@woosh/meep-engine 2.33.4 → 2.33.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (145) hide show
  1. package/core/binary/BinaryBuffer.js +26 -2
  2. package/core/bvh2/LeafNode.js +6 -1
  3. package/core/bvh2/aabb3/AABB3.js +21 -1
  4. package/core/collection/RingBuffer.js +40 -10
  5. package/core/collection/array/copyArray.js +2 -2
  6. package/core/collection/array/typed/typed_array_copy.js +2 -2
  7. package/core/collection/set/compute_set_difference.js +32 -0
  8. package/core/collection/set/compute_set_intersection.js +22 -0
  9. package/core/collection/set/set_remove.js +15 -0
  10. package/core/collection/table/DataType2TypedArrayConstructorMapping.js +2 -0
  11. package/core/collection/table/DataTypeByteSizes.js +21 -0
  12. package/core/collection/table/RowFirstTable.js +1 -88
  13. package/core/collection/table/RowFirstTable.spec.js +3 -1
  14. package/core/collection/table/RowFirstTableSpec.js +9 -19
  15. package/core/collection/table/computeDataTypeByIndex.js +21 -0
  16. package/core/collection/table/deserializeRowFirstTable.js +48 -0
  17. package/core/collection/table/serializeRowFirstTable.js +27 -0
  18. package/core/color/Color.js +1 -0
  19. package/core/color/ColorUtils.js +12 -3
  20. package/core/geom/3d/aabb/aabb3_compute_projected_area.js +6 -4
  21. package/core/geom/3d/aabb/aabb3_estimate_projected_area2.js +59 -0
  22. package/core/geom/3d/aabb/aabb3_from_min_max.js +15 -0
  23. package/core/geom/3d/aabb/aabb3_matrix4_project.js +33 -0
  24. package/core/geom/3d/aabb/aabb3_matrix4_project.spec.js +41 -0
  25. package/core/geom/3d/aabb/aabb3_matrix4_project_by_corners.js +96 -0
  26. package/{engine/graphics/micron/render/v1 → core/geom/3d}/apply_mat4_transform_to_v3_array.js +0 -0
  27. package/{engine/graphics/micron/build/bounds → core/geom/3d}/compute_bounding_cone_of_2_cones.js +3 -3
  28. package/{engine/graphics/micron/build/bounds → core/geom/3d}/compute_bounding_cone_of_2_cones.spec.js +1 -1
  29. package/{engine/graphics/micron/build/bounds → core/geom/3d}/compute_bounding_sphere_of_2_spheres.js +3 -3
  30. package/{engine/graphics/micron/util → core/geom/3d}/encode_unit3_hemioct.js +0 -0
  31. package/core/geom/3d/frustum/array_normalize_plane.js +25 -0
  32. package/core/geom/3d/frustum/array_setFromProjectionMatrix.js +60 -0
  33. package/{engine/graphics/micron/util → core/geom/3d}/unit_hemioct.spec.js +1 -1
  34. package/{engine/graphics/micron/build → core}/graph/MultiNode.js +0 -0
  35. package/{engine/graphics/micron/build → core}/graph/SquareMatrix.js +2 -2
  36. package/{engine/graphics/micron/build → core}/graph/SquareMatrix.spec.js +1 -1
  37. package/{engine/graphics/micron/build → core}/graph/WeightedEdge.js +1 -1
  38. package/{engine/graphics/micron/build → core}/graph/build_face_graph_from_mesh.js +2 -2
  39. package/{engine/graphics/micron/build/clustering → core/graph}/cluster_mesh_metis.js +2 -6
  40. package/{engine/graphics/micron/build → core}/graph/coarsen_graph.js +1 -1
  41. package/{engine/graphics/micron/build → core}/graph/coarsen_graph.spec.js +1 -1
  42. package/{engine/graphics/micron/build → core}/graph/eigen/eigen.js +0 -0
  43. package/{engine/graphics/micron/build → core}/graph/eigen/eigen.spec.js +1 -1
  44. package/{engine/graphics/micron/build/hierarchy → core/graph/eigen}/eigen_values_find_spectral_gap.js +0 -0
  45. package/{engine/graphics/micron/build → core}/graph/graph_adjacency_matrix.js +0 -0
  46. package/{engine/graphics/micron/build → core}/graph/graph_compute_disconnected_clusters.js +0 -0
  47. package/{engine/graphics/micron/build → core}/graph/graph_degree_matrix.js +0 -0
  48. package/{engine/graphics/micron/build → core}/graph/graph_k_means_cluster.js +5 -5
  49. package/{engine/graphics/micron/build → core}/graph/graph_laplacian_matrix.js +1 -1
  50. package/{engine/graphics/micron/build → core}/graph/metis/metis.js +2 -2
