@woosh/meep-engine 2.33.3 → 2.33.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/bvh2/LeafNode.js +6 -1
- package/core/bvh2/aabb3/AABB3.js +21 -1
- package/core/bvh2/aabb3/aabb3_intersects_frustum.js +10 -2
- package/core/collection/RingBuffer.js +40 -10
- package/core/collection/array/copyArray.js +2 -2
- package/core/collection/array/typed/typed_array_copy.js +2 -2
- package/core/collection/set/compute_set_difference.js +32 -0
- package/core/collection/set/compute_set_intersection.js +22 -0
- package/core/collection/set/set_remove.js +15 -0
- package/core/collection/table/RowFirstTableSpec.js +8 -0
- package/core/color/Color.js +1 -0
- package/core/color/ColorUtils.js +12 -3
- package/core/geom/3d/aabb/aabb3_compute_projected_area.js +6 -4
- package/core/geom/3d/aabb/aabb3_estimate_projected_area2.js +59 -0
- package/core/geom/3d/aabb/aabb3_from_min_max.js +15 -0
- package/core/geom/3d/aabb/aabb3_matrix4_project.js +33 -0
- package/core/geom/3d/aabb/aabb3_matrix4_project.spec.js +41 -0
- package/core/geom/3d/aabb/aabb3_matrix4_project_by_corners.js +96 -0
- package/{engine/graphics/micron/render/v1 → core/geom/3d}/apply_mat4_transform_to_v3_array.js +0 -0
- package/{engine/graphics/micron/build/bounds → core/geom/3d}/compute_bounding_cone_of_2_cones.js +3 -3
- package/{engine/graphics/micron/build/bounds → core/geom/3d}/compute_bounding_cone_of_2_cones.spec.js +1 -1
- package/{engine/graphics/micron/build/bounds → core/geom/3d}/compute_bounding_sphere_of_2_spheres.js +3 -3
- package/{engine/graphics/micron/util → core/geom/3d}/encode_unit3_hemioct.js +0 -0
- package/core/geom/3d/frustum/array_normalize_plane.js +25 -0
- package/core/geom/3d/frustum/array_setFromProjectionMatrix.js +60 -0
- package/{engine/graphics/micron/util → core/geom/3d}/unit_hemioct.spec.js +1 -1
- package/{engine/graphics/micron/build → core}/graph/MultiNode.js +0 -0
- package/{engine/graphics/micron/build → core}/graph/SquareMatrix.js +2 -2
- package/{engine/graphics/micron/build → core}/graph/SquareMatrix.spec.js +1 -1
- package/{engine/graphics/micron/build → core}/graph/WeightedEdge.js +1 -1
- package/{engine/graphics/micron/build → core}/graph/build_face_graph_from_mesh.js +2 -2
- package/{engine/graphics/micron/build/clustering → core/graph}/cluster_mesh_metis.js +2 -6
- package/{engine/graphics/micron/build → core}/graph/coarsen_graph.js +1 -1
- package/{engine/graphics/micron/build → core}/graph/coarsen_graph.spec.js +1 -1
- package/{engine/graphics/micron/build → core}/graph/eigen/eigen.js +0 -0
- package/{engine/graphics/micron/build → core}/graph/eigen/eigen.spec.js +1 -1
- package/{engine/graphics/micron/build/hierarchy → core/graph/eigen}/eigen_values_find_spectral_gap.js +0 -0
- package/{engine/graphics/micron/build → core}/graph/graph_adjacency_matrix.js +0 -0
- package/{engine/graphics/micron/build → core}/graph/graph_compute_disconnected_clusters.js +0 -0
- package/{engine/graphics/micron/build → core}/graph/graph_degree_matrix.js +0 -0
- package/{engine/graphics/micron/build → core}/graph/graph_k_means_cluster.js +5 -5
- package/{engine/graphics/micron/build → core}/graph/graph_laplacian_matrix.js +1 -1
- package/{engine/graphics/micron/build → core}/graph/metis/metis.js +2 -2
- package/{engine/graphics/micron/build → core}/graph/metis/metis_options.js +0 -0
- package/{engine/graphics/micron/build → core}/graph/mn_graph_collapse_weighted_edge.js +0 -0
- package/core/process/undo/ActionProcessor.d.ts +2 -0
- package/core/process/undo/ActionProcessor.js +59 -1
- package/core/process/undo/ActionProcessor.spec.js +59 -0
- package/core/process/undo/Mark.js +2 -1
- package/engine/Engine.d.ts +2 -0
- package/engine/EngineHarness.js +4 -4
- package/engine/asset/loaders/material/bitmap2sampler_gl.js +19 -0
- package/engine/asset/loaders/material/computeImageBitmapEquality.js +7 -19
- package/engine/ecs/transform/Transform.js +2 -1
- package/engine/graphics/GraphicsEngine.js +9 -116
