@woosh/meep-engine 3.14.2 → 3.14.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/prototypeEditorShell.js +6 -0
- package/package.json +1 -1
- package/src/CODEC_LAYOUT_VERIFICATION.md +420 -0
- package/src/core/binary/zstd/ZstdReverseBitReader.d.ts +76 -0
- package/src/core/binary/zstd/ZstdReverseBitReader.d.ts.map +1 -0
- package/src/core/binary/zstd/ZstdReverseBitReader.js +223 -0
- package/src/core/binary/zstd/zstd_decompress.d.ts +31 -0
- package/src/core/binary/zstd/zstd_decompress.d.ts.map +1 -0
- package/src/core/binary/zstd/zstd_decompress.js +628 -0
- package/src/core/binary/zstd/zstd_fse.d.ts +83 -0
- package/src/core/binary/zstd/zstd_fse.d.ts.map +1 -0
- package/src/core/binary/zstd/zstd_fse.js +265 -0
- package/src/core/binary/zstd/zstd_huffman.d.ts +56 -0
- package/src/core/binary/zstd/zstd_huffman.d.ts.map +1 -0
- package/src/core/binary/zstd/zstd_huffman.js +244 -0
- package/src/core/binary/zstd/zstd_sequence_tables.d.ts +62 -0
- package/src/core/binary/zstd/zstd_sequence_tables.d.ts.map +1 -0
- package/src/core/binary/zstd/zstd_sequence_tables.js +98 -0
- package/src/core/color/COLOR_REVIEW_2026_08_28.md +1 -1
- package/src/core/color/PQ/PQ_constants.d.ts +1 -1
- package/src/core/color/PQ/PQ_constants.js +1 -1
- package/src/engine/asset/GameAssetType.d.ts +1 -0
- package/src/engine/asset/GameAssetType.js +8 -0
- package/src/engine/asset/codec/DecodedImage.d.ts +39 -0
- package/src/engine/asset/codec/DecodedImage.d.ts.map +1 -0
- package/src/engine/asset/codec/DecodedImage.js +26 -0
- package/src/engine/asset/guessAssetType.d.ts.map +1 -1
- package/src/engine/asset/guessAssetType.js +10 -0
- package/src/engine/asset/load_model_scene_bundle.d.ts +1 -1
- package/src/engine/asset/load_model_scene_bundle.d.ts.map +1 -1
- package/src/engine/asset/load_model_scene_bundle.js +6 -2
- package/src/engine/asset/loaders/USDSceneBundleAssetLoader.d.ts +37 -0
- package/src/engine/asset/loaders/USDSceneBundleAssetLoader.d.ts.map +1 -0
- package/src/engine/asset/loaders/USDSceneBundleAssetLoader.js +104 -0
- package/src/engine/asset/loaders/image/IMAGE_CODEC_REVIEW_2026_08_28.md +83 -71
- package/src/engine/asset/loaders/image/ImageDecoderWorker.js +2 -2
- package/src/engine/asset/loaders/image/ImageRGBADataLoader.d.ts +8 -9
- package/src/engine/asset/loaders/image/ImageRGBADataLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/image/ImageRGBADataLoader.js +12 -3
- package/src/engine/asset/loaders/image/avif/encode_image_source.d.ts +70 -0
- package/src/engine/asset/loaders/image/avif/encode_image_source.d.ts.map +1 -0
- package/src/engine/asset/loaders/image/avif/encode_image_source.js +117 -0
- package/src/engine/asset/loaders/image/avif/encoder_worker.d.ts.map +1 -0
- package/src/engine/asset/loaders/image/avif/threaded_image_encoder.d.ts.map +1 -0
- package/src/engine/asset/loaders/image/codec/AvifCodec.d.ts +34 -0
- package/src/engine/asset/loaders/image/codec/AvifCodec.d.ts.map +1 -0
- package/src/engine/asset/loaders/image/codec/AvifCodec.js +85 -0
- package/src/engine/asset/loaders/image/codec/JpegCodec.d.ts +26 -0
- package/src/engine/asset/loaders/image/codec/JpegCodec.d.ts.map +1 -0
- package/src/engine/asset/loaders/image/codec/JpegCodec.js +66 -0
- package/src/engine/asset/loaders/image/codec/NativeImageDecoder.d.ts +4 -16
- package/src/engine/asset/loaders/image/codec/NativeImageDecoder.d.ts.map +1 -1
- package/src/engine/asset/loaders/image/codec/NativeImageDecoder.js +2 -2
- package/src/engine/asset/loaders/image/codec/ThreadedImageDecoder.d.ts +21 -1
- package/src/engine/asset/loaders/image/codec/ThreadedImageDecoder.d.ts.map +1 -1
- package/src/engine/asset/loaders/image/codec/ThreadedImageDecoder.js +21 -1
- package/src/engine/asset/loaders/image/prototypePNG.d.ts.map +1 -0
- package/src/engine/asset/loaders/image/prototypePNG.js +37 -0
- package/src/engine/asset/preloader/extractAssetListFromManager.d.ts.map +1 -1
- package/src/engine/asset/preloader/extractAssetListFromManager.js +2 -1
- package/src/engine/graphics/ecs/mesh/assetTypeByPath.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh/assetTypeByPath.js +6 -0
- package/src/engine/graphics/texture/sampler/avif_to_sampler2d.d.ts +25 -0
- package/src/engine/graphics/texture/sampler/avif_to_sampler2d.d.ts.map +1 -0
- package/src/engine/graphics/texture/sampler/avif_to_sampler2d.js +42 -0
- package/src/engine/graphics/texture/sampler/compare/sampler2d_compare.d.ts.map +1 -0
- package/src/engine/graphics/texture/sampler/compare/sampler2d_compare.js +94 -0
- package/src/engine/graphics/texture/sampler/compare/sampler2d_max_absolute_difference.d.ts +19 -0
- package/src/engine/graphics/texture/sampler/compare/sampler2d_max_absolute_difference.d.ts.map +1 -0
- package/src/engine/graphics/texture/sampler/compare/sampler2d_max_absolute_difference.js +62 -0
- package/src/engine/graphics/texture/sampler/compare/sampler2d_psnr.d.ts +30 -0
- package/src/engine/graphics/texture/sampler/compare/sampler2d_psnr.d.ts.map +1 -0
- package/src/engine/graphics/texture/sampler/compare/sampler2d_psnr.js +115 -0
- package/src/engine/graphics/texture/sampler/sampler2d_to_avif.d.ts.map +1 -0
- package/src/engine/graphics/texture/sampler/sampler2d_to_avif.js +108 -0
- package/src/engine/graphics/texture/sampler/sampler2d_to_f16.d.ts +7 -1
- package/src/engine/graphics/texture/sampler/sampler2d_to_f16.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_to_f16.js +28 -21
- package/src/engine/graphics/texture/sampler/sampler2d_to_uint8_RGBA.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_to_uint8_RGBA.js +3 -0
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/format/image/avif/DECISIONS.md +545 -0
- package/src/format/image/avif/api/AvifDecoder.d.ts.map +1 -0
- package/src/format/image/avif/api/apply_transformations.d.ts.map +1 -0
- package/src/format/image/avif/api/convert_to_rgba.d.ts.map +1 -0
- package/src/format/image/avif/api/convert_to_rgba.js +204 -0
- package/src/format/image/avif/api/decode_avif.d.ts.map +1 -0
- package/src/format/image/avif/api/decode_image_item.d.ts.map +1 -0
- package/src/format/image/avif/api/encode_avif.d.ts.map +1 -0
- package/src/format/image/avif/av1/decode/Av1FrameContext.d.ts.map +1 -0
- package/src/format/image/avif/av1/decode/block_decoded.d.ts.map +1 -0
- package/src/format/image/avif/av1/decode/decode_av1_still.d.ts.map +1 -0
- package/src/format/image/avif/av1/decode/decode_coefficients.d.ts.map +1 -0
- package/src/format/image/avif/av1/decode/decode_palette.d.ts.map +1 -0
- package/src/format/image/avif/av1/decode/decode_palette.js +442 -0
- package/src/format/image/avif/av1/decode/decode_tile.d.ts.map +1 -0
- package/src/format/image/avif/av1/decode/decode_tile.js +1213 -0
- package/src/format/image/avif/av1/decode/get_scan.d.ts.map +1 -0
- package/src/format/image/avif/av1/decode/read_lr.d.ts.map +1 -0
- package/src/format/image/avif/av1/decode/read_lr.js +277 -0
- package/src/format/image/avif/av1/decode/read_transform_type.d.ts.map +1 -0
- package/src/format/image/avif/av1/decode/read_transform_type.js +92 -0
- package/src/format/image/avif/av1/decode/reconstruct.d.ts.map +1 -0
- package/src/format/image/avif/av1/decode/reconstruct.js +241 -0
- package/src/format/image/avif/av1/decode/transform_type.d.ts.map +1 -0
- package/src/format/image/avif/av1/encode/Av1BlockSnapshot.d.ts.map +1 -0
- package/src/format/image/avif/av1/encode/Av1EncodeContext.d.ts.map +1 -0
- package/src/format/image/avif/av1/encode/build_headers.d.ts.map +1 -0
- package/src/format/image/avif/av1/encode/choose_chroma_alpha.d.ts.map +1 -0
- package/src/format/image/avif/av1/encode/choose_filters.d.ts.map +1 -0
- package/src/format/image/avif/av1/encode/choose_restoration.d.ts.map +1 -0
- package/src/format/image/avif/av1/encode/choose_restoration.js +616 -0
- package/src/format/image/avif/av1/encode/decode_effort.d.ts.map +1 -0
- package/src/format/image/avif/av1/encode/encode_av1_still.d.ts.map +1 -0
- package/src/format/image/avif/av1/encode/encode_effort.d.ts.map +1 -0
- package/src/format/image/avif/av1/encode/encode_tile.d.ts.map +1 -0
- package/src/format/image/avif/av1/encode/encode_tile.js +2331 -0
- package/src/format/image/avif/av1/encode/quantise.d.ts.map +1 -0
- package/src/format/image/avif/av1/encode/write_coefficients.d.ts.map +1 -0
- package/src/format/image/avif/av1/encode/write_lr.d.ts.map +1 -0
- package/src/format/image/avif/av1/encode/write_transform_type.d.ts.map +1 -0
- package/src/format/image/avif/av1/entropy/CdfContext.d.ts.map +1 -0
- package/src/format/image/avif/av1/entropy/SymbolReader.d.ts.map +1 -0
- package/src/format/image/avif/av1/entropy/SymbolWriter.d.ts.map +1 -0
- package/src/format/image/avif/av1/entropy/coefficient_context.d.ts.map +1 -0
- package/src/format/image/avif/av1/entropy/partition_cdf.d.ts.map +1 -0
- package/src/format/image/avif/av1/entropy/symbol_cost.d.ts.map +1 -0
- package/src/format/image/avif/av1/filter/cdef.d.ts.map +1 -0
- package/src/format/image/avif/av1/filter/cdef.js +313 -0
- package/src/format/image/avif/av1/filter/loop_filter.d.ts.map +1 -0
- package/src/format/image/avif/av1/filter/loop_filter.js +377 -0
- package/src/format/image/avif/av1/filter/loop_restoration.d.ts.map +1 -0
- package/src/format/image/avif/av1/filter/loop_restoration.js +451 -0
- package/src/format/image/avif/av1/filter/superres.d.ts.map +1 -0
- package/src/format/image/avif/av1/filter/superres.js +86 -0
- package/src/format/image/avif/av1/grain/FilmGrainState.d.ts.map +1 -0
- package/src/format/image/avif/av1/grain/film_grain.d.ts.map +1 -0
- package/src/format/image/avif/av1/grain/film_grain.js +623 -0
- package/src/format/image/avif/av1/obu/FrameHeader.d.ts.map +1 -0
- package/src/format/image/avif/av1/obu/ObuHeader.d.ts.map +1 -0
- package/src/format/image/avif/av1/obu/SequenceHeader.d.ts.map +1 -0
- package/src/format/image/avif/av1/obu/for_each_obu.d.ts.map +1 -0
- package/src/format/image/avif/av1/obu/parse_frame_header.d.ts.map +1 -0
- package/src/format/image/avif/av1/obu/parse_frame_header.js +841 -0
- package/src/format/image/avif/av1/obu/parse_obu_header.d.ts.map +1 -0
- package/src/format/image/avif/av1/obu/parse_sequence_header.d.ts.map +1 -0
- package/src/format/image/avif/av1/obu/write_frame_header.d.ts.map +1 -0
- package/src/format/image/avif/av1/obu/write_sequence_header.d.ts.map +1 -0
- package/src/format/image/avif/av1/predict/IntraPredictionState.d.ts.map +1 -0
- package/src/format/image/avif/av1/predict/intra_filter_type.d.ts.map +1 -0
- package/src/format/image/avif/av1/predict/predict_chroma_from_luma.d.ts.map +1 -0
- package/src/format/image/avif/av1/predict/predict_chroma_from_luma.js +153 -0
- package/src/format/image/avif/av1/predict/predict_intra.d.ts.map +1 -0
- package/src/format/image/avif/av1/predict/predict_intra.js +803 -0
- package/src/format/image/avif/av1/predict/predict_palette.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/av1_symbols.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/av1_symbols.js +419 -0
- package/src/format/image/avif/av1/tables/block_tables.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/block_tables.js +270 -0
- package/src/format/image/avif/av1/tables/cdf_tables.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/cdf_tables.js +1893 -0
- package/src/format/image/avif/av1/tables/coefficient_tables.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/coefficient_tables.js +82 -0
- package/src/format/image/avif/av1/tables/derived_block_tables.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/filter_tables.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/filter_tables.js +313 -0
- package/src/format/image/avif/av1/tables/grain_tables.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/grain_tables.js +190 -0
- package/src/format/image/avif/av1/tables/prediction_tables.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/prediction_tables.js +223 -0
- package/src/format/image/avif/av1/tables/quantizer_matrix_tables.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/quantizer_matrix_tables.js +38 -0
- package/src/format/image/avif/av1/tables/quantizer_tables.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/quantizer_tables.js +160 -0
- package/src/format/image/avif/av1/tables/scan_tables.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/scan_tables.js +727 -0
- package/src/format/image/avif/av1/tables/segmentation_tables.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/segmentation_tables.js +48 -0
- package/src/format/image/avif/av1/tables/transform_tables.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/transform_tables.js +140 -0
- package/src/format/image/avif/av1/tables/unpack_table.d.ts.map +1 -0
- package/src/format/image/avif/av1/tables/unpack_table.js +73 -0
- package/src/format/image/avif/av1/transform/forward_transform_2d.d.ts.map +1 -0
- package/src/format/image/avif/av1/transform/inverse_transform_1d.d.ts.map +1 -0
- package/src/format/image/avif/av1/transform/inverse_transform_1d.js +590 -0
- package/src/format/image/avif/av1/transform/inverse_transform_2d.d.ts.map +1 -0
- package/src/format/image/avif/av1/transform/inverse_transform_2d.js +180 -0
- package/src/format/image/avif/av1/util/ceil_log2.d.ts.map +1 -0
- package/src/format/image/avif/av1/util/floor_log2.d.ts +20 -0
- package/src/format/image/avif/av1/util/floor_log2.d.ts.map +1 -0
- package/src/format/image/avif/av1/util/floor_log2.js +20 -0
- package/src/format/image/avif/av1/util/round2.d.ts.map +1 -0
- package/src/format/image/avif/av1/util/round2_signed.d.ts.map +1 -0
- package/src/format/image/avif/av1/util/tile_log2.d.ts.map +1 -0
- package/src/format/image/avif/bitstream/BitReader.d.ts.map +1 -0
- package/src/format/image/avif/bitstream/BitWriter.d.ts.map +1 -0
- package/src/format/image/avif/color/ColourTransform.d.ts.map +1 -0
- package/src/format/image/avif/color/YuvImage.d.ts.map +1 -0
- package/src/format/image/avif/color/clamp_sample.d.ts.map +1 -0
- package/src/format/image/avif/color/linear_to_transfer.d.ts.map +1 -0
- package/src/format/image/avif/color/linear_to_transfer.js +126 -0
- package/src/format/image/avif/color/primaries.d.ts.map +1 -0
- package/src/format/image/avif/color/rgb_row_to_ycbcr.d.ts.map +1 -0
- package/src/format/image/avif/color/transfer_to_linear.d.ts.map +1 -0
- package/src/format/image/avif/color/transfer_to_linear.js +171 -0
- package/src/format/image/avif/color/upsample_chroma_row.d.ts.map +1 -0
- package/src/format/image/avif/color/upsample_chroma_row.js +89 -0
- package/src/format/image/avif/color/ycbcr_row_to_rgb.d.ts.map +1 -0
- package/src/format/image/avif/color/ycbcr_row_to_rgb.js +78 -0
- package/src/format/image/avif/heif/AvifFile.d.ts.map +1 -0
- package/src/format/image/avif/heif/ItemProperty.d.ts.map +1 -0
- package/src/format/image/avif/heif/find_item_property.d.ts.map +1 -0
- package/src/format/image/avif/heif/find_item_references.d.ts.map +1 -0
- package/src/format/image/avif/heif/find_items_referencing.d.ts.map +1 -0
- package/src/format/image/avif/heif/parse_avif_file.d.ts.map +1 -0
