@zephyr3d/scene 0.5.0 → 0.6.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/animation/animationset.js +37 -37
- package/dist/animation/morphtrack.js +7 -5
- package/dist/animation/morphtrack.js.map +1 -1
- package/dist/animation/skeleton.js +11 -9
- package/dist/animation/skeleton.js.map +1 -1
- package/dist/asset/assetmanager.js +2 -2
- package/dist/asset/loaders/gltf/gltf_loader.js +7 -3
- package/dist/asset/loaders/gltf/gltf_loader.js.map +1 -1
- package/dist/asset/loaders/image/webimage_loader.js +16 -0
- package/dist/asset/loaders/image/webimage_loader.js.map +1 -1
- package/dist/asset/model.js +3 -9
- package/dist/asset/model.js.map +1 -1
- package/dist/blitter/bilateralblur.js +222 -0
- package/dist/{render/temporalcache.js.map → blitter/bilateralblur.js.map} +1 -1
- package/dist/blitter/blitter.js +7 -1
- package/dist/blitter/blitter.js.map +1 -1
- package/dist/blitter/depthlimitedgaussion.js +96 -39
- package/dist/blitter/depthlimitedgaussion.js.map +1 -1
- package/dist/blitter/gaussianblur.js +21 -21
- package/dist/camera/camera.js +142 -1
- package/dist/camera/camera.js.map +1 -1
- package/dist/index.d.ts +1178 -745
- package/dist/index.js +11 -6
- package/dist/index.js.map +1 -1
- package/dist/material/blinn.js +9 -3
- package/dist/material/blinn.js.map +1 -1
- package/dist/material/lambert.js +6 -2
- package/dist/material/lambert.js.map +1 -1
- package/dist/material/material.js +3 -1
- package/dist/material/material.js.map +1 -1
- package/dist/material/meshmaterial.js +73 -33
- package/dist/material/meshmaterial.js.map +1 -1
- package/dist/material/mixins/albedocolor.js +5 -4
- package/dist/material/mixins/albedocolor.js.map +1 -1
- package/dist/material/mixins/lightmodel/blinnphong.js +17 -7
- package/dist/material/mixins/lightmodel/blinnphong.js.map +1 -1
- package/dist/material/mixins/lightmodel/lambert.js +5 -5
- package/dist/material/mixins/lightmodel/pbrmetallicroughness.js +13 -4
- package/dist/material/mixins/lightmodel/pbrmetallicroughness.js.map +1 -1
- package/dist/material/mixins/lightmodel/pbrspecularglossness.js +13 -4
- package/dist/material/mixins/lightmodel/pbrspecularglossness.js.map +1 -1
- package/dist/material/mixins/pbr/common.js +27 -15
- package/dist/material/mixins/pbr/common.js.map +1 -1
- package/dist/material/pbrmr.js +14 -3
- package/dist/material/pbrmr.js.map +1 -1
- package/dist/material/pbrsg.js +14 -3
- package/dist/material/pbrsg.js.map +1 -1
- package/dist/material/shader/helper.js +36 -21
- package/dist/material/shader/helper.js.map +1 -1
- package/dist/posteffect/bloom.js +1 -10
- package/dist/posteffect/bloom.js.map +1 -1
- package/dist/posteffect/compositor.js +43 -24
- package/dist/posteffect/compositor.js.map +1 -1
- package/dist/posteffect/fxaa.js +3 -11
- package/dist/posteffect/fxaa.js.map +1 -1
- package/dist/posteffect/grayscale.js +3 -11
- package/dist/posteffect/grayscale.js.map +1 -1
- package/dist/posteffect/posteffect.js +4 -0
- package/dist/posteffect/posteffect.js.map +1 -1
- package/dist/posteffect/sao.js +44 -24
- package/dist/posteffect/sao.js.map +1 -1
- package/dist/posteffect/ssr.js +536 -0
- package/dist/{material/lit.js.map → posteffect/ssr.js.map} +1 -1
- package/dist/posteffect/tonemap.js +3 -11
- package/dist/posteffect/tonemap.js.map +1 -1
- package/dist/posteffect/water.js +305 -337
