@woosh/meep-engine 2.170.0 → 3.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (10332) hide show
  1. package/LICENSE +188 -14
  2. package/README.md +11 -3
  3. package/build/bundle-worker-image-decoder.js +1 -1
  4. package/build/bundle-worker-terrain.js +1 -1
  5. package/editor/Editor.d.ts +161 -161
  6. package/editor/Editor.js +28 -99
  7. package/editor/EditorCameraNavigation.d.ts +20 -20
  8. package/editor/EditorCameraNavigation.js +22 -8
  9. package/editor/EditorKeyMap.d.ts +27 -27
  10. package/editor/SelectionVisualizer.d.ts +48 -48
  11. package/editor/SelectionVisualizer.js +89 -125
  12. package/editor/actions/concrete/ActionInvalidateSampler.js +27 -0
  13. package/editor/actions/concrete/ActionUpdateTexture.d.ts +11 -11
  14. package/editor/actions/concrete/ArrayCopyAction.d.ts +19 -19
  15. package/editor/actions/concrete/ComponentAddAction.d.ts +14 -14
  16. package/editor/actions/concrete/ComponentRemoveAction.d.ts +10 -10
  17. package/editor/actions/concrete/EntityCreateAction.d.ts +17 -17
  18. package/editor/actions/concrete/EntityRemoveAction.d.ts +10 -10
  19. package/editor/actions/concrete/ModifyPatchSampler2DAction.d.ts +46 -46
  20. package/editor/actions/concrete/ModifyPatchTextureArray2DAction.d.ts +37 -37
  21. package/editor/actions/concrete/PaintTerrainOverlayAction.d.ts +22 -22
  22. package/editor/actions/concrete/PatchTerrainHeightAction.d.ts +31 -31
  23. package/editor/actions/concrete/PatchTerrainHeightAction.js +85 -86
  24. package/editor/actions/concrete/SelectionAddAction.d.ts +18 -18
  25. package/editor/actions/concrete/SelectionClearAction.d.ts +8 -8
  26. package/editor/actions/concrete/SelectionRemoveAction.d.ts +9 -9
  27. package/editor/actions/concrete/TransformModifyAction.d.ts +16 -16
  28. package/editor/actions/concrete/WriteGridValueAction.d.ts +13 -13
  29. package/editor/camera/camera_framing.d.ts +29 -29
  30. package/editor/camera/camera_framing.js +13 -7
  31. package/editor/clipboard.d.ts +18 -18
  32. package/editor/ecs/EditorEntity.d.ts +15 -15
  33. package/editor/ecs/EditorEntitySystem.d.ts +7 -7
  34. package/editor/ecs/component/FieldDescriptor.d.ts +26 -26
  35. package/editor/ecs/component/FieldValueAdapter.d.ts +6 -6
  36. package/editor/ecs/component/TypeEditor.d.ts +24 -24
  37. package/editor/ecs/component/createFieldEditor.d.ts +8 -8
  38. package/editor/ecs/component/createObjectEditor.d.ts +13 -13
  39. package/editor/ecs/component/editors/ColorEditor.d.ts +6 -6
  40. package/editor/ecs/component/editors/HTMLElementEditor.d.ts +6 -6
  41. package/editor/ecs/component/editors/ImagePathEditor.d.ts +6 -6
  42. package/editor/ecs/component/editors/LargeStringEditor.d.ts +15 -15
  43. package/editor/ecs/component/editors/NumericIntervalEditor.d.ts +6 -6
  44. package/editor/ecs/component/editors/ObservedBooleanEditor.d.ts +6 -6
  45. package/editor/ecs/component/editors/ObservedEnumEditor.d.ts +6 -6
  46. package/editor/ecs/component/editors/ObservedIntegerEditor.d.ts +6 -6
  47. package/editor/ecs/component/editors/ObservedStringEditor.d.ts +6 -6
  48. package/editor/ecs/component/editors/Sampler2DEditor.d.ts +6 -6
  49. package/editor/ecs/component/editors/collection/ListEditor.d.ts +7 -7
  50. package/editor/ecs/component/editors/common/BitFlagsEditor.d.ts +11 -11
  51. package/editor/ecs/component/editors/common/EnumEditor.d.ts +7 -7
  52. package/editor/ecs/component/editors/common/makeV3_editor.d.ts +14 -14
  53. package/editor/ecs/component/editors/common/noEditor.d.ts +2 -2
  54. package/editor/ecs/component/editors/common/two_way_sync.d.ts +21 -21
  55. package/editor/ecs/component/editors/ecs/GridObstacleEditor.d.ts +6 -6
  56. package/editor/ecs/component/editors/ecs/GridObstacleEditor.js +19 -17
  57. package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts +19 -19
  58. package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts +11 -11
  59. package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts +13 -13
  60. package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts +51 -51
  61. package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts +46 -46
  62. package/editor/ecs/component/editors/ecs/SGMeshEditor.js +24 -0
  63. package/editor/ecs/component/editors/ecs/ShadedGeometryEditor.js +33 -0
  64. package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts +15 -15
  65. package/editor/ecs/component/editors/ecs/Trail2DEditor.d.ts +29 -29
  66. package/editor/ecs/component/editors/ecs/Trail2DEditor.js +0 -15
  67. package/editor/ecs/component/editors/ecs/Trail3DEditor.d.ts +41 -41
  68. package/editor/ecs/component/editors/ecs/TransformEditor.d.ts +19 -19
  69. package/editor/ecs/component/editors/ecs/buildGridObstaclePreview.d.ts +7 -7
  70. package/editor/ecs/component/editors/ecs/terrain/SplatMappingEditor.d.ts +18 -18
  71. package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.d.ts +38 -38
  72. package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.js +72 -89
  73. package/editor/ecs/component/editors/ecs/terrain/TerrainLayerEditor.d.ts +15 -15
  74. package/editor/ecs/component/editors/ecs/terrain/TerrainLayersEditor.d.ts +18 -18
  75. package/editor/ecs/component/editors/ecs/terrain/TerrainOverlayEditor.d.ts +17 -17
  76. package/editor/ecs/component/editors/geom/QuaternionEditor.d.ts +5 -5
  77. package/editor/ecs/component/editors/geom/Vector1Editor.d.ts +6 -6
  78. package/editor/ecs/component/editors/geom/Vector2Editor.d.ts +5 -5
  79. package/editor/ecs/component/editors/geom/Vector3Editor.d.ts +5 -5
  80. package/editor/ecs/component/editors/geom/Vector4Editor.d.ts +5 -5
  81. package/editor/ecs/component/editors/primitive/ArrayEditor.d.ts +7 -7
  82. package/editor/ecs/component/editors/primitive/BooleanEditor.d.ts +6 -6
  83. package/editor/ecs/component/editors/primitive/FunctionEditor.d.ts +6 -6
  84. package/editor/ecs/component/editors/primitive/NumberEditor.d.ts +7 -7
  85. package/editor/ecs/component/editors/primitive/ObjectEditor.d.ts +5 -5
  86. package/editor/ecs/component/editors/primitive/StringEditor.d.ts +6 -6
  87. package/editor/ecs/component/editors/shade/MeshletGeometryEditor.js +30 -0
  88. package/editor/ecs/component/editors/shade/ShadeImageEditor.js +70 -0
  89. package/editor/ecs/component/editors/shade/ShadeMaterialEditor.js +34 -0
  90. package/editor/ecs/component/editors/shade/ShadeTextureEditor.js +46 -0
  91. package/editor/ecs/component/editors/shade/StandardShadeMaterialEditor.js +24 -0
  92. package/editor/ecs/component/findNearestRegisteredType.d.ts +7 -7
  93. package/editor/ecs/component/prototypeObjectEditor.js +265 -382
  94. package/editor/ecs/component/registerBasicTypeEditors.js +100 -0
  95. package/editor/ecs/component/registerEngineComponentEditors.d.ts +7 -7
  96. package/editor/ecs/component/registerEngineComponentEditors.js +23 -13
  97. package/editor/enableEditor.d.ts +13 -13
  98. package/editor/entity_world_bounds.js +27 -0
  99. package/editor/library/MeshLibrary.d.ts +12 -12
  100. package/editor/particles/lut_ops.d.ts +33 -33
  101. package/editor/particles/particleEditEvents.d.ts +10 -10
  102. package/editor/particles/rebuildParticleEmitter.d.ts +10 -10
  103. package/editor/particles/rebuildParticleEmitter.js +8 -26
  104. package/editor/persistence/EditorLayoutStore.d.ts +29 -29
  105. package/editor/persistence/SceneMetadata.d.ts +37 -37
  106. package/editor/persistence/SceneSlotManager.d.ts +39 -39
  107. package/editor/persistence/buildNewSceneDataset.d.ts +9 -9
  108. package/editor/persistence/files.d.ts +23 -23
  109. package/editor/persistence/scene_import.d.ts +44 -44
  110. package/editor/persistence/scene_serialization.d.ts +35 -35
  111. package/editor/persistence/string_buffer_codec.d.ts +19 -19
  112. package/editor/process/DisableGameUIProcess.d.ts +7 -7
  113. package/editor/process/EditorProcess.d.ts +18 -18
  114. package/editor/process/GridDisplayProcess.d.ts +15 -15
  115. package/editor/process/GridDisplayProcess.js +125 -53
  116. package/editor/process/ObstacleGridDisplayProcess.d.ts +12 -12
  117. package/editor/process/ParticleEmitterRebuildProcess.d.ts +65 -65
  118. package/editor/process/ProcessEngine.d.ts +29 -29
  119. package/editor/process/SymbolicDisplayProcess.d.ts +18 -18
  120. package/editor/process/SymbolicDisplayProcess.js +108 -132
  121. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -0
  122. package/editor/process/symbolic/ComponentSymbolicDisplay.d.ts +10 -10
  123. package/editor/process/symbolic/GridPositionSymbolicDisplay.js +105 -0
  124. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -0
  125. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +137 -0
  126. package/editor/process/symbolic/PathSymbolicDisplay.js +118 -0
  127. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +79 -0
  128. package/editor/process/symbolic/SocketsSymbolicDisplay.js +192 -0
  129. package/editor/process/symbolic/SoundEmitterSymbolicDisplay.js +57 -0
  130. package/editor/process/symbolic/SymbolicDisplay.js +62 -0
  131. package/editor/process/symbolic/SymbolicDisplayInternalAPI.d.ts +67 -67
  132. package/editor/process/symbolic/buildThreeJSHelperEntity.d.ts +8 -8
  133. package/editor/process/symbolic/gizmo_draw_wire_box_oriented.js +85 -0
  134. package/editor/process/symbolic/gizmo_draw_wire_circle.js +53 -0
  135. package/editor/process/symbolic/make3DSymbolicDisplay.d.ts +9 -9
  136. package/editor/process/symbolic/makeCameraSymbolicDisplay.d.ts +6 -6
  137. package/editor/process/symbolic/makeGridPositionSymbolDisplay.d.ts +5 -5
  138. package/editor/process/symbolic/makeHelperBoxGeometry.d.ts +2 -2
  139. package/editor/process/symbolic/makeHelperSphereGeometry.d.ts +8 -8
  140. package/editor/process/symbolic/makeLightSymbolicDisplay.d.ts +6 -6
  141. package/editor/process/symbolic/makeParticleEmitterSymbolicDisplay.d.ts +5 -5
  142. package/editor/process/symbolic/makePathSymbolicDisplay.d.ts +6 -6
  143. package/editor/process/symbolic/makePositionedIconDisplaySymbol.d.ts +8 -8
  144. package/editor/process/symbolic/makeSocketsSymbolicDisplay.d.ts +6 -6
  145. package/editor/process/symbolic/makeSolidArrowGeometry.d.ts +25 -25
  146. package/editor/process/symbolic/makeSoundEmitterSymbolicDisplay.d.ts +5 -5
  147. package/editor/process/symbolic/synchronizeTransform.d.ts +11 -11
  148. package/editor/prototypeEditorShell.js +158 -102
  149. package/editor/selection/editor_pick.js +130 -0
  150. package/editor/selection/screen_rect_frustum.js +119 -0
  151. package/editor/templates/entity_templates.d.ts +18 -18
  152. package/editor/templates/entity_templates.js +5 -5
  153. package/editor/tools/GridPaintTool.d.ts +17 -17
  154. package/editor/tools/GridPaintTool.js +273 -247
  155. package/editor/tools/SelectionTool.d.ts +25 -25
  156. package/editor/tools/SelectionTool.js +307 -346
  157. package/editor/tools/TransformToolV2.js +378 -396
  158. package/editor/tools/engine/Tool.d.ts +87 -87
  159. package/editor/tools/engine/ToolEngine.d.ts +21 -21
  160. package/editor/tools/engine/ToolEngine.js +181 -180
  161. package/editor/tools/engine/ToolState.d.ts +6 -6
  162. package/editor/tools/paint/TerrainHeightPaintTool.d.ts +17 -17
  163. package/editor/tools/paint/TerrainPaintTool.d.ts +81 -81
  164. package/editor/tools/paint/TerrainTexturePaintTool.d.ts +18 -18
  165. package/editor/tools/paint/TerrainTexturePaintTool.js +250 -250
  166. package/editor/tools/v2/BlenderCameraOrientationGizmo.js +501 -501
  167. package/editor/tools/v2/TransformControls.js +971 -797
  168. package/editor/tools/v2/handle/gizmo_drag_plane.js +141 -0
  169. package/editor/tools/v2/handle/gizmo_draw.js +399 -0
  170. package/editor/tools/v2/handle/gizmo_handles.js +364 -0
  171. package/editor/tools/v2/handle/gizmo_ray_shapes.js +239 -0
  172. package/editor/view/ecs/ComponentControlView.d.ts +23 -23
  173. package/editor/view/ecs/EntityEditor.d.ts +24 -24
  174. package/editor/view/ecs/HierarchicalEntityListView.d.ts +24 -24
  175. package/editor/view/ecs/components/color/GaugeView.d.ts +12 -12
  176. package/editor/view/ecs/components/common/AutoCanvasView.d.ts +29 -29
  177. package/editor/view/ecs/components/common/LineView.d.ts +11 -11
  178. package/editor/view/ecs/components/common/NumberController.d.ts +17 -17
  179. package/editor/view/ecs/components/common/TextController.d.ts +20 -20
  180. package/editor/view/library/MeshLibraryView.d.ts +16 -16
  181. package/editor/view/library/MeshLibraryView.js +175 -179
  182. package/editor/view/library/mesh_library_drag.js +63 -0
  183. package/editor/view/library/model_thumbnail_source.js +86 -0
  184. package/editor/view/makeEntityDecorators.js +125 -125
  185. package/editor/view/node-graph/NodeGraphCamera.d.ts +47 -47
  186. package/editor/view/node-graph/NodeGraphEditorView.d.ts +54 -54
  187. package/editor/view/node-graph/NodeGraphSelection.d.ts +55 -55
  188. package/editor/view/node-graph/NodeGraphView.d.ts +97 -97
  189. package/editor/view/node-graph/NodeView.d.ts +25 -25
  190. package/editor/view/node-graph/PortView.d.ts +22 -22
  191. package/editor/view/node-graph/actions/ConnectionCreateAction.d.ts +33 -33
  192. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts +25 -25
  193. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts +46 -46
  194. package/editor/view/node-graph/actions/NodeParameterSetAction.d.ts +33 -33
  195. package/editor/view/node-graph/actions/NodesMoveAction.d.ts +37 -37
  196. package/editor/view/node-graph/actions/SelectionSetAction.d.ts +37 -37
  197. package/editor/view/node-graph/connection_wire_geometry.d.ts +45 -45
  198. package/editor/view/particles/ColorLutGradientView.d.ts +18 -18
  199. package/editor/view/particles/ScalarLutCurveView.d.ts +18 -18
  200. package/editor/view/prepareMeshLibrary.d.ts +6 -6
  201. package/editor/view/prepareMeshLibrary.js +188 -197
  202. package/editor/view/shell/EditorShellView.d.ts +17 -17
  203. package/editor/view/shell/SceneTreePanelView.d.ts +16 -16
  204. package/editor/view/shell/ViewportPanelView.d.ts +17 -17
  205. package/editor/view/tools/ToolSettingsView.d.ts +21 -21
  206. package/editor/view/tools/ToolView.d.ts +12 -12
  207. package/package.json +15 -21
  208. package/samples/generation/generators/interactive/mir_generator_place_buff_objects.js +362 -338
  209. package/samples/terrain/main.js +115 -117
  210. package/src/avif/codec/dec/Readme.md +14 -0
  211. package/src/avif/codec/dec/avif_dec.cpp +234 -0
  212. package/src/avif/codec/dec/avif_dec.d.ts +15 -0
  213. package/src/avif/codec/dec/avif_dec.d.ts.map +1 -0
  214. package/src/avif/codec/dec/avif_dec.js +16 -0
  215. package/src/avif/codec/dec/avif_dec.wasm +0 -0
  216. package/src/avif/codec/enc/README.md +37 -0
  217. package/src/avif/codec/enc/avif_enc.cpp +216 -0
  218. package/src/avif/codec/enc/avif_enc.d.ts +38 -0
  219. package/src/avif/codec/enc/avif_enc.d.ts.map +1 -0
  220. package/src/avif/codec/enc/avif_enc.js +6144 -0
  221. package/src/avif/codec/enc/avif_enc.wasm +0 -0
  222. package/src/avif/codec/enc/avif_enc_mt.d.ts +1 -0
  223. package/src/avif/codec/enc/avif_enc_mt.d.ts.map +1 -0
  224. package/src/avif/codec/enc/avif_enc_mt.js +6811 -0
  225. package/src/avif/codec/enc/avif_enc_mt.wasm +0 -0
  226. package/src/avif/codec/enc/avif_enc_mt.worker.d.mts +2 -0
  227. package/src/avif/codec/enc/avif_enc_mt.worker.d.mts.map +1 -0
  228. package/src/avif/codec/enc/avif_enc_mt.worker.d.ts +11 -0
  229. package/src/avif/codec/enc/avif_enc_mt.worker.d.ts.map +1 -0
  230. package/src/avif/codec/enc/avif_enc_mt.worker.js +171 -0
  231. package/src/avif/codec/enc/avif_enc_mt.worker.mjs +1 -0
  232. package/src/avif/decode.d.ts +67 -0
  233. package/src/avif/decode.d.ts.map +1 -0
  234. package/src/avif/decode.js +42 -0
  235. package/src/avif/emscripten-types.d.ts +137 -0
  236. package/src/avif/encode.d.ts +28 -0
  237. package/src/avif/encode.d.ts.map +1 -0
  238. package/src/avif/encode.js +75 -0
  239. package/src/avif/encoder_worker.d.ts +2 -0
  240. package/src/avif/encoder_worker.d.ts.map +1 -0
  241. package/src/avif/encoder_worker.js +164 -0
  242. package/src/avif/index.d.ts +3 -0
  243. package/src/avif/index.d.ts.map +1 -0
  244. package/src/avif/index.js +2 -0
  245. package/src/avif/meta.d.ts +40 -0
  246. package/src/avif/meta.d.ts.map +1 -0
  247. package/src/avif/meta.js +23 -0
  248. package/src/avif/threaded_image_encoder.d.ts +53 -0
  249. package/src/avif/threaded_image_encoder.d.ts.map +1 -0
  250. package/src/avif/threaded_image_encoder.js +201 -0
  251. package/src/avif/tsconfig.tsbuildinfo +1 -0
  252. package/src/avif/utils.d.ts +17 -0
  253. package/src/avif/utils.d.ts.map +1 -0
  254. package/src/avif/utils.js +31 -0
  255. package/src/core/binary/align_32.d.ts +5 -0
  256. package/src/core/binary/align_32.d.ts.map +1 -1
  257. package/src/core/binary/align_32.js +21 -12
  258. package/src/core/binary/align_4.d.ts +5 -0
  259. package/src/core/binary/align_4.d.ts.map +1 -1
  260. package/src/core/binary/align_4.js +6 -1
  261. package/src/core/binary/data_view/DataType2DataViewReaders.d.ts.map +1 -1
  262. package/src/core/binary/data_view/DataType2DataViewReaders.js +23 -21
  263. package/src/core/binary/data_view/DataType2DataViewWriters.d.ts.map +1 -1
  264. package/src/core/binary/data_view/DataType2DataViewWriters.js +25 -21
  265. package/src/core/binary/hash/XXH128Hash.d.ts +38 -0
  266. package/src/core/binary/hash/XXH128Hash.d.ts.map +1 -0
  267. package/src/core/binary/hash/XXH128Hash.js +55 -0
  268. package/src/core/binary/hash/XXH3_SECRET.d.ts +13 -0
  269. package/src/core/binary/hash/XXH3_SECRET.d.ts.map +1 -0
  270. package/src/core/binary/hash/XXH3_SECRET.js +25 -0
  271. package/src/core/binary/hash/xxh3_128.d.ts +10 -0
  272. package/src/core/binary/hash/xxh3_128.d.ts.map +1 -0
  273. package/src/core/binary/hash/xxh3_128.js +341 -0
  274. package/src/core/binary/hash/xxh3_64.d.ts +9 -0
  275. package/src/core/binary/hash/xxh3_64.d.ts.map +1 -0
  276. package/src/core/binary/hash/xxh3_64.js +241 -0
  277. package/src/core/binary/hash/xxh3_common.d.ts +224 -0
  278. package/src/core/binary/hash/xxh3_common.d.ts.map +1 -0
  279. package/src/core/binary/hash/xxh3_common.js +476 -0
  280. package/src/core/binary/lz4/LZ4_MAX_INPUT_SIZE.d.ts +10 -0
  281. package/src/core/binary/lz4/LZ4_MAX_INPUT_SIZE.d.ts.map +1 -0
  282. package/src/core/binary/lz4/LZ4_MAX_INPUT_SIZE.js +9 -0
  283. package/src/core/binary/lz4/lz4_compress_block.d.ts +43 -0
  284. package/src/core/binary/lz4/lz4_compress_block.d.ts.map +1 -0
  285. package/src/core/binary/lz4/lz4_compress_block.js +385 -0
  286. package/src/core/binary/lz4/lz4_compress_bound.d.ts +18 -0
  287. package/src/core/binary/lz4/lz4_compress_bound.d.ts.map +1 -0
  288. package/src/core/binary/lz4/lz4_compress_bound.js +25 -0
  289. package/src/core/binary/lz4/lz4_decompress_block.d.ts +31 -0
  290. package/src/core/binary/lz4/lz4_decompress_block.d.ts.map +1 -0
  291. package/src/core/binary/lz4/lz4_decompress_block.js +139 -0
  292. package/src/core/binary/lz4/lz4_decompress_bound.d.ts +25 -0
  293. package/src/core/binary/lz4/lz4_decompress_bound.d.ts.map +1 -0
  294. package/src/core/binary/lz4/lz4_decompress_bound.js +30 -0
  295. package/src/core/binary/meshopt/MESHOPT_GROUP_SIZE.d.ts +18 -0
  296. package/src/core/binary/meshopt/MESHOPT_GROUP_SIZE.d.ts.map +1 -0
  297. package/src/core/binary/meshopt/MESHOPT_GROUP_SIZE.js +18 -0
  298. package/src/core/binary/meshopt/MeshoptCompressionFilter.d.ts +16 -0
  299. package/src/core/binary/meshopt/MeshoptCompressionFilter.d.ts.map +1 -0
  300. package/src/core/binary/meshopt/MeshoptCompressionFilter.js +30 -0
  301. package/src/core/binary/meshopt/MeshoptCompressionMode.d.ts +10 -0
  302. package/src/core/binary/meshopt/MeshoptCompressionMode.d.ts.map +1 -0
  303. package/src/core/binary/meshopt/MeshoptCompressionMode.js +21 -0
  304. package/src/core/binary/meshopt/__meshopt_test_streams.d.ts +24 -0
  305. package/src/core/binary/meshopt/__meshopt_test_streams.d.ts.map +1 -0
  306. package/src/core/binary/meshopt/__meshopt_test_streams.js +237 -0
  307. package/src/core/binary/meshopt/meshopt_decode.d.ts +21 -0
  308. package/src/core/binary/meshopt/meshopt_decode.d.ts.map +1 -0
  309. package/src/core/binary/meshopt/meshopt_decode.js +73 -0
  310. package/src/core/binary/meshopt/meshopt_decode_byte_group.d.ts +28 -0
  311. package/src/core/binary/meshopt/meshopt_decode_byte_group.d.ts.map +1 -0
  312. package/src/core/binary/meshopt/meshopt_decode_byte_group.js +67 -0
  313. package/src/core/binary/meshopt/meshopt_decode_data_block.d.ts +21 -0
  314. package/src/core/binary/meshopt/meshopt_decode_data_block.d.ts.map +1 -0
  315. package/src/core/binary/meshopt/meshopt_decode_data_block.js +59 -0
  316. package/src/core/binary/meshopt/meshopt_decode_filter_color.d.ts +22 -0
  317. package/src/core/binary/meshopt/meshopt_decode_filter_color.d.ts.map +1 -0
  318. package/src/core/binary/meshopt/meshopt_decode_filter_color.js +69 -0
  319. package/src/core/binary/meshopt/meshopt_decode_filter_exponential.d.ts +20 -0
  320. package/src/core/binary/meshopt/meshopt_decode_filter_exponential.d.ts.map +1 -0
  321. package/src/core/binary/meshopt/meshopt_decode_filter_exponential.js +43 -0
  322. package/src/core/binary/meshopt/meshopt_decode_filter_octahedral.d.ts +23 -0
  323. package/src/core/binary/meshopt/meshopt_decode_filter_octahedral.d.ts.map +1 -0
  324. package/src/core/binary/meshopt/meshopt_decode_filter_octahedral.js +60 -0
  325. package/src/core/binary/meshopt/meshopt_decode_filter_quaternion.d.ts +23 -0
  326. package/src/core/binary/meshopt/meshopt_decode_filter_quaternion.d.ts.map +1 -0
  327. package/src/core/binary/meshopt/meshopt_decode_filter_quaternion.js +71 -0
  328. package/src/core/binary/meshopt/meshopt_decode_index_buffer.d.ts +22 -0
  329. package/src/core/binary/meshopt/meshopt_decode_index_buffer.d.ts.map +1 -0
  330. package/src/core/binary/meshopt/meshopt_decode_index_buffer.js +294 -0
  331. package/src/core/binary/meshopt/meshopt_decode_index_sequence.d.ts +22 -0
  332. package/src/core/binary/meshopt/meshopt_decode_index_sequence.d.ts.map +1 -0
  333. package/src/core/binary/meshopt/meshopt_decode_index_sequence.js +115 -0
  334. package/src/core/binary/meshopt/meshopt_decode_vertex_buffer.d.ts +21 -0
  335. package/src/core/binary/meshopt/meshopt_decode_vertex_buffer.d.ts.map +1 -0
  336. package/src/core/binary/meshopt/meshopt_decode_vertex_buffer.js +381 -0
  337. package/src/core/binary/meshopt/meshopt_read_uint_var.d.ts +20 -0
  338. package/src/core/binary/meshopt/meshopt_read_uint_var.d.ts.map +1 -0
  339. package/src/core/binary/meshopt/meshopt_read_uint_var.js +59 -0
  340. package/src/core/binary/type/DataType2TypedArrayConstructorMapping.d.ts.map +1 -1
  341. package/src/core/binary/type/DataType2TypedArrayConstructorMapping.js +35 -33
  342. package/src/core/color/colormap/MAGMA_LUT.d.ts +9 -0
  343. package/src/core/color/colormap/MAGMA_LUT.d.ts.map +1 -0
  344. package/src/core/color/colormap/MAGMA_LUT.js +26 -0
  345. package/src/core/color/illuminant/D65_TRISTIMULUS_XYZ.d.ts +16 -0
  346. package/src/core/color/illuminant/D65_TRISTIMULUS_XYZ.d.ts.map +1 -0
  347. package/src/core/color/illuminant/D65_TRISTIMULUS_XYZ.js +19 -0
  348. package/src/core/color/lab/lab_apply_hunt_adjustment.d.ts +20 -0
  349. package/src/core/color/lab/lab_apply_hunt_adjustment.d.ts.map +1 -0
  350. package/src/core/color/lab/lab_apply_hunt_adjustment.js +27 -0
  351. package/src/core/color/lab/lab_distance_hyab.d.ts +18 -0
  352. package/src/core/color/lab/lab_distance_hyab.d.ts.map +1 -0
  353. package/src/core/color/lab/lab_distance_hyab.js +23 -0
  354. package/src/core/color/lab/xyz_to_lab.d.ts +18 -0
  355. package/src/core/color/lab/xyz_to_lab.d.ts.map +1 -0
  356. package/src/core/color/lab/xyz_to_lab.js +62 -0
  357. package/src/core/color/ycxcz/xyz_to_ycxcz.d.ts +19 -0
  358. package/src/core/color/ycxcz/xyz_to_ycxcz.d.ts.map +1 -0
  359. package/src/core/color/ycxcz/xyz_to_ycxcz.js +28 -0
  360. package/src/core/color/ycxcz/ycxcz_to_xyz.d.ts +10 -0
  361. package/src/core/color/ycxcz/ycxcz_to_xyz.d.ts.map +1 -0
  362. package/src/core/color/ycxcz/ycxcz_to_xyz.js +19 -0
  363. package/src/core/geom/3d/atlas/Chart.d.ts +2 -2
  364. package/src/core/geom/3d/atlas/Chart.js +2 -2
  365. package/src/core/geom/3d/atlas/atlas_generate.d.ts +8 -6
  366. package/src/core/geom/3d/atlas/atlas_generate.d.ts.map +1 -1
  367. package/src/core/geom/3d/atlas/atlas_generate.js +14 -7
  368. package/src/core/geom/3d/atlas/atlas_write_chart_uvs.d.ts +14 -17
  369. package/src/core/geom/3d/atlas/atlas_write_chart_uvs.d.ts.map +1 -1
  370. package/src/core/geom/3d/atlas/atlas_write_chart_uvs.js +20 -20
  371. package/src/core/geom/3d/atlas/io/bt_loop_uv.d.ts +9 -17
  372. package/src/core/geom/3d/atlas/io/bt_loop_uv.d.ts.map +1 -1
  373. package/src/core/geom/3d/atlas/io/bt_loop_uv.js +21 -43
  374. package/src/core/geom/3d/mat4/m4_linear_matrix3.d.ts +18 -0
  375. package/src/core/geom/3d/mat4/m4_linear_matrix3.d.ts.map +1 -0
  376. package/src/core/geom/3d/mat4/m4_linear_matrix3.js +29 -0
  377. package/src/core/geom/3d/mat4/m4_look_at.d.ts +25 -0
  378. package/src/core/geom/3d/mat4/m4_look_at.d.ts.map +1 -0
  379. package/src/core/geom/3d/mat4/m4_look_at.js +96 -0
  380. package/src/core/geom/3d/mat4/m4_make_rotation_x.d.ts +18 -0
  381. package/src/core/geom/3d/mat4/m4_make_rotation_x.d.ts.map +1 -0
  382. package/src/core/geom/3d/mat4/m4_make_rotation_x.js +47 -0
  383. package/src/core/geom/3d/mat4/m4_make_rotation_y.d.ts +18 -0
  384. package/src/core/geom/3d/mat4/m4_make_rotation_y.d.ts.map +1 -0
  385. package/src/core/geom/3d/mat4/m4_make_rotation_y.js +47 -0
  386. package/src/core/geom/3d/mat4/m4_make_rotation_z.d.ts +18 -0
  387. package/src/core/geom/3d/mat4/m4_make_rotation_z.d.ts.map +1 -0
  388. package/src/core/geom/3d/mat4/m4_make_rotation_z.js +47 -0
  389. package/src/core/geom/3d/mat4/m4_perspective.d.ts +25 -0
  390. package/src/core/geom/3d/mat4/m4_perspective.d.ts.map +1 -0
  391. package/src/core/geom/3d/mat4/m4_perspective.js +66 -0
  392. package/src/core/geom/3d/mat4/m4_transpose.d.ts +19 -0
  393. package/src/core/geom/3d/mat4/m4_transpose.d.ts.map +1 -0
  394. package/src/core/geom/3d/mat4/m4_transpose.js +48 -0
  395. package/src/core/geom/3d/morton/v3_morton_encode_bounded.d.ts +8 -1
  396. package/src/core/geom/3d/morton/v3_morton_encode_bounded.d.ts.map +1 -1
  397. package/src/core/geom/3d/morton/v3_morton_encode_bounded.js +23 -5
  398. package/src/core/geom/3d/quadric/QUADRIC3_SIZE.d.ts +15 -0
  399. package/src/core/geom/3d/quadric/QUADRIC3_SIZE.d.ts.map +1 -0
  400. package/src/core/geom/3d/quadric/QUADRIC3_SIZE.js +14 -0
  401. package/src/core/geom/3d/quadric/Quadric3.d.ts +168 -0
  402. package/src/core/geom/3d/quadric/Quadric3.d.ts.map +1 -0
  403. package/src/core/geom/3d/quadric/Quadric3.js +282 -0
  404. package/src/core/geom/3d/quadric/quadric3_add.d.ts +22 -0
  405. package/src/core/geom/3d/quadric/quadric3_add.d.ts.map +1 -0
  406. package/src/core/geom/3d/quadric/quadric3_add.js +33 -0
  407. package/src/core/geom/3d/quadric/quadric3_clear.d.ts +14 -0
  408. package/src/core/geom/3d/quadric/quadric3_clear.d.ts.map +1 -0
  409. package/src/core/geom/3d/quadric/quadric3_clear.js +25 -0
  410. package/src/core/geom/3d/quadric/quadric3_copy.d.ts +16 -0
  411. package/src/core/geom/3d/quadric/quadric3_copy.d.ts.map +1 -0
  412. package/src/core/geom/3d/quadric/quadric3_copy.js +27 -0
  413. package/src/core/geom/3d/quadric/quadric3_distance.d.ts +25 -0
  414. package/src/core/geom/3d/quadric/quadric3_distance.d.ts.map +1 -0
  415. package/src/core/geom/3d/quadric/quadric3_distance.js +36 -0
  416. package/src/core/geom/3d/quadric/quadric3_evaluate.d.ts +19 -0
  417. package/src/core/geom/3d/quadric/quadric3_evaluate.d.ts.map +1 -0
  418. package/src/core/geom/3d/quadric/quadric3_evaluate.js +25 -0
  419. package/src/core/geom/3d/quadric/quadric3_optimize.d.ts +27 -0
  420. package/src/core/geom/3d/quadric/quadric3_optimize.d.ts.map +1 -0
  421. package/src/core/geom/3d/quadric/quadric3_optimize.js +45 -0
  422. package/src/core/geom/3d/quadric/quadric3_scale.d.ts +21 -0
  423. package/src/core/geom/3d/quadric/quadric3_scale.d.ts.map +1 -0
  424. package/src/core/geom/3d/quadric/quadric3_scale.js +32 -0
  425. package/src/core/geom/3d/quadric/quadric3_set_from_plane_through_point.d.ts +24 -0
  426. package/src/core/geom/3d/quadric/quadric3_set_from_plane_through_point.d.ts.map +1 -0
  427. package/src/core/geom/3d/quadric/quadric3_set_from_plane_through_point.js +30 -0
  428. package/src/core/geom/3d/quadric/quadric3_set_from_vector4.d.ts +18 -0
  429. package/src/core/geom/3d/quadric/quadric3_set_from_vector4.d.ts.map +1 -0
  430. package/src/core/geom/3d/quadric/quadric3_set_from_vector4.js +35 -0
  431. package/src/core/geom/3d/quadric/quadric3_sub.d.ts +25 -0
  432. package/src/core/geom/3d/quadric/quadric3_sub.d.ts.map +1 -0
  433. package/src/core/geom/3d/quadric/quadric3_sub.js +36 -0
  434. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3.d.ts +13 -0
  435. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3.d.ts.map +1 -0
  436. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3.js +28 -0
  437. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.d.ts +20 -0
  438. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.d.ts.map +1 -0
  439. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.js +56 -0
  440. package/src/core/geom/3d/quadric/quadric3_to_vector3.d.ts +16 -0
  441. package/src/core/geom/3d/quadric/quadric3_to_vector3.d.ts.map +1 -0
  442. package/src/core/geom/3d/quadric/quadric3_to_vector3.js +19 -0
  443. package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.d.ts.map +1 -1
  444. package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.js +49 -20
  445. package/src/core/geom/3d/topology/TOPO_MESH_RETIREMENT_PLAN.md +135 -0
  446. package/src/core/geom/3d/topology/struct/binary/BinaryDataBlock.d.ts +125 -0
  447. package/src/core/geom/3d/topology/struct/binary/BinaryDataBlock.d.ts.map +1 -0
  448. package/src/core/geom/3d/topology/struct/binary/BinaryDataBlock.js +314 -0
  449. package/src/core/geom/3d/topology/struct/binary/BinaryDataLayer.d.ts +86 -0
  450. package/src/core/geom/3d/topology/struct/binary/BinaryDataLayer.d.ts.map +1 -0
  451. package/src/core/geom/3d/topology/struct/binary/BinaryDataLayer.js +364 -0
  452. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.d.ts +21 -1
  453. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.d.ts.map +1 -1
  454. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.js +567 -538
  455. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.d.ts +107 -60
  456. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.d.ts.map +1 -1
  457. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.js +1085 -984
  458. package/src/core/geom/3d/topology/struct/binary/io/bt_loop_kill.js +35 -35
  459. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_append.d.ts +36 -0
  460. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_append.d.ts.map +1 -0
  461. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_append.js +119 -0
  462. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +1 -1
  463. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.d.ts +3 -2
  464. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.d.ts.map +1 -1
  465. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.js +14 -19
  466. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_normals.d.ts +29 -0
  467. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_normals.d.ts.map +1 -0
  468. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_normals.js +104 -0
  469. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts +1 -1
  470. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
  471. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +136 -3
  472. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.js +161 -161
  473. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_island_erode.d.ts.map +1 -1
  474. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_island_erode.js +37 -14
  475. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.js +1 -1
  476. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_from_indexed_geometry.d.ts.map +1 -1
  477. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_from_indexed_geometry.js +119 -118
  478. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.d.ts +14 -5
  479. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.d.ts.map +1 -1
  480. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.js +111 -12
  481. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts +63 -1
  482. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
  483. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +530 -330
  484. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify_by_error.d.ts.map +1 -1
  485. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify_by_error.js +487 -590
  486. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_to_indexed_geometry.d.ts +29 -0
  487. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_to_indexed_geometry.d.ts.map +1 -0
  488. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_to_indexed_geometry.js +108 -0
  489. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +115 -115
  490. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_flip.d.ts +39 -0
  491. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_flip.d.ts.map +1 -0
  492. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_flip.js +142 -0
  493. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_split.js +179 -179
  494. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_kill_only_edge.js +8 -8
  495. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_collapse_short_edges.d.ts +2 -0
  496. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_collapse_short_edges.d.ts.map +1 -0
  497. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_collapse_short_edges.js +142 -0
  498. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.d.ts +12 -0
  499. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.d.ts.map +1 -1
  500. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.js +17 -1
  501. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_create.d.ts +27 -0
  502. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_create.d.ts.map +1 -0
  503. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_create.js +74 -0
  504. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_create_triangle.d.ts +17 -0
  505. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_create_triangle.d.ts.map +1 -0
  506. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_create_triangle.js +32 -0
  507. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_kill.js +25 -25
  508. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.js +122 -122
  509. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_triangulate.js +1 -1
  510. package/src/core/geom/3d/topology/struct/binary/io/face/bt_kill_only_face.js +8 -8
  511. package/src/core/geom/3d/topology/struct/binary/io/face/bt_mesh_kill_degenerate_faces.d.ts +24 -0
  512. package/src/core/geom/3d/topology/struct/binary/io/face/bt_mesh_kill_degenerate_faces.d.ts.map +1 -0
  513. package/src/core/geom/3d/topology/struct/binary/io/face/bt_mesh_kill_degenerate_faces.js +72 -0
  514. package/src/core/geom/3d/topology/struct/binary/io/moved_tests.txt +37 -0
  515. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_vertices_by_distance.d.ts +13 -0
  516. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_vertices_by_distance.d.ts.map +1 -1
  517. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_vertices_by_distance.js +26 -12
  518. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_relative_merge_distance.d.ts +34 -0
  519. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_relative_merge_distance.d.ts.map +1 -0
  520. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_relative_merge_distance.js +48 -0
  521. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_split_pinched_vertices.d.ts +30 -0
  522. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_split_pinched_vertices.d.ts.map +1 -0
  523. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_split_pinched_vertices.js +256 -0
  524. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_vertex_merge_distance.d.ts +33 -0
  525. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_vertex_merge_distance.d.ts.map +1 -0
  526. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_vertex_merge_distance.js +77 -0
  527. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_kill_only.js +7 -7
  528. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_breaks_link_condition.d.ts +25 -0
  529. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_breaks_link_condition.d.ts.map +1 -0
  530. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_breaks_link_condition.js +107 -0
  531. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_would_fold.d.ts +28 -0
  532. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_would_fold.d.ts.map +1 -0
  533. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_would_fold.js +165 -0
  534. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.d.ts +20 -0
  535. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.d.ts.map +1 -0
  536. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.js +40 -0
  537. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_flip_is_legal.d.ts +26 -0
  538. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_flip_is_legal.d.ts.map +1 -0
  539. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_flip_is_legal.js +41 -0
  540. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_flip_would_fold.d.ts +35 -0
  541. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_flip_would_fold.d.ts.map +1 -0
  542. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_flip_would_fold.js +120 -0
  543. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_is_manifold.d.ts +17 -0
  544. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_is_manifold.d.ts.map +1 -0
  545. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_is_manifold.js +33 -0
  546. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_is_manifold_or_boundary.d.ts +19 -0
  547. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_is_manifold_or_boundary.d.ts.map +1 -0
  548. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_is_manifold_or_boundary.js +28 -0
  549. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_is_wire.d.ts +15 -0
  550. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_is_wire.d.ts.map +1 -0
  551. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_is_wire.js +18 -0
  552. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_read_diamond.d.ts +40 -0
  553. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_read_diamond.d.ts.map +1 -0
  554. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_read_diamond.js +96 -0
  555. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_shares_vertex.d.ts +17 -0
  556. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_shares_vertex.d.ts.map +1 -0
  557. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_shares_vertex.js +24 -0
  558. package/src/core/geom/3d/topology/struct/binary/query/bt_face_area.d.ts +23 -0
  559. package/src/core/geom/3d/topology/struct/binary/query/bt_face_area.d.ts.map +1 -0
  560. package/src/core/geom/3d/topology/struct/binary/query/bt_face_area.js +34 -0
  561. package/src/core/geom/3d/topology/struct/binary/query/bt_face_cluster_compute_normal_bounding_cone.d.ts +34 -0
  562. package/src/core/geom/3d/topology/struct/binary/query/bt_face_cluster_compute_normal_bounding_cone.d.ts.map +1 -0
  563. package/src/core/geom/3d/topology/struct/binary/query/bt_face_cluster_compute_normal_bounding_cone.js +113 -0
  564. package/src/core/geom/3d/topology/struct/binary/query/bt_face_compute_newell_normal.d.ts +28 -0
  565. package/src/core/geom/3d/topology/struct/binary/query/bt_face_compute_newell_normal.d.ts.map +1 -0
  566. package/src/core/geom/3d/topology/struct/binary/query/bt_face_compute_newell_normal.js +72 -0
  567. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces.d.ts +6 -1
  568. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces.d.ts.map +1 -1
  569. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces.js +39 -74
  570. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces_weighted.d.ts +25 -0
  571. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces_weighted.d.ts.map +1 -0
  572. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces_weighted.js +93 -0
  573. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_other_edges.d.ts +19 -0
  574. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_other_edges.d.ts.map +1 -0
  575. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_other_edges.js +51 -0
  576. package/src/core/geom/3d/topology/struct/binary/query/bt_face_normal_change_dot_product.d.ts +31 -0
  577. package/src/core/geom/3d/topology/struct/binary/query/bt_face_normal_change_dot_product.d.ts.map +1 -0
  578. package/src/core/geom/3d/topology/struct/binary/query/bt_face_normal_change_dot_product.js +83 -0
  579. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_compute_bounding_box.d.ts +16 -0
  580. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_compute_bounding_box.d.ts.map +1 -0
  581. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_compute_bounding_box.js +32 -0
  582. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_compute_bounding_sphere.d.ts +18 -0
  583. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_compute_bounding_sphere.d.ts.map +1 -0
  584. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_compute_bounding_sphere.js +53 -0
  585. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.d.ts +5 -17
  586. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.d.ts.map +1 -1
  587. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.js +8 -40
  588. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.d.ts.map +1 -1
  589. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.js +702 -652
  590. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_is_closed.js +34 -34
  591. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_is_manifold.d.ts +4 -2
  592. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_is_manifold.d.ts.map +1 -1
  593. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_is_manifold.js +39 -37
  594. package/src/core/geom/3d/topology/struct/binary/query/bt_vertex_is_boundary.d.ts +16 -0
  595. package/src/core/geom/3d/topology/struct/binary/query/bt_vertex_is_boundary.d.ts.map +1 -0
  596. package/src/core/geom/3d/topology/struct/binary/query/bt_vertex_is_boundary.js +38 -0
  597. package/src/core/geom/3d/topology/struct/binary/query/bt_vertex_shares_face.d.ts +22 -0
  598. package/src/core/geom/3d/topology/struct/binary/query/bt_vertex_shares_face.d.ts.map +1 -0
  599. package/src/core/geom/3d/topology/struct/binary/query/bt_vertex_shares_face.js +75 -0
  600. package/src/core/geom/3d/topology/three/bt_mesh_from_three_buffer_geometry.d.ts +20 -0
  601. package/src/core/geom/3d/topology/three/bt_mesh_from_three_buffer_geometry.d.ts.map +1 -0
  602. package/src/core/geom/3d/topology/three/bt_mesh_from_three_buffer_geometry.js +38 -0
  603. package/src/core/geom/3d/topology/three/bt_mesh_to_three_buffer_geometry.d.ts +22 -0
  604. package/src/core/geom/3d/topology/three/bt_mesh_to_three_buffer_geometry.d.ts.map +1 -0
  605. package/src/core/geom/3d/topology/three/bt_mesh_to_three_buffer_geometry.js +50 -0
  606. package/src/core/graph/csr/CSRGraph.d.ts +1 -1
  607. package/src/core/graph/csr/CSRGraph.js +1 -1
  608. package/src/core/graph/graph_create_off_mesh_links.d.ts +8 -0
  609. package/src/core/graph/graph_create_off_mesh_links.d.ts.map +1 -0
  610. package/src/core/graph/graph_create_off_mesh_links.js +35 -0
  611. package/src/core/graph/graph_partition_spectral.d.ts +14 -0
  612. package/src/core/graph/graph_partition_spectral.d.ts.map +1 -0
  613. package/src/core/graph/graph_partition_spectral.js +275 -0
  614. package/src/core/graph/metis/BinaryTopologyFaceGraph.d.ts +36 -0
  615. package/src/core/graph/metis/BinaryTopologyFaceGraph.d.ts.map +1 -0
  616. package/src/core/graph/metis/BinaryTopologyFaceGraph.js +49 -0
  617. package/src/core/graph/metis/bt_mesh_build_face_graph.d.ts +24 -0
  618. package/src/core/graph/metis/bt_mesh_build_face_graph.d.ts.map +1 -0
  619. package/src/core/graph/metis/bt_mesh_build_face_graph.js +111 -0
  620. package/src/core/graph/metis/cluster_mesh_metis.d.ts +22 -15