- package/src/format/image/avif/heif/parse_avif_file.js +384 -0
- package/src/format/image/avif/heif/parse_image_grid.d.ts.map +1 -0
- package/src/format/image/avif/heif/parse_image_grid.js +49 -0
- package/src/format/image/avif/heif/parse_item_property.d.ts.map +1 -0
- package/src/format/image/avif/heif/read_item_data.d.ts.map +1 -0
- package/src/format/image/avif/heif/write_avif_file.d.ts.map +1 -0
- package/src/format/image/avif/heif/write_item_property.d.ts.map +1 -0
- package/src/format/image/avif/index.d.ts +12 -0
- package/src/format/image/avif/index.d.ts.map +1 -0
- package/src/format/image/avif/index.js +58 -0
- package/src/format/image/avif/isobmff/BoxHeader.d.ts.map +1 -0
- package/src/format/image/avif/isobmff/BoxWriter.d.ts +118 -0
- package/src/format/image/avif/isobmff/BoxWriter.d.ts.map +1 -0
- package/src/format/image/avif/isobmff/BoxWriter.js +264 -0
- package/src/format/image/avif/isobmff/for_each_box.d.ts.map +1 -0
- package/src/format/image/avif/isobmff/read_box_header.d.ts.map +1 -0
- package/src/format/image/avif/isobmff/read_full_box_header.d.ts.map +1 -0
- package/src/format/image/jpeg/JpegFrame.d.ts.map +1 -0
- package/src/format/image/jpeg/JpegFrameComponent.d.ts.map +1 -0
- package/src/format/image/jpeg/JpegImage.d.ts.map +1 -0
- package/src/format/image/jpeg/JpegImage.js +664 -0
- package/src/format/image/jpeg/buildComponentData.d.ts.map +1 -0
- package/src/format/image/jpeg/buildHuffmanTable.d.ts.map +1 -0
- package/src/format/image/jpeg/decodeScan.d.ts.map +1 -0
- package/src/format/image/jpeg/idct8x8_float.d.ts.map +1 -0
- package/src/format/image/jpeg/idct8x8_float.js +31 -0
- package/src/format/image/jpeg/jpeg_component_row.d.ts.map +1 -0
- package/src/format/image/jpeg/jpeg_decode.d.ts.map +1 -0
- package/src/format/image/png/PNG.d.ts.map +1 -0
- package/src/format/image/png/PNGReader.d.ts +158 -0
- package/src/format/image/png/PNGReader.d.ts.map +1 -0
- package/src/format/image/png/PNGReader.js +656 -0
- package/src/format/image/png/PNG_HEADER_BYTES.d.ts.map +1 -0
- package/src/format/image/png/chunk/png_chunk_decode_iTXt.d.ts.map +1 -0
- package/src/format/image/png/chunk/png_chunk_decode_iTXt.js +53 -0
- package/src/format/image/png/chunk/png_chunk_decode_zTXt.d.ts.map +1 -0
- package/src/format/image/png/chunk/png_chunk_decode_zTXt.js +42 -0
- package/src/format/image/png/crc32.d.ts +2 -0
- package/src/format/image/png/crc32.d.ts.map +1 -0
- package/src/format/image/png/crc32.js +8 -0
- package/src/format/image/png/filter/png_filter_unFilterAverage.d.ts.map +1 -0
- package/src/format/image/png/filter/png_filter_unFilterNone.d.ts.map +1 -0
- package/src/format/image/png/filter/png_filter_unFilterPaeth.d.ts.map +1 -0
- package/src/format/image/png/filter/png_filter_unFilterSub.d.ts.map +1 -0
- package/src/format/image/png/filter/png_filter_unFilterUp.d.ts.map +1 -0
- package/src/format/image/png/filter/png_unfilter.d.ts.map +1 -0
- package/src/format/image/png/filter/png_unfilter.js +68 -0
- package/src/format/image/png/png_inflate.d.ts.map +1 -0
- package/src/format/image/png/png_unpack_samples.d.ts.map +1 -0
- package/src/format/scene/gltf/GLTF_PRIMITIVE_MODE.d.ts.map +1 -0
- package/src/format/scene/gltf/MESHOPT_COMPRESSION_PLAN.md +793 -0
- package/src/format/scene/gltf/coalesce_array_duplicates.d.ts.map +1 -0
- package/src/format/scene/gltf/ext/GltfBufferViewExtension.d.ts.map +1 -0
- package/src/format/scene/gltf/ext/GltfBufferViewExtensionSet.d.ts.map +1 -0
- package/src/format/scene/gltf/ext/GltfBufferViewExtensionSet.js +109 -0
- package/src/format/scene/gltf/ext/gltf_apply_buffer_view_extensions.d.ts.map +1 -0
- package/src/format/scene/gltf/ext/gltf_buffer_view_extensions.d.ts.map +1 -0
- package/src/format/scene/gltf/ext/gltf_geometry_extensions.d.ts.map +1 -0
- package/src/format/scene/gltf/ext/meshopt/MeshoptBufferViewExtension.d.ts.map +1 -0
- package/src/format/scene/gltf/ext/meshopt/MeshoptBufferViewExtension.js +301 -0
- package/src/format/scene/gltf/gltf_component_type.d.ts.map +1 -0
- package/src/format/scene/gltf/gltf_node_world_matrices.d.ts.map +1 -0
- package/src/format/scene/gltf/gltf_node_world_matrices.js +137 -0
- package/src/format/scene/gltf/gltf_parse_container.d.ts.map +1 -0
- package/src/format/scene/gltf/gltf_read_accessor.d.ts.map +1 -0
- package/src/format/scene/gltf/gltf_read_accessor.js +294 -0
- package/src/format/scene/gltf/gltf_used_image_indices.d.ts +51 -0
- package/src/format/scene/gltf/gltf_used_image_indices.d.ts.map +1 -0
- package/src/format/scene/gltf/gltf_used_image_indices.js +122 -0
- package/src/format/scene/usd/UsdError.d.ts.map +1 -0
- package/src/format/scene/usd/parse_usda.d.ts.map +1 -0
- package/src/format/scene/usd/unpack_usdz.d.ts.map +1 -0
- package/src/format/scene/usd/unpack_usdz.js +106 -0
- package/src/format/scene/usd/usd_compose_transform.d.ts.map +1 -0
- package/src/format/scene/usd/usd_compose_transform.js +258 -0
- package/src/format/scene/usd/usd_lz4.d.ts.map +1 -0
- package/src/format/scene/usd/usd_lz4.js +182 -0
- package/src/format/scene/usd/usd_triangulate.d.ts.map +1 -0
- package/src/format/texture/TexelPayload.d.ts +55 -0
- package/src/format/texture/TexelPayload.d.ts.map +1 -0
- package/src/format/texture/TexelPayload.js +39 -0
- package/src/format/texture/basis/BasisBitReader.d.ts +77 -0
- package/src/format/texture/basis/BasisBitReader.d.ts.map +1 -0
- package/src/format/texture/basis/BasisBitReader.js +231 -0
- package/src/format/texture/basis/BasisHuffmanTable.d.ts.map +1 -0
- package/src/format/texture/basis/astc_block.d.ts +92 -0
- package/src/format/texture/basis/astc_block.d.ts.map +1 -0
- package/src/format/texture/basis/astc_block.js +164 -0
- package/src/format/texture/basis/astc_integer_sequence.d.ts +59 -0
- package/src/format/texture/basis/astc_integer_sequence.d.ts.map +1 -0
- package/src/format/texture/basis/astc_integer_sequence.js +251 -0
- package/src/format/texture/basis/astc_partition.d.ts +56 -0
- package/src/format/texture/basis/astc_partition.d.ts.map +1 -0
- package/src/format/texture/basis/astc_partition.js +199 -0
- package/src/format/texture/basis/basis_read_huffman_table.d.ts.map +1 -0
- package/src/format/texture/basis/etc1s/Etc1sSelectorHistory.d.ts.map +1 -0
- package/src/format/texture/basis/etc1s/etc1s_block_colors.d.ts.map +1 -0
- package/src/format/texture/basis/etc1s/etc1s_decode_slice.d.ts.map +1 -0
- package/src/format/texture/basis/etc1s/etc1s_decode_slice.js +290 -0
- package/src/format/texture/basis/etc1s/etc1s_read_endpoint_codebook.d.ts.map +1 -0
- package/src/format/texture/basis/etc1s/etc1s_read_selector_codebook.d.ts.map +1 -0
- package/src/format/texture/basis/etc1s/etc1s_read_slice_tables.d.ts.map +1 -0
- package/src/format/texture/basis/transcode/build_range_plan.d.ts +46 -0
- package/src/format/texture/basis/transcode/build_range_plan.d.ts.map +1 -0
- package/src/format/texture/basis/transcode/etc1s_to_astc.d.ts +30 -0
- package/src/format/texture/basis/transcode/etc1s_to_astc.d.ts.map +1 -0
- package/src/format/texture/basis/transcode/etc1s_to_astc.js +328 -0
- package/src/format/texture/basis/transcode/etc1s_to_bc1.d.ts +34 -0
- package/src/format/texture/basis/transcode/etc1s_to_bc1.d.ts.map +1 -0
- package/src/format/texture/basis/transcode/etc1s_to_bc1.js +486 -0
- package/src/format/texture/basis/transcode/etc1s_to_bc7.d.ts +27 -0
- package/src/format/texture/basis/transcode/etc1s_to_bc7.d.ts.map +1 -0
- package/src/format/texture/basis/transcode/etc1s_to_etc2.d.ts +31 -0
- package/src/format/texture/basis/transcode/etc1s_to_etc2.d.ts.map +1 -0
- package/src/format/texture/basis/transcode/etc1s_to_etc2.js +332 -0
- package/src/format/texture/basis/transcode/etc1s_to_rgba8.d.ts +39 -0
- package/src/format/texture/basis/transcode/etc1s_to_rgba8.d.ts.map +1 -0
- package/src/format/texture/basis/transcode/etc1s_to_rgba8.js +115 -0
- package/src/format/texture/basis/transcode/fit_endpoints.d.ts +79 -0
- package/src/format/texture/basis/transcode/fit_endpoints.d.ts.map +1 -0
- package/src/format/texture/basis/transcode/fit_endpoints.js +297 -0
- package/src/format/texture/basis/transcode_basis.d.ts +109 -0
- package/src/format/texture/basis/transcode_basis.d.ts.map +1 -0
- package/src/format/texture/basis/transcode_basis.js +250 -0
- package/src/format/texture/basis/transcode_uastc.d.ts +55 -0
- package/src/format/texture/basis/transcode_uastc.d.ts.map +1 -0
- package/src/format/texture/basis/transcode_uastc.js +117 -0
- package/src/format/texture/basis/uastc/bc7_tables.d.ts +111 -0
- package/src/format/texture/basis/uastc/bc7_tables.d.ts.map +1 -0
- package/src/format/texture/basis/uastc/bc7_tables.js +276 -0
- package/src/format/texture/basis/uastc/bc7_write_block.d.ts +124 -0
- package/src/format/texture/basis/uastc/bc7_write_block.d.ts.map +1 -0
- package/src/format/texture/basis/uastc/bc7_write_block.js +227 -0
- package/src/format/texture/basis/uastc/uastc_decode_block.d.ts +105 -0
- package/src/format/texture/basis/uastc/uastc_decode_block.d.ts.map +1 -0
- package/src/format/texture/basis/uastc/uastc_decode_block.js +480 -0
- package/src/format/texture/basis/uastc/uastc_tables.d.ts +240 -0
- package/src/format/texture/basis/uastc/uastc_tables.d.ts.map +1 -0
- package/src/format/texture/basis/uastc/uastc_tables.js +383 -0
- package/src/format/texture/basis/uastc/uastc_to_astc.d.ts +30 -0
- package/src/format/texture/basis/uastc/uastc_to_astc.d.ts.map +1 -0
- package/src/format/texture/basis/uastc/uastc_to_astc.js +421 -0
- package/src/format/texture/basis/uastc/uastc_to_bc5.d.ts +26 -0
- package/src/format/texture/basis/uastc/uastc_to_bc5.d.ts.map +1 -0
- package/src/format/texture/basis/uastc/uastc_to_bc5.js +115 -0
- package/src/format/texture/basis/uastc/uastc_to_bc7.d.ts +36 -0
- package/src/format/texture/basis/uastc/uastc_to_bc7.d.ts.map +1 -0
- package/src/format/texture/basis/uastc/uastc_to_bc7.js +602 -0
- package/src/format/texture/basis/uastc/uastc_to_rgba8.d.ts +37 -0
- package/src/format/texture/basis/uastc/uastc_to_rgba8.d.ts.map +1 -0
- package/src/format/texture/basis/uastc/uastc_to_rgba8.js +87 -0
- package/src/format/texture/bc/bc1_write_block.d.ts +28 -0
- package/src/format/texture/bc/bc1_write_block.d.ts.map +1 -0
- package/src/format/texture/bc/bc1_write_block.js +41 -0
- package/src/format/texture/bc/bc4_write_block.d.ts +32 -0
- package/src/format/texture/bc/bc4_write_block.d.ts.map +1 -0
- package/src/format/texture/bc/bc4_write_block.js +50 -0
- package/src/format/texture/bc/bc6h_write_block_mode11.d.ts +30 -0
- package/src/format/texture/bc/bc6h_write_block_mode11.d.ts.map +1 -0
- package/src/format/texture/bc/bc6h_write_block_mode11.js +62 -0
- package/src/format/texture/ktx2/KTX2_IDENTIFIER.d.ts.map +1 -0
- package/src/format/texture/ktx2/KhrDfModel.d.ts.map +1 -0
- package/src/format/texture/ktx2/SupercompressionScheme.d.ts.map +1 -0
- package/src/format/texture/ktx2/ktx2_read.d.ts +105 -0
- package/src/format/texture/ktx2/ktx2_read.d.ts.map +1 -0
- package/src/format/texture/ktx2/ktx2_read.js +909 -0
- package/src/format/texture/ktx2/ktx2_read_basis_lz_global_data.d.ts +27 -0
- package/src/format/texture/ktx2/ktx2_read_basis_lz_global_data.d.ts.map +1 -0
- package/src/format/texture/ktx2/ktx2_read_basis_lz_global_data.js +189 -0
- package/src/format/texture/ktx2/vk_format_to_texture_format.d.ts +55 -0
- package/src/format/texture/ktx2/vk_format_to_texture_format.d.ts.map +1 -0
- package/src/format/texture/ktx2/vk_format_to_texture_format.js +290 -0
- package/src/shade/descriptor/texture/format/gpu_texture_format_feature.d.ts +16 -0
- package/src/shade/descriptor/texture/format/gpu_texture_format_feature.d.ts.map +1 -0
- package/src/shade/descriptor/texture/format/gpu_texture_format_feature.js +44 -0
- package/src/shade/descriptor/texture/format/gpu_texture_format_info.d.ts +16 -0
- package/src/shade/descriptor/texture/format/gpu_texture_format_info.d.ts.map +1 -1
- package/src/shade/descriptor/texture/format/gpu_texture_format_info.js +24 -0
- package/src/shade/descriptor/texture/format/gpu_texture_format_srgb.d.ts +19 -0
- package/src/shade/descriptor/texture/format/gpu_texture_format_srgb.d.ts.map +1 -0
- package/src/shade/descriptor/texture/format/gpu_texture_format_srgb.js +50 -0
- package/src/shade/device/COPY_BYTES_PER_ROW_ALIGNMENT.d.ts +14 -0
- package/src/shade/device/COPY_BYTES_PER_ROW_ALIGNMENT.d.ts.map +1 -0
- package/src/shade/device/COPY_BYTES_PER_ROW_ALIGNMENT.js +13 -0
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUDevice.js +37 -3
- package/src/shade/device/mock/SoftwareGPUTexture.d.ts +4 -2
- package/src/shade/device/mock/SoftwareGPUTexture.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUTexture.js +39 -3
- package/src/shade/device/mock/SoftwareGPUTextureView.d.ts +7 -0
- package/src/shade/device/mock/SoftwareGPUTextureView.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUTextureView.js +8 -0
- package/src/shade/device/mock/texture_copy.d.ts.map +1 -1
- package/src/shade/device/mock/texture_copy.js +74 -12
- package/src/shade/playground/basis_textures/README.md +105 -0
- package/src/shade/playground/basis_textures/index.html +141 -0
- package/src/shade/playground/basis_textures/main.d.ts +8 -0
- package/src/shade/playground/basis_textures/main.d.ts.map +1 -0
- package/src/shade/playground/basis_textures/main.js +351 -0
- package/src/shade/playground/basis_textures/make_basis_gltf.d.mts +2 -0
- package/src/shade/playground/basis_textures/make_basis_gltf.d.mts.map +1 -0
- package/src/shade/playground/basis_textures/make_basis_gltf.mjs +197 -0
- package/src/shade/playground/basis_textures/node_modules/basis_universal/bin/basisu.exe +0 -0
- package/src/shade/playground/basis_textures/texture_inventory.d.ts +28 -0
- package/src/shade/playground/basis_textures/texture_inventory.d.ts.map +1 -0
- package/src/shade/playground/basis_textures/texture_inventory.js +98 -0
- package/src/shade/playground/image_decode_bench/README.md +42 -0
- package/src/shade/playground/image_decode_bench/decode_worker.d.ts +2 -0
- package/src/shade/playground/image_decode_bench/decode_worker.d.ts.map +1 -0
- package/src/shade/playground/image_decode_bench/decode_worker.js +19 -0
- package/src/shade/playground/image_decode_bench/index.html +34 -0
- package/src/shade/playground/image_decode_bench/main.d.ts +2 -0
- package/src/shade/playground/image_decode_bench/main.d.ts.map +1 -0
- package/src/shade/playground/image_decode_bench/main.js +211 -0
- package/src/shade/playground/skinned_blas_refit/README.md +1 -1
- package/src/shade/playground/skinned_blas_refit/index.html +15 -1
- package/src/shade/playground/skinned_blas_refit/main.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/main.js +339 -3
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.d.ts +8 -1
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/shader_blas_audit_leaf_triangles.js +27 -5
- package/src/shade/playground/skinned_blas_refit/verify_clone_leaves.d.ts +27 -0
- package/src/shade/playground/skinned_blas_refit/verify_clone_leaves.d.ts.map +1 -0