- package/dist/posteffect/water.js.map +1 -1
- package/dist/render/abuffer_oit.js +2 -2
- package/dist/render/clipmap.js +16 -19
- package/dist/render/clipmap.js.map +1 -1
- package/dist/render/cull_visitor.js +5 -3
- package/dist/render/cull_visitor.js.map +1 -1
- package/dist/render/depthpass.js +17 -1
- package/dist/render/depthpass.js.map +1 -1
- package/dist/render/drawable_mixin.js +25 -19
- package/dist/render/drawable_mixin.js.map +1 -1
- package/dist/render/envlight.js +4 -2
- package/dist/render/envlight.js.map +1 -1
- package/dist/render/fft_wavegenerator.js +989 -0
- package/dist/{shaders/framework.js.map → render/fft_wavegenerator.js.map} +1 -1
- package/dist/render/gerstner_wavegenerator.js +265 -0
- package/dist/{material/standard.js.map → render/gerstner_wavegenerator.js.map} +1 -1
- package/dist/render/globalbindgroup_allocator.js +2 -1
- package/dist/render/globalbindgroup_allocator.js.map +1 -1
- package/dist/render/hzb.js +273 -0
- package/dist/{material/terrainlightmodel.js.map → render/hzb.js.map} +1 -1
- package/dist/render/lightpass.js +35 -3
- package/dist/render/lightpass.js.map +1 -1
- package/dist/render/objectcolorpass.js +2 -1
- package/dist/render/objectcolorpass.js.map +1 -1
- package/dist/render/render_queue.js +72 -52
- package/dist/render/render_queue.js.map +1 -1
- package/dist/render/renderbundle_wrapper.js +79 -0
- package/dist/render/renderbundle_wrapper.js.map +1 -1
- package/dist/render/renderer.js +75 -36
- package/dist/render/renderer.js.map +1 -1
- package/dist/render/renderpass.js +16 -13
- package/dist/render/renderpass.js.map +1 -1
- package/dist/render/shadowmap_pass.js +6 -0
- package/dist/render/shadowmap_pass.js.map +1 -1
- package/dist/render/sky.js +12 -13
- package/dist/render/sky.js.map +1 -1
- package/dist/render/watermesh.js +94 -828
- package/dist/render/watermesh.js.map +1 -1
- package/dist/render/wavegenerator.js +8 -0
- package/dist/render/wavegenerator.js.map +1 -0
- package/dist/scene/batchgroup.js +60 -14
- package/dist/scene/batchgroup.js.map +1 -1
- package/dist/scene/environment.js +2 -2
- package/dist/scene/graph_node.js +0 -5
- package/dist/scene/graph_node.js.map +1 -1
- package/dist/scene/light.js +5 -5
- package/dist/scene/mesh.js +34 -18
- package/dist/scene/mesh.js.map +1 -1
- package/dist/scene/octree.js +5 -2
- package/dist/scene/octree.js.map +1 -1
- package/dist/scene/raycast_visitor.js +4 -2
- package/dist/scene/raycast_visitor.js.map +1 -1
- package/dist/scene/scene.js +1 -1
- package/dist/scene/scene_node.js +9 -5
- package/dist/scene/scene_node.js.map +1 -1
- package/dist/scene/terrain/grass.js +3 -4
- package/dist/scene/terrain/grass.js.map +1 -1
- package/dist/scene/terrain/heightfield.js +135 -53
- package/dist/scene/terrain/heightfield.js.map +1 -1
- package/dist/scene/terrain/patch.js +3 -4
- package/dist/scene/terrain/patch.js.map +1 -1
- package/dist/scene/terrain/terrain.js +1 -1
- package/dist/scene/xform.js +7 -9
- package/dist/scene/xform.js.map +1 -1
- package/dist/shaders/misc.js +10 -1
- package/dist/shaders/misc.js.map +1 -1
- package/dist/shaders/noise.js +81 -16
- package/dist/shaders/noise.js.map +1 -1
- package/dist/shaders/shadow.js +1 -9
- package/dist/shaders/shadow.js.map +1 -1
- package/dist/shaders/ssr.js +442 -0
- package/dist/{material/terrainmat.js.map → shaders/ssr.js.map} +1 -1
