@xeokit/xeokit-sdk 2.6.78-rc2-no-las → 2.6.78
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/xeokit-sdk.cjs.js +32532 -15213
- package/dist/xeokit-sdk.es.js +32531 -15214
- package/dist/xeokit-sdk.es5.js +29446 -30855
- package/dist/xeokit-sdk.min.cjs.js +8 -8
- package/dist/xeokit-sdk.min.es.js +8 -8
- package/dist/xeokit-sdk.min.es5.js +33 -34
- package/package.json +4 -7
- package/src/plugins/CxConverterIFCLoaderPlugin/CxConverterIFCLoaderPlugin.js +68 -68
- package/src/plugins/CxConverterIFCLoaderPlugin/index.js +1 -1
- package/src/plugins/LASLoaderPlugin/index.js +1 -1
- package/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +5 -5
- package/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +5 -5
- package/src/plugins/XKTLoaderPlugin/parsers/ParserV12.js +9 -9
- package/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +5 -5
- package/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +5 -5
- package/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +5 -5
- package/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +5 -5
- package/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +5 -5
- package/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +5 -5
- package/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +5 -5
- package/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +5 -5
- package/src/plugins/index.js +2 -2
- package/src/viewer/scene/Entity.js +6 -0
- package/src/viewer/scene/model/SceneModelEntity.js +26 -0
- package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +44 -0
- package/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +58 -0
- package/src/viewer/scene/sectionCaps/SectionCaps.js +33 -27
- package/src/viewer/scene/webgl/ArrayBuf.js +20 -0
- package/types/plugins/AngleMeasurementsPlugin/AngleMeasurement.d.ts +108 -26
- package/types/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.d.ts +14 -3
- package/types/plugins/DotBIMLoaderPlugin/DotBIMLoaderPlugin.d.ts +23 -5
- package/types/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.d.ts +25 -5
- package/types/plugins/LASLoaderPlugin/LASLoaderPlugin.d.ts +100 -20
- package/types/plugins/STLLoaderPlugin/STLLoaderPlugin.d.ts +14 -3
- package/types/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.d.ts +83 -18
- package/types/plugins/XKTLoaderPlugin/XKTLoaderPlugin.d.ts +106 -21
- package/types/viewer/Configs.d.ts +24 -6
- package/types/viewer/scene/CameraControl/CameraControl.d.ts +445 -66
- package/types/viewer/scene/Component.d.ts +1 -1
- package/types/viewer/scene/Entity.d.ts +191 -40
- package/types/viewer/scene/camera/Camera.d.ts +170 -50
- package/types/viewer/scene/camera/CameraFlightAnimation.d.ts +57 -8
- package/types/viewer/scene/camera/CameraPath.d.ts +13 -8
- package/types/viewer/scene/camera/CameraPathAnimation.d.ts +22 -4
- package/types/viewer/scene/camera/CustomProjection.d.ts +21 -6
- package/types/viewer/scene/camera/Frustum.d.ts +90 -18
- package/types/viewer/scene/camera/Ortho.d.ts +54 -14
- package/types/viewer/scene/camera/Perspective.d.ts +70 -16
- package/types/viewer/scene/geometry/ReadableGeometry.d.ts +25 -21
- package/types/viewer/scene/geometry/VBOGeometry.d.ts +7 -7
- package/types/viewer/scene/lights/AmbientLight.d.ts +26 -4
- package/types/viewer/scene/lights/DirLight.d.ts +52 -8
- package/types/viewer/scene/lights/PointLight.d.ts +93 -14
- package/types/viewer/scene/materials/EdgeMaterial.d.ts +37 -12
- package/types/viewer/scene/materials/EmphasisMaterial.d.ts +119 -22
- package/types/viewer/scene/materials/Fresnel.d.ts +50 -10
- package/types/viewer/scene/materials/LambertMaterial.d.ts +90 -16
- package/types/viewer/scene/materials/LinesMaterial.d.ts +25 -7
- package/types/viewer/scene/materials/MetallicMaterial.d.ts +127 -40
- package/types/viewer/scene/materials/PhongMaterial.d.ts +185 -52
- package/types/viewer/scene/materials/PointsMaterial.d.ts +101 -20
- package/types/viewer/scene/materials/SpecularMaterial.d.ts +117 -41
- package/types/viewer/scene/materials/Texture.d.ts +62 -22
- package/types/viewer/scene/models/SceneModel.d.ts +233 -76
- package/types/viewer/scene/models/SceneModelEntity.d.ts +217 -51
- package/types/viewer/scene/models/SceneModelMesh.d.ts +4 -4
- package/types/viewer/scene/models/SceneModelTransform.d.ts +59 -14
- package/types/viewer/scene/paths/CubicBezierCurve.d.ts +73 -12
- package/types/viewer/scene/paths/Curve.d.ts +19 -6
- package/types/viewer/scene/paths/Path.d.ts +57 -10
- package/types/viewer/scene/paths/QuadraticBezierCurve.d.ts +57 -10
- package/types/viewer/scene/paths/SplineCurve.d.ts +32 -6
- package/types/viewer/scene/scene/Scene.d.ts +196 -94
- package/types/viewer/scene/sectionPlane/SectionPlane.d.ts +69 -12
- package/types/viewer/scene/viewport/Viewport.d.ts +14 -4
- package/types/viewer/scene/webgl/PickResult.d.ts +28 -13
- package/dist/xeokit-sdk.es5.js.map +0 -1
- package/dist/xeokit-sdk.min.es5.js.map +0 -1
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@@ -30,55 +30,134 @@ export declare class PointLight extends Light {
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constructor(owner: Component, cfg: PointLightConfiguration);
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/**
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*
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* Sets the position of this PointLight.
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*
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* This will be either World- or View-space, depending on the value of {@link PointLight#space}.
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*
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* Default value is ````[1.0, 1.0, 1.0]````.
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*
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* @param {Number[]} pos The position.
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*/
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pos: number[];
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set pos(pos: number[]);
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/**
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*
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* Gets the position of this PointLight.
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*
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* This will be either World- or View-space, depending on the value of {@link PointLight#space}.
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*
