@zephyr3d/scene 0.9.17 → 0.9.19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (68) hide show
  1. package/dist/animation/joint_dynamics/collision.js +8 -6
  2. package/dist/animation/joint_dynamics/collision.js.map +1 -1
  3. package/dist/animation/morphtargetgrouptrack.js +11 -3
  4. package/dist/animation/morphtargetgrouptrack.js.map +1 -1
  5. package/dist/app/scriptregistry.js +124 -6
  6. package/dist/app/scriptregistry.js.map +1 -1
  7. package/dist/index.d.ts +270 -7
  8. package/dist/index.js +2 -1
  9. package/dist/index.js.map +1 -1
  10. package/dist/material/mixins/lightmodel/pbrblueprintmixin.js +11 -5
  11. package/dist/material/mixins/lightmodel/pbrblueprintmixin.js.map +1 -1
  12. package/dist/material/mtoon.js +20 -2
  13. package/dist/material/mtoon.js.map +1 -1
  14. package/dist/material/shader/helper.js +21 -8
  15. package/dist/material/shader/helper.js.map +1 -1
  16. package/dist/material/skin.js +4 -6
  17. package/dist/material/skin.js.map +1 -1
  18. package/dist/material/water.js +1 -1
  19. package/dist/material/water.js.map +1 -1
  20. package/dist/posteffect/bloom.js +177 -29
  21. package/dist/posteffect/bloom.js.map +1 -1
  22. package/dist/posteffect/compositor.js +111 -204
  23. package/dist/posteffect/compositor.js.map +1 -1
  24. package/dist/posteffect/motionblur.js +3 -0
  25. package/dist/posteffect/motionblur.js.map +1 -1
  26. package/dist/posteffect/posteffect.js +79 -0
  27. package/dist/posteffect/posteffect.js.map +1 -1
  28. package/dist/posteffect/skinsss.js +10 -10
  29. package/dist/posteffect/skinsss.js.map +1 -1
  30. package/dist/posteffect/ssr.js +247 -16
  31. package/dist/posteffect/ssr.js.map +1 -1
  32. package/dist/posteffect/taa.js +121 -19
  33. package/dist/posteffect/taa.js.map +1 -1
  34. package/dist/posteffect/tonemap.js +6 -6
  35. package/dist/posteffect/tonemap.js.map +1 -1
  36. package/dist/render/abuffer_oit.js +2 -1
  37. package/dist/render/abuffer_oit.js.map +1 -1
  38. package/dist/render/envlight.js +6 -3
  39. package/dist/render/envlight.js.map +1 -1
  40. package/dist/render/hzb.js +11 -4
  41. package/dist/render/hzb.js.map +1 -1
  42. package/dist/render/lightpass.js +7 -15
  43. package/dist/render/lightpass.js.map +1 -1
  44. package/dist/render/renderer.js +4 -3
  45. package/dist/render/renderer.js.map +1 -1
  46. package/dist/render/rendergraph/blackboard.js +78 -0
  47. package/dist/render/rendergraph/blackboard.js.map +1 -0
  48. package/dist/render/rendergraph/executor.js +41 -11
  49. package/dist/render/rendergraph/executor.js.map +1 -1
  50. package/dist/render/rendergraph/forward_plus_builder.js +495 -201
  51. package/dist/render/rendergraph/forward_plus_builder.js.map +1 -1
  52. package/dist/render/rendergraph/rendergraph.js +29 -0
  53. package/dist/render/rendergraph/rendergraph.js.map +1 -1
  54. package/dist/render/rendergraph/types.js.map +1 -1
  55. package/dist/scene/light.js +146 -146
  56. package/dist/scene/light.js.map +1 -1
  57. package/dist/shaders/ssr.js +52 -21
  58. package/dist/shaders/ssr.js.map +1 -1
  59. package/dist/shadow/shadowmapper.js +95 -95
  60. package/dist/shadow/shadowmapper.js.map +1 -1
  61. package/dist/utility/misc.js +10 -1
  62. package/dist/utility/misc.js.map +1 -1
  63. package/dist/utility/serialization/manager.js +2 -1
  64. package/dist/utility/serialization/manager.js.map +1 -1
  65. package/dist/utility/serialization/scene/animation.js +36 -2
  66. package/dist/utility/serialization/scene/animation.js.map +1 -1
  67. package/dist/utility/serialization/scene/light.js.map +1 -1
  68. package/package.json +2 -2
@@ -170,9 +170,10 @@ function writeNearestPointsResult(out, tP, tQ, pointOnP, pointOnQ, sqrDistance,
170
170
  const direction = Vector3.sub(point, center, _pushoutSphereDirection);
171
171
  const sqrLen = direction.magnitudeSq;
172
172
  if (sqrLen > EPSILON) {
173
- const dirLen = Math.sqrt(sqrLen) - pointRadius;
174
- if (dirLen < radius) {
175
- const scaled = Vector3.scale(direction, radius / dirLen, _pushoutSphereScaled);
173
+ const dist = Math.sqrt(sqrLen);
174
+ const targetDist = radius + pointRadius;
175
+ if (dist < targetDist) {
176
+ const scaled = Vector3.scale(direction, targetDist / dist, _pushoutSphereScaled);
176
177
  Vector3.add(center, scaled, scaled);
177
178
  return writeCollisionResult(out, true, scaled, !out);
178
179
  }
@@ -212,10 +213,11 @@ function writeNearestPointsResult(out, tP, tQ, pointOnP, pointOnQ, sqrDistance,
212
213
  const pushVec = Vector3.sub(point, posOnVec, _pushoutCapsulePushVec);
213
214
  const sqrPushDist = pushVec.magnitudeSq;
214
215
  if (sqrPushDist > EPSILON) {
215
- const pushDist = Math.sqrt(sqrPushDist) - ptR.pointRadius;
216
+ const pushDist = Math.sqrt(sqrPushDist);
216
217
  const r = colRW.radius * lerp(1.0, colR.radiusTailScale, distOnVec / capsuleHeight);
217
- if (pushDist < r) {
218
- const scaled = Vector3.scale(pushVec, r / pushDist, _pushoutCapsuleScaled);
218
+ const targetDist = r + ptR.pointRadius;
219
+ if (pushDist < targetDist) {
220
+ const scaled = Vector3.scale(pushVec, targetDist / pushDist, _pushoutCapsuleScaled);
219
221
  Vector3.add(posOnVec, scaled, scaled);
220
222
  return writeCollisionResult(out, true, scaled, !out);
221
223
  }
@@ -1 +1 @@
1
- {"version":3,"file":"collision.js","sources":["../../../src/animation/joint_dynamics/collision.ts"],"sourcesContent":["// Collision detection & response - direct port of SPCRJointDynamicsJob.cs Collision class\r\n\r\nimport { Vector3 } from '@zephyr3d/base';\r\nimport type { ColliderR, ColliderRW, PointR } from './types';\r\nimport { EPSILON, ColliderForce } from './types';\r\n\r\n/** @public */\r\nexport interface CollisionResult {\r\n hit: boolean;\r\n point: Vector3;\r\n}\r\n\r\n/** @public */\r\nexport interface LineCollisionResult {\r\n hit: boolean;\r\n pointOnLine: Vector3;\r\n pointOnCollider: Vector3;\r\n radius: number;\r\n}\r\n\r\n/** @public */\r\nexport interface SurfaceCheckResult {\r\n hit: boolean;\r\n intersectionPoint: Vector3;\r\n pushOut: Vector3;\r\n pointOnCollider: Vector3;\r\n radius: number;\r\n}\r\n\r\n/** @public */\r\nexport interface NearestPointsResult {\r\n tP: number;\r\n tQ: number;\r\n pointOnP: Vector3;\r\n pointOnQ: Vector3;\r\n sqrDistance: number;\r\n}\r\n\r\nconst _pushoutSphereDirection = new Vector3();\r\nconst _pushoutSphereScaled = new Vector3();\r\nconst _pushoutCapsuleVecN = new Vector3();\r\nconst _pushoutCapsuleTargetVec = new Vector3();\r\nconst _pushoutCapsuleTail = new Vector3();\r\nconst _pushoutCapsulePosOnVec = new Vector3();\r\nconst _pushoutCapsulePushVec = new Vector3();\r\nconst _pushoutCapsuleScaled = new Vector3();\r\nconst _pushInSphereDirection = new Vector3();\r\nconst _pushInSphereDirectionN = new Vector3();\r\nconst _pushInSphereScaled = new Vector3();\r\nconst _pushInCapsuleVecN = new Vector3();\r\nconst _pushInCapsuleTargetVec = new Vector3();\r\nconst _pushInCapsuleTail = new Vector3();\r\nconst _pushInCapsulePosOnVec = new Vector3();\r\nconst _pushInCapsulePullVec = new Vector3();\r\nconst _pushInCapsulePullVecN = new Vector3();\r\nconst _pushInCapsuleScaled = new Vector3();\r\nconst _collisionSphereDir = new Vector3();\r\nconst _collisionSphereDirN = new Vector3();\r\nconst _collisionSphereToCenter = new Vector3();\r\nconst _collisionSphereScaled = new Vector3();\r\nconst _collisionSphereDiff = new Vector3();\r\nconst _collisionCapsuleTail = new Vector3();\r\nconst _collisionCapsulePointDir = new Vector3();\r\nconst _collisionCapsulePtOnCol = new Vector3();\r\nconst _collisionCapsulePtOnLine = new Vector3();\r\nconst _collisionCapsuleDiff = new Vector3();\r\nconst _collisionCapsuleTempLineResult: LineCollisionResult = {\r\n hit: false,\r\n pointOnLine: new Vector3(),\r\n pointOnCollider: new Vector3(),\r\n radius: 0\r\n};\r\nconst _nearestCross0 = new Vector3();\r\nconst _nearestCross1 = new Vector3();\r\nconst _nearestN1 = new Vector3();\r\nconst _nearestN2 = new Vector3();\r\nconst _nearestPosDiff = new Vector3();\r\nconst _nearestPointOnP = new Vector3();\r\nconst _nearestPointOnQ = new Vector3();\r\nconst _nearestPointDiff = new Vector3();\r\nconst _nearestResult: NearestPointsResult = {\r\n tP: 0,\r\n tQ: 0,\r\n pointOnP: new Vector3(),\r\n pointOnQ: new Vector3(),\r\n sqrDistance: 0\r\n};\r\nconst _surfaceNoHit: SurfaceCheckResult = {\r\n hit: false,\r\n intersectionPoint: new Vector3(),\r\n pushOut: new Vector3(),\r\n pointOnCollider: new Vector3(),\r\n radius: 0\r\n};\r\nconst _surfaceTriCenter = new Vector3();\r\nconst _surfaceEdgeAB = new Vector3();\r\nconst _surfaceEdgeAC = new Vector3();\r\nconst _surfacePlaneNormal = new Vector3();\r\nconst _surfacePlaneNormalNeg = new Vector3();\r\nconst _surfaceColliderDir = new Vector3();\r\nconst _surfaceRayDir = new Vector3();\r\nconst _surfaceRayDirN = new Vector3();\r\nconst _surfaceTail = new Vector3();\r\nconst _surfaceIntersection = new Vector3();\r\nconst _surfacePushOut = new Vector3();\r\nconst _surfaceToCol = new Vector3();\r\nconst _surfaceEndVec = new Vector3();\r\nconst _surfaceColDirVec = new Vector3();\r\nconst _surfaceIntersecToEnd = new Vector3();\r\nconst _surfaceColToEnd = new Vector3();\r\nconst _surfaceColToIntersect = new Vector3();\r\nconst _surfaceEVec = new Vector3();\r\nconst _surfacePoc2 = new Vector3();\r\nconst _triangleAp = new Vector3();\r\nconst _triangleBp = new Vector3();\r\nconst _triangleCp = new Vector3();\r\nconst _triangleU = new Vector3();\r\nconst _triangleV = new Vector3();\r\nconst _triangleW = new Vector3();\r\n\r\nfunction writeCollisionResult(\r\n out: CollisionResult | undefined,\r\n hit: boolean,\r\n point: Vector3,\r\n copyPoint: boolean\r\n) {\r\n if (!out) {\r\n return { hit, point: copyPoint ? point.clone() : point };\r\n }\r\n if (!out.point) {\r\n out.point = new Vector3();\r\n }\r\n out.hit = hit;\r\n out.point.set(point);\r\n return out;\r\n}\r\n\r\nfunction writeLineCollisionResult(\r\n out: LineCollisionResult | undefined,\r\n hit: boolean,\r\n pointOnLine: Vector3,\r\n pointOnCollider: Vector3,\r\n radius: number,\r\n copyVectors: boolean\r\n) {\r\n if (!out) {\r\n return {\r\n hit,\r\n pointOnLine: copyVectors ? pointOnLine.clone() : pointOnLine,\r\n pointOnCollider: copyVectors ? pointOnCollider.clone() : pointOnCollider,\r\n radius\r\n };\r\n }\r\n if (!out.pointOnLine) {\r\n out.pointOnLine = new Vector3();\r\n }\r\n if (!out.pointOnCollider) {\r\n out.pointOnCollider = new Vector3();\r\n }\r\n out.hit = hit;\r\n out.pointOnLine.set(pointOnLine);\r\n out.pointOnCollider.set(pointOnCollider);\r\n out.radius = radius;\r\n return out;\r\n}\r\n\r\nfunction writeSurfaceCheckResult(\r\n out: SurfaceCheckResult | undefined,\r\n hit: boolean,\r\n intersectionPoint: Vector3,\r\n pushOut: Vector3,\r\n pointOnCollider: Vector3,\r\n radius: number,\r\n copyVectors: boolean\r\n) {\r\n if (!out) {\r\n return {\r\n hit,\r\n intersectionPoint: copyVectors ? intersectionPoint.clone() : intersectionPoint,\r\n pushOut: copyVectors ? pushOut.clone() : pushOut,\r\n pointOnCollider: copyVectors ? pointOnCollider.clone() : pointOnCollider,\r\n radius\r\n };\r\n }\r\n if (!out.intersectionPoint) {\r\n out.intersectionPoint = new Vector3();\r\n }\r\n if (!out.pushOut) {\r\n out.pushOut = new Vector3();\r\n }\r\n if (!out.pointOnCollider) {\r\n out.pointOnCollider = new Vector3();\r\n }\r\n out.hit = hit;\r\n out.intersectionPoint.set(intersectionPoint);\r\n out.pushOut.set(pushOut);\r\n out.pointOnCollider.set(pointOnCollider);\r\n out.radius = radius;\r\n return out;\r\n}\r\n\r\nfunction writeNearestPointsResult(\r\n out: NearestPointsResult | undefined,\r\n tP: number,\r\n tQ: number,\r\n pointOnP: Vector3,\r\n pointOnQ: Vector3,\r\n sqrDistance: number,\r\n copyVectors: boolean\r\n) {\r\n if (!out) {\r\n return {\r\n tP,\r\n tQ,\r\n pointOnP: copyVectors ? pointOnP.clone() : pointOnP,\r\n pointOnQ: copyVectors ? pointOnQ.clone() : pointOnQ,\r\n sqrDistance\r\n };\r\n }\r\n out.tP = tP;\r\n out.tQ = tQ;\r\n out.pointOnP.set(pointOnP);\r\n out.pointOnQ.set(pointOnQ);\r\n out.sqrDistance = sqrDistance;\r\n return out;\r\n}\r\n\r\n// Pushout (keep point outside collider)\r\n\r\n/**\r\n * Pushes a point out of a sphere collider.\r\n *\r\n * @public\r\n */\r\nexport function pushoutFromSphere(\r\n center: Vector3,\r\n radius: number,\r\n pointRadius: number,\r\n point: Vector3,\r\n out?: CollisionResult\r\n): CollisionResult {\r\n const direction = Vector3.sub(point, center, _pushoutSphereDirection);\r\n const sqrLen = direction.magnitudeSq;\r\n if (sqrLen > EPSILON) {\r\n const dirLen = Math.sqrt(sqrLen) - pointRadius;\r\n if (dirLen < radius) {\r\n const scaled = Vector3.scale(direction, radius / dirLen, _pushoutSphereScaled);\r\n Vector3.add(center, scaled, scaled);\r\n return writeCollisionResult(out, true, scaled, !out);\r\n }\r\n }\r\n return writeCollisionResult(out, false, point, !out);\r\n}\r\n\r\n/**\r\n * Pushes a point out of a collider.\r\n *\r\n * @public\r\n */\r\nexport function pushoutFromCollider(\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n point: Vector3,\r\n ptR: PointR,\r\n out?: CollisionResult\r\n): CollisionResult {\r\n if (colR.height <= EPSILON) {\r\n return pushoutFromSphere(colRW.positionCurrent, colRW.radius, ptR.pointRadius, point, out);\r\n }\r\n return pushoutFromCapsule(colR, colRW, point, ptR, out);\r\n}\r\n\r\n/**\r\n * Pushes a point out of a capsule collider.\r\n *\r\n * @public\r\n */\r\nexport function pushoutFromCapsule(\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n point: Vector3,\r\n ptR: PointR,\r\n out?: CollisionResult\r\n): CollisionResult {\r\n const capsuleVec = colRW.directionCurrent;\r\n const capsuleHeight = colRW.height > EPSILON ? colRW.height : capsuleVec.magnitude;\r\n const capsuleVecN = Vector3.normalize(capsuleVec, _pushoutCapsuleVecN);\r\n const capsulePos = colRW.positionCurrent;\r\n const targetVec = Vector3.sub(point, capsulePos, _pushoutCapsuleTargetVec);\r\n const distOnVec = Vector3.dot(capsuleVecN, targetVec);\r\n\r\n if (distOnVec <= EPSILON) {\r\n return pushoutFromSphere(capsulePos, colRW.radius, ptR.pointRadius, point, out);\r\n }\r\n if (distOnVec >= capsuleHeight) {\r\n const tail = Vector3.add(capsulePos, capsuleVec, _pushoutCapsuleTail);\r\n return pushoutFromSphere(tail, colRW.radius * colR.radiusTailScale, ptR.pointRadius, point, out);\r\n }\r\n\r\n const posOnVec = Vector3.scale(capsuleVecN, distOnVec, _pushoutCapsulePosOnVec);\r\n Vector3.add(capsulePos, posOnVec, posOnVec);\r\n const pushVec = Vector3.sub(point, posOnVec, _pushoutCapsulePushVec);\r\n const sqrPushDist = pushVec.magnitudeSq;\r\n if (sqrPushDist > EPSILON) {\r\n const pushDist = Math.sqrt(sqrPushDist) - ptR.pointRadius;\r\n const r = colRW.radius * lerp(1.0, colR.radiusTailScale, distOnVec / capsuleHeight);\r\n if (pushDist < r) {\r\n const scaled = Vector3.scale(pushVec, r / pushDist, _pushoutCapsuleScaled);\r\n Vector3.add(posOnVec, scaled, scaled);\r\n return writeCollisionResult(out, true, scaled, !out);\r\n }\r\n }\r\n return writeCollisionResult(out, false, point, !out);\r\n}\r\n\r\n// PushIn (keep point inside collider - inverse mode)\r\n\r\n/**\r\n * Pulls a point inside a sphere collider.\r\n *\r\n * @public\r\n */\r\nexport function pushInFromSphere(\r\n center: Vector3,\r\n radius: number,\r\n point: Vector3,\r\n out?: CollisionResult\r\n): CollisionResult {\r\n const direction = Vector3.sub(center, point, _pushInSphereDirection);\r\n const sqrLen = direction.magnitudeSq;\r\n if (sqrLen > EPSILON && sqrLen > radius * radius) {\r\n const dirLen = Math.sqrt(sqrLen);\r\n const directionN = Vector3.normalize(direction, _pushInSphereDirectionN);\r\n const scaled = Vector3.scale(directionN, dirLen - radius, _pushInSphereScaled);\r\n Vector3.add(point, scaled, scaled);\r\n return writeCollisionResult(out, true, scaled, !out);\r\n }\r\n return writeCollisionResult(out, false, point, !out);\r\n}\r\n\r\n/**\r\n * Pulls a point inside a collider.\r\n *\r\n * @public\r\n */\r\nexport function pushInFromCollider(\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n point: Vector3,\r\n out?: CollisionResult\r\n): CollisionResult {\r\n if (colR.height <= EPSILON) {\r\n return pushInFromSphere(colRW.positionCurrent, colRW.radius, point, out);\r\n }\r\n return pushInFromCapsule(colR, colRW, point, out);\r\n}\r\n\r\n/**\r\n * Pulls a point inside a capsule collider.