@xeokit/xeokit-sdk 2.4.0-alpha-101 → 2.4.0-alpha-105
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/xeokit-sdk.cjs.js +144 -140
- package/dist/xeokit-sdk.es.js +144 -140
- package/dist/xeokit-sdk.es5.js +40 -35
- package/dist/xeokit-sdk.min.cjs.js +3 -3
- package/dist/xeokit-sdk.min.es.js +4 -4
- package/dist/xeokit-sdk.min.es5.js +3 -3
- package/package.json +1 -1
- package/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsMouseControl.js +1 -0
- package/src/viewer/scene/Bitmap/Bitmap.js +4 -1
- package/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +2 -1
- package/src/viewer/scene/LineSet/LineSet.js +7 -4
- package/src/viewer/scene/LineSet/LineSet.new.js +160 -0
- package/src/viewer/scene/model/SceneModel.js +1 -1
- package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureColorRenderer.js +3 -3
- package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesColorRenderer.js +2 -3
- package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesRenderer.js +5 -7
package/dist/xeokit-sdk.es.js
CHANGED
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@@ -11026,6 +11026,7 @@ class AngleMeasurementsMouseControl extends AngleMeasurementsControl {
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11026
11026
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if (mouseHovering) {
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11027
11027
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this._currentAngleMeasurement.targetVisible = true;
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11028
11028
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this._currentAngleMeasurement.angleVisible = true;
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11029
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+
this._currentAngleMeasurement.clickable = true;
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11029
11030
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this.angleMeasurementsPlugin.fire("measurementEnd", this._currentAngleMeasurement);
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11030
11031
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this._currentAngleMeasurement = null;
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11031
11032
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this._mouseState = MOUSE_FINDING_ORIGIN;
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@@ -45983,7 +45984,10 @@ class Bitmap extends Component {
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45983
45984
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this._rtcPos = math.vec3();
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45984
45985
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this._imageSize = math.vec2();
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45985
45986
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45986
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-
this._texture = new Texture(this
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45987
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+
this._texture = new Texture(this, {
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45988
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+
flipY: true
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45989
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+
});
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45990
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+
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45987
45991
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this._image = new Image();
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45988
45992
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45989
45993
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if (this._type !== "jpg" && this._type !== "png") {
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@@ -46356,6 +46360,116 @@ class Bitmap extends Component {
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46356
46360
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}
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46357
46361
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}
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46358
46362
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46363
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+
const tempVec3a$v = math.vec3();
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46364
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+
const tempVec3b$q = math.vec3();
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46365
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+
const tempMat4a$h = math.mat4();
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46366
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+
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46367
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+
/**
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46368
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+
* @private
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46369
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+
*/
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46370
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+
class FrustumPlane {
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46371
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+
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46372
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+
constructor() {
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46373
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+
this.normal = math.vec3();
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46374
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+
this.offset = 0;
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46375
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+
this.testVertex = math.vec3();
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46376
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+
}
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46377
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+
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46378
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+
set(nx, ny, nz, offset) {
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46379
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+
const s = 1.0 / Math.sqrt(nx * nx + ny * ny + nz * nz);
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46380
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+
this.normal[0] = nx * s;
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46381
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+
this.normal[1] = ny * s;
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46382
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+
this.normal[2] = nz * s;
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46383
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+
this.offset = offset * s;
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46384
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+
this.testVertex[0] = (this.normal[0] >= 0.0) ? 1 : 0;
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46385
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+
this.testVertex[1] = (this.normal[1] >= 0.0) ? 1 : 0;
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46386
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+
this.testVertex[2] = (this.normal[2] >= 0.0) ? 1 : 0;
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46387
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+
}
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46388
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+
}
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46389
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+
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46390
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/**
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46391
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* @private
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46392
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*/
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46393
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+
class Frustum {
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46394
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constructor() {
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46395
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+
this.planes = [
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46396
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new FrustumPlane(), new FrustumPlane(), new FrustumPlane(),
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46397
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new FrustumPlane(), new FrustumPlane(), new FrustumPlane()
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46398
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+
];
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46399
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+
}
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46400
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+
}
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46401
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+
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46402
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+
Frustum.INSIDE = 0;
