@woosh/meep-engine 3.33.0 → 3.34.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/Editor.d.ts.map +1 -1
- package/editor/Editor.js +0 -3
- package/editor/ecs/component/prototypeObjectEditor.js +1 -165
- package/editor/ecs/component/registerBasicTypeEditors.d.ts.map +1 -1
- package/editor/ecs/component/registerBasicTypeEditors.js +0 -5
- package/editor/ecs/component/registerEngineComponentEditors.d.ts.map +1 -1
- package/editor/ecs/component/registerEngineComponentEditors.js +0 -20
- package/editor/process/SymbolicDisplayProcess.d.ts.map +1 -1
- package/editor/process/SymbolicDisplayProcess.js +100 -106
- package/editor/prototypeEditorShell.d.ts.map +1 -1
- package/editor/prototypeEditorShell.js +190 -186
- package/editor/templates/entity_templates.d.ts.map +1 -1
- package/editor/templates/entity_templates.js +10 -27
- package/editor/view/makeEntityDecorators.js +2 -2
- package/package.json +1 -1
- package/src/{engine/graphics/particles/particular/engine → core/geom/3d/aabb}/MovingBoundingBox.d.ts +3 -3
- package/src/core/geom/3d/aabb/MovingBoundingBox.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine → core/geom/3d/aabb}/MovingBoundingBox.js +5 -5
- package/src/core/math/lookup/RGBA_LUT_HEATMAP_IR.d.ts +3 -0
- package/src/core/math/lookup/RGBA_LUT_HEATMAP_IR.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGBA_LUT_HEATMAP_IR.js +1 -1
- package/src/core/math/lookup/RGB_LUT_INFERNO.d.ts +6 -0
- package/src/core/math/lookup/RGB_LUT_INFERNO.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_INFERNO.js +1 -1
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_TURBO.d.ts +1 -1
- package/src/core/math/lookup/RGB_LUT_TURBO.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_TURBO.js +1 -1
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_VIRIDIS.d.ts +1 -1
- package/src/core/math/lookup/RGB_LUT_VIRIDIS.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_VIRIDIS.js +1 -1
- package/src/engine/animation/AnimatedActions.d.ts.map +1 -1
- package/src/engine/animation/AnimatedActions.js +2 -4
- package/src/engine/animation/AnimationUtils.d.ts +1 -17
- package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
- package/src/engine/animation/AnimationUtils.js +138 -246
- package/src/engine/ecs/EntityManager.d.ts +1 -1
- package/src/engine/ecs/EntityManager.d.ts.map +1 -1
- package/src/engine/ecs/EntityManager.js +2 -2
- package/src/engine/ecs/storage/binary/SERIALIZATION_COVERAGE.md +268 -275
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +0 -10
- package/src/engine/graphics/geometry/distribute_points_on_indexed_triangles.d.ts.map +1 -0
- package/src/engine/graphics/{particles/particular/engine/utils → geometry}/distribute_points_on_indexed_triangles.js +3 -3
- package/src/engine/graphics/{particles/particular/engine/utils/volume → texture/sampler}/lut_to_sampler.d.ts +1 -1
- package/src/engine/graphics/texture/sampler/lut_to_sampler.d.ts.map +1 -0
- package/src/engine/graphics/{particles/particular/engine/utils/volume → texture/sampler}/lut_to_sampler.js +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +0 -3
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +0 -3
- package/src/engine/network/NetworkSession.d.ts +1 -1
- package/src/engine/network/NetworkSession.js +1 -1
- package/src/engine/physics/cloth/MEASUREMENTS.md +115 -0
- package/src/engine/physics/cloth/solver/cloth_contact_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_contact_find.js +2 -0
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +9 -0
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +30 -7
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +12 -2
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +11 -2
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/LiveEmitterSet.js +14 -7
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts +6 -15
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +161 -174
- package/src/shade/device/mock/SoftwareGPUBuffer.d.ts +5 -3
- package/src/shade/device/mock/SoftwareGPUBuffer.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUBuffer.js +32 -3
- package/src/shade/playground/caldera/main.js +73 -60
- package/src/shade/playground/vgeo_runtime/main.js +25 -77
- package/src/shade/playground/vgeo_scene/main.js +2231 -2217
- package/src/shade/renderer/GraphicsContext.d.ts +7 -0
- package/src/shade/renderer/GraphicsContext.d.ts.map +1 -1
- package/src/shade/renderer/GraphicsContext.js +11 -2
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +38 -0
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts +8 -0
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +21 -0
- package/src/shade/renderer/extension/RENDER_EXTENSION_DESIGN.md +1 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.js +9 -10
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts +5 -0
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +11 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.d.ts +12 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.js +25 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts +115 -101
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.js +282 -140
- package/src/shade/renderer/geometry/virtual/runtime/REVIEW_LEDGER.md +30 -0
- package/src/shade/renderer/geometry/virtual/runtime/RUNTIME_PLAN_2026_09_14.md +4 -1
- package/src/shade/renderer/geometry/virtual/runtime/SHADOW_PLAN_2026_09_28.md +536 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts +6 -2
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.js +68 -19
- package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.d.ts +2 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.js +17 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.d.ts +4 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.js +42 -12
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +93 -12
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +166 -20
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.js +30 -7
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.js +12 -5
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.js +2 -2
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.js +23 -13
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_remainder.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_remainder.js +1 -2
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.js +1 -2
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.js +10 -6
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.d.ts +45 -17
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.js +61 -19
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.d.ts +8 -11
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.js +9 -16
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +25 -10
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_FEEDBACK_OFFSET.js +10 -8
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_OFFSET.d.ts +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_OFFSET.js +19 -7
- package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.d.ts +4 -2
- package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.js +4 -2
- package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.d.ts +4 -0
- package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.js +7 -0
- package/src/shade/renderer/global_illumination/lpv/GPULightProbeVolume.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/GPULightProbeVolume.js +1 -0
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/material/GPUMaterialManager.d.ts.map +1 -1
- package/src/shade/renderer/material/GPUMaterialManager.js +2 -0
- package/src/shade/renderer/particles/DESIGN.md +4 -10