  51. package/{engine/graphics/micron/build → core}/graph/metis/metis_options.js +0 -0
  52. package/{engine/graphics/micron/build → core}/graph/mn_graph_collapse_weighted_edge.js +0 -0
  53. package/core/process/undo/ActionProcessor.d.ts +2 -0
  54. package/core/process/undo/ActionProcessor.js +59 -1
  55. package/core/process/undo/ActionProcessor.spec.js +59 -0
  56. package/core/process/undo/Mark.js +2 -1
  57. package/engine/Engine.d.ts +2 -0
  58. package/engine/EngineHarness.js +4 -4
  59. package/engine/asset/loaders/material/bitmap2sampler_gl.js +19 -0
  60. package/engine/asset/loaders/material/computeImageBitmapEquality.js +7 -19
  61. package/engine/ecs/foliage/InstancedFoliage.js +3 -5
  62. package/engine/ecs/fow/serialization/FogOfWarSerializationAdapter.js +2 -1
  63. package/engine/ecs/transform/Transform.js +2 -1
  64. package/engine/graphics/GraphicsEngine.js +9 -116
  65. package/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.js +22 -37
  66. package/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +155 -0
  67. package/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.js +68 -0
  68. package/engine/graphics/ecs/mesh-v2/prototypeShadedGeometry.js +31 -0
  69. package/engine/graphics/filter/FlipArrayInPlace.js +25 -0
  70. package/engine/graphics/filter/FlipArrayViaCanvas.js +13 -0
  71. package/engine/graphics/filter/ImageFilter.js +20 -51
  72. package/engine/graphics/{micron → geometry}/aabb3_to_buffer_geometry.js +0 -0
  73. package/engine/graphics/{micron/build → geometry/buffered}/compute_buffer_geometry_byte_size.js +0 -0
  74. package/engine/graphics/geometry/instancing/InstancedMeshGroup.js +25 -16
  75. package/engine/graphics/material/SplatMaterial.js +4 -97
  76. package/engine/graphics/micron/build/buildMicronGeometryFromBufferGeometry.js +2 -6
  77. package/engine/graphics/micron/build/clustering/build_clustering_2.js +2 -2
  78. package/engine/graphics/micron/build/clustering/build_leaf_patches_metis.js +1 -1
  79. package/engine/graphics/micron/build/fill_patch_geometry_data.js +2 -0
  80. package/engine/graphics/micron/build/hierarchy/buildAbstractPatchHierarchy.js +3 -3
  81. package/engine/graphics/micron/build/hierarchy/build_intermediate_patch_topology.js +0 -72
  82. package/engine/graphics/micron/build/hierarchy/build_merge_graph.js +2 -2
  83. package/engine/graphics/micron/build/hierarchy/computePatchMergeScore.js +3 -3
  84. package/engine/graphics/micron/build/hierarchy/merge_patches.js +6 -3
  85. package/engine/graphics/micron/build/hierarchy/metis_cluster_clusters.js +1 -1
  86. package/engine/graphics/micron/build/hierarchy/optimize_graph_partitioning_balance.js +1 -1
  87. package/engine/graphics/micron/build/hierarchy/patch_combine.js +2 -2
  88. package/engine/graphics/micron/build/hierarchy/qvdr_build_simplified_clusters.js +2 -1
  89. package/engine/graphics/micron/format/MicronGeometry.js +12 -0
  90. package/engine/graphics/micron/format/MicronGeometryBufferAttributeSpec.js +2 -2
  91. package/engine/graphics/micron/format/MicronGeometryPatch.js +17 -9
  92. package/engine/graphics/micron/format/MicronVertexDataSpec.js +25 -3
  93. package/engine/graphics/micron/format/serialization/MicronGeometryBinarySerializationAdapter.js +101 -0
  94. package/engine/graphics/micron/format/serialization/deserialize_attribute_spec.js +25 -0
  95. package/engine/graphics/micron/format/serialization/deserialize_patch.js +104 -0
  96. package/engine/graphics/micron/format/serialization/serialize_attribute_spec.js +18 -0
  97. package/engine/graphics/micron/format/serialization/serialize_patch.js +84 -0
  98. package/engine/graphics/micron/prototypeVirtualGeometry.js +1 -1
  99. package/engine/graphics/micron/render/VirtualGeometryBuilder.js +27 -23
  100. package/engine/graphics/micron/render/culling/{PathCullingSystem.js → PatchCullingSystem.js} +1 -1
