@xeokit/xeokit-sdk 2.4.2-beta-22 → 2.4.2-beta-23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -8814,7 +8814,7 @@ function getEntityIDMap(scene,entityIds){var map={};var entityId;var entity;for(
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  * @param {String} [cfg.canvasId] ID of an existing HTML canvas for the {@link Scene#canvas} - either this or canvasElement is mandatory. When both values are given, the element reference is always preferred to the ID.
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  * @param {HTMLCanvasElement} [cfg.canvasElement] Reference of an existing HTML canvas for the {@link Scene#canvas} - either this or canvasId is mandatory. When both values are given, the element reference is always preferred to the ID.
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  * @param {HTMLElement} [cfg.keyboardEventsElement] Optional reference to HTML element on which key events should be handled. Defaults to the HTML Document.
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- * @param {number} [cfg.numPreallocatedSectionPlanes=0] Enhances the efficiency of SectionPlane creation by proactively allocating Viewer resources for a specified quantity
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+ * @param {number} [cfg.numCachedSectionPlanes=0] Enhances the efficiency of SectionPlane creation by proactively allocating Viewer resources for a specified quantity
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  * of SectionPlanes. Introducing this parameter streamlines the initial creation speed of SectionPlanes, particularly up to the designated quantity. This parameter internally
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  * configures renderer logic for the specified number of SectionPlanes, eliminating the need for setting up logic with each SectionPlane creation and thereby enhancing
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  * responsiveness. It is important to consider that each SectionPlane imposes rendering performance, so it is recommended to set this value to a quantity that aligns with
@@ -8822,7 +8822,7 @@ function getEntityIDMap(scene,entityIds){var map={};var entityId;var entity;for(
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  * @throws {String} Throws an exception when both canvasId or canvasElement are missing or they aren't pointing to a valid HTMLCanvasElement.
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  */function Scene(viewer){var _this52;var cfg=arguments.length>1&&arguments[1]!==undefined?arguments[1]:{};_classCallCheck(this,Scene);_this52=_super33.call(this,null,cfg);var canvas=cfg.canvasElement||document.getElementById(cfg.canvasId);if(!(canvas instanceof HTMLCanvasElement)){throw"Mandatory config expected: valid canvasId or canvasElement";}/**
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  * @type {{[key: string]: {wrapperFunc: Function, tickSubId: string}}}
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- */_this52._tickifiedFunctions={};var transparent=!!cfg.transparent;var alphaDepthMask=!!cfg.alphaDepthMask;_this52._aabbDirty=true;_this52._numPreallocatedSectionPlanes=cfg.numPreallocatedSectionPlanes||0;/**
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+ */_this52._tickifiedFunctions={};var transparent=!!cfg.transparent;var alphaDepthMask=!!cfg.alphaDepthMask;_this52._aabbDirty=true;_this52._numCachedSectionPlanes=cfg.numCachedSectionPlanes||0;/**
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  * The {@link Viewer} this Scene belongs to.
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  * @type {Viewer}
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  */_this52.viewer=viewer;/** Decremented each frame, triggers occlusion test for occludable {@link Marker}s when zero.
@@ -8970,7 +8970,7 @@ _this52._needRecompile=false;/**
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  *
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  * @type {Canvas}
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  */_this52.canvas=new Canvas(_assertThisInitialized(_this52),{dontClear:true,// Never destroy this component with Scene#clear();
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- canvas:canvas,spinnerElementId:cfg.spinnerElementId,transparent:transparent,webgl2:cfg.webgl2!==false,contextAttr:cfg.contextAttr||{},backgroundColor:cfg.backgroundColor,backgroundColorFromAmbientLight:cfg.backgroundColorFromAmbientLight,premultipliedAlpha:cfg.premultipliedAlpha});_this52.canvas.on("boundary",function(){_this52.glRedraw();});_this52.canvas.on("webglContextFailed",function(){alert("xeokit failed to find WebGL!");});_this52._renderer=new Renderer$1(_assertThisInitialized(_this52),{transparent:transparent,alphaDepthMask:alphaDepthMask});var numPreallocatedSectionPlanes=_this52._numPreallocatedSectionPlanes;_this52._sectionPlanesState=new function(){this.sectionPlanes=[];this.clippingCaps=false;var hash=null;this.getHash=function(){if(hash){return hash;}var numAllocatedSectionPlanes=this.getNumAllocatedSectionPlanes();this.sectionPlanes;if(numAllocatedSectionPlanes===0){return this.hash=";";}var hashParts=[];for(var _i80=0,len=numAllocatedSectionPlanes;_i80<len;_i80++){hashParts.push("cp");}hashParts.push(";");hash=hashParts.join("");return