@xeokit/xeokit-sdk 2.4.0-alpha-101 → 2.4.0-alpha-105
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/xeokit-sdk.cjs.js +144 -140
- package/dist/xeokit-sdk.es.js +144 -140
- package/dist/xeokit-sdk.es5.js +40 -35
- package/dist/xeokit-sdk.min.cjs.js +3 -3
- package/dist/xeokit-sdk.min.es.js +4 -4
- package/dist/xeokit-sdk.min.es5.js +3 -3
- package/package.json +1 -1
- package/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsMouseControl.js +1 -0
- package/src/viewer/scene/Bitmap/Bitmap.js +4 -1
- package/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +2 -1
- package/src/viewer/scene/LineSet/LineSet.js +7 -4
- package/src/viewer/scene/LineSet/LineSet.new.js +160 -0
- package/src/viewer/scene/model/SceneModel.js +1 -1
- package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureColorRenderer.js +3 -3
- package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesColorRenderer.js +2 -3
- package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesRenderer.js +5 -7
package/dist/xeokit-sdk.cjs.js
CHANGED
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@@ -11030,6 +11030,7 @@ class AngleMeasurementsMouseControl extends AngleMeasurementsControl {
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11030
11030
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if (mouseHovering) {
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11031
11031
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this._currentAngleMeasurement.targetVisible = true;
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11032
11032
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this._currentAngleMeasurement.angleVisible = true;
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11033
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+
this._currentAngleMeasurement.clickable = true;
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11033
11034
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this.angleMeasurementsPlugin.fire("measurementEnd", this._currentAngleMeasurement);
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11034
11035
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this._currentAngleMeasurement = null;
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11035
11036
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this._mouseState = MOUSE_FINDING_ORIGIN;
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@@ -45987,7 +45988,10 @@ class Bitmap extends Component {
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45987
45988
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this._rtcPos = math.vec3();
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45988
45989
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this._imageSize = math.vec2();
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45989
45990
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45990
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-
this._texture = new Texture(this
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45991
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+
this._texture = new Texture(this, {
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45992
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+
flipY: true
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45993
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+
});
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45994
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+
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45991
45995
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this._image = new Image();
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45992
45996
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45993
45997
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if (this._type !== "jpg" && this._type !== "png") {
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@@ -46360,6 +46364,116 @@ class Bitmap extends Component {
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46360
46364
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}
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46361
46365
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}
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46362
46366
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46367
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+
const tempVec3a$v = math.vec3();
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46368
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+
const tempVec3b$q = math.vec3();
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46369
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+
const tempMat4a$h = math.mat4();
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46370
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+
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46371
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+
/**
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46372
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+
* @private
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46373
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+
*/
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46374
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+
class FrustumPlane {
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46375
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+
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46376
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+
constructor() {
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46377
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+
this.normal = math.vec3();
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46378
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+
this.offset = 0;
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46379
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+
this.testVertex = math.vec3();
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46380
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+
}
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46381
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+
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46382
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+
set(nx, ny, nz, offset) {
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46383
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+
const s = 1.0 / Math.sqrt(nx * nx + ny * ny + nz * nz);
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46384
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+
this.normal[0] = nx * s;
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46385
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this.normal[1] = ny * s;
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46386
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this.normal[2] = nz * s;
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46387
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+
this.offset = offset * s;
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46388
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+
this.testVertex[0] = (this.normal[0] >= 0.0) ? 1 : 0;
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46389
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+
this.testVertex[1] = (this.normal[1] >= 0.0) ? 1 : 0;
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46390
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+
this.testVertex[2] = (this.normal[2] >= 0.0) ? 1 : 0;
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46391
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+
}
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46392
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+
}
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46393
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+
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46394
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/**
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46395
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* @private
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46396
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*/
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46397
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+
class Frustum {
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46398
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constructor() {
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46399
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+
this.planes = [
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46400
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new FrustumPlane(), new FrustumPlane(), new FrustumPlane(),
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46401
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+
new FrustumPlane(), new FrustumPlane(), new FrustumPlane()
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46402
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+
];
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46403
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+
}
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46404
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+
}
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46405
