@wowok/agent-mcp 3.1.3 → 3.1.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (384) hide show
  1. package/dist/config/config-audit.spec.d.ts +1 -0
  2. package/dist/config/config-audit.spec.js +1 -0
  3. package/dist/config/exposure.d.ts +108 -0
  4. package/dist/config/exposure.js +1 -0
  5. package/dist/config/index.d.ts +2 -0
  6. package/dist/config/index.js +1 -1
  7. package/dist/config/judgment.d.ts +1228 -0
  8. package/dist/config/judgment.js +1 -0
  9. package/dist/config/judgment.spec.d.ts +1 -0
  10. package/dist/config/judgment.spec.js +1 -0
  11. package/dist/config/rule-engine.d.ts +299 -0
  12. package/dist/config/rule-engine.js +1 -0
  13. package/dist/config/rule-engine.spec.d.ts +1 -0
  14. package/dist/config/rule-engine.spec.js +1 -0
  15. package/dist/config/severity.d.ts +7 -0
  16. package/dist/config/severity.js +1 -0
  17. package/dist/customer/order-monitor.d.ts +3 -1
  18. package/dist/customer/order-monitor.js +1 -1
  19. package/dist/evaluation/acceptance.d.ts +1 -0
  20. package/dist/evaluation/acceptance.js +1 -1
  21. package/dist/evaluation/arbitration-game.js +1 -1
  22. package/dist/evaluation/builtins/demand-match.js +1 -1
  23. package/dist/evaluation/builtins/graph-service.js +1 -1
  24. package/dist/evaluation/builtins/graph-service.spec.js +1 -1
  25. package/dist/evaluation/engine.js +1 -1
  26. package/dist/evaluation/game-strategy.d.ts +2 -2
  27. package/dist/evaluation/game-strategy.js +1 -1
  28. package/dist/evaluation/match-operation.d.ts +2 -2
  29. package/dist/evaluation/match-operation.js +1 -1
  30. package/dist/evaluation/standards.d.ts +3 -25
  31. package/dist/evaluation/standards.js +1 -1
  32. package/dist/evaluation/types.d.ts +2 -1
  33. package/dist/experience/realtime-feedback.js +1 -1
  34. package/dist/extensions/business-modules.js +1 -1
  35. package/dist/extensions/custom-registry-file.js +1 -1
  36. package/dist/extensions/industry-audit.spec.d.ts +1 -0
  37. package/dist/extensions/industry-audit.spec.js +1 -0
  38. package/dist/extensions/industry-layers.d.ts +8 -0
  39. package/dist/extensions/industry-layers.js +1 -1
  40. package/dist/extensions/industry-pack.d.ts +2 -0
  41. package/dist/extensions/industry-pack.js +1 -1
  42. package/dist/extensions/mode-evaluator.js +1 -1
  43. package/dist/extensions/modes.js +1 -1
  44. package/dist/graph/onchain/analyze.d.ts +3 -1
  45. package/dist/graph/onchain/analyze.js +1 -1
  46. package/dist/graph/onchain/analyze.spec.js +1 -1
  47. package/dist/graph/onchain/edge-schema.d.ts +1 -0
  48. package/dist/graph/onchain/edge-schema.js +1 -1
  49. package/dist/graph/onchain/expand.js +1 -1
  50. package/dist/graph/onchain/exploration.d.ts +28 -0
  51. package/dist/graph/onchain/exploration.js +1 -0
  52. package/dist/graph/onchain/exploration.spec.d.ts +1 -0
  53. package/dist/graph/onchain/exploration.spec.js +1 -0
  54. package/dist/graph/onchain/exposure.d.ts +18 -0
  55. package/dist/graph/onchain/exposure.js +1 -0
  56. package/dist/graph/onchain/exposure.spec.d.ts +1 -0
  57. package/dist/graph/onchain/exposure.spec.js +1 -0
  58. package/dist/graph/onchain/graph-policy.spec.d.ts +1 -0
  59. package/dist/graph/onchain/graph-policy.spec.js +1 -0
  60. package/dist/graph/onchain/index.d.ts +6 -0
  61. package/dist/graph/onchain/index.js +1 -1
  62. package/dist/graph/onchain/interest.js +1 -1
  63. package/dist/graph/onchain/interest.spec.js +1 -1
  64. package/dist/graph/onchain/names.js +1 -1
  65. package/dist/graph/onchain/names.spec.js +1 -1
  66. package/dist/graph/onchain/policy.d.ts +8 -0
  67. package/dist/graph/onchain/policy.js +1 -0
  68. package/dist/graph/onchain/proposal-graph.js +1 -1
  69. package/dist/graph/onchain/proposal-graph.spec.js +1 -1
  70. package/dist/graph/onchain/synthesis.d.ts +20 -0
  71. package/dist/graph/onchain/synthesis.js +1 -0
  72. package/dist/graph/onchain/synthesis.spec.d.ts +1 -0
  73. package/dist/graph/onchain/synthesis.spec.js +1 -0
  74. package/dist/graph/onchain/types.d.ts +11 -1
  75. package/dist/keeper/keeper.spec.js +1 -1
  76. package/dist/knowledge/alloc-audit-policy.spec.d.ts +1 -0
  77. package/dist/knowledge/alloc-audit-policy.spec.js +1 -0
  78. package/dist/knowledge/allocation-ledger.js +1 -1
  79. package/dist/knowledge/allocation-puzzle.d.ts +1 -1
  80. package/dist/knowledge/allocation-puzzle.js +1 -1
  81. package/dist/knowledge/allocation-risk.d.ts +4 -1
  82. package/dist/knowledge/allocation-risk.js +1 -1
  83. package/dist/knowledge/allocation-templates.js +1 -1
  84. package/dist/knowledge/arb-risk.d.ts +6 -5
  85. package/dist/knowledge/arb-risk.js +1 -1
  86. package/dist/knowledge/arbitration-ledger.d.ts +4 -4
  87. package/dist/knowledge/arbitration-ledger.js +1 -1
  88. package/dist/knowledge/arbitration-puzzle.d.ts +1 -1
  89. package/dist/knowledge/arbitration-puzzle.js +1 -1
  90. package/dist/knowledge/arbitration-risk.d.ts +4 -1
  91. package/dist/knowledge/arbitration-risk.js +1 -1
  92. package/dist/knowledge/arbitration-templates.js +1 -1
  93. package/dist/knowledge/baselines/judgment-baselines.json +289 -0
  94. package/dist/knowledge/baselines/risk-baselines.spec.js +1 -1
  95. package/dist/knowledge/baselines/rules/alloc_audit.json +290 -0
  96. package/dist/knowledge/baselines/rules/allocation.json +492 -0
  97. package/dist/knowledge/baselines/rules/arb.json +155 -0
  98. package/dist/knowledge/baselines/rules/arbitration.json +366 -0
  99. package/dist/knowledge/baselines/rules/bridge.json +197 -0
  100. package/dist/knowledge/baselines/rules/contact.json +152 -0
  101. package/dist/knowledge/baselines/rules/demand.json +158 -0
  102. package/dist/knowledge/baselines/rules/graph.json +453 -0
  103. package/dist/knowledge/baselines/rules/guard.json +981 -0
  104. package/dist/knowledge/baselines/rules/machine.json +706 -0
  105. package/dist/knowledge/baselines/rules/order.json +549 -0
  106. package/dist/knowledge/baselines/rules/payment.json +205 -0
  107. package/dist/knowledge/baselines/rules/permission.json +330 -0
  108. package/dist/knowledge/baselines/rules/personal.json +139 -0
  109. package/dist/knowledge/baselines/rules/progress.json +346 -0
  110. package/dist/knowledge/baselines/rules/proof.json +158 -0
  111. package/dist/knowledge/baselines/rules/registrar.json +159 -0
  112. package/dist/knowledge/baselines/rules/repository.json +244 -0
  113. package/dist/knowledge/baselines/rules/resource.json +117 -0
  114. package/dist/knowledge/baselines/rules/reward.json +471 -0
  115. package/dist/knowledge/baselines/rules/service.json +595 -0
  116. package/dist/knowledge/baselines/rules/treasury.json +440 -0
  117. package/dist/knowledge/baselines/rules/util.json +101 -0
