAAQK,EAAAA,aAAAA,CAAcG,SAAS,EAAE,IAAA,CAAA;IAChDR,MAAU,IAAA,CAAA;AACV,IAAA,IAAK,IAAIS,CAAI,GAAA,CAAA,EAAGA,IAAIJ,aAAcG,CAAAA,SAAS,EAAEC,CAAK,EAAA,CAAA;QAChDe,IAAKW,CAAAA,SAAS,CAACnC,MAAQM,EAAAA,UAAU,CAACG,CAAE,CAAA,CAACX,MAAM,EAAE,IAAA,CAAA;QAC7CE,MAAU,IAAA,CAAA;AACV+B,QAAAA,IAAAA,CAAK7B,GAAG,CAACI,UAAU,CAACG,EAAE,EAAET,MAAAA,CAAAA;AACxBA,QAAAA,MAAAA,IAAUM,UAAU,CAACG,CAAE,CAAA,CAACX,MAAM;AAChC;AACA,IAAA,OAAO0B,KAAKQ,MAAM;AACpB;AAEA,eAAeI,2BAA2BhC,OAAuB,EAAA;IAC/D,MAAMiC,SAAAA,GAAYjC,QAAQkC,SAAS;IACnC,MAAMN,MAAAA,GAAS,IAAIF,WAAAA,CAAY,CAAI,GAAA,CAAA,GAAIO,UAAUE,KAAK,GAAGF,SAAUG,CAAAA,MAAM,GAAG,CAAA,CAAA;IAC5E,MAAMC,IAAAA,GAAO,IAAIZ,QAASG,CAAAA,MAAAA,CAAAA;AAC1BS,IAAAA,IAAAA,CAAKN,SAAS,CAAC,CAAGE,EAAAA,SAAAA,CAAUE,KAAK,EAAE,IAAA,CAAA;AACnCE,IAAAA,IAAAA,CAAKN,SAAS,CAAC,CAAGE,EAAAA,SAAAA,CAAUG,MAAM,EAAE,IAAA,CAAA;AACpC,IAAA,MAAMhB,IAAO,GAAA,IAAIkB,WAAYV,CAAAA,MAAAA,EAAQ,CAAI,GAAA,CAAA,CAAA;IACzC,IAAIK,SAAAA,CAAUM,MAAM,KAAK,MAAQ,EAAA;AAC/B,QAAA,MAAMN,SAAUO,CAAAA,UAAU,CAAC,CAAA,EAAG,CAAGP,EAAAA,SAAAA,CAAUE,KAAK,EAAEF,SAAUG,CAAAA,MAAM,EAAE,CAAA,EAAG,CAAGhB,EAAAA,IAAAA,CAAAA;AAC5E,KAAA,MAAO,IAAIa,SAAAA,CAAUM,MAAM,KAAK,SAAW,EAAA;;QAEzC,MAAME,OAAAA,GAAU,IAAIH,WAAYL,CAAAA,SAAAA,CAAUE,KAAK,GAAGF,SAAAA,CAAUG,MAAM,GAAG,CAAA,CAAA;AACrE,QAAA,MAAMH,SAAUO,CAAAA,UAAU,CAAC,CAAA,EAAG,CAAGP,EAAAA,SAAAA,CAAUE,KAAK,EAAEF,SAAUG,CAAAA,MAAM,EAAE,CAAA,EAAG,CAAGK,EAAAA,OAAAA,CAAAA;QAC1E,IAAK,IAAIpC,CAAI,GAAA,CAAA,EAAGA,CAAI4B,GAAAA,SAAAA,CAAUE,KAAK,GAAGF,SAAAA,CAAUG,MAAM,EAAE/B,CAAK,EAAA,CAAA;YAC3De,IAAI,CAACf,EAAE,GAAGoC,OAAO,CAACpC,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,CAAA;AAC9B;AACF;IACA,OAAOuB,MAAAA;AACT;AAEA,eAAec,0BAA0B1C,OAAuB,EAAA;AAC9D,IAAA,MAAM2C,MAASC,GAAAA,SAAAA,EAAAA;IACf,MAAMC,QAAAA,GAAW7C,QAAQ6C,QAAQ;AACjC,IAAA,MAAMzC,YAAY,OAACJ,CAAQ8C,QAAQ,CAAEC,aAAa,GAAG,CAAM,IAAA,CAAA;IAC3D,MAAMC,IAAAA,GAAOL,OAAOM,aAAa,EAAA,CAAGC,WAAW,CAACC,oBAAoB,CAACN,QAAAA,CAASN,MAAM,CAAA;AACpF,IAAA,MAAMX,SAAS,IAAIF,WAAAA,CACjB,IAAI,CAAItB,GAAAA,SAAAA,GAAYyC,SAASV,KAAK,GAAGU,SAAST,MAAM,GAAGY,KAAKI,UAAU,GAAGJ,KAAKK,WAAW,GAAGL,KAAKM,IAAI,CAAA;IAEvG,MAAMjB,IAAAA,GAAO,IAAIZ,QAASG,CAAAA,MAAAA,CAAAA;AAC1BS,IAAAA,IAAAA,CAAKN,SAAS,CAAC,CAAGc,EAAAA,QAAAA,CAASV,KAAK,EAAE,IAAA,CAAA;AAClCE,IAAAA,IAAAA,CAAKN,SAAS,CAAC,CAAGc,EAAAA,QAAAA,CAAST,MAAM,EAAE,IAAA,CAAA;IACnCC,IAAKN,CAAAA,SAAS,CAAC,CAAA,EAAG3B,SAAW,EAAA,IAAA,CAAA;AAC7B,IAAA,IAAK,IAAIC,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAID,WAAWC,CAAK,EAAA,CAAA;QAClC,MAAMkD,SAAAA,GAAY,IAAI/B,UACpBI,CAAAA,MAAAA,EACA,IAAI,CAAIvB,GAAAA,CAAAA,GAAIwC,SAASV,KAAK,GAAGU,SAAST,MAAM,GAAGY,KAAKI,UAAU,GAAGJ,KAAKK,WAAW,GAAGL,KAAKM,IAAI,CAAA;AAE/F,QAAA,MAAMT,QAASL,CAAAA,UAAU,CAAC,CAAA,EAAG,CAAGK,EAAAA,QAAAA,CAASV,KAAK,EAAEU,QAAST,CAAAA,MAAM,EAAE,CAAA,EAAG,CAAGmB,EAAAA,SAAAA,CAAAA;AACzE;IACA,OAAO3B,MAAAA;AACT;AAEA,iBACO,SAAS4B,eAAAA,CAAgBC,OAAwB,EAAA;IACtD,OAAO;QACLrE,IAAMsE,EAAAA,cAAAA;QACNC,IAAM,EAAA,gBAAA;QACNC,MAAQC,EAAAA,SAAAA;QACRC,UAAWC,CAAAA,CAAAA,GAAc,EAAEC,IAAY,EAAA;AACrC,YAAA,MAAMC,IAAO,GAAA,IAAIP,cAAeK,CAAAA,GAAAA,CAAIG,KAAK,CAAA;AACzCD,YAAAA,IAAAA,CAAKlB,aAAa,GAAGiB,IAAAA;AACrBC,YAAAA,IAAAA,CAAKL,MAAM,GAAGG,GAAAA;YACd,OAAO;gBAAEI,GAAKF,EAAAA;AAAK,aAAA;AACrB,SAAA;AACAG,QAAAA,aAAAA,CAAAA,CAAcD,GAAmB,EAAA;AAC/B,YAAA,OAAOA,IAAIpB,aAAa;AAC1B,SAAA;AACAsB,QAAAA,QAAAA,CAAAA,GAAAA;AACE,YAAA,OAAOC,WAAY,CAAA;AACjB,gBAAA;oBACEX,IAAM,EAAA,YAAA;oBACNY,WAAa,EAAA,oBAAA;oBACbC,IAAM,EAAA,MAAA;oBACNC,OAAS,EAAA;AAAC,wBAAA,GAAA;AAAK,wBAAA;AAAI,qBAAA;oBACnBC,OAAS,EAAA;wBAAEC,QAAU,EAAA,CAAA;wBAAGC,QAAU,EAAA;AAAK,qBAAA;AACvCC,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7BA,wBAAAA,KAAAA,CAAMC,GAAG,CAAC,CAAA,CAAE,GAAG,IAAI,CAACC,KAAK;AACzBF,wBAAAA,KAAAA,CAAMC,GAAG,CAAC,CAAA,CAAE,GAAG,IAAI,CAACE,KAAK;AAC3B,qBAAA;AACAnF,oBAAAA,GAAAA,CAAAA,CAA0BgF,KAAK,EAAA;wBAC7B,IAAI,CAACI,OAAO,CAACJ,KAAMC,CAAAA,GAAG,CAAC,CAAA,CAAE,EAAED,KAAAA,CAAMC,GAAG,CAAC,CAAE,CAAA,CAAA;AACzC;AACF,iBAAA;AACA,gBAAA;oBACEpB,IAAM,EAAA,YAAA;oBACNY,WAAa,EAAA,uCAAA;oBACbC,IAAM,EAAA,MAAA;oBACNC,OAAS,EAAA,IAAA;AACTI,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7BA,wBAAAA,KAAAA,CAAMK,IAAI,CAAC,CAAA,CAAE,GAAG,IAAI,CAACC,UAAU;AACjC,qBAAA;AACAtF,oBAAAA,GAAAA,CAAAA,CAA0BgF,KAAK,EAAA;AAC7B,wBAAA,IAAI,CAACM,UAAU,GAAGN,KAAMK,CAAAA,IAAI,CAAC,CAAE,CAAA;AACjC;AACF,iBAAA;AACA,gBAAA;oBACExB,IAAM,EAAA,WAAA;oBACNY,WAAa,EAAA,oDAAA;oBACbC,IAAM,EAAA,MAAA;oBACNC,OAAS,EAAA,KAAA;AACTY,oBAAAA,YAAAA,CAAAA,GAAAA;wBACE,OAAO,KAAA;AACT,qBAAA;AACAR,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7BA,wBAAAA,KAAAA,CAAMK,IAAI,CAAC,CAAA,CAAE,GAAG,IAAI,CAACG,SAAS;AAChC,qBAAA;AACAxF,oBAAAA,GAAAA,CAAAA,CAA0BgF,KAAK,EAAA;AAC7B,wBAAA,IAAI,CAACQ,SAAS,GAAGR,KAAMK,CAAAA,IAAI,CAAC,CAAE,CAAA;AAChC;AACF,iBAAA;AACA,gBAAA;oBACExB,IAAM,EAAA,OAAA;oBACNY,WAAa,EAAA,mDAAA;oBACbC,IAAM,EAAA,QAAA;oBACNE,OAAS,EAAA;wBACPa,IAAM,EAAA;4BACJC,MAAQ,EAAA;AAAC,gCAAA,MAAA;AAAQ,gCAAA,IAAA;AAAM,gCAAA,cAAA;AAAgB,gCAAA,cAAA;AAAgB,gCAAA,SAAA;AAAW,gCAAA,UAAA;AAAY,gCAAA;AAAS,6BAAA;4BACvFC,MAAQ,EAAA;AAAC,gCAAA,MAAA;AAAQ,gCAAA,IAAA;AAAM,gCAAA,eAAA;AAAiB,gCAAA,eAAA;AAAiB,gCAAA,SAAA;AAAW,gCAAA,WAAA;AAAa,gCAAA;AAAS;AAC5F;AACF,qBAAA;oBACAhB,OAAS,EAAA,MAAA;AACTY,oBAAAA,YAAAA,CAAAA,GAAAA;wBACE,OAAO,KAAA;AACT,qBAAA;AACAR,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;wBAC7BA,KAAMY,CAAAA,GAAG,CAAC,CAAE,CAAA,GAAG,IAAI,CAAC5C,QAAQ,CAAE6C,SAAS;AACzC,qBAAA;AACA7F,oBAAAA,GAAAA,CAAAA,CAA0BgF,KAAK,EAAA;wBAC7B,IAAI,CAAChC,QAAQ,CAAE6C,SAAS,GAAGb,KAAMY,CAAAA,GAAG,CAAC,CAAE,CAAA;AACzC;AACF,iBAAA;AACA,gBAAA;oBACE/B,IAAM,EAAA,WAAA;oBACNY,WAAa,EAAA,oDAAA;oBACbC,IAAM,EAAA,QAAA;oBACNC,OAAS,EAAA,IAAA;oBACTC,OAAS,EAAA;wBAAEkB,WAAa,EAAA;AAACC,4BAAAA;AAAU;AAAC,qBAAA;oBACpCC,KAAO,EAAA,CAAA;AACPC,oBAAAA,UAAAA,CAAAA,GAAAA;wBACE,OAAO,IAAA;AACT,qBAAA;AACAC,oBAAAA,QAAAA,CAAAA,GAAAA;wBACE,OAAO,KAAA;AACT,qBAAA;AACAnB,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7B,wBAAA,MAAM1D,OAAuE,EAAE;AAC/E,wBAAA,MAAMhB,SAAY,GAAA,IAAI,CAACH,aAAa,CAACG,SAAS;AAC9C,wBAAA,IAAK,IAAIC,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAID,WAAWC,CAAK,EAAA,CAAA;AAClC,4BAAA,MAAM4F,eAAe,IAAI,CAAChG,aAAa,CAACiG,eAAe,CAAC7F,CAAAA,CAAAA;AACxD,4BAAA,MAAM8F,UAAUF,YAAgBxC,GAAAA,OAAAA,CAAQ2C,UAAU,CAACH,iBAAiB,EAAM,GAAA,EAAA;AAC1E7E,4BAAAA,IAAAA,CAAKN,IAAI,CAAC;gCACRuF,OAASF,EAAAA,OAAAA;AACTG,gCAAAA,UAAAA,EAAY,IAAI,CAACrG,aAAa,CAACsG,aAAa,CAAClG,CAAAA,CAAAA;AAC7CmG,gCAAAA,WAAAA,EAAa,IAAI,CAACvG,aAAa,CAACwG,cAAc,CAACpG,CAAAA;AACjD,6BAAA,CAAA;AACF;AACAyE,wBAAAA,KAAAA,CAAM4B,MAAM,CAAC,CAAA,CAAE,GAAG,IAAIb,UAAU,IAAMzE,EAAAA,IAAAA,CAAAA;AACxC,qBAAA;AACA,oBAAA,MAAMtB,KAA0BgF,KAAK,EAAA;AACnC,wBAAA,MAAM6B,IAAO7B,GAAAA,KAAAA,CAAM4B,MAAM,CAAC,CAAE,CAAA;AAC5B,wBAAA,MAAMtF,IACJ,GAACuF,IAAMvF,EAAAA,IAAAA,IAIC,EAAE;AACZ,wBAAA,IAAK,IAAIf,CAAI,GAAA,CAAA,EAAGA,IAAIe,IAAK1B,CAAAA,MAAM,EAAEW,CAAK,EAAA,CAAA;4BACpC,MAAM2C,IAAAA,GAAO5B,IAAI,CAACf,CAAE,CAAA;4BACpB,MAAM8F,OAAAA,GAAUnD,KAAKqD,OAAO;AAC5B,4BAAA,IAAIA,OAA+B,GAAA,IAAA;AACnC,4BAAA,IAAIF,OAAS,EAAA;gCACX,IAAI;oCACFE,OAAU,GAAA,MAAM5C,OAAQmD,CAAAA,YAAY,CAAYT,OAAAA,CAAAA;AAClD,iCAAA,CAAE,OAAOU,GAAK,EAAA;AACZC,oCAAAA,OAAAA,CAAQC,KAAK,CAAC,CAAC,mBAAmB,EAAEjC,KAAAA,CAAMY,GAAG,CAAC,CAAE,CAAA,CAAC,EAAE,EAAEmB,GAAK,CAAA,CAAA,CAAA;oCAC1DR,OAAU,GAAA,IAAA;AACZ;gCACA,IAAI,CAACA,SAASW,WAAe,EAAA,EAAA;AAC3BF,oCAAAA,OAAAA,CAAQC,KAAK,CAAC,sBAAA,CAAA;oCACdV,OAASY,EAAAA,OAAAA,EAAAA;oCACTZ,OAAU,GAAA,IAAA;AACZ;AACF;AACA,4BAAA,IAAI,CAACpG,aAAa,CAACiH,QAAQ,CAAClE,IAAAA,CAAKsD,UAAU,IAAI,CAAGtD,EAAAA,IAAAA,CAAKwD,WAAW,IAAI,CAAGH,EAAAA,OAAAA,CAAAA;AAC3E;AACF;AACF,iBAAA;AACA,gBAAA;oBACE1C,IAAM,EAAA,YAAA;oBACNY,WAAa,EAAA,0CAAA;oBACbC,IAAM,EAAA,QAAA;oBACNC,OAAS,EAAA,IAAA;oBACTC,OAAS,EAAA;wBAAEkB,WAAa,EAAA;AAACC,4BAAAA;AAAU;AAAC,qBAAA;AACpCE,oBAAAA,UAAAA,CAAAA,GAAAA;wBACE,OAAO,IAAA;AACT,qBAAA;AACAC,oBAAAA,QAAAA,CAAAA,GAAAA;wBACE,OAAO,KAAA;AACT,qBAAA;AACAnB,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7B,wBAAA,MAAM1D,OAAiF,EAAE;wBACzF,MAAM0B,QAAAA,GAAW,IAAI,CAACA,QAAQ;AAC9B,wBAAA,IAAK,IAAIzC,CAAI,GAAA,CAAA,EAAGA,IAAIyC,QAASC,CAAAA,aAAa,EAAE1C,CAAK,EAAA,CAAA;AAC/Ce,4BAAAA,IAAAA,CAAKN,IAAI,CAAC;AACRqG,gCAAAA,MAAAA,EAAQ1D,QAAQ2C,UAAU,CAACtD,QAASsE,CAAAA,YAAY,CAAC/G,CAAO,CAAA,CAAA,IAAA,EAAA;AACxDgH,gCAAAA,MAAAA,EAAQ5D,QAAQ2C,UAAU,CAACtD,QAASwE,CAAAA,kBAAkB,CAACjH,CAAO,CAAA,CAAA,IAAA,EAAA;gCAC9DkH,SAAWzE,EAAAA,QAAAA,CAAS0E,qBAAqB,CAACnH,CAAAA,CAAAA;gCAC1CoH,OAAS3E,EAAAA,QAAAA,CAAS4E,mBAAmB,CAACrH,CAAAA;AACxC,6BAAA,CAAA;AACF;AACAyE,wBAAAA,KAAAA,CAAM4B,MAAM,CAAC,CAAA,CAAE,GAAG,IAAIb,UAAU,IAAMzE,EAAAA,IAAAA,CAAAA;AACxC,qBAAA;AACA,oBAAA,MAAMtB,KAA0BgF,KAAK,EAAA;AACnC,wBAAA,MAAM6B,IAAO7B,GAAAA,KAAAA,CAAM4B,MAAM,CAAC,CAAE,CAAA;AAC5B,wBAAA,IAAI,CAACC,IAAM,EAAA;AACT,4BAAA,IAAI,CAAC7D,QAAQ,CAAEC,aAAa,GAAG,CAAA;AAC/B,4BAAA;AACF;AACA,wBAAA,MAAM3B,IACJ,GAACuF,IAAKvF,CAAAA,IAAI,IAKF,EAAE;wBACZ,MAAM0B,QAAAA,GAAW,IAAI,CAACA,QAAQ;wBAC9BA,QAASC,CAAAA,aAAa,GAAG3B,IAAAA,CAAK1B,MAAM;wBACpC,IAAK,IAAIW,IAAI,CAAGA,EAAAA,CAAAA,GAAI,IAAI,CAAC0C,aAAa,EAAE1C,CAAK,EAAA,CAAA;4BAC3C,MAAM2C,IAAAA,GAAO5B,IAAI,CAACf,CAAE,CAAA;4BACpB,IAAI,CAAC2C,MAAMmE,MAAQ,EAAA;gCACjBrE,QAAS6E,CAAAA,YAAY,CAACtH,CAAG,EAAA,IAAA,CAAA;6BACpB,MAAA;gCACL,IAAIuH,GAAAA;gCACJ,IAAI;AACFA,oCAAAA,GAAAA,GAAM,MAAMnE,OAAAA,CAAQmD,YAAY,CAAY5D,KAAKmE,MAAM,CAAA;AACzD,iCAAA,CAAE,OAAON,GAAK,EAAA;AACZC,oCAAAA,OAAAA,CAAQC,KAAK,CAAC,CAAC,mBAAmB,EAAEjC,KAAAA,CAAMY,GAAG,CAAC,CAAE,CAAA,CAAC,EAAE,EAAEmB,GAAK,CAAA,CAAA,CAAA;oCAC1De,GAAM,GAAA,IAAA;AACR;AACA,gCAAA,IAAIA,KAAKZ,WAAe,EAAA,EAAA;oCACtBlE,QAAS6E,CAAAA,YAAY,CAACtH,CAAGuH,EAAAA,GAAAA,CAAAA;iCACpB,MAAA;AACLd,oCAAAA,OAAAA,CAAQC,KAAK,CAAC,sBAAA,CAAA;AAChB;AACF;4BACA,IAAI,CAAC/D,MAAMqE,MAAQ,EAAA;gCACjBvE,QAAS+E,CAAAA,kBAAkB,CAACxH,CAAG,EAAA,IAAA,CAAA;6BAC1B,MAAA;gCACL,IAAIuH,GAAAA;gCACJ,IAAI;AACFA,oCAAAA,GAAAA,GAAM,MAAMnE,OAAAA,CAAQmD,YAAY,CAAY5D,KAAKqE,MAAM,CAAA;AACzD,iCAAA,CAAE,OAAOR,GAAK,EAAA;AACZC,oCAAAA,OAAAA,CAAQC,KAAK,CAAC,CAAC,mBAAmB,EAAEjC,KAAAA,CAAMY,GAAG,CAAC,CAAE,CAAA,CAAC,EAAE,EAAEmB,GAAK,CAAA,CAAA,CAAA;oCAC1De,GAAM,GAAA,IAAA;AACR;AACA,gCAAA,IAAIA,KAAKZ,WAAe,EAAA,EAAA;oCACtBlE,QAAS6E,CAAAA,YAAY,CAACtH,CAAGuH,EAAAA,GAAAA,CAAAA;iCACpB,MAAA;AACLd,oCAAAA,OAAAA,CAAQC,KAAK,CAAC,sBAAA,CAAA;AAChB;AACF;AACAjE,4BAAAA,QAAAA,CAASgF,qBAAqB,CAACzH,CAAG2C,EAAAA,IAAAA,CAAKuE,SAAS,IAAI,CAAA,CAAA;AACpDzE,4BAAAA,QAAAA,CAASiF,mBAAmB,CAAC1H,CAAG2C,EAAAA,IAAAA,CAAKyE,OAAO,IAAI,GAAA,CAAA;AAClD;AACF;AACF,iBAAA;AACA,gBAAA;oBACE9D,IAAM,EAAA,UAAA;oBACNY,WAAa,EAAA,sDAAA;oBACbC,IAAM,EAAA,UAAA;oBACNC,OAAS,EAAA,IAAA;AACTuB,oBAAAA,QAAAA,CAAAA,GAAAA;wBACE,OAAO,IAAA;AACT,qBAAA;AACAnB,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7BA,wBAAAA,KAAAA,CAAMY,GAAG,CAAC,CAAA,CAAE,GAAG,IAAI,CAACsC,eAAe;AACnClD,wBAAAA,KAAAA,CAAM4B,MAAM,CAAC,CAAE,CAAA,GAAGhE,0BAA0B,IAAI,CAAA;AAClD,qBAAA;AACA,oBAAA,MAAM5C,KAA0BgF,KAAK,EAAA;AACnC,wBAAA,IAAIA,KAAMY,CAAAA,GAAG,CAAC,CAAA,CAAE,EAAE;AAChB,4BAAA,MAAMuC,IAAOnD,GAAAA,KAAAA,CAAMY,GAAG,CAAC,CAAE,CAAA;AACzB,4BAAA,MAAMtE,OAAQ,MAAMqC,OAAAA,CAAQyE,GAAG,CAACC,QAAQ,CAACF,IAAM,EAAA;gCAAEG,QAAU,EAAA;AAAS,6BAAA,CAAA;AACpE,4BAAA,IAAI,CAAChH,IAAM,EAAA;AACT0F,gCAAAA,OAAAA,CAAQC,KAAK,CAAC,wBAAA,CAAA;AACd,gCAAA;AACF;4BACA,MAAMsB,QAAAA,GAAW,IAAI5G,QAASL,CAAAA,IAAAA,CAAAA;AAC9B,4BAAA,MAAMe,KAAQkG,GAAAA,QAAAA,CAASC,SAAS,CAAC,CAAG,EAAA,IAAA,CAAA;AACpC,4BAAA,MAAMlG,MAASiG,GAAAA,QAAAA,CAASC,SAAS,CAAC,CAAG,EAAA,IAAA,CAAA;AACrC,4BAAA,MAAMlI,SAAYiI,GAAAA,QAAAA,CAASC,SAAS,CAAC,CAAG,EAAA,IAAA,CAAA;4BACxC,MAAMzF,QAAAA,GAAW,IAAI,CAACA,QAAQ;AAC9B,4BAAA,IAAIA,SAASV,KAAK,KAAKA,SAASU,QAAST,CAAAA,MAAM,KAAKA,MAAQ,EAAA;AAC1D0E,gCAAAA,OAAAA,CAAQC,KAAK,CAAC,uBAAA,CAAA;AACd,gCAAA;AACF;AACA,4BAAA,IAAK,IAAI1G,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAID,WAAWC,CAAK,EAAA,CAAA;gCAClC,MAAMkI,OAAAA,GAAU,IAAI/G,UAAAA,CAAWJ,IAAM,EAAA,CAAA,GAAI,CAAIf,GAAAA,CAAAA,GAAI8B,KAAQC,GAAAA,MAAAA,GAAS,CAAGD,EAAAA,KAAAA,GAAQC,MAAS,GAAA,CAAA,CAAA;AACtFS,gCAAAA,QAAAA,CAAS2F,MAAM,CAACD,OAAAA,EAAS,GAAG,CAAGlI,EAAAA,CAAAA,EAAG8B,OAAOC,MAAQ,EAAA,CAAA,CAAA;AACnD;AACA,4BAAA,IAAI,CAAC4F,eAAe,GAAGlD,KAAMY,CAAAA,GAAG,CAAC,CAAE,CAAA;AACrC;AACF;AACF,iBAAA;AACA,gBAAA;oBACE/B,IAAM,EAAA,OAAA;oBACNY,WAAa,EAAA,gDAAA;oBACbC,IAAM,EAAA,UAAA;oBACNC,OAAS,EAAA,IAAA;oBACTqB,KAAO,EAAA,CAAA;AACPE,oBAAAA,QAAAA,CAAAA,GAAAA;wBACE,OAAO,IAAA;AACT,qBAAA;AACAnB,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7BA,wBAAAA,KAAAA,CAAMY,GAAG,CAAC,CAAA,CAAE,GAAG,IAAI,CAAC+C,YAAY;AAChC3D,wBAAAA,KAAAA,CAAM4B,MAAM,CAAC,CAAE,CAAA,GAAG3G,uBAAuB,IAAI,CAAA;AAC/C,qBAAA;AACA,oBAAA,MAAMD,KAA0BgF,KAAK,EAAA;AACnC,wBAAA,IAAIA,KAAMY,CAAAA,GAAG,CAAC,CAAA,CAAE,EAAE;AAChB,4BAAA,MAAMuC,IAAOnD,GAAAA,KAAAA,CAAMY,GAAG,CAAC,CAAE,CAAA;AACzB,4BAAA,MAAMtE,OAAQ,MAAMqC,OAAAA,CAAQyE,GAAG,CAACC,QAAQ,CAACF,IAAM,EAAA;gCAAEG,QAAU,EAAA;AAAS,6BAAA,CAAA;AACpE,4BAAA,IAAI,CAAChH,IAAM,EAAA;AACT0F,gCAAAA,OAAAA,CAAQC,KAAK,CAAC,wBAAA,CAAA;AACd,gCAAA;AACF;4BACA,MAAMsB,QAAAA,GAAW,IAAI5G,QAASL,CAAAA,IAAAA,CAAAA;AAC9B,4BAAA,IAAIxB,MAAS,GAAA,CAAA;AACb,4BAAA,MAAMQ,SAAYiI,GAAAA,QAAAA,CAASC,SAAS,CAAC1I,MAAQ,EAAA,IAAA,CAAA;AAC7C,4BAAA,IAAIQ,cAAc,IAAI,CAACH,aAAa,CAACG,SAAS,EAAE;AAC9C0G,gCAAAA,OAAAA,CAAQC,KAAK,CAAC,iCAAA,CAAA;AACd,gCAAA;AACF;4BACAnH,MAAU,IAAA,CAAA;AACV,4BAAA,IAAK,IAAIS,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAID,WAAWC,CAAK,EAAA,CAAA;AAClC,gCAAA,MAAMF,QAAWkI,GAAAA,QAAAA,CAASC,SAAS,CAAC1I,MAAQ,EAAA,IAAA,CAAA;gCAC5CA,MAAU,IAAA,CAAA;AACV,gCAAA,IAAIO,WAAW,CAAG,EAAA;oCAChB,MAAMiB,IAAAA,GAAO,IAAIsH,YAAAA,CAAaL,QAASzG,CAAAA,MAAM,EAAEyG,QAASxG,CAAAA,UAAU,GAAGjC,MAAAA,EAAQO,QAAY,IAAA,CAAA,CAAA;oCACzF,MAAMa,YAAAA,GAAeI,IAAK1B,CAAAA,MAAM,IAAI,CAAA;AACpC,oCAAA,MAAMiJ,YAAiC,EAAE;AACzC,oCAAA,IAAK,IAAItI,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIW,cAAcX,CAAK,EAAA,CAAA;AACrCsI,wCAAAA,SAAAA,CAAU7H,IAAI,CAAC;AACb8H,4CAAAA,CAAAA,EAAGxH,IAAI,CAACf,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA;AAClBwI,4CAAAA,CAAAA,EAAGzH,IAAI,CAACf,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA;AAClByI,4CAAAA,KAAAA,EAAOC,IAAKC,CAAAA,KAAK,CAAC5H,IAAI,CAACf,CAAAA,GAAI,CAAI,GAAA,CAAA,CAAE,EAAEe,IAAI,CAACf,CAAAA,GAAI,IAAI,CAAE,CAAA;AACpD,yCAAA,CAAA;AACF;AACA,oCAAA,IAAI,CAACJ,aAAa,CAACgJ,YAAY,CAAC5I,CAAGsI,EAAAA,SAAAA,CAAAA;oCACnC/I,MAAUO,IAAAA,QAAAA;AACZ;AACF;AACA,4BAAA,IAAI,CAACsI,YAAY,GAAG3D,KAAMY,CAAAA,GAAG,CAAC,CAAE,CAAA;AAClC;AACF;AACF,iBAAA;AACA,gBAAA;oBACE/B,IAAM,EAAA,WAAA;oBACNY,WAAa,EAAA,oCAAA;oBACbC,IAAM,EAAA,UAAA;oBACNC,OAAS,EAAA,IAAA;AACTuB,oBAAAA,QAAAA,CAAAA,GAAAA;wBACE,OAAO,IAAA;AACT,qBAAA;AACAnB,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7BA,wBAAAA,KAAAA,CAAMY,GAAG,CAAC,CAAA,CAAE,GAAG,IAAI,CAACwD,gBAAgB;AACpCpE,wBAAAA,KAAAA,CAAM4B,MAAM,CAAC,CAAE,CAAA,GAAG1E,2BAA2B,IAAI,CAAA;AACnD,qBAAA;AACA,oBAAA,MAAMlC,KAA0BgF,KAAK,EAAA;AACnC,wBAAA,IAAIA,KAAMY,CAAAA,GAAG,CAAC,CAAA,CAAE,EAAE;AAChB,4BAAA,MAAMuC,IAAOnD,GAAAA,KAAAA,CAAMY,GAAG,CAAC,CAAE,CAAA;AACzB,4BAAA,MAAMtE,OAAQ,MAAMqC,OAAAA,CAAQyE,GAAG,CAACC,QAAQ,CAACF,IAAM,EAAA;gCAAEG,QAAU,EAAA;AAAS,6BAAA,CAAA;AACpE,4BAAA,IAAI,CAAChH,IAAM,EAAA;AACT0F,gCAAAA,OAAAA,CAAQC,KAAK,CAAC,wBAAA,CAAA;AACd,gCAAA;AACF;4BACA,MAAMsB,QAAAA,GAAW,IAAI5G,QAASL,CAAAA,IAAAA,CAAAA;AAC9B,4BAAA,MAAMe,KAAQkG,GAAAA,QAAAA,CAASC,SAAS,CAAC,CAAG,EAAA,IAAA,CAAA;AACpC,4BAAA,MAAMlG,MAASiG,GAAAA,QAAAA,CAASC,SAAS,CAAC,CAAG,EAAA,IAAA,CAAA;AACrC,4BAAA,MAAMpG,SAAY,GAAA,IAAI,CAACiH,sBAAsB,CAAChH,KAAOC,EAAAA,MAAAA,CAAAA;4BACrD,IAAIF,SAAAA,CAAUK,MAAM,KAAK,MAAQ,EAAA;gCAC/B,IAAIL,SAAAA,CAAUK,MAAM,KAAK,SAAW,EAAA;;AAElC,oCAAA,MAAM6G,QAAW,GAAA,IAAI9G,WAAYH,CAAAA,KAAAA,GAAQC,MAAS,GAAA,CAAA,CAAA;oCAClD,MAAMiH,KAAAA,GAAQ,IAAI/G,WAAAA,CAAYlB,IAAM,EAAA,CAAA,CAAA;AACpC,oCAAA,IAAK,IAAIf,CAAI,GAAA,CAAA,EAAGA,CAAI8B,GAAAA,KAAAA,GAAQC,QAAQ/B,CAAK,EAAA,CAAA;AACvC+I,wCAAAA,QAAQ,CAAC/I,CAAI,GAAA,CAAA,GAAI,EAAE,GAAGgJ,KAAK,CAAChJ,CAAE,CAAA;AAChC;AACA6B,oCAAAA,SAAAA,CAAUsG,MAAM,CAACY,QAAU,EAAA,CAAA,EAAG,GAAGjH,KAAOC,EAAAA,MAAAA,CAAAA;iCACnC,MAAA;AACL,oCAAA,MAAM,IAAIkH,KAAM,CAAA,CAAC,+BAA+B,EAAEpH,SAAAA,CAAUK,MAAM,CAAE,CAAA,CAAA;AACtE;6BACK,MAAA;gCACLL,SAAUsG,CAAAA,MAAM,CAAC,IAAIlG,WAAAA,CAAYlB,MAAM,CAAI,CAAA,EAAA,CAAA,EAAG,GAAGe,KAAOC,EAAAA,MAAAA,CAAAA;AAC1D;4BACA,IAAI,CAACF,SAAS,GAAGA,SAAAA;AACjB,4BAAA,IAAI,CAACgH,gBAAgB,GAAGpE,KAAMY,CAAAA,GAAG,CAAC,CAAE,CAAA;AACpC,4BAAA,IAAI,CAAC6D,iBAAiB,EAAA;AACxB;AACF;AACF;AACD,aAAA,CAAA;AACH;AACF,KAAA;AACF;;;;"}
1
+ {"version":3,"file":"terrain.js","sources":["../../../../src/utility/serialization/scene/terrain.ts"],"sourcesContent":["import { GraphNode, type SceneNode } from '../../../scene';\r\nimport { defineProps, type SerializableClass } from '../types';\r\nimport { ClipmapTerrain } from '../../../scene/terrain-cm/terrain-cm';\r\nimport type { TerrainDebugMode } from '../../../material';\r\nimport type { Texture2D } from '@zephyr3d/device';\r\nimport type { Nullable } from '@zephyr3d/base';\r\nimport type { ResourceManager } from '../manager';\r\nimport { JSONArray } from '../json';\r\nimport { getDevice } from '../../../app/api';\r\n\r\n// 'GRAS' in little endian. The legacy per-instance format starts with the\r\n// layer count, so any realistic legacy file can not collide with this magic.\r\nconst GRASS_DATA_MAGIC = 0x53415247;\r\nconst GRASS_DATA_VERSION = 1;\r\n\r\nfunction getTerrainGrassContent(terrain: ClipmapTerrain): ArrayBuffer {\r\n const grassRenderer = terrain.grassRenderer;\r\n const numLayers = grassRenderer.numLayers;\r\n let dataSize = 3 * 4;\r\n for (let i = 0; i < numLayers; i++) {\r\n dataSize += 4 * 4 + grassRenderer.getLayer(i).densityMap.length;\r\n }\r\n const data = new DataView(new ArrayBuffer(dataSize));\r\n const view = new Uint8Array(data.buffer);\r\n let offset = 0;\r\n data.setUint32(offset, GRASS_DATA_MAGIC, true);\r\n offset += 4;\r\n data.setUint32(offset, GRASS_DATA_VERSION, true);\r\n offset += 4;\r\n data.setUint32(offset, numLayers, true);\r\n offset += 4;\r\n for (let i = 0; i < numLayers; i++) {\r\n const layer = grassRenderer.getLayer(i);\r\n data.setUint32(offset, layer.densityMapWidth, true);\r\n offset += 4;\r\n data.setUint32(offset, layer.densityMapHeight, true);\r\n offset += 4;\r\n data.setUint32(offset, layer.cellsPerTexel, true);\r\n offset += 4;\r\n data.setUint32(offset, layer.densityMap.length, true);\r\n offset += 4;\r\n view.set(layer.densityMap, offset);\r\n offset += layer.densityMap.length;\r\n }\r\n return data.buffer;\r\n}\r\n\r\n/**\r\n * Imports grass data saved by the legacy per-instance format by baking the\r\n * blade instances into the per-layer density maps. Blade positions will be\r\n * re-derived from the density, so they will not match the original ones\r\n * exactly, but the local density is preserved.\r\n */\r\nfunction importLegacyGrassInstances(terrain: ClipmapTerrain, dataView: DataView): boolean {\r\n const grassRenderer = terrain.grassRenderer;\r\n const numLayers = dataView.getUint32(0, true);\r\n if (numLayers !== grassRenderer.numLayers) {\r\n console.error('Number of grass layers mismatch');\r\n return false;\r\n }\r\n let offset = 4;\r\n for (let i = 0; i < numLayers; i++) {\r\n const dataSize = dataView.getUint32(offset, true);\r\n offset += 4;\r\n if (dataSize > 0) {\r\n const layer = grassRenderer.getLayer(i);\r\n const w = layer.densityMapWidth;\r\n const h = layer.densityMapHeight;\r\n const counts = new Uint32Array(w * h);\r\n // legacy instance layout: x, y, sin(angle), cos(angle) as floats\r\n const floats = new Float32Array(dataView.buffer, dataView.byteOffset + offset, dataSize >> 2);\r\n const numInstances = floats.length >> 2;\r\n for (let j = 0; j < numInstances; j++) {\r\n const x = Math.min(Math.max(Math.floor(floats[j * 4 + 0] * w), 0), w - 1);\r\n const z = Math.min(Math.max(Math.floor(floats[j * 4 + 1] * h), 0), h - 1);\r\n counts[z * w + x]++;\r\n }\r\n const density = layer.densityMap;\r\n const maxPerTexel = layer.cellsPerTexel * layer.cellsPerTexel;\r\n for (let t = 0; t < counts.length; t++) {\r\n if (counts[t] > 0) {\r\n density[t] = Math.min(255, Math.round((counts[t] / maxPerTexel) * 255));\r\n }\r\n }\r\n layer.updateDensityRegion(0, 0, w, h);\r\n offset += dataSize;\r\n }\r\n }\r\n return true;\r\n}\r\n\r\nasync function getTerrainHeightMapContent(terrain: ClipmapTerrain): Promise<ArrayBuffer> {\r\n const heightmap = terrain.heightMap!;\r\n const buffer = new ArrayBuffer(2 * 4 + heightmap.width * heightmap.height * 2);\r\n const head = new DataView(buffer);\r\n head.setUint32(0, heightmap.width, true);\r\n head.setUint32(4, heightmap.height, true);\r\n const data = new Uint16Array(buffer, 2 * 4);\r\n if (heightmap.format === 'r16f') {\r\n await heightmap.readPixels(0, 0, heightmap.width, heightmap.height, 0, 0, data);\r\n } else if (heightmap.format === 'rgba16f') {\r\n // WebGL1 uses rgba16f for height map, so we need to convert\r\n const tmpData = new Uint16Array(heightmap.width * heightmap.height * 4);\r\n await