hash;};this.addSectionPlane=function(sectionPlane){this.sectionPlanes.push(sectionPlane);hash=null;};this.removeSectionPlane=function(sectionPlane){for(var _i81=0,len=this.sectionPlanes.length;_i81<len;_i81++){if(this.sectionPlanes[_i81].id===sectionPlane.id){this.sectionPlanes.splice(_i81,1);hash=null;return;}}};this.getNumAllocatedSectionPlanes=function(){var num=this.sectionPlanes.length;return num>numPreallocatedSectionPlanes?num:numPreallocatedSectionPlanes;};}();_this52._lightsState=new function(){var DEFAULT_AMBIENT=math.vec4([0,0,0,0]);var ambientColorIntensity=math.vec4();this.lights=[];this.reflectionMaps=[];this.lightMaps=[];var hash=null;var ambientLight=null;this.getHash=function(){if(hash){return hash;}var hashParts=[];var lights=this.lights;var light;for(var _i82=0,len=lights.length;_i82<len;_i82++){light=lights[_i82];hashParts.push("/");hashParts.push(light.type);hashParts.push(light.space==="world"?"w":"v");if(light.castsShadow){hashParts.push("sh");}}if(this.lightMaps.length>0){hashParts.push("/lm");}if(this.reflectionMaps.length>0){hashParts.push("/rm");}hashParts.push(";");hash=hashParts.join("");return hash;};this.addLight=function(state){this.lights.push(state);ambientLight=null;hash=null;};this.removeLight=function(state){for(var _i83=0,len=this.lights.length;_i83<len;_i83++){var light=this.lights[_i83];if(light.id===state.id){this.lights.splice(_i83,1);if(ambientLight&&ambientLight.id===state.id){ambientLight=null;}hash=null;return;}}};this.addReflectionMap=function(state){this.reflectionMaps.push(state);hash=null;};this.removeReflectionMap=function(state){for(var _i84=0,len=this.reflectionMaps.length;_i84<len;_i84++){if(this.reflectionMaps[_i84].id===state.id){this.reflectionMaps.splice(_i84,1);hash=null;return;}}};this.addLightMap=function(state){this.lightMaps.push(state);hash=null;};this.removeLightMap=function(state){for(var _i85=0,len=this.lightMaps.length;_i85<len;_i85++){if(this.lightMaps[_i85].id===state.id){this.lightMaps.splice(_i85,1);hash=null;return;}}};this.getAmbientColorAndIntensity=function(){if(!ambientLight){for(var _i86=0,len=this.lights.length;_i86<len;_i86++){var light=this.lights[_i86];if(light.type==="ambient"){ambientLight=light;break;}}}if(ambientLight){var _color2=ambientLight.color;var intensity=ambientLight.intensity;ambientColorIntensity[0]=_color2[0];ambientColorIntensity[1]=_color2[1];ambientColorIntensity[2]=_color2[2];ambientColorIntensity[3]=intensity;return ambientColorIntensity;}else{return DEFAULT_AMBIENT;}};}();/**
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+ canvas:canvas,spinnerElementId:cfg.spinnerElementId,transparent:transparent,webgl2:cfg.webgl2!==false,contextAttr:cfg.contextAttr||{},backgroundColor:cfg.backgroundColor,backgroundColorFromAmbientLight:cfg.backgroundColorFromAmbientLight,premultipliedAlpha:cfg.premultipliedAlpha});_this52.canvas.on("boundary",function(){_this52.glRedraw();});_this52.canvas.on("webglContextFailed",function(){alert("xeokit failed to find WebGL!");});_this52._renderer=new Renderer$1(_assertThisInitialized(_this52),{transparent:transparent,alphaDepthMask:alphaDepthMask});var numCachedSectionPlanes=_this52._numCachedSectionPlanes;_this52._sectionPlanesState=new function(){this.sectionPlanes=[];this.clippingCaps=false;var hash=null;this.getHash=function(){if(hash){return hash;}var numAllocatedSectionPlanes=this.getNumAllocatedSectionPlanes();this.sectionPlanes;if(numAllocatedSectionPlanes===0){return this.hash=";";}var hashParts=[];for(var _i80=0,len=numAllocatedSectionPlanes;_i80<len;_i80++){hashParts.push("cp");}hashParts.push(";");hash=hashParts.join("");return hash;};this.addSectionPlane=function(sectionPlane){this.sectionPlanes.push(sectionPlane);hash=null;};this.removeSectionPlane=function(sectionPlane){for(var _i81=0,len=this.sectionPlanes.length;_i81<len;_i81++){if(this.sectionPlanes[_i81].id===sectionPlane.id){this.sectionPlanes.splice(_i81,1);hash=null;return;}}};this.getNumAllocatedSectionPlanes=function(){var num=this.sectionPlanes.length;return num>numCachedSectionPlanes?num:numCachedSectionPlanes;};}();_this52._lightsState=new function(){var DEFAULT_AMBIENT=math.vec4([0,0,0,0]);var ambientColorIntensity=math.vec4();this.lights=[];this.reflectionMaps=[];this.lightMaps=[];var hash=null;var ambientLight=null;this.getHash=function(){if(hash){return hash;}var hashParts=[];var lights=this.lights;var light;for(var _i82=0,len=lights.length;_i82<len;_i82++){light=lights[_i82];hashParts.push("/");hashParts.push(light.type);hashParts.push(light.space==="world"?"w":"v");if(light.castsShadow){hashParts.push("sh");}}if(this.lightMaps.length>0){hashParts.push("/lm");}if(this.reflectionMaps.length>0){hashParts.push("/rm");}hashParts.push(";");hash=hashParts.join("");return hash;};this.addLight=function(state){this.lights.push(state);ambientLight=null;hash=null;};this.removeLight=function(state){for(var _i83=0,len=this.lights.length;_i83<len;_i83++){var light=this.lights[_i83];if(light.id===state.id){this.lights.splice(_i83,1);if(ambientLight&&ambientLight.id===state.id){ambientLight=null;}hash=null;return;}}};this.addReflectionMap=function(state){this.reflectionMaps.push(state);hash=null;};this.removeReflectionMap=function(state){for(var _i84=0,len=this.reflectionMaps.length;_i84<len;_i84++){if(this.reflectionMaps[_i84].id===state.id){this.reflectionMaps.splice(_i84,1);hash=null;return;}}};this.addLightMap=function(state){this.lightMaps.push(state);hash=null;};this.removeLightMap=function(state){for(var _i85=0,len=this.lightMaps.length;_i85<len;_i85++){if(this.lightMaps[_i85].id===state.id){this.lightMaps.splice(_i85,1);hash=null;return;}}};this.getAmbientColorAndIntensity=function(){if(!ambientLight){for(var _i86=0,len=this.lights.length;_i86<len;_i86++){var light=this.lights[_i86];if(light.type==="ambient"){ambientLight=light;break;}}}if(ambientLight){var _color2=ambientLight.color;var intensity=ambientLight.intensity;ambientColorIntensity[0]=_color2[0];ambientColorIntensity[1]=_color2[1];ambientColorIntensity[2]=_color2[2];ambientColorIntensity[3]=intensity;return ambientColorIntensity;}else{return DEFAULT_AMBIENT;}};}();/**
