@yangyongtao/gaea 1.0.3 → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +158 -67
- package/package.json +28 -7
- package/public/Gaea.apple-touch-icon.png +0 -0
- package/public/Gaea.apple-touch-icon.png.import +35 -0
- package/public/Gaea.audio.worklet.js +211 -0
- package/public/Gaea.html +245 -0
- package/public/Gaea.icon.png +0 -0
- package/public/Gaea.icon.png.import +35 -0
- package/public/Gaea.js +782 -0
- package/public/Gaea.png +0 -0
- package/public/Gaea.png.import +35 -0
- package/public/Gaea.worker.js +1 -0
- package/public/GaeaApp.html +275 -0
- package/public/GaeaMethods.js +4342 -0
- package/public/GaeaModule.html +276 -0
- package/public/config.js +76 -0
- package/public/constants.js +185 -0
- package/public/favicon.ico +0 -0
- package/public/image/1.png +0 -0
- package/public/image/12-min-min.gif +0 -0
- package/public/image/3.png +0 -0
- package/public/image/labelImg//345/217/263/350/276/271.png +0 -0
- package/public/image/labelImg//345/267/246/350/276/271.png +0 -0
- package/public/image/labelImg//346/260/264/344/275/215.png +0 -0
- package/public/image/screenIcon//345/205/266/344/273/226.png +0 -0
- package/public/image/screenIcon//345/256/211/345/205/250/347/233/221/346/265/213/350/201/232/345/220/210-/347/272/242.png +0 -0
- package/public/image/screenIcon//345/256/211/345/205/250/347/233/221/346/265/213/350/201/232/345/220/210-/347/273/277.png +0 -0
- package/public/image/screenIcon//346/212/242/351/231/251/345/215/225/344/275/215.png +0 -0
- package/public/image/screenIcon//346/226/255/351/235/242.png +0 -0
- package/public/image/screenIcon//346/227/240/344/272/272/346/234/272.png +0 -0
- package/public/image/screenIcon//346/227/240/344/272/272/346/234/272/345/237/272/345/234/260.png +0 -0
- package/public/image/screenIcon//346/260/264/345/272/223/347/253/231.png +0 -0
- package/public/image/screenIcon//346/260/264/346/226/207/346/265/213/347/253/231.png +0 -0
- package/public/image/screenIcon//346/260/264/351/227/270.png +0 -0
- package/public/image/screenIcon//346/262/263/351/201/223/347/253/231-/346/227/240/346/225/260/346/215/256.png +0 -0
- package/public/image/screenIcon//346/262/263/351/201/223/347/253/231-/346/255/243/345/270/270.png +0 -0
- package/public/image/screenIcon//346/262/263/351/201/223/347/253/231-/350/266/205/344/277/235.png +0 -0
- package/public/image/screenIcon//346/262/263/351/201/223/347/253/231-/350/266/205/350/255/246.png +0 -0
- package/public/image/screenIcon//346/263/265/347/253/231-/347/201/260.png +0 -0
- package/public/image/screenIcon//346/263/265/347/253/231-/347/273/277.png +0 -0
- package/public/image/screenIcon//346/265/201/351/207/217/346/265/213/347/253/231.png +0 -0
- package/public/image/screenIcon//346/265/267/345/241/230-1/347/272/247.png +0 -0
- package/public/image/screenIcon//346/265/267/345/241/230-2/347/272/247.png +0 -0
- package/public/image/screenIcon//346/265/267/345/241/230-3/347/272/247.png +0 -0
- package/public/image/screenIcon//346/265/267/345/241/230-4/347/272/247.png +0 -0
- package/public/image/screenIcon//346/265/267/345/241/230-5/347/272/247.png +0 -0
- package/public/image/screenIcon//346/265/267/345/241/230-/346/251/231.png +0 -0
- package/public/image/screenIcon//346/265/267/345/241/230-/347/272/242.png +0 -0
- package/public/image/screenIcon//346/265/267/345/241/230-/347/273/277.png +0 -0
- package/public/image/screenIcon//346/265/267/345/241/230-/350/247/204/346/250/241/344/273/245/344/270/213.png +0 -0
- package/public/image/screenIcon//346/265/267/345/241/230-/351/273/204.png +0 -0
