@woosh/meep-engine 3.26.0 → 3.28.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (449) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/package.json +1 -1
  3. package/src/core/binary/lz4/LZ4_HIGH_COMPRESSION_PLAN_2026_09_14.md +542 -0
  4. package/src/core/binary/lz4/LZ4_LEVEL.d.ts +33 -0
  5. package/src/core/binary/lz4/LZ4_LEVEL.d.ts.map +1 -0
  6. package/src/core/binary/lz4/LZ4_LEVEL.js +32 -0
  7. package/src/core/binary/lz4/lz4_compress_block_at_level.d.ts +33 -0
  8. package/src/core/binary/lz4/lz4_compress_block_at_level.d.ts.map +1 -0
  9. package/src/core/binary/lz4/lz4_compress_block_at_level.js +47 -0
  10. package/src/core/binary/lz4/lz4_compress_block_hc.d.ts +40 -0
  11. package/src/core/binary/lz4/lz4_compress_block_hc.d.ts.map +1 -0
  12. package/src/core/binary/lz4/lz4_compress_block_hc.js +1382 -0
  13. package/src/core/binary/lz4/lz4_decompress_block.d.ts +2 -1
  14. package/src/core/binary/lz4/lz4_decompress_block.d.ts.map +1 -1
  15. package/src/core/binary/lz4/lz4_decompress_block.js +31 -6
  16. package/src/core/geom/3d/mat4/m4_linear_determinant.d.ts +15 -0
  17. package/src/core/geom/3d/mat4/m4_linear_determinant.d.ts.map +1 -0
  18. package/src/core/geom/3d/mat4/m4_linear_determinant.js +24 -0
  19. package/src/core/geom/3d/mat4/m4_normal_matrix3.d.ts +4 -2
  20. package/src/core/geom/3d/mat4/m4_normal_matrix3.d.ts.map +1 -1
  21. package/src/core/geom/3d/mat4/m4_normal_matrix3.js +21 -11
  22. package/src/core/geom/3d/shape/HeightMapShape3D.d.ts +14 -7
  23. package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -1
  24. package/src/core/geom/3d/shape/HeightMapShape3D.js +87 -78
  25. package/src/engine/Engine.d.ts.map +1 -1
  26. package/src/engine/Engine.js +38 -1
  27. package/src/engine/graphics3/GraphicsEngine.d.ts +5 -1
  28. package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
  29. package/src/engine/graphics3/GraphicsEngine.js +834 -830
  30. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  31. package/src/shade/RENDERER_CONTRACT.md +19 -10
  32. package/src/shade/device/timing/GPU_PROFILER_PROPOSAL_2026_08_28.md +1 -1
  33. package/src/shade/playground/vgeo_runtime/README.md +186 -27
  34. package/src/shade/playground/vgeo_runtime/index.html +112 -62
  35. package/src/shade/playground/vgeo_runtime/main.js +678 -88
  36. package/src/shade/playground/vgeo_runtime/sample_asset.d.ts +18 -0
  37. package/src/shade/playground/vgeo_runtime/sample_asset.d.ts.map +1 -0
  38. package/src/shade/playground/{vgeo_viewer → vgeo_runtime}/sample_asset.js +23 -5
  39. package/src/shade/playground/vgeo_scene/README.md +408 -0
  40. package/src/shade/playground/vgeo_scene/index.html +144 -0
  41. package/src/shade/playground/vgeo_scene/main.d.ts +2 -0
  42. package/src/shade/playground/vgeo_scene/main.d.ts.map +1 -0
  43. package/src/shade/playground/vgeo_scene/main.js +1716 -0
  44. package/src/shade/playground/vgeo_viewer/sample_asset.d.ts.map +1 -1
  45. package/src/shade/renderer/Renderer.d.ts +4 -1
  46. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  47. package/src/shade/renderer/Renderer.js +5 -2
  48. package/src/shade/renderer/extension/RENDER_EXTENSION_DESIGN.md +1 -2
  49. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts +11 -0
  50. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
  51. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +16 -8
  52. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts.map +1 -1
  53. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.js +16 -11
  54. package/src/shade/renderer/geometry/meshlet/MeshletBatch.d.ts.map +1 -1
  55. package/src/shade/renderer/geometry/meshlet/MeshletBatch.js +3 -29
  56. package/src/shade/renderer/geometry/meshlet/encoding/ENCODED_ATTRIBUTE_DEFAULT_VALUES.d.ts +22 -0
  57. package/src/shade/renderer/geometry/meshlet/encoding/ENCODED_ATTRIBUTE_DEFAULT_VALUES.d.ts.map +1 -0
  58. package/src/shade/renderer/geometry/meshlet/encoding/ENCODED_ATTRIBUTE_DEFAULT_VALUES.js +49 -0
  59. package/src/shade/renderer/geometry/virtual/VGEO_FORMAT.md +77 -7
  60. package/src/shade/renderer/geometry/virtual/VIRTUAL_GEOMETRY_DESIGN.md +36 -23
  61. package/src/shade/renderer/geometry/virtual/VIRTUAL_GEOMETRY_PLAN.md +17 -14
  62. package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.d.ts +19 -1
  63. package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.d.ts.map +1 -1
  64. package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.js +21 -1
  65. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_open_document.d.ts.map +1 -1
  66. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_open_document.js +5 -9
  67. package/src/shade/renderer/geometry/virtual/build/level/VGeoLevel.d.ts +32 -0
  68. package/src/shade/renderer/geometry/virtual/build/level/VGeoLevel.d.ts.map +1 -0
  69. package/src/shade/renderer/geometry/virtual/build/level/VGeoLevelOptions.d.ts +59 -0
  70. package/src/shade/renderer/geometry/virtual/build/level/VGeoLevelOptions.d.ts.map +1 -0
  71. package/src/shade/renderer/geometry/virtual/build/level/VGeoLevelSummary.d.ts +44 -0
  72. package/src/shade/renderer/geometry/virtual/build/level/VGeoLevelSummary.d.ts.map +1 -0
  73. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_levels.d.ts +36 -0
  74. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_levels.d.ts.map +1 -0
  75. package/src/shade/renderer/geometry/virtual/build/{vgeo_build_levels.js → level/vgeo_build_levels.js} +61 -95
  76. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_root_group.d.ts +19 -0
  77. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_root_group.d.ts.map +1 -0
  78. package/src/shade/renderer/geometry/virtual/build/{vgeo_build_root_group.js → level/vgeo_build_root_group.js} +1 -1
  79. package/src/shade/renderer/geometry/virtual/build/mesh/VirtualGeometryMesh.d.ts +73 -0
  80. package/src/shade/renderer/geometry/virtual/build/mesh/VirtualGeometryMesh.d.ts.map +1 -0
  81. package/src/shade/renderer/geometry/virtual/build/{VirtualGeometryMesh.js → mesh/VirtualGeometryMesh.js} +7 -7
  82. package/src/shade/renderer/geometry/virtual/build/mesh/vgeo_compute_vertex_normals.d.ts +29 -0
  83. package/src/shade/renderer/geometry/virtual/build/mesh/vgeo_compute_vertex_normals.d.ts.map +1 -0
  84. package/src/shade/renderer/geometry/virtual/build/{vgeo_compute_vertex_normals.js → mesh/vgeo_compute_vertex_normals.js} +3 -3
  85. package/src/shade/renderer/geometry/virtual/build/mesh/vgeo_compute_vertex_tangents.d.ts +31 -0
  86. package/src/shade/renderer/geometry/virtual/build/mesh/vgeo_compute_vertex_tangents.d.ts.map +1 -0
  87. package/src/shade/renderer/geometry/virtual/build/{vgeo_compute_vertex_tangents.js → mesh/vgeo_compute_vertex_tangents.js} +5 -5
  88. package/src/shade/renderer/geometry/virtual/build/mesh/vgeo_normalize_source.d.ts +46 -0
  89. package/src/shade/renderer/geometry/virtual/build/mesh/vgeo_normalize_source.d.ts.map +1 -0