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* Default value is ````[1.0, 1.0, 1.0]````.
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*
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* @returns {Number[]} The position.
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*/
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get pos(): number[];
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/**
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* Sets the RGB color of this PointLight.
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*
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* Default value is ````[0.7, 0.7, 0.8]````.
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*
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* @param {Number[]} color The PointLight's RGB color.
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*/
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color: number[];
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set color(color: number[]);
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/**
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*
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* Gets the RGB color of this PointLight.
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*
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* Default value is ````[0.7, 0.7, 0.8]````.
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*
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* @returns {Number[]} The PointLight's RGB color.
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*/
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get color(): number[];
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/**
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* Sets the intensity of this PointLight.
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*
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* Default intensity is ````1.0```` for maximum intensity.
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*
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* @param {Number} intensity The PointLight's intensity
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*/
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set intensity(intensity: number);
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/**
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* Gets the intensity of this PointLight.
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*
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* Default value is ````1.0```` for maximum intensity.
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*
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* @returns {Number} The PointLight's intensity.
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*/
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get intensity(): number;
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/**
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* Sets the constant attenuation factor for this PointLight.
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*
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* Default value is ````0````.
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*
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* @param {Number} value The constant attenuation factor.
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*/
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set constantAttenuation(value: number);
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/**
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*
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* Gets the constant attenuation factor for this PointLight.
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*
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* Default value is ````0````.
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*
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* @returns {Number} The constant attenuation factor.
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*/
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constantAttenuation: number;
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get constantAttenuation(): number;
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/**
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*
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* Sets the linear attenuation factor for this PointLight.
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*
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* Default value is ````0````.
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*
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* @param {Number} value The linear attenuation factor.
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*/
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linearAttenuation: number;
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set linearAttenuation(value: number);
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/**
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*
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* Gets the linear attenuation factor for this PointLight.
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*
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* Default value is ````0````.
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*
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* @returns {Number} The linear attenuation factor.
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*/
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get linearAttenuation(): number;
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/**
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*
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* Sets the quadratic attenuation factor for this PointLight.
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*
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* Default value is ````0````.
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*
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* @param {Number} value The quadratic attenuation factor.
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*/
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set quadraticAttenuation(value: number);
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/**
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* Gets the quadratic attenuation factor for this PointLight.