- package/public/image/screenIcon//346/265/267/345/241/230.png +0 -0
- package/public/image/screenIcon//346/275/256/344/275/215.png +0 -0
- package/public/image/screenIcon//346/275/256/344/275/215/347/253/231-/346/227/240/346/225/260/346/215/256.png +0 -0
- package/public/image/screenIcon//346/275/256/344/275/215/347/253/231-/346/255/243/345/270/270.png +0 -0
- package/public/image/screenIcon//346/275/256/344/275/215/347/253/231-/350/266/205/344/277/235.png +0 -0
- package/public/image/screenIcon//346/275/256/344/275/215/347/253/231-/350/266/205/350/255/246.png +0 -0
- package/public/image/screenIcon//347/211/251/350/265/204/344/273/223/345/272/223.png +0 -0
- package/public/image/screenIcon//347/220/203/346/234/272-/345/205/263.png +0 -0
- package/public/image/screenIcon//347/220/203/346/234/272-/345/274/200.png +0 -0
- package/public/image/screenIcon//347/220/203/346/234/272-/347/272/242.png +0 -0
- package/public/image/screenIcon//350/247/206/351/242/221/347/233/221/346/216/247.png +0 -0
- package/public/image/screenIcon//351/227/270/351/227/250-/347/201/260.png +0 -0
- package/public/image/screenIcon//351/227/270/351/227/250-/347/273/277.png +0 -0
- package/public/image/screenIcon//351/230/262/346/264/252/344/273/223/345/272/223.png +0 -0
- package/public/image/screenIcon//351/232/220/346/202/243.png +0 -0
- package/public/image/screenIcon//351/233/250/351/207/217/347/253/231-/346/265/205/350/223/235.png +0 -0
- package/public/image/screenIcon//351/233/250/351/207/217/347/253/231-/347/201/260.png +0 -0
- package/public/image/screenIcon//351/233/250/351/207/217/347/253/231-/347/262/211.png +0 -0
- package/public/image/screenIcon//351/233/250/351/207/217/347/253/231-/347/272/242.png +0 -0
- package/public/image/screenIcon//351/233/250/351/207/217/347/253/231-/347/273/277.png +0 -0
- package/public/image/screenIcon//351/233/250/351/207/217/347/253/231-/350/223/235.png +0 -0
- package/public/image/screenIcon//351/233/250/351/207/217/347/253/231-/351/273/204.png +0 -0
- package/public/image/screenIcon//351/233/250/351/207/217/347/253/231-/351/273/221.png +0 -0
- package/public/image/screenIcon//351/243/216/351/200/237.png +0 -0
- package/public/image/screenIcon//351/243/216/351/200/237/346/265/213/347/253/231.png +0 -0
- package/public/image//346/260/264/346/226/207.gif +0 -0
- package/public/image//350/211/262/345/270/246.png +0 -0
- package/public/index.html +22 -0
- package/public/index.js +185662 -0
- package/public/jsWebControl-1.0.0.min.js +31 -0
- package/public/jsencrypt.min.js +1 -0
- package/public/math/Box2.js +203 -0
- package/public/math/Box3.js +532 -0
- package/public/math/Color.js +605 -0
- package/public/math/ColorManagement.js +74 -0
- package/public/math/Cylindrical.js +61 -0
- package/public/math/EngineUtils.js +81 -0
- package/public/math/Euler.js +315 -0
- package/public/math/Frustum.js +162 -0
- package/public/math/Interpolant.js +241 -0
- package/public/math/Line3.js +115 -0
- package/public/math/MathUtils.js +345 -0
- package/public/math/Matrix3.js +365 -0
- package/public/math/Matrix4.js +858 -0
- package/public/math/Plane.js +205 -0
- package/public/math/Quaternion.js +724 -0
- package/public/math/Ray.js +493 -0
- package/public/math/Sphere.js +243 -0
- package/public/math/Spherical.js +86 -0
- package/public/math/SphericalHarmonics3.js +243 -0
- package/public/math/Triangle.js +299 -0
- package/public/math/Vector2.js +464 -0
- package/public/math/Vector3.js +715 -0
- package/public/math/Vector4.js +644 -0
- package/public/math/interpolants/CubicInterpolant.js +151 -0