  90. package/src/shade/renderer/geometry/virtual/build/{vgeo_normalize_source.js → mesh/vgeo_normalize_source.js} +9 -9
  91. package/src/shade/renderer/geometry/virtual/build/page/vgeo_assemble_pages.d.ts +13 -0
  92. package/src/shade/renderer/geometry/virtual/build/page/vgeo_assemble_pages.d.ts.map +1 -0
  93. package/src/shade/renderer/geometry/virtual/build/{vgeo_assemble_pages.js → page/vgeo_assemble_pages.js} +63 -16
  94. package/src/shade/renderer/geometry/virtual/build/page/vgeo_build_page_nodes.d.ts +13 -0
  95. package/src/shade/renderer/geometry/virtual/build/page/vgeo_build_page_nodes.d.ts.map +1 -0
  96. package/src/shade/renderer/geometry/virtual/build/{vgeo_build_page_nodes.js → page/vgeo_build_page_nodes.js} +4 -4
  97. package/src/shade/renderer/geometry/virtual/build/page/vgeo_page_node_count.d.ts +22 -0
  98. package/src/shade/renderer/geometry/virtual/build/page/vgeo_page_node_count.d.ts.map +1 -0
  99. package/src/shade/renderer/geometry/virtual/build/{vgeo_page_node_count.js → page/vgeo_page_node_count.js} +2 -2
  100. package/src/shade/renderer/geometry/virtual/build/partition/VGeoFaceGraph.d.ts +52 -0
  101. package/src/shade/renderer/geometry/virtual/build/partition/VGeoFaceGraph.d.ts.map +1 -0
  102. package/src/shade/renderer/geometry/virtual/build/{VGeoFaceGraph.js → partition/VGeoFaceGraph.js} +1 -1
  103. package/src/shade/renderer/geometry/virtual/build/partition/vgeo_graph_components.d.ts +14 -0
  104. package/src/shade/renderer/geometry/virtual/build/partition/vgeo_graph_components.d.ts.map +1 -0
  105. package/src/shade/renderer/geometry/virtual/build/partition/vgeo_partition_graph.d.ts +29 -0
  106. package/src/shade/renderer/geometry/virtual/build/partition/vgeo_partition_graph.d.ts.map +1 -0
  107. package/src/shade/renderer/geometry/virtual/build/{vgeo_partition_graph.js → partition/vgeo_partition_graph.js} +2 -2
  108. package/src/shade/renderer/geometry/virtual/build/partition/vgeo_partition_subgraph.d.ts +41 -0
  109. package/src/shade/renderer/geometry/virtual/build/partition/vgeo_partition_subgraph.d.ts.map +1 -0
  110. package/src/shade/renderer/geometry/virtual/build/partition/vgeo_partition_subgraph.js +92 -0
  111. package/src/shade/renderer/geometry/virtual/build/partition/vgeo_split_face_set.d.ts +10 -0
  112. package/src/shade/renderer/geometry/virtual/build/partition/vgeo_split_face_set.d.ts.map +1 -0
  113. package/src/shade/renderer/geometry/virtual/build/{vgeo_split_face_set.js → partition/vgeo_split_face_set.js} +12 -55
  114. package/src/shade/renderer/geometry/virtual/build/partition/vgeo_split_face_set_packed.d.ts +15 -0
  115. package/src/shade/renderer/geometry/virtual/build/partition/vgeo_split_face_set_packed.d.ts.map +1 -0
  116. package/src/shade/renderer/geometry/virtual/build/{vgeo_split_face_set_packed.js → partition/vgeo_split_face_set_packed.js} +3 -3
  117. package/src/shade/renderer/geometry/virtual/build/sphere/vgeo_bounding_sphere.d.ts +12 -0
  118. package/src/shade/renderer/geometry/virtual/build/sphere/vgeo_bounding_sphere.d.ts.map +1 -0
  119. package/src/shade/renderer/geometry/virtual/build/{vgeo_bounding_sphere.js → sphere/vgeo_bounding_sphere.js} +3 -3
  120. package/src/shade/renderer/geometry/virtual/build/sphere/vgeo_containing_sphere.d.ts +18 -0
  121. package/src/shade/renderer/geometry/virtual/build/sphere/vgeo_containing_sphere.d.ts.map +1 -0
  122. package/src/shade/renderer/geometry/virtual/build/{vgeo_containing_sphere.js → sphere/vgeo_containing_sphere.js} +3 -3
  123. package/src/shade/renderer/geometry/virtual/build/sphere/vgeo_sphere_inflate_to_contain.d.ts +9 -0
  124. package/src/shade/renderer/geometry/virtual/build/sphere/vgeo_sphere_inflate_to_contain.d.ts.map +1 -0
  125. package/src/shade/renderer/geometry/virtual/build/{vgeo_sphere_inflate_to_contain.js → sphere/vgeo_sphere_inflate_to_contain.js} +1 -1
  126. package/src/shade/renderer/geometry/virtual/build/submesh/VGeoGatheredFaces.d.ts +24 -0
  127. package/src/shade/renderer/geometry/virtual/build/submesh/VGeoGatheredFaces.d.ts.map +1 -0
  128. package/src/shade/renderer/geometry/virtual/build/submesh/VGeoSubmesh.d.ts +20 -0
  129. package/src/shade/renderer/geometry/virtual/build/submesh/VGeoSubmesh.d.ts.map +1 -0
  130. package/src/shade/renderer/geometry/virtual/build/submesh/vgeo_extract_submesh.d.ts +14 -0
  131. package/src/shade/renderer/geometry/virtual/build/submesh/vgeo_extract_submesh.d.ts.map +1 -0
  132. package/src/shade/renderer/geometry/virtual/build/{vgeo_extract_submesh.js → submesh/vgeo_extract_submesh.js} +5 -5
  133. package/src/shade/renderer/geometry/virtual/build/submesh/vgeo_gather_faces.d.ts +12 -0
  134. package/src/shade/renderer/geometry/virtual/build/submesh/vgeo_gather_faces.d.ts.map +1 -0
  135. package/src/shade/renderer/geometry/virtual/build/{vgeo_gather_faces.js → submesh/vgeo_gather_faces.js} +2 -2
  136. package/src/shade/renderer/geometry/virtual/build/submesh/vgeo_narrow_indices.d.ts +11 -0
  137. package/src/shade/renderer/geometry/virtual/build/submesh/vgeo_narrow_indices.d.ts.map +1 -0
  138. package/src/shade/renderer/geometry/virtual/build/{vgeo_narrow_indices.js → submesh/vgeo_narrow_indices.js} +3 -3
  139. package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.d.ts.map +1 -1
  140. package/src/shade/renderer/geometry/virtual/build/vgeo_build.d.ts.map +1 -1
  141. package/src/shade/renderer/geometry/virtual/build/vgeo_build.js +10 -11
  142. package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.d.ts +22 -0
  143. package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.d.ts.map +1 -1
  144. package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.js +24 -0
  145. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attributes_read.d.ts +8 -2
  146. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attributes_read.d.ts.map +1 -1
  147. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attributes_read.js +8 -2
  148. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryCluster.d.ts +12 -0
  149. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryCluster.d.ts.map +1 -1
  150. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryCluster.js +13 -0
  151. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_encode_frame_blob.d.ts +8 -1
  152. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_encode_frame_blob.d.ts.map +1 -1
  153. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_encode_frame_blob.js +11 -3
  154. package/src/shade/renderer/geometry/virtual/format/header/VGEO_FORMAT_VERSION.d.ts +9 -0
  155. package/src/shade/renderer/geometry/virtual/format/header/VGEO_FORMAT_VERSION.d.ts.map +1 -1
  156. package/src/shade/renderer/geometry/virtual/format/header/VGEO_FORMAT_VERSION.js +10 -1
  157. package/src/shade/renderer/geometry/virtual/format/page/VGEO_GROUP_OFFSET.d.ts +15 -0