- package/src/shade/playground/skinned_blas_refit/verify_clone_leaves.js +127 -0
- package/src/shade/playground/skinned_blas_refit/verify_leaf_triangles.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_leaf_triangles.js +3 -3
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/verify_skinned_blas_refit.js +10 -8
- package/src/shade/playground/texture_encode/README.md +109 -0
- package/src/shade/playground/texture_encode/index.html +133 -0
- package/src/shade/playground/texture_encode/main.d.ts +24 -0
- package/src/shade/playground/texture_encode/main.d.ts.map +1 -0
- package/src/shade/playground/texture_encode/main.js +1430 -0
- package/src/shade/playground/texture_encode/panel_view.d.ts +118 -0
- package/src/shade/playground/texture_encode/panel_view.d.ts.map +1 -0
- package/src/shade/playground/texture_encode/panel_view.js +363 -0
- package/src/shade/renderer/Renderer.js +2 -2
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +49 -5
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +32 -14
- package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.js +591 -497
- package/src/shade/renderer/geometry/GPUGeometryMetadata.d.ts +9 -0
- package/src/shade/renderer/geometry/GPUGeometryMetadata.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GPUGeometryMetadata.js +10 -0
- package/src/shade/renderer/geometry/bvh/BLAS_REFIT_BATCH_PLAN.md +606 -0
- package/src/shade/renderer/geometry/bvh/BLAS_REFIT_TARGET_STRUCT.d.ts +17 -0
- package/src/shade/renderer/geometry/bvh/BLAS_REFIT_TARGET_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/bvh/BLAS_REFIT_TARGET_STRUCT.js +44 -0
- package/src/shade/renderer/geometry/bvh/GPUBLASRefitBatch.d.ts +58 -0
- package/src/shade/renderer/geometry/bvh/GPUBLASRefitBatch.d.ts.map +1 -0
- package/src/shade/renderer/geometry/bvh/GPUBLASRefitBatch.js +362 -0
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts +38 -0
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +730 -617
- package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.d.ts +15 -2
- package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.js +15 -1
- package/src/shade/renderer/geometry/bvh/shader_blas_refit_batch.d.ts +39 -0
- package/src/shade/renderer/geometry/bvh/shader_blas_refit_batch.d.ts.map +1 -0
- package/src/shade/renderer/geometry/bvh/shader_blas_refit_batch.js +134 -0
- package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.js +3 -3
- package/src/shade/renderer/geometry/virtual/build/gltf/gltf_open_document.js +3 -3
- package/src/shade/renderer/geometry/virtual/build/gltf/gltf_read_geometry.js +1 -1
- package/src/shade/renderer/gpu_primitive/bvh/BVH_NODE_LAYOUT_DEFINITION.d.ts +17 -0
- package/src/shade/renderer/gpu_primitive/bvh/BVH_NODE_LAYOUT_DEFINITION.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/BVH_NODE_LAYOUT_DEFINITION.js +30 -0
- package/src/shade/renderer/gpu_primitive/bvh/GPU_BVH_BUILD_PLAN.md +8 -1
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_refit_climb.d.ts +34 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_refit_climb.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_refit_climb.js +102 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_refit.d.ts +11 -9
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_refit.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_refit.js +24 -86
- package/src/shade/renderer/loader/gltf/gltf_create_texture.d.ts +18 -0
- package/src/shade/renderer/loader/gltf/gltf_create_texture.d.ts.map +1 -0
- package/src/shade/renderer/loader/gltf/gltf_create_texture.js +103 -0
- package/src/shade/renderer/loader/gltf/gltf_image_roles.d.ts +26 -0
- package/src/shade/renderer/loader/gltf/gltf_image_roles.d.ts.map +1 -0
- package/src/shade/renderer/loader/gltf/gltf_image_roles.js +108 -0
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts +10 -3
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/load_gltf.js +1179 -1253
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +18 -1
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/tiny-gltf.js +837 -646
- package/src/shade/renderer/loader/usd/load_usd.js +3 -3
- package/src/shade/renderer/loader/usd/usd_build_scene.js +2 -2
- package/src/shade/renderer/loader/usd/usd_decode_image.d.ts +6 -5
- package/src/shade/renderer/loader/usd/usd_decode_image.d.ts.map +1 -1
- package/src/shade/renderer/loader/usd/usd_decode_image.js +197 -384
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/postprocess/taa/TAA.d.ts +3 -3
- package/src/shade/renderer/postprocess/taa/TAA.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/TAA.js +2 -6
- package/src/shade/renderer/postprocess/taa/chunk_depth_clip_offset_codec.d.ts +18 -0
- package/src/shade/renderer/postprocess/taa/chunk_depth_clip_offset_codec.d.ts.map +1 -0
- package/src/shade/renderer/postprocess/taa/chunk_depth_clip_offset_codec.js +36 -0
- package/src/shade/renderer/postprocess/taa/chunk_taa_history_color_bounding_box_YCoCg.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_taa_history_color_bounding_box_YCoCg.js +4 -1
- package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.js +13 -8
- package/src/shade/renderer/postprocess/taa/shader_taa.d.ts +1 -1
- package/src/shade/renderer/postprocess/taa/shader_taa.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/shader_taa.js +52 -38
- package/src/shade/renderer/restir/di/chunk_restir_temporal_reuse.d.ts +4 -2
- package/src/shade/renderer/restir/di/chunk_restir_temporal_reuse.d.ts.map +1 -1
- package/src/shade/renderer/restir/di/chunk_restir_temporal_reuse.js +9 -6
- package/src/shade/renderer/scene/optimization/deduplicate_images.js +93 -93
- package/src/shade/renderer/scene/optimization/downscale_images.js +216 -216
- package/src/shade/renderer/scene/serialization/decode_image_source_hdr.js +1 -1
- package/src/shade/renderer/scene/serialization/deserialize_scene.js +1 -1
- package/src/shade/renderer/scene/serialization/write_image_source.js +1 -1
- package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_eotf_st2084.d.ts +1 -1
- package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_eotf_st2084.js +1 -1
- package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_catmullrom_hardware_5tap_uv.d.ts +2 -1
- package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_catmullrom_hardware_5tap_uv.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_catmullrom_hardware_5tap_uv.js +2 -1
- package/src/shade/renderer/texture/COMPRESSED_TEXTURE_PLAN_2026_09_01.md +893 -10
- package/src/shade/renderer/texture/encode/ENCODE_NOTES_2026_09_02.md +462 -0
- package/src/shade/renderer/texture/encode/chunk_astc_encode_block_4x4_rgb.d.ts +33 -0
- package/src/shade/renderer/texture/encode/chunk_astc_encode_block_4x4_rgb.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/chunk_astc_encode_block_4x4_rgb.js +310 -0
- package/src/shade/renderer/texture/encode/chunk_astc_pack_4x4_rgb.d.ts +17 -0
- package/src/shade/renderer/texture/encode/chunk_astc_pack_4x4_rgb.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/chunk_astc_pack_4x4_rgb.js +51 -0
- package/src/shade/renderer/texture/encode/chunk_bc1_encode_block.d.ts +42 -0
- package/src/shade/renderer/texture/encode/chunk_bc1_encode_block.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/chunk_bc1_encode_block.js +375 -0
- package/src/shade/renderer/texture/encode/chunk_bc1_pack_block.d.ts +12 -0
- package/src/shade/renderer/texture/encode/chunk_bc1_pack_block.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/chunk_bc1_pack_block.js +24 -0
- package/src/shade/renderer/texture/encode/chunk_bc4_encode_block.d.ts +45 -0
- package/src/shade/renderer/texture/encode/chunk_bc4_encode_block.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/chunk_bc4_encode_block.js +348 -0
- package/src/shade/renderer/texture/encode/chunk_bc4_pack_block.d.ts +16 -0
- package/src/shade/renderer/texture/encode/chunk_bc4_pack_block.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/chunk_bc4_pack_block.js +33 -0
- package/src/shade/renderer/texture/encode/chunk_bc6h_encode_block_mode11.d.ts +32 -0
- package/src/shade/renderer/texture/encode/chunk_bc6h_encode_block_mode11.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/chunk_bc6h_encode_block_mode11.js +346 -0
- package/src/shade/renderer/texture/encode/chunk_bc6h_pack_mode11.d.ts +10 -0
- package/src/shade/renderer/texture/encode/chunk_bc6h_pack_mode11.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/chunk_bc6h_pack_mode11.js +54 -0
- package/src/shade/renderer/texture/encode/chunk_bc7_encode_block_mode6.d.ts +36 -0
- package/src/shade/renderer/texture/encode/chunk_bc7_encode_block_mode6.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/chunk_bc7_encode_block_mode6.js +327 -0
- package/src/shade/renderer/texture/encode/chunk_bc7_pack_mode6.d.ts +22 -0
- package/src/shade/renderer/texture/encode/chunk_bc7_pack_mode6.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/chunk_bc7_pack_mode6.js +71 -0
- package/src/shade/renderer/texture/encode/chunk_texture_encode_level.d.ts +20 -0
- package/src/shade/renderer/texture/encode/chunk_texture_encode_level.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/chunk_texture_encode_level.js +73 -0
- package/src/shade/renderer/texture/encode/chunk_texture_encode_load_block.d.ts +16 -0
- package/src/shade/renderer/texture/encode/chunk_texture_encode_load_block.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/chunk_texture_encode_load_block.js +36 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_astc_4x4.d.ts +13 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_astc_4x4.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_astc_4x4.js +63 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc1.d.ts +12 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc1.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc1.js +60 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc4.d.ts +28 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc4.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc4.js +76 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc4_snorm.d.ts +16 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc4_snorm.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc4_snorm.js +64 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc5.d.ts +14 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc5.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc5.js +67 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc5_snorm.d.ts +10 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc5_snorm.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc5_snorm.js +63 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc6h.d.ts +12 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc6h.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc6h.js +62 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc7.d.ts +14 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc7.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/shader_texture_encode_bc7.js +58 -0
- package/src/shade/renderer/texture/encode/texture_encode.d.ts +84 -0
- package/src/shade/renderer/texture/encode/texture_encode.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/texture_encode.js +168 -0
- package/src/shade/renderer/texture/encode/texture_encode_layout.d.ts +196 -0
- package/src/shade/renderer/texture/encode/texture_encode_layout.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/texture_encode_layout.js +248 -0
- package/src/shade/renderer/texture/encode/texture_encode_resources.d.ts +15 -0
- package/src/shade/renderer/texture/encode/texture_encode_resources.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/texture_encode_resources.js +25 -0
- package/src/shade/renderer/texture/encode/texture_encode_shader.d.ts +30 -0
- package/src/shade/renderer/texture/encode/texture_encode_shader.d.ts.map +1 -0
- package/src/shade/renderer/texture/encode/texture_encode_shader.js +108 -0
- package/src/shade/renderer/texture/format/gpu_texture_compression_support.d.ts +3 -1
- package/src/shade/renderer/texture/format/gpu_texture_compression_support.d.ts.map +1 -1
- package/src/shade/renderer/texture/format/gpu_texture_compression_support.js +8 -25
- package/src/shade/renderer/texture/format/texture_format_from_shade_image.d.ts.map +1 -1
- package/src/shade/renderer/texture/format/texture_format_from_shade_image.js +26 -2
- package/src/shade/renderer/texture/source/texel_data_from_ktx2.d.ts +32 -0
- package/src/shade/renderer/texture/source/texel_data_from_ktx2.d.ts.map +1 -0
- package/src/shade/renderer/texture/source/texel_data_from_ktx2.js +48 -0
- package/src/shade/renderer/texture/texture_write_level.d.ts.map +1 -1
- package/src/shade/renderer/texture/texture_write_level.js +11 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +20 -0
- package/src/shade/renderer/volumetrics/NOTES.md +28 -0
- package/src/shade/renderer/volumetrics/taa/chunk_volumetric_history_bounding_box.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/taa/chunk_volumetric_history_bounding_box.js +7 -2
- package/src/shade/renderer/volumetrics/taa/chunk_volumetrics_taa_reproject.d.ts +17 -0
- package/src/shade/renderer/volumetrics/taa/chunk_volumetrics_taa_reproject.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/taa/chunk_volumetrics_taa_reproject.js +168 -0
- package/src/shade/renderer/volumetrics/taa/chunk_volumetrics_taa_resolve.d.ts +13 -0
- package/src/shade/renderer/volumetrics/taa/chunk_volumetrics_taa_resolve.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/taa/chunk_volumetrics_taa_resolve.js +56 -0
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +134 -334
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +49 -21
- package/src/avif/encode_image_source.d.ts +0 -70
- package/src/avif/encode_image_source.d.ts.map +0 -1
- package/src/avif/encode_image_source.js +0 -117
- package/src/avif/encoder_worker.d.ts.map +0 -1
- package/src/avif/index.d.ts +0 -5
- package/src/avif/index.d.ts.map +0 -1
- package/src/avif/index.js +0 -21
- package/src/avif/native/DECISIONS.md +0 -545
- package/src/avif/native/api/AvifDecoder.d.ts.map +0 -1
- package/src/avif/native/api/apply_transformations.d.ts.map +0 -1
- package/src/avif/native/api/avif_to_sampler2d.d.ts +0 -25
- package/src/avif/native/api/avif_to_sampler2d.d.ts.map +0 -1
- package/src/avif/native/api/avif_to_sampler2d.js +0 -42
- package/src/avif/native/api/convert_to_rgba.d.ts.map +0 -1
- package/src/avif/native/api/convert_to_rgba.js +0 -204
- package/src/avif/native/api/decode_avif.d.ts.map +0 -1
- package/src/avif/native/api/decode_image_item.d.ts.map +0 -1
- package/src/avif/native/api/encode_avif.d.ts.map +0 -1
- package/src/avif/native/api/sampler2d_to_avif.d.ts.map +0 -1
- package/src/avif/native/api/sampler2d_to_avif.js +0 -108
- package/src/avif/native/av1/decode/Av1FrameContext.d.ts.map +0 -1
- package/src/avif/native/av1/decode/block_decoded.d.ts.map +0 -1
- package/src/avif/native/av1/decode/decode_av1_still.d.ts.map +0 -1
- package/src/avif/native/av1/decode/decode_coefficients.d.ts.map +0 -1