- package/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.js +22 -37
- package/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +155 -0
- package/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.js +68 -0
- package/engine/graphics/ecs/mesh-v2/prototypeShadedGeometry.js +31 -0
- package/engine/graphics/filter/FlipArrayInPlace.js +25 -0
- package/engine/graphics/filter/FlipArrayViaCanvas.js +13 -0
- package/engine/graphics/filter/ImageFilter.js +20 -51
- package/engine/graphics/{micron → geometry}/aabb3_to_buffer_geometry.js +0 -0
- package/engine/graphics/{micron/build → geometry/buffered}/compute_buffer_geometry_byte_size.js +0 -0
- package/engine/graphics/geometry/instancing/InstancedMeshGroup.js +25 -16
- package/engine/graphics/material/SplatMaterial.js +4 -97
- package/engine/graphics/micron/build/buildMicronGeometryFromBufferGeometry.js +2 -6
- package/engine/graphics/micron/build/clustering/build_clustering_2.js +2 -2
- package/engine/graphics/micron/build/clustering/build_leaf_patches_metis.js +1 -1
- package/engine/graphics/micron/build/fill_patch_geometry_data.js +2 -0
- package/engine/graphics/micron/build/hierarchy/buildAbstractPatchHierarchy.js +3 -3
- package/engine/graphics/micron/build/hierarchy/build_intermediate_patch_topology.js +0 -72
- package/engine/graphics/micron/build/hierarchy/build_merge_graph.js +2 -2
- package/engine/graphics/micron/build/hierarchy/computePatchMergeScore.js +3 -3
- package/engine/graphics/micron/build/hierarchy/merge_patches.js +6 -3
- package/engine/graphics/micron/build/hierarchy/metis_cluster_clusters.js +1 -1
- package/engine/graphics/micron/build/hierarchy/optimize_graph_partitioning_balance.js +1 -1
- package/engine/graphics/micron/build/hierarchy/patch_combine.js +2 -2
- package/engine/graphics/micron/build/hierarchy/qvdr_build_simplified_clusters.js +2 -1
- package/engine/graphics/micron/format/MicronGeometryBufferAttributeSpec.js +1 -1
- package/engine/graphics/micron/format/MicronGeometryPatch.js +11 -3
- package/engine/graphics/micron/format/MicronVertexDataSpec.js +25 -3
- package/engine/graphics/micron/prototypeVirtualGeometry.js +4 -4
- package/engine/graphics/micron/render/VirtualGeometryBuilder.js +28 -26
- package/engine/graphics/micron/render/culling/{PathCullingSystem.js → PatchCullingSystem.js} +1 -1
- package/engine/graphics/micron/render/instanced/AttributeDataTexture.js +2 -4
- package/engine/graphics/micron/render/refinement/ActivePatchList.js +40 -80
- package/engine/graphics/micron/render/refinement/ActivePatchRecord.js +4 -2
- package/engine/graphics/micron/render/refinement/RefinementSpec.js +98 -0
- package/engine/graphics/micron/render/v1/MaterialVertexSpec.js +21 -0
- package/engine/graphics/micron/render/v1/VGThreeRenderer.js +12 -9
- package/engine/graphics/micron/render/v1/getTransformedPositionsCached.js +1 -1
- package/engine/graphics/render/buffer/buffers/ColorAndDepthFrameBuffer.js +5 -3
- package/engine/graphics/render/buffer/buffers/prototypeNormalFrameBuffer.js +8 -10
- package/engine/graphics/render/forward_plus/LightManager.js +5 -7
- package/engine/graphics/render/forward_plus/data/NumericType.js +9 -0
- package/engine/graphics/render/forward_plus/{TextureBackedMemoryRegion.js → data/TextureBackedMemoryRegion.js} +11 -190
- package/engine/graphics/render/forward_plus/data/channelCountToThreIntegerTextureType.js +16 -0
- package/engine/graphics/render/forward_plus/data/computeDataType.js +36 -0
- package/engine/graphics/render/forward_plus/data/computeThreeTextureFormat.js +18 -0
- package/engine/graphics/render/forward_plus/data/computeThreeTextureInternalFormatFromDataType.js +63 -0
- package/engine/graphics/render/forward_plus/data/computeThreeTextureTypeFromDataType.js +41 -0
- package/engine/graphics/render/forward_plus/plugin/ptototypeFPPlugin.js +1 -1
- package/engine/graphics/render/forward_plus/prototypeLightManager.js +1 -1
- package/engine/graphics/render/visibility/hiz/buffer/HierarchicalZBuffer.js +198 -0
