@xterm/xterm 5.4.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +235 -0
- package/css/xterm.css +209 -0
- package/lib/xterm.js +2 -0
- package/lib/xterm.js.map +1 -0
- package/package.json +101 -0
- package/src/browser/AccessibilityManager.ts +278 -0
- package/src/browser/Clipboard.ts +93 -0
- package/src/browser/ColorContrastCache.ts +34 -0
- package/src/browser/Lifecycle.ts +33 -0
- package/src/browser/Linkifier2.ts +416 -0
- package/src/browser/LocalizableStrings.ts +12 -0
- package/src/browser/OscLinkProvider.ts +128 -0
- package/src/browser/RenderDebouncer.ts +83 -0
- package/src/browser/Terminal.ts +1317 -0
- package/src/browser/TimeBasedDebouncer.ts +86 -0
- package/src/browser/Types.d.ts +181 -0
- package/src/browser/Viewport.ts +401 -0
- package/src/browser/decorations/BufferDecorationRenderer.ts +134 -0
- package/src/browser/decorations/ColorZoneStore.ts +117 -0
- package/src/browser/decorations/OverviewRulerRenderer.ts +218 -0
- package/src/browser/input/CompositionHelper.ts +246 -0
- package/src/browser/input/Mouse.ts +54 -0
- package/src/browser/input/MoveToCell.ts +249 -0
- package/src/browser/public/Terminal.ts +260 -0
- package/src/browser/renderer/dom/DomRenderer.ts +509 -0
- package/src/browser/renderer/dom/DomRendererRowFactory.ts +526 -0
- package/src/browser/renderer/dom/WidthCache.ts +160 -0
- package/src/browser/renderer/shared/CellColorResolver.ts +137 -0
- package/src/browser/renderer/shared/CharAtlasCache.ts +96 -0
- package/src/browser/renderer/shared/CharAtlasUtils.ts +75 -0
- package/src/browser/renderer/shared/Constants.ts +14 -0
- package/src/browser/renderer/shared/CursorBlinkStateManager.ts +146 -0
- package/src/browser/renderer/shared/CustomGlyphs.ts +687 -0
- package/src/browser/renderer/shared/DevicePixelObserver.ts +41 -0
- package/src/browser/renderer/shared/README.md +1 -0
- package/src/browser/renderer/shared/RendererUtils.ts +58 -0
- package/src/browser/renderer/shared/SelectionRenderModel.ts +91 -0
- package/src/browser/renderer/shared/TextureAtlas.ts +1082 -0
- package/src/browser/renderer/shared/Types.d.ts +173 -0
- package/src/browser/selection/SelectionModel.ts +144 -0
- package/src/browser/selection/Types.d.ts +15 -0
- package/src/browser/services/CharSizeService.ts +102 -0
- package/src/browser/services/CharacterJoinerService.ts +339 -0
- package/src/browser/services/CoreBrowserService.ts +137 -0
- package/src/browser/services/MouseService.ts +46 -0
- package/src/browser/services/RenderService.ts +279 -0
- package/src/browser/services/SelectionService.ts +1031 -0
- package/src/browser/services/Services.ts +147 -0
- package/src/browser/services/ThemeService.ts +237 -0
- package/src/common/CircularList.ts +241 -0
- package/src/common/Clone.ts +23 -0
- package/src/common/Color.ts +357 -0
- package/src/common/CoreTerminal.ts +284 -0
- package/src/common/EventEmitter.ts +78 -0
- package/src/common/InputHandler.ts +3461 -0
- package/src/common/Lifecycle.ts +108 -0
- package/src/common/MultiKeyMap.ts +42 -0
- package/src/common/Platform.ts +44 -0
- package/src/common/SortedList.ts +118 -0
- package/src/common/TaskQueue.ts +166 -0
- package/src/common/TypedArrayUtils.ts +17 -0
- package/src/common/Types.d.ts +553 -0
- package/src/common/WindowsMode.ts +27 -0
- package/src/common/buffer/AttributeData.ts +196 -0
- package/src/common/buffer/Buffer.ts +654 -0
- package/src/common/buffer/BufferLine.ts +524 -0
- package/src/common/buffer/BufferRange.ts +13 -0
- package/src/common/buffer/BufferReflow.ts +223 -0
- package/src/common/buffer/BufferSet.ts +134 -0
- package/src/common/buffer/CellData.ts +94 -0
- package/src/common/buffer/Constants.ts +149 -0
- package/src/common/buffer/Marker.ts +43 -0
- package/src/common/buffer/Types.d.ts +52 -0
