@woosh/meep-engine 3.21.0 → 3.22.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1596) hide show
  1. package/README.md +96 -213
  2. package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -1
  3. package/editor/particles/effect/ParticleEffectDocument.js +0 -3
  4. package/editor/particles/effect/ParticleReferenceSimulation.js +1 -1
  5. package/editor/persistence/SceneMetadata.d.ts +9 -4
  6. package/editor/persistence/SceneMetadata.d.ts.map +1 -1
  7. package/editor/persistence/SceneMetadata.js +4 -3
  8. package/editor/tools/TransformToolV2.d.ts +2 -1
  9. package/editor/tools/TransformToolV2.d.ts.map +1 -1
  10. package/editor/tools/engine/Tool.d.ts +1 -1
  11. package/editor/tools/engine/Tool.d.ts.map +1 -1
  12. package/editor/tools/engine/ToolEngine.d.ts +1 -1
  13. package/editor/tools/engine/ToolEngine.d.ts.map +1 -1
  14. package/editor/view/ecs/EntityEditor.d.ts +3 -2
  15. package/editor/view/ecs/EntityEditor.d.ts.map +1 -1
  16. package/editor/view/ecs/EntityList.d.ts +7 -3
  17. package/editor/view/ecs/EntityList.d.ts.map +1 -1
  18. package/editor/view/ecs/EntityList.js +3 -2
  19. package/editor/view/ecs/components/common/NumericIntervalController.d.ts +8 -3
  20. package/editor/view/ecs/components/common/NumericIntervalController.d.ts.map +1 -1
  21. package/editor/view/ecs/components/common/NumericIntervalController.js +3 -2
  22. package/editor/view/ecs/components/common/TextController.d.ts +7 -3
  23. package/editor/view/ecs/components/common/TextController.d.ts.map +1 -1
  24. package/editor/view/ecs/components/common/TextController.js +3 -2
  25. package/editor/view/library/MeshLibraryView.d.ts.map +1 -1
  26. package/editor/view/library/MeshLibraryView.js +3 -2
  27. package/editor/view/node-graph/NodeIconView.d.ts +5 -2
  28. package/editor/view/node-graph/NodeIconView.d.ts.map +1 -1
  29. package/editor/view/node-graph/NodeIconView.js +2 -1
  30. package/editor/view/node-graph/PortView.d.ts +9 -4
  31. package/editor/view/node-graph/PortView.d.ts.map +1 -1
  32. package/editor/view/node-graph/PortView.js +4 -3
  33. package/editor/view/particles/ColorLutGradientView.d.ts +7 -3
  34. package/editor/view/particles/ColorLutGradientView.d.ts.map +1 -1
  35. package/editor/view/particles/ColorLutGradientView.js +3 -2
  36. package/editor/view/particles/ScalarLutCurveView.d.ts +9 -4
  37. package/editor/view/particles/ScalarLutCurveView.d.ts.map +1 -1
  38. package/editor/view/particles/ScalarLutCurveView.js +4 -3
  39. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -1
  40. package/editor/view/particles/effect/ParticleEmitterInspectorView.js +0 -1
  41. package/editor/view/tools/ToolView.d.ts +7 -3
  42. package/editor/view/tools/ToolView.d.ts.map +1 -1
  43. package/editor/view/tools/ToolView.js +3 -2
  44. package/package.json +2 -1
  45. package/src/core/binary/allocator/OffsetAllocator.d.ts +24 -1
  46. package/src/core/binary/allocator/OffsetAllocator.d.ts.map +1 -1
  47. package/src/core/binary/allocator/OffsetAllocator.js +101 -1
  48. package/src/core/binary/type/Field.d.ts +5 -1
  49. package/src/core/binary/type/Field.d.ts.map +1 -1
  50. package/src/core/binary/type/Field.js +4 -0
  51. package/src/core/binary/type/Type.d.ts +4 -0
  52. package/src/core/binary/type/Type.d.ts.map +1 -1
  53. package/src/core/binary/type/Type.js +4 -0
  54. package/src/core/cache/Cache.d.ts +15 -7
  55. package/src/core/cache/Cache.d.ts.map +1 -1
  56. package/src/core/cache/Cache.js +7 -6
  57. package/src/core/cache/wtinylfu/CacheRegionWTinylfu.d.ts +5 -2
  58. package/src/core/cache/wtinylfu/CacheRegionWTinylfu.d.ts.map +1 -1
  59. package/src/core/cache/wtinylfu/CacheRegionWTinylfu.js +2 -1
  60. package/src/core/cache/wtinylfu/CacheWTinylfu.d.ts +20 -10
  61. package/src/core/cache/wtinylfu/CacheWTinylfu.d.ts.map +1 -1
  62. package/src/core/cache/wtinylfu/CacheWTinylfu.js +9 -8
  63. package/src/core/collection/CuckooFilter.d.ts +8 -4
  64. package/src/core/collection/CuckooFilter.d.ts.map +1 -1
  65. package/src/core/collection/CuckooFilter.js +3 -2
  66. package/src/core/collection/list/List.d.ts +0 -1
  67. package/src/core/collection/list/List.d.ts.map +1 -1
  68. package/src/core/collection/list/List.js +0 -1
  69. package/src/core/collection/map/HashMap.d.ts +12 -7
  70. package/src/core/collection/map/HashMap.d.ts.map +1 -1
  71. package/src/core/collection/map/HashMap.js +5 -5
  72. package/src/core/collection/map/ObservedMap.d.ts +1 -2
  73. package/src/core/collection/map/ObservedMap.d.ts.map +1 -1
  74. package/src/core/collection/map/ObservedMap.js +0 -1
  75. package/src/core/collection/table/RowFirstTable.d.ts +1 -0
  76. package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
  77. package/src/core/collection/table/RowFirstTable.js +4 -0
  78. package/src/core/color/Color.d.ts +1 -2
  79. package/src/core/color/Color.d.ts.map +1 -1
  80. package/src/core/color/Color.js +5 -4
  81. package/src/core/color/hsv/hsv2rgb_float.d.ts +23 -1
  82. package/src/core/color/hsv/hsv2rgb_float.d.ts.map +1 -1
  83. package/src/core/color/hsv/hsv2rgb_float.js +31 -3
  84. package/src/core/color/hsv/hsv_to_rgb.d.ts +20 -9
  85. package/src/core/color/hsv/hsv_to_rgb.d.ts.map +1 -1
  86. package/src/core/color/hsv/hsv_to_rgb.js +30 -10
  87. package/src/core/color/hsv/hsv_to_rgb_uint8.d.ts.map +1 -1
  88. package/src/core/color/hsv/hsv_to_rgb_uint8.js +10 -5
  89. package/src/core/function/FunctionCompiler.d.ts +9 -4
  90. package/src/core/function/FunctionCompiler.d.ts.map +1 -1
  91. package/src/core/function/FunctionCompiler.js +8 -6
  92. package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts +41 -0
  93. package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts.map +1 -0
  94. package/src/core/geom/3d/quaternion/quat3_shortest_arc.js +94 -0
  95. package/src/core/geom/3d/ray/Ray3.d.ts +5 -5
  96. package/src/core/geom/3d/ray/Ray3.d.ts.map +1 -1
  97. package/src/core/geom/3d/ray/Ray3.js +3 -3
  98. package/src/core/geom/3d/shape/AbstractShape3D.d.ts +1 -0
  99. package/src/core/geom/3d/shape/AbstractShape3D.d.ts.map +1 -1
  100. package/src/core/geom/3d/shape/AbstractShape3D.js +4 -0
  101. package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts +2 -4
  102. package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
  103. package/src/core/geom/3d/shape/ConvexHullShape3D.js +0 -2
  104. package/src/core/geom/3d/shape/TransformedShape3D.d.ts +1 -2
  105. package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
  106. package/src/core/geom/3d/shape/TransformedShape3D.js +0 -1
  107. package/src/core/geom/3d/topology/struct/binary/BinaryDataBlock.d.ts +6 -0
  108. package/src/core/geom/3d/topology/struct/binary/BinaryDataBlock.d.ts.map +1 -1
  109. package/src/core/geom/3d/topology/struct/binary/BinaryDataBlock.js +5 -0
  110. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.d.ts +2 -0
  111. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.d.ts.map +1 -1
  112. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.js +5 -0
  113. package/src/core/geom/Quaternion.d.ts +1 -0
  114. package/src/core/geom/Quaternion.d.ts.map +1 -1
  115. package/src/core/geom/Quaternion.js +4 -0
  116. package/src/core/geom/Vector1.d.ts +8 -0
  117. package/src/core/geom/Vector1.d.ts.map +1 -1
  118. package/src/core/geom/Vector1.js +6 -0
  119. package/src/core/geom/Vector3.d.ts +6 -0
  120. package/src/core/geom/Vector3.d.ts.map +1 -1
  121. package/src/core/geom/Vector3.js +5 -0
  122. package/src/core/geom/Vector4.d.ts +10 -2
  123. package/src/core/geom/Vector4.d.ts.map +1 -1
  124. package/src/core/geom/Vector4.js +6 -1
  125. package/src/core/geom/packing/max-rect/MaxRectanglesPacker.d.ts +4 -4
  126. package/src/core/geom/packing/max-rect/MaxRectanglesPacker.d.ts.map +1 -1
  127. package/src/core/geom/packing/max-rect/MaxRectanglesPacker.js +1 -1
  128. package/src/core/graph/convert_graph_to_dot_string.d.ts +7 -3
  129. package/src/core/graph/convert_graph_to_dot_string.d.ts.map +1 -1
  130. package/src/core/graph/convert_graph_to_dot_string.js +3 -2
  131. package/src/core/localization/Localization.d.ts +3 -2
  132. package/src/core/localization/Localization.d.ts.map +1 -1
  133. package/src/core/localization/Localization.js +4 -0
  134. package/src/core/math/noise/create_simplex_noise_2d.js +6 -6
  135. package/src/core/model/ObservedValue.d.ts +8 -6
  136. package/src/core/model/ObservedValue.d.ts.map +1 -1
  137. package/src/core/model/ObservedValue.js +3 -1
  138. package/src/core/model/node-graph/Connection.d.ts +1 -0
  139. package/src/core/model/node-graph/Connection.d.ts.map +1 -1
  140. package/src/core/model/node-graph/Connection.js +4 -0
  141. package/src/core/model/node-graph/NodeGraph.d.ts +8 -5
  142. package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
  143. package/src/core/model/node-graph/NodeGraph.js +3 -3
  144. package/src/core/model/node-graph/json/serializeNodeGraphToJSON.d.ts +9 -4
  145. package/src/core/model/node-graph/json/serializeNodeGraphToJSON.d.ts.map +1 -1
  146. package/src/core/model/node-graph/json/serializeNodeGraphToJSON.js +4 -3
  147. package/src/core/model/node-graph/node/NodeDescription.d.ts +12 -4
  148. package/src/core/model/node-graph/node/NodeDescription.d.ts.map +1 -1
  149. package/src/core/model/node-graph/node/NodeDescription.js +10 -3
  150. package/src/core/model/node-graph/node/NodeInstance.d.ts +5 -2
  151. package/src/core/model/node-graph/node/NodeInstance.d.ts.map +1 -1
  152. package/src/core/model/node-graph/node/NodeInstance.js +6 -0
  153. package/src/core/model/node-graph/node/NodeInstancePortReference.d.ts +5 -2
  154. package/src/core/model/node-graph/node/NodeInstancePortReference.d.ts.map +1 -1
  155. package/src/core/model/node-graph/node/NodeInstancePortReference.js +6 -0
  156. package/src/core/model/node-graph/node/NodeRegistry.d.ts +2 -1
  157. package/src/core/model/node-graph/node/NodeRegistry.d.ts.map +1 -1
  158. package/src/core/model/node-graph/node/NodeRegistry.js +4 -0
  159. package/src/core/model/node-graph/node/Port.d.ts +12 -5
  160. package/src/core/model/node-graph/node/Port.d.ts.map +1 -1
  161. package/src/core/model/node-graph/node/Port.js +9 -4
  162. package/src/core/model/node-graph/util/convert_node_graph_to_dot_string.d.ts +5 -2
  163. package/src/core/model/node-graph/util/convert_node_graph_to_dot_string.d.ts.map +1 -1
  164. package/src/core/model/node-graph/util/convert_node_graph_to_dot_string.js +2 -1
  165. package/src/core/model/node-graph/util/graph_clone_by_node_subset.d.ts +5 -2
  166. package/src/core/model/node-graph/util/graph_clone_by_node_subset.d.ts.map +1 -1
  167. package/src/core/model/node-graph/util/graph_clone_by_node_subset.js +2 -1
  168. package/src/core/model/node-graph/util/graph_collect_connections_amongst_nodes.d.ts +5 -2
  169. package/src/core/model/node-graph/util/graph_collect_connections_amongst_nodes.d.ts.map +1 -1
  170. package/src/core/model/node-graph/util/graph_collect_connections_amongst_nodes.js +2 -1
  171. package/src/core/primitives/Class.d.ts +15 -0
  172. package/src/core/primitives/Class.d.ts.map +1 -0
  173. package/src/core/primitives/Class.js +18 -0
  174. package/src/core/primitives/TypedArray.d.ts +15 -0
  175. package/src/core/primitives/TypedArray.d.ts.map +1 -0
  176. package/src/core/primitives/TypedArray.js +27 -0
  177. package/src/core/process/buildPromiseChain.d.ts +9 -4
  178. package/src/core/process/buildPromiseChain.d.ts.map +1 -1
  179. package/src/core/process/buildPromiseChain.js +4 -3
  180. package/src/core/process/executor/ConcurrentExecutor.d.ts +2 -0
  181. package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
  182. package/src/core/process/executor/ConcurrentExecutor.js +5 -0
  183. package/src/core/process/task/Task.d.ts +17 -7
  184. package/src/core/process/task/Task.d.ts.map +1 -1
  185. package/src/core/process/task/Task.js +12 -6
  186. package/src/engine/Engine.d.ts +17 -7
  187. package/src/engine/Engine.d.ts.map +1 -1
  188. package/src/engine/Engine.js +9 -4
  189. package/src/engine/EngineConfiguration.d.ts +33 -9
  190. package/src/engine/EngineConfiguration.d.ts.map +1 -1
  191. package/src/engine/EngineConfiguration.js +22 -4
  192. package/src/engine/EngineHarness.d.ts +22 -10
  193. package/src/engine/EngineHarness.d.ts.map +1 -1
  194. package/src/engine/EngineHarness.js +13 -8
  195. package/src/engine/EntityCreator.d.ts +26 -11
  196. package/src/engine/EntityCreator.d.ts.map +1 -1
  197. package/src/engine/EntityCreator.js +16 -13
  198. package/src/engine/animation/EntityAnimation.d.ts +1 -1
  199. package/src/engine/animation/EntityAnimation.d.ts.map +1 -1
  200. package/src/engine/animation/curve/actionProcessorOperations/curveActions.d.ts +28 -18
  201. package/src/engine/animation/curve/actionProcessorOperations/curveActions.d.ts.map +1 -1
  202. package/src/engine/animation/curve/actionProcessorOperations/curveActions.js +9 -8
  203. package/src/engine/animation/curve/draw/build_plot_entity_from_array.d.ts +18 -8
  204. package/src/engine/animation/curve/draw/build_plot_entity_from_array.d.ts.map +1 -1
  205. package/src/engine/animation/curve/draw/build_plot_entity_from_array.js +8 -7
  206. package/src/engine/animation/curve/editor/CurveEditorView.d.ts +22 -11
  207. package/src/engine/animation/curve/editor/CurveEditorView.d.ts.map +1 -1
  208. package/src/engine/animation/curve/editor/CurveEditorView.js +7 -6
  209. package/src/engine/animation/curve/editor/DragHandler.d.ts +12 -7
  210. package/src/engine/animation/curve/editor/DragHandler.d.ts.map +1 -1
  211. package/src/engine/animation/curve/editor/DragHandler.js +4 -3
  212. package/src/engine/animation/curve/editor/KeyframeStateManager.d.ts +3 -2
  213. package/src/engine/animation/curve/editor/KeyframeStateManager.d.ts.map +1 -1
  214. package/src/engine/animation/curve/editor/canvas2dDrawWorldAxisLabels.d.ts +21 -10
  215. package/src/engine/animation/curve/editor/canvas2dDrawWorldAxisLabels.d.ts.map +1 -1
  216. package/src/engine/animation/curve/editor/canvas2dDrawWorldAxisLabels.js +10 -9
  217. package/src/engine/animation/curve/editor/canvas2dPlotCurveLine.d.ts +20 -9
  218. package/src/engine/animation/curve/editor/canvas2dPlotCurveLine.d.ts.map +1 -1
  219. package/src/engine/animation/curve/editor/canvas2dPlotCurveLine.js +9 -8
  220. package/src/engine/animation/curve/editor/canvas2dPlotCurvePoints.d.ts +15 -7
  221. package/src/engine/animation/curve/editor/canvas2dPlotCurvePoints.d.ts.map +1 -1
  222. package/src/engine/animation/curve/editor/canvas2dPlotCurvePoints.js +7 -6
  223. package/src/engine/animation/curve/editor/createKeyframeDraggableAspect.d.ts +39 -18
  224. package/src/engine/animation/curve/editor/createKeyframeDraggableAspect.d.ts.map +1 -1
  225. package/src/engine/animation/curve/editor/createKeyframeDraggableAspect.js +18 -17
  226. package/src/engine/animation/curve/editor/createPanTool.d.ts +13 -5
  227. package/src/engine/animation/curve/editor/createPanTool.d.ts.map +1 -1
  228. package/src/engine/animation/curve/editor/createPanTool.js +5 -4
  229. package/src/engine/animation/curve/editor/createSelectionBoxTool.d.ts +19 -8
  230. package/src/engine/animation/curve/editor/createSelectionBoxTool.d.ts.map +1 -1
  231. package/src/engine/animation/curve/editor/createSelectionBoxTool.js +8 -7
  232. package/src/engine/animation/keyed2/AnimationTrackPlayback.d.ts +6 -2
  233. package/src/engine/animation/keyed2/AnimationTrackPlayback.d.ts.map +1 -1
  234. package/src/engine/animation/keyed2/AnimationTrackPlayback.js +4 -0
  235. package/src/engine/animation/removeEntityGenericEffect.d.ts +13 -6
  236. package/src/engine/animation/removeEntityGenericEffect.d.ts.map +1 -1
  237. package/src/engine/animation/removeEntityGenericEffect.js +6 -5
  238. package/src/engine/animation/removeEntityWithMeshParticlesEffect.d.ts +11 -5
  239. package/src/engine/animation/removeEntityWithMeshParticlesEffect.d.ts.map +1 -1
  240. package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +5 -4
  241. package/src/engine/asset/Asset.d.ts +6 -3
  242. package/src/engine/asset/Asset.d.ts.map +1 -1
  243. package/src/engine/asset/Asset.js +4 -1
  244. package/src/engine/asset/AssetManager.d.ts +42 -21
  245. package/src/engine/asset/AssetManager.d.ts.map +1 -1
  246. package/src/engine/asset/AssetManager.js +20 -12
  247. package/src/engine/asset/AssetRequest.d.ts +4 -2
  248. package/src/engine/asset/AssetRequest.d.ts.map +1 -1
  249. package/src/engine/asset/AssetRequest.js +5 -0
  250. package/src/engine/asset/AssetRequestScope.d.ts +1 -0
  251. package/src/engine/asset/AssetRequestScope.d.ts.map +1 -1
  252. package/src/engine/asset/AssetRequestScope.js +4 -0
  253. package/src/engine/asset/AssetTransformer.d.ts +7 -1
  254. package/src/engine/asset/AssetTransformer.d.ts.map +1 -1
  255. package/src/engine/asset/AssetTransformer.js +5 -0
  256. package/src/engine/asset/PendingAsset.d.ts +8 -0
  257. package/src/engine/asset/PendingAsset.d.ts.map +1 -1
  258. package/src/engine/asset/PendingAsset.js +6 -0
  259. package/src/engine/asset/loaders/ArrayBufferLoader.d.ts +6 -3
  260. package/src/engine/asset/loaders/ArrayBufferLoader.d.ts.map +1 -1
  261. package/src/engine/asset/loaders/ArrayBufferLoader.js +2 -1
  262. package/src/engine/asset/loaders/AssetLoader.d.ts +8 -2
  263. package/src/engine/asset/loaders/AssetLoader.d.ts.map +1 -1
  264. package/src/engine/asset/loaders/AssetLoader.js +5 -0
  265. package/src/engine/asset/loaders/USDSceneBundleAssetLoader.d.ts +10 -0
  266. package/src/engine/asset/loaders/USDSceneBundleAssetLoader.d.ts.map +1 -1
  267. package/src/engine/asset/loaders/image/ImageRGBADataLoader.d.ts +5 -2
  268. package/src/engine/asset/loaders/image/ImageRGBADataLoader.d.ts.map +1 -1
  269. package/src/engine/asset/loaders/image/ImageRGBADataLoader.js +2 -1
  270. package/src/engine/asset/preloader/AssetPreloader.d.ts +2 -1
  271. package/src/engine/asset/preloader/AssetPreloader.d.ts.map +1 -1
  272. package/src/engine/asset/preloader/AssetPreloader.js +4 -0
  273. package/src/engine/development/performance/MetricCollection.d.ts +11 -3
  274. package/src/engine/development/performance/MetricCollection.d.ts.map +1 -1
  275. package/src/engine/development/performance/MetricCollection.js +7 -2
  276. package/src/engine/ecs/Entity.d.ts +3 -2
  277. package/src/engine/ecs/Entity.d.ts.map +1 -1
  278. package/src/engine/ecs/Entity.js +9 -1
  279. package/src/engine/ecs/EntityComponentDataset.d.ts +8 -6
  280. package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
  281. package/src/engine/ecs/EntityComponentDataset.js +9 -0
  282. package/src/engine/ecs/EntityManager.d.ts +2 -1
  283. package/src/engine/ecs/EntityManager.d.ts.map +1 -1
  284. package/src/engine/ecs/EntityManager.js +5 -0
  285. package/src/engine/ecs/EntityObserver.d.ts +4 -0
  286. package/src/engine/ecs/EntityObserver.d.ts.map +1 -1
  287. package/src/engine/ecs/EntityObserver.js +4 -0
  288. package/src/engine/ecs/EntityReference.d.ts +4 -0
  289. package/src/engine/ecs/EntityReference.d.ts.map +1 -1
  290. package/src/engine/ecs/EntityReference.js +4 -0
  291. package/src/engine/ecs/System.d.ts +11 -2
  292. package/src/engine/ecs/System.d.ts.map +1 -1
  293. package/src/engine/ecs/System.js +6 -0
  294. package/src/engine/ecs/async/WorkerSystem.d.ts +10 -0
  295. package/src/engine/ecs/async/WorkerSystem.d.ts.map +1 -1
  296. package/src/engine/ecs/dynamic_actions/actions/definition/SpeakLineActionDescription.d.ts +7 -3
  297. package/src/engine/ecs/dynamic_actions/actions/definition/SpeakLineActionDescription.d.ts.map +1 -1
  298. package/src/engine/ecs/dynamic_actions/actions/definition/SpeakLineActionDescription.js +3 -2
  299. package/src/engine/ecs/dynamic_actions/actions/definition/WriteToBlackboardActionDescription.d.ts +7 -3
  300. package/src/engine/ecs/dynamic_actions/actions/definition/WriteToBlackboardActionDescription.d.ts.map +1 -1
  301. package/src/engine/ecs/dynamic_actions/actions/definition/WriteToBlackboardActionDescription.js +3 -2
  302. package/src/engine/ecs/gui/menu/radial/RadialContextMenu.d.ts +36 -17
  303. package/src/engine/ecs/gui/menu/radial/RadialContextMenu.d.ts.map +1 -1