  118. package/dist/knowledge/bridge-risk.d.ts +6 -5
  119. package/dist/knowledge/bridge-risk.js +1 -1
  120. package/dist/knowledge/builtin-templates.d.ts +26 -0
  121. package/dist/knowledge/builtin-templates.js +1 -0
  122. package/dist/knowledge/contact-risk.d.ts +6 -5
  123. package/dist/knowledge/contact-risk.js +1 -1
  124. package/dist/knowledge/demand-risk.d.ts +6 -5
  125. package/dist/knowledge/demand-risk.js +1 -1
  126. package/dist/knowledge/event-semantics.js +1 -1
  127. package/dist/knowledge/facts-sync.spec.d.ts +1 -0
  128. package/dist/knowledge/facts-sync.spec.js +1 -0
  129. package/dist/knowledge/getting-started.js +1 -1
  130. package/dist/knowledge/guard-design-patterns.js +1 -1
  131. package/dist/knowledge/guard-field-cognition.d.ts +1 -1
  132. package/dist/knowledge/guard-field-cognition.js +1 -1
  133. package/dist/knowledge/guard-ledger.js +1 -1
  134. package/dist/knowledge/guard-risk.d.ts +4 -1
  135. package/dist/knowledge/guard-risk.js +1 -1
  136. package/dist/knowledge/guard-templates.js +1 -1
  137. package/dist/knowledge/guard-translation.js +1 -1
  138. package/dist/knowledge/index.d.ts +10 -2
  139. package/dist/knowledge/index.js +1 -1
  140. package/dist/knowledge/industry-registry.js +1 -1
  141. package/dist/knowledge/industry-strategy.js +1 -1
  142. package/dist/knowledge/jsonrpc-enum.js +1 -1
  143. package/dist/knowledge/machine-ledger.js +1 -1
  144. package/dist/knowledge/machine-risk.d.ts +4 -1
  145. package/dist/knowledge/machine-risk.js +1 -1
  146. package/dist/knowledge/machine-templates.js +1 -1
  147. package/dist/knowledge/machine-translation.js +1 -1
  148. package/dist/knowledge/migration-preflight.js +1 -1
  149. package/dist/knowledge/operation-dictionary.js +1 -1
  150. package/dist/knowledge/order-ledger.js +1 -1
  151. package/dist/knowledge/order-puzzle.d.ts +3 -3
  152. package/dist/knowledge/order-puzzle.js +1 -1
  153. package/dist/knowledge/order-risk.d.ts +6 -3
  154. package/dist/knowledge/order-risk.js +1 -1
  155. package/dist/knowledge/order-templates.js +1 -1
  156. package/dist/knowledge/passport-ledger.js +1 -1
  157. package/dist/knowledge/passport-templates.js +1 -1
  158. package/dist/knowledge/payment-risk.d.ts +8 -6
  159. package/dist/knowledge/payment-risk.js +1 -1
  160. package/dist/knowledge/payment-tracker.js +1 -1
  161. package/dist/knowledge/permission-ledger.js +1 -1
  162. package/dist/knowledge/permission-puzzle.d.ts +12 -12
  163. package/dist/knowledge/permission-puzzle.js +1 -1
  164. package/dist/knowledge/permission-risk.d.ts +4 -7
  165. package/dist/knowledge/permission-risk.js +1 -1
  166. package/dist/knowledge/permission-templates.js +1 -1
  167. package/dist/knowledge/personal-risk.d.ts +6 -5
  168. package/dist/knowledge/personal-risk.js +1 -1
  169. package/dist/knowledge/progress-ledger.js +1 -1
  170. package/dist/knowledge/progress-puzzle.d.ts +2 -2
  171. package/dist/knowledge/progress-puzzle.js +1 -1
  172. package/dist/knowledge/progress-risk.d.ts +4 -1
  173. package/dist/knowledge/progress-risk.js +1 -1
  174. package/dist/knowledge/progress-templates.js +1 -1
  175. package/dist/knowledge/proof-risk.d.ts +6 -5
  176. package/dist/knowledge/proof-risk.js +1 -1
  177. package/dist/knowledge/puzzle-projections.js +1 -1
  178. package/dist/knowledge/recipient-constraint.d.ts +20 -1
  179. package/dist/knowledge/recipient-constraint.js +1 -1
  180. package/dist/knowledge/registrar-risk.d.ts +6 -5
  181. package/dist/knowledge/registrar-risk.js +1 -1
  182. package/dist/knowledge/repository-risk.d.ts +7 -6
  183. package/dist/knowledge/repository-risk.js +1 -1
  184. package/dist/knowledge/resource-risk.d.ts +6 -5
  185. package/dist/knowledge/resource-risk.js +1 -1
  186. package/dist/knowledge/reward-ledger.d.ts +1 -1
  187. package/dist/knowledge/reward-ledger.js +1 -1
  188. package/dist/knowledge/reward-puzzle.d.ts +2 -2
  189. package/dist/knowledge/reward-puzzle.js +1 -1
  190. package/dist/knowledge/reward-risk.d.ts +4 -1
  191. package/dist/knowledge/reward-risk.js +1 -1
  192. package/dist/knowledge/rule-node-analyzers.spec.js +1 -1
  193. package/dist/knowledge/rule-outcome.js +1 -1
  194. package/dist/knowledge/scenario-modes.d.ts +2 -2
  195. package/dist/knowledge/scenario-modes.js +1 -1
  196. package/dist/knowledge/scenario-topology.js +1 -1
  197. package/dist/knowledge/service-allocator-audit-node.js +1 -1
  198. package/dist/knowledge/service-ledger.js +1 -1
  199. package/dist/knowledge/service-puzzle.d.ts +2 -2
  200. package/dist/knowledge/service-puzzle.js +1 -1
  201. package/dist/knowledge/service-risk-node.js +1 -1
  202. package/dist/knowledge/service-risk.d.ts +4 -1
  203. package/dist/knowledge/service-risk.js +1 -1
  204. package/dist/knowledge/service-templates.js +1 -1
  205. package/dist/knowledge/strategy-manuals.d.ts +1 -1
  206. package/dist/knowledge/strategy-manuals.js +1 -1
  207. package/dist/knowledge/template-loader.d.ts +84 -0
  208. package/dist/knowledge/template-loader.js +1 -0
  209. package/dist/knowledge/template-loader.spec.d.ts +1 -0
  210. package/dist/knowledge/template-loader.spec.js +1 -0
  211. package/dist/knowledge/template-registry.js +1 -1
  212. package/dist/knowledge/template-scanner.d.ts +17 -0
  213. package/dist/knowledge/template-scanner.js +1 -0
  214. package/dist/knowledge/template-scanner.spec.d.ts +1 -0
  215. package/dist/knowledge/template-scanner.spec.js +1 -0
  216. package/dist/knowledge/tools-reference.js +1 -1
  217. package/dist/knowledge/treasury-ledger.d.ts +1 -1
  218. package/dist/knowledge/treasury-ledger.js +1 -1
  219. package/dist/knowledge/treasury-puzzle.d.ts +3 -3
  220. package/dist/knowledge/treasury-puzzle.js +1 -1
  221. package/dist/knowledge/treasury-risk.d.ts +4 -1
  222. package/dist/knowledge/treasury-risk.js +1 -1
  223. package/dist/knowledge/treasury-templates.js +1 -1
  224. package/dist/knowledge/util-risk.d.ts +6 -5
  225. package/dist/knowledge/util-risk.js +1 -1
  226. package/dist/knowledge/workflow-guidance.d.ts +4 -0
  227. package/dist/knowledge/workflow-guidance.js +1 -1
  228. package/dist/knowledge/workspace-lists.js +1 -1
  229. package/dist/monitor/MonitorLoop.js +1 -1
  230. package/dist/participation/arbitrator-interest.js +1 -1
  231. package/dist/participation/radar-core.js +1 -1
  232. package/dist/persona/analyzer.js +1 -1
  233. package/dist/persona/index.js +1 -1
  234. package/dist/persona/model.js +1 -1
  235. package/dist/persona/persona-audit.spec.d.ts +1 -0
  236. package/dist/persona/persona-audit.spec.js +1 -0
  237. package/dist/persona/types.d.ts +2 -0
  238. package/dist/playbooks/service-build/business-puzzle.js +1 -1