- package/src/common/data/Charsets.ts +256 -0
- package/src/common/data/EscapeSequences.ts +153 -0
- package/src/common/input/Keyboard.ts +398 -0
- package/src/common/input/TextDecoder.ts +346 -0
- package/src/common/input/UnicodeV6.ts +145 -0
- package/src/common/input/WriteBuffer.ts +246 -0
- package/src/common/input/XParseColor.ts +80 -0
- package/src/common/parser/Constants.ts +58 -0
- package/src/common/parser/DcsParser.ts +192 -0
- package/src/common/parser/EscapeSequenceParser.ts +792 -0
- package/src/common/parser/OscParser.ts +238 -0
- package/src/common/parser/Params.ts +229 -0
- package/src/common/parser/Types.d.ts +275 -0
- package/src/common/public/AddonManager.ts +53 -0
- package/src/common/public/BufferApiView.ts +35 -0
- package/src/common/public/BufferLineApiView.ts +29 -0
- package/src/common/public/BufferNamespaceApi.ts +36 -0
- package/src/common/public/ParserApi.ts +37 -0
- package/src/common/public/UnicodeApi.ts +27 -0
- package/src/common/services/BufferService.ts +151 -0
- package/src/common/services/CharsetService.ts +34 -0
- package/src/common/services/CoreMouseService.ts +318 -0
- package/src/common/services/CoreService.ts +87 -0
- package/src/common/services/DecorationService.ts +140 -0
- package/src/common/services/InstantiationService.ts +85 -0
- package/src/common/services/LogService.ts +124 -0
- package/src/common/services/OptionsService.ts +202 -0
- package/src/common/services/OscLinkService.ts +115 -0
- package/src/common/services/ServiceRegistry.ts +49 -0
- package/src/common/services/Services.ts +373 -0
- package/src/common/services/UnicodeService.ts +111 -0
- package/src/headless/Terminal.ts +136 -0
- package/src/headless/public/Terminal.ts +195 -0
- package/typings/xterm.d.ts +1857 -0
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/**
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* Copyright (c) 2019 The xterm.js authors. All rights reserved.
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* @license MIT
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*/
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/**
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* Polyfill - Convert UTF32 codepoint into JS string.
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* Note: The built-in String.fromCodePoint happens to be much slower
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* due to additional sanity checks. We can avoid them since
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* we always operate on legal UTF32 (granted by the input decoders)
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* and use this faster version instead.
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*/
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export function stringFromCodePoint(codePoint: number): string {
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if (codePoint > 0xFFFF) {
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codePoint -= 0x10000;
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return String.fromCharCode((codePoint >> 10) + 0xD800) + String.fromCharCode((codePoint % 0x400) + 0xDC00);
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}
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return String.fromCharCode(codePoint);
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}
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/**
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* Convert UTF32 char codes into JS string.
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* Basically the same as `stringFromCodePoint` but for multiple codepoints
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* in a loop (which is a lot faster).
