@woosh/meep-engine 2.33.4 → 2.33.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/binary/BinaryBuffer.js +26 -2
- package/core/bvh2/LeafNode.js +6 -1
- package/core/bvh2/aabb3/AABB3.js +21 -1
- package/core/collection/RingBuffer.js +40 -10
- package/core/collection/array/copyArray.js +2 -2
- package/core/collection/array/typed/typed_array_copy.js +2 -2
- package/core/collection/set/compute_set_difference.js +32 -0
- package/core/collection/set/compute_set_intersection.js +22 -0
- package/core/collection/set/set_remove.js +15 -0
- package/core/collection/table/DataType2TypedArrayConstructorMapping.js +2 -0
- package/core/collection/table/DataTypeByteSizes.js +21 -0
- package/core/collection/table/RowFirstTable.js +1 -88
- package/core/collection/table/RowFirstTable.spec.js +3 -1
- package/core/collection/table/RowFirstTableSpec.js +9 -19
- package/core/collection/table/computeDataTypeByIndex.js +21 -0
- package/core/collection/table/deserializeRowFirstTable.js +48 -0
- package/core/collection/table/serializeRowFirstTable.js +27 -0
- package/core/color/Color.js +1 -0
- package/core/color/ColorUtils.js +12 -3
- package/core/geom/3d/aabb/aabb3_compute_projected_area.js +6 -4
- package/core/geom/3d/aabb/aabb3_estimate_projected_area2.js +59 -0
- package/core/geom/3d/aabb/aabb3_from_min_max.js +15 -0
- package/core/geom/3d/aabb/aabb3_matrix4_project.js +33 -0
- package/core/geom/3d/aabb/aabb3_matrix4_project.spec.js +41 -0
- package/core/geom/3d/aabb/aabb3_matrix4_project_by_corners.js +96 -0
- package/{engine/graphics/micron/render/v1 → core/geom/3d}/apply_mat4_transform_to_v3_array.js +0 -0
- package/{engine/graphics/micron/build/bounds → core/geom/3d}/compute_bounding_cone_of_2_cones.js +3 -3
- package/{engine/graphics/micron/build/bounds → core/geom/3d}/compute_bounding_cone_of_2_cones.spec.js +1 -1
- package/{engine/graphics/micron/build/bounds → core/geom/3d}/compute_bounding_sphere_of_2_spheres.js +3 -3
- package/{engine/graphics/micron/util → core/geom/3d}/encode_unit3_hemioct.js +0 -0
- package/core/geom/3d/frustum/array_normalize_plane.js +25 -0
- package/core/geom/3d/frustum/array_setFromProjectionMatrix.js +60 -0
- package/{engine/graphics/micron/util → core/geom/3d}/unit_hemioct.spec.js +1 -1
- package/{engine/graphics/micron/build → core}/graph/MultiNode.js +0 -0
- package/{engine/graphics/micron/build → core}/graph/SquareMatrix.js +2 -2
- package/{engine/graphics/micron/build → core}/graph/SquareMatrix.spec.js +1 -1
- package/{engine/graphics/micron/build → core}/graph/WeightedEdge.js +1 -1
- package/{engine/graphics/micron/build → core}/graph/build_face_graph_from_mesh.js +2 -2
- package/{engine/graphics/micron/build/clustering → core/graph}/cluster_mesh_metis.js +2 -6
- package/{engine/graphics/micron/build → core}/graph/coarsen_graph.js +1 -1
- package/{engine/graphics/micron/build → core}/graph/coarsen_graph.spec.js +1 -1
- package/{engine/graphics/micron/build → core}/graph/eigen/eigen.js +0 -0
- package/{engine/graphics/micron/build → core}/graph/eigen/eigen.spec.js +1 -1
- package/{engine/graphics/micron/build/hierarchy → core/graph/eigen}/eigen_values_find_spectral_gap.js +0 -0
- package/{engine/graphics/micron/build → core}/graph/graph_adjacency_matrix.js +0 -0
- package/{engine/graphics/micron/build → core}/graph/graph_compute_disconnected_clusters.js +0 -0
- package/{engine/graphics/micron/build → core}/graph/graph_degree_matrix.js +0 -0
- package/{engine/graphics/micron/build → core}/graph/graph_k_means_cluster.js +5 -5
- package/{engine/graphics/micron/build → core}/graph/graph_laplacian_matrix.js +1 -1
- package/{engine/graphics/micron/build → core}/graph/metis/metis.js +2 -2
- package/{engine/graphics/micron/build → core}/graph/metis/metis_options.js +0 -0
- package/{engine/graphics/micron/build → core}/graph/mn_graph_collapse_weighted_edge.js +0 -0
- package/core/process/undo/ActionProcessor.d.ts +2 -0
- package/core/process/undo/ActionProcessor.js +59 -1
- package/core/process/undo/ActionProcessor.spec.js +59 -0
- package/core/process/undo/Mark.js +2 -1
- package/engine/Engine.d.ts +2 -0
- package/engine/EngineHarness.js +4 -4
- package/engine/asset/loaders/material/bitmap2sampler_gl.js +19 -0
- package/engine/asset/loaders/material/computeImageBitmapEquality.js +7 -19
- package/engine/ecs/foliage/InstancedFoliage.js +3 -5
- package/engine/ecs/fow/serialization/FogOfWarSerializationAdapter.js +2 -1
- package/engine/ecs/transform/Transform.js +2 -1
- package/engine/graphics/GraphicsEngine.js +9 -116