- package/public/math/interpolants/DiscreteInterpolant.js +26 -0
- package/public/math/interpolants/LinearInterpolant.js +38 -0
- package/public/math/interpolants/QuaternionLinearInterpolant.js +39 -0
- package/public/static/Cloud.png +0 -0
- package/public/static/Global2.jpg +0 -0
- package/public/static/css/main.css +170 -0
- package/public/static/geojson//346/265/267/345/241/230.geojson +99 -0
- package/public/static/img/loading.gif +0 -0
- package/public/static/js/app.js +359 -0
- package/public/static/js/appcontroller.js +207 -0
- package/public/static/js/dist/game.dev.js +137 -0
- package/public/static/js/env.js +74 -0
- package/public/static/js/event/event.js +107 -0
- package/public/static/js/init.js +8 -0
- package/public/static/js/initcloudmorph.js +1 -0
- package/public/static/js/log.js +35 -0
- package/public/static/js/network/ajax.js +29 -0
- package/public/static/js/network/rtcp.js +172 -0
- package/public/static/js/network/socket.js +106 -0
- package/public/web-control.min.js +2 -0
- package/scripts/postinstall.mjs +127 -0
- package/src/GaeaMethods.js +68 -405
- package/src/components/FlyAlongRoute.vue +1 -0
- package/src/components/WeatherControl.vue +2 -0
- package/src/directives/vDrag.js +70 -0
- package/src/index.js +1 -8
- package/src/plugin.js +16 -0
- package/src/utils.js +10 -21
- package/src/vite-plugin.js +117 -0
- package/public/static/1111.res +0 -0
- package/src/config.js +0 -40
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class Vector4 {
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constructor( x = 0, y = 0, z = 0, w = 1 ) {
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Vector4.prototype.isVector4 = true;
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this.x = x;
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this.y = y;
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this.z = z;
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this.w = w;
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}
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get width() {
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return this.z;
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}
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set width( value ) {
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this.z = value;
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}
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get height() {
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return this.w;
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}
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set height( value ) {
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this.w = value;
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}
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set( x, y, z, w ) {
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this.x = x;
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this.y = y;
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this.z = z;
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this.w = w;
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return this;
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}
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setScalar( scalar ) {
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this.x = scalar;
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this.y = scalar;
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this.z = scalar;