  304. package/src/engine/ecs/gui/menu/radial/RadialContextMenu.js +17 -16
  305. package/src/engine/ecs/gui/parallax/GuiElementParallaxSystem.d.ts +7 -3
  306. package/src/engine/ecs/gui/parallax/GuiElementParallaxSystem.d.ts.map +1 -1
  307. package/src/engine/ecs/gui/parallax/GuiElementParallaxSystem.js +3 -2
  308. package/src/engine/ecs/ik/InverseKinematics.d.ts +17 -8
  309. package/src/engine/ecs/ik/InverseKinematics.d.ts.map +1 -1
  310. package/src/engine/ecs/ik/InverseKinematics.js +8 -7
  311. package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.d.ts +9 -0
  312. package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.d.ts.map +1 -1
  313. package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.js +9 -0
  314. package/src/engine/ecs/storage/binary/BinaryClassUpgrader.d.ts +4 -0
  315. package/src/engine/ecs/storage/binary/BinaryClassUpgrader.d.ts.map +1 -1
  316. package/src/engine/ecs/storage/binary/BinaryClassUpgrader.js +4 -0
  317. package/src/engine/ecs/storage/binary/BinarySerializationRegistry.d.ts +10 -4
  318. package/src/engine/ecs/storage/binary/BinarySerializationRegistry.d.ts.map +1 -1
  319. package/src/engine/ecs/storage/binary/BinarySerializationRegistry.js +5 -0
  320. package/src/engine/ecs/storage/binary/collection/BinaryCollectionDeSerializer.d.ts +5 -2
  321. package/src/engine/ecs/storage/binary/collection/BinaryCollectionDeSerializer.d.ts.map +1 -1
  322. package/src/engine/ecs/storage/binary/collection/BinaryCollectionDeSerializer.js +2 -1
  323. package/src/engine/ecs/storage/binary/collection/BinaryCollectionSerializer.d.ts +7 -3
  324. package/src/engine/ecs/storage/binary/collection/BinaryCollectionSerializer.d.ts.map +1 -1
  325. package/src/engine/ecs/storage/binary/collection/BinaryCollectionSerializer.js +3 -2
  326. package/src/engine/ecs/system/SystemExecutionPhase.d.ts +9 -0
  327. package/src/engine/ecs/system/SystemExecutionPhase.d.ts.map +1 -0
  328. package/src/engine/ecs/systems/ScriptSystem.d.ts +1 -0
  329. package/src/engine/ecs/systems/ScriptSystem.d.ts.map +1 -1
  330. package/src/engine/ecs/terrain/ecs/Terrain.d.ts +7 -2
  331. package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
  332. package/src/engine/ecs/terrain/ecs/Terrain.js +8 -0
  333. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSerializationUpgrader_0_1.d.ts +6 -0
  334. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSerializationUpgrader_0_1.d.ts.map +1 -1
  335. package/src/engine/ecs/terrain/ecs/layers/TerrainLayer.d.ts +3 -1
  336. package/src/engine/ecs/terrain/ecs/layers/TerrainLayer.d.ts.map +1 -1
  337. package/src/engine/ecs/terrain/ecs/layers/TerrainLayer.js +5 -0
  338. package/src/engine/ecs/terrain/ecs/layers/TerrainLayers.d.ts +3 -1
  339. package/src/engine/ecs/terrain/ecs/layers/TerrainLayers.d.ts.map +1 -1
  340. package/src/engine/ecs/terrain/ecs/layers/TerrainLayers.js +5 -0
  341. package/src/engine/ecs/terrain/ecs/splat/SplatMapping.d.ts +4 -0
  342. package/src/engine/ecs/terrain/ecs/splat/SplatMapping.d.ts.map +1 -1
  343. package/src/engine/ecs/terrain/ecs/splat/SplatMapping.js +4 -0
  344. package/src/engine/ecs/terrain/tiles/TerrainTile.d.ts +7 -2
  345. package/src/engine/ecs/terrain/tiles/TerrainTile.d.ts.map +1 -1
  346. package/src/engine/ecs/terrain/tiles/TerrainTile.js +1 -1
  347. package/src/engine/ecs/terrain/tiles/TerrainTileManager.d.ts +6 -2
  348. package/src/engine/ecs/terrain/tiles/TerrainTileManager.d.ts.map +1 -1
  349. package/src/engine/ecs/terrain/tiles/TerrainTileManager.js +6 -1
  350. package/src/engine/ecs/terrain/util/loadVisibleTerrainTiles.d.ts +9 -4
  351. package/src/engine/ecs/terrain/util/loadVisibleTerrainTiles.d.ts.map +1 -1
  352. package/src/engine/ecs/terrain/util/loadVisibleTerrainTiles.js +4 -3
  353. package/src/engine/ecs/transform/Transform64.d.ts +4 -0
  354. package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
  355. package/src/engine/ecs/transform/Transform64.js +4 -0
  356. package/src/engine/graphics/camera/CameraShakeBehavior.d.ts +20 -10
  357. package/src/engine/graphics/camera/CameraShakeBehavior.d.ts.map +1 -1
  358. package/src/engine/graphics/camera/CameraShakeBehavior.js +9 -8
  359. package/src/engine/graphics/camera/CameraShakeTraumaBehavior.d.ts +8 -4
  360. package/src/engine/graphics/camera/CameraShakeTraumaBehavior.d.ts.map +1 -1
  361. package/src/engine/graphics/camera/CameraShakeTraumaBehavior.js +3 -2
  362. package/src/engine/graphics/camera/makeOrbitalCameraController.d.ts +11 -5
  363. package/src/engine/graphics/camera/makeOrbitalCameraController.d.ts.map +1 -1
  364. package/src/engine/graphics/camera/makeOrbitalCameraController.js +5 -4
  365. package/src/engine/graphics/canvas/canvas2d_draw_grid.d.ts +19 -9
  366. package/src/engine/graphics/canvas/canvas2d_draw_grid.d.ts.map +1 -1
  367. package/src/engine/graphics/canvas/canvas2d_draw_grid.js +9 -8
  368. package/src/engine/graphics/canvas/canvas2d_draw_label.d.ts +17 -8
  369. package/src/engine/graphics/canvas/canvas2d_draw_label.d.ts.map +1 -1
  370. package/src/engine/graphics/canvas/canvas2d_draw_label.js +8 -7
  371. package/src/engine/graphics/canvas/canvas2d_draw_linear_scale.d.ts +21 -10
  372. package/src/engine/graphics/canvas/canvas2d_draw_linear_scale.d.ts.map +1 -1
  373. package/src/engine/graphics/canvas/canvas2d_draw_linear_scale.js +10 -9
  374. package/src/engine/graphics/canvas/canvas2d_plot_data_line.d.ts +18 -8
  375. package/src/engine/graphics/canvas/canvas2d_plot_data_line.d.ts.map +1 -1
  376. package/src/engine/graphics/canvas/canvas2d_plot_data_line.js +8 -7
  377. package/src/engine/graphics/ecs/camera/Camera.d.ts +4 -0
  378. package/src/engine/graphics/ecs/camera/Camera.d.ts.map +1 -1
  379. package/src/engine/graphics/ecs/camera/Camera.js +4 -0
  380. package/src/engine/graphics/ecs/camera/filter/setup_filtered_camera_controller.d.ts +11 -5
  381. package/src/engine/graphics/ecs/camera/filter/setup_filtered_camera_controller.d.ts.map +1 -1
  382. package/src/engine/graphics/ecs/camera/filter/setup_filtered_camera_controller.js +5 -4
  383. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts +1 -1
  384. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
  385. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +5 -5
  386. package/src/engine/graphics/ecs/particles/ParticleEffect.js +5 -5
  387. package/src/engine/graphics/ecs/trail3d/make_gradient_stroke.d.ts +19 -9
  388. package/src/engine/graphics/ecs/trail3d/make_gradient_stroke.d.ts.map +1 -1
  389. package/src/engine/graphics/ecs/trail3d/make_gradient_stroke.js +9 -8
  390. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +3 -0
  391. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +1 -1
  392. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +3 -0
  393. package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.d.ts +9 -4
  394. package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.d.ts.map +1 -1
  395. package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.js +4 -3
  396. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts +7 -1
  397. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts.map +1 -1
  398. package/src/engine/graphics/render/frame_graph/FrameGraph.js +5 -0
  399. package/src/engine/graphics/render/frame_graph/FrameGraphNode.d.ts +4 -0
  400. package/src/engine/graphics/render/frame_graph/FrameGraphNode.d.ts.map +1 -1
  401. package/src/engine/graphics/render/frame_graph/FrameGraphNode.js +4 -0
  402. package/src/engine/graphics/render/frame_graph/FramePassBuilder.d.ts +9 -1
  403. package/src/engine/graphics/render/frame_graph/FramePassBuilder.d.ts.map +1 -1
  404. package/src/engine/graphics/render/frame_graph/FramePassBuilder.js +6 -0
  405. package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts +6 -0
  406. package/src/engine/graphics/render/frame_graph/FramePassNode.d.ts.map +1 -1
  407. package/src/engine/graphics/render/frame_graph/FramePassNode.js +5 -0
  408. package/src/engine/graphics/render/frame_graph/FramePassResources.d.ts +7 -1
  409. package/src/engine/graphics/render/frame_graph/FramePassResources.d.ts.map +1 -1
  410. package/src/engine/graphics/render/frame_graph/FramePassResources.js +5 -0
  411. package/src/engine/graphics/render/frame_graph/IFrameGraphContext.d.ts +6 -2
  412. package/src/engine/graphics/render/frame_graph/IFrameGraphContext.d.ts.map +1 -1
  413. package/src/engine/graphics/render/frame_graph/IFrameGraphContext.js +4 -0
  414. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts +13 -5
  415. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts.map +1 -1
  416. package/src/engine/graphics/render/frame_graph/ResourceEntry.js +7 -1
  417. package/src/engine/graphics/render/frame_graph/ResourceNode.d.ts +9 -3
  418. package/src/engine/graphics/render/frame_graph/ResourceNode.d.ts.map +1 -1
  419. package/src/engine/graphics/render/frame_graph/ResourceNode.js +6 -1
  420. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.d.ts +5 -1
  421. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.d.ts.map +1 -1
  422. package/src/engine/graphics/render/frame_graph/resource/RenderResourceManager.js +4 -0
  423. package/src/engine/graphics/render/frame_graph/resource/ResourceDescriptor.d.ts +7 -3
  424. package/src/engine/graphics/render/frame_graph/resource/ResourceDescriptor.d.ts.map +1 -1
  425. package/src/engine/graphics/render/frame_graph/resource/ResourceDescriptor.js +6 -2
  426. package/src/engine/graphics/texture/atlas/CachingTextureAtlas.d.ts +5 -2
  427. package/src/engine/graphics/texture/atlas/CachingTextureAtlas.d.ts.map +1 -1
  428. package/src/engine/graphics/texture/atlas/CachingTextureAtlas.js +2 -1
  429. package/src/engine/graphics/texture/atlas/TextureAtlasDebugger.d.ts +9 -4
  430. package/src/engine/graphics/texture/atlas/TextureAtlasDebugger.d.ts.map +1 -1
  431. package/src/engine/graphics/texture/atlas/TextureAtlasDebugger.js +4 -3
  432. package/src/engine/graphics/texture/sampler/Sampler2D.d.ts +4 -0
  433. package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
  434. package/src/engine/graphics/texture/sampler/Sampler2D.js +4 -0
  435. package/src/engine/graphics/texture/sampler/debug/prototypeSamplerFiltering.js +3 -2
  436. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +0 -5
  437. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
  438. package/src/engine/graphics3/GraphicsEngine.d.ts +6 -0
  439. package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
  440. package/src/engine/graphics3/GraphicsEngine.js +9 -0
  441. package/src/engine/graphics3/ParticipatingMedia.d.ts +9 -4
  442. package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
  443. package/src/engine/graphics3/ParticipatingMedia.js +4 -3
  444. package/src/engine/graphics3/ShadeCameraAdapter.d.ts +5 -1
  445. package/src/engine/graphics3/ShadeCameraAdapter.d.ts.map +1 -1
  446. package/src/engine/graphics3/ShadeCameraAdapter.js +4 -0
  447. package/src/engine/graphics3/TooltipComponentSystem.d.ts +13 -6
  448. package/src/engine/graphics3/TooltipComponentSystem.d.ts.map +1 -1
  449. package/src/engine/graphics3/TooltipComponentSystem.js +6 -5
  450. package/src/engine/graphics3/VolumetricLightMap.d.ts +5 -2
  451. package/src/engine/graphics3/VolumetricLightMap.d.ts.map +1 -1
  452. package/src/engine/graphics3/VolumetricLightMap.js +2 -1
  453. package/src/engine/input/devices/PointerDevice.d.ts.map +1 -1
  454. package/src/engine/input/devices/PointerDevice.js +7 -6
  455. package/src/engine/input/devices/gamepad/GamepadHandle.d.ts +4 -0
  456. package/src/engine/input/devices/gamepad/GamepadHandle.d.ts.map +1 -1
  457. package/src/engine/input/devices/gamepad/GamepadHandle.js +4 -0
  458. package/src/engine/input/devices/touch/observePinch.d.ts +17 -8
  459. package/src/engine/input/devices/touch/observePinch.d.ts.map +1 -1
  460. package/src/engine/input/devices/touch/observePinch.js +8 -7
  461. package/src/engine/input/ecs/components/InputBinding.d.ts +11 -5
  462. package/src/engine/input/ecs/components/InputBinding.d.ts.map +1 -1
  463. package/src/engine/input/ecs/components/InputBinding.js +5 -4
  464. package/src/engine/input/ecs/ism/InputMapSystem.d.ts +4 -0
  465. package/src/engine/input/ecs/ism/InputMapSystem.d.ts.map +1 -1
  466. package/src/engine/input/ecs/systems/InputControllerSystem.d.ts +1 -1
  467. package/src/engine/input/ecs/systems/InputControllerSystem.d.ts.map +1 -1
  468. package/src/engine/input/ecs/util/TerrainCameraTargetSampler.d.ts +5 -2
  469. package/src/engine/input/ecs/util/TerrainCameraTargetSampler.d.ts.map +1 -1
  470. package/src/engine/input/ecs/util/TerrainCameraTargetSampler.js +2 -1
  471. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.d.ts +9 -4
  472. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.d.ts.map +1 -1
  473. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.js +4 -3
  474. package/src/engine/intelligence/behavior/ecs/SendEventBehavior.d.ts +9 -4
  475. package/src/engine/intelligence/behavior/ecs/SendEventBehavior.d.ts.map +1 -1
  476. package/src/engine/intelligence/behavior/ecs/SendEventBehavior.js +4 -3
  477. package/src/engine/intelligence/behavior/util/syncExecuteBehaviorToCompletion.d.ts +9 -4
  478. package/src/engine/intelligence/behavior/util/syncExecuteBehaviorToCompletion.d.ts.map +1 -1
  479. package/src/engine/intelligence/behavior/util/syncExecuteBehaviorToCompletion.js +4 -3
  480. package/src/engine/intelligence/mcts/MonteCarlo.d.ts +19 -9
  481. package/src/engine/intelligence/mcts/MonteCarlo.d.ts.map +1 -1
  482. package/src/engine/intelligence/mcts/MonteCarlo.js +9 -8
  483. package/src/engine/intelligence/optimization/RandomOptimizer.d.ts +13 -6
  484. package/src/engine/intelligence/optimization/RandomOptimizer.d.ts.map +1 -1
  485. package/src/engine/intelligence/optimization/RandomOptimizer.js +6 -5
  486. package/src/engine/interpolation/InterpolationSystem.d.ts +4 -0
  487. package/src/engine/interpolation/InterpolationSystem.d.ts.map +1 -1
  488. package/src/engine/knowledge/database/StaticKnowledgeDataTable.d.ts +5 -2
  489. package/src/engine/knowledge/database/StaticKnowledgeDataTable.d.ts.map +1 -1
  490. package/src/engine/knowledge/database/StaticKnowledgeDataTable.js +6 -0
  491. package/src/engine/knowledge/database/StaticKnowledgeDataTableDescriptor.d.ts +6 -2
  492. package/src/engine/knowledge/database/StaticKnowledgeDataTableDescriptor.d.ts.map +1 -1
  493. package/src/engine/knowledge/database/StaticKnowledgeDataTableDescriptor.js +4 -0
  494. package/src/engine/knowledge/database/StaticKnowledgeDatabase.d.ts +7 -4
  495. package/src/engine/knowledge/database/StaticKnowledgeDatabase.d.ts.map +1 -1
  496. package/src/engine/knowledge/database/StaticKnowledgeDatabase.js +6 -0
  497. package/src/engine/makeSimpleTaskProgressView.d.ts +10 -4
  498. package/src/engine/makeSimpleTaskProgressView.d.ts.map +1 -1
  499. package/src/engine/makeSimpleTaskProgressView.js +4 -3
  500. package/src/engine/navigation/mesh/build/navmesh_build_topology.d.ts +20 -9
  501. package/src/engine/navigation/mesh/build/navmesh_build_topology.d.ts.map +1 -1
  502. package/src/engine/navigation/mesh/build/navmesh_build_topology.js +9 -8
  503. package/src/engine/network/sim/ActionLog.d.ts +1 -2
  504. package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
  505. package/src/engine/network/sim/ActionLog.js +0 -1
  506. package/src/engine/network/state/InputRing.d.ts +1 -2
  507. package/src/engine/network/state/InputRing.d.ts.map +1 -1
  508. package/src/engine/network/state/InputRing.js +0 -1
  509. package/src/engine/notify/Notification.d.ts +15 -9
  510. package/src/engine/notify/Notification.d.ts.map +1 -1
  511. package/src/engine/notify/Notification.js +5 -4
  512. package/src/engine/options/OptionAbstract.d.ts +4 -0
  513. package/src/engine/options/OptionAbstract.d.ts.map +1 -1
  514. package/src/engine/options/OptionAbstract.js +4 -0
  515. package/src/engine/options/OptionsView.d.ts +10 -4
  516. package/src/engine/options/OptionsView.d.ts.map +1 -1
  517. package/src/engine/options/OptionsView.js +4 -3
  518. package/src/engine/physics/ccd/linear_sweep.d.ts +4 -7
  519. package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
  520. package/src/engine/physics/ccd/linear_sweep.js +3 -1
  521. package/src/engine/physics/cloth/MEASUREMENTS.md +956 -0
  522. package/src/engine/physics/cloth/PLAN.md +1581 -0
  523. package/src/engine/physics/cloth/ecs/Cloth.d.ts +145 -0
  524. package/src/engine/physics/cloth/ecs/Cloth.d.ts.map +1 -0
  525. package/src/engine/physics/cloth/ecs/Cloth.js +212 -0
  526. package/src/engine/physics/cloth/ecs/ClothDynamics.d.ts +208 -0
  527. package/src/engine/physics/cloth/ecs/ClothDynamics.d.ts.map +1 -0
  528. package/src/engine/physics/cloth/ecs/ClothDynamics.js +331 -0
  529. package/src/engine/physics/cloth/ecs/ClothDynamicsFlags.d.ts +10 -0
  530. package/src/engine/physics/cloth/ecs/ClothDynamicsFlags.d.ts.map +1 -0
  531. package/src/engine/physics/cloth/ecs/ClothDynamicsFlags.js +57 -0
  532. package/src/engine/physics/cloth/ecs/ClothExclude.d.ts +45 -0
  533. package/src/engine/physics/cloth/ecs/ClothExclude.d.ts.map +1 -0
  534. package/src/engine/physics/cloth/ecs/ClothExclude.js +59 -0
  535. package/src/engine/physics/cloth/ecs/ClothFlags.d.ts +10 -0
  536. package/src/engine/physics/cloth/ecs/ClothFlags.d.ts.map +1 -0
  537. package/src/engine/physics/cloth/ecs/ClothFlags.js +47 -0
  538. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +321 -0
  539. package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -0
  540. package/src/engine/physics/cloth/ecs/ClothInstance.js +363 -0
  541. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +149 -0
  542. package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -0
  543. package/src/engine/physics/cloth/ecs/ClothSystem.js +773 -0
  544. package/src/engine/physics/cloth/ecs/cloth_dynamics_library.d.ts +157 -0
  545. package/src/engine/physics/cloth/ecs/cloth_dynamics_library.d.ts.map +1 -0
  546. package/src/engine/physics/cloth/ecs/cloth_dynamics_library.js +254 -0
  547. package/src/engine/physics/cloth/ecs/cloth_dynamics_map.d.ts +235 -0
  548. package/src/engine/physics/cloth/ecs/cloth_dynamics_map.d.ts.map +1 -0
  549. package/src/engine/physics/cloth/ecs/cloth_dynamics_map.js +271 -0
  550. package/src/engine/physics/cloth/ecs/cloth_seed_subtree.d.ts +114 -0
  551. package/src/engine/physics/cloth/ecs/cloth_seed_subtree.d.ts.map +1 -0
  552. package/src/engine/physics/cloth/ecs/cloth_seed_subtree.js +645 -0
  553. package/src/engine/physics/cloth/ecs/cloth_write_back.d.ts +9 -0
  554. package/src/engine/physics/cloth/ecs/cloth_write_back.d.ts.map +1 -0
  555. package/src/engine/physics/cloth/ecs/cloth_write_back.js +449 -0
  556. package/src/engine/physics/cloth/playground/README.md +185 -0
  557. package/src/engine/physics/cloth/playground/cloth_playground_build.d.ts +58 -0
  558. package/src/engine/physics/cloth/playground/cloth_playground_build.d.ts.map +1 -0
  559. package/src/engine/physics/cloth/playground/cloth_playground_build.js +333 -0
  560. package/src/engine/physics/cloth/playground/cloth_playground_draw.d.ts +79 -0
  561. package/src/engine/physics/cloth/playground/cloth_playground_draw.d.ts.map +1 -0
  562. package/src/engine/physics/cloth/playground/cloth_playground_draw.js +519 -0
  563. package/src/engine/physics/cloth/playground/index.html +200 -0
  564. package/src/engine/physics/cloth/playground/main.d.ts +2 -0
  565. package/src/engine/physics/cloth/playground/main.d.ts.map +1 -0
  566. package/src/engine/physics/cloth/playground/main.js +876 -0
  567. package/src/engine/physics/cloth/playground/rig.html +187 -0
  568. package/src/engine/physics/cloth/playground/rig_build.d.ts +81 -0
  569. package/src/engine/physics/cloth/playground/rig_build.d.ts.map +1 -0
  570. package/src/engine/physics/cloth/playground/rig_build.js +296 -0
  571. package/src/engine/physics/cloth/playground/rig_main.d.ts +2 -0
  572. package/src/engine/physics/cloth/playground/rig_main.d.ts.map +1 -0
  573. package/src/engine/physics/cloth/playground/rig_main.js +955 -0
  574. package/src/engine/physics/cloth/solver/ClothState.d.ts +323 -0
  575. package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -0