  101. package/engine/graphics/micron/render/instanced/AttributeDataTexture.js +3 -5
  102. package/engine/graphics/micron/render/refinement/ActivePatchList.js +38 -49
  103. package/engine/graphics/micron/render/refinement/ActivePatchRecord.js +4 -2
  104. package/engine/graphics/micron/render/refinement/RefinementSpec.js +98 -0
  105. package/engine/graphics/micron/render/v1/MaterialVertexSpec.js +21 -0
  106. package/engine/graphics/micron/render/v1/VGThreeRenderer.js +12 -9
  107. package/engine/graphics/micron/render/v1/getTransformedPositionsCached.js +1 -1
  108. package/engine/graphics/render/buffer/buffers/ColorAndDepthFrameBuffer.js +5 -3
  109. package/engine/graphics/render/buffer/buffers/prototypeNormalFrameBuffer.js +8 -10
  110. package/engine/graphics/render/forward_plus/LightManager.js +5 -7
  111. package/engine/graphics/render/forward_plus/data/NumericType.js +9 -0
  112. package/engine/graphics/render/forward_plus/{TextureBackedMemoryRegion.js → data/TextureBackedMemoryRegion.js} +11 -190
  113. package/engine/graphics/render/forward_plus/data/channelCountToThreIntegerTextureType.js +16 -0
  114. package/engine/graphics/render/forward_plus/data/computeDataType.js +36 -0
  115. package/engine/graphics/render/forward_plus/data/computeThreeTextureFormat.js +18 -0
  116. package/engine/graphics/render/forward_plus/data/computeThreeTextureInternalFormatFromDataType.js +63 -0
  117. package/engine/graphics/render/forward_plus/data/computeThreeTextureTypeFromDataType.js +41 -0
  118. package/engine/graphics/render/forward_plus/plugin/ptototypeFPPlugin.js +1 -1
  119. package/engine/graphics/render/forward_plus/prototypeLightManager.js +1 -1
  120. package/engine/graphics/render/visibility/hiz/buffer/HierarchicalZBuffer.js +198 -0
  121. package/engine/graphics/render/visibility/hiz/buffer/ReductionShader.js +51 -0
  122. package/engine/graphics/render/visibility/hiz/buildCanvasViewFromTexture.js +179 -0
  123. package/engine/graphics/render/visibility/hiz/prototypeHiZ.js +440 -0
  124. package/engine/graphics/render/visibility/hiz/query/BatchOcclusionQuery.js +174 -0
  125. package/engine/graphics/render/visibility/hiz/query/QueryShader.js +173 -0
  126. package/engine/graphics/shadows/ShadowMapRenderer.js +12 -2
  127. package/engine/graphics/texture/cubemap/buildCubeURLs.js +13 -0
  128. package/engine/graphics/texture/cubemap/load_environment_map.d.ts +8 -0
  129. package/engine/graphics/texture/cubemap/load_environment_map.js +163 -0
  130. package/engine/graphics/texture/sampler/Sampler2D.js +18 -62
  131. package/engine/graphics/texture/sampler/TextureBinaryBufferSerializer.js +1 -1
  132. package/engine/graphics/texture/sampler/convertTexture2Sampler2D.js +3 -2
  133. package/engine/graphics/texture/sampler/debug/paintSamplerOnHTML.js +3 -2
  134. package/engine/graphics/texture/sampler/differenceSampler.js +31 -0
  135. package/engine/graphics/texture/sampler/typedArrayConstructorByInstance.js +25 -0
  136. package/engine/graphics/texture/sampler/util/drawSamplerHTML.js +3 -2
  137. package/engine/graphics/texture/virtual/v2/ShaderUsage.js +6 -5
  138. package/engine/graphics/texture/virtual/v2/prototype.js +16 -6
  139. package/engine/network/convertPathToURL.js +6 -0
  140. package/engine/plugin/EnginePluginManager.d.ts +9 -0
  141. package/engine/reference/v2/Reference.d.ts +7 -0
  142. package/package.json +1 -1
  143. package/view/minimap/gl/MinimapMarkersGL.js +2 -2
  144. package/engine/graphics/micron/build/clustering/cluster_mesh_vertices.js +0 -3
  145. package/engine/graphics/micron/render/RefinementSpec.js +0 -181
@@ -8,13 +8,14 @@ export class Mark {
8
8
  * @constructor
9
9
  */
10
10
  constructor(index, description) {
11
- assert.typeOf(index, 'number', 'index');
11
+ assert.isNumber(index, 'index');
12
12
 