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this.w = scalar;
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return this;
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}
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setX( x ) {
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this.x = x;
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return this;
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}
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setY( y ) {
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this.y = y;
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return this;
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}
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setZ( z ) {
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this.z = z;
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return this;
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}
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setW( w ) {
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this.w = w;
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return this;
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}
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setComponent( index, value ) {
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switch ( index ) {
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case 0: this.x = value; break;
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case 1: this.y = value; break;
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case 2: this.z = value; break;
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case 3: this.w = value; break;
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default: throw new Error( 'index is out of range: ' + index );
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}
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return this;
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}
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getComponent( index ) {
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switch ( index ) {
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case 0: return this.x;
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case 1: return this.y;
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case 2: return this.z;
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case 3: return this.w;
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default: throw new Error( 'index is out of range: ' + index );
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}
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}
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clone() {
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return new this.constructor( this.x, this.y, this.z, this.w );
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}
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copy( v ) {
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this.x = v.x;
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this.y = v.y;
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this.z = v.z;
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this.w = ( v.w !== undefined ) ? v.w : 1;
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return this;
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}
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add( v ) {
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this.x += v.x;
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this.y += v.y;
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this.z += v.z;
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return this;
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}
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addScalar( s ) {
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this.x += s;
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this.y += s;
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this.z += s;
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return this;
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}
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addVectors( a, b ) {
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this.y = a.y + b.y;
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this.z = a.z + b.z;
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return this;
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}
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addScaledVector( v, s ) {
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this.x += v.x * s;
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}
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this.z -= v.z;
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return this;
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return this;
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this.w = a.w - b.w;
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return this;
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}
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multiply( v ) {
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this.x *= v.x;
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this.y *= v.y;
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this.z *= v.z;
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this.w *= v.w;
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+
return this;
|
|
224
|
+
|
|
225
|
+
}
|
|
226
|
+
|
|
227
|
+
multiplyScalar( scalar ) {
|
|
228
|
+
|
|
229
|
+
this.x *= scalar;
|
|
230
|
+
this.y *= scalar;
|
|
231
|
+
this.z *= scalar;
|
|
232
|
+
this.w *= scalar;
|
|
233
|
+
|
|
234
|
+
return this;
|
|
235
|
+
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
applyMatrix4( m ) {
|
|
239
|
+
|
|
240
|
+
const x = this.x, y = this.y, z = this.z, w = this.w;
|
|
241
|
+
const e = m.elements;
|
|
242
|
+
|
|
243
|
+
this.x = e[ 0 ] * x + e[ 4 ] * y + e[ 8 ] * z + e[ 12 ] * w;
|
|
244
|
+
this.y = e[ 1 ] * x + e[ 5 ] * y + e[ 9 ] * z + e[ 13 ] * w;
|
|
245
|
+
this.z = e[ 2 ] * x + e[ 6 ] * y + e[ 10 ] * z + e[ 14 ] * w;
|
|
246
|
+
this.w = e[ 3 ] * x + e[ 7 ] * y + e[ 11 ] * z + e[ 15 ] * w;
|
|
247
|
+
|
|
248
|
+
return this;
|
|
249
|
+
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
divideScalar( scalar ) {
|
|
253
|
+
|
|
254
|
+
return this.multiplyScalar( 1 / scalar );
|
|
255
|
+
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
setAxisAngleFromQuaternion( q ) {
|
|
259
|
+
|
|
260
|
+
// http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToAngle/index.htm
|
|
261
|
+
|
|
262
|
+
// q is assumed to be normalized
|
|
263
|
+
|
|
264
|
+
this.w = 2 * Math.acos( q.w );
|
|
265
|
+
|
|
266
|
+
const s = Math.sqrt( 1 - q.w * q.w );
|
|
267
|
+
|
|
268
|
+
if ( s < 0.0001 ) {
|
|
269
|
+
|
|
270
|
+
this.x = 1;
|
|
271
|
+
this.y = 0;
|
|
272
|
+
this.z = 0;
|
|
273
|
+
|
|
274
|
+
} else {
|
|
275
|
+
|
|
276
|
+
this.x = q.x / s;
|
|
277
|
+
this.y = q.y / s;
|
|
278
|
+
this.z = q.z / s;