- package/src/shade/renderer/particles/ParticleConstants.d.ts +1 -3
- package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
- package/src/shade/renderer/particles/ParticleConstants.js +1 -3
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +3 -4
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +3 -4
- package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.d.ts +45 -0
- package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.js +99 -0
- package/src/shade/renderer/rasterize/bucket/rasterization_opaque_buckets.d.ts +4 -4
- package/src/shade/renderer/rasterize/bucket/rasterization_opaque_buckets.js +36 -36
- package/src/shade/renderer/rasterize/bucket/shader_gather_bucket.d.ts +15 -0
- package/src/shade/renderer/rasterize/bucket/shader_gather_bucket.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/bucket/shader_gather_bucket.js +103 -0
- package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.d.ts +3 -0
- package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.js +6 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.d.ts +26 -0
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.js +91 -0
- package/src/shade/renderer/rasterize/fast/graph_gather_meshes_from_buckets.d.ts +22 -0
- package/src/shade/renderer/rasterize/fast/graph_gather_meshes_from_buckets.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/fast/graph_gather_meshes_from_buckets.js +102 -0
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts +2 -1
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +28 -24
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +32 -28
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js +9 -105
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts +5 -0
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.js +11 -0
- package/src/shade/renderer/scene/GPUSceneContext.d.ts +11 -3
- package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUSceneContext.js +93 -21
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts +4 -1
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts.map +1 -1
- package/src/shade/renderer/scene/rows/GPUSceneRows.js +5 -23
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +63 -0
- package/src/shade/renderer/shadow/map/SHADOWMAP_VGEO_TAU_SCALE.d.ts +12 -0
- package/src/shade/renderer/shadow/map/SHADOWMAP_VGEO_TAU_SCALE.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/SHADOWMAP_VGEO_TAU_SCALE.js +11 -0
- package/src/shade/renderer/shadow/map/Shadowmap.d.ts +15 -0
- package/src/shade/renderer/shadow/map/Shadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/Shadowmap.js +17 -0
- package/src/shade/renderer/shadow/map/shadowmap_caster_detail_pending.d.ts +25 -0
- package/src/shade/renderer/shadow/map/shadowmap_caster_detail_pending.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/shadowmap_caster_detail_pending.js +22 -0
- package/src/shade/renderer/shadow/map/shadowmap_update_score.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/shadowmap_update_score.js +5 -2
- package/src/shade/renderer/texture/TextureManager.d.ts +2 -1
- package/src/shade/renderer/texture/TextureManager.d.ts.map +1 -1
- package/src/shade/renderer/texture/TextureManager.js +4 -1
- package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.js +1 -1
- package/src/shade/renderer/util/Uint32BufferSamplingStats.d.ts +9 -1
- package/src/shade/renderer/util/Uint32BufferSamplingStats.d.ts.map +1 -1
- package/src/shade/renderer/util/Uint32BufferSamplingStats.js +55 -5
- package/src/shade/renderer/view/ViewManager.d.ts +7 -1
- package/src/shade/renderer/view/ViewManager.d.ts.map +1 -1
- package/src/shade/renderer/view/ViewManager.js +17 -1
- package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.js +1 -0
- package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts +0 -20
- package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.js +0 -35
- package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts +0 -12
- package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParameterTrackEditor.js +0 -17
- package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts +0 -14
- package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.js +0 -18
- package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts +0 -52
- package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.js +0 -58
- package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts +0 -47
- package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.js +0 -58
- package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts +0 -16
- package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.js +0 -21
- package/editor/particles/rebuildParticleEmitter.d.ts +0 -11
- package/editor/particles/rebuildParticleEmitter.d.ts.map +0 -1
- package/editor/particles/rebuildParticleEmitter.js +0 -31
- package/editor/process/ParticleEmitterRebuildProcess.d.ts +0 -66
- package/editor/process/ParticleEmitterRebuildProcess.d.ts.map +0 -1
- package/editor/process/ParticleEmitterRebuildProcess.js +0 -217
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts +0 -18
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +0 -1
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +0 -140
- package/src/engine/animation/removeEntityGenericEffect.d.ts +0 -18
- package/src/engine/animation/removeEntityGenericEffect.d.ts.map +0 -1
- package/src/engine/animation/removeEntityGenericEffect.js +0 -160
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.d.ts +0 -16
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.d.ts.map +0 -1
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +0 -194
- package/src/engine/graphics/ecs/sprite/Sprite.d.ts +0 -15
- package/src/engine/graphics/ecs/sprite/Sprite.d.ts.map +0 -1
- package/src/engine/graphics/ecs/sprite/Sprite.js +0 -14
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +0 -11
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +0 -1
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +0 -144
- package/src/engine/graphics/particles/particular/engine/MovingBoundingBox.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/ParticularEngine.d.ts +0 -61
- package/src/engine/graphics/particles/particular/engine/ParticularEngine.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/ParticularEngine.js +0 -229
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionFromType.d.ts +0 -6
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionFromType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionFromType.js +0 -8
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionShapeType.d.ts +0 -7
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionShapeType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionShapeType.js +0 -9
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICLE_ATTRIBUTES.d.ts +0 -13
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICLE_ATTRIBUTES.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICLE_ATTRIBUTES.js +0 -12
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICULAR_PARTICLE_SPECIFICATION.d.ts +0 -3
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICULAR_PARTICLE_SPECIFICATION.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICULAR_PARTICLE_SPECIFICATION.js +0 -84
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +0 -285
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +0 -1201
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitterFlag.d.ts +0 -19
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitterFlag.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitterFlag.js +0 -67
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.d.ts +0 -197
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.js +0 -398