  158. package/src/shade/renderer/geometry/virtual/format/page/VGEO_GROUP_OFFSET.d.ts.map +1 -0
  159. package/src/shade/renderer/geometry/virtual/format/page/VGEO_GROUP_OFFSET.js +15 -0
  160. package/src/shade/renderer/geometry/virtual/format/page/VGEO_MAX_PARENT_ENTRY_COUNT.d.ts +18 -0
  161. package/src/shade/renderer/geometry/virtual/format/page/VGEO_MAX_PARENT_ENTRY_COUNT.d.ts.map +1 -0
  162. package/src/shade/renderer/geometry/virtual/format/page/VGEO_MAX_PARENT_ENTRY_COUNT.js +17 -0
  163. package/src/shade/renderer/geometry/virtual/format/page/VGEO_MAX_PARENT_REF.d.ts +8 -0
  164. package/src/shade/renderer/geometry/virtual/format/page/VGEO_MAX_PARENT_REF.d.ts.map +1 -0
  165. package/src/shade/renderer/geometry/virtual/format/page/VGEO_MAX_PARENT_REF.js +7 -0
  166. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PAGE_OFFSET.d.ts +3 -0
  167. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PAGE_OFFSET.js +16 -0
  168. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PARENT_ENTRY_SIZE.d.ts +14 -0
  169. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PARENT_ENTRY_SIZE.d.ts.map +1 -0
  170. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PARENT_ENTRY_SIZE.js +13 -0
  171. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PARENT_PAGE_ENTRY_SIZE.d.ts +11 -0
  172. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PARENT_PAGE_ENTRY_SIZE.d.ts.map +1 -0
  173. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PARENT_PAGE_ENTRY_SIZE.js +10 -0
  174. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_encode_cluster_payload.d.ts +28 -0
  175. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_encode_cluster_payload.d.ts.map +1 -1
  176. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_encode_cluster_payload.js +7 -3
  177. package/src/shade/renderer/geometry/virtual/format/read/VGeoByteSource.d.ts +20 -0
  178. package/src/shade/renderer/geometry/virtual/format/read/VGeoByteSource.d.ts.map +1 -1
  179. package/src/shade/renderer/geometry/virtual/format/read/VGeoByteSource.js +20 -2
  180. package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerHeader.d.ts +4 -0
  181. package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerHeader.d.ts.map +1 -1
  182. package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerHeader.js +4 -0
  183. package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerReader.d.ts +29 -3
  184. package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerReader.d.ts.map +1 -1
  185. package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerReader.js +81 -122
  186. package/src/shade/renderer/geometry/virtual/format/read/VGeoPage.d.ts +40 -0
  187. package/src/shade/renderer/geometry/virtual/format/read/VGeoPage.d.ts.map +1 -1
  188. package/src/shade/renderer/geometry/virtual/format/read/VGeoPage.js +44 -0
  189. package/src/shade/renderer/geometry/virtual/format/read/VGeoPageFetcherCore.d.ts +69 -0
  190. package/src/shade/renderer/geometry/virtual/format/read/VGeoPageFetcherCore.d.ts.map +1 -0
  191. package/src/shade/renderer/geometry/virtual/format/read/VGeoPageFetcherCore.js +236 -0
  192. package/src/shade/renderer/geometry/virtual/format/read/VGeoReadOptions.d.ts +14 -0
  193. package/src/shade/renderer/geometry/virtual/format/read/VGeoReadOptions.d.ts.map +1 -1
  194. package/src/shade/renderer/geometry/virtual/format/read/VGeoReadOptions.js +15 -0
  195. package/src/shade/renderer/geometry/virtual/format/read/vgeo_byte_source_from_descriptor.d.ts +31 -0
  196. package/src/shade/renderer/geometry/virtual/format/read/vgeo_byte_source_from_descriptor.d.ts.map +1 -0
  197. package/src/shade/renderer/geometry/virtual/format/read/vgeo_byte_source_from_descriptor.js +32 -0
  198. package/src/shade/renderer/geometry/virtual/format/read/vgeo_fetch_byte_source.d.ts +10 -0
  199. package/src/shade/renderer/geometry/virtual/format/read/vgeo_fetch_byte_source.d.ts.map +1 -1
  200. package/src/shade/renderer/geometry/virtual/format/read/vgeo_fetch_byte_source.js +21 -1
  201. package/src/shade/renderer/geometry/virtual/format/read/vgeo_page_transfer.d.ts +15 -0
  202. package/src/shade/renderer/geometry/virtual/format/read/vgeo_page_transfer.d.ts.map +1 -0
  203. package/src/shade/renderer/geometry/virtual/format/read/vgeo_page_transfer.js +84 -0
  204. package/src/shade/renderer/geometry/virtual/format/read/vgeo_page_worker_serve.d.ts +22 -0
  205. package/src/shade/renderer/geometry/virtual/format/read/vgeo_page_worker_serve.d.ts.map +1 -0
  206. package/src/shade/renderer/geometry/virtual/format/read/vgeo_page_worker_serve.js +96 -0
  207. package/src/shade/renderer/geometry/virtual/format/read/vgeo_read_page.d.ts.map +1 -1
  208. package/src/shade/renderer/geometry/virtual/format/read/vgeo_read_page.js +63 -3
  209. package/src/shade/renderer/geometry/virtual/format/vgeo_validate_container.d.ts.map +1 -1
  210. package/src/shade/renderer/geometry/virtual/format/vgeo_validate_container.js +219 -17
  211. package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.d.ts.map +1 -1
  212. package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.js +156 -11
  213. package/src/shade/renderer/geometry/virtual/runtime/CUT_PLAN_2026_09_14.md +656 -0
  214. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.d.ts +33 -36
  215. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.d.ts.map +1 -1
  216. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.js +109 -193
  217. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts +109 -29
  218. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts.map +1 -1
  219. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.js +173 -105
  220. package/src/shade/renderer/geometry/virtual/runtime/REVIEW_LEDGER.md +37 -0
  221. package/src/shade/renderer/geometry/virtual/runtime/RUNTIME_PLAN.md +109 -26
  222. package/src/shade/renderer/geometry/virtual/runtime/RUNTIME_PLAN_2026_09_14.md +548 -0
  223. package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts +29 -50
  224. package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts.map +1 -1
  225. package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.js +55 -487
  226. package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.d.ts +84 -0
  227. package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.d.ts.map +1 -0
  228. package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.js +393 -0
  229. package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.d.ts +234 -0
  230. package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.d.ts.map +1 -0
  231. package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.js +1388 -0
  232. package/src/shade/renderer/geometry/virtual/runtime/VGeoResidencyOptions.d.ts +81 -0
  233. package/src/shade/renderer/geometry/virtual/runtime/VGeoResidencyOptions.d.ts.map +1 -0
  234. package/src/shade/renderer/geometry/virtual/runtime/VGeoResidencyOptions.js +89 -0