- package/engine/graphics/render/visibility/hiz/buffer/ReductionShader.js +51 -0
- package/engine/graphics/render/visibility/hiz/buildCanvasViewFromTexture.js +179 -0
- package/engine/graphics/render/visibility/hiz/prototypeHiZ.js +435 -0
- package/engine/graphics/render/visibility/hiz/query/BatchOcclusionQuery.js +174 -0
- package/engine/graphics/render/visibility/hiz/query/QueryShader.js +173 -0
- package/engine/graphics/shadows/ShadowMapRenderer.js +12 -2
- package/engine/graphics/texture/cubemap/buildCubeURLs.js +13 -0
- package/engine/graphics/texture/cubemap/load_environment_map.d.ts +8 -0
- package/engine/graphics/texture/cubemap/load_environment_map.js +163 -0
- package/engine/graphics/texture/sampler/Sampler2D.js +18 -62
- package/engine/graphics/texture/sampler/convertTexture2Sampler2D.js +3 -2
- package/engine/graphics/texture/sampler/debug/paintSamplerOnHTML.js +3 -2
- package/engine/graphics/texture/sampler/differenceSampler.js +31 -0
- package/engine/graphics/texture/sampler/typedArrayConstructorByInstance.js +25 -0
- package/engine/graphics/texture/sampler/util/drawSamplerHTML.js +3 -2
- package/engine/graphics/texture/virtual/v2/ShaderUsage.js +6 -5
- package/engine/graphics/texture/virtual/v2/prototype.js +16 -6
- package/engine/plugin/EnginePluginManager.d.ts +9 -0
- package/engine/reference/v2/Reference.d.ts +7 -0
- package/package.json +1 -1
- package/view/minimap/gl/MinimapMarkersGL.js +2 -2
- package/engine/graphics/micron/build/clustering/cluster_mesh_vertices.js +0 -3
- package/engine/graphics/micron/render/RefinementSpec.js +0 -159
|
@@ -4,16 +4,11 @@
|
|
|
4
4
|
|
|
5
5
|
|
|
6
6
|
import {
|
|
7
|
-
CubeTextureLoader,
|
|
8
7
|
Group,
|
|
9
8
|
LinearEncoding,
|
|
10
9
|
NoToneMapping,
|
|
11
|
-
PMREMGenerator,
|
|
12
10
|
Raycaster as ThreeRaycaster,
|
|
13
11
|
Scene as ThreeScene,
|
|
14
|
-
sRGBEncoding,
|
|
15
|
-
TextureLoader,
|
|
16
|
-
UnsignedByteType,
|
|
17
12
|
Vector3 as ThreeVector3,
|
|
18
13
|
VSMShadowMap,
|
|
19
14
|
WebGLRenderer,
|
|
@@ -38,29 +33,13 @@ import { renderTextureToScreenQuad } from "./render/utils/renderTextureToScreenQ
|
|
|
38
33
|
import { globalMetrics } from "../metrics/GlobalMetrics.js";
|
|
39
34
|
import { MetricsCategory } from "../metrics/MetricsCategory.js";
|
|
40
35
|
import Vector1 from "../../core/geom/Vector1.js";
|
|
41
|
-
import { noop } from "../../core/function/Functions.js";
|
|
42
36
|
import { NormalFrameBuffer } from "./render/buffer/buffers/NormalFrameBuffer.js";
|
|
43
37
|
import { MaterialManager } from "./material/manager/MaterialManager.js";
|
|
44
38
|
import { CoalesceTextures } from "./material/manager/compilers/CoalesceTextures.js";
|
|
45
39
|
import { ShadowMapRenderer } from "./shadows/ShadowMapRenderer.js";
|
|
46
40
|
import { CameraViewManager } from "./render/view/CameraViewManager.js";
|
|
47
41
|
import { StandardFrameBuffers } from "./StandardFrameBuffers.js";
|
|
48
|
-
import {
|
|
49
|
-
import { EXRLoader } from "three/examples/jsm/loaders/EXRLoader.js";
|
|
50
|
-
|
|
51
|
-
/**
|
|
52
|
-
*
|
|
53
|
-
* @param {String} path
|
|
54
|
-
* @param {String} format
|
|
55
|
-
* @returns {String[]}
|
|
56
|
-
*/
|
|
57
|
-
export function buildCubeURLs(path, format) {
|
|
58
|
-
return [
|
|
59
|
-
path + "posx" + format, path + "negx" + format,
|
|
60
|
-
path + "posy" + format, path + "negy" + format,
|
|
61
|
-
path + "posz" + format, path + "negz" + format
|
|
62
|
-
];
|
|
63
|
-
}
|
|
42
|
+
import { load_environment_map } from "./texture/cubemap/load_environment_map.js";
|
|
64
43
|
|
|
65
44
|
/**
|
|
66
45
|
*
|
|
@@ -261,56 +240,6 @@ GraphicsEngine.prototype.getRenderer = function () {
|
|
|
261
240
|
return this.renderer;
|
|
262
241
|
};
|
|
263
242
|
|
|
264
|
-
/**
|
|
265
|
-
*
|
|
266
|
-
* @param {string[]|string} paths
|
|
267
|
-
* @return {Promise<THREE.CubeTexture>}
|
|
268
|
-
*/
|
|
269
|
-
function load_cube_texture(paths) {
|
|
270