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  * Publishes input events that occur on this Scene's canvas.
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  *
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  * @property input
@@ -9044,12 +9044,32 @@ this.canvas.spinner.processes--;}/**
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  *
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  * @returns {Boolean} True if logarithmic depth buffer is enabled.
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  */},{key:"logarithmicDepthBufferEnabled",get:function get(){return this._logarithmicDepthBufferEnabled;}/**
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+ * Sets the number of {@link SectionPlane}s for which this Scene pre-caches resources.
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+ *
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+ * This property enhances the efficiency of SectionPlane creation by proactively allocating and caching Viewer resources for a specified quantity
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+ * of SectionPlanes. Introducing this parameter streamlines the initial creation speed of SectionPlanes, particularly up to the designated quantity. This parameter internally
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+ * configures renderer logic for the specified number of SectionPlanes, eliminating the need for setting up logic with each SectionPlane creation and thereby enhancing
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+ * responsiveness. It is important to consider that each SectionPlane impacts rendering performance, so it is recommended to set this value to a quantity that aligns with
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+ * your expected usage.
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+ *
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+ * Default is ````0````.
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+ */},{key:"numCachedSectionPlanes",get:/**
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+ * Gets the number of {@link SectionPlane}s for which this Scene pre-caches resources.
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+ *
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+ * This property enhances the efficiency of SectionPlane creation by proactively allocating and caching Viewer resources for a specified quantity
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+ * of SectionPlanes. Introducing this parameter streamlines the initial creation speed of SectionPlanes, particularly up to the designated quantity. This parameter internally
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+ * configures renderer logic for the specified number of SectionPlanes, eliminating the need for setting up logic with each SectionPlane creation and thereby enhancing
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+ * responsiveness. It is important to consider that each SectionPlane impacts rendering performance, so it is recommended to set this value to a quantity that aligns with
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+ * your expected usage.
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+ *
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+ * Default is ````0````.
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+ *
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+ * @returns {number} The number of {@link SectionPlane}s for which this Scene pre-caches resources.
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+ */function get(){return this._numCachedSectionPlanes;}/**
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  * Sets whether physically-based rendering is enabled.
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  *
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  * Default is ````false````.
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- *
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- * @returns {Boolean} True if quality rendering is enabled.
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- */},{key:"pbrEnabled",get:/**
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+ */,set:function set(numCachedSectionPlanes){this._numCachedSectionPlanes=numCachedSectionPlanes;this._recompile();}},{key:"pbrEnabled",get:/**
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  * Gets whether physically-based rendering is enabled.
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  *
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  * Default is ````false````.