- package/src/avif/native/av1/decode/decode_palette.d.ts.map +0 -1
- package/src/avif/native/av1/decode/decode_palette.js +0 -442
- package/src/avif/native/av1/decode/decode_tile.d.ts.map +0 -1
- package/src/avif/native/av1/decode/decode_tile.js +0 -1213
- package/src/avif/native/av1/decode/get_scan.d.ts.map +0 -1
- package/src/avif/native/av1/decode/read_lr.d.ts.map +0 -1
- package/src/avif/native/av1/decode/read_lr.js +0 -277
- package/src/avif/native/av1/decode/read_transform_type.d.ts.map +0 -1
- package/src/avif/native/av1/decode/read_transform_type.js +0 -92
- package/src/avif/native/av1/decode/reconstruct.d.ts.map +0 -1
- package/src/avif/native/av1/decode/reconstruct.js +0 -241
- package/src/avif/native/av1/decode/transform_type.d.ts.map +0 -1
- package/src/avif/native/av1/encode/Av1BlockSnapshot.d.ts.map +0 -1
- package/src/avif/native/av1/encode/Av1EncodeContext.d.ts.map +0 -1
- package/src/avif/native/av1/encode/build_headers.d.ts.map +0 -1
- package/src/avif/native/av1/encode/choose_chroma_alpha.d.ts.map +0 -1
- package/src/avif/native/av1/encode/choose_filters.d.ts.map +0 -1
- package/src/avif/native/av1/encode/choose_restoration.d.ts.map +0 -1
- package/src/avif/native/av1/encode/choose_restoration.js +0 -616
- package/src/avif/native/av1/encode/decode_effort.d.ts.map +0 -1
- package/src/avif/native/av1/encode/encode_av1_still.d.ts.map +0 -1
- package/src/avif/native/av1/encode/encode_effort.d.ts.map +0 -1
- package/src/avif/native/av1/encode/encode_tile.d.ts.map +0 -1
- package/src/avif/native/av1/encode/encode_tile.js +0 -2331
- package/src/avif/native/av1/encode/quantise.d.ts.map +0 -1
- package/src/avif/native/av1/encode/write_coefficients.d.ts.map +0 -1
- package/src/avif/native/av1/encode/write_lr.d.ts.map +0 -1
- package/src/avif/native/av1/encode/write_transform_type.d.ts.map +0 -1
- package/src/avif/native/av1/entropy/CdfContext.d.ts.map +0 -1
- package/src/avif/native/av1/entropy/SymbolReader.d.ts.map +0 -1
- package/src/avif/native/av1/entropy/SymbolWriter.d.ts.map +0 -1
- package/src/avif/native/av1/entropy/coefficient_context.d.ts.map +0 -1
- package/src/avif/native/av1/entropy/partition_cdf.d.ts.map +0 -1
- package/src/avif/native/av1/entropy/symbol_cost.d.ts.map +0 -1
- package/src/avif/native/av1/filter/cdef.d.ts.map +0 -1
- package/src/avif/native/av1/filter/cdef.js +0 -313
- package/src/avif/native/av1/filter/loop_filter.d.ts.map +0 -1
- package/src/avif/native/av1/filter/loop_filter.js +0 -377
- package/src/avif/native/av1/filter/loop_restoration.d.ts.map +0 -1
- package/src/avif/native/av1/filter/loop_restoration.js +0 -451
- package/src/avif/native/av1/filter/superres.d.ts.map +0 -1
- package/src/avif/native/av1/filter/superres.js +0 -86
- package/src/avif/native/av1/grain/FilmGrainState.d.ts.map +0 -1
- package/src/avif/native/av1/grain/film_grain.d.ts.map +0 -1
- package/src/avif/native/av1/grain/film_grain.js +0 -623
- package/src/avif/native/av1/obu/FrameHeader.d.ts.map +0 -1
- package/src/avif/native/av1/obu/ObuHeader.d.ts.map +0 -1
- package/src/avif/native/av1/obu/SequenceHeader.d.ts.map +0 -1
- package/src/avif/native/av1/obu/for_each_obu.d.ts.map +0 -1
- package/src/avif/native/av1/obu/parse_frame_header.d.ts.map +0 -1
- package/src/avif/native/av1/obu/parse_frame_header.js +0 -841
- package/src/avif/native/av1/obu/parse_obu_header.d.ts.map +0 -1
- package/src/avif/native/av1/obu/parse_sequence_header.d.ts.map +0 -1
- package/src/avif/native/av1/obu/write_frame_header.d.ts.map +0 -1
- package/src/avif/native/av1/obu/write_sequence_header.d.ts.map +0 -1
- package/src/avif/native/av1/predict/IntraPredictionState.d.ts.map +0 -1
- package/src/avif/native/av1/predict/intra_filter_type.d.ts.map +0 -1
- package/src/avif/native/av1/predict/predict_chroma_from_luma.d.ts.map +0 -1
- package/src/avif/native/av1/predict/predict_chroma_from_luma.js +0 -153
- package/src/avif/native/av1/predict/predict_intra.d.ts.map +0 -1
- package/src/avif/native/av1/predict/predict_intra.js +0 -803
- package/src/avif/native/av1/predict/predict_palette.d.ts.map +0 -1
- package/src/avif/native/av1/tables/av1_symbols.d.ts.map +0 -1
- package/src/avif/native/av1/tables/av1_symbols.js +0 -419
- package/src/avif/native/av1/tables/block_tables.d.ts.map +0 -1
- package/src/avif/native/av1/tables/block_tables.js +0 -270
- package/src/avif/native/av1/tables/cdf_tables.d.ts.map +0 -1
- package/src/avif/native/av1/tables/cdf_tables.js +0 -1893
- package/src/avif/native/av1/tables/coefficient_tables.d.ts.map +0 -1
- package/src/avif/native/av1/tables/coefficient_tables.js +0 -82
- package/src/avif/native/av1/tables/derived_block_tables.d.ts.map +0 -1
- package/src/avif/native/av1/tables/filter_tables.d.ts.map +0 -1
- package/src/avif/native/av1/tables/filter_tables.js +0 -313
- package/src/avif/native/av1/tables/grain_tables.d.ts.map +0 -1
- package/src/avif/native/av1/tables/grain_tables.js +0 -190
- package/src/avif/native/av1/tables/prediction_tables.d.ts.map +0 -1
- package/src/avif/native/av1/tables/prediction_tables.js +0 -223
- package/src/avif/native/av1/tables/quantizer_matrix_tables.d.ts.map +0 -1
- package/src/avif/native/av1/tables/quantizer_matrix_tables.js +0 -38
- package/src/avif/native/av1/tables/quantizer_tables.d.ts.map +0 -1
- package/src/avif/native/av1/tables/quantizer_tables.js +0 -160
- package/src/avif/native/av1/tables/scan_tables.d.ts.map +0 -1
- package/src/avif/native/av1/tables/scan_tables.js +0 -727
- package/src/avif/native/av1/tables/segmentation_tables.d.ts.map +0 -1
- package/src/avif/native/av1/tables/segmentation_tables.js +0 -48
- package/src/avif/native/av1/tables/transform_tables.d.ts.map +0 -1
- package/src/avif/native/av1/tables/transform_tables.js +0 -140
- package/src/avif/native/av1/tables/unpack_table.d.ts.map +0 -1
- package/src/avif/native/av1/tables/unpack_table.js +0 -73
- package/src/avif/native/av1/transform/forward_transform_2d.d.ts.map +0 -1
- package/src/avif/native/av1/transform/inverse_transform_1d.d.ts.map +0 -1
- package/src/avif/native/av1/transform/inverse_transform_1d.js +0 -590
- package/src/avif/native/av1/transform/inverse_transform_2d.d.ts.map +0 -1
- package/src/avif/native/av1/transform/inverse_transform_2d.js +0 -180
- package/src/avif/native/av1/util/ceil_log2.d.ts.map +0 -1
- package/src/avif/native/av1/util/floor_log2.d.ts +0 -20
- package/src/avif/native/av1/util/floor_log2.d.ts.map +0 -1
- package/src/avif/native/av1/util/floor_log2.js +0 -20
- package/src/avif/native/av1/util/round2.d.ts.map +0 -1
- package/src/avif/native/av1/util/round2_signed.d.ts.map +0 -1
- package/src/avif/native/av1/util/tile_log2.d.ts.map +0 -1
- package/src/avif/native/bitstream/BitReader.d.ts.map +0 -1
- package/src/avif/native/bitstream/BitWriter.d.ts.map +0 -1
- package/src/avif/native/color/ColourTransform.d.ts.map +0 -1
- package/src/avif/native/color/YuvImage.d.ts.map +0 -1
- package/src/avif/native/color/clamp_sample.d.ts.map +0 -1
- package/src/avif/native/color/linear_to_transfer.d.ts.map +0 -1
- package/src/avif/native/color/linear_to_transfer.js +0 -126
- package/src/avif/native/color/primaries.d.ts.map +0 -1
- package/src/avif/native/color/rgb_row_to_ycbcr.d.ts.map +0 -1
- package/src/avif/native/color/transfer_to_linear.d.ts.map +0 -1
- package/src/avif/native/color/transfer_to_linear.js +0 -171
- package/src/avif/native/color/upsample_chroma_row.d.ts.map +0 -1
- package/src/avif/native/color/upsample_chroma_row.js +0 -89
- package/src/avif/native/color/ycbcr_row_to_rgb.d.ts.map +0 -1
- package/src/avif/native/color/ycbcr_row_to_rgb.js +0 -78
- package/src/avif/native/heif/AvifFile.d.ts.map +0 -1
- package/src/avif/native/heif/ItemProperty.d.ts.map +0 -1
- package/src/avif/native/heif/find_item_property.d.ts.map +0 -1
- package/src/avif/native/heif/find_item_references.d.ts.map +0 -1
- package/src/avif/native/heif/find_items_referencing.d.ts.map +0 -1
- package/src/avif/native/heif/parse_avif_file.d.ts.map +0 -1
- package/src/avif/native/heif/parse_avif_file.js +0 -384
- package/src/avif/native/heif/parse_image_grid.d.ts.map +0 -1
- package/src/avif/native/heif/parse_image_grid.js +0 -49
- package/src/avif/native/heif/parse_item_property.d.ts.map +0 -1
- package/src/avif/native/heif/read_item_data.d.ts.map +0 -1
- package/src/avif/native/heif/write_avif_file.d.ts.map +0 -1
- package/src/avif/native/heif/write_item_property.d.ts.map +0 -1
- package/src/avif/native/index.d.ts +0 -14
- package/src/avif/native/index.d.ts.map +0 -1
- package/src/avif/native/index.js +0 -56
- package/src/avif/native/isobmff/BoxHeader.d.ts.map +0 -1
- package/src/avif/native/isobmff/BoxWriter.d.ts +0 -118
- package/src/avif/native/isobmff/BoxWriter.d.ts.map +0 -1
- package/src/avif/native/isobmff/BoxWriter.js +0 -264
- package/src/avif/native/isobmff/for_each_box.d.ts.map +0 -1
- package/src/avif/native/isobmff/read_box_header.d.ts.map +0 -1
- package/src/avif/native/isobmff/read_full_box_header.d.ts.map +0 -1
- package/src/avif/threaded_image_encoder.d.ts.map +0 -1
- package/src/basis/BasisBitReader.d.ts +0 -77
- package/src/basis/BasisBitReader.d.ts.map +0 -1
- package/src/basis/BasisBitReader.js +0 -231
- package/src/basis/BasisHuffmanTable.d.ts.map +0 -1
- package/src/basis/basis_read_huffman_table.d.ts.map +0 -1
- package/src/basis/etc1s/Etc1sSelectorHistory.d.ts.map +0 -1
- package/src/basis/etc1s/etc1s_block_colors.d.ts.map +0 -1
- package/src/basis/etc1s/etc1s_decode_slice.d.ts.map +0 -1
- package/src/basis/etc1s/etc1s_decode_slice.js +0 -258
- package/src/basis/etc1s/etc1s_read_endpoint_codebook.d.ts.map +0 -1
- package/src/basis/etc1s/etc1s_read_selector_codebook.d.ts.map +0 -1
- package/src/basis/etc1s/etc1s_read_slice_tables.d.ts.map +0 -1
- package/src/basis/transcode/etc1s_to_bc1.d.ts +0 -24
- package/src/basis/transcode/etc1s_to_bc1.d.ts.map +0 -1
- package/src/basis/transcode/etc1s_to_bc1.js +0 -205
- package/src/basis/transcode/etc1s_to_bc7.d.ts +0 -30
- package/src/basis/transcode/etc1s_to_bc7.d.ts.map +0 -1
- package/src/basis/transcode/fit_endpoints.d.ts +0 -59
- package/src/basis/transcode/fit_endpoints.d.ts.map +0 -1
- package/src/basis/transcode/fit_endpoints.js +0 -226
- package/src/engine/asset/loaders/gltf/computeObjectBoundingSphere.d.ts +0 -8
- package/src/engine/asset/loaders/gltf/computeObjectBoundingSphere.d.ts.map +0 -1
- package/src/engine/asset/loaders/gltf/computeObjectBoundingSphere.js +0 -70
- package/src/engine/asset/loaders/gltf/isMesh.d.ts +0 -7
- package/src/engine/asset/loaders/gltf/isMesh.d.ts.map +0 -1
- package/src/engine/asset/loaders/gltf/isMesh.js +0 -8
- package/src/engine/asset/loaders/image/jpeg/JpegFrame.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/jpeg/JpegFrameComponent.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/jpeg/JpegImage.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/jpeg/JpegImage.js +0 -664
- package/src/engine/asset/loaders/image/jpeg/buildComponentData.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/jpeg/buildHuffmanTable.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/jpeg/decodeScan.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/jpeg/idct8x8_float.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/jpeg/idct8x8_float.js +0 -31
- package/src/engine/asset/loaders/image/jpeg/jpeg_component_row.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/jpeg/jpeg_decode.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/PNG.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/PNGReader.d.ts +0 -158
- package/src/engine/asset/loaders/image/png/PNGReader.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/PNGReader.js +0 -656
- package/src/engine/asset/loaders/image/png/PNG_HEADER_BYTES.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/chunk/png_chunk_decode_iTXt.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/chunk/png_chunk_decode_iTXt.js +0 -53
- package/src/engine/asset/loaders/image/png/chunk/png_chunk_decode_zTXt.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/chunk/png_chunk_decode_zTXt.js +0 -42
- package/src/engine/asset/loaders/image/png/crc32.d.ts +0 -2
- package/src/engine/asset/loaders/image/png/crc32.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/crc32.js +0 -8
- package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterAverage.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterNone.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterPaeth.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterSub.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterUp.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/filter/png_unfilter.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/filter/png_unfilter.js +0 -68
- package/src/engine/asset/loaders/image/png/png_inflate.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/png_unpack_samples.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/prototypePNG.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/png/prototypePNG.js +0 -37
- package/src/ktx2/KTX2_IDENTIFIER.d.ts.map +0 -1
- package/src/ktx2/KhrDfModel.d.ts.map +0 -1
- package/src/ktx2/SupercompressionScheme.d.ts.map +0 -1
- package/src/ktx2/ktx2_read.d.ts +0 -71
- package/src/ktx2/ktx2_read.d.ts.map +0 -1
- package/src/ktx2/ktx2_read.js +0 -581
- package/src/ktx2/ktx2_read_basis_lz_global_data.d.ts +0 -27
- package/src/ktx2/ktx2_read_basis_lz_global_data.d.ts.map +0 -1
- package/src/ktx2/ktx2_read_basis_lz_global_data.js +0 -189
- package/src/ktx2/vk_format_to_texture_format.d.ts +0 -55
- package/src/ktx2/vk_format_to_texture_format.d.ts.map +0 -1
- package/src/ktx2/vk_format_to_texture_format.js +0 -290
- package/src/shade/renderer/geometry/bvh/record_blas_refit.d.ts +0 -25
- package/src/shade/renderer/geometry/bvh/record_blas_refit.d.ts.map +0 -1
- package/src/shade/renderer/geometry/bvh/record_blas_refit.js +0 -102
- package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.d.ts +0 -30
- package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.d.ts.map +0 -1
- package/src/shade/renderer/geometry/bvh/shader_blas_refit_leaf_bounds.js +0 -125
- package/src/shade/renderer/loader/gltf/GLTF_PRIMITIVE_MODE.d.ts.map +0 -1
- package/src/shade/renderer/loader/gltf/MESHOPT_COMPRESSION_PLAN.md +0 -793
- package/src/shade/renderer/loader/gltf/coalesce_array_duplicates.d.ts.map +0 -1
- package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtension.d.ts.map +0 -1
- package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtensionSet.d.ts.map +0 -1
- package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtensionSet.js +0 -109
- package/src/shade/renderer/loader/gltf/ext/gltf_apply_buffer_view_extensions.d.ts.map +0 -1
- package/src/shade/renderer/loader/gltf/ext/gltf_buffer_view_extensions.d.ts.map +0 -1
- package/src/shade/renderer/loader/gltf/ext/gltf_geometry_extensions.d.ts.map +0 -1
- package/src/shade/renderer/loader/gltf/ext/meshopt/MeshoptBufferViewExtension.d.ts.map +0 -1
- package/src/shade/renderer/loader/gltf/ext/meshopt/MeshoptBufferViewExtension.js +0 -301