\r\n *\r\n * @public\r\n */\r\nexport function pushInFromCapsule(\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n point: Vector3,\r\n out?: CollisionResult\r\n): CollisionResult {\r\n const capsuleVec = colRW.directionCurrent;\r\n const capsuleHeight = colRW.height > EPSILON ? colRW.height : capsuleVec.magnitude;\r\n const capsuleVecN = Vector3.normalize(capsuleVec, _pushInCapsuleVecN);\r\n const capsulePos = colRW.positionCurrent;\r\n const targetVec = Vector3.sub(point, capsulePos, _pushInCapsuleTargetVec);\r\n const distOnVec = Vector3.dot(capsuleVecN, targetVec);\r\n\r\n if (distOnVec <= EPSILON) {\r\n return pushInFromSphere(capsulePos, colRW.radius, point, out);\r\n }\r\n if (distOnVec >= capsuleHeight) {\r\n const tail = Vector3.add(capsulePos, capsuleVec, _pushInCapsuleTail);\r\n return pushInFromSphere(tail, colRW.radius * colR.radiusTailScale, point, out);\r\n }\r\n\r\n const posOnVec = Vector3.scale(capsuleVecN, distOnVec, _pushInCapsulePosOnVec);\r\n Vector3.add(capsulePos, posOnVec, posOnVec);\r\n const pullVec = Vector3.sub(posOnVec, point, _pushInCapsulePullVec);\r\n const sqrPullDist = pullVec.magnitudeSq;\r\n if (sqrPullDist > EPSILON) {\r\n const r = colRW.radius * lerp(1.0, colR.radiusTailScale, distOnVec / capsuleHeight);\r\n if (sqrPullDist > r * r) {\r\n const pullDist = Math.sqrt(sqrPullDist);\r\n const pullVecN = Vector3.normalize(pullVec, _pushInCapsulePullVecN);\r\n const scaled = Vector3.scale(pullVecN, pullDist - r, _pushInCapsuleScaled);\r\n Vector3.add(point, scaled, scaled);\r\n return writeCollisionResult(out, true, scaled, !out);\r\n }\r\n }\r\n return writeCollisionResult(out, false, point, !out);\r\n}\r\n\r\n// Line segment vs collider detection\r\n\r\n/**\r\n * Performs sphere collision detection.\r\n *\r\n * @public\r\n */\r\nexport function collisionDetectionSphere(\r\n center: Vector3,\r\n radius: number,\r\n point1: Vector3,\r\n point2: Vector3,\r\n out?: LineCollisionResult\r\n): LineCollisionResult {\r\n const dir = Vector3.sub(point2, point1, _collisionSphereDir);\r\n const dirLen = dir.magnitude;\r\n if (dirLen < EPSILON) {\r\n return writeLineCollisionResult(out, false, point1, center, radius, !out);\r\n }\r\n const dirN = Vector3.scale(dir, 1 / dirLen, _collisionSphereDirN);\r\n const toCenter = Vector3.sub(center, point1, _collisionSphereToCenter);\r\n const dot = Vector3.dot(dirN, toCenter);\r\n const clamped = Math.max(0, Math.min(dot, dirLen));\r\n const ptOnLine = Vector3.scale(dirN, clamped, _collisionSphereScaled);\r\n Vector3.add(point1, ptOnLine, ptOnLine);\r\n const diff = Vector3.sub(center, ptOnLine, _collisionSphereDiff);\r\n const hit = diff.magnitudeSq <= radius * radius;\r\n return writeLineCollisionResult(out, hit, ptOnLine, center, radius, !out);\r\n}\r\n\r\n/**\r\n * Performs capsule collision detection.\r\n *\r\n * @public\r\n */\r\nexport function collisionDetectionCapsule(\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n point1: Vector3,\r\n point2: Vector3,\r\n out?: LineCollisionResult\r\n): LineCollisionResult {\r\n const capsuleDir = colRW.directionCurrent;\r\n const capsulePos = colRW.positionCurrent;\r\n\r\n let res = collisionDetectionSphere(capsulePos, colRW.radius, point1, point2, out);\r\n if (res.hit) {\r\n return res;\r\n }\r\n\r\n const tail = Vector3.add(capsulePos, capsuleDir, _collisionCapsuleTail);\r\n res = collisionDetectionSphere(\r\n tail,\r\n colRW.radius * colR.radiusTailScale,\r\n point1,\r\n point2,\r\n _collisionCapsuleTempLineResult\r\n );\r\n if (res.hit) {\r\n return writeLineCollisionResult(out, true, res.pointOnLine, res.pointOnCollider, res.radius, !out);\r\n }\r\n\r\n const pointDir = Vector3.sub(point2, point1, _collisionCapsulePointDir);\r\n const nearest = computeNearestPoints(capsulePos, capsuleDir, point1, pointDir, _nearestResult);\r\n const t1 = Math.max(0, Math.min(1, nearest.tP));\r\n const r = colRW.radius * lerp(1.0, colR.radiusTailScale, t1);\r\n\r\n if (nearest.sqrDistance > r * r) {\r\n return writeLineCollisionResult(out, false, point1, capsulePos, r, !out);\r\n }\r\n\r\n const t2 = Math.max(0, Math.min(1, nearest.tQ));\r\n const ptOnCol = Vector3.scale(capsuleDir, t1, _collisionCapsulePtOnCol);\r\n Vector3.add(capsulePos, ptOnCol, ptOnCol);\r\n const ptOnLine = Vector3.scale(pointDir, t2, _collisionCapsulePtOnLine);\r\n Vector3.add(point1, ptOnLine, ptOnLine);\r\n const diff = Vector3.sub(ptOnCol, ptOnLine, _collisionCapsuleDiff);\r\n const hit = diff.magnitudeSq <= r * r;\r\n return writeLineCollisionResult(out, hit, ptOnLine, ptOnCol, r, !out);\r\n}\r\n\r\n/**\r\n * Performs collision detection against the specified collider.\r\n *\r\n * @public\r\n */\r\nexport function collisionDetection(\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n point1: Vector3,\r\n point2: Vector3,\r\n out?: LineCollisionResult\r\n): LineCollisionResult {\r\n if (colR.height <= EPSILON) {\r\n return collisionDetectionSphere(colRW.positionCurrent, colRW.radius, point1, point2, out);\r\n }\r\n return collisionDetectionCapsule(colR, colRW, point1, point2, out);\r\n}\r\n\r\n/**\r\n * Performs inward collision detection.\r\n *\r\n * @public\r\n */\r\nexport function pushInCollisionDetection(\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n point1: Vector3,\r\n point2: Vector3,\r\n out?: LineCollisionResult\r\n): LineCollisionResult {\r\n if (colR.height <= EPSILON) {\r\n return collisionDetectionSphere(colRW.positionCurrent, colRW.radius, point1, point2, out);\r\n }\r\n const res = collisionDetectionCapsule(colR, colRW, point1, point2, out);\r\n res.hit = false;\r\n return res;\r\n}\r\n\r\n// Nearest points between two line segments\r\n\r\n/**\r\n * Computes the nearest points between two segments.\r\n *\r\n * @public\r\n */\r\nexport function computeNearestPoints(\r\n posP: Vector3,\r\n dirP: Vector3,\r\n posQ: Vector3,\r\n dirQ: Vector3,\r\n out?: NearestPointsResult\r\n): {\r\n tP: number;\r\n tQ: number;\r\n pointOnP: Vector3;\r\n pointOnQ: Vector3;\r\n sqrDistance: number;\r\n} {\r\n const cross0 = Vector3.cross(dirQ, dirP, _nearestCross0);\r\n const n1 = Vector3.cross(dirP, cross0, _nearestN1);\r\n const cross1 = Vector3.cross(dirP, dirQ, _nearestCross1);\r\n const n2 = Vector3.cross(dirQ, cross1, _nearestN2);\r\n const dP_n2 = Vector3.dot(dirP, n2);\r\n const dQ_n1 = Vector3.dot(dirQ, n1);\r\n const posDiff = Vector3.sub(posQ, posP, _nearestPosDiff);\r\n const tP = dP_n2 !== 0 ? Vector3.dot(posDiff, n2) / dP_n2 : 0;\r\n const tQ = dQ_n1 !== 0 ? Vector3.dot(Vector3.scale(posDiff, -1, posDiff), n1) / dQ_n1 : 0;\r\n const pointOnP = Vector3.scale(dirP, tP, _nearestPointOnP);\r\n Vector3.add(posP, pointOnP, pointOnP);\r\n const pointOnQ = Vector3.scale(dirQ, tQ, _nearestPointOnQ);\r\n Vector3.add(posQ, pointOnQ, pointOnQ);\r\n const diff = Vector3.sub(pointOnQ, pointOnP, _nearestPointDiff);\r\n return writeNearestPointsResult(out, tP, tQ, pointOnP, pointOnQ, diff.magnitudeSq, !out);\r\n}\r\n\r\n// Surface collision (triangle-based)\r\n\r\n/**\r\n * Checks triangle-surface collision against a collider.\r\n *\r\n * @public\r\n */\r\nexport function checkSurfaceCollision(\r\n ptA: Vector3,\r\n ptB: Vector3,\r\n ptC: Vector3,\r\n colliderPos: Vector3,\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n out?: SurfaceCheckResult\r\n): SurfaceCheckResult {\r\n _surfaceNoHit.hit = false;\r\n _surfaceNoHit.intersectionPoint.setXYZ(0, 0, 0);\r\n _surfaceNoHit.pushOut.setXYZ(0, 0, 0);\r\n _surfaceNoHit.pointOnCollider.set(colliderPos);\r\n _surfaceNoHit.radius = colRW.radius;\r\n\r\n let pointOnCollider = colliderPos;\r\n let radius = colRW.radius;\r\n const isCapsule = colR.height > EPSILON;\r\n\r\n const triCenter = centerOfTriangle(ptA, ptB, ptC, _surfaceTriCenter);\r\n const edgeAB = Vector3.sub(ptB, ptA, _surfaceEdgeAB);\r\n const edgeAC = Vector3.sub(ptC, ptA, _surfaceEdgeAC);\r\n const planeNormal = Vector3.cross(edgeAB, edgeAC, _surfacePlaneNormal);\r\n Vector3.normalize(planeNormal, planeNormal);\r\n Vector3.scale(planeNormal, -1, planeNormal);\r\n const planeNormalNeg = Vector3.scale(planeNormal, -1, _surfacePlaneNormalNeg);\r\n const planeDist = -Vector3.dot(planeNormalNeg, ptA);\r\n const colliderDir = Vector3.sub(colliderPos, triCenter, _surfaceColliderDir);\r\n Vector3.normalize(colliderDir, colliderDir);\r\n const dot = Vector3.dot(colliderDir, planeNormal);\r\n\r\n if (isCapsule) {\r\n const side = Vector3.dot(colRW.directionCurrent, planeNormal) * dot;\r\n const rayDir = Vector3.scale(planeNormal, dot * -1, _surfaceRayDir);\r\n const tempPOC = pointOnCollider;\r\n\r\n if (side < 0) {\r\n radius = colRW.radius * colR.radiusTailScale;\r\n pointOnCollider = Vector3.add(colliderPos, colRW.directionCurrent, _surfaceTail);\r\n }\r\n\r\n const rayDirN = Vector3.normalize(rayDir, _surfaceRayDirN);\r\n const enter = raycast(planeNormalNeg, planeDist, pointOnCollider, rayDirN);\r\n if (enter !== null) {\r\n const ip = Vector3.scale(rayDirN, enter, _surfaceIntersection);\r\n Vector3.add(pointOnCollider, ip, ip);\r\n if (triangleContainsPoint(ptA, ptB, ptC, ip)) {\r\n const pushOut = Vector3.sub(ip, pointOnCollider, _surfacePushOut);\r\n const toCol = Vector3.sub(pointOnCollider, ip, _surfaceToCol);\r\n if (toCol.magnitudeSq <= radius * radius) {\r\n return writeSurfaceCheckResult(out, true, ip, pushOut, pointOnCollider, radius, !out);\r\n }\r\n }\r\n } else if (colR.forceType !== ColliderForce.Off) {\r\n pointOnCollider = tempPOC;\r\n let endVec = Vector3.add(colliderPos, colRW.directionCurrent, _surfaceEndVec);\r\n _surfaceColDirVec.set(colRW.directionCurrent);\r\n let colDirVec = _surfaceColDirVec;\r\n if (colR.forceType === ColliderForce.Pull) {\r\n const tmp = pointOnCollider;\r\n pointOnCollider = endVec;\r\n endVec = tmp;\r\n colDirVec = Vector3.scale(colDirVec, -1, colDirVec);\r\n }\r\n const enter2 = raycast(planeNormalNeg, planeDist, pointOnCollider, colDirVec);\r\n if (enter2 !== null) {\r\n const ip = Vector3.scale(colDirVec, enter2, _surfaceIntersection);\r\n Vector3.add(pointOnCollider, ip, ip);\r\n if (triangleContainsPoint(ptA, ptB, ptC, ip)) {\r\n const intersecToEnd = Vector3.sub(endVec, ip, _surfaceIntersecToEnd);\r\n const colToEnd = Vector3.sub(endVec, pointOnCollider, _surfaceColToEnd);\r\n const colToIntersect = Vector3.sub(ip, pointOnCollider, _surfaceColToIntersect);\r\n const pDot = Vector3.dot(intersecToEnd, colToIntersect);\r\n const lDot = Vector3.dot(colToEnd, colToEnd);\r\n if (!(pDot >= 0 && pDot <= lDot)) {\r\n return writeSurfaceCheckResult(\r\n out,\r\n _surfaceNoHit.hit,\r\n _surfaceNoHit.intersectionPoint,\r\n _surfaceNoHit.pushOut,\r\n _surfaceNoHit.pointOnCollider,\r\n _surfaceNoHit.radius,\r\n !out\r\n );\r\n }\r\n const dotVal = Vector3.dot(colToEnd, colToIntersect);\r\n const s2eMag = Vector3.dot(colToEnd, colToEnd);\r\n const colToEndN = Vector3.normalize(colToEnd, colToEnd);\r\n const eVec = Vector3.scale(colToEndN, -radius, _surfaceEVec);\r\n Vector3.add(pointOnCollider, eVec, eVec);\r\n const pushOut = Vector3.sub(ip, eVec, _surfacePushOut);\r\n const poc2 = Vector3.scale(colToEnd, dotVal / s2eMag, _surfacePoc2);\r\n Vector3.add(pointOnCollider, poc2, poc2);\r\n const toCol = Vector3.sub(poc2, ip, _surfaceToCol);\r\n if (toCol.magnitudeSq <= radius * radius) {\r\n return writeSurfaceCheckResult(out, true, ip, pushOut, poc2, radius, !out);\r\n }\r\n }\r\n }\r\n }\r\n } else {\r\n const rayDir = Vector3.scale(planeNormal, dot * -1, _surfaceRayDir);\r\n const rayDirN = Vector3.normalize(rayDir, _surfaceRayDirN);\r\n const enter = raycast(planeNormalNeg, planeDist, pointOnCollider, rayDirN);\r\n if (enter !== null) {\r\n const ip = Vector3.scale(rayDirN, enter, _surfaceIntersection);\r\n Vector3.add(pointOnCollider, ip, ip);\r\n if (triangleContainsPoint(ptA, ptB, ptC, ip)) {\r\n const pushOut = Vector3.sub(ip, pointOnCollider, _surfacePushOut);\r\n const toCol = Vector3.sub(pointOnCollider, ip, _surfaceToCol);\r\n if (toCol.magnitudeSq <= radius * radius) {\r\n return writeSurfaceCheckResult(out, true, ip, pushOut, pointOnCollider, radius, !out);\r\n }\r\n }\r\n }\r\n }\r\n\r\n return writeSurfaceCheckResult(\r\n out,\r\n _surfaceNoHit.hit,\r\n _surfaceNoHit.intersectionPoint,\r\n _surfaceNoHit.pushOut,\r\n _surfaceNoHit.pointOnCollider,\r\n _surfaceNoHit.radius,\r\n !out\r\n );\r\n}\r\n\r\n// Helpers\r\n\r\nfunction raycast(normal: Vector3, planeDist: number, origin: Vector3, direction: Vector3): number | null {\r\n const vdot = Vector3.dot(direction, normal);\r\n const ndot = -Vector3.dot(origin, normal) - planeDist;\r\n if (Math.abs(vdot) <= EPSILON) {\r\n return null;\r\n }\r\n const enter = ndot / vdot;\r\n return enter > 0 ? enter : null;\r\n}\r\n\r\nfunction centerOfTriangle(a: Vector3, b: Vector3, c: Vector3, result?: Vector3): Vector3 {\r\n result = result || new Vector3();\r\n return result.setXYZ((a.x + b.x + c.x) / 3, (a.y + b.y + c.y) / 3, (a.z + b.z + c.z) / 3);\r\n}\r\n\r\nfunction triangleContainsPoint(a: Vector3, b: Vector3, c: Vector3, p: Vector3): boolean {\r\n const ap = Vector3.sub(a, p, _triangleAp);\r\n const bp = Vector3.sub(b, p, _triangleBp);\r\n const cp = Vector3.sub(c, p, _triangleCp);\r\n const u = Vector3.cross(ap, bp, _triangleU);\r\n const vv = Vector3.cross(bp, cp, _triangleV);\r\n const w = Vector3.cross(cp, ap, _triangleW);\r\n if (Vector3.dot(u, vv) < 0) {\r\n return false;\r\n }\r\n if (Vector3.dot(vv, w) < 0) {\r\n return false;\r\n }\r\n return true;\r\n}\r\n\r\nfunction lerp(a: number, b: number, t: number): number {\r\n return a + (b - a) * t;\r\n}\r\n"],"names":["_pushoutSphereDirection","Vector3","_pushoutSphereScaled","_pushoutCapsuleVecN","_pushoutCapsuleTargetVec","_pushoutCapsuleTail","_pushoutCapsulePosOnVec","_pushoutCapsulePushVec","_pushoutCapsuleScaled","_pushInSphereDirection","_pushInSphereDirectionN","_pushInSphereScaled","_pushInCapsuleVecN","_pushInCapsuleTargetVec","_pushInCapsuleTail","_pushInCapsulePosOnVec","_pushInCapsulePullVec","_pushInCapsulePullVecN","_pushInCapsuleScaled","_collisionSphereDir","_collisionSphereDirN","_collisionSphereToCenter","_collisionSphereScaled","_collisionSphereDiff","_collisionCapsuleTail","_collisionCapsulePointDir","_collisionCapsulePtOnCol","_collisionCapsulePtOnLine","_collisionCapsuleDiff","_collisionCapsuleTempLineResult","hit","pointOnLine","pointOnCollider","radius","_nearestCross0","_nearestCross1","_nearestN1","_nearestN2","_nearestPosDiff","_nearestPointOnP","_nearestPointOnQ","_nearestPointDiff","_nearestResult","tP","tQ","pointOnP","pointOnQ","sqrDistance","_surfaceNoHit","intersectionPoint","pushOut","_surfaceTriCenter","_surfaceEdgeAB","_surfaceEdgeAC","_surfacePlaneNormal","_surfacePlaneNormalNeg","_surfaceColliderDir","_surfaceRayDir","_surfaceRayDirN","_surfaceTail","_surfaceIntersection","_surfacePushOut","_surfaceToCol","_surfaceEndVec","_surfaceColDirVec","_surfaceIntersecToEnd","_surfaceColToEnd","_surfaceColToIntersect","_surfaceEVec","_surfacePoc2","_triangleAp","_triangleBp","_triangleCp","_triangleU","_triangleV","_triangleW","writeCollisionResult","out","point","copyPoint","clone","set","writeLineCollisionResult","copyVectors","writeSurfaceCheckResult","writeNearestPointsResult","pushoutFromSphere","center","pointRadius","direction","sub","sqrLen","magnitudeSq","EPSILON","dirLen","Math","sqrt","scaled","scale","add","pushoutFromCollider","colR","colRW","ptR","height","positionCurrent","pushoutFromCapsule","capsuleVec","directionCurrent","capsuleHeight","magnitude","capsuleVecN","normalize","capsulePos","targetVec","distOnVec","dot","tail","radiusTailScale","posOnVec","pushVec","sqrPushDist","pushDist","r","lerp","pushInFromSphere","directionN","pushInFromCollider","pushInFromCapsule","pullVec","sqrPullDist","pullDist","pullVecN","collisionDetectionSphere","point1","point2","dir","dirN","toCenter","clamped","max","min","ptOnLine","diff","collisionDetectionCapsule","capsuleDir","res","pointDir","nearest","computeNearestPoints","t1","t2","ptOnCol","collisionDetection","pushInCollisionDetection","posP","dirP","posQ","dirQ","cross0","cross","n1","cross1","n2","dP_n2","dQ_n1","posDiff","checkSurfaceCollision","ptA","ptB","ptC","colliderPos","setXYZ","isCapsule","triCenter","centerOfTriangle","edgeAB","edgeAC","planeNormal","planeNormalNeg","planeDist","colliderDir","side","rayDir","tempPOC","rayDirN","