|
-
// piece-wise cubemap, a collection of images for each face
|
|
271
|
-
const cubeTextureLoader = new CubeTextureLoader();
|
|
272
|
-
return new Promise((resolve, reject) => {
|
|
273
|
-
cubeTextureLoader.load(
|
|
274
|
-
paths,
|
|
275
|
-
texture => {
|
|
276
|
-
resolve(texture);
|
|
277
|
-
},
|
|
278
|
-
noop,
|
|
279
|
-
reject
|
|
280
|
-
);
|
|
281
|
-
});
|
|
282
|
-
}
|
|
283
|
-
|
|
284
|
-
/**
|
|
285
|
-
*
|
|
286
|
-
* @param {string} path
|
|
287
|
-
* @return {Promise<THREE.Texture>}
|
|
288
|
-
*/
|
|
289
|
-
function load_exr_texture(path) {
|
|
290
|
-
return new Promise((resolve, reject) => {
|
|
291
|
-
new EXRLoader()
|
|
292
|
-
.setDataType(UnsignedByteType)
|
|
293
|
-
.load(path, texture => {
|
|
294
|
-
resolve(texture);
|
|
295
|
-
}, noop, reject);
|
|
296
|
-
})
|
|
297
|
-
}
|
|
298
|
-
|
|
299
|
-
/**
|
|
300
|
-
*
|
|
301
|
-
* @param {string} path
|
|
302
|
-
* @return {Promise<THREE.Texture>}
|
|
303
|
-
*/
|
|
304
|
-
function load_standard_texture(path) {
|
|
305
|
-
return new Promise((resolve, reject) => {
|
|
306
|
-
new TextureLoader()
|
|
307
|
-
.load(path, texture => {
|
|
308
|
-
texture.encoding = sRGBEncoding;
|
|
309
|
-
resolve(texture);
|
|
310
|
-
}, noop, reject);
|
|
311
|
-
})
|
|
312
|
-
}
|
|
313
|
-
|
|
314
243
|
/**
|
|
315
244
|
*
|
|
316
245
|
* @param {string[]|string} paths URLs to faces of the cubemap
|
|
@@ -318,52 +247,16 @@ function load_standard_texture(path) {
|
|
|
318
247
|
*/
|
|
319
248
|
GraphicsEngine.prototype.loadEnvironmentMap = async function (paths) {
|
|
320
249
|
|
|
321
|
-
const
|
|
322
|
-
|
|
323
|
-
|
|
324
|
-
|
|
325
|
-
|
|
326
|
-
|
|
327
|
-
* @type {THREE.CubeTexture}
|
|
328
|
-
*/
|
|
329
|
-
const cube_texture = await load_cube_texture(paths);
|
|
330
|
-
|
|
331
|
-
cube_texture.encoding = sRGBEncoding;
|
|
332
|
-
|
|
333
|
-
// generate pre-filtered cubemap
|
|
334
|
-
pmremGenerator.compileCubemapShader();
|
|
335
|
-
|
|
336
|
-
cube_rt = pmremGenerator.fromCubemap(cube_texture);
|
|
337
|
-
|
|
338
|
-
// cleanup
|
|
339
|
-
cube_texture.dispose();
|
|
340
|
-
} else if (typeof paths === 'string') {
|
|
341
|
-
// single cubemap
|
|
342
|
-
const extension = computeFileExtension(paths).toLowerCase();
|
|
343
|
-
let texture;
|
|
344
|
-
if (extension === 'exr') {
|
|
345
|
-
texture = await load_exr_texture(paths);
|
|
346
|
-
} else if (extension === 'jpg') {
|
|
347
|
-
texture = await load_standard_texture(paths);
|
|
348
|
-
} else {
|
|
349
|
-
// unsupported extension
|
|
350
|
-
throw new Error(`Unsupported cube map texture extension '${extension}'`);
|
|
351
|
-
}
|
|
352
|
-
cube_rt = pmremGenerator.fromEquirectangular(texture);
|
|
353
|
-
|
|
354
|
-
texture.dispose();
|
|
355
|
-
} else {
|
|
356
|
-
throw new Error(`Unsupported parameter format: '${paths}'`);
|
|
357
|
-
}
|
|
358
|
-
|
|
359
|
-
pmremGenerator.dispose();
|
|
360
|
-
|
|
361
|
-
// assign environment
|
|
362
|
-
const t = cube_rt.texture;
|
|
363
|
-
this.scene.environment = t;
|
|
250
|
+
const { filtered } = await load_environment_map({
|
|
251
|
+
path: paths,
|
|
252
|
+
renderer: this.renderer,
|
|
253
|
+
original: false,
|
|
254
|
+
filtered: true
|
|
255
|
+
});
|
|
364
256
|
|
|
257
|
+
this.scene.environment = filtered;
|
|
365
258
|
|
|
366
|
-
return
|
|
259
|
+
return filtered;
|
|
367
260
|
}
|
|
368
261
|
|
|
369
262
|
GraphicsEngine.prototype.updateSize = function () {
|
|
@@ -1,7 +1,5 @@
|
|
|
1
|
-
import { max2 } from "../../../../core/math/max2.js";
|
|
2
|
-
import { min2 } from "../../../../core/math/min2.js";
|
|
3
|
-
import { composeMatrix4 } from "../../util/composeMatrix4.js";
|
|
4
1
|
import { Matrix4 as ThreeMatrix4 } from "three";
|
|
2
|
+
import { aabb3_matrix4_project_by_corners } from "../../../../core/geom/3d/aabb/aabb3_matrix4_project_by_corners.js";
|
|
5
3
|
|
|
6
4
|
|
|
7
5
|
const matrix4 = new ThreeMatrix4();
|
|
@@ -13,6 +11,12 @@ const matrix4 = new ThreeMatrix4();