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+
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46406
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+
Frustum.INSIDE = 0;
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46407
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+
Frustum.INTERSECT = 1;
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46408
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+
Frustum.OUTSIDE = 2;
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46409
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+
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46410
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+
/** @private */
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46411
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+
function setFrustum(frustum, viewMat, projMat) {
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46412
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+
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46413
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+
const m = math.mulMat4(projMat, viewMat, tempMat4a$h);
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46414
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+
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46415
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const m0 = m[0];
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46416
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const m1 = m[1];
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46417
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+
const m2 = m[2];
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46418
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const m3 = m[3];
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46419
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const m4 = m[4];
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46420
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const m5 = m[5];
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46421
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+
const m6 = m[6];
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46422
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+
const m7 = m[7];
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46423
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+
const m8 = m[8];
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46424
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const m9 = m[9];
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46425
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const m10 = m[10];
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46426
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const m11 = m[11];
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46427
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const m12 = m[12];
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46428
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+
const m13 = m[13];
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46429
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const m14 = m[14];
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46430
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+
const m15 = m[15];
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46431
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+
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46432
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+
frustum.planes[0].set(m3 - m0, m7 - m4, m11 - m8, m15 - m12);
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46433
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+
frustum.planes[1].set(m3 + m0, m7 + m4, m11 + m8, m15 + m12);
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46434
|
+
frustum.planes[2].set(m3 - m1, m7 - m5, m11 - m9, m15 - m13);
|
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46435
|
+
frustum.planes[3].set(m3 + m1, m7 + m5, m11 + m9, m15 + m13);
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46436
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+
frustum.planes[4].set(m3 - m2, m7 - m6, m11 - m10, m15 - m14);
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46437
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+
frustum.planes[5].set(m3 + m2, m7 + m6, m11 + m10, m15 + m14);
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46438
|
+
}
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46439
|
+
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46440
|
+
/** @private */
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46441
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+
function frustumIntersectsAABB3(frustum, aabb) {
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46442
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+
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46443
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+
let ret = Frustum.INSIDE;
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46444
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+
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46445
|
+
const min = tempVec3a$v;
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46446
|
+
const max = tempVec3b$q;
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46447
|
+
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46448
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+
min[0] = aabb[0];
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46449
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+
min[1] = aabb[1];
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46450
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+
min[2] = aabb[2];
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46451
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+
max[0] = aabb[3];
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46452
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+
max[1] = aabb[4];
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46453
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+
max[2] = aabb[5];
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46454
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+
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46455
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+
const bminmax = [min, max];
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46456
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+
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46457
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+
for (let i = 0; i < 6; ++i) {
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46458
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+
const plane = frustum.planes[i];
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46459
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+
if (((plane.normal[0] * bminmax[plane.testVertex[0]][0]) +
|
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46460
|
+
(plane.normal[1] * bminmax[plane.testVertex[1]][1]) +
|
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46461
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+
(plane.normal[2] * bminmax[plane.testVertex[2]][2]) +
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46462
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(plane.offset)) < 0.0) {
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46463
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+
return Frustum.OUTSIDE;
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46464
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+
}
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46465
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+
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46466
|
+
if (((plane.normal[0] * bminmax[1 - plane.testVertex[0]][0]) +
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46467
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+
(plane.normal[1] * bminmax[1 - plane.testVertex[1]][1]) +
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46468
|
+
(plane.normal[2] * bminmax[1 - plane.testVertex[2]][2]) +
|
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46469
|
+
(plane.offset)) < 0.0) {
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46470
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+
ret = Frustum.INTERSECT;
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46471
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+
}
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46472
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+
}
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46473
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+
|
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46474
|
+
return ret;
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46475
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+
}
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46476
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+
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46363
46477
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/**
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46364
46478
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* A set of 3D line segments.