enter","raycast","ip","triangleContainsPoint","toCol","forceType","ColliderForce","Off","endVec","colDirVec","Pull","tmp","enter2","intersecToEnd","colToEnd","colToIntersect","pDot","lDot","dotVal","s2eMag","colToEndN","eVec","poc2","normal","origin","vdot","ndot","abs","a","b","c","result","x","y","z","p","ap","bp","cp","u","vv","w","t"],"mappings":";;;AAAA;AAsCA,MAAMA,0BAA0B,IAAIC,OAAAA,EAAAA;AACpC,MAAMC,uBAAuB,IAAID,OAAAA,EAAAA;AACjC,MAAME,sBAAsB,IAAIF,OAAAA,EAAAA;AAChC,MAAMG,2BAA2B,IAAIH,OAAAA,EAAAA;AACrC,MAAMI,sBAAsB,IAAIJ,OAAAA,EAAAA;AAChC,MAAMK,0BAA0B,IAAIL,OAAAA,EAAAA;AACpC,MAAMM,yBAAyB,IAAIN,OAAAA,EAAAA;AACnC,MAAMO,wBAAwB,IAAIP,OAAAA,EAAAA;AAClC,MAAMQ,yBAAyB,IAAIR,OAAAA,EAAAA;AACnC,MAAMS,0BAA0B,IAAIT,OAAAA,EAAAA;AACpC,MAAMU,sBAAsB,IAAIV,OAAAA,EAAAA;AAChC,MAAMW,qBAAqB,IAAIX,OAAAA,EAAAA;AAC/B,MAAMY,0BAA0B,IAAIZ,OAAAA,EAAAA;AACpC,MAAMa,qBAAqB,IAAIb,OAAAA,EAAAA;AAC/B,MAAMc,yBAAyB,IAAId,OAAAA,EAAAA;AACnC,MAAMe,wBAAwB,IAAIf,OAAAA,EAAAA;AAClC,MAAMgB,yBAAyB,IAAIhB,OAAAA,EAAAA;AACnC,MAAMiB,uBAAuB,IAAIjB,OAAAA,EAAAA;AACjC,MAAMkB,sBAAsB,IAAIlB,OAAAA,EAAAA;AAChC,MAAMmB,uBAAuB,IAAInB,OAAAA,EAAAA;AACjC,MAAMoB,2BAA2B,IAAIpB,OAAAA,EAAAA;AACrC,MAAMqB,yBAAyB,IAAIrB,OAAAA,EAAAA;AACnC,MAAMsB,uBAAuB,IAAItB,OAAAA,EAAAA;AACjC,MAAMuB,wBAAwB,IAAIvB,OAAAA,EAAAA;AAClC,MAAMwB,4BAA4B,IAAIxB,OAAAA,EAAAA;AACtC,MAAMyB,2BAA2B,IAAIzB,OAAAA,EAAAA;AACrC,MAAM0B,4BAA4B,IAAI1B,OAAAA,EAAAA;AACtC,MAAM2B,wBAAwB,IAAI3B,OAAAA,EAAAA;AAClC,MAAM4B,+BAAuD,GAAA;IAC3DC,GAAK,EAAA,KAAA;AACLC,IAAAA,WAAAA,EAAa,IAAI9B,OAAAA,EAAAA;AACjB+B,IAAAA,eAAAA,EAAiB,IAAI/B,OAAAA,EAAAA;IACrBgC,MAAQ,EAAA;AACV,CAAA;AACA,MAAMC,iBAAiB,IAAIjC,OAAAA,EAAAA;AAC3B,MAAMkC,iBAAiB,IAAIlC,OAAAA,EAAAA;AAC3B,MAAMmC,aAAa,IAAInC,OAAAA,EAAAA;AACvB,MAAMoC,aAAa,IAAIpC,OAAAA,EAAAA;AACvB,MAAMqC,kBAAkB,IAAIrC,OAAAA,EAAAA;AAC5B,MAAMsC,mBAAmB,IAAItC,OAAAA,EAAAA;AAC7B,MAAMuC,mBAAmB,IAAIvC,OAAAA,EAAAA;AAC7B,MAAMwC,oBAAoB,IAAIxC,OAAAA,EAAAA;AAC9B,MAAMyC,cAAsC,GAAA;IAC1CC,EAAI,EAAA,CAAA;IACJC,EAAI,EAAA,CAAA;AACJC,IAAAA,QAAAA,EAAU,IAAI5C,OAAAA,EAAAA;AACd6C,IAAAA,QAAAA,EAAU,IAAI7C,OAAAA,EAAAA;IACd8C,WAAa,EAAA;AACf,CAAA;AACA,MAAMC,aAAoC,GAAA;IACxClB,GAAK,EAAA,KAAA;AACLmB,IAAAA,iBAAAA,EAAmB,IAAIhD,OAAAA,EAAAA;AACvBiD,IAAAA,OAAAA,EAAS,IAAIjD,OAAAA,EAAAA;AACb+B,IAAAA,eAAAA,EAAiB,IAAI/B,OAAAA,EAAAA;IACrBgC,MAAQ,EAAA;AACV,CAAA;AACA,MAAMkB,oBAAoB,IAAIlD,OAAAA,EAAAA;AAC9B,MAAMmD,iBAAiB,IAAInD,OAAAA,EAAAA;AAC3B,MAAMoD,iBAAiB,IAAIpD,OAAAA,EAAAA;AAC3B,MAAMqD,sBAAsB,IAAIrD,OAAAA,EAAAA;AAChC,MAAMsD,yBAAyB,IAAItD,OAAAA,EAAAA;AACnC,MAAMuD,sBAAsB,IAAIvD,OAAAA,EAAAA;AAChC,MAAMwD,iBAAiB,IAAIxD,OAAAA,EAAAA;AAC3B,MAAMyD,kBAAkB,IAAIzD,OAAAA,EAAAA;AAC5B,MAAM0D,eAAe,IAAI1D,OAAAA,EAAAA;AACzB,MAAM2D,uBAAuB,IAAI3D,OAAAA,EAAAA;AACjC,MAAM4D,kBAAkB,IAAI5D,OAAAA,EAAAA;AAC5B,MAAM6D,gBAAgB,IAAI7D,OAAAA,EAAAA;AAC1B,MAAM8D,iBAAiB,IAAI9D,OAAAA,EAAAA;AAC3B,MAAM+D,oBAAoB,IAAI/D,OAAAA,EAAAA;AAC9B,MAAMgE,wBAAwB,IAAIhE,OAAAA,EAAAA;AAClC,MAAMiE,mBAAmB,IAAIjE,OAAAA,EAAAA;AAC7B,MAAMkE,yBAAyB,IAAIlE,OAAAA,EAAAA;AACnC,MAAMmE,eAAe,IAAInE,OAAAA,EAAAA;AACzB,MAAMoE,eAAe,IAAIpE,OAAAA,EAAAA;AACzB,MAAMqE,cAAc,IAAIrE,OAAAA,EAAAA;AACxB,MAAMsE,cAAc,IAAItE,OAAAA,EAAAA;AACxB,MAAMuE,cAAc,IAAIvE,OAAAA,EAAAA;AACxB,MAAMwE,aAAa,IAAIxE,OAAAA,EAAAA;AACvB,MAAMyE,aAAa,IAAIzE,OAAAA,EAAAA;AACvB,MAAM0E,aAAa,IAAI1E,OAAAA,EAAAA;AAEvB,SAAS2E,qBACPC,GAAgC,EAChC/C,GAAY,EACZgD,KAAc,EACdC,SAAkB,EAAA;AAElB,IAAA,IAAI,CAACF,GAAK,EAAA;QACR,OAAO;AAAE/C,YAAAA,GAAAA;YAAKgD,KAAOC,EAAAA,SAAAA,GAAYD,KAAME,CAAAA,KAAK,EAAKF,GAAAA;AAAM,SAAA;AACzD;IACA,IAAI,CAACD,GAAIC,CAAAA,KAAK,EAAE;QACdD,GAAIC,CAAAA,KAAK,GAAG,IAAI7E,OAAAA,EAAAA;AAClB;AACA4E,IAAAA,GAAAA,CAAI/C,GAAG,GAAGA,GAAAA;IACV+C,GAAIC,CAAAA,KAAK,CAACG,GAAG,CAACH,KAAAA,CAAAA;IACd,OAAOD,GAAAA;AACT;AAEA,SAASK,wBAAAA,CACPL,GAAoC,EACpC/C,GAAY,EACZC,WAAoB,EACpBC,eAAwB,EACxBC,MAAc,EACdkD,WAAoB,EAAA;AAEpB,IAAA,IAAI,CAACN,GAAK,EAAA;QACR,OAAO;AACL/C,YAAAA,GAAAA;YACAC,WAAaoD,EAAAA,WAAAA,GAAcpD,WAAYiD,CAAAA,KAAK,EAAKjD,GAAAA,WAAAA;YACjDC,eAAiBmD,EAAAA,WAAAA,GAAcnD,eAAgBgD,CAAAA,KAAK,EAAKhD,GAAAA,eAAAA;AACzDC,YAAAA;AACF,SAAA;AACF;IACA,IAAI,CAAC4C,GAAI9C,CAAAA,WAAW,EAAE;QACpB8C,GAAI9C,CAAAA,WAAW,GAAG,IAAI9B,OAAAA,EAAAA;AACxB;IACA,IAAI,CAAC4E,GAAI7C,CAAAA,eAAe,EAAE;QACxB6C,GAAI7C,CAAAA,eAAe,GAAG,IAAI/B,OAAAA,EAAAA;AAC5B;AACA4E,IAAAA,GAAAA,CAAI/C,GAAG,GAAGA,GAAAA;IACV+C,GAAI9C,CAAAA,WAAW,CAACkD,GAAG,CAAClD,WAAAA,CAAAA;IACpB8C,GAAI7C,CAAAA,eAAe,CAACiD,GAAG,CAACjD,eAAAA,CAAAA;AACxB6C,IAAAA,GAAAA,CAAI5C,MAAM,GAAGA,MAAAA;IACb,OAAO4C,GAAAA;AACT;AAEA,SAASO,uBACPP,CAAAA,GAAmC,EACnC/C,GAAY,EACZmB,iBAA0B,EAC1BC,OAAgB,EAChBlB,eAAwB,EACxBC,MAAc,EACdkD,WAAoB,EAAA;AAEpB,IAAA,IAAI,CAACN,GAAK,EAAA;QACR,OAAO;AACL/C,YAAAA,GAAAA;YACAmB,iBAAmBkC,EAAAA,WAAAA,GAAclC,iBAAkB+B,CAAAA,KAAK,EAAK/B,GAAAA,iBAAAA;YAC7DC,OAASiC,EAAAA,WAAAA,GAAcjC,OAAQ8B,CAAAA,KAAK,EAAK9B,GAAAA,OAAAA;YACzClB,eAAiBmD,EAAAA,WAAAA,GAAcnD,eAAgBgD,CAAAA,KAAK,EAAKhD,GAAAA,eAAAA;AACzDC,YAAAA;AACF,SAAA;AACF;IACA,IAAI,CAAC4C,GAAI5B,CAAAA,iBAAiB,EAAE;QAC1B4B,GAAI5B,CAAAA,iBAAiB,GAAG,IAAIhD,OAAAA,EAAAA;AAC9B;IACA,IAAI,CAAC4E,GAAI3B,CAAAA,OAAO,EAAE;QAChB2B,GAAI3B,CAAAA,OAAO,GAAG,IAAIjD,OAAAA,EAAAA;AACpB;IACA,IAAI,CAAC4E,GAAI7C,CAAAA,eAAe,EAAE;QACxB6C,GAAI7C,CAAAA,eAAe,GAAG,IAAI/B,OAAAA,EAAAA;AAC5B;AACA4E,IAAAA,GAAAA,CAAI/C,GAAG,GAAGA,GAAAA;IACV+C,GAAI5B,CAAAA,iBAAiB,CAACgC,GAAG,CAAChC,iBAAAA,CAAAA;IAC1B4B,GAAI3B,CAAAA,OAAO,CAAC+B,GAAG,CAAC/B,OAAAA,CAAAA;IAChB2B,GAAI7C,CAAAA,eAAe,CAACiD,GAAG,CAACjD,eAAAA,CAAAA;AACxB6C,IAAAA,GAAAA,CAAI5C,MAAM,GAAGA,MAAAA;IACb,OAAO4C,GAAAA;AACT;AAEA,SAASQ,wBACPR,CAAAA,GAAoC,EACpClC,EAAU,EACVC,EAAU,EACVC,QAAiB,EACjBC,QAAiB,EACjBC,WAAmB,EACnBoC,WAAoB,EAAA;AAEpB,IAAA,IAAI,CAACN,GAAK,EAAA;QACR,OAAO;AACLlC,YAAAA,EAAAA;AACAC,YAAAA,EAAAA;YACAC,QAAUsC,EAAAA,WAAAA,GAActC,QAASmC,CAAAA,KAAK,EAAKnC,GAAAA,QAAAA;YAC3CC,QAAUqC,EAAAA,WAAAA,GAAcrC,QAASkC,CAAAA,KAAK,EAAKlC,GAAAA,QAAAA;AAC3CC,YAAAA;AACF,SAAA;AACF;AACA8B,IAAAA,GAAAA,CAAIlC,EAAE,GAAGA,EAAAA;AACTkC,IAAAA,GAAAA,CAAIjC,EAAE,GAAGA,EAAAA;IACTiC,GAAIhC,CAAAA,QAAQ,CAACoC,GAAG,CAACpC,QAAAA,CAAAA;IACjBgC,GAAI/B,CAAAA,QAAQ,CAACmC,GAAG,CAACnC,QAAAA,CAAAA;AACjB+B,IAAAA,GAAAA,CAAI9B,WAAW,GAAGA,WAAAA;IAClB,OAAO8B,GAAAA;AACT;AAEA;AAEA;;;;IAKO,SAASS,iBAAAA,CACdC,MAAe,EACftD,MAAc,EACduD,WAAmB,EACnBV,KAAc,EACdD,GAAqB,EAAA;AAErB,IAAA,MAAMY,SAAYxF,GAAAA,OAAAA,CAAQyF,GAAG,CAACZ,OAAOS,MAAQvF,EAAAA,uBAAAA,CAAAA;IAC7C,MAAM2F,MAAAA,GAASF,UAAUG,WAAW;AACpC,IAAA,IAAID,SAASE,OAAS,EAAA;AACpB,QAAA,MAAMC,MAASC,GAAAA,IAAAA,CAAKC,IAAI,CAACL,MAAUH,CAAAA,GAAAA,WAAAA;AACnC,QAAA,IAAIM,SAAS7D,MAAQ,EAAA;AACnB,YAAA,MAAMgE,SAAShG,OAAQiG,CAAAA,KAAK,CAACT,SAAAA,EAAWxD,SAAS6D,MAAQ5F,EAAAA,oBAAAA,CAAAA;YACzDD,OAAQkG,CAAAA,GAAG,CAACZ,MAAAA,EAAQU,MAAQA,EAAAA,MAAAA,CAAAA;AAC5B,YAAA,OAAOrB,oBAAqBC,CAAAA,GAAAA,EAAK,IAAMoB,EAAAA,MAAAA,EAAQ,CAACpB,GAAAA,CAAAA;AAClD;AACF;AACA,IAAA,OAAOD,oBAAqBC,CAAAA,GAAAA,EAAK,KAAOC,EAAAA,KAAAA,EAAO,CAACD,GAAAA,CAAAA;AAClD;AAEA;;;;IAKO,SAASuB,mBAAAA,CACdC,IAAe,EACfC,KAAiB,EACjBxB,KAAc,EACdyB,GAAW,EACX1B,GAAqB,EAAA;IAErB,IAAIwB,IAAAA,CAAKG,MAAM,IAAIX,OAAS,EAAA;QAC1B,OAAOP,iBAAAA,CAAkBgB,KAAMG,CAAAA,eAAe,EAAEH,KAAAA,CAAMrE,MAAM,EAAEsE,GAAAA,CAAIf,WAAW,EAAEV,KAAOD,EAAAA,GAAAA,CAAAA;AACxF;AACA,IAAA,OAAO6B,kBAAmBL,CAAAA,IAAAA,EAAMC,KAAOxB,EAAAA,KAAAA,EAAOyB,GAAK1B,EAAAA,GAAAA,CAAAA;AACrD;AAEA;;;;IAKO,SAAS6B,kBAAAA,CACdL,IAAe,EACfC,KAAiB,EACjBxB,KAAc,EACdyB,GAAW,EACX1B,GAAqB,EAAA;IAErB,MAAM8B,UAAAA,GAAaL,MAAMM,gBAAgB;IACzC,MAAMC,aAAAA,GAAgBP,MAAME,MAAM,GAAGX,UAAUS,KAAME,CAAAA,MAAM,GAAGG,UAAAA,CAAWG,SAAS;AAClF,IAAA,MAAMC,WAAc9G,GAAAA,OAAAA,CAAQ+G,SAAS,CAACL,UAAYxG,EAAAA,mBAAAA,CAAAA;IAClD,MAAM8G,UAAAA,GAAaX,MAAMG,eAAe;AACxC,IAAA,MAAMS,SAAYjH,GAAAA,OAAAA,CAAQyF,GAAG,CAACZ,OAAOmC,UAAY7G,EAAAA,wBAAAA,CAAAA;AACjD,IAAA,MAAM+G,SAAYlH,GAAAA,OAAAA,CAAQmH,GAAG,CAACL,WAAaG,EAAAA,SAAAA,CAAAA;AAE3C,IAAA,IAAIC,aAAatB,OAAS,EAAA;QACxB,OAAOP,iBAAAA,CAAkB2B,YAAYX,KAAMrE,CAAAA,MAAM,EAAEsE,GAAIf,CAAAA,WAAW,EAAEV,KAAOD,EAAAA,GAAAA,CAAAA;AAC7E;AACA,IAAA,IAAIsC,aAAaN,aAAe,EAAA;AAC9B,QAAA,MAAMQ,IAAOpH,GAAAA,OAAAA,CAAQkG,GAAG,CAACc,YAAYN,UAAYtG,EAAAA,mBAAAA,CAAAA;QACjD,OAAOiF,iBAAAA,CAAkB+B,IAAMf,EAAAA,KAAAA,CAAMrE,MAAM,GAAGoE,IAAKiB,CAAAA,eAAe,EAAEf,GAAAA,CAAIf,WAAW,EAAEV,KAAOD,EAAAA,GAAAA,CAAAA;AAC9F;AAEA,IAAA,MAAM0C,QAAWtH,GAAAA,OAAAA,CAAQiG,KAAK,CAACa,aAAaI,SAAW7G,EAAAA,uBAAAA,CAAAA;IACvDL,OAAQkG,CAAAA,GAAG,CAACc,UAAAA,EAAYM,QAAUA,EAAAA,QAAAA,CAAAA;AAClC,IAAA,MAAMC,OAAUvH,GAAAA,OAAAA,CAAQyF,GAAG,CAACZ,OAAOyC,QAAUhH,EAAAA,sBAAAA,CAAAA;IAC7C,MAAMkH,WAAAA,GAAcD,QAAQ5B,WAAW;AACvC,IAAA,IAAI6B,cAAc5B,OAAS,EAAA;AACzB,QAAA,MAAM6B,WAAW3B,IAAKC,CAAAA,IAAI,CAACyB,WAAAA,CAAAA,GAAelB,IAAIf,WAAW;QACzD,MAAMmC,CAAAA,GAAIrB,MAAMrE,MAAM,GAAG2F,KAAK,GAAKvB,EAAAA,IAAAA,CAAKiB,eAAe,EAAEH,SAAYN,GAAAA,aAAAA,CAAAA;AACrE,QAAA,IAAIa,WAAWC,CAAG,EAAA;AAChB,YAAA,MAAM1B,SAAShG,OAAQiG,CAAAA,KAAK,CAACsB,OAAAA,EAASG,IAAID,QAAUlH,EAAAA,qBAAAA,CAAAA;YACpDP,OAAQkG,CAAAA,GAAG,CAACoB,QAAAA,EAAUtB,MAAQA,EAAAA,MAAAA,CAAAA;AAC9B,YAAA,OAAOrB,oBAAqBC,CAAAA,GAAAA,EAAK,IAAMoB,EAAAA,MAAAA,EAAQ,CAACpB,GAAAA,CAAAA;AAClD;AACF;AACA,IAAA,OAAOD,oBAAqBC,CAAAA,GAAAA,EAAK,KAAOC,EAAAA,KAAAA,EAAO,CAACD,GAAAA,CAAAA;AAClD;AAEA;AAEA;;;;IAKO,SAASgD,gBACdtC,CAAAA,MAAe,EACftD,MAAc,EACd6C,KAAc,EACdD,GAAqB,EAAA;AAErB,IAAA,MAAMY,SAAYxF,GAAAA,OAAAA,CAAQyF,GAAG,CAACH,QAAQT,KAAOrE,EAAAA,sBAAAA,CAAAA;IAC7C,MAAMkF,MAAAA,GAASF,UAAUG,WAAW;AACpC,IAAA,IAAID,MAASE,GAAAA,OAAAA,IAAWF,MAAS1D,GAAAA,MAAAA,GAASA,MAAQ,EAAA;QAChD,MAAM6D,MAAAA,GAASC,IAAKC,CAAAA,IAAI,CAACL,MAAAA,CAAAA;AACzB,QAAA,MAAMmC,UAAa7H,GAAAA,OAAAA,CAAQ+G,SAAS,CAACvB,SAAW/E,EAAAA,uBAAAA,CAAAA;AAChD,QAAA,MAAMuF,SAAShG,OAAQiG,CAAAA,KAAK,CAAC4B,UAAAA,EAAYhC,SAAS7D,MAAQtB,EAAAA,mBAAAA,CAAAA;QAC1DV,OAAQkG,CAAAA,GAAG,CAACrB,KAAAA,EAAOmB,MAAQA,EAAAA,MAAAA,CAAAA;AAC3B,QAAA,OAAOrB,oBAAqBC,CAAAA,GAAAA,EAAK,IAAMoB,EAAAA,MAAAA,EAAQ,CAACpB,GAAAA,CAAAA;AAClD;AACA,IAAA,OAAOD,oBAAqBC,CAAAA,GAAAA,EAAK,KAAOC,EAAAA,KAAAA,EAAO,CAACD,GAAAA,CAAAA;AAClD;AAEA;;;;IAKO,SAASkD,kBACd1B,CAAAA,IAAe,EACfC,KAAiB,EACjBxB,KAAc,EACdD,GAAqB,EAAA;IAErB,IAAIwB,IAAAA,CAAKG,MAAM,IAAIX,OAAS,EAAA;AAC1B,QAAA,OAAOgC,iBAAiBvB,KAAMG,CAAAA,eAAe,EAAEH,KAAMrE,CAAAA,MAAM,EAAE6C,KAAOD,EAAAA,GAAAA,CAAAA;AACtE;IACA,OAAOmD,iBAAAA,CAAkB3B,IAAMC,EAAAA,KAAAA,EAAOxB,KAAOD,EAAAA,GAAAA,CAAAA;AAC/C;AAEA;;;;IAKO,SAASmD,iBACd3B,CAAAA,IAAe,EACfC,KAAiB,EACjBxB,KAAc,EACdD,GAAqB,EAAA;IAErB,MAAM8B,UAAAA,GAAaL,MAAMM,gBAAgB;IACzC,MAAMC,aAAAA,GAAgBP,MAAME,MAAM,GAAGX,UAAUS,KAAME,CAAAA,MAAM,GAAGG,UAAAA,CAAWG,SAAS;AAClF,IAAA,MAAMC,WAAc9G,GAAAA,OAAAA,CAAQ+G,SAAS,CAACL,UAAY/F,EAAAA,kBAAAA,CAAAA;IAClD,MAAMqG,UAAAA,GAAaX,MAAMG,eAAe;AACxC,IAAA,MAAMS,SAAYjH,GAAAA,OAAAA,CAAQyF,GAAG,CAACZ,OAAOmC,UAAYpG,EAAAA,uBAAAA,CAAAA;AACjD,IAAA,MAAMsG,SAAYlH,GAAAA,OAAAA,CAAQmH,GAAG,CAACL,WAAaG,EAAAA,SAAAA,CAAAA;AAE3C,IAAA,IAAIC,aAAatB,OAAS,EAAA;AACxB,QAAA,OAAOgC,gBAAiBZ,CAAAA,UAAAA,EAAYX,KAAMrE,CAAAA,MAAM,EAAE6C,KAAOD,EAAAA,GAAAA,CAAAA;AAC3D;AACA,IAAA,IAAIsC,aAAaN,aAAe,EAAA;AAC9B,QAAA,MAAMQ,IAAOpH,GAAAA,OAAAA,CAAQkG,GAAG,CAACc,YAAYN,UAAY7F,EAAAA,kBAAAA,CAAAA;QACjD,OAAO+G,gBAAAA,CAAiBR,MAAMf,KAAMrE,CAAAA,MAAM,GAAGoE,IAAKiB,CAAAA,eAAe,EAAExC,KAAOD,EAAAA,GAAAA,CAAAA;AAC5E;AAEA,IAAA,MAAM0C,QAAWtH,GAAAA,OAAAA,CAAQiG,KAAK,CAACa,aAAaI,SAAWpG,EAAAA,sBAAAA,CAAAA;IACvDd,OAAQkG,CAAAA,GAAG,CAACc,UAAAA,EAAYM,QAAUA,EAAAA,QAAAA,CAAAA;AAClC,IAAA,MAAMU,OAAUhI,GAAAA,OAAAA,CAAQyF,GAAG,CAAC6B,UAAUzC,KAAO9D,EAAAA,qBAAAA,CAAAA;IAC7C,MAAMkH,WAAAA,GAAcD,QAAQrC,WAAW;AACvC,IAAA,IAAIsC,cAAcrC,OAAS,EAAA;QACzB,MAAM8B,CAAAA,GAAIrB,MAAMrE,MAAM,GAAG2F,KAAK,GAAKvB,EAAAA,IAAAA,CAAKiB,eAAe,EAAEH,SAAYN,GAAAA,aAAAA,CAAAA;QACrE,IAAIqB,WAAAA,GAAcP,IAAIA,CAAG,EAAA;YACvB,MAAMQ,QAAAA,GAAWpC,IAAKC,CAAAA,IAAI,CAACkC,WAAAA,CAAAA;AAC3B,YAAA,MAAME,QAAWnI,GAAAA,OAAAA,CAAQ+G,SAAS,CAACiB,OAAShH,EAAAA,sBAAAA,CAAAA;AAC5C,YAAA,MAAMgF,SAAShG,OAAQiG,CAAAA,KAAK,CAACkC,QAAAA,EAAUD,WAAWR,CAAGzG,EAAAA,oBAAAA,CAAAA;YACrDjB,OAAQkG,CAAAA,GAAG,CAACrB,KAAAA,EAAOmB,MAAQA,EAAAA,MAAAA,CAAAA;AAC3B,YAAA,OAAOrB,oBAAqBC,CAAAA,GAAAA,EAAK,IAAMoB,EAAAA,MAAAA,EAAQ,CAACpB,GAAAA,CAAAA;AAClD;AACF;AACA,IAAA,OAAOD,oBAAqBC,CAAAA,GAAAA,EAAK,KAAOC,EAAAA,KAAAA,EAAO,CAACD,GAAAA,CAAAA;AAClD;AAEA;AAEA;;;;IAKO,SAASwD,wBAAAA,CACd9C,MAAe,EACftD,MAAc,EACdqG,MAAe,EACfC,MAAe,EACf1D,GAAyB,EAAA;AAEzB,IAAA,MAAM2D,GAAMvI,GAAAA,OAAAA,CAAQyF,GAAG,CAAC6C,QAAQD,MAAQnH,EAAAA,mBAAAA,CAAAA;IACxC,MAAM2E,MAAAA,GAAS0C,IAAI1B,SAAS;AAC5B,IAAA,IAAIhB,SAASD,OAAS,EAAA;AACpB,QAAA,OAAOX,yBAAyBL,GAAK,EAAA,KAAA,EAAOyD,MAAQ/C,EAAAA,MAAAA,EAAQtD,QAAQ,CAAC4C,GAAAA,CAAAA;AACvE;AACA,IAAA,MAAM4D,OAAOxI,OAAQiG,CAAAA,KAAK,CAACsC,GAAAA,EAAK,IAAI1C,MAAQ1E,EAAAA,oBAAAA,CAAAA;AAC5C,IAAA,MAAMsH,QAAWzI,GAAAA,OAAAA,CAAQyF,GAAG,CAACH,QAAQ+C,MAAQjH,EAAAA,wBAAAA,CAAAA;AAC7C,IAAA,MAAM+F,GAAMnH,GAAAA,OAAAA,CAAQmH,GAAG,CAACqB,IAAMC,EAAAA,QAAAA,CAAAA;IAC9B,MAAMC,OAAAA,GAAU5C,KAAK6C,GAAG,CAAC,GAAG7C,IAAK8C,CAAAA,GAAG,CAACzB,GAAKtB,EAAAA,MAAAA,CAAAA,CAAAA;AAC1C,IAAA,MAAMgD,QAAW7I,GAAAA,OAAAA,CAAQiG,KAAK,CAACuC,MAAME,OAASrH,EAAAA,sBAAAA,CAAAA;IAC9CrB,OAAQkG,CAAAA,GAAG,CAACmC,MAAAA,EAAQQ,QAAUA,EAAAA,QAAAA,CAAAA;AAC9B,IAAA,MAAMC,IAAO9I,GAAAA,OAAAA,CAAQyF,GAAG,CAACH,QAAQuD,QAAUvH,EAAAA,oBAAAA,CAAAA;AAC3C,IAAA,MAAMO,GAAMiH,GAAAA,IAAAA,CAAKnD,WAAW,IAAI3D,MAASA,GAAAA,MAAAA;AACzC,IAAA,OAAOiD,yBAAyBL,GAAK/C,EAAAA,GAAAA,EAAKgH,QAAUvD,EAAAA,MAAAA,EAAQtD,QAAQ,CAAC4C,GAAAA,CAAAA;AACvE;AAEA;;;;IAKO,SAASmE,yBAAAA,CACd3C,IAAe,EACfC,KAAiB,EACjBgC,MAAe,EACfC,MAAe,EACf1D,GAAyB,EAAA;IAEzB,MAAMoE,UAAAA,GAAa3C,MAAMM,gBAAgB;IACzC,MAAMK,UAAAA,GAAaX,MAAMG,eAAe;AAExC,IAAA,IAAIyC,MAAMb,wBAAyBpB,CAAAA,UAAAA,EAAYX,MAAMrE,MAAM,EAAEqG,QAAQC,MAAQ1D,EAAAA,GAAAA,CAAAA;IAC7E,IAAIqE,GAAAA,CAAIpH,GAAG,EAAE;QACX,OAAOoH,GAAAA;AACT;AAEA,IAAA,MAAM7B,IAAOpH,GAAAA,OAAAA,CAAQkG,GAAG,CAACc,YAAYgC,UAAYzH,EAAAA,qBAAAA,CAAAA;IACjD0H,GAAMb,GAAAA,wBAAAA,CACJhB,MACAf,KAAMrE,CAAAA,MAAM,GAAGoE,IAAKiB,CAAAA,eAAe,EACnCgB,MAAAA,EACAC,MACA1G,EAAAA,+BAAAA,CAAAA;IAEF,IAAIqH,GAAAA,CAAIpH,GAAG,EAAE;AACX,QAAA,OAAOoD,wBAAyBL,CAAAA,GAAAA,EAAK,IAAMqE,EAAAA,GAAAA,CAAInH,WAAW,EAAEmH,GAAIlH,CAAAA,eAAe,EAAEkH,GAAAA,CAAIjH,MAAM,EAAE,CAAC4C,GAAAA,CAAAA;AAChG;AAEA,IAAA,MAAMsE,QAAWlJ,GAAAA,OAAAA,CAAQyF,GAAG,CAAC6C,QAAQD,MAAQ7G,EAAAA,yBAAAA,CAAAA;AAC7C,IAAA,MAAM2H,OAAUC,GAAAA,oBAAAA,CAAqBpC,UAAYgC,EAAAA,UAAAA,EAAYX,QAAQa,QAAUzG,EAAAA,cAAAA,CAAAA;IAC/E,MAAM4G,EAAAA,GAAKvD,IAAK6C,CAAAA,GAAG,CAAC,CAAA,EAAG7C,KAAK8C,GAAG,CAAC,CAAGO,EAAAA,OAAAA,CAAQzG,EAAE,CAAA,CAAA;IAC7C,MAAMgF,CAAAA,GAAIrB,MAAMrE,MAAM,GAAG2F,KAAK,GAAKvB,EAAAA,IAAAA,CAAKiB,eAAe,EAAEgC,EAAAA,CAAAA;AAEzD,IAAA,IAAIF,OAAQrG,CAAAA,WAAW,GAAG4E,CAAAA,GAAIA,CAAG,EAAA;AAC/B,QAAA,OAAOzC,yBAAyBL,GAAK,EAAA,KAAA,EAAOyD,MAAQrB,EAAAA,UAAAA,EAAYU,GAAG,CAAC9C,GAAAA,CAAAA;AACtE;IAEA,MAAM0E,EAAAA,GAAKxD,IAAK6C,CAAAA,GAAG,CAAC,CAAA,EAAG7C,KAAK8C,GAAG,CAAC,CAAGO,EAAAA,OAAAA,CAAQxG,EAAE,CAAA,CAAA;AAC7C,IAAA,MAAM4G,OAAUvJ,GAAAA,OAAAA,CAAQiG,KAAK,CAAC+C,YAAYK,EAAI5H,EAAAA,wBAAAA,CAAAA;IAC9CzB,OAAQkG,CAAAA,GAAG,CAACc,UAAAA,EAAYuC,OAASA,EAAAA,OAAAA,CAAAA;AACjC,IAAA,MAAMV,QAAW7I,GAAAA,OAAAA,CAAQiG,KAAK,CAACiD,UAAUI,EAAI5H,EAAAA,yBAAAA,CAAAA;IAC7C1B,OAAQkG,CAAAA,GAAG,CAACmC,MAAAA,EAAQQ,QAAUA,EAAAA,QAAAA,CAAAA;AAC9B,IAAA,MAAMC,IAAO9I,GAAAA,OAAAA,CAAQyF,GAAG,CAAC8D,SAASV,QAAUlH,EAAAA,qBAAAA,CAAAA;AAC5C,IAAA,MAAME,GAAMiH,GAAAA,IAAAA,CAAKnD,WAAW,IAAI+B,CAAIA,GAAAA,CAAAA;AACpC,IAAA,OAAOzC,yBAAyBL,GAAK/C,EAAAA,GAAAA,EAAKgH,QAAUU,EAAAA,OAAAA,EAAS7B,GAAG,CAAC9C,GAAAA,CAAAA;AACnE;AAEA;;;;IAKO,SAAS4E,kBAAAA,CACdpD,IAAe,EACfC,KAAiB,EACjBgC,MAAe,EACfC,MAAe,EACf1D,GAAyB,EAAA;IAEzB,IAAIwB,IAAAA,CAAKG,MAAM,IAAIX,OAAS,EAAA;QAC1B,OAAOwC,wBAAAA,CAAyB/B,MAAMG,eAAe,EAAEH,MAAMrE,MAAM,EAAEqG,QAAQC,MAAQ1D,EAAAA,GAAAA,CAAAA;AACvF;AACA,IAAA,OAAOmE,yBAA0B3C,CAAAA,IAAAA,EAAMC,KAAOgC,EAAAA,MAAAA,EAAQC,MAAQ1D,EAAAA,GAAAA,CAAAA;AAChE;AAEA;;;;IAKO,SAAS6E,wBAAAA,CACdrD,IAAe,EACfC,KAAiB,EACjBgC,MAAe,EACfC,MAAe,EACf1D,GAAyB,EAAA;IAEzB,IAAIwB,IAAAA,CAAKG,MAAM,IAAIX,OAAS,EAAA;QAC1B,OAAOwC,wBAAAA,CAAyB/B,MAAMG,eAAe,EAAEH,MAAMrE,MAAM,EAAEqG,QAAQC,MAAQ1D,EAAAA,GAAAA,CAAAA;AACvF;AACA,IAAA,MAAMqE,GAAMF,GAAAA,yBAAAA,CAA0B3C,IAAMC,EAAAA,KAAAA,EAAOgC,QAAQC,MAAQ1D,EAAAA,GAAAA,CAAAA;AACnEqE,IAAAA,GAAAA,CAAIpH,GAAG,GAAG,KAAA;IACV,OAAOoH,GAAAA;AACT;AAEA;AAEA;;;;IAKO,SAASG,oBAAAA,CACdM,IAAa,EACbC,IAAa,EACbC,IAAa,EACbC,IAAa,EACbjF,GAAyB,EAAA;AAQzB,IAAA,MAAMkF,MAAS9J,GAAAA,OAAAA,CAAQ+J,KAAK,CAACF,MAAMF,IAAM1H,EAAAA,cAAAA,CAAAA;AACzC,IAAA,MAAM+H,EAAKhK,GAAAA,OAAAA,CAAQ+J,KAAK,CAACJ,MAAMG,MAAQ3H,EAAAA,UAAAA,CAAAA;AACvC,IAAA,MAAM8H,MAASjK,GAAAA,OAAAA,CAAQ+J,KAAK,CAACJ,MAAME,IAAM3H,EAAAA,cAAAA,CAAAA;AACzC,IAAA,MAAMgI,EAAKlK,GAAAA,OAAAA,CAAQ+J,KAAK,CAACF,MAAMI,MAAQ7H,EAAAA,UAAAA,CAAAA;AACvC,IAAA,MAAM+H,KAAQnK,GAAAA,OAAAA,CAAQmH,GAAG,CAACwC,IAAMO,EAAAA,EAAAA,CAAAA;AAChC,IAAA,MAAME,KAAQpK,GAAAA,OAAAA,CAAQmH,GAAG,CAAC0C,IAAMG,EAAAA,EAAAA,CAAAA;AAChC,IAAA,MAAMK,OAAUrK,GAAAA,OAAAA,CAAQyF,GAAG,CAACmE,MAAMF,IAAMrH