|
|
|
13
11
|
*/
|
|
14
12
|
const corners = new Float64Array(24);
|
|
15
13
|
|
|
14
|
+
/**
|
|
15
|
+
*
|
|
16
|
+
* @type {Float32Array}
|
|
17
|
+
*/
|
|
18
|
+
const scratch_aabb = new Float32Array(6);
|
|
19
|
+
|
|
16
20
|
/**
|
|
17
21
|
*
|
|
18
22
|
* @param {LeafNode} bvh
|
|
@@ -20,20 +24,7 @@ const corners = new Float64Array(24);
|
|
|
20
24
|
* @param {Transform} transform
|
|
21
25
|
*/
|
|
22
26
|
export function updateNodeByTransformAndBBB(bvh, boundingBox, transform) {
|
|
23
|
-
|
|
24
|
-
const scale = transform.scale;
|
|
25
|
-
const rotation = transform.rotation;
|
|
26
|
-
|
|
27
|
-
composeMatrix4(matrix4, position, rotation, scale);
|
|
28
|
-
|
|
29
|
-
let x0 = Infinity,
|
|
30
|
-
y0 = Infinity,
|
|
31
|
-
z0 = Infinity,
|
|
32
|
-
x1 = -Infinity,
|
|
33
|
-
y1 = -Infinity,
|
|
34
|
-
z1 = -Infinity;
|
|
35
|
-
|
|
36
|
-
boundingBox.getCorners(corners);
|
|
27
|
+
transform.toThreeMatrix(matrix4);
|
|
37
28
|
|
|
38
29
|
/**
|
|
39
30
|
* Shortcut elements for faster access
|
|
@@ -41,29 +32,23 @@ export function updateNodeByTransformAndBBB(bvh, boundingBox, transform) {
|
|
|
41
32
|
*/
|
|
42
33
|
const e = matrix4.elements;
|
|
43
34
|
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
const y = corners[j + 1];
|
|
47
|
-
const z = corners[j + 2];
|
|
48
|
-
|
|
49
|
-
// perform matrix transform on corners
|
|
50
|
-
|
|
51
|
-
const w = 1 / (e[3] * x + e[7] * y + e[11] * z + e[15]);
|
|
35
|
+
updateNodeByMatrix4AndBBB(bvh, boundingBox, e);
|
|
36
|
+
}
|
|
52
37
|
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
38
|
+
/**
|
|
39
|
+
*
|
|
40
|
+
* @param {LeafNode} bvh
|
|
41
|
+
* @param {AABB3} boundingBox
|
|
42
|
+
* @param {number[]} matrix4
|
|
43
|
+
*/
|
|
44
|
+
export function updateNodeByMatrix4AndBBB(bvh, boundingBox, matrix4) {
|
|
45
|
+
boundingBox.getCorners(corners);
|
|
56
46
|
|
|
57
|
-
// update AABB bounds
|
|
58
47
|
|
|
59
|
-
|
|
60
|
-
y0 = min2(y0, _y);
|
|
61
|
-
z0 = min2(z0, _z);
|
|
48
|
+
aabb3_matrix4_project_by_corners(scratch_aabb, corners, matrix4);
|
|
62
49
|
|
|
63
|
-
|
|
64
|
-
y1 = max2(y1, _y);
|
|
65
|
-
z1 = max2(z1, _z);
|
|
66
|
-
}
|
|
50
|
+
bvh.readFromArray(scratch_aabb, 0);
|
|
67
51
|
|
|
68
|
-
bvh.
|
|
52
|
+
bvh.bubbleRefit();
|
|
69
53
|
}
|
|
54
|
+
|
|
@@ -0,0 +1,155 @@
|
|
|
1
|
+
import { Mesh, Quaternion } from "three";
|
|
2
|
+
import { updateNodeByMatrix4AndBBB } from "../mesh/updateNodeByTransformAndBBB.js";
|
|
3
|
+
import { LeafNode } from "../../../../core/bvh2/LeafNode.js";
|
|
4
|
+
import { AABB3 } from "../../../../core/bvh2/aabb3/AABB3.js";
|
|
5
|
+
|
|
6
|
+
const _q = new Quaternion();
|
|
7
|
+
const _aabb3 = new AABB3();
|
|
8
|
+
|
|
9
|
+
export class ShadedGeometry {
|
|
10
|
+
constructor() {
|
|
11
|
+
/**
|
|
12
|
+
*
|
|
13
|
+
* @type {THREE.BufferGeometry|null}
|
|
14
|
+
*/
|
|
15
|
+
this.geometry = null;
|
|
16
|
+
/**
|
|
17
|
+
*
|
|
18
|
+
* @type {THREE.Material|null}
|
|
19
|
+
*/
|
|
20
|
+
this.material = null;
|
|
21
|
+
|
|
22
|
+
/**
|
|
23
|
+
*
|
|
24
|
+
* @type {THREE.Object3D|null}
|
|
25
|
+
* @private
|
|
26
|
+
*/
|
|
27
|
+
this.__cached_object = null;
|
|
28
|
+
|
|
29
|
+
/**
|
|
30
|
+
*
|
|
31
|
+
* @type {LeafNode<ShadedGeometry>}
|
|
32
|
+
* @private
|
|
33
|
+
*/
|
|
34
|
+
this.__bvh_leaf = new LeafNode(this, 0, 0, 0, 0, 0, 0);
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
get bvh() {
|
|
38
|
+
return this.__bvh_leaf;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
/**
|
|
42
|
+
*
|
|
43
|
+
* @param {THREE.BufferGeometry} geometry
|
|
44
|
+
* @param {THREE.Material} material
|
|
45
|
+
*/
|
|
46
|
+
from(geometry, material) {
|
|
47
|
+
this.geometry = geometry;
|
|
48
|
+
this.material = material;
|
|
49
|
+
|
|
50
|
+
// ensure that geometry has a bounding box
|
|
51
|
+
if (geometry.boundingBox === null) {
|
|
52
|
+
geometry.computeBoundingBox();
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