  576. package/src/engine/physics/cloth/solver/ClothState.js +673 -0
  577. package/src/engine/physics/cloth/solver/cloth_color_particles.d.ts +67 -0
  578. package/src/engine/physics/cloth/solver/cloth_color_particles.d.ts.map +1 -0
  579. package/src/engine/physics/cloth/solver/cloth_color_particles.js +220 -0
  580. package/src/engine/physics/cloth/solver/cloth_solve_vertex.d.ts +13 -0
  581. package/src/engine/physics/cloth/solver/cloth_solve_vertex.d.ts.map +1 -0
  582. package/src/engine/physics/cloth/solver/cloth_solve_vertex.js +201 -0
  583. package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +97 -0
  584. package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -0
  585. package/src/engine/physics/cloth/solver/cloth_solver_constants.js +102 -0
  586. package/src/engine/physics/cloth/solver/cloth_step.d.ts +91 -0
  587. package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -0
  588. package/src/engine/physics/cloth/solver/cloth_step.js +289 -0
  589. package/src/engine/physics/cloth/solver/cloth_vertex_accumulator.d.ts +54 -0
  590. package/src/engine/physics/cloth/solver/cloth_vertex_accumulator.d.ts.map +1 -0
  591. package/src/engine/physics/cloth/solver/cloth_vertex_accumulator.js +56 -0
  592. package/src/engine/physics/cloth/solver/constraint/cloth_bend_row.d.ts +125 -0
  593. package/src/engine/physics/cloth/solver/constraint/cloth_bend_row.d.ts.map +1 -0
  594. package/src/engine/physics/cloth/solver/constraint/cloth_bend_row.js +383 -0
  595. package/src/engine/physics/cloth/solver/constraint/cloth_leash_row.d.ts +112 -0
  596. package/src/engine/physics/cloth/solver/constraint/cloth_leash_row.d.ts.map +1 -0
  597. package/src/engine/physics/cloth/solver/constraint/cloth_leash_row.js +346 -0
  598. package/src/engine/physics/cloth/solver/constraint/cloth_stretch_row.d.ts +94 -0
  599. package/src/engine/physics/cloth/solver/constraint/cloth_stretch_row.d.ts.map +1 -0
  600. package/src/engine/physics/cloth/solver/constraint/cloth_stretch_row.js +383 -0
  601. package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts +27 -0
  602. package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts.map +1 -0
  603. package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.js +104 -0
  604. package/src/engine/physics/ecs/PhysicsSystem.d.ts +5 -7
  605. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  606. package/src/engine/physics/ecs/PhysicsSystem.js +4 -1
  607. package/src/engine/physics/ecs/RigidBodySerializationUpgrader_0_1.d.ts +6 -0
  608. package/src/engine/physics/ecs/RigidBodySerializationUpgrader_0_1.d.ts.map +1 -1
  609. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  610. package/src/engine/physics/narrowphase/compute_penetration.d.ts +26 -23
  611. package/src/engine/physics/narrowphase/compute_penetration.d.ts.map +1 -1
  612. package/src/engine/physics/narrowphase/compute_penetration.js +25 -4
  613. package/src/engine/physics/narrowphase/narrowphase_step.d.ts +16 -23
  614. package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
  615. package/src/engine/physics/narrowphase/narrowphase_step.js +15 -4
  616. package/src/engine/physics/narrowphase/refine_ray_concave.d.ts +4 -6
  617. package/src/engine/physics/narrowphase/refine_ray_concave.d.ts.map +1 -1
  618. package/src/engine/physics/narrowphase/refine_ray_concave.js +3 -1
  619. package/src/engine/physics/narrowphase/refine_ray_hit.d.ts +6 -6
  620. package/src/engine/physics/narrowphase/refine_ray_hit.d.ts.map +1 -1
  621. package/src/engine/physics/narrowphase/refine_ray_hit.js +5 -1
  622. package/src/engine/physics/queries/shape_cast.d.ts +9 -7
  623. package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
  624. package/src/engine/physics/queries/shape_cast.js +8 -1
  625. package/src/engine/platform/EnginePlatform.d.ts +4 -0
  626. package/src/engine/platform/EnginePlatform.d.ts.map +1 -1
  627. package/src/engine/platform/EnginePlatform.js +4 -0
  628. package/src/engine/plugin/EnginePlugin.d.ts +9 -0
  629. package/src/engine/plugin/EnginePlugin.d.ts.map +1 -1
  630. package/src/engine/plugin/EnginePlugin.js +9 -0
  631. package/src/engine/plugin/EnginePluginManager.d.ts +13 -2
  632. package/src/engine/plugin/EnginePluginManager.d.ts.map +1 -1
  633. package/src/engine/plugin/EnginePluginManager.js +10 -0
  634. package/src/engine/save/StorageBackedList.d.ts +8 -4
  635. package/src/engine/save/StorageBackedList.d.ts.map +1 -1
  636. package/src/engine/save/StorageBackedList.js +3 -2
  637. package/src/engine/scene/Scene.d.ts +10 -0
  638. package/src/engine/scene/Scene.d.ts.map +1 -1
  639. package/src/engine/scene/Scene.js +7 -0
  640. package/src/engine/scene/SceneManager.d.ts +4 -0
  641. package/src/engine/scene/SceneManager.d.ts.map +1 -1
  642. package/src/engine/scene/SceneManager.js +4 -0
  643. package/src/engine/scene/SerializedScene.d.ts +8 -4
  644. package/src/engine/scene/SerializedScene.d.ts.map +1 -1
  645. package/src/engine/scene/SerializedScene.js +3 -2
  646. package/src/engine/scene/transitionToScene.d.ts +11 -5
  647. package/src/engine/scene/transitionToScene.d.ts.map +1 -1
  648. package/src/engine/scene/transitionToScene.js +5 -4
  649. package/src/engine/simulation/Ticker.d.ts +5 -2
  650. package/src/engine/simulation/Ticker.d.ts.map +1 -1
  651. package/src/engine/simulation/Ticker.js +2 -1
  652. package/src/engine/sound/SoundEngine.d.ts +4 -0
  653. package/src/engine/sound/SoundEngine.d.ts.map +1 -1
  654. package/src/engine/sound/SoundEngine.js +4 -0
  655. package/src/engine/sound/material/concrete/json/deserializeSoundMaterialFromJSON.d.ts +7 -3
  656. package/src/engine/sound/material/concrete/json/deserializeSoundMaterialFromJSON.d.ts.map +1 -1
  657. package/src/engine/sound/material/concrete/json/deserializeSoundMaterialFromJSON.js +3 -2
  658. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts +10 -0
  659. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts.map +1 -1
  660. package/src/engine/sound/sopra/SopraEngine.d.ts +5 -0
  661. package/src/engine/sound/sopra/SopraEngine.d.ts.map +1 -1
  662. package/src/engine/sound/sopra/SopraEngine.js +8 -0
  663. package/src/engine/sound/sopra/definition/BusDefinition.d.ts +4 -0
  664. package/src/engine/sound/sopra/definition/BusDefinition.d.ts.map +1 -1
  665. package/src/engine/sound/sopra/definition/BusDefinition.js +4 -0
  666. package/src/engine/sound/sopra/definition/EventDescription.d.ts +1 -0
  667. package/src/engine/sound/sopra/definition/EventDescription.d.ts.map +1 -1
  668. package/src/engine/sound/sopra/definition/EventDescription.js +4 -0
  669. package/src/engine/sound/sopra/definition/clip/AbstractAudioClip.d.ts +6 -0
  670. package/src/engine/sound/sopra/definition/clip/AbstractAudioClip.d.ts.map +1 -1
  671. package/src/engine/sound/sopra/definition/clip/AbstractAudioClip.js +5 -0
  672. package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClip.d.ts +1 -1
  673. package/src/engine/sound/sopra/definition/clip/ContainerAudioClip.d.ts +1 -0
  674. package/src/engine/sound/sopra/definition/clip/ContainerAudioClip.d.ts.map +1 -1
  675. package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClip.d.ts +1 -1
  676. package/src/engine/sound/sopra/definition/clip/SampleAudioClip.d.ts +10 -2
  677. package/src/engine/sound/sopra/definition/clip/SampleAudioClip.d.ts.map +1 -1
  678. package/src/engine/sound/sopra/definition/clip/SampleAudioClip.js +7 -0
  679. package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClip.d.ts +1 -1
  680. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.d.ts +1 -1
  681. package/src/engine/sound/sopra/runtime/BusGraph.d.ts +4 -0
  682. package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
  683. package/src/engine/sound/sopra/runtime/BusGraph.js +4 -0
  684. package/src/engine/sound/sopra/runtime/EventInstance.d.ts +9 -1
  685. package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
  686. package/src/engine/sound/sopra/runtime/EventInstance.js +11 -0
  687. package/src/engine/sound/sopra/runtime/VoiceManager.d.ts +2 -0
  688. package/src/engine/sound/sopra/runtime/VoiceManager.d.ts.map +1 -1
  689. package/src/engine/sound/sopra/runtime/VoiceManager.js +5 -0
  690. package/src/engine/ui/DraggableAspect.d.ts +14 -6
  691. package/src/engine/ui/DraggableAspect.d.ts.map +1 -1
  692. package/src/engine/ui/DraggableAspect.js +6 -5
  693. package/src/engine/ui/GUIEngine.d.ts +73 -26
  694. package/src/engine/ui/GUIEngine.d.ts.map +1 -1
  695. package/src/engine/ui/GUIEngine.js +37 -19
  696. package/src/engine/ui/bindings/DomElementBindingDescription.d.ts +7 -3
  697. package/src/engine/ui/bindings/DomElementBindingDescription.d.ts.map +1 -1
  698. package/src/engine/ui/bindings/DomElementBindingDescription.js +3 -2
  699. package/src/engine/ui/modal/ModalStack.d.ts +4 -0
  700. package/src/engine/ui/modal/ModalStack.d.ts.map +1 -1
  701. package/src/engine/ui/modal/ModalStack.js +4 -0
  702. package/src/engine/ui/notification/AnimatedObjectEmitter.d.ts +4 -0
  703. package/src/engine/ui/notification/AnimatedObjectEmitter.d.ts.map +1 -1
  704. package/src/engine/ui/notification/AnimatedObjectEmitter.js +4 -0
  705. package/src/engine/ui/notification/NotificationManager.d.ts +21 -8
  706. package/src/engine/ui/notification/NotificationManager.d.ts.map +1 -1
  707. package/src/engine/ui/notification/NotificationManager.js +10 -3
  708. package/src/engine/ui/notification/ViewEmitter.d.ts +8 -2
  709. package/src/engine/ui/notification/ViewEmitter.d.ts.map +1 -1
  710. package/src/engine/ui/notification/ViewEmitter.js +6 -1
  711. package/src/engine/ui/scene/SceneGUIContext.d.ts +4 -0
  712. package/src/engine/ui/scene/SceneGUIContext.d.ts.map +1 -1
  713. package/src/engine/ui/scene/SceneGUIContext.js +4 -0
  714. package/src/generation/filtering/numeric/util/populateSampler2DFromCellFilter.d.ts +9 -4
  715. package/src/generation/filtering/numeric/util/populateSampler2DFromCellFilter.d.ts.map +1 -1
  716. package/src/generation/filtering/numeric/util/populateSampler2DFromCellFilter.js +4 -3
  717. package/src/generation/grid/actions/ContinuousGridCellActionWriteObstacle.d.ts +9 -4
  718. package/src/generation/grid/actions/ContinuousGridCellActionWriteObstacle.d.ts.map +1 -1
  719. package/src/generation/grid/actions/ContinuousGridCellActionWriteObstacle.js +4 -3
  720. package/src/generation/grid/generation/GridTaskApplyActionToCells.d.ts +9 -4
  721. package/src/generation/grid/generation/GridTaskApplyActionToCells.d.ts.map +1 -1
  722. package/src/generation/grid/generation/GridTaskApplyActionToCells.js +4 -3
  723. package/src/generation/grid/generation/discrete/GridTaskActionRuleSet.d.ts +9 -4
  724. package/src/generation/grid/generation/discrete/GridTaskActionRuleSet.d.ts.map +1 -1
  725. package/src/generation/grid/generation/discrete/GridTaskActionRuleSet.js +4 -3
  726. package/src/generation/grid/generation/grid/select/CellSupplierBestN.d.ts +11 -5
  727. package/src/generation/grid/generation/grid/select/CellSupplierBestN.d.ts.map +1 -1
  728. package/src/generation/grid/generation/grid/select/CellSupplierBestN.js +5 -4
  729. package/src/generation/grid/generation/road/GridTaskGenerateRoads.d.ts +9 -4
  730. package/src/generation/grid/generation/road/GridTaskGenerateRoads.d.ts.map +1 -1
  731. package/src/generation/grid/generation/road/GridTaskGenerateRoads.js +12 -10
  732. package/src/generation/grid/generation/util/buildDistanceMapToObjective.d.ts +19 -9
  733. package/src/generation/grid/generation/util/buildDistanceMapToObjective.d.ts.map +1 -1
  734. package/src/generation/grid/generation/util/buildDistanceMapToObjective.js +9 -8
  735. package/src/generation/grid/generation/util/buildPathFromDistanceMap.d.ts +17 -8
  736. package/src/generation/grid/generation/util/buildPathFromDistanceMap.d.ts.map +1 -1
  737. package/src/generation/grid/generation/util/buildPathFromDistanceMap.js +8 -7
  738. package/src/generation/markers/GridActionRuleSet.d.ts +11 -5
  739. package/src/generation/markers/GridActionRuleSet.d.ts.map +1 -1
  740. package/src/generation/markers/GridActionRuleSet.js +5 -4
  741. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts +9 -4
  742. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.d.ts.map +1 -1
  743. package/src/generation/markers/actions/MarkerNodeActionEntityPlacement.js +4 -3
  744. package/src/generation/markers/actions/MarkerNodeActionImaginary.d.ts +9 -4
  745. package/src/generation/markers/actions/MarkerNodeActionImaginary.d.ts.map +1 -1
  746. package/src/generation/markers/actions/MarkerNodeActionImaginary.js +4 -3
  747. package/src/generation/markers/actions/MarkerProcessingRule.d.ts +11 -5
  748. package/src/generation/markers/actions/MarkerProcessingRule.d.ts.map +1 -1
  749. package/src/generation/markers/actions/MarkerProcessingRule.js +5 -4
  750. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.d.ts +5 -2
  751. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.d.ts.map +1 -1
  752. package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.js +2 -1
  753. package/src/generation/markers/actions/terrain/MarkerNodeActionPaintTerrain.d.ts +13 -6
  754. package/src/generation/markers/actions/terrain/MarkerNodeActionPaintTerrain.d.ts.map +1 -1
  755. package/src/generation/markers/actions/terrain/MarkerNodeActionPaintTerrain.js +6 -5
  756. package/src/generation/markers/emitter/MarkerNodeEmitterPredicated.d.ts +7 -3
  757. package/src/generation/markers/emitter/MarkerNodeEmitterPredicated.d.ts.map +1 -1
  758. package/src/generation/markers/emitter/MarkerNodeEmitterPredicated.js +3 -2
  759. package/src/generation/placement/GridCellPlacementRule.d.ts +15 -7
  760. package/src/generation/placement/GridCellPlacementRule.d.ts.map +1 -1
  761. package/src/generation/placement/GridCellPlacementRule.js +7 -6
  762. package/src/shade/descriptor/ObjectDescriptorBase.d.ts +8 -3
  763. package/src/shade/descriptor/ObjectDescriptorBase.d.ts.map +1 -1
  764. package/src/shade/descriptor/ObjectDescriptorBase.js +7 -2
  765. package/src/shade/descriptor/binding/BindGroupLayoutDescriptor.d.ts +12 -0
  766. package/src/shade/descriptor/binding/BindGroupLayoutDescriptor.d.ts.map +1 -1
  767. package/src/shade/descriptor/binding/BindGroupLayoutDescriptor.js +8 -0
  768. package/src/shade/descriptor/binding/BufferBindingLayout.d.ts +11 -6
  769. package/src/shade/descriptor/binding/BufferBindingLayout.d.ts.map +1 -1
  770. package/src/shade/descriptor/binding/BufferBindingLayout.js +5 -4
  771. package/src/shade/descriptor/binding/SamplerBindingLayout.d.ts +2 -2
  772. package/src/shade/descriptor/binding/SamplerBindingLayout.d.ts.map +1 -1
  773. package/src/shade/descriptor/binding/SamplerBindingLayout.js +1 -1
  774. package/src/shade/descriptor/binding/StorageTextureBindingLayout.d.ts +2 -2
  775. package/src/shade/descriptor/binding/StorageTextureBindingLayout.d.ts.map +1 -1
  776. package/src/shade/descriptor/binding/StorageTextureBindingLayout.js +1 -1
  777. package/src/shade/descriptor/binding/TextureBindingLayout.d.ts +4 -4
  778. package/src/shade/descriptor/binding/TextureBindingLayout.d.ts.map +1 -1
  779. package/src/shade/descriptor/binding/TextureBindingLayout.js +2 -2
  780. package/src/shade/descriptor/blend/BlendComponent.d.ts +6 -6
  781. package/src/shade/descriptor/blend/BlendComponent.d.ts.map +1 -1
  782. package/src/shade/descriptor/blend/BlendComponent.js +3 -3
  783. package/src/shade/descriptor/pipeline/PipelineLayoutDescriptor.d.ts +12 -0
  784. package/src/shade/descriptor/pipeline/PipelineLayoutDescriptor.d.ts.map +1 -1
  785. package/src/shade/descriptor/pipeline/PipelineLayoutDescriptor.js +8 -0
  786. package/src/shade/descriptor/pipeline/compute/ComputePipelineDescriptor.d.ts +18 -5
  787. package/src/shade/descriptor/pipeline/compute/ComputePipelineDescriptor.d.ts.map +1 -1
  788. package/src/shade/descriptor/pipeline/compute/ComputePipelineDescriptor.js +14 -4
  789. package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts +4 -1
  790. package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts.map +1 -1
  791. package/src/shade/descriptor/pipeline/render/DepthStencilState.js +3 -0
  792. package/src/shade/descriptor/pipeline/render/FragmentState.d.ts +5 -2
  793. package/src/shade/descriptor/pipeline/render/FragmentState.d.ts.map +1 -1
  794. package/src/shade/descriptor/pipeline/render/FragmentState.js +4 -1
  795. package/src/shade/descriptor/pipeline/render/PrimitiveState.d.ts +8 -8
  796. package/src/shade/descriptor/pipeline/render/PrimitiveState.d.ts.map +1 -1
  797. package/src/shade/descriptor/pipeline/render/PrimitiveState.js +4 -4
  798. package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts +16 -4
  799. package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts.map +1 -1
  800. package/src/shade/descriptor/pipeline/render/StencilFaceState.js +12 -0
  801. package/src/shade/descriptor/pipeline/render/VertexState.d.ts +5 -2
  802. package/src/shade/descriptor/pipeline/render/VertexState.d.ts.map +1 -1
  803. package/src/shade/descriptor/pipeline/render/VertexState.js +4 -1
  804. package/src/shade/descriptor/texture/SamplerDescriptor.d.ts +24 -6
  805. package/src/shade/descriptor/texture/SamplerDescriptor.d.ts.map +1 -1
  806. package/src/shade/descriptor/texture/SamplerDescriptor.js +18 -0
  807. package/src/shade/descriptor/texture/TextureDescriptor.d.ts +2 -2
  808. package/src/shade/descriptor/texture/TextureDescriptor.d.ts.map +1 -1
  809. package/src/shade/descriptor/texture/TextureDescriptor.js +1 -1
  810. package/src/shade/device/ShadeGPUCommandContext.d.ts +46 -12
  811. package/src/shade/device/ShadeGPUCommandContext.d.ts.map +1 -1
  812. package/src/shade/device/ShadeGPUCommandContext.js +28 -8
  813. package/src/shade/device/graph/GraphicsExecutionContext.d.ts +6 -0
  814. package/src/shade/device/graph/GraphicsExecutionContext.d.ts.map +1 -1
  815. package/src/shade/device/graph/GraphicsExecutionContext.js +5 -0
  816. package/src/shade/device/graph/TextureResourceDescriptor.d.ts +13 -6
  817. package/src/shade/device/graph/TextureResourceDescriptor.d.ts.map +1 -1
  818. package/src/shade/device/graph/TextureResourceDescriptor.js +6 -5
  819. package/src/shade/device/pass/ShadeGPUComputePassEncoder.d.ts +6 -0
  820. package/src/shade/device/pass/ShadeGPUComputePassEncoder.d.ts.map +1 -1
  821. package/src/shade/device/pass/ShadeGPUComputePassEncoder.js +5 -0
  822. package/src/shade/device/pass/ShadeGPURenderPassEncoder.d.ts +6 -0
  823. package/src/shade/device/pass/ShadeGPURenderPassEncoder.d.ts.map +1 -1
  824. package/src/shade/device/pass/ShadeGPURenderPassEncoder.js +5 -0
  825. package/src/shade/device/pipeline/ComputePipelineManager.d.ts +9 -1
  826. package/src/shade/device/pipeline/ComputePipelineManager.d.ts.map +1 -1
  827. package/src/shade/device/pipeline/ComputePipelineManager.js +6 -0
  828. package/src/shade/device/pipeline/PipelineLayoutManager.d.ts +6 -0
  829. package/src/shade/device/pipeline/PipelineLayoutManager.d.ts.map +1 -1
  830. package/src/shade/device/pipeline/PipelineLayoutManager.js +5 -0
  831. package/src/shade/device/pipeline/RenderPipelineManager.d.ts +7 -1
  832. package/src/shade/device/pipeline/RenderPipelineManager.d.ts.map +1 -1
  833. package/src/shade/device/pipeline/RenderPipelineManager.js +5 -0
  834. package/src/shade/device/shader/ShaderModuleCompiler.d.ts +4 -0
  835. package/src/shade/device/shader/ShaderModuleCompiler.d.ts.map +1 -1
  836. package/src/shade/device/shader/ShaderModuleCompiler.js +4 -0
  837. package/src/shade/device/timing/profile/GPUFrameRecorder.d.ts +6 -0
  838. package/src/shade/device/timing/profile/GPUFrameRecorder.d.ts.map +1 -1
  839. package/src/shade/device/timing/profile/GPUFrameRecorder.js +5 -0
  840. package/src/shade/device/timing/profile/GPUProfileFrame.d.ts +6 -0
  841. package/src/shade/device/timing/profile/GPUProfileFrame.d.ts.map +1 -1
  842. package/src/shade/device/timing/profile/GPUProfileFrame.js +5 -0
  843. package/src/shade/device/timing/profile/GPUProfileSession.d.ts +1 -0
  844. package/src/shade/device/timing/profile/GPUProfileSession.d.ts.map +1 -1
  845. package/src/shade/device/timing/profile/GPUProfileSession.js +4 -0