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*
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* Default value is ````0````.
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*
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* @returns {Number} The quadratic attenuation factor.
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*/
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get quadraticAttenuation(): number;
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/**
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* Sets if this PointLight casts a shadow.
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*
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* Default value is ````false````.
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*
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* @param {Boolean} castsShadow Set ````true```` to cast shadows.
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*/
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set castsShadow(castsShadow: boolean);
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/**
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* Gets if this PointLight casts a shadow.
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*
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* Default value is ````false````.
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*
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* @returns {Boolean} ````true```` if this PointLight casts shadows.
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*/
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castsShadow: boolean;
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get castsShadow(): boolean;
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/**
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* Destroys this PointLight.
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constructor(owner: Component, cfg?: EdgeMaterialConfiguration);
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/**
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* Gets available EdgeMaterial presets.
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*/
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get presets(): any;
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/**
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*
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* Selects a preset EdgeMaterial configuration.
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* @type {String}
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preset: string;
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set preset(arg: string);
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/**
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*
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* The current preset EdgeMaterial configuration.
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get preset(): string;
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/**
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* Sets RGB edge color.
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set edgeColor(arg: number[]);
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/**
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* Gets RGB edge color.
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get edgeColor(): number[];
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/**
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* Sets edge transparency.
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set edgeAlpha(arg: number);
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/**
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* Gets edge transparency.
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*/
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get edgeAlpha(): number;
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/**
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* Sets edge width.
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*/
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set edgeWidth(arg: number);
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/**
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* Gets edge width.
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*/
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get edgeWidth(): number;
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/**
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* Sets if edges are visible.
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*/
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set edges(arg: boolean);
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/**
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* Gets if edges are visible.
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*/
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get edges(): boolean;
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}
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constructor(owner: Component, cfg?: EmphasisMaterialConfiguration);
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get presets(): any;
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* Default value is "default".
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set preset(arg: string);
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/**
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* Sets if surfaces are filled with color.
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*/
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set fill(arg: boolean);
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* Gets if surfaces are filled with color.
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get fill(): boolean;
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fillColor: number[];
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set fillColor(arg: number[]);
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get fillAlpha(): number;
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set edges(arg: boolean);
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set edgeColor(arg: number[]);
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*/
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get edgeColor(): number[];
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/**
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* Sets the transparency of edges.
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*
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*/
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set edgeAlpha(arg: number);
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/**
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* A value of ````0.0```` indicates fully transparent, ````1.0```` is fully opaque.
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* @type {Number}
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*/
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get edgeAlpha(): number;
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/**
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*
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* This is not supported by WebGL implementations based on DirectX [2019].
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*
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* @type {Number}
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*/
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set edgeWidth(arg: number);
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*
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* Gets edge width.
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* This is not supported by WebGL implementations based on DirectX [2019].
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*
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|
@@ -120,19 +199,28 @@ export declare class EmphasisMaterial extends Material {
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*/
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edgeWidth: number;
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get edgeWidth(): number;
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/**
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*
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* Sets whether to render backfaces when {@link EmphasisMaterial.fill} is ````true````.
|
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*
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*
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* @type {Boolean}
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*/
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backfaces: boolean;
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set backfaces(arg: boolean);
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/**
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*
|
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* Gets whether to render backfaces when {@link EmphasisMaterial.fill} is ````true````.
|
|
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*
|
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* Default is ````true````.
|
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*
|
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* @type {Boolean}
|
|
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+
*/
|
|
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+
get backfaces(): boolean;
|
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|
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/**
|
|
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* Sets whether to render emphasized objects over the top of other objects, as if they were "glowing through".
|
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*
|
|
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|
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*
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|
@@ -140,7 +228,16 @@ export declare class EmphasisMaterial extends Material {
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|
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|
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|
|
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*/
|
|
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|
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glowThrough: boolean;
|
|
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+
set glowThrough(arg: boolean);
|
|
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+
|
|
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/**
|
|
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* Sets whether to render emphasized objects over the top of other objects, as if they were "glowing through".
|
|
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+
*
|
|
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+
* Default is ````true````.