heightmap.readPixels(0, 0, heightmap.width, heightmap.height, 0, 0, tmpData);\r\n for (let i = 0; i < heightmap.width * heightmap.height; i++) {\r\n data[i] = tmpData[i * 4 + 0]; // Use the red channel as height\r\n }\r\n }\r\n return buffer;\r\n}\r\n\r\nasync function getTerrainSplatMapContent(terrain: ClipmapTerrain): Promise<ArrayBuffer> {\r\n const device = getDevice();\r\n const splatMap = terrain.splatMap!;\r\n const numLayers = (terrain.material!.numDetailMaps + 3) >> 2;\r\n const info = device.getDeviceCaps().textureCaps.getTextureFormatInfo(splatMap.format);\r\n const buffer = new ArrayBuffer(\r\n 3 * 4 + numLayers * splatMap.width * splatMap.height * info.blockWidth * info.blockHeight * info.size\r\n );\r\n const head = new DataView(buffer);\r\n head.setUint32(0, splatMap.width, true);\r\n head.setUint32(4, splatMap.height, true);\r\n head.setUint32(8, numLayers, true);\r\n for (let i = 0; i < numLayers; i++) {\r\n const layerData = new Uint8Array(\r\n buffer,\r\n 3 * 4 + i * splatMap.width * splatMap.height * info.blockWidth * info.blockHeight * info.size\r\n );\r\n await splatMap.readPixels(0, 0, splatMap.width, splatMap.height, 0, 0, layerData);\r\n }\r\n return buffer;\r\n}\r\n\r\n/** @internal */\r\nexport function getTerrainClass(manager: ResourceManager): SerializableClass {\r\n return {\r\n ctor: ClipmapTerrain,\r\n name: 'ClipmapTerrain',\r\n parent: GraphNode,\r\n createFunc(ctx: SceneNode, init: number) {\r\n const node = new ClipmapTerrain(ctx.scene!);\r\n node.numDetailMaps = init;\r\n node.parent = ctx;\r\n return { obj: node };\r\n },\r\n getInitParams(obj: ClipmapTerrain) {\r\n return obj.numDetailMaps;\r\n },\r\n getProps() {\r\n return defineProps([\r\n {\r\n name: 'Resolution',\r\n description: 'Terrain resolution',\r\n type: 'int2',\r\n default: [256, 256],\r\n options: { minValue: 1, maxValue: 4096 },\r\n get(this: ClipmapTerrain, value) {\r\n value.num[0] = this.sizeX;\r\n value.num[1] = this.sizeZ;\r\n },\r\n set(this: ClipmapTerrain, value) {\r\n this.setSize(value.num[0], value.num[1]);\r\n }\r\n },\r\n {\r\n name: 'CastShadow',\r\n description: 'If true, the terrain can cast shadows',\r\n type: 'bool',\r\n default: true,\r\n get(this: ClipmapTerrain, value) {\r\n value.bool[0] = this.castShadow;\r\n },\r\n set(this: ClipmapTerrain, value) {\r\n this.castShadow = value.bool[0];\r\n }\r\n },\r\n {\r\n name: 'Wireframe',\r\n description: 'If true, the terrain will be rendered as wireframe',\r\n type: 'bool',\r\n default: false,\r\n isPersistent() {\r\n return false;\r\n },\r\n get(this: ClipmapTerrain, value) {\r\n value.bool[0] = this.wireframe;\r\n },\r\n set(this: ClipmapTerrain, value) {\r\n this.wireframe = value.bool[0];\r\n }\r\n },\r\n {\r\n name: 'Debug',\r\n description: 'Debug visualization mode for the terrain material',\r\n type: 'string',\r\n options: {\r\n enum: {\r\n labels: ['None', 'UV', 'VertexNormal', 'DetailNormal', 'Tangent', 'Binormal', 'Albedo'],\r\n values: ['none', 'uv', 'vertex_normal', 'detail_normal', 'tangent', 'bitangent', 'albedo']\r\n }\r\n },\r\n default: 'none',\r\n isPersistent() {\r\n return false;\r\n },\r\n get(this: ClipmapTerrain, value) {\r\n value.str[0] = this.material!.debugMode;\r\n },\r\n set(this: ClipmapTerrain, value) {\r\n this.material!.debugMode = value.str[0] as TerrainDebugMode;\r\n }\r\n },\r\n {\r\n name: 'GrassMaps',\r\n description: 'Serialized grass texture layers and blade settings',\r\n type: 'object',\r\n default: null,\r\n options: { objectTypes: [JSONArray] },\r\n phase: 0,\r\n isNullable() {\r\n return true;\r\n },\r\n isHidden() {\r\n return false;\r\n },\r\n get(this: ClipmapTerrain, value) {\r\n const data: { texture: string; bladeWidth: number; bladeHeight: number }[] = [];\r\n const numLayers = this.grassRenderer.numLayers;\r\n for (let i = 0; i < numLayers; i++) {\r\n const grassTexture = this.grassRenderer.getGrassTexture(i);\r\n const assetId = grassTexture ? (manager.getAssetId(grassTexture) ?? '') : '';\r\n data.push({\r\n texture: assetId,\r\n bladeWidth: this.grassRenderer.getBladeWidth(i),\r\n bladeHeight: this.grassRenderer.getBladeHeight(i)\r\n });\r\n }\r\n value.object[0] = new JSONArray(null, data);\r\n },\r\n async set(this: ClipmapTerrain, value) {\r\n const json = value.object[0] as JSONArray;\r\n const data =\r\n (json?.data as {\r\n texture: string;\r\n bladeWidth: number;\r\n bladeHeight: number;\r\n }[]) ?? [];\r\n for (let i = 0; i < data.length; i++) {\r\n const info = data[i];\r\n const assetId = info.texture;\r\n let texture: Nullable<Texture2D> = null;\r\n if (assetId) {\r\n try {\r\n texture = await manager.fetchTexture<Texture2D>(assetId);\r\n } catch (err) {\r\n console.error(`Load asset failed: ${value.str[0]}: ${err}`);\r\n texture = null;\r\n }\r\n if (!texture?.isTexture2D()) {\r\n console.error('Invalid texture type');\r\n texture?.dispose();\r\n texture = null;\r\n }\r\n }\r\n this.grassRenderer.addLayer(info.bladeWidth ?? 1, info.bladeHeight ?? 1, texture!);\r\n }\r\n }\r\n },\r\n {\r\n name: 'DetailMaps',\r\n description: 'Serialized terrain detail texture layers',\r\n type: 'object',\r\n default: null,\r\n options: { objectTypes: [JSONArray] },\r\n isNullable() {\r\n return true;\r\n },\r\n isHidden() {\r\n return false;\r\n },\r\n get(this: ClipmapTerrain, value) {\r\n const data: { albedo: string; normal: string; roughness: number; uvscale: number }[] = [];\r\n const material = this.material!;\r\n for (let i = 0; i < material.numDetailMaps; i++) {\r\n data.push({\r\n albedo: manager.getAssetId(material.getDetailMap(i)) ?? '',\r\n normal: manager.getAssetId(material.getDetailNormalMap(i)) ?? '',\r\n roughness: material.getDetailMapRoughness(i),\r\n uvscale: material.getDetailMapUVScale(i)\r\n });\r\n }\r\n value.object[0] = new JSONArray(null, data);\r\n },\r\n async set(this: ClipmapTerrain, value) {\r\n const json = value.object[0] as JSONArray;\r\n if (!json) {\r\n this.material!.numDetailMaps = 0;\r\n return;\r\n }\r\n const data =\r\n (json.data as {\r\n albedo: string;\r\n normal: string;\r\n roughness: number;\r\n uvscale: number;\r\n }[]) ?? [];\r\n const material = this.material!;\r\n material.numDetailMaps = data.length;\r\n for (let i = 0; i < this.numDetailMaps; i++) {\r\n const info = data[i];\r\n if (!info?.albedo) {\r\n material.setDetailMap(i, null);\r\n } else {\r\n let tex: Nullable<Texture2D>;\r\n try {\r\n tex = await manager.fetchTexture<Texture2D>(info.albedo);\r\n } catch (err) {\r\n console.error(`Load asset failed: ${value.str[0]}: ${err}`);\r\n tex = null;\r\n }\r\n if (tex?.isTexture2D()) {\r\n material.setDetailMap(i, tex);\r\n } else {\r\n console.error('Invalid texture type');\r\n }\r\n }\r\n if (!info?.normal) {\r\n material.setDetailNormalMap(i, null);\r\n } else {\r\n let tex: Nullable<Texture2D>;\r\n try {\r\n tex = await manager.fetchTexture<Texture2D>(info.normal);\r\n } catch (err) {\r\n console.error(`Load asset failed: ${value.str[0]}: ${err}`);\r\n tex = null;\r\n }\r\n if (tex?.isTexture2D()) {\r\n material.setDetailMap(i, tex);\r\n } else {\r\n console.error('Invalid texture type');\r\n }\r\n }\r\n material.setDetailMapRoughness(i, info.roughness ?? 1);\r\n material.setDetailMapUVScale(i, info.uvscale ?? 100);\r\n }\r\n }\r\n },\r\n {\r\n name: 'SplatMap',\r\n description: 'Serialized splat-map texture data for terrain layers',\r\n type: 'embedded',\r\n default: null,\r\n isHidden() {\r\n return true;\r\n },\r\n get(this: ClipmapTerrain, value) {\r\n value.str[0] = this.splatMapAssetId;\r\n value.object[0] = getTerrainSplatMapContent(this);\r\n },\r\n async set(this: ClipmapTerrain, value) {\r\n if (value.str[0]) {\r\n const path = value.str[0];\r\n const data = (await manager.VFS.readFile(path, { encoding: 'binary' })) as ArrayBuffer;\r\n if (!data) {\r\n console.error('Load height map failed');\r\n return;\r\n }\r\n const dataView = new DataView(data);\r\n const width = dataView.getUint32(0, true);\r\n const height = dataView.getUint32(4, true);\r\n const numLayers = dataView.getUint32(8, true);\r\n const splatMap = this.splatMap!;\r\n if (splatMap.width !== width || splatMap.height !== height) {\r\n console.error('Invalid splatmap data');\r\n return;\r\n }\r\n for (let i = 0; i < numLayers; i++) {\r\n const content = new Uint8Array(data, 3 * 4 + i * width * height * 4, width * height * 4);\r\n splatMap.update(content, 0, 0, i, width, height, 1);\r\n }\r\n this.splatMapAssetId = value.str[0];\r\n }\r\n }\r\n },\r\n {\r\n name: 'Grass',\r\n description: 'Serialized grass instance data for the terrain',\r\n type: 'embedded',\r\n default: null,\r\n phase: 1,\r\n isHidden() {\r\n return true;\r\n },\r\n get(this: ClipmapTerrain, value) {\r\n value.str[0] = this.grassAssetId;\r\n value.object[0] = getTerrainGrassContent(this);\r\n },\r\n async set(this: ClipmapTerrain, value) {\r\n if (value.str[0]) {\r\n const path = value.str[0];\r\n const data = (await manager.VFS.readFile(path, { encoding: 'binary' })) as ArrayBuffer;\r\n if (!data || data.byteLength < 4) {\r\n console.error('Load grass data failed');\r\n return;\r\n }\r\n const dataView = new DataView(data);\r\n if (dataView.getUint32(0, true) === GRASS_DATA_MAGIC) {\r\n // density map format, version at offset 4 is currently always 1\r\n const numLayers = dataView.getUint32(8, true);\r\n if (numLayers !== this.grassRenderer.numLayers) {\r\n console.error('Number of grass layers mismatch');\r\n return;\r\n }\r\n let offset = 12;\r\n for (let i = 0; i < numLayers; i++) {\r\n const width = dataView.getUint32(offset, true);\r\n const height = dataView.getUint32(offset + 4, true);\r\n const cellsPerTexel = dataView.getUint32(offset + 8, true);\r\n const byteLength = dataView.getUint32(offset + 12, true);\r\n offset += 16;\r\n const densityData = new Uint8Array(data, offset, byteLength).slice();\r\n offset += byteLength;\r\n this.grassRenderer.getLayer(i).setDensityData(width, height, cellsPerTexel, densityData);\r\n }\r\n } else if (!importLegacyGrassInstances(this, dataView)) {\r\n return;\r\n }\r\n this.grassAssetId = value.str[0];\r\n }\r\n }\r\n },\r\n {\r\n name: 'HeightMap',\r\n description: 'Serialized terrain height map data',\r\n type: 'embedded',\r\n default: null,\r\n isHidden() {\r\n return true;\r\n },\r\n get(this: ClipmapTerrain, value) {\r\n value.str[0] = this.heightMapAssetId;\r\n value.object[0] = getTerrainHeightMapContent(this);\r\n },\r\n async set(this: ClipmapTerrain, value) {\r\n if (value.str[0]) {\r\n const path = value.str[0];\r\n const data = (await manager.VFS.readFile(path, { encoding: 'binary' })) as ArrayBuffer;\r\n if (!data) {\r\n console.error('Load height map failed');\r\n return;\r\n }\r\n const dataView = new DataView(data);\r\n const width = dataView.getUint32(0, true);\r\n const height = dataView.getUint32(4, true);\r\n const heightMap = this.createHeightMapTexture(width, height)!;\r\n if (heightMap.format !