13
13
  /**
14
14
  *
15
15
  * @type {number}
16
16
  */
17
17
  this.index = index;
18
+
18
19
  /**
19
20
  *
20
21
  * @type {D}
@@ -8,6 +8,7 @@ import {AssetManager} from "./asset/AssetManager";
8
8
  import {EntityManager} from "./ecs/EntityManager";
9
9
  import View from "../view/View";
10
10
  import Ticker from "./simulation/Ticker";
11
+ import {EnginePluginManager} from "./plugin/EnginePluginManager";
11
12
 
12
13
  export interface IEngineInitializationOptions {
13
14
  entityManager?: EntityManager
@@ -25,6 +26,7 @@ export default class Engine {
25
26
  public readonly devices: { keyboard: KeyboardDevice, pointer: PointerDevice }
26
27
  public readonly assetManager: AssetManager
27
28
  public readonly ticker: Ticker
29
+ public readonly plugins: EnginePluginManager
28
30
 
29
31
  public start(): Promise<any>
30
32
 
@@ -203,10 +203,10 @@ export class EngineHarness {
203
203
  *
204
204
  * @param {Engine} engine
205
205
  * @param {Vector3} [focus]
206
- * @param heightMap
207
- * @param heightRange
208
- * @param pitch
209
- * @param yaw
206
+ * @param [heightMap]
207
+ * @param [heightRange]
208
+ * @param [pitch]
209
+ * @param [yaw]
210
210
  * @param {number} [distance]
211
211
  * @param {Vector2} [terrainSize]
212
212
  * @param {number} [terrainResolution]
@@ -0,0 +1,19 @@
1
+ /**
2
+ *
3
+ * @param {WebGL2RenderingContext} gl
4
+ * @param {Sampler2D} sampler
5
+ * @param {ImageBitmap} bitmap
6
+ */
7
+ export function bitmap2sampler_gl(gl, sampler, bitmap) {
8
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, bitmap);
9
+ gl.drawBuffers([gl.COLOR_ATTACHMENT0]);
10
+
11
+ const w = sampler.width;
12
+ const h = sampler.height;
13
+
14
+ if (sampler.itemSize !== 4) {
15
+ throw new Error(`Expected sampler.itemSize to be 4, instead was '${sampler.itemSize}'`);
16
+ }
17
+
18
+ gl.readPixels(0, 0, w, h, gl.RGBA, gl.UNSIGNED_BYTE, sampler.data);
19
+ }
@@ -1,6 +1,7 @@
1
1
  import { Sampler2D } from "../../../graphics/texture/sampler/Sampler2D.js";
2
2
  import { assert } from "../../../../core/assert.js";
3
3
  import { isArrayEqualStrict } from "../../../../core/collection/array/isArrayEqualStrict.js";
4
+ import { bitmap2sampler_gl } from "./bitmap2sampler_gl.js";
4
5
 
5
6
  /**
6
7
  *
@@ -8,23 +9,6 @@ import { isArrayEqualStrict } from "../../../../core/collection/array/isArrayEqu
8
9
  */
9
10
  const sampler_cache = new WeakMap();
10
11
 
11
- /**
12
- *
13
- * @param {WebGL2RenderingContext} gl
14
- * @param {Sampler2D} sampler
15
- * @param {ImageBitmap} bitmap
16
- */
17
- function bitmap2sampler_gl(gl, sampler, bitmap) {
18
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, bitmap);
19
- gl.drawBuffers([gl.COLOR_ATTACHMENT0]);
20
-
21
- const data = new Uint8Array(sampler.width * sampler.height * 4);
22
-
23
- gl.readPixels(0, 0, sampler.width, sampler.height, gl.RGBA, gl.UNSIGNED_BYTE, data);
24
-
25
- sampler.data = data;
26
- }
27
-
28
12
  /**
29
13
  *
30
14
  * @param {ImageBitmap} bitmap
@@ -45,7 +29,7 @@ function obtainSampler(bitmap, ctx) {
45
29
  const width = bitmap.width;
46
30
  const height = bitmap.height;
47
31
 
48
- const sampler = new Sampler2D(null, 4, width, height);
32
+ const sampler = Sampler2D.uint8(4, width, height);
49
33
 
50
34
  bitmap2sampler_gl(ctx, sampler, bitmap);
51
35
 
@@ -75,15 +59,19 @@ function obtainCanvasCtx(width, height) {
75
59
 
76
60
  if (ctx_ref === null || (gl = ctx_ref.deref()) === undefined) {
77
61
  const canvas = document.createElement('canvas');
62
+
78
63
  gl = canvas.getContext("webgl2");
79
64
  gl.activeTexture(gl.TEXTURE0);
65
+
80
66
  const texture = gl.createTexture();
67
+
81
68
  gl.bindTexture(gl.TEXTURE_2D, texture);
69
+
82
70
  const framebuffer = gl.createFramebuffer();
71
+
83
72
  gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
84
73
  gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0);
85
74
 
86
-
87
75
  ctx_ref = new WeakRef(gl);
88
76
  }
89
77
 
@@ -1,9 +1,5 @@
1
1
  import { BinaryNode } from "../../../core/bvh2/BinaryNode.js";
2
- import {
3
- deserializeRowFirstTable,
4
- RowFirstTable,
5
- serializeRowFirstTable
6
- } from "../../../core/collection/table/RowFirstTable.js";
2
+ import { RowFirstTable } from "../../../core/collection/table/RowFirstTable.js";
7
3
  import { InstancedMeshGroup } from "../../graphics/geometry/instancing/InstancedMeshGroup.js";
8
4
  import Vector3 from "../../../core/geom/Vector3.js";
9
5
  import { LeafNode } from "../../../core/bvh2/LeafNode.js";
@@ -19,6 +15,8 @@ import { traverseBinaryNodeUsingVisitor } from "../../../core/bvh2/traversal/tra
19
15
  import { serializeBinaryNodeToBinaryBuffer } from "../../../core/bvh2/serialization/serializeBinaryNodeToBinaryBuffer.js";
20
16
  import { deserializeBinaryNodeFromBinaryBuffer } from "../../../core/bvh2/serialization/deserializeBinaryNodeFromBinaryBuffer.js";
21
17
  import { computeGeometryBoundingSphereMiniball } from "../../graphics/geometry/buffered/computeGeometryBoundingSphereMiniball.js";
18
+ import { serializeRowFirstTable } from "../../../core/collection/table/serializeRowFirstTable.js";
19
+ import { deserializeRowFirstTable } from "../../../core/collection/table/deserializeRowFirstTable.js";
22
20
 