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleParameters.d.ts +0 -5
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleParameters.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleParameters.js +0 -4
- package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.d.ts +0 -162
- package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.js +0 -472
- package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.d.ts +0 -10
- package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.js +0 -37
- package/src/engine/graphics/particles/particular/engine/emitter/distance_to_camera.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/emitter/distance_to_camera.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/distance_to_camera.js +0 -25
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.d.ts +0 -19
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.js +0 -28
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationAdapter.d.ts +0 -19
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationAdapter.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationAdapter.js +0 -162
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationUpgrader_0_1.d.ts +0 -5
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationUpgrader_0_1.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationUpgrader_0_1.js +0 -103
- package/src/engine/graphics/particles/particular/engine/emitter/write_particle_patch_uv.d.ts +0 -8
- package/src/engine/graphics/particles/particular/engine/emitter/write_particle_patch_uv.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/write_particle_patch_uv.js +0 -28
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.d.ts +0 -2
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.js +0 -2
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.d.ts +0 -2
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.js +0 -2
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.d.ts +0 -60
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.js +0 -128
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrack.d.ts +0 -47
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrack.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrack.js +0 -77
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.d.ts +0 -45
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.js +0 -93
- package/src/engine/graphics/particles/particular/engine/parameter/ParticleParameter.d.ts +0 -95
- package/src/engine/graphics/particles/particular/engine/parameter/ParticleParameter.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParticleParameter.js +0 -239
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGBA_LUT_HEATMAP_IR.d.ts +0 -3
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGBA_LUT_HEATMAP_IR.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_INFERNO.d.ts +0 -6
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_INFERNO.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_TURBO.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_VIRIDIS.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/ParticleRenderer.d.ts +0 -13
- package/src/engine/graphics/particles/particular/engine/renderers/ParticleRenderer.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/ParticleRenderer.js +0 -28
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.js +0 -24
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticlePool.d.ts +0 -13
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticlePool.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticlePool.js +0 -27
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticleRenderer.d.ts +0 -33
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticleRenderer.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticleRenderer.js +0 -80
- package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.d.ts +0 -49
- package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.js +0 -135
- package/src/engine/graphics/particles/particular/engine/shader/debugAtlas.d.ts +0 -7
- package/src/engine/graphics/particles/particular/engine/shader/debugAtlas.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/shader/debugAtlas.js +0 -14
- package/src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.d.ts +0 -41
- package/src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.js +0 -59
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.d.ts +0 -4
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.js +0 -56
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.d.ts +0 -4
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.js +0 -84
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts +0 -4
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.js +0 -80
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepDefinition.d.ts +0 -29
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepDefinition.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepDefinition.js +0 -43
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepFixedPhysics.d.ts +0 -5
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepFixedPhysics.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepFixedPhysics.js +0 -104
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepType.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepType.js +0 -11
- package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.js +0 -64
- package/src/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.js +0 -172
- package/src/engine/graphics/particles/particular/engine/utils/distribute_points_on_indexed_triangles.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.d.ts +0 -20
- package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.js +0 -84
- package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.d.ts +0 -81
- package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.js +0 -200
- package/src/engine/graphics/particles/particular/engine/utils/volume/SamplingFunctionKind.d.ts +0 -6
- package/src/engine/graphics/particles/particular/engine/utils/volume/SamplingFunctionKind.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/volume/SamplingFunctionKind.js +0 -8
- package/src/engine/graphics/particles/particular/engine/utils/volume/lut_to_sampler.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/Operation.d.ts +0 -20
- package/src/engine/graphics/particles/particular/group/Operation.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/Operation.js +0 -20
- package/src/engine/graphics/particles/particular/group/OperationType.d.ts +0 -7
- package/src/engine/graphics/particles/particular/group/OperationType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/OperationType.js +0 -9
- package/src/engine/graphics/particles/particular/group/ParticleAttribute.d.ts +0 -27
- package/src/engine/graphics/particles/particular/group/ParticleAttribute.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/ParticleAttribute.js +0 -27
- package/src/engine/graphics/particles/particular/group/ParticleAttributeType.d.ts +0 -8
- package/src/engine/graphics/particles/particular/group/ParticleAttributeType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/ParticleAttributeType.js +0 -11
- package/src/engine/graphics/particles/particular/group/ParticleDataType.d.ts +0 -7
- package/src/engine/graphics/particles/particular/group/ParticleDataType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/ParticleDataType.js +0 -10
- package/src/engine/graphics/particles/particular/group/ParticleSpecification.d.ts +0 -24
- package/src/engine/graphics/particles/particular/group/ParticleSpecification.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/ParticleSpecification.js +0 -48