  846. package/src/shade/device/timing/profile/GPUProfileSpan.d.ts +4 -0
  847. package/src/shade/device/timing/profile/GPUProfileSpan.d.ts.map +1 -1
  848. package/src/shade/device/timing/profile/GPUProfileSpan.js +4 -0
  849. package/src/shade/playground/add_random_meshes.d.ts +19 -8
  850. package/src/shade/playground/add_random_meshes.d.ts.map +1 -1
  851. package/src/shade/playground/add_random_meshes.js +8 -7
  852. package/src/shade/playground/ground_seam/capture_scene_color.d.ts +4 -0
  853. package/src/shade/playground/ground_seam/capture_scene_color.d.ts.map +1 -1
  854. package/src/shade/playground/particle_ecs/index.html +0 -2
  855. package/src/shade/playground/particle_ecs/main.js +8 -29
  856. package/src/shade/playground/particle_system/main.js +8 -21
  857. package/src/shade/playground/particle_system/particle_prototype.js +8 -8
  858. package/src/shade/playground/particle_system/particle_scene.d.ts +0 -61
  859. package/src/shade/playground/particle_system/particle_scene.d.ts.map +1 -1
  860. package/src/shade/playground/particle_system/particle_scene.js +0 -57
  861. package/src/shade/playground/ssr_variance/reference.d.ts +1 -1
  862. package/src/shade/playground/ssr_variance/reference.d.ts.map +1 -1
  863. package/src/shade/playground/vgeo_viewer/README.md +11 -2
  864. package/src/shade/playground/vgeo_viewer/cut_geometry.d.ts.map +1 -1
  865. package/src/shade/playground/vgeo_viewer/cut_geometry.js +3 -40
  866. package/src/shade/playground/vgeo_viewer/main.js +14 -0
  867. package/src/shade/playground/vgeo_viewer/select_cut.d.ts +19 -0
  868. package/src/shade/playground/vgeo_viewer/select_cut.d.ts.map +1 -1
  869. package/src/shade/playground/vgeo_viewer/select_cut.js +53 -9
  870. package/src/shade/renderer/GPUSamplerManager.d.ts +4 -0
  871. package/src/shade/renderer/GPUSamplerManager.d.ts.map +1 -1
  872. package/src/shade/renderer/GPUSamplerManager.js +4 -0
  873. package/src/shade/renderer/GraphicsContext.d.ts +2 -0
  874. package/src/shade/renderer/GraphicsContext.d.ts.map +1 -1
  875. package/src/shade/renderer/GraphicsContext.js +5 -0
  876. package/src/shade/renderer/Renderer.d.ts +14 -4
  877. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  878. package/src/shade/renderer/Renderer.js +70 -67
  879. package/src/shade/renderer/ResourceManager.d.ts +10 -0
  880. package/src/shade/renderer/ResourceManager.d.ts.map +1 -1
  881. package/src/shade/renderer/ResourceManager.js +7 -0
  882. package/src/shade/renderer/animation/GPUAnimationManager.d.ts +18 -11
  883. package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
  884. package/src/shade/renderer/animation/GPUAnimationManager.js +2063 -1958
  885. package/src/shade/renderer/animation/ShadeAnimationChannel.d.ts +2 -0
  886. package/src/shade/renderer/animation/ShadeAnimationChannel.d.ts.map +1 -1
  887. package/src/shade/renderer/animation/ShadeAnimationChannel.js +5 -0
  888. package/src/shade/renderer/animation/ShadeAnimationClip.d.ts +4 -0
  889. package/src/shade/renderer/animation/ShadeAnimationClip.d.ts.map +1 -1
  890. package/src/shade/renderer/animation/ShadeAnimationClip.js +4 -0
  891. package/src/shade/renderer/animation/Skin.d.ts +6 -0
  892. package/src/shade/renderer/animation/Skin.d.ts.map +1 -1
  893. package/src/shade/renderer/animation/Skin.js +5 -0
  894. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts +48 -0
  895. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts.map +1 -1
  896. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +201 -14
  897. package/src/shade/renderer/binding/BindGroupDescriptor.d.ts +2 -1
  898. package/src/shade/renderer/binding/BindGroupDescriptor.d.ts.map +1 -1
  899. package/src/shade/renderer/binding/BindGroupDescriptor.js +4 -0
  900. package/src/shade/renderer/binding/BindGroupManager.d.ts +1 -0
  901. package/src/shade/renderer/binding/BindGroupManager.d.ts.map +1 -1
  902. package/src/shade/renderer/binding/BindGroupManager.js +4 -0
  903. package/src/shade/renderer/buffer/GPUBufferAllocatorNative.d.ts +4 -0
  904. package/src/shade/renderer/buffer/GPUBufferAllocatorNative.d.ts.map +1 -1
  905. package/src/shade/renderer/buffer/GPUBufferAllocatorNative.js +4 -0
  906. package/src/shade/renderer/buffer/GPUTypedBuffer.d.ts +20 -8
  907. package/src/shade/renderer/buffer/GPUTypedBuffer.d.ts.map +1 -1
  908. package/src/shade/renderer/buffer/GPUTypedBuffer.js +11 -6
  909. package/src/shade/renderer/buffer/graph_inspect_gpu_buffer.d.ts +15 -7
  910. package/src/shade/renderer/buffer/graph_inspect_gpu_buffer.d.ts.map +1 -1
  911. package/src/shade/renderer/buffer/graph_inspect_gpu_buffer.js +7 -6
  912. package/src/shade/renderer/buffer/inspect_gpu_buffer.d.ts +26 -12
  913. package/src/shade/renderer/buffer/inspect_gpu_buffer.d.ts.map +1 -1
  914. package/src/shade/renderer/buffer/inspect_gpu_buffer.js +12 -10
  915. package/src/shade/renderer/buffer/inspect_gpu_buffer_typed.d.ts +13 -6
  916. package/src/shade/renderer/buffer/inspect_gpu_buffer_typed.d.ts.map +1 -1
  917. package/src/shade/renderer/buffer/inspect_gpu_buffer_typed.js +6 -5
  918. package/src/shade/renderer/buffer/table/GPUDatabase.d.ts +13 -5
  919. package/src/shade/renderer/buffer/table/GPUDatabase.d.ts.map +1 -1
  920. package/src/shade/renderer/buffer/table/GPUDatabase.js +10 -4
  921. package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts +3 -1
  922. package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts.map +1 -1
  923. package/src/shade/renderer/buffer/table/GPUTypedTable.js +5 -0
  924. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts +4 -0
  925. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
  926. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +4 -0
  927. package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.d.ts +11 -4
  928. package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.d.ts.map +1 -1
  929. package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.js +9 -3
  930. package/src/shade/renderer/camera/CameraManager.d.ts +4 -0
  931. package/src/shade/renderer/camera/CameraManager.d.ts.map +1 -1
  932. package/src/shade/renderer/camera/CameraManager.js +4 -0
  933. package/src/shade/renderer/camera/GPUCameraContext.d.ts +4 -2
  934. package/src/shade/renderer/camera/GPUCameraContext.d.ts.map +1 -1
  935. package/src/shade/renderer/camera/GPUCameraContext.js +5 -0
  936. package/src/shade/renderer/extension/FrameContext.d.ts +15 -5
  937. package/src/shade/renderer/extension/FrameContext.d.ts.map +1 -1
  938. package/src/shade/renderer/extension/FrameContext.js +7 -0
  939. package/src/shade/renderer/extension/FrameRecord.d.ts +7 -1
  940. package/src/shade/renderer/extension/FrameRecord.d.ts.map +1 -1
  941. package/src/shade/renderer/extension/FrameRecord.js +5 -0
  942. package/src/shade/renderer/extension/RenderExtension.d.ts +4 -0
  943. package/src/shade/renderer/extension/RenderExtension.d.ts.map +1 -1
  944. package/src/shade/renderer/extension/RenderExtension.js +4 -0
  945. package/src/shade/renderer/geometry/Attribute.d.ts +2 -2
  946. package/src/shade/renderer/geometry/Attribute.d.ts.map +1 -1
  947. package/src/shade/renderer/geometry/Attribute.js +1 -1
  948. package/src/shade/renderer/geometry/GPUGeometryManager.d.ts +30 -2
  949. package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
  950. package/src/shade/renderer/geometry/GPUGeometryManager.js +642 -591
  951. package/src/shade/renderer/geometry/GPUGeometryMetadata.d.ts +4 -0
  952. package/src/shade/renderer/geometry/GPUGeometryMetadata.d.ts.map +1 -1
  953. package/src/shade/renderer/geometry/GPUGeometryMetadata.js +4 -0
  954. package/src/shade/renderer/geometry/bvh/GPUBLASRefitBatch.d.ts +7 -3
  955. package/src/shade/renderer/geometry/bvh/GPUBLASRefitBatch.d.ts.map +1 -1
  956. package/src/shade/renderer/geometry/bvh/GPUBLASRefitBatch.js +3 -2
  957. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts +4 -0
  958. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
  959. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +4 -0
  960. package/src/shade/renderer/geometry/bvh/bvh_to_gpu_buffer.d.ts +11 -5
  961. package/src/shade/renderer/geometry/bvh/bvh_to_gpu_buffer.d.ts.map +1 -1
  962. package/src/shade/renderer/geometry/bvh/bvh_to_gpu_buffer.js +5 -4
  963. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts +12 -4
  964. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts.map +1 -1
  965. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.js +10 -3
  966. package/src/shade/renderer/geometry/meshlet/MeshletBatch.d.ts +1 -0
  967. package/src/shade/renderer/geometry/meshlet/MeshletBatch.d.ts.map +1 -1
  968. package/src/shade/renderer/geometry/meshlet/MeshletBatch.js +4 -0
  969. package/src/shade/renderer/geometry/meshlet_batch_to_bvh.d.ts +13 -6
  970. package/src/shade/renderer/geometry/meshlet_batch_to_bvh.d.ts.map +1 -1
  971. package/src/shade/renderer/geometry/meshlet_batch_to_bvh.js +6 -5
  972. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts +2 -0
  973. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts.map +1 -1
  974. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.js +5 -0
  975. package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.d.ts +13 -6
  976. package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.d.ts.map +1 -1
  977. package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.js +6 -5
  978. package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerReader.d.ts +31 -0
  979. package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerReader.d.ts.map +1 -1
  980. package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerReader.js +345 -0
  981. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_for_scene.d.ts +11 -5
  982. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_for_scene.d.ts.map +1 -1
  983. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_for_scene.js +5 -4
  984. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_generate_tree_from_scene.d.ts +12 -5
  985. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_generate_tree_from_scene.d.ts.map +1 -1
  986. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_generate_tree_from_scene.js +5 -4
  987. package/src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.d.ts +11 -5
  988. package/src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.d.ts.map +1 -1
  989. package/src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.js +5 -4
  990. package/src/shade/renderer/global_illumination/lpv/GPULightProbeVolume.d.ts +5 -1
  991. package/src/shade/renderer/global_illumination/lpv/GPULightProbeVolume.d.ts.map +1 -1
  992. package/src/shade/renderer/global_illumination/lpv/GPULightProbeVolume.js +4 -0
  993. package/src/shade/renderer/global_illumination/lpv/LightProbeVolume.d.ts +4 -0
  994. package/src/shade/renderer/global_illumination/lpv/LightProbeVolume.d.ts.map +1 -1
  995. package/src/shade/renderer/global_illumination/lpv/LightProbeVolume.js +4 -0
  996. package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.d.ts +7 -1
  997. package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.d.ts.map +1 -1
  998. package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.js +5 -0
  999. package/src/shade/renderer/global_illumination/lpv/graph_bake_irradiance_lookup_2d.d.ts +11 -5
  1000. package/src/shade/renderer/global_illumination/lpv/graph_bake_irradiance_lookup_2d.d.ts.map +1 -1
  1001. package/src/shade/renderer/global_illumination/lpv/graph_bake_irradiance_lookup_2d.js +5 -4
  1002. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts +9 -4
  1003. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
  1004. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +4 -3
  1005. package/src/shade/renderer/global_illumination/lpv/placement/graph_generate_probe_locations.d.ts +9 -4
  1006. package/src/shade/renderer/global_illumination/lpv/placement/graph_generate_probe_locations.d.ts.map +1 -1
  1007. package/src/shade/renderer/global_illumination/lpv/placement/graph_generate_probe_locations.js +4 -3
  1008. package/src/shade/renderer/global_illumination/lpv/placement/software/lpv_generate_probe_locations2.d.ts +7 -3
  1009. package/src/shade/renderer/global_illumination/lpv/placement/software/lpv_generate_probe_locations2.d.ts.map +1 -1
  1010. package/src/shade/renderer/global_illumination/lpv/placement/software/lpv_generate_probe_locations2.js +3 -2
  1011. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts +28 -8
  1012. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
  1013. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +17 -6
  1014. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts +13 -6
  1015. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts.map +1 -1
  1016. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.js +6 -5
  1017. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lpv_store_sh.d.ts +15 -7
  1018. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lpv_store_sh.d.ts.map +1 -1
  1019. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lpv_store_sh.js +7 -6
  1020. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts +17 -8
  1021. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
  1022. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +8 -7
  1023. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_reduce_atlas_to_sh.d.ts +17 -8
  1024. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_reduce_atlas_to_sh.d.ts.map +1 -1
  1025. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_reduce_atlas_to_sh.js +8 -7
  1026. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.d.ts +15 -7
  1027. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.d.ts.map +1 -1
  1028. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.js +7 -6
  1029. package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.d.ts +19 -9
  1030. package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.d.ts.map +1 -1
  1031. package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.js +9 -8
  1032. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdldf.d.ts +9 -4
  1033. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdldf.d.ts.map +1 -1
  1034. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdldf.js +4 -3
  1035. package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.d.ts +11 -5
  1036. package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.d.ts.map +1 -1
  1037. package/src/shade/renderer/gpu_primitive/sort/graph_radix_sort.js +5 -4
  1038. package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts +9 -1
  1039. package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts.map +1 -1
  1040. package/src/shade/renderer/hiz/HierarchicalZBuffer.js +6 -0
  1041. package/src/shade/renderer/hiz/generate_downsampler_code.d.ts +11 -5
  1042. package/src/shade/renderer/hiz/generate_downsampler_code.d.ts.map +1 -1
  1043. package/src/shade/renderer/hiz/generate_downsampler_code.js +5 -4
  1044. package/src/shade/renderer/hiz/graph_build_hzb.d.ts +13 -6
  1045. package/src/shade/renderer/hiz/graph_build_hzb.d.ts.map +1 -1
  1046. package/src/shade/renderer/hiz/graph_build_hzb.js +6 -5
  1047. package/src/shade/renderer/light/GPULightCollection.d.ts +4 -1
  1048. package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
  1049. package/src/shade/renderer/light/GPULightCollection.js +6 -0
  1050. package/src/shade/renderer/light/LightCollection.d.ts +9 -3
  1051. package/src/shade/renderer/light/LightCollection.d.ts.map +1 -1
  1052. package/src/shade/renderer/light/LightCollection.js +5 -0
  1053. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts +11 -5
  1054. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts.map +1 -1
  1055. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.js +17 -14
  1056. package/src/shade/renderer/light/cluster/graph_assign_clsuters.d.ts +13 -6
  1057. package/src/shade/renderer/light/cluster/graph_assign_clsuters.d.ts.map +1 -1
  1058. package/src/shade/renderer/light/cluster/graph_assign_clsuters.js +6 -5
  1059. package/src/shade/renderer/light/cluster/graph_build_light_clusters.d.ts +13 -6
  1060. package/src/shade/renderer/light/cluster/graph_build_light_clusters.d.ts.map +1 -1
  1061. package/src/shade/renderer/light/cluster/graph_build_light_clusters.js +6 -5
  1062. package/src/shade/renderer/light/environment/graph_filter_environment_map.d.ts +7 -3
  1063. package/src/shade/renderer/light/environment/graph_filter_environment_map.d.ts.map +1 -1
  1064. package/src/shade/renderer/light/environment/graph_filter_environment_map.js +3 -2
  1065. package/src/shade/renderer/lightmap/bake/raster/graph_draw_lightmap_viz_buffer.d.ts +11 -5
  1066. package/src/shade/renderer/lightmap/bake/raster/graph_draw_lightmap_viz_buffer.d.ts.map +1 -1
  1067. package/src/shade/renderer/lightmap/bake/raster/graph_draw_lightmap_viz_buffer.js +5 -4
  1068. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
  1069. package/src/shade/renderer/material/GPUMaterialContext.d.ts +17 -1
  1070. package/src/shade/renderer/material/GPUMaterialContext.d.ts.map +1 -1
  1071. package/src/shade/renderer/material/GPUMaterialContext.js +10 -0
  1072. package/src/shade/renderer/material/GPUMaterialManager.d.ts +19 -5
  1073. package/src/shade/renderer/material/GPUMaterialManager.d.ts.map +1 -1
  1074. package/src/shade/renderer/material/GPUMaterialManager.js +19 -4
  1075. package/src/shade/renderer/material/ShadeMaterial.d.ts +2 -1
  1076. package/src/shade/renderer/material/ShadeMaterial.d.ts.map +1 -1
  1077. package/src/shade/renderer/material/ShadeMaterial.js +4 -0
  1078. package/src/shade/renderer/material/StandardShadeMaterial.d.ts +6 -0
  1079. package/src/shade/renderer/material/StandardShadeMaterial.d.ts.map +1 -1
  1080. package/src/shade/renderer/material/StandardShadeMaterial.js +5 -0
  1081. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts +12 -0
  1082. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
  1083. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +8 -0
  1084. package/src/shade/renderer/particles/DESIGN.md +82 -69
  1085. package/src/shade/renderer/particles/GPUParticleSystem.d.ts +93 -48
  1086. package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
  1087. package/src/shade/renderer/particles/GPUParticleSystem.js +117 -176
  1088. package/src/shade/renderer/particles/ParticleConstants.d.ts +6 -12
  1089. package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
  1090. package/src/shade/renderer/particles/ParticleConstants.js +6 -13
  1091. package/src/shade/renderer/particles/coherence/graph_particle_bucket.d.ts +4 -4
  1092. package/src/shade/renderer/particles/coherence/graph_particle_bucket.js +6 -6
  1093. package/src/shade/renderer/particles/coherence/particle_program_buckets.d.ts +2 -1
  1094. package/src/shade/renderer/particles/coherence/particle_program_buckets.d.ts.map +1 -1
  1095. package/src/shade/renderer/particles/coherence/particle_program_buckets.js +6 -8
  1096. package/src/shade/renderer/particles/coherence/shader_particle_bucket.d.ts.map +1 -1
  1097. package/src/shade/renderer/particles/coherence/shader_particle_bucket.js +4 -3
  1098. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts +10 -14
  1099. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts.map +1 -1
  1100. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.js +10 -14
  1101. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +6 -5
  1102. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -1
  1103. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +6 -5
  1104. package/src/shade/renderer/particles/graph_particles.d.ts +19 -32
  1105. package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
  1106. package/src/shade/renderer/particles/graph_particles.js +18 -25
  1107. package/src/shade/renderer/particles/graph_particles_avboit.js +16 -16
  1108. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +3 -2
  1109. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
  1110. package/src/shade/renderer/particles/runtime/EmitterRegistry.js +31 -27
  1111. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +4 -4
  1112. package/src/shade/renderer/particles/runtime/ParticleEmitter.js +4 -4
  1113. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +4 -4