23
21
  /**
24
22
  * @readonly
@@ -1,6 +1,7 @@
1
1
  import { BinaryClassSerializationAdapter } from "../../storage/binary/BinaryClassSerializationAdapter.js";
2
- import { deserializeRowFirstTable, serializeRowFirstTable } from "../../../../core/collection/table/RowFirstTable.js";
3
2
  import { FogOfWar } from "../FogOfWar.js";
3
+ import { serializeRowFirstTable } from "../../../../core/collection/table/serializeRowFirstTable.js";
4
+ import { deserializeRowFirstTable } from "../../../../core/collection/table/deserializeRowFirstTable.js";
4
5
 
5
6
  export class FogOfWarSerializationAdapter extends BinaryClassSerializationAdapter {
6
7
  constructor() {
@@ -6,6 +6,7 @@ import Vector3 from "../../../core/geom/Vector3.js";
6
6
  import Quaternion from "../../../core/geom/Quaternion.js";
7
7
  import { Matrix4 } from "../../../core/geom/Matrix4.js";
8
8
  import { Quaternion as ThreeQuaternion } from "three";
9
+ import { composeMatrix4 } from "../../graphics/util/composeMatrix4.js";
9
10
 
10
11
  const delta = new Vector3();
11
12
 
@@ -175,7 +176,7 @@ export class Transform {
175
176
  * @param {Matrix4} matrix
176
177
  */
177
178
  toThreeMatrix(matrix) {
178
- matrix.compose(this.position, this.rotation, this.scale);
179
+ composeMatrix4(matrix, this.position, this.rotation, this.scale);
179
180
  }
180
181
  }
181
182
 
@@ -4,16 +4,11 @@
4
4
 
5
5
 
6
6
  import {
7
- CubeTextureLoader,
8
7
  Group,
9
8
  LinearEncoding,
10
9
  NoToneMapping,
11
- PMREMGenerator,
12
10
  Raycaster as ThreeRaycaster,
13
11
  Scene as ThreeScene,
14
- sRGBEncoding,
15
- TextureLoader,
16
- UnsignedByteType,
17
12
  Vector3 as ThreeVector3,
18
13
  VSMShadowMap,
19
14
  WebGLRenderer,
@@ -38,29 +33,13 @@ import { renderTextureToScreenQuad } from "./render/utils/renderTextureToScreenQ
38
33
  import { globalMetrics } from "../metrics/GlobalMetrics.js";
39
34
  import { MetricsCategory } from "../metrics/MetricsCategory.js";
40
35
  import Vector1 from "../../core/geom/Vector1.js";
41
- import { noop } from "../../core/function/Functions.js";
42
36
  import { NormalFrameBuffer } from "./render/buffer/buffers/NormalFrameBuffer.js";
43
37
  import { MaterialManager } from "./material/manager/MaterialManager.js";
44
38
  import { CoalesceTextures } from "./material/manager/compilers/CoalesceTextures.js";
45
39
  import { ShadowMapRenderer } from "./shadows/ShadowMapRenderer.js";
46
40
  import { CameraViewManager } from "./render/view/CameraViewManager.js";
47
41
  import { StandardFrameBuffers } from "./StandardFrameBuffers.js";
48
- import { computeFileExtension } from "../../core/FilePath.js";
49
- import { EXRLoader } from "three/examples/jsm/loaders/EXRLoader.js";
50
-
51
- /**
52
- *
53
- * @param {String} path
54
- * @param {String} format
55
- * @returns {String[]}
56
- */
57
- export function buildCubeURLs(path, format) {
58
- return [
59
- path + "posx" + format, path + "negx" + format,
60
- path + "posy" + format, path + "negy" + format,
61
- path + "posz" + format, path + "negz" + format
62
- ];
63
- }
42
+ import { load_environment_map } from "./texture/cubemap/load_environment_map.js";
64
43
 
65
44
  /**
66
45
  *
@@ -261,56 +240,6 @@ GraphicsEngine.prototype.getRenderer = function () {
261
240
  return this.renderer;
262
241
  };
263
242
 