- package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.d.ts +0 -7
- package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.js +0 -20
- package/src/engine/graphics/particles/particular/group/optimizeCommandQueue.d.ts +0 -6
- package/src/engine/graphics/particles/particular/group/optimizeCommandQueue.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/optimizeCommandQueue.js +0 -162
- package/src/engine/graphics/particles/particular/group/typedArrayConstructorFromDataType.d.ts +0 -8
- package/src/engine/graphics/particles/particular/group/typedArrayConstructorFromDataType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/typedArrayConstructorFromDataType.js +0 -19
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts +0 -77
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +0 -1
- package/src/engine/graphics3/ParticleEmitterSystem.js +0 -307
- package/src/engine/graphics3/ParticleEmitterSystem3.d.ts +0 -10
- package/src/engine/graphics3/ParticleEmitterSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/ParticleEmitterSystem3.js +0 -10
- package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +0 -61
- package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +0 -1
- package/src/engine/graphics3/particles/GPUParticularRenderer.js +0 -627
- package/src/engine/graphics3/particles/particle_gpu_records.d.ts +0 -85
- package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +0 -1
- package/src/engine/graphics3/particles/particle_gpu_records.js +0 -227
- package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts +0 -35
- package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +0 -1
- package/src/shade/renderer/particles/shaders/shader_particle_render.js +0 -135
- /package/src/engine/graphics/{particles/particular/engine/utils → geometry}/distribute_points_on_indexed_triangles.d.ts +0 -0
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{"version":3,"file":"BILLBOARD_PARTICLE_SPECIFICATION.d.ts","sourceRoot":"","sources":["../../../../../../../../../src/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.js"],"names":[],"mappings":"AAIA,sDAAuD;AACvD,gDAAiD;AACjD,kDAAmD;AACnD,sDAAuD;AACvD,mDAAoD;AACpD,mDAAoD;AAEpD,kEAAyE;mCAVtC,+CAA+C"}
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export class SoftBillboardParticlePool {
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{"version":3,"file":"SoftBillboardParticlePool.d.ts","sourceRoot":"","sources":["../../../../../../../../../src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticlePool.js"],"names":[],"mappings":"AAGA;IACI,qBAA6D;IAE7D,2BAEC;IAED;;;OAGG;IACH,gCAGC;IAED,aAEC;IAED,gBAEC;CACJ;6BA1B4B,+BAA+B"}
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//# sourceMappingURL=SoftBillboardParticleRenderer.d.ts.map
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{"version":3,"file":"SoftBillboardParticleRenderer.d.ts","sourceRoot":"","sources":["../../../../../../../../../src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticleRenderer.js"],"names":[],"mappings":"AAGA;IAcI;;;OAGG;IACH,4BAKC;IAtBD;;;;OAIG;IACH,gBAAoB;IACpB;;;;OAIG;IACH,kBAAU;IAsBV;;;;;OAKG;IACH,sBAEC;IAcD,eAMC;IAED;;OAEG;IACH,gBAQC;CACJ;iCA/EgC,wBAAwB"}
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import { ParticleRenderer } from "../ParticleRenderer.js";
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import { ShaderManager } from "../../shader/ShaderManager.js";
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export class SoftBillboardParticleRenderer extends ParticleRenderer {
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/**
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*
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* @type {Map<Material, SoftBillboardParticlePool>}
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* @private
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*/
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__pools = new Map();
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/**
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*
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* @private
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* @type {ShaderManager}
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*/
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__shaders;
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/**
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*
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* @param {Engine} engine
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*/
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constructor(engine) {
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super();
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this.__shaders = new ShaderManager(engine.assetManager, engine.graphics.getMaterialManager());
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}
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build_start() {
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}
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build_end() {
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}
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/**
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*
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* @param {ParticleLayer} layer
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* @returns {SoftBillboardParticlePool}
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* @private
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*/
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__obtain_pool(layer) {
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}
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/**
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*
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* @param {ParticleLayer} layer
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*/
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add(layer) {
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// TODO test frustum visibility
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const pool = this.__obtain_pool(layer);
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pool.add(layer);
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}
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__sort() {
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for (const [mat, pool] of this.__pools) {
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pool.sort();
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}
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// TODO sort pools themselves
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}
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/**
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* Release resources
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*/
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dispose() {
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for (const [mat, pool] of this.__pools) {
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pool.dispose();
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}
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this.__pools.clear();
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this.__shaders.dispose();
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}
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}
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/**
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* The sprite sheet the particle system draws from.