- package/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.js +22 -37
- package/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +155 -0
- package/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.js +68 -0
- package/engine/graphics/ecs/mesh-v2/prototypeShadedGeometry.js +31 -0
- package/engine/graphics/filter/FlipArrayInPlace.js +25 -0
- package/engine/graphics/filter/FlipArrayViaCanvas.js +13 -0
- package/engine/graphics/filter/ImageFilter.js +20 -51
- package/engine/graphics/{micron → geometry}/aabb3_to_buffer_geometry.js +0 -0
- package/engine/graphics/{micron/build → geometry/buffered}/compute_buffer_geometry_byte_size.js +0 -0
- package/engine/graphics/geometry/instancing/InstancedMeshGroup.js +25 -16
- package/engine/graphics/material/SplatMaterial.js +4 -97
- package/engine/graphics/micron/build/buildMicronGeometryFromBufferGeometry.js +2 -6
- package/engine/graphics/micron/build/clustering/build_clustering_2.js +2 -2
- package/engine/graphics/micron/build/clustering/build_leaf_patches_metis.js +1 -1
- package/engine/graphics/micron/build/fill_patch_geometry_data.js +2 -0
- package/engine/graphics/micron/build/hierarchy/buildAbstractPatchHierarchy.js +3 -3
- package/engine/graphics/micron/build/hierarchy/build_intermediate_patch_topology.js +0 -72
- package/engine/graphics/micron/build/hierarchy/build_merge_graph.js +2 -2
- package/engine/graphics/micron/build/hierarchy/computePatchMergeScore.js +3 -3
- package/engine/graphics/micron/build/hierarchy/merge_patches.js +6 -3
- package/engine/graphics/micron/build/hierarchy/metis_cluster_clusters.js +1 -1
- package/engine/graphics/micron/build/hierarchy/optimize_graph_partitioning_balance.js +1 -1
- package/engine/graphics/micron/build/hierarchy/patch_combine.js +2 -2
- package/engine/graphics/micron/build/hierarchy/qvdr_build_simplified_clusters.js +2 -1
- package/engine/graphics/micron/format/MicronGeometry.js +12 -0
- package/engine/graphics/micron/format/MicronGeometryBufferAttributeSpec.js +2 -2
- package/engine/graphics/micron/format/MicronGeometryPatch.js +17 -9
- package/engine/graphics/micron/format/MicronVertexDataSpec.js +25 -3
- package/engine/graphics/micron/format/serialization/MicronGeometryBinarySerializationAdapter.js +101 -0
- package/engine/graphics/micron/format/serialization/deserialize_attribute_spec.js +25 -0
- package/engine/graphics/micron/format/serialization/deserialize_patch.js +104 -0
- package/engine/graphics/micron/format/serialization/serialize_attribute_spec.js +18 -0
- package/engine/graphics/micron/format/serialization/serialize_patch.js +84 -0
- package/engine/graphics/micron/prototypeVirtualGeometry.js +1 -1
- package/engine/graphics/micron/render/VirtualGeometryBuilder.js +27 -23
- package/engine/graphics/micron/render/culling/{PathCullingSystem.js → PatchCullingSystem.js} +1 -1
- package/engine/graphics/micron/render/instanced/AttributeDataTexture.js +3 -5
- package/engine/graphics/micron/render/refinement/ActivePatchList.js +38 -49
- package/engine/graphics/micron/render/refinement/ActivePatchRecord.js +4 -2
- package/engine/graphics/micron/render/refinement/RefinementSpec.js +98 -0
- package/engine/graphics/micron/render/v1/MaterialVertexSpec.js +21 -0
- package/engine/graphics/micron/render/v1/VGThreeRenderer.js +12 -9
- package/engine/graphics/micron/render/v1/getTransformedPositionsCached.js +1 -1
- package/engine/graphics/render/buffer/buffers/ColorAndDepthFrameBuffer.js +5 -3
- package/engine/graphics/render/buffer/buffers/prototypeNormalFrameBuffer.js +8 -10
- package/engine/graphics/render/forward_plus/LightManager.js +5 -7
- package/engine/graphics/render/forward_plus/data/NumericType.js +9 -0
- package/engine/graphics/render/forward_plus/{TextureBackedMemoryRegion.js → data/TextureBackedMemoryRegion.js} +11 -190
- package/engine/graphics/render/forward_plus/data/channelCountToThreIntegerTextureType.js +16 -0
- package/engine/graphics/render/forward_plus/data/computeDataType.js +36 -0
- package/engine/graphics/render/forward_plus/data/computeThreeTextureFormat.js +18 -0
- package/engine/graphics/render/forward_plus/data/computeThreeTextureInternalFormatFromDataType.js +63 -0
- package/engine/graphics/render/forward_plus/data/computeThreeTextureTypeFromDataType.js +41 -0
- package/engine/graphics/render/forward_plus/plugin/ptototypeFPPlugin.js +1 -1
- package/engine/graphics/render/forward_plus/prototypeLightManager.js +1 -1
- package/engine/graphics/render/visibility/hiz/buffer/HierarchicalZBuffer.js +198 -0