|
|
279
|
+
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
return this;
|
|
283
|
+
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
setAxisAngleFromRotationMatrix( m ) {
|
|
287
|
+
|
|
288
|
+
// http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToAngle/index.htm
|
|
289
|
+
|
|
290
|
+
// assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)
|
|
291
|
+
|
|
292
|
+
let angle, x, y, z; // variables for result
|
|
293
|
+
const epsilon = 0.01, // margin to allow for rounding errors
|
|
294
|
+
epsilon2 = 0.1, // margin to distinguish between 0 and 180 degrees
|
|
295
|
+
|
|
296
|
+
te = m.elements,
|
|
297
|
+
|
|
298
|
+
m11 = te[ 0 ], m12 = te[ 4 ], m13 = te[ 8 ],
|
|
299
|
+
m21 = te[ 1 ], m22 = te[ 5 ], m23 = te[ 9 ],
|
|
300
|
+
m31 = te[ 2 ], m32 = te[ 6 ], m33 = te[ 10 ];
|
|
301
|
+
|
|
302
|
+
if ( ( Math.abs( m12 - m21 ) < epsilon ) &&
|
|
303
|
+
( Math.abs( m13 - m31 ) < epsilon ) &&
|
|
304
|
+
( Math.abs( m23 - m32 ) < epsilon ) ) {
|
|
305
|
+
|
|
306
|
+
// singularity found
|
|
307
|
+
// first check for identity matrix which must have +1 for all terms
|
|
308
|
+
// in leading diagonal and zero in other terms
|
|
309
|
+
|
|
310
|
+
if ( ( Math.abs( m12 + m21 ) < epsilon2 ) &&
|
|
311
|
+
( Math.abs( m13 + m31 ) < epsilon2 ) &&
|
|
312
|
+
( Math.abs( m23 + m32 ) < epsilon2 ) &&
|
|
313
|
+
( Math.abs( m11 + m22 + m33 - 3 ) < epsilon2 ) ) {
|
|
314
|
+
|
|
315
|
+
// this singularity is identity matrix so angle = 0
|
|
316
|
+
|
|
317
|
+
this.set( 1, 0, 0, 0 );
|
|
318
|
+
|
|
319
|
+
return this; // zero angle, arbitrary axis
|
|
320
|
+
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
// otherwise this singularity is angle = 180
|
|
324
|
+
|
|
325
|
+
angle = Math.PI;
|
|
326
|
+
|
|
327
|
+
const xx = ( m11 + 1 ) / 2;
|
|
328
|
+
const yy = ( m22 + 1 ) / 2;
|
|
329
|
+
const zz = ( m33 + 1 ) / 2;
|
|
330
|
+
const xy = ( m12 + m21 ) / 4;
|
|
331
|
+
const xz = ( m13 + m31 ) / 4;
|
|
332
|
+
const yz = ( m23 + m32 ) / 4;
|
|
333
|
+
|
|
334
|
+
if ( ( xx > yy ) && ( xx > zz ) ) {
|
|
335
|
+
|
|
336
|
+
// m11 is the largest diagonal term
|
|
337
|
+
|
|
338
|
+
if ( xx < epsilon ) {
|
|
339
|
+
|
|
340
|
+
x = 0;
|
|
341
|
+
y = 0.707106781;
|
|
342
|
+
z = 0.707106781;
|
|
343
|
+
|
|
344
|
+
} else {
|
|
345
|
+
|
|
346
|
+
x = Math.sqrt( xx );
|
|
347
|
+
y = xy / x;
|
|
348
|
+
z = xz / x;
|
|
349
|
+
|
|
350
|
+
}
|
|
351
|
+
|
|
352
|
+
} else if ( yy > zz ) {
|
|
353
|
+
|
|
354
|
+
// m22 is the largest diagonal term
|
|
355
|
+
|
|
356
|
+
if ( yy < epsilon ) {
|
|
357
|
+
|
|
358
|
+
x = 0.707106781;
|
|
359
|
+
y = 0;
|
|
360
|
+
z = 0.707106781;
|
|
361
|
+
|
|
362
|
+
} else {
|
|
363
|
+
|
|
364
|
+
y = Math.sqrt( yy );
|
|
365
|
+
x = xy / y;
|
|
366
|
+
z = yz / y;
|
|
367
|
+
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
} else {
|
|
371
|
+
|
|
372
|
+
// m33 is the largest diagonal term so base result on this
|
|
373
|
+
|
|
374
|
+
if ( zz < epsilon ) {
|
|
375
|
+
|
|
376
|
+
x = 0.707106781;
|
|
377
|
+
y = 0.707106781;
|
|
378
|
+
z = 0;
|
|
379
|
+
|
|
380
|
+
} else {
|
|
381
|
+
|
|
382
|
+
z = Math.sqrt( zz );
|
|
383
|
+
x = xz / z;
|
|
384
|
+
y = yz / z;
|
|
385
|
+
|
|
386
|
+
}
|
|
387
|
+
|
|
388
|
+
}
|
|
389
|
+
|
|
390
|
+
this.set( x, y, z, angle );
|
|
391
|
+
|
|
392
|
+
return this; // return 180 deg rotation
|
|
393
|
+
|
|
394
|
+
}
|
|
395
|
+
|
|
396
|
+
// as we have reached here there are no singularities so we can handle normally
|
|
397
|
+
|
|
398
|
+