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46403
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+
Frustum.INTERSECT = 1;
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46404
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+
Frustum.OUTSIDE = 2;
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46405
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+
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46406
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+
/** @private */
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46407
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+
function setFrustum(frustum, viewMat, projMat) {
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46408
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+
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46409
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+
const m = math.mulMat4(projMat, viewMat, tempMat4a$h);
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46410
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+
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46411
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const m0 = m[0];
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46412
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const m1 = m[1];
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46413
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const m2 = m[2];
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46414
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const m3 = m[3];
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46415
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const m4 = m[4];
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46416
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const m5 = m[5];
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46417
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const m6 = m[6];
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46418
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+
const m7 = m[7];
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46419
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const m8 = m[8];
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46420
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const m9 = m[9];
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46421
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const m10 = m[10];
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46422
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const m11 = m[11];
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46423
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const m12 = m[12];
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46424
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const m13 = m[13];
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46425
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const m14 = m[14];
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46426
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const m15 = m[15];
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46427
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+
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46428
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+
frustum.planes[0].set(m3 - m0, m7 - m4, m11 - m8, m15 - m12);
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46429
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+
frustum.planes[1].set(m3 + m0, m7 + m4, m11 + m8, m15 + m12);
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46430
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+
frustum.planes[2].set(m3 - m1, m7 - m5, m11 - m9, m15 - m13);
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46431
|
+
frustum.planes[3].set(m3 + m1, m7 + m5, m11 + m9, m15 + m13);
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46432
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+
frustum.planes[4].set(m3 - m2, m7 - m6, m11 - m10, m15 - m14);
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46433
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+
frustum.planes[5].set(m3 + m2, m7 + m6, m11 + m10, m15 + m14);
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46434
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+
}
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46435
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+
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46436
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+
/** @private */
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46437
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+
function frustumIntersectsAABB3(frustum, aabb) {
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46438
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+
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46439
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+
let ret = Frustum.INSIDE;
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46440
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+
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46441
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+
const min = tempVec3a$v;
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46442
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+
const max = tempVec3b$q;
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46443
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+
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46444
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+
min[0] = aabb[0];
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46445
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+
min[1] = aabb[1];
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46446
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+
min[2] = aabb[2];
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46447
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+
max[0] = aabb[3];
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46448
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+
max[1] = aabb[4];
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46449
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+
max[2] = aabb[5];
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46450
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+
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46451
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+
const bminmax = [min, max];
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46452
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+
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46453
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+
for (let i = 0; i < 6; ++i) {
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46454
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const plane = frustum.planes[i];
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46455
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if (((plane.normal[0] * bminmax[plane.testVertex[0]][0]) +
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46456
|
+
(plane.normal[1] * bminmax[plane.testVertex[1]][1]) +
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46457
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+
(plane.normal[2] * bminmax[plane.testVertex[2]][2]) +
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46458
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(plane.offset)) < 0.0) {
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46459
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+
return Frustum.OUTSIDE;
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46460
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+
}
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46461
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+
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46462
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+
if (((plane.normal[0] * bminmax[1 - plane.testVertex[0]][0]) +
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46463
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+
(plane.normal[1] * bminmax[1 - plane.testVertex[1]][1]) +
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46464
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+
(plane.normal[2] * bminmax[1 - plane.testVertex[2]][2]) +
|
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46465
|
+
(plane.offset)) < 0.0) {
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46466
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+
ret = Frustum.INTERSECT;
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46467
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+
}
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46468
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+
}
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46469
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+
|
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46470
|
+
return ret;
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46471
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+
}
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46472
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+
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46359
46473
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/**
|
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46360
46474
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* A set of 3D line segments.