  621. package/src/core/graph/metis/cluster_mesh_metis.d.ts.map +1 -1
  622. package/src/core/graph/metis/cluster_mesh_metis.js +137 -50
  623. package/src/core/graph/metis/native/bisection/fm_2way.d.ts.map +1 -1
  624. package/src/core/graph/metis/native/bisection/fm_2way.js +8 -1
  625. package/src/core/graph/metis/native/coarsen/coarsen_graph.d.ts +3 -7
  626. package/src/core/graph/metis/native/coarsen/coarsen_graph.d.ts.map +1 -1
  627. package/src/core/graph/metis/native/coarsen/coarsen_graph.js +6 -6
  628. package/src/core/graph/metis/native/metis_partition_kway.js +1 -1
  629. package/src/core/math/f32_next_down.d.ts +10 -0
  630. package/src/core/math/f32_next_down.d.ts.map +1 -0
  631. package/src/core/math/f32_next_down.js +24 -0
  632. package/src/core/math/f32_next_up.d.ts +13 -0
  633. package/src/core/math/f32_next_up.d.ts.map +1 -0
  634. package/src/core/math/f32_next_up.js +27 -0
  635. package/src/core/math/round_half_away_from_zero.d.ts +12 -0
  636. package/src/core/math/round_half_away_from_zero.d.ts.map +1 -0
  637. package/src/core/math/round_half_away_from_zero.js +13 -0
  638. package/src/core/model/DebouncedObservedBoolean.d.ts +1 -1
  639. package/src/core/model/DebouncedObservedBoolean.d.ts.map +1 -1
  640. package/src/core/model/reactive/evaluation/MultiPredicateEvaluator.d.ts +11 -0
  641. package/src/core/model/reactive/evaluation/MultiPredicateEvaluator.d.ts.map +1 -1
  642. package/src/core/model/reactive/evaluation/MultiPredicateEvaluator.js +18 -5
  643. package/src/core/model/reactive/evaluation/PREDICATE_APPLICABILITY_PROPOSAL.md +446 -0
  644. package/src/core/model/reactive/model/terminal/ReactiveReference.d.ts +17 -0
  645. package/src/core/model/reactive/model/terminal/ReactiveReference.d.ts.map +1 -1
  646. package/src/core/model/reactive/model/terminal/ReactiveReference.js +20 -0
  647. package/src/core/process/worker/WorkerProxy.d.ts +7 -0
  648. package/src/core/process/worker/WorkerProxy.d.ts.map +1 -1
  649. package/src/core/process/worker/WorkerProxy.js +56 -26
  650. package/src/engine/Engine.d.ts +3 -5
  651. package/src/engine/Engine.d.ts.map +1 -1
  652. package/src/engine/Engine.js +727 -718
  653. package/src/engine/EngineHarness.d.ts +12 -0
  654. package/src/engine/EngineHarness.d.ts.map +1 -1
  655. package/src/engine/EngineHarness.js +585 -548
  656. package/src/engine/animation/AnimatedActions.js +81 -81
  657. package/src/engine/animation/AnimationUtils.js +252 -252
  658. package/src/engine/animation/Animations.d.ts +4 -0
  659. package/src/engine/animation/Animations.d.ts.map +1 -1
  660. package/src/engine/animation/Animations.js +7 -70
  661. package/src/engine/animation/removeEntityWithMeshParticlesEffect.d.ts.map +1 -1
  662. package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +2 -17
  663. package/src/engine/asset/GameAssetType.d.ts +1 -1
  664. package/src/engine/asset/GameAssetType.js +1 -4
  665. package/src/engine/asset/guessAssetType.d.ts.map +1 -1
  666. package/src/engine/asset/guessAssetType.js +0 -2
  667. package/src/engine/asset/load_model_scene_bundle.d.ts +16 -0
  668. package/src/engine/asset/load_model_scene_bundle.d.ts.map +1 -0
  669. package/src/engine/asset/load_model_scene_bundle.js +27 -0
  670. package/src/engine/asset/loaders/ArrayBufferLoader.d.ts +1 -4
  671. package/src/engine/asset/loaders/ArrayBufferLoader.d.ts.map +1 -1
  672. package/src/engine/asset/loaders/GLTFSceneBundleAssetLoader.d.ts +31 -0
  673. package/src/engine/asset/loaders/GLTFSceneBundleAssetLoader.d.ts.map +1 -0
  674. package/src/engine/asset/loaders/GLTFSceneBundleAssetLoader.js +50 -0
  675. package/src/engine/asset/loaders/gltf_test_fixtures.d.ts +97 -0
  676. package/src/engine/asset/loaders/gltf_test_fixtures.d.ts.map +1 -0
  677. package/src/engine/asset/loaders/gltf_test_fixtures.js +358 -0
  678. package/src/engine/asset/loaders/image/ImageBitmapAssetLoader.d.ts +30 -0
  679. package/src/engine/asset/loaders/image/ImageBitmapAssetLoader.d.ts.map +1 -0
  680. package/src/engine/asset/loaders/image/ImageBitmapAssetLoader.js +52 -0
  681. package/src/engine/asset/loaders/image/ImageRGBADataLoader.d.ts.map +1 -1
  682. package/src/engine/asset/loaders/image/ImageRGBADataLoader.js +94 -119
  683. package/src/engine/asset/loaders/texture/TextureAssetLoader.d.ts.map +1 -1
  684. package/src/engine/asset/loaders/texture/TextureAssetLoader.js +42 -46
  685. package/src/engine/asset/preloader/extractAssetListFromManager.d.ts.map +1 -1
  686. package/src/engine/asset/preloader/extractAssetListFromManager.js +0 -1
  687. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +2 -2
  688. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
  689. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +2045 -2052
  690. package/src/engine/ecs/EntityManager.js +2 -2
  691. package/src/engine/ecs/HIERARCHY_REVIEW.md +717 -0
  692. package/src/engine/ecs/attachment/AttachmentSystem.d.ts +2 -2
  693. package/src/engine/ecs/attachment/AttachmentSystem.d.ts.map +1 -1
  694. package/src/engine/ecs/attachment/AttachmentSystem.js +307 -317
  695. package/src/engine/ecs/attachment/BoneAttachmentBinding.d.ts +20 -2
  696. package/src/engine/ecs/attachment/BoneAttachmentBinding.d.ts.map +1 -1
  697. package/src/engine/ecs/attachment/BoneAttachmentBinding.js +58 -39
  698. package/src/engine/ecs/dynamic_actions/DataScope.d.ts.map +1 -1
  699. package/src/engine/ecs/dynamic_actions/DataScope.js +16 -24
  700. package/src/engine/ecs/fow/FogOfWar.d.ts +0 -7
  701. package/src/engine/ecs/fow/FogOfWar.d.ts.map +1 -1
  702. package/src/engine/ecs/fow/FogOfWar.js +707 -753
  703. package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.d.ts +1 -2
  704. package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.d.ts.map +1 -1
  705. package/src/engine/ecs/fow/FogOfWarVisibilityPredicate.js +1 -2
  706. package/src/engine/ecs/fow/fog_of_war_blur.d.ts +40 -0
  707. package/src/engine/ecs/fow/fog_of_war_blur.d.ts.map +1 -0
  708. package/src/engine/ecs/fow/fog_of_war_blur.js +175 -0
  709. package/src/engine/ecs/fow/fog_of_war_mask_world_bounds.d.ts +15 -0
  710. package/src/engine/ecs/fow/fog_of_war_mask_world_bounds.d.ts.map +1 -0
  711. package/src/engine/ecs/fow/fog_of_war_mask_world_bounds.js +24 -0
  712. package/src/engine/ecs/fow/fog_of_war_uv_transform.d.ts +16 -0
  713. package/src/engine/ecs/fow/fog_of_war_uv_transform.d.ts.map +1 -0
  714. package/src/engine/ecs/fow/fog_of_war_uv_transform.js +30 -0
  715. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts +0 -1
  716. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts.map +1 -1
  717. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +5 -5
  718. package/src/engine/ecs/gui/hud/testHudEdgeStick.js +2 -2
  719. package/src/engine/ecs/hierarchy/EntityChildIndex.d.ts +59 -0
  720. package/src/engine/ecs/hierarchy/EntityChildIndex.d.ts.map +1 -0
  721. package/src/engine/ecs/hierarchy/EntityChildIndex.js +140 -0
  722. package/src/engine/ecs/ik/IKProblem.d.ts +11 -2
  723. package/src/engine/ecs/ik/IKProblem.d.ts.map +1 -1
  724. package/src/engine/ecs/ik/IKProblem.js +42 -30
  725. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts +31 -9
  726. package/src/engine/ecs/ik/InverseKinematicsSystem.d.ts.map +1 -1
  727. package/src/engine/ecs/ik/InverseKinematicsSystem.js +193 -147
  728. package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.d.ts.map +1 -1
  729. package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.js +134 -151
  730. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.d.ts.map +1 -1
  731. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +97 -123
  732. package/src/engine/ecs/ik/ik_bone_chain.d.ts +44 -0
  733. package/src/engine/ecs/ik/ik_bone_chain.d.ts.map +1 -0
  734. package/src/engine/ecs/ik/ik_bone_chain.js +85 -0
  735. package/src/engine/ecs/parent/ParentEntity.d.ts +6 -1
  736. package/src/engine/ecs/parent/ParentEntity.d.ts.map +1 -1
  737. package/src/engine/ecs/parent/ParentEntity.js +6 -1
  738. package/src/engine/ecs/parent/ParentEntitySystem.d.ts +73 -15
  739. package/src/engine/ecs/parent/ParentEntitySystem.d.ts.map +1 -1
  740. package/src/engine/ecs/parent/ParentEntitySystem.js +255 -222
  741. package/src/engine/ecs/storage/binary/SERIALIZATION_COVERAGE.md +269 -0
  742. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  743. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +269 -260
  744. package/src/engine/ecs/terrain/TerrainClouds.d.ts +33 -43
  745. package/src/engine/ecs/terrain/TerrainClouds.d.ts.map +1 -1
  746. package/src/engine/ecs/terrain/TerrainClouds.js +97 -207
  747. package/src/engine/ecs/terrain/ecs/BuildLightTexture.d.ts +16 -14
  748. package/src/engine/ecs/terrain/ecs/BuildLightTexture.d.ts.map +1 -1
  749. package/src/engine/ecs/terrain/ecs/BuildLightTexture.js +27 -44
  750. package/src/engine/ecs/terrain/ecs/StubTerrainBuildWorker.d.ts +32 -0
  751. package/src/engine/ecs/terrain/ecs/StubTerrainBuildWorker.d.ts.map +1 -0
  752. package/src/engine/ecs/terrain/ecs/StubTerrainBuildWorker.js +65 -0
  753. package/src/engine/ecs/terrain/ecs/Terrain.d.ts +51 -62
  754. package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
  755. package/src/engine/ecs/terrain/ecs/Terrain.js +820 -1033
  756. package/src/engine/ecs/terrain/ecs/TerrainSystem.d.ts +0 -6
  757. package/src/engine/ecs/terrain/ecs/TerrainSystem.d.ts.map +1 -1
  758. package/src/engine/ecs/terrain/ecs/TerrainSystem.js +211 -301
  759. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
  760. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +316 -328
  761. package/src/engine/ecs/terrain/ecs/layers/TerrainLayers.d.ts +16 -6
  762. package/src/engine/ecs/terrain/ecs/layers/TerrainLayers.d.ts.map +1 -1
  763. package/src/engine/ecs/terrain/ecs/layers/TerrainLayers.js +416 -475
  764. package/src/engine/ecs/terrain/ecs/makeTerrainWorkerProxy.d.ts.map +1 -1
  765. package/src/engine/ecs/terrain/ecs/makeTerrainWorkerProxy.js +40 -0
  766. package/src/engine/ecs/terrain/ecs/splat/SplatMapping.d.ts +3 -4
  767. package/src/engine/ecs/terrain/ecs/splat/SplatMapping.d.ts.map +1 -1
  768. package/src/engine/ecs/terrain/ecs/splat/SplatMapping.js +525 -548
  769. package/src/engine/ecs/terrain/overlay/TerrainOverlay.d.ts +7 -2
  770. package/src/engine/ecs/terrain/overlay/TerrainOverlay.d.ts.map +1 -1
  771. package/src/engine/ecs/terrain/overlay/TerrainOverlay.js +302 -327
  772. package/src/engine/ecs/terrain/tiles/TerrainTile.d.ts +38 -12
  773. package/src/engine/ecs/terrain/tiles/TerrainTile.d.ts.map +1 -1
  774. package/src/engine/ecs/terrain/tiles/TerrainTile.js +561 -622
  775. package/src/engine/ecs/terrain/tiles/TerrainTileManager.d.ts +30 -22
  776. package/src/engine/ecs/terrain/tiles/TerrainTileManager.d.ts.map +1 -1
  777. package/src/engine/ecs/terrain/tiles/TerrainTileManager.js +896 -899
  778. package/src/engine/ecs/terrain/tiles/TileBuildWorker.js +15 -1
  779. package/src/engine/ecs/terrain/tiles/tile_geometry_to_meshlets.d.ts +23 -0
  780. package/src/engine/ecs/terrain/tiles/tile_geometry_to_meshlets.d.ts.map +1 -0
  781. package/src/engine/ecs/terrain/tiles/tile_geometry_to_meshlets.js +36 -0
  782. package/src/engine/ecs/terrain/util/loadVisibleTerrainTiles.d.ts.map +1 -1
  783. package/src/engine/ecs/terrain/util/loadVisibleTerrainTiles.js +129 -126
  784. package/src/engine/ecs/transform/Transform64.d.ts +98 -0
  785. package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
  786. package/src/engine/ecs/transform/Transform64.js +223 -0
  787. package/src/engine/ecs/transform/t64_copy_from_transform.d.ts +19 -0
  788. package/src/engine/ecs/transform/t64_copy_from_transform.d.ts.map +1 -0
  789. package/src/engine/ecs/transform/t64_copy_from_transform.js +35 -0
  790. package/src/engine/ecs/transform/t64_equals_transform.d.ts +24 -0
  791. package/src/engine/ecs/transform/t64_equals_transform.d.ts.map +1 -0
  792. package/src/engine/ecs/transform/t64_equals_transform.js +55 -0
  793. package/src/engine/ecs/transform/t64_look_rotation.d.ts +21 -0
  794. package/src/engine/ecs/transform/t64_look_rotation.d.ts.map +1 -0
  795. package/src/engine/ecs/transform/t64_look_rotation.js +36 -0
  796. package/src/engine/ecs/transform/t64_transform_direction.d.ts +19 -0
  797. package/src/engine/ecs/transform/t64_transform_direction.d.ts.map +1 -0
  798. package/src/engine/ecs/transform/t64_transform_direction.js +25 -0
  799. package/src/engine/ecs/transform/transform_copy_from_t64.d.ts +18 -0
  800. package/src/engine/ecs/transform/transform_copy_from_t64.d.ts.map +1 -0
  801. package/src/engine/ecs/transform/transform_copy_from_t64.js +28 -0
  802. package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts +26 -0
  803. package/src/engine/ecs/transform-attachment/TransformAttachment.d.ts.map +1 -1
  804. package/src/engine/ecs/transform-attachment/TransformAttachment.js +26 -0
  805. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts +53 -0
  806. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
  807. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +345 -231
  808. package/src/engine/ecs/transform-attachment/transform_attachment_find_descendant_by_name.d.ts +24 -0
  809. package/src/engine/ecs/transform-attachment/transform_attachment_find_descendant_by_name.d.ts.map +1 -0
  810. package/src/engine/ecs/transform-attachment/transform_attachment_find_descendant_by_name.js +65 -0
  811. package/src/engine/ecs/transform-attachment/transform_attachment_parent_of.d.ts +15 -0
  812. package/src/engine/ecs/transform-attachment/transform_attachment_parent_of.d.ts.map +1 -0
  813. package/src/engine/ecs/transform-attachment/transform_attachment_parent_of.js +24 -0
  814. package/src/engine/ecs/util/hideEntityGracefully.d.ts.map +1 -1
  815. package/src/engine/ecs/util/hideEntityGracefully.js +208 -203
  816. package/src/engine/graphics/camera/makeOrbitalCameraController.d.ts.map +1 -1
  817. package/src/engine/graphics/camera/makeOrbitalCameraController.js +1 -3
  818. package/src/engine/graphics/ecs/animation/animator/AnimationClip.d.ts +15 -7
  819. package/src/engine/graphics/ecs/animation/animator/AnimationClip.d.ts.map +1 -1
  820. package/src/engine/graphics/ecs/animation/animator/AnimationClip.js +25 -29
  821. package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraph.d.ts +24 -0
  822. package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraph.d.ts.map +1 -1
  823. package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraph.js +82 -2
  824. package/src/engine/graphics/ecs/camera/Camera.d.ts +36 -48
  825. package/src/engine/graphics/ecs/camera/Camera.d.ts.map +1 -1
  826. package/src/engine/graphics/ecs/camera/Camera.js +165 -303
  827. package/src/engine/graphics/ecs/camera/camera_active_frustum.d.ts +14 -0
  828. package/src/engine/graphics/ecs/camera/camera_active_frustum.d.ts.map +1 -0
  829. package/src/engine/graphics/ecs/camera/camera_active_frustum.js +25 -0
  830. package/src/engine/graphics/ecs/camera/camera_find_active.d.ts +16 -0
  831. package/src/engine/graphics/ecs/camera/camera_find_active.d.ts.map +1 -0
  832. package/src/engine/graphics/ecs/camera/camera_find_active.js +28 -0
  833. package/src/engine/graphics/ecs/camera/camera_traverse_active.d.ts +12 -0
  834. package/src/engine/graphics/ecs/camera/camera_traverse_active.d.ts.map +1 -0
  835. package/src/engine/graphics/ecs/camera/camera_traverse_active.js +18 -0
  836. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +170 -170
  837. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts +35 -10
  838. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
  839. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +296 -265
  840. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.d.ts.map +1 -1
  841. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraControllerSystem.js +2 -6
  842. package/src/engine/graphics/ecs/decal/v2/Decal.d.ts +72 -2
  843. package/src/engine/graphics/ecs/decal/v2/Decal.d.ts.map +1 -1
  844. package/src/engine/graphics/ecs/decal/v2/Decal.js +220 -94
  845. package/src/engine/graphics/ecs/decal/v2/DecalSerializationAdapter.d.ts +6 -1
  846. package/src/engine/graphics/ecs/decal/v2/DecalSerializationAdapter.d.ts.map +1 -1
  847. package/src/engine/graphics/ecs/decal/v2/DecalSerializationAdapter.js +56 -29
  848. package/src/engine/graphics/ecs/decal/v2/DecalSerializationUpgrader_0_1.d.ts +13 -0
  849. package/src/engine/graphics/ecs/decal/v2/DecalSerializationUpgrader_0_1.d.ts.map +1 -0
  850. package/src/engine/graphics/ecs/decal/v2/DecalSerializationUpgrader_0_1.js +38 -0
  851. package/src/engine/graphics/ecs/mesh/assetTypeByPath.d.ts.map +1 -1
  852. package/src/engine/graphics/ecs/mesh/assetTypeByPath.js +0 -2
  853. package/src/engine/graphics/ecs/mesh/createTaskWaitForMeshesToLoad.d.ts +4 -0
  854. package/src/engine/graphics/ecs/mesh/createTaskWaitForMeshesToLoad.d.ts.map +1 -1
  855. package/src/engine/graphics/ecs/mesh/createTaskWaitForMeshesToLoad.js +7 -3
  856. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts +12 -0
  857. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts.map +1 -1
  858. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +415 -389
  859. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.d.ts +8 -0
  860. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.d.ts.map +1 -1
  861. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.js +303 -288
  862. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshSystem.d.ts +1 -1
  863. package/src/engine/graphics/ecs/mesh-v2/aggregate/serialization/SGMeshSerializationAdapter.d.ts +28 -0
  864. package/src/engine/graphics/ecs/mesh-v2/aggregate/serialization/SGMeshSerializationAdapter.d.ts.map +1 -0
  865. package/src/engine/graphics/ecs/mesh-v2/aggregate/serialization/SGMeshSerializationAdapter.js +39 -0
  866. package/src/engine/graphics/ecs/mesh-v2/sg_hierarchy_compute_bounding_box_via_parent_entity.d.ts +8 -2
  867. package/src/engine/graphics/ecs/mesh-v2/sg_hierarchy_compute_bounding_box_via_parent_entity.d.ts.map +1 -1
  868. package/src/engine/graphics/ecs/mesh-v2/sg_hierarchy_compute_bounding_box_via_parent_entity.js +36 -31
  869. package/src/engine/graphics/ecs/path/PathDisplaySpec.d.ts +4 -5
  870. package/src/engine/graphics/ecs/path/PathDisplaySpec.d.ts.map +1 -1
  871. package/src/engine/graphics/ecs/path/PathDisplaySpec.js +2 -6
  872. package/src/engine/graphics/ecs/path/PathDisplayType.d.ts +0 -1
  873. package/src/engine/graphics/ecs/path/PathDisplayType.js +0 -1
  874. package/src/engine/graphics/ecs/path/tube/build/GeometryStream.d.ts +44 -0
  875. package/src/engine/graphics/ecs/path/tube/build/GeometryStream.d.ts.map +1 -0
  876. package/src/engine/graphics/ecs/path/tube/build/GeometryStream.js +94 -0
  877. package/src/engine/graphics/ecs/path/tube/build/build_stream_catmullrom.d.ts +15 -0
  878. package/src/engine/graphics/ecs/path/tube/build/build_stream_catmullrom.d.ts.map +1 -0
  879. package/src/engine/graphics/ecs/path/tube/build/build_stream_catmullrom.js +310 -0
  880. package/src/engine/graphics/ecs/path/tube/build/build_stream_linear.d.ts +14 -0
  881. package/src/engine/graphics/ecs/path/tube/build/build_stream_linear.d.ts.map +1 -0
  882. package/src/engine/graphics/ecs/path/tube/build/build_stream_linear.js +73 -0
  883. package/src/engine/graphics/ecs/path/tube/build/computeFrenetFrames.d.ts +1 -1
  884. package/src/engine/graphics/ecs/path/tube/build/computeFrenetFrames.d.ts.map +1 -1
  885. package/src/engine/graphics/ecs/path/tube/build/computeFrenetFrames.js +199 -192
  886. package/src/engine/graphics/ecs/path/tube/build/makeTubeStream.d.ts +23 -0
  887. package/src/engine/graphics/ecs/path/tube/build/makeTubeStream.d.ts.map +1 -0
  888. package/src/engine/graphics/ecs/path/tube/build/makeTubeStream.js +217 -0
  889. package/src/engine/graphics/ecs/path/tube/build/make_cap.d.ts +3 -3
  890. package/src/engine/graphics/ecs/path/tube/build/make_cap.d.ts.map +1 -1
  891. package/src/engine/graphics/ecs/path/tube/build/make_cap.js +340 -340
  892. package/src/engine/graphics/ecs/path/tube/build/make_ring_faces.d.ts +2 -2
  893. package/src/engine/graphics/ecs/path/tube/build/make_ring_faces.d.ts.map +1 -1
  894. package/src/engine/graphics/ecs/path/tube/build/make_ring_faces.js +40 -40
  895. package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.d.ts +2 -2
  896. package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.d.ts.map +1 -1
  897. package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.js +153 -153
  898. package/src/engine/graphics/ecs/render_layers_compute_depth_range.d.ts +1 -1
  899. package/src/engine/graphics/ecs/render_layers_compute_depth_range.js +1 -1
  900. package/src/engine/graphics/ecs/trail2d/Trail2D.d.ts +17 -68
  901. package/src/engine/graphics/ecs/trail2d/Trail2D.d.ts.map +1 -1
  902. package/src/engine/graphics/ecs/trail2d/Trail2D.js +15 -208
  903. package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts +8 -0
  904. package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts.map +1 -1
  905. package/src/engine/graphics/ecs/trail3d/Trail3D.js +483 -488
  906. package/src/engine/graphics/ecs/trail3d/advance_trail.d.ts +18 -0
  907. package/src/engine/graphics/ecs/trail3d/advance_trail.d.ts.map +1 -0
  908. package/src/engine/graphics/ecs/trail3d/advance_trail.js +42 -0
  909. package/src/engine/graphics/ecs/trail3d/make_gradient_stroke.d.ts +21 -0
  910. package/src/engine/graphics/ecs/trail3d/make_gradient_stroke.d.ts.map +1 -0
  911. package/src/engine/graphics/ecs/trail3d/make_gradient_stroke.js +58 -0
  912. package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.d.ts +25 -0
  913. package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.d.ts.map +1 -0
  914. package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.js +90 -0
  915. package/src/engine/graphics/ecs/trail3d/seed_trail_tube.d.ts +14 -0
  916. package/src/engine/graphics/ecs/trail3d/seed_trail_tube.d.ts.map +1 -0
  917. package/src/engine/graphics/ecs/trail3d/seed_trail_tube.js +75 -0
  918. package/src/engine/graphics/ecs/trail3d/trail_head_position.d.ts +17 -0
  919. package/src/engine/graphics/ecs/trail3d/trail_head_position.d.ts.map +1 -0
  920. package/src/engine/graphics/ecs/trail3d/trail_head_position.js +19 -0
  921. package/src/engine/graphics/geometry/AttributeData.d.ts +52 -0
  922. package/src/engine/graphics/geometry/AttributeData.d.ts.map +1 -0
  923. package/src/engine/graphics/geometry/AttributeData.js +84 -0
  924. package/src/engine/graphics/particles/particular/engine/ParticularEngine.d.ts +1 -14
  925. package/src/engine/graphics/particles/particular/engine/ParticularEngine.d.ts.map +1 -1
  926. package/src/engine/graphics/particles/particular/engine/ParticularEngine.js +229 -253
  927. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +25 -12
  928. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +1 -1
  929. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +1149 -1194
  930. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.d.ts +4 -8
  931. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.d.ts.map +1 -1
  932. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.js +472 -540
  933. package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.d.ts +19 -90
  934. package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.d.ts.map +1 -1
  935. package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.js +135 -514
  936. package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +219 -0
  937. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts +67 -6
  938. package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts.map +1 -1
  939. package/src/engine/graphics/render/frame_graph/FrameGraph.js +900 -651
  940. package/src/engine/graphics/render/frame_graph/FrameGraphNode.d.ts +6 -0
  941. package/src/engine/graphics/render/frame_graph/FrameGraphNode.d.ts.map +1 -1
  942. package/src/engine/graphics/render/frame_graph/FrameGraphNode.js +6 -0
  943. package/src/engine/graphics/render/frame_graph/FrameGraphScope.d.ts +46 -0
  944. package/src/engine/graphics/render/frame_graph/FrameGraphScope.d.ts.map +1 -0
  945. package/src/engine/graphics/render/frame_graph/FrameGraphScope.js +72 -0
  946. package/src/engine/graphics/render/frame_graph/FrameGraphState.d.ts +20 -0
  947. package/src/engine/graphics/render/frame_graph/FrameGraphState.d.ts.map +1 -0
  948. package/src/engine/graphics/render/frame_graph/FrameGraphState.js +39 -0
  949. package/src/engine/graphics/render/frame_graph/FramePassBuilder.d.ts.map +1 -1
  950. package/src/engine/graphics/render/frame_graph/FramePassBuilder.js +15 -1
  951. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts +2 -1
  952. package/src/engine/graphics/render/frame_graph/ResourceEntry.d.ts.map +1 -1
  953. package/src/engine/graphics/render/frame_graph/ResourceEntry.js +96 -97
  954. package/src/engine/graphics/render/frame_graph/ResourceNode.d.ts +4 -0
  955. package/src/engine/graphics/render/frame_graph/ResourceNode.d.ts.map +1 -1
  956. package/src/engine/graphics/render/frame_graph/ResourceNode.js +4 -0
  957. package/src/engine/graphics/render/gizmo/GizmoShapeBuffer.d.ts +43 -0
  958. package/src/engine/graphics/render/gizmo/GizmoShapeBuffer.d.ts.map +1 -0
  959. package/src/engine/graphics/render/gizmo/GizmoShapeBuffer.js +105 -0
  960. package/src/engine/graphics/render/gizmo/GizmoShapeRenderingInterface.d.ts +47 -15
  961. package/src/engine/graphics/render/gizmo/GizmoShapeRenderingInterface.d.ts.map +1 -1
  962. package/src/engine/graphics/render/gizmo/GizmoShapeRenderingInterface.js +162 -178
  963. package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.d.ts +9 -2
  964. package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.d.ts.map +1 -1
  965. package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.js +28 -22
  966. package/src/engine/graphics/texture/sampler/Sampler2DArray.d.ts +79 -0
  967. package/src/engine/graphics/texture/sampler/Sampler2DArray.d.ts.map +1 -0
  968. package/src/engine/graphics/texture/sampler/Sampler2DArray.js +172 -0
  969. package/src/engine/graphics/texture/sampler/compare/FLIP_IMPLEMENTATION_PLAN.md +466 -0
  970. package/src/engine/graphics/texture/sampler/compare/flip/FlipParameters.d.ts +17 -0
  971. package/src/engine/graphics/texture/sampler/compare/flip/FlipParameters.d.ts.map +1 -0
  972. package/src/engine/graphics/texture/sampler/compare/flip/FlipParameters.js +18 -0
  973. package/src/engine/graphics/texture/sampler/compare/flip/FlipPooling.d.ts +31 -0
  974. package/src/engine/graphics/texture/sampler/compare/flip/FlipPooling.d.ts.map +1 -0
  975. package/src/engine/graphics/texture/sampler/compare/flip/FlipPooling.js +33 -0
  976. package/src/engine/graphics/texture/sampler/compare/flip/flip_build_feature_kernel.d.ts +44 -0
  977. package/src/engine/graphics/texture/sampler/compare/flip/flip_build_feature_kernel.d.ts.map +1 -0
  978. package/src/engine/graphics/texture/sampler/compare/flip/flip_build_feature_kernel.js +147 -0
  979. package/src/engine/graphics/texture/sampler/compare/flip/flip_build_spatial_kernel.d.ts +41 -0
  980. package/src/engine/graphics/texture/sampler/compare/flip/flip_build_spatial_kernel.d.ts.map +1 -0
  981. package/src/engine/graphics/texture/sampler/compare/flip/flip_build_spatial_kernel.js +177 -0
  982. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_color_difference.d.ts +15 -0
  983. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_color_difference.d.ts.map +1 -0
  984. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_color_difference.js +104 -0
  985. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_feature_difference.d.ts +14 -0
  986. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_feature_difference.d.ts.map +1 -0
  987. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_feature_difference.js +76 -0
  988. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_pixels_per_degree.d.ts +16 -0
  989. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_pixels_per_degree.d.ts.map +1 -0
  990. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_pixels_per_degree.js +34 -0
  991. package/src/engine/graphics/texture/sampler/compare/flip/flip_constants.d.ts +68 -0
  992. package/src/engine/graphics/texture/sampler/compare/flip/flip_constants.d.ts.map +1 -0
  993. package/src/engine/graphics/texture/sampler/compare/flip/flip_constants.js +77 -0
  994. package/src/engine/graphics/texture/sampler/compare/flip/flip_filter_feature.d.ts +15 -0
  995. package/src/engine/graphics/texture/sampler/compare/flip/flip_filter_feature.d.ts.map +1 -0
  996. package/src/engine/graphics/texture/sampler/compare/flip/flip_filter_feature.js +48 -0
  997. package/src/engine/graphics/texture/sampler/compare/flip/flip_filter_spatial.d.ts +15 -0
  998. package/src/engine/graphics/texture/sampler/compare/flip/flip_filter_spatial.d.ts.map +1 -0
  999. package/src/engine/graphics/texture/sampler/compare/flip/flip_filter_spatial.js +86 -0
  1000. package/src/engine/graphics/texture/sampler/compare/flip/flip_pool.d.ts +10 -0
  1001. package/src/engine/graphics/texture/sampler/compare/flip/flip_pool.d.ts.map +1 -0
  1002. package/src/engine/graphics/texture/sampler/compare/flip/flip_pool.js +71 -0
  1003. package/src/engine/graphics/texture/sampler/compare/flip/flip_srgb_to_ycxcz.d.ts +13 -0
  1004. package/src/engine/graphics/texture/sampler/compare/flip/flip_srgb_to_ycxcz.d.ts.map +1 -0
  1005. package/src/engine/graphics/texture/sampler/compare/flip/flip_srgb_to_ycxcz.js +55 -0
  1006. package/src/engine/graphics/texture/sampler/compare/flip/sampler2d_flip_ldr.d.ts +24 -0
  1007. package/src/engine/graphics/texture/sampler/compare/flip/sampler2d_flip_ldr.d.ts.map +1 -0
  1008. package/src/engine/graphics/texture/sampler/compare/flip/sampler2d_flip_ldr.js +80 -0
  1009. package/src/engine/graphics/texture/sampler/filter/SeparableKernel.d.ts +58 -0
  1010. package/src/engine/graphics/texture/sampler/filter/SeparableKernel.d.ts.map +1 -0
  1011. package/src/engine/graphics/texture/sampler/filter/SeparableKernel.js +82 -0
  1012. package/src/engine/graphics/texture/sampler/filter/sampler2d_convolve_separable.d.ts +21 -0
  1013. package/src/engine/graphics/texture/sampler/filter/sampler2d_convolve_separable.d.ts.map +1 -0
  1014. package/src/engine/graphics/texture/sampler/filter/sampler2d_convolve_separable.js +122 -0
  1015. package/src/engine/graphics/texture/sampler/sampler2d_channel_apply_lut.d.ts +26 -0
  1016. package/src/engine/graphics/texture/sampler/sampler2d_channel_apply_lut.d.ts.map +1 -0
  1017. package/src/engine/graphics/texture/sampler/sampler2d_channel_apply_lut.js +82 -0
  1018. package/src/engine/graphics/texture/sampler/sampler2d_combine.js +67 -67
  1019. package/src/engine/graphics/texture/sampler/sampler2d_srgb_to_linear.d.ts +13 -0
  1020. package/src/engine/graphics/texture/sampler/sampler2d_srgb_to_linear.d.ts.map +1 -0
  1021. package/src/engine/graphics/texture/sampler/sampler2d_srgb_to_linear.js +33 -0
  1022. package/src/engine/graphics/texture/shade_image_preview.d.ts +30 -0
  1023. package/src/engine/graphics/texture/shade_image_preview.d.ts.map +1 -0
  1024. package/src/engine/graphics/texture/shade_image_preview.js +103 -0
  1025. package/src/engine/graphics/trail/tube/TubeX.d.ts +48 -5
  1026. package/src/engine/graphics/trail/tube/TubeX.d.ts.map +1 -1
  1027. package/src/engine/graphics/trail/tube/TubeX.js +573 -557
  1028. package/src/engine/graphics3/AnimationGraphSystem3.d.ts +65 -0
  1029. package/src/engine/graphics3/AnimationGraphSystem3.d.ts.map +1 -0
  1030. package/src/engine/graphics3/AnimationGraphSystem3.js +329 -0
  1031. package/src/engine/graphics3/AnimationSystem3.d.ts +76 -0
  1032. package/src/engine/graphics3/AnimationSystem3.d.ts.map +1 -0
  1033. package/src/engine/graphics3/AnimationSystem3.js +352 -0
  1034. package/src/engine/graphics3/CameraSystem3.d.ts +49 -0
  1035. package/src/engine/graphics3/CameraSystem3.d.ts.map +1 -0
  1036. package/src/engine/graphics3/CameraSystem3.js +170 -0
  1037. package/src/engine/graphics3/DebugDrawSystem3.d.ts +72 -0
  1038. package/src/engine/graphics3/DebugDrawSystem3.d.ts.map +1 -0
  1039. package/src/engine/graphics3/DebugDrawSystem3.js +205 -0
  1040. package/src/engine/graphics3/DecalSystem3.d.ts +81 -0
  1041. package/src/engine/graphics3/DecalSystem3.d.ts.map +1 -0
  1042. package/src/engine/graphics3/DecalSystem3.js +441 -0
  1043. package/src/engine/graphics3/FogOfWarSystem3.d.ts +74 -0
  1044. package/src/engine/graphics3/FogOfWarSystem3.d.ts.map +1 -0
  1045. package/src/engine/graphics3/FogOfWarSystem3.js +265 -0
  1046. package/src/engine/graphics3/GraphicsEngine3.d.ts +328 -0
  1047. package/src/engine/graphics3/GraphicsEngine3.d.ts.map +1 -0
  1048. package/src/engine/graphics3/GraphicsEngine3.js +776 -0
  1049. package/src/engine/graphics3/HighlightSystem3.d.ts +82 -0
  1050. package/src/engine/graphics3/HighlightSystem3.d.ts.map +1 -0
  1051. package/src/engine/graphics3/HighlightSystem3.js +241 -0
  1052. package/src/engine/graphics3/LightSystem3.d.ts +40 -0
  1053. package/src/engine/graphics3/LightSystem3.d.ts.map +1 -0
  1054. package/src/engine/graphics3/LightSystem3.js +211 -0
  1055. package/src/engine/graphics3/MeshSystem3.d.ts +106 -0
  1056. package/src/engine/graphics3/MeshSystem3.d.ts.map +1 -0
  1057. package/src/engine/graphics3/MeshSystem3.js +646 -0
  1058. package/src/engine/graphics3/ParticleEmitterSystem3.d.ts +76 -0
  1059. package/src/engine/graphics3/ParticleEmitterSystem3.d.ts.map +1 -0
  1060. package/src/engine/graphics3/ParticleEmitterSystem3.js +289 -0
  1061. package/src/engine/graphics3/PathDisplaySystem3.d.ts +70 -0
  1062. package/src/engine/graphics3/PathDisplaySystem3.d.ts.map +1 -0
  1063. package/src/engine/graphics3/PathDisplaySystem3.js +309 -0
  1064. package/src/engine/graphics3/Pickable.d.ts +47 -0
  1065. package/src/engine/graphics3/Pickable.d.ts.map +1 -0
  1066. package/src/engine/graphics3/Pickable.js +65 -0
  1067. package/src/engine/graphics3/PickingQuery.d.ts +37 -0
  1068. package/src/engine/graphics3/PickingQuery.d.ts.map +1 -0
  1069. package/src/engine/graphics3/PickingQuery.js +48 -0
  1070. package/src/engine/graphics3/PickingResult.d.ts +37 -0
  1071. package/src/engine/graphics3/PickingResult.d.ts.map +1 -0
  1072. package/src/engine/graphics3/PickingResult.js +47 -0
  1073. package/src/engine/graphics3/PickingSystem3.d.ts +67 -0
  1074. package/src/engine/graphics3/PickingSystem3.d.ts.map +1 -0
  1075. package/src/engine/graphics3/PickingSystem3.js +273 -0
  1076. package/src/engine/graphics3/ShadeCameraAdapter.d.ts +49 -0
  1077. package/src/engine/graphics3/ShadeCameraAdapter.d.ts.map +1 -0
  1078. package/src/engine/graphics3/ShadeCameraAdapter.js +55 -0
  1079. package/src/engine/graphics3/ShadedGeometrySystem3.d.ts +47 -0
  1080. package/src/engine/graphics3/ShadedGeometrySystem3.d.ts.map +1 -0
  1081. package/src/engine/graphics3/ShadedGeometrySystem3.js +169 -0
  1082. package/src/engine/graphics3/TerrainSystem3.d.ts +80 -0
  1083. package/src/engine/graphics3/TerrainSystem3.d.ts.map +1 -0
  1084. package/src/engine/graphics3/TerrainSystem3.js +566 -0
  1085. package/src/engine/graphics3/TooltipComponentSystem3.d.ts +65 -0
  1086. package/src/engine/graphics3/TooltipComponentSystem3.d.ts.map +1 -0
  1087. package/src/engine/graphics3/TooltipComponentSystem3.js +328 -0
  1088. package/src/engine/graphics3/Trail3DSystem3.d.ts +73 -0
  1089. package/src/engine/graphics3/Trail3DSystem3.d.ts.map +1 -0
  1090. package/src/engine/graphics3/Trail3DSystem3.js +221 -0
  1091. package/src/engine/graphics3/WaterSystem3.d.ts +59 -0
  1092. package/src/engine/graphics3/WaterSystem3.d.ts.map +1 -0
  1093. package/src/engine/graphics3/WaterSystem3.js +293 -0
  1094. package/src/engine/graphics3/animation/AnimationGraphController.d.ts +195 -0
  1095. package/src/engine/graphics3/animation/AnimationGraphController.d.ts.map +1 -0
  1096. package/src/engine/graphics3/animation/AnimationGraphController.js +518 -0
  1097. package/src/engine/graphics3/animation/ClipListPlayer.d.ts +80 -0
  1098. package/src/engine/graphics3/animation/ClipListPlayer.d.ts.map +1 -0
  1099. package/src/engine/graphics3/animation/ClipListPlayer.js +263 -0
  1100. package/src/engine/graphics3/animation/ClipPlayback.d.ts +70 -0
  1101. package/src/engine/graphics3/animation/ClipPlayback.d.ts.map +1 -0
  1102. package/src/engine/graphics3/animation/ClipPlayback.js +84 -0
  1103. package/src/engine/graphics3/animation/wrap_clip_time.d.ts +14 -0
  1104. package/src/engine/graphics3/animation/wrap_clip_time.d.ts.map +1 -0
  1105. package/src/engine/graphics3/animation/wrap_clip_time.js +23 -0
  1106. package/src/engine/graphics3/animation/write_clip_playback.d.ts +26 -0
  1107. package/src/engine/graphics3/animation/write_clip_playback.d.ts.map +1 -0
  1108. package/src/engine/graphics3/animation/write_clip_playback.js +60 -0
  1109. package/src/engine/graphics3/animation/write_graph_playback.d.ts +24 -0
  1110. package/src/engine/graphics3/animation/write_graph_playback.d.ts.map +1 -0
  1111. package/src/engine/graphics3/animation/write_graph_playback.js +48 -0
  1112. package/src/engine/graphics3/camera_sync_from_transform.d.ts +21 -0
  1113. package/src/engine/graphics3/camera_sync_from_transform.d.ts.map +1 -0
  1114. package/src/engine/graphics3/camera_sync_from_transform.js +29 -0
  1115. package/src/engine/graphics3/debug/gizmo_view_from_camera.d.ts +19 -0
  1116. package/src/engine/graphics3/debug/gizmo_view_from_camera.d.ts.map +1 -0
  1117. package/src/engine/graphics3/debug/gizmo_view_from_camera.js +48 -0
  1118. package/src/engine/graphics3/debug/gizmo_write_geometry.d.ts +64 -0
  1119. package/src/engine/graphics3/debug/gizmo_write_geometry.d.ts.map +1 -0
  1120. package/src/engine/graphics3/debug/gizmo_write_geometry.js +554 -0
  1121. package/src/engine/graphics3/decal/DECAL_CLUSTER.d.ts +42 -0
  1122. package/src/engine/graphics3/decal/DECAL_CLUSTER.d.ts.map +1 -0
  1123. package/src/engine/graphics3/decal/DECAL_CLUSTER.js +61 -0
  1124. package/src/engine/graphics3/decal/DECAL_GPU_RECORD.d.ts +52 -0
  1125. package/src/engine/graphics3/decal/DECAL_GPU_RECORD.d.ts.map +1 -0
  1126. package/src/engine/graphics3/decal/DECAL_GPU_RECORD.js +117 -0
  1127. package/src/engine/graphics3/decal/DecalAtlas.d.ts +43 -0
  1128. package/src/engine/graphics3/decal/DecalAtlas.d.ts.map +1 -0
  1129. package/src/engine/graphics3/decal/DecalAtlas.js +194 -0
  1130. package/src/engine/graphics3/decal/DecalAtlasFill.d.ts +12 -0
  1131. package/src/engine/graphics3/decal/DecalAtlasFill.d.ts.map +1 -0
  1132. package/src/engine/graphics3/decal/DecalAtlasFill.js +32 -0
  1133. package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts +33 -0
  1134. package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts.map +1 -0
  1135. package/src/engine/graphics3/decal/GPUDecalRenderer.js +360 -0
  1136. package/src/engine/graphics3/decal/chunk_decal_intersects_frustum.d.ts +18 -0
  1137. package/src/engine/graphics3/decal/chunk_decal_intersects_frustum.d.ts.map +1 -0
  1138. package/src/engine/graphics3/decal/chunk_decal_intersects_frustum.js +59 -0
  1139. package/src/engine/graphics3/decal/chunk_decal_sampling_info.d.ts +21 -0
  1140. package/src/engine/graphics3/decal/chunk_decal_sampling_info.d.ts.map +1 -0
  1141. package/src/engine/graphics3/decal/chunk_decal_sampling_info.js +57 -0
  1142. package/src/engine/graphics3/decal/chunk_decal_surface_frame.d.ts +25 -0
  1143. package/src/engine/graphics3/decal/chunk_decal_surface_frame.d.ts.map +1 -0
  1144. package/src/engine/graphics3/decal/chunk_decal_surface_frame.js +54 -0
  1145. package/src/engine/graphics3/decal/decal_atlas_border.d.ts +52 -0
  1146. package/src/engine/graphics3/decal/decal_atlas_border.d.ts.map +1 -0
  1147. package/src/engine/graphics3/decal/decal_atlas_border.js +69 -0
  1148. package/src/engine/graphics3/decal/decal_gpu_records.d.ts +38 -0
  1149. package/src/engine/graphics3/decal/decal_gpu_records.d.ts.map +1 -0
  1150. package/src/engine/graphics3/decal/decal_gpu_records.js +120 -0
  1151. package/src/engine/graphics3/decal/decal_material_samplers.d.ts +39 -0
  1152. package/src/engine/graphics3/decal/decal_material_samplers.d.ts.map +1 -0
  1153. package/src/engine/graphics3/decal/decal_material_samplers.js +109 -0
  1154. package/src/engine/graphics3/decal/graph_build_decal_clusters.d.ts +22 -0
  1155. package/src/engine/graphics3/decal/graph_build_decal_clusters.d.ts.map +1 -0
  1156. package/src/engine/graphics3/decal/graph_build_decal_clusters.js +212 -0
  1157. package/src/engine/graphics3/decal/shader_cluster_assign_decals.d.ts +23 -0
  1158. package/src/engine/graphics3/decal/shader_cluster_assign_decals.d.ts.map +1 -0
  1159. package/src/engine/graphics3/decal/shader_cluster_assign_decals.js +207 -0
  1160. package/src/engine/graphics3/decal/shader_cull_decals_frustum.d.ts +21 -0
  1161. package/src/engine/graphics3/decal/shader_cull_decals_frustum.d.ts.map +1 -0
  1162. package/src/engine/graphics3/decal/shader_cull_decals_frustum.js +108 -0
  1163. package/src/engine/graphics3/decal/shader_decal_composite.d.ts +18 -0
  1164. package/src/engine/graphics3/decal/shader_decal_composite.d.ts.map +1 -0
  1165. package/src/engine/graphics3/decal/shader_decal_composite.js +384 -0
  1166. package/src/engine/graphics3/highlight/GPUHighlightRenderer.d.ts +28 -0
  1167. package/src/engine/graphics3/highlight/GPUHighlightRenderer.d.ts.map +1 -0
  1168. package/src/engine/graphics3/highlight/GPUHighlightRenderer.js +151 -0
  1169. package/src/engine/graphics3/highlight/HIGHLIGHT_OUTLINE.d.ts +23 -0
  1170. package/src/engine/graphics3/highlight/HIGHLIGHT_OUTLINE.d.ts.map +1 -0
  1171. package/src/engine/graphics3/highlight/HIGHLIGHT_OUTLINE.js +23 -0
  1172. package/src/engine/graphics3/highlight/chunk_highlight_lookup.d.ts +18 -0
  1173. package/src/engine/graphics3/highlight/chunk_highlight_lookup.d.ts.map +1 -0
  1174. package/src/engine/graphics3/highlight/chunk_highlight_lookup.js +53 -0
  1175. package/src/engine/graphics3/highlight/pack_highlight_color.d.ts +17 -0
  1176. package/src/engine/graphics3/highlight/pack_highlight_color.d.ts.map +1 -0
  1177. package/src/engine/graphics3/highlight/pack_highlight_color.js +44 -0
  1178. package/src/engine/graphics3/highlight/pack_highlight_table.d.ts +34 -0
  1179. package/src/engine/graphics3/highlight/pack_highlight_table.d.ts.map +1 -0
  1180. package/src/engine/graphics3/highlight/pack_highlight_table.js +74 -0
  1181. package/src/engine/graphics3/highlight/shader_highlight_outline.d.ts +21 -0
  1182. package/src/engine/graphics3/highlight/shader_highlight_outline.d.ts.map +1 -0
  1183. package/src/engine/graphics3/highlight/shader_highlight_outline.js +150 -0
  1184. package/src/engine/graphics3/instantiate_scene_bundle.d.ts +54 -0
  1185. package/src/engine/graphics3/instantiate_scene_bundle.d.ts.map +1 -0
  1186. package/src/engine/graphics3/instantiate_scene_bundle.js +164 -0
  1187. package/src/engine/graphics3/load_cube_environment.d.ts +17 -0
  1188. package/src/engine/graphics3/load_cube_environment.d.ts.map +1 -0
  1189. package/src/engine/graphics3/load_cube_environment.js +68 -0
  1190. package/src/engine/graphics3/make_default_environment.d.ts +15 -0
  1191. package/src/engine/graphics3/make_default_environment.d.ts.map +1 -0
  1192. package/src/engine/graphics3/make_default_environment.js +107 -0
  1193. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +55 -0
  1194. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +1 -0
  1195. package/src/engine/graphics3/particles/GPUParticularRenderer.js +598 -0
  1196. package/src/engine/graphics3/particles/particle_gpu_records.d.ts +81 -0
  1197. package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +1 -0
  1198. package/src/engine/graphics3/particles/particle_gpu_records.js +221 -0
  1199. package/src/engine/graphics3/path/build_tube_path_streams.d.ts +15 -0
  1200. package/src/engine/graphics3/path/build_tube_path_streams.d.ts.map +1 -0
  1201. package/src/engine/graphics3/path/build_tube_path_streams.js +98 -0
  1202. package/src/engine/graphics3/path/tube_stream_write_geometry.d.ts +17 -0
  1203. package/src/engine/graphics3/path/tube_stream_write_geometry.d.ts.map +1 -0
  1204. package/src/engine/graphics3/path/tube_stream_write_geometry.js +90 -0
  1205. package/src/engine/graphics3/pose/query_entity_node_world_pose.d.ts +25 -0
  1206. package/src/engine/graphics3/pose/query_entity_node_world_pose.d.ts.map +1 -0