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46365
46479
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*
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@@ -46434,8 +46548,10 @@ class LineSet extends Component {
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46434
46548
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super(owner, cfg);
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46435
46549
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46436
46550
|
this._positions = cfg.positions || [];
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46437
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-
|
|
46438
|
-
|
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46551
|
+
const rtcPositions = new Float32Array(this._positions.length);
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46552
|
+
const rtcCenter = math.vec3();
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46553
|
+
const cellSize = 100;
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46554
|
+
const rtcNeeded = worldToRTCPositions(this._positions, new Float32Array(this._positions.length), rtcCenter, cellSize);
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46439
46555
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|
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46440
46556
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if (cfg.indices) {
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46441
46557
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this._indices = cfg.indices;
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@@ -46453,9 +46569,9 @@ class LineSet extends Component {
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|
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46453
46569
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collidable: cfg.collidable,
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46454
46570
|
geometry: new VBOGeometry(this, {
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46455
46571
|
primitive: "lines",
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46456
|
-
positions: this._positions,
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|
46572
|
+
positions: rtcNeeded ? rtcPositions : this._positions,
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46457
46573
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indices: this._indices,
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46458
|
-
origin:
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|
46574
|
+
origin: rtcNeeded ? rtcCenter : null
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46459
46575
|
}),
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|
46460
46576
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material: new PhongMaterial(this, {
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46461
46577
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diffuse: cfg.color || [0, 0, 0],
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@@ -46518,8 +46634,8 @@ class LineSet extends Component {
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|
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46518
46634
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}
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46519
46635
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|
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46520
46636
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const tempVec3$5 = math.vec3();
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46521
|
-
const tempVec3a$
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46522
|
-
const tempVec3b$
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|
46637
|
+
const tempVec3a$u = math.vec3();
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46638
|
+
const tempVec3b$p = math.vec3();
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46523
46639
|
const tempVec3c$m = math.vec3();
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46524
46640
|
|
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46525
46641
|
/**
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@@ -47199,8 +47315,8 @@ class BCFViewpointsPlugin extends Plugin {
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|
|
47199
47315
|
bcfViewpoint.bitmaps.forEach(function (e) {
|
|
47200
47316
|
const bitmap_type = e.bitmap_type || "jpg"; // "jpg" | "png"
|
|
47201
47317
|
const bitmap_data = e.bitmap_data; // base64
|
|
47202
|
-
let location = xyzObjectToArray(e.location, tempVec3a$
|
|
47203
|
-
let normal = xyzObjectToArray(e.normal, tempVec3b$
|
|
47318
|
+
let location = xyzObjectToArray(e.location, tempVec3a$u);
|
|
47319
|
+
let normal = xyzObjectToArray(e.normal, tempVec3b$p);
|
|
47204
47320
|
let up = xyzObjectToArray(e.up, tempVec3c$m);
|
|
47205
47321
|
let height = e.height || 1;
|
|
47206
47322
|
if (!bitmap_type) {
|
|
@@ -50596,7 +50712,7 @@ class SplineCurve extends Curve {
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|
|
50596
50712
|
}
|
|
50597
50713
|
}
|
|
50598
50714
|
|
|
50599
|
-
const tempVec3a$
|
|
50715
|
+
const tempVec3a$t = math.vec3();
|
|
50600
50716
|
|
|
50601
50717
|
/**
|
|
50602
50718
|
* @desc Defines a sequence of frames along which a {@link CameraPathAnimation} can animate a {@link Camera}.