  235. package/src/shade/renderer/geometry/virtual/runtime/VGeoRuntimeTables.d.ts +53 -34
  236. package/src/shade/renderer/geometry/virtual/runtime/VGeoRuntimeTables.d.ts.map +1 -1
  237. package/src/shade/renderer/geometry/virtual/runtime/VGeoRuntimeTables.js +407 -124
  238. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +100 -0
  239. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -0
  240. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +219 -0
  241. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_EXPAND.d.ts +17 -0
  242. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_EXPAND.d.ts.map +1 -0
  243. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_EXPAND.js +47 -0
  244. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_FLAG_COARSEN.d.ts +20 -0
  245. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_FLAG_COARSEN.d.ts.map +1 -0
  246. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_FLAG_COARSEN.js +19 -0
  247. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.d.ts.map +1 -1
  248. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.js +30 -12
  249. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.d.ts +8 -8
  250. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.d.ts.map +1 -1
  251. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.js +11 -73
  252. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.d.ts +19 -0
  253. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.d.ts.map +1 -0
  254. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.js +98 -0
  255. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.d.ts +31 -0
  256. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.d.ts.map +1 -0
  257. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.js +99 -0
  258. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_queue.d.ts +17 -0
  259. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_queue.d.ts.map +1 -0
  260. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_queue.js +39 -0
  261. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts.map +1 -1
  262. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.js +18 -1
  263. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_prepare.d.ts.map +1 -1
  264. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_prepare.js +5 -15
  265. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_remainder.d.ts +3 -0
  266. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_remainder.d.ts.map +1 -0
  267. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_remainder.js +77 -0
  268. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_reseed.d.ts +3 -0
  269. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_reseed.d.ts.map +1 -0
  270. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_reseed.js +130 -0
  271. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.d.ts.map +1 -1
  272. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.js +32 -37
  273. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts.map +1 -1
  274. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.js +576 -230
  275. package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.d.ts +15 -18
  276. package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.d.ts.map +1 -1
  277. package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.js +19 -28
  278. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
  279. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +45 -25
  280. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT.d.ts +1 -0
  281. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT.js +11 -0
  282. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_CUT_STAT_COUNT.js +1 -1
  283. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_FEEDBACK_OFFSET.d.ts +0 -1
  284. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_FEEDBACK_OFFSET.js +12 -10
  285. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_OFFSET.d.ts +1 -0
  286. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_OFFSET.js +8 -0
  287. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_WORDS.d.ts +7 -2
  288. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_WORDS.d.ts.map +1 -1
  289. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_GROUP_ROW_WORDS.js +8 -3
  290. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_OFFSET.d.ts +2 -0
  291. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_OFFSET.js +19 -0
  292. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_WORDS.d.ts.map +1 -1
  293. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PAGE_ROW_WORDS.js +1 -1
  294. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PARENT_ROW_OFFSET.d.ts +5 -0
  295. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PARENT_ROW_OFFSET.d.ts.map +1 -0
  296. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PARENT_ROW_OFFSET.js +22 -0
  297. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PARENT_ROW_WORDS.d.ts +14 -0
  298. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PARENT_ROW_WORDS.d.ts.map +1 -0
  299. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_PARENT_ROW_WORDS.js +13 -0
  300. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_TARGET_PARENT_BIT.d.ts +17 -0
  301. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_TARGET_PARENT_BIT.d.ts.map +1 -0
  302. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_QUEUE_TARGET_PARENT_BIT.js +16 -0
  303. package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.d.ts +15 -0
  304. package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.d.ts.map +1 -0
  305. package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.js +16 -0
  306. package/src/shade/renderer/geometry/virtual/runtime/vgeo_frontier_words.d.ts +23 -0
  307. package/src/shade/renderer/geometry/virtual/runtime/vgeo_frontier_words.d.ts.map +1 -0
  308. package/src/shade/renderer/geometry/virtual/runtime/vgeo_frontier_words.js +28 -0
  309. package/src/shade/renderer/geometry/virtual/runtime/vgeo_page.worker.d.ts +2 -0
  310. package/src/shade/renderer/geometry/virtual/runtime/vgeo_page.worker.d.ts.map +1 -0
  311. package/src/shade/renderer/geometry/virtual/runtime/vgeo_page.worker.js +13 -0
  312. package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_block_words.d.ts +10 -5
  313. package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_block_words.d.ts.map +1 -1
  314. package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_page_block_words.js +15 -6
  315. package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_write_page_block.d.ts +6 -1
  316. package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_write_page_block.d.ts.map +1 -1
  317. package/src/shade/renderer/geometry/virtual/runtime/vgeo_runtime_write_page_block.js +38 -1
  318. package/src/shade/renderer/global_illumination/sharc/shader/shader_sharc_evict.d.ts.map +1 -1
  319. package/src/shade/renderer/global_illumination/sharc/shader/shader_sharc_evict.js +4 -3