- package/src/shade/renderer/loader/gltf/gltf_component_type.d.ts.map +0 -1
- package/src/shade/renderer/loader/gltf/gltf_node_world_matrices.d.ts.map +0 -1
- package/src/shade/renderer/loader/gltf/gltf_node_world_matrices.js +0 -137
- package/src/shade/renderer/loader/gltf/gltf_parse_container.d.ts.map +0 -1
- package/src/shade/renderer/loader/gltf/gltf_read_accessor.d.ts.map +0 -1
- package/src/shade/renderer/loader/gltf/gltf_read_accessor.js +0 -294
- package/src/shade/renderer/loader/gltf/gltf_used_image_indices.d.ts +0 -25
- package/src/shade/renderer/loader/gltf/gltf_used_image_indices.d.ts.map +0 -1
- package/src/shade/renderer/loader/gltf/gltf_used_image_indices.js +0 -49
- package/src/shade/renderer/loader/usd/UsdError.d.ts.map +0 -1
- package/src/shade/renderer/loader/usd/parse_usda.d.ts.map +0 -1
- package/src/shade/renderer/loader/usd/unpack_usdz.d.ts.map +0 -1
- package/src/shade/renderer/loader/usd/unpack_usdz.js +0 -106
- package/src/shade/renderer/loader/usd/usd_compose_transform.d.ts.map +0 -1
- package/src/shade/renderer/loader/usd/usd_compose_transform.js +0 -258
- package/src/shade/renderer/loader/usd/usd_lz4.d.ts.map +0 -1
- package/src/shade/renderer/loader/usd/usd_lz4.js +0 -182
- package/src/shade/renderer/loader/usd/usd_triangulate.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/taa/chunk_taa_sample_history_color.d.ts +0 -2
- package/src/shade/renderer/postprocess/taa/chunk_taa_sample_history_color.d.ts.map +0 -1
- package/src/shade/renderer/postprocess/taa/chunk_taa_sample_history_color.js +0 -43
- package/src/shade/renderer/scene/optimization/sampler2d_compare.d.ts.map +0 -1
- package/src/shade/renderer/scene/optimization/sampler2d_compare.js +0 -94
- /package/src/{avif → engine/asset/loaders/image/avif}/encoder_worker.d.ts +0 -0
- /package/src/{avif → engine/asset/loaders/image/avif}/encoder_worker.js +0 -0
- /package/src/{avif → engine/asset/loaders/image/avif}/threaded_image_encoder.d.ts +0 -0
- /package/src/{avif → engine/asset/loaders/image/avif}/threaded_image_encoder.js +0 -0
- /package/src/engine/asset/loaders/image/{png/prototypePNG.d.ts → prototypePNG.d.ts} +0 -0
- /package/src/{shade/renderer/scene/optimization → engine/graphics/texture/sampler/compare}/sampler2d_compare.d.ts +0 -0
- /package/src/{avif/native/api → engine/graphics/texture/sampler}/sampler2d_to_avif.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/NOTICE.md +0 -0
- /package/src/{avif/native → format/image/avif}/api/AvifDecoder.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/api/AvifDecoder.js +0 -0
- /package/src/{avif/native → format/image/avif}/api/apply_transformations.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/api/apply_transformations.js +0 -0
- /package/src/{avif/native → format/image/avif}/api/convert_to_rgba.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/api/decode_avif.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/api/decode_avif.js +0 -0
- /package/src/{avif/native → format/image/avif}/api/decode_image_item.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/api/decode_image_item.js +0 -0
- /package/src/{avif/native → format/image/avif}/api/encode_avif.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/api/encode_avif.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/Av1FrameContext.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/Av1FrameContext.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/block_decoded.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/block_decoded.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/decode_av1_still.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/decode_av1_still.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/decode_coefficients.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/decode_coefficients.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/decode_palette.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/decode_tile.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/get_scan.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/get_scan.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/read_lr.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/read_transform_type.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/reconstruct.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/transform_type.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/decode/transform_type.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/Av1BlockSnapshot.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/Av1BlockSnapshot.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/Av1EncodeContext.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/Av1EncodeContext.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/build_headers.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/build_headers.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/choose_chroma_alpha.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/choose_chroma_alpha.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/choose_filters.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/choose_filters.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/choose_restoration.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/decode_effort.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/decode_effort.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/encode_av1_still.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/encode_av1_still.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/encode_effort.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/encode_effort.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/encode_tile.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/quantise.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/quantise.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/write_coefficients.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/write_coefficients.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/write_lr.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/write_lr.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/write_transform_type.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/encode/write_transform_type.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/entropy/CdfContext.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/entropy/CdfContext.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/entropy/SymbolReader.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/entropy/SymbolReader.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/entropy/SymbolWriter.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/entropy/SymbolWriter.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/entropy/coefficient_context.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/entropy/coefficient_context.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/entropy/partition_cdf.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/entropy/partition_cdf.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/entropy/symbol_cost.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/entropy/symbol_cost.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/filter/cdef.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/filter/loop_filter.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/filter/loop_restoration.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/filter/superres.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/grain/FilmGrainState.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/grain/FilmGrainState.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/grain/film_grain.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/FrameHeader.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/FrameHeader.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/ObuHeader.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/ObuHeader.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/SequenceHeader.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/SequenceHeader.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/for_each_obu.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/for_each_obu.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/parse_frame_header.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/parse_obu_header.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/parse_obu_header.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/parse_sequence_header.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/parse_sequence_header.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/write_frame_header.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/write_frame_header.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/write_sequence_header.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/obu/write_sequence_header.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/predict/IntraPredictionState.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/predict/IntraPredictionState.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/predict/intra_filter_type.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/predict/intra_filter_type.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/predict/predict_chroma_from_luma.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/predict/predict_intra.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/predict/predict_palette.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/predict/predict_palette.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/av1_symbols.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/block_tables.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/cdf_tables.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/coefficient_tables.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/derived_block_tables.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/derived_block_tables.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/filter_tables.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/grain_tables.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/prediction_tables.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/quantizer_matrix_tables.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/quantizer_tables.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/scan_tables.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/segmentation_tables.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/transform_tables.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/tables/unpack_table.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/transform/forward_transform_2d.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/transform/forward_transform_2d.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/transform/inverse_transform_1d.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/transform/inverse_transform_2d.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/util/ceil_log2.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/util/ceil_log2.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/util/round2.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/util/round2.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/util/round2_signed.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/util/round2_signed.js +0 -0
- /package/src/{avif/native → format/image/avif}/av1/util/tile_log2.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/av1/util/tile_log2.js +0 -0
- /package/src/{avif/native → format/image/avif}/bitstream/BitReader.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/bitstream/BitReader.js +0 -0
- /package/src/{avif/native → format/image/avif}/bitstream/BitWriter.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/bitstream/BitWriter.js +0 -0
- /package/src/{avif/native → format/image/avif}/color/ColourTransform.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/color/ColourTransform.js +0 -0
- /package/src/{avif/native → format/image/avif}/color/YuvImage.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/color/YuvImage.js +0 -0
- /package/src/{avif/native → format/image/avif}/color/clamp_sample.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/color/clamp_sample.js +0 -0
- /package/src/{avif/native → format/image/avif}/color/linear_to_transfer.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/color/primaries.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/color/primaries.js +0 -0
- /package/src/{avif/native → format/image/avif}/color/rgb_row_to_ycbcr.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/color/rgb_row_to_ycbcr.js +0 -0
- /package/src/{avif/native → format/image/avif}/color/transfer_to_linear.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/color/upsample_chroma_row.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/color/ycbcr_row_to_rgb.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/heif/AvifFile.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/heif/AvifFile.js +0 -0
- /package/src/{avif/native → format/image/avif}/heif/ItemProperty.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/heif/ItemProperty.js +0 -0
- /package/src/{avif/native → format/image/avif}/heif/find_item_property.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/heif/find_item_property.js +0 -0
- /package/src/{avif/native → format/image/avif}/heif/find_item_references.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/heif/find_item_references.js +0 -0
- /package/src/{avif/native → format/image/avif}/heif/find_items_referencing.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/heif/find_items_referencing.js +0 -0
- /package/src/{avif/native → format/image/avif}/heif/parse_avif_file.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/heif/parse_image_grid.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/heif/parse_item_property.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/heif/parse_item_property.js +0 -0
- /package/src/{avif/native → format/image/avif}/heif/read_item_data.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/heif/read_item_data.js +0 -0
- /package/src/{avif/native → format/image/avif}/heif/write_avif_file.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/heif/write_avif_file.js +0 -0
- /package/src/{avif/native → format/image/avif}/heif/write_item_property.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/heif/write_item_property.js +0 -0
- /package/src/{avif/native → format/image/avif}/isobmff/BoxHeader.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/isobmff/BoxHeader.js +0 -0
- /package/src/{avif/native → format/image/avif}/isobmff/for_each_box.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/isobmff/for_each_box.js +0 -0
- /package/src/{avif/native → format/image/avif}/isobmff/read_box_header.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/isobmff/read_box_header.js +0 -0
- /package/src/{avif/native → format/image/avif}/isobmff/read_full_box_header.d.ts +0 -0