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*
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* **Every emitter's layers share one atlas**, so a hundred effects using the same puff of smoke pay
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* for one image; a layer holds a reference to the patch it was given and hands it back when the
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* emitter is deregistered, and the atlas repacks when the set of patches changes.
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*
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* The class used to carry a second job — a compiled shader per emitter, keyed on the four flags
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* that change the shader, with a graveyard of unused records to avoid recompiling. That was three's
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* `ShaderMaterial`, and it is gone: the particles are drawn by a Shade pass that owns its own
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* pipeline and reads the atlas sampler directly.
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*/
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export class ShaderManager {
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/**
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* @param {AssetManager} asset_manager
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*/
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constructor(asset_manager: AssetManager);
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/**
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*
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* @type {ManagedAtlas}
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*/
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spriteAtlas: ManagedAtlas;
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/**
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* Should be called before using the sprite sheet.
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*/
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update(): void;
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/**
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* Take out a reference to every sprite the emitter's layers name.
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*
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* @param {ParticleEmitter} emitter
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*/
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register(emitter: ParticleEmitter): void;
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/**
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* Hand back every sprite the emitter's layers hold.
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*
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* @param {ParticleEmitter} emitter
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*/
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deregister(emitter: ParticleEmitter): void;
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/**
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* Hand back every sprite this manager acquired.
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*
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* The manager is left able to re-acquire, so a system that starts up again gets a working
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* sprite sheet without being rebuilt.
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*/
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dispose(): void;
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#private;
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}
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import { ManagedAtlas } from "../../../../texture/atlas/ManagedTextureAtlas.js";
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//# sourceMappingURL=ShaderManager.d.ts.map
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{"version":3,"file":"ShaderManager.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/particles/particular/engine/shader/ShaderManager.js"],"names":[],"mappings":"AAIA;;;;;;;;;;;GAWG;AACH;IAgBI;;OAEG;IACH,yCAUC;IAPG;;;OAGG;IACH,aAFU,YAAY,CAE4B;IAKtD;;OAEG;IACH,eAEC;IAWD;;;;OAIG;IACH,yCAsBC;IAED;;;;OAIG;IACH,2CAqBC;IAED;;;;;OAKG;IACH,gBAOC;;CACJ;6BArI4B,kDAAkD"}
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import { assert } from "../../../../../../core/assert.js";
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import { ManagedAtlas } from "../../../../texture/atlas/ManagedTextureAtlas.js";
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import { ParticleEmitterFlag } from "../emitter/ParticleEmitterFlag.js";
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/**
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* The sprite sheet the particle system draws from.
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7
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*
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8
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* **Every emitter's layers share one atlas**, so a hundred effects using the same puff of smoke pay
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9
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* for one image; a layer holds a reference to the patch it was given and hands it back when the
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10
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* emitter is deregistered, and the atlas repacks when the set of patches changes.
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*
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12
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* The class used to carry a second job — a compiled shader per emitter, keyed on the four flags
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13
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-
* that change the shader, with a graveyard of unused records to avoid recompiling. That was three's
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14
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* `ShaderMaterial`, and it is gone: the particles are drawn by a Shade pass that owns its own
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15
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* pipeline and reads the atlas sampler directly.
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*/
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export class ShaderManager {
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/**
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* The atlas patch each registered layer holds, so that deregistering can give it back.
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*
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* @type {Map<ParticleLayer, Reference<AtlasPatch>>}
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*/
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#sprite_references = new Map();
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/**
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* The emitters currently drawing from the atlas. A repack has to reach all of them, and a
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* layer does not know which emitter it belongs to.