,EAAAA,eAAAA,CAAAA;IACxC,MAAMK,EAAAA,GAAKyH,UAAU,CAAInK,GAAAA,OAAAA,CAAQmH,GAAG,CAACkD,OAAAA,EAASH,MAAMC,KAAQ,GAAA,CAAA;AAC5D,IAAA,MAAMxH,EAAKyH,GAAAA,KAAAA,KAAU,CAAIpK,GAAAA,OAAAA,CAAQmH,GAAG,CAACnH,OAAAA,CAAQiG,KAAK,CAACoE,OAAS,EAAA,EAAIA,EAAAA,OAAAA,CAAAA,EAAUL,MAAMI,KAAQ,GAAA,CAAA;AACxF,IAAA,MAAMxH,QAAW5C,GAAAA,OAAAA,CAAQiG,KAAK,CAAC0D,MAAMjH,EAAIJ,EAAAA,gBAAAA,CAAAA;IACzCtC,OAAQkG,CAAAA,GAAG,CAACwD,IAAAA,EAAM9G,QAAUA,EAAAA,QAAAA,CAAAA;AAC5B,IAAA,MAAMC,QAAW7C,GAAAA,OAAAA,CAAQiG,KAAK,CAAC4D,MAAMlH,EAAIJ,EAAAA,gBAAAA,CAAAA;IACzCvC,OAAQkG,CAAAA,GAAG,CAAC0D,IAAAA,EAAM/G,QAAUA,EAAAA,QAAAA,CAAAA;AAC5B,IAAA,MAAMiG,IAAO9I,GAAAA,OAAAA,CAAQyF,GAAG,CAAC5C,UAAUD,QAAUJ,EAAAA,iBAAAA,CAAAA;IAC7C,OAAO4C,wBAAAA,CAAyBR,KAAKlC,EAAIC,EAAAA,EAAAA,EAAIC,UAAUC,QAAUiG,EAAAA,IAAAA,CAAKnD,WAAW,EAAE,CAACf,GAAAA,CAAAA;AACtF;AAEA;AAEA;;;;AAIC,IACM,SAAS0F,qBACdC,CAAAA,GAAY,EACZC,GAAY,EACZC,GAAY,EACZC,WAAoB,EACpBtE,IAAe,EACfC,KAAiB,EACjBzB,GAAwB,EAAA;AAExB7B,IAAAA,aAAAA,CAAclB,GAAG,GAAG,KAAA;AACpBkB,IAAAA,aAAAA,CAAcC,iBAAiB,CAAC2H,MAAM,CAAC,GAAG,CAAG,EAAA,CAAA,CAAA;AAC7C5H,IAAAA,aAAAA,CAAcE,OAAO,CAAC0H,MAAM,CAAC,GAAG,CAAG,EAAA,CAAA,CAAA;IACnC5H,aAAchB,CAAAA,eAAe,CAACiD,GAAG,CAAC0F,WAAAA,CAAAA;IAClC3H,aAAcf,CAAAA,MAAM,GAAGqE,KAAAA,CAAMrE,MAAM;AAEnC,IAAA,IAAID,eAAkB2I,GAAAA,WAAAA;IACtB,IAAI1I,MAAAA,GAASqE,MAAMrE,MAAM;IACzB,MAAM4I,SAAAA,GAAYxE,IAAKG,CAAAA,MAAM,GAAGX,OAAAA;AAEhC,IAAA,MAAMiF,SAAYC,GAAAA,gBAAAA,CAAiBP,GAAKC,EAAAA,GAAAA,EAAKC,GAAKvH,EAAAA,iBAAAA,CAAAA;AAClD,IAAA,MAAM6H,MAAS/K,GAAAA,OAAAA,CAAQyF,GAAG,CAAC+E,KAAKD,GAAKpH,EAAAA,cAAAA,CAAAA;AACrC,IAAA,MAAM6H,MAAShL,GAAAA,OAAAA,CAAQyF,GAAG,CAACgF,KAAKF,GAAKnH,EAAAA,cAAAA,CAAAA;AACrC,IAAA,MAAM6H,WAAcjL,GAAAA,OAAAA,CAAQ+J,KAAK,CAACgB,QAAQC,MAAQ3H,EAAAA,mBAAAA,CAAAA;IAClDrD,OAAQ+G,CAAAA,SAAS,CAACkE,WAAaA,EAAAA,WAAAA,CAAAA;AAC/BjL,IAAAA,OAAAA,CAAQiG,KAAK,CAACgF,WAAa,EAAA,EAAIA,EAAAA,WAAAA,CAAAA;AAC/B,IAAA,MAAMC,iBAAiBlL,OAAQiG,CAAAA,KAAK,CAACgF,WAAAA,EAAa,EAAI3H,EAAAA,sBAAAA,CAAAA;AACtD,IAAA,MAAM6H,SAAY,GAAA,CAACnL,OAAQmH,CAAAA,GAAG,CAAC+D,cAAgBX,EAAAA,GAAAA,CAAAA;AAC/C,IAAA,MAAMa,WAAcpL,GAAAA,OAAAA,CAAQyF,GAAG,CAACiF,aAAaG,SAAWtH,EAAAA,mBAAAA,CAAAA;IACxDvD,OAAQ+G,CAAAA,SAAS,CAACqE,WAAaA,EAAAA,WAAAA,CAAAA;AAC/B,IAAA,MAAMjE,GAAMnH,GAAAA,OAAAA,CAAQmH,GAAG,CAACiE,WAAaH,EAAAA,WAAAA,CAAAA;AAErC,IAAA,IAAIL,SAAW,EAAA;AACb,QAAA,MAAMS,OAAOrL,OAAQmH,CAAAA,GAAG,CAACd,KAAMM,CAAAA,gBAAgB,EAAEsE,WAAe9D,CAAAA,GAAAA,GAAAA;AAChE,QAAA,MAAMmE,SAAStL,OAAQiG,CAAAA,KAAK,CAACgF,WAAa9D,EAAAA,GAAAA,GAAM,EAAI3D,EAAAA,cAAAA,CAAAA;AACpD,QAAA,MAAM+H,OAAUxJ,GAAAA,eAAAA;AAEhB,QAAA,IAAIsJ,OAAO,CAAG,EAAA;AACZrJ,YAAAA,MAAAA,GAASqE,KAAMrE,CAAAA,MAAM,GAAGoE,IAAAA,CAAKiB,eAAe;AAC5CtF,YAAAA,eAAAA,GAAkB/B,QAAQkG,GAAG,CAACwE,WAAarE,EAAAA,KAAAA,CAAMM,gBAAgB,EAAEjD,YAAAA,CAAAA;AACrE;AAEA,QAAA,MAAM8H,OAAUxL,GAAAA,OAAAA,CAAQ+G,SAAS,CAACuE,MAAQ7H,EAAAA,eAAAA,CAAAA;AAC1C,QAAA,MAAMgI,KAAQC,GAAAA,OAAAA,CAAQR,cAAgBC,EAAAA,SAAAA,EAAWpJ,eAAiByJ,EAAAA,OAAAA,CAAAA;AAClE,QAAA,IAAIC,UAAU,IAAM,EAAA;AAClB,YAAA,MAAME,EAAK3L,GAAAA,OAAAA,CAAQiG,KAAK,CAACuF,SAASC,KAAO9H,EAAAA,oBAAAA,CAAAA;YACzC3D,OAAQkG,CAAAA,GAAG,CAACnE,eAAAA,EAAiB4J,EAAIA,EAAAA,EAAAA,CAAAA;AACjC,YAAA,IAAIC,qBAAsBrB,CAAAA,GAAAA,EAAKC,GAAKC,EAAAA,GAAAA,EAAKkB,EAAK,CAAA,EAAA;AAC5C,gBAAA,MAAM1I,OAAUjD,GAAAA,OAAAA,CAAQyF,GAAG,CAACkG,IAAI5J,eAAiB6B,EAAAA,eAAAA,CAAAA;AACjD,gBAAA,MAAMiI,KAAQ7L,GAAAA,OAAAA,CAAQyF,GAAG,CAAC1D,iBAAiB4J,EAAI9H,EAAAA,aAAAA,CAAAA;AAC/C,gBAAA,IAAIgI,KAAMlG,CAAAA,WAAW,IAAI3D,MAAAA,GAASA,MAAQ,EAAA;AACxC,oBAAA,OAAOmD,wBAAwBP,GAAK,EAAA,IAAA,EAAM+G,IAAI1I,OAASlB,EAAAA,eAAAA,EAAiBC,QAAQ,CAAC4C,GAAAA,CAAAA;AACnF;AACF;AACF,SAAA,MAAO,IAAIwB,IAAK0F,CAAAA,SAAS,KAAKC,aAAAA,CAAcC,GAAG,EAAE;YAC/CjK,eAAkBwJ,GAAAA,OAAAA;AAClB,YAAA,IAAIU,SAASjM,OAAQkG,CAAAA,GAAG,CAACwE,WAAarE,EAAAA,KAAAA,CAAMM,gBAAgB,EAAE7C,cAAAA,CAAAA;YAC9DC,iBAAkBiB,CAAAA,GAAG,CAACqB,KAAAA,CAAMM,gBAAgB,CAAA;AAC5C,YAAA,IAAIuF,SAAYnI,GAAAA,iBAAAA;AAChB,YAAA,IAAIqC,IAAK0F,CAAAA,SAAS,KAAKC,aAAAA,CAAcI,IAAI,EAAE;AACzC,gBAAA,MAAMC,GAAMrK,GAAAA,eAAAA;gBACZA,eAAkBkK,GAAAA,MAAAA;gBAClBA,MAASG,GAAAA,GAAAA;AACTF,gBAAAA,SAAAA,GAAYlM,OAAQiG,CAAAA,KAAK,CAACiG,SAAAA,EAAW,EAAIA,EAAAA,SAAAA,CAAAA;AAC3C;AACA,YAAA,MAAMG,MAASX,GAAAA,OAAAA,CAAQR,cAAgBC,EAAAA,SAAAA,EAAWpJ,eAAiBmK,EAAAA,SAAAA,CAAAA;AACnE,YAAA,IAAIG,WAAW,IAAM,EAAA;AACnB,gBAAA,MAAMV,EAAK3L,GAAAA,OAAAA,CAAQiG,KAAK,CAACiG,WAAWG,MAAQ1I,EAAAA,oBAAAA,CAAAA;gBAC5C3D,OAAQkG,CAAAA,GAAG,CAACnE,eAAAA,EAAiB4J,EAAIA,EAAAA,EAAAA,CAAAA;AACjC,gBAAA,IAAIC,qBAAsBrB,CAAAA,GAAAA,EAAKC,GAAKC,EAAAA,GAAAA,EAAKkB,EAAK,CAAA,EAAA;AAC5C,oBAAA,MAAMW,aAAgBtM,GAAAA,OAAAA,CAAQyF,GAAG,CAACwG,QAAQN,EAAI3H,EAAAA,qBAAAA,CAAAA;AAC9C,oBAAA,MAAMuI,QAAWvM,GAAAA,OAAAA,CAAQyF,GAAG,CAACwG,QAAQlK,eAAiBkC,EAAAA,gBAAAA,CAAAA;AACtD,oBAAA,MAAMuI,cAAiBxM,GAAAA,OAAAA,CAAQyF,GAAG,CAACkG,IAAI5J,eAAiBmC,EAAAA,sBAAAA,CAAAA;AACxD,oBAAA,MAAMuI,IAAOzM,GAAAA,OAAAA,CAAQmH,GAAG,CAACmF,aAAeE,EAAAA,cAAAA,CAAAA;AACxC,oBAAA,MAAME,IAAO1M,GAAAA,OAAAA,CAAQmH,GAAG,CAACoF,QAAUA,EAAAA,QAAAA,CAAAA;AACnC,oBAAA,IAAI,EAAEE,IAAAA,IAAQ,CAAKA,IAAAA,IAAAA,IAAQC,IAAG,CAAI,EAAA;AAChC,wBAAA,OAAOvH,wBACLP,GACA7B,EAAAA,aAAAA,CAAclB,GAAG,EACjBkB,cAAcC,iBAAiB,EAC/BD,aAAcE,CAAAA,OAAO,EACrBF,aAAchB,CAAAA,eAAe,EAC7BgB,aAAcf,CAAAA,MAAM,EACpB,CAAC4C,GAAAA,CAAAA;AAEL;AACA,oBAAA,MAAM+H,MAAS3M,GAAAA,OAAAA,CAAQmH,GAAG,CAACoF,QAAUC,EAAAA,cAAAA,CAAAA;AACrC,oBAAA,MAAMI,MAAS5M,GAAAA,OAAAA,CAAQmH,GAAG,CAACoF,QAAUA,EAAAA,QAAAA,CAAAA;AACrC,oBAAA,MAAMM,SAAY7M,GAAAA,OAAAA,CAAQ+G,SAAS,CAACwF,QAAUA,EAAAA,QAAAA,CAAAA;AAC9C,oBAAA,MAAMO,OAAO9M,OAAQiG,CAAAA,KAAK,CAAC4G,SAAAA,EAAW,CAAC7K,MAAQmC,EAAAA,YAAAA,CAAAA;oBAC/CnE,OAAQkG,CAAAA,GAAG,CAACnE,eAAAA,EAAiB+K,IAAMA,EAAAA,IAAAA,CAAAA;AACnC,oBAAA,MAAM7J,OAAUjD,GAAAA,OAAAA,CAAQyF,GAAG,CAACkG,IAAImB,IAAMlJ,EAAAA,eAAAA,CAAAA;AACtC,oBAAA,MAAMmJ,OAAO/M,OAAQiG,CAAAA,KAAK,CAACsG,QAAAA,EAAUI,SAASC,MAAQxI,EAAAA,YAAAA,CAAAA;oBACtDpE,OAAQkG,CAAAA,GAAG,CAACnE,eAAAA,EAAiBgL,IAAMA,EAAAA,IAAAA,CAAAA;AACnC,oBAAA,MAAMlB,KAAQ7L,GAAAA,OAAAA,CAAQyF,GAAG,CAACsH,MAAMpB,EAAI9H,EAAAA,aAAAA,CAAAA;AACpC,oBAAA,IAAIgI,KAAMlG,CAAAA,WAAW,IAAI3D,MAAAA,GAASA,MAAQ,EAAA;AACxC,wBAAA,OAAOmD,wBAAwBP,GAAK,EAAA,IAAA,EAAM+G,IAAI1I,OAAS8J,EAAAA,IAAAA,EAAM/K,QAAQ,CAAC4C,GAAAA,CAAAA;AACxE;AACF;AACF;AACF;KACK,MAAA;AACL,QAAA,MAAM0G,SAAStL,OAAQiG,CAAAA,KAAK,CAACgF,WAAa9D,EAAAA,GAAAA,GAAM,EAAI3D,EAAAA,cAAAA,CAAAA;AACpD,QAAA,MAAMgI,OAAUxL,GAAAA,OAAAA,CAAQ+G,SAAS,CAACuE,MAAQ7H,EAAAA,eAAAA,CAAAA;AAC1C,QAAA,MAAMgI,KAAQC,GAAAA,OAAAA,CAAQR,cAAgBC,EAAAA,SAAAA,EAAWpJ,eAAiByJ,EAAAA,OAAAA,CAAAA;AAClE,QAAA,IAAIC,UAAU,IAAM,EAAA;AAClB,YAAA,MAAME,EAAK3L,GAAAA,OAAAA,CAAQiG,KAAK,CAACuF,SAASC,KAAO9H,EAAAA,oBAAAA,CAAAA;YACzC3D,OAAQkG,CAAAA,GAAG,CAACnE,eAAAA,EAAiB4J,EAAIA,EAAAA,EAAAA,CAAAA;AACjC,YAAA,IAAIC,qBAAsBrB,CAAAA,GAAAA,EAAKC,GAAKC,EAAAA,GAAAA,EAAKkB,EAAK,CAAA,EAAA;AAC5C,gBAAA,MAAM1I,OAAUjD,GAAAA,OAAAA,CAAQyF,GAAG,CAACkG,IAAI5J,eAAiB6B,EAAAA,eAAAA,CAAAA;AACjD,gBAAA,MAAMiI,KAAQ7L,GAAAA,OAAAA,CAAQyF,GAAG,CAAC1D,iBAAiB4J,EAAI9H,EAAAA,aAAAA,CAAAA;AAC/C,gBAAA,IAAIgI,KAAMlG,CAAAA,WAAW,IAAI3D,MAAAA,GAASA,MAAQ,EAAA;AACxC,oBAAA,OAAOmD,wBAAwBP,GAAK,EAAA,IAAA,EAAM+G,IAAI1I,OAASlB,EAAAA,eAAAA,EAAiBC,QAAQ,CAAC4C,GAAAA,CAAAA;AACnF;AACF;AACF;AACF;AAEA,IAAA,OAAOO,wBACLP,GACA7B,EAAAA,aAAAA,CAAclB,GAAG,EACjBkB,cAAcC,iBAAiB,EAC/BD,aAAcE,CAAAA,OAAO,EACrBF,aAAchB,CAAAA,eAAe,EAC7BgB,aAAcf,CAAAA,MAAM,EACpB,CAAC4C,GAAAA,CAAAA;AAEL;AAEA;AAEA,SAAS8G,QAAQsB,MAAe,EAAE7B,SAAiB,EAAE8B,MAAe,EAAEzH,SAAkB,EAAA;AACtF,IAAA,MAAM0H,IAAOlN,GAAAA,OAAAA,CAAQmH,GAAG,CAAC3B,SAAWwH,EAAAA,MAAAA,CAAAA;AACpC,IAAA,MAAMG,OAAO,CAACnN,OAAAA,CAAQmH,GAAG,CAAC8F,QAAQD,MAAU7B,CAAAA,GAAAA,SAAAA;AAC5C,IAAA,IAAIrF,IAAKsH,CAAAA,GAAG,CAACF,IAAAA,CAAAA,IAAStH,OAAS,EAAA;QAC7B,OAAO,IAAA;AACT;AACA,IAAA,MAAM6F,QAAQ0B,IAAOD,GAAAA,IAAAA;IACrB,OAAOzB,KAAAA,GAAQ,IAAIA,KAAQ,GAAA,IAAA;AAC7B;AAEA,SAASX,iBAAiBuC,CAAU,EAAEC,CAAU,EAAEC,CAAU,EAAEC,MAAgB,EAAA;AAC5EA,IAAAA,MAAAA,GAASA,UAAU,IAAIxN,OAAAA,EAAAA;AACvB,IAAA,OAAOwN,OAAO7C,MAAM,CAAC,CAAC0C,CAAAA,CAAEI,CAAC,GAAGH,CAAAA,CAAEG,CAAC,GAAGF,EAAEE,CAAAA,IAAK,CAAG,EAACJ,CAAAA,CAAEK,CAAAA,CAAC,GAAGJ,CAAAA,CAAEI,CAAC,GAAGH,CAAAA,CAAEG,CAAC,IAAI,GAAG,CAACL,CAAEM,CAAAA,CAAC,GAAGL,CAAEK,CAAAA,CAAC,GAAGJ,CAAEI,CAAAA,CAAC,IAAI,CAAA,CAAA;AACzF;AAEA,SAAS/B,sBAAsByB,CAAU,EAAEC,CAAU,EAAEC,CAAU,EAAEK,CAAU,EAAA;AAC3E,IAAA,MAAMC,EAAK7N,GAAAA,OAAAA,CAAQyF,GAAG,CAAC4H,GAAGO,CAAGvJ,EAAAA,WAAAA,CAAAA;AAC7B,IAAA,MAAMyJ,EAAK9N,GAAAA,OAAAA,CAAQyF,GAAG,CAAC6H,GAAGM,CAAGtJ,EAAAA,WAAAA,CAAAA;AAC7B,IAAA,MAAMyJ,EAAK/N,GAAAA,OAAAA,CAAQyF,GAAG,CAAC8H,GAAGK,CAAGrJ,EAAAA,WAAAA,CAAAA;AAC7B,IAAA,MAAMyJ,CAAIhO,GAAAA,OAAAA,CAAQ+J,KAAK,CAAC8D,IAAIC,EAAItJ,EAAAA,UAAAA,CAAAA;AAChC,IAAA,MAAMyJ,EAAKjO,GAAAA,OAAAA,CAAQ+J,KAAK,CAAC+D,IAAIC,EAAItJ,EAAAA,UAAAA,CAAAA;AACjC,IAAA,MAAMyJ,CAAIlO,GAAAA,OAAAA,CAAQ+J,KAAK,CAACgE,IAAIF,EAAInJ,EAAAA,UAAAA,CAAAA;AAChC,IAAA,IAAI1E,OAAQmH,CAAAA,GAAG,CAAC6G,CAAAA,EAAGC,MAAM,CAAG,EAAA;QAC1B,OAAO,KAAA;AACT;AACA,IAAA,IAAIjO,OAAQmH,CAAAA,GAAG,CAAC8G,EAAAA,EAAIC,KAAK,CAAG,EAAA;QAC1B,OAAO,KAAA;AACT;IACA,OAAO,IAAA;AACT;AAEA,SAASvG,IAAK0F,CAAAA,CAAS,EAAEC,CAAS,EAAEa,CAAS,EAAA;AAC3C,IAAA,OAAOd,CAAI,GAACC,CAAAA,CAAAA,GAAID,CAAAA,IAAKc,CAAAA;AACvB;;;;"}
1
+ {"version":3,"file":"collision.js","sources":["../../../src/animation/joint_dynamics/collision.ts"],"sourcesContent":["// Collision detection & response - direct port of SPCRJointDynamicsJob.cs Collision class\r\n\r\nimport { Vector3 } from '@zephyr3d/base';\r\nimport type { ColliderR, ColliderRW, PointR } from './types';\r\nimport { EPSILON, ColliderForce } from './types';\r\n\r\n/** @public */\r\nexport interface CollisionResult {\r\n hit: boolean;\r\n point: Vector3;\r\n}\r\n\r\n/** @public */\r\nexport interface LineCollisionResult {\r\n hit: boolean;\r\n pointOnLine: Vector3;\r\n pointOnCollider: Vector3;\r\n radius: number;\r\n}\r\n\r\n/** @public */\r\nexport interface SurfaceCheckResult {\r\n hit: boolean;\r\n intersectionPoint: Vector3;\r\n pushOut: Vector3;\r\n pointOnCollider: Vector3;\r\n radius: number;\r\n}\r\n\r\n/** @public */\r\nexport interface NearestPointsResult {\r\n tP: number;\r\n tQ: number;\r\n pointOnP: Vector3;\r\n pointOnQ: Vector3;\r\n sqrDistance: number;\r\n}\r\n\r\nconst _pushoutSphereDirection = new Vector3();\r\nconst _pushoutSphereScaled = new Vector3();\r\nconst _pushoutCapsuleVecN = new Vector3();\r\nconst _pushoutCapsuleTargetVec = new Vector3();\r\nconst _pushoutCapsuleTail = new Vector3();\r\nconst _pushoutCapsulePosOnVec = new Vector3();\r\nconst _pushoutCapsulePushVec = new Vector3();\r\nconst _pushoutCapsuleScaled = new Vector3();\r\nconst _pushInSphereDirection = new Vector3();\r\nconst _pushInSphereDirectionN = new Vector3();\r\nconst _pushInSphereScaled = new Vector3();\r\nconst _pushInCapsuleVecN = new Vector3();\r\nconst _pushInCapsuleTargetVec = new Vector3();\r\nconst _pushInCapsuleTail = new Vector3();\r\nconst _pushInCapsulePosOnVec = new Vector3();\r\nconst _pushInCapsulePullVec = new Vector3();\r\nconst _pushInCapsulePullVecN = new Vector3();\r\nconst _pushInCapsuleScaled = new Vector3();\r\nconst _collisionSphereDir = new Vector3();\r\nconst _collisionSphereDirN = new Vector3();\r\nconst _collisionSphereToCenter = new Vector3();\r\nconst _collisionSphereScaled = new Vector3();\r\nconst _collisionSphereDiff = new Vector3();\r\nconst _collisionCapsuleTail = new Vector3();\r\nconst _collisionCapsulePointDir = new Vector3();\r\nconst _collisionCapsulePtOnCol = new Vector3();\r\nconst _collisionCapsulePtOnLine = new Vector3();\r\nconst _collisionCapsuleDiff = new Vector3();\r\nconst _collisionCapsuleTempLineResult: LineCollisionResult = {\r\n hit: false,\r\n pointOnLine: new Vector3(),\r\n pointOnCollider: new Vector3(),\r\n radius: 0\r\n};\r\nconst _nearestCross0 = new Vector3();\r\nconst _nearestCross1 = new Vector3();\r\nconst _nearestN1 = new Vector3();\r\nconst _nearestN2 = new Vector3();\r\nconst _nearestPosDiff = new Vector3();\r\nconst _nearestPointOnP = new Vector3();\r\nconst _nearestPointOnQ = new Vector3();\r\nconst _nearestPointDiff = new Vector3();\r\nconst _nearestResult: NearestPointsResult = {\r\n tP: 0,\r\n tQ: 0,\r\n pointOnP: new Vector3(),\r\n pointOnQ: new Vector3(),\r\n sqrDistance: 0\r\n};\r\nconst _surfaceNoHit: SurfaceCheckResult = {\r\n hit: false,\r\n intersectionPoint: new Vector3(),\r\n pushOut: new Vector3(),\r\n pointOnCollider: new Vector3(),\r\n radius: 0\r\n};\r\nconst _surfaceTriCenter = new Vector3();\r\nconst _surfaceEdgeAB = new Vector3();\r\nconst _surfaceEdgeAC = new Vector3();\r\nconst _surfacePlaneNormal = new Vector3();\r\nconst _surfacePlaneNormalNeg = new Vector3();\r\nconst _surfaceColliderDir = new Vector3();\r\nconst _surfaceRayDir = new Vector3();\r\nconst _surfaceRayDirN = new Vector3();\r\nconst _surfaceTail = new Vector3();\r\nconst _surfaceIntersection = new Vector3();\r\nconst _surfacePushOut = new Vector3();\r\nconst _surfaceToCol = new Vector3();\r\nconst _surfaceEndVec = new Vector3();\r\nconst _surfaceColDirVec = new Vector3();\r\nconst _surfaceIntersecToEnd = new Vector3();\r\nconst _surfaceColToEnd = new Vector3();\r\nconst _surfaceColToIntersect = new Vector3();\r\nconst _surfaceEVec = new Vector3();\r\nconst _surfacePoc2 = new Vector3();\r\nconst _triangleAp = new Vector3();\r\nconst _triangleBp = new Vector3();\r\nconst _triangleCp = new Vector3();\r\nconst _triangleU = new Vector3();\r\nconst _triangleV = new Vector3();\r\nconst _triangleW = new Vector3();\r\n\r\nfunction writeCollisionResult(\r\n out: CollisionResult | undefined,\r\n hit: boolean,\r\n point: Vector3,\r\n copyPoint: boolean\r\n) {\r\n if (!out) {\r\n return { hit, point: copyPoint ? point.clone() : point };\r\n }\r\n if (!out.point) {\r\n out.point = new Vector3();\r\n }\r\n out.hit = hit;\r\n out.point.set(point);\r\n return out;\r\n}\r\n\r\nfunction writeLineCollisionResult(\r\n out: LineCollisionResult | undefined,\r\n hit: boolean,\r\n pointOnLine: Vector3,\r\n pointOnCollider: Vector3,\r\n radius: number,\r\n copyVectors: boolean\r\n) {\r\n if (!out) {\r\n return {\r\n hit,\r\n pointOnLine: copyVectors ? pointOnLine.clone() : pointOnLine,\r\n pointOnCollider: copyVectors ? pointOnCollider.clone() : pointOnCollider,\r\n radius\r\n };\r\n }\r\n if (!out.pointOnLine) {\r\n out.pointOnLine = new Vector3();\r\n }\r\n if (!out.pointOnCollider) {\r\n out.pointOnCollider = new Vector3();\r\n }\r\n out.hit = hit;\r\n out.pointOnLine.set(pointOnLine);\r\n out.pointOnCollider.set(pointOnCollider);\r\n out.radius = radius;\r\n return out;\r\n}\r\n\r\nfunction writeSurfaceCheckResult(\r\n out: SurfaceCheckResult | undefined,\r\n hit: boolean,\r\n intersectionPoint: Vector3,\r\n pushOut: Vector3,\r\n pointOnCollider: Vector3,\r\n radius: number,\r\n copyVectors: boolean\r\n) {\r\n if (!out) {\r\n return {\r\n hit,\r\n intersectionPoint: copyVectors ? intersectionPoint.clone() : intersectionPoint,\r\n pushOut: copyVectors ? pushOut.clone() : pushOut,\r\n pointOnCollider: copyVectors ? pointOnCollider.clone() : pointOnCollider,\r\n radius\r\n };\r\n }\r\n if (!out.intersectionPoint) {\r\n out.intersectionPoint = new Vector3();\r\n }\r\n if (!out.pushOut) {\r\n out.pushOut = new Vector3();\r\n }\r\n if (!out.pointOnCollider) {\r\n out.pointOnCollider = new Vector3();\r\n }\r\n out.hit = hit;\r\n out.intersectionPoint.set(intersectionPoint);\r\n out.pushOut.set(pushOut);\r\n out.pointOnCollider.set(pointOnCollider);\r\n out.radius = radius;\r\n return out;\r\n}\r\n\r\nfunction writeNearestPointsResult(\r\n out: NearestPointsResult | undefined,\r\n tP: number,\r\n tQ: number,\r\n pointOnP: Vector3,\r\n pointOnQ: Vector3,\r\n sqrDistance: number,\r\n copyVectors: boolean\r\n) {\r\n if (!out) {\r\n return {\r\n tP,\r\n tQ,\r\n pointOnP: copyVectors ? pointOnP.clone() : pointOnP,\r\n pointOnQ: copyVectors ? pointOnQ.clone() : pointOnQ,\r\n sqrDistance\r\n };\r\n }\r\n out.tP = tP;\r\n out.tQ = tQ;\r\n out.pointOnP.set(pointOnP);\r\n out.pointOnQ.set(pointOnQ);\r\n out.sqrDistance = sqrDistance;\r\n return out;\r\n}\r\n\r\n// Pushout (keep point outside collider)\r\n\r\n/**\r\n * Pushes a point out of a sphere collider.\r\n *\r\n * @public\r\n */\r\nexport function pushoutFromSphere(\r\n center: Vector3,\r\n radius: number,\r\n pointRadius: number,\r\n point: Vector3,\r\n out?: CollisionResult\r\n): CollisionResult {\r\n const direction = Vector3.sub(point, center, _pushoutSphereDirection);\r\n const sqrLen = direction.magnitudeSq;\r\n if (sqrLen > EPSILON) {\r\n const dist = Math.sqrt(sqrLen);\r\n const targetDist = radius + pointRadius;\r\n if (dist < targetDist) {\r\n const scaled = Vector3.scale(direction, targetDist / dist, _pushoutSphereScaled);\r\n Vector3.add(center, scaled, scaled);\r\n return writeCollisionResult(out, true, scaled, !out);\r\n }\r\n }\r\n return writeCollisionResult(out, false, point, !out);\r\n}\r\n\r\n/**\r\n * Pushes a point out of a collider.