== 'r16f') {\r\n if (heightMap.format === 'rgba16f') {\r\n // WebGL1 uses rgba16f for height map, so we need to convert\r\n const rgbaData = new Uint16Array(width * height * 4);\r\n const rData = new Uint16Array(data, 8);\r\n for (let i = 0; i < width * height; i++) {\r\n rgbaData[i * 4 + 0] = rData[i];\r\n }\r\n heightMap.update(rgbaData, 0, 0, width, height);\r\n } else {\r\n throw new Error(`Unsupported height map format: ${heightMap.format}`);\r\n }\r\n } else {\r\n heightMap.update(new Uint16Array(data, 8), 0, 0, width, height);\r\n }\r\n this.heightMap = heightMap;\r\n this.heightMapAssetId = value.str[0];\r\n this.updateBoundingBox();\r\n }\r\n }\r\n }\r\n ]);\r\n }\r\n };\r\n}\r\n"],"names":["GRASS_DATA_MAGIC","GRASS_DATA_VERSION","getTerrainGrassContent","terrain","grassRenderer","numLayers","dataSize","i","getLayer","densityMap","length","data","DataView","ArrayBuffer","view","Uint8Array","buffer","offset","setUint32","layer","densityMapWidth","densityMapHeight","cellsPerTexel","set","importLegacyGrassInstances","dataView","getUint32","console","error","w","h","counts","Uint32Array","floats","Float32Array","byteOffset","numInstances","j","x","Math","min","max","floor","z","density","maxPerTexel","t","round","updateDensityRegion","getTerrainHeightMapContent","heightmap","heightMap","width","height","head","Uint16Array","format","readPixels","tmpData","getTerrainSplatMapContent","device","getDevice","splatMap","material","numDetailMaps","info","getDeviceCaps","textureCaps","getTextureFormatInfo","blockWidth","blockHeight","size","layerData","getTerrainClass","manager","ctor","ClipmapTerrain","name","parent","GraphNode","createFunc","ctx","init","node","scene","obj","getInitParams","getProps","defineProps","description","type","default","options","minValue","maxValue","get","value","num","sizeX","sizeZ","setSize","bool","castShadow","isPersistent","wireframe","enum","labels","values","str","debugMode","objectTypes","JSONArray","phase","isNullable","isHidden","grassTexture","getGrassTexture","assetId","getAssetId","push","texture","bladeWidth","getBladeWidth","bladeHeight","getBladeHeight","object","json","fetchTexture","err","isTexture2D","dispose","addLayer","albedo","getDetailMap","normal","getDetailNormalMap","roughness","getDetailMapRoughness","uvscale","getDetailMapUVScale","setDetailMap","tex","setDetailNormalMap","setDetailMapRoughness","setDetailMapUVScale","splatMapAssetId","path","VFS","readFile","encoding","content","update","grassAssetId","byteLength","densityData","slice","setDensityData","heightMapAssetId","createHeightMapTexture","rgbaData","rData","Error","updateBoundingBox"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAUA;AACA;AACA,MAAMA,gBAAmB,GAAA,UAAA;AACzB,MAAMC,kBAAqB,GAAA,CAAA;AAE3B,SAASC,uBAAuBC,OAAuB,EAAA;IACrD,MAAMC,aAAAA,GAAgBD,QAAQC,aAAa;IAC3C,MAAMC,SAAAA,GAAYD,cAAcC,SAAS;AACzC,IAAA,IAAIC,WAAW,CAAI,GAAA,CAAA;AACnB,IAAA,IAAK,IAAIC,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIF,WAAWE,CAAK,EAAA,CAAA;QAClCD,QAAY,IAAA,CAAA,GAAI,IAAIF,aAAcI,CAAAA,QAAQ,CAACD,CAAGE,CAAAA,CAAAA,UAAU,CAACC,MAAM;AACjE;AACA,IAAA,MAAMC,IAAO,GAAA,IAAIC,QAAS,CAAA,IAAIC,WAAYP,CAAAA,QAAAA,CAAAA,CAAAA;AAC1C,IAAA,MAAMQ,IAAO,GAAA,IAAIC,UAAWJ,CAAAA,IAAAA,CAAKK,MAAM,CAAA;AACvC,IAAA,IAAIC,MAAS,GAAA,CAAA;IACbN,IAAKO,CAAAA,SAAS,CAACD,MAAAA,EAAQjB,gBAAkB,EAAA,IAAA,CAAA;IACzCiB,MAAU,IAAA,CAAA;IACVN,IAAKO,CAAAA,SAAS,CAACD,MAAAA,EAAQhB,kBAAoB,EAAA,IAAA,CAAA;IAC3CgB,MAAU,IAAA,CAAA;IACVN,IAAKO,CAAAA,SAAS,CAACD,MAAAA,EAAQZ,SAAW,EAAA,IAAA,CAAA;IAClCY,MAAU,IAAA,CAAA;AACV,IAAA,IAAK,IAAIV,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIF,WAAWE,CAAK,EAAA,CAAA;QAClC,MAAMY,KAAAA,GAAQf,aAAcI,CAAAA,QAAQ,CAACD,CAAAA,CAAAA;AACrCI,QAAAA,IAAAA,CAAKO,SAAS,CAACD,MAAQE,EAAAA,KAAAA,CAAMC,eAAe,EAAE,IAAA,CAAA;QAC9CH,MAAU,IAAA,CAAA;AACVN,QAAAA,IAAAA,CAAKO,SAAS,CAACD,MAAQE,EAAAA,KAAAA,CAAME,gBAAgB,EAAE,IAAA,CAAA;QAC/CJ,MAAU,IAAA,CAAA;AACVN,QAAAA,IAAAA,CAAKO,SAAS,CAACD,MAAQE,EAAAA,KAAAA,CAAMG,aAAa,EAAE,IAAA,CAAA;QAC5CL,MAAU,IAAA,CAAA;AACVN,QAAAA,IAAAA,CAAKO,SAAS,CAACD,MAAAA,EAAQE,MAAMV,UAAU,CAACC,MAAM,EAAE,IAAA,CAAA;QAChDO,MAAU,IAAA,CAAA;AACVH,QAAAA,IAAAA,CAAKS,GAAG,CAACJ,KAAMV,CAAAA,UAAU,EAAEQ,MAAAA,CAAAA;QAC3BA,MAAUE,IAAAA,KAAAA,CAAMV,UAAU,CAACC,MAAM;AACnC;AACA,IAAA,OAAOC,KAAKK,MAAM;AACpB;AAEA;;;;;AAKC,IACD,SAASQ,0BAAAA,CAA2BrB,OAAuB,EAAEsB,QAAkB,EAAA;IAC7E,MAAMrB,aAAAA,GAAgBD,QAAQC,aAAa;AAC3C,IAAA,MAAMC,SAAYoB,GAAAA,QAAAA,CAASC,SAAS,CAAC,CAAG,EAAA,IAAA,CAAA;IACxC,IAAIrB,SAAAA,KAAcD,aAAcC,CAAAA,SAAS,EAAE;AACzCsB,QAAAA,OAAAA,CAAQC,KAAK,CAAC,iCAAA,CAAA;QACd,OAAO,KAAA;AACT;AACA,IAAA,IAAIX,MAAS,GAAA,CAAA;AACb,IAAA,IAAK,IAAIV,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIF,WAAWE,CAAK,EAAA,CAAA;AAClC,QAAA,MAAMD,QAAWmB,GAAAA,QAAAA,CAASC,SAAS,CAACT,MAAQ,EAAA,IAAA,CAAA;QAC5CA,MAAU,IAAA,CAAA;AACV,QAAA,IAAIX,WAAW,CAAG,EAAA;YAChB,MAAMa,KAAAA,GAAQf,aAAcI,CAAAA,QAAQ,CAACD,CAAAA,CAAAA;YACrC,MAAMsB,CAAAA,GAAIV,MAAMC,eAAe;YAC/B,MAAMU,CAAAA,GAAIX,MAAME,gBAAgB;YAChC,MAAMU,MAAAA,GAAS,IAAIC,WAAAA,CAAYH,CAAIC,GAAAA,CAAAA,CAAAA;;YAEnC,MAAMG,MAAAA,GAAS,IAAIC,YAAAA,CAAaT,QAAST,CAAAA,MAAM,EAAES,QAASU,CAAAA,UAAU,GAAGlB,MAAAA,EAAQX,QAAY,IAAA,CAAA,CAAA;YAC3F,MAAM8B,YAAAA,GAAeH,MAAOvB,CAAAA,MAAM,IAAI,CAAA;AACtC,YAAA,IAAK,IAAI2B,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAID,cAAcC,CAAK,EAAA,CAAA;AACrC,gBAAA,MAAMC,IAAIC,IAAKC,CAAAA,GAAG,CAACD,IAAKE,CAAAA,GAAG,CAACF,IAAKG,CAAAA,KAAK,CAACT,MAAM,CAACI,CAAI,GAAA,CAAA,GAAI,EAAE,GAAGR,CAAAA,CAAAA,EAAI,IAAIA,CAAI,GAAA,CAAA,CAAA;AACvE,gBAAA,MAAMc,IAAIJ,IAAKC,CAAAA,GAAG,CAACD,IAAKE,CAAAA,GAAG,CAACF,IAAKG,CAAAA,KAAK,CAACT,MAAM,CAACI,CAAI,GAAA,CAAA,GAAI,EAAE,GAAGP,CAAAA,CAAAA,EAAI,IAAIA,CAAI,GAAA,CAAA,CAAA;gBACvEC,MAAM,CAACY,CAAId,GAAAA,CAAAA,GAAIS,CAAE,CAAA,EAAA;AACnB;YACA,MAAMM,OAAAA,GAAUzB,MAAMV,UAAU;AAChC,YAAA,MAAMoC,WAAc1B,GAAAA,KAAAA,CAAMG,aAAa,GAAGH,MAAMG,aAAa;AAC7D,YAAA,IAAK,IAAIwB,CAAI,GAAA,CAAA,EAAGA,IAAIf,MAAOrB,CAAAA,MAAM,EAAEoC,CAAK,EAAA,CAAA;AACtC,gBAAA,IAAIf,MAAM,CAACe,CAAE,CAAA,GAAG,CAAG,EAAA;AACjBF,oBAAAA,OAAO,CAACE,CAAAA,CAAE,GAAGP,IAAAA,CAAKC,GAAG,CAAC,GAAA,EAAKD,IAAKQ,CAAAA,KAAK,CAAC,MAAO,CAACD,CAAAA,CAAE,GAAGD,WAAe,GAAA,GAAA,CAAA,CAAA;AACpE;AACF;AACA1B,YAAAA,KAAAA,CAAM6B,mBAAmB,CAAC,CAAG,EAAA,CAAA,EAAGnB,CAAGC,EAAAA,CAAAA,CAAAA;YACnCb,MAAUX,IAAAA,QAAAA;AACZ;AACF;IACA,OAAO,IAAA;AACT;AAEA,eAAe2C,2BAA2B9C,OAAuB,EAAA;IAC/D,MAAM+C,SAAAA,GAAY/C,QAAQgD,SAAS;IACnC,MAAMnC,MAAAA,GAAS,IAAIH,WAAAA,CAAY,CAAI,GAAA,CAAA,GAAIqC,UAAUE,KAAK,GAAGF,SAAUG,CAAAA,MAAM,GAAG,CAAA,CAAA;IAC5E,MAAMC,IAAAA,GAAO,IAAI1C,QAASI,CAAAA,MAAAA,CAAAA;AAC1BsC,IAAAA,IAAAA,CAAKpC,SAAS,CAAC,CAAGgC,EAAAA,SAAAA,CAAUE,KAAK,EAAE,IAAA,CAAA;AACnCE,IAAAA,IAAAA,CAAKpC,SAAS,CAAC,CAAGgC,EAAAA,SAAAA,CAAUG,MAAM,EAAE,IAAA,CAAA;AACpC,IAAA,MAAM1C,IAAO,GAAA,IAAI4C,WAAYvC,CAAAA,MAAAA,EAAQ,CAAI,GAAA,CAAA,CAAA;IACzC,IAAIkC,SAAAA,CAAUM,MAAM,KAAK,MAAQ,EAAA;AAC/B,QAAA,MAAMN,SAAUO,CAAAA,UAAU,CAAC,CAAA,EAAG,CAAGP,EAAAA,SAAAA,CAAUE,KAAK,EAAEF,SAAUG,CAAAA,MAAM,EAAE,CAAA,EAAG,CAAG1C,EAAAA,IAAAA,CAAAA;AAC5E,KAAA,MAAO,IAAIuC,SAAAA,CAAUM,MAAM,KAAK,SAAW,EAAA;;QAEzC,MAAME,OAAAA,GAAU,IAAIH,WAAYL,CAAAA,SAAAA,CAAUE,KAAK,GAAGF,SAAAA,CAAUG,MAAM,GAAG,CAAA,CAAA;AACrE,QAAA,MAAMH,SAAUO,CAAAA,UAAU,CAAC,CAAA,EAAG,CAAGP,EAAAA,SAAAA,CAAUE,KAAK,EAAEF,SAAUG,CAAAA,MAAM,EAAE,CAAA,EAAG,CAAGK,EAAAA,OAAAA,CAAAA;QAC1E,IAAK,IAAInD,CAAI,GAAA,CAAA,EAAGA,CAAI2C,GAAAA,SAAAA,CAAUE,KAAK,GAAGF,SAAAA,CAAUG,MAAM,EAAE9C,CAAK,EAAA,CAAA;YAC3DI,IAAI,CAACJ,EAAE,GAAGmD,OAAO,CAACnD,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,CAAA;AAC9B;AACF;IACA,OAAOS,MAAAA;AACT;AAEA,eAAe2C,0BAA0BxD,OAAuB,EAAA;AAC9D,IAAA,MAAMyD,MAASC,GAAAA,SAAAA,EAAAA;IACf,MAAMC,QAAAA,GAAW3D,QAAQ2D,QAAQ;AACjC,IAAA,MAAMzD,YAAY,OAACF,CAAQ4D,QAAQ,CAAEC,aAAa,GAAG,CAAM,IAAA,CAAA;IAC3D,MAAMC,IAAAA,GAAOL,OAAOM,aAAa,EAAA,CAAGC,WAAW,CAACC,oBAAoB,CAACN,QAAAA,CAASN,MAAM,CAAA;AACpF,IAAA,MAAMxC,SAAS,IAAIH,WAAAA,CACjB,IAAI,CAAIR,GAAAA,SAAAA,GAAYyD,SAASV,KAAK,GAAGU,SAAST,MAAM,GAAGY,KAAKI,UAAU,GAAGJ,KAAKK,WAAW,GAAGL,KAAKM,IAAI,CAAA;IAEvG,MAAMjB,IAAAA,GAAO,IAAI1C,QAASI,CAAAA,MAAAA,CAAAA;AAC1BsC,IAAAA,IAAAA,CAAKpC,SAAS,CAAC,CAAG4C,EAAAA,QAAAA,CAASV,KAAK,EAAE,IAAA,CAAA;AAClCE,IAAAA,IAAAA,CAAKpC,SAAS,CAAC,CAAG4C,EAAAA,QAAAA,CAAST,MAAM,EAAE,IAAA,CAAA;IACnCC,IAAKpC,CAAAA,SAAS,CAAC,CAAA,EAAGb,SAAW,EAAA,IAAA,CAAA;AAC7B,IAAA,IAAK,IAAIE,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIF,WAAWE,CAAK,EAAA,CAAA;QAClC,MAAMiE,SAAAA,GAAY,IAAIzD,UACpBC,CAAAA,MAAAA,EACA,IAAI,CAAIT,GAAAA,CAAAA,GAAIuD,SAASV,KAAK,GAAGU,SAAST,MAAM,GAAGY,KAAKI,UAAU,GAAGJ,KAAKK,WAAW,GAAGL,KAAKM,IAAI,CAAA;AAE/F,QAAA,MAAMT,QAASL,CAAAA,UAAU,CAAC,CAAA,EAAG,CAAGK,EAAAA,QAAAA,CAASV,KAAK,EAAEU,QAAST,CAAAA,MAAM,EAAE,CAAA,EAAG,CAAGmB,EAAAA,SAAAA,CAAAA;AACzE;IACA,OAAOxD,MAAAA;AACT;AAEA,iBACO,SAASyD,eAAAA,CAAgBC,OAAwB,EAAA;IACtD,OAAO;QACLC,IAAMC,EAAAA,cAAAA;QACNC,IAAM,EAAA,gBAAA;QACNC,MAAQC,EAAAA,SAAAA;QACRC,UAAWC,CAAAA,CAAAA,GAAc,EAAEC,IAAY,EAAA;AACrC,YAAA,MAAMC,IAAO,GAAA,IAAIP,cAAeK,CAAAA,GAAAA,CAAIG,KAAK,CAAA;AACzCD,YAAAA,IAAAA,CAAKnB,aAAa,GAAGkB,IAAAA;AACrBC,YAAAA,IAAAA,CAAKL,MAAM,GAAGG,GAAAA;YACd,OAAO;gBAAEI,GAAKF,EAAAA;AAAK,aAAA;AACrB,SAAA;AACAG,QAAAA,aAAAA,CAAAA,CAAcD,GAAmB,EAAA;AAC/B,YAAA,OAAOA,IAAIrB,aAAa;AAC1B,SAAA;AACAuB,QAAAA,QAAAA,CAAAA,GAAAA;AACE,YAAA,OAAOC,WAAY,CAAA;AACjB,gBAAA;oBACEX,IAAM,EAAA,YAAA;oBACNY,WAAa,EAAA,oBAAA;oBACbC,IAAM,EAAA,MAAA;oBACNC,OAAS,EAAA;AAAC,wBAAA,GAAA;AAAK,wBAAA;AAAI,qBAAA;oBACnBC,OAAS,EAAA;wBAAEC,QAAU,EAAA,CAAA;wBAAGC,QAAU,EAAA;AAAK,qBAAA;AACvCC,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7BA,wBAAAA,KAAAA,CAAMC,GAAG,CAAC,CAAA,CAAE,GAAG,IAAI,CAACC,KAAK;AACzBF,wBAAAA,KAAAA,CAAMC,GAAG,CAAC,CAAA,CAAE,GAAG,IAAI,CAACE,KAAK;AAC3B,qBAAA;AACA5E,oBAAAA,GAAAA,CAAAA,CAA0ByE,KAAK,EAAA;wBAC7B,IAAI,CAACI,OAAO,CAACJ,KAAMC,CAAAA,GAAG,CAAC,CAAA,CAAE,EAAED,KAAAA,CAAMC,GAAG,CAAC,CAAE,CAAA,CAAA;AACzC;AACF,iBAAA;AACA,gBAAA;oBACEpB,IAAM,EAAA,YAAA;oBACNY,WAAa,EAAA,uCAAA;oBACbC,IAAM,EAAA,MAAA;oBACNC,OAAS,EAAA,IAAA;AACTI,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7BA,wBAAAA,KAAAA,CAAMK,IAAI,CAAC,CAAA,CAAE,GAAG,IAAI,CAACC,UAAU;AACjC,qBAAA;AACA/E,oBAAAA,GAAAA,CAAAA,CAA0ByE,KAAK,EAAA;AAC7B,wBAAA,IAAI,CAACM,UAAU,GAAGN,KAAMK,CAAAA,IAAI,CAAC,CAAE,CAAA;AACjC;AACF,iBAAA;AACA,gBAAA;oBACExB,IAAM,EAAA,WAAA;oBACNY,WAAa,EAAA,oDAAA;oBACbC,IAAM,EAAA,MAAA;oBACNC,OAAS,EAAA,KAAA;AACTY,oBAAAA,YAAAA,CAAAA,GAAAA;wBACE,OAAO,KAAA;AACT,qBAAA;AACAR,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7BA,wBAAAA,KAAAA,CAAMK,IAAI,CAAC,CAAA,CAAE,GAAG,IAAI,CAACG,SAAS;AAChC,qBAAA;AACAjF,oBAAAA,GAAAA,CAAAA,CAA0ByE,KAAK,EAAA;AAC7B,wBAAA,IAAI,CAACQ,SAAS,GAAGR,KAAMK,CAAAA,IAAI,CAAC,CAAE,CAAA;AAChC;AACF,iBAAA;AACA,gBAAA;oBACExB,IAAM,EAAA,OAAA;oBACNY,WAAa,EAAA,mDAAA;oBACbC,IAAM,EAAA,QAAA;oBACNE,OAAS,EAAA;wBACPa,IAAM,EAAA;4BACJC,MAAQ,EAAA;AAAC,gCAAA,MAAA;AAAQ,gCAAA,IAAA;AAAM,gCAAA,cAAA;AAAgB,gCAAA,cAAA;AAAgB,gCAAA,SAAA;AAAW,gCAAA,UAAA;AAAY,gCAAA;AAAS,6BAAA;4BACvFC,MAAQ,EAAA;AAAC,gCAAA,MAAA;AAAQ,gCAAA,IAAA;AAAM,gCAAA,eAAA;AAAiB,gCAAA,eAAA;AAAiB,gCAAA,SAAA;AAAW,gCAAA,WAAA;AAAa,gCAAA;AAAS;AAC5F;AACF,qBAAA;oBACAhB,OAAS,EAAA,MAAA;AACTY,oBAAAA,YAAAA,CAAAA,GAAAA;wBACE,OAAO,KAAA;AACT,qBAAA;AACAR,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;wBAC7BA,KAAMY,CAAAA,GAAG,CAAC,CAAE,CAAA,GAAG,IAAI,CAAC7C,QAAQ,CAAE8C,SAAS;AACzC,qBAAA;AACAtF,oBAAAA,GAAAA,CAAAA,CAA0ByE,KAAK,EAAA;wBAC7B,IAAI,CAACjC,QAAQ,CAAE8C,SAAS,GAAGb,KAAMY,CAAAA,GAAG,CAAC,CAAE,CAAA;AACzC;AACF,iBAAA;AACA,gBAAA;oBACE/B,IAAM,EAAA,WAAA;oBACNY,WAAa,EAAA,oDAAA;oBACbC,IAAM,EAAA,QAAA;oBACNC,OAAS,EAAA,IAAA;oBACTC,OAAS,EAAA;wBAAEkB,WAAa,EAAA;AAACC,4BAAAA;AAAU;AAAC,qBAAA;oBACpCC,KAAO,EAAA,CAAA;AACPC,oBAAAA,UAAAA,CAAAA,GAAAA;wBACE,OAAO,IAAA;AACT,qBAAA;AACAC,oBAAAA,QAAAA,CAAAA,GAAAA;wBACE,OAAO,KAAA;AACT,qBAAA;AACAnB,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7B,wBAAA,MAAMrF,OAAuE,EAAE;AAC/E,wBAAA,MAAMN,SAAY,GAAA,IAAI,CAACD,aAAa,CAACC,SAAS;AAC9C,wBAAA,IAAK,IAAIE,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIF,WAAWE,CAAK,EAAA,CAAA;AAClC,4BAAA,MAAM4G,eAAe,IAAI,CAAC/G,aAAa,CAACgH,eAAe,CAAC7G,CAAAA,CAAAA;AACxD,4BAAA,MAAM8G,UAAUF,YAAgBzC,GAAAA,OAAAA,CAAQ4C,UAAU,CAACH,iBAAiB,EAAM,GAAA,EAAA;AAC1ExG,4BAAAA,IAAAA,CAAK4G,IAAI,CAAC;gCACRC,OAASH,EAAAA,OAAAA;AACTI,gCAAAA,UAAAA,EAAY,IAAI,CAACrH,aAAa,CAACsH,aAAa,CAACnH,CAAAA,CAAAA;AAC7CoH,gCAAAA,WAAAA,EAAa,IAAI,CAACvH,aAAa,CAACwH,cAAc,CAACrH,CAAAA;AACjD,6BAAA,CAAA;AACF;AACAyF,wBAAAA,KAAAA,CAAM6B,MAAM,CAAC,CAAA,CAAE,GAAG,IAAId,UAAU,IAAMpG,EAAAA,IAAAA,CAAAA;AACxC,qBAAA;AACA,oBAAA,MAAMY,KAA0ByE,KAAK,EAAA;AACnC,wBAAA,MAAM8B,IAAO9B,GAAAA,KAAAA,CAAM6B,MAAM,CAAC,CAAE,CAAA;AAC5B,wBAAA,MAAMlH,IACJ,GAACmH,IAAMnH,EAAAA,IAAAA,IAIC,EAAE;AACZ,wBAAA,IAAK,IAAIJ,CAAI,GAAA,CAAA,EAAGA,IAAII,IAAKD,CAAAA,MAAM,EAAEH,CAAK,EAAA,CAAA;4BACpC,MAAM0D,IAAAA,GAAOtD,IAAI,CAACJ,CAAE,CAAA;4BACpB,MAAM8G,OAAAA,GAAUpD,KAAKuD,OAAO;AAC5B,4BAAA,IAAIA,OAA+B,GAAA,IAAA;AACnC,4BAAA,IAAIH,OAAS,EAAA;gCACX,IAAI;oCACFG,OAAU,GAAA,MAAM9C,OAAQqD,CAAAA,YAAY,CAAYV,OAAAA,CAAAA;AAClD,iCAAA,CAAE,OAAOW,GAAK,EAAA;AACZrG,oCAAAA,OAAAA,CAAQC,KAAK,CAAC,CAAC,mBAAmB,EAAEoE,KAAAA,CAAMY,GAAG,CAAC,CAAE,CAAA,CAAC,EAAE,EAAEoB,GAAK,CAAA,CAAA,CAAA;oCAC1DR,OAAU,GAAA,IAAA;AACZ;gCACA,IAAI,CAACA,SAASS,WAAe,EAAA,EAAA;AAC3BtG,oCAAAA,OAAAA,CAAQC,KAAK,CAAC,sBAAA,CAAA;oCACd4F,OAASU,EAAAA,OAAAA,EAAAA;oCACTV,OAAU,GAAA,IAAA;AACZ;AACF;AACA,4BAAA,IAAI,CAACpH,aAAa,CAAC+H,QAAQ,CAAClE,IAAAA,CAAKwD,UAAU,IAAI,CAAGxD,EAAAA,IAAAA,CAAK0D,WAAW,IAAI,CAAGH,EAAAA,OAAAA,CAAAA;AAC3E;AACF;AACF,iBAAA;AACA,gBAAA;oBACE3C,IAAM,EAAA,YAAA;oBACNY,WAAa,EAAA,0CAAA;oBACbC,IAAM,EAAA,QAAA;oBACNC,OAAS,EAAA,IAAA;oBACTC,OAAS,EAAA;wBAAEkB,WAAa,EAAA;AAACC,4BAAAA;AAAU;AAAC,qBAAA;AACpCE,oBAAAA,UAAAA,CAAAA,GAAAA;wBACE,OAAO,IAAA;AACT,qBAAA;AACAC,oBAAAA,QAAAA,CAAAA,GAAAA;wBACE,OAAO,KAAA;AACT,qBAAA;AACAnB,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7B,wBAAA,MAAMrF,OAAiF,EAAE;wBACzF,MAAMoD,QAAAA,GAAW,IAAI,CAACA,QAAQ;AAC9B,wBAAA,IAAK,IAAIxD,CAAI,GAAA,CAAA,EAAGA,IAAIwD,QAASC,CAAAA,aAAa,EAAEzD,CAAK,EAAA,CAAA;AAC/CI,4BAAAA,IAAAA,CAAK4G,IAAI,CAAC;AACRa,gCAAAA,MAAAA,EAAQ1D,QAAQ4C,UAAU,CAACvD,QAASsE,CAAAA,YAAY,CAAC9H,CAAO,CAAA,CAAA,IAAA,EAAA;AACxD+H,gCAAAA,MAAAA,EAAQ5D,QAAQ4C,UAAU,CAACvD,QAASwE,CAAAA,kBAAkB,CAAChI,CAAO,CAAA,CAAA,IAAA,EAAA;gCAC9DiI,SAAWzE,EAAAA,QAAAA,CAAS0E,qBAAqB,CAAClI,CAAAA,CAAAA;gCAC1CmI,OAAS3E,EAAAA,QAAAA,CAAS4E,mBAAmB,CAACpI,CAAAA;AACxC,6BAAA,CAAA;AACF;AACAyF,wBAAAA,KAAAA,CAAM6B,MAAM,CAAC,CAAA,CAAE,GAAG,IAAId,UAAU,IAAMpG,EAAAA,IAAAA,CAAAA;AACxC,qBAAA;AACA,oBAAA,MAAMY,KAA0ByE,KAAK,EAAA;AACnC,wBAAA,MAAM8B,IAAO9B,GAAAA,KAAAA,CAAM6B,MAAM,CAAC,CAAE,CAAA;AAC5B,wBAAA,IAAI,CAACC,IAAM,EAAA;AACT,4BAAA,IAAI,CAAC/D,QAAQ,CAAEC,aAAa,GAAG,CAAA;AAC/B,4BAAA;AACF;AACA,wBAAA,MAAMrD,IACJ,GAACmH,IAAKnH,CAAAA,IAAI,IAKF,EAAE;wBACZ,MAAMoD,QAAAA,GAAW,IAAI,CAACA,QAAQ;wBAC9BA,QAASC,CAAAA,aAAa,GAAGrD,IAAAA,CAAKD,MAAM;wBACpC,IAAK,IAAIH,IAAI,CAAGA,EAAAA,CAAAA,GAAI,IAAI,CAACyD,aAAa,EAAEzD,CAAK,EAAA,CAAA;4BAC3C,MAAM0D,IAAAA,GAAOtD,IAAI,CAACJ,CAAE,CAAA;4BACpB,IAAI,CAAC0D,MAAMmE,MAAQ,EAAA;gCACjBrE,QAAS6E,CAAAA,YAAY,CAACrI,CAAG,EAAA,IAAA,CAAA;6BACpB,MAAA;gCACL,IAAIsI,GAAAA;gCACJ,IAAI;AACFA,oCAAAA,GAAAA,GAAM,MAAMnE,OAAAA,CAAQqD,YAAY,CAAY9D,KAAKmE,MAAM,CAAA;AACzD,iCAAA,CAAE,OAAOJ,GAAK,EAAA;AACZrG,oCAAAA,OAAAA,CAAQC,KAAK,CAAC,CAAC,mBAAmB,EAAEoE,KAAAA,CAAMY,GAAG,CAAC,CAAE,CAAA,CAAC,EAAE,EAAEoB,GAAK,CAAA,CAAA,CAAA;oCAC1Da,GAAM,GAAA,IAAA;AACR;AACA,gCAAA,IAAIA,KAAKZ,WAAe,EAAA,EAAA;oCACtBlE,QAAS6E,CAAAA,YAAY,CAACrI,CAAGsI,EAAAA,GAAAA,CAAAA;iCACpB,MAAA;AACLlH,oCAAAA,OAAAA,CAAQC,KAAK,CAAC,sBAAA,CAAA;AAChB;AACF;4BACA,IAAI,CAACqC,MAAMqE,MAAQ,EAAA;gCACjBvE,QAAS+E,CAAAA,kBAAkB,CAACvI,CAAG,EAAA,IAAA,CAAA;6BAC1B,MAAA;gCACL,IAAIsI,GAAAA;gCACJ,IAAI;AACFA,oCAAAA,GAAAA,GAAM,MAAMnE,OAAAA,CAAQqD,YAAY,CAAY9D,KAAKqE,MAAM,CAAA;AACzD,iCAAA,CAAE,OAAON,GAAK,EAAA;AACZrG,oCAAAA,OAAAA,CAAQC,KAAK,CAAC,CAAC,mBAAmB,EAAEoE,KAAAA,CAAMY,GAAG,CAAC,CAAE,CAAA,CAAC,EAAE,EAAEoB,GAAK,CAAA,CAAA,CAAA;oCAC1Da,GAAM,GAAA,IAAA;AACR;AACA,gCAAA,IAAIA,KAAKZ,WAAe,EAAA,EAAA;oCACtBlE,QAAS6E,CAAAA,YAAY,CAACrI,CAAGsI,EAAAA,GAAAA,CAAAA;iCACpB,MAAA;AACLlH,oCAAAA,OAAAA,CAAQC,KAAK,CAAC,sBAAA,CAAA;AAChB;AACF;AACAmC,4BAAAA,QAAAA,CAASgF,qBAAqB,CAACxI,CAAG0D,EAAAA,IAAAA,CAAKuE,SAAS,IAAI,CAAA,CAAA;AACpDzE,4BAAAA,QAAAA,CAASiF,mBAAmB,CAACzI,CAAG0D,EAAAA,IAAAA,CAAKyE,OAAO,IAAI,GAAA,CAAA;AAClD;AACF;AACF,iBAAA;AACA,gBAAA;oBACE7D,IAAM,EAAA,UAAA;oBACNY,WAAa,EAAA,sDAAA;oBACbC,IAAM,EAAA,UAAA;oBACNC,OAAS,EAAA,IAAA;AACTuB,oBAAAA,QAAAA,CAAAA,GAAAA;wBACE,OAAO,IAAA;AACT,qBAAA;AACAnB,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7BA,wBAAAA,KAAAA,CAAMY,GAAG,CAAC,CAAA,CAAE,GAAG,IAAI,CAACqC,eAAe;AACnCjD,wBAAAA,KAAAA,CAAM6B,MAAM,CAAC,CAAE,CAAA,GAAGlE,0BAA0B,IAAI,CAAA;AAClD,qBAAA;AACA,oBAAA,MAAMpC,KAA0ByE,KAAK,EAAA;AACnC,wBAAA,IAAIA,KAAMY,CAAAA,GAAG,CAAC,CAAA,CAAE,EAAE;AAChB,4BAAA,MAAMsC,IAAOlD,GAAAA,KAAAA,CAAMY,GAAG,CAAC,CAAE,CAAA;AACzB,4BAAA,MAAMjG,OAAQ,MAAM+D,OAAAA,CAAQyE,GAAG,CAACC,QAAQ,CAACF,IAAM,EAAA;gCAAEG,QAAU,EAAA;AAAS,6BAAA,CAAA;AACpE,4BAAA,IAAI,CAAC1I,IAAM,EAAA;AACTgB,gCAAAA,OAAAA,CAAQC,KAAK,CAAC,wBAAA,CAAA;AACd,gCAAA;AACF;4BACA,MAAMH,QAAAA,GAAW,IAAIb,QAASD,CAAAA,IAAAA,CAAAA;AAC9B,4BAAA,MAAMyC,KAAQ3B,GAAAA,QAAAA,CAASC,SAAS,CAAC,CAAG,EAAA,IAAA,CAAA;AACpC,4BAAA,MAAM2B,MAAS5B,GAAAA,QAAAA,CAASC,SAAS,CAAC,CAAG,EAAA,IAAA,CAAA;AACrC,4BAAA,MAAMrB,SAAYoB,GAAAA,QAAAA,CAASC,SAAS,CAAC,CAAG,EAAA,IAAA,CAAA;4BACxC,MAAMoC,QAAAA,GAAW,IAAI,CAACA,QAAQ;AAC9B,4BAAA,IAAIA,SAASV,KAAK,KAAKA,SAASU,QAAST,CAAAA,MAAM,KAAKA,MAAQ,EAAA;AAC1D1B,gCAAAA,OAAAA,CAAQC,KAAK,CAAC,uBAAA,CAAA;AACd,gCAAA;AACF;AACA,4BAAA,IAAK,IAAIrB,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIF,WAAWE,CAAK,EAAA,CAAA;gCAClC,MAAM+I,OAAAA,GAAU,IAAIvI,UAAAA,CAAWJ,IAAM,EAAA,CAAA,GAAI,CAAIJ,GAAAA,CAAAA,GAAI6C,KAAQC,GAAAA,MAAAA,GAAS,CAAGD,EAAAA,KAAAA,GAAQC,MAAS,GAAA,CAAA,CAAA;AACtFS,gCAAAA,QAAAA,CAASyF,MAAM,CAACD,OAAAA,EAAS,GAAG,CAAG/I,EAAAA,CAAAA,EAAG6C,OAAOC,MAAQ,EAAA,CAAA,CAAA;AACnD;AACA,4BAAA,IAAI,CAAC4F,eAAe,GAAGjD,KAAMY,CAAAA,GAAG,CAAC,CAAE,CAAA;AACrC;AACF;AACF,iBAAA;AACA,gBAAA;oBACE/B,IAAM,EAAA,OAAA;oBACNY,WAAa,EAAA,gDAAA;oBACbC,IAAM,EAAA,UAAA;oBACNC,OAAS,EAAA,IAAA;oBACTqB,KAAO,EAAA,CAAA;AACPE,oBAAAA,QAAAA,CAAAA,GAAAA;wBACE,OAAO,IAAA;AACT,qBAAA;AACAnB,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7BA,wBAAAA,KAAAA,CAAMY,GAAG,CAAC,CAAA,CAAE,GAAG,IAAI,CAAC4C,YAAY;AAChCxD,wBAAAA,KAAAA,CAAM6B,MAAM,CAAC,CAAE,CAAA,GAAG3H,uBAAuB,IAAI,CAAA;AAC/C,qBAAA;AACA,oBAAA,MAAMqB,KAA0ByE,KAAK,EAAA;AACnC,wBAAA,IAAIA,KAAMY,CAAAA,GAAG,CAAC,CAAA,CAAE,EAAE;AAChB,4BAAA,MAAMsC,IAAOlD,GAAAA,KAAAA,CAAMY,GAAG,CAAC,CAAE,CAAA;AACzB,4BAAA,MAAMjG,OAAQ,MAAM+D,OAAAA,CAAQyE,GAAG,CAACC,QAAQ,CAACF,IAAM,EAAA;gCAAEG,QAAU,EAAA;AAAS,6BAAA,CAAA;AACpE,4BAAA,IAAI,CAAC1I,IAAAA,IAAQA,IAAK8I,CAAAA,UAAU,GAAG,CAAG,EAAA;AAChC9H,gCAAAA,OAAAA,CAAQC,KAAK,CAAC,wBAAA,CAAA;AACd,gCAAA;AACF;4BACA,MAAMH,QAAAA,GAAW,IAAIb,QAASD,CAAAA,IAAAA,CAAAA;AAC9B,4BAAA,IAAIc,QAASC,CAAAA,SAAS,CAAC,CAAA,EAAG,UAAU1B,gBAAkB,EAAA;;AAEpD,gCAAA,MAAMK,SAAYoB,GAAAA,QAAAA,CAASC,SAAS,CAAC,CAAG,EAAA,IAAA,CAAA;AACxC,gCAAA,IAAIrB,cAAc,IAAI,CAACD,aAAa,CAACC,SAAS,EAAE;AAC9CsB,oCAAAA,OAAAA,CAAQC,KAAK,CAAC,iCAAA,CAAA;AACd,oCAAA;AACF;AACA,gCAAA,IAAIX,MAAS,GAAA,EAAA;AACb,gCAAA,IAAK,IAAIV,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIF,WAAWE,CAAK,EAAA,CAAA;AAClC,oCAAA,MAAM6C,KAAQ3B,GAAAA,QAAAA,CAASC,SAAS,CAACT,MAAQ,EAAA,IAAA,CAAA;AACzC,oCAAA,MAAMoC,MAAS5B,GAAAA,QAAAA,CAASC,SAAS,CAACT,SAAS,CAAG,EAAA,IAAA,CAAA;AAC9C,oCAAA,MAAMK,aAAgBG,GAAAA,QAAAA,CAASC,SAAS,CAACT,SAAS,CAAG,EAAA,IAAA,CAAA;AACrD,oCAAA,MAAMwI,UAAahI,GAAAA,QAAAA,CAASC,SAAS,CAACT,SAAS,EAAI,EAAA,IAAA,CAAA;oCACnDA,MAAU,IAAA,EAAA;AACV,oCAAA,MAAMyI,cAAc,IAAI3I,UAAAA,CAAWJ,IAAMM,EAAAA,MAAAA,EAAQwI,YAAYE,KAAK,EAAA;oCAClE1I,MAAUwI,IAAAA,UAAAA;oCACV,IAAI,CAACrJ,aAAa,CAACI,QAAQ,CAACD,GAAGqJ,cAAc,CAACxG,KAAOC,EAAAA,MAAAA,EAAQ/B,aAAeoI,EAAAA,WAAAA,CAAAA;AAC9E;AACF,6BAAA,MAAO,IAAI,CAAClI,0BAA2B,CAAA,IAAI,EAAEC,QAAW,CAAA,EAAA;AACtD,gCAAA;AACF;AACA,4BAAA,IAAI,CAAC+H,YAAY,GAAGxD,KAAMY,CAAAA,GAAG,CAAC,CAAE,CAAA;AAClC;AACF;AACF,iBAAA;AACA,gBAAA;oBACE/B,IAAM,EAAA,WAAA;oBACNY,WAAa,EAAA,oCAAA;oBACbC,IAAM,EAAA,UAAA;oBACNC,OAAS,EAAA,IAAA;AACTuB,oBAAAA,QAAAA,CAAAA,GAAAA;wBACE,OAAO,IAAA;AACT,qBAAA;AACAnB,oBAAAA,GAAAA,CAAAA,CAA0BC,KAAK,EAAA;AAC7BA,wBAAAA,KAAAA,CAAMY,GAAG,CAAC,CAAA,CAAE,GAAG,IAAI,CAACiD,gBAAgB;AACpC7D,wBAAAA,KAAAA,CAAM6B,MAAM,CAAC,CAAE,CAAA,GAAG5E,2BAA2B,IAAI,CAAA;AACnD,qBAAA;AACA,oBAAA,MAAM1B,KAA0ByE,KAAK,EAAA;AACnC,wBAAA,IAAIA,KAAMY,CAAAA,GAAG,CAAC,CAAA,CAAE,EAAE;AAChB,4BAAA,MAAMsC,IAAOlD,GAAAA,KAAAA,CAAMY,GAAG,CAAC,CAAE,CAAA;AACzB,4BAAA,MAAMjG,OAAQ,MAAM+D,OAAAA,CAAQyE,GAAG,CAACC,QAAQ,CAACF,IAAM,EAAA;gCAAEG,QAAU,EAAA;AAAS,6BAAA,CAAA;AACpE,4BAAA,IAAI,CAAC1I,IAAM,EAAA;AACTgB,gCAAAA,OAAAA,CAAQC,KAAK,CAAC,wBAAA,CAAA;AACd,gCAAA;AACF;4BACA,MAAMH,QAAAA,GAAW,IAAIb,QAASD,CAAAA,IAAAA,CAAAA;AAC9B,4BAAA,MAAMyC,KAAQ3B,GAAAA,QAAAA,CAASC,SAAS,CAAC,CAAG,EAAA,IAAA,CAAA;AACpC,4BAAA,MAAM2B,MAAS5B,GAAAA,QAAAA,CAASC,SAAS,CAAC,CAAG,EAAA,IAAA,CAAA;AACrC,4BAAA,MAAMyB,SAAY,GAAA,IAAI,CAAC2G,sBAAsB,CAAC1G,KAAOC,EAAAA,MAAAA,CAAAA;4BACrD,IAAIF,SAAAA,CAAUK,MAAM,KAAK,MAAQ,EAAA;gCAC/B,IAAIL,SAAAA,CAAUK,MAAM,KAAK,SAAW,EAAA;;AAElC,oCAAA,MAAMuG,QAAW,GAAA,IAAIxG,WAAYH,CAAAA,KAAAA,GAAQC,MAAS,GAAA,CAAA,CAAA;oCAClD,MAAM2G,KAAAA,GAAQ,IAAIzG,WAAAA,CAAY5C,IAAM,EAAA,CAAA,CAAA;AACpC,oCAAA,IAAK,IAAIJ,CAAI,GAAA,CAAA,EAAGA,CAAI6C,GAAAA,KAAAA,GAAQC,QAAQ9C,CAAK,EAAA,CAAA;AACvCwJ,wCAAAA,QAAQ,CAACxJ,CAAI,GAAA,CAAA,GAAI,EAAE,GAAGyJ,KAAK,CAACzJ,CAAE,CAAA;AAChC;AACA4C,oCAAAA,SAAAA,CAAUoG,MAAM,CAACQ,QAAU,EAAA,CAAA,EAAG,GAAG3G,KAAOC,EAAAA,MAAAA,CAAAA;iCACnC,MAAA;AACL,oCAAA,MAAM,IAAI4G,KAAM,CAAA,CAAC,+BAA+B,EAAE9G,SAAAA,CAAUK,MAAM,CAAE,CAAA,CAAA;AACtE;6BACK,MAAA;gCACLL,SAAUoG,CAAAA,MAAM,CAAC,IAAIhG,WAAAA,CAAY5C,MAAM,CAAI,CAAA,EAAA,CAAA,EAAG,GAAGyC,KAAOC,EAAAA,MAAAA,CAAAA;AAC1D;4BACA,IAAI,CAACF,SAAS,GAAGA,SAAAA;AACjB,4BAAA,IAAI,CAAC0G,gBAAgB,GAAG7D,KAAMY,CAAAA,GAAG,CAAC,CAAE,CAAA;AACpC,4BAAA,IAAI,CAACsD,iBAAiB,EAAA;AACxB;AACF;AACF;AACD,aAAA,CAAA;AACH;AACF,KAAA;AACF;;;;"}
package/dist/values.js CHANGED
@@ -44,17 +44,12 @@ import { Vector3 } from '@zephyr3d/base';
44
44
  * Rectangular area light type
45
45
  * @public
46
46
  */ const LIGHT_TYPE_RECT = 4;
47
- /**
48
- * Max light size for clustered lighting
49
- * @public
50
- */ const MAX_CLUSTERED_LIGHTS = 255;
51
47
  /**
52
48
  * Max number of shadow-casting lights backed by the screen-space shadow mask.
53
49
  *
54
50
  * Each mask layer packs 4 lights (one per RGBA8 channel), so this maps to
55
51
  * `MAX_SHADOW_MASK_LIGHTS / 4` texture array layers. Shadow-casting lights are
56
- * placed at the head of the clustered light buffer (indices `1..N`), so this
57
- * value must not exceed {@link MAX_CLUSTERED_LIGHTS}. Shadow lights beyond this
52
+ * placed at the head of the clustered light buffer. Shadow lights beyond this
58
53
  * cap fall back to being lit without a mask-backed shadow.
59
54
  * @public
60
55
  */ const MAX_SHADOW_MASK_LIGHTS = 32;
@@ -176,5 +171,5 @@ import { Vector3 } from '@zephyr3d/base';
176
171
  return Fog;
177
172
  }({});
178
173
 
179
- export { ATMOSPHERIC_FOG_BIT, BUILTIN_ASSET_TEST_CUBEMAP, BUILTIN_ASSET_TEXTURE_SHEEN_LUT, Fog, HEIGHT_FOG_BIT, LIGHT_TYPE_DIRECTIONAL, LIGHT_TYPE_NONE, LIGHT_TYPE_POINT, LIGHT_TYPE_RECT, LIGHT_TYPE_SPOT, MAX_CLUSTERED_LIGHTS, MAX_GERSTNER_WAVE_COUNT, MAX_MORPH_ATTRIBUTES, MAX_MORPH_TARGETS, MAX_SHADOW_MASK_LIGHTS, MAX_TERRAIN_MIPMAP_LEVELS, MORPH_ATTRIBUTE_VECTOR_COUNT, MORPH_TARGET_COLOR, MORPH_TARGET_NORMAL, MORPH_TARGET_POSITION, MORPH_TARGET_TANGENT, MORPH_TARGET_TEX0, MORPH_TARGET_TEX1, MORPH_TARGET_TEX2, MORPH_TARGET_TEX3, MORPH_WEIGHTS_VECTOR_COUNT, MaterialVaryingFlags, QUEUE_OPAQUE, QUEUE_TRANSPARENT, RENDER_PASS_TYPE_DEPTH, RENDER_PASS_TYPE_LIGHT, RENDER_PASS_TYPE_OBJECT_COLOR, RENDER_PASS_TYPE_SHADOWMAP, uniformSphereSamples };
174
+ export { ATMOSPHERIC_FOG_BIT, BUILTIN_ASSET_TEST_CUBEMAP, BUILTIN_ASSET_TEXTURE_SHEEN_LUT, Fog, HEIGHT_FOG_BIT, LIGHT_TYPE_DIRECTIONAL, LIGHT_TYPE_NONE, LIGHT_TYPE_POINT, LIGHT_TYPE_RECT, LIGHT_TYPE_SPOT, MAX_GERSTNER_WAVE_COUNT, MAX_MORPH_ATTRIBUTES, MAX_MORPH_TARGETS, MAX_SHADOW_MASK_LIGHTS, MAX_TERRAIN_MIPMAP_LEVELS, MORPH_ATTRIBUTE_VECTOR_COUNT, MORPH_TARGET_COLOR, MORPH_TARGET_NORMAL, MORPH_TARGET_POSITION, MORPH_TARGET_TANGENT, MORPH_TARGET_TEX0, MORPH_TARGET_TEX1, MORPH_TARGET_TEX2, MORPH_TARGET_TEX3, MORPH_WEIGHTS_VECTOR_COUNT, MaterialVaryingFlags, QUEUE_OPAQUE, QUEUE_TRANSPARENT, RENDER_PASS_TYPE_DEPTH, RENDER_PASS_TYPE_LIGHT, RENDER_PASS_TYPE_OBJECT_COLOR, RENDER_PASS_TYPE_SHADOWMAP, uniformSphereSamples };
180
175
  //# sourceMappingURL=values.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"values.js","sources":["../src/values.ts"],"sourcesContent":["import { Vector3 } from '@zephyr3d/base';\r\n\r\n/**\r\n * Forward render pass type\r\n * @public\r\n */\r\nexport const RENDER_PASS_TYPE_LIGHT = 0;\r\n/**\r\n * Shadow map render pass type\r\n * @public\r\n */\r\nexport const RENDER_PASS_TYPE_SHADOWMAP = 1;\r\n/**\r\n * Depth only render pass type\r\n * @public\r\n */\r\nexport const RENDER_PASS_TYPE_DEPTH = 2;\r\n/**\r\n * Object color render pass type\r\n * @public\r\n */\r\nexport const RENDER_PASS_TYPE_OBJECT_COLOR = 3;\r\n\r\n/**\r\n * Builtin texture name for sheen LUT\r\n * @public\r\n */\r\nexport const BUILTIN_ASSET_TEXTURE_SHEEN_LUT = 'LUT_Sheen';\r\n\r\n/**\r\n * Builtin cube texture for test\r\n * @public\r\n */\r\nexport const BUILTIN_ASSET_TEST_CUBEMAP = 'TEST_Cubemap';\r\n\r\n/**\r\n * No light\r\n * @public\r\n */\r\nexport const LIGHT_TYPE_NONE = 0;\r\n\r\n/**\r\n * Directional light type\r\n * @public\r\n */\r\nexport const LIGHT_TYPE_DIRECTIONAL = 1;\r\n\r\n/**\r\n * Point light type\r\n * @public\r\n */\r\nexport const LIGHT_TYPE_POINT = 2;\r\n\r\n/**\r\n * Spot light type\r\n * @public\r\n */\r\nexport const LIGHT_TYPE_SPOT = 3;\r\n/**\r\n * Rectangular area light type\r\n * @public\r\n */\r\nexport const LIGHT_TYPE_RECT = 4;\r\n\r\n/**\r\n * Max light size for clustered lighting\r\n * @public\r\n */\r\nexport const MAX_CLUSTERED_LIGHTS = 255;\r\n\r\n/**\r\n * Max number of shadow-casting lights backed by the screen-space shadow mask.\r\n *\r\n * Each mask layer packs 4 lights (one per RGBA8 channel), so this maps to\r\n * `MAX_SHADOW_MASK_LIGHTS / 4` texture array layers. Shadow-casting lights are\r\n * placed at the head of the clustered light buffer (indices `1..N`), so this\r\n * value must not exceed {@link MAX_CLUSTERED_LIGHTS}. Shadow lights beyond this\r\n * cap fall back to being lit without a mask-backed shadow.\r\n * @public\r\n */\r\nexport const MAX_SHADOW_MASK_LIGHTS = 32;\r\n\r\n/**\r\n * Opaque render queue type\r\n * @public\r\n */\r\nexport const QUEUE_OPAQUE = 1;\r\n\r\n/**\r\n * Transparent render queue type\r\n * @public\r\n */\r\nexport const QUEUE_TRANSPARENT = 2;\r\n\r\n/** @public */\r\nexport const MORPH_TARGET_POSITION = 0;\r\n/** @public */\r\nexport const MORPH_TARGET_NORMAL = 1;\r\n/** @public */\r\nexport const MORPH_TARGET_TANGENT = 2;\r\n/** @public */\r\nexport const MORPH_TARGET_COLOR = 3;\r\n/** @public */\r\nexport const MORPH_TARGET_TEX0 = 4;\r\n/** @public */\r\nexport const MORPH_TARGET_TEX1 = 5;\r\n/** @public */\r\nexport const MORPH_TARGET_TEX2 = 6;\r\n/** @public */\r\nexport const MORPH_TARGET_TEX3 = 7;\r\n/** @public */\r\nexport const MAX_MORPH_ATTRIBUTES = 8;\r\n/** @public */\r\nexport const MAX_MORPH_TARGETS = 256;\r\n/** @public */\r\nexport const MORPH_WEIGHTS_VECTOR_COUNT = (MAX_MORPH_TARGETS + 3) >> 2;\r\n/** @public */\r\nexport const MORPH_ATTRIBUTE_VECTOR_COUNT = (MAX_MORPH_ATTRIBUTES + 3) >> 2;\r\n\r\n/** @public */\r\nexport const MAX_TERRAIN_MIPMAP_LEVELS = 64;\r\n\r\n/** @public */\r\nexport const MAX_GERSTNER_WAVE_COUNT = 16;\r\n\r\n/**\r\n * Material varying flags\r\n * @public\r\n */\r\nexport const enum MaterialVaryingFlags {\r\n MORPH_ANIMATION = 1 << 0,\r\n SKIN_ANIMATION = 1 << 1,\r\n INSTANCING = 1 << 2,\r\n SCENE_STORE_ROUGHNESS = 1 << 3,\r\n APPLY_FOG = 1 << 4,\r\n SSS_STORE_PROFILE = 1 << 5,\r\n SSS_STORE_DIFFUSE = 1 << 6,\r\n SCENE_STORE_NORMAL = 1 << 7,\r\n SSS_STORE_TRANSMISSION = 1 << 8,\r\n SKIN_SSS_STORE = 1 << 9\r\n}\r\n\r\n/**\r\n * Atmospheric Fog flag\r\n * @public\r\n */\r\nexport const ATMOSPHERIC_FOG_BIT = 1 << 0;\r\n/**\r\n * Exponential Fog flag\r\n * @public\r\n */\r\nexport const HEIGHT_FOG_BIT = 1 << 1;\r\n\r\n/** @internal */\r\nexport const uniformSphereSamples = [\r\n new Vector3(-0.7838, -0.620933, 0.00996137),\r\n new Vector3(0.106751, 0.965982, 0.235549),\r\n new Vector3(-0.215177, -0.687115, -0.693954),\r\n new Vector3(0.318002, 0.0640084, -0.945927),\r\n new Vector3(0.357396, 0.555673, 0.750664),\r\n new Vector3(0.866397, -0.19756, 0.458613),\r\n new Vector3(0.130216, 0.232736, -0.963783),\r\n new Vector3(-0.00174431, 0.376657, 0.926351),\r\n new Vector3(0.663478, 0.704806, -0.251089),\r\n new Vector3(0.0327851, 0.110534, -0.993331),\r\n new Vector3(0.0561973, 0.0234288, 0.998145),\r\n new Vector3(0.0905264, -0.169771, 0.981317),\r\n new Vector3(0.26694, 0.95222, -0.148393),\r\n new Vector3(-0.812874, -0.559051, -0.163393),\r\n new Vector3(-0.323378, -0.25855, -0.910263),\r\n new Vector3(-0.1333, 0.591356, -0.795317),\r\n new Vector3(0.480876, 0.408711, 0.775702),\r\n new Vector3(-0.332263, -0.533895, -0.777533),\r\n new Vector3(-0.0392473, -0.704457, -0.708661),\r\n new Vector3(0.427015, 0.239811, 0.871865),\r\n new Vector3(-0.416624, -0.563856, 0.713085),\r\n new Vector3(0.12793, 0.334479, -0.933679),\r\n new Vector3(-0.0343373, -0.160593, -0.986423),\r\n new Vector3(0.580614, 0.0692947, 0.811225),\r\n new Vector3(-0.459187, 0.43944, 0.772036),\r\n new Vector3(0.215474, -0.539436, -0.81399),\r\n new Vector3(-0.378969, -0.31988, -0.868366),\r\n new Vector3(-0.279978, -0.0109692, 0.959944),\r\n new Vector3(0.692547, 0.690058, 0.210234),\r\n new Vector3(0.53227, -0.123044, -0.837585),\r\n new Vector3(-0.772313, -0.283334, -0.568555),\r\n new Vector3(-0.0311218, 0.995988, -0.0838977),\r\n new Vector3(-0.366931, -0.276531, -0.888196),\r\n new Vector3(0.488778, 0.367878, -0.791051),\r\n new Vector3(-0.885561, -0.453445, 0.100842),\r\n new Vector3(0.71656, 0.443635, 0.538265),\r\n new Vector3(0.645383, -0.152576, -0.748466),\r\n new Vector3(-0.171259, 0.91907, 0.354939),\r\n new Vector3(-0.0031122, 0.9457, 0.325026),\r\n new Vector3(0.731503, 0.623089, -0.276881),\r\n new Vector3(-0.91466, 0.186904, 0.358419),\r\n new Vector3(0.15595, 