  239. package/dist/playbooks/service-build/facet-money.d.ts +11 -0
  240. package/dist/playbooks/service-build/facet-money.js +1 -1
  241. package/dist/playbooks/service-build/machine-panorama.d.ts +17 -0
  242. package/dist/playbooks/service-build/machine-panorama.js +1 -1
  243. package/dist/playbooks/service-build/merchant-guide.d.ts +2 -2
  244. package/dist/playbooks/service-build/migration-planner.d.ts +43 -0
  245. package/dist/playbooks/service-build/migration-planner.js +1 -0
  246. package/dist/playbooks/service-build/object-panorama.d.ts +42 -1
  247. package/dist/playbooks/service-build/object-panorama.js +1 -1
  248. package/dist/playbooks/service-build/participation-radar.js +1 -1
  249. package/dist/playbooks/service-build/pipeline-actions.d.ts +1 -1
  250. package/dist/playbooks/service-build/reverse-mapping.d.ts +1 -0
  251. package/dist/playbooks/service-build/reverse-mapping.js +1 -1
  252. package/dist/playbooks/service-build/risk-aggregator.d.ts +2 -1
  253. package/dist/playbooks/service-build/risk-aggregator.js +1 -1
  254. package/dist/playbooks/service-build/semantic-graph.js +1 -1
  255. package/dist/playbooks/service-build/service-panorama.d.ts +53 -1
  256. package/dist/playbooks/service-build/service-panorama.js +1 -1
  257. package/dist/playbooks/service-build/topology-evaluation.spec.js +1 -1
  258. package/dist/playbooks/service-build/topology-query.js +1 -1
  259. package/dist/playbooks/service-build/workflow-design-assessment.d.ts +2 -2
  260. package/dist/playbooks/service-build/workflow-design-assessment.js +1 -1
  261. package/dist/relationship/registry.js +1 -1
  262. package/dist/review/machine.js +1 -1
  263. package/dist/review/order.js +1 -1
  264. package/dist/review/service.js +1 -1
  265. package/dist/review/types.d.ts +7 -0
  266. package/dist/safety/confirm-gate.js +1 -1
  267. package/dist/schema/benchmark-migration/index.d.ts +207 -0
  268. package/dist/schema/benchmark-migration/index.js +1 -0
  269. package/dist/schema/call/allocation.d.ts +1 -1
  270. package/dist/schema/call/allocation.js +1 -1
  271. package/dist/schema/call/arbitration.d.ts +1 -1
  272. package/dist/schema/call/arbitration.js +1 -1
  273. package/dist/schema/call/base.d.ts +5 -5
  274. package/dist/schema/call/base.js +1 -1
  275. package/dist/schema/call/contact.d.ts +1 -1
  276. package/dist/schema/call/demand.d.ts +1 -1
  277. package/dist/schema/call/guard.d.ts +3 -3
  278. package/dist/schema/call/machine.d.ts +5 -5
  279. package/dist/schema/call/order.d.ts +3 -3
  280. package/dist/schema/call/payment.js +1 -1
  281. package/dist/schema/call/permission-handler.d.ts +1 -1
  282. package/dist/schema/call/permission-handler.js +1 -1
  283. package/dist/schema/call/permission.d.ts +16 -16
  284. package/dist/schema/call/permission.js +1 -1
  285. package/dist/schema/call/personal.d.ts +8 -8
  286. package/dist/schema/call/personal.js +1 -1
  287. package/dist/schema/call/progress.d.ts +3 -3
  288. package/dist/schema/call/repository.d.ts +11 -11
  289. package/dist/schema/call/repository.js +1 -1
  290. package/dist/schema/call/reward.d.ts +1 -1
  291. package/dist/schema/call/semantic.js +1 -1
  292. package/dist/schema/call/service.d.ts +7 -7
  293. package/dist/schema/call/service.js +1 -1
  294. package/dist/schema/call/treasury.d.ts +1 -1
  295. package/dist/schema/common/index.d.ts +6 -6
  296. package/dist/schema/common/index.js +1 -1
  297. package/dist/schema/config/index.d.ts +50 -1
  298. package/dist/schema/config/index.js +1 -1
  299. package/dist/schema/evaluation/index.d.ts +27 -11
  300. package/dist/schema/evaluation/index.js +1 -1
  301. package/dist/schema/goal/index.d.ts +5 -5
  302. package/dist/schema/goal/planning.d.ts +15 -15
  303. package/dist/schema/goal/planning.js +1 -1
  304. package/dist/schema/index.d.ts +1 -0
  305. package/dist/schema/index.js +1 -1
  306. package/dist/schema/interaction/index.d.ts +1 -1
  307. package/dist/schema/local/index.js +1 -1
  308. package/dist/schema/messenger/index.d.ts +26 -26
  309. package/dist/schema/operations.d.ts +33 -33
  310. package/dist/schema/operations.js +1 -1
  311. package/dist/schema/persona/index.d.ts +4708 -0
  312. package/dist/schema/persona/index.js +1 -1
  313. package/dist/schema/query/bi.d.ts +232 -25
  314. package/dist/schema/query/bi.js +1 -1
  315. package/dist/schema/query/index.d.ts +35 -35
  316. package/dist/schema/query/index.js +1 -1
  317. package/dist/schema/schema-version.js +1 -1
  318. package/dist/schema/workflow/index.d.ts +1 -1
  319. package/dist/schema/workspace/index.d.ts +53 -0
  320. package/dist/schema/workspace/index.js +1 -1
  321. package/dist/schema-query-impl/index.d.ts +9 -0
  322. package/dist/schema-query-impl/index.js +1 -1
  323. package/dist/schemas/benchmark_migration_operation.output.json +793 -0
  324. package/dist/schemas/benchmark_migration_operation.schema.json +83 -0
  325. package/dist/schemas/bridge_operation.schema.json +5 -5
  326. package/dist/schemas/config_operation.output.json +252 -0
  327. package/dist/schemas/config_operation.schema.json +21 -1
  328. package/dist/schemas/evaluation_operation.output.json +22 -10
  329. package/dist/schemas/goal_operation.schema.json +8 -8
  330. package/dist/schemas/guard2file.schema.json +1 -1
  331. package/dist/schemas/index.json +7 -1
  332. package/dist/schemas/machineNode2file.schema.json +1 -1
  333. package/dist/schemas/messenger_operation.schema.json +24 -12
  334. package/dist/schemas/onchain_events.output.json +1 -1
  335. package/dist/schemas/onchain_operations.output.json +4 -2
  336. package/dist/schemas/onchain_operations.schema.json +189 -139
  337. package/dist/schemas/onchain_operations_allocation.schema.json +13 -11
  338. package/dist/schemas/onchain_operations_arbitration.schema.json +10 -8
  339. package/dist/schemas/onchain_operations_contact.schema.json +7 -5
  340. package/dist/schemas/onchain_operations_demand.schema.json +7 -5
  341. package/dist/schemas/onchain_operations_gen_passport.schema.json +5 -3
  342. package/dist/schemas/onchain_operations_gen_proof.schema.json +1 -1
  343. package/dist/schemas/onchain_operations_guard.schema.json +5 -3
  344. package/dist/schemas/onchain_operations_machine.schema.json +22 -18
  345. package/dist/schemas/onchain_operations_order.schema.json +11 -7
  346. package/dist/schemas/onchain_operations_payment.schema.json +3 -3
  347. package/dist/schemas/onchain_operations_permission.schema.json +19 -11
  348. package/dist/schemas/onchain_operations_personal.schema.json +16 -10
  349. package/dist/schemas/onchain_operations_progress.schema.json +11 -7
  350. package/dist/schemas/onchain_operations_proof.schema.json +5 -3