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46361
46475
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*
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@@ -46430,8 +46544,10 @@ class LineSet extends Component {
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46430
46544
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super(owner, cfg);
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46431
46545
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46432
46546
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this._positions = cfg.positions || [];
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46433
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-
|
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46434
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-
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46547
|
+
const rtcPositions = new Float32Array(this._positions.length);
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46548
|
+
const rtcCenter = math.vec3();
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46549
|
+
const cellSize = 100;
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46550
|
+
const rtcNeeded = worldToRTCPositions(this._positions, new Float32Array(this._positions.length), rtcCenter, cellSize);
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46435
46551
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|
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46436
46552
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if (cfg.indices) {
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46437
46553
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this._indices = cfg.indices;
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@@ -46449,9 +46565,9 @@ class LineSet extends Component {
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46449
46565
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collidable: cfg.collidable,
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46450
46566
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geometry: new VBOGeometry(this, {
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46451
46567
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primitive: "lines",
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46452
|
-
positions: this._positions,
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46568
|
+
positions: rtcNeeded ? rtcPositions : this._positions,
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46453
46569
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indices: this._indices,
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46454
|
-
origin:
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|
46570
|
+
origin: rtcNeeded ? rtcCenter : null
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46455
46571
|
}),
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46456
46572
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material: new PhongMaterial(this, {
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46457
46573
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diffuse: cfg.color || [0, 0, 0],
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@@ -46514,8 +46630,8 @@ class LineSet extends Component {
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46514
46630
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}
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46515
46631
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|
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46516
46632
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const tempVec3$5 = math.vec3();
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46517
|
-
const tempVec3a$
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46518
|
-
const tempVec3b$
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46633
|
+
const tempVec3a$u = math.vec3();
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46634
|
+
const tempVec3b$p = math.vec3();
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46519
46635
|
const tempVec3c$m = math.vec3();
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46520
46636
|
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46521
46637
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/**
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@@ -47195,8 +47311,8 @@ class BCFViewpointsPlugin extends Plugin {
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|
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47195
47311
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bcfViewpoint.bitmaps.forEach(function (e) {
|
|
47196
47312
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const bitmap_type = e.bitmap_type || "jpg"; // "jpg" | "png"
|
|
47197
47313
|
const bitmap_data = e.bitmap_data; // base64
|
|
47198
|
-
let location = xyzObjectToArray(e.location, tempVec3a$
|
|
47199
|
-
let normal = xyzObjectToArray(e.normal, tempVec3b$
|
|
47314
|
+
let location = xyzObjectToArray(e.location, tempVec3a$u);
|
|
47315
|
+
let normal = xyzObjectToArray(e.normal, tempVec3b$p);
|
|
47200
47316
|
let up = xyzObjectToArray(e.up, tempVec3c$m);
|
|
47201
47317
|
let height = e.height || 1;
|
|
47202
47318
|
if (!bitmap_type) {
|
|
@@ -50592,7 +50708,7 @@ class SplineCurve extends Curve {
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|
|
50592
50708
|
}
|
|
50593
50709
|
}
|
|
50594
50710
|
|
|
50595
|
-
const tempVec3a$
|
|
50711
|
+
const tempVec3a$t = math.vec3();
|
|
50596
50712
|
|
|
50597
50713
|
/**
|
|
50598
50714
|
* @desc Defines a sequence of frames along which a {@link CameraPathAnimation} can animate a {@link Camera}.
