@woosh/meep-engine 2.75.8 → 2.76.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (107) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/build/meep.cjs +784 -982
  3. package/build/meep.min.js +1 -1
  4. package/build/meep.module.js +784 -982
  5. package/editor/actions/concrete/ModifyPatchSampler2DAction.js +6 -3
  6. package/editor/actions/concrete/PatchTerrainTextureAction.js +6 -3
  7. package/editor/process/EditorProcess.js +12 -16
  8. package/editor/process/ProcessEngine.js +9 -10
  9. package/package.json +1 -1
  10. package/src/core/binary/dec2hex.js +1 -1
  11. package/src/{engine/ecs/ik/IKMath.js → core/geom/vec3/v3_computeOffsetVector.js} +1 -1
  12. package/src/core/math/newton_solver_1d.js +13 -4
  13. package/src/{engine/graphics → core/math/random}/generate_halton_jitter.js +2 -2
  14. package/src/core/math/solveQuadratic.js +5 -3
  15. package/src/core/math/spline/catmull_rom_compute_T.js +19 -0
  16. package/src/{engine/navigation/ecs/components → core/math/spline}/computeCatmullRomSpline.js +3 -3
  17. package/src/{engine/navigation/ecs/components → core/math/spline}/computeCatmullRomSplineUniformDistance.js +3 -3
  18. package/src/core/math/spline/computeNonuniformCatmullRomSplineSample.js +109 -0
  19. package/src/core/math/spline/interpolate_bicubic.js +12 -0
  20. package/src/core/math/spline/spline_catmullrom_1d.js +120 -0
  21. package/src/engine/control/ControlContext.js +25 -27
  22. package/src/engine/ecs/EntityManager.js +12 -9
  23. package/src/engine/ecs/EntityObserver.js +26 -22
  24. package/src/engine/ecs/binding/ComponentPropertyPath.js +12 -12
  25. package/src/engine/ecs/components/Motion.js +5 -7
  26. package/src/engine/ecs/components/SerializationMetadata.js +5 -3
  27. package/src/engine/ecs/dynamic_actions/actions/definition/AbstractActionDescription.js +0 -2
  28. package/src/engine/ecs/dynamic_actions/actions/definition/ActionSequenceDescription.js +7 -9
  29. package/src/engine/ecs/dynamic_actions/actions/definition/DelayActionDescription.js +3 -5
  30. package/src/engine/ecs/dynamic_actions/actions/definition/SendRequestActionDescription.js +6 -8
  31. package/src/engine/ecs/dynamic_actions/actions/definition/SpeakLineActionDescription.js +14 -17
  32. package/src/engine/ecs/dynamic_actions/actions/definition/WeightedRandomActionDescription.js +8 -11
  33. package/src/engine/ecs/dynamic_actions/actions/definition/WriteToBlackboardActionDescription.js +15 -18
  34. package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.js +7 -7
  35. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +6 -6
  36. package/src/engine/ecs/parent/EntityNode.js +39 -37
  37. package/src/engine/ecs/speaker/VoiceSystem.js +36 -39
  38. package/src/engine/ecs/system/SystemEntityContext.js +25 -23
  39. package/src/engine/ecs/tag/find_entities_with_tag.js +18 -0
  40. package/src/engine/ecs/terrain/TerrainClouds.js +23 -24
  41. package/src/engine/ecs/terrain/ecs/splat/SplatMapMaterialPatch.js +5 -2
  42. package/src/engine/ecs/terrain/overlay/TerrainOverlay.js +15 -14
  43. package/src/engine/ecs/tooltip/TooltipComponent.js +6 -7
  44. package/src/engine/graphics/camera/testClippingPlaneComputation.js +0 -4
  45. package/src/engine/graphics/ecs/path/testPathDisplaySystem.js +1 -5
  46. package/src/engine/graphics/ecs/path/tube/prototypeAnimatedPathMask.js +2 -6
  47. package/src/engine/graphics/ecs/water2/shader/testWaterShader.js +12 -14
  48. package/src/engine/graphics/material/optimization/MaterialOptimizationContext.js +22 -20
  49. package/src/engine/graphics/particles/particular/engine/utils/volume/prototypeParticleVolume.js +3 -4