@@ -18583,7 +18603,7 @@ src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewp
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  */var TrianglesDataTextureSilhouetteRenderer=/*#__PURE__*/function(){function TrianglesDataTextureSilhouetteRenderer(scene,primitiveType){_classCallCheck(this,TrianglesDataTextureSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3a$j;if(origin){var rotatedOrigin=tempVec3b$f;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$b);rtcCameraEye=tempVec3c$d;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,rotationMatrixConjugate);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material3=scene.highlightMaterial._state;var _fillColor=_material3.fillColor;var _fillAlpha=_material3.fillAlpha;gl.uniform4f(this._uColor,_fillColor[0],_fillColor[1],_fillColor[2],_fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material4=scene.selectedMaterial._state;var _fillColor2=_material4.fillColor;var _fillAlpha2=_material4.fillAlpha;gl.uniform4f(this._uColor,_fillColor2[0],_fillColor2[1],_fillColor2[2],_fillAlpha2);}else{gl.uniform4fv(this._uColor,defaultColor$1);}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$j);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
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- );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");this._uWorldMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i341=0,len=scene._sectionPlanesState.sectionPlanes.length;_i341<len;_i341++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i341),pos:program.getLocation("sectionPlanePos"+_i341),dir:program.getLocation("sectionPlaneDir"+_i341)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Triangles dataTexture silhouette vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");// src.push("uniform sampler2D uOcclusionTexture;");
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+ );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");this._uWorldMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i341=0,len=scene.getMaxSectionPlanes();_i341<len;_i341++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i341),pos:program.getLocation("sectionPlanePos"+_i341),dir:program.getLocation("sectionPlaneDir"+_i341)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Triangles dataTexture silhouette vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");// src.push("uniform sampler2D uOcclusionTexture;");
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  src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("void main(void) {");// constants
18588
18608
  src.push("int polygonIndex = gl_VertexID / 3;");// get packed object-id
18589
18609
  src.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;");src.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;");src.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);");src.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);");// get flags & flags2
@@ -18600,7 +18620,7 @@ src.push("if (solid != 1u) {");src.push("if (isPerspectiveMatrix(projMatrix)) {"
18600
18620
  */var TrianglesDataTextureEdgesRenderer=/*#__PURE__*/function(){function TrianglesDataTextureEdgesRenderer(scene){_classCallCheck(this,TrianglesDataTextureEdgesRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureEdgesRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$i;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$e);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$a);}else{rtcViewMatrix=viewMatrix;}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrixConjugate);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);if(renderPass===RENDER_PASSES.EDGES_XRAYED){var material=scene.xrayMaterial._state;var edgeColor=material.edgeColor;var edgeAlpha=material.edgeAlpha;gl.uniform4f(this._uColor,edgeColor[0],edgeColor[1],edgeColor[2],edgeAlpha);}else if(renderPass===RENDER_PASSES.EDGES_HIGHLIGHTED){var _material5=scene.highlightMaterial._state;var _edgeColor=_material5.edgeColor;var _edgeAlpha=_material5.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor[0],_edgeColor[1],_edgeColor[2],_edgeAlpha);}else if(renderPass===RENDER_PASSES.EDGES_SELECTED){var _material6=scene.selectedMaterial._state;var _edgeColor2=_material6.edgeColor;var _edgeAlpha2=_material6.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor2[0],_edgeColor2[1],_edgeColor2[2],_edgeAlpha2);}else{gl.uniform4fv(this._uColor,defaultColor);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$i);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numEdgeIndices8Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices
18601
18621
  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices8Bits);}if(state.numEdgeIndices16Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16// 16 bits edge indices
18602
18622
  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices16Bits);}if(state.numEdgeIndices32Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32// 32 bits edge indices
18603
- );gl.drawArrays(gl.LINES,0,state.numEdgeIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i344=0,len=scene._sectionPlanesState.sectionPlanes.length;_i344<len;_i344++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i344),pos:program.getLocation("sectionPlanePos"+_i344),dir:program.getLocation("sectionPlaneDir"+_i344)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdEdgeIndices="uTexturePerPolygonIdEdgeIndices";this._uTexturePerEdgeIdPortionIds="uTexturePerEdgeIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");// if (scene.entityOffsetsEnabled) {
18623
+ );gl.drawArrays(gl.LINES,0,state.numEdgeIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i344=0,len=scene.getMaxSectionPlanes();_i344<len;_i344++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i344),pos:program.getLocation("sectionPlanePos"+_i344),dir:program.getLocation("sectionPlaneDir"+_i344)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdEdgeIndices="uTexturePerPolygonIdEdgeIndices";this._uTexturePerEdgeIdPortionIds="uTexturePerEdgeIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");// if (scene.entityOffsetsEnabled) {
18604
18624
  // src.push("in vec3 offset;");
18605
18625
  // }
18606
18626
  src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;");src.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;");src.push("uniform vec4 color;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// constants
@@ -18615,7 +18635,7 @@ src.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFl
18615
18635
  src.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);");src.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);");// get position
18616
18636