  320. package/src/shade/renderer/loader/gltf/load_gltf.d.ts.map +1 -1
  321. package/src/shade/renderer/loader/gltf/load_gltf.js +0 -19
  322. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
  323. package/src/shade/renderer/material/chunk_material_draw_side.d.ts +14 -0
  324. package/src/shade/renderer/material/chunk_material_draw_side.d.ts.map +1 -0
  325. package/src/shade/renderer/material/chunk_material_draw_side.js +34 -0
  326. package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts.map +1 -1
  327. package/src/shade/renderer/material/standard/fragment_gbuffer.js +8 -1
  328. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
  329. package/src/shade/renderer/particles/shaders/shader_particle_emit.js +6 -3
  330. package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
  331. package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +6 -3
  332. package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.d.ts.map +1 -1
  333. package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.js +13 -1
  334. package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
  335. package/src/shade/renderer/rasterize/bucket/construct_primitive_state.d.ts +19 -5
  336. package/src/shade/renderer/rasterize/bucket/construct_primitive_state.d.ts.map +1 -1
  337. package/src/shade/renderer/rasterize/bucket/construct_primitive_state.js +23 -5
  338. package/src/shade/renderer/rasterize/bucket/filter_materials_by_bucket.d.ts.map +1 -1
  339. package/src/shade/renderer/rasterize/bucket/filter_materials_by_bucket.js +12 -5
  340. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -1
  341. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +12 -4
  342. package/src/shade/renderer/rasterize/bucket/rasterization_opaque_buckets.d.ts +22 -0
  343. package/src/shade/renderer/rasterize/bucket/rasterization_opaque_buckets.d.ts.map +1 -0
  344. package/src/shade/renderer/rasterize/bucket/rasterization_opaque_buckets.js +36 -0
  345. package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.d.ts +2 -0
  346. package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.d.ts.map +1 -1
  347. package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.js +58 -57
  348. package/src/shade/renderer/rasterize/chunk_triangle_winding_is_reversed.d.ts +15 -0
  349. package/src/shade/renderer/rasterize/chunk_triangle_winding_is_reversed.d.ts.map +1 -0
  350. package/src/shade/renderer/rasterize/chunk_triangle_winding_is_reversed.js +35 -0
  351. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_mesh_filter_2way.d.ts.map +1 -1
  352. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_mesh_filter_2way.js +3 -5
  353. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.d.ts.map +1 -1
  354. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.js +3 -4
  355. package/src/shade/renderer/rasterize/expand/bucket/RASTERIZATION_BUCKET_LIMIT.d.ts +10 -1
  356. package/src/shade/renderer/rasterize/expand/bucket/RASTERIZATION_BUCKET_LIMIT.d.ts.map +1 -1
  357. package/src/shade/renderer/rasterize/expand/bucket/RASTERIZATION_BUCKET_LIMIT.js +38 -29
  358. package/src/shade/renderer/rasterize/expand/bucket/chunk_rasterization_material_bucket.d.ts +5 -0
  359. package/src/shade/renderer/rasterize/expand/bucket/chunk_rasterization_material_bucket.d.ts.map +1 -1
  360. package/src/shade/renderer/rasterize/expand/bucket/chunk_rasterization_material_bucket.js +63 -55
  361. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.d.ts.map +1 -1
  362. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.js +3 -4
  363. package/src/shade/renderer/rasterize/expand/graph_meshlets_rasterize.d.ts.map +1 -1
  364. package/src/shade/renderer/rasterize/expand/graph_meshlets_rasterize.js +1 -0
  365. package/src/shade/renderer/rasterize/expand/pass0/pass_mesh_cull.d.ts.map +1 -1
  366. package/src/shade/renderer/rasterize/expand/pass0/pass_mesh_cull.js +7 -7
  367. package/src/shade/renderer/rasterize/fast/graph_extract_meshes_from_bucket.d.ts.map +1 -1
  368. package/src/shade/renderer/rasterize/fast/graph_extract_meshes_from_bucket.js +83 -78
  369. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -1
  370. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +44 -53
  371. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -1
  372. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.js +6 -2
  373. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -1
  374. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.js +6 -2
  375. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts.map +1 -1
  376. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.js +19 -2
  377. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +7 -4
  378. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
  379. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +3 -2
  380. package/src/shade/renderer/rasterize/native/chunk_rasterize_triangle.d.ts.map +1 -1
  381. package/src/shade/renderer/rasterize/native/chunk_rasterize_triangle.js +15 -4
  382. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.d.ts.map +1 -1
  383. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.js +16 -5
  384. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_pass_descriptor.d.ts.map +1 -1
  385. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_pass_descriptor.js +16 -5
  386. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
  387. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +2 -1
  388. package/src/shade/renderer/rasterize/native/rasterization_shader_resources.d.ts.map +1 -1
  389. package/src/shade/renderer/rasterize/native/rasterization_shader_resources.js +4 -0
  390. package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.d.ts.map +1 -1
  391. package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.js +16 -7
  392. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts.map +1 -1
  393. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +85 -89
  394. package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.d.ts.map +1 -1
  395. package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js +28 -32
  396. package/src/shade/renderer/scene/GPUSceneContext.d.ts +22 -2
  397. package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
  398. package/src/shade/renderer/scene/GPUSceneContext.js +61 -4
  399. package/src/shade/renderer/scene/NODE3D_STRUCT.d.ts +19 -0
  400. package/src/shade/renderer/scene/NODE3D_STRUCT.d.ts.map +1 -1
  401. package/src/shade/renderer/scene/NODE3D_STRUCT.js +34 -0
  402. package/src/shade/renderer/scene/chunk_node3d_flags.d.ts +9 -0
  403. package/src/shade/renderer/scene/chunk_node3d_flags.d.ts.map +1 -0
  404. package/src/shade/renderer/scene/chunk_node3d_flags.js +23 -0
  405. package/src/shade/renderer/scene/chunk_scene_database_access.d.ts.map +1 -1
  406. package/src/shade/renderer/scene/chunk_scene_database_access.js +15 -1
  407. package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts.map +1 -1