0.828193, -0.538309),\r\n new Vector3(0.175396, 0.584732, 0.792038),\r\n new Vector3(-0.0838381, -0.943461, 0.320707),\r\n new Vector3(0.305876, 0.727604, 0.614029),\r\n new Vector3(0.754642, -0.197903, -0.62558),\r\n new Vector3(0.217255, -0.0177771, -0.975953),\r\n new Vector3(0.140412, -0.844826, 0.516287),\r\n new Vector3(-0.549042, 0.574859, -0.606705),\r\n new Vector3(0.570057, 0.17459, 0.802841),\r\n new Vector3(-0.0330304, 0.775077, 0.631003),\r\n new Vector3(-0.938091, 0.138937, 0.317304),\r\n new Vector3(0.483197, -0.726405, -0.48873),\r\n new Vector3(0.485263, 0.52926, 0.695991),\r\n new Vector3(0.224189, 0.742282, -0.631472),\r\n new Vector3(-0.322429, 0.662214, -0.676396),\r\n new Vector3(0.625577, -0.12711, 0.769738),\r\n new Vector3(-0.714032, -0.584461, -0.385439),\r\n new Vector3(-0.0652053, -0.892579, -0.446151),\r\n new Vector3(0.408421, -0.912487, 0.0236566),\r\n new Vector3(0.0900381, 0.319983, 0.943135),\r\n new Vector3(-0.708553, 0.483646, 0.513847),\r\n new Vector3(0.803855, -0.0902273, 0.587942),\r\n new Vector3(-0.0555802, -0.374602, -0.925519)\r\n];\r\n\r\n/** @internal */\r\nexport enum Fog {\r\n FOG_TYPE_NONE = 0,\r\n FOG_TYPE_HEIGHT = 4\r\n}\r\n"],"names":["RENDER_PASS_TYPE_LIGHT","RENDER_PASS_TYPE_SHADOWMAP","RENDER_PASS_TYPE_DEPTH","RENDER_PASS_TYPE_OBJECT_COLOR","BUILTIN_ASSET_TEXTURE_SHEEN_LUT","BUILTIN_ASSET_TEST_CUBEMAP","LIGHT_TYPE_NONE","LIGHT_TYPE_DIRECTIONAL","LIGHT_TYPE_POINT","LIGHT_TYPE_SPOT","LIGHT_TYPE_RECT","MAX_CLUSTERED_LIGHTS","MAX_SHADOW_MASK_LIGHTS","QUEUE_OPAQUE","QUEUE_TRANSPARENT","MORPH_TARGET_POSITION","MORPH_TARGET_NORMAL","MORPH_TARGET_TANGENT","MORPH_TARGET_COLOR","MORPH_TARGET_TEX0","MORPH_TARGET_TEX1","MORPH_TARGET_TEX2","MORPH_TARGET_TEX3","MAX_MORPH_ATTRIBUTES","MAX_MORPH_TARGETS","MORPH_WEIGHTS_VECTOR_COUNT","MORPH_ATTRIBUTE_VECTOR_COUNT","MAX_TERRAIN_MIPMAP_LEVELS","MAX_GERSTNER_WAVE_COUNT","MaterialVaryingFlags","ATMOSPHERIC_FOG_BIT","HEIGHT_FOG_BIT","uniformSphereSamples","Vector3","Fog"],"mappings":";;AAEA;;;IAIaA,MAAAA,sBAAAA,GAAyB;AACtC;;;IAIaC,MAAAA,0BAAAA,GAA6B;AAC1C;;;IAIaC,MAAAA,sBAAAA,GAAyB;AACtC;;;IAIaC,MAAAA,6BAAAA,GAAgC;AAE7C;;;IAIaC,MAAAA,+BAAAA,GAAkC;AAE/C;;;IAIaC,MAAAA,0BAAAA,GAA6B;AAE1C;;;IAIaC,MAAAA,eAAAA,GAAkB;AAE/B;;;IAIaC,MAAAA,sBAAAA,GAAyB;AAEtC;;;IAIaC,MAAAA,gBAAAA,GAAmB;AAEhC;;;IAIaC,MAAAA,eAAAA,GAAkB;AAC/B;;;IAIaC,MAAAA,eAAAA,GAAkB;AAE/B;;;IAIaC,MAAAA,oBAAAA,GAAuB;AAEpC;;;;;;;;;IAUaC,MAAAA,sBAAAA,GAAyB;AAEtC;;;IAIaC,MAAAA,YAAAA,GAAe;AAE5B;;;IAIaC,MAAAA,iBAAAA,GAAoB;AAEjC,eACaC,MAAAA,qBAAAA,GAAwB;AACrC,eACaC,MAAAA,mBAAAA,GAAsB;AACnC,eACaC,MAAAA,oBAAAA,GAAuB;AACpC,eACaC,MAAAA,kBAAAA,GAAqB;AAClC,eACaC,MAAAA,iBAAAA,GAAoB;AACjC,eACaC,MAAAA,iBAAAA,GAAoB;AACjC,eACaC,MAAAA,iBAAAA,GAAoB;AACjC,eACaC,MAAAA,iBAAAA,GAAoB;AACjC,eACaC,MAAAA,oBAAAA,GAAuB;AACpC,eACaC,MAAAA,iBAAAA,GAAoB;AACjC,eACO,MAAMC,6BAA6B,iBAACD,GAAoB,KAAM;AACrE,eACO,MAAME,+BAA+B,oBAACH,GAAuB,KAAM;AAE1E,eACaI,MAAAA,yBAAAA,GAA4B;AAEzC,eACaC,MAAAA,uBAAAA,GAA0B;AAEvC;;;IAIO,IAAWC,oBAAAA,iBAAAA,SAAAA,oBAAAA,EAAAA;;;;;;;;;;;AAAAA,IAAAA,OAAAA,oBAAAA;AAWjB,CAAA,CAAA,EAAA;AAED;;;AAGC,IACM,MAAMC,mBAAsB,GAAA,CAAA,IAAK;AACxC;;;AAGC,IACM,MAAMC,cAAiB,GAAA,CAAA,IAAK;AAEnC,iBACO,MAAMC,oBAAuB,GAAA;AAClC,IAAA,IAAIC,OAAQ,CAAA,OAAS,EAAA,SAAW,EAAA,UAAA,CAAA;IAChC,IAAIA,OAAAA,CAAQ,UAAU,QAAU,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,WAAW,SAAC,CAAA;IACnC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,SAAA,EAAW,SAAC,CAAA;IAClC,IAAIA,OAAAA,CAAQ,UAAU,QAAU,EAAA,QAAA,CAAA;IAChC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,QAAU,EAAA,QAAA,CAAA;IAChC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,QAAA,EAAU,SAAC,CAAA;IACjC,IAAIA,OAAAA,CAAQ,UAAC,EAAY,QAAU,EAAA,QAAA,CAAA;IACnC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,QAAA,EAAU,SAAC,CAAA;IACjC,IAAIA,OAAAA,CAAQ,SAAW,EAAA,QAAA,EAAU,SAAC,CAAA;IAClC,IAAIA,OAAAA,CAAQ,WAAW,SAAW,EAAA,QAAA,CAAA;IAClC,IAAIA,OAAAA,CAAQ,SAAW,EAAA,SAAW,EAAA,QAAA,CAAA;IAClC,IAAIA,OAAAA,CAAQ,OAAS,EAAA,OAAA,EAAS,SAAC,CAAA;AAC/B,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,WAAW,SAAC,CAAA;AACnC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,UAAU,SAAC,CAAA;AAClC,IAAA,IAAIA,OAAQ,CAAA,OAAS,EAAA,QAAA,EAAU,SAAC,CAAA;IAChC,IAAIA,OAAAA,CAAQ,UAAU,QAAU,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,WAAW,SAAC,CAAA;AACnC,IAAA,IAAIA,OAAQ,CAAA,UAAY,EAAA,WAAW,SAAC,CAAA;IACpC,IAAIA,OAAAA,CAAQ,UAAU,QAAU,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,SAAW,EAAA,QAAA,CAAA;IAClC,IAAIA,OAAAA,CAAQ,OAAS,EAAA,QAAA,EAAU,SAAC,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,UAAY,EAAA,WAAW,SAAC,CAAA;IACpC,IAAIA,OAAAA,CAAQ,UAAU,SAAW,EAAA,QAAA,CAAA;IACjC,IAAIA,OAAAA,CAAQ,SAAC,EAAU,OAAS,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,QAAA,EAAU,SAAC,EAAU,QAAC,CAAA;AAClC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,UAAU,SAAC,CAAA;AAClC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,UAAY,EAAA,QAAA,CAAA;IACnC,IAAIA,OAAAA,CAAQ,UAAU,QAAU,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,OAAA,EAAS,SAAC,EAAU,SAAC,CAAA;AACjC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,WAAW,SAAC,CAAA;AACnC,IAAA,IAAIA,OAAQ,CAAA,UAAY,EAAA,QAAA,EAAU,UAAC,CAAA;AACnC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,WAAW,SAAC,CAAA;IACnC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,QAAA,EAAU,SAAC,CAAA;AACjC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,SAAW,EAAA,QAAA,CAAA;IAClC,IAAIA,OAAAA,CAAQ,SAAS,QAAU,EAAA,QAAA,CAAA;AAC/B,IAAA,IAAIA,OAAQ,CAAA,QAAA,EAAU,SAAC,EAAU,SAAC,CAAA;IAClC,IAAIA,OAAAA,CAAQ,SAAC,EAAU,OAAS,EAAA,QAAA,CAAA;IAChC,IAAIA,OAAAA,CAAQ,SAAC,EAAW,MAAQ,EAAA,QAAA,CAAA;IAChC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,QAAA,EAAU,SAAC,CAAA;IACjC,IAAIA,OAAAA,CAAQ,QAAC,EAAS,QAAU,EAAA,QAAA,CAAA;IAChC,IAAIA,OAAAA,CAAQ,OAAS,EAAA,QAAA,EAAU,SAAC,CAAA;IAChC,IAAIA,OAAAA,CAAQ,UAAU,QAAU,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,UAAY,EAAA,SAAW,EAAA,QAAA,CAAA;IACnC,IAAIA,OAAAA,CAAQ,UAAU,QAAU,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,QAAA,EAAU,SAAC,EAAU,QAAC,CAAA;AAClC,IAAA,IAAIA,OAAQ,CAAA,QAAA,EAAU,UAAC,EAAW,SAAC,CAAA;IACnC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,SAAW,EAAA,QAAA,CAAA;AACjC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,QAAA,EAAU,SAAC,CAAA;IAClC,IAAIA,OAAAA,CAAQ,UAAU,OAAS,EAAA,QAAA,CAAA;IAC/B,IAAIA,OAAAA,CAAQ,UAAC,EAAW,QAAU,EAAA,QAAA,CAAA;IAClC,IAAIA,OAAAA,CAAQ,SAAC,EAAU,QAAU,EAAA,QAAA,CAAA;AACjC,IAAA,IAAIA,OAAQ,CAAA,QAAA,EAAU,SAAC,EAAU,QAAC,CAAA;IAClC,IAAIA,OAAAA,CAAQ,UAAU,OAAS,EAAA,QAAA,CAAA;IAC/B,IAAIA,OAAAA,CAAQ,QAAU,EAAA,QAAA,EAAU,SAAC,CAAA;AACjC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,QAAA,EAAU,SAAC,CAAA;IAClC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,QAAU,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,WAAW,SAAC,CAAA;AACnC,IAAA,IAAIA,OAAQ,CAAA,UAAY,EAAA,WAAW,SAAC,CAAA;IACpC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,SAAW,EAAA,SAAA,CAAA;IACjC,IAAIA,OAAAA,CAAQ,WAAW,QAAU,EAAA,QAAA,CAAA;IACjC,IAAIA,OAAAA,CAAQ,SAAC,EAAU,QAAU,EAAA,QAAA,CAAA;IACjC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,UAAY,EAAA,QAAA,CAAA;AAClC,IAAA,IAAIA,OAAQ,CAAA,UAAY,EAAA,WAAW,SAAC;;AAGtC,iBACO,IAAKC,GAAAA,iBAAAA,SAAAA,GAAAA,EAAAA;;;AAAAA,IAAAA,OAAAA,GAAAA;AAGX,CAAA,CAAA,EAAA;;;;"}
1
+ {"version":3,"file":"values.js","sources":["../src/values.ts"],"sourcesContent":["import { Vector3 } from '@zephyr3d/base';\r\n\r\n/**\r\n * Forward render pass type\r\n * @public\r\n */\r\nexport const RENDER_PASS_TYPE_LIGHT = 0;\r\n/**\r\n * Shadow map render pass type\r\n * @public\r\n */\r\nexport const RENDER_PASS_TYPE_SHADOWMAP = 1;\r\n/**\r\n * Depth only render pass type\r\n * @public\r\n */\r\nexport const RENDER_PASS_TYPE_DEPTH = 2;\r\n/**\r\n * Object color render pass type\r\n * @public\r\n */\r\nexport const RENDER_PASS_TYPE_OBJECT_COLOR = 3;\r\n\r\n/**\r\n * Builtin texture name for sheen LUT\r\n * @public\r\n */\r\nexport const BUILTIN_ASSET_TEXTURE_SHEEN_LUT = 'LUT_Sheen';\r\n\r\n/**\r\n * Builtin cube texture for test\r\n * @public\r\n */\r\nexport const BUILTIN_ASSET_TEST_CUBEMAP = 'TEST_Cubemap';\r\n\r\n/**\r\n * No light\r\n * @public\r\n */\r\nexport const LIGHT_TYPE_NONE = 0;\r\n\r\n/**\r\n * Directional light type\r\n * @public\r\n */\r\nexport const LIGHT_TYPE_DIRECTIONAL = 1;\r\n\r\n/**\r\n * Point light type\r\n * @public\r\n */\r\nexport const LIGHT_TYPE_POINT = 2;\r\n\r\n/**\r\n * Spot light type\r\n * @public\r\n */\r\nexport const LIGHT_TYPE_SPOT = 3;\r\n/**\r\n * Rectangular area light type\r\n * @public\r\n */\r\nexport const LIGHT_TYPE_RECT = 4;\r\n\r\n/**\r\n * Max number of shadow-casting lights backed by the screen-space shadow mask.\r\n *\r\n * Each mask layer packs 4 lights (one per RGBA8 channel), so this maps to\r\n * `MAX_SHADOW_MASK_LIGHTS / 4` texture array layers. Shadow-casting lights are\r\n * placed at the head of the clustered light buffer. Shadow lights beyond this\r\n * cap fall back to being lit without a mask-backed shadow.