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*/
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export function utf32ToString(data: Uint32Array, start: number = 0, end: number = data.length): string {
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let result = '';
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for (let i = start; i < end; ++i) {
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let codepoint = data[i];
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if (codepoint > 0xFFFF) {
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// JS strings are encoded as UTF16, thus a non BMP codepoint gets converted into a surrogate
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// pair conversion rules:
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// - subtract 0x10000 from code point, leaving a 20 bit number
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// - add high 10 bits to 0xD800 --> first surrogate
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// - add low 10 bits to 0xDC00 --> second surrogate
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codepoint -= 0x10000;
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result += String.fromCharCode((codepoint >> 10) + 0xD800) + String.fromCharCode((codepoint % 0x400) + 0xDC00);
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} else {
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result += String.fromCharCode(codepoint);
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}
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}
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return result;
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}
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/**
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* StringToUtf32 - decodes UTF16 sequences into UTF32 codepoints.
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* To keep the decoder in line with JS strings it handles single surrogates as UCS2.
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*/
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export class StringToUtf32 {
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private _interim: number = 0;
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/**
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* Clears interim and resets decoder to clean state.
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*/
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public clear(): void {
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this._interim = 0;
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}
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/**
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* Decode JS string to UTF32 codepoints.
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* The methods assumes stream input and will store partly transmitted
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* surrogate pairs and decode them with the next data chunk.
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* Note: The method does no bound checks for target, therefore make sure
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* the provided input data does not exceed the size of `target`.
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* Returns the number of written codepoints in `target`.
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*/
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public decode(input: string, target: Uint32Array): number {
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const length = input.length;
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if (!length) {
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return 0;
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}
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let size = 0;
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let startPos = 0;
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// handle leftover surrogate high
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if (this._interim) {
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const second = input.charCodeAt(startPos++);
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if (0xDC00 <= second && second <= 0xDFFF) {
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target[size++] = (this._interim - 0xD800) * 0x400 + second - 0xDC00 + 0x10000;
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} else {
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// illegal codepoint (USC2 handling)
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target[size++] = this._interim;
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target[size++] = second;
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}
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this._interim = 0;
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}
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for (let i = startPos; i < length; ++i) {
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const code = input.charCodeAt(i);
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// surrogate pair first
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if (0xD800 <= code && code <= 0xDBFF) {
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if (++i >= length) {
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this._interim = code;
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return size;
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}
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const second = input.charCodeAt(i);
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if (0xDC00 <= second && second <= 0xDFFF) {
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target[size++] = (code - 0xD800) * 0x400 + second - 0xDC00 + 0x10000;
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} else {
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// illegal codepoint (USC2 handling)
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target[size++] = code;
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target[size++] = second;
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}
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continue;
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}
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if (code === 0xFEFF) {
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// BOM
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continue;
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}
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target[size++] = code;
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}
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return size;
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}
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}
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/**
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* Utf8Decoder - decodes UTF8 byte sequences into UTF32 codepoints.
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*/
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export class Utf8ToUtf32 {
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public interim: Uint8Array = new Uint8Array(3);
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/**
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* Clears interim bytes and resets decoder to clean state.
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*/
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public clear(): void {
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this.interim.fill(0);
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}
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/**
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* Decodes UTF8 byte sequences in `input` to UTF32 codepoints in `target`.
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* The methods assumes stream input and will store partly transmitted bytes
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* and decode them with the next data chunk.
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* Note: The method does no bound checks for target, therefore make sure
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* the provided data chunk does not exceed the size of `target`.
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* Returns the number of written codepoints in `target`.