  408. package/src/shade/renderer/scene/rows/GPUSceneRows.js +9 -1
  409. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_compute_normal_matrix_from_m4.d.ts +7 -0
  410. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_compute_normal_matrix_from_m4.d.ts.map +1 -1
  411. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_compute_normal_matrix_from_m4.js +16 -4
  412. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_linear_determinant.d.ts +12 -0
  413. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_linear_determinant.d.ts.map +1 -0
  414. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_linear_determinant.js +18 -0
  415. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_list_reverse_winding.d.ts +24 -0
  416. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_list_reverse_winding.d.ts.map +1 -0
  417. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_list_reverse_winding.js +33 -0
  418. package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.d.ts.map +1 -1
  419. package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.js +92 -16
  420. package/src/shade/renderer/view/GPUViewContext.d.ts +5 -0
  421. package/src/shade/renderer/view/GPUViewContext.d.ts.map +1 -1
  422. package/src/shade/renderer/view/GPUViewContext.js +21 -0
  423. package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
  424. package/src/shade/wgsl/emulator/WGSLLanguageCore.js +74 -3
  425. package/src/shade/playground/vgeo_viewer/README.md +0 -150
  426. package/src/shade/playground/vgeo_viewer/cut_geometry.js +0 -460
  427. package/src/shade/playground/vgeo_viewer/index.html +0 -77
  428. package/src/shade/playground/vgeo_viewer/main.js +0 -1343
  429. package/src/shade/playground/vgeo_viewer/select_cut.js +0 -481
  430. package/src/shade/renderer/geometry/virtual/residency/VGeoResidencyManager.d.ts +0 -258
  431. package/src/shade/renderer/geometry/virtual/residency/VGeoResidencyManager.d.ts.map +0 -1
  432. package/src/shade/renderer/geometry/virtual/residency/VGeoResidencyManager.js +0 -723
  433. package/src/shade/renderer/geometry/virtual/residency/VGeoResidencyOptions.d.ts +0 -49
  434. package/src/shade/renderer/geometry/virtual/residency/VGeoResidencyOptions.d.ts.map +0 -1
  435. package/src/shade/renderer/geometry/virtual/residency/VGeoResidencyOptions.js +0 -50
  436. package/src/shade/renderer/loader/gltf/fix_up_material_sides.js +0 -109
  437. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_by_material_side.js +0 -78
  438. package/src/shade/renderer/rasterize/expand/shader_filter_triangle_by_material_side.js +0 -100
  439. package/src/shade/renderer/rasterize/forward/chunk_material_side_should_draw.js +0 -26
  440. package/src/shade/renderer/shader/chunk/jobs/NOTES.md +0 -47
  441. package/src/shade/renderer/shader/chunk/jobs/chunk_job_system.d.ts +0 -3
  442. package/src/shade/renderer/shader/chunk/jobs/chunk_job_system.d.ts.map +0 -1
  443. package/src/shade/renderer/shader/chunk/jobs/chunk_job_system.js +0 -102
  444. /package/src/shade/renderer/geometry/virtual/build/{VGeoLevel.js → level/VGeoLevel.js} +0 -0
  445. /package/src/shade/renderer/geometry/virtual/build/{VGeoLevelOptions.js → level/VGeoLevelOptions.js} +0 -0
  446. /package/src/shade/renderer/geometry/virtual/build/{VGeoLevelSummary.js → level/VGeoLevelSummary.js} +0 -0
  447. /package/src/shade/renderer/geometry/virtual/build/{vgeo_graph_components.js → partition/vgeo_graph_components.js} +0 -0
  448. /package/src/shade/renderer/geometry/virtual/build/{VGeoGatheredFaces.js → submesh/VGeoGatheredFaces.js} +0 -0
  449. /package/src/shade/renderer/geometry/virtual/build/{VGeoSubmesh.js → submesh/VGeoSubmesh.js} +0 -0
@@ -0,0 +1,84 @@
1
+ /**
2
+ * @typedef {import("../format/read/VGeoContainerReader.js").VGeoContainerReader} VGeoContainerReader
3
+ * @typedef {import("../format/read/VGeoPage.js").VGeoPage} VGeoPage
4
+ */
5
+ /**
6
+ * Pages fetched, verified and decoded off the main thread, for every container a residency holds.
7
+ *
8
+ * A pool of module workers, each serving `vgeo_page_worker_serve`, and an in-process fall-back that
9
+ * is the same core on this thread. A container goes to the workers when its byte source carries a
10
+ * `descriptor` — a URL, a `Blob`, bytes in memory — and stays here when it does not, which is what
11
+ * a source built by hand in a spec is. Requests round-robin; a container's descriptor is sent to a
12
+ * worker once, with the first request that names it there.
13
+ *
14
+ * What comes back is a `VGeoPage` with its buffers transferred, not copied, and what the residency
15
+ * does with it is `reader.adopt(page)` — the reader's page map is still the RAM tier's store, and
16
+ * the reader still owns quarantine; the fetch just no longer runs inside it
17
+ * (RUNTIME_PLAN_2026_09_14 §4.6).
18
+ *
19
+ * @author Alex Goldring
20
+ * @copyright Company Named Limited (c) 2026
21
+ */
22
+ export class VGeoPageFetcher {
23
+ /**
24
+ * @param {Object} [options]
25
+ * @param {number} [options.worker_count] zero runs everything in-process
26
+ * @param {function(): Worker} [options.make_worker] how a worker is spawned —
27
+ * `make_vgeo_page_worker` in a browser, a loopback in a spec, nothing under a runner with no
28
+ * `Worker`, in which case everything runs in-process
29
+ */
30
+ constructor({ worker_count, make_worker }?: {
31
+ worker_count?: number;
32
+ make_worker?: () => Worker;
33
+ });
34
+ /**
35
+ * @returns {number}
36
+ */
37
+ get worker_count(): number;
38
+ /**
39
+ * Fetches answered by a worker.
40
+ * @returns {number}
41
+ */
42
+ get worker_fetch_count(): number;
43
+ /**
44
+ * Fetches answered on this thread.
45
+ * @returns {number}
46
+ */
47
+ get in_process_fetch_count(): number;
48
+ /**
49
+ * @returns {number}
50
+ */
51
+ get pending_count(): number;
52
+ /**
53
+ * Bytes fetched by the workers — a source's own `bytes_read` counts only this thread's reads.
54
+ * @returns {number}
55
+ */
56
+ get worker_bytes_read(): number;
57
+ /**
58
+ * @param {VGeoContainerReader} reader open, so its header and options are known
59
+ * @param {number} page_index
60
+ * @param {number} frame_offset
61
+ * @param {number} fetch_size
62
+ * @param {AbortSignal} [signal]
63
+ * @returns {Promise<VGeoPage>} rejects with a {@link VGeoFetchError}
64
+ */
65
+ fetch(reader: VGeoContainerReader, page_index: number, frame_offset: number, fetch_size: number, signal?: AbortSignal): Promise<VGeoPage>;
66
+ /**
67
+ * Give up on every fetch of one container: what is on the wire in a worker is cancelled, and
68
+ * every promise for it rejects as cancelled rather than quarantined.
69
+ *
70
+ * @param {VGeoContainerReader} reader
71
+ * @returns {number} fetches cancelled
72
+ */
73
+ cancel(reader: VGeoContainerReader): number;
74
+ /**
75
+ * Terminate the workers and reject what they were doing.