  1114. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +7 -6
  1115. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -1
  1116. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +7 -6
  1117. package/src/shade/renderer/particles/shaders/chunk_particle_lighting.d.ts +4 -3
  1118. package/src/shade/renderer/particles/shaders/chunk_particle_lighting.d.ts.map +1 -1
  1119. package/src/shade/renderer/particles/shaders/chunk_particle_lighting.js +4 -3
  1120. package/src/shade/renderer/particles/shaders/chunk_particle_render_math.d.ts +2 -2
  1121. package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +10 -10
  1122. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +3 -3
  1123. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -1
  1124. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +2 -1
  1125. package/src/shade/renderer/particles/shaders/shader_particle_finalize.d.ts.map +1 -1
  1126. package/src/shade/renderer/particles/shaders/shader_particle_finalize.js +13 -16
  1127. package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +1 -1
  1128. package/src/shade/renderer/particles/shaders/shader_particle_render.js +22 -19
  1129. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts +10 -3
  1130. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts.map +1 -1
  1131. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.js +12 -2
  1132. package/src/shade/renderer/path_tracer/graph_path_trace_scene.d.ts +7 -3
  1133. package/src/shade/renderer/path_tracer/graph_path_trace_scene.d.ts.map +1 -1
  1134. package/src/shade/renderer/path_tracer/graph_path_trace_scene.js +3 -2
  1135. package/src/shade/renderer/postprocess/bloom/graph_bloom_downsample.d.ts +11 -5
  1136. package/src/shade/renderer/postprocess/bloom/graph_bloom_downsample.d.ts.map +1 -1
  1137. package/src/shade/renderer/postprocess/bloom/graph_bloom_downsample.js +5 -4
  1138. package/src/shade/renderer/postprocess/bloom/graph_postprocess_bloom.d.ts +13 -6
  1139. package/src/shade/renderer/postprocess/bloom/graph_postprocess_bloom.d.ts.map +1 -1
  1140. package/src/shade/renderer/postprocess/bloom/graph_postprocess_bloom.js +11 -9
  1141. package/src/shade/renderer/postprocess/denoise/LigmaDenoiser.d.ts +31 -15
  1142. package/src/shade/renderer/postprocess/denoise/LigmaDenoiser.d.ts.map +1 -1
  1143. package/src/shade/renderer/postprocess/denoise/LigmaDenoiser.js +15 -14
  1144. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts +21 -10
  1145. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts.map +1 -1
  1146. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.js +10 -9
  1147. package/src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.d.ts +17 -8
  1148. package/src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.d.ts.map +1 -1
  1149. package/src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.js +8 -7
  1150. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.d.ts +6 -0
  1151. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.d.ts.map +1 -1
  1152. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +5 -0
  1153. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.d.ts +6 -0
  1154. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.d.ts.map +1 -1
  1155. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +5 -0
  1156. package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.d.ts +14 -6
  1157. package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.d.ts.map +1 -1
  1158. package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.js +6 -4
  1159. package/src/shade/renderer/postprocess/gtao/graph_build_depth_mipmap.d.ts +13 -6
  1160. package/src/shade/renderer/postprocess/gtao/graph_build_depth_mipmap.d.ts.map +1 -1
  1161. package/src/shade/renderer/postprocess/gtao/graph_build_depth_mipmap.js +6 -5
  1162. package/src/shade/renderer/postprocess/gtao/render_copy_texture.d.ts +28 -13
  1163. package/src/shade/renderer/postprocess/gtao/render_copy_texture.d.ts.map +1 -1
  1164. package/src/shade/renderer/postprocess/gtao/render_copy_texture.js +13 -11
  1165. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.d.ts +4 -0
  1166. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.d.ts.map +1 -1
  1167. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.js +4 -0
  1168. package/src/shade/renderer/postprocess/nss/NSS.d.ts +7 -1
  1169. package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
  1170. package/src/shade/renderer/postprocess/nss/NSS.js +5 -0
  1171. package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.d.ts +9 -4
  1172. package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.d.ts.map +1 -1
  1173. package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.js +4 -3
  1174. package/src/shade/renderer/postprocess/ssr/ssr_graph_prefilter_color.d.ts +13 -6
  1175. package/src/shade/renderer/postprocess/ssr/ssr_graph_prefilter_color.d.ts.map +1 -1
  1176. package/src/shade/renderer/postprocess/ssr/ssr_graph_prefilter_color.js +6 -5
  1177. package/src/shade/renderer/postprocess/taa/TAA.d.ts +15 -7
  1178. package/src/shade/renderer/postprocess/taa/TAA.d.ts.map +1 -1
  1179. package/src/shade/renderer/postprocess/taa/TAA.js +7 -6
  1180. package/src/shade/renderer/postprocess/velocity/graph_add_camera_velocity.d.ts +13 -6
  1181. package/src/shade/renderer/postprocess/velocity/graph_add_camera_velocity.d.ts.map +1 -1
  1182. package/src/shade/renderer/postprocess/velocity/graph_add_camera_velocity.js +6 -5
  1183. package/src/shade/renderer/rasterize/compute/graph_mesh_frustum_cull.d.ts +11 -5
  1184. package/src/shade/renderer/rasterize/compute/graph_mesh_frustum_cull.d.ts.map +1 -1
  1185. package/src/shade/renderer/rasterize/compute/graph_mesh_frustum_cull.js +5 -4
  1186. package/src/shade/renderer/rasterize/compute/graph_mesh_sphere_cull.d.ts +11 -5
  1187. package/src/shade/renderer/rasterize/compute/graph_mesh_sphere_cull.d.ts.map +1 -1
  1188. package/src/shade/renderer/rasterize/compute/graph_mesh_sphere_cull.js +5 -4
  1189. package/src/shade/renderer/rasterize/execute_rasterization_jobs.d.ts +12 -5
  1190. package/src/shade/renderer/rasterize/execute_rasterization_jobs.d.ts.map +1 -1
  1191. package/src/shade/renderer/rasterize/execute_rasterization_jobs.js +5 -4
  1192. package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.d.ts +2 -0
  1193. package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.d.ts.map +1 -1
  1194. package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.js +5 -0
  1195. package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.d.ts +11 -5
  1196. package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.d.ts.map +1 -1
  1197. package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.js +5 -4
  1198. package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_scene_meshes_cull_and_classify_buckets.d.ts +9 -4
  1199. package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_scene_meshes_cull_and_classify_buckets.d.ts.map +1 -1
  1200. package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_scene_meshes_cull_and_classify_buckets.js +4 -3
  1201. package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_sort_meshlets_by_bucket_id.d.ts +11 -5
  1202. package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_sort_meshlets_by_bucket_id.d.ts.map +1 -1
  1203. package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_sort_meshlets_by_bucket_id.js +5 -4
  1204. package/src/shade/renderer/rasterize/expand/graph_mesh_filter_one_way.d.ts +15 -7
  1205. package/src/shade/renderer/rasterize/expand/graph_mesh_filter_one_way.d.ts.map +1 -1
  1206. package/src/shade/renderer/rasterize/expand/graph_mesh_filter_one_way.js +7 -6
  1207. package/src/shade/renderer/rasterize/expand/graph_mesh_filter_two_way.d.ts +15 -7
  1208. package/src/shade/renderer/rasterize/expand/graph_mesh_filter_two_way.d.ts.map +1 -1
  1209. package/src/shade/renderer/rasterize/expand/graph_mesh_filter_two_way.js +7 -6
  1210. package/src/shade/renderer/rasterize/expand/graph_meshlets_expand.d.ts +13 -6
  1211. package/src/shade/renderer/rasterize/expand/graph_meshlets_expand.d.ts.map +1 -1
  1212. package/src/shade/renderer/rasterize/expand/graph_meshlets_expand.js +6 -5
  1213. package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_one_way.d.ts +17 -8
  1214. package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_one_way.d.ts.map +1 -1
  1215. package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_one_way.js +8 -7
  1216. package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_two_way.d.ts +13 -6
  1217. package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_two_way.d.ts.map +1 -1
  1218. package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_two_way.js +6 -5
  1219. package/src/shade/renderer/rasterize/expand/graph_meshlets_rasterize.d.ts +21 -10
  1220. package/src/shade/renderer/rasterize/expand/graph_meshlets_rasterize.d.ts.map +1 -1
  1221. package/src/shade/renderer/rasterize/expand/graph_meshlets_rasterize.js +10 -9
  1222. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_by_material_side.d.ts +13 -6
  1223. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_by_material_side.d.ts.map +1 -1
  1224. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_by_material_side.js +6 -5
  1225. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_one_way.d.ts +17 -8
  1226. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_one_way.d.ts.map +1 -1
  1227. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_one_way.js +8 -7
  1228. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_two_way.d.ts +13 -6
  1229. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_two_way.d.ts.map +1 -1
  1230. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_two_way.js +6 -5
  1231. package/src/shade/renderer/rasterize/expand/mesh/graph_expand_meshes_to_meshlets.d.ts +15 -7
  1232. package/src/shade/renderer/rasterize/expand/mesh/graph_expand_meshes_to_meshlets.d.ts.map +1 -1
  1233. package/src/shade/renderer/rasterize/expand/mesh/graph_expand_meshes_to_meshlets.js +7 -6
  1234. package/src/shade/renderer/rasterize/fast/graph_extract_meshes_from_bucket.d.ts +11 -5
  1235. package/src/shade/renderer/rasterize/fast/graph_extract_meshes_from_bucket.d.ts.map +1 -1
  1236. package/src/shade/renderer/rasterize/fast/graph_extract_meshes_from_bucket.js +5 -4
  1237. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts +9 -4
  1238. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -1
  1239. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +4 -3
  1240. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +80 -37
  1241. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
  1242. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +37 -33
  1243. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts +28 -13
  1244. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts.map +1 -1
  1245. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +13 -12
  1246. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
  1247. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +12 -11
  1248. package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.d.ts.map +1 -1
  1249. package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js +5 -4
  1250. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts +9 -4
  1251. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
  1252. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +4 -3
  1253. package/src/shade/renderer/restir/di/ReSTIRDI.d.ts +10 -0
  1254. package/src/shade/renderer/restir/di/ReSTIRDI.d.ts.map +1 -1
  1255. package/src/shade/renderer/restir/di/ReSTIRDI.js +7 -0
  1256. package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts +2 -0
  1257. package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts.map +1 -1
  1258. package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.js +5 -0
  1259. package/src/shade/renderer/scene/GPUSceneContext.d.ts +4 -0
  1260. package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
  1261. package/src/shade/renderer/scene/GPUSceneContext.js +15 -0
  1262. package/src/shade/renderer/scene/InstanceBatch.d.ts +11 -3
  1263. package/src/shade/renderer/scene/InstanceBatch.d.ts.map +1 -1
  1264. package/src/shade/renderer/scene/InstanceBatch.js +6 -0
  1265. package/src/shade/renderer/scene/Mesh.d.ts +8 -2
  1266. package/src/shade/renderer/scene/Mesh.d.ts.map +1 -1
  1267. package/src/shade/renderer/scene/Mesh.js +6 -1
  1268. package/src/shade/renderer/scene/SceneManager.d.ts +6 -0
  1269. package/src/shade/renderer/scene/SceneManager.d.ts.map +1 -1
  1270. package/src/shade/renderer/scene/SceneManager.js +5 -0
  1271. package/src/shade/renderer/scene/SkinnedMesh.d.ts +4 -0
  1272. package/src/shade/renderer/scene/SkinnedMesh.d.ts.map +1 -1
  1273. package/src/shade/renderer/scene/SkinnedMesh.js +4 -0
  1274. package/src/shade/renderer/scene/serialization/serialize_scene.d.ts +7 -3
  1275. package/src/shade/renderer/scene/serialization/serialize_scene.d.ts.map +1 -1
  1276. package/src/shade/renderer/scene/serialization/serialize_scene.js +3 -2
  1277. package/src/shade/renderer/shader/ComputeShader.d.ts +64 -29
  1278. package/src/shade/renderer/shader/ComputeShader.d.ts.map +1 -1
  1279. package/src/shade/renderer/shader/ComputeShader.js +29 -23
  1280. package/src/shade/renderer/shader/ImageShader.d.ts +9 -4
  1281. package/src/shade/renderer/shader/ImageShader.d.ts.map +1 -1
  1282. package/src/shade/renderer/shader/ImageShader.js +4 -3
  1283. package/src/shade/renderer/shader/ShaderDescriptor.d.ts +10 -4
  1284. package/src/shade/renderer/shader/ShaderDescriptor.d.ts.map +1 -1
  1285. package/src/shade/renderer/shader/ShaderDescriptor.js +4 -3
  1286. package/src/shade/renderer/shader/chunk/brdf/dfg/generate_dfg_texture.d.ts +7 -3
  1287. package/src/shade/renderer/shader/chunk/brdf/dfg/generate_dfg_texture.d.ts.map +1 -1
  1288. package/src/shade/renderer/shader/chunk/brdf/dfg/generate_dfg_texture.js +6 -4
  1289. package/src/shade/renderer/shader/fullscreen/create_full_quad_pipeline_descriptor.d.ts +13 -6
  1290. package/src/shade/renderer/shader/fullscreen/create_full_quad_pipeline_descriptor.d.ts.map +1 -1
  1291. package/src/shade/renderer/shader/fullscreen/create_full_quad_pipeline_descriptor.js +6 -5
  1292. package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.d.ts +13 -6
  1293. package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.d.ts.map +1 -1
  1294. package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.js +6 -5
  1295. package/src/shade/renderer/shader/graph/compute/graph_compute_pass.d.ts +13 -6
  1296. package/src/shade/renderer/shader/graph/compute/graph_compute_pass.d.ts.map +1 -1
  1297. package/src/shade/renderer/shader/graph/compute/graph_compute_pass.js +6 -5
  1298. package/src/shade/renderer/shader/graph/graph_image_pass.d.ts +27 -13
  1299. package/src/shade/renderer/shader/graph/graph_image_pass.d.ts.map +1 -1
  1300. package/src/shade/renderer/shader/graph/graph_image_pass.js +13 -12
  1301. package/src/shade/renderer/shader/graph/graph_import_raw_buffer.d.ts +15 -7
  1302. package/src/shade/renderer/shader/graph/graph_import_raw_buffer.d.ts.map +1 -1
  1303. package/src/shade/renderer/shader/graph/graph_import_raw_buffer.js +7 -6
  1304. package/src/shade/renderer/shader/graph/graph_import_typed_buffer.d.ts +13 -6
  1305. package/src/shade/renderer/shader/graph/graph_import_typed_buffer.d.ts.map +1 -1
  1306. package/src/shade/renderer/shader/graph/graph_import_typed_buffer.js +6 -5
  1307. package/src/shade/renderer/shader/pass/RenderPassColorAttachmentDescriptor.d.ts +7 -3
  1308. package/src/shade/renderer/shader/pass/RenderPassColorAttachmentDescriptor.d.ts.map +1 -1
  1309. package/src/shade/renderer/shader/pass/RenderPassColorAttachmentDescriptor.js +3 -2
  1310. package/src/shade/renderer/shader/pass/RenderPassDescriptor.d.ts +49 -23
  1311. package/src/shade/renderer/shader/pass/RenderPassDescriptor.d.ts.map +1 -1
  1312. package/src/shade/renderer/shader/pass/RenderPassDescriptor.js +23 -20
  1313. package/src/shade/renderer/shader/resource/ShaderResourceDescriptor.d.ts +6 -0
  1314. package/src/shade/renderer/shader/resource/ShaderResourceDescriptor.d.ts.map +1 -1
  1315. package/src/shade/renderer/shader/resource/ShaderResourceDescriptor.js +9 -0
  1316. package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.d.ts +11 -2
  1317. package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.d.ts.map +1 -1
  1318. package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.js +7 -1
  1319. package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.d.ts +10 -3
  1320. package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.d.ts.map +1 -1
  1321. package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.js +9 -2
  1322. package/src/shade/renderer/shader/type/WGSLAttribute.d.ts +2 -2
  1323. package/src/shade/renderer/shader/type/WGSLAttribute.d.ts.map +1 -1
  1324. package/src/shade/renderer/shader/type/WGSLAttribute.js +1 -1
  1325. package/src/shade/renderer/shader/type/WGSLStructField.d.ts +6 -2
  1326. package/src/shade/renderer/shader/type/WGSLStructField.d.ts.map +1 -1
  1327. package/src/shade/renderer/shader/type/WGSLStructField.js +5 -1
  1328. package/src/shade/renderer/shader/type/WebGPUArray.d.ts +0 -2
  1329. package/src/shade/renderer/shader/type/WebGPUArray.d.ts.map +1 -1
  1330. package/src/shade/renderer/shader/type/WebGPUStruct.d.ts +2 -4
  1331. package/src/shade/renderer/shader/type/WebGPUStruct.d.ts.map +1 -1
  1332. package/src/shade/renderer/shader/type/WebGPUStruct.js +1 -1
  1333. package/src/shade/renderer/shader/type/WebGPUType.d.ts +5 -1
  1334. package/src/shade/renderer/shader/type/WebGPUType.d.ts.map +1 -1
  1335. package/src/shade/renderer/shader/type/WebGPUType.js +4 -0
  1336. package/src/shade/renderer/shadow/evsm/graph_evsm_render_cascade.d.ts +7 -3
  1337. package/src/shade/renderer/shadow/evsm/graph_evsm_render_cascade.d.ts.map +1 -1
  1338. package/src/shade/renderer/shadow/evsm/graph_evsm_render_cascade.js +3 -2
  1339. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts +7 -0
  1340. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
  1341. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +10 -0
  1342. package/src/shade/renderer/shadow/map/Shadowmap.d.ts +12 -0
  1343. package/src/shade/renderer/shadow/map/Shadowmap.d.ts.map +1 -1
  1344. package/src/shade/renderer/shadow/map/Shadowmap.js +8 -0
  1345. package/src/shade/renderer/shadow/map/SpotLightShadowmap.d.ts +2 -2
  1346. package/src/shade/renderer/shadow/map/csm/graph_csm_setup_cascades.d.ts +7 -3
  1347. package/src/shade/renderer/shadow/map/csm/graph_csm_setup_cascades.d.ts.map +1 -1
  1348. package/src/shade/renderer/shadow/map/csm/graph_csm_setup_cascades.js +3 -2
  1349. package/src/shade/renderer/shadow/map/csm_debug_draw_preview.d.ts +11 -5
  1350. package/src/shade/renderer/shadow/map/csm_debug_draw_preview.d.ts.map +1 -1
  1351. package/src/shade/renderer/shadow/map/csm_debug_draw_preview.js +5 -4
  1352. package/src/shade/renderer/shadow/ray/staged/gen/graph_gen_rays.d.ts +13 -6
  1353. package/src/shade/renderer/shadow/ray/staged/gen/graph_gen_rays.d.ts.map +1 -1
  1354. package/src/shade/renderer/shadow/ray/staged/gen/graph_gen_rays.js +6 -5
  1355. package/src/shade/renderer/shadow/ray/staged/trace/graph_trace_rays.d.ts +9 -4
  1356. package/src/shade/renderer/shadow/ray/staged/trace/graph_trace_rays.d.ts.map +1 -1
  1357. package/src/shade/renderer/shadow/ray/staged/trace/graph_trace_rays.js +4 -3
  1358. package/src/shade/renderer/shadow/sdf/brixelizer/Brixelizer.d.ts +11 -5
  1359. package/src/shade/renderer/shadow/sdf/brixelizer/Brixelizer.d.ts.map +1 -1
  1360. package/src/shade/renderer/shadow/sdf/brixelizer/Brixelizer.js +5 -4
  1361. package/src/shade/renderer/shadow/sdf/cascade/CascadedSceneSDF.d.ts +1 -0
  1362. package/src/shade/renderer/shadow/sdf/cascade/CascadedSceneSDF.d.ts.map +1 -1
  1363. package/src/shade/renderer/shadow/sdf/cascade/CascadedSceneSDF.js +4 -0
  1364. package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.d.ts +13 -6
  1365. package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.d.ts.map +1 -1
  1366. package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.js +6 -5