\r\n *\r\n * @public\r\n */\r\nexport function pushoutFromCollider(\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n point: Vector3,\r\n ptR: PointR,\r\n out?: CollisionResult\r\n): CollisionResult {\r\n if (colR.height <= EPSILON) {\r\n return pushoutFromSphere(colRW.positionCurrent, colRW.radius, ptR.pointRadius, point, out);\r\n }\r\n return pushoutFromCapsule(colR, colRW, point, ptR, out);\r\n}\r\n\r\n/**\r\n * Pushes a point out of a capsule collider.\r\n *\r\n * @public\r\n */\r\nexport function pushoutFromCapsule(\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n point: Vector3,\r\n ptR: PointR,\r\n out?: CollisionResult\r\n): CollisionResult {\r\n const capsuleVec = colRW.directionCurrent;\r\n const capsuleHeight = colRW.height > EPSILON ? colRW.height : capsuleVec.magnitude;\r\n const capsuleVecN = Vector3.normalize(capsuleVec, _pushoutCapsuleVecN);\r\n const capsulePos = colRW.positionCurrent;\r\n const targetVec = Vector3.sub(point, capsulePos, _pushoutCapsuleTargetVec);\r\n const distOnVec = Vector3.dot(capsuleVecN, targetVec);\r\n\r\n if (distOnVec <= EPSILON) {\r\n return pushoutFromSphere(capsulePos, colRW.radius, ptR.pointRadius, point, out);\r\n }\r\n if (distOnVec >= capsuleHeight) {\r\n const tail = Vector3.add(capsulePos, capsuleVec, _pushoutCapsuleTail);\r\n return pushoutFromSphere(tail, colRW.radius * colR.radiusTailScale, ptR.pointRadius, point, out);\r\n }\r\n\r\n const posOnVec = Vector3.scale(capsuleVecN, distOnVec, _pushoutCapsulePosOnVec);\r\n Vector3.add(capsulePos, posOnVec, posOnVec);\r\n const pushVec = Vector3.sub(point, posOnVec, _pushoutCapsulePushVec);\r\n const sqrPushDist = pushVec.magnitudeSq;\r\n if (sqrPushDist > EPSILON) {\r\n const pushDist = Math.sqrt(sqrPushDist);\r\n const r = colRW.radius * lerp(1.0, colR.radiusTailScale, distOnVec / capsuleHeight);\r\n const targetDist = r + ptR.pointRadius;\r\n if (pushDist < targetDist) {\r\n const scaled = Vector3.scale(pushVec, targetDist / pushDist, _pushoutCapsuleScaled);\r\n Vector3.add(posOnVec, scaled, scaled);\r\n return writeCollisionResult(out, true, scaled, !out);\r\n }\r\n }\r\n return writeCollisionResult(out, false, point, !out);\r\n}\r\n\r\n// PushIn (keep point inside collider - inverse mode)\r\n\r\n/**\r\n * Pulls a point inside a sphere collider.\r\n *\r\n * @public\r\n */\r\nexport function pushInFromSphere(\r\n center: Vector3,\r\n radius: number,\r\n point: Vector3,\r\n out?: CollisionResult\r\n): CollisionResult {\r\n const direction = Vector3.sub(center, point, _pushInSphereDirection);\r\n const sqrLen = direction.magnitudeSq;\r\n if (sqrLen > EPSILON && sqrLen > radius * radius) {\r\n const dirLen = Math.sqrt(sqrLen);\r\n const directionN = Vector3.normalize(direction, _pushInSphereDirectionN);\r\n const scaled = Vector3.scale(directionN, dirLen - radius, _pushInSphereScaled);\r\n Vector3.add(point, scaled, scaled);\r\n return writeCollisionResult(out, true, scaled, !out);\r\n }\r\n return writeCollisionResult(out, false, point, !out);\r\n}\r\n\r\n/**\r\n * Pulls a point inside a collider.\r\n *\r\n * @public\r\n */\r\nexport function pushInFromCollider(\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n point: Vector3,\r\n out?: CollisionResult\r\n): CollisionResult {\r\n if (colR.height <= EPSILON) {\r\n return pushInFromSphere(colRW.positionCurrent, colRW.radius, point, out);\r\n }\r\n return pushInFromCapsule(colR, colRW, point, out);\r\n}\r\n\r\n/**\r\n * Pulls a point inside a capsule collider.\r\n *\r\n * @public\r\n */\r\nexport function pushInFromCapsule(\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n point: Vector3,\r\n out?: CollisionResult\r\n): CollisionResult {\r\n const capsuleVec = colRW.directionCurrent;\r\n const capsuleHeight = colRW.height > EPSILON ? colRW.height : capsuleVec.magnitude;\r\n const capsuleVecN = Vector3.normalize(capsuleVec, _pushInCapsuleVecN);\r\n const capsulePos = colRW.positionCurrent;\r\n const targetVec = Vector3.sub(point, capsulePos, _pushInCapsuleTargetVec);\r\n const distOnVec = Vector3.dot(capsuleVecN, targetVec);\r\n\r\n if (distOnVec <= EPSILON) {\r\n return pushInFromSphere(capsulePos, colRW.radius, point, out);\r\n }\r\n if (distOnVec >= capsuleHeight) {\r\n const tail = Vector3.add(capsulePos, capsuleVec, _pushInCapsuleTail);\r\n return pushInFromSphere(tail, colRW.radius * colR.radiusTailScale, point, out);\r\n }\r\n\r\n const posOnVec = Vector3.scale(capsuleVecN, distOnVec, _pushInCapsulePosOnVec);\r\n Vector3.add(capsulePos, posOnVec, posOnVec);\r\n const pullVec = Vector3.sub(posOnVec, point, _pushInCapsulePullVec);\r\n const sqrPullDist = pullVec.magnitudeSq;\r\n if (sqrPullDist > EPSILON) {\r\n const r = colRW.radius * lerp(1.0, colR.radiusTailScale, distOnVec / capsuleHeight);\r\n if (sqrPullDist > r * r) {\r\n const pullDist = Math.sqrt(sqrPullDist);\r\n const pullVecN = Vector3.normalize(pullVec, _pushInCapsulePullVecN);\r\n const scaled = Vector3.scale(pullVecN, pullDist - r, _pushInCapsuleScaled);\r\n Vector3.add(point, scaled, scaled);\r\n return writeCollisionResult(out, true, scaled, !out);\r\n }\r\n }\r\n return writeCollisionResult(out, false, point, !out);\r\n}\r\n\r\n// Line segment vs collider detection\r\n\r\n/**\r\n * Performs sphere collision detection.\r\n *\r\n * @public\r\n */\r\nexport function collisionDetectionSphere(\r\n center: Vector3,\r\n radius: number,\r\n point1: Vector3,\r\n point2: Vector3,\r\n out?: LineCollisionResult\r\n): LineCollisionResult {\r\n const dir = Vector3.sub(point2, point1, _collisionSphereDir);\r\n const dirLen = dir.magnitude;\r\n if (dirLen < EPSILON) {\r\n return writeLineCollisionResult(out, false, point1, center, radius, !out);\r\n }\r\n const dirN = Vector3.scale(dir, 1 / dirLen, _collisionSphereDirN);\r\n const toCenter = Vector3.sub(center, point1, _collisionSphereToCenter);\r\n const dot = Vector3.dot(dirN, toCenter);\r\n const clamped = Math.max(0, Math.min(dot, dirLen));\r\n const ptOnLine = Vector3.scale(dirN, clamped, _collisionSphereScaled);\r\n Vector3.add(point1, ptOnLine, ptOnLine);\r\n const diff = Vector3.sub(center, ptOnLine, _collisionSphereDiff);\r\n const hit = diff.magnitudeSq <= radius * radius;\r\n return writeLineCollisionResult(out, hit, ptOnLine, center, radius, !out);\r\n}\r\n\r\n/**\r\n * Performs capsule collision detection.\r\n *\r\n * @public\r\n */\r\nexport function collisionDetectionCapsule(\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n point1: Vector3,\r\n point2: Vector3,\r\n out?: LineCollisionResult\r\n): LineCollisionResult {\r\n const capsuleDir = colRW.directionCurrent;\r\n const capsulePos = colRW.positionCurrent;\r\n\r\n let res = collisionDetectionSphere(capsulePos, colRW.radius, point1, point2, out);\r\n if (res.hit) {\r\n return res;\r\n }\r\n\r\n const tail = Vector3.add(capsulePos, capsuleDir, _collisionCapsuleTail);\r\n res = collisionDetectionSphere(\r\n tail,\r\n colRW.radius * colR.radiusTailScale,\r\n point1,\r\n point2,\r\n _collisionCapsuleTempLineResult\r\n );\r\n if (res.hit) {\r\n return writeLineCollisionResult(out, true, res.pointOnLine, res.pointOnCollider, res.radius, !out);\r\n }\r\n\r\n const pointDir = Vector3.sub(point2, point1, _collisionCapsulePointDir);\r\n const nearest = computeNearestPoints(capsulePos, capsuleDir, point1, pointDir, _nearestResult);\r\n const t1 = Math.max(0, Math.min(1, nearest.tP));\r\n const r = colRW.radius * lerp(1.0, colR.radiusTailScale, t1);\r\n\r\n if (nearest.sqrDistance > r * r) {\r\n return writeLineCollisionResult(out, false, point1, capsulePos, r, !out);\r\n }\r\n\r\n const t2 = Math.max(0, Math.min(1, nearest.tQ));\r\n const ptOnCol = Vector3.scale(capsuleDir, t1, _collisionCapsulePtOnCol);\r\n Vector3.add(capsulePos, ptOnCol, ptOnCol);\r\n const ptOnLine = Vector3.scale(pointDir, t2, _collisionCapsulePtOnLine);\r\n Vector3.add(point1, ptOnLine, ptOnLine);\r\n const diff = Vector3.sub(ptOnCol, ptOnLine, _collisionCapsuleDiff);\r\n const hit = diff.magnitudeSq <= r * r;\r\n return writeLineCollisionResult(out, hit, ptOnLine, ptOnCol, r, !out);\r\n}\r\n\r\n/**\r\n * Performs collision detection against the specified collider.\r\n *\r\n * @public\r\n */\r\nexport function collisionDetection(\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n point1: Vector3,\r\n point2: Vector3,\r\n out?: LineCollisionResult\r\n): LineCollisionResult {\r\n if (colR.height <= EPSILON) {\r\n return collisionDetectionSphere(colRW.positionCurrent, colRW.radius, point1, point2, out);\r\n }\r\n return collisionDetectionCapsule(colR, colRW, point1, point2, out);\r\n}\r\n\r\n/**\r\n * Performs inward collision detection.\r\n *\r\n * @public\r\n */\r\nexport function pushInCollisionDetection(\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n point1: Vector3,\r\n point2: Vector3,\r\n out?: LineCollisionResult\r\n): LineCollisionResult {\r\n if (colR.height <= EPSILON) {\r\n return collisionDetectionSphere(colRW.positionCurrent, colRW.radius, point1, point2, out);\r\n }\r\n const res = collisionDetectionCapsule(colR, colRW, point1, point2, out);\r\n res.hit = false;\r\n return res;\r\n}\r\n\r\n// Nearest points between two line segments\r\n\r\n/**\r\n * Computes the nearest points between two segments.\r\n *\r\n * @public\r\n */\r\nexport function computeNearestPoints(\r\n posP: Vector3,\r\n dirP: Vector3,\r\n posQ: Vector3,\r\n dirQ: Vector3,\r\n out?: NearestPointsResult\r\n): {\r\n tP: number;\r\n tQ: number;\r\n pointOnP: Vector3;\r\n pointOnQ: Vector3;\r\n sqrDistance: number;\r\n} {\r\n const cross0 = Vector3.cross(dirQ, dirP, _nearestCross0);\r\n const n1 = Vector3.cross(dirP, cross0, _nearestN1);\r\n const cross1 = Vector3.cross(dirP, dirQ, _nearestCross1);\r\n const n2 = Vector3.cross(dirQ, cross1, _nearestN2);\r\n const dP_n2 = Vector3.dot(dirP, n2);\r\n const dQ_n1 = Vector3.dot(dirQ, n1);\r\n const posDiff = Vector3.sub(posQ, posP, _nearestPosDiff);\r\n const tP = dP_n2 !== 0 ? Vector3.dot(posDiff, n2) / dP_n2 : 0;\r\n const tQ = dQ_n1 !== 0 ? Vector3.dot(Vector3.scale(posDiff, -1, posDiff), n1) / dQ_n1 : 0;\r\n const pointOnP = Vector3.scale(dirP, tP, _nearestPointOnP);\r\n Vector3.add(posP, pointOnP, pointOnP);\r\n const pointOnQ = Vector3.scale(dirQ, tQ, _nearestPointOnQ);\r\n Vector3.add(posQ, pointOnQ, pointOnQ);\r\n const diff = Vector3.sub(pointOnQ, pointOnP, _nearestPointDiff);\r\n return writeNearestPointsResult(out, tP, tQ, pointOnP, pointOnQ, diff.magnitudeSq, !out);\r\n}\r\n\r\n// Surface collision (triangle-based)\r\n\r\n/**\r\n * Checks triangle-surface collision against a collider.\r\n *\r\n * @public\r\n */\r\nexport function checkSurfaceCollision(\r\n ptA: Vector3,\r\n ptB: Vector3,\r\n ptC: Vector3,\r\n colliderPos: Vector3,\r\n colR: ColliderR,\r\n colRW: ColliderRW,\r\n out?: SurfaceCheckResult\r\n): SurfaceCheckResult {\r\n _surfaceNoHit.hit = false;\r\n _surfaceNoHit.intersectionPoint.setXYZ(0, 0, 0);\r\n _surfaceNoHit.pushOut.setXYZ(0, 0, 0);\r\n _surfaceNoHit.pointOnCollider.set(colliderPos);\r\n _surfaceNoHit.radius = colRW.radius;\r\n\r\n let pointOnCollider = colliderPos;\r\n let radius = colRW.radius;\r\n const isCapsule = colR.height > EPSILON;\r\n\r\n const triCenter = centerOfTriangle(ptA, ptB, ptC, _surfaceTriCenter);\r\n const edgeAB = Vector3.sub(ptB, ptA, _surfaceEdgeAB);\r\n const edgeAC = Vector3.sub(ptC, ptA, _surfaceEdgeAC);\r\n const planeNormal = Vector3.cross(edgeAB, edgeAC, _surfacePlaneNormal);\r\n Vector3.normalize(planeNormal, planeNormal);\r\n Vector3.scale(planeNormal, -1, planeNormal);\r\n const planeNormalNeg = Vector3.scale(planeNormal, -1, _surfacePlaneNormalNeg);\r\n const planeDist = -Vector3.dot(planeNormalNeg, ptA);\r\n const colliderDir = Vector3.sub(colliderPos, triCenter, _surfaceColliderDir);\r\n Vector3.normalize(colliderDir, colliderDir);\r\n const dot = Vector3.dot(colliderDir, planeNormal);\r\n\r\n if (isCapsule) {\r\n const side = Vector3.dot(colRW.directionCurrent, planeNormal) * dot;\r\n const rayDir = Vector3.scale(planeNormal, dot * -1, _surfaceRayDir);\r\n const tempPOC = pointOnCollider;\r\n\r\n if (side < 0) {\r\n radius = colRW.radius * colR.radiusTailScale;\r\n pointOnCollider = Vector3.add(colliderPos, colRW.directionCurrent, _surfaceTail);\r\n }\r\n\r\n const rayDirN = Vector3.normalize(rayDir, _surfaceRayDirN);\r\n const enter = raycast(planeNormalNeg, planeDist, pointOnCollider, rayDirN);\r\n if (enter !== null) {\r\n const ip = Vector3.scale(rayDirN, enter, _surfaceIntersection);\r\n Vector3.add(pointOnCollider, ip, ip);\r\n if (triangleContainsPoint(ptA, ptB, ptC, ip)) {\r\n const pushOut = Vector3.sub(ip, pointOnCollider, _surfacePushOut);\r\n const toCol = Vector3.sub(pointOnCollider, ip, _surfaceToCol);\r\n if (toCol.magnitudeSq <= radius * radius) {\r\n return writeSurfaceCheckResult(out, true, ip, pushOut, pointOnCollider, radius, !out);\r\n }\r\n }\r\n } else if (colR.forceType !== ColliderForce.Off) {\r\n pointOnCollider = tempPOC;\r\n let endVec = Vector3.add(colliderPos, colRW.directionCurrent, _surfaceEndVec);\r\n _surfaceColDirVec.set(colRW.directionCurrent);\r\n let colDirVec = _surfaceColDirVec;\r\n if (colR.forceType === ColliderForce.Pull) {\r\n const tmp = pointOnCollider;\r\n pointOnCollider = endVec;\r\n endVec = tmp;\r\n colDirVec = Vector3.scale(colDirVec, -1, colDirVec);\r\n }\r\n const enter2 = raycast(planeNormalNeg, planeDist, pointOnCollider, colDirVec);\r\n if (enter2 !== null) {\r\n const ip = Vector3.scale(colDirVec, enter2, _surfaceIntersection);\r\n Vector3.add(pointOnCollider, ip, ip);\r\n if (triangleContainsPoint(ptA, ptB, ptC, ip)) {\r\n const intersecToEnd = Vector3.sub(endVec, ip, _surfaceIntersecToEnd);\r\n const colToEnd = Vector3.sub(endVec, pointOnCollider, _surfaceColToEnd);\r\n const colToIntersect = Vector3.sub(ip, pointOnCollider, _surfaceColToIntersect);\r\n const pDot = Vector3.dot(intersecToEnd, colToIntersect);\r\n const lDot = Vector3.dot(colToEnd, colToEnd);\r\n if (!(pDot >= 0 && pDot <= lDot)) {\r\n return writeSurfaceCheckResult(\r\n out,\r\n _surfaceNoHit.hit,\r\n _surfaceNoHit.intersectionPoint,\r\n _surfaceNoHit.pushOut,\r\n _surfaceNoHit.pointOnCollider,\r\n _surfaceNoHit.radius,\r\n !out\r\n );\r\n }\r\n const dotVal = Vector3.dot(colToEnd, colToIntersect);\r\n const s2eMag = Vector3.dot(colToEnd, colToEnd);\r\n const colToEndN = Vector3.normalize(colToEnd, colToEnd);\r\n const eVec = Vector3.scale(colToEndN, -radius, _surfaceEVec);\r\n Vector3.add(pointOnCollider, eVec, eVec);\r\n const pushOut = Vector3.sub(ip, eVec, _surfacePushOut);\r\n const poc2 = Vector3.scale(colToEnd, dotVal / s2eMag, _surfacePoc2);\r\n Vector3.add(pointOnCollider, poc2, poc2);\r\n const toCol = Vector3.sub(poc2, ip, _surfaceToCol);\r\n if (toCol.magnitudeSq <= radius * radius) {\r\n return writeSurfaceCheckResult(out, true, ip, pushOut, poc2, radius, !out);\r\n }\r\n }\r\n }\r\n }\r\n } else {\r\n const rayDir = Vector3.scale(planeNormal, dot * -1, _surfaceRayDir);\r\n const rayDirN = Vector3.normalize(rayDir, _surfaceRayDirN);\r\n const enter = raycast(planeNormalNeg, planeDist, pointOnCollider, rayDirN);\r\n if (enter !