  351. package/dist/schemas/onchain_operations_repository.schema.json +12 -8
  352. package/dist/schemas/onchain_operations_reward.schema.json +11 -9
  353. package/dist/schemas/onchain_operations_service.schema.json +28 -22
  354. package/dist/schemas/onchain_operations_treasury.schema.json +11 -9
  355. package/dist/schemas/onchain_table_data.output.json +27 -17
  356. package/dist/schemas/persona_operation.output.json +15875 -1
  357. package/dist/schemas/persona_operation.schema.json +3056 -478
  358. package/dist/schemas/query_toolkit.output.json +343 -63
  359. package/dist/schemas/query_toolkit.schema.json +1 -1
  360. package/dist/schemas/workflow_operation.schema.json +4 -2
  361. package/dist/schemas/workspace_operation.output.json +181 -1
  362. package/dist/schemas/workspace_operation.schema.json +61 -2
  363. package/dist/strategy/scorecard.js +1 -1
  364. package/dist/tools/handlers/benchmark-migration.d.ts +2 -0
  365. package/dist/tools/handlers/benchmark-migration.js +1 -0
  366. package/dist/tools/handlers/config.js +1 -1
  367. package/dist/tools/handlers/industry-pack.js +1 -1
  368. package/dist/tools/handlers/onchain.js +1 -1
  369. package/dist/tools/handlers/query.js +1 -1
  370. package/dist/tools/handlers/schema-query.js +1 -1
  371. package/dist/tools/handlers/workspace.js +1 -1
  372. package/dist/tools/index.js +1 -1
  373. package/dist/tools/move-fn-index.gen.d.ts +3 -0
  374. package/dist/tools/move-fn-index.gen.js +1 -0
  375. package/dist/tools/registry/business.js +1 -1
  376. package/dist/tools/registry/config.js +1 -1
  377. package/dist/tools/registry/evaluation.js +1 -1
  378. package/dist/tools/registry/onchain.js +1 -1
  379. package/dist/tools/sanitize-output.d.ts +3 -0
  380. package/dist/tools/sanitize-output.js +1 -0
  381. package/dist/tools/sanitize-output.spec.d.ts +1 -0
  382. package/dist/tools/sanitize-output.spec.js +1 -0
  383. package/package.json +9 -4
  384. package/dist/knowledge/baselines/evaluation-baselines.json +0 -79
@@ -149,7 +149,7 @@
149
149
  "type": "string"
150
150
  }
151
151
  ],
152
- "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: Service.sale.price, Service.compensation_fund_add balance, Treasury.deposit, Arbitration.fee, Reward.amount, stock quantities."
152
+ "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: service sale prices, compensation fund balances, Treasury deposits, arbitration fees, reward amounts, stock quantities."
153
153
  }
154
154
  },
155
155
  "required": [
@@ -216,12 +216,14 @@
216
216
  }
217
217
  },
218
218
  "check_all_founded": {
219
- "description": "Whether to check all entities are found, if true, all entities must be found (abort and throw exception if any ID not found); if false, only return found IDs",
219
+ "default": true,
220
+ "description": "Whether to check all entities are found. Defaults to true: abort and throw if ANY entity cannot be resolved. Set false only when partial resolution is explicitly intended (only found IDs are returned)",
220
221
  "type": "boolean"
221
222
  }
222
223
  },
223
224
  "required": [
224
- "entities"
225
+ "entities",
226
+ "check_all_founded"
225
227
  ],
226
228
  "additionalProperties": false
227
229
  },
@@ -660,7 +662,7 @@
660
662
  ]
661
663
  },
662
664
  "arbitrations": {
663
- "description": "Service Arbitration object list. FORMAT: same as repositories — use the `objects` field name inside the operation data. Example: {arbitrations: [{name: 'my_arb_1'}, {name: 'my_arb_2'}]}. Each item is a NameOrAddress (object ID or local mark name). ⚠️ PERMISSION RULE (contract-enforced, service.move arbitration_add_imp): every Arbitration bound here MUST use a Permission object DIFFERENT from THIS Service's permission — binding an Arbitration that shares the Service's Permission aborts with E_ARBITRATION_PERMISSION_CONFLICT (error 33). Create a dedicated Permission for each Arbitration BEFORE binding. DESIGN RATIONALE (confirmed intentional): dispute resolution requires NEUTRALITY — an Arbitration controlled by the same Permission admins as the Service it judges would be a conflict of interest. ONLY Arbitration has this check: Reward and Treasury objects MAY share the Service's Permission (they are the provider's own tools).",
665
+ "description": "Service Arbitration object list. FORMAT: same as repositories — use the `objects` field name inside the operation data. Example: {arbitrations: [{name: 'my_arb_1'}, {name: 'my_arb_2'}]}. Each item is a NameOrAddress (object ID or local mark name). ⚠️ PERMISSION RULE (contract-enforced): every Arbitration bound here MUST use a Permission object DIFFERENT from THIS Service's permission — binding an Arbitration that shares the Service's Permission aborts with E_ARBITRATION_PERMISSION_CONFLICT (error 33). Create a dedicated Permission for each Arbitration BEFORE binding. DESIGN RATIONALE (confirmed intentional): dispute resolution requires NEUTRALITY — an Arbitration controlled by the same Permission admins as the Service it judges would be a conflict of interest. ONLY Arbitration has this check: Reward and Treasury objects MAY share the Service's Permission (they are the provider's own tools).",
664
666
  "anyOf": [
665
667
  {
666
668
  "type": "object",
@@ -816,12 +818,14 @@
816
818
  }
817
819
  },
818
820
  "check_all_founded": {
819
- "description": "Whether to check all entities are found, if true, all entities must be found (abort and throw exception if any ID not found); if false, only return found IDs",
821
+ "default": true,
822
+ "description": "Whether to check all entities are found. Defaults to true: abort and throw if ANY entity cannot be resolved. Set false only when partial resolution is explicitly intended (only found IDs are returned)",
820
823
  "type": "boolean"
821
824
  }
822
825
  },
823
826
  "required": [
824
- "entities"
827
+ "entities",
828
+ "check_all_founded"
825
829
  ],
826
830
  "additionalProperties": false,
827
831
  "description": "Discount recipient"
@@ -859,7 +863,7 @@
859
863
  }
860
864
  },
861
865
  "order_allocators": {
862