  src.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));");src.push("mat4 matrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2.r;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vColor = vec4(color.r, color.g, color.b, color.a);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Batched geometry edges drawing fragment shader");if(scene.logarithmicDepthBufferEnabled){src.push("#extension GL_EXT_frag_depth : enable");}src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i345=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i345<len;_i345++){src.push("uniform bool sectionPlaneActive"+_i345+";");src.push("uniform vec3 sectionPlanePos"+_i345+";");src.push("uniform vec3 sectionPlaneDir"+_i345+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i346=0,_len87=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i346<_len87;_i346++){src.push("if (sectionPlaneActive"+_i346+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i346+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i346+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesDataTextureEdgesRenderer;}();var tempVec3a$h=math.vec3();var tempVec3b$d=math.vec3();var tempVec3c$c=math.vec3();var tempMat4a$9=math.mat4();/**
18617
18637
  * @private
18618
- */var TrianglesDataTextureEdgesColorRenderer=/*#__PURE__*/function(){function TrianglesDataTextureEdgesColorRenderer(scene){_classCallCheck(this,TrianglesDataTextureEdgesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureEdgesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$h;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$d);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$9);}else{rtcViewMatrix=viewMatrix;}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrixConjugate);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3c$c);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numEdgeIndices8Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices
18638
+ */var TrianglesDataTextureEdgesColorRenderer=/*#__PURE__*/function(){function TrianglesDataTextureEdgesColorRenderer(scene){_classCallCheck(this,TrianglesDataTextureEdgesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureEdgesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$h;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$d);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$9);}else{rtcViewMatrix=viewMatrix;}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrixConjugate);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);var numSectionPlanes=scene.getMaxSectionPlanes();if(numSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3c$c);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}}}if(state.numEdgeIndices8Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices
18619
18639
  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices8Bits);}if(state.numEdgeIndices16Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16// 16 bits edge indices
18620
18640
  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices16Bits);}if(state.numEdgeIndices32Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32// 32 bits edge indices
18621
18641
  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i347=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i347<len;_i347++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i347),pos:program.getLocation("sectionPlanePos"+_i347),dir:program.getLocation("sectionPlaneDir"+_i347)});}//this._aOffset = program.getAttribute("offset");
@@ -18639,7 +18659,7 @@ src.push("vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, floa
18639
18659
  gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$g);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
18640
18660
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
18641
18661
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
18642
- );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPickClipPos=program.getLocation("pickClipPos");this._uDrawingBufferSize=program.getLocation("drawingBufferSize");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i350=0,len=scene._sectionPlanesState.sectionPlanes.length;_i350<len;_i350++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i350),pos:program.getLocation("sectionPlanePos"+_i350),dir:program.getLocation("sectionPlaneDir"+_i350)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;this._program.bind();gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry picking vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform bool pickInvisible;");// src.push("uniform sampler2D uOcclusionTexture;");
18662
+ );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPickClipPos=program.getLocation("pickClipPos");this._uDrawingBufferSize=program.getLocation("drawingBufferSize");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i350=0,len=scene.getMaxSectionPlanes();_i350<len;_i350++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i350),pos:program.getLocation("sectionPlanePos"+_i350),dir:program.getLocation("sectionPlaneDir"+_i350)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;this._program.bind();gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry picking vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform bool pickInvisible;");// src.push("uniform sampler2D uOcclusionTexture;");
18643
18663
  src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("uniform vec2 pickClipPos;");src.push("uniform vec2 drawingBufferSize;");src.push("vec4 remapClipPos(vec4 clipPos) {");src.push(" clipPos.xy /= clipPos.w;");src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;");src.push(" clipPos.xy *= clipPos.w;");src.push(" return clipPos;");src.push("}");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");if(clipping){src.push("smooth out vec4 vWorldPosition;");src.push("flat out uvec4 vFlags2;");}src.push("out vec4 vPickColor;");src.push("void main(void) {");src.push("int polygonIndex = gl_VertexID / 3;");// get packed object-id
18644
18664
  src.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;");src.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;");src.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);");src.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);");// get flags & flags2
18645
18665
  src.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);");src.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);");// flags.w = NOT_RENDERED | PICK
@@ -18679,7 +18699,7 @@ src.push("}");return src;}},{key:"webglContextRestored",value:function webglCont
18679
18699
  */var TrianglesDataTextureSnapDepthRenderer=/*#__PURE__*/function(){function TrianglesDataTextureSnapDepthRenderer(scene){_classCallCheck(this,TrianglesDataTextureSnapDepthRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureSnapDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=dataTextureLayer.aabb;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var coordinateScaler=tempVec3a$e;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3b$a;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$9);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$6);rtcCameraEye=tempVec3d$2;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrixConjugate);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$e);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}var glMode=frameCtx.snapMode==="edge"?gl.LINES:gl.POINTS;if(state.numEdgeIndices8Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices
18680
18700
  );gl.drawArrays(glMode,0,state.numEdgeIndices8Bits);}if(state.numEdgeIndices16Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16// 16 bits edge indices
18681
18701