- /package/src/{avif/native → format/image/avif}/isobmff/read_full_box_header.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/JpegFrame.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/JpegFrame.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/JpegFrameComponent.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/JpegFrameComponent.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/JpegImage.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/NOTES.md +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/buildComponentData.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/buildComponentData.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/buildHuffmanTable.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/buildHuffmanTable.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/decodeScan.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/decodeScan.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/idct8x8_float.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/jpeg_component_row.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/jpeg_component_row.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/jpeg_decode.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/jpeg/jpeg_decode.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/PNG.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/PNG.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/PNG_HEADER_BYTES.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/PNG_HEADER_BYTES.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/chunk/png_chunk_decode_iTXt.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/chunk/png_chunk_decode_zTXt.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/filter/png_filter_unFilterAverage.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/filter/png_filter_unFilterAverage.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/filter/png_filter_unFilterNone.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/filter/png_filter_unFilterNone.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/filter/png_filter_unFilterPaeth.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/filter/png_filter_unFilterPaeth.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/filter/png_filter_unFilterSub.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/filter/png_filter_unFilterSub.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/filter/png_filter_unFilterUp.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/filter/png_filter_unFilterUp.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/filter/png_unfilter.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/png_inflate.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/png_inflate.js +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/png_unpack_samples.d.ts +0 -0
- /package/src/{engine/asset/loaders → format}/image/png/png_unpack_samples.js +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/GLTF_PRIMITIVE_MODE.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/GLTF_PRIMITIVE_MODE.js +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/coalesce_array_duplicates.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/coalesce_array_duplicates.js +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/ext/GltfBufferViewExtension.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/ext/GltfBufferViewExtension.js +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/ext/GltfBufferViewExtensionSet.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/ext/gltf_apply_buffer_view_extensions.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/ext/gltf_apply_buffer_view_extensions.js +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/ext/gltf_buffer_view_extensions.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/ext/gltf_buffer_view_extensions.js +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/ext/gltf_geometry_extensions.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/ext/gltf_geometry_extensions.js +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/ext/meshopt/MeshoptBufferViewExtension.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/gltf_component_type.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/gltf_component_type.js +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/gltf_node_world_matrices.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/gltf_parse_container.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/gltf_parse_container.js +0 -0
- /package/src/{shade/renderer/loader → format/scene}/gltf/gltf_read_accessor.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/usd/UsdError.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/usd/UsdError.js +0 -0
- /package/src/{shade/renderer/loader → format/scene}/usd/parse_usda.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/usd/parse_usda.js +0 -0
- /package/src/{shade/renderer/loader → format/scene}/usd/unpack_usdz.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/usd/usd_compose_transform.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/usd/usd_lz4.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/usd/usd_triangulate.d.ts +0 -0
- /package/src/{shade/renderer/loader → format/scene}/usd/usd_triangulate.js +0 -0
- /package/src/{basis → format/texture/basis}/BasisHuffmanTable.d.ts +0 -0
- /package/src/{basis → format/texture/basis}/BasisHuffmanTable.js +0 -0
- /package/src/{basis → format/texture/basis}/basis_read_huffman_table.d.ts +0 -0
- /package/src/{basis → format/texture/basis}/basis_read_huffman_table.js +0 -0
- /package/src/{basis → format/texture/basis}/etc1s/Etc1sSelectorHistory.d.ts +0 -0
- /package/src/{basis → format/texture/basis}/etc1s/Etc1sSelectorHistory.js +0 -0
- /package/src/{basis → format/texture/basis}/etc1s/etc1s_block_colors.d.ts +0 -0
- /package/src/{basis → format/texture/basis}/etc1s/etc1s_block_colors.js +0 -0
- /package/src/{basis → format/texture/basis}/etc1s/etc1s_decode_slice.d.ts +0 -0
- /package/src/{basis → format/texture/basis}/etc1s/etc1s_read_endpoint_codebook.d.ts +0 -0
- /package/src/{basis → format/texture/basis}/etc1s/etc1s_read_endpoint_codebook.js +0 -0
- /package/src/{basis → format/texture/basis}/etc1s/etc1s_read_selector_codebook.d.ts +0 -0
- /package/src/{basis → format/texture/basis}/etc1s/etc1s_read_selector_codebook.js +0 -0
- /package/src/{basis → format/texture/basis}/etc1s/etc1s_read_slice_tables.d.ts +0 -0
- /package/src/{basis → format/texture/basis}/etc1s/etc1s_read_slice_tables.js +0 -0
- /package/src/{basis → format/texture/basis}/transcode/build_range_plan.js +0 -0
- /package/src/{basis → format/texture/basis}/transcode/etc1s_to_bc7.js +0 -0
- /package/src/{ktx2 → format/texture/ktx2}/KTX2_IDENTIFIER.d.ts +0 -0
- /package/src/{ktx2 → format/texture/ktx2}/KTX2_IDENTIFIER.js +0 -0
- /package/src/{ktx2 → format/texture/ktx2}/KhrDfModel.d.ts +0 -0
- /package/src/{ktx2 → format/texture/ktx2}/KhrDfModel.js +0 -0
- /package/src/{ktx2 → format/texture/ktx2}/SupercompressionScheme.d.ts +0 -0
- /package/src/{ktx2 → format/texture/ktx2}/SupercompressionScheme.js +0 -0
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
2
|
+
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
3
|
+
import { chunk_bc1_encode_block } from "./chunk_bc1_encode_block.js";
|
|
4
|
+
import { chunk_texture_encode_load_block } from "./chunk_texture_encode_load_block.js";
|
|
5
|
+
import { TEXTURE_ENCODE_WORKGROUP_SIZE } from "./shader_texture_encode_bc4.js";
|
|
6
|
+
import { texture_encode_resources } from "./texture_encode_resources.js";
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* Every level of a texture to `bc1-rgba-unorm` or its sRGB twin, one invocation per block.
|
|
10
|
+
*
|
|
11
|
+
* The RGB of whatever `encode_source` samples as, fitted by {@link chunk_bc1_encode_block}. Alpha is
|
|
12
|
+
* not read: BC1's only alpha is the three-colour mode's transparent black, which the encoder never
|
|
13
|
+
* writes. The dispatch shape is {@link shader_texture_encode_bc4}'s.
|
|
14
|
+
*
|
|
15
|
+
* @type {ComputeShader}
|
|
16
|
+
*/
|
|
17
|
+
export const shader_texture_encode_bc1 = ComputeShader.from({
|
|
18
|
+
label: 'texture_encode/bc1-rgba-unorm',
|
|
19
|
+
resources: texture_encode_resources(),
|
|
20
|
+
body: CodeChunk.from(
|
|
21
|
+
//language=WGSL
|
|
22
|
+
`
|
|
23
|
+
@compute @workgroup_size(${TEXTURE_ENCODE_WORKGROUP_SIZE}, 1, 1)
|
|
24
|
+
fn main(
|
|
25
|
+
@builtin(global_invocation_id) gid: vec3<u32>,
|
|
26
|
+
@builtin(num_workgroups) groups: vec3<u32>,
|
|
27
|
+
) {
|
|
28
|
+
let block = gid.y * groups.x * ${TEXTURE_ENCODE_WORKGROUP_SIZE}u + gid.x;
|
|
29
|
+
|
|
30
|
+
if (block >= texture_encode_block_count()) {
|
|
31
|
+
return;
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
let level = texture_encode_level_of_block(block);
|
|
35
|
+
|
|
36
|
+
let local = block - level.first_block;
|
|
37
|
+
|
|
38
|
+
let block_x = local % level.blocks_x;
|
|
39
|
+
let block_y = local / level.blocks_x;
|
|
40
|
+
|
|
41
|
+
let texels = texture_encode_load_block(level, block_x, block_y);
|
|
42
|
+
|
|
43
|
+
var rgb: array<vec3<f32>, 16>;
|
|
44
|
+
|
|
45
|
+
for (var i = 0u; i < 16u; i++) {
|
|
46
|
+
rgb[i] = texels[i].xyz;
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
let packed = bc1_encode_block(rgb);
|
|
50
|
+
|
|
51
|
+
let word = level.word_offset + block_y * level.row_stride_words + block_x * 2u;
|
|
52
|
+
|
|
53
|
+
encode_output[word] = packed.x;
|
|
54
|
+
encode_output[word + 1u] = packed.y;
|
|
55
|
+
}
|
|
56
|
+
`, [
|
|
57
|
+
chunk_texture_encode_load_block,
|
|
58
|
+
chunk_bc1_encode_block,
|
|
59
|
+
]),
|
|
60
|
+
});
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Invocations per workgroup, one block each.
|
|
3
|
+
*
|
|
4
|
+
* Sixty-four is a multiple of every subgroup width in the field, and small enough that a block's
|
|
5
|
+
* sixteen texels and its candidate scores stay in registers without starving occupancy — the same
|
|
6
|
+
* choice `BC7Encode.hlsl` and betsy make for their one-block-per-lane passes.
|
|
7
|
+
*
|
|
8
|
+
* @readonly
|
|
9
|
+
* @type {number}
|
|
10
|
+
*/
|
|
11
|
+
export const TEXTURE_ENCODE_WORKGROUP_SIZE: number;
|
|
12
|
+
/**
|
|
13
|
+
* Every level of a texture to `bc4-r-unorm`, one invocation per block.
|
|
14
|
+
*
|
|
15
|
+
* The red channel of whatever `encode_source` samples as, fitted by {@link chunk_bc4_encode_block}
|
|
16
|
+
* and written to `encode_output` at the padded position {@link texture_encode_layout} assigned the
|
|
17
|
+
* block. The level table says which level a flat block index belongs to, so one dispatch covers the
|
|
18
|
+
* whole chain and the shader carries no per-dispatch state at all — no immediates, no uniforms.
|
|
19
|
+
*
|
|
20
|
+
* The grid is two-dimensional because one dimension is capped at
|
|
21
|
+
* `maxComputeWorkgroupsPerDimension`: workgroup `(x, y)` starts at block `(y * groups_x + x) * 64`,
|
|
22
|
+
* and the invocations past the last block return before touching anything.
|
|
23
|
+
*
|
|
24
|
+
* @type {ComputeShader}
|
|
25
|
+
*/
|
|
26
|
+
export const shader_texture_encode_bc4: ComputeShader;
|
|
27
|
+
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
28
|
+
//# sourceMappingURL=shader_texture_encode_bc4.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shader_texture_encode_bc4.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/texture/encode/shader_texture_encode_bc4.js"],"names":[],"mappings":"AAMA;;;;;;;;;GASG;AACH,4CAFU,MAAM,CAEgC;AAEhD;;;;;;;;;;;;;GAaG;AACH,wCAFU,aAAa,CA6CpB;8BA1E2B,+BAA+B"}
|
|
@@ -0,0 +1,76 @@
|
|
|
1
|
+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
2
|
+
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
3
|
+
import { chunk_bc4_encode_block } from "./chunk_bc4_encode_block.js";
|
|
4
|
+
import { chunk_texture_encode_load_block } from "./chunk_texture_encode_load_block.js";
|
|
5
|
+
import { texture_encode_resources } from "./texture_encode_resources.js";
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* Invocations per workgroup, one block each.
|
|
9
|
+
*
|
|
10
|
+
* Sixty-four is a multiple of every subgroup width in the field, and small enough that a block's
|
|
11
|
+
* sixteen texels and its candidate scores stay in registers without starving occupancy — the same
|
|
12
|
+
* choice `BC7Encode.hlsl` and betsy make for their one-block-per-lane passes.
|
|
13
|
+
*
|
|
14
|
+
* @readonly
|
|
15
|
+
* @type {number}
|
|
16
|
+
*/
|
|
17
|
+
export const TEXTURE_ENCODE_WORKGROUP_SIZE = 64;
|
|
18
|
+
|
|
19
|
+
/**
|
|
20
|
+
* Every level of a texture to `bc4-r-unorm`, one invocation per block.
|
|
21
|
+
*
|
|
22
|
+
* The red channel of whatever `encode_source` samples as, fitted by {@link chunk_bc4_encode_block}
|
|
23
|
+
* and written to `encode_output` at the padded position {@link texture_encode_layout} assigned the
|
|
24
|
+
* block. The level table says which level a flat block index belongs to, so one dispatch covers the
|
|
25
|
+
* whole chain and the shader carries no per-dispatch state at all — no immediates, no uniforms.
|
|
26
|
+
*
|
|
27
|
+
* The grid is two-dimensional because one dimension is capped at
|
|
28
|
+
* `maxComputeWorkgroupsPerDimension`: workgroup `(x, y)` starts at block `(y * groups_x + x) * 64`,
|
|
29
|
+
* and the invocations past the last block return before touching anything.
|
|
30
|
+
*
|
|
31
|
+
* @type {ComputeShader}
|
|
32
|
+
*/
|
|
33
|
+
export const shader_texture_encode_bc4 = ComputeShader.from({
|
|
34
|
+
label: 'texture_encode/bc4-r-unorm',
|
|
35
|
+
resources: texture_encode_resources(),
|
|
36
|
+
body: CodeChunk.from(
|
|
37
|
+
//language=WGSL
|
|
38
|
+
`
|
|
39
|
+
@compute @workgroup_size(${TEXTURE_ENCODE_WORKGROUP_SIZE}, 1, 1)
|
|
40
|
+
fn main(
|
|
41
|
+
@builtin(global_invocation_id) gid: vec3<u32>,
|
|
42
|
+
@builtin(num_workgroups) groups: vec3<u32>,
|
|
43
|
+
) {
|
|
44
|
+
let block = gid.y * groups.x * ${TEXTURE_ENCODE_WORKGROUP_SIZE}u + gid.x;
|
|
45
|
+
|
|
46
|
+
if (block >= texture_encode_block_count()) {
|
|
47
|
+
return;
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
let level = texture_encode_level_of_block(block);
|
|
51
|
+
|
|
52
|
+
let local = block - level.first_block;
|
|
53
|
+
|
|
54
|
+
let block_x = local % level.blocks_x;
|
|
55
|
+
let block_y = local / level.blocks_x;
|
|
56
|
+
|
|
57
|
+
let texels = texture_encode_load_block(level, block_x, block_y);
|
|
58
|
+
|
|
59
|
+
var red: array<f32, 16>;
|
|
60
|
+
|
|
61
|
+
for (var i = 0u; i < 16u; i++) {
|
|
62
|
+
red[i] = texels[i].x;
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
let packed = bc4_encode_block(red);
|
|
66
|
+
|
|
67
|
+
let word = level.word_offset + block_y * level.row_stride_words + block_x * 2u;
|
|
68
|
+
|
|
69
|
+
encode_output[word] = packed.x;
|
|
70
|
+
encode_output[word + 1u] = packed.y;
|
|
71
|
+
}
|
|
72
|
+
`, [
|
|
73
|
+
chunk_texture_encode_load_block,
|
|
74
|
+
chunk_bc4_encode_block,
|
|
75
|
+
]),
|
|
76
|
+
});
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Every level of a texture to `bc4-r-snorm`, one invocation per block.