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*
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* @type {Set<ParticleEmitter>}
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*/
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#emitters = new Set();
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/**
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* @param {AssetManager} asset_manager
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*/
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constructor(asset_manager) {
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assert.defined(asset_manager, "asset_manager");
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/**
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*
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* @type {ManagedAtlas}
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*/
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this.spriteAtlas = new ManagedAtlas(asset_manager);
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this.spriteAtlas.atlas.on.painted.add(this.#handleAtlasPainted, this);
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}
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/**
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* Should be called before using the sprite sheet.
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*/
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update() {
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this.spriteAtlas.atlas.update();
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}
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/**
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* A repack moves every patch, so every particle already carrying UVs is carrying the wrong ones.
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*/
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#handleAtlasPainted() {
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for (const emitter of this.#emitters) {
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emitter.setFlag(ParticleEmitterFlag.SpritesNeedUpdate);
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}
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}
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/**
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* Take out a reference to every sprite the emitter's layers name.
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*
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* @param {ParticleEmitter} emitter
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*/
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register(emitter) {
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const spriteAtlas = this.spriteAtlas;
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this.#emitters.add(emitter);
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-
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const particle_layers = emitter.layers;
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const layer_count = particle_layers.length;
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for (let i = 0; i < layer_count; i++) {
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const layer = particle_layers.get(i);
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const patchPromise = spriteAtlas.acquire(layer.imageURL);
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patchPromise.then(ref => {
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this.#sprite_references.set(layer, ref);
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layer.setAtlasPatch(ref.getValue());
|
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});
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86
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-
|
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87
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patchPromise.catch((e) => {
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console.warn(`Failed to load sprite '${layer.imageURL}':`, e);
|
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89
|
-
});
|
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90
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-
}
|
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91
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-
}
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92
|
-
|
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93
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/**
|
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94
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* Hand back every sprite the emitter's layers hold.
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95
|
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*
|
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96
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* @param {ParticleEmitter} emitter
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97
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-
*/
|
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98
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deregister(emitter) {
|
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99
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this.#emitters.delete(emitter);
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100
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|
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101
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const particle_layers = emitter.layers;
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const layer_count = particle_layers.length;
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103
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|
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104
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for (let i = 0; i < layer_count; i++) {
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const layer = particle_layers.get(i);
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106
|
-
|
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107
|
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// TODO deal with the case where we remove the layer before sprite is loaded
|
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108
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-
const ref = this.#sprite_references.get(layer);
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109
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-
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110
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if (ref !== undefined) {
|
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111
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ref.release();
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112
|
-
|
|
113
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-
// the reference is spent, and the map is what keeps the layer reachable
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114
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this.#sprite_references.delete(layer);
|
|
115
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}
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|
116
|
-
|
|
117
|
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layer.setAtlasPatch(null); // clear patch
|
|
118
|
-
}
|
|
119
|
-
}
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|
120
|
-
|
|
121
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/**
|
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122
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* Hand back every sprite this manager acquired.
|
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123
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-
*
|
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124
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-
* The manager is left able to re-acquire, so a system that starts up again gets a working
|
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125
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* sprite sheet without being rebuilt.