|
|
@@ -50724,9 +50840,9 @@ class CameraPath extends Component {
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|
|
50724
50840
|
t = t / (this._frames[this._frames.length - 1].t - this._frames[0].t);
|
|
50725
50841
|
t = t < 0.0 ? 0.0 : (t > 1.0 ? 1.0 : t);
|
|
50726
50842
|
|
|
50727
|
-
camera.eye = this._eyeCurve.getPoint(t, tempVec3a$
|
|
50728
|
-
camera.look = this._lookCurve.getPoint(t, tempVec3a$
|
|
50729
|
-
camera.up = this._upCurve.getPoint(t, tempVec3a$
|
|
50843
|
+
camera.eye = this._eyeCurve.getPoint(t, tempVec3a$t);
|
|
50844
|
+
camera.look = this._lookCurve.getPoint(t, tempVec3a$t);
|
|
50845
|
+
camera.up = this._upCurve.getPoint(t, tempVec3a$t);
|
|
50730
50846
|
}
|
|
50731
50847
|
|
|
50732
50848
|
/**
|
|
@@ -51765,7 +51881,7 @@ CameraPathAnimation.PLAYING = 2;
|
|
|
51765
51881
|
CameraPathAnimation.PLAYING_TO = 3;
|
|
51766
51882
|
|
|
51767
51883
|
const tempVec3$3 = math.vec3();
|
|
51768
|
-
const tempVec3b$
|
|
51884
|
+
const tempVec3b$o = math.vec3();
|
|
51769
51885
|
math.vec3();
|
|
51770
51886
|
const zeroVec$2 = math.vec3([0, -1, 0]);
|
|
51771
51887
|
const tempQuat = math.vec4([0, 0, 0, 1]);
|
|
@@ -52193,7 +52309,7 @@ class ImagePlane extends Component {
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|
|
52193
52309
|
const dist = -math.dotVec3(negDir, tempVec3$3);
|
|
52194
52310
|
|
|
52195
52311
|
math.normalizeVec3(negDir);
|
|
52196
|
-
math.mulVec3Scalar(negDir, dist, tempVec3b$
|
|
52312
|
+
math.mulVec3Scalar(negDir, dist, tempVec3b$o);
|
|
52197
52313
|
math.vec3PairToQuaternion(zeroVec$2, dir, tempQuat);
|
|
52198
52314
|
|
|
52199
52315
|
this._node.quaternion = tempQuat;
|
|
@@ -53359,116 +53475,6 @@ class SpriteMarker extends Marker {
|
|
|
53359
53475
|
}
|
|
53360
53476
|
}
|
|
53361
53477
|
|
|
53362
|
-
const tempVec3a$t = math.vec3();
|
|
53363
|
-
const tempVec3b$o = math.vec3();
|
|
53364
|
-
const tempMat4a$h = math.mat4();
|
|
53365
|
-
|
|
53366
|
-
/**
|
|
53367
|
-
* @private
|
|
53368
|
-
*/
|
|
53369
|
-
class FrustumPlane {
|
|
53370
|
-
|
|
53371
|
-
constructor() {
|
|
53372
|
-
this.normal = math.vec3();
|
|
53373
|
-
this.offset = 0;
|
|
53374
|
-
this.testVertex = math.vec3();
|
|
53375
|
-
}
|
|
53376
|
-
|
|
53377
|
-
set(nx, ny, nz, offset) {
|
|
53378
|
-
const s = 1.0 / Math.sqrt(nx * nx + ny * ny + nz * nz);
|
|
53379
|
-
this.normal[0] = nx * s;
|
|
53380
|
-
this.normal[1] = ny * s;
|
|
53381
|
-
this.normal[2] = nz * s;
|
|
53382
|
-
this.offset = offset * s;
|
|
53383
|
-
this.testVertex[0] = (this.normal[0] >= 0.0) ? 1 : 0;
|
|
53384
|
-
this.testVertex[1] = (this.normal[1] >= 0.0) ? 1 : 0;
|
|
53385
|
-
this.testVertex[2] = (this.normal[2] >= 0.0) ? 1 : 0;
|
|
53386
|
-
}
|
|
53387
|
-
}
|
|
53388
|
-
|
|
53389
|
-
/**
|
|
53390
|
-
* @private
|
|
53391
|
-
*/
|
|
53392
|
-
class Frustum {
|
|
53393
|
-
constructor() {
|
|
53394
|
-
this.planes = [
|
|
53395
|
-