264
- /**
265
- *
266
- * @param {string[]|string} paths
267
- * @return {Promise<THREE.CubeTexture>}
268
- */
269
- function load_cube_texture(paths) {
270
- // piece-wise cubemap, a collection of images for each face
271
- const cubeTextureLoader = new CubeTextureLoader();
272
- return new Promise((resolve, reject) => {
273
- cubeTextureLoader.load(
274
- paths,
275
- texture => {
276
- resolve(texture);
277
- },
278
- noop,
279
- reject
280
- );
281
- });
282
- }
283
-
284
- /**
285
- *
286
- * @param {string} path
287
- * @return {Promise<THREE.Texture>}
288
- */
289
- function load_exr_texture(path) {
290
- return new Promise((resolve, reject) => {
291
- new EXRLoader()
292
- .setDataType(UnsignedByteType)
293
- .load(path, texture => {
294
- resolve(texture);
295
- }, noop, reject);
296
- })
297
- }
298
-
299
- /**
300
- *
301
- * @param {string} path
302
- * @return {Promise<THREE.Texture>}
303
- */
304
- function load_standard_texture(path) {
305
- return new Promise((resolve, reject) => {
306
- new TextureLoader()
307
- .load(path, texture => {
308
- texture.encoding = sRGBEncoding;
309
- resolve(texture);
310
- }, noop, reject);
311
- })
312
- }
313
-
314
243
  /**
315
244
  *
316
245
  * @param {string[]|string} paths URLs to faces of the cubemap
@@ -318,52 +247,16 @@ function load_standard_texture(path) {
318
247
  */
319
248
  GraphicsEngine.prototype.loadEnvironmentMap = async function (paths) {
320
249
 
321
- const pmremGenerator = new PMREMGenerator(this.renderer);
322
- let cube_rt;
323
-
324
- if (Array.isArray(paths)) {
325
- /**
326
- *
327
- * @type {THREE.CubeTexture}
328
- */
329
- const cube_texture = await load_cube_texture(paths);
330
-
331
- cube_texture.encoding = sRGBEncoding;
332
-
333
- // generate pre-filtered cubemap
334
- pmremGenerator.compileCubemapShader();
335
-
336
- cube_rt = pmremGenerator.fromCubemap(cube_texture);
337
-
338
- // cleanup
339
- cube_texture.dispose();
340
- } else if (typeof paths === 'string') {
341
- // single cubemap
342
- const extension = computeFileExtension(paths).toLowerCase();
343
- let texture;
344
- if (extension === 'exr') {
345
- texture = await load_exr_texture(paths);
346
- } else if (extension === 'jpg') {
347
- texture = await load_standard_texture(paths);
348
- } else {
349
- // unsupported extension
350
- throw new Error(`Unsupported cube map texture extension '${extension}'`);
351
- }
352
- cube_rt = pmremGenerator.fromEquirectangular(texture);
353
-
354
- texture.dispose();
355
- } else {
356
- throw new Error(`Unsupported parameter format: '${paths}'`);
357
- }
358
-
359
- pmremGenerator.dispose();
360
-
361
- // assign environment
362
- const t = cube_rt.texture;
363
- this.scene.environment = t;
250
+ const { filtered } = await load_environment_map({
251
+ path: paths,
252
+ renderer: this.renderer,
253
+ original: false,
254
+ filtered: true
255
+ });
364
256
 
257
+ this.scene.environment = filtered;
365
258
 
366
- return t;
259
+ return filtered;
367
260
  }
368
261
 
369
262
  GraphicsEngine.prototype.updateSize = function () {
@@ -1,7 +1,5 @@
1
- import { max2 } from "../../../../core/math/max2.js";
2
- import { min2 } from "../../../../core/math/min2.js";
3
- import { composeMatrix4 } from "../../util/composeMatrix4.js";
4
1
  import { Matrix4 as ThreeMatrix4 } from "three";
2
+ import { aabb3_matrix4_project_by_corners } from "../../../../core/geom/3d/aabb/aabb3_matrix4_project_by_corners.js";
5
3
 
6
4
 
7
5
  const matrix4 = new ThreeMatrix4();
@@ -13,6 +11,12 @@ const matrix4 = new ThreeMatrix4();
13
11
  */
14
12
  const corners = new Float64Array(24);
15
13
 
14
+ /**
15
+ *
16
+ * @type {Float32Array}
17
+ */
18
+ const scratch_aabb = new Float32Array(6);
19
+
16
20
  /**
17
21
  *
18
22
  * @param {LeafNode} bvh
@@ -20,20 +24,7 @@ const corners = new Float64Array(24);
20
24
  * @param {Transform} transform
21
25
  */
22
26
  export function updateNodeByTransformAndBBB(bvh, boundingBox, transform) {
23
- const position = transform.position;
24
- const scale = transform.scale;
25
- const rotation = transform.rotation;
26
-
27
- composeMatrix4(matrix4, position, rotation, scale);
28
-
29
- let x0 = Infinity,
30
- y0 = Infinity,
31
- z0 = Infinity,
32
- x1 = -Infinity,
33
- y1 = -Infinity,
34
- z1 = -Infinity;
35
-
36
- boundingBox.getCorners(corners);
27
+ transform.toThreeMatrix(matrix4);
37
28
 
38
29
  /**
39
30
  * Shortcut elements for faster access
@@ -41,29 +32,23 @@ export function updateNodeByTransformAndBBB(bvh, boundingBox, transform) {
41
32
  */
42
33
  const e = matrix4.elements;
43
34
 