\r\n * @public\r\n */\r\nexport const MAX_SHADOW_MASK_LIGHTS = 32;\r\n\r\n/**\r\n * Opaque render queue type\r\n * @public\r\n */\r\nexport const QUEUE_OPAQUE = 1;\r\n\r\n/**\r\n * Transparent render queue type\r\n * @public\r\n */\r\nexport const QUEUE_TRANSPARENT = 2;\r\n\r\n/** @public */\r\nexport const MORPH_TARGET_POSITION = 0;\r\n/** @public */\r\nexport const MORPH_TARGET_NORMAL = 1;\r\n/** @public */\r\nexport const MORPH_TARGET_TANGENT = 2;\r\n/** @public */\r\nexport const MORPH_TARGET_COLOR = 3;\r\n/** @public */\r\nexport const MORPH_TARGET_TEX0 = 4;\r\n/** @public */\r\nexport const MORPH_TARGET_TEX1 = 5;\r\n/** @public */\r\nexport const MORPH_TARGET_TEX2 = 6;\r\n/** @public */\r\nexport const MORPH_TARGET_TEX3 = 7;\r\n/** @public */\r\nexport const MAX_MORPH_ATTRIBUTES = 8;\r\n/** @public */\r\nexport const MAX_MORPH_TARGETS = 256;\r\n/** @public */\r\nexport const MORPH_WEIGHTS_VECTOR_COUNT = (MAX_MORPH_TARGETS + 3) >> 2;\r\n/** @public */\r\nexport const MORPH_ATTRIBUTE_VECTOR_COUNT = (MAX_MORPH_ATTRIBUTES + 3) >> 2;\r\n\r\n/** @public */\r\nexport const MAX_TERRAIN_MIPMAP_LEVELS = 64;\r\n\r\n/** @public */\r\nexport const MAX_GERSTNER_WAVE_COUNT = 16;\r\n\r\n/**\r\n * Material varying flags\r\n * @public\r\n */\r\nexport const enum MaterialVaryingFlags {\r\n MORPH_ANIMATION = 1 << 0,\r\n SKIN_ANIMATION = 1 << 1,\r\n INSTANCING = 1 << 2,\r\n SCENE_STORE_ROUGHNESS = 1 << 3,\r\n APPLY_FOG = 1 << 4,\r\n SSS_STORE_PROFILE = 1 << 5,\r\n SSS_STORE_DIFFUSE = 1 << 6,\r\n SCENE_STORE_NORMAL = 1 << 7,\r\n SSS_STORE_TRANSMISSION = 1 << 8,\r\n SKIN_SSS_STORE = 1 << 9\r\n}\r\n\r\n/**\r\n * Atmospheric Fog flag\r\n * @public\r\n */\r\nexport const ATMOSPHERIC_FOG_BIT = 1 << 0;\r\n/**\r\n * Exponential Fog flag\r\n * @public\r\n */\r\nexport const HEIGHT_FOG_BIT = 1 << 1;\r\n\r\n/** @internal */\r\nexport const uniformSphereSamples = [\r\n new Vector3(-0.7838, -0.620933, 0.00996137),\r\n new Vector3(0.106751, 0.965982, 0.235549),\r\n new Vector3(-0.215177, -0.687115, -0.693954),\r\n new Vector3(0.318002, 0.0640084, -0.945927),\r\n new Vector3(0.357396, 0.555673, 0.750664),\r\n new Vector3(0.866397, -0.19756, 0.458613),\r\n new Vector3(0.130216, 0.232736, -0.963783),\r\n new Vector3(-0.00174431, 0.376657, 0.926351),\r\n new Vector3(0.663478, 0.704806, -0.251089),\r\n new Vector3(0.0327851, 0.110534, -0.993331),\r\n new Vector3(0.0561973, 0.0234288, 0.998145),\r\n new Vector3(0.0905264, -0.169771, 0.981317),\r\n new Vector3(0.26694, 0.95222, -0.148393),\r\n new Vector3(-0.812874, -0.559051, -0.163393),\r\n new Vector3(-0.323378, -0.25855, -0.910263),\r\n new Vector3(-0.1333, 0.591356, -0.795317),\r\n new Vector3(0.480876, 0.408711, 0.775702),\r\n new Vector3(-0.332263, -0.533895, -0.777533),\r\n new Vector3(-0.0392473, -0.704457, -0.708661),\r\n new Vector3(0.427015, 0.239811, 0.871865),\r\n new Vector3(-0.416624, -0.563856, 0.713085),\r\n new Vector3(0.12793, 0.334479, -0.933679),\r\n new Vector3(-0.0343373, -0.160593, -0.986423),\r\n new Vector3(0.580614, 0.0692947, 0.811225),\r\n new Vector3(-0.459187, 0.43944, 0.772036),\r\n new Vector3(0.215474, -0.539436, -0.81399),\r\n new Vector3(-0.378969, -0.31988, -0.868366),\r\n new Vector3(-0.279978, -0.0109692, 0.959944),\r\n new Vector3(0.692547, 0.690058, 0.210234),\r\n new Vector3(0.53227, -0.123044, -0.837585),\r\n new Vector3(-0.772313, -0.283334, -0.568555),\r\n new Vector3(-0.0311218, 0.995988, -0.0838977),\r\n new Vector3(-0.366931, -0.276531, -0.888196),\r\n new Vector3(0.488778, 0.367878, -0.791051),\r\n new Vector3(-0.885561, -0.453445, 0.100842),\r\n new Vector3(0.71656, 0.443635, 0.538265),\r\n new Vector3(0.645383, -0.152576, -0.748466),\r\n new Vector3(-0.171259, 0.91907, 0.354939),\r\n new Vector3(-0.0031122, 0.9457, 0.325026),\r\n new Vector3(0.731503, 0.623089, -0.276881),\r\n new Vector3(-0.91466, 0.186904, 0.358419),\r\n new Vector3(0.15595, 0.828193, -0.538309),\r\n new Vector3(0.175396, 0.584732, 0.792038),\r\n new Vector3(-0.0838381, -0.943461, 0.320707),\r\n new Vector3(0.305876, 0.727604, 0.614029),\r\n new Vector3(0.754642, -0.197903, -0.62558),\r\n new Vector3(0.217255, -0.0177771, -0.975953),\r\n new Vector3(0.140412, -0.844826, 0.516287),\r\n new Vector3(-0.549042, 0.574859, -0.606705),\r\n new Vector3(0.570057, 0.17459, 0.802841),\r\n new Vector3(-0.0330304, 0.775077, 0.631003),\r\n new Vector3(-0.938091, 0.138937, 0.317304),\r\n new Vector3(0.483197, -0.726405, -0.48873),\r\n new Vector3(0.485263, 0.52926, 0.695991),\r\n new Vector3(0.224189, 0.742282, -0.631472),\r\n new Vector3(-0.322429, 0.662214, -0.676396),\r\n new Vector3(0.625577, -0.12711, 0.769738),\r\n new Vector3(-0.714032, -0.584461, -0.385439),\r\n new Vector3(-0.0652053, -0.892579, -0.446151),\r\n new Vector3(0.408421, -0.912487, 0.0236566),\r\n new Vector3(0.0900381, 0.319983, 0.943135),\r\n new Vector3(-0.708553, 0.483646, 0.513847),\r\n new Vector3(0.803855, -0.0902273, 0.587942),\r\n new Vector3(-0.0555802, -0.374602, -0.925519)\r\n];\r\n\r\n/** @internal */\r\nexport enum Fog {\r\n FOG_TYPE_NONE = 0,\r\n FOG_TYPE_HEIGHT = 4\r\n}\r\n"],"names":["RENDER_PASS_TYPE_LIGHT","RENDER_PASS_TYPE_SHADOWMAP","RENDER_PASS_TYPE_DEPTH","RENDER_PASS_TYPE_OBJECT_COLOR","BUILTIN_ASSET_TEXTURE_SHEEN_LUT","BUILTIN_ASSET_TEST_CUBEMAP","LIGHT_TYPE_NONE","LIGHT_TYPE_DIRECTIONAL","LIGHT_TYPE_POINT","LIGHT_TYPE_SPOT","LIGHT_TYPE_RECT","MAX_SHADOW_MASK_LIGHTS","QUEUE_OPAQUE","QUEUE_TRANSPARENT","MORPH_TARGET_POSITION","MORPH_TARGET_NORMAL","MORPH_TARGET_TANGENT","MORPH_TARGET_COLOR","MORPH_TARGET_TEX0","MORPH_TARGET_TEX1","MORPH_TARGET_TEX2","MORPH_TARGET_TEX3","MAX_MORPH_ATTRIBUTES","MAX_MORPH_TARGETS","MORPH_WEIGHTS_VECTOR_COUNT","MORPH_ATTRIBUTE_VECTOR_COUNT","MAX_TERRAIN_MIPMAP_LEVELS","MAX_GERSTNER_WAVE_COUNT","MaterialVaryingFlags","ATMOSPHERIC_FOG_BIT","HEIGHT_FOG_BIT","uniformSphereSamples","Vector3","Fog"],"mappings":";;AAEA;;;IAIaA,MAAAA,sBAAAA,GAAyB;AACtC;;;IAIaC,MAAAA,0BAAAA,GAA6B;AAC1C;;;IAIaC,MAAAA,sBAAAA,GAAyB;AACtC;;;IAIaC,MAAAA,6BAAAA,GAAgC;AAE7C;;;IAIaC,MAAAA,+BAAAA,GAAkC;AAE/C;;;IAIaC,MAAAA,0BAAAA,GAA6B;AAE1C;;;IAIaC,MAAAA,eAAAA,GAAkB;AAE/B;;;IAIaC,MAAAA,sBAAAA,GAAyB;AAEtC;;;IAIaC,MAAAA,gBAAAA,GAAmB;AAEhC;;;IAIaC,MAAAA,eAAAA,GAAkB;AAC/B;;;IAIaC,MAAAA,eAAAA,GAAkB;AAE/B;;;;;;;;IASaC,MAAAA,sBAAAA,GAAyB;AAEtC;;;IAIaC,MAAAA,YAAAA,GAAe;AAE5B;;;IAIaC,MAAAA,iBAAAA,GAAoB;AAEjC,eACaC,MAAAA,qBAAAA,GAAwB;AACrC,eACaC,MAAAA,mBAAAA,GAAsB;AACnC,eACaC,MAAAA,oBAAAA,GAAuB;AACpC,eACaC,MAAAA,kBAAAA,GAAqB;AAClC,eACaC,MAAAA,iBAAAA,GAAoB;AACjC,eACaC,MAAAA,iBAAAA,GAAoB;AACjC,eACaC,MAAAA,iBAAAA,GAAoB;AACjC,eACaC,MAAAA,iBAAAA,GAAoB;AACjC,eACaC,MAAAA,oBAAAA,GAAuB;AACpC,eACaC,MAAAA,iBAAAA,GAAoB;AACjC,eACO,MAAMC,6BAA6B,iBAACD,GAAoB,KAAM;AACrE,eACO,MAAME,+BAA+B,oBAACH,GAAuB,KAAM;AAE1E,eACaI,MAAAA,yBAAAA,GAA4B;AAEzC,eACaC,MAAAA,uBAAAA,GAA0B;AAEvC;;;IAIO,IAAWC,oBAAAA,iBAAAA,SAAAA,oBAAAA,EAAAA;;;;;;;;;;;AAAAA,IAAAA,OAAAA,oBAAAA;AAWjB,CAAA,CAAA,EAAA;AAED;;;AAGC,IACM,MAAMC,mBAAsB,GAAA,CAAA,IAAK;AACxC;;;AAGC,IACM,MAAMC,cAAiB,GAAA,CAAA,IAAK;AAEnC,iBACO,MAAMC,oBAAuB,GAAA;AAClC,IAAA,IAAIC,OAAQ,CAAA,OAAS,EAAA,SAAW,EAAA,UAAA,CAAA;IAChC,IAAIA,OAAAA,CAAQ,UAAU,QAAU,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,WAAW,SAAC,CAAA;IACnC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,SAAA,EAAW,SAAC,CAAA;IAClC,IAAIA,OAAAA,CAAQ,UAAU,QAAU,EAAA,QAAA,CAAA;IAChC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,QAAU,EAAA,QAAA,CAAA;IAChC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,QAAA,EAAU,SAAC,CAAA;IACjC,IAAIA,OAAAA,CAAQ,UAAC,EAAY,QAAU,EAAA,QAAA,CAAA;IACnC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,QAAA,EAAU,SAAC,CAAA;IACjC,IAAIA,OAAAA,CAAQ,SAAW,EAAA,QAAA,EAAU,SAAC,CAAA;IAClC,IAAIA,OAAAA,CAAQ,WAAW,SAAW,EAAA,QAAA,CAAA;IAClC,IAAIA,OAAAA,CAAQ,SAAW,EAAA,SAAW,EAAA,QAAA,CAAA;IAClC,IAAIA,OAAAA,CAAQ,OAAS,EAAA,OAAA,EAAS,SAAC,CAAA;AAC/B,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,WAAW,SAAC,CAAA;AACnC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,UAAU,SAAC,CAAA;AAClC,IAAA,IAAIA,OAAQ,CAAA,OAAS,EAAA,QAAA,EAAU,SAAC,CAAA;IAChC,IAAIA,OAAAA,CAAQ,UAAU,QAAU,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,WAAW,SAAC,CAAA;AACnC,IAAA,IAAIA,OAAQ,CAAA,UAAY,EAAA,WAAW,SAAC,CAAA;IACpC,IAAIA,OAAAA,CAAQ,UAAU,QAAU,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,SAAW,EAAA,QAAA,CAAA;IAClC,IAAIA,OAAAA,CAAQ,OAAS,EAAA,QAAA,EAAU,SAAC,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,UAAY,EAAA,WAAW,SAAC,CAAA;IACpC,IAAIA,OAAAA,CAAQ,UAAU,SAAW,EAAA,QAAA,CAAA;IACjC,IAAIA,OAAAA,CAAQ,SAAC,EAAU,OAAS,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,QAAA,EAAU,SAAC,EAAU,QAAC,CAAA;AAClC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,UAAU,SAAC,CAAA;AAClC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,UAAY,EAAA,QAAA,CAAA;IACnC,IAAIA,OAAAA,CAAQ,UAAU,QAAU,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,OAAA,EAAS,SAAC,EAAU,SAAC,CAAA;AACjC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,WAAW,SAAC,CAAA;AACnC,IAAA,IAAIA,OAAQ,CAAA,UAAY,EAAA,QAAA,EAAU,UAAC,CAAA;AACnC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,WAAW,SAAC,CAAA;IACnC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,QAAA,EAAU,SAAC,CAAA;AACjC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,SAAW,EAAA,QAAA,CAAA;IAClC,IAAIA,OAAAA,CAAQ,SAAS,QAAU,EAAA,QAAA,CAAA;AAC/B,IAAA,IAAIA,OAAQ,CAAA,QAAA,EAAU,SAAC,EAAU,SAAC,CAAA;IAClC,IAAIA,OAAAA,CAAQ,SAAC,EAAU,OAAS,EAAA,QAAA,CAAA;IAChC,IAAIA,OAAAA,CAAQ,SAAC,EAAW,MAAQ,EAAA,QAAA,CAAA;IAChC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,QAAA,EAAU,SAAC,CAAA;IACjC,IAAIA,OAAAA,CAAQ,QAAC,EAAS,QAAU,EAAA,QAAA,CAAA;IAChC,IAAIA,OAAAA,CAAQ,OAAS,EAAA,QAAA,EAAU,SAAC,CAAA;IAChC,IAAIA,OAAAA,CAAQ,UAAU,QAAU,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,UAAY,EAAA,SAAW,EAAA,QAAA,CAAA;IACnC,IAAIA,OAAAA,CAAQ,UAAU,QAAU,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,QAAA,EAAU,SAAC,EAAU,QAAC,CAAA;AAClC,IAAA,IAAIA,OAAQ,CAAA,QAAA,EAAU,UAAC,EAAW,SAAC,CAAA;IACnC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,SAAW,EAAA,QAAA,CAAA;AACjC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,QAAA,EAAU,SAAC,CAAA;IAClC,IAAIA,OAAAA,CAAQ,UAAU,OAAS,EAAA,QAAA,CAAA;IAC/B,IAAIA,OAAAA,CAAQ,UAAC,EAAW,QAAU,EAAA,QAAA,CAAA;IAClC,IAAIA,OAAAA,CAAQ,SAAC,EAAU,QAAU,EAAA,QAAA,CAAA;AACjC,IAAA,IAAIA,OAAQ,CAAA,QAAA,EAAU,SAAC,EAAU,QAAC,CAAA;IAClC,IAAIA,OAAAA,CAAQ,UAAU,OAAS,EAAA,QAAA,CAAA;IAC/B,IAAIA,OAAAA,CAAQ,QAAU,EAAA,QAAA,EAAU,SAAC,CAAA;AACjC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,QAAA,EAAU,SAAC,CAAA;IAClC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,QAAU,EAAA,QAAA,CAAA;AAChC,IAAA,IAAIA,OAAQ,CAAA,SAAW,EAAA,WAAW,SAAC,CAAA;AACnC,IAAA,IAAIA,OAAQ,CAAA,UAAY,EAAA,WAAW,SAAC,CAAA;IACpC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,SAAW,EAAA,SAAA,CAAA;IACjC,IAAIA,OAAAA,CAAQ,WAAW,QAAU,EAAA,QAAA,CAAA;IACjC,IAAIA,OAAAA,CAAQ,SAAC,EAAU,QAAU,EAAA,QAAA,CAAA;IACjC,IAAIA,OAAAA,CAAQ,QAAU,EAAA,UAAY,EAAA,QAAA,CAAA;AAClC,IAAA,IAAIA,OAAQ,CAAA,UAAY,EAAA,WAAW,SAAC;;AAGtC,iBACO,IAAKC,GAAAA,iBAAAA,SAAAA,GAAAA,EAAAA;;;AAAAA,IAAAA,OAAAA,GAAAA;AAGX,CAAA,CAAA,EAAA;;;;"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@zephyr3d/scene",
3
- "version": "0.9.23",
3
+ "version": "0.9.25",
4
4
  "description": "Scene API for zephyr3d",
5
5
  "homepage": "https://github.com/gavinyork/zephyr3d#readme",
6
6
  "type": "module",
@@ -68,7 +68,7 @@
68
68
  "@types/draco3d": "^1.4.9",
69
69
  "@webgpu/types": "^0.1.65",
70
70
  "@zephyr3d/base": "^0.2.9",
71
- "@zephyr3d/device": "^0.2.17",
71
+ "@zephyr3d/device": "^0.2.18",
72
72
  "es-module-lexer": "^1.7.0"
73
73
  },
74
74
  "scripts": {