new FrustumPlane(), new FrustumPlane(), new FrustumPlane(),
|
|
53396
|
-
new FrustumPlane(), new FrustumPlane(), new FrustumPlane()
|
|
53397
|
-
];
|
|
53398
|
-
}
|
|
53399
|
-
}
|
|
53400
|
-
|
|
53401
|
-
Frustum.INSIDE = 0;
|
|
53402
|
-
Frustum.INTERSECT = 1;
|
|
53403
|
-
Frustum.OUTSIDE = 2;
|
|
53404
|
-
|
|
53405
|
-
/** @private */
|
|
53406
|
-
function setFrustum(frustum, viewMat, projMat) {
|
|
53407
|
-
|
|
53408
|
-
const m = math.mulMat4(projMat, viewMat, tempMat4a$h);
|
|
53409
|
-
|
|
53410
|
-
const m0 = m[0];
|
|
53411
|
-
const m1 = m[1];
|
|
53412
|
-
const m2 = m[2];
|
|
53413
|
-
const m3 = m[3];
|
|
53414
|
-
const m4 = m[4];
|
|
53415
|
-
const m5 = m[5];
|
|
53416
|
-
const m6 = m[6];
|
|
53417
|
-
const m7 = m[7];
|
|
53418
|
-
const m8 = m[8];
|
|
53419
|
-
const m9 = m[9];
|
|
53420
|
-
const m10 = m[10];
|
|
53421
|
-
const m11 = m[11];
|
|
53422
|
-
const m12 = m[12];
|
|
53423
|
-
const m13 = m[13];
|
|
53424
|
-
const m14 = m[14];
|
|
53425
|
-
const m15 = m[15];
|
|
53426
|
-
|
|
53427
|
-
frustum.planes[0].set(m3 - m0, m7 - m4, m11 - m8, m15 - m12);
|
|
53428
|
-
frustum.planes[1].set(m3 + m0, m7 + m4, m11 + m8, m15 + m12);
|
|
53429
|
-
frustum.planes[2].set(m3 - m1, m7 - m5, m11 - m9, m15 - m13);
|
|
53430
|
-
frustum.planes[3].set(m3 + m1, m7 + m5, m11 + m9, m15 + m13);
|
|
53431
|
-
frustum.planes[4].set(m3 - m2, m7 - m6, m11 - m10, m15 - m14);
|
|
53432
|
-
frustum.planes[5].set(m3 + m2, m7 + m6, m11 + m10, m15 + m14);
|
|
53433
|
-
}
|
|
53434
|
-
|
|
53435
|
-
/** @private */
|
|
53436
|
-
function frustumIntersectsAABB3(frustum, aabb) {
|
|
53437
|
-
|
|
53438
|
-
let ret = Frustum.INSIDE;
|
|
53439
|
-
|
|
53440
|
-
const min = tempVec3a$t;
|
|
53441
|
-
const max = tempVec3b$o;
|
|
53442
|
-
|
|
53443
|
-
min[0] = aabb[0];
|
|
53444
|
-
min[1] = aabb[1];
|
|
53445
|
-
min[2] = aabb[2];
|
|
53446
|
-
max[0] = aabb[3];
|
|
53447
|
-
max[1] = aabb[4];
|
|
53448
|
-
max[2] = aabb[5];
|
|
53449
|
-
|
|
53450
|
-
const bminmax = [min, max];
|
|
53451
|
-
|
|
53452
|
-
for (let i = 0; i < 6; ++i) {
|
|
53453
|
-
const plane = frustum.planes[i];
|
|
53454
|
-
if (((plane.normal[0] * bminmax[plane.testVertex[0]][0]) +
|
|
53455
|
-
(plane.normal[1] * bminmax[plane.testVertex[1]][1]) +
|
|
53456
|
-
(plane.normal[2] * bminmax[plane.testVertex[2]][2]) +
|
|
53457
|
-
(plane.offset)) < 0.0) {
|
|
53458
|
-
return Frustum.OUTSIDE;
|
|
53459
|
-
}
|
|
53460
|
-
|
|
53461
|
-
if (((plane.normal[0] * bminmax[1 - plane.testVertex[0]][0]) +
|
|
53462
|
-
(plane.normal[1] * bminmax[1 - plane.testVertex[1]][1]) +
|
|
53463
|
-
(plane.normal[2] * bminmax[1 - plane.testVertex[2]][2]) +
|
|
53464
|
-
(plane.offset)) < 0.0) {
|
|
53465
|
-
ret = Frustum.INTERSECT;
|
|
53466
|
-
}
|
|
53467
|
-
}
|
|
53468
|
-
|
|
53469
|
-
return ret;
|
|
53470
|
-
}
|
|
53471
|
-
|
|
53472
53478
|
/**
|
|
53473
53479
|
* @desc Saves and restores the state of a {@link Scene}'s {@link Camera}.