== null) {\r\n const ip = Vector3.scale(rayDirN, enter, _surfaceIntersection);\r\n Vector3.add(pointOnCollider, ip, ip);\r\n if (triangleContainsPoint(ptA, ptB, ptC, ip)) {\r\n const pushOut = Vector3.sub(ip, pointOnCollider, _surfacePushOut);\r\n const toCol = Vector3.sub(pointOnCollider, ip, _surfaceToCol);\r\n if (toCol.magnitudeSq <= radius * radius) {\r\n return writeSurfaceCheckResult(out, true, ip, pushOut, pointOnCollider, radius, !out);\r\n }\r\n }\r\n }\r\n }\r\n\r\n return writeSurfaceCheckResult(\r\n out,\r\n _surfaceNoHit.hit,\r\n _surfaceNoHit.intersectionPoint,\r\n _surfaceNoHit.pushOut,\r\n _surfaceNoHit.pointOnCollider,\r\n _surfaceNoHit.radius,\r\n !out\r\n );\r\n}\r\n\r\n// Helpers\r\n\r\nfunction raycast(normal: Vector3, planeDist: number, origin: Vector3, direction: Vector3): number | null {\r\n const vdot = Vector3.dot(direction, normal);\r\n const ndot = -Vector3.dot(origin, normal) - planeDist;\r\n if (Math.abs(vdot) <= EPSILON) {\r\n return null;\r\n }\r\n const enter = ndot / vdot;\r\n return enter > 0 ? enter : null;\r\n}\r\n\r\nfunction centerOfTriangle(a: Vector3, b: Vector3, c: Vector3, result?: Vector3): Vector3 {\r\n result = result || new Vector3();\r\n return result.setXYZ((a.x + b.x + c.x) / 3, (a.y + b.y + c.y) / 3, (a.z + b.z + c.z) / 3);\r\n}\r\n\r\nfunction triangleContainsPoint(a: Vector3, b: Vector3, c: Vector3, p: Vector3): boolean {\r\n const ap = Vector3.sub(a, p, _triangleAp);\r\n const bp = Vector3.sub(b, p, _triangleBp);\r\n const cp = Vector3.sub(c, p, _triangleCp);\r\n const u = Vector3.cross(ap, bp, _triangleU);\r\n const vv = Vector3.cross(bp, cp, _triangleV);\r\n const w = Vector3.cross(cp, ap, _triangleW);\r\n if (Vector3.dot(u, vv) < 0) {\r\n return false;\r\n }\r\n if (Vector3.dot(vv, w) < 0) {\r\n return false;\r\n }\r\n return true;\r\n}\r\n\r\nfunction lerp(a: number, b: number, t: number): number {\r\n return a + (b - a) * t;\r\n}\r\n"],"names":["_pushoutSphereDirection","Vector3","_pushoutSphereScaled","_pushoutCapsuleVecN","_pushoutCapsuleTargetVec","_pushoutCapsuleTail","_pushoutCapsulePosOnVec","_pushoutCapsulePushVec","_pushoutCapsuleScaled","_pushInSphereDirection","_pushInSphereDirectionN","_pushInSphereScaled","_pushInCapsuleVecN","_pushInCapsuleTargetVec","_pushInCapsuleTail","_pushInCapsulePosOnVec","_pushInCapsulePullVec","_pushInCapsulePullVecN","_pushInCapsuleScaled","_collisionSphereDir","_collisionSphereDirN","_collisionSphereToCenter","_collisionSphereScaled","_collisionSphereDiff","_collisionCapsuleTail","_collisionCapsulePointDir","_collisionCapsulePtOnCol","_collisionCapsulePtOnLine","_collisionCapsuleDiff","_collisionCapsuleTempLineResult","hit","pointOnLine","pointOnCollider","radius","_nearestCross0","_nearestCross1","_nearestN1","_nearestN2","_nearestPosDiff","_nearestPointOnP","_nearestPointOnQ","_nearestPointDiff","_nearestResult","tP","tQ","pointOnP","pointOnQ","sqrDistance","_surfaceNoHit","intersectionPoint","pushOut","_surfaceTriCenter","_surfaceEdgeAB","_surfaceEdgeAC","_surfacePlaneNormal","_surfacePlaneNormalNeg","_surfaceColliderDir","_surfaceRayDir","_surfaceRayDirN","_surfaceTail","_surfaceIntersection","_surfacePushOut","_surfaceToCol","_surfaceEndVec","_surfaceColDirVec","_surfaceIntersecToEnd","_surfaceColToEnd","_surfaceColToIntersect","_surfaceEVec","_surfacePoc2","_triangleAp","_triangleBp","_triangleCp","_triangleU","_triangleV","_triangleW","writeCollisionResult","out","point","copyPoint","clone","set","writeLineCollisionResult","copyVectors","writeSurfaceCheckResult","writeNearestPointsResult","pushoutFromSphere","center","pointRadius","direction","sub","sqrLen","magnitudeSq","EPSILON","dist","Math","sqrt","targetDist","scaled","scale","add","pushoutFromCollider","colR","colRW","ptR","height","positionCurrent","pushoutFromCapsule","capsuleVec","directionCurrent","capsuleHeight","magnitude","capsuleVecN","normalize","capsulePos","targetVec","distOnVec","dot","tail","radiusTailScale","posOnVec","pushVec","sqrPushDist","pushDist","r","lerp","pushInFromSphere","dirLen","directionN","pushInFromCollider","pushInFromCapsule","pullVec","sqrPullDist","pullDist","pullVecN","collisionDetectionSphere","point1","point2","dir","dirN","toCenter","clamped","max","min","ptOnLine","diff","collisionDetectionCapsule","capsuleDir","res","pointDir","nearest","computeNearestPoints","t1","t2","ptOnCol","collisionDetection","pushInCollisionDetection","posP","dirP","posQ","dirQ","cross0","cross","n1","cross1","n2","dP_n2","dQ_n1","posDiff","checkSurfaceCollision","ptA","ptB","ptC","colliderPos","setXYZ","isCapsule","triCenter","centerOfTriangle","edgeAB","edgeAC","planeNormal","planeNormalNeg","planeDist","colliderDir","side","rayDir","tempPOC","rayDirN","enter","raycast","ip","triangleContainsPoint","toCol","forceType","ColliderForce","Off","endVec","colDirVec","Pull","tmp","enter2","intersecToEnd","colToEnd","colToIntersect","pDot","lDot","dotVal","s2eMag","colToEndN","eVec","poc2","normal","origin","vdot","ndot","abs","a","b","c","result","x","y","z","p","ap","bp","cp","u","vv","w","t"],"mappings":";;;AAAA;AAsCA,MAAMA,0BAA0B,IAAIC,OAAAA,EAAAA;AACpC,MAAMC,uBAAuB,IAAID,OAAAA,EAAAA;AACjC,MAAME,sBAAsB,IAAIF,OAAAA,EAAAA;AAChC,MAAMG,2BAA2B,IAAIH,OAAAA,EAAAA;AACrC,MAAMI,sBAAsB,IAAIJ,OAAAA,EAAAA;AAChC,MAAMK,0BAA0B,IAAIL,OAAAA,EAAAA;AACpC,MAAMM,yBAAyB,IAAIN,OAAAA,EAAAA;AACnC,MAAMO,wBAAwB,IAAIP,OAAAA,EAAAA;AAClC,MAAMQ,yBAAyB,IAAIR,OAAAA,EAAAA;AACnC,MAAMS,0BAA0B,IAAIT,OAAAA,EAAAA;AACpC,MAAMU,sBAAsB,IAAIV,OAAAA,EAAAA;AAChC,MAAMW,qBAAqB,IAAIX,OAAAA,EAAAA;AAC/B,MAAMY,0BAA0B,IAAIZ,OAAAA,EAAAA;AACpC,MAAMa,qBAAqB,IAAIb,OAAAA,EAAAA;AAC/B,MAAMc,yBAAyB,IAAId,OAAAA,EAAAA;AACnC,MAAMe,wBAAwB,IAAIf,OAAAA,EAAAA;AAClC,MAAMgB,yBAAyB,IAAIhB,OAAAA,EAAAA;AACnC,MAAMiB,uBAAuB,IAAIjB,OAAAA,EAAAA;AACjC,MAAMkB,sBAAsB,IAAIlB,OAAAA,EAAAA;AAChC,MAAMmB,uBAAuB,IAAInB,OAAAA,EAAAA;AACjC,MAAMoB,2BAA2B,IAAIpB,OAAAA,EAAAA;AACrC,MAAMqB,yBAAyB,IAAIrB,OAAAA,EAAAA;AACnC,MAAMsB,uBAAuB,IAAItB,OAAAA,EAAAA;AACjC,MAAMuB,wBAAwB,IAAIvB,OAAAA,EAAAA;AAClC,MAAMwB,4BAA4B,IAAIxB,OAAAA,EAAAA;AACtC,MAAMyB,2BAA2B,IAAIzB,OAAAA,EAAAA;AACrC,MAAM0B,4BAA4B,IAAI1B,OAAAA,EAAAA;AACtC,MAAM2B,wBAAwB,IAAI3B,OAAAA,EAAAA;AAClC,MAAM4B,+BAAuD,GAAA;IAC3DC,GAAK,EAAA,KAAA;AACLC,IAAAA,WAAAA,EAAa,IAAI9B,OAAAA,EAAAA;AACjB+B,IAAAA,eAAAA,EAAiB,IAAI/B,OAAAA,EAAAA;IACrBgC,MAAQ,EAAA;AACV,CAAA;AACA,MAAMC,iBAAiB,IAAIjC,OAAAA,EAAAA;AAC3B,MAAMkC,iBAAiB,IAAIlC,OAAAA,EAAAA;AAC3B,MAAMmC,aAAa,IAAInC,OAAAA,EAAAA;AACvB,MAAMoC,aAAa,IAAIpC,OAAAA,EAAAA;AACvB,MAAMqC,kBAAkB,IAAIrC,OAAAA,EAAAA;AAC5B,MAAMsC,mBAAmB,IAAItC,OAAAA,EAAAA;AAC7B,MAAMuC,mBAAmB,IAAIvC,OAAAA,EAAAA;AAC7B,MAAMwC,oBAAoB,IAAIxC,OAAAA,EAAAA;AAC9B,MAAMyC,cAAsC,GAAA;IAC1CC,EAAI,EAAA,CAAA;IACJC,EAAI,EAAA,CAAA;AACJC,IAAAA,QAAAA,EAAU,IAAI5C,OAAAA,EAAAA;AACd6C,IAAAA,QAAAA,EAAU,IAAI7C,OAAAA,EAAAA;IACd8C,WAAa,EAAA;AACf,CAAA;AACA,MAAMC,aAAoC,GAAA;IACxClB,GAAK,EAAA,KAAA;AACLmB,IAAAA,iBAAAA,EAAmB,IAAIhD,OAAAA,EAAAA;AACvBiD,IAAAA,OAAAA,EAAS,IAAIjD,OAAAA,EAAAA;AACb+B,IAAAA,eAAAA,EAAiB,IAAI/B,OAAAA,EAAAA;IACrBgC,MAAQ,EAAA;AACV,CAAA;AACA,MAAMkB,oBAAoB,IAAIlD,OAAAA,EAAAA;AAC9B,MAAMmD,iBAAiB,IAAInD,OAAAA,EAAAA;AAC3B,MAAMoD,iBAAiB,IAAIpD,OAAAA,EAAAA;AAC3B,MAAMqD,sBAAsB,IAAIrD,OAAAA,EAAAA;AAChC,MAAMsD,yBAAyB,IAAItD,OAAAA,EAAAA;AACnC,MAAMuD,sBAAsB,IAAIvD,OAAAA,EAAAA;AAChC,MAAMwD,iBAAiB,IAAIxD,OAAAA,EAAAA;AAC3B,MAAMyD,kBAAkB,IAAIzD,OAAAA,EAAAA;AAC5B,MAAM0D,eAAe,IAAI1D,OAAAA,EAAAA;AACzB,MAAM2D,uBAAuB,IAAI3D,OAAAA,EAAAA;AACjC,MAAM4D,kBAAkB,IAAI5D,OAAAA,EAAAA;AAC5B,MAAM6D,gBAAgB,IAAI7D,OAAAA,EAAAA;AAC1B,MAAM8D,iBAAiB,IAAI9D,OAAAA,EAAAA;AAC3B,MAAM+D,oBAAoB,IAAI/D,OAAAA,EAAAA;AAC9B,MAAMgE,wBAAwB,IAAIhE,OAAAA,EAAAA;AAClC,MAAMiE,mBAAmB,IAAIjE,OAAAA,EAAAA;AAC7B,MAAMkE,yBAAyB,IAAIlE,OAAAA,EAAAA;AACnC,MAAMmE,eAAe,IAAInE,OAAAA,EAAAA;AACzB,MAAMoE,eAAe,IAAIpE,OAAAA,EAAAA;AACzB,MAAMqE,cAAc,IAAIrE,OAAAA,EAAAA;AACxB,MAAMsE,cAAc,IAAItE,OAAAA,EAAAA;AACxB,MAAMuE,cAAc,IAAIvE,OAAAA,EAAAA;AACxB,MAAMwE,aAAa,IAAIxE,OAAAA,EAAAA;AACvB,MAAMyE,aAAa,IAAIzE,OAAAA,EAAAA;AACvB,MAAM0E,aAAa,IAAI1E,OAAAA,EAAAA;AAEvB,SAAS2E,qBACPC,GAAgC,EAChC/C,GAAY,EACZgD,KAAc,EACdC,SAAkB,EAAA;AAElB,IAAA,IAAI,CAACF,GAAK,EAAA;QACR,OAAO;AAAE/C,YAAAA,GAAAA;YAAKgD,KAAOC,EAAAA,SAAAA,GAAYD,KAAME,CAAAA,KAAK,EAAKF,GAAAA;AAAM,SAAA;AACzD;IACA,IAAI,CAACD,GAAIC,CAAAA,KAAK,EAAE;QACdD,GAAIC,CAAAA,KAAK,GAAG,IAAI7E,OAAAA,EAAAA;AAClB;AACA4E,IAAAA,GAAAA,CAAI/C,GAAG,GAAGA,GAAAA;IACV+C,GAAIC,CAAAA,KAAK,CAACG,GAAG,CAACH,KAAAA,CAAAA;IACd,OAAOD,GAAAA;AACT;AAEA,SAASK,wBAAAA,CACPL,GAAoC,EACpC/C,GAAY,EACZC,WAAoB,EACpBC,eAAwB,EACxBC,MAAc,EACdkD,WAAoB,EAAA;AAEpB,IAAA,IAAI,CAACN,GAAK,EAAA;QACR,OAAO;AACL/C,YAAAA,GAAAA;YACAC,WAAaoD,EAAAA,WAAAA,GAAcpD,WAAYiD,CAAAA,KAAK,EAAKjD,GAAAA,WAAAA;YACjDC,eAAiBmD,EAAAA,WAAAA,GAAcnD,eAAgBgD,CAAAA,KAAK,EAAKhD,GAAAA,eAAAA;AACzDC,YAAAA;AACF,SAAA;AACF;IACA,IAAI,CAAC4C,GAAI9C,CAAAA,WAAW,EAAE;QACpB8C,GAAI9C,CAAAA,WAAW,GAAG,IAAI9B,OAAAA,EAAAA;AACxB;IACA,IAAI,CAAC4E,GAAI7C,CAAAA,eAAe,EAAE;QACxB6C,GAAI7C,CAAAA,eAAe,GAAG,IAAI/B,OAAAA,EAAAA;AAC5B;AACA4E,IAAAA,GAAAA,CAAI/C,GAAG,GAAGA,GAAAA;IACV+C,GAAI9C,CAAAA,WAAW,CAACkD,GAAG,CAAClD,WAAAA,CAAAA;IACpB8C,GAAI7C,CAAAA,eAAe,CAACiD,GAAG,CAACjD,eAAAA,CAAAA;AACxB6C,IAAAA,GAAAA,CAAI5C,MAAM,GAAGA,MAAAA;IACb,OAAO4C,GAAAA;AACT;AAEA,SAASO,uBACPP,CAAAA,GAAmC,EACnC/C,GAAY,EACZmB,iBAA0B,EAC1BC,OAAgB,EAChBlB,eAAwB,EACxBC,MAAc,EACdkD,WAAoB,EAAA;AAEpB,IAAA,IAAI,CAACN,GAAK,EAAA;QACR,OAAO;AACL/C,YAAAA,GAAAA;YACAmB,iBAAmBkC,EAAAA,WAAAA,GAAclC,iBAAkB+B,CAAAA,KAAK,EAAK/B,GAAAA,iBAAAA;YAC7DC,OAASiC,EAAAA,WAAAA,GAAcjC,OAAQ8B,CAAAA,KAAK,EAAK9B,GAAAA,OAAAA;YACzClB,eAAiBmD,EAAAA,WAAAA,GAAcnD,eAAgBgD,CAAAA,KAAK,EAAKhD,GAAAA,eAAAA;AACzDC,YAAAA;AACF,SAAA;AACF;IACA,IAAI,CAAC4C,GAAI5B,CAAAA,iBAAiB,EAAE;QAC1B4B,GAAI5B,CAAAA,iBAAiB,GAAG,IAAIhD,OAAAA,EAAAA;AAC9B;IACA,IAAI,CAAC4E,GAAI3B,CAAAA,OAAO,EAAE;QAChB2B,GAAI3B,CAAAA,OAAO,GAAG,IAAIjD,OAAAA,EAAAA;AACpB;IACA,IAAI,CAAC4E,GAAI7C,CAAAA,eAAe,EAAE;QACxB6C,GAAI7C,CAAAA,eAAe,GAAG,IAAI/B,OAAAA,EAAAA;AAC5B;AACA4E,IAAAA,GAAAA,CAAI/C,GAAG,GAAGA,GAAAA;IACV+C,GAAI5B,CAAAA,iBAAiB,CAACgC,GAAG,CAAChC,iBAAAA,CAAAA;IAC1B4B,GAAI3B,CAAAA,OAAO,CAAC+B,GAAG,CAAC/B,OAAAA,CAAAA;IAChB2B,GAAI7C,CAAAA,eAAe,CAACiD,GAAG,CAACjD,eAAAA,CAAAA;AACxB6C,IAAAA,GAAAA,CAAI5C,MAAM,GAAGA,MAAAA;IACb,OAAO4C,GAAAA;AACT;AAEA,SAASQ,wBACPR,CAAAA,GAAoC,EACpClC,EAAU,EACVC,EAAU,EACVC,QAAiB,EACjBC,QAAiB,EACjBC,WAAmB,EACnBoC,WAAoB,EAAA;AAEpB,IAAA,IAAI,CAACN,GAAK,EAAA;QACR,OAAO;AACLlC,YAAAA,EAAAA;AACAC,YAAAA,EAAAA;YACAC,QAAUsC,EAAAA,WAAAA,GAActC,QAASmC,CAAAA,KAAK,EAAKnC,GAAAA,QAAAA;YAC3CC,QAAUqC,EAAAA,WAAAA,GAAcrC,QAASkC,CAAAA,KAAK,EAAKlC,GAAAA,QAAAA;AAC3CC,YAAAA;AACF,SAAA;AACF;AACA8B,IAAAA,GAAAA,CAAIlC,EAAE,GAAGA,EAAAA;AACTkC,IAAAA,GAAAA,CAAIjC,EAAE,GAAGA,EAAAA;IACTiC,GAAIhC,CAAAA,QAAQ,CAACoC,GAAG,CAACpC,QAAAA,CAAAA;IACjBgC,GAAI/B,CAAAA,QAAQ,CAACmC,GAAG,CAACnC,QAAAA,CAAAA;AACjB+B,IAAAA,GAAAA,CAAI9B,WAAW,GAAGA,WAAAA;IAClB,OAAO8B,GAAAA;AACT;AAEA;AAEA;;;;IAKO,SAASS,iBAAAA,CACdC,MAAe,EACftD,MAAc,EACduD,WAAmB,EACnBV,KAAc,EACdD,GAAqB,EAAA;AAErB,IAAA,MAAMY,SAAYxF,GAAAA,OAAAA,CAAQyF,GAAG,CAACZ,OAAOS,MAAQvF,EAAAA,uBAAAA,CAAAA;IAC7C,MAAM2F,MAAAA,GAASF,UAAUG,WAAW;AACpC,IAAA,IAAID,SAASE,OAAS,EAAA;QACpB,MAAMC,IAAAA,GAAOC,IAAKC,CAAAA,IAAI,CAACL,MAAAA,CAAAA;AACvB,QAAA,MAAMM,aAAahE,MAASuD,GAAAA,WAAAA;AAC5B,QAAA,IAAIM,OAAOG,UAAY,EAAA;AACrB,YAAA,MAAMC,SAASjG,OAAQkG,CAAAA,KAAK,CAACV,SAAAA,EAAWQ,aAAaH,IAAM5F,EAAAA,oBAAAA,CAAAA;YAC3DD,OAAQmG,CAAAA,GAAG,CAACb,MAAAA,EAAQW,MAAQA,EAAAA,MAAAA,CAAAA;AAC5B,YAAA,OAAOtB,oBAAqBC,CAAAA,GAAAA,EAAK,IAAMqB,EAAAA,MAAAA,EAAQ,CAACrB,GAAAA,CAAAA;AAClD;AACF;AACA,IAAA,OAAOD,oBAAqBC,CAAAA,GAAAA,EAAK,KAAOC,EAAAA,KAAAA,EAAO,CAACD,GAAAA,CAAAA;AAClD;AAEA;;;;IAKO,SAASwB,mBAAAA,CACdC,IAAe,EACfC,KAAiB,EACjBzB,KAAc,EACd0B,GAAW,EACX3B,GAAqB,EAAA;IAErB,IAAIyB,IAAAA,CAAKG,MAAM,IAAIZ,OAAS,EAAA;QAC1B,OAAOP,iBAAAA,CAAkBiB,KAAMG,CAAAA,eAAe,EAAEH,KAAAA,CAAMtE,MAAM,EAAEuE,GAAAA,CAAIhB,WAAW,EAAEV,KAAOD,EAAAA,GAAAA,CAAAA;AACxF;AACA,IAAA,OAAO8B,kBAAmBL,CAAAA,IAAAA,EAAMC,KAAOzB,EAAAA,KAAAA,EAAO0B,GAAK3B,EAAAA,GAAAA,CAAAA;AACrD;AAEA;;;;IAKO,SAAS8B,kBAAAA,CACdL,IAAe,EACfC,KAAiB,EACjBzB,KAAc,EACd0B,GAAW,EACX3B,GAAqB,EAAA;IAErB,MAAM+B,UAAAA,GAAaL,MAAMM,gBAAgB;IACzC,MAAMC,aAAAA,GAAgBP,MAAME,MAAM,GAAGZ,UAAUU,KAAME,CAAAA,MAAM,GAAGG,UAAAA,CAAWG,SAAS;AAClF,IAAA,MAAMC,WAAc/G,GAAAA,OAAAA,CAAQgH,SAAS,CAACL,UAAYzG,EAAAA,mBAAAA,CAAAA;IAClD,MAAM+G,UAAAA,GAAaX,MAAMG,eAAe;AACxC,IAAA,MAAMS,SAAYlH,GAAAA,OAAAA,CAAQyF,GAAG,CAACZ,OAAOoC,UAAY9G,EAAAA,wBAAAA,CAAAA;AACjD,IAAA,MAAMgH,SAAYnH,GAAAA,OAAAA,CAAQoH,GAAG,CAACL,WAAaG,EAAAA,SAAAA,CAAAA;AAE3C,IAAA,IAAIC,aAAavB,OAAS,EAAA;QACxB,OAAOP,iBAAAA,CAAkB4B,YAAYX,KAAMtE,CAAAA,MAAM,EAAEuE,GAAIhB,CAAAA,WAAW,EAAEV,KAAOD,EAAAA,GAAAA,CAAAA;AAC7E;AACA,IAAA,IAAIuC,aAAaN,aAAe,EAAA;AAC9B,QAAA,MAAMQ,IAAOrH,GAAAA,OAAAA,CAAQmG,GAAG,CAACc,YAAYN,UAAYvG,EAAAA,mBAAAA,CAAAA;QACjD,OAAOiF,iBAAAA,CAAkBgC,IAAMf,EAAAA,KAAAA,CAAMtE,MAAM,GAAGqE,IAAKiB,CAAAA,eAAe,EAAEf,GAAAA,CAAIhB,WAAW,EAAEV,KAAOD,EAAAA,GAAAA,CAAAA;AAC9F;AAEA,IAAA,MAAM2C,QAAWvH,GAAAA,OAAAA,CAAQkG,KAAK,CAACa,aAAaI,SAAW9G,EAAAA,uBAAAA,CAAAA;IACvDL,OAAQmG,CAAAA,GAAG,CAACc,UAAAA,EAAYM,QAAUA,EAAAA,QAAAA,CAAAA;AAClC,IAAA,MAAMC,OAAUxH,GAAAA,OAAAA,CAAQyF,GAAG,CAACZ,OAAO0C,QAAUjH,EAAAA,sBAAAA,CAAAA;IAC7C,MAAMmH,WAAAA,GAAcD,QAAQ7B,WAAW;AACvC,IAAA,IAAI8B,cAAc7B,OAAS,EAAA;QACzB,MAAM8B,QAAAA,GAAW5B,IAAKC,CAAAA,IAAI,CAAC0B,WAAAA,CAAAA;QAC3B,MAAME,CAAAA,GAAIrB,MAAMtE,MAAM,GAAG4F,KAAK,GAAKvB,EAAAA,IAAAA,CAAKiB,eAAe,EAAEH,SAAYN,GAAAA,aAAAA,CAAAA;QACrE,MAAMb,UAAAA,GAAa2B,CAAIpB,GAAAA,GAAAA,CAAIhB,WAAW;AACtC,QAAA,IAAImC,WAAW1B,UAAY,EAAA;AACzB,YAAA,MAAMC,SAASjG,OAAQkG,CAAAA,KAAK,CAACsB,OAAAA,EAASxB,aAAa0B,QAAUnH,EAAAA,qBAAAA,CAAAA;YAC7DP,OAAQmG,CAAAA,GAAG,CAACoB,QAAAA,EAAUtB,MAAQA,EAAAA,MAAAA,CAAAA;AAC9B,YAAA,OAAOtB,oBAAqBC,CAAAA,GAAAA,EAAK,IAAMqB,EAAAA,MAAAA,EAAQ,CAACrB,GAAAA,CAAAA;AAClD;AACF;AACA,IAAA,OAAOD,oBAAqBC,CAAAA,GAAAA,EAAK,KAAOC,EAAAA,KAAAA,EAAO,CAACD,GAAAA,CAAAA;AAClD;AAEA;AAEA;;;;IAKO,SAASiD,gBACdvC,CAAAA,MAAe,EACftD,MAAc,EACd6C,KAAc,EACdD,GAAqB,EAAA;AAErB,IAAA,MAAMY,SAAYxF,GAAAA,OAAAA,CAAQyF,GAAG,CAACH,QAAQT,KAAOrE,EAAAA,sBAAAA,CAAAA;IAC7C,MAAMkF,MAAAA,GAASF,UAAUG,WAAW;AACpC,IAAA,IAAID,MAASE,GAAAA,OAAAA,IAAWF,MAAS1D,GAAAA,MAAAA,GAASA,MAAQ,EAAA;QAChD,MAAM8F,MAAAA,GAAShC,IAAKC,CAAAA,IAAI,CAACL,MAAAA,CAAAA;AACzB,QAAA,MAAMqC,UAAa/H,GAAAA,OAAAA,CAAQgH,SAAS,CAACxB,SAAW/E,EAAAA,uBAAAA,CAAAA;AAChD,QAAA,MAAMwF,SAASjG,OAAQkG,CAAAA,KAAK,CAAC6B,UAAAA,EAAYD,SAAS9F,MAAQtB,EAAAA,mBAAAA,CAAAA;QAC1DV,OAAQmG,CAAAA,GAAG,CAACtB,KAAAA,EAAOoB,MAAQA,EAAAA,MAAAA,CAAAA;AAC3B,QAAA,OAAOtB,oBAAqBC,CAAAA,GAAAA,EAAK,IAAMqB,EAAAA,MAAAA,EAAQ,CAACrB,GAAAA,CAAAA;AAClD;AACA,IAAA,OAAOD,oBAAqBC,CAAAA,GAAAA,EAAK,KAAOC,EAAAA,KAAAA,EAAO,CAACD,GAAAA,CAAAA;AAClD;AAEA;;;;IAKO,SAASoD,kBACd3B,CAAAA,IAAe,EACfC,KAAiB,EACjBzB,KAAc,EACdD,GAAqB,EAAA;IAErB,IAAIyB,IAAAA,CAAKG,MAAM,IAAIZ,OAAS,EAAA;AAC1B,QAAA,OAAOiC,iBAAiBvB,KAAMG,CAAAA,eAAe,EAAEH,KAAMtE,CAAAA,MAAM,EAAE6C,KAAOD,EAAAA,GAAAA,CAAAA;AACtE;IACA,OAAOqD,iBAAAA,CAAkB5B,IAAMC,EAAAA,KAAAA,EAAOzB,KAAOD,EAAAA,GAAAA,CAAAA;AAC/C;AAEA;;;;IAKO,SAASqD,iBACd5B,CAAAA,IAAe,EACfC,KAAiB,EACjBzB,KAAc,EACdD,GAAqB,EAAA;IAErB,MAAM+B,UAAAA,GAAaL,MAAMM,gBAAgB;IACzC,MAAMC,aAAAA,GAAgBP,MAAME,MAAM,GAAGZ,UAAUU,KAAME,CAAAA,MAAM,GAAGG,UAAAA,CAAWG,SAAS;AAClF,IAAA,MAAMC,WAAc/G,GAAAA,OAAAA,CAAQgH,SAAS,CAACL,UAAYhG,EAAAA,kBAAAA,CAAAA;IAClD,MAAMsG,UAAAA,GAAaX,MAAMG,eAAe;AACxC,IAAA,MAAMS,SAAYlH,GAAAA,OAAAA,CAAQyF,GAAG,CAACZ,OAAOoC,UAAYrG,EAAAA,uBAAAA,CAAAA;AACjD,IAAA,MAAMuG,SAAYnH,GAAAA,OAAAA,CAAQoH,GAAG,CAACL,WAAaG,EAAAA,SAAAA,CAAAA;AAE3C,IAAA,IAAIC,aAAavB,OAAS,EAAA;AACxB,QAAA,OAAOiC,gBAAiBZ,CAAAA,UAAAA,EAAYX,KAAMtE,CAAAA,MAAM,EAAE6C,KAAOD,EAAAA,GAAAA,CAAAA;AAC3D;AACA,IAAA,IAAIuC,aAAaN,aAAe,EAAA;AAC9B,QAAA,MAAMQ,IAAOrH,GAAAA,OAAAA,CAAQmG,GAAG,CAACc,YAAYN,UAAY9F,EAAAA,kBAAAA,CAAAA;QACjD,OAAOgH,gBAAAA,CAAiBR,MAAMf,KAAMtE,CAAAA,MAAM,GAAGqE,IAAKiB,CAAAA,eAAe,EAAEzC,KAAOD,EAAAA,GAAAA,CAAAA;AAC5E;AAEA,IAAA,MAAM2C,QAAWvH,GAAAA,OAAAA,CAAQkG,KAAK,CAACa,aAAaI,SAAWrG,EAAAA,sBAAAA,CAAAA;IACvDd,OAAQmG,CAAAA,GAAG,CAACc,UAAAA,EAAYM,QAAUA,EAAAA,QAAAA,CAAAA;AAClC,IAAA,MAAMW,OAAUlI,GAAAA,OAAAA,CAAQyF,GAAG,CAAC8B,UAAU1C,KAAO9D,EAAAA,qBAAAA,CAAAA;IAC7C,MAAMoH,WAAAA,GAAcD,QAAQvC,WAAW;AACvC,IAAA,IAAIwC,cAAcvC,OAAS,EAAA;QACzB,MAAM+B,CAAAA,GAAIrB,MAAMtE,MAAM,GAAG4F,KAAK,GAAKvB,EAAAA,IAAAA,CAAKiB,eAAe,EAAEH,SAAYN,GAAAA,aAAAA,CAAAA;QACrE,IAAIsB,WAAAA,GAAcR,IAAIA,CAAG,EAAA;YACvB,MAAMS,QAAAA,GAAWtC,IAAKC,CAAAA,IAAI,CAACoC,WAAAA,CAAAA;AAC3B,YAAA,MAAME,QAAWrI,GAAAA,OAAAA,CAAQgH,SAAS,CAACkB,OAASlH,EAAAA,sBAAAA,CAAAA;AAC5C,YAAA,MAAMiF,SAASjG,OAAQkG,CAAAA,KAAK,CAACmC,QAAAA,EAAUD,WAAWT,CAAG1G,EAAAA,oBAAAA,CAAAA;YACrDjB,OAAQmG,CAAAA,GAAG,CAACtB,KAAAA,EAAOoB,MAAQA,EAAAA,MAAAA,CAAAA;AAC3B,YAAA,OAAOtB,oBAAqBC,CAAAA,GAAAA,EAAK,IAAMqB,EAAAA,MAAAA,EAAQ,CAACrB,GAAAA,CAAAA;AAClD;AACF;AACA,IAAA,OAAOD,oBAAqBC,CAAAA,GAAAA,EAAK,KAAOC,EAAAA,KAAAA,EAAO,CAACD,GAAAA,CAAAA;AAClD;AAEA;AAEA;;;;IAKO,SAAS0D,wBAAAA,CACdhD,MAAe,EACftD,MAAc,EACduG,MAAe,EACfC,MAAe,EACf5D,GAAyB,EAAA;AAEzB,IAAA,MAAM6D,GAAMzI,GAAAA,OAAAA,CAAQyF,GAAG,CAAC+C,QAAQD,MAAQrH,EAAAA,mBAAAA,CAAAA;IACxC,MAAM4G,MAAAA,GAASW,IAAI3B,SAAS;AAC5B,IAAA,IAAIgB,SAASlC,OAAS,EAAA;AACpB,QAAA,OAAOX,yBAAyBL,GAAK,EAAA,KAAA,EAAO2D,MAAQjD,EAAAA,MAAAA,EAAQtD,QAAQ,CAAC4C,GAAAA,CAAAA;AACvE;AACA,IAAA,MAAM8D,OAAO1I,OAAQkG,CAAAA,KAAK,CAACuC,GAAAA,EAAK,IAAIX,MAAQ3G,EAAAA,oBAAAA,CAAAA;AAC5C,IAAA,MAAMwH,QAAW3I,GAAAA,OAAAA,CAAQyF,GAAG,CAACH,QAAQiD,MAAQnH,EAAAA,wBAAAA,CAAAA;AAC7C,IAAA,MAAMgG,GAAMpH,GAAAA,OAAAA,CAAQoH,GAAG,CAACsB,IAAMC,EAAAA,QAAAA,CAAAA;IAC9B,MAAMC,OAAAA,GAAU9C,KAAK+C,GAAG,CAAC,GAAG/C,IAAKgD,CAAAA,GAAG,CAAC1B,GAAKU,EAAAA,MAAAA,CAAAA,CAAAA;AAC1C,IAAA,MAAMiB,QAAW/I,GAAAA,OAAAA,CAAQkG,KAAK,CAACwC,MAAME,OAASvH,EAAAA,sBAAAA,CAAAA;IAC9CrB,OAAQmG,CAAAA,GAAG,CAACoC,MAAAA,EAAQQ,QAAUA,EAAAA,QAAAA,CAAAA;AAC9B,IAAA,MAAMC,IAAOhJ,GAAAA,OAAAA,CAAQyF,GAAG,CAACH,QAAQyD,QAAUzH,EAAAA,oBAAAA,CAAAA;AAC3C,IAAA,MAAMO,GAAMmH,GAAAA,IAAAA,CAAKrD,WAAW,IAAI3D,MAASA,GAAAA,MAAAA;AACzC,IAAA,OAAOiD,yBAAyBL,GAAK/C,EAAAA,GAAAA,EAAKkH,QAAUzD,EAAAA,MAAAA,EAAQtD,QAAQ,CAAC4C,GAAAA,CAAAA;AACvE;AAEA;;;;IAKO,SAASqE,yBAAAA,CACd5C,IAAe,EACfC,KAAiB,EACjBiC,MAAe,EACfC,MAAe,EACf5D,GAAyB,EAAA;IAEzB,MAAMsE,UAAAA,GAAa5C,MAAMM,gBAAgB;IACzC,MAAMK,UAAAA,GAAaX,MAAMG,eAAe;AAExC,IAAA,IAAI0C,MAAMb,wBAAyBrB,CAAAA,UAAAA,EAAYX,MAAMtE,MAAM,EAAEuG,QAAQC,MAAQ5D,EAAAA,GAAAA,CAAAA;IAC7E,IAAIuE,GAAAA,CAAItH,GAAG,EAAE;QACX,OAAOsH,GAAAA;AACT;AAEA,IAAA,MAAM9B,IAAOrH,GAAAA,OAAAA,CAAQmG,GAAG,CAACc,YAAYiC,UAAY3H,EAAAA,qBAAAA,CAAAA;IACjD4H,GAAMb,GAAAA,wBAAAA,CACJjB,MACAf,KAAMtE,CAAAA,MAAM,GAAGqE,IAAKiB,CAAAA,eAAe,EACnCiB,MAAAA,EACAC,MACA5G,EAAAA,+BAAAA,CAAAA;IAEF,IAAIuH,GAAAA,CAAItH,GAAG,EAAE;AACX,QAAA,OAAOoD,wBAAyBL,CAAAA,GAAAA,EAAK,IAAMuE,EAAAA,GAAAA,CAAIrH,WAAW,EAAEqH,GAAIpH,CAAAA,eAAe,EAAEoH,GAAAA,CAAInH,MAAM,EAAE,CAAC4C,GAAAA,CAAAA;AAChG;AAEA,IAAA,MAAMwE,QAAWpJ,GAAAA,OAAAA,CAAQyF,GAAG,CAAC+C,QAAQD,MAAQ/G,EAAAA,yBAAAA,CAAAA;AAC7C,IAAA,MAAM6H,OAAUC,GAAAA,oBAAAA,CAAqBrC,UAAYiC,EAAAA,UAAAA,EAAYX,QAAQa,QAAU3G,EAAAA,cAAAA,CAAAA;IAC/E,MAAM8G,EAAAA,GAAKzD,IAAK+C,CAAAA,GAAG,CAAC,CAAA,EAAG/C,KAAKgD,GAAG,CAAC,CAAGO,EAAAA,OAAAA,CAAQ3G,EAAE,CAAA,CAAA;IAC7C,MAAMiF,CAAAA,GAAIrB,MAAMtE,MAAM,GAAG4F,KAAK,GAAKvB,EAAAA,IAAAA,CAAKiB,eAAe,EAAEiC,EAAAA,CAAAA;AAEzD,IAAA,IAAIF,OAAQvG,CAAAA,WAAW,GAAG6E,CAAAA,GAAIA,CAAG,EAAA;AAC/B,QAAA,OAAO1C,yBAAyBL,GAAK,EAAA,KAAA,EAAO2D,MAAQtB,EAAAA,UAAAA,EAAYU,GAAG,CAAC/C,GAAAA,CAAAA;AACtE;IAEA,MAAM4E,EAAAA,GAAK1D,IAAK+C,CAAAA,GAAG,CAAC,CAAA,EAAG/C,KAAKgD,GAAG,CAAC,CAAGO,EAAAA,OAAAA,CAAQ1G,EAAE,CAAA,CAAA;AAC7C,IAAA,MAAM8G,OAAUzJ,GAAAA,OAAAA,CAAQkG,KAAK,CAACgD,YAAYK,EAAI9H,EAAAA,wBAAAA,CAAAA;IAC9CzB,OAAQmG,CAAAA,GAAG,CAACc,UAAAA,EAAYwC,OAASA,EAAAA,OAAAA,CAAAA;AACjC,IAAA,MAAMV,QAAW/I,GAAAA,OAAAA,CAAQkG,KAAK,CAACkD,UAAUI,EAAI9H,EAAAA,yBAAAA,CAAAA;IAC7C1B,OAAQmG,CAAAA,GAAG,CAACoC,MAAAA,EAAQQ,QAAUA,EAAAA,QAAAA,CAAAA;AAC9B,IAAA,MAAMC,IAAOhJ,GAAAA,OAAAA,CAAQyF,GAAG,CAACgE,SAASV,QAAUpH,EAAAA,qBAAAA,CAAAA;AAC5C,IAAA,MAAME,GAAMmH,GAAAA,IAAAA,CAAKrD,WAAW,IAAIgC,CAAIA,GAAAA,CAAAA;AACpC,IAAA,OAAO1C,yBAAyBL,GAAK/C,EAAAA,GAAAA,EAAKkH,QAAUU,EAAAA,OAAAA,EAAS9B,GAAG,CAAC/C,GAAAA,CAAAA;AACnE;AAEA;;;;IAKO,SAAS8E,kBAAAA,CACdrD,IAAe,EACfC,KAAiB,EACjBiC,MAAe,EACfC,MAAe,EACf5D,GAAyB,EAAA;IAEzB,IAAIyB,IAAAA,CAAKG,MAAM,IAAIZ,OAAS,EAAA;QAC1B,OAAO0C,wBAAAA,CAAyBhC,MAAMG,eAAe,EAAEH,MAAMtE,MAAM,EAAEuG,QAAQC,MAAQ5D,EAAAA,GAAAA,CAAAA;AACvF;AACA,IAAA,OAAOqE,yBAA0B5C,CAAAA,IAAAA,EAAMC,KAAOiC,EAAAA,MAAAA,EAAQC,MAAQ5D,EAAAA,GAAAA,CAAAA;AAChE;AAEA;;;;IAKO,SAAS+E,wBAAAA,CACdtD,IAAe,EACfC,KAAiB,EACjBiC,MAAe,EACfC,MAAe,EACf5D,GAAyB,EAAA;IAEzB,IAAIyB,IAAAA,CAAKG,MAAM,IAAIZ,OAAS,EAAA;QAC1B,OAAO0C,wBAAAA,CAAyBhC,MAAMG,eAAe,EAAEH,MAAMtE,MAAM,EAAEuG,QAAQC,MAAQ5D,EAAAA,GAAAA,CAAAA;AACvF;AACA,IAAA,MAAMuE,GAAMF,GAAAA,yBAAAA,CAA0B5C,IAAMC,EAAAA,KAAAA,EAAOiC,QAAQC,MAAQ5D,EAAAA,GAAAA,CAAAA;AACnEuE,IAAAA,GAAAA,CAAItH,GAAG,GAAG,KAAA;IACV,OAAOsH,GAAAA;AACT;AAEA;AAEA;;;;IAKO,SAASG,oBAAAA,CACdM,IAAa,EACbC,IAAa,EACbC,IAAa,EACbC,IAAa,EACbnF,GAAyB,EAAA;AAQzB,IAAA,MAAMoF,MAAShK,GAAAA,OAAAA,CAAQiK,KAAK,CAACF,MAAMF,IAAM5H,EAAAA,cAAAA,CAAAA;AACzC,IAAA,MAAMiI,EAAKlK,GAAAA,OAAAA,CAAQiK,KAAK,CAACJ,MAAMG,MAAQ7H,EAAAA,UAAAA,CAAAA;AACvC,IAAA,MAAMgI,MAASnK,GAAAA,OAAAA,CAAQiK,KAAK,CAACJ,MAAME,IAAM7H,EAAAA,cAAAA,CAAAA;AACzC,IAAA,MAAMkI,EAAKpK,GAAAA,OAAAA,CAAQiK,KAAK,CAACF,MAAMI,MAAQ/H,EAAAA,UAAAA,CAAAA;AACvC,IAAA,MAAMiI,KAAQrK,GAAAA,OAAAA,CAAQoH,GAAG,CAACyC,IAAMO,EAAAA,EAAAA,CAAAA;AAChC,IAAA,MAAME,KAAQtK,GAAAA,OAAAA,CAAQoH,GAAG,CAAC2C,IAAMG,EAAAA,EAAAA,CAAAA;AAChC,IAAA,MAAMK,OAAUvK,GAAAA,OAAAA,CAAQyF,GAAG,CAACqE,MAAMF,IAAMvH,EAAAA,eAAAA,CAAAA;IACxC,MAAMK,EAAAA,GAAK2H,UAAU,CAAIrK,GAAAA,OAAAA,CAAQoH,GAAG,CAACmD,OAAAA,EAASH,MAAMC,KAAQ,GAAA,CAAA;AAC5D,IAAA,MAAM1H,EAAK2H,GAAAA,KAAAA,KAAU,CAAItK,GAAAA,OAAAA,CAAQoH,GAAG,CAACpH,OAAAA,CAAQkG,KAAK,CAACqE,OAAS,EAAA,EAAIA,EAAAA,OAAAA,CAAAA,EAAUL,MAAMI,KAAQ,GAAA,CAAA;AACxF,IAAA,MAAM1H,QAAW5C,GAAAA,OAAAA,CAAQkG,KAAK,CAAC2D,MAAMnH,EAAIJ,EAAAA,gBAAAA,CAAAA;IACzCtC,OAAQmG,CAAAA,GAAG,CAACyD,IAAAA,EAAMhH,QAAUA,EAAAA,QAAAA,CAAAA;AAC5B,IAAA,MAAMC,QAAW7C,GAAAA,OAAAA,CAAQkG,KAAK,CAAC6D,MAAMpH,EAAIJ,EAAAA,gBAAAA,CAAAA;IACzCvC,OAAQmG,CAAAA,GAAG,CAAC2D,IAAAA,EAAMjH,QAAUA,EAAAA,QAAAA,CAAAA;AAC5B,IAAA,MAAMmG,IAAOhJ,GAAAA,OAAAA,CAAQyF,GAAG,CAAC5C,UAAUD,QAAUJ,EAAAA,iBAAAA,CAAAA;IAC7C,OAAO4C,wBAAAA,CAAyBR,KAAKlC,EAAIC,EAAAA,EAAAA,EAAIC,UAAUC,QAAUmG,EAAAA,IAAAA,CAAKrD,WAAW,EAAE,CAACf,GAAAA,CAAAA;AACtF;AAEA;AAEA;;;;AAIC,IACM,SAAS4F,qBACdC,CAAAA,GAAY,EACZC,GAAY,EACZC,GAAY,EACZC,WAAoB,EACpBvE,IAAe,EACfC,KAAiB,EACjB1B,GAAwB,EAAA;AAExB7B,IAAAA,aAAAA,CAAclB,GAAG,GAAG,KAAA;AACpBkB,IAAAA,aAAAA,CAAcC,iBAAiB,CAAC6H,MAAM,CAAC,GAAG,CAAG,EAAA,CAAA,CAAA;AAC7C9H,IAAAA,aAAAA,CAAcE,OAAO,CAAC4H,MAAM,CAAC,GAAG,CAAG,EAAA,CAAA,CAAA;IACnC9H,aAAchB,CAAAA,eAAe,CAACiD,GAAG,CAAC4F,WAAAA,CAAAA;IAClC7H,aAAcf,CAAAA,MAAM,GAAGsE,KAAAA,CAAMtE,MAAM;AAEnC,IAAA,IAAID,eAAkB6I,GAAAA,WAAAA;IACtB,IAAI5I,MAAAA,GAASsE,MAAMtE,MAAM;IACzB,MAAM8I,SAAAA,GAAYzE,IAAKG,CAAAA,MAAM,GAAGZ,OAAAA;AAEhC,IAAA,MAAMmF,SAAYC,GAAAA,gBAAAA,CAAiBP,GAAKC,EAAAA,GAAAA,EAAKC,GAAKzH,EAAAA,iBAAAA,CAAAA;AAClD,IAAA,MAAM+H,MAASjL,GAAAA,OAAAA,CAAQyF,GAAG,CAACiF,KAAKD,GAAKtH,EAAAA,cAAAA,CAAAA;AACrC,IAAA,MAAM+H,MAASlL,GAAAA,OAAAA,CAAQyF,GAAG,CAACkF,KAAKF,GAAKrH,EAAAA,cAAAA,CAAAA;AACrC,IAAA,MAAM+H,WAAcnL,GAAAA,OAAAA,CAAQiK,KAAK,CAACgB,QAAQC,MAAQ7H,EAAAA,mBAAAA,CAAAA;IAClDrD,OAAQgH,CAAAA,SAAS,CAACmE,WAAaA,EAAAA,WAAAA,CAAAA;AAC/BnL,IAAAA,OAAAA,CAAQkG,KAAK,CAACiF,WAAa,EAAA,EAAIA,EAAAA,WAAAA,CAAAA;AAC/B,IAAA,MAAMC,iBAAiBpL,OAAQkG,CAAAA,KAAK,CAACiF,WAAAA,EAAa,EAAI7H,EAAAA,sBAAAA,CAAAA;AACtD,IAAA,MAAM+H,SAAY,GAAA,CAACrL,OAAQoH,CAAAA,GAAG,CAACgE,cAAgBX,EAAAA,GAAAA,CAAAA;AAC/C,IAAA,MAAMa,WAActL,GAAAA,OAAAA,CAAQyF,GAAG,CAACmF,aAAaG,SAAWxH,EAAAA,mBAAAA,CAAAA;IACxDvD,OAAQgH,CAAAA,SAAS,CAACsE,WAAaA,EAAAA,WAAAA,CAAAA;AAC/B,IAAA,MAAMlE,GAAMpH,GAAAA,OAAAA,CAAQoH,GAAG,CAACkE,WAAaH,EAAAA,WAAAA,CAAAA;AAErC,IAAA,IAAIL,SAAW,EAAA;AACb,QAAA,MAAMS,OAAOvL,OAAQoH,CAAAA,GAAG,CAACd,KAAMM,CAAAA,gBAAgB,EAAEuE,WAAe/D,CAAAA,GAAAA,GAAAA;AAChE,QAAA,MAAMoE,SAASxL,OAAQkG,CAAAA,KAAK,CAACiF,WAAa/D,EAAAA,GAAAA,GAAM,EAAI5D,EAAAA,cAAAA,CAAAA;AACpD,QAAA,MAAMiI,OAAU1J,GAAAA,eAAAA;AAEhB,QAAA,IAAIwJ,OAAO,CAAG,EAAA;AACZvJ,YAAAA,MAAAA,GAASsE,KAAMtE,CAAAA,MAAM,GAAGqE,IAAAA,CAAKiB,eAAe;AAC5CvF,YAAAA,eAAAA,GAAkB/B,QAAQmG,GAAG,CAACyE,WAAatE,EAAAA,KAAAA,CAAMM,gBAAgB,EAAElD,YAAAA,CAAAA;AACrE;AAEA,QAAA,MAAMgI,OAAU1L,GAAAA,OAAAA,CAAQgH,SAAS,CAACwE,MAAQ/H,EAAAA,eAAAA,CAAAA;AAC1C,QAAA,MAAMkI,KAAQC,GAAAA,OAAAA,CAAQR,cAAgBC,EAAAA,SAAAA,EAAWtJ,eAAiB2J,EAAAA,OAAAA,CAAAA;AAClE,QAAA,IAAIC,UAAU,IAAM,EAAA;AAClB,YAAA,MAAME,EAAK7L,GAAAA,OAAAA,CAAQkG,KAAK,CAACwF,SAASC,KAAOhI,EAAAA,oBAAAA,CAAAA;YACzC3D,OAAQmG,CAAAA,GAAG,CAACpE,eAAAA,EAAiB8J,EAAIA,EAAAA,EAAAA,CAAAA;AACjC,YAAA,IAAIC,qBAAsBrB,CAAAA,GAAAA,EAAKC,GAAKC,EAAAA,GAAAA,EAAKkB,EAAK,CAAA,EAAA;AAC5C,gBAAA,MAAM5I,OAAUjD,GAAAA,OAAAA,CAAQyF,GAAG,CAACoG,IAAI9J,eAAiB6B,EAAAA,eAAAA,CAAAA;AACjD,gBAAA,MAAMmI,KAAQ/L,GAAAA,OAAAA,CAAQyF,GAAG,CAAC1D,iBAAiB8J,EAAIhI,EAAAA,aAAAA,CAAAA;AAC/C,gBAAA,IAAIkI,KAAMpG,CAAAA,WAAW,IAAI3D,MAAAA,GAASA,MAAQ,EAAA;AACxC,oBAAA,OAAOmD,wBAAwBP,GAAK,EAAA,IAAA,EAAMiH,IAAI5I,OAASlB,EAAAA,eAAAA,EAAiBC,QAAQ,CAAC4C,GAAAA,CAAAA;AACnF;AACF;AACF,SAAA,MAAO,IAAIyB,IAAK2F,CAAAA,SAAS,KAAKC,aAAAA,CAAcC,GAAG,EAAE;YAC/CnK,eAAkB0J,GAAAA,OAAAA;AAClB,YAAA,IAAIU,SAASnM,OAAQmG,CAAAA,GAAG,CAACyE,WAAatE,EAAAA,KAAAA,CAAMM,gBAAgB,EAAE9C,cAAAA,CAAAA;YAC9DC,iBAAkBiB,CAAAA,GAAG,CAACsB,KAAAA,CAAMM,gBAAgB,CAAA;AAC5C,YAAA,IAAIwF,SAAYrI,GAAAA,iBAAAA;AAChB,YAAA,IAAIsC,IAAK2F,CAAAA,SAAS,KAAKC,aAAAA,CAAcI,IAAI,EAAE;AACzC,gBAAA,MAAMC,GAAMvK,GAAAA,eAAAA;gBACZA,eAAkBoK,GAAAA,MAAAA;gBAClBA,MAASG,GAAAA,GAAAA;AACTF,gBAAAA,SAAAA,GAAYpM,OAAQkG,CAAAA,KAAK,CAACkG,SAAAA,EAAW,EAAIA,EAAAA,SAAAA,CAAAA;AAC3C;AACA,YAAA,MAAMG,MAASX,GAAAA,OAAAA,CAAQR,cAAgBC,EAAAA,SAAAA,EAAWtJ,eAAiBqK,EAAAA,SAAAA,CAAAA;AACnE,YAAA,IAAIG,WAAW,IAAM,EAAA;AACnB,gBAAA,MAAMV,EAAK7L,GAAAA,OAAAA,CAAQkG,KAAK,CAACkG,WAAWG,MAAQ5I,EAAAA,oBAAAA,CAAAA;gBAC5C3D,OAAQmG,CAAAA,GAAG,CAACpE,eAAAA,EAAiB8J,EAAIA,EAAAA,EAAAA,CAAAA;AACjC,gBAAA,IAAIC,qBAAsBrB,CAAAA,GAAAA,EAAKC,GAAKC,EAAAA,GAAAA,EAAKkB,EAAK,CAAA,EAAA;AAC5C,oBAAA,MAAMW,aAAgBxM,GAAAA,OAAAA,CAAQyF,GAAG,CAAC0G,QAAQN,EAAI7H,EAAAA,qBAAAA,CAAAA;AAC9C,oBAAA,MAAMyI,QAAWzM,GAAAA,OAAAA,CAAQyF,GAAG,CAAC0G,QAAQpK,eAAiBkC,EAAAA,gBAAAA,CAAAA;AACtD,oBAAA,MAAMyI,cAAiB1M,GAAAA,OAAAA,CAAQyF,GAAG,CAACoG,IAAI9J,eAAiBmC,EAAAA,sBAAAA,CAAAA;AACxD,oBAAA,MAAMyI,IAAO3M,GAAAA,OAAAA,CAAQoH,GAAG,CAACoF,aAAeE,EAAAA,cAAAA,CAAAA;AACxC,oBAAA,MAAME,IAAO5M,GAAAA,OAAAA,CAAQoH,GAAG,CAACqF,QAAUA,EAAAA,QAAAA,CAAAA;AACnC,oBAAA,IAAI,EAAEE,IAAAA,IAAQ,CAAKA,IAAAA,IAAAA,IAAQC,IAAG,CAAI,EAAA;AAChC,wBAAA,OAAOzH,wBACLP,GACA7B,EAAAA,aAAAA,CAAclB,GAAG,EACjBkB,cAAcC,iBAAiB,EAC/BD,aAAcE,CAAAA,OAAO,EACrBF,aAAchB,CAAAA,eAAe,EAC7BgB,aAAcf,CAAAA,MAAM,EACpB,CAAC4C,GAAAA,CAAAA;AAEL;AACA,oBAAA,MAAMiI,MAAS7M,GAAAA,OAAAA,CAAQoH,GAAG,CAACqF,QAAUC,EAAAA,cAAAA,CAAAA;AACrC,oBAAA,MAAMI,MAAS9M,GAAAA,OAAAA,CAAQoH,GAAG,CAACqF,QAAUA,EAAAA,QAAAA,CAAAA;AACrC,oBAAA,MAAMM,SAAY/M,GAAAA,OAAAA,CAAQgH,SAAS,CAACyF,QAAUA,EAAAA,QAAAA,CAAAA;AAC9C,oBAAA,MAAMO,OAAOhN,OAAQkG,CAAAA,KAAK,CAAC6G,SAAAA,EAAW,CAAC/K,MAAQmC,EAAAA,YAAAA,CAAAA;oBAC/CnE,OAAQmG,CAAAA,GAAG,CAACpE,eAAAA,EAAiBiL,IAAMA,EAAAA,IAAAA,CAAAA;AACnC,oBAAA,MAAM/J,OAAUjD,GAAAA,OAAAA,CAAQyF,GAAG,CAACoG,IAAImB,IAAMpJ,EAAAA,eAAAA,CAAAA;AACtC,oBAAA,MAAMqJ,OAAOjN,OAAQkG,CAAAA,KAAK,CAACuG,QAAAA,EAAUI,SAASC,MAAQ1I,EAAAA,YAAAA,CAAAA;oBACtDpE,OAAQmG,CAAAA,GAAG,CAACpE,eAAAA,EAAiBkL,IAAMA,EAAAA,IAAAA,CAAAA;AACnC,oBAAA,MAAMlB,KAAQ/L,GAAAA,OAAAA,CAAQyF,GAAG,CAACwH,MAAMpB,EAAIhI,EAAAA,aAAAA,CAAAA;AACpC,oBAAA,IAAIkI,KAAMpG,CAAAA,WAAW,IAAI3D,MAAAA,GAASA,MAAQ,EAAA;AACxC,wBAAA,OAAOmD,wBAAwBP,GAAK,EAAA,IAAA,EAAMiH,IAAI5I,OAASgK,EAAAA,IAAAA,EAAMjL,QAAQ,CAAC4C,GAAAA,CAAAA;AACxE;AACF;AACF;AACF;KACK,MAAA;AACL,QAAA,MAAM4G,SAASxL,OAAQkG,CAAAA,KAAK,CAACiF,WAAa/D,EAAAA,GAAAA,GAAM,EAAI5D,EAAAA,cAAAA,CAAAA;AACpD,QAAA,MAAMkI,OAAU1L,GAAAA,OAAAA,CAAQgH,SAAS,CAACwE,MAAQ/H,EAAAA,eAAAA,CAAAA;AAC1C,QAAA,MAAMkI,KAAQC,GAAAA,OAAAA,CAAQR,cAAgBC,EAAAA,SAAAA,EAAWtJ,eAAiB2J,EAAAA,OAAAA,CAAAA;AAClE,QAAA,IAAIC,UAAU,IAAM,EAAA;AAClB,YAAA,MAAME,EAAK7L,GAAAA,OAAAA,CAAQkG,KAAK,CAACwF,SAASC,KAAOhI,EAAAA,oBAAAA,CAAAA;YACzC3D,OAAQmG,CAAAA,GAAG,CAACpE,eAAAA,EAAiB8J,EAAIA,EAAAA,EAAAA,CAAAA;AACjC,YAAA,IAAIC,qBAAsBrB,CAAAA,GAAAA,EAAKC,GAAKC,EAAAA,GAAAA,EAAKkB,EAAK,CAAA,EAAA;AAC5C,gBAAA,MAAM5I,OAAUjD,GAAAA,OAAAA,CAAQyF,GAAG,CAACoG,IAAI9J,eAAiB6B,EAAAA,eAAAA,CAAAA;AACjD,gBAAA,MAAMmI,KAAQ/L,GAAAA,OAAAA,CAAQyF,GAAG,CAAC1D,iBAAiB8J,EAAIhI,EAAAA,aAAAA,CAAAA;AAC/C,gBAAA,IAAIkI,KAAMpG,CAAAA,WAAW,IAAI3D,MAAAA,GAASA,MAAQ,EAAA;AACxC,oBAAA,OAAOmD,wBAAwBP,GAAK,EAAA,IAAA,EAAMiH,IAAI5I,OAASlB,EAAAA,eAAAA,EAAiBC,QAAQ,CAAC4C,GAAAA,CAAAA;AACnF;AACF;AACF;AACF;AAEA,IAAA,OAAOO,wBACLP,GACA7B,EAAAA,aAAAA,CAAclB,GAAG,EACjBkB,cAAcC,iBAAiB,EAC/BD,aAAcE,CAAAA,OAAO,EACrBF,aAAchB,CAAAA,eAAe,EAC7BgB,aAAcf,CAAAA,MAAM,EACpB,CAAC4C,GAAAA,CAAAA;AAEL;AAEA;AAEA,SAASgH,QAAQsB,MAAe,EAAE7B,SAAiB,EAAE8B,MAAe,EAAE3H,SAAkB,EAAA;AACtF,IAAA,MAAM4H,IAAOpN,GAAAA,OAAAA,CAAQoH,GAAG,CAAC5B,SAAW0H,EAAAA,MAAAA,CAAAA;AACpC,IAAA,MAAMG,OAAO,CAACrN,OAAAA,CAAQoH,GAAG,CAAC+F,QAAQD,MAAU7B,CAAAA,GAAAA,SAAAA;AAC5C,IAAA,IAAIvF,IAAKwH,CAAAA,GAAG,CAACF,IAAAA,CAAAA,IAASxH,OAAS,EAAA;QAC7B,OAAO,IAAA;AACT;AACA,IAAA,MAAM+F,QAAQ0B,IAAOD,GAAAA,IAAAA;IACrB,OAAOzB,KAAAA,GAAQ,IAAIA,KAAQ,GAAA,IAAA;AAC7B;AAEA,SAASX,iBAAiBuC,CAAU,EAAEC,CAAU,EAAEC,CAAU,EAAEC,MAAgB,EAAA;AAC5EA,IAAAA,MAAAA,GAASA,UAAU,IAAI1N,OAAAA,EAAAA;AACvB,IAAA,OAAO0N,OAAO7C,MAAM,CAAC,CAAC0C,CAAAA,CAAEI,CAAC,GAAGH,CAAAA,CAAEG,CAAC,GAAGF,EAAEE,CAAAA,IAAK,CAAG,EAACJ,CAAAA,CAAEK,CAAAA,CAAC,GAAGJ,CAAAA,CAAEI,CAAC,GAAGH,CAAAA,CAAEG,CAAC,IAAI,GAAG,CAACL,CAAEM,CAAAA,CAAC,GAAGL,CAAEK,CAAAA,CAAC,GAAGJ,CAAEI,CAAAA,CAAC,IAAI,CAAA,CAAA;AACzF;AAEA,SAAS/B,sBAAsByB,CAAU,EAAEC,CAAU,EAAEC,CAAU,EAAEK,CAAU,EAAA;AAC3E,IAAA,MAAMC,EAAK/N,GAAAA,OAAAA,CAAQyF,GAAG,CAAC8H,GAAGO,CAAGzJ,EAAAA,WAAAA,CAAAA;AAC7B,IAAA,MAAM2J,EAAKhO,GAAAA,OAAAA,CAAQyF,GAAG,CAAC+H,GAAGM,CAAGxJ,EAAAA,WAAAA,CAAAA;AAC7B,IAAA,MAAM2J,EAAKjO,GAAAA,OAAAA,CAAQyF,GAAG,CAACgI,GAAGK,CAAGvJ,EAAAA,WAAAA,CAAAA;AAC7B,IAAA,MAAM2J,CAAIlO,GAAAA,OAAAA,CAAQiK,KAAK,CAAC8D,IAAIC,EAAIxJ,EAAAA,UAAAA,CAAAA;AAChC,IAAA,MAAM2J,EAAKnO,GAAAA,OAAAA,CAAQiK,KAAK,CAAC+D,IAAIC,EAAIxJ,EAAAA,UAAAA,CAAAA;AACjC,IAAA,MAAM2J,CAAIpO,GAAAA,OAAAA,CAAQiK,KAAK,CAACgE,IAAIF,EAAIrJ,EAAAA,UAAAA,CAAAA;AAChC,IAAA,IAAI1E,OAAQoH,CAAAA,GAAG,CAAC8G,CAAAA,EAAGC,MAAM,CAAG,EAAA;QAC1B,OAAO,KAAA;AACT;AACA,IAAA,IAAInO,OAAQoH,CAAAA,GAAG,CAAC+G,EAAAA,EAAIC,KAAK,CAAG,EAAA;QAC1B,OAAO,KAAA;AACT;IACA,OAAO,IAAA;AACT;AAEA,SAASxG,IAAK2F,CAAAA,CAAS,EAAEC,CAAS,EAAEa,CAAS,EAAA;AAC3C,IAAA,OAAOd,CAAI,GAACC,CAAAA,CAAAA,GAAID,CAAAA,IAAKc,CAAAA;AACvB;;;;"}
@@ -1,4 +1,4 @@
1
- import { InterpolatorScalar } from '@zephyr3d/base';
1
+ import { Interpolator } from '@zephyr3d/base';
2
2
  import { AnimationTrack } from './animationtrack.js';
3
3
 
4
4
  function clamp01(value) {
@@ -19,7 +19,11 @@ function clamp01(value) {
19
19
  */ constructor(groupName, interpolator, embedded){
20
20
  super(embedded ?? false);
21
21
  this._groupName = groupName ?? '';
22
- this._interpolator = interpolator ?? InterpolatorScalar.constant(0);
22
+ this._interpolator = interpolator ?? new Interpolator('step', 'number', new Float32Array([
23
+ 0
24
+ ]), new Float32Array([
25
+ 0
26
+ ]));
23
27
  this._state = [
24
28
  0
25
29
  ];
@@ -37,7 +41,11 @@ function clamp01(value) {
37
41
  if (value && value.target !== 'number') {
38
42
  throw new Error(`MorphTargetGroupTrack(): interpolator target must be 'number'`);
39
43
  }
40
- this._interpolator = value ?? InterpolatorScalar.constant(0);
44
+ this._interpolator = value ?? new Interpolator('step', 'number', new Float32Array([
45
+ 0
46
+ ]), new Float32Array([
47
+ 0
48
+ ]));
41
49
  }
42
50
  /** {@inheritDoc AnimationTrack.clone} */ clone() {
43
51
  return new MorphTargetGroupTrack(this._groupName, this._interpolator.clone(), false);
@@ -1 +1 @@
1