- package/engine/graphics/render/visibility/hiz/buffer/ReductionShader.js +51 -0
- package/engine/graphics/render/visibility/hiz/buildCanvasViewFromTexture.js +179 -0
- package/engine/graphics/render/visibility/hiz/prototypeHiZ.js +440 -0
- package/engine/graphics/render/visibility/hiz/query/BatchOcclusionQuery.js +174 -0
- package/engine/graphics/render/visibility/hiz/query/QueryShader.js +173 -0
- package/engine/graphics/shadows/ShadowMapRenderer.js +12 -2
- package/engine/graphics/texture/cubemap/buildCubeURLs.js +13 -0
- package/engine/graphics/texture/cubemap/load_environment_map.d.ts +8 -0
- package/engine/graphics/texture/cubemap/load_environment_map.js +163 -0
- package/engine/graphics/texture/sampler/Sampler2D.js +18 -62
- package/engine/graphics/texture/sampler/TextureBinaryBufferSerializer.js +1 -1
- package/engine/graphics/texture/sampler/convertTexture2Sampler2D.js +3 -2
- package/engine/graphics/texture/sampler/debug/paintSamplerOnHTML.js +3 -2
- package/engine/graphics/texture/sampler/differenceSampler.js +31 -0
- package/engine/graphics/texture/sampler/typedArrayConstructorByInstance.js +25 -0
- package/engine/graphics/texture/sampler/util/drawSamplerHTML.js +3 -2
- package/engine/graphics/texture/virtual/v2/ShaderUsage.js +6 -5
- package/engine/graphics/texture/virtual/v2/prototype.js +16 -6
- package/engine/network/convertPathToURL.js +6 -0
- package/engine/plugin/EnginePluginManager.d.ts +9 -0
- package/engine/reference/v2/Reference.d.ts +7 -0
- package/package.json +1 -1
- package/view/minimap/gl/MinimapMarkersGL.js +2 -2
- package/engine/graphics/micron/build/clustering/cluster_mesh_vertices.js +0 -3
- package/engine/graphics/micron/render/RefinementSpec.js +0 -181
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@@ -14,27 +14,28 @@ function vertex() {
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function fragment() {
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return `
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uniform vec4 u_mt_tex; // [ width, height, tileSize, id ]
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uniform vec2 u_mt_params; // [ bias, maxLevel, xx, xx ]
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varying vec2 vUv;
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float MTCalculateMipLevel( const in vec2 uv, const in float bias ) {
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vec2 dx = dFdx( uv * u_mt_tex.x );
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vec2 dy = dFdy( uv * u_mt_tex.y );
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return log2( max( dot( dx, dx ), dot( dy, dy ) ) ) / 2.0 + bias;
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}
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uniform vec2 u_mt_params; // [ bias, maxLevel, xx, xx ]
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vec4 MTCalculateTileKeyRGBA( const in vec2 uv ) {
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float level = clamp( floor( MTCalculateMipLevel( uv, u_mt_params.x ) ), 0.0, u_mt_params.y );
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vec2 texIS = uv.xy * u_mt_tex.xy; // [0-1]x[0-1] -> [0-texwidth]x[0-texheight]
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vec2 texLS = texIS / exp2( level ); // -> [0-levelwidth]x[0-levelheight]
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vec2 texTS = floor( texLS / u_mt_tex.z ); // -> [0->tileswide]x[0-tileshigh]
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return vec4( u_mt_params.y - level, texTS.xy, u_mt_tex.w ) / 255.0; // [
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return vec4( u_mt_params.y - level, texTS.xy, u_mt_tex.w ) / 255.0; // [ level, tileX, tileY, texId ] -> RGBA
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}
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varying vec2 vUv;
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void main(){
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vec4 tile = MTCalculateTileKeyRGBA(vUv);
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// gl_FragColor = tile;
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gl_FragColor = vec4(mix(0.1,1.0,tile.x*255.0), tile.yz*64.0, 1.0);
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gl_FragColor = vec4(mix(0.1,1.0,tile.x*255.0/u_mt_params.y), tile.yz*64.0, 1.0);
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// gl_FragColor = MTCalculateTileKeyRGBA(vUv);