|
|
53474
53480
|
*
|
|
@@ -73271,9 +73277,9 @@ class TrianglesDataTextureColorRenderer {
|
|
|
73271
73277
|
|
|
73272
73278
|
src.push("uniform int renderPass;");
|
|
73273
73279
|
|
|
73274
|
-
if (scene.entityOffsetsEnabled) {
|
|
73275
|
-
|
|
73276
|
-
}
|
|
73280
|
+
// if (scene.entityOffsetsEnabled) {
|
|
73281
|
+
// src.push("in vec3 offset;");
|
|
73282
|
+
// }
|
|
73277
73283
|
|
|
73278
73284
|
src.push("uniform mat4 sceneModelWorldMatrix;");
|
|
73279
73285
|
src.push("uniform mat4 viewMatrix;");
|
|
@@ -74039,7 +74045,6 @@ const defaultColor = new Float32Array([0, 0, 0, 1]);
|
|
|
74039
74045
|
|
|
74040
74046
|
const tempVec3a$i = math.vec3();
|
|
74041
74047
|
const tempVec3b$e = math.vec3();
|
|
74042
|
-
math.vec3();
|
|
74043
74048
|
const tempVec3d$8 = math.vec3();
|
|
74044
74049
|
const tempMat4a$9 = math.mat4();
|
|
74045
74050
|
|
|
@@ -74102,8 +74107,7 @@ class TrianglesDataTextureEdgesRenderer {
|
|
|
74102
74107
|
if (gotOrigin || gotPosition) {
|
|
74103
74108
|
const rtcOrigin = tempVec3a$i;
|
|
74104
74109
|
if (gotOrigin) {
|
|
74105
|
-
const rotatedOrigin = tempVec3b$e;
|
|
74106
|
-
math.transformPoint3(rotationMatrix, origin, rotatedOrigin);
|
|
74110
|
+
const rotatedOrigin = math.transformPoint3(rotationMatrix, origin, tempVec3b$e);
|
|
74107
74111
|
rtcOrigin[0] = rotatedOrigin[0];
|
|
74108
74112
|
rtcOrigin[1] = rotatedOrigin[1];
|
|
74109
74113
|
rtcOrigin[2] = rotatedOrigin[2];
|
|
@@ -74285,9 +74289,9 @@ class TrianglesDataTextureEdgesRenderer {
|
|
|
74285
74289
|
|
|
74286
74290
|
src.push("uniform int renderPass;");
|
|
74287
74291
|
|
|
74288
|
-
if (scene.entityOffsetsEnabled) {
|
|
74289
|
-
|
|
74290
|
-
}
|
|
74292
|
+
// if (scene.entityOffsetsEnabled) {
|
|
74293
|
+
// src.push("in vec3 offset;");
|
|
74294
|
+
// }
|
|
74291
74295
|
|
|
74292
74296
|
src.push("uniform mat4 sceneModelWorldMatrix;");
|
|
74293
74297
|
src.push("uniform mat4 viewMatrix;");
|
|
@@ -74372,7 +74376,7 @@ class TrianglesDataTextureEdgesRenderer {
|
|
|
74372
74376
|
// get XYZ offset
|
|
74373
74377
|
src.push("vec4 offset = vec4(texelFetch (uTexturePerObjectIdOffsets, objectIndexCoords, 0).rgb, 0.0);");
|
|
74374
74378
|
|
|
74375
|
-
src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz;");
|
|
74379
|
+
src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz + vec3(110.0,50.0, 10.0);");
|
|
74376
74380
|
|
|
74377
74381
|
src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
|
|
74378
74382
|
|
|
@@ -74522,8 +74526,7 @@ class TrianglesDataTextureEdgesColorRenderer {
|
|
|
74522
74526
|
if (gotOrigin || gotPosition) {
|
|
74523
74527
|
const rtcOrigin = tempVec3a$h;
|
|
74524