if (this.__cached_object === null) {
|
|
56
|
+
this.__cached_object = new Mesh(geometry, material);
|
|
57
|
+
} else {
|
|
58
|
+
this.__cached_object.material = material;
|
|
59
|
+
this.__cached_object.geometry = geometry;
|
|
60
|
+
}
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
/**
|
|
64
|
+
*
|
|
65
|
+
* @param geometry
|
|
66
|
+
* @param material
|
|
67
|
+
* @return {ShadedGeometry}
|
|
68
|
+
*/
|
|
69
|
+
static from(geometry, material) {
|
|
70
|
+
const r = new ShadedGeometry();
|
|
71
|
+
|
|
72
|
+
r.from(geometry, material);
|
|
73
|
+
|
|
74
|
+
return r;
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
updateTransform() {
|
|
78
|
+
// update matrix
|
|
79
|
+
this.__cached_object.updateMatrix();
|
|
80
|
+
|
|
81
|
+
// update bounds
|
|
82
|
+
|
|
83
|
+
const gbb = this.geometry.boundingBox;
|
|
84
|
+
|
|
85
|
+
_aabb3.setBounds(
|
|
86
|
+
gbb.min.x,
|
|
87
|
+
gbb.min.y,
|
|
88
|
+
gbb.min.z,
|
|
89
|
+
gbb.max.x,
|
|
90
|
+
gbb.max.y,
|
|
91
|
+
gbb.max.z
|
|
92
|
+
);
|
|
93
|
+
|
|
94
|
+
updateNodeByMatrix4AndBBB(this.__bvh_leaf, _aabb3, this.__cached_object.matrix.elements);
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
/**
|
|
98
|
+
*
|
|
99
|
+
* @param {number} x
|
|
100
|
+
* @param {number} y
|
|
101
|
+
* @param {number} z
|
|
102
|
+
*/
|
|
103
|
+
setPositionByComponents(x, y, z) {
|
|
104
|
+
|
|
105
|
+
this.__cached_object.position.set(x, y, z);
|
|
106
|
+
|
|
107
|
+
this.updateTransform();
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
/**
|
|
111
|
+
*
|
|
112
|
+
* @param {number} x
|
|
113
|
+
* @param {number} y
|
|
114
|
+
* @param {number} z
|
|
115
|
+
* @param {number} w
|
|
116
|
+
*/
|
|
117
|
+
setRotationByComponents(x, y, z, w) {
|
|
118
|
+
|
|
119
|
+
_q.set(x, y, z, w);
|
|
120
|
+
|
|
121
|
+
this.__cached_object.rotation.setFromQuaternion(_q);
|
|
122
|
+
|
|
123
|
+
this.updateTransform();
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
/**
|
|
127
|
+
*
|
|
128
|
+
* @param {number} x
|
|
129
|
+
* @param {number} y
|
|
130
|
+
* @param {number} z
|
|
131
|
+
*/
|
|
132
|
+
setScaleByComponents(x, y, z) {
|
|
133
|
+
this.__cached_object.scale.set(x, y, z);
|
|
134
|
+
|
|
135
|
+
this.updateTransform();
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
/**
|
|
139
|
+
*
|
|
140
|
+
* @param {Transform} t
|
|
141
|
+
*/
|
|
142
|
+
applyTransform(t) {
|
|
143
|
+
// TODO this can be optimized quite a lot
|
|
144
|
+
const position = t.position;
|
|
145
|
+
this.setPositionByComponents(position.x, position.y, position.z);
|
|
146
|
+
|
|
147
|
+
const rotation = t.rotation;
|
|
148
|
+
this.setRotationByComponents(rotation.x, rotation.y, rotation.z, rotation.w);
|
|
149
|
+
|
|
150
|
+
const scale = t.scale;
|
|
151
|
+
this.setScaleByComponents(scale.x, scale.y, scale.z);
|
|
152
|
+
|
|
153
|
+
this.updateTransform();
|
|
154
|
+
}
|
|
155
|
+
}
|
|
@@ -0,0 +1,68 @@
|
|
|
1
|
+
import { ShadedGeometry } from "./ShadedGeometry.js";
|
|
2
|
+
import { Transform } from "../../../ecs/transform/Transform.js";
|
|
3
|
+
import { System } from "../../../ecs/System.js";
|
|
4
|
+
|
|
5
|
+
export class ShadedGeometrySystem extends System {
|
|
6
|
+
/**
|
|
7
|
+
*
|
|
8
|
+
* @param {Engine} engine
|
|
9
|
+
*/
|
|
10
|
+
constructor(engine) {
|
|
11
|
+
super();
|
|
12
|
+
this.dependencies = [ShadedGeometry, Transform];
|
|
13
|
+
|
|
14
|
+
/**
|
|
15
|
+
*s
|
|
16
|
+
* @type {Engine}
|
|
17
|
+
* @private
|
|
18
|
+
*/
|
|
19
|
+
this.__engine = engine;
|
|
20
|
+
|
|
21
|
+
/**
|
|
22
|
+
*
|
|
23
|
+
* @type {RenderLayer|null}
|
|
24
|
+
* @private
|
|
25
|
+
*/
|
|
26
|
+
this.__render_layer = null;
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
async startup(entityManager, readyCallback, errorCallback) {
|
|
30
|
+
|
|
31
|
+
const engine = this.__engine;
|
|
32
|
+
|
|
33
|
+
this.__render_layer = engine.graphics.layers.create('shaded-geometry');
|
|
34
|
+