  );gl.drawArrays(glMode,0,state.numEdgeIndices16Bits);}if(state.numEdgeIndices32Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32// 32 bits edge indices
18682
- );gl.drawArrays(glMode,0,state.numEdgeIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i352=0,len=scene._sectionPlanesState.sectionPlanes.length;_i352<len;_i352++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i352),pos:program.getLocation("sectionPlanePos"+_i352),dir:program.getLocation("sectionPlaneDir"+_i352)});}{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdEdgeIndices="uTexturePerPolygonIdEdgeIndices";this._uTexturePerEdgeIdPortionIds="uTexturePerEdgeIdPortionIds";this._uTextureModelMatrices="uTextureModelMatrices";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");this.uVectorA=program.getLocation("uSnapVectorA");this.uInverseVectorAB=program.getLocation("uSnapInvVectorAB");this._uLayerNumber=program.getLocation("uLayerNumber");this._uCoordinateScaler=program.getLocation("uCoordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;");src.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("uniform vec2 uSnapVectorA;");src.push("uniform vec2 uSnapInvVectorAB;");src.push("vec3 positions[3];");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;");src.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("out vec4 vViewPosition;");src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// constants
18702
+ );gl.drawArrays(glMode,0,state.numEdgeIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i352=0,len=scene.getMaxSectionPlanes();_i352<len;_i352++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i352),pos:program.getLocation("sectionPlanePos"+_i352),dir:program.getLocation("sectionPlaneDir"+_i352)});}{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdEdgeIndices="uTexturePerPolygonIdEdgeIndices";this._uTexturePerEdgeIdPortionIds="uTexturePerEdgeIdPortionIds";this._uTextureModelMatrices="uTextureModelMatrices";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");this.uVectorA=program.getLocation("uSnapVectorA");this.uInverseVectorAB=program.getLocation("uSnapInvVectorAB");this._uLayerNumber=program.getLocation("uLayerNumber");this._uCoordinateScaler=program.getLocation("uCoordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;");src.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("uniform vec2 uSnapVectorA;");src.push("uniform vec2 uSnapInvVectorAB;");src.push("vec3 positions[3];");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;");src.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("out vec4 vViewPosition;");src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// constants
18683
18703
  src.push("int edgeIndex = gl_VertexID / 2;");// get packed object-id
18684
18704
  src.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;");src.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;");src.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);");src.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);");// get flags & flags2
18685
18705
  src.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);");src.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);");src.push("{");// get vertex base
@@ -18689,7 +18709,7 @@ src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:fu
18689
18709
  */var TrianglesDataTextureSnapDepthBufInitRenderer=/*#__PURE__*/function(){function TrianglesDataTextureSnapDepthBufInitRenderer(scene){_classCallCheck(this,TrianglesDataTextureSnapDepthBufInitRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(TrianglesDataTextureSnapDepthBufInitRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){if(!this._program){this._allocate();}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=dataTextureLayer.aabb;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var coordinateScaler=tempVec3a$d;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3b$9;if(gotOrigin){var rotatedOrigin=tempVec3c$8;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$5);rtcCameraEye=tempVec3d$1;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this._uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this._uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniformMatrix4fv(this._uSceneWorldModelMatrix,false,rotationMatrixConjugate);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$d);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
18690
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
18691
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
18692
- );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uSceneWorldModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i354=0,len=scene._sectionPlanesState.sectionPlanes.length;_i354<len;_i354++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i354),pos:program.getLocation("sectionPlanePos"+_i354),dir:program.getLocation("sectionPlaneDir"+_i354)});}{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");this._uVectorA=program.getLocation("uVectorAB");this._uInverseVectorAB=program.getLocation("uInverseVectorAB");this._uLayerNumber=program.getLocation("uLayerNumber");this._uCoordinateScaler=program.getLocation("uCoordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// TrianglesDataTextureSnapDepthBufInitRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("uniform vec2 uVectorAB;");src.push("uniform vec2 uInverseVectorAB;");src.push("vec3 positions[3];");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - uVectorAB.x) * uInverseVectorAB.x;");src.push(" float y = (clipPos.y - uVectorAB.y) * uInverseVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");src.push("flat out vec4 vPickColor;");src.push("out vec4 vWorldPosition;");if(clipping){src.push("flat out uint vFlags2;");}src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// constants
18712
+ );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uSceneWorldModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i354=0,len=scene.getMaxSectionPlanes();_i354<len;_i354++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i354),pos:program.getLocation("sectionPlanePos"+_i354),dir:program.getLocation("sectionPlaneDir"+_i354)});}{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");this._uVectorA=program.getLocation("uVectorAB");this._uInverseVectorAB=program.getLocation("uInverseVectorAB");this._uLayerNumber=program.getLocation("uLayerNumber");this._uCoordinateScaler=program.getLocation("uCoordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// TrianglesDataTextureSnapDepthBufInitRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("uniform vec2 uVectorAB;");src.push("uniform vec2 uInverseVectorAB;");src.push("vec3 positions[3];");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - uVectorAB.x) * uInverseVectorAB.x;");src.push(" float y = (clipPos.y - uVectorAB.y) * uInverseVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");src.push("flat out vec4 vPickColor;");src.push("out vec4 vWorldPosition;");if(clipping){src.push("flat out uint vFlags2;");}src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// constants
18693
18713
  src.push("int polygonIndex = gl_VertexID / 3;");// get packed object-id