|
|
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+
*
|
|
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|
+
* @type {Boolean}
|
|
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|
+
*/
|
|
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|
+
get glowThrough(): boolean;
|
|
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|
|
|
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|
/**
|
|
146
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|
* Destroys this EmphasisMaterial.
|
|
@@ -24,45 +24,85 @@ export declare class Fresnel extends Component {
|
|
|
24
24
|
constructor(owner: Component, cfg?: FresnelMaterialConfiguration);
|
|
25
25
|
|
|
26
26
|
/**
|
|
27
|
-
* Fresnel's edge color.
|
|
27
|
+
* Sets the Fresnel's edge color.
|
|
28
28
|
*
|
|
29
29
|
* Default value is ````[0.0, 0.0, 0.0]````.
|
|
30
30
|
*
|
|
31
31
|
* @type {Number[]}
|
|
32
32
|
*/
|
|
33
|
-
edgeColor: number[];
|
|
33
|
+
set edgeColor(arg: number[]);
|
|
34
34
|
/**
|
|
35
|
-
* Fresnel's
|
|
35
|
+
* Gets the Fresnel's edge color.
|
|
36
|
+
*
|
|
37
|
+
* Default value is ````[0.0, 0.0, 0.0]````.
|
|
38
|
+
*
|
|
39
|
+
* @type {Number[]}
|
|
40
|
+
*/
|
|
41
|
+
get edgeColor(): number[];
|
|
42
|
+
/**
|
|
43
|
+
* Sets the Fresnel's center color.
|
|
36
44
|
*
|
|
37
45
|
* Default value is ````[1.0, 1.0, 1.0]````.
|
|
38
46
|
*
|
|
39
47
|
* @type {Number[]}
|
|
40
48
|
*/
|
|
41
|
-
centerColor: number[];
|
|
49
|
+
set centerColor(arg: number[]);
|
|
50
|
+
/**
|
|
51
|
+
* Gets the Fresnel's center color.
|
|
52
|
+
*
|
|
53
|
+
* Default value is ````[1.0, 1.0, 1.0]````.
|
|
54
|
+
*
|
|
55
|
+
* @type {Number[]}
|
|
56
|
+
*/
|
|
57
|
+
get centerColor(): number[];
|
|
58
|
+
/**
|
|
59
|
+
* Sets the Fresnel's edge bias.
|
|
60
|
+
*
|
|
61
|
+
* Default value is ````0````.
|
|
62
|
+
*
|
|
63
|
+
* @type {Number}
|
|
64
|
+
*/
|
|
65
|
+
set edgeBias(arg: number);
|
|
42
66
|
/**
|
|
43
|
-
* Fresnel's edge bias.
|
|
67
|
+
* Gets the Fresnel's edge bias.
|
|
44
68
|
*
|
|
45
69
|
* Default value is ````0````.
|
|
46
70
|
*
|
|
47
71
|
* @type {Number}
|
|
48
72
|
*/
|
|
49
|
-
edgeBias: number;
|
|
73
|
+
get edgeBias(): number;
|
|
74
|
+
/**
|
|
75
|
+
* Sets the Fresnel's center bias.
|
|
76
|
+
*
|
|
77
|
+
* Default value is ````1````.
|
|
78
|
+
*
|
|
79
|
+
* @type {Number}
|
|
80
|
+
*/
|
|
81
|
+
set centerBias(arg: number);
|
|
82
|
+
/**
|
|
83
|
+
* Gets the Fresnel's center bias.
|
|
84
|
+
*
|
|
85
|
+
* Default value is ````1````.
|
|
86
|
+
*
|
|
87
|
+
* @type {Number}
|
|
88
|
+
*/
|
|
89
|
+
get centerBias(): number;
|
|
50
90
|
/**
|
|
51
|
-
* Fresnel's
|
|
91
|
+
* Sets the Fresnel's power.
|
|
52
92
|
*
|
|
53
93
|
* Default value is ````1````.
|
|
54
94
|
*
|
|
55
95
|
* @type {Number}
|
|
56
96
|
*/
|
|
57
|
-
|
|
97
|
+
set power(arg: number);
|
|
58
98
|
/**
|
|
59
|
-
* Fresnel's power.
|
|
99
|
+
* Gets the Fresnel's power.