- "description": "Order fund allocator. Max 100 allocators (MAX_ALLOCATOR_COUNT). Each allocator has a guard (first matching guard wins) and a sharing list. Set to null to clear. ⚠️ PERMANENTLY IMMUTABLE after publish: order_allocators can ONLY be set BEFORE publish=true (Move service.move:503: assert!(!self.bPublished, E_ALREADY_PUBLISHED)). After publish, the ONLY way to change allocation rules is to create a NEW Service object. There is NO pause+lock exception for order_allocators (unlike arbitrations/rewards which have time-lock removal). PRE-PUBLISH CHECKLIST: verify all guard names resolve, all sharing amounts are correct, threshold is set, and recipient types (Entity/Signer/GuardIdentifier) are intended before calling publish=true. GuardIdentifier sharing mode: {who: {GuardIdentifier: <u8>}, sharing: <rate>, mode: 'Rate'} — resolves recipient from the Guard table submission at allocation time. Canonical order pattern: the recipient slot is the single submitted Order (constrained by the Guard — service binding, qualifying node, signer==order.owner); funds land at that order object and are receivable only by its owner (object receipt = owner receipt). Safety is determined by constraint sufficiency — run the recipient constraint audit before publish. Fixed recipients should use {who:{Entity:...}}; unbound Signer recipients are a CRITICAL theft risk. MULTI-CALL ALLOCATION: Allocation.alloc() can be called MULTIPLE times (no consumed flag in contract). Use Amount mode (not Surplus) for recurring allocations — Surplus calls balance::withdraw_all which drains the balance. For monthly payment scenarios, create multiple Allocators with time-based Guards + Amount mode sharing items.",
866
+ "description": "Order fund allocator. Max 100 allocators (MAX_ALLOCATOR_COUNT). Each allocator has a guard (first matching guard wins) and a sharing list. Set to null to clear. ⚠️ PERMANENTLY IMMUTABLE after publish: order_allocators can ONLY be set BEFORE publish=true (on-chain check rejects after publish — E_ALREADY_PUBLISHED). After publish, the ONLY way to change allocation rules is to create a NEW Service object. There is NO pause+lock exception for order_allocators (unlike arbitrations/rewards which have time-lock removal). PRE-PUBLISH CHECKLIST: verify all guard names resolve, all sharing amounts are correct, threshold is set, and recipient types (Entity/Signer/GuardIdentifier) are intended before calling publish=true. GuardIdentifier sharing mode: {who: {GuardIdentifier: <u8>}, sharing: <rate>, mode: 'Rate'} — resolves recipient from the Guard table submission at allocation time. Canonical order pattern: the recipient slot is the single submitted Order (constrained by the Guard — service binding, qualifying node, signer==order.owner); funds land at that order object and are receivable only by its owner (object receipt = owner receipt). Safety is determined by constraint sufficiency — run the recipient constraint audit before publish. Fixed recipients should use {who:{Entity:...}}; unbound Signer recipients are a CRITICAL theft risk. MULTI-CALL ALLOCATION: an allocation can be executed MULTIPLE times (no consumed flag in contract). Use Amount mode (not Surplus) for recurring allocations — Surplus calls balance::withdraw_all which drains the balance. For monthly payment scenarios, create multiple Allocators with time-based Guards + Amount mode sharing items.",
863
867
  "anyOf": [
864
868
  {
865
869
  "type": "object",
@@ -952,7 +956,7 @@
952
956
  "description": "Current transaction signer (tx_context::sender) at the time of the alloc() call. For refunds, the Order owner must call alloc_by_guard themselves to receive the funds."
953
957
  }
954
958
  ],
955
- "description": "Recipient of this allocation. Three forms — each resolves the address at a DIFFERENT time:\n• { GuardIdentifier: u8 } — DYNAMIC address resolved from Passport at alloc() time (contract calls passport::submission_get). Use 0 for Order owner in Service-integrated mode (Customer who created the Order). The identifier must match a Guard table entry with b_submission=true. If Passport has no matching submission, contract aborts with E_VERIFY_FAILED. Use when the recipient address is not known at config time and must be supplied via Guard submission data.\n• { Entity: { name_or_address: '...' } } — FIXED address resolved via LocalMark at SDK build time (passed to contract as a literal address). Use for known recipients (e.g., 'turo_host', or a Treasury object address). Use when the recipient is a stable, known address (e.g., operator receives rent, platform fee to treasury).\n• 'Signer' — the transaction sender at the time of the alloc() call (tx_context::sender). RESOLVED AT EXECUTION TIME, not at config time. For refunds: the customer (Order owner) must call alloc_by_guard THEMSELVES so that tx_context::sender resolves to THEIR address — if the operator calls alloc_by_guard, the operator becomes the recipient (Signer = operator), NOT the customer. Use when the recipient is whoever submits the allocation transaction (e.g., customer receives refund)."
959
+ "description": "Recipient of this allocation. Three forms — each resolves the address at a DIFFERENT time:\n• { GuardIdentifier: u8 } — DYNAMIC address resolved from Passport at alloc() time (from the passport's submission record). Use 0 for Order owner in Service-integrated mode (Customer who created the Order). The identifier must match a Guard table entry with b_submission=true. If Passport has no matching submission, contract aborts with E_VERIFY_FAILED. Use when the recipient address is not known at config time and must be supplied via Guard submission data.\n• { Entity: { name_or_address: '...' } } — FIXED address resolved via LocalMark at SDK build time (passed to contract as a literal address). Use for known recipients (e.g., 'turo_host', or a Treasury object address). Use when the recipient is a stable, known address (e.g., operator receives rent, platform fee to treasury).\n• 'Signer' — the transaction sender at the time of the alloc() call (tx_context::sender). RESOLVED AT EXECUTION TIME, not at config time. For refunds: the customer (Order owner) must call alloc_by_guard THEMSELVES so that tx_context::sender resolves to THEIR address — if the operator calls alloc_by_guard, the operator becomes the recipient (Signer = operator), NOT the customer. Use when the recipient is whoever submits the allocation transaction (e.g., customer receives refund)."
956
960
  },
957
961
  "sharing": {
958
962
  "anyOf": [
@@ -991,7 +995,7 @@
991
995
  "description": "Fund allocation item list. Each item specifies a recipient (who), a value (sharing), and a mode. Items can mix modes (Amount + Rate + Surplus) within the same Allocator. RECIPIENT SEMANTICS: the Guard constrains what each submission slot may be; a recipient's safety follows from the sufficiency of those constraints (run the recipient constraint audit). Canonical order pattern: recipient = the single submitted Order — funds land at that object and are receivable only by its owner. ALLOCATION ORDER: Amount items first (cached as fix) → Rate items (proportional to balance - fix) → Surplus item (remaining). CONSTRAINTS: max ONE Surplus item per Allocator; Rate sum must == 10000 (no Surplus) or <= 10000 (with Surplus); Amount sum must >= threshold (no Rate and no Surplus) and <= max (if max set)."