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*/
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public decode(input: Uint8Array, target: Uint32Array): number {
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const length = input.length;
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if (!length) {
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return 0;
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}
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let size = 0;
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let byte1: number;
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let byte2: number;
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let byte3: number;
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let byte4: number;
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let codepoint = 0;
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let startPos = 0;
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// handle leftover bytes
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if (this.interim[0]) {
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let discardInterim = false;
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let cp = this.interim[0];
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cp &= ((((cp & 0xE0) === 0xC0)) ? 0x1F : (((cp & 0xF0) === 0xE0)) ? 0x0F : 0x07);
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let pos = 0;
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let tmp: number;
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while ((tmp = this.interim[++pos] & 0x3F) && pos < 4) {
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cp <<= 6;
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cp |= tmp;
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}
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// missing bytes - read ahead from input
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const type = (((this.interim[0] & 0xE0) === 0xC0)) ? 2 : (((this.interim[0] & 0xF0) === 0xE0)) ? 3 : 4;
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const missing = type - pos;
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while (startPos < missing) {
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if (startPos >= length) {
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return 0;
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}
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tmp = input[startPos++];
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if ((tmp & 0xC0) !== 0x80) {
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// wrong continuation, discard interim bytes completely
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startPos--;
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discardInterim = true;
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break;
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} else {
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// need to save so we can continue short inputs in next call
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this.interim[pos++] = tmp;
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cp <<= 6;
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cp |= tmp & 0x3F;
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}
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}
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if (!discardInterim) {
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// final test is type dependent
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if (type === 2) {
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if (cp < 0x80) {
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// wrong starter byte
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startPos--;
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} else {
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target[size++] = cp;
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}
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} else if (type === 3) {
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if (cp < 0x0800 || (cp >= 0xD800 && cp <= 0xDFFF) || cp === 0xFEFF) {
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// illegal codepoint or BOM
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} else {
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target[size++] = cp;
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}
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} else {
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if (cp < 0x010000 || cp > 0x10FFFF) {
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// illegal codepoint
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} else {
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target[size++] = cp;
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}
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}
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}
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this.interim.fill(0);
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}
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// loop through input
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const fourStop = length - 4;
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let i = startPos;
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while (i < length) {
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/**
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* ASCII shortcut with loop unrolled to 4 consecutive ASCII chars.