|
|
60
100
|
*
|
|
61
101
|
* Default value is ````1````.
|
|
62
102
|
*
|
|
63
103
|
* @type {Number}
|
|
64
104
|
*/
|
|
65
|
-
power: number;
|
|
105
|
+
get power(): number;
|
|
66
106
|
|
|
67
107
|
/**
|
|
68
108
|
* Destroys this Fresnel.
|
|
@@ -38,34 +38,72 @@ export declare class LambertMaterial extends Material {
|
|
|
38
38
|
constructor(owner: Component, cfg?: LambertMaterialConfiguration);
|
|
39
39
|
|
|
40
40
|
/**
|
|
41
|
-
* LambertMaterial's ambient color.
|
|
41
|
+
* Sets the LambertMaterial's ambient color.
|
|
42
42
|
*
|
|
43
43
|
* Default value is ````[0.3, 0.3, 0.3]````.
|
|
44
44
|
*
|
|
45
45
|
* @type {Number[]}
|
|
46
46
|
*/
|
|
47
|
-
ambient: number[];
|
|
47
|
+
set ambient(value: number[]);
|
|
48
48
|
|
|
49
49
|
/**
|
|
50
|
-
* LambertMaterial's
|
|
50
|
+
* Gets the LambertMaterial's ambient color.
|
|
51
|
+
*
|
|
52
|
+
* Default value is ````[0.3, 0.3, 0.3]````.
|
|
53
|
+
*
|
|
54
|
+
* @type {Number[]}
|
|
55
|
+
*/
|
|
56
|
+
get ambient(): number[];
|
|
57
|
+
|
|
58
|
+
/**
|
|
59
|
+
* Sets the LambertMaterial's diffuse color.
|
|
51
60
|
*
|
|
52
61
|
* Default value is ````[1.0, 1.0, 1.0]````.
|
|
53
62
|
*
|
|
54
63
|
* @type {Number[]}
|
|
55
64
|
*/
|
|
56
|
-
color: number[];
|
|
65
|
+
set color(value: number[]);
|
|
66
|
+
|
|
67
|
+
/**
|
|
68
|
+
* Gets the LambertMaterial's diffuse color.
|
|
69
|
+
*
|
|
70
|
+
* Default value is ````[1.0, 1.0, 1.0]````.
|
|
71
|
+
*
|
|
72
|
+
* @type {Number[]}
|
|
73
|
+
*/
|
|
74
|
+
get color(): number[];
|
|
57
75
|
|
|
58
76
|
/**
|
|
59
|
-
* LambertMaterial's emissive color.
|
|
77
|
+
* Sets the LambertMaterial's emissive color.
|
|
60
78
|
*
|
|
61
79
|
* Default value is ````[0.0, 0.0, 0.0]````.
|
|
62
80
|
*
|
|
63
81
|
* @type {Number[]}
|
|
64
82
|
*/
|
|
65
|
-
emissive: number[];
|
|
83
|
+
set emissive(value: number[]);
|
|
84
|
+
|
|
85
|
+
/**
|
|
86
|
+
* Gets the LambertMaterial's emissive color.
|
|
87
|
+
*
|
|
88
|
+
* Default value is ````[0.0, 0.0, 0.0]````.
|
|
89
|
+
*
|
|
90
|
+
* @type {Number[]}
|
|
91
|
+
*/
|
|
92
|
+
get emissive(): number[];
|
|
93
|
+
|
|
94
|
+
/**
|
|
95
|
+
* Sets factor in the range ````[0..1]```` indicating how transparent the LambertMaterial is.
|
|
96
|
+
*
|
|
97
|
+
* A value of ````0.0```` indicates fully transparent, ````1.0```` is fully opaque.
|
|
98
|
+
*
|
|
99
|
+
* Default value is ````1.0````
|
|
100
|
+
*
|
|
101
|
+
* @type {Number}
|
|
102
|
+
*/
|
|
103
|
+
set alpha(value: number);
|
|
66
104
|
|
|
67
105
|
/**
|
|
68
|
-
*
|
|
106
|
+
* Gets factor in the range ````[0..1]```` indicating how transparent the LambertMaterial is.