992
996
  },
993
997
  "fix": {
994
- "description": "OUTPUT-ONLY (query result). Cached sum of all Amount-mode `sharing` values in this Allocator. Computed by the contract during `allocator_add` — DO NOT set this field at creation. Used internally to compute `total_rates = balance - fix` for Rate allocation.",
998
+ "description": "OUTPUT-ONLY (query result). Cached sum of all Amount-mode `sharing` values in this Allocator. Computed by the contract when the allocator is added — DO NOT set this field at creation. Used internally to compute `total_rates = balance - fix` for Rate allocation.",
995
999
  "anyOf": [
996
1000
  {
997
1001
  "type": "number"
@@ -1002,7 +1006,7 @@
1002
1006
  ]
1003
1007
  },
1004
1008
  "max": {
1005
- "description": "Maximum allocation cap (OPTIONAL — omit the field or set to null to disable the cap; do NOT set to 0 as that means a cap of zero). Passed through to the contract as Option<u64> via allocator_add(): when null/omitted the contract treats it as `none` (no cap); when set, the contract enforces it. Has THREE effects when set:\n1. Construction: sum of Amount items must be <= max (EAMOUNT_EXCEEDS_MAX=13)\n2. Rate execution: total_rates = max - fix (instead of balance - fix)\n3. Surplus execution: surplus_amount = max - alloced_amount (instead of balance - alloced_amount)\nUse when you want to cap total allocation regardless of Order balance (e.g., cap payout to declared amount). SDK pre-validates Amount sum <= max at build time to give actionable error messages before on-chain abort.",
1009
+ "description": "Maximum allocation cap (OPTIONAL — omit the field or set to null to disable the cap; do NOT set to 0 as that means a cap of zero). Passed through to the contract as Option<u64> when the allocator is added: when null/omitted the contract treats it as `none` (no cap); when set, the contract enforces it. Has THREE effects when set:\n1. Construction: sum of Amount items must be <= max (EAMOUNT_EXCEEDS_MAX=13)\n2. Rate execution: total_rates = max - fix (instead of balance - fix)\n3. Surplus execution: surplus_amount = max - alloced_amount (instead of balance - alloced_amount)\nUse when you want to cap total allocation regardless of Order balance (e.g., cap payout to declared amount). SDK pre-validates Amount sum <= max at build time to give actionable error messages before on-chain abort.",
1006
1010
  "anyOf": [
1007
1011
  {
1008
1012
  "anyOf": [
@@ -1013,7 +1017,7 @@
1013
1017
  "type": "string"
1014
1018
  }
1015
1019
  ],
1016
- "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: Service.sale.price, Service.compensation_fund_add balance, Treasury.deposit, Arbitration.fee, Reward.amount, stock quantities."
1020
+ "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: service sale prices, compensation fund balances, Treasury deposits, arbitration fees, reward amounts, stock quantities."
1017
1021
  },
1018
1022
  {
1019
1023
  "type": "null"
@@ -1071,7 +1075,7 @@
1071
1075
  "type": "string"
1072
1076
  }
1073
1077
  ],
1074
- "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: Service.sale.price, Service.compensation_fund_add balance, Treasury.deposit, Arbitration.fee, Reward.amount, stock quantities."
1078
+ "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: service sale prices, compensation fund balances, Treasury deposits, arbitration fees, reward amounts, stock quantities."
1075
1079
  }
1076
1080
  },
1077
1081
  "required": [
@@ -1096,7 +1100,7 @@
1096
1100
  ]
1097
1101
  },
1098
1102
  "compensation_fund_withdraw": {
1099
- "description": "Withdraw ALL funds from the compensation_fund to a new Payment object owned by `receipt`. Move layer: service::compensation_fund_withdraw (service.move L383-390). REQUIRES: Service must be paused AND setting_lock_duration must have elapsed since pause (assert_not_published at L384-385). Withdraws the ENTIRE compensation_fund balance via balance::withdraw_all. DIFFERENT from compensation_claim (order-side, for arbitration-winning users, no pause+lock required).",
1103
+ "description": "Withdraw ALL funds from the compensation_fund to a new Payment object owned by `receipt`. REQUIRES: Service must be paused AND setting_lock_duration must have elapsed since pause (the unpublished-state check). Withdraws the ENTIRE compensation_fund balance via balance::withdraw_all. DIFFERENT from the order-side compensation claim (for arbitration-winning users, no pause+lock required).",
1100
1104
  "type": "object",
1101
1105
  "properties": {
1102
1106
  "receipt": {
@@ -1170,7 +1174,7 @@
1170
1174
  "additionalProperties": false
1171
1175
  },
1172
1176
  "setting_lock_duration_add": {
1173
- "description": "Additional lock duration to ADD to 'setting_lock_duration' (Move field name). UNIT: milliseconds (ms). Example: 2592000000 = 30 days, 7776000000 = 90 days, 86400000 = 1 day. DEFAULT: 2592000000 (30 days, DEFAULT_LOCK_DURATION). This is the initial value when a Service is created. Behavior: additive (safe_add) — only increases, never decreases. Move entry: service::setting_lock_duration_add / setting_lock_duration_add_with_passport. Can be called BEFORE or AFTER publish (no publish check). Affects the waiting time required by: compensation_fund_withdraw, arbitrations remove/clear, rewards remove/clear (all require pause + setting_lock_duration elapsed since pause).",
1177
+ "description": "Additional lock duration to ADD to 'setting_lock_duration' (Move field name). UNIT: milliseconds (ms). Example: 2592000000 = 30 days, 7776000000 = 90 days, 86400000 = 1 day. DEFAULT: 2592000000 (30 days, DEFAULT_LOCK_DURATION). This is the initial value when a Service is created. Behavior: additive (safe_add) — only increases, never decreases. Can be called BEFORE or AFTER publish (no publish check). Affects the waiting time required by: compensation_fund_withdraw, arbitrations remove/clear, rewards remove/clear (all require pause + setting_lock_duration elapsed since pause).",
1174
1178
  "type": "number"
1175
1179
  },
1176
1180
  "compensation_fund_receive": {
@@ -1188,7 +1192,7 @@
1188
1192
  "type": "string"
1189
1193
  }
1190
1194
  ],
1191
- "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: Service.sale.price, Service.compensation_fund_add balance, Treasury.deposit, Arbitration.fee, Reward.amount, stock quantities."
1195
+ "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: service sale prices, compensation fund balances, Treasury deposits, arbitration fees, reward amounts, stock quantities."
1192
1196
  },
1193
1197
  "token_type": {
1194
1198
  "type": "string",
@@ -1212,7 +1216,7 @@
1212
1216
  "type": "string"
1213
1217
  }
1214
1218
  ],
1215
- "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: Service.sale.price, Service.compensation_fund_add balance, Treasury.deposit, Arbitration.fee, Reward.amount, stock quantities."
1219
+ "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: service sale prices, compensation fund balances, Treasury deposits, arbitration fees, reward amounts, stock quantities."