this.__render_layer.extractRenderable = (sg) => sg.__cached_object;
|
|
35
|
+
|
|
36
|
+
readyCallback();
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
/**
|
|
40
|
+
*
|
|
41
|
+
* @param {ShadedGeometry} sg
|
|
42
|
+
* @param {Transform} t
|
|
43
|
+
* @param {number} entity
|
|
44
|
+
*/
|
|
45
|
+
link(sg, t, entity) {
|
|
46
|
+
t.position.onChanged.add(sg.setPositionByComponents, sg);
|
|
47
|
+
t.rotation.onChanged.add(sg.setRotationByComponents, sg);
|
|
48
|
+
t.scale.onChanged.add(sg.setScaleByComponents, sg);
|
|
49
|
+
|
|
50
|
+
sg.applyTransform(t);
|
|
51
|
+
|
|
52
|
+
this.__render_layer.bvh.insertNode(sg.bvh);
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
/**
|
|
56
|
+
*
|
|
57
|
+
* @param {ShadedGeometry} sg
|
|
58
|
+
* @param {Transform} t
|
|
59
|
+
* @param {number} entity
|
|
60
|
+
*/
|
|
61
|
+
unlink(sg, t, entity) {
|
|
62
|
+
t.position.onChanged.remove(sg.setPositionByComponents, sg);
|
|
63
|
+
t.rotation.onChanged.remove(sg.setRotationByComponents, sg);
|
|
64
|
+
t.scale.onChanged.remove(sg.setScaleByComponents, sg);
|
|
65
|
+
|
|
66
|
+
sg.bvh.disconnect();
|
|
67
|
+
}
|
|
68
|
+
}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
import { EngineHarness } from "../../../EngineHarness.js";
|
|
2
|
+
import { ShadedGeometrySystem } from "./ShadedGeometrySystem.js";
|
|
3
|
+
import EntityBuilder from "../../../ecs/EntityBuilder.js";
|
|
4
|
+
import { Transform } from "../../../ecs/transform/Transform.js";
|
|
5
|
+
import { ShadedGeometry } from "./ShadedGeometry.js";
|
|
6
|
+
import { BoxBufferGeometry, MeshBasicMaterial } from "three";
|
|
7
|
+
|
|
8
|
+
const eh = new EngineHarness();
|
|
9
|
+
|
|
10
|
+
/**
|
|
11
|
+
*
|
|
12
|
+
* @param {Engine} engine
|
|
13
|
+
*/
|
|
14
|
+
async function main(engine) {
|
|
15
|
+
|
|
16
|
+
await engine.entityManager.addSystem(new ShadedGeometrySystem(engine));
|
|
17
|
+
|
|
18
|
+
EngineHarness.buildBasics({ engine })
|
|
19
|
+
|
|
20
|
+
|
|
21
|
+
const ecd = engine.entityManager.dataset;
|
|
22
|
+
|
|
23
|
+
new EntityBuilder()
|
|
24
|
+
.add(new Transform())
|
|
25
|
+
.add(ShadedGeometry.from(new BoxBufferGeometry(), new MeshBasicMaterial({
|
|
26
|
+
color: 0xFFFFFF
|
|
27
|
+
})))
|
|
28
|
+
.build(ecd);
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
eh.initialize().then(main);
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @param {Uint8Array} input
|
|
3
|
+
* @param {number} width
|
|
4
|
+
* @param {number} height
|
|
5
|
+
* @param {number} channel_count
|
|
6
|
+
*/
|
|
7
|
+
export function flipArrayInPlace(input, width, height, channel_count = 4) {
|
|
8
|
+
const rowLength = width * channel_count;
|
|
9
|
+
let t, x0, x1;
|
|
10
|
+
let i = 0;
|
|
11
|
+
const l = height >> 1;
|
|
12
|
+
|
|
13
|
+
for (; i < l; i++) {
|
|
14
|
+
//swap lines
|
|
15
|
+
const k = (height - i - 1) * rowLength;
|
|
16
|
+
const m = i * rowLength;
|
|
17
|
+
for (let j = 0; j < rowLength; j++) {
|
|
18
|
+
x0 = m + j;
|
|
19
|
+
x1 = k + j;
|
|
20
|
+
t = input[x0];
|
|
21
|
+
input[x0] = input[x1];
|
|
22
|
+
input[x1] = t;
|
|
23
|
+
}
|
|
24
|
+
}
|
|
25
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
function flipArrayViaCanvas(input, width, height) {
|
|
2
|
+
const canvas = document.createElement("canvas");
|
|
3
|
+
const c = canvas.getContext('2d');
|
|
4
|
+
const imageData = c.createImageData(width, height);
|
|
5
|
+
imageData.data.set(input);
|
|
6
|
+
c.putImageData(imageData, 0, 0);
|
|
7
|
+
c.translate(0, height);
|
|
8
|
+
c.scale(1, -1);
|
|
9
|
+
c.drawImage(canvas, 0, 0);
|
|
10
|
+
const imgd = c.getImageData(0, 0, width, height);
|
|
11
|
+
|
|
12
|
+
return imgd.data;
|
|
13
|
+
}
|
|
@@ -3,59 +3,25 @@
|
|
|
3
3
|
*/
|
|
4
4
|
|
|
5
5
|
|
|
6
|
-
import {
|
|
7
|
-
|
|
8
|
-
Mesh,
|
|
9
|
-
OrthographicCamera,
|
|
10
|
-
PlaneBufferGeometry,
|
|
11
|
-
Scene,
|
|
12
|
-
ShaderMaterial,
|
|
13
|
-
WebGLRenderTarget
|
|
14
|
-
} from 'three';