|
|
69
107
|
*
|
|
70
108
|
* A value of ````0.0```` indicates fully transparent, ````1.0```` is fully opaque.
|
|
71
109
|
*
|
|
@@ -73,10 +111,10 @@ export declare class LambertMaterial extends Material {
|
|
|
73
111
|
*
|
|
74
112
|
* @type {Number}
|
|
75
113
|
*/
|
|
76
|
-
alpha: number;
|
|
114
|
+
get alpha(): number;
|
|
77
115
|
|
|
78
116
|
/**
|
|
79
|
-
* LambertMaterial's line width.
|
|
117
|
+
* Sets the LambertMaterial's line width.
|
|
80
118
|
*
|
|
81
119
|
* This is not supported by WebGL implementations based on DirectX [2019].
|
|
82
120
|
*
|
|
@@ -84,32 +122,68 @@ export declare class LambertMaterial extends Material {
|
|
|
84
122
|
*
|
|
85
123
|
* @type {Number}
|
|
86
124
|
*/
|
|
87
|
-
lineWidth: number;
|
|
125
|
+
set lineWidth(value: number);
|
|
88
126
|
|
|
89
127
|
/**
|
|
90
|
-
* LambertMaterial's
|
|
128
|
+
* Gets the LambertMaterial's line width.
|
|
129
|
+
*
|
|
130
|
+
* This is not supported by WebGL implementations based on DirectX [2019].
|
|
91
131
|
*
|
|
92
132
|
* Default value is ````1.0````.
|
|
93
133
|
*
|
|
94
134
|
* @type {Number}
|
|
95
135
|
*/
|
|
96
|
-
|
|
136
|
+
get lineWidth(): number;
|
|
97
137
|
|
|
98
138
|
/**
|
|
99
|
-
*
|
|
139
|
+
* Sets the LambertMaterial's point size.
|
|
140
|
+
*
|
|
141
|
+
* Default value is ````1.0````.
|
|
142
|
+
*
|
|
143
|
+
* @type {Number}
|
|
144
|
+
*/
|
|
145
|
+
set pointSize(value: number);
|
|
146
|
+
|
|
147
|
+
/**
|
|
148
|
+
* Gets the LambertMaterial's point size.
|
|
149
|
+
*
|
|
150
|
+
* Default value is ````1.0````.
|
|
151
|
+
*
|
|
152
|
+
* @type {Number}
|
|
153
|
+
*/
|
|
154
|
+
get pointSize(): number;
|
|
155
|
+
|
|
156
|
+
/**
|
|
157
|
+
* Sets whether backfaces are visible on attached {@link Mesh}es.
|
|
158
|
+
*
|
|
159
|
+
* @type {Boolean}
|
|
160
|
+
*/
|
|
161
|
+
set backfaces(value: boolean);
|
|
162
|
+
|
|
163
|
+
/**
|
|
164
|
+
* Gets whether backfaces are visible on attached {@link Mesh}es.
|
|
100
165
|
*
|
|
101
166
|
* @type {Boolean}
|
|
102
167
|
*/
|
|
103
|
-
backfaces: boolean;
|
|
168
|
+
get backfaces(): boolean;
|
|
169
|
+
|
|
170
|
+
/**
|
|
171
|
+
* Sets the winding direction of front faces of {@link Geometry} of attached {@link Mesh}es.
|
|
172
|
+
*
|
|
173
|
+
* Default value is ````"ccw"````.
|
|
174
|
+
*
|
|
175
|
+
* @type {String}
|
|
176
|
+
*/
|
|
177
|
+
set frontface(value: "cw" | "ccw");
|
|
104
178
|
|
|
105
179
|
/**
|
|
106
|
-
*
|
|
180
|
+
* Gets the winding direction of front faces of {@link Geometry} of attached {@link Mesh}es.
|
|
107
181
|
*
|
|
108
182
|
* Default value is ````"ccw"````.
|
|
109
183
|
*
|
|
110
184
|
* @type {String}
|
|
111
185
|
*/
|
|
112
|
-
frontface: "cw" | "ccw";
|
|
186
|
+
get frontface(): "cw" | "ccw";
|
|
113
187
|
|
|
114
188
|
/**
|
|
115
189
|
* Destroys this LambertMaterial.
|