1216
1220
  },
1217
1221
  "payment": {
1218
1222
  "type": "string",
@@ -1306,7 +1310,7 @@
1306
1310
  "type": "string"
1307
1311
  }
1308
1312
  ],
1309
- "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: Service.sale.price, Service.compensation_fund_add balance, Treasury.deposit, Arbitration.fee, Reward.amount, stock quantities."
1313
+ "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: service sale prices, compensation fund balances, Treasury deposits, arbitration fees, reward amounts, stock quantities."
1310
1314
  },
1311
1315
  "token_type": {
1312
1316
  "type": "string",
@@ -1330,7 +1334,7 @@
1330
1334
  "type": "string"
1331
1335
  }
1332
1336
  ],
1333
- "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: Service.sale.price, Service.compensation_fund_add balance, Treasury.deposit, Arbitration.fee, Reward.amount, stock quantities."
1337
+ "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: service sale prices, compensation fund balances, Treasury deposits, arbitration fees, reward amounts, stock quantities."
1334
1338
  },
1335
1339
  "payment": {
1336
1340
  "type": "string",
@@ -1391,7 +1395,7 @@
1391
1395
  "type": "boolean"
1392
1396
  },
1393
1397
  "publish": {
1394
- "description": "Whether to publish the Service. After publishing, customers can place orders. VERIFIED against Move source service.move + SDK service.ts (4-level immutability matrix):\n L1 — PERMANENTLY LOCKED after publish (assert!(!bPublished), no pause+lock exception):\n • machine (service.move L633/L653 — workflow template)\n • order_allocators (service.move L503 — fund distribution rules)\n L2 — TIME-LOCKED after publish (assert_not_published — requires pause + setting_lock_duration elapsed):\n • arbitrations remove/clear (service.move L433/L445 — dispute resolution objects)\n • rewards remove/clear (service.move L402/L414 — reward objects)\n • compensation_fund_withdraw (service.move L384-385 — withdraw ALL funds)\n L3 — REMAIN MUTABLE after publish (no SDK check, no Move check):\n • arbitrations add, rewards add (no assert — can add after publish)\n • buy_guard, sales, discount, description, location, pause, repositories,\n • compensation_fund_add, setting_lock_duration_add, customer_required, um (Contact)\nThese 2 L1-LOCKED fields (machine/order_allocators) MUST be set BEFORE publish=true.\narbitrations/rewards can be ADDED after publish but remove/clear requires pause+lock.\n\n⚠️ COMPENSATION_FUND + ARBITRATION LINKAGE (service.move:494-499):\n At publish time, if compensation_fund > 0, Arbitration MUST be bound:\n if (balance::value(&self.compensation_fund) > 0) {\n assert!(arbitration_count > 0, E_ARBITRATION_NOT_SET_WITH_COMPENSATION_FUND);\n }\n The MCP handler enforces this as a HARD PRE-CHECK: if publish=true AND compensation_fund_add is set in the same call AND arbitrations is empty, the call is REJECTED before submission. If compensation_fund was deposited in a prior call, a SOFT WARNING is issued.\n\nSCHEMA-03 / P0-01 fix — DEPLOYMENT WORKFLOW (two-phase, avoids circular dependency):\n Phase 1 — CREATE (no publish): object={name:'my-service', type_parameter, permission} + machine + order_allocators + arbitrations.\n NOTE: buy_guard can use a LocalMark NAME (not address) to break the Guard→Service circular dependency.\n The name is resolved to an address at transaction build time.\n Phase 2 — PUBLISH: object='my-service' (string ref) + publish=true.\n All L1-LOCKED fields must be set in Phase 1; Phase 2 only flips the publish flag.\n Post-publish updates: buy_guard, sales, description, repositories (add), rewards (add), arbitrations (add), etc.",
1398
+ "description": "Whether to publish the Service. After publishing, customers can place orders. VERIFIED against Move source + SDK (4-level immutability matrix):\n L1 — PERMANENTLY LOCKED after publish (assert!(!bPublished), no pause+lock exception):\n • machine (workflow template)\n • order_allocators (fund distribution rules)\n L2 — TIME-LOCKED after publish (unpublished-state check — requires pause + setting_lock_duration elapsed):\n • arbitrations remove/clear (dispute resolution objects)\n • rewards remove/clear (reward objects)\n • compensation_fund_withdraw (withdraw ALL funds)\n L3 — REMAIN MUTABLE after publish (no SDK check, no Move check):\n • arbitrations add, rewards add (no assert — can add after publish)\n • buy_guard, sales, discount, description, location, pause, repositories,\n • compensation_fund_add, setting_lock_duration_add, customer_required, um (Contact)\nThese 2 L1-LOCKED fields (machine/order_allocators) MUST be set BEFORE publish=true.\narbitrations/rewards can be ADDED after publish but remove/clear requires pause+lock.\n\n⚠️ COMPENSATION_FUND + ARBITRATION LINKAGE:\n At publish time, if compensation_fund > 0, Arbitration MUST be bound:\n if (balance::value(&self.compensation_fund) > 0) {\n assert!(arbitration_count > 0, E_ARBITRATION_NOT_SET_WITH_COMPENSATION_FUND);\n }\n The MCP handler enforces this as a HARD PRE-CHECK: if publish=true AND compensation_fund_add is set in the same call AND arbitrations is empty, the call is REJECTED before submission. If compensation_fund was deposited in a prior call, a SOFT WARNING is issued.\n\nSCHEMA-03 / P0-01 fix — DEPLOYMENT WORKFLOW (two-phase, avoids circular dependency):\n Phase 1 — CREATE (no publish): object={name:'my-service', type_parameter, permission} + machine + order_allocators + arbitrations.\n NOTE: buy_guard can use a LocalMark NAME (not address) to break the Guard→Service circular dependency.\n The name is resolved to an address at transaction build time.\n Phase 2 — PUBLISH: object='my-service' (string ref) + publish=true.\n All L1-LOCKED fields must be set in Phase 1; Phase 2 only flips the publish flag.\n Post-publish updates: buy_guard, sales, description, repositories (add), rewards (add), arbitrations (add), etc.",
1395
1399
  "type": "boolean"
1396
1400
  }
1397
1401
  },
@@ -1434,7 +1438,7 @@
1434
1438
  "type": "string"
1435
1439
  },
1436
1440
  "no_auto_register": {
1437
- "description": "Opt-out of SDK-level Entity auto-registration. By default, a business transaction whose sender has no entry in the global Entity table automatically appends entity_register: the sender gets registered and receives an owned Resource object (their on-chain mark book) in the wallet. Set true ONLY when the user explicitly cancelled their entity registration (entity_cancel) or demands that the transaction not touch the Entity table.",
1441
+ "description": "Opt-out of SDK-level Entity auto-registration. By default, a business transaction whose sender has no entry in the global Entity table automatically appends an entity registration: the sender gets registered and receives an owned Resource object (their on-chain mark book) in the wallet. Set true ONLY when the user explicitly cancelled their entity registration or demands that the transaction not touch the Entity table.",
1438
1442
  "type": "boolean"
1439
1443
  },
1440
1444
  "confirmed": {
@@ -1891,12 +1895,14 @@
1891
1895
  }
1892
1896
  },
1893
1897
  "check_all_founded": {
1894
- "description": "Whether to check all entities are found, if true, all entities must be found (abort and throw exception if any ID not found); if false, only return found IDs",
1898
+ "default": true,
1899
+ "description": "Whether to check all entities are found. Defaults to true: abort and throw if ANY entity cannot be resolved. Set false only when partial resolution is explicitly intended (only found IDs are returned)",
1895
1900
  "type": "boolean"
1896
1901
  }
1897
1902
  },
1898
1903
  "required": [
1899
- "entities"
1904
+ "entities",
1905
+ "check_all_founded"
1900
1906
  ],
1901
1907
  "additionalProperties": false,
1902
1908
  "description": "Used to batch find account or object IDs by name"
@@ -113,7 +113,7 @@
113
113
  "type": "string"
114
114
  }
115
115
  ],
116
- "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: Service.sale.price, Service.compensation_fund_add balance, Treasury.deposit, Arbitration.fee, Reward.amount, stock quantities."