  50. package/src/engine/graphics/render/buffer/buffers/prototypeNormalFrameBuffer.js +0 -4
  51. package/src/engine/graphics/render/buffer/simple-fx/taa/TemporalSupersamplingRenderPlugin.js +1 -1
  52. package/src/engine/graphics/render/forward_plus/plugin/ptototypeFPPlugin.js +0 -4
  53. package/src/engine/graphics/render/visibility/hiz/prototypeHiZ.js +0 -4
  54. package/src/engine/graphics/shadows/testShadowMapRendering.js +0 -2
  55. package/src/engine/graphics/texture/atlas/TextureAtlas.js +13 -11
  56. package/src/engine/graphics/texture/sampler/Sampler2D.js +15 -366
  57. package/src/engine/graphics/texture/sampler/Sampler2D.spec.js +0 -31
  58. package/src/engine/graphics/texture/sampler/sampler2d_copy_with_margins.js +166 -0
  59. package/src/engine/graphics/texture/sampler/sampler2d_copy_with_margins.spec.js +31 -0
  60. package/src/engine/graphics/texture/sampler/sampler2d_paint.js +81 -0
  61. package/src/engine/graphics/texture/sampler/sampler2d_sub_copy_same_item_size.js +50 -0
  62. package/src/engine/graphics/texture/virtual/VirtualTextureUsageUpdater.js +1 -1
  63. package/src/engine/navigation/ecs/components/Path.js +10 -9
  64. package/src/engine/physics/computeInterceptPoint.js +44 -0
  65. package/src/engine/plugin/EnginePlugin.js +1 -2
  66. package/src/engine/ecs/components/AlignToVelocity.js +0 -9
  67. package/src/engine/ecs/components/CharacterController.js +0 -31
  68. package/src/engine/ecs/components/PhysicalBody.js +0 -51
  69. package/src/engine/ecs/components/Steering.js +0 -111
  70. package/src/engine/ecs/components/SteeringSerializationAdapter.js +0 -34
  71. package/src/engine/ecs/systems/AlignToVelocitySystem.js +0 -51
  72. package/src/engine/ecs/systems/CharacterControlSystem.js +0 -134
  73. package/src/engine/ecs/systems/PhysicsSystem.js +0 -89
  74. package/src/engine/ecs/systems/PropertySetSystem.js +0 -18
  75. package/src/engine/ecs/systems/SteeringSystem.js +0 -171
  76. package/src/engine/ecs/systems/TagSystem.d.ts +0 -5
  77. package/src/engine/ecs/systems/TagSystem.js +0 -31
  78. package/src/engine/graphics/CanvasBlur.js +0 -599
  79. package/src/engine/graphics/material/LoadMaterial.js +0 -199
  80. package/src/engine/graphics/material/getTextureImmediate.js +0 -21
  81. package/src/engine/graphics/render/buffer/RenderGraph.js +0 -177
  82. package/src/engine/graphics/render/buffer/RenderGraphUtils.js +0 -32
  83. package/src/engine/graphics/render/buffer/buffers/DepthFrameBuffer.js +0 -101
  84. package/src/engine/graphics/render/buffer/conection/ProgramValueSlotConnection.js +0 -43
  85. package/src/engine/graphics/render/buffer/conection/ProgramValueSlotConnectionEndpoint.js +0 -39
  86. package/src/engine/graphics/render/buffer/conection/ProgramValueSlotConnectionValidator.js +0 -30
  87. package/src/engine/graphics/render/buffer/executor/FrameBufferPool.js +0 -127
  88. package/src/engine/graphics/render/buffer/executor/RenderGraphExecutor.js +0 -261
  89. package/src/engine/graphics/render/buffer/executor/RenderProgramCommandType.js +0 -5
  90. package/src/engine/graphics/render/buffer/node/DeferredRenderProgramDefinition.js +0 -142
  91. package/src/engine/graphics/render/buffer/node/RenderProgramDefinition.js +0 -21
  92. package/src/engine/graphics/render/buffer/node/RenderProgramInstance.js +0 -30
  93. package/src/engine/graphics/render/buffer/node/ScreenSpaceRenderProgramDefinition.js +0 -118
  94. package/src/engine/graphics/render/staged/PostProcessingEffect.js +0 -32
  95. package/src/engine/graphics/render/staged/PostProcessingEffectInputCoupling.js +0 -41
  96. package/src/engine/graphics/render/staged/PostProcessingStack.js +0 -29