- {"version":3,"file":"morphtargetgrouptrack.js","sources":["../../src/animation/morphtargetgrouptrack.ts"],"sourcesContent":["import { InterpolatorScalar } from '@zephyr3d/base';\r\nimport type { Interpolator } from '@zephyr3d/base';\r\nimport { AnimationTrack } from './animationtrack';\r\nimport type { SceneNode } from '../scene';\r\n\r\nfunction clamp01(value: number): number {\r\n return value < 0 ? 0 : value > 1 ? 1 : value;\r\n}\r\n\r\n/**\r\n * Animates a model-level morph target group by name.\r\n * @public\r\n */\r\nexport class MorphTargetGroupTrack extends AnimationTrack<number> {\r\n private _groupName: string;\r\n private _interpolator: Interpolator;\r\n private readonly _state: number[];\r\n /**\r\n * Create a morph target group animation track.\r\n * @param groupName - Morph target group name\r\n * @param interpolator - Scalar interpolator for the group weight\r\n * @param embedded - Whether this track is embedded\r\n */\r\n constructor(groupName?: string, interpolator?: Interpolator, embedded?: boolean) {\r\n super(embedded ?? false);\r\n this._groupName = groupName ?? '';\r\n this._interpolator = interpolator ?? InterpolatorScalar.constant(0);\r\n this._state = [0];\r\n }\r\n /** Morph target group name controlled by this track. */\r\n get groupName() {\r\n return this._groupName;\r\n }\r\n set groupName(value: string) {\r\n this._groupName = value ?? '';\r\n }\r\n /** Scalar interpolator for this track. */\r\n get interpolator() {\r\n return this._interpolator;\r\n }\r\n set interpolator(value: Interpolator) {\r\n if (value && value.target !== 'number') {\r\n throw new Error(`MorphTargetGroupTrack(): interpolator target must be 'number'`);\r\n }\r\n this._interpolator = value ?? InterpolatorScalar.constant(0);\r\n }\r\n /** {@inheritDoc AnimationTrack.clone} */\r\n clone(): this {\r\n return new MorphTargetGroupTrack(this._groupName, this._interpolator.clone(), false) as this;\r\n }\r\n /** {@inheritDoc AnimationTrack.calculateState} */\r\n calculateState(target: object, currentTime: number) {\r\n this._interpolator.interpolate(currentTime, this._state);\r\n return clamp01(this._state[0]);\r\n }\r\n /** {@inheritDoc AnimationTrack.applyState} */\r\n applyState(node: SceneNode, weight: number) {\r\n if (this._groupName) {\r\n node.setMorphTargetGroupWeight(this._groupName, clamp01(weight));\r\n }\r\n }\r\n /** {@inheritDoc AnimationTrack.mixState} */\r\n mixState(a: number, b: number, t: number) {\r\n return a + (b - a) * t;\r\n }\r\n /** {@inheritDoc AnimationTrack.getBlendId} */\r\n getBlendId() {\r\n return `morph-target-group:${this._groupName}`;\r\n }\r\n /** {@inheritDoc AnimationTrack.getDuration} */\r\n getDuration() {\r\n return this._interpolator.maxTime;\r\n }\r\n}\r\n"],"names":["clamp01","value","MorphTargetGroupTrack","AnimationTrack","_groupName","_interpolator","_state","groupName","interpolator","embedded","InterpolatorScalar","constant","target","Error","clone","calculateState","currentTime","interpolate","applyState","node","weight","setMorphTargetGroupWeight","mixState","a","b","t","getBlendId","getDuration","maxTime"],"mappings":";;;AAKA,SAASA,QAAQC,KAAa,EAAA;AAC5B,IAAA,OAAOA,KAAQ,GAAA,CAAA,GAAI,CAAIA,GAAAA,KAAAA,GAAQ,IAAI,CAAIA,GAAAA,KAAAA;AACzC;AAEA;;;IAIO,MAAMC,qBAA8BC,SAAAA,cAAAA,CAAAA;IACjCC,UAAmB;IACnBC,aAA4B;IACnBC,MAAiB;AAClC;;;;;AAKC,MACD,YAAYC,SAAkB,EAAEC,YAA2B,EAAEC,QAAkB,CAAE;AAC/E,QAAA,KAAK,CAACA,QAAY,IAAA,KAAA,CAAA;QAClB,IAAI,CAACL,UAAU,GAAGG,SAAa,IAAA,EAAA;AAC/B,QAAA,IAAI,CAACF,aAAa,GAAGG,YAAgBE,IAAAA,kBAAAA,CAAmBC,QAAQ,CAAC,CAAA,CAAA;QACjE,IAAI,CAACL,MAAM,GAAG;AAAC,YAAA;AAAE,SAAA;AACnB;6DAEA,IAAIC,SAAY,GAAA;QACd,OAAO,IAAI,CAACH,UAAU;AACxB;IACA,IAAIG,SAAAA,CAAUN,KAAa,EAAE;QAC3B,IAAI,CAACG,UAAU,GAAGH,KAAS,IAAA,EAAA;AAC7B;+CAEA,IAAIO,YAAe,GAAA;QACjB,OAAO,IAAI,CAACH,aAAa;AAC3B;IACA,IAAIG,YAAAA,CAAaP,KAAmB,EAAE;AACpC,QAAA,IAAIA,KAASA,IAAAA,KAAAA,CAAMW,MAAM,KAAK,QAAU,EAAA;AACtC,YAAA,MAAM,IAAIC,KAAAA,CAAM,CAAC,6DAA6D,CAAC,CAAA;AACjF;AACA,QAAA,IAAI,CAACR,aAAa,GAAGJ,KAASS,IAAAA,kBAAAA,CAAmBC,QAAQ,CAAC,CAAA,CAAA;AAC5D;AACA,8CACAG,KAAc,GAAA;QACZ,OAAO,IAAIZ,qBAAsB,CAAA,IAAI,CAACE,UAAU,EAAE,IAAI,CAACC,aAAa,CAACS,KAAK,EAAI,EAAA,KAAA,CAAA;AAChF;AACA,uDACAC,cAAAA,CAAeH,MAAc,EAAEI,WAAmB,EAAE;QAClD,IAAI,CAACX,aAAa,CAACY,WAAW,CAACD,WAAa,EAAA,IAAI,CAACV,MAAM,CAAA;AACvD,QAAA,OAAON,OAAQ,CAAA,IAAI,CAACM,MAAM,CAAC,CAAE,CAAA,CAAA;AAC/B;AACA,mDACAY,UAAAA,CAAWC,IAAe,EAAEC,MAAc,EAAE;QAC1C,IAAI,IAAI,CAAChB,UAAU,EAAE;AACnBe,YAAAA,IAAAA,CAAKE,yBAAyB,CAAC,IAAI,CAACjB,UAAU,EAAEJ,OAAQoB,CAAAA,MAAAA,CAAAA,CAAAA;AAC1D;AACF;AACA,iDACAE,QAASC,CAAAA,CAAS,EAAEC,CAAS,EAAEC,CAAS,EAAE;AACxC,QAAA,OAAOF,CAAI,GAACC,CAAAA,CAAAA,GAAID,CAAAA,IAAKE,CAAAA;AACvB;AACA,mDACAC,UAAa,GAAA;AACX,QAAA,OAAO,CAAC,mBAAmB,EAAE,IAAI,CAACtB,UAAU,CAAE,CAAA;AAChD;AACA,oDACAuB,WAAc,GAAA;AACZ,QAAA,OAAO,IAAI,CAACtB,aAAa,CAACuB,OAAO;AACnC;AACF;;;;"}
1
+ {"version":3,"file":"morphtargetgrouptrack.js","sources":["../../src/animation/morphtargetgrouptrack.ts"],"sourcesContent":["import { Interpolator } from '@zephyr3d/base';\r\nimport { AnimationTrack } from './animationtrack';\r\nimport type { SceneNode } from '../scene';\r\n\r\nfunction clamp01(value: number): number {\r\n return value < 0 ? 0 : value > 1 ? 1 : value;\r\n}\r\n\r\n/**\r\n * Animates a model-level morph target group by name.\r\n * @public\r\n */\r\nexport class MorphTargetGroupTrack extends AnimationTrack<number> {\r\n private _groupName: string;\r\n private _interpolator: Interpolator;\r\n private readonly _state: number[];\r\n /**\r\n * Create a morph target group animation track.\r\n * @param groupName - Morph target group name\r\n * @param interpolator - Scalar interpolator for the group weight\r\n * @param embedded - Whether this track is embedded\r\n */\r\n constructor(groupName?: string, interpolator?: Interpolator, embedded?: boolean) {\r\n super(embedded ?? false);\r\n this._groupName = groupName ?? '';\r\n this._interpolator =\r\n interpolator ?? new Interpolator('step', 'number', new Float32Array([0]), new Float32Array([0]));\r\n this._state = [0];\r\n }\r\n /** Morph target group name controlled by this track. */\r\n get groupName() {\r\n return this._groupName;\r\n }\r\n set groupName(value: string) {\r\n this._groupName = value ?? '';\r\n }\r\n /** Scalar interpolator for this track. */\r\n get interpolator() {\r\n return this._interpolator;\r\n }\r\n set interpolator(value: Interpolator) {\r\n if (value && value.target !== 'number') {\r\n throw new Error(`MorphTargetGroupTrack(): interpolator target must be 'number'`);\r\n }\r\n this._interpolator =\r\n value ?? new Interpolator('step', 'number', new Float32Array([0]), new Float32Array([0]));\r\n }\r\n /** {@inheritDoc AnimationTrack.clone} */\r\n clone(): this {\r\n return new MorphTargetGroupTrack(this._groupName, this._interpolator.clone(), false) as this;\r\n }\r\n /** {@inheritDoc AnimationTrack.calculateState} */\r\n calculateState(target: object, currentTime: number) {\r\n this._interpolator.interpolate(currentTime, this._state);\r\n return clamp01(this._state[0]);\r\n }\r\n /** {@inheritDoc AnimationTrack.applyState} */\r\n applyState(node: SceneNode, weight: number) {\r\n if (this._groupName) {\r\n node.setMorphTargetGroupWeight(this._groupName, clamp01(weight));\r\n }\r\n }\r\n /** {@inheritDoc AnimationTrack.mixState} */\r\n mixState(a: number, b: number, t: number) {\r\n return a + (b - a) * t;\r\n }\r\n /** {@inheritDoc AnimationTrack.getBlendId} */\r\n getBlendId() {\r\n return `morph-target-group:${this._groupName}`;\r\n }\r\n /** {@inheritDoc AnimationTrack.getDuration} */\r\n getDuration() {\r\n return this._interpolator.maxTime;\r\n }\r\n}\r\n"],"names":["clamp01","value","MorphTargetGroupTrack","AnimationTrack","_groupName","_interpolator","_state","groupName","interpolator","embedded","Interpolator","Float32Array","target","Error","clone","calculateState","currentTime","interpolate","applyState","node","weight","setMorphTargetGroupWeight","mixState","a","b","t","getBlendId","getDuration","maxTime"],"mappings":";;;AAIA,SAASA,QAAQC,KAAa,EAAA;AAC5B,IAAA,OAAOA,KAAQ,GAAA,CAAA,GAAI,CAAIA,GAAAA,KAAAA,GAAQ,IAAI,CAAIA,GAAAA,KAAAA;AACzC;AAEA;;;IAIO,MAAMC,qBAA8BC,SAAAA,cAAAA,CAAAA;IACjCC,UAAmB;IACnBC,aAA4B;IACnBC,MAAiB;AAClC;;;;;AAKC,MACD,YAAYC,SAAkB,EAAEC,YAA2B,EAAEC,QAAkB,CAAE;AAC/E,QAAA,KAAK,CAACA,QAAY,IAAA,KAAA,CAAA;QAClB,IAAI,CAACL,UAAU,GAAGG,SAAa,IAAA,EAAA;QAC/B,IAAI,CAACF,aAAa,GAChBG,YAAAA,IAAgB,IAAIE,YAAa,CAAA,MAAA,EAAQ,QAAU,EAAA,IAAIC,YAAa,CAAA;AAAC,YAAA;AAAE,SAAA,CAAA,EAAG,IAAIA,YAAa,CAAA;AAAC,YAAA;AAAE,SAAA,CAAA,CAAA;QAChG,IAAI,CAACL,MAAM,GAAG;AAAC,YAAA;AAAE,SAAA;AACnB;6DAEA,IAAIC,SAAY,GAAA;QACd,OAAO,IAAI,CAACH,UAAU;AACxB;IACA,IAAIG,SAAAA,CAAUN,KAAa,EAAE;QAC3B,IAAI,CAACG,UAAU,GAAGH,KAAS,IAAA,EAAA;AAC7B;+CAEA,IAAIO,YAAe,GAAA;QACjB,OAAO,IAAI,CAACH,aAAa;AAC3B;IACA,IAAIG,YAAAA,CAAaP,KAAmB,EAAE;AACpC,QAAA,IAAIA,KAASA,IAAAA,KAAAA,CAAMW,MAAM,KAAK,QAAU,EAAA;AACtC,YAAA,MAAM,IAAIC,KAAAA,CAAM,CAAC,6DAA6D,CAAC,CAAA;AACjF;QACA,IAAI,CAACR,aAAa,GAChBJ,KAAAA,IAAS,IAAIS,YAAa,CAAA,MAAA,EAAQ,QAAU,EAAA,IAAIC,YAAa,CAAA;AAAC,YAAA;AAAE,SAAA,CAAA,EAAG,IAAIA,YAAa,CAAA;AAAC,YAAA;AAAE,SAAA,CAAA,CAAA;AAC3F;AACA,8CACAG,KAAc,GAAA;QACZ,OAAO,IAAIZ,qBAAsB,CAAA,IAAI,CAACE,UAAU,EAAE,IAAI,CAACC,aAAa,CAACS,KAAK,EAAI,EAAA,KAAA,CAAA;AAChF;AACA,uDACAC,cAAAA,CAAeH,MAAc,EAAEI,WAAmB,EAAE;QAClD,IAAI,CAACX,aAAa,CAACY,WAAW,CAACD,WAAa,EAAA,IAAI,CAACV,MAAM,CAAA;AACvD,QAAA,OAAON,OAAQ,CAAA,IAAI,CAACM,MAAM,CAAC,CAAE,CAAA,CAAA;AAC/B;AACA,mDACAY,UAAAA,CAAWC,IAAe,EAAEC,MAAc,EAAE;QAC1C,IAAI,IAAI,CAAChB,UAAU,EAAE;AACnBe,YAAAA,IAAAA,CAAKE,yBAAyB,CAAC,IAAI,CAACjB,UAAU,EAAEJ,OAAQoB,CAAAA,MAAAA,CAAAA,CAAAA;AAC1D;AACF;AACA,iDACAE,QAASC,CAAAA,CAAS,EAAEC,CAAS,EAAEC,CAAS,EAAE;AACxC,QAAA,OAAOF,CAAI,GAACC,CAAAA,CAAAA,GAAID,CAAAA,IAAKE,CAAAA;AACvB;AACA,mDACAC,UAAa,GAAA;AACX,QAAA,OAAO,CAAC,mBAAmB,EAAE,IAAI,CAACtB,UAAU,CAAE,CAAA;AAChD;AACA,oDACAuB,WAAc,GAAA;AACZ,QAAA,OAAO,IAAI,CAACtB,aAAa,CAACuB,OAAO;AACnC;AACF;;;;"}
@@ -58,6 +58,37 @@ function hasRawQuery(spec) {
58
58
  }
59
59
  return query.split('&').some((part)=>part.trim() === 'raw');
60
60
  }
61
+ /**
62
+ * Realm-global storage for shared script module registries, keyed by
63
+ * registry namespace. Bundles built by the same `ScriptRegistry` share one
64
+ * module registry so a module evaluates once and its exports (including
65
+ * module-level singletons) are identical across entry bundles.
66
+ * @internal
67
+ */ const SCRIPT_MODULES_GLOBAL_KEY = '__z3dScriptModules';
68
+ let scriptRegistryNamespaceCounter = 0;
69
+ function nextScriptRegistryNamespace() {
70
+ return `z3d-scripts:${++scriptRegistryNamespaceCounter}`;
71
+ }
72
+ /**
73
+ * Monotonic serial stamped into each built bundle. The shared runtime uses it
74
+ * to ignore registrations coming from bundles older than the one that already
75
+ * registered a module, so late imports of stale bundles cannot downgrade a
76
+ * module record.
77
+ * @internal
78
+ */ let scriptBuildSerialCounter = 0;
79
+ /**
80
+ * FNV-1a hash of module code, used to version shared module records.
81
+ * Rebuilding an unchanged module keeps its already-evaluated instance;
82
+ * changed content replaces the record so the next load re-evaluates.
83
+ * @internal
84
+ */ function hashModuleCode(text) {
85
+ let h = 0x811c9dc5;
86
+ for(let i = 0; i < text.length; i++){
87
+ h ^= text.charCodeAt(i);
88
+ h = Math.imul(h, 0x01000193);
89
+ }
90
+ return (h >>> 0).toString(36);
91
+ }
61
92
  /**
62
93
  * Resolves, builds, and serves runtime modules using a VFS.
63
94
  *
@@ -73,6 +104,13 @@ function hasRawQuery(spec) {
73
104
  *
74
105
  * Caching:
75
106
  * - Built bundles are memoized in `_built` map keyed by canonical source path.
107
+ * - At runtime, all bundles built by the same registry share one realm-global
108
+ * module registry (keyed by a per-registry namespace): a local module is
109
+ * evaluated once no matter how many entry bundles inline it, so module-level
110
+ * singletons are identical across entries. Module records are versioned by a
111
+ * content hash — rebuilding an unchanged module reuses its evaluated
112
+ * instance, while changed content replaces the record so the next load
113
+ * re-evaluates the new code.
76
114
  *
77
115
  * @public
78
116
  */ class ScriptRegistry {
@@ -81,6 +119,7 @@ function hasRawQuery(spec) {
81
119
  _built;
82
120
  _building;
83
121
  _builtDeps;
122
+ _namespace;
84
123
  /**
85
124
  * @param vfs - The virtual file system for existence checks, reads, and path ops.
86
125
  * @param scriptsRoot - Root directory for script resolution (used with `#/` specifiers).
@@ -90,6 +129,7 @@ function hasRawQuery(spec) {
90
129
  this._built = new Map();
91
130
  this._building = new Map();
92
131
  this._builtDeps = new Map();
132
+ this._namespace = nextScriptRegistryNamespace();
93
133
  }
94
134
  /**
95
135
  * The active virtual file system.
@@ -104,6 +144,11 @@ function hasRawQuery(spec) {
104
144
  this._built.clear();
105
145
  this._building.clear();
106
146
  this._builtDeps.clear();
147
+ // Rotate the shared module registry namespace: modules from the old VFS
148
+ // must not be reused as instances for same-named modules of the new VFS.
149
+ const root = globalThis[SCRIPT_MODULES_GLOBAL_KEY];
150
+ root?.delete(this._namespace);
151
+ this._namespace = nextScriptRegistryNamespace();
107
152
  }
108
153
  }
109
154
  /**
@@ -318,11 +363,16 @@ function hasRawQuery(spec) {
318
363
  if (!entry) {
319
364
  return '';
320
365
  }
366
+ // Replace content hashes with Merkle-style effective versions so that a
367
+ // module whose (transitive) dependencies changed is re-registered and
368
+ // re-evaluated even when its own source is unchanged.
369
+ this.applyEffectiveVersions(modules);
370
+ const serial = ++scriptBuildSerialCounter;
321
371
  const chunks = [
322
372
  this.getSystemBundleRuntime()
323
373
  ];
324
374
  for (const module of modules.values()){
325
- chunks.push(`__z3dRegister(${JSON.stringify(module.id)}, () => {\n${module.systemCode}\n});`);
375
+ chunks.push(`__z3dRegister(${JSON.stringify(module.id)}, ${JSON.stringify(module.version)}, ${serial}, () => {\n${module.systemCode}\n});`);
326
376
  }
327
377
  chunks.push(`const __z3dEntry = await __z3dLoad(${JSON.stringify(entry.id)});\n` + `const plugin = __z3dEntry.plugin;\n` + `const __z3dDefault = __z3dEntry.default ?? __z3dEntry.plugin ?? __z3dEntry;\n` + `export { plugin };\n` + `export default __z3dDefault;\n` + `//# sourceURL=${entry.id}`);
328
378
  const url = toDataUrl(chunks.join('\n'), entry.id);
@@ -345,11 +395,47 @@ function hasRawQuery(spec) {
345
395
  const rewritten = await this.rewriteImportsToLogicalIds(esmCode, module.id);
346
396
  module.deps = rewritten.deps;
347
397
  module.systemCode = await this.transpileToSystemModule(rewritten.code, module.id);
398
+ module.version = hashModuleCode(module.systemCode);
348
399
  for (const dep of module.deps){
349
400
  await this.collectModule(dep, modules);
350
401
  }
351
402
  return module;
352
403
  }
404
+ /**
405
+ * Rewrites each collected module's version to a Merkle-style hash combining
406
+ * its own content hash with the effective versions of its local
407
+ * dependencies. Cycles fall back to the plain content hash, which is
408
+ * deterministic on both sides of the cycle.
409
+ */ applyEffectiveVersions(modules) {
410
+ const effective = new Map();
411
+ const visiting = new Set();
412
+ const visit = (id)=>{
413
+ const cached = effective.get(id);
414
+ if (cached !== undefined) {
415
+ return cached;
416
+ }
417
+ const module = modules.get(id);
418
+ if (!module) {
419
+ return '';
420
+ }
421
+ if (visiting.has(id)) {
422
+ return module.version;
423
+ }
424
+ visiting.add(id);
425
+ let acc = module.version;
426
+ for (const dep of module.deps){
427
+ if (modules.has(dep)) {
428
+ acc = hashModuleCode(`${acc}:${dep}:${visit(dep)}`);
429
+ }
430
+ }
431
+ visiting.delete(id);
432
+ effective.set(id, acc);
433
+ return acc;
434
+ };
435
+ for (const module of modules.values()){
436
+ module.version = visit(module.id);
437
+ }
438
+ }
353
439
  async resolveModuleInfo(id) {
354
440
  const srcPath = await this.resolveSourcePath(id);
355
441
  if (!srcPath) {
@@ -362,7 +448,8 @@ function hasRawQuery(spec) {
362
448
  path,
363
449
  type: srcPath.type,
364
450
  deps: [],
365
- systemCode: ''
451
+ systemCode: '',
452
+ version: ''
366
453
  };
367
454
  }
368
455
  getTypeScriptRuntime() {
@@ -467,8 +554,19 @@ function hasRawQuery(spec) {
467
554
  }
468
555
  getSystemBundleRuntime() {
469
556
  return `
470
- const __z3dRegistry = new Map();
557
+ const __z3dRegistry = (() => {
558
+ const root = (globalThis.${SCRIPT_MODULES_GLOBAL_KEY} ??= new Map());
559
+ const ns = ${JSON.stringify(this._namespace)};
560
+ let registry = root.get(ns);
561
+ if (!registry) {
562
+ registry = new Map();
563
+ root.set(ns, registry);
564
+ }
565
+ return registry;
566
+ })();
471
567
  let __z3dCurrentId = '';
568
+ let __z3dCurrentVersion = '';
569
+ let __z3dCurrentSerial = 0;
472
570
  const System = {
473
571
  register(deps, declare) {
474
572
  if (!__z3dCurrentId) {
@@ -476,6 +574,8 @@ const System = {
476
574
  }
477
575
  __z3dRegistry.set(__z3dCurrentId, {
478
576
  id: __z3dCurrentId,
577
+ version: __z3dCurrentVersion,
578
+ serial: __z3dCurrentSerial,
479
579
  deps,
480
580
  declare,
481
581
  exports: Object.create(null),
@@ -486,13 +586,31 @@ const System = {
486
586
  });
487
587
  }
488
588
  };
489
- function __z3dRegister(id, factory) {
490
- const prev = __z3dCurrentId;
589
+ function __z3dRegister(id, version, serial, factory) {
590
+ // The module registry is shared across bundles: a module already registered
591
+ // by another bundle with the same effective version is reused (so
592
+ // module-level singletons stay unique), while changed content replaces the
593
+ // record so the next load re-evaluates the new code. A record from a newer
594
+ // build or one that is currently executing is never replaced.
595
+ const existing = __z3dRegistry.get(id);
596
+ if (existing && (existing.version === version || existing.state === 1 || existing.serial > serial)) {
597
+ if (serial > existing.serial) {
598
+ existing.serial = serial;
599
+ }
600
+ return;
601
+ }
602
+ const prevId = __z3dCurrentId;
603
+ const prevVersion = __z3dCurrentVersion;
604
+ const prevSerial = __z3dCurrentSerial;
491
605
  __z3dCurrentId = id;
606
+ __z3dCurrentVersion = version;
607
+ __z3dCurrentSerial = serial;
492
608
  try {
493
609
  factory();
494
610
  } finally {
495
- __z3dCurrentId = prev;
611
+ __z3dCurrentId = prevId;
612
+ __z3dCurrentVersion = prevVersion;
613
+ __z3dCurrentSerial = prevSerial;
496
614
  }
497
615
  }
498
616
  function __z3dResolve(spec, parentId) {