74528
|
if (gotOrigin) {
|
|
74525
|
-
const rotatedOrigin = tempVec3b$d;
|
|
74526
|
-
math.transformPoint3(rotationMatrix, origin, rotatedOrigin);
|
|
74529
|
+
const rotatedOrigin = math.transformPoint3(rotationMatrix, origin, tempVec3b$d);
|
|
74527
74530
|
rtcOrigin[0] = rotatedOrigin[0];
|
|
74528
74531
|
rtcOrigin[1] = rotatedOrigin[1];
|
|
74529
74532
|
rtcOrigin[2] = rotatedOrigin[2];
|
|
@@ -74790,7 +74793,7 @@ class TrianglesDataTextureEdgesColorRenderer {
|
|
|
74790
74793
|
// get XYZ offset
|
|
74791
74794
|
src.push("vec4 offset = vec4(texelFetch (uTexturePerObjectIdOffsets, objectIndexCoords, 0).rgb, 0.0);");
|
|
74792
74795
|
|
|
74793
|
-
|
|
74796
|
+
src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz;");
|
|
74794
74797
|
|
|
74795
74798
|
src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
|
|
74796
74799
|
|
|
@@ -82917,7 +82920,7 @@ class SceneModel extends Component {
|
|
|
82917
82920
|
cfg.primitive = "triangles";
|
|
82918
82921
|
}
|
|
82919
82922
|
if (cfg.primitive !== "points" && cfg.primitive !== "lines" && cfg.primitive !== "triangles" && cfg.primitive !== "solid" && cfg.primitive !== "surface") {
|
|
82920
|
-
this.error(`[createGeometry] Unsupported value for 'primitive': '${primitive}' - supported values are 'points', 'lines', 'triangles', 'solid' and 'surface'. Defaulting to 'triangles'.`);
|
|
82923
|
+
this.error(`[createGeometry] Unsupported value for 'primitive': '${cfg.primitive}' - supported values are 'points', 'lines', 'triangles', 'solid' and 'surface'. Defaulting to 'triangles'.`);
|
|
82921
82924
|
return;
|
|
82922
82925
|
}
|
|
82923
82926
|
if (!cfg.positions && !cfg.positionsCompressed && !cfg.buckets) {
|
|
@@ -85867,12 +85870,13 @@ class MousePickHandler {
|
|
|
85867
85870
|
}
|
|
85868
85871
|
|
|
85869
85872
|
const hoverSubs = cameraControl.hasSubs("hover");
|
|
85873
|
+
const hoverEnterSubs = cameraControl.hasSubs("hoverEnter");
|
|
85870
85874
|
const hoverOutSubs = cameraControl.hasSubs("hoverOut");
|
|
85871
85875
|
const hoverOffSubs = cameraControl.hasSubs("hoverOff");
|
|
85872
85876
|
const hoverSurfaceSubs = cameraControl.hasSubs("hoverSurface");
|
|
85873
85877
|
const hoverSnapOrSurfaceSubs = cameraControl.hasSubs("hoverSnapOrSurface");
|
|
85874
85878
|
|
|
85875
|
-
if (hoverSubs || hoverOutSubs || hoverOffSubs || hoverSurfaceSubs || hoverSnapOrSurfaceSubs) {
|
|
85879
|
+
if (hoverSubs || hoverEnterSubs || hoverOutSubs || hoverOffSubs || hoverSurfaceSubs || hoverSnapOrSurfaceSubs) {
|
|
85876
85880
|
|
|
85877
85881
|
pickController.pickCursorPos = states.pointerCanvasPos;
|
|
85878
85882
|
pickController.schedulePickEntity = true;
|