let s = Math.sqrt( ( m32 - m23 ) * ( m32 - m23 ) +
|
|
399
|
+
( m13 - m31 ) * ( m13 - m31 ) +
|
|
400
|
+
( m21 - m12 ) * ( m21 - m12 ) ); // used to normalize
|
|
401
|
+
|
|
402
|
+
if ( Math.abs( s ) < 0.001 ) s = 1;
|
|
403
|
+
|
|
404
|
+
// prevent divide by zero, should not happen if matrix is orthogonal and should be
|
|
405
|
+
// caught by singularity test above, but I've left it in just in case
|
|
406
|
+
|
|
407
|
+
this.x = ( m32 - m23 ) / s;
|
|
408
|
+
this.y = ( m13 - m31 ) / s;
|
|
409
|
+
this.z = ( m21 - m12 ) / s;
|
|
410
|
+
this.w = Math.acos( ( m11 + m22 + m33 - 1 ) / 2 );
|
|
411
|
+
|
|
412
|
+
return this;
|
|
413
|
+
|
|
414
|
+
}
|
|
415
|
+
|
|
416
|
+
min( v ) {
|
|
417
|
+
|
|
418
|
+
this.x = Math.min( this.x, v.x );
|
|
419
|
+
this.y = Math.min( this.y, v.y );
|
|
420
|
+
this.z = Math.min( this.z, v.z );
|
|
421
|
+
this.w = Math.min( this.w, v.w );
|
|
422
|
+
|
|
423
|
+
return this;
|
|
424
|
+
|
|
425
|
+
}
|
|
426
|
+
|
|
427
|
+
max( v ) {
|
|
428
|
+
|
|
429
|
+
this.x = Math.max( this.x, v.x );
|
|
430
|
+
this.y = Math.max( this.y, v.y );
|
|
431
|
+
this.z = Math.max( this.z, v.z );
|
|
432
|
+
this.w = Math.max( this.w, v.w );
|
|
433
|
+
|
|
434
|
+
return this;
|
|
435
|
+
|
|
436
|
+
}
|
|
437
|
+
|
|
438
|
+
clamp( min, max ) {
|
|
439
|
+
|
|
440
|
+
// assumes min < max, componentwise
|
|
441
|
+
|
|
442
|
+
this.x = Math.max( min.x, Math.min( max.x, this.x ) );
|
|
443
|
+
this.y = Math.max( min.y, Math.min( max.y, this.y ) );
|
|
444
|
+
this.z = Math.max( min.z, Math.min( max.z, this.z ) );
|
|
445
|
+
this.w = Math.max( min.w, Math.min( max.w, this.w ) );
|
|
446
|
+
|
|
447
|
+
return this;
|
|
448
|
+
|
|
449
|
+
}
|
|
450
|
+
|
|
451
|
+
clampScalar( minVal, maxVal ) {
|
|
452
|
+
|
|
453
|
+
this.x = Math.max( minVal, Math.min( maxVal, this.x ) );
|
|
454
|
+
this.y = Math.max( minVal, Math.min( maxVal, this.y ) );
|
|
455
|
+
this.z = Math.max( minVal, Math.min( maxVal, this.z ) );
|
|
456
|
+
this.w = Math.max( minVal, Math.min( maxVal, this.w ) );
|
|
457
|
+
|
|
458
|
+
return this;
|
|
459
|
+
|
|
460
|
+
}
|
|
461
|
+
|
|
462
|
+
clampLength( min, max ) {
|
|
463
|
+
|
|
464
|
+
const length = this.length();
|
|
465
|
+
|
|
466
|
+
return this.divideScalar( length || 1 ).multiplyScalar( Math.max( min, Math.min( max, length ) ) );
|
|
467
|
+
|
|
468
|
+
}
|
|
469
|
+
|
|
470
|
+
floor() {
|
|
471
|
+
|
|
472
|
+
this.x = Math.floor( this.x );
|
|
473
|
+
this.y = Math.floor( this.y );
|
|
474
|
+
this.z = Math.floor( this.z );
|
|
475
|
+
this.w = Math.floor( this.w );
|
|
476
|
+
|
|
477
|
+
return this;
|
|
478
|
+
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
ceil() {
|
|
482
|
+
|
|
483
|
+
this.x = Math.ceil( this.x );
|
|
484
|
+
this.y = Math.ceil( this.y );
|
|
485
|
+
this.z = Math.ceil( this.z );
|
|
486
|
+
this.w = Math.ceil( this.w );
|
|
487
|
+
|
|
488
|
+
return this;
|
|
489
|
+
|
|
490
|
+
}
|
|
491
|
+
|
|
492
|
+
round() {
|
|
493
|
+
|
|
494
|
+
this.x = Math.round( this.x );
|
|
495
|
+
this.y = Math.round( this.y );
|
|
496
|
+
this.z = Math.round( this.z );
|
|
497
|
+
this.w = Math.round( this.w );
|
|
498
|
+
|
|
499
|
+
return this;
|
|
500
|
+
|
|
501
|
+
}
|
|
502
|
+
|
|
503
|
+
roundToZero() {
|
|
504
|
+
|
|
505
|
+
this.x = ( this.x < 0 ) ? Math.ceil( this.x ) : Math.floor( this.x );
|
|
506
|
+
this.y = ( this.y < 0 ) ? Math.ceil( this.y ) : Math.floor( this.y );
|
|
507
|
+
this.z = ( this.z < 0 ) ? Math.ceil( this.z ) : Math.floor( this.z );
|
|
508
|
+