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* This is a compromise between speed gain for ASCII
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* and penalty for non ASCII:
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* For best ASCII performance the char should be stored directly into target,
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* but even a single attempt to write to target and compare afterwards
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* penalizes non ASCII really bad (-50%), thus we load the char into byteX first,
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* which reduces ASCII performance by ~15%.
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* This trial for ASCII reduces non ASCII performance by ~10% which seems acceptible
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* compared to the gains.
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* Note that this optimization only takes place for 4 consecutive ASCII chars,
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* for any shorter it bails out. Worst case - all 4 bytes being read but
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* thrown away due to the last being a non ASCII char (-10% performance).
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*/
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while (i < fourStop
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&& !((byte1 = input[i]) & 0x80)
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&& !((byte2 = input[i + 1]) & 0x80)
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&& !((byte3 = input[i + 2]) & 0x80)
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&& !((byte4 = input[i + 3]) & 0x80))
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{
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target[size++] = byte1;
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target[size++] = byte2;
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target[size++] = byte3;
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target[size++] = byte4;
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i += 4;
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}
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// reread byte1
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+
byte1 = input[i++];
|
|
244
|
+
|
|
245
|
+
// 1 byte
|
|
246
|
+
if (byte1 < 0x80) {
|
|
247
|
+
target[size++] = byte1;
|
|
248
|
+
|
|
249
|
+
// 2 bytes
|
|
250
|
+
} else if ((byte1 & 0xE0) === 0xC0) {
|
|
251
|
+
if (i >= length) {
|
|
252
|
+
this.interim[0] = byte1;
|
|
253
|
+
return size;
|
|
254
|
+
}
|
|
255
|
+
byte2 = input[i++];
|
|
256
|
+
if ((byte2 & 0xC0) !== 0x80) {
|
|
257
|
+
// wrong continuation
|
|
258
|
+
i--;
|
|
259
|
+
continue;
|
|
260
|
+
}
|
|
261
|
+
codepoint = (byte1 & 0x1F) << 6 | (byte2 & 0x3F);
|
|
262
|
+
if (codepoint < 0x80) {
|
|
263
|
+
// wrong starter byte
|
|
264
|
+
i--;
|
|
265
|
+
continue;
|
|
266
|
+
}
|
|
267
|
+
target[size++] = codepoint;
|
|
268
|
+
|
|
269
|
+
// 3 bytes
|
|
270
|
+
} else if ((byte1 & 0xF0) === 0xE0) {
|
|
271
|
+
if (i >= length) {
|
|
272
|
+
this.interim[0] = byte1;
|
|
273
|
+
return size;
|
|
274
|
+
}
|
|
275
|
+
byte2 = input[i++];
|
|
276
|
+
if ((byte2 & 0xC0) !== 0x80) {
|
|
277
|
+
// wrong continuation
|
|
278
|
+
i--;
|
|
279
|
+
continue;
|
|
280
|
+
}
|
|
281
|
+
if (i >= length) {
|
|
282
|
+
this.interim[0] = byte1;
|
|
283
|
+
this.interim[1] = byte2;
|
|
284
|
+
return size;
|
|
285
|
+
}
|
|
286
|
+
byte3 = input[i++];
|
|
287
|
+
if ((byte3 & 0xC0) !== 0x80) {
|
|
288
|
+
// wrong continuation
|
|
289
|
+
i--;
|
|
290
|
+
continue;
|
|
291
|
+
}
|
|
292
|
+
codepoint = (byte1 & 0x0F) << 12 | (byte2 & 0x3F) << 6 | (byte3 & 0x3F);
|
|
293
|
+
if (codepoint < 0x0800 || (codepoint >= 0xD800 && codepoint <= 0xDFFF) || codepoint === 0xFEFF) {
|
|
294
|
+
// illegal codepoint or BOM, no i-- here
|
|
295
|
+
continue;
|
|
296
|
+
}
|
|
297
|
+
target[size++] = codepoint;
|
|
298
|
+
|
|
299
|
+
// 4 bytes
|
|
300
|
+
} else if ((byte1 & 0xF8) === 0xF0) {
|
|
301
|
+
if (i >= length) {
|
|
302
|
+
this.interim[0] = byte1;
|
|
303
|
+
return size;
|
|
304
|
+
}
|
|
305
|
+
byte2 = input[i++];
|
|
306
|
+
if ((byte2 & 0xC0) !== 0x80) {
|
|
307
|
+
// wrong continuation
|
|
308
|
+
i--;
|
|
309
|
+
continue;
|
|
310
|
+
}
|
|
311
|
+
if (i >= length) {
|
|
312
|
+
this.interim[0] = byte1;
|
|
313
|
+
this.interim[1] = byte2;
|
|
314
|
+
return size;
|
|
315
|
+
}
|
|
316
|
+
byte3 = input[i++];
|
|
317
|
+
if ((byte3 & 0xC0) !== 0x80) {
|
|
318
|
+
// wrong continuation
|
|
319
|
+
i--;
|
|
320
|
+
continue;
|
|
321
|
+
}
|
|
322
|
+
if (i >= length) {
|
|
323
|
+
this.interim[0] = byte1;
|
|
324
|
+
this.interim[1] = byte2;
|
|
325
|
+
this.interim[2] = byte3;
|
|
326
|
+
return size;
|
|
327
|
+
}
|
|
328
|
+
byte4 = input[i++];
|
|
329
|
+
if ((byte4 & 0xC0) !== 0x80) {
|
|
330
|
+
// wrong continuation
|
|
331
|
+
i--;
|
|
332
|
+
continue;
|
|
333
|
+
}
|
|
334
|
+
codepoint = (byte1 & 0x07) << 18 | (byte2 & 0x3F) << 12 | (byte3 & 0x3F) << 6 | (byte4 & 0x3F);
|
|
335
|
+
if (codepoint < 0x010000 || codepoint > 0x10FFFF) {
|
|
336
|
+
// illegal codepoint, no i-- here
|
|
337
|
+
continue;
|
|
338
|
+
}
|
|
339
|
+
target[size++] = codepoint;
|
|
340
|
+
} else {
|
|
341
|
+
// illegal byte, just skip
|
|
342
|
+
}
|
|
343
|
+
}
|
|
344
|
+
return size;
|
|
345
|
+
}
|
|
346
|
+
}
|
|
@@ -0,0 +1,145 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Copyright (c) 2019 The xterm.js authors. All rights reserved.