76
+ *
77
+ * @returns {void}
78
+ */
79
+ destroy(): void;
80
+ #private;
81
+ }
82
+ export type VGeoContainerReader = import("../format/read/VGeoContainerReader.js").VGeoContainerReader;
83
+ export type VGeoPage = import("../format/read/VGeoPage.js").VGeoPage;
84
+ //# sourceMappingURL=VGeoPageFetcher.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"VGeoPageFetcher.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.js"],"names":[],"mappings":"AAIA;;;GAGG;AAEH;;;;;;;;;;;;;;;;GAgBG;AACH;IA0EI;;;;;;OAMG;IACH;QAL4B,YAAY,GAA7B,MAAM;QACuB,WAAW,SAA5B,MAAM;OAS5B;IAED;;OAEG;IACH,2BAEC;IAED;;;OAGG;IACH,iCAEC;IAED;;;OAGG;IACH,qCAEC;IAED;;OAEG;IACH,4BAEC;IAED;;;OAGG;IACH,gCAEC;IAED;;;;;;;OAOG;IACH,cAPW,mBAAmB,cACnB,MAAM,gBACN,MAAM,cACN,MAAM,WACN,WAAW,GACT,QAAQ,QAAQ,CAAC,CAc7B;IAED;;;;;;OAMG;IACH,eAHW,mBAAmB,GACjB,MAAM,CAuBlB;IAED;;;;OAIG;IACH,WAFa,IAAI,CAiBhB;;CAwKJ;kCAnYY,OAAO,uCAAuC,EAAE,mBAAmB;uBACnE,OAAO,4BAA4B,EAAE,QAAQ"}
@@ -0,0 +1,393 @@
1
+ import { assert } from "../../../../../core/assert.js";
2
+ import { VGeoFetchError, VGeoPageFetcherCore } from "../format/read/VGeoPageFetcherCore.js";
3
+ import { vgeo_page_from_transfer } from "../format/read/vgeo_page_transfer.js";
4
+
5
+ /**
6
+ * @typedef {import("../format/read/VGeoContainerReader.js").VGeoContainerReader} VGeoContainerReader
7
+ * @typedef {import("../format/read/VGeoPage.js").VGeoPage} VGeoPage
8
+ */
9
+
10
+ /**
11
+ * Pages fetched, verified and decoded off the main thread, for every container a residency holds.
12
+ *
13
+ * A pool of module workers, each serving `vgeo_page_worker_serve`, and an in-process fall-back that
14
+ * is the same core on this thread. A container goes to the workers when its byte source carries a
15
+ * `descriptor` — a URL, a `Blob`, bytes in memory — and stays here when it does not, which is what
16
+ * a source built by hand in a spec is. Requests round-robin; a container's descriptor is sent to a
17
+ * worker once, with the first request that names it there.
18
+ *
19
+ * What comes back is a `VGeoPage` with its buffers transferred, not copied, and what the residency
20
+ * does with it is `reader.adopt(page)` — the reader's page map is still the RAM tier's store, and
21
+ * the reader still owns quarantine; the fetch just no longer runs inside it
22
+ * (RUNTIME_PLAN_2026_09_14 §4.6).
23
+ *
24
+ * @author Alex Goldring
25
+ * @copyright Company Named Limited (c) 2026
26
+ */
27
+ export class VGeoPageFetcher {
28
+ /**
29
+ * @type {number}
30
+ */
31
+ #worker_count;
32
+
33
+ /**
34
+ * @type {function(): Worker}
35
+ */
36
+ #make_worker;
37
+
38
+ /**
39
+ * @type {(Worker|MessagePort|object)[]}
40
+ */
41
+ #workers = [];
42
+
43
+ /**
44
+ * Per worker, the source ids it has been given a descriptor for.
45
+ * @type {Set<number>[]}
46
+ */
47
+ #known = [];
48
+
49
+ /**
50
+ * @type {number}
51
+ */
52
+ #next_worker = 0;
53
+
54
+ /**
55
+ * Whether spawning failed, after which everything runs in-process for good.
56
+ * @type {boolean}
57
+ */
58
+ #no_workers = false;
59
+
60
+ /**
61
+ * @type {number}
62
+ */
63
+ #next_id = 1;
64
+
65
+ /**
66
+ * @type {Map<number, {resolve: function, reject: function, reader: VGeoContainerReader, worker: number}>}
67
+ */
68
+ #pending = new Map();
69
+
70
+ /**
71
+ * @type {Map<VGeoContainerReader, number>}
72
+ */
73
+ #source_ids = new Map();
74
+
75
+ /**
76
+ * @type {number}
77
+ */
78
+ #next_source_id = 1;
79
+
80
+ /**
81
+ * @type {Map<VGeoContainerReader, VGeoPageFetcherCore>}
82
+ */
83
+ #cores = new Map();
84
+
85
+ /**
86
+ * @type {number}
87
+ */
88
+ #worker_fetch_count = 0;
89
+
90
+ /**
91
+ * @type {number}
92
+ */
93
+ #in_process_fetch_count = 0;
94
+
95
+ /**
96
+ * Bytes the workers read, which this thread's byte sources never see.
97
+ * @type {number}
98
+ */
99
+ #worker_bytes_read = 0;
100
+
101
+ /**
102
+ * @param {Object} [options]
103
+ * @param {number} [options.worker_count] zero runs everything in-process
104
+ * @param {function(): Worker} [options.make_worker] how a worker is spawned —
105
+ * `make_vgeo_page_worker` in a browser, a loopback in a spec, nothing under a runner with no
106
+ * `Worker`, in which case everything runs in-process
107
+ */
108
+ constructor({ worker_count = 0, make_worker = undefined } = {}) {
109
+ assert.isNonNegativeInteger(worker_count, 'worker_count');
110
+
111
+ this.#worker_count = worker_count;
112
+ this.#make_worker = make_worker;
113
+ }
114
+
115
+ /**
116
+ * @returns {number}
117
+ */
118
+ get worker_count() {
119
+ return this.#worker_count;
120
+ }
121
+
122
+ /**
123
+ * Fetches answered by a worker.
124
+ * @returns {number}
125
+ */
126
+ get worker_fetch_count() {
127
+ return this.#worker_fetch_count;
128
+ }
129
+
130
+ /**
131
+ * Fetches answered on this thread.
132
+ * @returns {number}
133
+ */
134
+ get in_process_fetch_count() {
135
+ return this.#in_process_fetch_count;
136
+ }
137
+
138
+ /**
139
+ * @returns {number}
140
+ */
141
+ get pending_count() {
142
+ return this.#pending.size;
143
+ }
144
+
145
+ /**
146
+ * Bytes fetched by the workers — a source's own `bytes_read` counts only this thread's reads.
147
+ * @returns {number}
148
+ */
149
+ get worker_bytes_read() {
150
+ return this.#worker_bytes_read;
151
+ }
152
+
153
+ /**
154
+ * @param {VGeoContainerReader} reader open, so its header and options are known
155
+ * @param {number} page_index
156
+ * @param {number} frame_offset
157
+ * @param {number} fetch_size
158
+ * @param {AbortSignal} [signal]
159
+ * @returns {Promise<VGeoPage>} rejects with a {@link VGeoFetchError}
160
+ */
161
+ fetch(reader, page_index, frame_offset, fetch_size, signal = undefined) {
162
+ assert.defined(reader, 'reader');
163
+
164
+ if (this.#worker_count > 0 && !this.#no_workers && reader.source.descriptor !== undefined) {
165
+ const worker = this.#worker_for();
166
+
167
+ if (worker !== -1) {
168
+ return this.#fetch_in_worker(worker, reader, page_index, frame_offset, fetch_size, signal);
169
+ }
170
+ }
171
+
172
+ return this.#fetch_in_process(reader, page_index, frame_offset, fetch_size, signal);
173
+ }
174
+
175
+ /**
176
+ * Give up on every fetch of one container: what is on the wire in a worker is cancelled, and
177
+ * every promise for it rejects as cancelled rather than quarantined.