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// gl_FragColor = vec4(1.0);
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}
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export {
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vertex,
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fragment
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};
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};
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import * as THREE from "three";
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import { fragment, vertex } from "./ShaderUsage.js";
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import { OrbitControls } from "three/examples/jsm/controls/OrbitControls.js";
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let camera, renderer, clock, scene;
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const textureLoader = new THREE.TextureLoader();
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uniforms = {
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"u_mt_params": { value: new THREE.Vector2(0.1,
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"u_mt_params": { value: new THREE.Vector2(0.1, 6) },
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/**
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* Format: VT_WIDTH, VT_HEIGHT, VT_TILE_SIZE, VT_ID
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* - VT_WIDTH : width of the virtual texture
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* - VT_HEIGHT : height of the virtual texture
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* - VT_TILE_SIZE : resolution of a single tile
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* - VT_ID : multiple different virtual textures may be used, this identifies current texture
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*/
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"u_mt_tex": { value: new THREE.Vector4(16384, 16384, 256, 1) }
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};
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const material = new THREE.ShaderMaterial({
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uniforms: uniforms,
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vertexShader: vertex(),
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fragmentShader: fragment()
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});
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mesh = new THREE.Mesh(new THREE.TorusGeometry(size, 0.3, 30, 30), material);
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mesh.rotation.x = 0.3;
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window.addEventListener("resize", onWindowResize);
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new OrbitControls(camera, renderer.domElement);
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}
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function onWindowResize() {
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renderer.clear();
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renderer.render(scene, camera)
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}
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}
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scope = window;
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} else if (ENVIRONMENT_IS_WORKER) {
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scope = self;
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} else if (ENVIRONMENT_IS_NODE) {
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scope = {
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location: new URL(import.meta.url)
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};
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} else {
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throw new Error('Unknown environment');
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}
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const location = scope.location;
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package/package.json
CHANGED
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"productName": "Meep",
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"description": "production-ready JavaScript game engine based on Entity Component System Architecture",
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"author": "Alexander Goldring",
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"version": "2.33.