116
+ "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: service sale prices, compensation fund balances, Treasury deposits, arbitration fees, reward amounts, stock quantities."
117
117
  },
118
118
  "token_type": {
119
119
  "type": "string",
@@ -137,7 +137,7 @@
137
137
  "type": "string"
138
138
  }
139
139
  ],
140
- "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: Service.sale.price, Service.compensation_fund_add balance, Treasury.deposit, Arbitration.fee, Reward.amount, stock quantities."
140
+ "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: service sale prices, compensation fund balances, Treasury deposits, arbitration fees, reward amounts, stock quantities."
141
141
  },
142
142
  "payment": {
143
143
  "type": "string",
@@ -199,7 +199,7 @@
199
199
  "type": "string"
200
200
  }
201
201
  ],
202
- "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: Service.sale.price, Service.compensation_fund_add balance, Treasury.deposit, Arbitration.fee, Reward.amount, stock quantities."
202
+ "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: service sale prices, compensation fund balances, Treasury deposits, arbitration fees, reward amounts, stock quantities."
203
203
  }
204
204
  },
205
205
  "required": [
@@ -327,7 +327,7 @@
327
327
  "type": "string"
328
328
  }
329
329
  ],
330
- "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: Service.sale.price, Service.compensation_fund_add balance, Treasury.deposit, Arbitration.fee, Reward.amount, stock quantities."
330
+ "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: service sale prices, compensation fund balances, Treasury deposits, arbitration fees, reward amounts, stock quantities."
331
331
  }
332
332
  },
333
333
  "required": [
@@ -797,7 +797,7 @@
797
797
  "type": "string"
798
798
  }
799
799
  ],
800
- "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: Service.sale.price, Service.compensation_fund_add balance, Treasury.deposit, Arbitration.fee, Reward.amount, stock quantities."
800
+ "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: service sale prices, compensation fund balances, Treasury deposits, arbitration fees, reward amounts, stock quantities."
801
801
  },
802
802
  "token_type": {
803
803
  "type": "string",
@@ -821,7 +821,7 @@
821
821
  "type": "string"
822
822
  }
823
823
  ],
824
- "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: Service.sale.price, Service.compensation_fund_add balance, Treasury.deposit, Arbitration.fee, Reward.amount, stock quantities."
824
+ "description": "A coin/balance amount. Accepts three formats: (1) DISPLAY FORMAT with token symbol: \"2.5WOW\", \"10USDC\", \"0.05WOW\" — auto-converted to smallest units via the Fund Processing Layer (token precision resolved from official registry → cache → on-chain). The symbol MUST match the token's type_parameter. (2) SMALLEST UNIT (numeric string): \"10000000000\" — used as-is, no conversion. (3) SMALLEST UNIT (number): 10000000000 — used as-is only within the safe integer range (±2^53); numbers outside it are REJECTED, use a numeric string instead. PRECISION RULE: for values exceeding 2^53 (9007199254740991), ALWAYS use format (1) or (2) — JS numbers lose integer precision silently and such inputs are blocked. Raw amounts must be plain non-negative integers; a decimal value without a token symbol (e.g. \"2.5\") is rejected — append the symbol (\"2.5WOW\") so the Fund Processing Layer converts it. WARNING — BARE INTEGER MEANS SMALLEST UNIT, NOT TOKENS: formats (2)/(3) are NEVER interpreted as display tokens. For example amount=\"5\" or 5 means 5 raw units = 0.000000005 WOW (9 decimals) — NOT 5 WOW. When the user asks for a token amount, you MUST use display format (\"5WOW\", \"2USDC\"); a bare integer is only correct for unitless counts (e.g. stock quantity) or when you computed exact raw units yourself. Default token: WOW (9 decimals, 1 WOW = 10^9 MIST). For custom tokens: use display format with the token's symbol, or pass smallest units directly. MONEY CONFIRMATION: all monetary fields trigger user confirmation via the Fund Processing Layer, where the token's FULL type, decimals and raw amount are always visible. MULTIPLE ISSUERS: several on-chain tokens may legally share the same symbol (e.g. multiple \"USDT\" coins). When a bare symbol matches more than one token, the operation is BLOCKED and every candidate is listed with full details (type, name, decimals, verified tag) — present the list to the USER and let them choose (they may answer by number), then re-issue with the chosen token's FULL type string in type_parameter; never guess an issuer from the bare symbol. MISSING TOKEN INFO: when a token's precision cannot be resolved, the operation is REFUSED (raw u64 included — amount magnitude could not be verified). Recovery: provide the token's FULL type in package::module::Name form in type_parameter (a bare symbol like \"USDT\" cannot be resolved), and verify the WOW network is correct. Examples: \"2.5WOW\" (display → 2500000000), 10000000000 (number, smallest unit), \"50000000000\" (string, smallest unit). Used for: service sale prices, compensation fund balances, Treasury deposits, arbitration fees, reward amounts, stock quantities."
825
825
  },
826
826
  "payment": {
827
827
  "type": "string",
@@ -917,7 +917,7 @@
917
917
  "type": "string"
918
918
  },
919
919
  "no_auto_register": {
920
- "description": "Opt-out of SDK-level Entity auto-registration. By default, a business transaction whose sender has no entry in the global Entity table automatically appends entity_register: the sender gets registered and receives an owned Resource object (their on-chain mark book) in the wallet. Set true ONLY when the user explicitly cancelled their entity registration (entity_cancel) or demands that the transaction not touch the Entity table.",
920
+ "description": "Opt-out of SDK-level Entity auto-registration. By default, a business transaction whose sender has no entry in the global Entity table automatically appends an entity registration: the sender gets registered and receives an owned Resource object (their on-chain mark book) in the wallet. Set true ONLY when the user explicitly cancelled their entity registration or demands that the transaction not touch the Entity table.",
921
921
  "type": "boolean"
922
922
  },
923
923
  "confirmed": {
@@ -1374,12 +1374,14 @@
1374
1374
  }
1375
1375
  },
1376
1376
  "check_all_founded": {
1377
- "description": "Whether to check all entities are found, if true, all entities must be found (abort and throw exception if any ID not found); if false, only return found IDs",
1377
+ "default": true,
1378
+ "description": "Whether to check all entities are found. Defaults to true: abort and throw if ANY entity cannot be resolved. Set false only when partial resolution is explicitly intended (only found IDs are returned)",
1378
1379
  "type": "boolean"
1379
1380
  }
1380
1381
  },
1381
1382
  "required": [
1382
- "entities"
1383
+ "entities",
1384
+ "check_all_founded"
1383
1385
  ],
1384
1386
  "additionalProperties": false,
1385
1387
  "description": "Used to batch find account or object IDs by name"