178
+ *
179
+ * @param {VGeoContainerReader} reader
180
+ * @returns {number} fetches cancelled
181
+ */
182
+ cancel(reader) {
183
+ let cancelled = 0;
184
+
185
+ for (const [id, entry] of Array.from(this.#pending)) {
186
+ if (entry.reader !== reader) {
187
+ continue;
188
+ }
189
+
190
+ this.#pending.delete(id);
191
+
192
+ this.#workers[entry.worker].postMessage({ cancel: id });
193
+
194
+ entry.reject(new VGeoFetchError('the fetch was cancelled', false, 'cancelled'));
195
+
196
+ cancelled++;
197
+ }
198
+
199
+ this.#source_ids.delete(reader);
200
+ this.#cores.delete(reader);
201
+
202
+ return cancelled;
203
+ }
204
+
205
+ /**
206
+ * Terminate the workers and reject what they were doing.
207
+ *
208
+ * @returns {void}
209
+ */
210
+ destroy() {
211
+ for (const entry of this.#pending.values()) {
212
+ entry.reject(new VGeoFetchError('the fetcher was destroyed', false, 'destroyed'));
213
+ }
214
+
215
+ this.#pending.clear();
216
+
217
+ for (const worker of this.#workers) {
218
+ worker.terminate?.();
219
+ }
220
+
221
+ this.#workers.length = 0;
222
+ this.#known.length = 0;
223
+ this.#cores.clear();
224
+ this.#source_ids.clear();
225
+ }
226
+
227
+ /**
228
+ * The next worker in the round, spawning the pool on first use.
229
+ *
230
+ * @returns {number} index, or -1 when no worker can be had
231
+ */
232
+ #worker_for() {
233
+ if (this.#workers.length === 0) {
234
+ const make = this.#make_worker;
235
+
236
+ if (make === undefined) {
237
+ // nobody said how to spawn one: a runner with no Worker, or a host that did not
238
+ // wire `make_vgeo_page_worker`
239
+ this.#no_workers = true;
240
+
241
+ return -1;
242
+ }
243
+
244
+ try {
245
+ for (let i = 0; i < this.#worker_count; i++) {
246
+ const worker = make();
247
+
248
+ worker.onmessage = event => this.#on_message(event.data);
249
+
250
+ this.#workers.push(worker);
251
+ this.#known.push(new Set());
252
+ }
253
+ } catch (e) {
254
+ // no Worker here — a test runner, a host without one — so everything stays on this
255
+ // thread, and it is said once rather than once per page
256
+ console.warn('vgeo: page fetches will run in-process', e);
257
+
258
+ this.#no_workers = true;
259
+
260
+ for (const worker of this.#workers) {
261
+ worker.terminate?.();
262
+ }
263
+
264
+ this.#workers.length = 0;
265
+ this.#known.length = 0;
266
+
267
+ return -1;
268
+ }
269
+ }
270
+
271
+ const worker = this.#next_worker;
272
+
273
+ this.#next_worker = (worker + 1) % this.#workers.length;
274
+
275
+ return worker;
276
+ }
277
+
278
+ /**
279
+ * @param {number} worker
280
+ * @param {VGeoContainerReader} reader
281
+ * @param {number} page_index
282
+ * @param {number} frame_offset
283
+ * @param {number} fetch_size
284
+ * @param {AbortSignal|undefined} signal
285
+ * @returns {Promise<VGeoPage>}
286
+ */
287
+ #fetch_in_worker(worker, reader, page_index, frame_offset, fetch_size, signal) {
288
+ let source_id = this.#source_ids.get(reader);
289
+
290
+ if (source_id === undefined) {
291
+ source_id = this.#next_source_id++;
292
+
293
+ this.#source_ids.set(reader, source_id);
294
+ }
295
+
296
+ const id = this.#next_id++;
297
+
298
+ const options = reader.options;
299
+
300
+ const request = {
301
+ id,
302
+ source_id,
303
+ asset_id_low64: reader.header.asset_id_low64,
304
+ verify_frames: options.verify_frames,
305
+ fetch_retries: options.fetch_retries,
306
+ fetch_retry_backoff_ms: options.fetch_retry_backoff_ms,
307
+ page_index,
308
+ frame_offset,
309
+ fetch_size,
310
+ };
311
+
312
+ const known = this.#known[worker];
313
+
314
+ if (!known.has(source_id)) {
315
+ request.descriptor = reader.source.descriptor;
316
+
317
+ known.add(source_id);
318
+ }
319
+
320
+ this.#worker_fetch_count++;
321
+
322
+ return new Promise((resolve, reject) => {
323
+ this.#pending.set(id, { resolve, reject, reader, worker, fetch_size });
324
+
325
+ if (signal !== undefined) {
326
+ signal.addEventListener('abort', () => {
327
+ if (this.#pending.delete(id)) {
328
+ this.#workers[worker].postMessage({ cancel: id });
329
+
330
+ reject(new VGeoFetchError(`page ${page_index}: the fetch was cancelled`, false, 'cancelled'));
331
+ }
332
+ }, { once: true });
333
+ }
334
+
335
+ this.#workers[worker].postMessage(request);
336
+ });
337
+ }
338
+
339
+ /**
340
+ * @param {object} data
341
+ */
342
+ #on_message(data) {
343
+ const entry = this.#pending.get(data.id);
344
+
345
+ if (entry === undefined) {
346
+ // cancelled, or the container left while this was on the wire
347
+ return;
348
+ }
349
+
350
+ this.#pending.delete(data.id);
351
+
352
+ if (data.error !== undefined) {
353
+ entry.reject(new VGeoFetchError(data.error.message, data.error.quarantine, data.error.reason));
354
+
355
+ return;
356
+ }
357
+
358
+ this.#worker_bytes_read += entry.fetch_size;
359
+
360
+ entry.resolve(vgeo_page_from_transfer(data.page));
361
+ }
362
+
363
+ /**
364
+ * @param {VGeoContainerReader} reader
365
+ * @param {number} page_index
366
+ * @param {number} frame_offset
367
+ * @param {number} fetch_size
368
+ * @param {AbortSignal|undefined} signal
369
+ * @returns {Promise<VGeoPage>}
370
+ */
371
+ #fetch_in_process(reader, page_index, frame_offset, fetch_size, signal) {
372
+ let core = this.#cores.get(reader);
373
+
374
+ if (core === undefined) {
375
+ const source = reader.source;
376
+ const options = reader.options;
377
+
378
+ core = new VGeoPageFetcherCore({
379
+ read: (offset, length, abort) => source.read(offset, length, abort),
380
+ asset_id_low64: () => reader.header.asset_id_low64,
381
+ verify_frames: options.verify_frames,
382
+ fetch_retries: options.fetch_retries,
383
+ fetch_retry_backoff_ms: options.fetch_retry_backoff_ms,
384
+ });
385
+
386
+ this.#cores.set(reader, core);
387
+ }
388
+
389
+ this.#in_process_fetch_count++;
390
+
391
+ return core.fetch(page_index, frame_offset, fetch_size, signal);
392
+ }
393
+ }