  97. package/src/engine/graphics/render/staged/StagedRenderer.js +0 -161
  98. package/src/engine/graphics/render/staged/StandardRenderOutputs.js +0 -20
  99. package/src/engine/graphics/texture/CanvasClone.js +0 -28
  100. package/src/engine/graphics/texture/sampler/bicubic.js +0 -59
  101. package/src/engine/graphics/texture/sampler/bicubic.spec.js +0 -13
  102. package/src/engine/graphics/texture/sampler/differenceSampler.js +0 -36
  103. package/src/engine/graphics/texture/sampler/loadSampler2D.js +0 -41
  104. package/src/engine/graphics/texture/sampler/mergeSampler2D.js +0 -96
  105. package/src/engine/graphics/texture/sampler/rgbaData2valueSampler2D.js +0 -38
  106. package/src/engine/navigation/ecs/components/computeNonuniformCatmullRomSplineSample.js +0 -242
  107. /package/src/{engine/graphics/texture → core/math/noise}/noise_octaves.js +0 -0
@@ -1,89 +0,0 @@
1
- /**
2
- * Created by Alex on 01/04/2014.
3
- */
4
- import { System } from '../System.js';
5
- import PhysicalBody from '../components/PhysicalBody.js';
6
- import { Transform } from '../transform/Transform.js';
7
- import PhysicsWorld from '../../physics/ammo/World.js';
8
-
9
-
10
- class PhysicsSystem extends System {
11
- constructor() {
12
- super();
13
-
14
- this.dependencies = [PhysicalBody];
15
- }
16
-
17
- rayTest(from, to, callback) {
18
- this.physics.rayTest(from, to, callback);
19
- }
20
-
21
- startup(entityManager, readyCallback, errorCallback) {
22
- this.entityManager = entityManager;
23
- this.physics = new PhysicsWorld(readyCallback);
24
- }
25
-
26
- shutdown(entityManager, readyCallback, errorCallback) {
27
- try {
28
- this.physics = null;
29
- readyCallback();
30
- } catch (e) {
31
- errorCallback(e);
32
- }
33
- }
34
-
35
- add(component, entity) {
36
- const body = component.body;
37
- body.__entity = entity;
38
- this.physics.addBody(body);
39
- //collisions
40
- if (component.notifyCollision) {
41
- const entityManager = this.entityManager;
42
-
43
- body.onCollision(function (other) {
44
- entityManager.sendEvent(entity, "collision", other.__entity);
45
- });
46
- }
47
- }
48
-
49
- remove(component) {
50
- const body = component.body;
51
- this.physics.removeBody(body);
52
- }
53
-
54
- update(timeDelta) {
55
- const entityManager = this.entityManager;
56
- let signals = entityManager.eventManager.signals;
57
- //set position to physical body
58
- entityManager.traverseEntities([PhysicalBody, Transform], function (physicalBody, transform) {
59
- //copy position into body
60
- const body = physicalBody.body;
61
- body.position.copy(transform.position);
62
- body.rotation.copy(transform.rotation);
63
- });
64
-
65
-
66
- const stepFinishedCallback = function () {
67
- //set position from physical body
68
- entityManager.traverseEntities([PhysicalBody, Transform], function (physicalBody, transform, entity) {
69
- //copy position from body
70
- const body = physicalBody.body;
71
- const previousPosition = transform.previousPosition;
72
- const currentPosition = transform.position;
73
- if (previousPosition.x != currentPosition.x || previousPosition.y != currentPosition.y || previousPosition.z != currentPosition.z) {
74
- //write previous position is the current position is different from before
75
- previousPosition.copy(currentPosition);
76
- }
77
- currentPosition.copy(body.position);
78
- // transform.rotation.copy(body.rotation);
79
- });
80
- };
81
- this.physics.simulate(timeDelta, stepFinishedCallback);
82
- }
83
- }
84
-
85
-
86
- function collisionHandler() {
87
- }
88
-
89
- export default PhysicsSystem;
@@ -1,18 +0,0 @@
1
- /**
2
- * Created by Alex on 13/04/2017.