|
|
3
|
+
* @license MIT
|
|
4
|
+
*/
|
|
5
|
+
import { IUnicodeVersionProvider, UnicodeCharProperties, UnicodeCharWidth } from 'common/services/Services';
|
|
6
|
+
import { UnicodeService } from 'common/services/UnicodeService';
|
|
7
|
+
|
|
8
|
+
const BMP_COMBINING = [
|
|
9
|
+
[0x0300, 0x036F], [0x0483, 0x0486], [0x0488, 0x0489],
|
|
10
|
+
[0x0591, 0x05BD], [0x05BF, 0x05BF], [0x05C1, 0x05C2],
|
|
11
|
+
[0x05C4, 0x05C5], [0x05C7, 0x05C7], [0x0600, 0x0603],
|
|
12
|
+
[0x0610, 0x0615], [0x064B, 0x065E], [0x0670, 0x0670],
|
|
13
|
+
[0x06D6, 0x06E4], [0x06E7, 0x06E8], [0x06EA, 0x06ED],
|
|
14
|
+
[0x070F, 0x070F], [0x0711, 0x0711], [0x0730, 0x074A],
|
|
15
|
+
[0x07A6, 0x07B0], [0x07EB, 0x07F3], [0x0901, 0x0902],
|
|
16
|
+
[0x093C, 0x093C], [0x0941, 0x0948], [0x094D, 0x094D],
|
|
17
|
+
[0x0951, 0x0954], [0x0962, 0x0963], [0x0981, 0x0981],
|
|
18
|
+
[0x09BC, 0x09BC], [0x09C1, 0x09C4], [0x09CD, 0x09CD],
|
|
19
|
+
[0x09E2, 0x09E3], [0x0A01, 0x0A02], [0x0A3C, 0x0A3C],
|
|
20
|
+
[0x0A41, 0x0A42], [0x0A47, 0x0A48], [0x0A4B, 0x0A4D],
|
|
21
|
+
[0x0A70, 0x0A71], [0x0A81, 0x0A82], [0x0ABC, 0x0ABC],
|
|
22
|
+
[0x0AC1, 0x0AC5], [0x0AC7, 0x0AC8], [0x0ACD, 0x0ACD],
|
|
23
|
+
[0x0AE2, 0x0AE3], [0x0B01, 0x0B01], [0x0B3C, 0x0B3C],
|
|
24
|
+
[0x0B3F, 0x0B3F], [0x0B41, 0x0B43], [0x0B4D, 0x0B4D],
|
|
25
|
+
[0x0B56, 0x0B56], [0x0B82, 0x0B82], [0x0BC0, 0x0BC0],
|
|
26
|
+
[0x0BCD, 0x0BCD], [0x0C3E, 0x0C40], [0x0C46, 0x0C48],
|
|
27
|
+
[0x0C4A, 0x0C4D], [0x0C55, 0x0C56], [0x0CBC, 0x0CBC],
|
|
28
|
+
[0x0CBF, 0x0CBF], [0x0CC6, 0x0CC6], [0x0CCC, 0x0CCD],
|
|
29
|
+
[0x0CE2, 0x0CE3], [0x0D41, 0x0D43], [0x0D4D, 0x0D4D],
|
|
30
|
+
[0x0DCA, 0x0DCA], [0x0DD2, 0x0DD4], [0x0DD6, 0x0DD6],
|
|
31
|
+
[0x0E31, 0x0E31], [0x0E34, 0x0E3A], [0x0E47, 0x0E4E],
|
|
32
|
+
[0x0EB1, 0x0EB1], [0x0EB4, 0x0EB9], [0x0EBB, 0x0EBC],
|
|
33
|
+
[0x0EC8, 0x0ECD], [0x0F18, 0x0F19], [0x0F35, 0x0F35],
|
|
34
|
+
[0x0F37, 0x0F37], [0x0F39, 0x0F39], [0x0F71, 0x0F7E],
|
|
35
|
+
[0x0F80, 0x0F84], [0x0F86, 0x0F87], [0x0F90, 0x0F97],
|
|
36
|
+
[0x0F99, 0x0FBC], [0x0FC6, 0x0FC6], [0x102D, 0x1030],
|
|
37
|
+
[0x1032, 0x1032], [0x1036, 0x1037], [0x1039, 0x1039],
|
|
38
|
+
[0x1058, 0x1059], [0x1160, 0x11FF], [0x135F, 0x135F],