  1207. package/src/engine/graphics3/pose/query_entity_node_world_pose.js +101 -0
  1208. package/src/engine/graphics3/preview/ModelPreviewFraming.d.ts +33 -0
  1209. package/src/engine/graphics3/preview/ModelPreviewFraming.d.ts.map +1 -0
  1210. package/src/engine/graphics3/preview/ModelPreviewFraming.js +35 -0
  1211. package/src/engine/graphics3/preview/make_model_preview_scene.d.ts +35 -0
  1212. package/src/engine/graphics3/preview/make_model_preview_scene.d.ts.map +1 -0
  1213. package/src/engine/graphics3/preview/make_model_preview_scene.js +154 -0
  1214. package/src/engine/graphics3/preview/make_model_thumbnail.d.ts +21 -0
  1215. package/src/engine/graphics3/preview/make_model_thumbnail.d.ts.map +1 -0
  1216. package/src/engine/graphics3/preview/make_model_thumbnail.js +48 -0
  1217. package/src/engine/graphics3/preview/model_preview_framing.d.ts +32 -0
  1218. package/src/engine/graphics3/preview/model_preview_framing.d.ts.map +1 -0
  1219. package/src/engine/graphics3/preview/model_preview_framing.js +70 -0
  1220. package/src/engine/graphics3/register_instance_animation.d.ts +114 -0
  1221. package/src/engine/graphics3/register_instance_animation.d.ts.map +1 -0
  1222. package/src/engine/graphics3/register_instance_animation.js +201 -0
  1223. package/src/engine/graphics3/shade_bundle_bounds.d.ts +17 -0
  1224. package/src/engine/graphics3/shade_bundle_bounds.d.ts.map +1 -0
  1225. package/src/engine/graphics3/shade_bundle_bounds.js +55 -0
  1226. package/src/engine/graphics3/shade_camera_projection_ray.d.ts +23 -0
  1227. package/src/engine/graphics3/shade_camera_projection_ray.d.ts.map +1 -0
  1228. package/src/engine/graphics3/shade_camera_projection_ray.js +77 -0
  1229. package/src/engine/graphics3/shade_node_to_entity_composition.d.ts +39 -0
  1230. package/src/engine/graphics3/shade_node_to_entity_composition.d.ts.map +1 -0
  1231. package/src/engine/graphics3/shade_node_to_entity_composition.js +84 -0
  1232. package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.d.ts +59 -0
  1233. package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.d.ts.map +1 -0
  1234. package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.js +481 -0
  1235. package/src/engine/graphics3/terrain/chunk_terrain_grid_overlay.d.ts +19 -0
  1236. package/src/engine/graphics3/terrain/chunk_terrain_grid_overlay.d.ts.map +1 -0
  1237. package/src/engine/graphics3/terrain/chunk_terrain_grid_overlay.js +61 -0
  1238. package/src/engine/graphics3/terrain/chunk_terrain_splat_mix.d.ts +23 -0
  1239. package/src/engine/graphics3/terrain/chunk_terrain_splat_mix.d.ts.map +1 -0
  1240. package/src/engine/graphics3/terrain/chunk_terrain_splat_mix.js +66 -0
  1241. package/src/engine/graphics3/terrain/pack_terrain_row_table.d.ts +29 -0
  1242. package/src/engine/graphics3/terrain/pack_terrain_row_table.d.ts.map +1 -0
  1243. package/src/engine/graphics3/terrain/pack_terrain_row_table.js +53 -0
  1244. package/src/engine/graphics3/terrain/shader_terrain_splat.d.ts +26 -0
  1245. package/src/engine/graphics3/terrain/shader_terrain_splat.d.ts.map +1 -0
  1246. package/src/engine/graphics3/terrain/shader_terrain_splat.js +215 -0
  1247. package/src/engine/graphics3/trail/trail_tube_write_geometry.d.ts +28 -0
  1248. package/src/engine/graphics3/trail/trail_tube_write_geometry.d.ts.map +1 -0
  1249. package/src/engine/graphics3/trail/trail_tube_write_geometry.js +158 -0
  1250. package/src/engine/input/devices/ManualInputDevice.d.ts +76 -0
  1251. package/src/engine/input/devices/ManualInputDevice.d.ts.map +1 -0
  1252. package/src/engine/input/devices/ManualInputDevice.js +152 -0
  1253. package/src/engine/input/devices/PointerCoordinates.d.ts +12 -0
  1254. package/src/engine/input/devices/PointerCoordinates.d.ts.map +1 -0
  1255. package/src/engine/input/devices/PointerCoordinates.js +26 -0
  1256. package/src/engine/input/devices/gamepad/GamepadCoordinates.d.ts +16 -0
  1257. package/src/engine/input/devices/gamepad/GamepadCoordinates.d.ts.map +1 -0
  1258. package/src/engine/input/devices/gamepad/GamepadCoordinates.js +17 -0
  1259. package/src/engine/input/devices/mouse/MouseButtons.d.ts +21 -0
  1260. package/src/engine/input/devices/mouse/MouseButtons.d.ts.map +1 -0
  1261. package/src/engine/input/devices/mouse/MouseButtons.js +22 -0
  1262. package/src/engine/input/ecs/components/Input.d.ts +12 -0
  1263. package/src/engine/input/ecs/components/Input.d.ts.map +1 -1
  1264. package/src/engine/input/ecs/components/Input.js +118 -106
  1265. package/src/engine/input/ecs/components/InputController.d.ts +11 -0
  1266. package/src/engine/input/ecs/components/InputController.d.ts.map +1 -1
  1267. package/src/engine/input/ecs/components/InputController.js +78 -67
  1268. package/src/engine/input/ecs/ism/ISM_DESIGN.md +1523 -0
  1269. package/src/engine/input/ecs/ism/ISM_IMPLEMENTATION_PLAN.md +627 -0
  1270. package/src/engine/input/ecs/ism/InputActionEvent.d.ts +36 -0
  1271. package/src/engine/input/ecs/ism/InputActionEvent.d.ts.map +1 -0
  1272. package/src/engine/input/ecs/ism/InputActionEvent.js +40 -0
  1273. package/src/engine/input/ecs/ism/InputBinding.d.ts +6 -0
  1274. package/src/engine/input/ecs/ism/InputBinding.d.ts.map +1 -1
  1275. package/src/engine/input/ecs/ism/InputBinding.js +71 -65
  1276. package/src/engine/input/ecs/ism/InputCoordinateKind.d.ts +10 -0
  1277. package/src/engine/input/ecs/ism/InputCoordinateKind.d.ts.map +1 -0
  1278. package/src/engine/input/ecs/ism/InputCoordinateKind.js +25 -0
  1279. package/src/engine/input/ecs/ism/InputCoordinateSource.d.ts +53 -0
  1280. package/src/engine/input/ecs/ism/InputCoordinateSource.d.ts.map +1 -0
  1281. package/src/engine/input/ecs/ism/InputCoordinateSource.js +86 -0
  1282. package/src/engine/input/ecs/ism/InputDirection.d.ts +31 -0
  1283. package/src/engine/input/ecs/ism/InputDirection.d.ts.map +1 -0
  1284. package/src/engine/input/ecs/ism/InputDirection.js +33 -0
  1285. package/src/engine/input/ecs/ism/InputMapProgram.d.ts +139 -0
  1286. package/src/engine/input/ecs/ism/InputMapProgram.d.ts.map +1 -0
  1287. package/src/engine/input/ecs/ism/InputMapProgram.js +236 -0
  1288. package/src/engine/input/ecs/ism/InputMapSystem.d.ts +59 -0
  1289. package/src/engine/input/ecs/ism/InputMapSystem.d.ts.map +1 -0
  1290. package/src/engine/input/ecs/ism/InputMapSystem.js +976 -0
  1291. package/src/engine/input/ecs/ism/InputOcclusion.d.ts +12 -0
  1292. package/src/engine/input/ecs/ism/InputOcclusion.d.ts.map +1 -0
  1293. package/src/engine/input/ecs/ism/InputOcclusion.js +31 -0
  1294. package/src/engine/input/ecs/ism/InputSource.d.ts +45 -0
  1295. package/src/engine/input/ecs/ism/InputSource.d.ts.map +1 -0
  1296. package/src/engine/input/ecs/ism/InputSource.js +67 -0
  1297. package/src/engine/input/ecs/ism/InputSourceTable.d.ts +44 -0
  1298. package/src/engine/input/ecs/ism/InputSourceTable.d.ts.map +1 -0
  1299. package/src/engine/input/ecs/ism/InputSourceTable.js +107 -0
  1300. package/src/engine/input/ecs/ism/coordinate/InputCoordinateChannel.d.ts +67 -0
  1301. package/src/engine/input/ecs/ism/coordinate/InputCoordinateChannel.d.ts.map +1 -0
  1302. package/src/engine/input/ecs/ism/coordinate/InputCoordinateChannel.js +93 -0
  1303. package/src/engine/input/ecs/ism/coordinate/InputCoordinateChannelType.d.ts +10 -0
  1304. package/src/engine/input/ecs/ism/coordinate/InputCoordinateChannelType.d.ts.map +1 -0
  1305. package/src/engine/input/ecs/ism/coordinate/InputCoordinateChannelType.js +11 -0
  1306. package/src/engine/input/ecs/ism/coordinate/InputCoordinateDevice.d.ts +51 -0
  1307. package/src/engine/input/ecs/ism/coordinate/InputCoordinateDevice.d.ts.map +1 -0
  1308. package/src/engine/input/ecs/ism/coordinate/InputCoordinateDevice.js +153 -0
  1309. package/src/engine/input/ecs/ism/coordinate/InputCoordinateSwitches.d.ts +41 -0
  1310. package/src/engine/input/ecs/ism/coordinate/InputCoordinateSwitches.d.ts.map +1 -0
  1311. package/src/engine/input/ecs/ism/coordinate/InputCoordinateSwitches.js +160 -0
  1312. package/src/engine/input/ecs/ism/device/GAMEPAD_INPUT_DEVICE_ID.d.ts +10 -0
  1313. package/src/engine/input/ecs/ism/device/GAMEPAD_INPUT_DEVICE_ID.d.ts.map +1 -0
  1314. package/src/engine/input/ecs/ism/device/GAMEPAD_INPUT_DEVICE_ID.js +9 -0
  1315. package/src/engine/input/ecs/ism/device/GamepadInputDeviceAdapter.d.ts +22 -0
  1316. package/src/engine/input/ecs/ism/device/GamepadInputDeviceAdapter.d.ts.map +1 -0
  1317. package/src/engine/input/ecs/ism/device/GamepadInputDeviceAdapter.js +88 -0
  1318. package/src/engine/input/ecs/ism/device/InputDeviceAdapter.d.ts +57 -0
  1319. package/src/engine/input/ecs/ism/device/InputDeviceAdapter.d.ts.map +1 -0
  1320. package/src/engine/input/ecs/ism/device/InputDeviceAdapter.js +72 -0
  1321. package/src/engine/input/ecs/ism/device/KEYBOARD_INPUT_DEVICE_ID.d.ts +10 -0
  1322. package/src/engine/input/ecs/ism/device/KEYBOARD_INPUT_DEVICE_ID.d.ts.map +1 -0
  1323. package/src/engine/input/ecs/ism/device/KEYBOARD_INPUT_DEVICE_ID.js +9 -0
  1324. package/src/engine/input/ecs/ism/device/KeyboardInputDeviceAdapter.d.ts +22 -0
  1325. package/src/engine/input/ecs/ism/device/KeyboardInputDeviceAdapter.d.ts.map +1 -0
  1326. package/src/engine/input/ecs/ism/device/KeyboardInputDeviceAdapter.js +63 -0
  1327. package/src/engine/input/ecs/ism/device/ManualInputDeviceAdapter.d.ts +24 -0
  1328. package/src/engine/input/ecs/ism/device/ManualInputDeviceAdapter.d.ts.map +1 -0
  1329. package/src/engine/input/ecs/ism/device/ManualInputDeviceAdapter.js +55 -0
  1330. package/src/engine/input/ecs/ism/device/POINTER_INPUT_DEVICE_ID.d.ts +10 -0
  1331. package/src/engine/input/ecs/ism/device/POINTER_INPUT_DEVICE_ID.d.ts.map +1 -0
  1332. package/src/engine/input/ecs/ism/device/POINTER_INPUT_DEVICE_ID.js +9 -0
  1333. package/src/engine/input/ecs/ism/device/PointerInputDeviceAdapter.d.ts +30 -0
  1334. package/src/engine/input/ecs/ism/device/PointerInputDeviceAdapter.d.ts.map +1 -0
  1335. package/src/engine/input/ecs/ism/device/PointerInputDeviceAdapter.js +160 -0
  1336. package/src/engine/input/ecs/ism/map/InputBinding.d.ts +41 -0
  1337. package/src/engine/input/ecs/ism/map/InputBinding.d.ts.map +1 -0
  1338. package/src/engine/input/ecs/ism/map/InputBinding.js +88 -0
  1339. package/src/engine/input/ecs/ism/map/InputCoordinateBinding.d.ts +42 -0
  1340. package/src/engine/input/ecs/ism/map/InputCoordinateBinding.d.ts.map +1 -0
  1341. package/src/engine/input/ecs/ism/map/InputCoordinateBinding.js +102 -0
  1342. package/src/engine/input/ecs/ism/map/InputLayer.d.ts +71 -0
  1343. package/src/engine/input/ecs/ism/map/InputLayer.d.ts.map +1 -0
  1344. package/src/engine/input/ecs/ism/map/InputLayer.js +220 -0
  1345. package/src/engine/input/ecs/ism/map/InputMap.d.ts +154 -0
  1346. package/src/engine/input/ecs/ism/map/InputMap.d.ts.map +1 -0
  1347. package/src/engine/input/ecs/ism/map/InputMap.js +331 -0
  1348. package/src/engine/input/ecs/ism/prototypeInputMap.d.ts +2 -0
  1349. package/src/engine/input/ecs/ism/prototypeInputMap.d.ts.map +1 -0
  1350. package/src/engine/input/ecs/ism/prototypeInputMap.js +309 -0
  1351. package/src/engine/input/ecs/ism/trigger/InputTrigger.d.ts +109 -0
  1352. package/src/engine/input/ecs/ism/trigger/InputTrigger.d.ts.map +1 -0
  1353. package/src/engine/input/ecs/ism/trigger/InputTrigger.js +148 -0
  1354. package/src/engine/input/ecs/ism/trigger/InputTriggerChord.d.ts +33 -0
  1355. package/src/engine/input/ecs/ism/trigger/InputTriggerChord.d.ts.map +1 -0
  1356. package/src/engine/input/ecs/ism/trigger/InputTriggerChord.js +173 -0
  1357. package/src/engine/input/ecs/ism/trigger/InputTriggerGamepadButton.d.ts +21 -0
  1358. package/src/engine/input/ecs/ism/trigger/InputTriggerGamepadButton.d.ts.map +1 -0
  1359. package/src/engine/input/ecs/ism/trigger/InputTriggerGamepadButton.js +37 -0
  1360. package/src/engine/input/ecs/ism/trigger/InputTriggerHold.d.ts +46 -0
  1361. package/src/engine/input/ecs/ism/trigger/InputTriggerHold.d.ts.map +1 -0
  1362. package/src/engine/input/ecs/ism/trigger/InputTriggerHold.js +176 -0
  1363. package/src/engine/input/ecs/ism/trigger/InputTriggerKey.d.ts +23 -0
  1364. package/src/engine/input/ecs/ism/trigger/InputTriggerKey.d.ts.map +1 -0
  1365. package/src/engine/input/ecs/ism/trigger/InputTriggerKey.js +39 -0
  1366. package/src/engine/input/ecs/ism/trigger/InputTriggerMouseButton.d.ts +22 -0
  1367. package/src/engine/input/ecs/ism/trigger/InputTriggerMouseButton.d.ts.map +1 -0
  1368. package/src/engine/input/ecs/ism/trigger/InputTriggerMouseButton.js +38 -0
  1369. package/src/engine/input/ecs/ism/trigger/InputTriggerRelease.d.ts +38 -0
  1370. package/src/engine/input/ecs/ism/trigger/InputTriggerRelease.d.ts.map +1 -0
  1371. package/src/engine/input/ecs/ism/trigger/InputTriggerRelease.js +120 -0
  1372. package/src/engine/input/ecs/ism/trigger/InputTriggerSequence.d.ts +70 -0
  1373. package/src/engine/input/ecs/ism/trigger/InputTriggerSequence.d.ts.map +1 -0
  1374. package/src/engine/input/ecs/ism/trigger/InputTriggerSequence.js +315 -0
  1375. package/src/engine/input/ecs/ism/trigger/InputTriggerSwitch.d.ts +38 -0
  1376. package/src/engine/input/ecs/ism/trigger/InputTriggerSwitch.d.ts.map +1 -0
  1377. package/src/engine/input/ecs/ism/trigger/InputTriggerSwitch.js +105 -0
  1378. package/src/engine/input/ecs/ism/trigger/InputTriggerType.d.ts +16 -0
  1379. package/src/engine/input/ecs/ism/trigger/InputTriggerType.d.ts.map +1 -0
  1380. package/src/engine/input/ecs/ism/trigger/InputTriggerType.js +17 -0
  1381. package/src/engine/input/ecs/systems/InputControllerSystem.d.ts +4 -1
  1382. package/src/engine/input/ecs/systems/InputControllerSystem.d.ts.map +1 -1
  1383. package/src/engine/input/ecs/systems/InputControllerSystem.js +253 -250
  1384. package/src/engine/input/ecs/systems/InputSystem.d.ts +6 -0
  1385. package/src/engine/input/ecs/systems/InputSystem.d.ts.map +1 -1
  1386. package/src/engine/input/ecs/systems/InputSystem.js +162 -156
  1387. package/src/engine/intelligence/behavior/primitive/FailingBehaviorSerializationAdapter.js +25 -25
  1388. package/src/engine/intelligence/behavior/primitive/SucceedingBehaviorSerializationAdapter.js +26 -26
  1389. package/src/engine/knowledge/database/StaticKnowledgeDatabase.d.ts +4 -0
  1390. package/src/engine/knowledge/database/StaticKnowledgeDatabase.d.ts.map +1 -1
  1391. package/src/engine/knowledge/database/StaticKnowledgeDatabase.js +7 -0
  1392. package/src/engine/navigation/mesh/build/clip_soup_against_overhangs.d.ts.map +1 -1
  1393. package/src/engine/navigation/mesh/build/clip_soup_against_overhangs.js +520 -426
  1394. package/src/engine/navigation/mesh/build/navmesh_build_topology.d.ts.map +1 -1
  1395. package/src/engine/navigation/mesh/build/navmesh_build_topology.js +311 -265
  1396. package/src/engine/network/NetworkSession.d.ts +16 -0
  1397. package/src/engine/network/NetworkSession.d.ts.map +1 -1
  1398. package/src/engine/network/NetworkSession.js +136 -13
  1399. package/src/engine/network/orchestrator/NetworkPeer.d.ts +17 -2
  1400. package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
  1401. package/src/engine/network/orchestrator/NetworkPeer.js +32 -5
  1402. package/src/engine/network/sim/SimActionExecutor.d.ts.map +1 -1
  1403. package/src/engine/network/sim/SimActionExecutor.js +9 -0
  1404. package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts +1 -1
  1405. package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts.map +1 -1
  1406. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  1407. package/src/engine/scene/transitionToScene.d.ts +7 -0
  1408. package/src/engine/scene/transitionToScene.d.ts.map +1 -1
  1409. package/src/engine/scene/transitionToScene.js +121 -144
  1410. package/src/generation/GridGenerationResource.d.ts +17 -0
  1411. package/src/generation/GridGenerationResource.d.ts.map +1 -0
  1412. package/src/generation/GridGenerationResource.js +24 -0
  1413. package/src/generation/GridTaskGroup.d.ts.map +1 -1
  1414. package/src/generation/GridTaskGroup.js +214 -107
  1415. package/src/generation/compute_writes_union.d.ts +10 -0
  1416. package/src/generation/compute_writes_union.d.ts.map +1 -0
  1417. package/src/generation/compute_writes_union.js +25 -0
  1418. package/src/generation/grid/GridTaskGenerator.d.ts +11 -0
  1419. package/src/generation/grid/GridTaskGenerator.d.ts.map +1 -1
  1420. package/src/generation/grid/GridTaskGenerator.js +14 -0
  1421. package/src/generation/grid/generation/GridTaskApplyActionToCells.d.ts +1 -0
  1422. package/src/generation/grid/generation/GridTaskApplyActionToCells.d.ts.map +1 -1
  1423. package/src/generation/grid/generation/GridTaskApplyActionToCells.js +90 -86
  1424. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts +1 -0
  1425. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
  1426. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +4 -0
  1427. package/src/generation/grid/generation/GridTaskExecuteRuleTimes.d.ts +1 -0
  1428. package/src/generation/grid/generation/GridTaskExecuteRuleTimes.d.ts.map +1 -1
  1429. package/src/generation/grid/generation/GridTaskExecuteRuleTimes.js +127 -123
  1430. package/src/generation/grid/generation/GridTaskSequence.d.ts.map +1 -1
  1431. package/src/generation/grid/generation/GridTaskSequence.js +58 -53
  1432. package/src/generation/grid/generation/NoopGridTaskGenerator.d.ts +1 -0
  1433. package/src/generation/grid/generation/NoopGridTaskGenerator.d.ts.map +1 -1
  1434. package/src/generation/grid/generation/NoopGridTaskGenerator.js +12 -8
  1435. package/src/generation/grid/generation/discrete/GridTaskActionRuleSet.d.ts.map +1 -1
  1436. package/src/generation/grid/generation/discrete/GridTaskActionRuleSet.js +48 -43
  1437. package/src/generation/grid/generation/discrete/GridTaskCellularAutomata.d.ts +1 -0
  1438. package/src/generation/grid/generation/discrete/GridTaskCellularAutomata.d.ts.map +1 -1
  1439. package/src/generation/grid/generation/discrete/GridTaskCellularAutomata.js +146 -142
  1440. package/src/generation/grid/generation/discrete/GridTaskConnectRooms.d.ts +1 -0
  1441. package/src/generation/grid/generation/discrete/GridTaskConnectRooms.d.ts.map +1 -1
  1442. package/src/generation/grid/generation/discrete/GridTaskConnectRooms.js +540 -536
  1443. package/src/generation/grid/generation/discrete/layer/GridTaskBuildSourceDistanceMap.d.ts.map +1 -1
  1444. package/src/generation/grid/generation/discrete/layer/GridTaskBuildSourceDistanceMap.js +222 -218
  1445. package/src/generation/grid/generation/grid/GridTaskAddNodesFixed.d.ts.map +1 -1
  1446. package/src/generation/grid/generation/grid/GridTaskAddNodesFixed.js +44 -39
  1447. package/src/generation/grid/generation/road/GridTaskGenerateRoads.d.ts +0 -3
  1448. package/src/generation/grid/generation/road/GridTaskGenerateRoads.d.ts.map +1 -1
  1449. package/src/generation/grid/generation/road/GridTaskGenerateRoads.js +614 -609
  1450. package/src/generation/markers/GridCellActionPlaceMarker.d.ts.map +1 -1
  1451. package/src/generation/markers/GridCellActionPlaceMarker.js +244 -239
  1452. package/src/generation/markers/GridCellActionPlaceMarkerGroup.d.ts.map +1 -1
  1453. package/src/generation/markers/GridCellActionPlaceMarkerGroup.js +86 -81
  1454. package/src/generation/markers/actions/terrain/MarkerNodeActionPaintTerrain.js +266 -266
  1455. package/src/generation/markers/emitter/MarkerNodeEmitterGridCellAction.d.ts.map +1 -1
  1456. package/src/generation/markers/emitter/MarkerNodeEmitterGridCellAction.js +49 -44
  1457. package/src/generation/placement/GridCellActionTransformNearbyMarkers.d.ts.map +1 -1
  1458. package/src/generation/placement/GridCellActionTransformNearbyMarkers.js +120 -115
  1459. package/src/generation/placement/action/GridCellAction.d.ts +10 -0
  1460. package/src/generation/placement/action/GridCellAction.d.ts.map +1 -1
  1461. package/src/generation/placement/action/GridCellAction.js +45 -32
  1462. package/src/generation/placement/action/GridCellActionPlaceTags.d.ts.map +1 -1
  1463. package/src/generation/placement/action/GridCellActionPlaceTags.js +140 -136
  1464. package/src/generation/placement/action/GridCellActionWriteFilterToLayer.d.ts.map +1 -1
  1465. package/src/generation/placement/action/GridCellActionWriteFilterToLayer.js +89 -85
  1466. package/src/generation/placement/action/random/CellActionSelectRandom.d.ts.map +1 -1
  1467. package/src/generation/placement/action/random/CellActionSelectRandom.js +69 -64
  1468. package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.d.ts.map +1 -1
  1469. package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.js +91 -86
  1470. package/src/generation/placement/action/util/GridCellActionSequence.d.ts.map +1 -1
  1471. package/src/generation/placement/action/util/GridCellActionSequence.js +61 -56
  1472. package/src/generation/placement/action/util/GridCellDisplacedAction.d.ts.map +1 -1
  1473. package/src/generation/placement/action/util/GridCellDisplacedAction.js +61 -57
  1474. package/src/generation/rules/cell/CellMatcherRemovalPreservesConnectivity.d.ts +46 -0
  1475. package/src/generation/rules/cell/CellMatcherRemovalPreservesConnectivity.d.ts.map +1 -0
  1476. package/src/generation/rules/cell/CellMatcherRemovalPreservesConnectivity.js +183 -0
  1477. package/src/generation/test_support/executeTaskTreeSync.js +78 -78
  1478. package/src/generation/theme/ThemeEngine.d.ts +3 -10
  1479. package/src/generation/theme/ThemeEngine.d.ts.map +1 -1
  1480. package/src/generation/theme/ThemeEngine.js +666 -684
  1481. package/src/shade/assets/textures/split_sum.bin +0 -0
  1482. package/src/shade/assets/textures/stbn_unitvec1.bin +0 -0
  1483. package/src/shade/assets/textures/stbn_unitvec2.bin +0 -0
  1484. package/src/shade/assets/textures/stbn_unitvec3.bin +0 -0
  1485. package/src/shade/assets/textures/stbn_vec1.bin +0 -0
  1486. package/src/shade/assets/textures/stbn_vec2.bin +0 -0
  1487. package/src/shade/assets/textures/stbn_vec3.bin +0 -0
  1488. package/src/shade/descriptor/GPUShaderStage.d.ts +10 -0
  1489. package/src/shade/descriptor/GPUShaderStage.d.ts.map +1 -0
  1490. package/src/shade/descriptor/GPUShaderStage.js +10 -0
  1491. package/src/shade/descriptor/ObjectDescriptorBase.d.ts +35 -0
  1492. package/src/shade/descriptor/ObjectDescriptorBase.d.ts.map +1 -0
  1493. package/src/shade/descriptor/ObjectDescriptorBase.js +74 -0
  1494. package/src/shade/descriptor/WebGPUExtensionType.d.ts +11 -0
  1495. package/src/shade/descriptor/WebGPUExtensionType.d.ts.map +1 -0
  1496. package/src/shade/descriptor/WebGPUExtensionType.js +62 -0
  1497. package/src/shade/descriptor/binding/BindGroupLayoutDescriptor.d.ts +65 -0
  1498. package/src/shade/descriptor/binding/BindGroupLayoutDescriptor.d.ts.map +1 -0
  1499. package/src/shade/descriptor/binding/BindGroupLayoutDescriptor.js +161 -0
  1500. package/src/shade/descriptor/binding/BindGroupLayoutEntry.d.ts +85 -0
  1501. package/src/shade/descriptor/binding/BindGroupLayoutEntry.d.ts.map +1 -0
  1502. package/src/shade/descriptor/binding/BindGroupLayoutEntry.js +203 -0
  1503. package/src/shade/descriptor/binding/BufferBindingLayout.d.ts +67 -0
  1504. package/src/shade/descriptor/binding/BufferBindingLayout.d.ts.map +1 -0
  1505. package/src/shade/descriptor/binding/BufferBindingLayout.js +136 -0
  1506. package/src/shade/descriptor/binding/ExternalTextureBindingLayout.d.ts +39 -0
  1507. package/src/shade/descriptor/binding/ExternalTextureBindingLayout.d.ts.map +1 -0
  1508. package/src/shade/descriptor/binding/ExternalTextureBindingLayout.js +74 -0
  1509. package/src/shade/descriptor/binding/SamplerBindingLayout.d.ts +54 -0
  1510. package/src/shade/descriptor/binding/SamplerBindingLayout.d.ts.map +1 -0
  1511. package/src/shade/descriptor/binding/SamplerBindingLayout.js +94 -0
  1512. package/src/shade/descriptor/binding/StorageTextureBindingLayout.d.ts +51 -0
  1513. package/src/shade/descriptor/binding/StorageTextureBindingLayout.d.ts.map +1 -0
  1514. package/src/shade/descriptor/binding/StorageTextureBindingLayout.js +97 -0
  1515. package/src/shade/descriptor/binding/TextureBindingLayout.d.ts +76 -0
  1516. package/src/shade/descriptor/binding/TextureBindingLayout.d.ts.map +1 -0
  1517. package/src/shade/descriptor/binding/TextureBindingLayout.js +149 -0
  1518. package/src/shade/descriptor/blend/BlendComponent.d.ts +36 -0
  1519. package/src/shade/descriptor/blend/BlendComponent.d.ts.map +1 -0
  1520. package/src/shade/descriptor/blend/BlendComponent.js +75 -0
  1521. package/src/shade/descriptor/blend/BlendState.d.ts +30 -0
  1522. package/src/shade/descriptor/blend/BlendState.d.ts.map +1 -0
  1523. package/src/shade/descriptor/blend/BlendState.js +70 -0
  1524. package/src/shade/descriptor/blend/compareBlendComponent.d.ts +8 -0
  1525. package/src/shade/descriptor/blend/compareBlendComponent.d.ts.map +1 -0
  1526. package/src/shade/descriptor/blend/compareBlendComponent.js +26 -0
  1527. package/src/shade/descriptor/blend/compareBlendState.d.ts +7 -0
  1528. package/src/shade/descriptor/blend/compareBlendState.d.ts.map +1 -0
  1529. package/src/shade/descriptor/blend/compareBlendState.js +30 -0
  1530. package/src/shade/descriptor/buffer/BufferDescriptor.d.ts +59 -0
  1531. package/src/shade/descriptor/buffer/BufferDescriptor.d.ts.map +1 -0
  1532. package/src/shade/descriptor/buffer/BufferDescriptor.js +132 -0
  1533. package/src/shade/descriptor/pipeline/PipelineDescriptorBase.d.ts +26 -0
  1534. package/src/shade/descriptor/pipeline/PipelineDescriptorBase.d.ts.map +1 -0
  1535. package/src/shade/descriptor/pipeline/PipelineDescriptorBase.js +59 -0
  1536. package/src/shade/descriptor/pipeline/PipelineLayoutDescriptor.d.ts +57 -0
  1537. package/src/shade/descriptor/pipeline/PipelineLayoutDescriptor.d.ts.map +1 -0
  1538. package/src/shade/descriptor/pipeline/PipelineLayoutDescriptor.js +145 -0
  1539. package/src/shade/descriptor/pipeline/ProgrammableStage.d.ts +43 -0
  1540. package/src/shade/descriptor/pipeline/ProgrammableStage.d.ts.map +1 -0
  1541. package/src/shade/descriptor/pipeline/ProgrammableStage.js +118 -0
  1542. package/src/shade/descriptor/pipeline/ShaderModuleDescriptor.d.ts +83 -0
  1543. package/src/shade/descriptor/pipeline/ShaderModuleDescriptor.d.ts.map +1 -0
  1544. package/src/shade/descriptor/pipeline/ShaderModuleDescriptor.js +200 -0
  1545. package/src/shade/descriptor/pipeline/compute/ComputePipelineDescriptor.d.ts +42 -0
  1546. package/src/shade/descriptor/pipeline/compute/ComputePipelineDescriptor.d.ts.map +1 -0
  1547. package/src/shade/descriptor/pipeline/compute/ComputePipelineDescriptor.js +103 -0
  1548. package/src/shade/descriptor/pipeline/render/ColorTargetState.d.ts +50 -0
  1549. package/src/shade/descriptor/pipeline/render/ColorTargetState.d.ts.map +1 -0
  1550. package/src/shade/descriptor/pipeline/render/ColorTargetState.js +137 -0
  1551. package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts +40 -0
  1552. package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts.map +1 -0
  1553. package/src/shade/descriptor/pipeline/render/DepthStencilState.js +141 -0
  1554. package/src/shade/descriptor/pipeline/render/FragmentState.d.ts +32 -0
  1555. package/src/shade/descriptor/pipeline/render/FragmentState.d.ts.map +1 -0
  1556. package/src/shade/descriptor/pipeline/render/FragmentState.js +93 -0
  1557. package/src/shade/descriptor/pipeline/render/MultisampleState.d.ts +42 -0
  1558. package/src/shade/descriptor/pipeline/render/MultisampleState.d.ts.map +1 -0
  1559. package/src/shade/descriptor/pipeline/render/MultisampleState.js +65 -0
  1560. package/src/shade/descriptor/pipeline/render/PrimitiveState.d.ts +66 -0
  1561. package/src/shade/descriptor/pipeline/render/PrimitiveState.d.ts.map +1 -0
  1562. package/src/shade/descriptor/pipeline/render/PrimitiveState.js +142 -0
  1563. package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.d.ts +65 -0
  1564. package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.d.ts.map +1 -0
  1565. package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.js +169 -0
  1566. package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts +31 -0
  1567. package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts.map +1 -0
  1568. package/src/shade/descriptor/pipeline/render/StencilFaceState.js +76 -0
  1569. package/src/shade/descriptor/pipeline/render/VertexAttribute.d.ts +43 -0
  1570. package/src/shade/descriptor/pipeline/render/VertexAttribute.d.ts.map +1 -0
  1571. package/src/shade/descriptor/pipeline/render/VertexAttribute.js +81 -0
  1572. package/src/shade/descriptor/pipeline/render/VertexBufferLayout.d.ts +52 -0
  1573. package/src/shade/descriptor/pipeline/render/VertexBufferLayout.d.ts.map +1 -0
  1574. package/src/shade/descriptor/pipeline/render/VertexBufferLayout.js +128 -0
  1575. package/src/shade/descriptor/pipeline/render/VertexState.d.ts +39 -0
  1576. package/src/shade/descriptor/pipeline/render/VertexState.d.ts.map +1 -0
  1577. package/src/shade/descriptor/pipeline/render/VertexState.js +91 -0
  1578. package/src/shade/descriptor/pipeline/render/VertexStepMode.d.ts +9 -0
  1579. package/src/shade/descriptor/pipeline/render/VertexStepMode.d.ts.map +1 -0
  1580. package/src/shade/descriptor/pipeline/render/VertexStepMode.js +14 -0
  1581. package/src/shade/descriptor/pipeline/render/compareColorTargetState.d.ts +8 -0
  1582. package/src/shade/descriptor/pipeline/render/compareColorTargetState.d.ts.map +1 -0
  1583. package/src/shade/descriptor/pipeline/render/compareColorTargetState.js +23 -0
  1584. package/src/shade/descriptor/pipeline/render/compareVertexAttribute.d.ts +8 -0
  1585. package/src/shade/descriptor/pipeline/render/compareVertexAttribute.d.ts.map +1 -0
  1586. package/src/shade/descriptor/pipeline/render/compareVertexAttribute.js +28 -0
  1587. package/src/shade/descriptor/pipeline/render/compareVertexBufferLayout.d.ts +8 -0
  1588. package/src/shade/descriptor/pipeline/render/compareVertexBufferLayout.d.ts.map +1 -0
  1589. package/src/shade/descriptor/pipeline/render/compareVertexBufferLayout.js +37 -0
  1590. package/src/shade/descriptor/texture/SamplerDescriptor.d.ts +46 -0
  1591. package/src/shade/descriptor/texture/SamplerDescriptor.d.ts.map +1 -0
  1592. package/src/shade/descriptor/texture/SamplerDescriptor.js +129 -0
  1593. package/src/shade/descriptor/texture/TextureDescriptor.d.ts +95 -0
  1594. package/src/shade/descriptor/texture/TextureDescriptor.d.ts.map +1 -0
  1595. package/src/shade/descriptor/texture/TextureDescriptor.js +273 -0
  1596. package/src/shade/descriptor/texture/TextureViewDescriptor.d.ts +50 -0
  1597. package/src/shade/descriptor/texture/TextureViewDescriptor.d.ts.map +1 -0
  1598. package/src/shade/descriptor/texture/TextureViewDescriptor.js +93 -0
  1599. package/src/shade/descriptor/texture/format/gpu_texture_format_channel_bit_count.d.ts +5 -0
  1600. package/src/shade/descriptor/texture/format/gpu_texture_format_channel_bit_count.d.ts.map +1 -0
  1601. package/src/shade/descriptor/texture/format/gpu_texture_format_channel_bit_count.js +43 -0
  1602. package/src/shade/descriptor/texture/format/gpu_texture_format_info.d.ts +71 -0
  1603. package/src/shade/descriptor/texture/format/gpu_texture_format_info.d.ts.map +1 -0
  1604. package/src/shade/descriptor/texture/format/gpu_texture_format_info.js +267 -0
  1605. package/src/shade/descriptor/texture/format/parse_gpu_texture_format.d.ts +8 -0
  1606. package/src/shade/descriptor/texture/format/parse_gpu_texture_format.d.ts.map +1 -0
  1607. package/src/shade/descriptor/texture/format/parse_gpu_texture_format.js +69 -0
  1608. package/src/shade/descriptor/util/optional_clone.d.ts +7 -0
  1609. package/src/shade/descriptor/util/optional_clone.d.ts.map +1 -0
  1610. package/src/shade/descriptor/util/optional_clone.js +20 -0
  1611. package/src/shade/descriptor/util/optional_equality.d.ts +10 -0
  1612. package/src/shade/descriptor/util/optional_equality.d.ts.map +1 -0
  1613. package/src/shade/descriptor/util/optional_equality.js +27 -0
  1614. package/src/shade/descriptor/util/optional_hash.d.ts +9 -0
  1615. package/src/shade/descriptor/util/optional_hash.d.ts.map +1 -0
  1616. package/src/shade/descriptor/util/optional_hash.js +18 -0
  1617. package/src/shade/device/ShadeDeviceFailure.d.ts +60 -0
  1618. package/src/shade/device/ShadeDeviceFailure.d.ts.map +1 -0
  1619. package/src/shade/device/ShadeDeviceFailure.js +104 -0
  1620. package/src/shade/device/ShadeDeviceFailureReason.d.ts +18 -0
  1621. package/src/shade/device/ShadeDeviceFailureReason.d.ts.map +1 -0
  1622. package/src/shade/device/ShadeDeviceFailureReason.js +41 -0
  1623. package/src/shade/device/ShadeGPUCommandContext.d.ts +217 -0
  1624. package/src/shade/device/ShadeGPUCommandContext.d.ts.map +1 -0
  1625. package/src/shade/device/ShadeGPUCommandContext.js +750 -0
  1626. package/src/shade/device/decode_bitmask_enum.d.ts +8 -0
  1627. package/src/shade/device/decode_bitmask_enum.d.ts.map +1 -0
  1628. package/src/shade/device/decode_bitmask_enum.js +21 -0
  1629. package/src/shade/device/graph/AttachmentDescriptor.d.ts +4 -0
  1630. package/src/shade/device/graph/AttachmentDescriptor.d.ts.map +1 -0
  1631. package/src/shade/device/graph/AttachmentDescriptor.js +9 -0
  1632. package/src/shade/device/graph/BufferResourceDescriptor.d.ts +69 -0
  1633. package/src/shade/device/graph/BufferResourceDescriptor.d.ts.map +1 -0
  1634. package/src/shade/device/graph/BufferResourceDescriptor.js +185 -0
  1635. package/src/shade/device/graph/GraphicsExecutionContext.d.ts +23 -0
  1636. package/src/shade/device/graph/GraphicsExecutionContext.d.ts.map +1 -0
  1637. package/src/shade/device/graph/GraphicsExecutionContext.js +33 -0
  1638. package/src/shade/device/graph/TextureResourceDescriptor.d.ts +61 -0
  1639. package/src/shade/device/graph/TextureResourceDescriptor.d.ts.map +1 -0
  1640. package/src/shade/device/graph/TextureResourceDescriptor.js +156 -0
  1641. package/src/shade/device/mock/EXTENSION_PROPOSAL_2026_08_22.md +458 -0
  1642. package/src/shade/device/mock/IMPLEMENTATION_PLAN.md +255 -0
  1643. package/src/shade/device/mock/REVIEW_2026_08_22.md +527 -0
  1644. package/src/shade/device/mock/SoftwareGPUBindGroup.d.ts +20 -0
  1645. package/src/shade/device/mock/SoftwareGPUBindGroup.d.ts.map +1 -0
  1646. package/src/shade/device/mock/SoftwareGPUBindGroup.js +23 -0
  1647. package/src/shade/device/mock/SoftwareGPUBindGroupLayout.d.ts +19 -0
  1648. package/src/shade/device/mock/SoftwareGPUBindGroupLayout.d.ts.map +1 -0
  1649. package/src/shade/device/mock/SoftwareGPUBindGroupLayout.js +22 -0
  1650. package/src/shade/device/mock/SoftwareGPUBuffer.d.ts +143 -0
  1651. package/src/shade/device/mock/SoftwareGPUBuffer.d.ts.map +1 -0
  1652. package/src/shade/device/mock/SoftwareGPUBuffer.js +407 -0
  1653. package/src/shade/device/mock/SoftwareGPUCommandBuffer.d.ts +39 -0
  1654. package/src/shade/device/mock/SoftwareGPUCommandBuffer.d.ts.map +1 -0
  1655. package/src/shade/device/mock/SoftwareGPUCommandBuffer.js +68 -0
  1656. package/src/shade/device/mock/SoftwareGPUCommandEncoder.d.ts +135 -0
  1657. package/src/shade/device/mock/SoftwareGPUCommandEncoder.d.ts.map +1 -0
  1658. package/src/shade/device/mock/SoftwareGPUCommandEncoder.js +598 -0
  1659. package/src/shade/device/mock/SoftwareGPUComputePassEncoder.d.ts +89 -0
  1660. package/src/shade/device/mock/SoftwareGPUComputePassEncoder.d.ts.map +1 -0
  1661. package/src/shade/device/mock/SoftwareGPUComputePassEncoder.js +196 -0
  1662. package/src/shade/device/mock/SoftwareGPUDevice.d.ts +271 -0
  1663. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -0
  1664. package/src/shade/device/mock/SoftwareGPUDevice.js +870 -0
  1665. package/src/shade/device/mock/SoftwareGPUError.d.ts +55 -0
  1666. package/src/shade/device/mock/SoftwareGPUError.d.ts.map +1 -0
  1667. package/src/shade/device/mock/SoftwareGPUError.js +63 -0
  1668. package/src/shade/device/mock/SoftwareGPUObjectBase.d.ts +7 -0
  1669. package/src/shade/device/mock/SoftwareGPUObjectBase.d.ts.map +1 -0
  1670. package/src/shade/device/mock/SoftwareGPUObjectBase.js +12 -0
  1671. package/src/shade/device/mock/SoftwareGPUPipeline.d.ts +42 -0
  1672. package/src/shade/device/mock/SoftwareGPUPipeline.d.ts.map +1 -0
  1673. package/src/shade/device/mock/SoftwareGPUPipeline.js +75 -0
  1674. package/src/shade/device/mock/SoftwareGPUQuerySet.d.ts +69 -0
  1675. package/src/shade/device/mock/SoftwareGPUQuerySet.d.ts.map +1 -0
  1676. package/src/shade/device/mock/SoftwareGPUQuerySet.js +113 -0
  1677. package/src/shade/device/mock/SoftwareGPUQueue.d.ts +63 -0
  1678. package/src/shade/device/mock/SoftwareGPUQueue.d.ts.map +1 -0
  1679. package/src/shade/device/mock/SoftwareGPUQueue.js +367 -0
  1680. package/src/shade/device/mock/SoftwareGPURenderPassEncoder.d.ts +151 -0
  1681. package/src/shade/device/mock/SoftwareGPURenderPassEncoder.d.ts.map +1 -0
  1682. package/src/shade/device/mock/SoftwareGPURenderPassEncoder.js +329 -0
  1683. package/src/shade/device/mock/SoftwareGPUSampler.d.ts +26 -0
  1684. package/src/shade/device/mock/SoftwareGPUSampler.d.ts.map +1 -0
  1685. package/src/shade/device/mock/SoftwareGPUSampler.js +30 -0
  1686. package/src/shade/device/mock/SoftwareGPUShaderModule.d.ts +26 -0
  1687. package/src/shade/device/mock/SoftwareGPUShaderModule.d.ts.map +1 -0
  1688. package/src/shade/device/mock/SoftwareGPUShaderModule.js +32 -0
  1689. package/src/shade/device/mock/SoftwareGPUTexture.d.ts +120 -0
  1690. package/src/shade/device/mock/SoftwareGPUTexture.d.ts.map +1 -0
  1691. package/src/shade/device/mock/SoftwareGPUTexture.js +213 -0
  1692. package/src/shade/device/mock/SoftwareGPUTextureView.d.ts +19 -0
  1693. package/src/shade/device/mock/SoftwareGPUTextureView.d.ts.map +1 -0
  1694. package/src/shade/device/mock/SoftwareGPUTextureView.js +22 -0
  1695. package/src/shade/device/mock/SoftwareGPUUncapturedErrorEvent.d.ts +19 -0
  1696. package/src/shade/device/mock/SoftwareGPUUncapturedErrorEvent.d.ts.map +1 -0
  1697. package/src/shade/device/mock/SoftwareGPUUncapturedErrorEvent.js +23 -0
  1698. package/src/shade/device/mock/normalize_dynamic_offsets.d.ts +15 -0
  1699. package/src/shade/device/mock/normalize_dynamic_offsets.d.ts.map +1 -0
  1700. package/src/shade/device/mock/normalize_dynamic_offsets.js +26 -0
  1701. package/src/shade/device/mock/texture_copy.d.ts +42 -0
  1702. package/src/shade/device/mock/texture_copy.d.ts.map +1 -0
  1703. package/src/shade/device/mock/texture_copy.js +287 -0
  1704. package/src/shade/device/mock/write_pass_timestamp.d.ts +13 -0
  1705. package/src/shade/device/mock/write_pass_timestamp.d.ts.map +1 -0
  1706. package/src/shade/device/mock/write_pass_timestamp.js +26 -0
  1707. package/src/shade/device/pipeline/ComputePipelineManager.d.ts +22 -0
  1708. package/src/shade/device/pipeline/ComputePipelineManager.d.ts.map +1 -0
  1709. package/src/shade/device/pipeline/ComputePipelineManager.js +95 -0
  1710. package/src/shade/device/pipeline/PipelineLayoutManager.d.ts +27 -0
  1711. package/src/shade/device/pipeline/PipelineLayoutManager.d.ts.map +1 -0
  1712. package/src/shade/device/pipeline/PipelineLayoutManager.js +96 -0
  1713. package/src/shade/device/pipeline/RenderPipelineManager.d.ts +24 -0
  1714. package/src/shade/device/pipeline/RenderPipelineManager.d.ts.map +1 -0
  1715. package/src/shade/device/pipeline/RenderPipelineManager.js +136 -0
  1716. package/src/shade/device/pipeline/rp_rewrite_for_primitive_state.d.ts +8 -0
  1717. package/src/shade/device/pipeline/rp_rewrite_for_primitive_state.d.ts.map +1 -0
  1718. package/src/shade/device/pipeline/rp_rewrite_for_primitive_state.js +32 -0
  1719. package/src/shade/device/pipeline/rp_validate_and_rewrite_for_color_attachments.d.ts +9 -0
  1720. package/src/shade/device/pipeline/rp_validate_and_rewrite_for_color_attachments.d.ts.map +1 -0
  1721. package/src/shade/device/pipeline/rp_validate_and_rewrite_for_color_attachments.js +118 -0
  1722. package/src/shade/device/shader/ShaderModuleCompiler.d.ts +15 -0
  1723. package/src/shade/device/shader/ShaderModuleCompiler.d.ts.map +1 -0
  1724. package/src/shade/device/shader/ShaderModuleCompiler.js +74 -0
  1725. package/src/shade/device/timing/GPUTimer.d.ts +68 -0
  1726. package/src/shade/device/timing/GPUTimer.d.ts.map +1 -0
  1727. package/src/shade/device/timing/GPUTimer.js +286 -0
  1728. package/src/shade/device/timing/GPUTimerArray.d.ts +34 -0
  1729. package/src/shade/device/timing/GPUTimerArray.d.ts.map +1 -0
  1730. package/src/shade/device/timing/GPUTimerArray.js +206 -0
  1731. package/src/shade/device/timing/GPUTimerData.d.ts +10 -0
  1732. package/src/shade/device/timing/GPUTimerData.d.ts.map +1 -0
  1733. package/src/shade/device/timing/GPUTimerData.js +12 -0
  1734. package/src/shade/device/timing/GPUTimerStats.d.ts +32 -0
  1735. package/src/shade/device/timing/GPUTimerStats.d.ts.map +1 -0
  1736. package/src/shade/device/timing/GPUTimerStats.js +72 -0
  1737. package/src/shade/device/timing/format_nanosecond_time.d.ts +7 -0
  1738. package/src/shade/device/timing/format_nanosecond_time.d.ts.map +1 -0
  1739. package/src/shade/device/timing/format_nanosecond_time.js +14 -0
  1740. package/src/shade/playground/FramePerformanceMonitor.d.ts +114 -0
  1741. package/src/shade/playground/FramePerformanceMonitor.d.ts.map +1 -0
  1742. package/src/shade/playground/FramePerformanceMonitor.js +468 -0
  1743. package/src/shade/playground/add_random_lights.d.ts +8 -0
  1744. package/src/shade/playground/add_random_lights.d.ts.map +1 -0
  1745. package/src/shade/playground/add_random_lights.js +50 -0
  1746. package/src/shade/playground/add_random_meshes.d.ts +10 -0
  1747. package/src/shade/playground/add_random_meshes.d.ts.map +1 -0
  1748. package/src/shade/playground/add_random_meshes.js +84 -0
  1749. package/src/shade/playground/animation_prototype.d.ts +24 -0
  1750. package/src/shade/playground/animation_prototype.d.ts.map +1 -0
  1751. package/src/shade/playground/animation_prototype.js +508 -0
  1752. package/src/shade/playground/animation_prototype_skinning.d.ts +31 -0
  1753. package/src/shade/playground/animation_prototype_skinning.d.ts.map +1 -0
  1754. package/src/shade/playground/animation_prototype_skinning.js +647 -0
  1755. package/src/shade/playground/animation_prototype_stress.d.ts +35 -0
  1756. package/src/shade/playground/animation_prototype_stress.d.ts.map +1 -0
  1757. package/src/shade/playground/animation_prototype_stress.js +765 -0
  1758. package/src/shade/playground/enable_picker.d.ts +8 -0
  1759. package/src/shade/playground/enable_picker.d.ts.map +1 -0
  1760. package/src/shade/playground/enable_picker.js +60 -0
  1761. package/src/shade/playground/gltf_skinned_prototype.d.ts +27 -0
  1762. package/src/shade/playground/gltf_skinned_prototype.d.ts.map +1 -0
  1763. package/src/shade/playground/gltf_skinned_prototype.js +560 -0
  1764. package/src/shade/playground/gltf_skinned_stress_prototype.d.ts +24 -0
  1765. package/src/shade/playground/gltf_skinned_stress_prototype.d.ts.map +1 -0
  1766. package/src/shade/playground/gltf_skinned_stress_prototype.js +387 -0
  1767. package/src/shade/playground/gltf_viewer.d.ts +2 -0
  1768. package/src/shade/playground/gltf_viewer.d.ts.map +1 -0
  1769. package/src/shade/playground/gltf_viewer.js +283 -0
  1770. package/src/shade/playground/load_default_environment.d.ts +6 -0
  1771. package/src/shade/playground/load_default_environment.d.ts.map +1 -0
  1772. package/src/shade/playground/load_default_environment.js +20 -0
  1773. package/src/shade/playground/main.d.ts +2 -0
  1774. package/src/shade/playground/main.d.ts.map +1 -0
  1775. package/src/shade/playground/main.js +2727 -0
  1776. package/src/shade/playground/make_animated_instances.d.ts +9 -0
  1777. package/src/shade/playground/make_animated_instances.d.ts.map +1 -0
  1778. package/src/shade/playground/make_animated_instances.js +118 -0
  1779. package/src/shade/playground/prototype_virtual_texture.d.ts +2 -0
  1780. package/src/shade/playground/prototype_virtual_texture.d.ts.map +1 -0
  1781. package/src/shade/playground/prototype_virtual_texture.js +274 -0
  1782. package/src/shade/playground/prototype_volumetrics_01.d.ts +2 -0
  1783. package/src/shade/playground/prototype_volumetrics_01.d.ts.map +1 -0
  1784. package/src/shade/playground/prototype_volumetrics_01.js +206 -0
  1785. package/src/shade/playground/sample.d.ts +2 -0
  1786. package/src/shade/playground/sample.d.ts.map +1 -0
  1787. package/src/shade/playground/sample.js +234 -0
  1788. package/src/shade/playground/sample_load_gltf.d.ts +9 -0