  1367. package/src/shade/renderer/texture/GPUTextureAllocator.d.ts +4 -0
  1368. package/src/shade/renderer/texture/GPUTextureAllocator.d.ts.map +1 -1
  1369. package/src/shade/renderer/texture/GPUTextureAllocator.js +4 -0
  1370. package/src/shade/renderer/texture/GPUTextureContext.d.ts +1 -0
  1371. package/src/shade/renderer/texture/GPUTextureContext.d.ts.map +1 -1
  1372. package/src/shade/renderer/texture/GPUTextureContext.js +4 -0
  1373. package/src/shade/renderer/texture/RenderTarget.d.ts +7 -3
  1374. package/src/shade/renderer/texture/RenderTarget.d.ts.map +1 -1
  1375. package/src/shade/renderer/texture/RenderTarget.js +3 -2
  1376. package/src/shade/renderer/texture/ShadeTexture.d.ts +2 -1
  1377. package/src/shade/renderer/texture/ShadeTexture.d.ts.map +1 -1
  1378. package/src/shade/renderer/texture/ShadeTexture.js +4 -0
  1379. package/src/shade/renderer/texture/TextureManager.d.ts +1 -0
  1380. package/src/shade/renderer/texture/TextureManager.d.ts.map +1 -1
  1381. package/src/shade/renderer/texture/TextureManager.js +4 -0
  1382. package/src/shade/renderer/texture/debug_draw_texture.d.ts +9 -4
  1383. package/src/shade/renderer/texture/debug_draw_texture.d.ts.map +1 -1
  1384. package/src/shade/renderer/texture/debug_draw_texture.js +4 -3
  1385. package/src/shade/renderer/texture/download_texture_data.d.ts +17 -6
  1386. package/src/shade/renderer/texture/download_texture_data.d.ts.map +1 -1
  1387. package/src/shade/renderer/texture/download_texture_data.js +10 -5
  1388. package/src/shade/renderer/texture/draw_texture_as_rgba.d.ts +26 -12
  1389. package/src/shade/renderer/texture/draw_texture_as_rgba.d.ts.map +1 -1
  1390. package/src/shade/renderer/texture/draw_texture_as_rgba.js +12 -10
  1391. package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.d.ts.map +1 -1
  1392. package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.js +5 -4
  1393. package/src/shade/renderer/texture/source/ShadeImage.d.ts +4 -2
  1394. package/src/shade/renderer/texture/source/ShadeImage.d.ts.map +1 -1
  1395. package/src/shade/renderer/texture/source/ShadeImage.js +5 -0
  1396. package/src/shade/renderer/texture/source/ShadeImageSerializationAdapter.d.ts +12 -0
  1397. package/src/shade/renderer/texture/source/ShadeImageSerializationAdapter.d.ts.map +1 -1
  1398. package/src/shade/renderer/texture/util/make_checkers_texture.d.ts +12 -5
  1399. package/src/shade/renderer/texture/util/make_checkers_texture.d.ts.map +1 -1
  1400. package/src/shade/renderer/texture/util/make_checkers_texture.js +5 -4
  1401. package/src/shade/renderer/texture/virtual/VirtualTextureManager.d.ts +7 -2
  1402. package/src/shade/renderer/texture/virtual/VirtualTextureManager.d.ts.map +1 -1
  1403. package/src/shade/renderer/texture/virtual/VirtualTextureManager.js +8 -0
  1404. package/src/shade/renderer/util/Uint32BufferSamplingStats.d.ts +2 -0
  1405. package/src/shade/renderer/util/Uint32BufferSamplingStats.d.ts.map +1 -1
  1406. package/src/shade/renderer/util/Uint32BufferSamplingStats.js +5 -0
  1407. package/src/shade/renderer/view/GPUViewContext.d.ts +4 -1
  1408. package/src/shade/renderer/view/GPUViewContext.d.ts.map +1 -1
  1409. package/src/shade/renderer/view/GPUViewContext.js +11 -5
  1410. package/src/shade/renderer/view/View.d.ts +6 -0
  1411. package/src/shade/renderer/view/View.d.ts.map +1 -1
  1412. package/src/shade/renderer/view/View.js +5 -0
  1413. package/src/shade/renderer/view/ViewManager.d.ts +11 -1
  1414. package/src/shade/renderer/view/ViewManager.d.ts.map +1 -1
  1415. package/src/shade/renderer/view/ViewManager.js +7 -0
  1416. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts +6 -0
  1417. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts.map +1 -1
  1418. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.js +5 -0
  1419. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +15 -6
  1420. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
  1421. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +11 -5
  1422. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +5 -5
  1423. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
  1424. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +1 -1
  1425. package/src/shade/renderer/volumetrics/SceneVolumetrics.d.ts +4 -0
  1426. package/src/shade/renderer/volumetrics/SceneVolumetrics.d.ts.map +1 -1
  1427. package/src/shade/renderer/volumetrics/SceneVolumetrics.js +4 -0
  1428. package/src/shade/renderer/volumetrics/build_volumetrics_sun_shadow_transform.d.ts +23 -11
  1429. package/src/shade/renderer/volumetrics/build_volumetrics_sun_shadow_transform.d.ts.map +1 -1
  1430. package/src/shade/renderer/volumetrics/build_volumetrics_sun_shadow_transform.js +11 -10
  1431. package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts +37 -18
  1432. package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -1
  1433. package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +30 -26
  1434. package/src/view/View.d.ts +8 -3
  1435. package/src/view/View.d.ts.map +1 -1
  1436. package/src/view/View.js +7 -2
  1437. package/src/view/asset/AssetLoaderStatusView.d.ts +7 -3
  1438. package/src/view/asset/AssetLoaderStatusView.d.ts.map +1 -1
  1439. package/src/view/asset/AssetLoaderStatusView.js +3 -2
  1440. package/src/view/common/ListView.d.ts +21 -15
  1441. package/src/view/common/ListView.d.ts.map +1 -1
  1442. package/src/view/common/ListView.js +8 -7
  1443. package/src/view/common/LocalizedLabelView.d.ts +15 -7
  1444. package/src/view/common/LocalizedLabelView.d.ts.map +1 -1
  1445. package/src/view/common/LocalizedLabelView.js +7 -6
  1446. package/src/view/common/TabbedView.d.ts +14 -6
  1447. package/src/view/common/TabbedView.d.ts.map +1 -1
  1448. package/src/view/common/TabbedView.js +6 -4
  1449. package/src/view/controller/controls/BooleanVector3Control.d.ts +1 -1
  1450. package/src/view/controller/controls/BooleanVector3Control.d.ts.map +1 -1
  1451. package/src/view/controller/controls/GuiControl.d.ts +1 -1
  1452. package/src/view/controller/controls/GuiControl.d.ts.map +1 -1
  1453. package/src/view/controller/controls/NativeListController.d.ts +15 -7
  1454. package/src/view/controller/controls/NativeListController.d.ts.map +1 -1
  1455. package/src/view/controller/controls/NativeListController.js +7 -6
  1456. package/src/view/controller/controls/Vector1Control.d.ts +1 -1
  1457. package/src/view/controller/controls/Vector1Control.d.ts.map +1 -1
  1458. package/src/view/currency/CompositeCurrencyLabelView.d.ts +10 -5
  1459. package/src/view/currency/CompositeCurrencyLabelView.d.ts.map +1 -1
  1460. package/src/view/currency/CompositeCurrencyLabelView.js +4 -3
  1461. package/src/view/currency/CurrencyDenominationLabelView.d.ts +7 -3
  1462. package/src/view/currency/CurrencyDenominationLabelView.d.ts.map +1 -1
  1463. package/src/view/currency/CurrencyDenominationLabelView.js +3 -2
  1464. package/src/view/elements/CheckboxView.d.ts +7 -3
  1465. package/src/view/elements/CheckboxView.d.ts.map +1 -1
  1466. package/src/view/elements/CheckboxView.js +3 -2
  1467. package/src/view/elements/DropDownSelectionView.d.ts +9 -4
  1468. package/src/view/elements/DropDownSelectionView.d.ts.map +1 -1
  1469. package/src/view/elements/DropDownSelectionView.js +3 -2
  1470. package/src/view/elements/EmptyView.d.ts +29 -13
  1471. package/src/view/elements/EmptyView.d.ts.map +1 -1
  1472. package/src/view/elements/EmptyView.js +13 -11
  1473. package/src/view/elements/SimpleWindow.d.ts +1 -1
  1474. package/src/view/elements/SimpleWindow.d.ts.map +1 -1
  1475. package/src/view/elements/button/ButtonView.d.ts +15 -7
  1476. package/src/view/elements/button/ButtonView.d.ts.map +1 -1
  1477. package/src/view/elements/button/ButtonView.js +7 -6
  1478. package/src/view/elements/image/ImageView.d.ts +7 -3
  1479. package/src/view/elements/image/ImageView.d.ts.map +1 -1
  1480. package/src/view/elements/image/ImageView.js +3 -2
  1481. package/src/view/elements/image/SvgImageView.d.ts +5 -2
  1482. package/src/view/elements/image/SvgImageView.d.ts.map +1 -1
  1483. package/src/view/elements/image/SvgImageView.js +2 -1
  1484. package/src/view/elements/label/LabeledValueView.d.ts +14 -7
  1485. package/src/view/elements/label/LabeledValueView.d.ts.map +1 -1
  1486. package/src/view/elements/label/LabeledValueView.js +6 -5
  1487. package/src/view/elements/progress/SmoothProgressBar.d.ts +14 -7
  1488. package/src/view/elements/progress/SmoothProgressBar.d.ts.map +1 -1
  1489. package/src/view/elements/progress/SmoothProgressBar.js +6 -5
  1490. package/src/view/elements/progress/segmented/SegmentedResourceBarView.d.ts +9 -4
  1491. package/src/view/elements/progress/segmented/SegmentedResourceBarView.d.ts.map +1 -1
  1492. package/src/view/elements/progress/segmented/SegmentedResourceBarView.js +4 -3
  1493. package/src/view/elements/radial/RadialMenu.d.ts +19 -9
  1494. package/src/view/elements/radial/RadialMenu.d.ts.map +1 -1
  1495. package/src/view/elements/radial/RadialMenu.js +9 -8
  1496. package/src/view/elements/radial/RadialMenuElementDefinition.d.ts +63 -31
  1497. package/src/view/elements/radial/RadialMenuElementDefinition.d.ts.map +1 -1
  1498. package/src/view/elements/radial/RadialMenuElementDefinition.js +30 -28
  1499. package/src/view/elements/radial/RadialProgressView.d.ts +1 -1
  1500. package/src/view/elements/radial/RadialProgressView.d.ts.map +1 -1
  1501. package/src/view/elements/radial/RadialText.d.ts +18 -10
  1502. package/src/view/elements/radial/RadialText.d.ts.map +1 -1
  1503. package/src/view/elements/radial/RadialText.js +7 -6
  1504. package/src/view/elements/tiles2d/Tile.d.ts +12 -6
  1505. package/src/view/elements/tiles2d/Tile.d.ts.map +1 -1
  1506. package/src/view/elements/tiles2d/Tile.js +4 -3
  1507. package/src/view/elements/tiles2d/TileGrid.d.ts +23 -10
  1508. package/src/view/elements/tiles2d/TileGrid.d.ts.map +1 -1
  1509. package/src/view/elements/tiles2d/TileGrid.js +10 -9
  1510. package/src/view/elements/video/VideoView.d.ts +7 -3
  1511. package/src/view/elements/video/VideoView.d.ts.map +1 -1
  1512. package/src/view/elements/video/VideoView.js +3 -2
  1513. package/src/view/game/achievements/AchievementNotificationView.d.ts +7 -3
  1514. package/src/view/game/achievements/AchievementNotificationView.d.ts.map +1 -1
  1515. package/src/view/game/achievements/AchievementNotificationView.js +3 -2
  1516. package/src/view/graphics/GraphicsContextFailureView.d.ts +11 -5
  1517. package/src/view/graphics/GraphicsContextFailureView.d.ts.map +1 -1
  1518. package/src/view/graphics/GraphicsContextFailureView.js +5 -4
  1519. package/src/view/interaction/InteractionCommand.d.ts +11 -5
  1520. package/src/view/interaction/InteractionCommand.d.ts.map +1 -1
  1521. package/src/view/interaction/InteractionCommand.js +5 -4
  1522. package/src/view/interaction/InterfaceCommand.d.ts +32 -15
  1523. package/src/view/interaction/InterfaceCommand.d.ts.map +1 -1
  1524. package/src/view/interaction/InterfaceCommand.js +15 -13
  1525. package/src/view/interaction/createInterfaceCommandButton.d.ts +9 -4
  1526. package/src/view/interaction/createInterfaceCommandButton.d.ts.map +1 -1
  1527. package/src/view/interaction/createInterfaceCommandButton.js +4 -3
  1528. package/src/view/layout/DockPanel.d.ts +11 -5
  1529. package/src/view/layout/DockPanel.d.ts.map +1 -1
  1530. package/src/view/layout/DockPanel.js +5 -4
  1531. package/src/view/layout/DrawerView.d.ts +7 -3
  1532. package/src/view/layout/DrawerView.d.ts.map +1 -1
  1533. package/src/view/layout/DrawerView.js +3 -2
  1534. package/src/view/layout/FloatingPanelView.d.ts +7 -3
  1535. package/src/view/layout/FloatingPanelView.d.ts.map +1 -1
  1536. package/src/view/layout/FloatingPanelView.js +3 -2
  1537. package/src/view/layout/SplitView.d.ts +11 -5
  1538. package/src/view/layout/SplitView.d.ts.map +1 -1
  1539. package/src/view/layout/SplitView.js +5 -4
  1540. package/src/view/math/FunctionGraphView.d.ts +8 -4
  1541. package/src/view/math/FunctionGraphView.d.ts.map +1 -1
  1542. package/src/view/math/FunctionGraphView.js +3 -2
  1543. package/src/view/minimap/MinimapCanvasView.d.ts +10 -4
  1544. package/src/view/minimap/MinimapCanvasView.d.ts.map +1 -1
  1545. package/src/view/minimap/MinimapCanvasView.js +4 -3
  1546. package/src/view/minimap/dom/MinimapCameraView.d.ts +2 -1
  1547. package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
  1548. package/src/view/minimap/dom/MinimapMarkerView.d.ts +31 -9
  1549. package/src/view/minimap/dom/MinimapMarkerView.d.ts.map +1 -1
  1550. package/src/view/minimap/dom/MinimapTerrainView.d.ts +9 -4
  1551. package/src/view/minimap/dom/MinimapTerrainView.d.ts.map +1 -1
  1552. package/src/view/minimap/dom/MinimapTerrainView.js +3 -2
  1553. package/src/view/task/TaskProgressView.d.ts +7 -3
  1554. package/src/view/task/TaskProgressView.d.ts.map +1 -1
  1555. package/src/view/task/TaskProgressView.js +3 -2
  1556. package/src/view/tooltip/DomTooltipManager.d.ts +6 -0
  1557. package/src/view/tooltip/DomTooltipManager.d.ts.map +1 -1
  1558. package/src/view/tooltip/DomTooltipManager.js +5 -0
  1559. package/src/view/tooltip/DomTooltipObserver.d.ts +4 -0
  1560. package/src/view/tooltip/DomTooltipObserver.d.ts.map +1 -1
  1561. package/src/view/tooltip/DomTooltipObserver.js +4 -0
  1562. package/src/view/tooltip/TooltipManager.d.ts +6 -0
  1563. package/src/view/tooltip/TooltipManager.d.ts.map +1 -1
  1564. package/src/view/tooltip/TooltipManager.js +5 -0
  1565. package/src/view/tooltip/TooltipView.d.ts +7 -3
  1566. package/src/view/tooltip/TooltipView.d.ts.map +1 -1
  1567. package/src/view/tooltip/TooltipView.js +5 -1
  1568. package/src/view/tooltip/VisualTip.d.ts +6 -0
  1569. package/src/view/tooltip/VisualTip.d.ts.map +1 -1
  1570. package/src/view/tooltip/VisualTip.js +5 -0
  1571. package/src/view/tooltip/gml/GMLEngine.d.ts +14 -2
  1572. package/src/view/tooltip/gml/GMLEngine.d.ts.map +1 -1
  1573. package/src/view/tooltip/gml/GMLEngine.js +8 -0
  1574. package/src/view/tooltip/gml/compiler/GMLReferenceCompiler.d.ts +10 -0
  1575. package/src/view/tooltip/gml/compiler/GMLReferenceCompiler.d.ts.map +1 -1
  1576. package/src/view/tooltip/gml/compiler/GMLReferenceCompiler.js +7 -0
  1577. package/src/view/util/DomSizeObserver.d.ts +9 -2
  1578. package/src/view/util/DomSizeObserver.d.ts.map +1 -1
  1579. package/src/view/util/DomSizeObserver.js +6 -1
  1580. package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.d.ts +0 -395
  1581. package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.d.ts.map +0 -1
  1582. package/src/shade/renderer/particles/ParticleRenderMode.d.ts +0 -19
  1583. package/src/shade/renderer/particles/ParticleRenderMode.d.ts.map +0 -1
  1584. package/src/shade/renderer/particles/ParticleRenderMode.js +0 -33
  1585. package/src/shade/renderer/particles/graph_particles_billboard.d.ts +0 -37
  1586. package/src/shade/renderer/particles/graph_particles_billboard.d.ts.map +0 -1
  1587. package/src/shade/renderer/particles/graph_particles_billboard.js +0 -93
  1588. package/src/shade/renderer/particles/sort/graph_particle_sort.d.ts +0 -55
  1589. package/src/shade/renderer/particles/sort/graph_particle_sort.d.ts.map +0 -1
  1590. package/src/shade/renderer/particles/sort/graph_particle_sort.js +0 -130
  1591. package/src/shade/renderer/particles/sort/particle_counting_sort.d.ts +0 -26
  1592. package/src/shade/renderer/particles/sort/particle_counting_sort.d.ts.map +0 -1
  1593. package/src/shade/renderer/particles/sort/particle_counting_sort.js +0 -51
  1594. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts +0 -14
  1595. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts.map +0 -1
  1596. package/src/shade/renderer/particles/sort/shader_particle_sort.js +0 -223
@@ -115,14 +115,6 @@ export const PARTICLE_PROGRAM_HEADER_WORDS: number;
115
115
  * @type {number}
116
116
  */
117
117
  export const PARTICLE_PROGRAM_CODE_BASE_WORD: number;
118
- /**
119
- * Bins the render-order depth sort quantises view depth into. More bins is a finer back-to-front
120
- * order at the cost of a longer histogram; particles that land in one bin draw in an order the
121
- * scatter's atomics decide.
122
- *
123
- * @type {number}
124
- */
125
- export const PARTICLE_SORT_BUCKET_COUNT: number;
126
118
  /**
127
119
  * First word index available for user-defined attributes.
128
120
  * @type {number}
@@ -258,10 +250,12 @@ export const PARTICLE_SIM_PAD_SLOT: number;
258
250
  * View-space distance, in world units, over which a soft-depth particle fades out as it approaches
259
251
  * the opaque surface behind it.
260
252
  *
261
- * Read by the two passes that have to agree on a fragment's coverage: the AVBOIT draw, which weights
262
- * the accumulators by it, and the AVBOIT splat, which records the extinction the volume then hands
263
- * to everything behind. A fade in one and not the other is a surface that is invisible and still
264
- * occludes.
253
+ * Above all it is what the two passes that have to agree on a fragment's coverage agree on: the
254
+ * AVBOIT draw, which weights the accumulators by it, and the AVBOIT splat, which records the
255
+ * extinction the volume then hands to everything behind. A fade in one and not the other is a
256
+ * surface that is invisible and still occludes. The blended billboard pipeline
257
+ * (`shaders/shader_particle_render.js`) reads it too, so a particle fades over the same distance
258
+ * whichever pipeline draws it.
265
259
  *
266
260
  * @type {number}
267
261
  */
@@ -1 +1 @@
1
- {"version":3,"file":"ParticleConstants.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/particles/ParticleConstants.js"],"names":[],"mappings":"AAAA;;;;;;GAMG;AAEH;;;;;;;;;GASG;AACH,yCAFU,MAAM,CAE6B;AAE7C;;;;GAIG;AACH,6CAFU,MAAM,CAEgC;AAEhD;;;;;;GAMG;AACH,mDAFU,MAAM,CAEuC;AAEvD;;;;;;;;;;;GAWG;AACH,wCAFU,MAAM,CAE4B;AAE5C;;;;;;;GAOG;AACH,2CAFU,MAAM,CAEmC;AAEnD;;;;;;;;;;GAUG;AACH,wCAFU,MAAM,CAE6B;AAE7C;;;;;;;GAOG;AACH,6CAFU,MAAM,CAEkC;AAElD;;;;GAIG;AACH,0CAFU,MAAM,CAE6B;AAE7C;;;;;;;;GAQG;AACH,2CAFU,MAAM,CAEiC;AAEjD;;;GAGG;AACH,6CAFU,MAAM,CAEiC;AAEjD;;;GAGG;AACH,2CAFU,MAAM,CAE8B;AAE9C;;;;;;;;;GASG;AACH,4CAFU,MAAM,CAE+B;AAE/C;;;GAGG;AACH,8CAFU,MAAM,CAEiC;AAEjD;;;;;;GAMG;AACH,yCAFU,MAAM,CAE+B;AAE/C;;;GAGG;AACH,8CAFU,MAAM,CAEiC;AAEjD;;;;;;;;;;;;;;;GAeG;AACH,yCAFU,MAAM,CAE8B;AAE9C;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAmCG;AACH,8CAFU,MAAM,CAEkC;AAElD;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,4CAFU,MAAM,CAEkC;;AASlD;;;;;;;;;;;;;;;GAeG;AACH,2CAFU,MAAM,CAEiC;AAEjD;;;;;;;;;;;;;;;GAeG;AACH,+CAFU,MAAM,CAEmC;AAEnD;;;;;;;;;;;;GAYG;AACH,oCAFU,MAAM,CAEgC;AAEhD;;;;;;;;;;GAUG;AACH,uCAFU,MAAM,CAE4B"}
1
+ {"version":3,"file":"ParticleConstants.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/particles/ParticleConstants.js"],"names":[],"mappings":"AAAA;;;;;;GAMG;AAEH;;;;;;;;;GASG;AACH,yCAFU,MAAM,CAE6B;AAE7C;;;;GAIG;AACH,6CAFU,MAAM,CAEgC;AAEhD;;;;;;GAMG;AACH,mDAFU,MAAM,CAEuC;AAEvD;;;;;;;;;;;GAWG;AACH,wCAFU,MAAM,CAE4B;AAE5C;;;;;;;GAOG;AACH,2CAFU,MAAM,CAEmC;AAEnD;;;;;;;;;;GAUG;AACH,wCAFU,MAAM,CAE6B;AAE7C;;;;;;;GAOG;AACH,6CAFU,MAAM,CAEkC;AAElD;;;;GAIG;AACH,0CAFU,MAAM,CAE6B;AAE7C;;;;;;;;GAQG;AACH,2CAFU,MAAM,CAEiC;AAEjD;;;GAGG;AACH,6CAFU,MAAM,CAEiC;AAEjD;;;GAGG;AACH,2CAFU,MAAM,CAE8B;AAE9C;;;;;;;;;GASG;AACH,4CAFU,MAAM,CAE+B;AAE/C;;;GAGG;AACH,8CAFU,MAAM,CAEiC;AAEjD;;;GAGG;AACH,8CAFU,MAAM,CAEiC;AAEjD;;;;;;;;;;;;;;;GAeG;AACH,yCAFU,MAAM,CAE8B;AAE9C;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAmCG;AACH,8CAFU,MAAM,CAEkC;AAElD;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,4CAFU,MAAM,CAEkC;;AASlD;;;;;;;;;;;;;;;GAeG;AACH,2CAFU,MAAM,CAEiC;AAEjD;;;;;;;;;;;;;;;GAeG;AACH,+CAFU,MAAM,CAEmC;AAEnD;;;;;;;;;;;;GAYG;AACH,oCAFU,MAAM,CAEgC;AAEhD;;;;;;;;;;;;GAYG;AACH,uCAFU,MAAM,CAE4B"}
@@ -129,15 +129,6 @@ export const PARTICLE_PROGRAM_HEADER_WORDS = 4;
129
129
  */
130
130
  export const PARTICLE_PROGRAM_CODE_BASE_WORD = 0;
131
131
 
132
- /**
133
- * Bins the render-order depth sort quantises view depth into. More bins is a finer back-to-front
134
- * order at the cost of a longer histogram; particles that land in one bin draw in an order the
135
- * scatter's atomics decide.