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126
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*/
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dispose() {
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for (const reference of this.#sprite_references.values()) {
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reference.release();
|
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}
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-
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this.#sprite_references.clear();
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this.#emitters.clear();
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}
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}
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{"version":3,"file":"debugAtlas.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/particles/particular/engine/shader/debugAtlas.js"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,oEAMC"}
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|
@@ -1,14 +0,0 @@
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|
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1
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import { TextureAtlasDebugger } from "../../../../texture/atlas/TextureAtlasDebugger.js";
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2
|
-
|
|
3
|
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/**
|
|
4
|
-
*
|
|
5
|
-
* @param {TextureAtlas} atlas
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|
6
|
-
* @param {*} options
|
|
7
|
-
*/
|
|
8
|
-
export function debugAtlas(atlas, options) {
|
|
9
|
-
|
|
10
|
-
const spriteAtlasDebugger = new TextureAtlasDebugger(atlas, options);
|
|
11
|
-
|
|
12
|
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spriteAtlasDebugger.vAtlasContent.link();
|
|
13
|
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document.body.appendChild(spriteAtlasDebugger.vAtlasContent.el);
|
|
14
|
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}
|
package/src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.d.ts
DELETED
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@@ -1,41 +0,0 @@
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|
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1
|
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export class AbstractSimulationStep {
|
|
2
|
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/**
|
|
3
|
-
* In seconds
|
|
4
|
-
* @type {number}
|
|
5
|
-
*/
|
|
6
|
-
timeDelta: number;
|
|
7
|
-
/**
|
|
8
|
-
*
|
|
9
|
-
* @type {ParticlePool}
|
|
10
|
-
*/
|
|
11
|
-
particles: ParticlePool;
|
|
12
|
-
/**
|
|
13
|
-
*
|
|
14
|
-
* @type {ParticleEmitter}
|
|
15
|
-
*/
|
|
16
|
-
emitter: ParticleEmitter;
|
|
17
|
-
/**
|
|
18
|
-
*
|
|
19
|
-
* @type {Object[]}
|
|
20
|
-
*/
|
|
21
|
-
layer_parameters: any[];
|
|
22
|
-
/**
|
|
23
|
-
*
|
|
24
|
-
* @type {number}
|
|
25
|
-
*/
|
|
26
|
-
layer_count: number;
|
|
27
|
-
/**
|
|
28
|
-
*
|
|
29
|
-
* @type {number}
|
|
30
|
-
*/
|
|
31
|
-
layer_mask: number;
|
|
32
|
-
includeLayer(index: any): void;
|
|
33
|
-
clear(): void;
|
|
34
|
-
/**
|
|
35
|
-
*
|
|
36
|
-
* @return {string[]}
|
|
37
|
-
*/
|
|
38
|
-
get parameter_schema(): string[];
|
|
39
|
-
execute(): void;
|
|
40
|
-
}
|
|
41
|
-
//# sourceMappingURL=AbstractSimulationStep.d.ts.map
|
package/src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.d.ts.map
DELETED
|
@@ -1 +0,0 @@
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|
|
1
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{"version":3,"file":"AbstractSimulationStep.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.js"],"names":[],"mappings":"AAAA;IAEI;;;OAGG;IACH,WAFU,MAAM,CAEF;IAEd;;;OAGG;IACH,wBAAiB;IAEjB;;;OAGG;IACH,yBAAe;IAEf;;;OAGG;IACH,kBAFU,KAAQ,CAEI;IAEtB;;;OAGG;IACH,aAFU,MAAM,CAEA;IAEhB;;;OAGG;IACH,YAFU,MAAM,CAED;IAEf,+BAEC;IAED,cAEC;IAED;;;OAGG;IACH,iCAEC;IAED,gBAEC;CAEJ"}
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@@ -1,59 +0,0 @@
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export class AbstractSimulationStep {
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/**
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* In seconds
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* @type {number}
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*/
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timeDelta = 0;
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/**
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*
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* @type {ParticlePool}
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*/
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particles = null;
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-
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/**
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*
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* @type {ParticleEmitter}
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*/
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emitter = null;
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-
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/**
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*
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* @type {Object[]}
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*/
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layer_parameters = [];
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/**
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*
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* @type {number}
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*/
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layer_count = 0;
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/**
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*
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* @type {number}
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*/
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layer_mask = 0;
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includeLayer(index) {
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this.layer_mask |= 1 << index;
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}
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clear() {
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this.layer_mask = 0;
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}
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/**
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*
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* @return {string[]}
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*/
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get parameter_schema() {
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return [];
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}
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execute() {
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throw new Error('Not implemented, needs to be overridden in the implementing subclass');
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}
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}
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package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.d.ts.map
DELETED
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@@ -1 +0,0 @@
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{"version":3,"file":"SimulationStepApplyForce.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.js"],"names":[],"mappings":"AAKA;CAkDC;uCAvDsC,6BAA6B"}
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package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.js
DELETED
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@@ -1,56 +0,0 @@
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1
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import { AbstractSimulationStep } from "./AbstractSimulationStep.js";
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2