|
|
3
|
+
*
|
|
4
|
+
* **A separate path, not a tag.** The signed format stores its endpoints as two's-complement bytes
|
|
5
|
+
* and the decoder interpolates them as signed values over `[-127, 127]`, with `-128` read as
|
|
6
|
+
* `-127` and the six-value mode's hard entries at `-1` and `+1` — so the same encoder fits the same
|
|
7
|
+
* line in a different domain, which {@link chunk_bc4_encode_block} takes as its bounds. The source
|
|
8
|
+
* is read as the sampler delivers a signed format, in `[-1, 1]`, so an `r8snorm` texture encodes
|
|
9
|
+
* without a conversion in between; a unorm source re-quantised to signed loses a level of precision
|
|
10
|
+
* and is the caller's decision, not this shader's.
|
|
11
|
+
*
|
|
12
|
+
* @type {ComputeShader}
|
|
13
|
+
*/
|
|
14
|
+
export const shader_texture_encode_bc4_snorm: ComputeShader;
|
|
15
|
+
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
16
|
+
//# sourceMappingURL=shader_texture_encode_bc4_snorm.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shader_texture_encode_bc4_snorm.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/texture/encode/shader_texture_encode_bc4_snorm.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;;GAYG;AACH,8CAFU,aAAa,CA6CpB;8BA9D2B,+BAA+B"}
|
|
@@ -0,0 +1,64 @@
|
|
|
1
|
+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
2
|
+
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
3
|
+
import { chunk_bc4_encode_block } from "./chunk_bc4_encode_block.js";
|
|
4
|
+
import { chunk_texture_encode_load_block } from "./chunk_texture_encode_load_block.js";
|
|
5
|
+
import { TEXTURE_ENCODE_WORKGROUP_SIZE } from "./shader_texture_encode_bc4.js";
|
|
6
|
+
import { texture_encode_resources } from "./texture_encode_resources.js";
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* Every level of a texture to `bc4-r-snorm`, one invocation per block.
|
|
10
|
+
*
|
|
11
|
+
* **A separate path, not a tag.** The signed format stores its endpoints as two's-complement bytes
|
|
12
|
+
* and the decoder interpolates them as signed values over `[-127, 127]`, with `-128` read as
|
|
13
|
+
* `-127` and the six-value mode's hard entries at `-1` and `+1` — so the same encoder fits the same
|
|
14
|
+
* line in a different domain, which {@link chunk_bc4_encode_block} takes as its bounds. The source
|
|
15
|
+
* is read as the sampler delivers a signed format, in `[-1, 1]`, so an `r8snorm` texture encodes
|
|
16
|
+
* without a conversion in between; a unorm source re-quantised to signed loses a level of precision
|
|
17
|
+
* and is the caller's decision, not this shader's.
|
|
18
|
+
*
|
|
19
|
+
* @type {ComputeShader}
|
|
20
|
+
*/
|
|
21
|
+
export const shader_texture_encode_bc4_snorm = ComputeShader.from({
|
|
22
|
+
label: 'texture_encode/bc4-r-snorm',
|
|
23
|
+
resources: texture_encode_resources(),
|
|
24
|
+
body: CodeChunk.from(
|
|
25
|
+
//language=WGSL
|
|
26
|
+
`
|
|
27
|
+
@compute @workgroup_size(${TEXTURE_ENCODE_WORKGROUP_SIZE}, 1, 1)
|
|
28
|
+
fn main(
|
|
29
|
+
@builtin(global_invocation_id) gid: vec3<u32>,
|
|
30
|
+
@builtin(num_workgroups) groups: vec3<u32>,
|
|
31
|
+
) {
|
|
32
|
+
let block = gid.y * groups.x * ${TEXTURE_ENCODE_WORKGROUP_SIZE}u + gid.x;
|
|
33
|
+
|
|
34
|
+
if (block >= texture_encode_block_count()) {
|
|
35
|
+
return;
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
let level = texture_encode_level_of_block(block);
|
|
39
|
+
|
|
40
|
+
let local = block - level.first_block;
|
|
41
|
+
|
|
42
|
+
let block_x = local % level.blocks_x;
|
|
43
|
+
let block_y = local / level.blocks_x;
|
|
44
|
+
|
|
45
|
+
let texels = texture_encode_load_block(level, block_x, block_y);
|
|
46
|
+
|
|
47
|
+
var red: array<f32, 16>;
|
|
48
|
+
|
|
49
|
+
for (var i = 0u; i < 16u; i++) {
|
|
50
|
+
red[i] = texels[i].x;
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
let packed = bc4_encode_block_snorm(red);
|
|
54
|
+
|
|
55
|
+
let word = level.word_offset + block_y * level.row_stride_words + block_x * 2u;
|
|
56
|
+
|
|
57
|
+
encode_output[word] = packed.x;
|
|
58
|
+
encode_output[word + 1u] = packed.y;
|
|
59
|
+
}
|
|
60
|
+
`, [
|
|
61
|
+
chunk_texture_encode_load_block,
|
|
62
|
+
chunk_bc4_encode_block,
|
|
63
|
+
]),
|
|
64
|
+
});
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Every level of a texture to `bc5-rg-unorm`, one invocation per block.
|
|
3
|
+
*
|
|
4
|
+
* **Two BC4 blocks, red then green**, each fitted by {@link chunk_bc4_encode_block} on its own —
|
|
5
|
+
* which is the whole of BC5, and the reason it is the format for a tangent-space normal map: two
|
|
6
|
+
* independent scalar channels, no line through colour space to place, and `chunk_decode_tangent_normal`
|
|
7
|
+
* rebuilding Z from the pair. The dispatch shape is {@link shader_texture_encode_bc4}'s; a block is
|
|
8
|
+
* four words rather than two.
|
|
9
|
+
*
|
|
10
|
+
* @type {ComputeShader}
|
|
11
|
+
*/
|
|
12
|
+
export const shader_texture_encode_bc5: ComputeShader;
|
|
13
|
+
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
14
|
+
//# sourceMappingURL=shader_texture_encode_bc5.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shader_texture_encode_bc5.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/texture/encode/shader_texture_encode_bc5.js"],"names":[],"mappings":"AAOA;;;;;;;;;;GAUG;AACH,wCAFU,aAAa,CAkDpB;8BAjE2B,+BAA+B"}
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
2
|
+
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
3
|
+
import { chunk_bc4_encode_block } from "./chunk_bc4_encode_block.js";
|
|
4
|
+
import { chunk_texture_encode_load_block } from "./chunk_texture_encode_load_block.js";
|
|
5
|
+
import { TEXTURE_ENCODE_WORKGROUP_SIZE } from "./shader_texture_encode_bc4.js";
|
|
6
|
+
import { texture_encode_resources } from "./texture_encode_resources.js";
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* Every level of a texture to `bc5-rg-unorm`, one invocation per block.
|
|
10
|
+
*
|
|
11
|
+
* **Two BC4 blocks, red then green**, each fitted by {@link chunk_bc4_encode_block} on its own —
|
|
12
|
+
* which is the whole of BC5, and the reason it is the format for a tangent-space normal map: two
|
|
13
|
+
* independent scalar channels, no line through colour space to place, and `chunk_decode_tangent_normal`
|
|
14
|
+
* rebuilding Z from the pair. The dispatch shape is {@link shader_texture_encode_bc4}'s; a block is
|
|
15
|
+
* four words rather than two.
|
|
16
|
+
*
|
|
17
|
+
* @type {ComputeShader}
|
|
18
|
+
*/
|
|
19
|
+
export const shader_texture_encode_bc5 = ComputeShader.from({
|
|
20
|
+
label: 'texture_encode/bc5-rg-unorm',
|
|
21
|
+
resources: texture_encode_resources(),
|
|
22
|
+
body: CodeChunk.from(
|
|
23
|
+
//language=WGSL
|
|
24
|
+
`
|
|
25
|
+
@compute @workgroup_size(${TEXTURE_ENCODE_WORKGROUP_SIZE}, 1, 1)
|
|
26
|
+
fn main(
|
|
27
|
+
@builtin(global_invocation_id) gid: vec3<u32>,
|
|
28
|
+
@builtin(num_workgroups) groups: vec3<u32>,
|
|
29
|
+
) {
|
|
30
|
+
let block = gid.y * groups.x * ${TEXTURE_ENCODE_WORKGROUP_SIZE}u + gid.x;
|
|
31
|
+
|
|
32
|
+
if (block >= texture_encode_block_count()) {
|
|
33
|
+
return;
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
let level = texture_encode_level_of_block(block);
|
|
37
|
+
|
|
38
|
+
let local = block - level.first_block;
|
|
39
|
+
|
|
40
|
+
let block_x = local % level.blocks_x;
|
|
41
|
+
let block_y = local / level.blocks_x;
|
|
42
|
+
|
|
43
|
+
let texels = texture_encode_load_block(level, block_x, block_y);
|
|
44
|
+
|
|
45
|
+
var red: array<f32, 16>;
|
|
46
|
+
var green: array<f32, 16>;
|
|
47
|
+
|
|
48
|
+
for (var i = 0u; i < 16u; i++) {
|
|
49
|
+
red[i] = texels[i].x;
|
|
50
|
+
green[i] = texels[i].y;
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
let red_block = bc4_encode_block(red);
|
|
54
|
+
let green_block = bc4_encode_block(green);
|
|
55
|
+
|
|
56
|
+
let word = level.word_offset + block_y * level.row_stride_words + block_x * 4u;
|
|
57
|
+
|
|
58
|
+
encode_output[word] = red_block.x;
|
|
59
|
+
encode_output[word + 1u] = red_block.y;
|
|
60
|
+
encode_output[word + 2u] = green_block.x;
|
|
61
|
+
encode_output[word + 3u] = green_block.y;
|
|
62
|
+
}
|
|
63
|
+
`, [
|
|
64
|
+
chunk_texture_encode_load_block,
|
|
65
|
+
chunk_bc4_encode_block,
|
|
66
|
+
]),
|
|
67
|
+
});
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Every level of a texture to `bc5-rg-snorm`, one invocation per block: two signed BC4 blocks, red
|
|
3
|
+
* then green. See {@link shader_texture_encode_bc4_snorm} for what signed changes, and
|
|
4
|
+
* {@link shader_texture_encode_bc5} for what it does not.
|
|
5
|
+
*
|
|
6
|
+
* @type {ComputeShader}
|
|
7
|
+
*/
|
|
8
|
+
export const shader_texture_encode_bc5_snorm: ComputeShader;
|
|
9
|
+
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
10
|
+
//# sourceMappingURL=shader_texture_encode_bc5_snorm.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shader_texture_encode_bc5_snorm.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/texture/encode/shader_texture_encode_bc5_snorm.js"],"names":[],"mappings":"AAOA;;;;;;GAMG;AACH,8CAFU,aAAa,CAkDpB;8BA7D2B,+BAA+B"}
|
|
@@ -0,0 +1,63 @@
|
|
|
1
|
+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
2
|
+
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
3
|
+
import { chunk_bc4_encode_block } from "./chunk_bc4_encode_block.js";
|
|
4
|
+
import { chunk_texture_encode_load_block } from "./chunk_texture_encode_load_block.js";
|
|
5
|
+
import { TEXTURE_ENCODE_WORKGROUP_SIZE } from "./shader_texture_encode_bc4.js";
|
|
6
|
+
import { texture_encode_resources } from "./texture_encode_resources.js";
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* Every level of a texture to `bc5-rg-snorm`, one invocation per block: two signed BC4 blocks, red
|
|
10
|
+
* then green. See {@link shader_texture_encode_bc4_snorm} for what signed changes, and
|
|
11
|
+
* {@link shader_texture_encode_bc5} for what it does not.
|
|
12
|
+
*
|
|
13
|
+
* @type {ComputeShader}
|
|
14
|
+
*/
|
|
15
|
+
export const shader_texture_encode_bc5_snorm = ComputeShader.from({
|
|
16
|
+
label: 'texture_encode/bc5-rg-snorm',
|
|
17
|
+
resources: texture_encode_resources(),
|
|
18
|
+
body: CodeChunk.from(
|
|
19
|
+
//language=WGSL
|
|
20
|
+
`
|
|
21
|
+
@compute @workgroup_size(${TEXTURE_ENCODE_WORKGROUP_SIZE}, 1, 1)
|
|
22
|
+
fn main(
|
|
23
|
+
@builtin(global_invocation_id) gid: vec3<u32>,
|
|
24
|
+
@builtin(num_workgroups) groups: vec3<u32>,
|
|
25
|
+
) {
|
|
26
|
+
let block = gid.y * groups.x * ${TEXTURE_ENCODE_WORKGROUP_SIZE}u + gid.x;
|
|
27
|
+
|
|
28
|
+
if (block >= texture_encode_block_count()) {
|
|
29
|
+
return;
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
let level = texture_encode_level_of_block(block);
|
|
33
|
+
|
|
34
|
+
let local = block - level.first_block;
|
|
35
|
+
|
|
36
|
+
let block_x = local % level.blocks_x;
|
|
37
|
+
let block_y = local / level.blocks_x;
|
|
38
|
+
|
|
39
|
+
let texels = texture_encode_load_block(level, block_x, block_y);
|
|
40
|
+
|
|
41
|
+
var red: array<f32, 16>;
|
|
42
|
+
var green: array<f32, 16>;
|
|
43
|
+
|
|
44
|
+
for (var i = 0u; i < 16u; i++) {
|
|
45
|
+
red[i] = texels[i].x;
|
|
46
|
+
green[i] = texels[i].y;
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
let red_block = bc4_encode_block_snorm(red);
|
|
50
|
+
let green_block = bc4_encode_block_snorm(green);
|
|
51
|
+
|
|
52
|
+
let word = level.word_offset + block_y * level.row_stride_words + block_x * 4u;
|
|
53
|
+
|
|
54
|
+
encode_output[word] = red_block.x;
|
|
55
|
+
encode_output[word + 1u] = red_block.y;
|
|
56
|
+
encode_output[word + 2u] = green_block.x;
|
|
57
|
+
encode_output[word + 3u] = green_block.y;
|
|
58
|
+
}
|
|
59
|
+
`, [
|
|
60
|
+
chunk_texture_encode_load_block,
|
|
61
|
+
chunk_bc4_encode_block,
|
|
62
|
+
]),
|
|
63
|
+
});
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Every level of an HDR texture to `bc6h-rgb-ufloat`, one invocation per block.