136
- *
137
- * @type {number}
138
- */
139
- export const PARTICLE_SORT_BUCKET_COUNT = 1024;
140
-
141
132
  /**
142
133
  * First word index available for user-defined attributes.
143
134
  * @type {number}
@@ -286,10 +277,12 @@ export const PARTICLE_SIM_PAD_SLOT = 0xffffffff;
286
277
  * View-space distance, in world units, over which a soft-depth particle fades out as it approaches
287
278
  * the opaque surface behind it.
288
279
  *
289
- * Read by the two passes that have to agree on a fragment's coverage: the AVBOIT draw, which weights
290
- * the accumulators by it, and the AVBOIT splat, which records the extinction the volume then hands
291
- * to everything behind. A fade in one and not the other is a surface that is invisible and still
292
- * occludes.
280
+ * Above all it is what the two passes that have to agree on a fragment's coverage agree on: the
281
+ * AVBOIT draw, which weights the accumulators by it, and the AVBOIT splat, which records the
282
+ * extinction the volume then hands to everything behind. A fade in one and not the other is a
283
+ * surface that is invisible and still occludes. The blended billboard pipeline
284
+ * (`shaders/shader_particle_render.js`) reads it too, so a particle fades over the same distance
285
+ * whichever pipeline draws it.
293
286
  *
294
287
  * @type {number}
295
288
  */
@@ -10,10 +10,10 @@
10
10
  * ({@link PARTICLE_COUNTER.SIM_PADDED}) and turns it into next frame's dispatch args and bound.
11
11
  *
12
12
  * Six passes, the middle one being `graph_prefix_scan_csdldf` reused unchanged — the same scan the
13
- * radix sort runs its spine through. Reusing it is deliberate: it is the one prefix scan in this
14
- * codebase whose only cross-workgroup wait is CSDLDF's own bounded-spin-then-fallback, so the pass
15
- * makes progress on a scheduler that offers no fairness guarantee. A hand-rolled scan here would be
16
- * a second place to get that wrong.
13
+ * engine's radix sort runs its spine through. Reusing it is deliberate: it is the one prefix scan
14
+ * in this codebase whose only cross-workgroup wait is CSDLDF's own bounded-spin-then-fallback, so
15
+ * the pass makes progress on a scheduler that offers no fairness guarantee. A hand-rolled scan here
16
+ * would be a second place to get that wrong.
17
17
  *
18
18
  * Nothing on this path reads back to the CPU. The only host-supplied number is `bucket_count`, and
19
19
  * that is static topology — it changes when the emitter set does, never as particles are born and
@@ -31,10 +31,10 @@ const WORD = Uint32Array.BYTES_PER_ELEMENT;
31
31
  * ({@link PARTICLE_COUNTER.SIM_PADDED}) and turns it into next frame's dispatch args and bound.
32
32
  *
33
33
  * Six passes, the middle one being `graph_prefix_scan_csdldf` reused unchanged — the same scan the
34
- * radix sort runs its spine through. Reusing it is deliberate: it is the one prefix scan in this
35
- * codebase whose only cross-workgroup wait is CSDLDF's own bounded-spin-then-fallback, so the pass
36
- * makes progress on a scheduler that offers no fairness guarantee. A hand-rolled scan here would be
37
- * a second place to get that wrong.
34
+ * engine's radix sort runs its spine through. Reusing it is deliberate: it is the one prefix scan
35
+ * in this codebase whose only cross-workgroup wait is CSDLDF's own bounded-spin-then-fallback, so
36
+ * the pass makes progress on a scheduler that offers no fairness guarantee. A hand-rolled scan here
37
+ * would be a second place to get that wrong.
38
38
  *
39
39
  * Nothing on this path reads back to the CPU. The only host-supplied number is `bucket_count`, and
40
40
  * that is static topology — it changes when the emitter set does, never as particles are born and
@@ -93,7 +93,7 @@ export function graph_particle_bucket({ graph, emitter_database, pool, alive, co
93
93
  let cursor = scratch?.cursor ?? BufferResourceDescriptor.from(bucket_count * WORD, GPUBufferUsage.STORAGE);
94
94
  let bucket_counts = scratch?.bucket_counts ?? BufferResourceDescriptor.from(bucket_count * WORD, GPUBufferUsage.STORAGE);
95
95
  // Indirect args this pass writes and the two per-particle passes below consume, along with the
96
- // depth sort's and the bounds pass's — hence INDIRECT on top of STORAGE.
96
+ // bounds pass — hence INDIRECT on top of STORAGE.
97
97
  let dispatch_args = scratch?.dispatch_args ?? BufferResourceDescriptor.from(
98
98
  3 * WORD,
99
99
  GPUBufferUsage.STORAGE | GPUBufferUsage.INDIRECT,
@@ -175,7 +175,7 @@ export function graph_particle_bucket({ graph, emitter_database, pool, alive, co
175
175
  }
176
176
 
177
177
  // `dispatch_args` goes back too: it holds one workgroup per live particle, written from the
178
- // GPU's own alive count, which is exactly the shape the depth sort's per-particle passes need.
178
+ // GPU's own alive count, which is the shape every per-particle pass after this one needs.
179
179
  return { counters, sim_list, dispatch_args, scratch: { keys, histogram: scanned, cursor, bucket_counts, dispatch_args } };
180
180
  }
181
181
 
@@ -18,7 +18,8 @@ export function particle_bucket_round_up(value: number): number;
18
18
  /**
19
19
  * Bucket sizes and start offsets, exactly as the GPU derives them: an atomic histogram, a round-up
20
20
  * of each bin to a whole workgroup, and an exclusive prefix sum of the *padded* bins (the GPU takes
21
- * that sum from `graph_prefix_scan_csdldf`, the same scan the radix sort runs its spine through).
21
+ * that sum from `graph_prefix_scan_csdldf`, the same scan the engine's radix sort runs its spine
22
+ * through).
22
23
  *
23
24
  * A program with no particles contributes nothing: `round_up(0)` is 0, so empty buckets neither
24
25
  * consume a workgroup nor shift the offsets of the buckets after them.
@@ -1 +1 @@
1
- {"version":3,"file":"particle_program_buckets.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/coherence/particle_program_buckets.js"],"names":[],"mappings":"AAwCA;;;;;;;;GAQG;AACH,gDAHW,MAAM,GACJ,MAAM,CAIlB;AAED;;;;;;GAMG;AAEH;;;;;;;;;;;GAWG;AACH,yDAJW,UAAU,MAAM,CAAC,iBACjB,MAAM,GACJ,2BAA2B,CAkBvC;AAED;;;;;;;;;;;;GAYG;AACH,oDALW,UAAU,MAAM,CAAC,YACjB,UAAU,MAAM,CAAC,iBACjB,MAAM,GACJ,MAAM,EAAE,CAapB;;;;;YA5Da,MAAM,EAAE;;;;mBACR,MAAM,EAAE;;;;aACR,MAAM,EAAE;;;;WACR,MAAM"}
1
+ {"version":3,"file":"particle_program_buckets.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/coherence/particle_program_buckets.js"],"names":[],"mappings":"AAqCA;;;;;;;;GAQG;AACH,gDAHW,MAAM,GACJ,MAAM,CAIlB;AAED;;;;;;GAMG;AAEH;;;;;;;;;;;;GAYG;AACH,yDAJW,UAAU,MAAM,CAAC,iBACjB,MAAM,GACJ,2BAA2B,CAkBvC;AAED;;;;;;;;;;;;GAYG;AACH,oDALW,UAAU,MAAM,CAAC,YACjB,UAAU,MAAM,CAAC,iBACjB,MAAM,GACJ,MAAM,EAAE,CAapB;;;;;YA7Da,MAAM,EAAE;;;;mBACR,MAAM,EAAE;;;;aACR,MAAM,EAAE;;;;WACR,MAAM"}
@@ -2,8 +2,7 @@ import { PARTICLE_SIMULATE_WORKGROUP_SIZE, PARTICLE_SIM_PAD_SLOT } from "../Part
2
2
 
3
3
  /**
4
4
  * CPU reference for the simulation-order bucketing — the readable statement of the answer the GPU
5
- * passes in {@link ./shader_particle_bucket.js} have to produce, the same role
6
- * {@link ../sort/particle_counting_sort.js} plays for the render-order depth sort.
5
+ * passes in {@link ./shader_particle_bucket.js} have to produce.
7
6
  *
8
7
  * ## What it is for
9
8
  *
@@ -22,11 +21,9 @@ import { PARTICLE_SIMULATE_WORKGROUP_SIZE, PARTICLE_SIM_PAD_SLOT } from "../Part
22
21
  *
23
22
  * ## What it is NOT
24
23
  *
25
- * This is the *simulation* order: camera-independent, changing only when emitters and their
26
- * programs change. It is a different ordering from the *render* order in `../sort/`, which is
27
- * back-to-front by view depth and exists so premultiplied transparency composites correctly. The
28
- * two must stay in separate buffers and separate passes — reordering the render list for coherence
29
- * breaks transparency, and depth-sorting the simulation list destroys the coherence.
24
+ * This is the *simulation* list, and nothing else reads it. The draws walk the alive list, which is
25
+ * compacted and unpadded; this one is permuted and padded with sentinels, and drawing it would draw
26
+ * them. The two stay in separate buffers, with separate counter slots, for that reason.
30
27
  *
31
28
  * ## Indirection only
32
29
  *
@@ -62,7 +59,8 @@ export function particle_bucket_round_up(value) {
62
59
  /**
63
60
  * Bucket sizes and start offsets, exactly as the GPU derives them: an atomic histogram, a round-up
64
61
  * of each bin to a whole workgroup, and an exclusive prefix sum of the *padded* bins (the GPU takes
65
- * that sum from `graph_prefix_scan_csdldf`, the same scan the radix sort runs its spine through).
62
+ * that sum from `graph_prefix_scan_csdldf`, the same scan the engine's radix sort runs its spine
63
+ * through).
66
64
  *
67
65
  * A program with no particles contributes nothing: `round_up(0)` is 0, so empty buckets neither
68
66
  * consume a workgroup nor shift the offsets of the buckets after them.
@@ -1 +1 @@
1
- {"version":3,"file":"shader_particle_bucket.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/coherence/shader_particle_bucket.js"],"names":[],"mappings":"AA+GA;;;;;;;GAOG;AACH,2CAFU,aAAa,CAyCpB;AAcH;;;;;;;;;;GAUG;AACH,+CAFU,aAAa,CAuBpB;AAYH;;;;;;;;;;GAUG;AACH,yCAFU,aAAa,CAmBpB;AAeH;;;;;;;;GAQG;AACH,6CAFU,aAAa,CAwBpB;AAcH;;;;;;;;;;;;GAYG;AACH,0CAFU,aAAa,CAiCpB;8BA1V2B,+BAA+B"}
1
+ {"version":3,"file":"shader_particle_bucket.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/coherence/shader_particle_bucket.js"],"names":[],"mappings":"AAgHA;;;;;;;GAOG;AACH,2CAFU,aAAa,CAyCpB;AAcH;;;;;;;;;;GAUG;AACH,+CAFU,aAAa,CAuBpB;AAYH;;;;;;;;;;GAUG;AACH,yCAFU,aAAa,CAmBpB;AAeH;;;;;;;;GAQG;AACH,6CAFU,aAAa,CAwBpB;AAcH;;;;;;;;;;;;GAYG;AACH,0CAFU,aAAa,CAiCpB;8BA3V2B,+BAA+B"}
@@ -35,7 +35,7 @@ import { chunk_particle_header } from "../data/particle_header.js";
35
35
  *
36
36
  * ## Shape
37
37
  *
38
- * The same three-phase shape the depth sort uses, with two small passes added for the padding:
38
+ * A counting sort in three phases, with two small passes added for the padding:
39
39
  *
40
40
  * reset -> histogram -> pad -> graph_prefix_scan_csdldf -> scatter -> fill
41
41
  *
@@ -62,8 +62,9 @@ import { chunk_particle_header } from "../data/particle_header.js";
62
62
  * - **No CPU readback.** Only the bucket COUNT is host-known, and that is static topology (it
63
63
  * changes when the emitter set does, not per frame). Every per-frame quantity — the alive count,
64
64
  * the bin sizes, the padded total — is produced and consumed on the GPU.
65
- * - **This is not the render order.** `../sort/` produces the camera-dependent back-to-front list
66
- * the billboard draw consumes. Separate buffers, separate passes, separate counter slots.
65
+ * - **This is not the draw list.** The draws walk the compacted, unpadded alive list; this one is
66
+ * permuted and padded with sentinels, and an instance per sentinel would read a garbage record.
67
+ * Separate buffers, separate passes, separate counter slots.
67
68
  *
68
69
  * @see ./particle_program_buckets.js for the CPU statement of the same answer.
69
70
  */
@@ -38,14 +38,6 @@ export const PARTICLE_COUNTER: Readonly<{
38
38
  * the end of the frame is the headroom the frame had.
39
39
  */
40
40
  SPAWN_BUDGET: 2;
41
- /**
42
- * Length of the depth-sorted index list — the RENDER order (`../sort/`), back-to-front by view
43
- * depth so premultiplied transparency composites correctly. Belongs to the camera-dependent
44
- * ordering and to nothing else; the simulation order has its own slot, {@link SIM_PADDED}.
45
- * Sharing one slot between the two would silently couple a camera-driven ordering to a
46
- * program-driven one.
47
- */
48
- SORTED: 3;
49
41
  /**
50
42
  * The exact length of the index list the simulate pass consumes this frame — the padded,
51
43
  * program-coherent list the coherence pass built at the end of last frame, so this is
@@ -58,19 +50,23 @@ export const PARTICLE_COUNTER: Readonly<{
58
50
  * GPU-driven (no CPU readback can be trusted for dispatch sizing: a stale count orphans or
59
51
  * double-simulates slots).
60
52
  */
61
- ALIVE_IN: 4;
53
+ ALIVE_IN: 3;
62
54
  /**
63
55
  * Length of the padded, program-coherent simulate input list the coherence pass (`../coherence/`)
64
- * produced this frame — the SIMULATION order. Camera-independent; it changes only when the
65
- * emitter/program set does. Read by the build-indirect pass, which turns it into next frame's
66
- * {@link ALIVE_IN} and dispatch args.
56
+ * produced this frame — longer than {@link ALIVE}, because padding each program's run out to a
57
+ * whole workgroup adds sentinels. Read by the build-indirect pass, which turns it into next
58
+ * frame's {@link ALIVE_IN} and dispatch args.
67
59
  *
68
60
  * Zeroed by the reset pass: if the coherence passes are ever left out of a frame, simulate then
69
61
  * reads a length of zero and does nothing, rather than re-running last frame's stale list.
70
62
  */
71
- SIM_PADDED: 5;
63
+ SIM_PADDED: 4;
72
64
  }>;
73
- /** Number of `u32` atomic slots the counters themselves occupy — the head of the buffer. */
65
+ /**
66
+ * `u32` atomic slots reserved for the counters at the head of the buffer — more than
67
+ * {@link PARTICLE_COUNTER} names, so a counter can be added without moving the bounds section that
68
+ * starts right after them.
69
+ */
74
70
  export const PARTICLE_COUNTER_COUNT: 8;
75
71
  /**
76
72
  * First word of the per-emitter bounds accumulator, which occupies the rest of the counters buffer:
@@ -1 +1 @@
1
- {"version":3,"file":"PARTICLE_COUNTERS.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/data/PARTICLE_COUNTERS.js"],"names":[],"mappings":"AAqFA;;;;;;GAMG;AACH,+DAHW,MAAM,GACJ,MAAM,CAIlB;AAQD;;;;;;;;;;GAUG;AACH,uDAHW,MAAM,GACJ,WAAW,CAevB;AA9HD;;;;;;;GAOG;AACH;IACI,mDAAmD;;IAEnD,qCAAqC;;IAErC;;;;;OAKG;;IAEH;;;;;;OAMG;;IAEH;;;;;;;;;;;OAWG;;IAEH;;;;;;;;OAQG;;GAEJ;AAEH,4FAA4F;AAC5F,uCAAwC;AAExC;;;;;;;;;;;;;;;;;GAiBG;AACH,mCAFU,MAAM,CAE2C;AAE3D;;;;;;GAMG;AACH,oCAFU,MAAM,CAEuB;AAavC,0EAA0E;AAC1E,kDAAmD;AAEnD,0EAA0E;AAC1E,mDAAoD"}
1
+ {"version":3,"file":"PARTICLE_COUNTERS.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/data/PARTICLE_COUNTERS.js"],"names":[],"mappings":"AAiFA;;;;;;GAMG;AACH,+DAHW,MAAM,GACJ,MAAM,CAIlB;AAQD;;;;;;;;;;GAUG;AACH,uDAHW,MAAM,GACJ,WAAW,CAevB;AA1HD;;;;;;;GAOG;AACH;IACI,mDAAmD;;IAEnD,qCAAqC;;IAErC;;;;;OAKG;;IAEH;;;;;;;;;;;OAWG;;IAEH;;;;;;;;OAQG;;GAEJ;AAEH;;;;GAIG;AACH,uCAAwC;AAExC;;;;;;;;;;;;;;;;;GAiBG;AACH,mCAFU,MAAM,CAE2C;AAE3D;;;;;;GAMG;AACH,oCAFU,MAAM,CAEuB;AAavC,0EAA0E;AAC1E,kDAAmD;AAEnD,0EAA0E;AAC1E,mDAAoD"}
@@ -18,14 +18,6 @@ export const PARTICLE_COUNTER = Object.freeze({
18
18
  * the end of the frame is the headroom the frame had.
19
19
  */
20
20
  SPAWN_BUDGET: 2,
21
- /**
22
- * Length of the depth-sorted index list — the RENDER order (`../sort/`), back-to-front by view
23
- * depth so premultiplied transparency composites correctly. Belongs to the camera-dependent
24
- * ordering and to nothing else; the simulation order has its own slot, {@link SIM_PADDED}.
25
- * Sharing one slot between the two would silently couple a camera-driven ordering to a
26
- * program-driven one.
27
- */
28
- SORTED: 3,
29
21
  /**
30
22
  * The exact length of the index list the simulate pass consumes this frame — the padded,
31
23
  * program-coherent list the coherence pass built at the end of last frame, so this is
@@ -38,20 +30,24 @@ export const PARTICLE_COUNTER = Object.freeze({
38
30
  * GPU-driven (no CPU readback can be trusted for dispatch sizing: a stale count orphans or
39
31
  * double-simulates slots).
40
32
  */
41
- ALIVE_IN: 4,
33
+ ALIVE_IN: 3,
42
34
  /**
43
35
  * Length of the padded, program-coherent simulate input list the coherence pass (`../coherence/`)
44
- * produced this frame — the SIMULATION order. Camera-independent; it changes only when the
45
- * emitter/program set does. Read by the build-indirect pass, which turns it into next frame's
46
- * {@link ALIVE_IN} and dispatch args.
36
+ * produced this frame — longer than {@link ALIVE}, because padding each program's run out to a
37
+ * whole workgroup adds sentinels. Read by the build-indirect pass, which turns it into next
38
+ * frame's {@link ALIVE_IN} and dispatch args.
47
39
  *
48
40
  * Zeroed by the reset pass: if the coherence passes are ever left out of a frame, simulate then
49
41
  * reads a length of zero and does nothing, rather than re-running last frame's stale list.
50
42
  */
51
- SIM_PADDED: 5,
43
+ SIM_PADDED: 4,
52
44
  });
53
45
 
54
- /** Number of `u32` atomic slots the counters themselves occupy — the head of the buffer. */
46
+ /**
47
+ * `u32` atomic slots reserved for the counters at the head of the buffer — more than
48
+ * {@link PARTICLE_COUNTER} names, so a counter can be added without moving the bounds section that
49
+ * starts right after them.
50
+ */
55
51
  export const PARTICLE_COUNTER_COUNT = 8;
56
52
 
57
53
  /**
@@ -3,16 +3,14 @@
3
3
  * @param {object} options
4
4
  * @param {boolean} [options.lighting]
5
5
  * @param {boolean} [options.soft_depth]
6
- * @param {boolean} [options.sort]
7
6
  * @param {boolean} [options.cull]
8
7
  * @param {number} [options.blend] see {@link EMITTER_BLEND}
9
8
  * @param {number} [options.projection] see {@link EMITTER_PROJECTION}
10
9
  * @returns {number}
11
10
  */
12
- export function make_emitter_flags({ lighting, soft_depth, sort, cull, blend, projection }?: {
11
+ export function make_emitter_flags({ lighting, soft_depth, cull, blend, projection }?: {
13
12
  lighting?: boolean;
14
13
  soft_depth?: boolean;
15
- sort?: boolean;
16
14
  cull?: boolean;
17
15
  blend?: number;
18
16
  projection?: number;
@@ -24,7 +22,7 @@ export function emitter_flags_projection(flags: number): number;
24
22
  /**
25
23
  * One emitter's GPU record: which compiled program it runs and where that program's code and
26
24
  * constants sit in the {@link ../runtime/ProgramArena.js} buffers, plus the instance parameters the
27
- * tick / emit / simulate / sort / render passes read — the scene node it hangs off, spawn rate,
25
+ * tick / emit / simulate / render passes read — the scene node it hangs off, spawn rate,
28
26
  * feature flags, render-attribute bindings, atlas region and flipbook grid.