|
|
@@ -50728,9 +50844,9 @@ class CameraPath extends Component {
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|
|
50728
50844
|
t = t / (this._frames[this._frames.length - 1].t - this._frames[0].t);
|
|
50729
50845
|
t = t < 0.0 ? 0.0 : (t > 1.0 ? 1.0 : t);
|
|
50730
50846
|
|
|
50731
|
-
camera.eye = this._eyeCurve.getPoint(t, tempVec3a$
|
|
50732
|
-
camera.look = this._lookCurve.getPoint(t, tempVec3a$
|
|
50733
|
-
camera.up = this._upCurve.getPoint(t, tempVec3a$
|
|
50847
|
+
camera.eye = this._eyeCurve.getPoint(t, tempVec3a$t);
|
|
50848
|
+
camera.look = this._lookCurve.getPoint(t, tempVec3a$t);
|
|
50849
|
+
camera.up = this._upCurve.getPoint(t, tempVec3a$t);
|
|
50734
50850
|
}
|
|
50735
50851
|
|
|
50736
50852
|
/**
|
|
@@ -51769,7 +51885,7 @@ CameraPathAnimation.PLAYING = 2;
|
|
|
51769
51885
|
CameraPathAnimation.PLAYING_TO = 3;
|
|
51770
51886
|
|
|
51771
51887
|
const tempVec3$3 = math.vec3();
|
|
51772
|
-
const tempVec3b$
|
|
51888
|
+
const tempVec3b$o = math.vec3();
|
|
51773
51889
|
math.vec3();
|
|
51774
51890
|
const zeroVec$2 = math.vec3([0, -1, 0]);
|
|
51775
51891
|
const tempQuat = math.vec4([0, 0, 0, 1]);
|
|
@@ -52197,7 +52313,7 @@ class ImagePlane extends Component {
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|
|
52197
52313
|
const dist = -math.dotVec3(negDir, tempVec3$3);
|
|
52198
52314
|
|
|
52199
52315
|
math.normalizeVec3(negDir);
|
|
52200
|
-
math.mulVec3Scalar(negDir, dist, tempVec3b$
|
|
52316
|
+
math.mulVec3Scalar(negDir, dist, tempVec3b$o);
|
|
52201
52317
|
math.vec3PairToQuaternion(zeroVec$2, dir, tempQuat);
|
|
52202
52318
|
|
|
52203
52319
|
this._node.quaternion = tempQuat;
|
|
@@ -53363,116 +53479,6 @@ class SpriteMarker extends Marker {
|
|
|
53363
53479
|
}
|
|
53364
53480
|
}
|
|
53365
53481
|
|
|
53366
|
-
const tempVec3a$t = math.vec3();
|
|
53367
|
-
const tempVec3b$o = math.vec3();
|
|
53368
|
-
const tempMat4a$h = math.mat4();
|
|
53369
|
-
|
|
53370
|
-
/**
|
|
53371
|
-
* @private
|
|
53372
|
-
*/
|
|
53373
|
-
class FrustumPlane {
|
|
53374
|
-
|
|
53375
|
-
constructor() {
|
|
53376
|
-
this.normal = math.vec3();
|
|
53377
|
-
this.offset = 0;
|
|
53378
|
-
this.testVertex = math.vec3();
|
|
53379
|
-
}
|
|
53380
|
-
|
|
53381
|
-
set(nx, ny, nz, offset) {
|
|
53382
|
-
const s = 1.0 / Math.sqrt(nx * nx + ny * ny + nz * nz);
|
|
53383
|
-
this.normal[0] = nx * s;
|
|
53384
|
-
this.normal[1] = ny * s;
|
|
53385
|
-
this.normal[2] = nz * s;
|
|
53386
|
-
this.offset = offset * s;
|
|
53387
|
-
this.testVertex[0] = (this.normal[0] >= 0.0) ? 1 : 0;
|
|
53388
|
-
this.testVertex[1] = (this.normal[1] >= 0.0) ? 1 : 0;
|
|
53389
|
-
this.testVertex[2] = (this.normal[2] >= 0.0) ? 1 : 0;
|
|
53390
|
-
}
|
|
53391
|
-
}
|
|
53392
|
-
|
|
53393
|
-
/**
|
|
53394
|
-
* @private
|
|
53395
|
-
*/
|
|
53396
|
-
class Frustum {
|
|
53397
|
-
constructor() {
|
|
53398
|
-
this.planes = [
|
|
53399
|
-