- package/dist/shaders/water.js +377 -250
- package/dist/shaders/water.js.map +1 -1
- package/dist/shadow/shadowmapper.js +11 -11
- package/dist/shapes/cylinder.js +6 -5
- package/dist/shapes/cylinder.js.map +1 -1
- package/dist/utility/bounding_volume.js +1 -53
- package/dist/utility/bounding_volume.js.map +1 -1
- package/dist/utility/misc.js +93 -0
- package/dist/utility/misc.js.map +1 -0
- package/dist/utility/shprojection.js +2 -7
- package/dist/utility/shprojection.js.map +1 -1
- package/dist/utility/textures/ggxlut.js +213 -0
- package/dist/utility/textures/ggxlut.js.map +1 -0
- package/dist/utility/textures/gradientnoise.js +61 -0
- package/dist/utility/textures/gradientnoise.js.map +1 -0
- package/dist/utility/textures/randomnoise.js +41 -0
- package/dist/utility/textures/randomnoise.js.map +1 -0
- package/dist/values.js +8 -1
- package/dist/values.js.map +1 -1
- package/package.json +4 -8
- package/dist/animation/usertrack.js +0 -47
- package/dist/animation/usertrack.js.map +0 -1
- package/dist/material/grassmat.js +0 -127
- package/dist/material/grassmat.js.map +0 -1
- package/dist/material/lightmodel.js +0 -2074
- package/dist/material/lightmodel.js.map +0 -1
- package/dist/material/lit.js +0 -578
- package/dist/material/mixins/pbr/metallicroughness.js +0 -126
- package/dist/material/mixins/pbr/metallicroughness.js.map +0 -1
- package/dist/material/mixins/pbr/specularglossness.js +0 -104
- package/dist/material/mixins/pbr/specularglossness.js.map +0 -1
- package/dist/material/pbr.js +0 -27
- package/dist/material/pbr.js.map +0 -1
- package/dist/material/standard.js +0 -282
- package/dist/material/terrainlightmodel.js +0 -259
- package/dist/material/terrainmat.js +0 -357
- package/dist/render/depth_pass.js +0 -47
- package/dist/render/depth_pass.js.map +0 -1
- package/dist/render/forward.js +0 -186
- package/dist/render/forward.js.map +0 -1
- package/dist/render/forward_pass.js +0 -137
- package/dist/render/forward_pass.js.map +0 -1
- package/dist/render/helper.js +0 -38
- package/dist/render/helper.js.map +0 -1
- package/dist/render/objectpool.js +0 -295
- package/dist/render/objectpool.js.map +0 -1
- package/dist/render/renderscheme.js +0 -61
- package/dist/render/renderscheme.js.map +0 -1
- package/dist/render/temporalcache.js +0 -222
- package/dist/scene/model.js +0 -111
- package/dist/scene/model.js.map +0 -1
- package/dist/scene/octree_update_visitor.js +0 -20
- package/dist/scene/octree_update_visitor.js.map +0 -1
- package/dist/shaders/builtins.js +0 -110
- package/dist/shaders/builtins.js.map +0 -1
- package/dist/shaders/framework.js +0 -723
- package/dist/shaders/lighting.js +0 -335
- package/dist/shaders/lighting.js.map +0 -1
- package/dist/utility/sheenlut.js +0 -196
- package/dist/utility/sheenlut.js.map +0 -1
package/dist/values.js.map
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{"version":3,"file":"values.js","sources":[],"sourcesContent":[],"names":[],"mappings":"
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{"version":3,"file":"values.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
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package/package.json
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{
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"name": "@zephyr3d/scene",
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"version": "0.