  1789. package/src/shade/playground/sample_load_gltf.d.ts.map +1 -0
  1790. package/src/shade/playground/sample_load_gltf.js +103 -0
  1791. package/src/shade/playground/spread_node3d_grid.d.ts +7 -0
  1792. package/src/shade/playground/spread_node3d_grid.d.ts.map +1 -0
  1793. package/src/shade/playground/spread_node3d_grid.js +20 -0
  1794. package/src/shade/renderer/DynamicResolutionScaling.d.ts +138 -0
  1795. package/src/shade/renderer/DynamicResolutionScaling.d.ts.map +1 -0
  1796. package/src/shade/renderer/DynamicResolutionScaling.js +361 -0
  1797. package/src/shade/renderer/GPUSamplerManager.d.ts +17 -0
  1798. package/src/shade/renderer/GPUSamplerManager.d.ts.map +1 -0
  1799. package/src/shade/renderer/GPUSamplerManager.js +40 -0
  1800. package/src/shade/renderer/GraphicsContext.d.ts +131 -0
  1801. package/src/shade/renderer/GraphicsContext.d.ts.map +1 -0
  1802. package/src/shade/renderer/GraphicsContext.js +341 -0
  1803. package/src/shade/renderer/NOTES.md +78 -0
  1804. package/src/shade/renderer/PLAN.md +8 -0
  1805. package/src/shade/renderer/Renderer.d.ts +362 -0
  1806. package/src/shade/renderer/Renderer.d.ts.map +1 -0
  1807. package/src/shade/renderer/Renderer.js +2436 -0
  1808. package/src/shade/renderer/ResourceManager.d.ts +32 -0
  1809. package/src/shade/renderer/ResourceManager.d.ts.map +1 -0
  1810. package/src/shade/renderer/ResourceManager.js +65 -0
  1811. package/src/shade/renderer/STATIC_GRAPHICS_ENGINE_ASSETS.d.ts +23 -0
  1812. package/src/shade/renderer/STATIC_GRAPHICS_ENGINE_ASSETS.d.ts.map +1 -0
  1813. package/src/shade/renderer/STATIC_GRAPHICS_ENGINE_ASSETS.js +64 -0
  1814. package/src/shade/renderer/ShadeIndirectLightingMode.d.ts +11 -0
  1815. package/src/shade/renderer/ShadeIndirectLightingMode.d.ts.map +1 -0
  1816. package/src/shade/renderer/ShadeIndirectLightingMode.js +14 -0
  1817. package/src/shade/renderer/ShadeUpscalerType.d.ts +12 -0
  1818. package/src/shade/renderer/ShadeUpscalerType.d.ts.map +1 -0
  1819. package/src/shade/renderer/ShadeUpscalerType.js +17 -0
  1820. package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.d.ts +25 -0
  1821. package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.d.ts.map +1 -0
  1822. package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.js +57 -0
  1823. package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.d.ts +26 -0
  1824. package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.d.ts.map +1 -0
  1825. package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.js +102 -0
  1826. package/src/shade/renderer/animation/ANIMATION_CURVE_HEADER_STRUCT.d.ts +3 -0
  1827. package/src/shade/renderer/animation/ANIMATION_CURVE_HEADER_STRUCT.d.ts.map +1 -0
  1828. package/src/shade/renderer/animation/ANIMATION_CURVE_HEADER_STRUCT.js +27 -0
  1829. package/src/shade/renderer/animation/ANIMATION_CURVE_KEYFRAME_STRUCT.d.ts +3 -0
  1830. package/src/shade/renderer/animation/ANIMATION_CURVE_KEYFRAME_STRUCT.d.ts.map +1 -0
  1831. package/src/shade/renderer/animation/ANIMATION_CURVE_KEYFRAME_STRUCT.js +9 -0
  1832. package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts +34 -0
  1833. package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts.map +1 -0
  1834. package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.js +49 -0
  1835. package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.d.ts +26 -0
  1836. package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.d.ts.map +1 -0
  1837. package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.js +50 -0
  1838. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.d.ts +29 -0
  1839. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.d.ts.map +1 -0
  1840. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.js +62 -0
  1841. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.d.ts +13 -0
  1842. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.d.ts.map +1 -0
  1843. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.js +26 -0
  1844. package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.d.ts +27 -0
  1845. package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.d.ts.map +1 -0
  1846. package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.js +39 -0
  1847. package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.d.ts +10 -0
  1848. package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.d.ts.map +1 -0
  1849. package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.js +31 -0
  1850. package/src/shade/renderer/animation/ANIMATION_TRACK_METADATA_STRUCT.d.ts +3 -0
  1851. package/src/shade/renderer/animation/ANIMATION_TRACK_METADATA_STRUCT.d.ts.map +1 -0
  1852. package/src/shade/renderer/animation/ANIMATION_TRACK_METADATA_STRUCT.js +21 -0
  1853. package/src/shade/renderer/animation/AnimationClipFlags.d.ts +17 -0
  1854. package/src/shade/renderer/animation/AnimationClipFlags.d.ts.map +1 -0
  1855. package/src/shade/renderer/animation/AnimationClipFlags.js +32 -0
  1856. package/src/shade/renderer/animation/GPUAnimationManager.d.ts +494 -0
  1857. package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -0
  1858. package/src/shade/renderer/animation/GPUAnimationManager.js +1729 -0
  1859. package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts +64 -0
  1860. package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts.map +1 -0
  1861. package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.js +67 -0
  1862. package/src/shade/renderer/animation/ShadeAnimationChannel.d.ts +198 -0
  1863. package/src/shade/renderer/animation/ShadeAnimationChannel.d.ts.map +1 -0
  1864. package/src/shade/renderer/animation/ShadeAnimationChannel.js +414 -0
  1865. package/src/shade/renderer/animation/ShadeAnimationClip.d.ts +127 -0
  1866. package/src/shade/renderer/animation/ShadeAnimationClip.d.ts.map +1 -0
  1867. package/src/shade/renderer/animation/ShadeAnimationClip.js +199 -0
  1868. package/src/shade/renderer/animation/Skin.d.ts +108 -0
  1869. package/src/shade/renderer/animation/Skin.d.ts.map +1 -0
  1870. package/src/shade/renderer/animation/Skin.js +138 -0
  1871. package/src/shade/renderer/animation/_dump_resolve.d.mts +2 -0
  1872. package/src/shade/renderer/animation/_dump_resolve.d.mts.map +1 -0
  1873. package/src/shade/renderer/animation/_dump_resolve.mjs +5 -0
  1874. package/src/shade/renderer/animation/animation_track_evaluate.d.ts +14 -0
  1875. package/src/shade/renderer/animation/animation_track_evaluate.d.ts.map +1 -0
  1876. package/src/shade/renderer/animation/animation_track_evaluate.js +47 -0
  1877. package/src/shade/renderer/animation/chunk_animation_curve_evaluate.d.ts +23 -0
  1878. package/src/shade/renderer/animation/chunk_animation_curve_evaluate.d.ts.map +1 -0
  1879. package/src/shade/renderer/animation/chunk_animation_curve_evaluate.js +108 -0
  1880. package/src/shade/renderer/animation/chunk_animation_curve_evaluate_piece.d.ts +3 -0
  1881. package/src/shade/renderer/animation/chunk_animation_curve_evaluate_piece.d.ts.map +1 -0
  1882. package/src/shade/renderer/animation/chunk_animation_curve_evaluate_piece.js +30 -0
  1883. package/src/shade/renderer/animation/chunk_pose_accumulator.d.ts +21 -0
  1884. package/src/shade/renderer/animation/chunk_pose_accumulator.d.ts.map +1 -0
  1885. package/src/shade/renderer/animation/chunk_pose_accumulator.js +126 -0
  1886. package/src/shade/renderer/animation/compute_skinned_mesh_clip_bounding_sphere.d.ts +96 -0
  1887. package/src/shade/renderer/animation/compute_skinned_mesh_clip_bounding_sphere.d.ts.map +1 -0
  1888. package/src/shade/renderer/animation/compute_skinned_mesh_clip_bounding_sphere.js +531 -0
  1889. package/src/shade/renderer/animation/pose/PosePlayback.d.ts +39 -0
  1890. package/src/shade/renderer/animation/pose/PosePlayback.d.ts.map +1 -0
  1891. package/src/shade/renderer/animation/pose/PosePlayback.js +55 -0
  1892. package/src/shade/renderer/animation/pose/pose_evaluate_local.d.ts +30 -0
  1893. package/src/shade/renderer/animation/pose/pose_evaluate_local.d.ts.map +1 -0
  1894. package/src/shade/renderer/animation/pose/pose_evaluate_local.js +179 -0
  1895. package/src/shade/renderer/animation/pose/pose_evaluate_world.d.ts +20 -0
  1896. package/src/shade/renderer/animation/pose/pose_evaluate_world.d.ts.map +1 -0
  1897. package/src/shade/renderer/animation/pose/pose_evaluate_world.js +76 -0
  1898. package/src/shade/renderer/animation/shader_animation_apply.d.ts +29 -0
  1899. package/src/shade/renderer/animation/shader_animation_apply.d.ts.map +1 -0
  1900. package/src/shade/renderer/animation/shader_animation_apply.js +129 -0
  1901. package/src/shade/renderer/animation/shader_animation_pose_resolve.d.ts +27 -0
  1902. package/src/shade/renderer/animation/shader_animation_pose_resolve.d.ts.map +1 -0
  1903. package/src/shade/renderer/animation/shader_animation_pose_resolve.js +177 -0
  1904. package/src/shade/renderer/animation/shader_animation_tick.d.ts +27 -0
  1905. package/src/shade/renderer/animation/shader_animation_tick.d.ts.map +1 -0
  1906. package/src/shade/renderer/animation/shader_animation_tick.js +126 -0
  1907. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts +149 -0
  1908. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts.map +1 -0
  1909. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +1024 -0
  1910. package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.d.ts +19 -0
  1911. package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.d.ts.map +1 -0
  1912. package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.js +79 -0
  1913. package/src/shade/renderer/animation/skinning/bounds_refresh/chunk_aabb_atomic_f32.d.ts +29 -0
  1914. package/src/shade/renderer/animation/skinning/bounds_refresh/chunk_aabb_atomic_f32.d.ts.map +1 -0
  1915. package/src/shade/renderer/animation/skinning/bounds_refresh/chunk_aabb_atomic_f32.js +59 -0
  1916. package/src/shade/renderer/animation/skinning/bounds_refresh/shader_geometry_sphere_derive.d.ts +19 -0
  1917. package/src/shade/renderer/animation/skinning/bounds_refresh/shader_geometry_sphere_derive.d.ts.map +1 -0
  1918. package/src/shade/renderer/animation/skinning/bounds_refresh/shader_geometry_sphere_derive.js +99 -0
  1919. package/src/shade/renderer/animation/skinning/bounds_refresh/shader_meshlet_bounds_reduce.d.ts +38 -0
  1920. package/src/shade/renderer/animation/skinning/bounds_refresh/shader_meshlet_bounds_reduce.d.ts.map +1 -0
  1921. package/src/shade/renderer/animation/skinning/bounds_refresh/shader_meshlet_bounds_reduce.js +213 -0
  1922. package/src/shade/renderer/animation/skinning/bounds_refresh/shader_meshlet_bounds_scatter.d.ts +22 -0
  1923. package/src/shade/renderer/animation/skinning/bounds_refresh/shader_meshlet_bounds_scatter.d.ts.map +1 -0
  1924. package/src/shade/renderer/animation/skinning/bounds_refresh/shader_meshlet_bounds_scatter.js +121 -0
  1925. package/src/shade/renderer/animation/skinning/bounds_refresh/shader_skinned_mesh_bounds_refresh.d.ts +24 -0
  1926. package/src/shade/renderer/animation/skinning/bounds_refresh/shader_skinned_mesh_bounds_refresh.d.ts.map +1 -0
  1927. package/src/shade/renderer/animation/skinning/bounds_refresh/shader_skinned_mesh_bounds_refresh.js +76 -0
  1928. package/src/shade/renderer/animation/skinning/chunk_skin_blend_mesh_local.d.ts +27 -0
  1929. package/src/shade/renderer/animation/skinning/chunk_skin_blend_mesh_local.d.ts.map +1 -0
  1930. package/src/shade/renderer/animation/skinning/chunk_skin_blend_mesh_local.js +56 -0
  1931. package/src/shade/renderer/animation/skinning/shader_meshlet_apply_skinning.d.ts +32 -0
  1932. package/src/shade/renderer/animation/skinning/shader_meshlet_apply_skinning.d.ts.map +1 -0
  1933. package/src/shade/renderer/animation/skinning/shader_meshlet_apply_skinning.js +372 -0
  1934. package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.d.ts +28 -0
  1935. package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.d.ts.map +1 -0
  1936. package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.js +105 -0
  1937. package/src/shade/renderer/atmosphere/ATMOSPHERE_ALTITUDE_CUTOFF.d.ts +6 -0
  1938. package/src/shade/renderer/atmosphere/ATMOSPHERE_ALTITUDE_CUTOFF.d.ts.map +1 -0
  1939. package/src/shade/renderer/atmosphere/ATMOSPHERE_ALTITUDE_CUTOFF.js +5 -0
  1940. package/src/shade/renderer/atmosphere/GPUSky.d.ts +26 -0
  1941. package/src/shade/renderer/atmosphere/GPUSky.d.ts.map +1 -0
  1942. package/src/shade/renderer/atmosphere/GPUSky.js +143 -0
  1943. package/src/shade/renderer/atmosphere/MIE_G.d.ts +6 -0
  1944. package/src/shade/renderer/atmosphere/MIE_G.d.ts.map +1 -0
  1945. package/src/shade/renderer/atmosphere/MIE_G.js +5 -0
  1946. package/src/shade/renderer/atmosphere/NOTES.md +6 -0
  1947. package/src/shade/renderer/atmosphere/chunk_get_multiscatter_values.d.ts +7 -0
  1948. package/src/shade/renderer/atmosphere/chunk_get_multiscatter_values.d.ts.map +1 -0
  1949. package/src/shade/renderer/atmosphere/chunk_get_multiscatter_values.js +177 -0
  1950. package/src/shade/renderer/atmosphere/chunk_sample_environment_color.d.ts +7 -0
  1951. package/src/shade/renderer/atmosphere/chunk_sample_environment_color.d.ts.map +1 -0
  1952. package/src/shade/renderer/atmosphere/chunk_sample_environment_color.js +21 -0
  1953. package/src/shade/renderer/atmosphere/chunk_sample_multiscatter_lut.d.ts +7 -0
  1954. package/src/shade/renderer/atmosphere/chunk_sample_multiscatter_lut.d.ts.map +1 -0
  1955. package/src/shade/renderer/atmosphere/chunk_sample_multiscatter_lut.js +27 -0
  1956. package/src/shade/renderer/atmosphere/chunk_sample_transmittance_lut.d.ts +10 -0
  1957. package/src/shade/renderer/atmosphere/chunk_sample_transmittance_lut.d.ts.map +1 -0
  1958. package/src/shade/renderer/atmosphere/chunk_sample_transmittance_lut.js +33 -0
  1959. package/src/shade/renderer/atmosphere/chunk_sky_irradiance_lut_encode_uv.d.ts +3 -0
  1960. package/src/shade/renderer/atmosphere/chunk_sky_irradiance_lut_encode_uv.d.ts.map +1 -0
  1961. package/src/shade/renderer/atmosphere/chunk_sky_irradiance_lut_encode_uv.js +60 -0
  1962. package/src/shade/renderer/atmosphere/chunk_sky_lut_compute_uv.d.ts +3 -0
  1963. package/src/shade/renderer/atmosphere/chunk_sky_lut_compute_uv.d.ts.map +1 -0
  1964. package/src/shade/renderer/atmosphere/chunk_sky_lut_compute_uv.js +35 -0
  1965. package/src/shade/renderer/atmosphere/compute_mie_absorption.d.ts +8 -0
  1966. package/src/shade/renderer/atmosphere/compute_mie_absorption.d.ts.map +1 -0
  1967. package/src/shade/renderer/atmosphere/compute_mie_absorption.js +13 -0
  1968. package/src/shade/renderer/atmosphere/hillaire/ATMOSPHERE_EARTH.d.ts +4 -0
  1969. package/src/shade/renderer/atmosphere/hillaire/ATMOSPHERE_EARTH.d.ts.map +1 -0
  1970. package/src/shade/renderer/atmosphere/hillaire/ATMOSPHERE_EARTH.js +44 -0
  1971. package/src/shade/renderer/atmosphere/hillaire/ATMOSPHERE_PARAMETERS_STRUCT.d.ts +2 -0
  1972. package/src/shade/renderer/atmosphere/hillaire/ATMOSPHERE_PARAMETERS_STRUCT.d.ts.map +1 -0
  1973. package/src/shade/renderer/atmosphere/hillaire/ATMOSPHERE_PARAMETERS_STRUCT.js +43 -0
  1974. package/src/shade/renderer/atmosphere/shader_multiscatter_lut.d.ts +3 -0
  1975. package/src/shade/renderer/atmosphere/shader_multiscatter_lut.d.ts.map +1 -0
  1976. package/src/shade/renderer/atmosphere/shader_multiscatter_lut.js +84 -0
  1977. package/src/shade/renderer/atmosphere/shader_sky_irradiance_lut.d.ts +3 -0
  1978. package/src/shade/renderer/atmosphere/shader_sky_irradiance_lut.d.ts.map +1 -0
  1979. package/src/shade/renderer/atmosphere/shader_sky_irradiance_lut.js +205 -0
  1980. package/src/shade/renderer/atmosphere/shader_transmittance_lut.d.ts +7 -0
  1981. package/src/shade/renderer/atmosphere/shader_transmittance_lut.d.ts.map +1 -0
  1982. package/src/shade/renderer/atmosphere/shader_transmittance_lut.js +67 -0
  1983. package/src/shade/renderer/binding/BindGroupDescriptor.d.ts +33 -0
  1984. package/src/shade/renderer/binding/BindGroupDescriptor.d.ts.map +1 -0
  1985. package/src/shade/renderer/binding/BindGroupDescriptor.js +247 -0
  1986. package/src/shade/renderer/binding/BindGroupManager.d.ts +51 -0
  1987. package/src/shade/renderer/binding/BindGroupManager.d.ts.map +1 -0
  1988. package/src/shade/renderer/binding/BindGroupManager.js +282 -0
  1989. package/src/shade/renderer/binding/BindingResource.d.ts +11 -0
  1990. package/src/shade/renderer/binding/BindingResource.d.ts.map +1 -0
  1991. package/src/shade/renderer/binding/BindingResource.js +21 -0
  1992. package/src/shade/renderer/binding/BufferBinding.d.ts +37 -0
  1993. package/src/shade/renderer/binding/BufferBinding.d.ts.map +1 -0
  1994. package/src/shade/renderer/binding/BufferBinding.js +82 -0
  1995. package/src/shade/renderer/binding/adapt_cache_capacity.d.ts +14 -0
  1996. package/src/shade/renderer/binding/adapt_cache_capacity.d.ts.map +1 -0
  1997. package/src/shade/renderer/binding/adapt_cache_capacity.js +25 -0
  1998. package/src/shade/renderer/buffer/GPUBufferAllocator.d.ts +23 -0
  1999. package/src/shade/renderer/buffer/GPUBufferAllocator.d.ts.map +1 -0
  2000. package/src/shade/renderer/buffer/GPUBufferAllocator.js +116 -0
  2001. package/src/shade/renderer/buffer/GPUBufferAllocatorNative.d.ts +22 -0
  2002. package/src/shade/renderer/buffer/GPUBufferAllocatorNative.d.ts.map +1 -0
  2003. package/src/shade/renderer/buffer/GPUBufferAllocatorNative.js +39 -0
  2004. package/src/shade/renderer/buffer/GPUBufferContext.d.ts +42 -0
  2005. package/src/shade/renderer/buffer/GPUBufferContext.d.ts.map +1 -0
  2006. package/src/shade/renderer/buffer/GPUBufferContext.js +92 -0
  2007. package/src/shade/renderer/buffer/GPUBufferStagingAllocator.d.ts +30 -0
  2008. package/src/shade/renderer/buffer/GPUBufferStagingAllocator.d.ts.map +1 -0
  2009. package/src/shade/renderer/buffer/GPUBufferStagingAllocator.js +150 -0
  2010. package/src/shade/renderer/buffer/GPUTypedBuffer.d.ts +46 -0
  2011. package/src/shade/renderer/buffer/GPUTypedBuffer.d.ts.map +1 -0
  2012. package/src/shade/renderer/buffer/GPUTypedBuffer.js +147 -0
  2013. package/src/shade/renderer/buffer/buffer_pool_ops.d.ts +66 -0
  2014. package/src/shade/renderer/buffer/buffer_pool_ops.d.ts.map +1 -0
  2015. package/src/shade/renderer/buffer/buffer_pool_ops.js +123 -0
  2016. package/src/shade/renderer/buffer/create_buffer_from_data.d.ts +12 -0
  2017. package/src/shade/renderer/buffer/create_buffer_from_data.d.ts.map +1 -0
  2018. package/src/shade/renderer/buffer/create_buffer_from_data.js +53 -0
  2019. package/src/shade/renderer/buffer/graph_inspect_gpu_buffer.d.ts +11 -0
  2020. package/src/shade/renderer/buffer/graph_inspect_gpu_buffer.d.ts.map +1 -0
  2021. package/src/shade/renderer/buffer/graph_inspect_gpu_buffer.js +137 -0
  2022. package/src/shade/renderer/buffer/graph_read_buffer.d.ts +13 -0
  2023. package/src/shade/renderer/buffer/graph_read_buffer.d.ts.map +1 -0
  2024. package/src/shade/renderer/buffer/graph_read_buffer.js +128 -0
  2025. package/src/shade/renderer/buffer/inspect_gpu_buffer.d.ts +19 -0
  2026. package/src/shade/renderer/buffer/inspect_gpu_buffer.d.ts.map +1 -0
  2027. package/src/shade/renderer/buffer/inspect_gpu_buffer.js +119 -0
  2028. package/src/shade/renderer/buffer/inspect_gpu_buffer_typed.d.ts +11 -0
  2029. package/src/shade/renderer/buffer/inspect_gpu_buffer_typed.d.ts.map +1 -0
  2030. package/src/shade/renderer/buffer/inspect_gpu_buffer_typed.js +67 -0
  2031. package/src/shade/renderer/buffer/table/GPUDatabase.d.ts +110 -0
  2032. package/src/shade/renderer/buffer/table/GPUDatabase.d.ts.map +1 -0
  2033. package/src/shade/renderer/buffer/table/GPUDatabase.js +883 -0
  2034. package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.d.ts +55 -0
  2035. package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.d.ts.map +1 -0
  2036. package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.js +137 -0
  2037. package/src/shade/renderer/buffer/table/GPUPageMetadata.d.ts +49 -0
  2038. package/src/shade/renderer/buffer/table/GPUPageMetadata.d.ts.map +1 -0
  2039. package/src/shade/renderer/buffer/table/GPUPageMetadata.js +57 -0
  2040. package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts +167 -0
  2041. package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts.map +1 -0
  2042. package/src/shade/renderer/buffer/table/GPUTypedTable.js +581 -0
  2043. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts +282 -0
  2044. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -0
  2045. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +773 -0
  2046. package/src/shade/renderer/buffer/table/GPU_DATABASE_BUFFER_ELEMENT_TYPE.d.ts +7 -0
  2047. package/src/shade/renderer/buffer/table/GPU_DATABASE_BUFFER_ELEMENT_TYPE.d.ts.map +1 -0
  2048. package/src/shade/renderer/buffer/table/GPU_DATABASE_BUFFER_ELEMENT_TYPE.js +8 -0
  2049. package/src/shade/renderer/buffer/table/GPU_DATABASE_PAGE_LIMIT.d.ts +7 -0
  2050. package/src/shade/renderer/buffer/table/GPU_DATABASE_PAGE_LIMIT.d.ts.map +1 -0
  2051. package/src/shade/renderer/buffer/table/GPU_DATABASE_PAGE_LIMIT.js +6 -0
  2052. package/src/shade/renderer/buffer/table/GPU_DATABASE_PAGE_SIZE.d.ts +8 -0
  2053. package/src/shade/renderer/buffer/table/GPU_DATABASE_PAGE_SIZE.d.ts.map +1 -0
  2054. package/src/shade/renderer/buffer/table/GPU_DATABASE_PAGE_SIZE.js +9 -0
  2055. package/src/shade/renderer/buffer/table/GPU_DATABASE_UPLOAD_BUFFER_LIMIT.d.ts +7 -0
  2056. package/src/shade/renderer/buffer/table/GPU_DATABASE_UPLOAD_BUFFER_LIMIT.d.ts.map +1 -0
  2057. package/src/shade/renderer/buffer/table/GPU_DATABASE_UPLOAD_BUFFER_LIMIT.js +8 -0
  2058. package/src/shade/renderer/buffer/table/GPU_DATABASE_UPLOAD_DISPATCH_GROUP_SIZE.d.ts +2 -0
  2059. package/src/shade/renderer/buffer/table/GPU_DATABASE_UPLOAD_DISPATCH_GROUP_SIZE.d.ts.map +1 -0
  2060. package/src/shade/renderer/buffer/table/GPU_DATABASE_UPLOAD_DISPATCH_GROUP_SIZE.js +3 -0
  2061. package/src/shade/renderer/buffer/table/PageBufferPool.d.ts +31 -0
  2062. package/src/shade/renderer/buffer/table/PageBufferPool.d.ts.map +1 -0
  2063. package/src/shade/renderer/buffer/table/PageBufferPool.js +71 -0
  2064. package/src/shade/renderer/buffer/table/PageSlotAllocator.d.ts +37 -0
  2065. package/src/shade/renderer/buffer/table/PageSlotAllocator.d.ts.map +1 -0
  2066. package/src/shade/renderer/buffer/table/PageSlotAllocator.js +95 -0
  2067. package/src/shade/renderer/buffer/table/gpu_table_element_upload_shader.d.ts +5 -0
  2068. package/src/shade/renderer/buffer/table/gpu_table_element_upload_shader.d.ts.map +1 -0
  2069. package/src/shade/renderer/buffer/table/gpu_table_element_upload_shader.js +83 -0
  2070. package/src/shade/renderer/buffer/table/serde/table_wgsl_gen_read_code.d.ts +22 -0
  2071. package/src/shade/renderer/buffer/table/serde/table_wgsl_gen_read_code.d.ts.map +1 -0
  2072. package/src/shade/renderer/buffer/table/serde/table_wgsl_gen_read_code.js +211 -0
  2073. package/src/shade/renderer/buffer/table/serde/table_wgsl_gen_write_code.d.ts +17 -0
  2074. package/src/shade/renderer/buffer/table/serde/table_wgsl_gen_write_code.d.ts.map +1 -0
  2075. package/src/shade/renderer/buffer/table/serde/table_wgsl_gen_write_code.js +155 -0
  2076. package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.d.ts +69 -0
  2077. package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.d.ts.map +1 -0
  2078. package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.js +320 -0
  2079. package/src/shade/renderer/buffer/util/shader_buffer_copy_storage_to_storage.d.ts +8 -0
  2080. package/src/shade/renderer/buffer/util/shader_buffer_copy_storage_to_storage.d.ts.map +1 -0
  2081. package/src/shade/renderer/buffer/util/shader_buffer_copy_storage_to_storage.js +43 -0
  2082. package/src/shade/renderer/buffer/util/shader_buffer_intra_copy_regions.d.ts +36 -0
  2083. package/src/shade/renderer/buffer/util/shader_buffer_intra_copy_regions.d.ts.map +1 -0
  2084. package/src/shade/renderer/buffer/util/shader_buffer_intra_copy_regions.js +84 -0
  2085. package/src/shade/renderer/camera/CAMERA_UNIFORM_STRUCT.d.ts +3 -0
  2086. package/src/shade/renderer/camera/CAMERA_UNIFORM_STRUCT.d.ts.map +1 -0
  2087. package/src/shade/renderer/camera/CAMERA_UNIFORM_STRUCT.js +38 -0
  2088. package/src/shade/renderer/camera/Camera.d.ts +40 -0
  2089. package/src/shade/renderer/camera/Camera.d.ts.map +1 -0
  2090. package/src/shade/renderer/camera/Camera.js +282 -0
  2091. package/src/shade/renderer/camera/CameraManager.d.ts +28 -0
  2092. package/src/shade/renderer/camera/CameraManager.d.ts.map +1 -0
  2093. package/src/shade/renderer/camera/CameraManager.js +70 -0
  2094. package/src/shade/renderer/camera/GPUCameraContext.d.ts +47 -0
  2095. package/src/shade/renderer/camera/GPUCameraContext.d.ts.map +1 -0
  2096. package/src/shade/renderer/camera/GPUCameraContext.js +234 -0
  2097. package/src/shade/renderer/camera/OrbitalCameraController.d.ts +63 -0
  2098. package/src/shade/renderer/camera/OrbitalCameraController.d.ts.map +1 -0
  2099. package/src/shade/renderer/camera/OrbitalCameraController.js +359 -0
  2100. package/src/shade/renderer/camera/OrthographicCamera.d.ts +29 -0
  2101. package/src/shade/renderer/camera/OrthographicCamera.d.ts.map +1 -0
  2102. package/src/shade/renderer/camera/OrthographicCamera.js +146 -0
  2103. package/src/shade/renderer/camera/PerspectiveCamera.d.ts +36 -0
  2104. package/src/shade/renderer/camera/PerspectiveCamera.d.ts.map +1 -0
  2105. package/src/shade/renderer/camera/PerspectiveCamera.js +144 -0
  2106. package/src/shade/renderer/camera/camera_frame_sphere.d.ts +9 -0
  2107. package/src/shade/renderer/camera/camera_frame_sphere.d.ts.map +1 -0
  2108. package/src/shade/renderer/camera/camera_frame_sphere.js +42 -0
  2109. package/src/shade/renderer/camera/compute_device_depth_to_view_space_depth_params.d.ts +9 -0
  2110. package/src/shade/renderer/camera/compute_device_depth_to_view_space_depth_params.d.ts.map +1 -0
  2111. package/src/shade/renderer/camera/compute_device_depth_to_view_space_depth_params.js +65 -0
  2112. package/src/shade/renderer/camera/orbital/MomentumAxis.d.ts +76 -0
  2113. package/src/shade/renderer/camera/orbital/MomentumAxis.d.ts.map +1 -0
  2114. package/src/shade/renderer/camera/orbital/MomentumAxis.js +164 -0
  2115. package/src/shade/renderer/camera/orbital/OrbitalCameraConfig.d.ts +45 -0
  2116. package/src/shade/renderer/camera/orbital/OrbitalCameraConfig.d.ts.map +1 -0
  2117. package/src/shade/renderer/camera/orbital/OrbitalCameraConfig.js +66 -0
  2118. package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts +109 -0
  2119. package/src/shade/renderer/camera/orbital/OrbitalCameraController.d.ts.map +1 -0
  2120. package/src/shade/renderer/camera/orbital/OrbitalCameraController.js +216 -0
  2121. package/src/shade/renderer/camera/orbital/OrbitalCameraInput.d.ts +95 -0
  2122. package/src/shade/renderer/camera/orbital/OrbitalCameraInput.d.ts.map +1 -0
  2123. package/src/shade/renderer/camera/orbital/OrbitalCameraInput.js +168 -0
  2124. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts +168 -0
  2125. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.d.ts.map +1 -0
  2126. package/src/shade/renderer/camera/orbital/OrbitalCameraRig.js +396 -0
  2127. package/src/shade/renderer/camera/orbital/README.md +84 -0
  2128. package/src/shade/renderer/camera/orbital/index.d.ts +6 -0
  2129. package/src/shade/renderer/camera/orbital/index.d.ts.map +1 -0
  2130. package/src/shade/renderer/camera/orbital/index.js +9 -0
  2131. package/src/shade/renderer/create_frame_loop.d.ts +8 -0
  2132. package/src/shade/renderer/create_frame_loop.d.ts.map +1 -0
  2133. package/src/shade/renderer/create_frame_loop.js +66 -0
  2134. package/src/shade/renderer/deferred/INDIRECT_LIGHT_INTENSITY.d.ts +7 -0
  2135. package/src/shade/renderer/deferred/INDIRECT_LIGHT_INTENSITY.d.ts.map +1 -0
  2136. package/src/shade/renderer/deferred/INDIRECT_LIGHT_INTENSITY.js +6 -0
  2137. package/src/shade/renderer/deferred/SHADING_LIGHT_RESOURCE_GROUP.d.ts +3 -0
  2138. package/src/shade/renderer/deferred/SHADING_LIGHT_RESOURCE_GROUP.d.ts.map +1 -0
  2139. package/src/shade/renderer/deferred/SHADING_LIGHT_RESOURCE_GROUP.js +18 -0
  2140. package/src/shade/renderer/deferred/chunk_calculate_bent_normal_shadowing.d.ts +9 -0
  2141. package/src/shade/renderer/deferred/chunk_calculate_bent_normal_shadowing.d.ts.map +1 -0
  2142. package/src/shade/renderer/deferred/chunk_calculate_bent_normal_shadowing.js +44 -0
  2143. package/src/shade/renderer/deferred/chunk_read_gBuffer_material.d.ts +3 -0
  2144. package/src/shade/renderer/deferred/chunk_read_gBuffer_material.d.ts.map +1 -0
  2145. package/src/shade/renderer/deferred/chunk_read_gBuffer_material.js +62 -0
  2146. package/src/shade/renderer/deferred/chunk_sample_volumetrics.d.ts +3 -0
  2147. package/src/shade/renderer/deferred/chunk_sample_volumetrics.d.ts.map +1 -0
  2148. package/src/shade/renderer/deferred/chunk_sample_volumetrics.js +62 -0
  2149. package/src/shade/renderer/deferred/chunk_shade_directional_lights.d.ts +15 -0
  2150. package/src/shade/renderer/deferred/chunk_shade_directional_lights.d.ts.map +1 -0
  2151. package/src/shade/renderer/deferred/chunk_shade_directional_lights.js +63 -0
  2152. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.d.ts +3 -0
  2153. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.d.ts.map +1 -0
  2154. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.js +126 -0
  2155. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts +13 -0
  2156. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts.map +1 -0
  2157. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.js +108 -0
  2158. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.d.ts +15 -0
  2159. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.d.ts.map +1 -0
  2160. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.js +46 -0
  2161. package/src/shade/renderer/deferred/chunk_ss_trace_contact_shadow_soft.d.ts +11 -0
  2162. package/src/shade/renderer/deferred/chunk_ss_trace_contact_shadow_soft.d.ts.map +1 -0
  2163. package/src/shade/renderer/deferred/chunk_ss_trace_contact_shadow_soft.js +265 -0
  2164. package/src/shade/renderer/deferred/indirect/chunk_get_ibl_irradiance.d.ts +7 -0
  2165. package/src/shade/renderer/deferred/indirect/chunk_get_ibl_irradiance.d.ts.map +1 -0
  2166. package/src/shade/renderer/deferred/indirect/chunk_get_ibl_irradiance.js +19 -0
  2167. package/src/shade/renderer/deferred/indirect/chunk_get_ibl_radiance.d.ts +7 -0
  2168. package/src/shade/renderer/deferred/indirect/chunk_get_ibl_radiance.d.ts.map +1 -0
  2169. package/src/shade/renderer/deferred/indirect/chunk_get_ibl_radiance.js +28 -0
  2170. package/src/shade/renderer/deferred/indirect/chunk_gi_sample_environment_map.d.ts +3 -0
  2171. package/src/shade/renderer/deferred/indirect/chunk_gi_sample_environment_map.d.ts.map +1 -0
  2172. package/src/shade/renderer/deferred/indirect/chunk_gi_sample_environment_map.js +24 -0
  2173. package/src/shade/renderer/deferred/indirect/chunk_gi_sample_lpv_cache.d.ts +3 -0
  2174. package/src/shade/renderer/deferred/indirect/chunk_gi_sample_lpv_cache.d.ts.map +1 -0
  2175. package/src/shade/renderer/deferred/indirect/chunk_gi_sample_lpv_cache.js +41 -0
  2176. package/src/shade/renderer/deferred/indirect/chunk_lpv_2d_cache_sample_irradiance.d.ts +6 -0
  2177. package/src/shade/renderer/deferred/indirect/chunk_lpv_2d_cache_sample_irradiance.d.ts.map +1 -0
  2178. package/src/shade/renderer/deferred/indirect/chunk_lpv_2d_cache_sample_irradiance.js +105 -0
  2179. package/src/shade/renderer/deferred/indirect/chunk_lpv_sample_light.d.ts +6 -0
  2180. package/src/shade/renderer/deferred/indirect/chunk_lpv_sample_light.d.ts.map +1 -0
  2181. package/src/shade/renderer/deferred/indirect/chunk_lpv_sample_light.js +88 -0
  2182. package/src/shade/renderer/deferred/shader_background.d.ts +3 -0
  2183. package/src/shade/renderer/deferred/shader_background.d.ts.map +1 -0
  2184. package/src/shade/renderer/deferred/shader_background.js +64 -0
  2185. package/src/shade/renderer/deferred/shader_composite_volumetrics.d.ts +3 -0
  2186. package/src/shade/renderer/deferred/shader_composite_volumetrics.d.ts.map +1 -0
  2187. package/src/shade/renderer/deferred/shader_composite_volumetrics.js +75 -0
  2188. package/src/shade/renderer/deferred/shader_deferred_main.d.ts +13 -0
  2189. package/src/shade/renderer/deferred/shader_deferred_main.d.ts.map +1 -0
  2190. package/src/shade/renderer/deferred/shader_deferred_main.js +166 -0
  2191. package/src/shade/renderer/deferred/shader_tonemap_HDR.d.ts +3 -0
  2192. package/src/shade/renderer/deferred/shader_tonemap_HDR.d.ts.map +1 -0
  2193. package/src/shade/renderer/deferred/shader_tonemap_HDR.js +72 -0
  2194. package/src/shade/renderer/deferred/shader_tonemap_LDR.d.ts +3 -0
  2195. package/src/shade/renderer/deferred/shader_tonemap_LDR.d.ts.map +1 -0
  2196. package/src/shade/renderer/deferred/shader_tonemap_LDR.js +60 -0
  2197. package/src/shade/renderer/depth/DEFAULT_DEPTH_TEXTURE_VIEW.d.ts +3 -0
  2198. package/src/shade/renderer/depth/DEFAULT_DEPTH_TEXTURE_VIEW.d.ts.map +1 -0
  2199. package/src/shade/renderer/depth/DEFAULT_DEPTH_TEXTURE_VIEW.js +7 -0
  2200. package/src/shade/renderer/depth/DEPTH_BACKGROUND_VALUE.d.ts +7 -0
  2201. package/src/shade/renderer/depth/DEPTH_BACKGROUND_VALUE.d.ts.map +1 -0
  2202. package/src/shade/renderer/depth/DEPTH_BACKGROUND_VALUE.js +6 -0
  2203. package/src/shade/renderer/depth/DEPTH_STENCIL_FOREGROUND_ONLY.d.ts +6 -0
  2204. package/src/shade/renderer/depth/DEPTH_STENCIL_FOREGROUND_ONLY.d.ts.map +1 -0
  2205. package/src/shade/renderer/depth/DEPTH_STENCIL_FOREGROUND_ONLY.js +12 -0
  2206. package/src/shade/renderer/dynamic/DYNAMIC_MESH_VERTEX.d.ts +24 -0
  2207. package/src/shade/renderer/dynamic/DYNAMIC_MESH_VERTEX.d.ts.map +1 -0
  2208. package/src/shade/renderer/dynamic/DYNAMIC_MESH_VERTEX.js +25 -0
  2209. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.d.ts +65 -0
  2210. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.d.ts.map +1 -0
  2211. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.js +342 -0
  2212. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.d.ts +54 -0
  2213. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.d.ts.map +1 -0
  2214. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.js +167 -0
  2215. package/src/shade/renderer/dynamic/shader_dynamic_mesh.d.ts +44 -0
  2216. package/src/shade/renderer/dynamic/shader_dynamic_mesh.d.ts.map +1 -0
  2217. package/src/shade/renderer/dynamic/shader_dynamic_mesh.js +170 -0
  2218. package/src/shade/renderer/extension/FrameContext.d.ts +107 -0
  2219. package/src/shade/renderer/extension/FrameContext.d.ts.map +1 -0
  2220. package/src/shade/renderer/extension/FrameContext.js +263 -0
  2221. package/src/shade/renderer/extension/FramePhase.d.ts +42 -0
  2222. package/src/shade/renderer/extension/FramePhase.d.ts.map +1 -0
  2223. package/src/shade/renderer/extension/FramePhase.js +104 -0
  2224. package/src/shade/renderer/extension/FrameRecord.d.ts +74 -0
  2225. package/src/shade/renderer/extension/FrameRecord.d.ts.map +1 -0
  2226. package/src/shade/renderer/extension/FrameRecord.js +126 -0
  2227. package/src/shade/renderer/extension/GBufferTextures.d.ts +46 -0
  2228. package/src/shade/renderer/extension/GBufferTextures.d.ts.map +1 -0
  2229. package/src/shade/renderer/extension/GBufferTextures.js +83 -0
  2230. package/src/shade/renderer/extension/PresentTarget.d.ts +24 -0
  2231. package/src/shade/renderer/extension/PresentTarget.d.ts.map +1 -0
  2232. package/src/shade/renderer/extension/PresentTarget.js +34 -0
  2233. package/src/shade/renderer/extension/RENDER_EXTENSION_DESIGN.md +918 -0
  2234. package/src/shade/renderer/extension/RenderExtension.d.ts +64 -0
  2235. package/src/shade/renderer/extension/RenderExtension.d.ts.map +1 -0
  2236. package/src/shade/renderer/extension/RenderExtension.js +69 -0
  2237. package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts +53 -0
  2238. package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts.map +1 -0
  2239. package/src/shade/renderer/extension/RenderExtensionRegistry.js +319 -0
  2240. package/src/shade/renderer/extension/SceneColor.d.ts +28 -0
  2241. package/src/shade/renderer/extension/SceneColor.d.ts.map +1 -0
  2242. package/src/shade/renderer/extension/SceneColor.js +40 -0
  2243. package/src/shade/renderer/extension/ViewTextures.d.ts +44 -0
  2244. package/src/shade/renderer/extension/ViewTextures.d.ts.map +1 -0
  2245. package/src/shade/renderer/extension/ViewTextures.js +78 -0
  2246. package/src/shade/renderer/fow/GPUFogOfWarRenderer.d.ts +42 -0
  2247. package/src/shade/renderer/fow/GPUFogOfWarRenderer.d.ts.map +1 -0
  2248. package/src/shade/renderer/fow/GPUFogOfWarRenderer.js +182 -0
  2249. package/src/shade/renderer/fow/shader_fog_of_war.d.ts +28 -0
  2250. package/src/shade/renderer/fow/shader_fog_of_war.d.ts.map +1 -0
  2251. package/src/shade/renderer/fow/shader_fog_of_war.js +255 -0
  2252. package/src/shade/renderer/gbuffer/G_BUFFER_ALBEDO_FORMAT.d.ts +6 -0
  2253. package/src/shade/renderer/gbuffer/G_BUFFER_ALBEDO_FORMAT.d.ts.map +1 -0
  2254. package/src/shade/renderer/gbuffer/G_BUFFER_ALBEDO_FORMAT.js +5 -0
  2255. package/src/shade/renderer/gbuffer/G_BUFFER_COLOR_TARGETS.d.ts +6 -0
  2256. package/src/shade/renderer/gbuffer/G_BUFFER_COLOR_TARGETS.d.ts.map +1 -0
  2257. package/src/shade/renderer/gbuffer/G_BUFFER_COLOR_TARGETS.js +15 -0
  2258. package/src/shade/renderer/gbuffer/G_BUFFER_MIP_LEVELS.d.ts +7 -0
  2259. package/src/shade/renderer/gbuffer/G_BUFFER_MIP_LEVELS.d.ts.map +1 -0
  2260. package/src/shade/renderer/gbuffer/G_BUFFER_MIP_LEVELS.js +6 -0
  2261. package/src/shade/renderer/geometry/Attribute.d.ts +78 -0
  2262. package/src/shade/renderer/geometry/Attribute.d.ts.map +1 -0
  2263. package/src/shade/renderer/geometry/Attribute.js +171 -0
  2264. package/src/shade/renderer/geometry/BoxGeometry.d.ts +26 -0
  2265. package/src/shade/renderer/geometry/BoxGeometry.d.ts.map +1 -0
  2266. package/src/shade/renderer/geometry/BoxGeometry.js +36 -0
  2267. package/src/shade/renderer/geometry/GEOMETRY_ATTRIBUTE_DATA_TYPE.d.ts +7 -0
  2268. package/src/shade/renderer/geometry/GEOMETRY_ATTRIBUTE_DATA_TYPE.d.ts.map +1 -0
  2269. package/src/shade/renderer/geometry/GEOMETRY_ATTRIBUTE_DATA_TYPE.js +7 -0
  2270. package/src/shade/renderer/geometry/GEOMETRY_METADATA_STRUCT.d.ts +3 -0
  2271. package/src/shade/renderer/geometry/GEOMETRY_METADATA_STRUCT.d.ts.map +1 -0
  2272. package/src/shade/renderer/geometry/GEOMETRY_METADATA_STRUCT.js +22 -0
  2273. package/src/shade/renderer/geometry/GPUGeometryManager.d.ts +130 -0
  2274. package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -0
  2275. package/src/shade/renderer/geometry/GPUGeometryManager.js +447 -0
  2276. package/src/shade/renderer/geometry/GPUGeometryMetadata.d.ts +17 -0
  2277. package/src/shade/renderer/geometry/GPUGeometryMetadata.d.ts.map +1 -0
  2278. package/src/shade/renderer/geometry/GPUGeometryMetadata.js +19 -0
  2279. package/src/shade/renderer/geometry/Geometry.d.ts +181 -0
  2280. package/src/shade/renderer/geometry/Geometry.d.ts.map +1 -0
  2281. package/src/shade/renderer/geometry/Geometry.js +607 -0
  2282. package/src/shade/renderer/geometry/MeshletGeometry.d.ts +39 -0
  2283. package/src/shade/renderer/geometry/MeshletGeometry.d.ts.map +1 -0
  2284. package/src/shade/renderer/geometry/MeshletGeometry.js +60 -0
  2285. package/src/shade/renderer/geometry/MeshletGeometrySerializationAdapter.d.ts +18 -0
  2286. package/src/shade/renderer/geometry/MeshletGeometrySerializationAdapter.d.ts.map +1 -0
  2287. package/src/shade/renderer/geometry/MeshletGeometrySerializationAdapter.js +92 -0
  2288. package/src/shade/renderer/geometry/STANDARD_VERTEX_ATTRIBUTE_STRUCT.d.ts +3 -0
  2289. package/src/shade/renderer/geometry/STANDARD_VERTEX_ATTRIBUTE_STRUCT.d.ts.map +1 -0
  2290. package/src/shade/renderer/geometry/STANDARD_VERTEX_ATTRIBUTE_STRUCT.js +16 -0
  2291. package/src/shade/renderer/geometry/StandardAttributes.d.ts +13 -0
  2292. package/src/shade/renderer/geometry/StandardAttributes.d.ts.map +1 -0
  2293. package/src/shade/renderer/geometry/StandardAttributes.js +30 -0
  2294. package/src/shade/renderer/geometry/attribute/gpu_vertex_buffer_layout_from_spec.d.ts +9 -0
  2295. package/src/shade/renderer/geometry/attribute/gpu_vertex_buffer_layout_from_spec.d.ts.map +1 -0
  2296. package/src/shade/renderer/geometry/attribute/gpu_vertex_buffer_layout_from_spec.js +48 -0
  2297. package/src/shade/renderer/geometry/attribute/gpu_vertex_format_from_attribute_spec.d.ts +7 -0
  2298. package/src/shade/renderer/geometry/attribute/gpu_vertex_format_from_attribute_spec.d.ts.map +1 -0
  2299. package/src/shade/renderer/geometry/attribute/gpu_vertex_format_from_attribute_spec.js +35 -0
  2300. package/src/shade/renderer/geometry/attribute/gpu_vertex_format_from_binary_data_type.d.ts +8 -0
  2301. package/src/shade/renderer/geometry/attribute/gpu_vertex_format_from_binary_data_type.d.ts.map +1 -0
  2302. package/src/shade/renderer/geometry/attribute/gpu_vertex_format_from_binary_data_type.js +22 -0
  2303. package/src/shade/renderer/geometry/blas_from_meshlets.d.ts +9 -0
  2304. package/src/shade/renderer/geometry/blas_from_meshlets.d.ts.map +1 -0
  2305. package/src/shade/renderer/geometry/blas_from_meshlets.js +42 -0
  2306. package/src/shade/renderer/geometry/bvh/GPUGeometryBVH.d.ts +24 -0
  2307. package/src/shade/renderer/geometry/bvh/GPUGeometryBVH.d.ts.map +1 -0
  2308. package/src/shade/renderer/geometry/bvh/GPUGeometryBVH.js +88 -0
  2309. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts +40 -0
  2310. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -0
  2311. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +393 -0
  2312. package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.d.ts +24 -0
  2313. package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.d.ts.map +1 -0
  2314. package/src/shade/renderer/geometry/bvh/GPUGeometryMeshletsBVH.js +27 -0
  2315. package/src/shade/renderer/geometry/bvh/bvh2_compress.d.ts +10 -0
  2316. package/src/shade/renderer/geometry/bvh/bvh2_compress.d.ts.map +1 -0
  2317. package/src/shade/renderer/geometry/bvh/bvh2_compress.js +38 -0
  2318. package/src/shade/renderer/geometry/bvh/bvh_to_gpu_buffer.d.ts +9 -0
  2319. package/src/shade/renderer/geometry/bvh/bvh_to_gpu_buffer.d.ts.map +1 -0
  2320. package/src/shade/renderer/geometry/bvh/bvh_to_gpu_buffer.js +46 -0
  2321. package/src/shade/renderer/geometry/compute_uv_aspect_ratio.d.ts +21 -0
  2322. package/src/shade/renderer/geometry/compute_uv_aspect_ratio.d.ts.map +1 -0
  2323. package/src/shade/renderer/geometry/compute_uv_aspect_ratio.js +90 -0
  2324. package/src/shade/renderer/geometry/encode_colors_to_u32.d.ts +9 -0
  2325. package/src/shade/renderer/geometry/encode_colors_to_u32.d.ts.map +1 -0
  2326. package/src/shade/renderer/geometry/encode_colors_to_u32.js +32 -0
  2327. package/src/shade/renderer/geometry/encode_texture_coordinates_to_u32.d.ts +9 -0
  2328. package/src/shade/renderer/geometry/encode_texture_coordinates_to_u32.d.ts.map +1 -0
  2329. package/src/shade/renderer/geometry/encode_texture_coordinates_to_u32.js +29 -0
  2330. package/src/shade/renderer/geometry/geometry_build_from_meshlet_geometry.d.ts +16 -0
  2331. package/src/shade/renderer/geometry/geometry_build_from_meshlet_geometry.d.ts.map +1 -0
  2332. package/src/shade/renderer/geometry/geometry_build_from_meshlet_geometry.js +342 -0
  2333. package/src/shade/renderer/geometry/geometry_deduplicate_vertices.d.ts +16 -0
  2334. package/src/shade/renderer/geometry/geometry_deduplicate_vertices.d.ts.map +1 -0
  2335. package/src/shade/renderer/geometry/geometry_deduplicate_vertices.js +145 -0
  2336. package/src/shade/renderer/geometry/geometry_read_attribute_indirect.d.ts +9 -0
  2337. package/src/shade/renderer/geometry/geometry_read_attribute_indirect.d.ts.map +1 -0
  2338. package/src/shade/renderer/geometry/geometry_read_attribute_indirect.js +34 -0
  2339. package/src/shade/renderer/geometry/make_temp_gpu_buffer.d.ts +12 -0
  2340. package/src/shade/renderer/geometry/make_temp_gpu_buffer.d.ts.map +1 -0
  2341. package/src/shade/renderer/geometry/make_temp_gpu_buffer.js +62 -0
  2342. package/src/shade/renderer/geometry/mesh_compute_surface_area.d.ts +8 -0
  2343. package/src/shade/renderer/geometry/mesh_compute_surface_area.d.ts.map +1 -0
  2344. package/src/shade/renderer/geometry/mesh_compute_surface_area.js +55 -0
  2345. package/src/shade/renderer/geometry/meshlet/GEOMETRY_MESHLET_TRIANGLE_LIMIT.d.ts +11 -0