44
- for (let j = 0; j < 24; j += 3) {
45
- const x = corners[j];
46
- const y = corners[j + 1];
47
- const z = corners[j + 2];
48
-
49
- // perform matrix transform on corners
50
-
51
- const w = 1 / (e[3] * x + e[7] * y + e[11] * z + e[15]);
35
+ updateNodeByMatrix4AndBBB(bvh, boundingBox, e);
36
+ }
52
37
 
53
- const _x = (e[0] * x + e[4] * y + e[8] * z + e[12]) * w;
54
- const _y = (e[1] * x + e[5] * y + e[9] * z + e[13]) * w;
55
- const _z = (e[2] * x + e[6] * y + e[10] * z + e[14]) * w;
38
+ /**
39
+ *
40
+ * @param {LeafNode} bvh
41
+ * @param {AABB3} boundingBox
42
+ * @param {number[]} matrix4
43
+ */
44
+ export function updateNodeByMatrix4AndBBB(bvh, boundingBox, matrix4) {
45
+ boundingBox.getCorners(corners);
56
46
 
57
- // update AABB bounds
58
47
 
59
- x0 = min2(x0, _x);
60
- y0 = min2(y0, _y);
61
- z0 = min2(z0, _z);
48
+ aabb3_matrix4_project_by_corners(scratch_aabb, corners, matrix4);
62
49
 
63
- x1 = max2(x1, _x);
64
- y1 = max2(y1, _y);
65
- z1 = max2(z1, _z);
66
- }
50
+ bvh.readFromArray(scratch_aabb, 0);
67
51
 