18694
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  src.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;");src.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;");src.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);");src.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);");// get flags & flags2
18695
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  src.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);");src.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);");src.push("{");// get color
@@ -18721,7 +18741,7 @@ src.push("}");return src;}},{key:"webglContextRestored",value:function webglCont
18721
18741
  */var TrianglesDataTextureDepthRenderer=/*#__PURE__*/function(){function TrianglesDataTextureDepthRenderer(scene){_classCallCheck(this,TrianglesDataTextureDepthRenderer);this._scene=scene;this._allocate();this._hash=this._getHash();}_createClass(TrianglesDataTextureDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$b;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$7);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(camera.viewMatrix,rtcOrigin,tempMat4a$3);rtcCameraEye=tempVec3c$6;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=camera.viewMatrix;rtcCameraEye=camera.eye;}gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrixConjugate);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$b);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
18722
18742
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
18723
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
18724
- );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("objectDecodeAndInstanceMatrix");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i359=0,len=scene._sectionPlanesState.sectionPlanes.length;_i359<len;_i359++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i359),pos:program.getLocation("sectionPlanePos"+_i359),dir:program.getLocation("sectionPlaneDir"+_i359)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Triangles dataTexture draw vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out highp vec2 vHighPrecisionZW;");if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("void main(void) {");// constants
18744
+ );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("objectDecodeAndInstanceMatrix");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i359=0,len=scene.getMaxSectionPlanes();_i359<len;_i359++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i359),pos:program.getLocation("sectionPlanePos"+_i359),dir:program.getLocation("sectionPlaneDir"+_i359)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Triangles dataTexture draw vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out highp vec2 vHighPrecisionZW;");if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("void main(void) {");// constants
18725
18745
  src.push("int polygonIndex = gl_VertexID / 3;");// get packed object-id
18726
18746
  src.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;");src.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;");src.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);");src.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);");// get flags & flags2
18727
18747
  src.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);");src.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
@@ -18748,7 +18768,7 @@ rtcCameraEye=camera.eye;}gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);
18748
18768
  gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$9);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
18749
18769
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
18750
18770
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
18751
- );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPickClipPos=program.getLocation("pickClipPos");this._uDrawingBufferSize=program.getLocation("drawingBufferSize");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i364=0,len=scene._sectionPlanesState.sectionPlanes.length;_i364<len;_i364++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i364),pos:program.getLocation("sectionPlanePos"+_i364),dir:program.getLocation("sectionPlaneDir"+_i364)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// trianglesDatatextureNormalsRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("uniform vec2 pickClipPos;");src.push("uniform vec2 drawingBufferSize;");src.push("vec4 remapClipPos(vec4 clipPos) {");src.push(" clipPos.xy /= clipPos.w;");src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;");src.push(" clipPos.xy *= clipPos.w;");src.push(" return clipPos;");src.push("}");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out vec4 vWorldPosition;");if(clipping){src.push("flat out uint vFlags2;");}src.push("void main(void) {");// constants
18771
+ );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPickClipPos=program.getLocation("pickClipPos");this._uDrawingBufferSize=program.getLocation("drawingBufferSize");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i364=0,len=scene.getMaxSectionPlanes();_i364<len;_i364++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i364),pos:program.getLocation("sectionPlanePos"+_i364),dir:program.getLocation("sectionPlaneDir"+_i364)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// trianglesDatatextureNormalsRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("uniform vec2 pickClipPos;");src.push("uniform vec2 drawingBufferSize;");src.push("vec4 remapClipPos(vec4 clipPos) {");src.push(" clipPos.xy /= clipPos.w;");src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;");src.push(" clipPos.xy *= clipPos.w;");src.push(" return clipPos;");src.push("}");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out vec4 vWorldPosition;");if(clipping){src.push("flat out uint vFlags2;");}src.push("void main(void) {");// constants
18752
18772
  src.push("int polygonIndex = gl_VertexID / 3;");// get packed object-id
18753
18773
  src.push("int h_packed_object_id_index = (polygonIndex >> 3) & 4095;");src.push("int v_packed_object_id_index = (polygonIndex >> 3) >> 12;");src.push("int objectIndex = int(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);");src.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);");// get flags & flags2
18754
18774
  src.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);");src.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);");// pickFlag = NOT_RENDERED | PICK
@@ -23219,7 +23239,7 @@ var documentBackgroundColor=ownerDocument.documentElement?parseColor(context,get
23219
23239
  * store geometry on the GPU for triangle meshes that don't have textures. This gives a much lower memory footprint for these types of model element. This mode may not perform well on low-end GPUs that are optimized
23220
23240
  * to use textures to hold geometry data. Works great on most medium/high-end GPUs found in desktop computers, including the nVIDIA and Intel HD chipsets. Set this false to use the default vertex buffer object (VBO)
23221
23241
  * mode for storing geometry, which is the standard technique used in most graphics engines, and will work adequately on most low-end GPUs.