3
- */
4
-
5
-
6
- import { System } from '../System.js';
7
- import PropertySet from '../components/PropertySet.js';
8
-
9
- class PropertySetSystem extends System {
10
- constructor() {
11
- super();
12
-
13
- this.dependencies = [PropertySet];
14
- }
15
- }
16
-
17
-
18
- export default PropertySetSystem;
@@ -1,171 +0,0 @@
1
- /**
2
- * User: Alex Goldring
3
- * Date: 1/6/2014
4
- * Time: 08:37
5
- */
6
- import { max2 } from "../../../core/math/max2.js";
7
- import { min2 } from "../../../core/math/min2.js";
8
- import { System } from '../System.js';
9
- import PhysicalBody from '../components/PhysicalBody.js';
10
- import Motion from '../components/Motion.js';
11
- import { Transform } from '../transform/Transform.js';
12
- import Steering, { SteeringEvents, SteeringFlags } from '../components/Steering.js';
13
- import Vector3 from "../../../core/geom/Vector3.js";
14
- import { alignToVector } from "../terrain/ecs/cling/ClingToTerrainSystem.js";
15
- import { v3_dot } from "../../../core/geom/vec3/v3_dot.js";
16
- import { solveQuadratic } from "../../../core/math/solveQuadratic.js";
17
-
18
- /**
19
- *
20
- * @param {Vector3} result
21
- * @param {Vector3} source
22
- * @param {Vector3} target
23
- * @param {Vector3} targetVelocity
24
- * @param {number} sourceSpeed
25
- * @return {boolean}
26
- */
27
- function computeInterceptPoint(result, source, target, targetVelocity, sourceSpeed) {
28
- const d_ts_x = target.x - source.x;
29
- const d_ts_y = target.y - source.y;
30
- const d_ts_z = target.z - source.z;
31
-
32
- // Get quadratic equation components
33
- const a = targetVelocity.dot(targetVelocity) - sourceSpeed * sourceSpeed;
34
- const b = 2 * v3_dot(targetVelocity.x, targetVelocity.y, targetVelocity.z, d_ts_x, d_ts_y, d_ts_z);
35
-
36
- const c = v3_dot(
37
- d_ts_x, d_ts_y, d_ts_z,
38
- d_ts_x, d_ts_y, d_ts_z
39
- );
40
-
41
- // Solve quadratic
42
- const ts = [];
43
- const root_count = solveQuadratic(ts, 0, a, b, c); // See quad(), below
44
-
45
- // Find smallest positive solution
46
- if (root_count > 0) {
47
- const t0 = ts[0], t1 = ts[1];
48
- let t = Math.min(t0, t1);
49
- if (t < 0) t = Math.max(t0, t1);
50
-
51
- if (t > 0) {
52
- result.copy(targetVelocity).multiplyScalar(t).add(target);
53
- return true;
54
- }
55
-
56
- }
57
- return false;
58
- }
59
-
60
- class SteeringSystem extends System {
61
- constructor() {
62
- super();
63
-
64
- this.dependencies = [Steering];
65
- }
66
-
67
- update(timeDelta) {
68
- const entityManager = this.entityManager;
69
-
70
- const ecd = entityManager.dataset;
71
-
72
- if (ecd === null) {
73
- return;
74
- }
75
-
76
- /**
77
- *
78
- * @param {number} entity
79
- * @param {Steering} steering
80
- * @param {Transform} transform
81
- * @param {Vector3} velocity
82
- */
83
- function process(entity, steering, transform, velocity) {
84
- if (!steering.getFlag(SteeringFlags.Active)) {
85
- //steering is inactive
86
- return;
87
- }
88
-
89
- const destination = steering.destination;
90
-