|
|
15
|
-
|
|
16
|
-
export function flipArrayInPlace(input, width, height) {
|
|
17
|
-
const rowLength = width * 4;
|
|
18
|
-
let t, x0, x1;
|
|
19
|
-
let i = 0;
|
|
20
|
-
const l = height >> 1;
|
|
21
|
-
for (; i < l; i++) {
|
|
22
|
-
//swap lines
|
|
23
|
-
const k = (height - i - 1) * rowLength;
|
|
24
|
-
const m = i * rowLength;
|
|
25
|
-
for (let j = 0; j < rowLength; j++) {
|
|
26
|
-
x0 = m + j;
|
|
27
|
-
x1 = k + j;
|
|
28
|
-
t = input[x0];
|
|
29
|
-
input[x0] = input[x1];
|
|
30
|
-
input[x1] = t;
|
|
31
|
-
}
|
|
32
|
-
}
|
|
33
|
-
}
|
|
34
|
-
|
|
35
|
-
function flipArrayViaCanvas(input, width, height) {
|
|
36
|
-
const canvas = document.createElement("canvas");
|
|
37
|
-
const c = canvas.getContext('2d');
|
|
38
|
-
const imageData = c.createImageData(width, height);
|
|
39
|
-
imageData.data.set(input);
|
|
40
|
-
c.putImageData(imageData, 0, 0);
|
|
41
|
-
c.translate(0, height);
|
|
42
|
-
c.scale(1, -1);
|
|
43
|
-
c.drawImage(canvas, 0, 0);
|
|
44
|
-
const imgd = c.getImageData(0, 0, width, height);
|
|
45
|
-
|
|
46
|
-
return imgd.data;
|
|
47
|
-
}
|
|
6
|
+
import { LinearFilter, Mesh, OrthographicCamera, Scene, ShaderMaterial, WebGLRenderTarget } from 'three';
|
|
7
|
+
import { FULL_SCREEN_TRIANGLE_GEOMETRY } from "../geometry/FULL_SCREEN_TRIANGLE_GEOMETRY.js";
|
|
48
8
|
|
|
49
9
|
/**
|
|
50
10
|
*
|
|
51
11
|
* @param {WebGLRenderer} renderer
|
|
52
12
|
* @param {number} width
|
|
53
13
|
* @param {number} height
|
|
54
|
-
* @param processShader
|
|
14
|
+
* @param {{vertexShader:string,fragmentShader:string, uniforms?:Object, defines?:Object}} processShader
|
|
55
15
|
* @param {Uint8Array} [destination]
|
|
56
16
|
* @return {{array: Uint8Array, renderer: WebGLRenderer}}
|
|
57
17
|
*/
|
|
58
|
-
function processTexture(
|
|
18
|
+
function processTexture(
|
|
19
|
+
renderer,
|
|
20
|
+
width,
|
|
21
|
+
height,
|
|
22
|
+
processShader,
|
|
23
|
+
destination
|
|
24
|
+
) {
|
|
59
25
|
if (destination === undefined) {
|
|
60
26
|
destination = new Uint8Array(width * height * 4);
|
|
61
27
|
}
|
|
@@ -72,9 +38,10 @@ function processTexture(renderer, width, height, processShader, destination) {
|
|
|
72
38
|
material.lights = false;
|
|
73
39
|
material.fog = false;
|
|
74
40
|
|
|
75
|
-
const quad = new Mesh(
|
|
41
|
+
const quad = new Mesh(FULL_SCREEN_TRIANGLE_GEOMETRY, material);
|
|
76
42
|
|
|
77
43
|
scene.add(quad);
|
|
44
|
+
|
|
78
45
|
//render
|
|
79
46
|
const renderTargetOptions = {
|
|
80
47
|
generateMipmaps: false,
|
|
@@ -82,28 +49,30 @@ function processTexture(renderer, width, height, processShader, destination) {
|
|
|
82
49
|
stencilBuffer: false,
|
|
83
50
|
depthBuffer: false
|
|
84
51
|
};
|
|
52
|
+
|
|
85
53
|
const renderTarget = new WebGLRenderTarget(width, height, renderTargetOptions);
|
|
86
54
|
|
|
55
|
+
const __rt = renderer.getRenderTarget(); // remember old renderer state
|
|
56
|
+
|
|
87
57
|
renderer.setRenderTarget(renderTarget);
|
|
88
58
|
|
|
89
59
|
renderer.render(scene, camera);
|
|
90
60
|
|
|
91
61
|
const gl = renderer.getContext();
|
|
62
|
+
|
|
92
63
|
//void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, ArrayBufferView? pixels)
|
|
93
64
|
gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, destination);
|
|
94
65
|
|
|
95
|
-
renderer
|
|
66
|
+
// restore renderer state
|
|
67
|
+
renderer.setRenderTarget(__rt);
|
|
96
68
|
|
|
97
|
-
//
|
|
98
|
-
|
|
99
|
-
//uint8Array = flipArrayViaCanvas(uint8Array, width, height);
|
|
100
|
-
//
|
|
69
|
+
// cleanup resources
|
|
101
70
|
renderTarget.dispose();
|
|
102
71
|
material.dispose();
|
|
72
|
+
|
|
103
73
|
return {
|
|
104
74
|
array: destination,
|
|
105
75
|
graphics: renderer
|
|
106
|
-
//renderTarget: renderTarget
|
|
107
76
|
};
|
|
108
77
|
}
|
|
109
78
|
|
|
File without changes
|
package/engine/graphics/{micron/build → geometry/buffered}/compute_buffer_geometry_byte_size.js
RENAMED
|
File without changes
|