  2346. package/src/shade/renderer/geometry/meshlet/GEOMETRY_MESHLET_TRIANGLE_LIMIT.d.ts.map +1 -0
  2347. package/src/shade/renderer/geometry/meshlet/GEOMETRY_MESHLET_TRIANGLE_LIMIT.js +11 -0
  2348. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts +114 -0
  2349. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts.map +1 -0
  2350. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.js +775 -0
  2351. package/src/shade/renderer/geometry/meshlet/MESH_TRIANGLE_REFERENCE_STRUCT.d.ts +3 -0
  2352. package/src/shade/renderer/geometry/meshlet/MESH_TRIANGLE_REFERENCE_STRUCT.d.ts.map +1 -0
  2353. package/src/shade/renderer/geometry/meshlet/MESH_TRIANGLE_REFERENCE_STRUCT.js +11 -0
  2354. package/src/shade/renderer/geometry/meshlet/MeshletBatch.d.ts +81 -0
  2355. package/src/shade/renderer/geometry/meshlet/MeshletBatch.d.ts.map +1 -0
  2356. package/src/shade/renderer/geometry/meshlet/MeshletBatch.js +554 -0
  2357. package/src/shade/renderer/geometry/meshlet/README.md +33 -0
  2358. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy.d.ts +15 -0
  2359. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy.d.ts.map +1 -0
  2360. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy.js +165 -0
  2361. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy_triangles.d.ts +12 -0
  2362. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy_triangles.d.ts.map +1 -0
  2363. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy_triangles.js +50 -0
  2364. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_smart.d.ts +2 -0
  2365. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_smart.d.ts.map +1 -0
  2366. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_smart.js +3 -0
  2367. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_v2.d.ts +26 -0
  2368. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_v2.d.ts.map +1 -0
  2369. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_v2.js +143 -0
  2370. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.d.ts +12 -0
  2371. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.d.ts.map +1 -0
  2372. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.js +59 -0
  2373. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/meshopt_clusterizer.d.ts +76 -0
  2374. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/meshopt_clusterizer.d.ts.map +1 -0
  2375. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/meshopt_clusterizer.js +385 -0
  2376. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/meshopt_optimizeMeshlet.d.ts +10 -0
  2377. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/meshopt_optimizeMeshlet.d.ts.map +1 -0
  2378. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/meshopt_optimizeMeshlet.js +125 -0
  2379. package/src/shade/renderer/geometry/meshlet/build/nvcluster/NVClusterStorage.d.ts +35 -0
  2380. package/src/shade/renderer/geometry/meshlet/build/nvcluster/NVClusterStorage.d.ts.map +1 -0
  2381. package/src/shade/renderer/geometry/meshlet/build/nvcluster/NVClusterStorage.js +68 -0
  2382. package/src/shade/renderer/geometry/meshlet/build/nvcluster/NVClusterizeContext.d.ts +4 -0
  2383. package/src/shade/renderer/geometry/meshlet/build/nvcluster/NVClusterizeContext.d.ts.map +1 -0
  2384. package/src/shade/renderer/geometry/meshlet/build/nvcluster/NVClusterizeContext.js +3 -0
  2385. package/src/shade/renderer/geometry/meshlet/build/nvcluster/NVClusterizeRequirements.d.ts +5 -0
  2386. package/src/shade/renderer/geometry/meshlet/build/nvcluster/NVClusterizeRequirements.d.ts.map +1 -0
  2387. package/src/shade/renderer/geometry/meshlet/build/nvcluster/NVClusterizeRequirements.js +4 -0
  2388. package/src/shade/renderer/geometry/meshlet/build/nvcluster/generate_clusters.d.ts +2 -0
  2389. package/src/shade/renderer/geometry/meshlet/build/nvcluster/generate_clusters.d.ts.map +1 -0
  2390. package/src/shade/renderer/geometry/meshlet/build/nvcluster/generate_clusters.js +163 -0
  2391. package/src/shade/renderer/geometry/meshlet/build/nvcluster/nvcluster_get_requirements.d.ts +9 -0
  2392. package/src/shade/renderer/geometry/meshlet/build/nvcluster/nvcluster_get_requirements.d.ts.map +1 -0
  2393. package/src/shade/renderer/geometry/meshlet/build/nvcluster/nvcluster_get_requirements.js +31 -0
  2394. package/src/shade/renderer/geometry/meshlet/debug/shader_debug_draw_meshlets.d.ts +3 -0
  2395. package/src/shade/renderer/geometry/meshlet/debug/shader_debug_draw_meshlets.d.ts.map +1 -0
  2396. package/src/shade/renderer/geometry/meshlet/debug/shader_debug_draw_meshlets.js +46 -0
  2397. package/src/shade/renderer/geometry/meshlet/debug/shader_debug_draw_u32_hash.d.ts +3 -0
  2398. package/src/shade/renderer/geometry/meshlet/debug/shader_debug_draw_u32_hash.d.ts.map +1 -0
  2399. package/src/shade/renderer/geometry/meshlet/debug/shader_debug_draw_u32_hash.js +41 -0
  2400. package/src/shade/renderer/geometry/meshlet/encoding/ENCODED_ATTRIBUTE_ORDER.d.ts +5 -0
  2401. package/src/shade/renderer/geometry/meshlet/encoding/ENCODED_ATTRIBUTE_ORDER.d.ts.map +1 -0
  2402. package/src/shade/renderer/geometry/meshlet/encoding/ENCODED_ATTRIBUTE_ORDER.js +12 -0
  2403. package/src/shade/renderer/geometry/meshlet/encoding/ENCODED_ATTRIBUTE_SIZES.d.ts +6 -0
  2404. package/src/shade/renderer/geometry/meshlet/encoding/ENCODED_ATTRIBUTE_SIZES.d.ts.map +1 -0
  2405. package/src/shade/renderer/geometry/meshlet/encoding/ENCODED_ATTRIBUTE_SIZES.js +16 -0
  2406. package/src/shade/renderer/geometry/meshlet/encoding/ENCODED_ORDERED_ATTRIBUTES.d.ts +7 -0
  2407. package/src/shade/renderer/geometry/meshlet/encoding/ENCODED_ORDERED_ATTRIBUTES.d.ts.map +1 -0
  2408. package/src/shade/renderer/geometry/meshlet/encoding/ENCODED_ORDERED_ATTRIBUTES.js +17 -0
  2409. package/src/shade/renderer/geometry/meshlet/encoding/MESHLET_ATTRIBUTE_COMPRESSION_FLAGS.d.ts +4 -0
  2410. package/src/shade/renderer/geometry/meshlet/encoding/MESHLET_ATTRIBUTE_COMPRESSION_FLAGS.d.ts.map +1 -0
  2411. package/src/shade/renderer/geometry/meshlet/encoding/MESHLET_ATTRIBUTE_COMPRESSION_FLAGS.js +12 -0
  2412. package/src/shade/renderer/geometry/meshlet/encoding/MESHLET_DEFINITION_STRUCT.d.ts +3 -0
  2413. package/src/shade/renderer/geometry/meshlet/encoding/MESHLET_DEFINITION_STRUCT.d.ts.map +1 -0
  2414. package/src/shade/renderer/geometry/meshlet/encoding/MESHLET_DEFINITION_STRUCT.js +9 -0
  2415. package/src/shade/renderer/geometry/meshlet/encoding/MESHLET_METADATA_FLAGS.d.ts +11 -0
  2416. package/src/shade/renderer/geometry/meshlet/encoding/MESHLET_METADATA_FLAGS.d.ts.map +1 -0
  2417. package/src/shade/renderer/geometry/meshlet/encoding/MESHLET_METADATA_FLAGS.js +12 -0
  2418. package/src/shade/renderer/geometry/meshlet/encoding/MESHLET_METADATA_STRUCT.d.ts +3 -0
  2419. package/src/shade/renderer/geometry/meshlet/encoding/MESHLET_METADATA_STRUCT.d.ts.map +1 -0
  2420. package/src/shade/renderer/geometry/meshlet/encoding/MESHLET_METADATA_STRUCT.js +26 -0
  2421. package/src/shade/renderer/geometry/meshlet/meshlet_can_compress_attribute.d.ts +10 -0
  2422. package/src/shade/renderer/geometry/meshlet/meshlet_can_compress_attribute.d.ts.map +1 -0
  2423. package/src/shade/renderer/geometry/meshlet/meshlet_can_compress_attribute.js +30 -0
  2424. package/src/shade/renderer/geometry/meshlet/meshlet_data_index_section_size.d.ts +7 -0
  2425. package/src/shade/renderer/geometry/meshlet/meshlet_data_index_section_size.d.ts.map +1 -0
  2426. package/src/shade/renderer/geometry/meshlet/meshlet_data_index_section_size.js +18 -0
  2427. package/src/shade/renderer/geometry/meshlet/meshlet_encode_attribute.d.ts +11 -0
  2428. package/src/shade/renderer/geometry/meshlet/meshlet_encode_attribute.d.ts.map +1 -0
  2429. package/src/shade/renderer/geometry/meshlet/meshlet_encode_attribute.js +182 -0
  2430. package/src/shade/renderer/geometry/meshlet/meshlet_get_attribute_offset.d.ts +9 -0
  2431. package/src/shade/renderer/geometry/meshlet/meshlet_get_attribute_offset.d.ts.map +1 -0
  2432. package/src/shade/renderer/geometry/meshlet/meshlet_get_attribute_offset.js +28 -0
  2433. package/src/shade/renderer/geometry/meshlet/meshlet_get_attribute_size.d.ts +10 -0
  2434. package/src/shade/renderer/geometry/meshlet/meshlet_get_attribute_size.d.ts.map +1 -0
  2435. package/src/shade/renderer/geometry/meshlet/meshlet_get_attribute_size.js +25 -0
  2436. package/src/shade/renderer/geometry/meshlet/shader_meshlet_metadata_address_patch.d.ts +19 -0
  2437. package/src/shade/renderer/geometry/meshlet/shader_meshlet_metadata_address_patch.d.ts.map +1 -0
  2438. package/src/shade/renderer/geometry/meshlet/shader_meshlet_metadata_address_patch.js +70 -0
  2439. package/src/shade/renderer/geometry/meshlet_batch_to_bvh.d.ts +10 -0
  2440. package/src/shade/renderer/geometry/meshlet_batch_to_bvh.d.ts.map +1 -0
  2441. package/src/shade/renderer/geometry/meshlet_batch_to_bvh.js +237 -0
  2442. package/src/shade/renderer/geometry/meshlet_geometry_build_from_geometry.d.ts +12 -0
  2443. package/src/shade/renderer/geometry/meshlet_geometry_build_from_geometry.d.ts.map +1 -0
  2444. package/src/shade/renderer/geometry/meshlet_geometry_build_from_geometry.js +48 -0
  2445. package/src/shade/renderer/geometry/meshlet_geometry_transfer.d.ts +19 -0
  2446. package/src/shade/renderer/geometry/meshlet_geometry_transfer.d.ts.map +1 -0
  2447. package/src/shade/renderer/geometry/meshlet_geometry_transfer.js +41 -0
  2448. package/src/shade/renderer/geometry/normals/build_tangent_from_normal.d.ts +10 -0
  2449. package/src/shade/renderer/geometry/normals/build_tangent_from_normal.d.ts.map +1 -0
  2450. package/src/shade/renderer/geometry/normals/build_tangent_from_normal.js +65 -0
  2451. package/src/shade/renderer/geometry/normals/compute_tangent_handedness.d.ts +15 -0
  2452. package/src/shade/renderer/geometry/normals/compute_tangent_handedness.d.ts.map +1 -0
  2453. package/src/shade/renderer/geometry/normals/compute_tangent_handedness.js +30 -0
  2454. package/src/shade/renderer/geometry/normals/encode_normals_to_octahedral_u32.d.ts +9 -0
  2455. package/src/shade/renderer/geometry/normals/encode_normals_to_octahedral_u32.d.ts.map +1 -0
  2456. package/src/shade/renderer/geometry/normals/encode_normals_to_octahedral_u32.js +47 -0
  2457. package/src/shade/renderer/geometry/normals/encode_tangents_to_u32.d.ts +9 -0
  2458. package/src/shade/renderer/geometry/normals/encode_tangents_to_u32.d.ts.map +1 -0
  2459. package/src/shade/renderer/geometry/normals/encode_tangents_to_u32.js +62 -0
  2460. package/src/shade/renderer/geometry/normals/geometry_build_tangents.d.ts +13 -0
  2461. package/src/shade/renderer/geometry/normals/geometry_build_tangents.d.ts.map +1 -0
  2462. package/src/shade/renderer/geometry/normals/geometry_build_tangents.js +169 -0
  2463. package/src/shade/renderer/geometry/primitives/make_box_geometry.d.ts +13 -0
  2464. package/src/shade/renderer/geometry/primitives/make_box_geometry.d.ts.map +1 -0
  2465. package/src/shade/renderer/geometry/primitives/make_box_geometry.js +148 -0
  2466. package/src/shade/renderer/geometry/primitives/make_octahedron_geometry.d.ts +8 -0
  2467. package/src/shade/renderer/geometry/primitives/make_octahedron_geometry.d.ts.map +1 -0
  2468. package/src/shade/renderer/geometry/primitives/make_octahedron_geometry.js +18 -0
  2469. package/src/shade/renderer/geometry/primitives/make_plane_geometry.d.ts +11 -0
  2470. package/src/shade/renderer/geometry/primitives/make_plane_geometry.d.ts.map +1 -0
  2471. package/src/shade/renderer/geometry/primitives/make_plane_geometry.js +140 -0
  2472. package/src/shade/renderer/geometry/primitives/make_polyhedron_geometry.d.ts +11 -0
  2473. package/src/shade/renderer/geometry/primitives/make_polyhedron_geometry.d.ts.map +1 -0
  2474. package/src/shade/renderer/geometry/primitives/make_polyhedron_geometry.js +323 -0
  2475. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts +63 -0
  2476. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts.map +1 -0
  2477. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.js +326 -0
  2478. package/src/shade/renderer/geometry/sdf/NOTES.md +6 -0
  2479. package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.d.ts +3 -0
  2480. package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.d.ts.map +1 -0
  2481. package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.js +8 -0
  2482. package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.d.ts +2 -0
  2483. package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.d.ts.map +1 -0
  2484. package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.js +1 -0
  2485. package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.d.ts +8 -0
  2486. package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.d.ts.map +1 -0
  2487. package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.js +49 -0
  2488. package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.d.ts +3 -0
  2489. package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.d.ts.map +1 -0
  2490. package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.js +90 -0
  2491. package/src/shade/renderer/geometry/sdf/chunk_scene_point_query_volume_sign.d.ts +3 -0
  2492. package/src/shade/renderer/geometry/sdf/chunk_scene_point_query_volume_sign.d.ts.map +1 -0
  2493. package/src/shade/renderer/geometry/sdf/chunk_scene_point_query_volume_sign.js +89 -0
  2494. package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.d.ts +7 -0
  2495. package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.d.ts.map +1 -0
  2496. package/src/shade/renderer/geometry/sdf/chunk_sdf_slot_index_to_texture_offset.js +25 -0
  2497. package/src/shade/renderer/geometry/sdf/dynamic_chunk_sdf_construct_normal.d.ts +11 -0
  2498. package/src/shade/renderer/geometry/sdf/dynamic_chunk_sdf_construct_normal.d.ts.map +1 -0
  2499. package/src/shade/renderer/geometry/sdf/dynamic_chunk_sdf_construct_normal.js +32 -0
  2500. package/src/shade/renderer/geometry/sdf/shader_build_sdf.d.ts +3 -0
  2501. package/src/shade/renderer/geometry/sdf/shader_build_sdf.d.ts.map +1 -0
  2502. package/src/shade/renderer/geometry/sdf/shader_build_sdf.js +130 -0
  2503. package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.d.ts +12 -0
  2504. package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.d.ts.map +1 -0
  2505. package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.js +272 -0
  2506. package/src/shade/renderer/geometry/sr_create_group_RTX.d.ts +9 -0
  2507. package/src/shade/renderer/geometry/sr_create_group_RTX.d.ts.map +1 -0
  2508. package/src/shade/renderer/geometry/sr_create_group_RTX.js +33 -0
  2509. package/src/shade/renderer/geometry/stripify.d.ts +2 -0
  2510. package/src/shade/renderer/geometry/stripify.d.ts.map +1 -0
  2511. package/src/shade/renderer/geometry/stripify.js +39 -0
  2512. package/src/shade/renderer/geometry/util/geometry_compute_surface_area.d.ts +7 -0
  2513. package/src/shade/renderer/geometry/util/geometry_compute_surface_area.d.ts.map +1 -0
  2514. package/src/shade/renderer/geometry/util/geometry_compute_surface_area.js +41 -0
  2515. package/src/shade/renderer/geometry/util/geometry_dedupe_index.d.ts +7 -0
  2516. package/src/shade/renderer/geometry/util/geometry_dedupe_index.d.ts.map +1 -0
  2517. package/src/shade/renderer/geometry/util/geometry_dedupe_index.js +15 -0
  2518. package/src/shade/renderer/geometry/util/geometry_estimate_uv_aspect.d.ts +10 -0
  2519. package/src/shade/renderer/geometry/util/geometry_estimate_uv_aspect.d.ts.map +1 -0
  2520. package/src/shade/renderer/geometry/util/geometry_estimate_uv_aspect.js +59 -0
  2521. package/src/shade/renderer/geometry/util/geometry_fix_index.d.ts +8 -0
  2522. package/src/shade/renderer/geometry/util/geometry_fix_index.d.ts.map +1 -0
  2523. package/src/shade/renderer/geometry/util/geometry_fix_index.js +99 -0
  2524. package/src/shade/renderer/geometry/util/geometry_flip_normals.d.ts +7 -0
  2525. package/src/shade/renderer/geometry/util/geometry_flip_normals.d.ts.map +1 -0
  2526. package/src/shade/renderer/geometry/util/geometry_flip_normals.js +54 -0
  2527. package/src/shade/renderer/geometry/util/geometry_merge.d.ts +8 -0
  2528. package/src/shade/renderer/geometry/util/geometry_merge.d.ts.map +1 -0
  2529. package/src/shade/renderer/geometry/util/geometry_merge.js +124 -0
  2530. package/src/shade/renderer/geometry/util/geometry_simplify_redundant_topology.d.ts +51 -0
  2531. package/src/shade/renderer/geometry/util/geometry_simplify_redundant_topology.d.ts.map +1 -0
  2532. package/src/shade/renderer/geometry/util/geometry_simplify_redundant_topology.js +386 -0
  2533. package/src/shade/renderer/geometry/util/geometry_stripify.d.ts +17 -0
  2534. package/src/shade/renderer/geometry/util/geometry_stripify.d.ts.map +1 -0
  2535. package/src/shade/renderer/geometry/util/geometry_stripify.js +283 -0
  2536. package/src/shade/renderer/geometry/util/geometry_validate_index.d.ts +7 -0
  2537. package/src/shade/renderer/geometry/util/geometry_validate_index.d.ts.map +1 -0
  2538. package/src/shade/renderer/geometry/util/geometry_validate_index.js +27 -0
  2539. package/src/shade/renderer/geometry/util/normalize_attribute.d.ts +9 -0
  2540. package/src/shade/renderer/geometry/util/normalize_attribute.d.ts.map +1 -0
  2541. package/src/shade/renderer/geometry/util/normalize_attribute.js +235 -0
  2542. package/src/shade/renderer/geometry/util/optimize_triangle_order_morton.d.ts +2 -0
  2543. package/src/shade/renderer/geometry/util/optimize_triangle_order_morton.d.ts.map +1 -0
  2544. package/src/shade/renderer/geometry/util/optimize_triangle_order_morton.js +56 -0
  2545. package/src/shade/renderer/geometry/virtual/MICRON_COMPARISON_2026_08_20.md +288 -0
  2546. package/src/shade/renderer/geometry/virtual/VGEO_FORMAT.md +607 -0
  2547. package/src/shade/renderer/geometry/virtual/VIRTUAL_GEOMETRY_DESIGN.md +488 -0
  2548. package/src/shade/renderer/geometry/virtual/VIRTUAL_GEOMETRY_PLAN.md +302 -0
  2549. package/src/shade/renderer/geometry/virtual/VK_LOD_CLUSTERS_COMPARISON_2026_08_20.md +282 -0
  2550. package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.d.ts +62 -0
  2551. package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.d.ts.map +1 -0
  2552. package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.js +66 -0
  2553. package/src/shade/renderer/geometry/virtual/build/VGeoBuildResult.d.ts +30 -0
  2554. package/src/shade/renderer/geometry/virtual/build/VGeoBuildResult.d.ts.map +1 -0
  2555. package/src/shade/renderer/geometry/virtual/build/VGeoBuildResult.js +32 -0
  2556. package/src/shade/renderer/geometry/virtual/build/VGeoFaceGraph.d.ts +52 -0
  2557. package/src/shade/renderer/geometry/virtual/build/VGeoFaceGraph.d.ts.map +1 -0
  2558. package/src/shade/renderer/geometry/virtual/build/VGeoFaceGraph.js +103 -0
  2559. package/src/shade/renderer/geometry/virtual/build/VGeoGatheredFaces.d.ts +24 -0
  2560. package/src/shade/renderer/geometry/virtual/build/VGeoGatheredFaces.d.ts.map +1 -0
  2561. package/src/shade/renderer/geometry/virtual/build/VGeoGatheredFaces.js +25 -0
  2562. package/src/shade/renderer/geometry/virtual/build/VGeoLevel.d.ts +32 -0
  2563. package/src/shade/renderer/geometry/virtual/build/VGeoLevel.d.ts.map +1 -0
  2564. package/src/shade/renderer/geometry/virtual/build/VGeoLevel.js +33 -0
  2565. package/src/shade/renderer/geometry/virtual/build/VGeoLevelOptions.d.ts +59 -0
  2566. package/src/shade/renderer/geometry/virtual/build/VGeoLevelOptions.d.ts.map +1 -0
  2567. package/src/shade/renderer/geometry/virtual/build/VGeoLevelOptions.js +62 -0
  2568. package/src/shade/renderer/geometry/virtual/build/VGeoLevelSummary.d.ts +44 -0
  2569. package/src/shade/renderer/geometry/virtual/build/VGeoLevelSummary.d.ts.map +1 -0
  2570. package/src/shade/renderer/geometry/virtual/build/VGeoLevelSummary.js +49 -0
  2571. package/src/shade/renderer/geometry/virtual/build/VGeoSubmesh.d.ts +20 -0
  2572. package/src/shade/renderer/geometry/virtual/build/VGeoSubmesh.d.ts.map +1 -0
  2573. package/src/shade/renderer/geometry/virtual/build/VGeoSubmesh.js +20 -0
  2574. package/src/shade/renderer/geometry/virtual/build/VirtualGeometryMesh.d.ts +73 -0
  2575. package/src/shade/renderer/geometry/virtual/build/VirtualGeometryMesh.d.ts.map +1 -0
  2576. package/src/shade/renderer/geometry/virtual/build/VirtualGeometryMesh.js +214 -0
  2577. package/src/shade/renderer/geometry/virtual/build/gltf/GltfByteSource.d.ts +59 -0
  2578. package/src/shade/renderer/geometry/virtual/build/gltf/GltfByteSource.d.ts.map +1 -0
  2579. package/src/shade/renderer/geometry/virtual/build/gltf/GltfByteSource.js +122 -0
  2580. package/src/shade/renderer/geometry/virtual/build/gltf/GltfCollectReport.d.ts +22 -0
  2581. package/src/shade/renderer/geometry/virtual/build/gltf/GltfCollectReport.d.ts.map +1 -0
  2582. package/src/shade/renderer/geometry/virtual/build/gltf/GltfCollectReport.js +29 -0
  2583. package/src/shade/renderer/geometry/virtual/build/gltf/GltfDocument.d.ts +71 -0
  2584. package/src/shade/renderer/geometry/virtual/build/gltf/GltfDocument.d.ts.map +1 -0
  2585. package/src/shade/renderer/geometry/virtual/build/gltf/GltfDocument.js +210 -0
  2586. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometry.d.ts +43 -0
  2587. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometry.d.ts.map +1 -0
  2588. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometry.js +48 -0
  2589. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometryInstance.d.ts +24 -0
  2590. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometryInstance.d.ts.map +1 -0
  2591. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometryInstance.js +25 -0
  2592. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometrySelection.d.ts +27 -0
  2593. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometrySelection.d.ts.map +1 -0
  2594. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometrySelection.js +28 -0
  2595. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.d.ts +18 -0
  2596. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.d.ts.map +1 -0
  2597. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.js +296 -0
  2598. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_open_document.d.ts +15 -0
  2599. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_open_document.d.ts.map +1 -0
  2600. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_open_document.js +166 -0
  2601. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_read_geometry.d.ts +18 -0
  2602. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_read_geometry.d.ts.map +1 -0
  2603. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_read_geometry.js +199 -0
  2604. package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.d.ts +13 -0
  2605. package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.d.ts.map +1 -0
  2606. package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.js +173 -0
  2607. package/src/shade/renderer/geometry/virtual/build/vgeo_bounding_sphere.d.ts +12 -0
  2608. package/src/shade/renderer/geometry/virtual/build/vgeo_bounding_sphere.d.ts.map +1 -0
  2609. package/src/shade/renderer/geometry/virtual/build/vgeo_bounding_sphere.js +28 -0
  2610. package/src/shade/renderer/geometry/virtual/build/vgeo_build.d.ts +22 -0
  2611. package/src/shade/renderer/geometry/virtual/build/vgeo_build.d.ts.map +1 -0
  2612. package/src/shade/renderer/geometry/virtual/build/vgeo_build.js +200 -0
  2613. package/src/shade/renderer/geometry/virtual/build/vgeo_build_levels.d.ts +36 -0
  2614. package/src/shade/renderer/geometry/virtual/build/vgeo_build_levels.d.ts.map +1 -0
  2615. package/src/shade/renderer/geometry/virtual/build/vgeo_build_levels.js +1786 -0
  2616. package/src/shade/renderer/geometry/virtual/build/vgeo_build_page_nodes.d.ts +13 -0
  2617. package/src/shade/renderer/geometry/virtual/build/vgeo_build_page_nodes.d.ts.map +1 -0
  2618. package/src/shade/renderer/geometry/virtual/build/vgeo_build_page_nodes.js +157 -0
  2619. package/src/shade/renderer/geometry/virtual/build/vgeo_build_root_group.d.ts +19 -0
  2620. package/src/shade/renderer/geometry/virtual/build/vgeo_build_root_group.d.ts.map +1 -0
  2621. package/src/shade/renderer/geometry/virtual/build/vgeo_build_root_group.js +26 -0
  2622. package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_normals.d.ts +29 -0
  2623. package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_normals.d.ts.map +1 -0
  2624. package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_normals.js +75 -0
  2625. package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_tangents.d.ts +31 -0
  2626. package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_tangents.d.ts.map +1 -0
  2627. package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_tangents.js +143 -0
  2628. package/src/shade/renderer/geometry/virtual/build/vgeo_containing_sphere.d.ts +18 -0
  2629. package/src/shade/renderer/geometry/virtual/build/vgeo_containing_sphere.d.ts.map +1 -0
  2630. package/src/shade/renderer/geometry/virtual/build/vgeo_containing_sphere.js +44 -0
  2631. package/src/shade/renderer/geometry/virtual/build/vgeo_extract_submesh.d.ts +14 -0
  2632. package/src/shade/renderer/geometry/virtual/build/vgeo_extract_submesh.d.ts.map +1 -0
  2633. package/src/shade/renderer/geometry/virtual/build/vgeo_extract_submesh.js +41 -0
  2634. package/src/shade/renderer/geometry/virtual/build/vgeo_gather_faces.d.ts +12 -0
  2635. package/src/shade/renderer/geometry/virtual/build/vgeo_gather_faces.d.ts.map +1 -0
  2636. package/src/shade/renderer/geometry/virtual/build/vgeo_gather_faces.js +71 -0
  2637. package/src/shade/renderer/geometry/virtual/build/vgeo_graph_components.d.ts +14 -0
  2638. package/src/shade/renderer/geometry/virtual/build/vgeo_graph_components.d.ts.map +1 -0
  2639. package/src/shade/renderer/geometry/virtual/build/vgeo_graph_components.js +123 -0
  2640. package/src/shade/renderer/geometry/virtual/build/vgeo_narrow_indices.d.ts +11 -0
  2641. package/src/shade/renderer/geometry/virtual/build/vgeo_narrow_indices.d.ts.map +1 -0
  2642. package/src/shade/renderer/geometry/virtual/build/vgeo_narrow_indices.js +26 -0
  2643. package/src/shade/renderer/geometry/virtual/build/vgeo_normalize_source.d.ts +46 -0
  2644. package/src/shade/renderer/geometry/virtual/build/vgeo_normalize_source.d.ts.map +1 -0
  2645. package/src/shade/renderer/geometry/virtual/build/vgeo_normalize_source.js +112 -0
  2646. package/src/shade/renderer/geometry/virtual/build/vgeo_partition_graph.d.ts +29 -0
  2647. package/src/shade/renderer/geometry/virtual/build/vgeo_partition_graph.d.ts.map +1 -0
  2648. package/src/shade/renderer/geometry/virtual/build/vgeo_partition_graph.js +56 -0
  2649. package/src/shade/renderer/geometry/virtual/build/vgeo_sphere_inflate_to_contain.d.ts +9 -0
  2650. package/src/shade/renderer/geometry/virtual/build/vgeo_sphere_inflate_to_contain.d.ts.map +1 -0
  2651. package/src/shade/renderer/geometry/virtual/build/vgeo_sphere_inflate_to_contain.js +70 -0
  2652. package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set.d.ts +10 -0
  2653. package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set.d.ts.map +1 -0
  2654. package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set.js +187 -0
  2655. package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set_packed.d.ts +15 -0
  2656. package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set_packed.d.ts.map +1 -0
  2657. package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set_packed.js +207 -0
  2658. package/src/shade/renderer/geometry/virtual/format/VGEO_DEFECT.d.ts +19 -0
  2659. package/src/shade/renderer/geometry/virtual/format/VGEO_DEFECT.d.ts.map +1 -0
  2660. package/src/shade/renderer/geometry/virtual/format/VGEO_DEFECT.js +18 -0
  2661. package/src/shade/renderer/geometry/virtual/format/VGeoDefect.d.ts +27 -0
  2662. package/src/shade/renderer/geometry/virtual/format/VGeoDefect.d.ts.map +1 -0
  2663. package/src/shade/renderer/geometry/virtual/format/VGeoDefect.js +38 -0
  2664. package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.d.ts +56 -0
  2665. package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.d.ts.map +1 -0
  2666. package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.js +64 -0
  2667. package/src/shade/renderer/geometry/virtual/format/attribute/VGEO_ATTRIBUTE.d.ts +14 -0
  2668. package/src/shade/renderer/geometry/virtual/format/attribute/VGEO_ATTRIBUTE.d.ts.map +1 -0
  2669. package/src/shade/renderer/geometry/virtual/format/attribute/VGEO_ATTRIBUTE.js +13 -0
  2670. package/src/shade/renderer/geometry/virtual/format/attribute/VGEO_ATTRIBUTES.d.ts +26 -0
  2671. package/src/shade/renderer/geometry/virtual/format/attribute/VGEO_ATTRIBUTES.d.ts.map +1 -0
  2672. package/src/shade/renderer/geometry/virtual/format/attribute/VGEO_ATTRIBUTES.js +50 -0
  2673. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attribute_allocate.d.ts +15 -0
  2674. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attribute_allocate.d.ts.map +1 -0
  2675. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attribute_allocate.js +28 -0
  2676. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attribute_mask.d.ts +12 -0
  2677. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attribute_mask.d.ts.map +1 -0
  2678. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attribute_mask.js +23 -0
  2679. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attributes_read.d.ts +16 -0
  2680. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attributes_read.d.ts.map +1 -0
  2681. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attributes_read.js +31 -0
  2682. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_copy_vertex.d.ts +16 -0
  2683. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_copy_vertex.d.ts.map +1 -0
  2684. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_copy_vertex.js +32 -0
  2685. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_declare.d.ts +29 -0
  2686. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_declare.d.ts.map +1 -0
  2687. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_declare.js +46 -0
  2688. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_like.d.ts +16 -0
  2689. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_like.d.ts.map +1 -0
  2690. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_like.js +19 -0
  2691. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_test_fixtures.d.ts +16 -0
  2692. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_test_fixtures.d.ts.map +1 -0
  2693. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_test_fixtures.js +27 -0
  2694. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_asset_id_preimage.d.ts +26 -0
  2695. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_asset_id_preimage.d.ts.map +1 -0
  2696. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_asset_id_preimage.js +62 -0
  2697. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_asset_id.d.ts +9 -0
  2698. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_asset_id.d.ts.map +1 -0
  2699. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_asset_id.js +13 -0
  2700. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_directory_block_checksum.d.ts +19 -0
  2701. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_directory_block_checksum.d.ts.map +1 -0
  2702. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_directory_block_checksum.js +41 -0
  2703. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_frame_checksum.d.ts +18 -0
  2704. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_frame_checksum.d.ts.map +1 -0
  2705. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_frame_checksum.js +41 -0
  2706. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_header_checksum.d.ts +13 -0
  2707. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_header_checksum.d.ts.map +1 -0
  2708. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_header_checksum.js +25 -0
  2709. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_CLUSTER_OFFSET.d.ts +21 -0
  2710. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_CLUSTER_OFFSET.d.ts.map +1 -0
  2711. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_CLUSTER_OFFSET.js +20 -0
  2712. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_CLUSTER_RECORD_SIZE.d.ts +6 -0
  2713. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_CLUSTER_RECORD_SIZE.d.ts.map +1 -0
  2714. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_CLUSTER_RECORD_SIZE.js +5 -0
  2715. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CHILD_REF.d.ts +6 -0
  2716. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CHILD_REF.d.ts.map +1 -0
  2717. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CHILD_REF.js +5 -0
  2718. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CLUSTER_TRIANGLE_COUNT.d.ts +6 -0
  2719. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CLUSTER_TRIANGLE_COUNT.d.ts.map +1 -0
  2720. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CLUSTER_TRIANGLE_COUNT.js +5 -0
  2721. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CLUSTER_VERTEX_COUNT.d.ts +6 -0
  2722. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CLUSTER_VERTEX_COUNT.d.ts.map +1 -0
  2723. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CLUSTER_VERTEX_COUNT.js +5 -0
  2724. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_NO_CHILD.d.ts +6 -0
  2725. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_NO_CHILD.d.ts.map +1 -0
  2726. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_NO_CHILD.js +5 -0
  2727. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_NO_GROUP.d.ts +6 -0
  2728. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_NO_GROUP.d.ts.map +1 -0
  2729. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_NO_GROUP.js +5 -0
  2730. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_SAME_PAGE.d.ts +7 -0
  2731. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_SAME_PAGE.d.ts.map +1 -0
  2732. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_SAME_PAGE.js +6 -0
  2733. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryCluster.d.ts +71 -0
  2734. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryCluster.d.ts.map +1 -0
  2735. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryCluster.js +81 -0
  2736. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryGroup.d.ts +34 -0
  2737. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryGroup.d.ts.map +1 -0
  2738. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryGroup.js +37 -0
  2739. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryPage.d.ts +47 -0
  2740. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryPage.d.ts.map +1 -0
  2741. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryPage.js +53 -0
  2742. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryPageNode.d.ts +51 -0
  2743. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryPageNode.d.ts.map +1 -0
  2744. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryPageNode.js +55 -0
  2745. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_BLOCK_RECORDS.d.ts +6 -0
  2746. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_BLOCK_RECORDS.d.ts.map +1 -0
  2747. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_BLOCK_RECORDS.js +5 -0
  2748. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_FLAG_ROOT_PAGE.d.ts +6 -0
  2749. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_FLAG_ROOT_PAGE.d.ts.map +1 -0
  2750. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_FLAG_ROOT_PAGE.js +5 -0
  2751. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_RECORD_SIZE.d.ts +6 -0
  2752. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_RECORD_SIZE.d.ts.map +1 -0
  2753. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_RECORD_SIZE.js +5 -0
  2754. package/src/shade/renderer/geometry/virtual/format/directory/vgeo_directory_block_count.d.ts +9 -0
  2755. package/src/shade/renderer/geometry/virtual/format/directory/vgeo_directory_block_count.d.ts.map +1 -0
  2756. package/src/shade/renderer/geometry/virtual/format/directory/vgeo_directory_block_count.js +12 -0
  2757. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CHILD_OFFSET.d.ts +12 -0
  2758. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CHILD_OFFSET.d.ts.map +1 -0
  2759. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CHILD_OFFSET.js +11 -0
  2760. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CHILD_TABLE_ENTRY_SIZE.d.ts +6 -0
  2761. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CHILD_TABLE_ENTRY_SIZE.d.ts.map +1 -0
  2762. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CHILD_TABLE_ENTRY_SIZE.js +5 -0
  2763. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CODEC_LZ4.d.ts +12 -0
  2764. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CODEC_LZ4.d.ts.map +1 -0
  2765. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CODEC_LZ4.js +11 -0
  2766. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CODEC_RAW.d.ts +6 -0
  2767. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CODEC_RAW.d.ts.map +1 -0
  2768. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CODEC_RAW.js +5 -0
  2769. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_ALIGNMENT.d.ts +6 -0
  2770. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_ALIGNMENT.d.ts.map +1 -0
  2771. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_ALIGNMENT.js +5 -0
  2772. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_HEADER_SIZE.d.ts +6 -0
  2773. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_HEADER_SIZE.d.ts.map +1 -0
  2774. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_HEADER_SIZE.js +5 -0
  2775. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_OFFSET.d.ts +14 -0
  2776. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_OFFSET.d.ts.map +1 -0
  2777. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_OFFSET.js +13 -0
  2778. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_PAGE_MAGIC.d.ts +6 -0
  2779. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_PAGE_MAGIC.d.ts.map +1 -0
  2780. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_PAGE_MAGIC.js +5 -0
  2781. package/src/shade/renderer/geometry/virtual/format/frame/VGeoFrameBlob.d.ts +21 -0
  2782. package/src/shade/renderer/geometry/virtual/format/frame/VGeoFrameBlob.d.ts.map +1 -0
  2783. package/src/shade/renderer/geometry/virtual/format/frame/VGeoFrameBlob.js +21 -0
  2784. package/src/shade/renderer/geometry/virtual/format/frame/VGeoFrameExtent.d.ts +52 -0
  2785. package/src/shade/renderer/geometry/virtual/format/frame/VGeoFrameExtent.d.ts.map +1 -0
  2786. package/src/shade/renderer/geometry/virtual/format/frame/VGeoFrameExtent.js +59 -0
  2787. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_codec_name.d.ts +15 -0
  2788. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_codec_name.d.ts.map +1 -0
  2789. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_codec_name.js +27 -0
  2790. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_decode_frame_blob.d.ts +26 -0
  2791. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_decode_frame_blob.d.ts.map +1 -0
  2792. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_decode_frame_blob.js +84 -0
  2793. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_encode_frame_blob.d.ts +24 -0
  2794. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_encode_frame_blob.d.ts.map +1 -0
  2795. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_encode_frame_blob.js +56 -0
  2796. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_frame_decode_bound.d.ts +21 -0
  2797. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_frame_decode_bound.d.ts.map +1 -0
  2798. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_frame_decode_bound.js +35 -0
  2799. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_scan_frames.d.ts +18 -0
  2800. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_scan_frames.d.ts.map +1 -0
  2801. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_scan_frames.js +74 -0
  2802. package/src/shade/renderer/geometry/virtual/format/header/VGEO_FORMAT_VERSION.d.ts +7 -0
  2803. package/src/shade/renderer/geometry/virtual/format/header/VGEO_FORMAT_VERSION.d.ts.map +1 -0
  2804. package/src/shade/renderer/geometry/virtual/format/header/VGEO_FORMAT_VERSION.js +6 -0
  2805. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HASH_ALGO_XXH3.d.ts +6 -0
  2806. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HASH_ALGO_XXH3.d.ts.map +1 -0
  2807. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HASH_ALGO_XXH3.js +5 -0
  2808. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HEADER_OFFSET.d.ts +32 -0
  2809. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HEADER_OFFSET.d.ts.map +1 -0
  2810. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HEADER_OFFSET.js +31 -0
  2811. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HEADER_SIZE.d.ts +6 -0
  2812. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HEADER_SIZE.d.ts.map +1 -0
  2813. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HEADER_SIZE.js +5 -0
  2814. package/src/shade/renderer/geometry/virtual/format/header/VGEO_LEVEL_OFFSET.d.ts +21 -0
  2815. package/src/shade/renderer/geometry/virtual/format/header/VGEO_LEVEL_OFFSET.d.ts.map +1 -0
  2816. package/src/shade/renderer/geometry/virtual/format/header/VGEO_LEVEL_OFFSET.js +20 -0
  2817. package/src/shade/renderer/geometry/virtual/format/header/VGEO_LEVEL_RECORD_SIZE.d.ts +10 -0
  2818. package/src/shade/renderer/geometry/virtual/format/header/VGEO_LEVEL_RECORD_SIZE.d.ts.map +1 -0
  2819. package/src/shade/renderer/geometry/virtual/format/header/VGEO_LEVEL_RECORD_SIZE.js +9 -0
  2820. package/src/shade/renderer/geometry/virtual/format/header/VGEO_MAGIC.d.ts +6 -0
  2821. package/src/shade/renderer/geometry/virtual/format/header/VGEO_MAGIC.d.ts.map +1 -0
  2822. package/src/shade/renderer/geometry/virtual/format/header/VGEO_MAGIC.js +5 -0
  2823. package/src/shade/renderer/geometry/virtual/format/header/VGEO_MIN_READER_VERSION.d.ts +6 -0
  2824. package/src/shade/renderer/geometry/virtual/format/header/VGEO_MIN_READER_VERSION.d.ts.map +1 -0
  2825. package/src/shade/renderer/geometry/virtual/format/header/VGEO_MIN_READER_VERSION.js +5 -0
  2826. package/src/shade/renderer/geometry/virtual/format/header/VGEO_PAYLOAD_ENCODING_SHADE_MESHLET_V1.d.ts +6 -0
  2827. package/src/shade/renderer/geometry/virtual/format/header/VGEO_PAYLOAD_ENCODING_SHADE_MESHLET_V1.d.ts.map +1 -0
  2828. package/src/shade/renderer/geometry/virtual/format/header/VGEO_PAYLOAD_ENCODING_SHADE_MESHLET_V1.js +5 -0
  2829. package/src/shade/renderer/geometry/virtual/format/header/VGeoLevelRecord.d.ts +37 -0
  2830. package/src/shade/renderer/geometry/virtual/format/header/VGeoLevelRecord.d.ts.map +1 -0
  2831. package/src/shade/renderer/geometry/virtual/format/header/VGeoLevelRecord.js +41 -0
  2832. package/src/shade/renderer/geometry/virtual/format/page/VGEO_GROUP_RECORD_SIZE.d.ts +6 -0
  2833. package/src/shade/renderer/geometry/virtual/format/page/VGEO_GROUP_RECORD_SIZE.d.ts.map +1 -0
  2834. package/src/shade/renderer/geometry/virtual/format/page/VGEO_GROUP_RECORD_SIZE.js +5 -0
  2835. package/src/shade/renderer/geometry/virtual/format/page/VGEO_MAX_GROUP_CLUSTER_COUNT.d.ts +7 -0
  2836. package/src/shade/renderer/geometry/virtual/format/page/VGEO_MAX_GROUP_CLUSTER_COUNT.d.ts.map +1 -0
  2837. package/src/shade/renderer/geometry/virtual/format/page/VGEO_MAX_GROUP_CLUSTER_COUNT.js +6 -0
  2838. package/src/shade/renderer/geometry/virtual/format/page/VGEO_METRIC_OFFSET.d.ts +22 -0
  2839. package/src/shade/renderer/geometry/virtual/format/page/VGEO_METRIC_OFFSET.d.ts.map +1 -0
  2840. package/src/shade/renderer/geometry/virtual/format/page/VGEO_METRIC_OFFSET.js +21 -0
  2841. package/src/shade/renderer/geometry/virtual/format/page/VGEO_METRIC_SIZE.d.ts +6 -0
  2842. package/src/shade/renderer/geometry/virtual/format/page/VGEO_METRIC_SIZE.d.ts.map +1 -0
  2843. package/src/shade/renderer/geometry/virtual/format/page/VGEO_METRIC_SIZE.js +5 -0
  2844. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_FANOUT.d.ts +10 -0
  2845. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_FANOUT.d.ts.map +1 -0
  2846. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_FANOUT.js +9 -0
  2847. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_FLAG_LEAF.d.ts +6 -0
  2848. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_FLAG_LEAF.d.ts.map +1 -0
  2849. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_FLAG_LEAF.js +5 -0