this.w = ( this.w < 0 ) ? Math.ceil( this.w ) : Math.floor( this.w );
|
|
509
|
+
|
|
510
|
+
return this;
|
|
511
|
+
|
|
512
|
+
}
|
|
513
|
+
|
|
514
|
+
negate() {
|
|
515
|
+
|
|
516
|
+
this.x = - this.x;
|
|
517
|
+
this.y = - this.y;
|
|
518
|
+
this.z = - this.z;
|
|
519
|
+
this.w = - this.w;
|
|
520
|
+
|
|
521
|
+
return this;
|
|
522
|
+
|
|
523
|
+
}
|
|
524
|
+
|
|
525
|
+
dot( v ) {
|
|
526
|
+
|
|
527
|
+
return this.x * v.x + this.y * v.y + this.z * v.z + this.w * v.w;
|
|
528
|
+
|
|
529
|
+
}
|
|
530
|
+
|
|
531
|
+
lengthSq() {
|
|
532
|
+
|
|
533
|
+
return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w;
|
|
534
|
+
|
|
535
|
+
}
|
|
536
|
+
|
|
537
|
+
length() {
|
|
538
|
+
|
|
539
|
+
return Math.sqrt( this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w );
|
|
540
|
+
|
|
541
|
+
}
|
|
542
|
+
|
|
543
|
+
manhattanLength() {
|
|
544
|
+
|
|
545
|
+
return Math.abs( this.x ) + Math.abs( this.y ) + Math.abs( this.z ) + Math.abs( this.w );
|
|
546
|
+
|
|
547
|
+
}
|
|
548
|
+
|
|
549
|
+
normalize() {
|
|
550
|
+
|
|
551
|
+
return this.divideScalar( this.length() || 1 );
|
|
552
|
+
|
|
553
|
+
}
|
|
554
|
+
|
|
555
|
+
setLength( length ) {
|
|
556
|
+
|
|
557
|
+
return this.normalize().multiplyScalar( length );
|
|
558
|
+
|
|
559
|
+
}
|
|
560
|
+
|
|
561
|
+
lerp( v, alpha ) {
|
|
562
|
+
|
|
563
|
+
this.x += ( v.x - this.x ) * alpha;
|
|
564
|
+
this.y += ( v.y - this.y ) * alpha;
|
|
565
|
+
this.z += ( v.z - this.z ) * alpha;
|
|
566
|
+
this.w += ( v.w - this.w ) * alpha;
|
|
567
|
+
|
|
568
|
+
return this;
|
|
569
|
+
|
|
570
|
+
}
|
|
571
|
+
|
|
572
|
+
lerpVectors( v1, v2, alpha ) {
|
|
573
|
+
|
|
574
|
+
this.x = v1.x + ( v2.x - v1.x ) * alpha;
|
|
575
|
+
this.y = v1.y + ( v2.y - v1.y ) * alpha;
|
|
576
|
+
this.z = v1.z + ( v2.z - v1.z ) * alpha;
|
|
577
|
+
this.w = v1.w + ( v2.w - v1.w ) * alpha;
|
|
578
|
+
|
|
579
|
+
return this;
|
|
580
|
+
|
|
581
|
+
}
|
|
582
|
+
|
|
583
|
+
equals( v ) {
|
|
584
|
+
|
|
585
|
+
return ( ( v.x === this.x ) && ( v.y === this.y ) && ( v.z === this.z ) && ( v.w === this.w ) );
|
|
586
|
+
|
|
587
|
+
}
|
|
588
|
+
|
|
589
|
+
fromArray( array, offset = 0 ) {
|
|
590
|
+
|
|
591
|
+
this.x = array[ offset ];
|
|
592
|
+
this.y = array[ offset + 1 ];
|
|
593
|
+
this.z = array[ offset + 2 ];
|
|
594
|
+
this.w = array[ offset + 3 ];
|
|
595
|
+
|
|
596
|
+
return this;
|
|
597
|
+
|
|
598
|
+
}
|
|
599
|
+
|
|
600
|
+
toArray( array = [], offset = 0 ) {
|
|
601
|
+
|
|
602
|
+
array[ offset ] = this.x;
|
|
603
|
+
array[ offset + 1 ] = this.y;
|
|
604
|
+
array[ offset + 2 ] = this.z;
|
|
605
|
+
array[ offset + 3 ] = this.w;
|
|
606
|
+
|
|
607
|
+
return array;
|
|
608
|
+
|
|
609
|
+
}
|
|
610
|
+
|
|
611
|
+
fromBufferAttribute( attribute, index ) {
|
|
612
|
+
|
|
613
|
+
this.x = attribute.getX( index );
|
|
614
|
+
this.y = attribute.getY( index );
|
|
615
|
+
this.z = attribute.getZ( index );
|
|
616
|
+
this.w = attribute.getW( index );
|
|
617
|
+
|
|
618
|
+
return this;
|
|
619
|
+
|
|
620
|
+
}
|
|
621
|
+
|
|
622
|
+
random() {
|
|
623
|
+
|
|
624
|
+
this.x = Math.random();
|
|
625
|
+
this.y = Math.random();
|
|
626
|
+
this.z = Math.random();
|
|
627
|
+
this.w = Math.random();
|
|
628
|
+
|
|
629
|
+
return this;
|
|
630
|
+
|
|
631
|
+
}
|
|
632
|
+
|
|
633
|
+
*[ Symbol.iterator ]() {
|
|
634
|
+
|
|
635
|
+
yield this.x;
|
|
636
|
+
yield this.y;
|
|
637
|
+
yield this.z;
|
|
638
|
+
yield this.w;
|
|
639
|
+
|
|
640
|
+
}
|
|
641
|
+
|
|
642
|
+
}
|
|
643
|
+
|
|
644
|
+
export { Vector4 };
|