new FrustumPlane(), new FrustumPlane(), new FrustumPlane(),
|
|
53400
|
-
new FrustumPlane(), new FrustumPlane(), new FrustumPlane()
|
|
53401
|
-
];
|
|
53402
|
-
}
|
|
53403
|
-
}
|
|
53404
|
-
|
|
53405
|
-
Frustum.INSIDE = 0;
|
|
53406
|
-
Frustum.INTERSECT = 1;
|
|
53407
|
-
Frustum.OUTSIDE = 2;
|
|
53408
|
-
|
|
53409
|
-
/** @private */
|
|
53410
|
-
function setFrustum(frustum, viewMat, projMat) {
|
|
53411
|
-
|
|
53412
|
-
const m = math.mulMat4(projMat, viewMat, tempMat4a$h);
|
|
53413
|
-
|
|
53414
|
-
const m0 = m[0];
|
|
53415
|
-
const m1 = m[1];
|
|
53416
|
-
const m2 = m[2];
|
|
53417
|
-
const m3 = m[3];
|
|
53418
|
-
const m4 = m[4];
|
|
53419
|
-
const m5 = m[5];
|
|
53420
|
-
const m6 = m[6];
|
|
53421
|
-
const m7 = m[7];
|
|
53422
|
-
const m8 = m[8];
|
|
53423
|
-
const m9 = m[9];
|
|
53424
|
-
const m10 = m[10];
|
|
53425
|
-
const m11 = m[11];
|
|
53426
|
-
const m12 = m[12];
|
|
53427
|
-
const m13 = m[13];
|
|
53428
|
-
const m14 = m[14];
|
|
53429
|
-
const m15 = m[15];
|
|
53430
|
-
|
|
53431
|
-
frustum.planes[0].set(m3 - m0, m7 - m4, m11 - m8, m15 - m12);
|
|
53432
|
-
frustum.planes[1].set(m3 + m0, m7 + m4, m11 + m8, m15 + m12);
|
|
53433
|
-
frustum.planes[2].set(m3 - m1, m7 - m5, m11 - m9, m15 - m13);
|
|
53434
|
-
frustum.planes[3].set(m3 + m1, m7 + m5, m11 + m9, m15 + m13);
|
|
53435
|
-
frustum.planes[4].set(m3 - m2, m7 - m6, m11 - m10, m15 - m14);
|
|
53436
|
-
frustum.planes[5].set(m3 + m2, m7 + m6, m11 + m10, m15 + m14);
|
|
53437
|
-
}
|
|
53438
|
-
|
|
53439
|
-
/** @private */
|
|
53440
|
-
function frustumIntersectsAABB3(frustum, aabb) {
|
|
53441
|
-
|
|
53442
|
-
let ret = Frustum.INSIDE;
|
|
53443
|
-
|
|
53444
|
-
const min = tempVec3a$t;
|
|
53445
|
-
const max = tempVec3b$o;
|
|
53446
|
-
|
|
53447
|
-
min[0] = aabb[0];
|
|
53448
|
-
min[1] = aabb[1];
|
|
53449
|
-
min[2] = aabb[2];
|
|
53450
|
-
max[0] = aabb[3];
|
|
53451
|
-
max[1] = aabb[4];
|
|
53452
|
-
max[2] = aabb[5];
|
|
53453
|
-
|
|
53454
|
-
const bminmax = [min, max];
|
|
53455
|
-
|
|
53456
|
-
for (let i = 0; i < 6; ++i) {
|
|
53457
|
-
const plane = frustum.planes[i];
|
|
53458
|
-
if (((plane.normal[0] * bminmax[plane.testVertex[0]][0]) +
|
|
53459
|
-
(plane.normal[1] * bminmax[plane.testVertex[1]][1]) +
|
|
53460
|
-
(plane.normal[2] * bminmax[plane.testVertex[2]][2]) +
|
|
53461
|
-
(plane.offset)) < 0.0) {
|
|
53462
|
-
return Frustum.OUTSIDE;
|
|
53463
|
-
}
|
|
53464
|
-
|
|
53465
|
-
if (((plane.normal[0] * bminmax[1 - plane.testVertex[0]][0]) +
|
|
53466
|
-
(plane.normal[1] * bminmax[1 - plane.testVertex[1]][1]) +
|
|
53467
|
-
(plane.normal[2] * bminmax[1 - plane.testVertex[2]][2]) +
|
|
53468
|
-
(plane.offset)) < 0.0) {
|
|
53469
|
-
ret = Frustum.INTERSECT;
|
|
53470
|
-
}
|
|
53471
|
-
}
|
|
53472
|
-
|
|
53473
|
-
return ret;
|
|
53474
|
-
}
|
|
53475
|
-
|
|
53476
53482
|
/**
|
|
53477
53483
|
* @desc Saves and restores the state of a {@link Scene}'s {@link Camera}.