  2850. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_OFFSET.d.ts +11 -0
  2851. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_OFFSET.d.ts.map +1 -0
  2852. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_OFFSET.js +10 -0
  2853. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_RECORD_SIZE.d.ts +6 -0
  2854. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_RECORD_SIZE.d.ts.map +1 -0
  2855. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_RECORD_SIZE.js +5 -0
  2856. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PAGE_HEADER_SIZE.d.ts +6 -0
  2857. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PAGE_HEADER_SIZE.d.ts.map +1 -0
  2858. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PAGE_HEADER_SIZE.js +5 -0
  2859. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PAGE_OFFSET.d.ts +17 -0
  2860. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PAGE_OFFSET.d.ts.map +1 -0
  2861. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PAGE_OFFSET.js +16 -0
  2862. package/src/shade/renderer/geometry/virtual/format/payload/VGEO_ENCODING_FLAGS_MASK.d.ts +7 -0
  2863. package/src/shade/renderer/geometry/virtual/format/payload/VGEO_ENCODING_FLAGS_MASK.d.ts.map +1 -0
  2864. package/src/shade/renderer/geometry/virtual/format/payload/VGEO_ENCODING_FLAGS_MASK.js +6 -0
  2865. package/src/shade/renderer/geometry/virtual/format/payload/VGeoEncodedPayload.d.ts +18 -0
  2866. package/src/shade/renderer/geometry/virtual/format/payload/VGeoEncodedPayload.d.ts.map +1 -0
  2867. package/src/shade/renderer/geometry/virtual/format/payload/VGeoEncodedPayload.js +18 -0
  2868. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_encode_cluster_payload.d.ts +11 -0
  2869. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_encode_cluster_payload.d.ts.map +1 -0
  2870. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_encode_cluster_payload.js +200 -0
  2871. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_payload_attribute_offset.d.ts +19 -0
  2872. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_payload_attribute_offset.d.ts.map +1 -0
  2873. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_payload_attribute_offset.js +39 -0
  2874. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_payload_size.d.ts +14 -0
  2875. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_payload_size.d.ts.map +1 -0
  2876. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_payload_size.js +20 -0
  2877. package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.d.ts +395 -0
  2878. package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.d.ts.map +1 -0
  2879. package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.js +2063 -0
  2880. package/src/shade/renderer/geometry/virtual/format/vgeo_validate_container.d.ts +10 -0
  2881. package/src/shade/renderer/geometry/virtual/format/vgeo_validate_container.d.ts.map +1 -0
  2882. package/src/shade/renderer/geometry/virtual/format/vgeo_validate_container.js +1622 -0
  2883. package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.d.ts +12 -0
  2884. package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.d.ts.map +1 -0
  2885. package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.js +485 -0
  2886. package/src/shade/renderer/global_illumination/brick4/BRICK4_BRANCH_FACTOR.d.ts +6 -0
  2887. package/src/shade/renderer/global_illumination/brick4/BRICK4_BRANCH_FACTOR.d.ts.map +1 -0
  2888. package/src/shade/renderer/global_illumination/brick4/BRICK4_BRANCH_FACTOR.js +6 -0
  2889. package/src/shade/renderer/global_illumination/brick4/BRICK4_CHILDREN_PER_NODE.d.ts +6 -0
  2890. package/src/shade/renderer/global_illumination/brick4/BRICK4_CHILDREN_PER_NODE.d.ts.map +1 -0
  2891. package/src/shade/renderer/global_illumination/brick4/BRICK4_CHILDREN_PER_NODE.js +7 -0
  2892. package/src/shade/renderer/global_illumination/brick4/BRICK4_METADATA_SIZE.d.ts +6 -0
  2893. package/src/shade/renderer/global_illumination/brick4/BRICK4_METADATA_SIZE.d.ts.map +1 -0
  2894. package/src/shade/renderer/global_illumination/brick4/BRICK4_METADATA_SIZE.js +5 -0
  2895. package/src/shade/renderer/global_illumination/brick4/BRICK4_PROBES_PER_NODE.d.ts +2 -0
  2896. package/src/shade/renderer/global_illumination/brick4/BRICK4_PROBES_PER_NODE.d.ts.map +1 -0
  2897. package/src/shade/renderer/global_illumination/brick4/BRICK4_PROBES_PER_NODE.js +3 -0
  2898. package/src/shade/renderer/global_illumination/brick4/BRICK4_PROBE_ENCODED_SIZE.d.ts +6 -0
  2899. package/src/shade/renderer/global_illumination/brick4/BRICK4_PROBE_ENCODED_SIZE.d.ts.map +1 -0
  2900. package/src/shade/renderer/global_illumination/brick4/BRICK4_PROBE_ENCODED_SIZE.js +5 -0
  2901. package/src/shade/renderer/global_illumination/brick4/BRICK4_PROBE_RESOLUTION.d.ts +6 -0
  2902. package/src/shade/renderer/global_illumination/brick4/BRICK4_PROBE_RESOLUTION.d.ts.map +1 -0
  2903. package/src/shade/renderer/global_illumination/brick4/BRICK4_PROBE_RESOLUTION.js +5 -0
  2904. package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.d.ts +16 -0
  2905. package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.d.ts.map +1 -0
  2906. package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.js +96 -0
  2907. package/src/shade/renderer/global_illumination/brick4/README.md +14 -0
  2908. package/src/shade/renderer/global_illumination/brick4/cpu/Brick4IntermediateNode.d.ts +19 -0
  2909. package/src/shade/renderer/global_illumination/brick4/cpu/Brick4IntermediateNode.d.ts.map +1 -0
  2910. package/src/shade/renderer/global_illumination/brick4/cpu/Brick4IntermediateNode.js +36 -0
  2911. package/src/shade/renderer/global_illumination/brick4/cpu/Brick4Node.d.ts +21 -0
  2912. package/src/shade/renderer/global_illumination/brick4/cpu/Brick4Node.d.ts.map +1 -0
  2913. package/src/shade/renderer/global_illumination/brick4/cpu/Brick4Node.js +40 -0
  2914. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_ao.d.ts +9 -0
  2915. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_ao.d.ts.map +1 -0
  2916. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_ao.js +106 -0
  2917. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_for_scene.d.ts +13 -0
  2918. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_for_scene.d.ts.map +1 -0
  2919. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_for_scene.js +74 -0
  2920. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_count_probe_reuse.d.ts +7 -0
  2921. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_count_probe_reuse.d.ts.map +1 -0
  2922. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_count_probe_reuse.js +60 -0
  2923. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_count_probes.d.ts +7 -0
  2924. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_count_probes.d.ts.map +1 -0
  2925. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_count_probes.js +62 -0
  2926. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_estimate_vram_usage.d.ts +7 -0
  2927. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_estimate_vram_usage.d.ts.map +1 -0
  2928. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_estimate_vram_usage.js +64 -0
  2929. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_extract_probe_locations.d.ts +7 -0
  2930. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_extract_probe_locations.d.ts.map +1 -0
  2931. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_extract_probe_locations.js +96 -0
  2932. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_generate_tree_from_scene.d.ts +11 -0
  2933. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_generate_tree_from_scene.d.ts.map +1 -0
  2934. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_generate_tree_from_scene.js +612 -0
  2935. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_optimize_probe_placement.d.ts +13 -0
  2936. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_optimize_probe_placement.d.ts.map +1 -0
  2937. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_optimize_probe_placement.js +300 -0
  2938. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_sh3_color_encode.d.ts +2 -0
  2939. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_sh3_color_encode.d.ts.map +1 -0
  2940. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_sh3_color_encode.js +6 -0
  2941. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_sort_probes_by_morton.d.ts +6 -0
  2942. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_sort_probes_by_morton.d.ts.map +1 -0
  2943. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_sort_probes_by_morton.js +103 -0
  2944. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_to_gpu_structure.d.ts +8 -0
  2945. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_to_gpu_structure.d.ts.map +1 -0
  2946. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_to_gpu_structure.js +217 -0
  2947. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_unswizzle_child_index.d.ts +7 -0
  2948. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_unswizzle_child_index.d.ts.map +1 -0
  2949. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_unswizzle_child_index.js +54 -0
  2950. package/src/shade/renderer/global_illumination/brick4/cpu/grid3d_swizzle_sequence_x4.d.ts +6 -0
  2951. package/src/shade/renderer/global_illumination/brick4/cpu/grid3d_swizzle_sequence_x4.d.ts.map +1 -0
  2952. package/src/shade/renderer/global_illumination/brick4/cpu/grid3d_swizzle_sequence_x4.js +14 -0
  2953. package/src/shade/renderer/global_illumination/brick4/gpu/BRICK4_DATA_STRUCT.d.ts +3 -0
  2954. package/src/shade/renderer/global_illumination/brick4/gpu/BRICK4_DATA_STRUCT.d.ts.map +1 -0
  2955. package/src/shade/renderer/global_illumination/brick4/gpu/BRICK4_DATA_STRUCT.js +11 -0
  2956. package/src/shade/renderer/global_illumination/brick4/gpu/BRICK4_NODE_INTERMEDIATE_STRUCT.d.ts +3 -0
  2957. package/src/shade/renderer/global_illumination/brick4/gpu/BRICK4_NODE_INTERMEDIATE_STRUCT.d.ts.map +1 -0
  2958. package/src/shade/renderer/global_illumination/brick4/gpu/BRICK4_NODE_INTERMEDIATE_STRUCT.js +12 -0
  2959. package/src/shade/renderer/global_illumination/brick4/gpu/BRICK4_NODE_LEAF_STRUCT.d.ts +3 -0
  2960. package/src/shade/renderer/global_illumination/brick4/gpu/BRICK4_NODE_LEAF_STRUCT.d.ts.map +1 -0
  2961. package/src/shade/renderer/global_illumination/brick4/gpu/BRICK4_NODE_LEAF_STRUCT.js +7 -0
  2962. package/src/shade/renderer/global_illumination/brick4/gpu/BRICK4_VOLUME_STRUCT.d.ts +3 -0
  2963. package/src/shade/renderer/global_illumination/brick4/gpu/BRICK4_VOLUME_STRUCT.d.ts.map +1 -0
  2964. package/src/shade/renderer/global_illumination/brick4/gpu/BRICK4_VOLUME_STRUCT.js +7 -0
  2965. package/src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.d.ts +9 -0
  2966. package/src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.d.ts.map +1 -0
  2967. package/src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.js +236 -0
  2968. package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_octahedral.d.ts +3 -0
  2969. package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_octahedral.d.ts.map +1 -0
  2970. package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_octahedral.js +30 -0
  2971. package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_rand1.d.ts +3 -0
  2972. package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_rand1.d.ts.map +1 -0
  2973. package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_rand1.js +37 -0
  2974. package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_rand2.d.ts +7 -0
  2975. package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_rand2.d.ts.map +1 -0
  2976. package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_rand2.js +36 -0
  2977. package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_spherical.d.ts +3 -0
  2978. package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_spherical.d.ts.map +1 -0
  2979. package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_spherical.js +16 -0
  2980. package/src/shade/renderer/global_illumination/brick4/gpu/bake/shader_brick4_bake_probes.d.ts +3 -0
  2981. package/src/shade/renderer/global_illumination/brick4/gpu/bake/shader_brick4_bake_probes.d.ts.map +1 -0
  2982. package/src/shade/renderer/global_illumination/brick4/gpu/bake/shader_brick4_bake_probes.js +111 -0
  2983. package/src/shade/renderer/global_illumination/brick4/gpu/bake/shader_brick4_bake_resolve_probes.d.ts +5 -0
  2984. package/src/shade/renderer/global_illumination/brick4/gpu/bake/shader_brick4_bake_resolve_probes.d.ts.map +1 -0
  2985. package/src/shade/renderer/global_illumination/brick4/gpu/bake/shader_brick4_bake_resolve_probes.js +258 -0
  2986. package/src/shade/renderer/global_illumination/brick4/gpu/draw/BRICK4_PROBE_SAMPLE_META_STRUCT.d.ts +3 -0
  2987. package/src/shade/renderer/global_illumination/brick4/gpu/draw/BRICK4_PROBE_SAMPLE_META_STRUCT.d.ts.map +1 -0
  2988. package/src/shade/renderer/global_illumination/brick4/gpu/draw/BRICK4_PROBE_SAMPLE_META_STRUCT.js +8 -0
  2989. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_load_probe.d.ts +3 -0
  2990. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_load_probe.d.ts.map +1 -0
  2991. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_load_probe.js +15 -0
  2992. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_node_by_position.d.ts +3 -0
  2993. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_node_by_position.d.ts.map +1 -0
  2994. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_node_by_position.js +97 -0
  2995. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_node_sample_probes.d.ts +3 -0
  2996. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_node_sample_probes.d.ts.map +1 -0
  2997. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_node_sample_probes.js +89 -0
  2998. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_node_sample_probes_meta.d.ts +7 -0
  2999. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_node_sample_probes_meta.d.ts.map +1 -0
  3000. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_node_sample_probes_meta.js +94 -0
  3001. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_compute_weight_by_normal.d.ts +8 -0
  3002. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_compute_weight_by_normal.d.ts.map +1 -0
  3003. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_compute_weight_by_normal.js +37 -0
  3004. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_coord_to_index.d.ts +3 -0
  3005. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_coord_to_index.d.ts.map +1 -0
  3006. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_coord_to_index.js +14 -0
  3007. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_index_to_coord.d.ts +7 -0
  3008. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_index_to_coord.d.ts.map +1 -0
  3009. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_index_to_coord.js +21 -0
  3010. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_index_to_uvw.d.ts +3 -0
  3011. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_index_to_uvw.d.ts.map +1 -0
  3012. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_index_to_uvw.js +16 -0
  3013. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.d.ts +14 -0
  3014. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.d.ts.map +1 -0
  3015. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.js +75 -0
  3016. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_resolve_probe_meta_wrs.d.ts +10 -0
  3017. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_resolve_probe_meta_wrs.d.ts.map +1 -0
  3018. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_resolve_probe_meta_wrs.js +55 -0
  3019. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample.d.ts +3 -0
  3020. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample.d.ts.map +1 -0
  3021. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample.js +24 -0
  3022. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.d.ts +3 -0
  3023. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.d.ts.map +1 -0
  3024. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.js +105 -0
  3025. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_sh.d.ts +3 -0
  3026. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_sh.d.ts.map +1 -0
  3027. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_sh.js +34 -0
  3028. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_probe_compute_weight_by_parallax_correction.d.ts +3 -0
  3029. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_probe_compute_weight_by_parallax_correction.d.ts.map +1 -0
  3030. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_probe_compute_weight_by_parallax_correction.js +24 -0
  3031. package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_debug_draw.d.ts +3 -0
  3032. package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_debug_draw.d.ts.map +1 -0
  3033. package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_debug_draw.js +79 -0
  3034. package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_diffuse.d.ts +3 -0
  3035. package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_diffuse.d.ts.map +1 -0
  3036. package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_diffuse.js +127 -0
  3037. package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_indirect_lighting.d.ts +3 -0
  3038. package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_indirect_lighting.d.ts.map +1 -0
  3039. package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_indirect_lighting.js +223 -0
  3040. package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_specular.d.ts +3 -0
  3041. package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_specular.d.ts.map +1 -0
  3042. package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_specular.js +116 -0
  3043. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode.d.ts +4 -0
  3044. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode.d.ts.map +1 -0
  3045. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode.js +81 -0
  3046. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode_from_storage.d.ts +3 -0
  3047. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode_from_storage.d.ts.map +1 -0
  3048. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode_from_storage.js +42 -0
  3049. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode.d.ts +8 -0
  3050. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode.d.ts.map +1 -0
  3051. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode.js +75 -0
  3052. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode_to_storage.d.ts +3 -0
  3053. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode_to_storage.d.ts.map +1 -0
  3054. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode_to_storage.js +27 -0
  3055. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_brick4_sh3_color_decode.d.ts +3 -0
  3056. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_brick4_sh3_color_decode.d.ts.map +1 -0
  3057. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_brick4_sh3_color_decode.js +49 -0
  3058. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_brick4_sh3_color_encode.d.ts +3 -0
  3059. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_brick4_sh3_color_encode.d.ts.map +1 -0
  3060. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_brick4_sh3_color_encode.js +57 -0
  3061. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_pack4.d.ts +8 -0
  3062. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_pack4.d.ts.map +1 -0
  3063. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_pack4.js +27 -0
  3064. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_sh3_compress.d.ts +9 -0
  3065. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_sh3_compress.d.ts.map +1 -0
  3066. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_sh3_compress.js +62 -0
  3067. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_sh3_uncompress.d.ts +8 -0
  3068. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_sh3_uncompress.d.ts.map +1 -0
  3069. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_sh3_uncompress.js +57 -0
  3070. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_unpack4.d.ts +8 -0
  3071. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_unpack4.d.ts.map +1 -0
  3072. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v2/chunk_unpack4.js +34 -0
  3073. package/src/shade/renderer/global_illumination/clipmap/CLIPMAP_CASCADE_METADATA.d.ts +3 -0
  3074. package/src/shade/renderer/global_illumination/clipmap/CLIPMAP_CASCADE_METADATA.d.ts.map +1 -0
  3075. package/src/shade/renderer/global_illumination/clipmap/CLIPMAP_CASCADE_METADATA.js +22 -0
  3076. package/src/shade/renderer/global_illumination/clipmap/CLIPMAP_METADATA.d.ts +12 -0
  3077. package/src/shade/renderer/global_illumination/clipmap/CLIPMAP_METADATA.d.ts.map +1 -0
  3078. package/src/shade/renderer/global_illumination/clipmap/CLIPMAP_METADATA.js +20 -0
  3079. package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.d.ts +43 -0
  3080. package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.d.ts.map +1 -0
  3081. package/src/shade/renderer/global_illumination/clipmap/GPUClipMap3D.js +207 -0
  3082. package/src/shade/renderer/global_illumination/clipmap/RadianceField.d.ts +21 -0
  3083. package/src/shade/renderer/global_illumination/clipmap/RadianceField.d.ts.map +1 -0
  3084. package/src/shade/renderer/global_illumination/clipmap/RadianceField.js +40 -0
  3085. package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.d.ts +13 -0
  3086. package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.d.ts.map +1 -0
  3087. package/src/shade/renderer/global_illumination/clipmap/chunk_clip_cascade_wrap_coord.js +47 -0
  3088. package/src/shade/renderer/global_illumination/clipmap/shader_debug_clipmap.d.ts +3 -0
  3089. package/src/shade/renderer/global_illumination/clipmap/shader_debug_clipmap.d.ts.map +1 -0
  3090. package/src/shade/renderer/global_illumination/clipmap/shader_debug_clipmap.js +107 -0
  3091. package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.d.ts +7 -0
  3092. package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.d.ts.map +1 -0
  3093. package/src/shade/renderer/global_illumination/clipmap/shader_update_clipmap_cascade.js +113 -0
  3094. package/src/shade/renderer/global_illumination/ibl/shader_diffuse_IBL.d.ts +3 -0
  3095. package/src/shade/renderer/global_illumination/ibl/shader_diffuse_IBL.d.ts.map +1 -0
  3096. package/src/shade/renderer/global_illumination/ibl/shader_diffuse_IBL.js +55 -0
  3097. package/src/shade/renderer/global_illumination/ibl/shader_diffuse_IBL_near_resolve.d.ts +3 -0
  3098. package/src/shade/renderer/global_illumination/ibl/shader_diffuse_IBL_near_resolve.d.ts.map +1 -0
  3099. package/src/shade/renderer/global_illumination/ibl/shader_diffuse_IBL_near_resolve.js +52 -0
  3100. package/src/shade/renderer/global_illumination/ibl/shader_specular_IBL.d.ts +3 -0
  3101. package/src/shade/renderer/global_illumination/ibl/shader_specular_IBL.d.ts.map +1 -0
  3102. package/src/shade/renderer/global_illumination/ibl/shader_specular_IBL.js +85 -0
  3103. package/src/shade/renderer/global_illumination/lpv/GPULightProbeVolume.d.ts +47 -0
  3104. package/src/shade/renderer/global_illumination/lpv/GPULightProbeVolume.d.ts.map +1 -0
  3105. package/src/shade/renderer/global_illumination/lpv/GPULightProbeVolume.js +379 -0
  3106. package/src/shade/renderer/global_illumination/lpv/LIGHT_PROBE_STRUCT.d.ts +3 -0
  3107. package/src/shade/renderer/global_illumination/lpv/LIGHT_PROBE_STRUCT.d.ts.map +1 -0
  3108. package/src/shade/renderer/global_illumination/lpv/LIGHT_PROBE_STRUCT.js +20 -0
  3109. package/src/shade/renderer/global_illumination/lpv/LIGHT_PROBE_VOLUME_METADATA_STRUCT.d.ts +3 -0
  3110. package/src/shade/renderer/global_illumination/lpv/LIGHT_PROBE_VOLUME_METADATA_STRUCT.d.ts.map +1 -0
  3111. package/src/shade/renderer/global_illumination/lpv/LIGHT_PROBE_VOLUME_METADATA_STRUCT.js +10 -0
  3112. package/src/shade/renderer/global_illumination/lpv/LightProbeVolume.d.ts +55 -0
  3113. package/src/shade/renderer/global_illumination/lpv/LightProbeVolume.d.ts.map +1 -0
  3114. package/src/shade/renderer/global_illumination/lpv/LightProbeVolume.js +169 -0
  3115. package/src/shade/renderer/global_illumination/lpv/NOTES.md +3 -0
  3116. package/src/shade/renderer/global_illumination/lpv/TETRAHEDRAL_MESH_CELL_STRUCT.d.ts +3 -0
  3117. package/src/shade/renderer/global_illumination/lpv/TETRAHEDRAL_MESH_CELL_STRUCT.d.ts.map +1 -0
  3118. package/src/shade/renderer/global_illumination/lpv/TETRAHEDRAL_MESH_CELL_STRUCT.js +7 -0
  3119. package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.d.ts +62 -0
  3120. package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.d.ts.map +1 -0
  3121. package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.js +399 -0
  3122. package/src/shade/renderer/global_illumination/lpv/bake/PROBE_RAYS_PER_WORKGROUP.d.ts +2 -0
  3123. package/src/shade/renderer/global_illumination/lpv/bake/PROBE_RAYS_PER_WORKGROUP.d.ts.map +1 -0
  3124. package/src/shade/renderer/global_illumination/lpv/bake/PROBE_RAYS_PER_WORKGROUP.js +1 -0
  3125. package/src/shade/renderer/global_illumination/lpv/debug/shader_visualize_probe_depth.d.ts +3 -0
  3126. package/src/shade/renderer/global_illumination/lpv/debug/shader_visualize_probe_depth.d.ts.map +1 -0
  3127. package/src/shade/renderer/global_illumination/lpv/debug/shader_visualize_probe_depth.js +38 -0
  3128. package/src/shade/renderer/global_illumination/lpv/deprecated/LIGHT_PROBE_DEPTH_RESOLUTION.d.ts +8 -0
  3129. package/src/shade/renderer/global_illumination/lpv/deprecated/LIGHT_PROBE_DEPTH_RESOLUTION.d.ts.map +1 -0
  3130. package/src/shade/renderer/global_illumination/lpv/deprecated/LIGHT_PROBE_DEPTH_RESOLUTION.js +7 -0
  3131. package/src/shade/renderer/global_illumination/lpv/deprecated/LIGHT_PROBE_DEPTH_STRUCT.d.ts +3 -0
  3132. package/src/shade/renderer/global_illumination/lpv/deprecated/LIGHT_PROBE_DEPTH_STRUCT.d.ts.map +1 -0
  3133. package/src/shade/renderer/global_illumination/lpv/deprecated/LIGHT_PROBE_DEPTH_STRUCT.js +8 -0
  3134. package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.d.ts +3 -0
  3135. package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.d.ts.map +1 -0
  3136. package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.js +63 -0
  3137. package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_probe_depth_coordinate_to_address.d.ts +3 -0
  3138. package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_probe_depth_coordinate_to_address.d.ts.map +1 -0
  3139. package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_probe_depth_coordinate_to_address.js +11 -0
  3140. package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_probe_depth_get_pixel.d.ts +3 -0
  3141. package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_probe_depth_get_pixel.d.ts.map +1 -0
  3142. package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_probe_depth_get_pixel.js +20 -0
  3143. package/src/shade/renderer/global_illumination/lpv/deprecated/probe_trace_compute_shader_code.d.ts +5 -0
  3144. package/src/shade/renderer/global_illumination/lpv/deprecated/probe_trace_compute_shader_code.d.ts.map +1 -0
  3145. package/src/shade/renderer/global_illumination/lpv/deprecated/probe_trace_compute_shader_code.js +203 -0
  3146. package/src/shade/renderer/global_illumination/lpv/edit/AddProbeAction.d.ts +14 -0
  3147. package/src/shade/renderer/global_illumination/lpv/edit/AddProbeAction.d.ts.map +1 -0
  3148. package/src/shade/renderer/global_illumination/lpv/edit/AddProbeAction.js +39 -0
  3149. package/src/shade/renderer/global_illumination/lpv/graph_bake_irradiance_lookup_2d.d.ts +10 -0
  3150. package/src/shade/renderer/global_illumination/lpv/graph_bake_irradiance_lookup_2d.d.ts.map +1 -0
  3151. package/src/shade/renderer/global_illumination/lpv/graph_bake_irradiance_lookup_2d.js +200 -0
  3152. package/src/shade/renderer/global_illumination/lpv/lpv_jitter_points.d.ts +10 -0
  3153. package/src/shade/renderer/global_illumination/lpv/lpv_jitter_points.d.ts.map +1 -0
  3154. package/src/shade/renderer/global_illumination/lpv/lpv_jitter_points.js +27 -0
  3155. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts +9 -0
  3156. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -0
  3157. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +301 -0
  3158. package/src/shade/renderer/global_illumination/lpv/placement/chunk_refine_probe_placement.d.ts +7 -0
  3159. package/src/shade/renderer/global_illumination/lpv/placement/chunk_refine_probe_placement.d.ts.map +1 -0
  3160. package/src/shade/renderer/global_illumination/lpv/placement/chunk_refine_probe_placement.js +126 -0
  3161. package/src/shade/renderer/global_illumination/lpv/placement/graph_generate_probe_locations.d.ts +8 -0
  3162. package/src/shade/renderer/global_illumination/lpv/placement/graph_generate_probe_locations.d.ts.map +1 -0
  3163. package/src/shade/renderer/global_illumination/lpv/placement/graph_generate_probe_locations.js +368 -0
  3164. package/src/shade/renderer/global_illumination/lpv/placement/software/lpv_generate_probe_locations2.d.ts +10 -0
  3165. package/src/shade/renderer/global_illumination/lpv/placement/software/lpv_generate_probe_locations2.d.ts.map +1 -0
  3166. package/src/shade/renderer/global_illumination/lpv/placement/software/lpv_generate_probe_locations2.js +217 -0
  3167. package/src/shade/renderer/global_illumination/lpv/placement/software/sdf_build_from_scene.d.ts +11 -0
  3168. package/src/shade/renderer/global_illumination/lpv/placement/software/sdf_build_from_scene.d.ts.map +1 -0
  3169. package/src/shade/renderer/global_illumination/lpv/placement/software/sdf_build_from_scene.js +134 -0
  3170. package/src/shade/renderer/global_illumination/lpv/placement/software/sdf_find_local_maxima.d.ts +13 -0
  3171. package/src/shade/renderer/global_illumination/lpv/placement/software/sdf_find_local_maxima.d.ts.map +1 -0
  3172. package/src/shade/renderer/global_illumination/lpv/placement/software/sdf_find_local_maxima.js +133 -0
  3173. package/src/shade/renderer/global_illumination/lpv/shader_diffuse_LPV.d.ts +3 -0
  3174. package/src/shade/renderer/global_illumination/lpv/shader_diffuse_LPV.d.ts.map +1 -0
  3175. package/src/shade/renderer/global_illumination/lpv/shader_diffuse_LPV.js +91 -0
  3176. package/src/shade/renderer/global_illumination/probe/chunk_compute_probe_dering.d.ts +5 -0
  3177. package/src/shade/renderer/global_illumination/probe/chunk_compute_probe_dering.d.ts.map +1 -0
  3178. package/src/shade/renderer/global_illumination/probe/chunk_compute_probe_dering.js +45 -0
  3179. package/src/shade/renderer/global_illumination/probe/compute_pipeline_probe_dering.d.ts +3 -0
  3180. package/src/shade/renderer/global_illumination/probe/compute_pipeline_probe_dering.d.ts.map +1 -0
  3181. package/src/shade/renderer/global_illumination/probe/compute_pipeline_probe_dering.js +17 -0
  3182. package/src/shade/renderer/global_illumination/probe/lpv_dering_software.d.ts +6 -0
  3183. package/src/shade/renderer/global_illumination/probe/lpv_dering_software.d.ts.map +1 -0
  3184. package/src/shade/renderer/global_illumination/probe/lpv_dering_software.js +21 -0
  3185. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts +65 -0
  3186. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -0
  3187. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +452 -0
  3188. package/src/shade/renderer/global_illumination/probe/octahedral/LPV_ACCUMULATION_PUSH_CONSTANTS.d.ts +3 -0
  3189. package/src/shade/renderer/global_illumination/probe/octahedral/LPV_ACCUMULATION_PUSH_CONSTANTS.d.ts.map +1 -0
  3190. package/src/shade/renderer/global_illumination/probe/octahedral/LPV_ACCUMULATION_PUSH_CONSTANTS.js +14 -0
  3191. package/src/shade/renderer/global_illumination/probe/octahedral/LPV_SHADER_RESOURCE_GROUP.d.ts +3 -0
  3192. package/src/shade/renderer/global_illumination/probe/octahedral/LPV_SHADER_RESOURCE_GROUP.d.ts.map +1 -0
  3193. package/src/shade/renderer/global_illumination/probe/octahedral/LPV_SHADER_RESOURCE_GROUP.js +15 -0
  3194. package/src/shade/renderer/global_illumination/probe/octahedral/ProbeGBufferTypes.d.ts +9 -0
  3195. package/src/shade/renderer/global_illumination/probe/octahedral/ProbeGBufferTypes.d.ts.map +1 -0
  3196. package/src/shade/renderer/global_illumination/probe/octahedral/ProbeGBufferTypes.js +20 -0
  3197. package/src/shade/renderer/global_illumination/probe/octahedral/border/chunk_lpv_map_index_to_border.d.ts +3 -0
  3198. package/src/shade/renderer/global_illumination/probe/octahedral/border/chunk_lpv_map_index_to_border.d.ts.map +1 -0
  3199. package/src/shade/renderer/global_illumination/probe/octahedral/border/chunk_lpv_map_index_to_border.js +47 -0
  3200. package/src/shade/renderer/global_illumination/probe/octahedral/border/chunk_lpv_paint_borders_body.d.ts +3 -0
  3201. package/src/shade/renderer/global_illumination/probe/octahedral/border/chunk_lpv_paint_borders_body.d.ts.map +1 -0
  3202. package/src/shade/renderer/global_illumination/probe/octahedral/border/chunk_lpv_paint_borders_body.js +55 -0
  3203. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts +11 -0
  3204. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.d.ts.map +1 -0
  3205. package/src/shade/renderer/global_illumination/probe/octahedral/border/graph_lpv_paint_border_depth.js +81 -0
  3206. package/src/shade/renderer/global_illumination/probe/octahedral/border/shader_lpv_atlas_border_read.d.ts +3 -0
  3207. package/src/shade/renderer/global_illumination/probe/octahedral/border/shader_lpv_atlas_border_read.d.ts.map +1 -0
  3208. package/src/shade/renderer/global_illumination/probe/octahedral/border/shader_lpv_atlas_border_read.js +78 -0
  3209. package/src/shade/renderer/global_illumination/probe/octahedral/border/shader_lpv_atlas_paint_borders_depth.d.ts +7 -0
  3210. package/src/shade/renderer/global_illumination/probe/octahedral/border/shader_lpv_atlas_paint_borders_depth.d.ts.map +1 -0
  3211. package/src/shade/renderer/global_illumination/probe/octahedral/border/shader_lpv_atlas_paint_borders_depth.js +70 -0
  3212. package/src/shade/renderer/global_illumination/probe/octahedral/border/shader_lpv_atlas_paint_borders_radiance.d.ts +7 -0
  3213. package/src/shade/renderer/global_illumination/probe/octahedral/border/shader_lpv_atlas_paint_borders_radiance.d.ts.map +1 -0
  3214. package/src/shade/renderer/global_illumination/probe/octahedral/border/shader_lpv_atlas_paint_borders_radiance.js +20 -0
  3215. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/chunk_compute_coefficient_address.d.ts +3 -0
  3216. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/chunk_compute_coefficient_address.d.ts.map +1 -0
  3217. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/chunk_compute_coefficient_address.js +20 -0
  3218. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lpv_store_sh.d.ts +11 -0
  3219. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lpv_store_sh.d.ts.map +1 -0
  3220. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lpv_store_sh.js +124 -0
  3221. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts +12 -0
  3222. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -0
  3223. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +185 -0
  3224. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_reduce_atlas_to_sh.d.ts +14 -0
  3225. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_reduce_atlas_to_sh.d.ts.map +1 -0
  3226. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_reduce_atlas_to_sh.js +174 -0
  3227. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts +13 -0
  3228. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.d.ts.map +1 -0
  3229. package/src/shade/renderer/global_illumination/probe/octahedral/graph_lpv_shade.js +414 -0
  3230. package/src/shade/renderer/global_illumination/probe/octahedral/graph_sample_light_probes.d.ts +16 -0
  3231. package/src/shade/renderer/global_illumination/probe/octahedral/graph_sample_light_probes.d.ts.map +1 -0
  3232. package/src/shade/renderer/global_illumination/probe/octahedral/graph_sample_light_probes.js +264 -0
  3233. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_read_patch_texel.d.ts +3 -0
  3234. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_read_patch_texel.d.ts.map +1 -0
  3235. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_read_patch_texel.js +28 -0
  3236. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_sample_probe_radiance.d.ts +3 -0
  3237. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_sample_probe_radiance.d.ts.map +1 -0
  3238. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_sample_probe_radiance.js +62 -0
  3239. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_sample_probe_radiance_nearest.d.ts +3 -0
  3240. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_sample_probe_radiance_nearest.d.ts.map +1 -0
  3241. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_sample_probe_radiance_nearest.js +37 -0
  3242. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_mesh_interpolate_radiance_via_atlas.d.ts +7 -0
  3243. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_mesh_interpolate_radiance_via_atlas.d.ts.map +1 -0
  3244. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_mesh_interpolate_radiance_via_atlas.js +58 -0
  3245. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_radiance_sample_reflection.d.ts +7 -0
  3246. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_radiance_sample_reflection.d.ts.map +1 -0
  3247. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_radiance_sample_reflection.js +58 -0
  3248. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_parallax_correct_spherical_probe.d.ts +9 -0
  3249. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_parallax_correct_spherical_probe.d.ts.map +1 -0
  3250. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_parallax_correct_spherical_probe.js +34 -0
  3251. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_parallax_correct_spherical_probe_iterative.d.ts +3 -0
  3252. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_parallax_correct_spherical_probe_iterative.d.ts.map +1 -0
  3253. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_parallax_correct_spherical_probe_iterative.js +80 -0
  3254. package/src/shade/renderer/global_illumination/probe/octahedral/shader_lpv_accumulate_depth.d.ts +3 -0
  3255. package/src/shade/renderer/global_illumination/probe/octahedral/shader_lpv_accumulate_depth.d.ts.map +1 -0
  3256. package/src/shade/renderer/global_illumination/probe/octahedral/shader_lpv_accumulate_depth.js +143 -0
  3257. package/src/shade/renderer/global_illumination/probe/octahedral/shader_lpv_atlas_write_depth.d.ts +3 -0
  3258. package/src/shade/renderer/global_illumination/probe/octahedral/shader_lpv_atlas_write_depth.d.ts.map +1 -0
  3259. package/src/shade/renderer/global_illumination/probe/octahedral/shader_lpv_atlas_write_depth.js +59 -0
  3260. package/src/shade/renderer/global_illumination/probe/octahedral/shader_lpv_build_gbuffer.d.ts +3 -0
  3261. package/src/shade/renderer/global_illumination/probe/octahedral/shader_lpv_build_gbuffer.d.ts.map +1 -0
  3262. package/src/shade/renderer/global_illumination/probe/octahedral/shader_lpv_build_gbuffer.js +224 -0
  3263. package/src/shade/renderer/global_illumination/shader_resolve_indirect_lighting.d.ts +3 -0
  3264. package/src/shade/renderer/global_illumination/shader_resolve_indirect_lighting.d.ts.map +1 -0
  3265. package/src/shade/renderer/global_illumination/shader_resolve_indirect_lighting.js +136 -0
  3266. package/src/shade/renderer/global_illumination/sharc/NOTES.md +8 -0
  3267. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.d.ts +38 -0
  3268. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.d.ts.map +1 -0
  3269. package/src/shade/renderer/global_illumination/sharc/SpatialHashRadianceCache.js +283 -0
  3270. package/src/shade/renderer/global_illumination/sharc/shader/SHARC_VOXEL_DATUM_STRUCT.d.ts +3 -0
  3271. package/src/shade/renderer/global_illumination/sharc/shader/SHARC_VOXEL_DATUM_STRUCT.d.ts.map +1 -0
  3272. package/src/shade/renderer/global_illumination/sharc/shader/SHARC_VOXEL_DATUM_STRUCT.js +12 -0
  3273. package/src/shade/renderer/global_illumination/sharc/shader/chunk_sharc_voxel_decode.d.ts +3 -0
  3274. package/src/shade/renderer/global_illumination/sharc/shader/chunk_sharc_voxel_decode.d.ts.map +1 -0
  3275. package/src/shade/renderer/global_illumination/sharc/shader/chunk_sharc_voxel_decode.js +30 -0
  3276. package/src/shade/renderer/global_illumination/sharc/shader/chunk_sharc_voxel_encode.d.ts +3 -0
  3277. package/src/shade/renderer/global_illumination/sharc/shader/chunk_sharc_voxel_encode.d.ts.map +1 -0
  3278. package/src/shade/renderer/global_illumination/sharc/shader/chunk_sharc_voxel_encode.js +22 -0
  3279. package/src/shade/renderer/global_illumination/sharc/shader/debug/shader_colored_hash.d.ts +3 -0
  3280. package/src/shade/renderer/global_illumination/sharc/shader/debug/shader_colored_hash.d.ts.map +1 -0
  3281. package/src/shade/renderer/global_illumination/sharc/shader/debug/shader_colored_hash.js +85 -0
  3282. package/src/shade/renderer/global_illumination/sharc/shader/debug/shader_sharc_debug_radiance.d.ts +3 -0
  3283. package/src/shade/renderer/global_illumination/sharc/shader/debug/shader_sharc_debug_radiance.d.ts.map +1 -0
  3284. package/src/shade/renderer/global_illumination/sharc/shader/debug/shader_sharc_debug_radiance.js +112 -0
  3285. package/src/shade/renderer/global_illumination/sharc/shader/sh/HASH_GRID_PARAMETERS_STRUCT.d.ts +3 -0
  3286. package/src/shade/renderer/global_illumination/sharc/shader/sh/HASH_GRID_PARAMETERS_STRUCT.d.ts.map +1 -0
  3287. package/src/shade/renderer/global_illumination/sharc/shader/sh/HASH_GRID_PARAMETERS_STRUCT.js +18 -0
  3288. package/src/shade/renderer/global_illumination/sharc/shader/sh/HASH_MAP_DATA_STRUCT.d.ts +3 -0
  3289. package/src/shade/renderer/global_illumination/sharc/shader/sh/HASH_MAP_DATA_STRUCT.d.ts.map +1 -0
  3290. package/src/shade/renderer/global_illumination/sharc/shader/sh/HASH_MAP_DATA_STRUCT.js +4 -0
  3291. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_calculate_position_log.d.ts +3 -0
  3292. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_calculate_position_log.d.ts.map +1 -0
  3293. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_calculate_position_log.js +30 -0
  3294. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_compute_spatial_hash.d.ts +3 -0
  3295. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_compute_spatial_hash.d.ts.map +1 -0
  3296. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_compute_spatial_hash.js +49 -0
  3297. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_debug_colored_hash.d.ts +3 -0
  3298. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_debug_colored_hash.d.ts.map +1 -0
  3299. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_debug_colored_hash.js +27 -0
  3300. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_get_base_slot.d.ts +3 -0
  3301. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_get_base_slot.d.ts.map +1 -0
  3302. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_get_base_slot.js +11 -0
  3303. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_get_level.d.ts +3 -0
  3304. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_get_level.d.ts.map +1 -0
  3305. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_get_level.js +24 -0
  3306. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_get_position_from_key.d.ts +3 -0
  3307. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_get_position_from_key.d.ts.map +1 -0
  3308. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_get_position_from_key.js +39 -0
  3309. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_get_voxel_size.d.ts +3 -0
  3310. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_get_voxel_size.d.ts.map +1 -0
  3311. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_get_voxel_size.js +17 -0
  3312. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_hash32.d.ts +3 -0
  3313. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_hash32.d.ts.map +1 -0
  3314. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_hash32.js +13 -0
  3315. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_log_base.d.ts +3 -0
  3316. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_log_base.d.ts.map +1 -0