|
|
39
|
+
[0x1712, 0x1714], [0x1732, 0x1734], [0x1752, 0x1753],
|
|
40
|
+
[0x1772, 0x1773], [0x17B4, 0x17B5], [0x17B7, 0x17BD],
|
|
41
|
+
[0x17C6, 0x17C6], [0x17C9, 0x17D3], [0x17DD, 0x17DD],
|
|
42
|
+
[0x180B, 0x180D], [0x18A9, 0x18A9], [0x1920, 0x1922],
|
|
43
|
+
[0x1927, 0x1928], [0x1932, 0x1932], [0x1939, 0x193B],
|
|
44
|
+
[0x1A17, 0x1A18], [0x1B00, 0x1B03], [0x1B34, 0x1B34],
|
|
45
|
+
[0x1B36, 0x1B3A], [0x1B3C, 0x1B3C], [0x1B42, 0x1B42],
|
|
46
|
+
[0x1B6B, 0x1B73], [0x1DC0, 0x1DCA], [0x1DFE, 0x1DFF],
|
|
47
|
+
[0x200B, 0x200F], [0x202A, 0x202E], [0x2060, 0x2063],
|
|
48
|
+
[0x206A, 0x206F], [0x20D0, 0x20EF], [0x302A, 0x302F],
|
|
49
|
+
[0x3099, 0x309A], [0xA806, 0xA806], [0xA80B, 0xA80B],
|
|
50
|
+
[0xA825, 0xA826], [0xFB1E, 0xFB1E], [0xFE00, 0xFE0F],
|
|
51
|
+
[0xFE20, 0xFE23], [0xFEFF, 0xFEFF], [0xFFF9, 0xFFFB]
|
|
52
|
+
];
|
|
53
|
+
const HIGH_COMBINING = [
|
|
54
|
+
[0x10A01, 0x10A03], [0x10A05, 0x10A06], [0x10A0C, 0x10A0F],
|
|
55
|
+
[0x10A38, 0x10A3A], [0x10A3F, 0x10A3F], [0x1D167, 0x1D169],
|
|
56
|
+
[0x1D173, 0x1D182], [0x1D185, 0x1D18B], [0x1D1AA, 0x1D1AD],
|
|
57
|
+
[0x1D242, 0x1D244], [0xE0001, 0xE0001], [0xE0020, 0xE007F],
|
|
58
|
+
[0xE0100, 0xE01EF]
|
|
59
|
+
];
|
|
60
|
+
|
|
61
|
+
// BMP lookup table, lazy initialized during first addon loading
|
|
62
|
+
let table: Uint8Array;
|
|
63
|
+
|
|
64
|
+
function bisearch(ucs: number, data: number[][]): boolean {
|
|
65
|
+
let min = 0;
|
|
66
|
+
let max = data.length - 1;
|
|
67
|
+
let mid;
|
|
68
|
+
if (ucs < data[0][0] || ucs > data[max][1]) {
|
|
69
|
+
return false;
|
|
70
|
+
}
|
|
71
|
+
while (max >= min) {
|
|
72
|
+
mid = (min + max) >> 1;
|
|
73
|
+
if (ucs > data[mid][1]) {
|
|
74
|
+
min = mid + 1;
|
|
75
|
+
} else if (ucs < data[mid][0]) {
|
|
76
|
+
max = mid - 1;
|
|
77
|
+
} else {
|
|
78
|
+
return true;
|
|
79
|
+
}
|
|
80
|
+
}
|
|
81
|
+
return false;
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
export class UnicodeV6 implements IUnicodeVersionProvider {
|
|
85
|
+
public readonly version = '6';
|
|
86
|
+
|
|
87
|
+
constructor() {
|
|
88
|
+
// init lookup table once
|
|
89
|
+
if (!table) {
|
|
90
|
+
table = new Uint8Array(65536);