|
|
53478
53484
|
*
|
|
@@ -73275,9 +73281,9 @@ class TrianglesDataTextureColorRenderer {
|
|
|
73275
73281
|
|
|
73276
73282
|
src.push("uniform int renderPass;");
|
|
73277
73283
|
|
|
73278
|
-
if (scene.entityOffsetsEnabled) {
|
|
73279
|
-
|
|
73280
|
-
}
|
|
73284
|
+
// if (scene.entityOffsetsEnabled) {
|
|
73285
|
+
// src.push("in vec3 offset;");
|
|
73286
|
+
// }
|
|
73281
73287
|
|
|
73282
73288
|
src.push("uniform mat4 sceneModelWorldMatrix;");
|
|
73283
73289
|
src.push("uniform mat4 viewMatrix;");
|
|
@@ -74043,7 +74049,6 @@ const defaultColor = new Float32Array([0, 0, 0, 1]);
|
|
|
74043
74049
|
|
|
74044
74050
|
const tempVec3a$i = math.vec3();
|
|
74045
74051
|
const tempVec3b$e = math.vec3();
|
|
74046
|
-
math.vec3();
|
|
74047
74052
|
const tempVec3d$8 = math.vec3();
|
|
74048
74053
|
const tempMat4a$9 = math.mat4();
|
|
74049
74054
|
|
|
@@ -74106,8 +74111,7 @@ class TrianglesDataTextureEdgesRenderer {
|
|
|
74106
74111
|
if (gotOrigin || gotPosition) {
|
|
74107
74112
|
const rtcOrigin = tempVec3a$i;
|
|
74108
74113
|
if (gotOrigin) {
|
|
74109
|
-
const rotatedOrigin = tempVec3b$e;
|
|
74110
|
-
math.transformPoint3(rotationMatrix, origin, rotatedOrigin);
|
|
74114
|
+
const rotatedOrigin = math.transformPoint3(rotationMatrix, origin, tempVec3b$e);
|
|
74111
74115
|
rtcOrigin[0] = rotatedOrigin[0];
|
|
74112
74116
|
rtcOrigin[1] = rotatedOrigin[1];
|
|
74113
74117
|
rtcOrigin[2] = rotatedOrigin[2];
|
|
@@ -74289,9 +74293,9 @@ class TrianglesDataTextureEdgesRenderer {
|
|
|
74289
74293
|
|
|
74290
74294
|
src.push("uniform int renderPass;");
|
|
74291
74295
|
|
|
74292
|
-
if (scene.entityOffsetsEnabled) {
|
|
74293
|
-
|
|
74294
|
-
}
|
|
74296
|
+
// if (scene.entityOffsetsEnabled) {
|
|
74297
|
+
// src.push("in vec3 offset;");
|
|
74298
|
+
// }
|
|
74295
74299
|
|
|
74296
74300
|
src.push("uniform mat4 sceneModelWorldMatrix;");
|
|
74297
74301
|
src.push("uniform mat4 viewMatrix;");
|
|
@@ -74376,7 +74380,7 @@ class TrianglesDataTextureEdgesRenderer {
|
|
|
74376
74380
|
// get XYZ offset
|
|
74377
74381
|
src.push("vec4 offset = vec4(texelFetch (uTexturePerObjectIdOffsets, objectIndexCoords, 0).rgb, 0.0);");
|
|
74378
74382
|
|
|
74379
|
-
src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz;");
|
|
74383
|
+
src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz + vec3(110.0,50.0, 10.0);");
|
|
74380
74384
|
|
|
74381
74385
|
src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
|
|
74382
74386
|
|
|
@@ -74526,8 +74530,7 @@ class TrianglesDataTextureEdgesColorRenderer {
|
|
|
74526
74530
|
if (gotOrigin || gotPosition) {
|
|
74527
74531
|
const rtcOrigin = tempVec3a$h;
|
|
74528