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"version": "0.6.1",
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"description": "Scene API for zephyr3d",
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"homepage": "https://github.com/gavinyork/zephyr3d#readme",
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"type": "module",
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"@rollup/plugin-terser": "^0.4.0",
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"@rollup/pluginutils": "^5.0.2",
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"@swc/core": "^1.3.62",
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"@zephyr3d/base": "^0.1.4",
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"@zephyr3d/device": "^0.2.3",
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"cross-env": "^7.0.3",
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"rollup": "^3.15.0",
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"rollup-plugin-copy": "^3.4.0",
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"shx": "^0.3.4",
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"typescript": "^5.1.3"
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},
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"peerDependencies": {
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"@zephyr3d/base": "^0.1.4",
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"@zephyr3d/device": "^0.2.3"
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},
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"dependencies": {
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"@types/draco3d": "^1.4.9",
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"@webgpu/types": "^0.1.40",
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"@
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"@zephyr3d/base": "^0.1.5",
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"@zephyr3d/device": "^0.2.4"
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"scripts": {
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"clean": "shx rm -rf ./dist .tsbuildinfo",
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import { Interpolator } from '@zephyr3d/base';
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import { AnimationTrack } from './animationtrack.js';
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/**
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* User-defined animation track
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*/ class UserTrack extends AnimationTrack {
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_handler;
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/**
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* Create an instance of UserTrack
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* @param keyFrames - Keyframe values
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throw new Error(`UserTrack(): invalid target: ${target}`);
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}
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const inputs = new Float32Array(keyFrames.map((val)=>val.time));
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const outputs = new Float32Array(keyFrames.length * stride);
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const value = keyFrames[i].value;
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throw new Error(`UserTrack(): invalid keyframe value: ${value}`);
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}
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}
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}
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const interpolator = new Interpolator(mode, target, inputs, outputs);
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super(interpolator);
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this._handler = handler;
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}
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/** {@inheritDoc AnimationTrack.apply} */ apply(node, currentTime) {
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this._interpolator.interpolate(currentTime, tmpValue);
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this._handler && this._handler(node, tmpValue);
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return true;
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}
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}
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export { UserTrack };
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//# sourceMappingURL=usertrack.js.map
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{"version":3,"file":"usertrack.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
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import { Vector4, Vector2 } from '@zephyr3d/base';
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import { applyMaterialMixins, MeshMaterial } from './meshmaterial.js';
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import { mixinLight } from './mixins/lit.js';
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import { mixinPBRMetallicRoughness } from './mixins/pbr/metallicroughness.js';
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class NewGrassMaterial extends applyMaterialMixins(MeshMaterial, mixinLight, mixinPBRMetallicRoughness) {
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/** @internal */ _terrainNormalMap;
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/** @internal */ _textureSize;
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constructor(terrainSize, normalMap, grassTexture){
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super();
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this.metallic = 0;
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this.roughness = 1;
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this.specularFactor = new Vector4(1, 1, 1, 0.2);
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this.doubleSidedLighting = false;
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this.vertexNormal = false;
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this._terrainSize = terrainSize;
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this._terrainNormalMap = normalMap;
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}