  3317. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_grid_log_base.js +12 -0
  3318. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_atomic_compare_exchange.d.ts +3 -0
  3319. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_atomic_compare_exchange.d.ts.map +1 -0
  3320. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_atomic_compare_exchange.js +29 -0
  3321. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_find.d.ts +3 -0
  3322. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_find.d.ts.map +1 -0
  3323. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_find.js +47 -0
  3324. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_find_entry.d.ts +3 -0
  3325. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_find_entry.d.ts.map +1 -0
  3326. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_find_entry.js +31 -0
  3327. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_insert.d.ts +3 -0
  3328. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_insert.d.ts.map +1 -0
  3329. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_insert.js +55 -0
  3330. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_insert_entry.d.ts +3 -0
  3331. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_insert_entry.d.ts.map +1 -0
  3332. package/src/shade/renderer/global_illumination/sharc/shader/sh/chunk_hash_map_insert_entry.js +40 -0
  3333. package/src/shade/renderer/global_illumination/sharc/shader/shader_sharc_evict.d.ts +3 -0
  3334. package/src/shade/renderer/global_illumination/sharc/shader/shader_sharc_evict.d.ts.map +1 -0
  3335. package/src/shade/renderer/global_illumination/sharc/shader/shader_sharc_evict.js +101 -0
  3336. package/src/shade/renderer/global_illumination/sharc/shader/shader_sharc_update.d.ts +3 -0
  3337. package/src/shade/renderer/global_illumination/sharc/shader/shader_sharc_update.d.ts.map +1 -0
  3338. package/src/shade/renderer/global_illumination/sharc/shader/shader_sharc_update.js +182 -0
  3339. package/src/shade/renderer/global_illumination/sharc/sharc_constants.d.ts +32 -0
  3340. package/src/shade/renderer/global_illumination/sharc/sharc_constants.d.ts.map +1 -0
  3341. package/src/shade/renderer/global_illumination/sharc/sharc_constants.js +41 -0
  3342. package/src/shade/renderer/gpu_primitive/COLLECTION_U32_STRUCT_READ.d.ts +3 -0
  3343. package/src/shade/renderer/gpu_primitive/COLLECTION_U32_STRUCT_READ.d.ts.map +1 -0
  3344. package/src/shade/renderer/gpu_primitive/COLLECTION_U32_STRUCT_READ.js +12 -0
  3345. package/src/shade/renderer/gpu_primitive/COLLECTION_U32_STRUCT_WRITE.d.ts +3 -0
  3346. package/src/shade/renderer/gpu_primitive/COLLECTION_U32_STRUCT_WRITE.d.ts.map +1 -0
  3347. package/src/shade/renderer/gpu_primitive/COLLECTION_U32_STRUCT_WRITE.js +11 -0
  3348. package/src/shade/renderer/gpu_primitive/hash_table/chunk_hash_table_get.d.ts +7 -0
  3349. package/src/shade/renderer/gpu_primitive/hash_table/chunk_hash_table_get.d.ts.map +1 -0
  3350. package/src/shade/renderer/gpu_primitive/hash_table/chunk_hash_table_get.js +67 -0
  3351. package/src/shade/renderer/gpu_primitive/hash_table/cpu_build_hash_table.d.ts +24 -0
  3352. package/src/shade/renderer/gpu_primitive/hash_table/cpu_build_hash_table.d.ts.map +1 -0
  3353. package/src/shade/renderer/gpu_primitive/hash_table/cpu_build_hash_table.js +141 -0
  3354. package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts +21 -0
  3355. package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts.map +1 -0
  3356. package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.js +240 -0
  3357. package/src/shade/renderer/gpu_primitive/indirect/STRUCT_DISPATCH_COMPUTE_COMMAND.d.ts +3 -0
  3358. package/src/shade/renderer/gpu_primitive/indirect/STRUCT_DISPATCH_COMPUTE_COMMAND.d.ts.map +1 -0
  3359. package/src/shade/renderer/gpu_primitive/indirect/STRUCT_DISPATCH_COMPUTE_COMMAND.js +10 -0
  3360. package/src/shade/renderer/gpu_primitive/indirect/STRUCT_UNINDEXED_DRAW_COMMAND.d.ts +3 -0
  3361. package/src/shade/renderer/gpu_primitive/indirect/STRUCT_UNINDEXED_DRAW_COMMAND.d.ts.map +1 -0
  3362. package/src/shade/renderer/gpu_primitive/indirect/STRUCT_UNINDEXED_DRAW_COMMAND.js +11 -0
  3363. package/src/shade/renderer/gpu_primitive/indirect/build_indirect_draw_command.d.ts +10 -0
  3364. package/src/shade/renderer/gpu_primitive/indirect/build_indirect_draw_command.d.ts.map +1 -0
  3365. package/src/shade/renderer/gpu_primitive/indirect/build_indirect_draw_command.js +112 -0
  3366. package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_scan_add.d.ts +3 -0
  3367. package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_scan_add.d.ts.map +1 -0
  3368. package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_scan_add.js +49 -0
  3369. package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_sum_scan.d.ts +3 -0
  3370. package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_sum_scan.d.ts.map +1 -0
  3371. package/src/shade/renderer/gpu_primitive/prefix_sum/v0/shader_exclusive_prefix_sum_scan.js +93 -0
  3372. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdl.d.ts +24 -0
  3373. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdl.d.ts.map +1 -0
  3374. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdl.js +119 -0
  3375. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdldf.d.ts +20 -0
  3376. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdldf.d.ts.map +1 -0
  3377. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdldf.js +109 -0
  3378. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_one_sweep_prefix_scan.d.ts +7 -0
  3379. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_one_sweep_prefix_scan.d.ts.map +1 -0
  3380. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_one_sweep_prefix_scan.js +235 -0
  3381. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_prefix_scan_csdldf.d.ts +15 -0
  3382. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_prefix_scan_csdldf.d.ts.map +1 -0
  3383. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/shader_prefix_scan_csdldf.js +328 -0
  3384. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/test_prefix_sum.d.ts +6 -0
  3385. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/test_prefix_sum.d.ts.map +1 -0
  3386. package/src/shade/renderer/gpu_primitive/prefix_sum/v1/test_prefix_sum.js +95 -0
  3387. package/src/shade/renderer/gpu_primitive/sort/NOTES.md +5 -0
  3388. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_common.d.ts +7 -0
  3389. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_common.d.ts.map +1 -0
  3390. package/src/shade/renderer/gpu_primitive/sort/chunk_sort_common.js +136 -0
  3391. package/src/shade/renderer/gpu_primitive/sort/ffx/chunk_safe_load_uint4_umax.d.ts +18 -0
  3392. package/src/shade/renderer/gpu_primitive/sort/ffx/chunk_safe_load_uint4_umax.d.ts.map +1 -0
  3393. package/src/shade/renderer/gpu_primitive/sort/ffx/chunk_safe_load_uint4_umax.js +108 -0
  3394. package/src/shade/renderer/gpu_primitive/sort/ffx/defs.d.ts +35 -0
  3395. package/src/shade/renderer/gpu_primitive/sort/ffx/defs.d.ts.map +1 -0
  3396. package/src/shade/renderer/gpu_primitive/sort/ffx/defs.js +42 -0
  3397. package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.d.ts +13 -0
  3398. package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.d.ts.map +1 -0
  3399. package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.js +116 -0
  3400. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_bit_histogram.d.ts +3 -0
  3401. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_bit_histogram.d.ts.map +1 -0
  3402. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_bit_histogram.js +120 -0
  3403. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_distribute_part_sum_int4.d.ts +3 -0
  3404. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_distribute_part_sum_int4.d.ts.map +1 -0
  3405. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_distribute_part_sum_int4.js +76 -0
  3406. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_partial.d.ts +3 -0
  3407. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_partial.d.ts.map +1 -0
  3408. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_partial.js +125 -0
  3409. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_uint4.d.ts +3 -0
  3410. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_uint4.d.ts.map +1 -0
  3411. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scan_exclusive_uint4.js +140 -0
  3412. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scatter_keys_and_values.d.ts +3 -0
  3413. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scatter_keys_and_values.d.ts.map +1 -0
  3414. package/src/shade/renderer/gpu_primitive/sort/ffx/shader_scatter_keys_and_values.js +338 -0
  3415. package/src/shade/renderer/gpu_primitive/sort/gaussian_splatting/x.d.ts +7 -0
  3416. package/src/shade/renderer/gpu_primitive/sort/gaussian_splatting/x.d.ts.map +1 -0
  3417. package/src/shade/renderer/gpu_primitive/sort/gaussian_splatting/x.js +261 -0
  3418. package/src/shade/renderer/gpu_primitive/sort/one_sweep/chunk_extract_digit.d.ts +3 -0
  3419. package/src/shade/renderer/gpu_primitive/sort/one_sweep/chunk_extract_digit.d.ts.map +1 -0
  3420. package/src/shade/renderer/gpu_primitive/sort/one_sweep/chunk_extract_digit.js +14 -0
  3421. package/src/shade/renderer/gpu_primitive/sort/one_sweep/defs.d.ts +25 -0
  3422. package/src/shade/renderer/gpu_primitive/sort/one_sweep/defs.d.ts.map +1 -0
  3423. package/src/shade/renderer/gpu_primitive/sort/one_sweep/defs.js +25 -0
  3424. package/src/shade/renderer/gpu_primitive/sort/one_sweep/graph_radix_sort.d.ts +15 -0
  3425. package/src/shade/renderer/gpu_primitive/sort/one_sweep/graph_radix_sort.d.ts.map +1 -0
  3426. package/src/shade/renderer/gpu_primitive/sort/one_sweep/graph_radix_sort.js +192 -0
  3427. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_digit_binning_pass_pairs.d.ts +5 -0
  3428. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_digit_binning_pass_pairs.d.ts.map +1 -0
  3429. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_digit_binning_pass_pairs.js +990 -0
  3430. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_global_histogram.d.ts +5 -0
  3431. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_global_histogram.d.ts.map +1 -0
  3432. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_global_histogram.js +82 -0
  3433. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_init_sweep.d.ts +3 -0
  3434. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_init_sweep.d.ts.map +1 -0
  3435. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_init_sweep.js +44 -0
  3436. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_scan.d.ts +5 -0
  3437. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_scan.d.ts.map +1 -0
  3438. package/src/shade/renderer/gpu_primitive/sort/one_sweep/shader_scan.js +156 -0
  3439. package/src/shade/renderer/gpu_primitive/sort/one_sweep/test_radix_sort.d.ts +6 -0
  3440. package/src/shade/renderer/gpu_primitive/sort/one_sweep/test_radix_sort.d.ts.map +1 -0
  3441. package/src/shade/renderer/gpu_primitive/sort/one_sweep/test_radix_sort.js +55 -0
  3442. package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.d.ts +14 -0
  3443. package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.d.ts.map +1 -0
  3444. package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.js +110 -0
  3445. package/src/shade/renderer/gpu_primitive/sort/v4/graph_radix_sort.d.ts +12 -0
  3446. package/src/shade/renderer/gpu_primitive/sort/v4/graph_radix_sort.d.ts.map +1 -0
  3447. package/src/shade/renderer/gpu_primitive/sort/v4/graph_radix_sort.js +74 -0
  3448. package/src/shade/renderer/gpu_primitive/sort/v4/shader_radix_sort.d.ts +3 -0
  3449. package/src/shade/renderer/gpu_primitive/sort/v4/shader_radix_sort.d.ts.map +1 -0
  3450. package/src/shade/renderer/gpu_primitive/sort/v4/shader_radix_sort.js +125 -0
  3451. package/src/shade/renderer/gpu_primitive/test/gpu_test.d.ts +8 -0
  3452. package/src/shade/renderer/gpu_primitive/test/gpu_test.d.ts.map +1 -0
  3453. package/src/shade/renderer/gpu_primitive/test/gpu_test.js +71 -0
  3454. package/src/shade/renderer/hiz/HZB_TEXTURE_FORMAT.d.ts +8 -0
  3455. package/src/shade/renderer/hiz/HZB_TEXTURE_FORMAT.d.ts.map +1 -0
  3456. package/src/shade/renderer/hiz/HZB_TEXTURE_FORMAT.js +7 -0
  3457. package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts +28 -0
  3458. package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts.map +1 -0
  3459. package/src/shade/renderer/hiz/HierarchicalZBuffer.js +310 -0
  3460. package/src/shade/renderer/hiz/NOTES.md +3 -0
  3461. package/src/shade/renderer/hiz/generate_downsampler_code.d.ts +21 -0
  3462. package/src/shade/renderer/hiz/generate_downsampler_code.d.ts.map +1 -0
  3463. package/src/shade/renderer/hiz/generate_downsampler_code.js +99 -0
  3464. package/src/shade/renderer/hiz/graph_build_hzb.d.ts +11 -0
  3465. package/src/shade/renderer/hiz/graph_build_hzb.d.ts.map +1 -0
  3466. package/src/shade/renderer/hiz/graph_build_hzb.js +34 -0
  3467. package/src/shade/renderer/hiz/shader_draw_uv.d.ts +3 -0
  3468. package/src/shade/renderer/hiz/shader_draw_uv.d.ts.map +1 -0
  3469. package/src/shade/renderer/hiz/shader_draw_uv.js +29 -0
  3470. package/src/shade/renderer/hiz/shader_hzb_reduce_any.d.ts +12 -0
  3471. package/src/shade/renderer/hiz/shader_hzb_reduce_any.d.ts.map +1 -0
  3472. package/src/shade/renderer/hiz/shader_hzb_reduce_any.js +62 -0
  3473. package/src/shade/renderer/hiz/shader_hzb_reduce_mip0_clip.d.ts +8 -0
  3474. package/src/shade/renderer/hiz/shader_hzb_reduce_mip0_clip.d.ts.map +1 -0
  3475. package/src/shade/renderer/hiz/shader_hzb_reduce_mip0_clip.js +96 -0
  3476. package/src/shade/renderer/light/GPULightCollection.d.ts +48 -0
  3477. package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -0
  3478. package/src/shade/renderer/light/GPULightCollection.js +314 -0
  3479. package/src/shade/renderer/light/GPUViewLightContext.d.ts +22 -0
  3480. package/src/shade/renderer/light/GPUViewLightContext.d.ts.map +1 -0
  3481. package/src/shade/renderer/light/GPUViewLightContext.js +62 -0
  3482. package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.d.ts +3 -0
  3483. package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.d.ts.map +1 -0
  3484. package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.js +22 -0
  3485. package/src/shade/renderer/light/LightCollection.d.ts +41 -0
  3486. package/src/shade/renderer/light/LightCollection.d.ts.map +1 -0
  3487. package/src/shade/renderer/light/LightCollection.js +92 -0
  3488. package/src/shade/renderer/light/cluster/CLUSTER_LIGHT_TYPE.d.ts +22 -0
  3489. package/src/shade/renderer/light/cluster/CLUSTER_LIGHT_TYPE.d.ts.map +1 -0
  3490. package/src/shade/renderer/light/cluster/CLUSTER_LIGHT_TYPE.js +41 -0
  3491. package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.d.ts +7 -0
  3492. package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.d.ts.map +1 -0
  3493. package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_LOCAL_LIGHT_LIMIT.js +6 -0
  3494. package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_METADATA.d.ts +3 -0
  3495. package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_METADATA.d.ts.map +1 -0
  3496. package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_METADATA.js +22 -0
  3497. package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_RESOLUTION.d.ts +11 -0
  3498. package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_RESOLUTION.d.ts.map +1 -0
  3499. package/src/shade/renderer/light/cluster/LIGHT_CLUSTER_RESOLUTION.js +11 -0
  3500. package/src/shade/renderer/light/cluster/NOTES.md +11 -0
  3501. package/src/shade/renderer/light/cluster/build_light_cluster_parameters.d.ts +14 -0
  3502. package/src/shade/renderer/light/cluster/build_light_cluster_parameters.d.ts.map +1 -0
  3503. package/src/shade/renderer/light/cluster/build_light_cluster_parameters.js +39 -0
  3504. package/src/shade/renderer/light/cluster/chunk_cluster_depth_from_z_slice.d.ts +10 -0
  3505. package/src/shade/renderer/light/cluster/chunk_cluster_depth_from_z_slice.d.ts.map +1 -0
  3506. package/src/shade/renderer/light/cluster/chunk_cluster_depth_from_z_slice.js +33 -0
  3507. package/src/shade/renderer/light/cluster/chunk_cluster_depth_to_z_slice.d.ts +8 -0
  3508. package/src/shade/renderer/light/cluster/chunk_cluster_depth_to_z_slice.d.ts.map +1 -0
  3509. package/src/shade/renderer/light/cluster/chunk_cluster_depth_to_z_slice.js +28 -0
  3510. package/src/shade/renderer/light/cluster/chunk_cluster_from_fragment_coord.d.ts +8 -0
  3511. package/src/shade/renderer/light/cluster/chunk_cluster_from_fragment_coord.d.ts.map +1 -0
  3512. package/src/shade/renderer/light/cluster/chunk_cluster_from_fragment_coord.js +33 -0
  3513. package/src/shade/renderer/light/cluster/chunk_light_cluster_counts.d.ts +19 -0
  3514. package/src/shade/renderer/light/cluster/chunk_light_cluster_counts.d.ts.map +1 -0
  3515. package/src/shade/renderer/light/cluster/chunk_light_cluster_counts.js +35 -0
  3516. package/src/shade/renderer/light/cluster/chunk_light_cluster_metadata_by_position.d.ts +3 -0
  3517. package/src/shade/renderer/light/cluster/chunk_light_cluster_metadata_by_position.d.ts.map +1 -0
  3518. package/src/shade/renderer/light/cluster/chunk_light_cluster_metadata_by_position.js +32 -0
  3519. package/src/shade/renderer/light/cluster/chunk_light_cluster_resolution_xy_from_screen.d.ts +3 -0
  3520. package/src/shade/renderer/light/cluster/chunk_light_cluster_resolution_xy_from_screen.d.ts.map +1 -0
  3521. package/src/shade/renderer/light/cluster/chunk_light_cluster_resolution_xy_from_screen.js +13 -0
  3522. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts +9 -0
  3523. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.d.ts.map +1 -0
  3524. package/src/shade/renderer/light/cluster/cull/graph_cull_lights.js +198 -0
  3525. package/src/shade/renderer/light/cluster/cull/shader_cull_lights_frustum.d.ts +11 -0
  3526. package/src/shade/renderer/light/cluster/cull/shader_cull_lights_frustum.d.ts.map +1 -0
  3527. package/src/shade/renderer/light/cluster/cull/shader_cull_lights_frustum.js +120 -0
  3528. package/src/shade/renderer/light/cluster/cull/shader_cull_lights_hzb.d.ts +7 -0
  3529. package/src/shade/renderer/light/cluster/cull/shader_cull_lights_hzb.d.ts.map +1 -0
  3530. package/src/shade/renderer/light/cluster/cull/shader_cull_lights_hzb.js +112 -0
  3531. package/src/shade/renderer/light/cluster/debug/cluster_z_slice_from_depth.d.ts +8 -0
  3532. package/src/shade/renderer/light/cluster/debug/cluster_z_slice_from_depth.d.ts.map +1 -0
  3533. package/src/shade/renderer/light/cluster/debug/cluster_z_slice_from_depth.js +28 -0
  3534. package/src/shade/renderer/light/cluster/debug/cluster_z_slice_to_depth.d.ts +8 -0
  3535. package/src/shade/renderer/light/cluster/debug/cluster_z_slice_to_depth.d.ts.map +1 -0
  3536. package/src/shade/renderer/light/cluster/debug/cluster_z_slice_to_depth.js +31 -0
  3537. package/src/shade/renderer/light/cluster/graph_assign_clsuters.d.ts +15 -0
  3538. package/src/shade/renderer/light/cluster/graph_assign_clsuters.d.ts.map +1 -0
  3539. package/src/shade/renderer/light/cluster/graph_assign_clsuters.js +169 -0
  3540. package/src/shade/renderer/light/cluster/graph_build_light_clusters.d.ts +20 -0
  3541. package/src/shade/renderer/light/cluster/graph_build_light_clusters.d.ts.map +1 -0
  3542. package/src/shade/renderer/light/cluster/graph_build_light_clusters.js +92 -0
  3543. package/src/shade/renderer/light/cluster/shader_cluster_assign_lights.d.ts +13 -0
  3544. package/src/shade/renderer/light/cluster/shader_cluster_assign_lights.d.ts.map +1 -0
  3545. package/src/shade/renderer/light/cluster/shader_cluster_assign_lights.js +200 -0
  3546. package/src/shade/renderer/light/environment/DEFINES.d.ts +22 -0
  3547. package/src/shade/renderer/light/environment/DEFINES.d.ts.map +1 -0
  3548. package/src/shade/renderer/light/environment/DEFINES.js +23 -0
  3549. package/src/shade/renderer/light/environment/chunk_reflection_sample_weight.d.ts +9 -0
  3550. package/src/shade/renderer/light/environment/chunk_reflection_sample_weight.d.ts.map +1 -0
  3551. package/src/shade/renderer/light/environment/chunk_reflection_sample_weight.js +40 -0
  3552. package/src/shade/renderer/light/environment/chunk_roughness_from_relative_mip.d.ts +7 -0
  3553. package/src/shade/renderer/light/environment/chunk_roughness_from_relative_mip.d.ts.map +1 -0
  3554. package/src/shade/renderer/light/environment/chunk_roughness_from_relative_mip.js +26 -0
  3555. package/src/shade/renderer/light/environment/chunk_sphere_probe_lod_to_roughness.d.ts +8 -0
  3556. package/src/shade/renderer/light/environment/chunk_sphere_probe_lod_to_roughness.d.ts.map +1 -0
  3557. package/src/shade/renderer/light/environment/chunk_sphere_probe_lod_to_roughness.js +37 -0
  3558. package/src/shade/renderer/light/environment/chunk_sphere_probe_roughness_to_lod.d.ts +14 -0
  3559. package/src/shade/renderer/light/environment/chunk_sphere_probe_roughness_to_lod.d.ts.map +1 -0
  3560. package/src/shade/renderer/light/environment/chunk_sphere_probe_roughness_to_lod.js +45 -0
  3561. package/src/shade/renderer/light/environment/execute_filter_environment_map.d.ts +7 -0
  3562. package/src/shade/renderer/light/environment/execute_filter_environment_map.d.ts.map +1 -0
  3563. package/src/shade/renderer/light/environment/execute_filter_environment_map.js +47 -0
  3564. package/src/shade/renderer/light/environment/graph_filter_environment_map.d.ts +8 -0
  3565. package/src/shade/renderer/light/environment/graph_filter_environment_map.d.ts.map +1 -0
  3566. package/src/shade/renderer/light/environment/graph_filter_environment_map.js +39 -0
  3567. package/src/shade/renderer/light/environment/octahedral_resample_kernel.d.ts +23 -0
  3568. package/src/shade/renderer/light/environment/octahedral_resample_kernel.d.ts.map +1 -0
  3569. package/src/shade/renderer/light/environment/octahedral_resample_kernel.js +50 -0
  3570. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts +16 -0
  3571. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts.map +1 -0
  3572. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.js +30 -0
  3573. package/src/shade/renderer/light/environment/resample_cube_to_octahedral.d.ts +21 -0
  3574. package/src/shade/renderer/light/environment/resample_cube_to_octahedral.d.ts.map +1 -0
  3575. package/src/shade/renderer/light/environment/resample_cube_to_octahedral.js +157 -0
  3576. package/src/shade/renderer/light/environment/resample_equirectangular_to_octahedral.d.ts +8 -0
  3577. package/src/shade/renderer/light/environment/resample_equirectangular_to_octahedral.d.ts.map +1 -0
  3578. package/src/shade/renderer/light/environment/resample_equirectangular_to_octahedral.js +75 -0
  3579. package/src/shade/renderer/light/environment/rgbe/RGBEHeaderInfo.d.ts +49 -0
  3580. package/src/shade/renderer/light/environment/rgbe/RGBEHeaderInfo.d.ts.map +1 -0
  3581. package/src/shade/renderer/light/environment/rgbe/RGBEHeaderInfo.js +56 -0
  3582. package/src/shade/renderer/light/environment/rgbe/RGBE_ReadPixels_RLE.d.ts +15 -0
  3583. package/src/shade/renderer/light/environment/rgbe/RGBE_ReadPixels_RLE.d.ts.map +1 -0
  3584. package/src/shade/renderer/light/environment/rgbe/RGBE_ReadPixels_RLE.js +330 -0
  3585. package/src/shade/renderer/light/environment/rgbe/RGBE_WritePixels.d.ts +18 -0
  3586. package/src/shade/renderer/light/environment/rgbe/RGBE_WritePixels.d.ts.map +1 -0
  3587. package/src/shade/renderer/light/environment/rgbe/RGBE_WritePixels.js +264 -0
  3588. package/src/shade/renderer/light/environment/rgbe/load_environment_map.d.ts +14 -0
  3589. package/src/shade/renderer/light/environment/rgbe/load_environment_map.d.ts.map +1 -0
  3590. package/src/shade/renderer/light/environment/rgbe/load_environment_map.js +89 -0
  3591. package/src/shade/renderer/light/environment/rgbe/parse_rgbe.d.ts +17 -0
  3592. package/src/shade/renderer/light/environment/rgbe/parse_rgbe.d.ts.map +1 -0
  3593. package/src/shade/renderer/light/environment/rgbe/parse_rgbe.js +79 -0
  3594. package/src/shade/renderer/light/environment/rgbe/rgbe_byte_to_rgb_float.d.ts +9 -0
  3595. package/src/shade/renderer/light/environment/rgbe/rgbe_byte_to_rgb_float.d.ts.map +1 -0
  3596. package/src/shade/renderer/light/environment/rgbe/rgbe_byte_to_rgb_float.js +18 -0
  3597. package/src/shade/renderer/light/environment/rgbe/rgbe_byte_to_rgb_half.d.ts +9 -0
  3598. package/src/shade/renderer/light/environment/rgbe/rgbe_byte_to_rgb_half.d.ts.map +1 -0
  3599. package/src/shade/renderer/light/environment/rgbe/rgbe_byte_to_rgb_half.js +28 -0
  3600. package/src/shade/renderer/light/environment/shader_convolve_reflection_map.d.ts +3 -0
  3601. package/src/shade/renderer/light/environment/shader_convolve_reflection_map.d.ts.map +1 -0
  3602. package/src/shade/renderer/light/environment/shader_convolve_reflection_map.js +125 -0
  3603. package/src/shade/renderer/light/environment/shader_remap_cube_to_octahedral.d.ts +3 -0
  3604. package/src/shade/renderer/light/environment/shader_remap_cube_to_octahedral.d.ts.map +1 -0
  3605. package/src/shade/renderer/light/environment/shader_remap_cube_to_octahedral.js +52 -0
  3606. package/src/shade/renderer/light/make_sunlight.d.ts +8 -0
  3607. package/src/shade/renderer/light/make_sunlight.d.ts.map +1 -0
  3608. package/src/shade/renderer/light/make_sunlight.js +36 -0
  3609. package/src/shade/renderer/light/model/DirectionalLight.d.ts +9 -0
  3610. package/src/shade/renderer/light/model/DirectionalLight.d.ts.map +1 -0
  3611. package/src/shade/renderer/light/model/DirectionalLight.js +16 -0
  3612. package/src/shade/renderer/light/model/Light.d.ts +57 -0
  3613. package/src/shade/renderer/light/model/Light.d.ts.map +1 -0
  3614. package/src/shade/renderer/light/model/Light.js +67 -0
  3615. package/src/shade/renderer/light/model/PointLight.d.ts +18 -0
  3616. package/src/shade/renderer/light/model/PointLight.d.ts.map +1 -0
  3617. package/src/shade/renderer/light/model/PointLight.js +32 -0
  3618. package/src/shade/renderer/light/model/SpotLight.d.ts +38 -0
  3619. package/src/shade/renderer/light/model/SpotLight.d.ts.map +1 -0
  3620. package/src/shade/renderer/light/model/SpotLight.js +56 -0
  3621. package/src/shade/renderer/light/model/io/LIGHT_FLAGS.d.ts +10 -0
  3622. package/src/shade/renderer/light/model/io/LIGHT_FLAGS.d.ts.map +1 -0
  3623. package/src/shade/renderer/light/model/io/LIGHT_FLAGS.js +27 -0
  3624. package/src/shade/renderer/light/model/io/light_pack_color.d.ts +20 -0
  3625. package/src/shade/renderer/light/model/io/light_pack_color.d.ts.map +1 -0
  3626. package/src/shade/renderer/light/model/io/light_pack_color.js +36 -0
  3627. package/src/shade/renderer/light/model/io/light_record_directional.d.ts +13 -0
  3628. package/src/shade/renderer/light/model/io/light_record_directional.d.ts.map +1 -0
  3629. package/src/shade/renderer/light/model/io/light_record_directional.js +38 -0
  3630. package/src/shade/renderer/light/model/io/light_record_point.d.ts +13 -0
  3631. package/src/shade/renderer/light/model/io/light_record_point.d.ts.map +1 -0
  3632. package/src/shade/renderer/light/model/io/light_record_point.js +39 -0
  3633. package/src/shade/renderer/light/model/io/light_record_spot.d.ts +13 -0
  3634. package/src/shade/renderer/light/model/io/light_record_spot.d.ts.map +1 -0
  3635. package/src/shade/renderer/light/model/io/light_record_spot.js +49 -0
  3636. package/src/shade/renderer/lightmap/DEFAULT_LIGHTMAP_RESOLUTION.d.ts +2 -0
  3637. package/src/shade/renderer/lightmap/DEFAULT_LIGHTMAP_RESOLUTION.d.ts.map +1 -0
  3638. package/src/shade/renderer/lightmap/DEFAULT_LIGHTMAP_RESOLUTION.js +1 -0
  3639. package/src/shade/renderer/lightmap/GPULightMap.d.ts +52 -0
  3640. package/src/shade/renderer/lightmap/GPULightMap.d.ts.map +1 -0
  3641. package/src/shade/renderer/lightmap/GPULightMap.js +337 -0
  3642. package/src/shade/renderer/lightmap/atlas/AtlasPacker.d.ts +10 -0
  3643. package/src/shade/renderer/lightmap/atlas/AtlasPacker.d.ts.map +1 -0
  3644. package/src/shade/renderer/lightmap/atlas/AtlasPacker.js +196 -0
  3645. package/src/shade/renderer/lightmap/atlas/check_uvs_for_overlap.d.ts +9 -0
  3646. package/src/shade/renderer/lightmap/atlas/check_uvs_for_overlap.d.ts.map +1 -0
  3647. package/src/shade/renderer/lightmap/atlas/check_uvs_for_overlap.js +98 -0
  3648. package/src/shade/renderer/lightmap/atlas/rescale_uvs.d.ts +7 -0
  3649. package/src/shade/renderer/lightmap/atlas/rescale_uvs.d.ts.map +1 -0
  3650. package/src/shade/renderer/lightmap/atlas/rescale_uvs.js +33 -0
  3651. package/src/shade/renderer/lightmap/bake/LIGHTMAP_SH_COLOR_TARGETS_DESCRIPTOR.d.ts +6 -0
  3652. package/src/shade/renderer/lightmap/bake/LIGHTMAP_SH_COLOR_TARGETS_DESCRIPTOR.d.ts.map +1 -0
  3653. package/src/shade/renderer/lightmap/bake/LIGHTMAP_SH_COLOR_TARGETS_DESCRIPTOR.js +14 -0
  3654. package/src/shade/renderer/lightmap/bake/LIGHTMAP_SH_FRAGMENT_OUTPUT.d.ts +2 -0
  3655. package/src/shade/renderer/lightmap/bake/LIGHTMAP_SH_FRAGMENT_OUTPUT.d.ts.map +1 -0
  3656. package/src/shade/renderer/lightmap/bake/LIGHTMAP_SH_FRAGMENT_OUTPUT.js +9 -0
  3657. package/src/shade/renderer/lightmap/bake/chunk_texture_load_sh.d.ts +3 -0
  3658. package/src/shade/renderer/lightmap/bake/chunk_texture_load_sh.d.ts.map +1 -0
  3659. package/src/shade/renderer/lightmap/bake/chunk_texture_load_sh.js +20 -0
  3660. package/src/shade/renderer/lightmap/bake/raster/graph_draw_lightmap_viz_buffer.d.ts +10 -0
  3661. package/src/shade/renderer/lightmap/bake/raster/graph_draw_lightmap_viz_buffer.d.ts.map +1 -0
  3662. package/src/shade/renderer/lightmap/bake/raster/graph_draw_lightmap_viz_buffer.js +220 -0
  3663. package/src/shade/renderer/lightmap/bake/raster/shader_lightmap_to_viz_buffer.d.ts +19 -0
  3664. package/src/shade/renderer/lightmap/bake/raster/shader_lightmap_to_viz_buffer.d.ts.map +1 -0
  3665. package/src/shade/renderer/lightmap/bake/raster/shader_lightmap_to_viz_buffer.js +223 -0
  3666. package/src/shade/renderer/lightmap/bake/shader_lightmap_denoise_sh.d.ts +9 -0
  3667. package/src/shade/renderer/lightmap/bake/shader_lightmap_denoise_sh.d.ts.map +1 -0
  3668. package/src/shade/renderer/lightmap/bake/shader_lightmap_denoise_sh.js +192 -0
  3669. package/src/shade/renderer/lightmap/bake/shader_lightmap_dilate.d.ts +8 -0
  3670. package/src/shade/renderer/lightmap/bake/shader_lightmap_dilate.d.ts.map +1 -0
  3671. package/src/shade/renderer/lightmap/bake/shader_lightmap_dilate.js +82 -0
  3672. package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_irradiance_flat.d.ts +3 -0
  3673. package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_irradiance_flat.d.ts.map +1 -0
  3674. package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_irradiance_flat.js +236 -0
  3675. package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_sh.d.ts +3 -0
  3676. package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_sh.d.ts.map +1 -0
  3677. package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_sh.js +231 -0
  3678. package/src/shade/renderer/lightmap/bake/tile/shader_lightmap_accummulate_tile.d.ts +3 -0
  3679. package/src/shade/renderer/lightmap/bake/tile/shader_lightmap_accummulate_tile.d.ts.map +1 -0
  3680. package/src/shade/renderer/lightmap/bake/tile/shader_lightmap_accummulate_tile.js +83 -0
  3681. package/src/shade/renderer/lightmap/bake/tile/shader_lightmap_tile_composit.d.ts +7 -0
  3682. package/src/shade/renderer/lightmap/bake/tile/shader_lightmap_tile_composit.d.ts.map +1 -0
  3683. package/src/shade/renderer/lightmap/bake/tile/shader_lightmap_tile_composit.js +82 -0
  3684. package/src/shade/renderer/lightmap/chunk_lightmap_geometry_uv_to_atlas.d.ts +3 -0
  3685. package/src/shade/renderer/lightmap/chunk_lightmap_geometry_uv_to_atlas.d.ts.map +1 -0
  3686. package/src/shade/renderer/lightmap/chunk_lightmap_geometry_uv_to_atlas.js +22 -0
  3687. package/src/shade/renderer/lightmap/debug/shader_lightmap_debug_density.d.ts +3 -0
  3688. package/src/shade/renderer/lightmap/debug/shader_lightmap_debug_density.d.ts.map +1 -0
  3689. package/src/shade/renderer/lightmap/debug/shader_lightmap_debug_density.js +147 -0
  3690. package/src/shade/renderer/lightmap/debug/shader_lightmap_debug_uv_checker.d.ts +3 -0
  3691. package/src/shade/renderer/lightmap/debug/shader_lightmap_debug_uv_checker.d.ts.map +1 -0
  3692. package/src/shade/renderer/lightmap/debug/shader_lightmap_debug_uv_checker.js +145 -0
  3693. package/src/shade/renderer/lightmap/debug/shader_lightmap_debug_view_flat.d.ts +3 -0
  3694. package/src/shade/renderer/lightmap/debug/shader_lightmap_debug_view_flat.d.ts.map +1 -0
  3695. package/src/shade/renderer/lightmap/debug/shader_lightmap_debug_view_flat.js +167 -0
  3696. package/src/shade/renderer/lightmap/debug/shader_lightmap_debug_view_sh.d.ts +3 -0
  3697. package/src/shade/renderer/lightmap/debug/shader_lightmap_debug_view_sh.d.ts.map +1 -0
  3698. package/src/shade/renderer/lightmap/debug/shader_lightmap_debug_view_sh.js +185 -0
  3699. package/src/shade/renderer/loader/SceneBundle.d.ts +53 -0
  3700. package/src/shade/renderer/loader/SceneBundle.d.ts.map +1 -0
  3701. package/src/shade/renderer/loader/SceneBundle.js +56 -0
  3702. package/src/shade/renderer/loader/gltf/GLTF_PRIMITIVE_MODE.d.ts +19 -0
  3703. package/src/shade/renderer/loader/gltf/GLTF_PRIMITIVE_MODE.d.ts.map +1 -0
  3704. package/src/shade/renderer/loader/gltf/GLTF_PRIMITIVE_MODE.js +23 -0
  3705. package/src/shade/renderer/loader/gltf/MESHOPT_COMPRESSION_PLAN.md +793 -0
  3706. package/src/shade/renderer/loader/gltf/coalesce_array_duplicates.d.ts +9 -0
  3707. package/src/shade/renderer/loader/gltf/coalesce_array_duplicates.d.ts.map +1 -0
  3708. package/src/shade/renderer/loader/gltf/coalesce_array_duplicates.js +52 -0
  3709. package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtension.d.ts +49 -0
  3710. package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtension.d.ts.map +1 -0
  3711. package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtension.js +54 -0
  3712. package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtensionSet.d.ts +50 -0
  3713. package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtensionSet.d.ts.map +1 -0
  3714. package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtensionSet.js +109 -0
  3715. package/src/shade/renderer/loader/gltf/ext/gltf_apply_buffer_view_extensions.d.ts +29 -0
  3716. package/src/shade/renderer/loader/gltf/ext/gltf_apply_buffer_view_extensions.d.ts.map +1 -0
  3717. package/src/shade/renderer/loader/gltf/ext/gltf_apply_buffer_view_extensions.js +69 -0
  3718. package/src/shade/renderer/loader/gltf/ext/gltf_buffer_view_extensions.d.ts +18 -0
  3719. package/src/shade/renderer/loader/gltf/ext/gltf_buffer_view_extensions.d.ts.map +1 -0
  3720. package/src/shade/renderer/loader/gltf/ext/gltf_buffer_view_extensions.js +22 -0
  3721. package/src/shade/renderer/loader/gltf/ext/gltf_geometry_extensions.d.ts +30 -0
  3722. package/src/shade/renderer/loader/gltf/ext/gltf_geometry_extensions.d.ts.map +1 -0
  3723. package/src/shade/renderer/loader/gltf/ext/gltf_geometry_extensions.js +39 -0
  3724. package/src/shade/renderer/loader/gltf/ext/meshopt/MeshoptBufferViewExtension.d.ts +43 -0
  3725. package/src/shade/renderer/loader/gltf/ext/meshopt/MeshoptBufferViewExtension.d.ts.map +1 -0
  3726. package/src/shade/renderer/loader/gltf/ext/meshopt/MeshoptBufferViewExtension.js +301 -0
  3727. package/src/shade/renderer/loader/gltf/fix_up_material_sides.d.ts +10 -0
  3728. package/src/shade/renderer/loader/gltf/fix_up_material_sides.d.ts.map +1 -0
  3729. package/src/shade/renderer/loader/gltf/fix_up_material_sides.js +109 -0
  3730. package/src/shade/renderer/loader/gltf/gltf_component_type.d.ts +94 -0
  3731. package/src/shade/renderer/loader/gltf/gltf_component_type.d.ts.map +1 -0
  3732. package/src/shade/renderer/loader/gltf/gltf_component_type.js +223 -0
  3733. package/src/shade/renderer/loader/gltf/gltf_create_material.d.ts +13 -0
  3734. package/src/shade/renderer/loader/gltf/gltf_create_material.d.ts.map +1 -0
  3735. package/src/shade/renderer/loader/gltf/gltf_create_material.js +281 -0
  3736. package/src/shade/renderer/loader/gltf/gltf_node_world_matrices.d.ts +47 -0
  3737. package/src/shade/renderer/loader/gltf/gltf_node_world_matrices.d.ts.map +1 -0
  3738. package/src/shade/renderer/loader/gltf/gltf_node_world_matrices.js +137 -0
  3739. package/src/shade/renderer/loader/gltf/gltf_parse_alpha_mode.d.ts +8 -0
  3740. package/src/shade/renderer/loader/gltf/gltf_parse_alpha_mode.d.ts.map +1 -0
  3741. package/src/shade/renderer/loader/gltf/gltf_parse_alpha_mode.js +25 -0
  3742. package/src/shade/renderer/loader/gltf/gltf_parse_container.d.ts +77 -0
  3743. package/src/shade/renderer/loader/gltf/gltf_parse_container.d.ts.map +1 -0
  3744. package/src/shade/renderer/loader/gltf/gltf_parse_container.js +241 -0
  3745. package/src/shade/renderer/loader/gltf/gltf_read_accessor.d.ts +71 -0
  3746. package/src/shade/renderer/loader/gltf/gltf_read_accessor.d.ts.map +1 -0
  3747. package/src/shade/renderer/loader/gltf/gltf_read_accessor.js +294 -0
  3748. package/src/shade/renderer/loader/gltf/gltf_used_image_indices.d.ts +25 -0
  3749. package/src/shade/renderer/loader/gltf/gltf_used_image_indices.d.ts.map +1 -0
  3750. package/src/shade/renderer/loader/gltf/gltf_used_image_indices.js +49 -0
  3751. package/src/shade/renderer/loader/gltf/load_gltf.d.ts +102 -0
  3752. package/src/shade/renderer/loader/gltf/load_gltf.d.ts.map +1 -0
  3753. package/src/shade/renderer/loader/gltf/load_gltf.js +1253 -0
  3754. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +67 -0
  3755. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts.map +1 -0
  3756. package/src/shade/renderer/loader/gltf/tiny-gltf.js +646 -0
  3757. package/src/shade/renderer/loader/usd/UsdError.d.ts +30 -0
  3758. package/src/shade/renderer/loader/usd/UsdError.d.ts.map +1 -0
  3759. package/src/shade/renderer/loader/usd/UsdError.js +33 -0
  3760. package/src/shade/renderer/loader/usd/UsdExtensionRegistry.d.ts +75 -0
  3761. package/src/shade/renderer/loader/usd/UsdExtensionRegistry.d.ts.map +1 -0
  3762. package/src/shade/renderer/loader/usd/UsdExtensionRegistry.js +69 -0
  3763. package/src/shade/renderer/loader/usd/load_usd.d.ts +26 -0
  3764. package/src/shade/renderer/loader/usd/load_usd.d.ts.map +1 -0
  3765. package/src/shade/renderer/loader/usd/load_usd.js +226 -0
  3766. package/src/shade/renderer/loader/usd/parse_usda.d.ts +16 -0
  3767. package/src/shade/renderer/loader/usd/parse_usda.d.ts.map +1 -0
  3768. package/src/shade/renderer/loader/usd/parse_usda.js +931 -0
  3769. package/src/shade/renderer/loader/usd/unpack_usdz.d.ts +14 -0
  3770. package/src/shade/renderer/loader/usd/unpack_usdz.d.ts.map +1 -0
  3771. package/src/shade/renderer/loader/usd/unpack_usdz.js +106 -0
  3772. package/src/shade/renderer/loader/usd/usd_build_scene.d.ts +34 -0
  3773. package/src/shade/renderer/loader/usd/usd_build_scene.d.ts.map +1 -0
  3774. package/src/shade/renderer/loader/usd/usd_build_scene.js +658 -0
  3775. package/src/shade/renderer/loader/usd/usd_compose_transform.d.ts +15 -0
  3776. package/src/shade/renderer/loader/usd/usd_compose_transform.d.ts.map +1 -0
  3777. package/src/shade/renderer/loader/usd/usd_compose_transform.js +258 -0
  3778. package/src/shade/renderer/loader/usd/usd_decode_image.d.ts +39 -0
  3779. package/src/shade/renderer/loader/usd/usd_decode_image.d.ts.map +1 -0
  3780. package/src/shade/renderer/loader/usd/usd_decode_image.js +384 -0
  3781. package/src/shade/renderer/loader/usd/usd_lz4.d.ts +29 -0
  3782. package/src/shade/renderer/loader/usd/usd_lz4.d.ts.map +1 -0
  3783. package/src/shade/renderer/loader/usd/usd_lz4.js +182 -0
  3784. package/src/shade/renderer/loader/usd/usd_triangulate.d.ts +45 -0
  3785. package/src/shade/renderer/loader/usd/usd_triangulate.d.ts.map +1 -0
  3786. package/src/shade/renderer/loader/usd/usd_triangulate.js +159 -0
  3787. package/src/shade/renderer/material/GPUMaterialContext.d.ts +63 -0
  3788. package/src/shade/renderer/material/GPUMaterialContext.d.ts.map +1 -0
  3789. package/src/shade/renderer/material/GPUMaterialContext.js +380 -0
  3790. package/src/shade/renderer/material/GPUMaterialManager.d.ts +55 -0
  3791. package/src/shade/renderer/material/GPUMaterialManager.d.ts.map +1 -0
  3792. package/src/shade/renderer/material/GPUMaterialManager.js +626 -0
  3793. package/src/shade/renderer/material/MATERIAL_METADATA_STRUCT.d.ts +3 -0
  3794. package/src/shade/renderer/material/MATERIAL_METADATA_STRUCT.d.ts.map +1 -0
  3795. package/src/shade/renderer/material/MATERIAL_METADATA_STRUCT.js +43 -0
  3796. package/src/shade/renderer/material/PIXEL_TEXTURE_ORM.d.ts +2 -0
  3797. package/src/shade/renderer/material/PIXEL_TEXTURE_ORM.d.ts.map +1 -0
  3798. package/src/shade/renderer/material/PIXEL_TEXTURE_ORM.js +4 -0
  3799. package/src/shade/renderer/material/ShadeDrawMode.d.ts +7 -0
  3800. package/src/shade/renderer/material/ShadeDrawMode.d.ts.map +1 -0
  3801. package/src/shade/renderer/material/ShadeDrawMode.js +9 -0
  3802. package/src/shade/renderer/material/ShadeDrawSide.d.ts +10 -0
  3803. package/src/shade/renderer/material/ShadeDrawSide.d.ts.map +1 -0
  3804. package/src/shade/renderer/material/ShadeDrawSide.js +9 -0
  3805. package/src/shade/renderer/material/ShadeMaterial.d.ts +52 -0
  3806. package/src/shade/renderer/material/ShadeMaterial.d.ts.map +1 -0
  3807. package/src/shade/renderer/material/ShadeMaterial.js +92 -0
  3808. package/src/shade/renderer/material/StandardShadeMaterial.d.ts +103 -0
  3809. package/src/shade/renderer/material/StandardShadeMaterial.d.ts.map +1 -0
  3810. package/src/shade/renderer/material/StandardShadeMaterial.js +192 -0
  3811. package/src/shade/renderer/material/TransparencyMode.d.ts +7 -0
  3812. package/src/shade/renderer/material/TransparencyMode.d.ts.map +1 -0
  3813. package/src/shade/renderer/material/TransparencyMode.js +13 -0
  3814. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts +87 -0
  3815. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -0
  3816. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +543 -0
  3817. package/src/shade/renderer/material/resident/INDIRECT_MATERIAL_ARRAY_TYPE.d.ts +3 -0
  3818. package/src/shade/renderer/material/resident/INDIRECT_MATERIAL_ARRAY_TYPE.d.ts.map +1 -0
  3819. package/src/shade/renderer/material/resident/INDIRECT_MATERIAL_ARRAY_TYPE.js +8 -0
  3820. package/src/shade/renderer/material/resident/INDIRECT_MATERIAL_STRUCT.d.ts +3 -0
  3821. package/src/shade/renderer/material/resident/INDIRECT_MATERIAL_STRUCT.d.ts.map +1 -0
  3822. package/src/shade/renderer/material/resident/INDIRECT_MATERIAL_STRUCT.js +30 -0
  3823. package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.d.ts +3 -0
  3824. package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.d.ts.map +1 -0
  3825. package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.js +17 -0
  3826. package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts +36 -0
  3827. package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts.map +1 -0
  3828. package/src/shade/renderer/material/standard/fragment_gbuffer.js +334 -0
  3829. package/src/shade/renderer/material/standard/fragment_gbuffer_vt.d.ts +35 -0
  3830. package/src/shade/renderer/material/standard/fragment_gbuffer_vt.d.ts.map +1 -0
  3831. package/src/shade/renderer/material/standard/fragment_gbuffer_vt.js +169 -0
  3832. package/src/shade/renderer/material/standard/material_gbuffer_vertex.d.ts +13 -0
  3833. package/src/shade/renderer/material/standard/material_gbuffer_vertex.d.ts.map +1 -0
  3834. package/src/shade/renderer/material/standard/material_gbuffer_vertex.js +45 -0
  3835. package/src/shade/renderer/material/standard_material_to_struct.d.ts +19 -0
  3836. package/src/shade/renderer/material/standard_material_to_struct.d.ts.map +1 -0
  3837. package/src/shade/renderer/material/standard_material_to_struct.js +24 -0
  3838. package/src/shade/renderer/material/util/dielectric_specular_color.d.ts +8 -0
  3839. package/src/shade/renderer/material/util/dielectric_specular_color.d.ts.map +1 -0
  3840. package/src/shade/renderer/material/util/dielectric_specular_color.js +8 -0
  3841. package/src/shade/renderer/material/util/material_convert_metallic_roughness_to_specular_glossiness.d.ts +14 -0
  3842. package/src/shade/renderer/material/util/material_convert_metallic_roughness_to_specular_glossiness.d.ts.map +1 -0