68
- bvh.resize(x0, y0, z0, x1, y1, z1);
52
+ bvh.bubbleRefit();
69
53
  }
54
+
@@ -0,0 +1,155 @@
1
+ import { Mesh, Quaternion } from "three";
2
+ import { updateNodeByMatrix4AndBBB } from "../mesh/updateNodeByTransformAndBBB.js";
3
+ import { LeafNode } from "../../../../core/bvh2/LeafNode.js";
4
+ import { AABB3 } from "../../../../core/bvh2/aabb3/AABB3.js";
5
+
6
+ const _q = new Quaternion();
7
+ const _aabb3 = new AABB3();
8
+
9
+ export class ShadedGeometry {
10
+ constructor() {
11
+ /**
12
+ *
13
+ * @type {THREE.BufferGeometry|null}
14
+ */
15
+ this.geometry = null;
16
+ /**
17
+ *
18
+ * @type {THREE.Material|null}
19
+ */
20
+ this.material = null;
21
+
22
+ /**
23
+ *
24
+ * @type {THREE.Object3D|null}
25
+ * @private
26
+ */
27
+ this.__cached_object = null;
28
+
29
+ /**
30
+ *
31
+ * @type {LeafNode<ShadedGeometry>}
32
+ * @private
33
+ */
34
+ this.__bvh_leaf = new LeafNode(this, 0, 0, 0, 0, 0, 0);
35
+ }
36
+
37
+ get bvh() {
38
+ return this.__bvh_leaf;
39
+ }
40
+
41
+ /**
42
+ *
43
+ * @param {THREE.BufferGeometry} geometry
44
+ * @param {THREE.Material} material
45
+ */
46
+ from(geometry, material) {
47
+ this.geometry = geometry;
48
+ this.material = material;
49
+
50
+ // ensure that geometry has a bounding box
51
+ if (geometry.boundingBox === null) {
52
+ geometry.computeBoundingBox();
53
+ }
54
+
55
+ if (this.__cached_object === null) {
56
+ this.__cached_object = new Mesh(geometry, material);
57
+ } else {
58
+ this.__cached_object.material = material;
59
+ this.__cached_object.geometry = geometry;
60
+ }
61
+ }
62
+
63
+ /**
64
+ *
65
+ * @param geometry
66
+ * @param material
67
+ * @return {ShadedGeometry}
68
+ */
69
+ static from(geometry, material) {
70
+ const r = new ShadedGeometry();
71
+
72
+ r.from(geometry, material);
73
+
74
+ return r;
75
+ }
76
+
77
+ updateTransform() {
78
+ // update matrix
79
+ this.__cached_object.updateMatrix();
80
+
81
+ // update bounds
82
+
83
+ const gbb = this.geometry.boundingBox;
84
+
85
+ _aabb3.setBounds(
86
+ gbb.min.x,
87
+ gbb.min.y,
88
+ gbb.min.z,
89
+ gbb.max.x,
90
+ gbb.max.y,
91
+ gbb.max.z
92
+ );
93
+
94
+ updateNodeByMatrix4AndBBB(this.__bvh_leaf, _aabb3, this.__cached_object.matrix.elements);
95
+ }
96
+
97
+ /**
98
+ *
99
+ * @param {number} x
100
+ * @param {number} y
101
+ * @param {number} z
102
+ */
103
+ setPositionByComponents(x, y, z) {
104
+
105
+ this.__cached_object.position.set(x, y, z);
106
+
107
+ this.updateTransform();
108
+ }
109
+
110
+ /**
111
+ *
112
+ * @param {number} x
113
+ * @param {number} y
114
+ * @param {number} z
115
+ * @param {number} w
116
+ */
117
+ setRotationByComponents(x, y, z, w) {
118
+
119
+ _q.set(x, y, z, w);
120
+
121
+ this.__cached_object.rotation.setFromQuaternion(_q);
122
+
123
+ this.updateTransform();
124
+ }
125
+
126
+ /**
127
+ *
128
+ * @param {number} x
129
+ * @param {number} y
130
+ * @param {number} z
131
+ */
132
+ setScaleByComponents(x, y, z) {
133
+ this.__cached_object.scale.set(x, y, z);
134
+
135
+ this.updateTransform();
136
+ }
137
+
138
+ /**
139
+ *
140
+ * @param {Transform} t
141
+ */
142
+ applyTransform(t) {
143
+ // TODO this can be optimized quite a lot
144
+ const position = t.position;
145
+ this.setPositionByComponents(position.x, position.y, position.z);
146
+
147
+ const rotation = t.rotation;
148
+ this.setRotationByComponents(rotation.x, rotation.y, rotation.z, rotation.w);
149
+
150
+ const scale = t.scale;
151
+ this.setScaleByComponents(scale.x, scale.y, scale.z);
152
+
153
+ this.updateTransform();
154
+ }
155
+ }
@@ -0,0 +1,68 @@
1
+ import { ShadedGeometry } from "./ShadedGeometry.js";
2
+ import { Transform } from "../../../ecs/transform/Transform.js";
3
+ import { System } from "../../../ecs/System.js";
4
+
5
+ export class ShadedGeometrySystem extends System {
6
+ /**
7
+ *
8
+ * @param {Engine} engine
9
+ */
10
+ constructor(engine) {
11
+ super();
12
+ this.dependencies = [ShadedGeometry, Transform];
13
+
14
+ /**
15
+ *s
16
+ * @type {Engine}
17
+ * @private
18
+ */
19
+ this.__engine = engine;
20
+
21
+ /**
22
+ *
23
+ * @type {RenderLayer|null}
24
+ * @private
25
+ */
26
+ this.__render_layer = null;
27
+ }
28
+
29
+ async startup(entityManager, readyCallback, errorCallback) {
30
+
31
+ const engine = this.__engine;
32
+
33
+ this.__render_layer = engine.graphics.layers.create('shaded-geometry');
34
+ this.__render_layer.extractRenderable = (sg) => sg.__cached_object;
35
+
36
+ readyCallback();
37
+ }
38
+
39
+ /**
40
+ *
41
+ * @param {ShadedGeometry} sg
42
+ * @param {Transform} t
43
+ * @param {number} entity
44
+ */
45
+ link(sg, t, entity) {
46
+ t.position.onChanged.add(sg.setPositionByComponents, sg);
47
+ t.rotation.onChanged.add(sg.setRotationByComponents, sg);
48
+ t.scale.onChanged.add(sg.setScaleByComponents, sg);
49
+
50
+ sg.applyTransform(t);
51
+
52
+ this.__render_layer.bvh.insertNode(sg.bvh);
53
+ }
54
+
55
+ /**
56
+ *
57
+ * @param {ShadedGeometry} sg
58
+ * @param {Transform} t
59
+ * @param {number} entity
60
+ */
61
+ unlink(sg, t, entity) {
62
+ t.position.onChanged.remove(sg.setPositionByComponents, sg);
63
+ t.rotation.onChanged.remove(sg.setRotationByComponents, sg);
64
+ t.scale.onChanged.remove(sg.setScaleByComponents, sg);
65
+
66
+ sg.bvh.disconnect();
67
+ }
68
+ }
@@ -0,0 +1,31 @@
1
+ import { EngineHarness } from "../../../EngineHarness.js";
2
+ import { ShadedGeometrySystem } from "./ShadedGeometrySystem.js";
3
+ import EntityBuilder from "../../../ecs/EntityBuilder.js";
4
+ import { Transform } from "../../../ecs/transform/Transform.js";
5
+ import { ShadedGeometry } from "./ShadedGeometry.js";
6
+ import { BoxBufferGeometry, MeshBasicMaterial } from "three";
7
+
8
+ const eh = new EngineHarness();
9
+
10
+ /**
11
+ *
12
+ * @param {Engine} engine
13
+ */
14
+ async function main(engine) {
15
+
16
+ await engine.entityManager.addSystem(new ShadedGeometrySystem(engine));
17
+
18
+ EngineHarness.buildBasics({ engine })
19
+
20
+
21
+ const ecd = engine.entityManager.dataset;
22
+
23
+ new EntityBuilder()
24
+ .add(new Transform())
25
+ .add(ShadedGeometry.from(new BoxBufferGeometry(), new MeshBasicMaterial({
26
+ color: 0xFFFFFF
27
+ })))
28
+ .build(ecd);
29
+ }
30
+
31
+ eh.initialize().then(main);