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"version": "2.33.9",
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"dependencies": {
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"fast-levenshtein": "2.0.6",
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"opentype.js": "1.3.3",
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import {
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DataTexture,
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LinearFilter,
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atlas: {
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/**
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* Normalize a plane in-place
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*/
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/**
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*
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* @param {number[]} destination
|
|
33
|
-
* @param {number} destination_offset
|
|
34
|
-
* @param {number} x
|
|
35
|
-
* @param {number} y
|
|
36
|
-
* @param {number} z
|
|
37
|
-
* @param {number} w
|
|
38
|
-
*/
|
|
39
|
-
function array_set_plane_normalized(destination, destination_offset, x, y, z, w) {
|
|
40
|
-
const length = v3_length(x, y, z);
|
|
41
|
-
|
|
42
|
-
const inverseNormalLength = 1.0 / length;
|
|
43
|
-
|
|
44
|
-
destination[destination_offset] = x * inverseNormalLength;
|
|
45
|
-
destination[destination_offset + 1] = y * inverseNormalLength;
|
|
46
|
-
destination[destination_offset + 2] = z * inverseNormalLength;
|
|
47
|
-
destination[destination_offset + 3] = w * inverseNormalLength;
|
|
48
|
-
}
|
|
49
|
-
|
|
50
|
-
/**
|
|
51
|
-
*
|
|
52
|
-
* @param {number[]|Float32Array} frustum_planes
|
|
53
|
-
* @param {number[]} me
|
|
54
|
-
*/
|
|
55
|
-
function array_setFromProjectionMatrix(frustum_planes, me) {
|
|
56
|
-
|
|
57
|
-
const me0 = me[0];
|
|
58
|
-
const me3 = me[3];
|
|
59
|
-
|
|
60
|
-
const me4 = me[4];
|
|
61
|
-
const me7 = me[7];
|
|
62
|
-
|
|
63
|
-
const me8 = me[8];
|
|
64
|
-
const me11 = me[11];
|
|
65
|
-
|
|
66
|
-
const me12 = me[12];
|
|
67
|
-
const me15 = me[15];
|
|
68
|
-
|
|
69
|
-
array_set_plane_normalized(frustum_planes, 0, me3 - me0, me7 - me4, me11 - me8, me15 - me12);
|
|
70
|
-
array_set_plane_normalized(frustum_planes, 4, me3 + me0, me7 + me4, me11 + me8, me15 + me12);
|
|
71
|
-
|
|
72
|
-
const me1 = me[1];
|
|
73
|
-
const me5 = me[5];
|
|
74
|
-
const me9 = me[9];
|
|
75
|
-
const me13 = me[13];
|
|
76
|
-
|
|
77
|
-
array_set_plane_normalized(frustum_planes, 8, me3 + me1, me7 + me5, me11 + me9, me15 + me13);
|
|
78
|
-
array_set_plane_normalized(frustum_planes, 12, me3 - me1, me7 - me5, me11 - me9, me15 - me13);
|
|
79
|
-
|
|
80
|
-
const me2 = me[2];
|
|
81
|
-
const me6 = me[6];
|
|
82
|
-
const me10 = me[10];
|
|
83
|
-
const me14 = me[14];
|
|
84
|
-
|
|
85
|
-
array_set_plane_normalized(frustum_planes, 16, me3 - me2, me7 - me6, me11 - me10, me15 - me14);
|
|
86
|
-
array_set_plane_normalized(frustum_planes, 20, me3 + me2, me7 + me6, me11 + me10, me15 + me14);
|
|
87
|
-
}
|
|
88
|
-
|
|
89
|
-