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}
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}
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* @override
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*/ supportLighting() {
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return true;
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}
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calculateObjectSpacePosition(scope, pos, skinMatrix) {
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pb.func(funcName, [
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pb.vec3('pos'),
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pb.vec4('placement'),
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pb.vec3('normal')
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this.$l.axisX = pb.vec3(1, 0, 0);
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this.$l.axisZ = pb.cross(this.axisX, this.normal);
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this.$l.axisX = pb.cross(this.normal, this.axisZ);
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this.$l.rotPos = pb.mul(pb.mat3(this.axisX, this.normal, this.axisZ), this.pos);
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this.$return(pb.add(this.rotPos, this.placement.xyz));
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});
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return scope.$g[funcName](scope.$inputs.pos, scope.$inputs.placement, scope.kkNormal);
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}
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calculateObjectSpaceNormal(scope, normal, skinMatrix) {
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}
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applyUniformValues(bindGroup, ctx) {
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super.applyUniformValues(bindGroup, ctx);
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bindGroup.setTexture('kkTerrainNormalMap', this._terrainNormalMap);
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bindGroup.setValue('kkTerrainSize', this._terrainSize);
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if (this.needFragmentColor(ctx)) {
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bindGroup.setValue('albedoTextureSize', this._textureSize);
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}
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}
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vertexShader(scope) {
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super.vertexShader(scope);
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const pb = scope.$builder;
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67
|
-
scope.$inputs.pos = pb.vec3().attrib('position');
|
|
68
|
-
scope.$inputs.placement = pb.vec4().attrib('texCoord1');
|
|
69
|
-
scope.$g.kkTerrainNormalMap = pb.tex2D().uniform(2);
|
|
70
|
-
scope.$g.kkTerrainSize = pb.vec2().uniform(2);
|
|
71
|
-
scope.$g.kkNormal = pb.vec3();
|
|
72
|
-
const normalSample = pb.textureSampleLevel(scope.kkTerrainNormalMap, pb.div(scope.$inputs.placement.xz, scope.kkTerrainSize), 0).rgb;
|
|
73
|
-
scope.kkNormal = pb.normalize(pb.sub(pb.mul(normalSample, 2), pb.vec3(1)));
|
|
74
|
-
this.transformVertexAndNormal(scope);
|
|
75
|
-
}
|
|
76
|
-
fragmentShader(scope) {
|
|
77
|
-
super.fragmentShader(scope);
|
|
78
|
-
const pb = scope.$builder;
|
|
79
|
-
const that = this;
|
|
80
|
-
if (this.needFragmentColor()) {
|
|
81
|
-
scope.$g.albedoTextureSize = pb.vec2().uniform(2);
|
|
82
|
-
pb.func('calcMipLevel', [
|
|
83
|
-
pb.vec2('coord')
|
|
84
|
-
], function() {
|
|
85
|
-
this.$l.dx = pb.dpdx(this.coord);
|
|
86
|
-
this.$l.dy = pb.dpdy(this.coord);
|
|
87
|
-
this.$l.deltaMaxSqr = pb.max(pb.dot(this.dx, this.dx), pb.dot(this.dy, this.dy));
|
|
88
|
-
this.$return(pb.max(0, pb.mul(pb.log2(this.deltaMaxSqr), 0.5)));
|
|
89
|
-
});
|
|
90
|
-
scope.$l.albedo = this.calculateAlbedoColor(scope);
|
|
91
|
-
scope.$l.normalInfo = this.calculateNormalAndTBN(scope);
|
|
92
|
-
scope.$l.normal = scope.normalInfo.normal;
|
|
93
|
-
scope.$l.viewVec = this.calculateViewVector(scope);
|
|
94
|
-
scope.$l.pbrData = this.getCommonData(scope, scope.albedo, scope.viewVec, scope.normalInfo.TBN);
|
|
95
|
-
scope.$l.lightingColor = pb.vec3(0);
|
|
96
|
-
scope.$l.emissiveColor = this.calculateEmissiveColor(scope);
|
|
97
|
-
this.indirectLighting(scope, scope.normal, scope.viewVec, scope.pbrData, scope.lightingColor);
|
|
98
|
-
this.forEachLight(scope, function(type, posRange, dirCutoff, colorIntensity, shadow) {
|
|
99
|
-
this.$l.diffuse = pb.vec3();
|
|
100
|
-
this.$l.specular = pb.vec3();
|
|
101
|
-
this.$l.lightAtten = that.calculateLightAttenuation(this, type, posRange, dirCutoff);
|
|
102
|
-
this.$l.lightDir = that.calculateLightDirection(this, type, posRange, dirCutoff);
|
|
103
|
-
this.$l.NoL = pb.clamp(pb.dot(this.normal, this.lightDir), 0, 1);
|
|
104
|
-
this.$l.lightColor = pb.mul(colorIntensity.rgb, colorIntensity.a, this.lightAtten, this.NoL);
|
|
105
|
-
if (shadow) {
|
|
106
|
-
this.lightColor = pb.mul(this.lightColor, that.calculateShadow(this, this.NoL));
|
|
107
|
-
}
|
|
108
|
-
that.directLighting(this, this.lightDir, this.lightColor, this.normal, this.viewVec, this.pbrData, this.lightingColor);
|
|
109
|
-
});
|
|
110
|
-
scope.$l.litColor = pb.add(scope.lightingColor, scope.emissiveColor);
|
|
111
|
-
scope.albedo.a = pb.mul(scope.albedo.a, pb.add(1, pb.mul(pb.max(0, scope.$g.calcMipLevel(pb.mul(that.getAlbedoTexCoord(scope), scope.albedoTextureSize))), 0.25)));
|
|
112
|
-
if (that.alphaToCoverage) {
|
|
113
|
-
scope.albedo.a = pb.add(pb.div(pb.sub(scope.albedo.a, 0.4), pb.max(pb.fwidth(scope.albedo.a), 0.0001)), 0.5);
|
|
114
|
-
} else {
|
|
115
|
-
scope.$if(pb.lessThan(scope.albedo.a, 0.8), function() {
|
|
116
|
-
pb.discard();
|
|
117
|
-
});
|
|
118
|
-
}
|
|
119
|
-
this.outputFragmentColor(scope, pb.vec4(scope.litColor, scope.albedo.a));
|
|
120
|
-
} else {
|
|
121
|
-
this.outputFragmentColor(scope, null);
|
|
122
|
-
}
|
|
123
|
-
}
|
|
124
|
-
}
|
|
125
|
-
|
|
126
|
-
export { NewGrassMaterial };
|
|
127
|
-
//# sourceMappingURL=grassmat.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"grassmat.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
|