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import { PARTICLE_ATTRIBUTE_LAYER_POSITION, PARTICLE_ATTRIBUTE_VELOCITY } from "../emitter/PARTICLE_ATTRIBUTES.js";
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3
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-
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4
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const velocity = [];
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6
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export class SimulationStepApplyForce extends AbstractSimulationStep {
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7
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-
execute() {
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8
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-
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9
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const particles = this.particles;
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10
|
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const timeDelta = this.timeDelta;
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11
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-
|
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12
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-
/**
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13
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-
*
|
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14
|
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* @type {Object[]}
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15
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-
*/
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|
16
|
-
const layer_parameters = this.layer_parameters;
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|
-
|
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18
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-
const liveParticleCount = particles.size();
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-
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20
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-
const layerMask = this.layer_mask;
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21
|
-
|
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22
|
-
for (let i = 0; i < liveParticleCount; i++) {
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23
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-
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24
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const layer_position = particles.readAttributeScalar(i, PARTICLE_ATTRIBUTE_LAYER_POSITION);
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25
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-
|
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26
|
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if ((layerMask & (1 << layer_position)) === 0) {
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27
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//skip
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28
|
-
continue;
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29
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-
}
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30
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-
|
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31
|
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//advance position based on velocity
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32
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particles.readAttributeVector3(i, PARTICLE_ATTRIBUTE_VELOCITY, velocity);
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33
|
-
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34
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-
|
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35
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const params = layer_parameters[layer_position];
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36
|
-
|
|
37
|
-
const force_x = params[0];
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|
38
|
-
const force_y = params[1];
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|
39
|
-
const force_z = params[2];
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|
40
|
-
|
|
41
|
-
const v_x = velocity[0] + force_x * timeDelta;
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42
|
-
const v_y = velocity[1] + force_y * timeDelta;
|
|
43
|
-
const v_z = velocity[2] + force_z * timeDelta;
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|
44
|
-
|
|
45
|
-
particles.writeAttributeVector3(i, PARTICLE_ATTRIBUTE_VELOCITY, v_x, v_y, v_z);
|
|
46
|
-
}
|
|
47
|
-
}
|
|
48
|
-
|
|
49
|
-
get parameter_schema() {
|
|
50
|
-
return [
|
|
51
|
-
'force_x',
|
|
52
|
-
'force_y',
|
|
53
|
-
'force_z'
|
|
54
|
-
];
|
|
55
|
-
}
|
|
56
|
-
}
|
|
@@ -1 +0,0 @@
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|
|
1
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-
{"version":3,"file":"SimulationStepCurlNoiseAcceleration.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.js"],"names":[],"mappings":"AAaA;CAsEC;uCAnFsC,6BAA6B"}
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|
@@ -1,84 +0,0 @@
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1
|
-
import { AbstractSimulationStep } from "./AbstractSimulationStep.js";
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|
2
|
-
import {
|
|
3
|
-
PARTICLE_ATTRIBUTE_LAYER_POSITION,
|
|
4
|
-
PARTICLE_ATTRIBUTE_POSITION,
|
|
5
|
-
PARTICLE_ATTRIBUTE_VELOCITY
|
|
6
|
-
} from "../emitter/PARTICLE_ATTRIBUTES.js";
|
|
7
|
-
import { curl_noise_3d } from "../../../../../../core/math/noise/curl_noise_3d.js";
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|
8
|
-
|
|
9
|
-
const velocity = [];
|
|
10
|
-
const position = [];
|
|
11
|
-
const noise = [];
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
export class SimulationStepCurlNoiseAcceleration extends AbstractSimulationStep {
|
|
15
|
-
|
|
16
|
-
constructor() {
|
|
17
|
-
super();
|
|
18
|
-
}
|
|
19
|
-
|
|
20
|
-
execute() {
|
|
21
|
-
const particles = this.particles;
|
|
22
|
-
const timeDelta = this.timeDelta;
|
|
23
|
-
|
|
24
|
-
/**
|
|
25
|
-
*
|
|
26
|
-
* @type {Object[]}
|
|
27
|
-
*/
|
|
28
|
-
const layer_parameters = this.layer_parameters;
|
|
29
|
-
|
|
30
|
-
const liveParticleCount = particles.size();
|
|
31
|
-
|
|
32
|
-
const layerMask = this.layer_mask;
|
|
33
|
-
|
|
34
|
-
for (let i = 0; i < liveParticleCount; i++) {
|
|
35
|
-
|
|
36
|
-
const layer_position = particles.readAttributeScalar(i, PARTICLE_ATTRIBUTE_LAYER_POSITION);
|
|
37
|
-
|
|
38
|
-
if ((layerMask & (1 << layer_position)) === 0) {
|
|
39
|
-
//skip
|
|
40
|
-
continue;
|
|
41
|
-
}
|
|
42
|
-
|
|
43
|
-
//advance position based on velocity
|
|
44
|
-
particles.readAttributeVector3(i, PARTICLE_ATTRIBUTE_VELOCITY, velocity);
|
|
45
|
-
|
|
46
|
-
particles.readAttributeVector3(i, PARTICLE_ATTRIBUTE_POSITION, position);
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
const params = layer_parameters[layer_position];
|
|
50
|
-
|
|
51
|
-
const power_x = params[0];
|
|
52
|
-
const power_y = params[1];
|
|
53
|
-
const power_z = params[2];
|
|
54
|
-
|
|
55
|
-
const scale_x = params[3];
|
|
56
|
-
const scale_y = params[4];
|
|
57
|
-
const scale_z = params[5];
|
|
58
|
-
|
|
59
|
-
curl_noise_3d(noise, position[0] * scale_x, position[1] * scale_y, position[2] * scale_z);
|
|
60
|
-
|
|
61
|
-
const delta_x = noise[0] * power_x;
|
|
62
|
-
const delta_y = noise[1] * power_y;
|
|
63
|
-
const delta_z = noise[2] * power_z;
|
|
64
|
-
|
|
65
|
-
const v_x = velocity[0] + delta_x * timeDelta;
|
|
66
|
-
const v_y = velocity[1] + delta_y * timeDelta;
|
|
67
|
-
const v_z = velocity[2] + delta_z * timeDelta;
|
|
68
|
-
|
|
69
|
-
particles.writeAttributeVector3(i, PARTICLE_ATTRIBUTE_VELOCITY, v_x, v_y, v_z);
|
|
70
|
-
}
|
|
71
|
-
}
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
get parameter_schema() {
|
|
75
|
-
return [
|
|
76
|
-
'power_x',
|
|
77
|
-
'power_y',
|
|
78
|
-
'power_z',
|
|
79
|
-
'scale_x',
|
|
80
|
-
'scale_y',
|
|
81
|
-
'scale_z'
|
|
82
|
-
];
|
|
83
|
-
}
|
|
84
|
-
}
|