74532
|
if (gotOrigin) {
|
|
74529
|
-
const rotatedOrigin = tempVec3b$d;
|
|
74530
|
-
math.transformPoint3(rotationMatrix, origin, rotatedOrigin);
|
|
74533
|
+
const rotatedOrigin = math.transformPoint3(rotationMatrix, origin, tempVec3b$d);
|
|
74531
74534
|
rtcOrigin[0] = rotatedOrigin[0];
|
|
74532
74535
|
rtcOrigin[1] = rotatedOrigin[1];
|
|
74533
74536
|
rtcOrigin[2] = rotatedOrigin[2];
|
|
@@ -74794,7 +74797,7 @@ class TrianglesDataTextureEdgesColorRenderer {
|
|
|
74794
74797
|
// get XYZ offset
|
|
74795
74798
|
src.push("vec4 offset = vec4(texelFetch (uTexturePerObjectIdOffsets, objectIndexCoords, 0).rgb, 0.0);");
|
|
74796
74799
|
|
|
74797
|
-
|
|
74800
|
+
src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz;");
|
|
74798
74801
|
|
|
74799
74802
|
src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
|
|
74800
74803
|
|
|
@@ -82921,7 +82924,7 @@ class SceneModel extends Component {
|
|
|
82921
82924
|
cfg.primitive = "triangles";
|
|
82922
82925
|
}
|
|
82923
82926
|
if (cfg.primitive !== "points" && cfg.primitive !== "lines" && cfg.primitive !== "triangles" && cfg.primitive !== "solid" && cfg.primitive !== "surface") {
|
|
82924
|
-
this.error(`[createGeometry] Unsupported value for 'primitive': '${primitive}' - supported values are 'points', 'lines', 'triangles', 'solid' and 'surface'. Defaulting to 'triangles'.`);
|
|
82927
|
+
this.error(`[createGeometry] Unsupported value for 'primitive': '${cfg.primitive}' - supported values are 'points', 'lines', 'triangles', 'solid' and 'surface'. Defaulting to 'triangles'.`);
|
|
82925
82928
|
return;
|
|
82926
82929
|
}
|
|
82927
82930
|
if (!cfg.positions && !cfg.positionsCompressed && !cfg.buckets) {
|
|
@@ -85871,12 +85874,13 @@ class MousePickHandler {
|
|
|
85871
85874
|
}
|
|
85872
85875
|
|
|
85873
85876
|
const hoverSubs = cameraControl.hasSubs("hover");
|
|
85877
|
+
const hoverEnterSubs = cameraControl.hasSubs("hoverEnter");
|
|
85874
85878
|
const hoverOutSubs = cameraControl.hasSubs("hoverOut");
|
|
85875
85879
|
const hoverOffSubs = cameraControl.hasSubs("hoverOff");
|
|
85876
85880
|
const hoverSurfaceSubs = cameraControl.hasSubs("hoverSurface");
|
|
85877
85881
|
const hoverSnapOrSurfaceSubs = cameraControl.hasSubs("hoverSnapOrSurface");
|
|
85878
85882
|
|
|
85879
|
-
if (hoverSubs || hoverOutSubs || hoverOffSubs || hoverSurfaceSubs || hoverSnapOrSurfaceSubs) {
|
|
85883
|
+
if (hoverSubs || hoverEnterSubs || hoverOutSubs || hoverOffSubs || hoverSurfaceSubs || hoverSnapOrSurfaceSubs) {
|
|
85880
85884
|
|
|
85881
85885
|
pickController.pickCursorPos = states.pointerCanvasPos;
|
|
85882
85886
|
pickController.schedulePickEntity = true;
|