91
- const delta = destination.clone().sub(transform.position);
92
- delta.normalize();
93
-
94
- const distanceWithError = computeDistanceWithError(transform.position, destination, steering.targetMargin);
95
-
96
- if (distanceWithError > 0) {
97
- //not at the target yet
98
- const d = steering.maxSpeed;
99
-
100
- const angularLimit = steering.rotationSpeed * timeDelta;
101
-
102
- alignToVector(transform.rotation, delta, angularLimit, Vector3.up, Vector3.forward);
103
-
104
- //compute forward vector
105
- const v = Vector3.forward.clone();
106
- v.applyQuaternion(transform.rotation);
107
- v.normalize();
108
-
109
-
110
- //check old velocity to avoid flying past target
111
- if (distanceWithError < d * timeDelta) {
112
- const distance = delta.length();
113
- const adjustedVelocity = min2(d, distance / timeDelta);
114
- v.multiplyScalar(adjustedVelocity);
115
- } else {
116
- v.multiplyScalar(d);
117
- }
118
-
119
- velocity.copy(v);
120
-
121
- } else {
122
- //goal is reached, de-activate
123
- steering.clearFlag(SteeringFlags.Active);
124
-
125
- //drop velocity
126
- velocity.set(0, 0, 0);
127
-
128
- //dispatch
129
- ecd.sendEvent(entity, SteeringEvents.DestinationReached, steering);
130
- }
131
- }
132
-
133
- //Make sure physical bodies exist
134
- if (ecd.isComponentTypeRegistered(PhysicalBody)) {
135
-
136
- ecd.traverseEntities([Steering, PhysicalBody, Transform], function (steering, physicalBody, transform, entity) {
137
-
138
- const body = physicalBody.body;
139
-
140
- process(entity, steering, transform, body.linearVelocity);
141
-
142
- });
143
-
144
- }
145
-
146
- ecd.traverseEntities([Steering, Motion, Transform], function (steering, motion, transform, entity) {
147
- process(entity, steering, transform, motion.velocity);
148
- });
149
- }
150
- }
151
-
152
- /**
153
- *
154
- * @param {Vector3} v0
155
- * @param {Vector3} v1
156
- * @param {Vector3} error
157
- * @return {number}
158
- */
159
- function computeDistanceWithError(v0, v1, error) {
160
- const absDelta = v0.clone().sub(v1).abs();
161
-
162
- absDelta.set(
163
- max2(absDelta.x - error.x, 0),
164
- max2(absDelta.y - error.y, 0),
165
- max2(absDelta.z - error.z, 0)
166
- );
167
-
168
- return absDelta.length();
169
- }
170
-
171
- export default SteeringSystem;
@@ -1,5 +0,0 @@
1
- import {System} from "../System";
2
-
3
- export class TagSystem extends System {
4
-
5
- }
@@ -1,31 +0,0 @@
1
- /**
2
- * Created by Alex on 23/04/2014.
3
- */
4
- import { System } from '../System.js';
5
- import Tag from '../components/Tag.js';
6
-
7
-
8
- class TagSystem extends System {
9
-
10
- dependencies = [Tag];
11
-
12
- /**
13
- *
14
- * @param {string} tag
15
- * @param {EntityComponentDataset} ecd
16
- * @returns {number[]}
17
- */
18
- static find_entities_with_tag(tag, ecd) {
19
- const r = [];
20
- ecd.traverseComponents(Tag, (t, e) => {
21
- if (t.contains(tag)) {
22
- r.push(e);
23
- }
24
- });
25
-
26
- return r;
27
- }
28
- }
29
-
30
-
31
- export default TagSystem;