export class RefinementSpec {
|
|
90
|
-
constructor() {
|
|
91
|
-
|
|
92
|
-
/**
|
|
93
|
-
* Viewport resolution
|
|
94
|
-
* @type {Vector2}
|
|
95
|
-
*/
|
|
96
|
-
this.resolution = new Vector2();
|
|
97
|
-
|
|
98
|
-
/**
|
|
99
|
-
* Number of pixels in the viewport
|
|
100
|
-
* @type {number}
|
|
101
|
-
*/
|
|
102
|
-
this.viewport_area = 0;
|
|
103
|
-
|
|
104
|
-
/**
|
|
105
|
-
* How much error to accept when deciding to subdivide a cluster
|
|
106
|
-
* Measured in pixels
|
|
107
|
-
* Higher value will result in better performance but more visible artifacts
|
|
108
|
-
* @type {number}
|
|
109
|
-
*/
|
|
110
|
-
this.error_threshold = 1;
|
|
111
|
-
|
|
112
|
-
/**
|
|
113
|
-
* Error threshold as a fraction of the screen area instead of pixels, derived internally from pixel value
|
|
114
|
-
* @type {number}
|
|
115
|
-
*/
|
|
116
|
-
this.error_threshold_normalized = 1;
|
|
117
|
-
|
|
118
|
-
/**
|
|
119
|
-
* Object-space camera frustum
|
|
120
|
-
* Frustum planes in compact form
|
|
121
|
-
* @type {Float32Array}
|
|
122
|
-
*/
|
|
123
|
-
this.frustum_f32 = new Float32Array(24);
|
|
124
|
-
|
|
125
|
-
/**
|
|
126
|
-
* Model world transform
|
|
127
|
-
* @type {Float32Array|number[]|mat4}
|
|
128
|
-
*/
|
|
129
|
-
this.transform = new Float32Array(16);
|
|
130
|
-
|
|
131
|
-
/**
|
|
132
|
-
* Contains transformation from camera space to object space
|
|
133
|
-
* @type {Float32Array|number[]|mat4}
|
|
134
|
-
*/
|
|
135
|
-
this.projection_matrix = new Float32Array(16);
|
|
136
|
-
|
|
137
|
-
/**
|
|
138
|
-
* FOV in radians
|
|
139
|
-
* @type {number}
|
|
140
|
-
*/
|
|
141
|
-
this.focal_length = 0;
|
|
142
|
-
|
|
143
|
-
/**
|
|
144
|
-
* Object-space camera position
|
|
145
|
-
* @type {Float32Array}
|
|
146
|
-
*/
|
|
147
|
-
this.view_position = new Float32Array(3);
|
|
148
|
-
}
|
|
149
|
-
|
|
150
|
-
get frustum() {
|
|
151
|
-
throw new Error('deprecated, use .frustum_f32 instead');
|
|
152
|
-
}
|
|
153
|
-
|
|
154
|
-
setResolution(x, y) {
|
|
155
|
-
this.resolution.set(x, y);
|
|
156
|
-
|
|
157
|
-
this.viewport_area = x * y;
|
|
158
|
-
|
|
159
|
-
this.error_threshold_normalized = this.error_threshold / this.viewport_area;
|
|
160
|
-
}
|
|
161
|
-
|
|
162
|
-
/**
|
|
163
|
-
*
|
|
164
|
-
* @param {Matrix4} transform world-space object transform
|
|
165
|
-
* @param {Matrix4} matrix_world_inverse camera's world inverse matrix
|
|
166
|
-
* @param {Matrix4} matrix_projection camera's projection matrix
|
|
167
|
-
*/
|
|
168
|
-
build(transform, matrix_world_inverse, matrix_projection) {
|
|
169
|
-
const _transform = this.transform;
|
|
170
|
-
_transform.set(transform.elements);
|
|
171
|
-
|
|
172
|
-
// build projection matrix
|
|
173
|
-
const projection_matrix = this.projection_matrix;
|
|
174
|
-
|
|
175
|
-
mat4.multiply(projection_matrix, matrix_world_inverse.elements, _transform);
|
|
176
|
-
mat4.multiply(projection_matrix, matrix_projection.elements, projection_matrix);
|
|
177
|
-
|
|
178
|
-
// compute view frustum in model-space
|
|
179
|
-
array_setFromProjectionMatrix(this.frustum_f32, projection_matrix);
|
|
180
|
-
}
|
|
181
|
-
}
|