|
|
91
|
+
table.fill(1);
|
|
92
|
+
table[0] = 0;
|
|
93
|
+
// control chars
|
|
94
|
+
table.fill(0, 1, 32);
|
|
95
|
+
table.fill(0, 0x7f, 0xa0);
|
|
96
|
+
|
|
97
|
+
// apply wide char rules first
|
|
98
|
+
// wide chars
|
|
99
|
+
table.fill(2, 0x1100, 0x1160);
|
|
100
|
+
table[0x2329] = 2;
|
|
101
|
+
table[0x232a] = 2;
|
|
102
|
+
table.fill(2, 0x2e80, 0xa4d0);
|
|
103
|
+
table[0x303f] = 1; // wrongly in last line
|
|
104
|
+
|
|
105
|
+
table.fill(2, 0xac00, 0xd7a4);
|
|
106
|
+
table.fill(2, 0xf900, 0xfb00);
|
|
107
|
+
table.fill(2, 0xfe10, 0xfe1a);
|
|
108
|
+
table.fill(2, 0xfe30, 0xfe70);
|
|
109
|
+
table.fill(2, 0xff00, 0xff61);
|
|
110
|
+
table.fill(2, 0xffe0, 0xffe7);
|
|
111
|
+
|
|
112
|
+
// apply combining last to ensure we overwrite
|
|
113
|
+
// wrongly wide set chars:
|
|
114
|
+
// the original algo evals combining first and falls
|
|
115
|
+
// through to wide check so we simply do here the opposite
|
|
116
|
+
// combining 0
|
|
117
|
+
for (let r = 0; r < BMP_COMBINING.length; ++r) {
|
|
118
|
+
table.fill(0, BMP_COMBINING[r][0], BMP_COMBINING[r][1] + 1);
|
|
119
|
+
}
|
|
120
|
+
}
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
public wcwidth(num: number): UnicodeCharWidth {
|
|
124
|
+
if (num < 32) return 0;
|
|
125
|
+
if (num < 127) return 1;
|
|
126
|
+
if (num < 65536) return table[num] as UnicodeCharWidth;
|
|
127
|
+
if (bisearch(num, HIGH_COMBINING)) return 0;
|
|
128
|
+
if ((num >= 0x20000 && num <= 0x2fffd) || (num >= 0x30000 && num <= 0x3fffd)) return 2;
|
|
129
|
+
return 1;
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
public charProperties(codepoint: number, preceding: UnicodeCharProperties): UnicodeCharProperties {
|
|
133
|
+
let width = this.wcwidth(codepoint);
|
|
134
|
+
let shouldJoin = width === 0 && preceding !== 0;
|
|
135
|
+
if (shouldJoin) {
|
|
136
|
+
const oldWidth = UnicodeService.extractWidth(preceding);
|
|
137
|
+
if (oldWidth === 0) {
|
|
138
|
+
shouldJoin = false;
|
|
139
|
+
} else if (oldWidth > width) {
|
|
140
|
+
width = oldWidth;
|
|
141
|
+
}
|
|
142
|
+
}
|
|
143
|
+
return UnicodeService.createPropertyValue(0, width, shouldJoin);
|
|
144
|
+
}
|
|
145
|
+
}
|