29
27
  *
30
28
  * There is no transform here. An emitter is a scene node, and its world matrix is the `global` of
@@ -53,11 +51,14 @@ export const PARTICLE_EMITTER_STRUCT: WebGPUStruct;
53
51
  export const EMITTER_ATTRIBUTE_ABSENT: 4294967295;
54
52
  /**
55
53
  * Emitter flag bits. Blend mode occupies bits [4,6), projection mode bits [6,9).
54
+ *
55
+ * Bit 2 is unassigned and stays that way. The whole word is written to saved data verbatim by
56
+ * {@link ../../../../engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js}, so a bit
57
+ * a retired feature gave back cannot be handed to a new one without changing what old data means.
56
58
  */
57
59
  export const EMITTER_FLAG: Readonly<{
58
60
  LIGHTING: number;
59
61
  SOFT_DEPTH: number;
60
- SORT: number;
61
62
  CULL: number;
62
63
  }>;
63
64
  /** Blend modes (stored in flag bits [4,6)). All expressed by one premultiplied blend pipeline. */
@@ -1 +1 @@
1
- {"version":3,"file":"PARTICLE_EMITTER_STRUCT.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js"],"names":[],"mappings":"AAgIA;;;;;;;;;;GAUG;AACH;IAR6B,QAAQ,GAA1B,OAAO;IACW,UAAU,GAA5B,OAAO;IACW,IAAI,GAAtB,OAAO;IACW,IAAI,GAAtB,OAAO;IACU,KAAK,GAAtB,MAAM;IACW,UAAU,GAA3B,MAAM;IACJ,MAAM,CAWlB;AAED,6DAA6D;AAC7D,2CADY,MAAM,GAAkB,MAAM,CAGzC;AAED,kEAAkE;AAClE,gDADY,MAAM,GAAkB,MAAM,CAGzC;AA3JD;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,sCAFU,YAAY,CA+DO;AAE7B,uDAAuD;AACvD,kDAAmD;AAEnD;;GAEG;AACH;;;;;GAKG;AAEH,kGAAkG;AAClG;;;;GAIG;AAKH,kEAAkE;AAClE;;;;;;GAMG;AAqCH,uEAAuE;AACvE;;;;;GAEG;6BAlK0B,mCAAmC"}
1
+ {"version":3,"file":"PARTICLE_EMITTER_STRUCT.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js"],"names":[],"mappings":"AAmIA;;;;;;;;;GASG;AACH;IAP6B,QAAQ,GAA1B,OAAO;IACW,UAAU,GAA5B,OAAO;IACW,IAAI,GAAtB,OAAO;IACU,KAAK,GAAtB,MAAM;IACW,UAAU,GAA3B,MAAM;IACJ,MAAM,CAUlB;AAED,6DAA6D;AAC7D,2CADY,MAAM,GAAkB,MAAM,CAGzC;AAED,kEAAkE;AAClE,gDADY,MAAM,GAAkB,MAAM,CAGzC;AA5JD;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,sCAFU,YAAY,CA+DO;AAE7B,uDAAuD;AACvD,kDAAmD;AAEnD;;;;;;GAMG;AACH;;;;GAIG;AAEH,kGAAkG;AAClG;;;;GAIG;AAKH,kEAAkE;AAClE;;;;;;GAMG;AAmCH,uEAAuE;AACvE;;;;;GAEG;6BAnK0B,mCAAmC"}
@@ -4,7 +4,7 @@ import { WebGPUStruct } from "../../shader/type/WebGPUStruct.js";
4
4
  /**
5
5
  * One emitter's GPU record: which compiled program it runs and where that program's code and
6
6
  * constants sit in the {@link ../runtime/ProgramArena.js} buffers, plus the instance parameters the
7
- * tick / emit / simulate / sort / render passes read — the scene node it hangs off, spawn rate,
7
+ * tick / emit / simulate / render passes read — the scene node it hangs off, spawn rate,
8
8
  * feature flags, render-attribute bindings, atlas region and flipbook grid.
9
9
  *
10
10
  * There is no transform here. An emitter is a scene node, and its world matrix is the `global` of
@@ -96,11 +96,14 @@ export const EMITTER_ATTRIBUTE_ABSENT = 0xffffffff;
96
96
 
97
97
  /**
98
98
  * Emitter flag bits. Blend mode occupies bits [4,6), projection mode bits [6,9).
99
+ *
100
+ * Bit 2 is unassigned and stays that way. The whole word is written to saved data verbatim by
101
+ * {@link ../../../../engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js}, so a bit
102
+ * a retired feature gave back cannot be handed to a new one without changing what old data means.
99
103
  */
100
104
  export const EMITTER_FLAG = Object.freeze({
101
105
  LIGHTING: 1 << 0, // forward-shade billboards with scene lighting
102
106
  SOFT_DEPTH: 1 << 1, // fade against scene depth
103
- SORT: 1 << 2, // depth-sort this emitter's particles for correct transparency
104
107
  CULL: 1 << 3, // frustum + occlusion simulation culling (sleep when culled)
105
108
  });
106
109
 
@@ -131,17 +134,15 @@ const PROJECTION_MASK = 0b111 << PROJECTION_SHIFT;
131
134
  * @param {object} options
132
135
  * @param {boolean} [options.lighting]
133
136
  * @param {boolean} [options.soft_depth]
134
- * @param {boolean} [options.sort]
135
137
  * @param {boolean} [options.cull]
136
138
  * @param {number} [options.blend] see {@link EMITTER_BLEND}
137
139
  * @param {number} [options.projection] see {@link EMITTER_PROJECTION}
138
140
  * @returns {number}
139
141
  */
140
- export function make_emitter_flags({ lighting = false, soft_depth = false, sort = false, cull = false, blend = EMITTER_BLEND.ALPHA, projection = EMITTER_PROJECTION.BILLBOARD } = {}) {
142
+ export function make_emitter_flags({ lighting = false, soft_depth = false, cull = false, blend = EMITTER_BLEND.ALPHA, projection = EMITTER_PROJECTION.BILLBOARD } = {}) {
141
143
  let flags = 0;
142
144
  if (lighting) flags |= EMITTER_FLAG.LIGHTING;
143
145
  if (soft_depth) flags |= EMITTER_FLAG.SOFT_DEPTH;
144
- if (sort) flags |= EMITTER_FLAG.SORT;
145
146
  if (cull) flags |= EMITTER_FLAG.CULL;
146
147
  flags |= (blend << BLEND_SHIFT) & BLEND_MASK;
147
148
  flags |= (projection << PROJECTION_SHIFT) & PROJECTION_MASK;
@@ -9,11 +9,9 @@
9
9
  * -> bucket -> bounds -> build indirect
10
10
  *
11
11
  * and it leaves the frame's alive list, the pool and the indirect draw args as graph handles for
12
- * whoever draws. Nothing here depends on how they will be drawn, which is why the render mode
13
- * ({@link ParticleRenderMode}) selects only what `execute` records AFTER this: the depth sort and
14
- * the billboard draw (`sort/graph_particle_sort.js`, `graph_particles_billboard.js`), or nothing at
15
- * all, because the AVBOIT orchestrator will draw them later off these same handles
16
- * (`graph_particles_avboit.js`).
12
+ * the draw. That draw is not here and is not recorded by `execute` either: the AVBOIT transparency
13
+ * orchestrator makes it later in the frame, off these same handles, through the side channels in
14
+ * `graph_particles_avboit.js`.
17
15
  *
18
16
  * ## Spawning is decided here, on the GPU
19
17
  *
@@ -33,26 +31,25 @@
33
31
  * into emit and simulate would union this frame's newborns with last frame's survivors, and would
34
32
  * pay six atomics per particle inside the pass whose register pressure sets the system's occupancy.
35
33
  *
36
- * ## Two orderings, kept apart
34
+ * ## Two lists, kept apart
37
35
  *
38
36
  * Simulate does NOT read the alive list. It reads `sim_list`, the program-coherent indirection list
39
37
  * the bucketing pass (`coherence/`) built from last frame's alive list: the same pool slots
40
- * regrouped so each wave runs one VM program, with every run padded out to a whole workgroup. That
41
- * ordering is camera-independent and changes only when emitters or their programs change.
38
+ * regrouped so each wave runs one VM program, with every run padded out to a whole workgroup. Its
39
+ * arrangement changes only when emitters or their programs do.
42
40
  *
43
- * The RENDER ordering — back-to-front by view depth, from `sort/` — is a different list in a
44
- * different buffer, produced by different passes, and the standalone billboard draw is the only
45
- * thing that consumes it, so it is built only in that mode. Reordering the render list for
46
- * coherence would break premultiplied transparency; depth-sorting the simulation list would destroy
47
- * the coherence. They share no buffer and no counter slot.
41
+ * The alive list is the other one, and it is the draw's: compacted, unpadded, one entry per live
42
+ * particle. Drawing the padded coherence list instead would draw its sentinels. Neither list is
43
+ * ordered by view depth and neither needs to be — the AVBOIT volume and its accumulators are sums,
44
+ * so no arrangement of the draw changes a pixel.
48
45
  *
49
46
  * ## Nothing is sized from the CPU
50
47
  *
51
48
  * Simulate's workgroup count comes from `dispatch_args` (written by LAST frame's build-indirect
52
49
  * pass) via `dispatchWorkgroupsIndirect`, and its element bound from the `ALIVE_IN` counter
53
- * snapshot; the draw, and the sort's two per-particle passes when there is a sort, are sized the
54
- * same way, from this frame's alive count. A CPU count is inevitably stale and corrupts the pool
55
- * (orphaned slots when the population grows, double-freed slots when it shrinks).
50
+ * snapshot; the draw is sized the same way, from this frame's alive count. A CPU count is inevitably
51
+ * stale and corrupts the pool (orphaned slots when the population grows, double-freed slots when it
52
+ * shrinks).
56
53
  *
57
54
  * All persistent buffers are imported (owned by the feature, not the graph). Writing an imported
58
55
  * buffer marks the pass a side-effect so it always executes, and returns a renamed handle downstream
@@ -67,8 +64,8 @@
67
64
  * produced and consumed inside one graph, so the pass that first writes it declares it with a
68
65
  * {@link BufferResourceDescriptor} in place of a handle and the graph allocates it just in time and
69
66
  * releases it after its last reader — into the pool every other feature draws from. That is the
70
- * spawn counts and the emit command, the VM's wide register file, the draw args, the bucketing
71
- * scratch (`coherence/`) and the whole depth sort (`sort/`).
67
+ * spawn counts and the emit command, the VM's wide register file, the draw args and the bucketing
68
+ * scratch (`coherence/`).
72
69
  *
73
70
  * On the very first frame `dispatch_args` must be zero-initialised (WebGPU zero-fills new buffers)
74
71
  * and the `ALIVE_IN` counter 0, so simulate is a no-op until the first build-indirect has run.
@@ -76,10 +73,8 @@
76
73
  /**
77
74
  * @typedef {object} ParticleSimulationHandles
78
75
  * @property {number} pool the particle pool, after this frame's INIT and UPDATE
79
- * @property {number} alive this frame's compacted alive list — the render order's input
80
- * @property {number} counters the atomic counters, after build-indirect
81
- * @property {number} draw_args the billboard draw's indirect args: six vertices, one instance per live particle
82
- * @property {number} sim_dispatch_args one workgroup per live particle, for a per-particle pass
76
+ * @property {number} alive this frame's compacted alive list — what the draw walks
77
+ * @property {number} draw_args the draw's indirect args: six vertices, one instance per live particle
83
78
  * @property {number} emitter_database the emitter database, after the bounds pass published the
84
79
  * measured box into each emitter's state row
85
80
  */
@@ -146,21 +141,13 @@ export type ParticleSimulationHandles = {
146
141
  */
147
142
  pool: number;
148
143
  /**
149
- * this frame's compacted alive list — the render order's input
144
+ * this frame's compacted alive list — what the draw walks
150
145
  */
151
146
  alive: number;
152
147
  /**
153
- * the atomic counters, after build-indirect
154
- */
155
- counters: number;
156
- /**
157
- * the billboard draw's indirect args: six vertices, one instance per live particle
148
+ * the draw's indirect args: six vertices, one instance per live particle
158
149
  */
159
150
  draw_args: number;
160
- /**
161
- * one workgroup per live particle, for a per-particle pass
162
- */
163
- sim_dispatch_args: number;
164
151
  /**
165
152
  * the emitter database, after the bounds pass published the
166
153
  * measured box into each emitter's state row
@@ -1 +1 @@
1
- {"version":3,"file":"graph_particles.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/particles/graph_particles.js"],"names":[],"mappings":"AAuCA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA0EG;AAEH;;;;;;;;;GASG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAgCG;AACH;IA7BkG,KAAK,EAA5F,OAAO,2DAA2D,EAAE,UAAU;IAC/D,MAAM,EAArB,MAAM;IACS,cAAc,EAA7B,MAAM;IACS,GAAG,EAAlB,MAAM;IACS,QAAQ;QACC,QAAQ,EAAhC,MAAM;QAEkB,WAAW,EAAnC,MAAM;;IACS,QAAQ,EAAvB,MAAM;IACS,YAAY,EAA3B,MAAM;IAEU,cAAc,EAA9B,OAAO;IAGQ,KAAK;QACC,EAAE,EAAvB,MAAM;QACe,IAAI,EAAzB,MAAM;QACe,KAAK,EAA1B,MAAM;QACiB,QAAQ,GAA/B,OAAO;QACc,WAAW,EAAhC,MAAM;QACe,mBAAmB,EAAxC,MAAM;QACe,YAAY,EAAjC,MAAM;QAGe,eAAe,EAApC,MAAM;QAC6D,eAAe,EAAlF,OAAO,6BAA6B,EAAE,cAAc;;IAElD,yBAAyB,CA8TrC;;;;;UAtWa,MAAM;;;;WACN,MAAM;;;;cACN,MAAM;;;;eACN,MAAM;;;;uBACN,MAAM;;;;;sBACN,MAAM"}
1
+ {"version":3,"file":"graph_particles.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/particles/graph_particles.js"],"names":[],"mappings":"AAuCA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuEG;AAEH;;;;;;;GAOG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAgCG;AACH;IA7BkG,KAAK,EAA5F,OAAO,2DAA2D,EAAE,UAAU;IAC/D,MAAM,EAArB,MAAM;IACS,cAAc,EAA7B,MAAM;IACS,GAAG,EAAlB,MAAM;IACS,QAAQ;QACC,QAAQ,EAAhC,MAAM;QAEkB,WAAW,EAAnC,MAAM;;IACS,QAAQ,EAAvB,MAAM;IACS,YAAY,EAA3B,MAAM;IAEU,cAAc,EAA9B,OAAO;IAGQ,KAAK;QACC,EAAE,EAAvB,MAAM;QACe,IAAI,EAAzB,MAAM;QACe,KAAK,EAA1B,MAAM;QACiB,QAAQ,GAA/B,OAAO;QACc,WAAW,EAAhC,MAAM;QACe,mBAAmB,EAAxC,MAAM;QACe,YAAY,EAAjC,MAAM;QAGe,eAAe,EAApC,MAAM;QAC6D,eAAe,EAAlF,OAAO,6BAA6B,EAAE,cAAc;;IAElD,yBAAyB,CA4TrC;;;;;UAlWa,MAAM;;;;WACN,MAAM;;;;eACN,MAAM;;;;;sBACN,MAAM"}
@@ -48,11 +48,9 @@ import { graph_particle_warmup } from "./warmup/graph_particle_warmup.js";
48
48
  * -> bucket -> bounds -> build indirect
49
49
  *
50
50
  * and it leaves the frame's alive list, the pool and the indirect draw args as graph handles for
51
- * whoever draws. Nothing here depends on how they will be drawn, which is why the render mode
52
- * ({@link ParticleRenderMode}) selects only what `execute` records AFTER this: the depth sort and
53
- * the billboard draw (`sort/graph_particle_sort.js`, `graph_particles_billboard.js`), or nothing at
54
- * all, because the AVBOIT orchestrator will draw them later off these same handles
55
- * (`graph_particles_avboit.js`).
51
+ * the draw. That draw is not here and is not recorded by `execute` either: the AVBOIT transparency
52
+ * orchestrator makes it later in the frame, off these same handles, through the side channels in
53
+ * `graph_particles_avboit.js`.
56
54
  *
57
55
  * ## Spawning is decided here, on the GPU
58
56
  *
@@ -72,26 +70,25 @@ import { graph_particle_warmup } from "./warmup/graph_particle_warmup.js";
72
70
  * into emit and simulate would union this frame's newborns with last frame's survivors, and would
73
71
  * pay six atomics per particle inside the pass whose register pressure sets the system's occupancy.
74
72
  *
75
- * ## Two orderings, kept apart
73
+ * ## Two lists, kept apart
76
74
  *
77
75
  * Simulate does NOT read the alive list. It reads `sim_list`, the program-coherent indirection list
78
76
  * the bucketing pass (`coherence/`) built from last frame's alive list: the same pool slots
79
- * regrouped so each wave runs one VM program, with every run padded out to a whole workgroup. That
80
- * ordering is camera-independent and changes only when emitters or their programs change.
77
+ * regrouped so each wave runs one VM program, with every run padded out to a whole workgroup. Its
78
+ * arrangement changes only when emitters or their programs do.
81
79
  *
82
- * The RENDER ordering — back-to-front by view depth, from `sort/` — is a different list in a
83
- * different buffer, produced by different passes, and the standalone billboard draw is the only
84
- * thing that consumes it, so it is built only in that mode. Reordering the render list for
85
- * coherence would break premultiplied transparency; depth-sorting the simulation list would destroy
86
- * the coherence. They share no buffer and no counter slot.
80
+ * The alive list is the other one, and it is the draw's: compacted, unpadded, one entry per live
81
+ * particle. Drawing the padded coherence list instead would draw its sentinels. Neither list is
82
+ * ordered by view depth and neither needs to be — the AVBOIT volume and its accumulators are sums,
83
+ * so no arrangement of the draw changes a pixel.
87
84
  *
88
85
  * ## Nothing is sized from the CPU
89
86
  *
90
87
  * Simulate's workgroup count comes from `dispatch_args` (written by LAST frame's build-indirect
91
88
  * pass) via `dispatchWorkgroupsIndirect`, and its element bound from the `ALIVE_IN` counter
92
- * snapshot; the draw, and the sort's two per-particle passes when there is a sort, are sized the
93
- * same way, from this frame's alive count. A CPU count is inevitably stale and corrupts the pool
94
- * (orphaned slots when the population grows, double-freed slots when it shrinks).
89
+ * snapshot; the draw is sized the same way, from this frame's alive count. A CPU count is inevitably
90
+ * stale and corrupts the pool (orphaned slots when the population grows, double-freed slots when it
91
+ * shrinks).
95
92
  *
96
93
  * All persistent buffers are imported (owned by the feature, not the graph). Writing an imported
97
94
  * buffer marks the pass a side-effect so it always executes, and returns a renamed handle downstream
@@ -106,8 +103,8 @@ import { graph_particle_warmup } from "./warmup/graph_particle_warmup.js";
106
103
  * produced and consumed inside one graph, so the pass that first writes it declares it with a
107
104
  * {@link BufferResourceDescriptor} in place of a handle and the graph allocates it just in time and
108
105
  * releases it after its last reader — into the pool every other feature draws from. That is the
109
- * spawn counts and the emit command, the VM's wide register file, the draw args, the bucketing
110
- * scratch (`coherence/`) and the whole depth sort (`sort/`).
106
+ * spawn counts and the emit command, the VM's wide register file, the draw args and the bucketing
107
+ * scratch (`coherence/`).
111
108
  *
112
109
  * On the very first frame `dispatch_args` must be zero-initialised (WebGPU zero-fills new buffers)
113
110
  * and the `ALIVE_IN` counter 0, so simulate is a no-op until the first build-indirect has run.
@@ -116,10 +113,8 @@ import { graph_particle_warmup } from "./warmup/graph_particle_warmup.js";
116
113
  /**
117
114
  * @typedef {object} ParticleSimulationHandles
118
115
  * @property {number} pool the particle pool, after this frame's INIT and UPDATE
119
- * @property {number} alive this frame's compacted alive list — the render order's input
120
- * @property {number} counters the atomic counters, after build-indirect
121
- * @property {number} draw_args the billboard draw's indirect args: six vertices, one instance per live particle
122
- * @property {number} sim_dispatch_args one workgroup per live particle, for a per-particle pass
116
+ * @property {number} alive this frame's compacted alive list — what the draw walks
117
+ * @property {number} draw_args the draw's indirect args: six vertices, one instance per live particle
123
118
  * @property {number} emitter_database the emitter database, after the bounds pass published the
124
119
  * measured box into each emitter's state row
125
120
  */
@@ -222,7 +217,7 @@ export function graph_particles_simulate({
222
217
  gr_draw = indirect.draw_args;
223
218
  }
224
219
 
225
- // 1. Reset the alive/sorted/sim-padded counters (dead count + ALIVE_IN snapshot persist) and
220
+ // 1. Reset the alive/sim-padded counters (dead count + ALIVE_IN snapshot persist) and
226
221
  // seed the frame's spawn budget from the free count.
227
222
  counters = graph_compute_pass({
228
223
  graph,
@@ -468,9 +463,7 @@ export function graph_particles_simulate({
468
463
  return {
469
464
  pool,
470
465
  alive: alive_write,
471
- counters: indirect.counters,
472
466
  draw_args: indirect.draw_args,
473
- sim_dispatch_args: bucketed.dispatch_args,
474
467
  emitter_database,
475
468
  };
476
469
  }