23222
- * @param {number} [cfg.numPreallocatedSectionPlanes=0] Enhances the efficiency of SectionPlane creation by proactively allocating Viewer resources for a specified quantity
23242
+ * @param {number} [cfg.numCachedSectionPlanes=0] Enhances the efficiency of SectionPlane creation by proactively allocating Viewer resources for a specified quantity
23223
23243
  * of SectionPlanes. Introducing this parameter streamlines the initial creation speed of SectionPlanes, particularly up to the designated quantity. This parameter internally
23224
23244
  * configures renderer logic for the specified number of SectionPlanes, eliminating the need for setting up logic with each SectionPlane creation and thereby enhancing
23225
23245
  * responsiveness. It is important to consider that each SectionPlane impacts rendering performance, so it is recommended to set this value to a quantity that aligns with
@@ -23244,7 +23264,7 @@ var documentBackgroundColor=ownerDocument.documentElement?parseColor(context,get
23244
23264
  * The Viewer's {@link Scene}.
23245
23265
  * @property scene
23246
23266
  * @type {Scene}
23247
- */this.scene=new Scene(this,{canvasId:cfg.canvasId,canvasElement:cfg.canvasElement,keyboardEventsElement:cfg.keyboardEventsElement,contextAttr:{preserveDrawingBuffer:cfg.preserveDrawingBuffer!==false,premultipliedAlpha:!!cfg.premultipliedAlpha,antialias:cfg.antialias!==false},spinnerElementId:cfg.spinnerElementId,transparent:cfg.transparent!==false,gammaInput:true,gammaOutput:false,backgroundColor:cfg.backgroundColor,backgroundColorFromAmbientLight:cfg.backgroundColorFromAmbientLight,ticksPerRender:1,ticksPerOcclusionTest:20,units:cfg.units,scale:cfg.scale,origin:cfg.origin,saoEnabled:cfg.saoEnabled,alphaDepthMask:cfg.alphaDepthMask!==false,entityOffsetsEnabled:!!cfg.entityOffsetsEnabled,pickSurfacePrecisionEnabled:!!cfg.pickSurfacePrecisionEnabled,logarithmicDepthBufferEnabled:!!cfg.logarithmicDepthBufferEnabled,pbrEnabled:!!cfg.pbrEnabled,colorTextureEnabled:cfg.colorTextureEnabled!==false,dtxEnabled:!!cfg.dtxEnabled,numPreallocatedSectionPlanes:cfg.numPreallocatedSectionPlanes});/**
23267
+ */this.scene=new Scene(this,{canvasId:cfg.canvasId,canvasElement:cfg.canvasElement,keyboardEventsElement:cfg.keyboardEventsElement,contextAttr:{preserveDrawingBuffer:cfg.preserveDrawingBuffer!==false,premultipliedAlpha:!!cfg.premultipliedAlpha,antialias:cfg.antialias!==false},spinnerElementId:cfg.spinnerElementId,transparent:cfg.transparent!==false,gammaInput:true,gammaOutput:false,backgroundColor:cfg.backgroundColor,backgroundColorFromAmbientLight:cfg.backgroundColorFromAmbientLight,ticksPerRender:1,ticksPerOcclusionTest:20,units:cfg.units,scale:cfg.scale,origin:cfg.origin,saoEnabled:cfg.saoEnabled,alphaDepthMask:cfg.alphaDepthMask!==false,entityOffsetsEnabled:!!cfg.entityOffsetsEnabled,pickSurfacePrecisionEnabled:!!cfg.pickSurfacePrecisionEnabled,logarithmicDepthBufferEnabled:!!cfg.logarithmicDepthBufferEnabled,pbrEnabled:!!cfg.pbrEnabled,colorTextureEnabled:cfg.colorTextureEnabled!==false,dtxEnabled:!!cfg.dtxEnabled,numCachedSectionPlanes:cfg.numCachedSectionPlanes});/**
23248
23268
  * Metadata about the {@link Scene} and the models and objects within it.
23249
23269
  * @property metaScene
23250
23270
  * @type {MetaScene}