|
|
3
|
+
*
|
|
4
|
+
* The RGB of whatever `encode_source` samples as — an `rgba16float` texture, in practice — fitted
|
|
5
|
+
* by {@link chunk_bc6h_encode_block_mode11}. Alpha is not read: the format has none. Mode 11 only;
|
|
6
|
+
* the dispatch shape is {@link shader_texture_encode_bc4}'s and a block is four words.
|
|
7
|
+
*
|
|
8
|
+
* @type {ComputeShader}
|
|
9
|
+
*/
|
|
10
|
+
export const shader_texture_encode_bc6h: ComputeShader;
|
|
11
|
+
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
12
|
+
//# sourceMappingURL=shader_texture_encode_bc6h.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shader_texture_encode_bc6h.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/texture/encode/shader_texture_encode_bc6h.js"],"names":[],"mappings":"AAOA;;;;;;;;GAQG;AACH,yCAFU,aAAa,CA+CpB;8BA5D2B,+BAA+B"}
|
|
@@ -0,0 +1,62 @@
|
|
|
1
|
+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
2
|
+
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
3
|
+
import { chunk_bc6h_encode_block_mode11 } from "./chunk_bc6h_encode_block_mode11.js";
|
|
4
|
+
import { chunk_texture_encode_load_block } from "./chunk_texture_encode_load_block.js";
|
|
5
|
+
import { TEXTURE_ENCODE_WORKGROUP_SIZE } from "./shader_texture_encode_bc4.js";
|
|
6
|
+
import { texture_encode_resources } from "./texture_encode_resources.js";
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* Every level of an HDR texture to `bc6h-rgb-ufloat`, one invocation per block.
|
|
10
|
+
*
|
|
11
|
+
* The RGB of whatever `encode_source` samples as — an `rgba16float` texture, in practice — fitted
|
|
12
|
+
* by {@link chunk_bc6h_encode_block_mode11}. Alpha is not read: the format has none. Mode 11 only;
|
|
13
|
+
* the dispatch shape is {@link shader_texture_encode_bc4}'s and a block is four words.
|
|
14
|
+
*
|
|
15
|
+
* @type {ComputeShader}
|
|
16
|
+
*/
|
|
17
|
+
export const shader_texture_encode_bc6h = ComputeShader.from({
|
|
18
|
+
label: 'texture_encode/bc6h-rgb-ufloat',
|
|
19
|
+
resources: texture_encode_resources(),
|
|
20
|
+
body: CodeChunk.from(
|
|
21
|
+
//language=WGSL
|
|
22
|
+
`
|
|
23
|
+
@compute @workgroup_size(${TEXTURE_ENCODE_WORKGROUP_SIZE}, 1, 1)
|
|
24
|
+
fn main(
|
|
25
|
+
@builtin(global_invocation_id) gid: vec3<u32>,
|
|
26
|
+
@builtin(num_workgroups) groups: vec3<u32>,
|
|
27
|
+
) {
|
|
28
|
+
let block = gid.y * groups.x * ${TEXTURE_ENCODE_WORKGROUP_SIZE}u + gid.x;
|
|
29
|
+
|
|
30
|
+
if (block >= texture_encode_block_count()) {
|
|
31
|
+
return;
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
let level = texture_encode_level_of_block(block);
|
|
35
|
+
|
|
36
|
+
let local = block - level.first_block;
|
|
37
|
+
|
|
38
|
+
let block_x = local % level.blocks_x;
|
|
39
|
+
let block_y = local / level.blocks_x;
|
|
40
|
+
|
|
41
|
+
let texels = texture_encode_load_block(level, block_x, block_y);
|
|
42
|
+
|
|
43
|
+
var rgb: array<vec3<f32>, 16>;
|
|
44
|
+
|
|
45
|
+
for (var i = 0u; i < 16u; i++) {
|
|
46
|
+
rgb[i] = texels[i].xyz;
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
let packed = bc6h_encode_block_mode11(rgb);
|
|
50
|
+
|
|
51
|
+
let word = level.word_offset + block_y * level.row_stride_words + block_x * 4u;
|
|
52
|
+
|
|
53
|
+
encode_output[word] = packed.x;
|
|
54
|
+
encode_output[word + 1u] = packed.y;
|
|
55
|
+
encode_output[word + 2u] = packed.z;
|
|
56
|
+
encode_output[word + 3u] = packed.w;
|
|
57
|
+
}
|
|
58
|
+
`, [
|
|
59
|
+
chunk_texture_encode_load_block,
|
|
60
|
+
chunk_bc6h_encode_block_mode11,
|
|
61
|
+
]),
|
|
62
|
+
});
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Every level of a texture to `bc7-rgba-unorm` or its sRGB twin, one invocation per block.
|
|
3
|
+
*
|
|
4
|
+
* **Mode 6 only**, today: the single-subset mode with the finest indices, fitted by
|
|
5
|
+
* {@link chunk_bc7_encode_block_mode6} over all four channels. A mode search across the
|
|
6
|
+
* partitioned modes is a later quality step, and a separate chunk — this shader would call it
|
|
7
|
+
* instead, and nothing about the format or the bytes it produces changes. The dispatch shape is
|
|
8
|
+
* {@link shader_texture_encode_bc4}'s; a block is four words.
|
|
9
|
+
*
|
|
10
|
+
* @type {ComputeShader}
|
|
11
|
+
*/
|
|
12
|
+
export const shader_texture_encode_bc7: ComputeShader;
|
|
13
|
+
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
14
|
+
//# sourceMappingURL=shader_texture_encode_bc7.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shader_texture_encode_bc7.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/texture/encode/shader_texture_encode_bc7.js"],"names":[],"mappings":"AAOA;;;;;;;;;;GAUG;AACH,wCAFU,aAAa,CAyCpB;8BAxD2B,+BAA+B"}
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
2
|
+
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
3
|
+
import { chunk_bc7_encode_block_mode6 } from "./chunk_bc7_encode_block_mode6.js";
|
|
4
|
+
import { chunk_texture_encode_load_block } from "./chunk_texture_encode_load_block.js";
|
|
5
|
+
import { TEXTURE_ENCODE_WORKGROUP_SIZE } from "./shader_texture_encode_bc4.js";
|
|
6
|
+
import { texture_encode_resources } from "./texture_encode_resources.js";
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* Every level of a texture to `bc7-rgba-unorm` or its sRGB twin, one invocation per block.
|
|
10
|
+
*
|
|
11
|
+
* **Mode 6 only**, today: the single-subset mode with the finest indices, fitted by
|
|
12
|
+
* {@link chunk_bc7_encode_block_mode6} over all four channels. A mode search across the
|
|
13
|
+
* partitioned modes is a later quality step, and a separate chunk — this shader would call it
|
|
14
|
+
* instead, and nothing about the format or the bytes it produces changes. The dispatch shape is
|
|
15
|
+
* {@link shader_texture_encode_bc4}'s; a block is four words.
|
|
16
|
+
*
|
|
17
|
+
* @type {ComputeShader}
|
|
18
|
+
*/
|
|
19
|
+
export const shader_texture_encode_bc7 = ComputeShader.from({
|
|
20
|
+
label: 'texture_encode/bc7-rgba-unorm',
|
|
21
|
+
resources: texture_encode_resources(),
|
|
22
|
+
body: CodeChunk.from(
|
|
23
|
+
//language=WGSL
|
|
24
|
+
`
|
|
25
|
+
@compute @workgroup_size(${TEXTURE_ENCODE_WORKGROUP_SIZE}, 1, 1)
|
|
26
|
+
fn main(
|
|
27
|
+
@builtin(global_invocation_id) gid: vec3<u32>,
|
|
28
|
+
@builtin(num_workgroups) groups: vec3<u32>,
|
|
29
|
+
) {
|
|
30
|
+
let block = gid.y * groups.x * ${TEXTURE_ENCODE_WORKGROUP_SIZE}u + gid.x;
|
|
31
|
+
|
|
32
|
+
if (block >= texture_encode_block_count()) {
|
|
33
|
+
return;
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
let level = texture_encode_level_of_block(block);
|
|
37
|
+
|
|
38
|
+
let local = block - level.first_block;
|
|
39
|
+
|
|
40
|
+
let block_x = local % level.blocks_x;
|
|
41
|
+
let block_y = local / level.blocks_x;
|
|
42
|
+
|
|
43
|
+
let texels = texture_encode_load_block(level, block_x, block_y);
|
|
44
|
+
|
|
45
|
+
let packed = bc7_encode_block_mode6(texels);
|
|
46
|
+
|
|
47
|
+
let word = level.word_offset + block_y * level.row_stride_words + block_x * 4u;
|
|
48
|
+
|
|
49
|
+
encode_output[word] = packed.x;
|
|
50
|
+
encode_output[word + 1u] = packed.y;
|
|
51
|
+
encode_output[word + 2u] = packed.z;
|
|
52
|
+
encode_output[word + 3u] = packed.w;
|
|
53
|
+
}
|
|
54
|
+
`, [
|
|
55
|
+
chunk_texture_encode_load_block,
|
|
56
|
+
chunk_bc7_encode_block_mode6,
|
|
57
|
+
]),
|
|
58
|
+
});
|
|
@@ -0,0 +1,84 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* What {@link texture_encode} produced.
|
|
3
|
+
*
|
|
4
|
+
* @typedef {Object} TextureEncodeResult
|
|
5
|
+
* @property {GPUTexture} texture the block-compressed texture, every requested level written once
|
|
6
|
+
* the context is submitted. The caller's, to keep and to destroy
|
|
7
|
+
* @property {GPUBuffer} blocks the block buffer the encoder wrote and the copies read, laid out as
|
|
8
|
+
* `layout` says. **Transient**: released back to the context's pool when the context finishes, so
|
|
9
|
+
* anything wanting the raw blocks — a container writer, a cross-check — copies them out before then
|
|
10
|
+
* @property {TextureEncodeLayout} layout where each level's blocks sit in `blocks`
|
|
11
|
+
*/
|
|
12
|
+
/**
|
|
13
|
+
* Encode a sampleable texture into a block-compressed one, on the device.
|
|
14
|
+
*
|
|
15
|
+
* **A texture in, a texture out, and nothing about who wants it.** The caller names the target
|
|
16
|
+
* format outright — `bc4-r-unorm`, `bc7-rgba-unorm-srgb` — and gets a texture in that format with
|
|
17
|
+
* `level_count` levels, each encoded from the same level of the source. No role, no preference list,
|
|
18
|
+
* no material: a subsystem that can encode anything to a named format is what the texture manager, a
|
|
19
|
+
* container writer, a procedural generator and a test can all stand on, and none of those want it to
|
|
20
|
+
* have opinions about content.
|
|
21
|
+
*
|
|
22
|
+
* WebGPU has no writable block-compressed storage texture, so the shape is the plan's §4.4: one
|
|
23
|
+
* compute dispatch writes every level's blocks into one storage buffer, and one `copyBufferToTexture`
|
|
24
|
+
* per level moves them into the texture. The buffer is laid out by {@link texture_encode_layout}
|
|
25
|
+
* with its rows padded to the copy's 256-byte stride before anything runs — the encoder writes to
|
|
26
|
+
* the stride the copy will read, and each copy is a whole level, sized in whole blocks as the copy
|
|
27
|
+
* commands count them.
|
|
28
|
+
*
|
|
29
|
+
* **The source is read as stored, not as decoded.** An `-srgb` source would arrive through
|
|
30
|
+
* `textureLoad` already converted to linear, and an encoder fitting those values into bytes that the
|
|
31
|
+
* sampler will then decode as sRGB again would encode the wrong picture. So an sRGB source is bound
|
|
32
|
+
* through a view in its linear twin format, which needs the texture to have been created with that
|
|
33
|
+
* format in its `viewFormats`; the device refuses the view otherwise, by validation error. The
|
|
34
|
+
* `-srgb`-ness of the *target* is likewise nothing but the tag the texture is created with: the
|
|
35
|
+
* encoded bytes are identical for both spellings.
|
|
36
|
+
*
|
|
37
|
+
* Everything is recorded into `cmd` and nothing runs until it is submitted. The transient buffers
|
|
38
|
+
* are the context's and go back to its pool when it finishes.
|
|
39
|
+
*
|
|
40
|
+
* @param {ShadeGPUCommandContext} cmd
|
|
41
|
+
* @param {Object} options
|
|
42
|
+
* @param {GPUTexture} options.source a 2D, single-layer texture with `TEXTURE_BINDING`, holding at
|
|
43
|
+
* least `level_count` levels
|
|
44
|
+
* @param {GPUTextureFormat} options.format the target block format, exactly as the texture is to be
|
|
45
|
+
* created
|
|
46
|
+
* @param {number} options.level_count how many levels to encode, from level 0 down
|
|
47
|
+
* @param {GPUTextureUsageFlags} options.usage the target texture's usage; must include `COPY_DST`,
|
|
48
|
+
* which is how the blocks get in
|
|
49
|
+
* @param {string} [options.label] for the target texture
|
|
50
|
+
* @returns {TextureEncodeResult}
|
|
51
|
+
* @throws {Error} naming the format, for a target this cannot write; naming the source, for one the
|
|
52
|
+
* encoder cannot read
|
|
53
|
+
*
|
|
54
|
+
* @author Alex Goldring
|
|
55
|
+
* @copyright Company Named Limited (c) 2026
|
|
56
|
+
*/
|
|
57
|
+
export function texture_encode(cmd: ShadeGPUCommandContext, { source, format, level_count, usage, label }: {
|
|
58
|
+
source: GPUTexture;
|
|
59
|
+
format: GPUTextureFormat;
|
|
60
|
+
level_count: number;
|
|
61
|
+
usage: GPUTextureUsageFlags;
|
|
62
|
+
label?: string;
|
|
63
|
+
}): TextureEncodeResult;
|
|
64
|
+
/**
|
|
65
|
+
* What {@link texture_encode } produced.
|
|
66
|
+
*/
|
|
67
|
+
export type TextureEncodeResult = {
|
|
68
|
+
/**
|
|
69
|
+
* the block-compressed texture, every requested level written once
|
|
70
|
+
* the context is submitted. The caller's, to keep and to destroy
|
|
71
|
+
*/
|
|
72
|
+
texture: GPUTexture;
|
|
73
|
+
/**
|
|
74
|
+
* the block buffer the encoder wrote and the copies read, laid out as
|
|
75
|
+
* `layout` says. **Transient**: released back to the context's pool when the context finishes, so
|
|
76
|
+
* anything wanting the raw blocks — a container writer, a cross-check — copies them out before then
|
|
77
|
+
*/
|
|
78
|
+
blocks: GPUBuffer;
|
|
79
|
+
/**
|
|
80
|
+
* where each level's blocks sit in `blocks`
|
|
81
|
+
*/
|
|
82
|
+
layout: TextureEncodeLayout;
|
|
83
|
+
};
|
|
84
|
+
//# sourceMappingURL=texture_encode.d.ts.map
|