  3843. package/src/shade/renderer/material/util/material_convert_metallic_roughness_to_specular_glossiness.js +39 -0
  3844. package/src/shade/renderer/material/util/material_convert_specular_glossiness_to_metallic_roughness.d.ts +14 -0
  3845. package/src/shade/renderer/material/util/material_convert_specular_glossiness_to_metallic_roughness.d.ts.map +1 -0
  3846. package/src/shade/renderer/material/util/material_convert_specular_glossiness_to_metallic_roughness.js +90 -0
  3847. package/src/shade/renderer/object_property/MaterialProperty.d.ts +13 -0
  3848. package/src/shade/renderer/object_property/MaterialProperty.d.ts.map +1 -0
  3849. package/src/shade/renderer/object_property/MaterialProperty.js +18 -0
  3850. package/src/shade/renderer/object_property/MeshInstanceProperty.d.ts +17 -0
  3851. package/src/shade/renderer/object_property/MeshInstanceProperty.d.ts.map +1 -0
  3852. package/src/shade/renderer/object_property/MeshInstanceProperty.js +28 -0
  3853. package/src/shade/renderer/object_property/Node3DProperty.d.ts +17 -0
  3854. package/src/shade/renderer/object_property/Node3DProperty.d.ts.map +1 -0
  3855. package/src/shade/renderer/object_property/Node3DProperty.js +37 -0
  3856. package/src/shade/renderer/object_property/OBJECT_PROPERTY_REFERENCE_COLLECTION_STRUCTS.d.ts +14 -0
  3857. package/src/shade/renderer/object_property/OBJECT_PROPERTY_REFERENCE_COLLECTION_STRUCTS.d.ts.map +1 -0
  3858. package/src/shade/renderer/object_property/OBJECT_PROPERTY_REFERENCE_COLLECTION_STRUCTS.js +27 -0
  3859. package/src/shade/renderer/object_property/OBJECT_PROPERTY_REFERENCE_STRUCT.d.ts +10 -0
  3860. package/src/shade/renderer/object_property/OBJECT_PROPERTY_REFERENCE_STRUCT.d.ts.map +1 -0
  3861. package/src/shade/renderer/object_property/OBJECT_PROPERTY_REFERENCE_STRUCT.js +14 -0
  3862. package/src/shade/renderer/object_property/ObjectType.d.ts +15 -0
  3863. package/src/shade/renderer/object_property/ObjectType.d.ts.map +1 -0
  3864. package/src/shade/renderer/object_property/ObjectType.js +37 -0
  3865. package/src/shade/renderer/object_property/chunk_record_object_property_update.d.ts +19 -0
  3866. package/src/shade/renderer/object_property/chunk_record_object_property_update.d.ts.map +1 -0
  3867. package/src/shade/renderer/object_property/chunk_record_object_property_update.js +32 -0
  3868. package/src/shade/renderer/object_property/chunk_update_object_property_mesh_instance_bounds.d.ts +27 -0
  3869. package/src/shade/renderer/object_property/chunk_update_object_property_mesh_instance_bounds.d.ts.map +1 -0
  3870. package/src/shade/renderer/object_property/chunk_update_object_property_mesh_instance_bounds.js +81 -0
  3871. package/src/shade/renderer/object_property/chunk_write_object_property.d.ts +22 -0
  3872. package/src/shade/renderer/object_property/chunk_write_object_property.d.ts.map +1 -0
  3873. package/src/shade/renderer/object_property/chunk_write_object_property.js +53 -0
  3874. package/src/shade/renderer/object_property/chunk_write_object_property_material.d.ts +20 -0
  3875. package/src/shade/renderer/object_property/chunk_write_object_property_material.d.ts.map +1 -0
  3876. package/src/shade/renderer/object_property/chunk_write_object_property_material.js +42 -0
  3877. package/src/shade/renderer/object_property/chunk_write_object_property_node3d.d.ts +36 -0
  3878. package/src/shade/renderer/object_property/chunk_write_object_property_node3d.d.ts.map +1 -0
  3879. package/src/shade/renderer/object_property/chunk_write_object_property_node3d.js +64 -0
  3880. package/src/shade/renderer/object_property/shader_object_property_process.d.ts +13 -0
  3881. package/src/shade/renderer/object_property/shader_object_property_process.d.ts.map +1 -0
  3882. package/src/shade/renderer/object_property/shader_object_property_process.js +84 -0
  3883. package/src/shade/renderer/object_property/shader_refresh_all_mesh_bounds.d.ts +20 -0
  3884. package/src/shade/renderer/object_property/shader_refresh_all_mesh_bounds.d.ts.map +1 -0
  3885. package/src/shade/renderer/object_property/shader_refresh_all_mesh_bounds.js +58 -0
  3886. package/src/shade/renderer/particles/DESIGN.md +219 -0
  3887. package/src/shade/renderer/particles/GPUParticleSystem.d.ts +109 -0
  3888. package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -0
  3889. package/src/shade/renderer/particles/GPUParticleSystem.js +162 -0
  3890. package/src/shade/renderer/particles/ParticleConstants.d.ts +45 -0
  3891. package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -0
  3892. package/src/shade/renderer/particles/ParticleConstants.js +50 -0
  3893. package/src/shade/renderer/particles/cull/chunk_particle_cull.d.ts +14 -0
  3894. package/src/shade/renderer/particles/cull/chunk_particle_cull.d.ts.map +1 -0
  3895. package/src/shade/renderer/particles/cull/chunk_particle_cull.js +36 -0
  3896. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts +31 -0
  3897. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.d.ts.map +1 -0
  3898. package/src/shade/renderer/particles/data/PARTICLE_COUNTERS.js +40 -0
  3899. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.d.ts +144 -0
  3900. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.d.ts.map +1 -0
  3901. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_LAYOUT.js +200 -0
  3902. package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts +13 -0
  3903. package/src/shade/renderer/particles/data/chunk_particle_emitter.d.ts.map +1 -0
  3904. package/src/shade/renderer/particles/data/chunk_particle_emitter.js +82 -0
  3905. package/src/shade/renderer/particles/graph/ParticleGraph.d.ts +54 -0
  3906. package/src/shade/renderer/particles/graph/ParticleGraph.d.ts.map +1 -0
  3907. package/src/shade/renderer/particles/graph/ParticleGraph.js +99 -0
  3908. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +60 -0
  3909. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -0
  3910. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +118 -0
  3911. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +34 -0
  3912. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -0
  3913. package/src/shade/renderer/particles/graph/compile_particle_graph.js +170 -0
  3914. package/src/shade/renderer/particles/graph_particles.d.ts +80 -0
  3915. package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -0
  3916. package/src/shade/renderer/particles/graph_particles.js +144 -0
  3917. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +76 -0
  3918. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -0
  3919. package/src/shade/renderer/particles/isa/ParticleAssembler.js +152 -0
  3920. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +43 -0
  3921. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -0
  3922. package/src/shade/renderer/particles/isa/ParticleProgram.js +128 -0
  3923. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +120 -0
  3924. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -0
  3925. package/src/shade/renderer/particles/isa/ParticleVMISA.js +238 -0
  3926. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +53 -0
  3927. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -0
  3928. package/src/shade/renderer/particles/layout/ParticleLayout.js +95 -0
  3929. package/src/shade/renderer/particles/particle_prototype.d.ts +64 -0
  3930. package/src/shade/renderer/particles/particle_prototype.d.ts.map +1 -0
  3931. package/src/shade/renderer/particles/particle_prototype.js +180 -0
  3932. package/src/shade/renderer/particles/prototypeParticleSystem.d.ts +2 -0
  3933. package/src/shade/renderer/particles/prototypeParticleSystem.d.ts.map +1 -0
  3934. package/src/shade/renderer/particles/prototypeParticleSystem.js +450 -0
  3935. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +67 -0
  3936. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -0
  3937. package/src/shade/renderer/particles/runtime/EmitterRegistry.js +110 -0
  3938. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts +43 -0
  3939. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.d.ts.map +1 -0
  3940. package/src/shade/renderer/particles/runtime/ParticleSpawnScheduler.js +86 -0
  3941. package/src/shade/renderer/particles/runtime/ProgramArena.d.ts +36 -0
  3942. package/src/shade/renderer/particles/runtime/ProgramArena.d.ts.map +1 -0
  3943. package/src/shade/renderer/particles/runtime/ProgramArena.js +64 -0
  3944. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +22 -0
  3945. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -0
  3946. package/src/shade/renderer/particles/runtime/create_particle_effect.js +19 -0
  3947. package/src/shade/renderer/particles/runtime/spawn_request_encoding.d.ts +34 -0
  3948. package/src/shade/renderer/particles/runtime/spawn_request_encoding.d.ts.map +1 -0
  3949. package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +52 -0
  3950. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts +22 -0
  3951. package/src/shade/renderer/particles/shaders/chunk_particle_context.d.ts.map +1 -0
  3952. package/src/shade/renderer/particles/shaders/chunk_particle_context.js +58 -0
  3953. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts +20 -0
  3954. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts.map +1 -0
  3955. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.js +29 -0
  3956. package/src/shade/renderer/particles/shaders/chunk_particle_lighting.d.ts +15 -0
  3957. package/src/shade/renderer/particles/shaders/chunk_particle_lighting.d.ts.map +1 -0
  3958. package/src/shade/renderer/particles/shaders/chunk_particle_lighting.js +19 -0
  3959. package/src/shade/renderer/particles/shaders/chunk_particle_render_math.d.ts +18 -0
  3960. package/src/shade/renderer/particles/shaders/chunk_particle_render_math.d.ts.map +1 -0
  3961. package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +106 -0
  3962. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts +17 -0
  3963. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -0
  3964. package/src/shade/renderer/particles/shaders/shader_particle_emit.js +118 -0
  3965. package/src/shade/renderer/particles/shaders/shader_particle_finalize.d.ts +6 -0
  3966. package/src/shade/renderer/particles/shaders/shader_particle_finalize.d.ts.map +1 -0
  3967. package/src/shade/renderer/particles/shaders/shader_particle_finalize.js +79 -0
  3968. package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts +35 -0
  3969. package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +1 -0
  3970. package/src/shade/renderer/particles/shaders/shader_particle_render.js +183 -0
  3971. package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts +26 -0
  3972. package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -0
  3973. package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +100 -0
  3974. package/src/shade/renderer/particles/sort/particle_counting_sort.d.ts +26 -0
  3975. package/src/shade/renderer/particles/sort/particle_counting_sort.d.ts.map +1 -0
  3976. package/src/shade/renderer/particles/sort/particle_counting_sort.js +51 -0
  3977. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts +25 -0
  3978. package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts.map +1 -0
  3979. package/src/shade/renderer/particles/sort/shader_particle_sort.js +161 -0
  3980. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +51 -0
  3981. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -0
  3982. package/src/shade/renderer/particles/vm/ParticleVMReference.js +311 -0
  3983. package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts +7 -0
  3984. package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -0
  3985. package/src/shade/renderer/particles/vm/chunk_particle_vm.js +244 -0
  3986. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts +50 -0
  3987. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts.map +1 -0
  3988. package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.js +434 -0
  3989. package/src/shade/renderer/path_tracer/accumulating/graph_float32rgba_to_float16rgba.d.ts +10 -0
  3990. package/src/shade/renderer/path_tracer/accumulating/graph_float32rgba_to_float16rgba.d.ts.map +1 -0
  3991. package/src/shade/renderer/path_tracer/accumulating/graph_float32rgba_to_float16rgba.js +86 -0
  3992. package/src/shade/renderer/path_tracer/accumulating/graph_flood_fill.d.ts +22 -0
  3993. package/src/shade/renderer/path_tracer/accumulating/graph_flood_fill.d.ts.map +1 -0
  3994. package/src/shade/renderer/path_tracer/accumulating/graph_flood_fill.js +244 -0
  3995. package/src/shade/renderer/path_tracer/accumulating/shader_accumulating_path_tracer.d.ts +5 -0
  3996. package/src/shade/renderer/path_tracer/accumulating/shader_accumulating_path_tracer.d.ts.map +1 -0
  3997. package/src/shade/renderer/path_tracer/accumulating/shader_accumulating_path_tracer.js +102 -0
  3998. package/src/shade/renderer/path_tracer/graph_path_trace_scene.d.ts +8 -0
  3999. package/src/shade/renderer/path_tracer/graph_path_trace_scene.d.ts.map +1 -0
  4000. package/src/shade/renderer/path_tracer/graph_path_trace_scene.js +185 -0
  4001. package/src/shade/renderer/path_tracer/shader/RAY_HIT_TRANSPARENT_SURFACE_DESCRIPTION_STRUCT.d.ts +3 -0
  4002. package/src/shade/renderer/path_tracer/shader/RAY_HIT_TRANSPARENT_SURFACE_DESCRIPTION_STRUCT.d.ts.map +1 -0
  4003. package/src/shade/renderer/path_tracer/shader/RAY_HIT_TRANSPARENT_SURFACE_DESCRIPTION_STRUCT.js +8 -0
  4004. package/src/shade/renderer/path_tracer/shader/STANDARD_MATERIAL_DATA_STRUCT.d.ts +3 -0
  4005. package/src/shade/renderer/path_tracer/shader/STANDARD_MATERIAL_DATA_STRUCT.d.ts.map +1 -0
  4006. package/src/shade/renderer/path_tracer/shader/STANDARD_MATERIAL_DATA_STRUCT.js +14 -0
  4007. package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture.d.ts +3 -0
  4008. package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture.d.ts.map +1 -0
  4009. package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture.js +57 -0
  4010. package/src/shade/renderer/path_tracer/shader/chunk_ray_hit_to_opacity.d.ts +3 -0
  4011. package/src/shade/renderer/path_tracer/shader/chunk_ray_hit_to_opacity.d.ts.map +1 -0
  4012. package/src/shade/renderer/path_tracer/shader/chunk_ray_hit_to_opacity.js +45 -0
  4013. package/src/shade/renderer/path_tracer/shader/chunk_ray_shaded_query_occluded.d.ts +7 -0
  4014. package/src/shade/renderer/path_tracer/shader/chunk_ray_shaded_query_occluded.d.ts.map +1 -0
  4015. package/src/shade/renderer/path_tracer/shader/chunk_ray_shaded_query_occluded.js +74 -0
  4016. package/src/shade/renderer/path_tracer/shader/chunk_render_trace_path.d.ts +5 -0
  4017. package/src/shade/renderer/path_tracer/shader/chunk_render_trace_path.d.ts.map +1 -0
  4018. package/src/shade/renderer/path_tracer/shader/chunk_render_trace_path.js +380 -0
  4019. package/src/shade/renderer/path_tracer/shader/chunk_russian_roulette.d.ts +7 -0
  4020. package/src/shade/renderer/path_tracer/shader/chunk_russian_roulette.d.ts.map +1 -0
  4021. package/src/shade/renderer/path_tracer/shader/chunk_russian_roulette.js +40 -0
  4022. package/src/shade/renderer/path_tracer/shader/chunk_sample_material.d.ts +3 -0
  4023. package/src/shade/renderer/path_tracer/shader/chunk_sample_material.d.ts.map +1 -0
  4024. package/src/shade/renderer/path_tracer/shader/chunk_sample_material.js +45 -0
  4025. package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.d.ts +8 -0
  4026. package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.d.ts.map +1 -0
  4027. package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.js +245 -0
  4028. package/src/shade/renderer/path_tracer/shader/chunk_shading_closure_from_material_data.d.ts +3 -0
  4029. package/src/shade/renderer/path_tracer/shader/chunk_shading_closure_from_material_data.d.ts.map +1 -0
  4030. package/src/shade/renderer/path_tracer/shader/chunk_shading_closure_from_material_data.js +57 -0
  4031. package/src/shade/renderer/pool/TransientResourcePool.d.ts +165 -0
  4032. package/src/shade/renderer/pool/TransientResourcePool.d.ts.map +1 -0
  4033. package/src/shade/renderer/pool/TransientResourcePool.js +392 -0
  4034. package/src/shade/renderer/postprocess/PostProcess.d.ts +24 -0
  4035. package/src/shade/renderer/postprocess/PostProcess.d.ts.map +1 -0
  4036. package/src/shade/renderer/postprocess/PostProcess.js +36 -0
  4037. package/src/shade/renderer/postprocess/bloom/BLOOM_PERSISTENCE.d.ts +7 -0
  4038. package/src/shade/renderer/postprocess/bloom/BLOOM_PERSISTENCE.d.ts.map +1 -0
  4039. package/src/shade/renderer/postprocess/bloom/BLOOM_PERSISTENCE.js +6 -0
  4040. package/src/shade/renderer/postprocess/bloom/BLOOM_TEXTURE_FORMAT.d.ts +6 -0
  4041. package/src/shade/renderer/postprocess/bloom/BLOOM_TEXTURE_FORMAT.d.ts.map +1 -0
  4042. package/src/shade/renderer/postprocess/bloom/BLOOM_TEXTURE_FORMAT.js +5 -0
  4043. package/src/shade/renderer/postprocess/bloom/NOTES.md +6 -0
  4044. package/src/shade/renderer/postprocess/bloom/bloom_chain_resolution.d.ts +18 -0
  4045. package/src/shade/renderer/postprocess/bloom/bloom_chain_resolution.d.ts.map +1 -0
  4046. package/src/shade/renderer/postprocess/bloom/bloom_chain_resolution.js +29 -0
  4047. package/src/shade/renderer/postprocess/bloom/chunk_karis_blur4x4_sample.d.ts +8 -0
  4048. package/src/shade/renderer/postprocess/bloom/chunk_karis_blur4x4_sample.d.ts.map +1 -0
  4049. package/src/shade/renderer/postprocess/bloom/chunk_karis_blur4x4_sample.js +52 -0
  4050. package/src/shade/renderer/postprocess/bloom/downsample_karis.d.ts +3 -0
  4051. package/src/shade/renderer/postprocess/bloom/downsample_karis.d.ts.map +1 -0
  4052. package/src/shade/renderer/postprocess/bloom/downsample_karis.js +61 -0
  4053. package/src/shade/renderer/postprocess/bloom/downsample_standard.d.ts +3 -0
  4054. package/src/shade/renderer/postprocess/bloom/downsample_standard.d.ts.map +1 -0
  4055. package/src/shade/renderer/postprocess/bloom/downsample_standard.js +98 -0
  4056. package/src/shade/renderer/postprocess/bloom/graph_bloom_downsample.d.ts +9 -0
  4057. package/src/shade/renderer/postprocess/bloom/graph_bloom_downsample.d.ts.map +1 -0
  4058. package/src/shade/renderer/postprocess/bloom/graph_bloom_downsample.js +110 -0
  4059. package/src/shade/renderer/postprocess/bloom/graph_postprocess_bloom.d.ts +13 -0
  4060. package/src/shade/renderer/postprocess/bloom/graph_postprocess_bloom.d.ts.map +1 -0
  4061. package/src/shade/renderer/postprocess/bloom/graph_postprocess_bloom.js +156 -0
  4062. package/src/shade/renderer/postprocess/bloom/shader_bloom_mix.d.ts +3 -0
  4063. package/src/shade/renderer/postprocess/bloom/shader_bloom_mix.d.ts.map +1 -0
  4064. package/src/shade/renderer/postprocess/bloom/shader_bloom_mix.js +51 -0
  4065. package/src/shade/renderer/postprocess/bloom/upsample_blur.d.ts +3 -0
  4066. package/src/shade/renderer/postprocess/bloom/upsample_blur.d.ts.map +1 -0
  4067. package/src/shade/renderer/postprocess/bloom/upsample_blur.js +104 -0
  4068. package/src/shade/renderer/postprocess/cas/README.md +7 -0
  4069. package/src/shade/renderer/postprocess/cas/shader_ffx_rcas.d.ts +3 -0
  4070. package/src/shade/renderer/postprocess/cas/shader_ffx_rcas.d.ts.map +1 -0
  4071. package/src/shade/renderer/postprocess/cas/shader_ffx_rcas.js +115 -0
  4072. package/src/shade/renderer/postprocess/denoise/LigmaDenoiser.d.ts +43 -0
  4073. package/src/shade/renderer/postprocess/denoise/LigmaDenoiser.d.ts.map +1 -0
  4074. package/src/shade/renderer/postprocess/denoise/LigmaDenoiser.js +220 -0
  4075. package/src/shade/renderer/postprocess/denoise/SHADOW_TEXTURE_FORMAT.d.ts +6 -0
  4076. package/src/shade/renderer/postprocess/denoise/SHADOW_TEXTURE_FORMAT.d.ts.map +1 -0
  4077. package/src/shade/renderer/postprocess/denoise/SHADOW_TEXTURE_FORMAT.js +5 -0
  4078. package/src/shade/renderer/postprocess/denoise/chunk_compute_reprojection_weight.d.ts +6 -0
  4079. package/src/shade/renderer/postprocess/denoise/chunk_compute_reprojection_weight.d.ts.map +1 -0
  4080. package/src/shade/renderer/postprocess/denoise/chunk_compute_reprojection_weight.js +90 -0
  4081. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts +15 -0
  4082. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.d.ts.map +1 -0
  4083. package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.js +209 -0
  4084. package/src/shade/renderer/postprocess/denoise/fragment_shader_denoise_ao.d.ts +11 -0
  4085. package/src/shade/renderer/postprocess/denoise/fragment_shader_denoise_ao.d.ts.map +1 -0
  4086. package/src/shade/renderer/postprocess/denoise/fragment_shader_denoise_ao.js +148 -0
  4087. package/src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.d.ts +13 -0
  4088. package/src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.d.ts.map +1 -0
  4089. package/src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.js +120 -0
  4090. package/src/shade/renderer/postprocess/denoise/shader_temporal_reprojection_luma.d.ts +7 -0
  4091. package/src/shade/renderer/postprocess/denoise/shader_temporal_reprojection_luma.d.ts.map +1 -0
  4092. package/src/shade/renderer/postprocess/denoise/shader_temporal_reprojection_luma.js +282 -0
  4093. package/src/shade/renderer/postprocess/dof/DOF_AUTOFOCUS_PARAMS_STRUCT.d.ts +16 -0
  4094. package/src/shade/renderer/postprocess/dof/DOF_AUTOFOCUS_PARAMS_STRUCT.d.ts.map +1 -0
  4095. package/src/shade/renderer/postprocess/dof/DOF_AUTOFOCUS_PARAMS_STRUCT.js +25 -0
  4096. package/src/shade/renderer/postprocess/dof/DOF_CONFIG.d.ts +161 -0
  4097. package/src/shade/renderer/postprocess/dof/DOF_CONFIG.d.ts.map +1 -0
  4098. package/src/shade/renderer/postprocess/dof/DOF_CONFIG.js +166 -0
  4099. package/src/shade/renderer/postprocess/dof/DOF_FOCUS_STATE_STRUCT.d.ts +21 -0
  4100. package/src/shade/renderer/postprocess/dof/DOF_FOCUS_STATE_STRUCT.d.ts.map +1 -0
  4101. package/src/shade/renderer/postprocess/dof/DOF_FOCUS_STATE_STRUCT.js +23 -0
  4102. package/src/shade/renderer/postprocess/dof/DOF_PRESETS.d.ts +55 -0
  4103. package/src/shade/renderer/postprocess/dof/DOF_PRESETS.d.ts.map +1 -0
  4104. package/src/shade/renderer/postprocess/dof/DOF_PRESETS.js +27 -0
  4105. package/src/shade/renderer/postprocess/dof/chunk_dof_aperture_shape.d.ts +14 -0
  4106. package/src/shade/renderer/postprocess/dof/chunk_dof_aperture_shape.d.ts.map +1 -0
  4107. package/src/shade/renderer/postprocess/dof/chunk_dof_aperture_shape.js +31 -0
  4108. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_band_diameter.d.ts +18 -0
  4109. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_band_diameter.d.ts.map +1 -0
  4110. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_band_diameter.js +41 -0
  4111. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_band_radius.d.ts +14 -0
  4112. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_band_radius.d.ts.map +1 -0
  4113. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_band_radius.js +32 -0
  4114. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_coefficient.d.ts +15 -0
  4115. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_coefficient.d.ts.map +1 -0
  4116. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_coefficient.js +26 -0
  4117. package/src/shade/renderer/postprocess/dof/chunk_dof_sample_offset.d.ts +13 -0
  4118. package/src/shade/renderer/postprocess/dof/chunk_dof_sample_offset.d.ts.map +1 -0
  4119. package/src/shade/renderer/postprocess/dof/chunk_dof_sample_offset.js +27 -0
  4120. package/src/shade/renderer/postprocess/dof/compute_dof_autofocus_params.d.ts +17 -0
  4121. package/src/shade/renderer/postprocess/dof/compute_dof_autofocus_params.d.ts.map +1 -0
  4122. package/src/shade/renderer/postprocess/dof/compute_dof_autofocus_params.js +64 -0
  4123. package/src/shade/renderer/postprocess/dof/compute_dof_uniform.d.ts +21 -0
  4124. package/src/shade/renderer/postprocess/dof/compute_dof_uniform.d.ts.map +1 -0
  4125. package/src/shade/renderer/postprocess/dof/compute_dof_uniform.js +54 -0
  4126. package/src/shade/renderer/postprocess/dof/gather/DOF2_CONFIG.d.ts +82 -0
  4127. package/src/shade/renderer/postprocess/dof/gather/DOF2_CONFIG.d.ts.map +1 -0
  4128. package/src/shade/renderer/postprocess/dof/gather/DOF2_CONFIG.js +91 -0
  4129. package/src/shade/renderer/postprocess/dof/gather/DOF2_PRESETS.d.ts +2 -0
  4130. package/src/shade/renderer/postprocess/dof/gather/DOF2_PRESETS.d.ts.map +1 -0
  4131. package/src/shade/renderer/postprocess/dof/gather/DOF2_PRESETS.js +9 -0
  4132. package/src/shade/renderer/postprocess/dof/gather/DOF2_SETTINGS_STRUCT.d.ts +18 -0
  4133. package/src/shade/renderer/postprocess/dof/gather/DOF2_SETTINGS_STRUCT.d.ts.map +1 -0
  4134. package/src/shade/renderer/postprocess/dof/gather/DOF2_SETTINGS_STRUCT.js +66 -0
  4135. package/src/shade/renderer/postprocess/dof/gather/DOF2_TEXTURE_FORMAT.d.ts +22 -0
  4136. package/src/shade/renderer/postprocess/dof/gather/DOF2_TEXTURE_FORMAT.d.ts.map +1 -0
  4137. package/src/shade/renderer/postprocess/dof/gather/DOF2_TEXTURE_FORMAT.js +22 -0
  4138. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.d.ts +150 -0
  4139. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.d.ts.map +1 -0
  4140. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +292 -0
  4141. package/src/shade/renderer/postprocess/dof/gather/chunk_dof2_coc_to_near_far.d.ts +18 -0
  4142. package/src/shade/renderer/postprocess/dof/gather/chunk_dof2_coc_to_near_far.d.ts.map +1 -0
  4143. package/src/shade/renderer/postprocess/dof/gather/chunk_dof2_coc_to_near_far.js +25 -0
  4144. package/src/shade/renderer/postprocess/dof/gather/chunk_dof2_gather_weight.d.ts +23 -0
  4145. package/src/shade/renderer/postprocess/dof/gather/chunk_dof2_gather_weight.d.ts.map +1 -0
  4146. package/src/shade/renderer/postprocess/dof/gather/chunk_dof2_gather_weight.js +30 -0
  4147. package/src/shade/renderer/postprocess/dof/gather/compute_dof2_uniform.d.ts +19 -0
  4148. package/src/shade/renderer/postprocess/dof/gather/compute_dof2_uniform.d.ts.map +1 -0
  4149. package/src/shade/renderer/postprocess/dof/gather/compute_dof2_uniform.js +54 -0
  4150. package/src/shade/renderer/postprocess/dof/gather/graph_postprocess_dof2.d.ts +45 -0
  4151. package/src/shade/renderer/postprocess/dof/gather/graph_postprocess_dof2.d.ts.map +1 -0
  4152. package/src/shade/renderer/postprocess/dof/gather/graph_postprocess_dof2.js +194 -0
  4153. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_fill.d.ts +12 -0
  4154. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_fill.d.ts.map +1 -0
  4155. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_fill.js +68 -0
  4156. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_gather_far.d.ts +15 -0
  4157. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_gather_far.d.ts.map +1 -0
  4158. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_gather_far.js +140 -0
  4159. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_gather_near.d.ts +14 -0
  4160. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_gather_near.d.ts.map +1 -0
  4161. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_gather_near.js +142 -0
  4162. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_recombine.d.ts +13 -0
  4163. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_recombine.d.ts.map +1 -0
  4164. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_recombine.js +99 -0
  4165. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_setup.d.ts +14 -0
  4166. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_setup.d.ts.map +1 -0
  4167. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_setup.js +102 -0
  4168. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_tile_dilate.d.ts +13 -0
  4169. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_tile_dilate.d.ts.map +1 -0
  4170. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_tile_dilate.js +75 -0
  4171. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_tile_max.d.ts +12 -0
  4172. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_tile_max.d.ts.map +1 -0
  4173. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_tile_max.js +73 -0
  4174. package/src/shade/renderer/postprocess/dof/raymarch/DOF_SETTINGS_STRUCT.d.ts +14 -0
  4175. package/src/shade/renderer/postprocess/dof/raymarch/DOF_SETTINGS_STRUCT.d.ts.map +1 -0
  4176. package/src/shade/renderer/postprocess/dof/raymarch/DOF_SETTINGS_STRUCT.js +49 -0
  4177. package/src/shade/renderer/postprocess/dof/raymarch/DOF_TEXTURE_FORMAT.d.ts +20 -0
  4178. package/src/shade/renderer/postprocess/dof/raymarch/DOF_TEXTURE_FORMAT.d.ts.map +1 -0
  4179. package/src/shade/renderer/postprocess/dof/raymarch/DOF_TEXTURE_FORMAT.js +20 -0
  4180. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.d.ts +156 -0
  4181. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.d.ts.map +1 -0
  4182. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +298 -0
  4183. package/src/shade/renderer/postprocess/dof/raymarch/chunk_dof_coc_full_diameter.d.ts +15 -0
  4184. package/src/shade/renderer/postprocess/dof/raymarch/chunk_dof_coc_full_diameter.d.ts.map +1 -0
  4185. package/src/shade/renderer/postprocess/dof/raymarch/chunk_dof_coc_full_diameter.js +24 -0
  4186. package/src/shade/renderer/postprocess/dof/raymarch/chunk_dof_polygon_radius.d.ts +11 -0
  4187. package/src/shade/renderer/postprocess/dof/raymarch/chunk_dof_polygon_radius.d.ts.map +1 -0
  4188. package/src/shade/renderer/postprocess/dof/raymarch/chunk_dof_polygon_radius.js +26 -0
  4189. package/src/shade/renderer/postprocess/dof/raymarch/graph_postprocess_dof.d.ts +44 -0
  4190. package/src/shade/renderer/postprocess/dof/raymarch/graph_postprocess_dof.d.ts.map +1 -0
  4191. package/src/shade/renderer/postprocess/dof/raymarch/graph_postprocess_dof.js +244 -0
  4192. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_composite.d.ts +13 -0
  4193. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_composite.d.ts.map +1 -0
  4194. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_composite.js +91 -0
  4195. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_firefly_cleanup.d.ts +12 -0
  4196. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_firefly_cleanup.d.ts.map +1 -0
  4197. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_firefly_cleanup.js +61 -0
  4198. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_prefilter.d.ts +11 -0
  4199. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_prefilter.d.ts.map +1 -0
  4200. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_prefilter.js +90 -0
  4201. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_raymarch.d.ts +32 -0
  4202. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_raymarch.d.ts.map +1 -0
  4203. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_raymarch.js +195 -0
  4204. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_raymarch_compute.d.ts +33 -0
  4205. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_raymarch_compute.d.ts.map +1 -0
  4206. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_raymarch_compute.js +267 -0
  4207. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_slice_compute.d.ts +24 -0
  4208. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_slice_compute.d.ts.map +1 -0
  4209. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_slice_compute.js +271 -0
  4210. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_tile_dilate.d.ts +13 -0
  4211. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_tile_dilate.d.ts.map +1 -0
  4212. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_tile_dilate.js +70 -0
  4213. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_tile_max.d.ts +12 -0
  4214. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_tile_max.d.ts.map +1 -0
  4215. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_tile_max.js +72 -0
  4216. package/src/shade/renderer/postprocess/dof/shader_dof_autofocus.d.ts +14 -0
  4217. package/src/shade/renderer/postprocess/dof/shader_dof_autofocus.d.ts.map +1 -0
  4218. package/src/shade/renderer/postprocess/dof/shader_dof_autofocus.js +99 -0
  4219. package/src/shade/renderer/postprocess/eye/AUTOEXPOSURE_HISTOGRAM_LOG_MIN.d.ts +3 -0
  4220. package/src/shade/renderer/postprocess/eye/AUTOEXPOSURE_HISTOGRAM_LOG_MIN.d.ts.map +1 -0
  4221. package/src/shade/renderer/postprocess/eye/AUTOEXPOSURE_HISTOGRAM_LOG_MIN.js +2 -0
  4222. package/src/shade/renderer/postprocess/eye/AUTOEXPOSURE_HISTOGRAM_STRUCT.d.ts +4 -0
  4223. package/src/shade/renderer/postprocess/eye/AUTOEXPOSURE_HISTOGRAM_STRUCT.d.ts.map +1 -0
  4224. package/src/shade/renderer/postprocess/eye/AUTOEXPOSURE_HISTOGRAM_STRUCT.js +15 -0
  4225. package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.d.ts +52 -0
  4226. package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.d.ts.map +1 -0
  4227. package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.js +278 -0
  4228. package/src/shade/renderer/postprocess/eye/SCENE_LUMINANCE_HISTOGRAM_BIN_COUNT.d.ts +2 -0
  4229. package/src/shade/renderer/postprocess/eye/SCENE_LUMINANCE_HISTOGRAM_BIN_COUNT.d.ts.map +1 -0
  4230. package/src/shade/renderer/postprocess/eye/SCENE_LUMINANCE_HISTOGRAM_BIN_COUNT.js +1 -0
  4231. package/src/shade/renderer/postprocess/eye/shader_autoexposure_adapt.d.ts +5 -0
  4232. package/src/shade/renderer/postprocess/eye/shader_autoexposure_adapt.d.ts.map +1 -0
  4233. package/src/shade/renderer/postprocess/eye/shader_autoexposure_adapt.js +112 -0
  4234. package/src/shade/renderer/postprocess/eye/shader_autoexposure_build_histogram.d.ts +3 -0
  4235. package/src/shade/renderer/postprocess/eye/shader_autoexposure_build_histogram.d.ts.map +1 -0
  4236. package/src/shade/renderer/postprocess/eye/shader_autoexposure_build_histogram.js +129 -0
  4237. package/src/shade/renderer/postprocess/eye/shader_autoexposure_read_histogram.d.ts +3 -0
  4238. package/src/shade/renderer/postprocess/eye/shader_autoexposure_read_histogram.d.ts.map +1 -0
  4239. package/src/shade/renderer/postprocess/eye/shader_autoexposure_read_histogram.js +100 -0
  4240. package/src/shade/renderer/postprocess/fsr/NOTES.md +4 -0
  4241. package/src/shade/renderer/postprocess/fxaa/shader_fxaa_311.d.ts +3 -0
  4242. package/src/shade/renderer/postprocess/fxaa/shader_fxaa_311.d.ts.map +1 -0
  4243. package/src/shade/renderer/postprocess/fxaa/shader_fxaa_311.js +37 -0
  4244. package/src/shade/renderer/postprocess/graph_pass_composit_red_as_rgba.d.ts +14 -0
  4245. package/src/shade/renderer/postprocess/graph_pass_composit_red_as_rgba.d.ts.map +1 -0
  4246. package/src/shade/renderer/postprocess/graph_pass_composit_red_as_rgba.js +122 -0
  4247. package/src/shade/renderer/postprocess/gtao/GTAO.d.ts +35 -0
  4248. package/src/shade/renderer/postprocess/gtao/GTAO.d.ts.map +1 -0
  4249. package/src/shade/renderer/postprocess/gtao/GTAO.js +147 -0
  4250. package/src/shade/renderer/postprocess/gtao/GTAO_RENDER_SETTINGS.d.ts +3 -0
  4251. package/src/shade/renderer/postprocess/gtao/GTAO_RENDER_SETTINGS.d.ts.map +1 -0
  4252. package/src/shade/renderer/postprocess/gtao/GTAO_RENDER_SETTINGS.js +6 -0
  4253. package/src/shade/renderer/postprocess/gtao/NOTES.md +6 -0
  4254. package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.d.ts +3 -0
  4255. package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.d.ts.map +1 -0
  4256. package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.js +169 -0
  4257. package/src/shade/renderer/postprocess/gtao/chunk_compute_occluded_bitfield.d.ts +7 -0
  4258. package/src/shade/renderer/postprocess/gtao/chunk_compute_occluded_bitfield.d.ts.map +1 -0
  4259. package/src/shade/renderer/postprocess/gtao/chunk_compute_occluded_bitfield.js +31 -0
  4260. package/src/shade/renderer/postprocess/gtao/chunk_integrate_bent_normal.d.ts +7 -0
  4261. package/src/shade/renderer/postprocess/gtao/chunk_integrate_bent_normal.d.ts.map +1 -0
  4262. package/src/shade/renderer/postprocess/gtao/chunk_integrate_bent_normal.js +27 -0
  4263. package/src/shade/renderer/postprocess/gtao/chunk_integrate_bent_normal_fast.d.ts +9 -0
  4264. package/src/shade/renderer/postprocess/gtao/chunk_integrate_bent_normal_fast.d.ts.map +1 -0
  4265. package/src/shade/renderer/postprocess/gtao/chunk_integrate_bent_normal_fast.js +34 -0
  4266. package/src/shade/renderer/postprocess/gtao/chunk_integrate_lighting_sample.d.ts +3 -0
  4267. package/src/shade/renderer/postprocess/gtao/chunk_integrate_lighting_sample.d.ts.map +1 -0
  4268. package/src/shade/renderer/postprocess/gtao/chunk_integrate_lighting_sample.js +50 -0
  4269. package/src/shade/renderer/postprocess/gtao/chunk_integrate_solid_angle.d.ts +30 -0
  4270. package/src/shade/renderer/postprocess/gtao/chunk_integrate_solid_angle.d.ts.map +1 -0
  4271. package/src/shade/renderer/postprocess/gtao/chunk_integrate_solid_angle.js +76 -0
  4272. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts +19 -0
  4273. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts.map +1 -0
  4274. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.js +374 -0
  4275. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.d.ts +19 -0
  4276. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.d.ts.map +1 -0
  4277. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.js +443 -0
  4278. package/src/shade/renderer/postprocess/gtao/generate_magic_square.d.ts +7 -0
  4279. package/src/shade/renderer/postprocess/gtao/generate_magic_square.d.ts.map +1 -0
  4280. package/src/shade/renderer/postprocess/gtao/generate_magic_square.js +56 -0
  4281. package/src/shade/renderer/postprocess/gtao/generate_magic_square_noise.d.ts +8 -0
  4282. package/src/shade/renderer/postprocess/gtao/generate_magic_square_noise.d.ts.map +1 -0
  4283. package/src/shade/renderer/postprocess/gtao/generate_magic_square_noise.js +47 -0
  4284. package/src/shade/renderer/postprocess/gtao/graph_build_depth_mipmap.d.ts +19 -0
  4285. package/src/shade/renderer/postprocess/gtao/graph_build_depth_mipmap.d.ts.map +1 -0
  4286. package/src/shade/renderer/postprocess/gtao/graph_build_depth_mipmap.js +267 -0
  4287. package/src/shade/renderer/postprocess/gtao/graph_composit_ao_to_gBuffer.d.ts +3 -0
  4288. package/src/shade/renderer/postprocess/gtao/graph_composit_ao_to_gBuffer.d.ts.map +1 -0
  4289. package/src/shade/renderer/postprocess/gtao/graph_composit_ao_to_gBuffer.js +53 -0
  4290. package/src/shade/renderer/postprocess/gtao/render_copy_texture.d.ts +20 -0
  4291. package/src/shade/renderer/postprocess/gtao/render_copy_texture.d.ts.map +1 -0
  4292. package/src/shade/renderer/postprocess/gtao/render_copy_texture.js +156 -0
  4293. package/src/shade/renderer/postprocess/lens/chunk_ffx_lens_get_rg_mag.d.ts +9 -0
  4294. package/src/shade/renderer/postprocess/lens/chunk_ffx_lens_get_rg_mag.d.ts.map +1 -0
  4295. package/src/shade/renderer/postprocess/lens/chunk_ffx_lens_get_rg_mag.js +34 -0
  4296. package/src/shade/renderer/postprocess/lens/chunk_ffx_lens_sample_with_chromatic_aberration.d.ts +12 -0
  4297. package/src/shade/renderer/postprocess/lens/chunk_ffx_lens_sample_with_chromatic_aberration.d.ts.map +1 -0
  4298. package/src/shade/renderer/postprocess/lens/chunk_ffx_lens_sample_with_chromatic_aberration.js +40 -0
  4299. package/src/shade/renderer/postprocess/lens/chunk_sample_with_chromatic_aberration.d.ts +3 -0
  4300. package/src/shade/renderer/postprocess/lens/chunk_sample_with_chromatic_aberration.d.ts.map +1 -0
  4301. package/src/shade/renderer/postprocess/lens/chunk_sample_with_chromatic_aberration.js +29 -0
  4302. package/src/shade/renderer/postprocess/motion_blur/MOTION_BLUR_CONFIG.d.ts +54 -0
  4303. package/src/shade/renderer/postprocess/motion_blur/MOTION_BLUR_CONFIG.d.ts.map +1 -0
  4304. package/src/shade/renderer/postprocess/motion_blur/MOTION_BLUR_CONFIG.js +56 -0
  4305. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.d.ts +51 -0
  4306. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.d.ts.map +1 -0
  4307. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.js +56 -0
  4308. package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_weighting.d.ts +32 -0
  4309. package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_weighting.d.ts.map +1 -0
  4310. package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_weighting.js +62 -0
  4311. package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.d.ts +48 -0
  4312. package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.d.ts.map +1 -0
  4313. package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.js +106 -0
  4314. package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_neighbor_max.d.ts +10 -0
  4315. package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_neighbor_max.d.ts.map +1 -0
  4316. package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_neighbor_max.js +69 -0
  4317. package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_reconstruct.d.ts +16 -0
  4318. package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_reconstruct.d.ts.map +1 -0
  4319. package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_reconstruct.js +189 -0
  4320. package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_tile_max.d.ts +10 -0
  4321. package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_tile_max.d.ts.map +1 -0
  4322. package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_tile_max.js +74 -0
  4323. package/src/shade/renderer/postprocess/nss/NOTES.md +339 -0
  4324. package/src/shade/renderer/postprocess/nss/NSS.d.ts +195 -0
  4325. package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -0
  4326. package/src/shade/renderer/postprocess/nss/NSS.js +794 -0
  4327. package/src/shade/renderer/postprocess/nss/NSSWeights.d.ts +193 -0
  4328. package/src/shade/renderer/postprocess/nss/NSSWeights.d.ts.map +1 -0
  4329. package/src/shade/renderer/postprocess/nss/NSSWeights.js +324 -0
  4330. package/src/shade/renderer/postprocess/nss/NSS_CONSTANTS.d.ts +48 -0
  4331. package/src/shade/renderer/postprocess/nss/NSS_CONSTANTS.d.ts.map +1 -0
  4332. package/src/shade/renderer/postprocess/nss/NSS_CONSTANTS.js +52 -0
  4333. package/src/shade/renderer/postprocess/nss/NSS_LAYER_CONFIG_STRUCT.d.ts +54 -0
  4334. package/src/shade/renderer/postprocess/nss/NSS_LAYER_CONFIG_STRUCT.d.ts.map +1 -0
  4335. package/src/shade/renderer/postprocess/nss/NSS_LAYER_CONFIG_STRUCT.js +80 -0
  4336. package/src/shade/renderer/postprocess/nss/NSS_NETWORK_SCHEMA.d.ts +82 -0
  4337. package/src/shade/renderer/postprocess/nss/NSS_NETWORK_SCHEMA.d.ts.map +1 -0
  4338. package/src/shade/renderer/postprocess/nss/NSS_NETWORK_SCHEMA.js +80 -0
  4339. package/src/shade/renderer/postprocess/nss/NSS_SETTINGS_STRUCT.d.ts +64 -0
  4340. package/src/shade/renderer/postprocess/nss/NSS_SETTINGS_STRUCT.d.ts.map +1 -0
  4341. package/src/shade/renderer/postprocess/nss/NSS_SETTINGS_STRUCT.js +80 -0
  4342. package/src/shade/renderer/postprocess/nss/NSS_WEIGHTS_ACTUAL.d.ts +9 -0
  4343. package/src/shade/renderer/postprocess/nss/NSS_WEIGHTS_ACTUAL.d.ts.map +1 -0
  4344. package/src/shade/renderer/postprocess/nss/NSS_WEIGHTS_ACTUAL.js +1939 -0
  4345. package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.d.ts +13 -0
  4346. package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.d.ts.map +1 -0
  4347. package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.js +61 -0
  4348. package/src/shade/renderer/postprocess/nss/chunk_nss_kernel_apply.d.ts +22 -0
  4349. package/src/shade/renderer/postprocess/nss/chunk_nss_kernel_apply.d.ts.map +1 -0
  4350. package/src/shade/renderer/postprocess/nss/chunk_nss_kernel_apply.js +87 -0
  4351. package/src/shade/renderer/postprocess/nss/chunk_nss_luma_derivative.d.ts +13 -0
  4352. package/src/shade/renderer/postprocess/nss/chunk_nss_luma_derivative.d.ts.map +1 -0
  4353. package/src/shade/renderer/postprocess/nss/chunk_nss_luma_derivative.js +31 -0
  4354. package/src/shade/renderer/postprocess/nss/generate_NSS_WEIGHTS_ACTUAL.d.ts +2 -0
  4355. package/src/shade/renderer/postprocess/nss/generate_NSS_WEIGHTS_ACTUAL.d.ts.map +1 -0
  4356. package/src/shade/renderer/postprocess/nss/generate_NSS_WEIGHTS_ACTUAL.js +437 -0
  4357. package/src/shade/renderer/postprocess/nss/index.d.ts +4 -0
  4358. package/src/shade/renderer/postprocess/nss/index.d.ts.map +1 -0
  4359. package/src/shade/renderer/postprocess/nss/index.js +31 -0
  4360. package/src/shade/renderer/postprocess/nss/shader_nss_concat.d.ts +20 -0
  4361. package/src/shade/renderer/postprocess/nss/shader_nss_concat.d.ts.map +1 -0
  4362. package/src/shade/renderer/postprocess/nss/shader_nss_concat.js +69 -0
  4363. package/src/shade/renderer/postprocess/nss/shader_nss_conv_layer.d.ts +3 -0
  4364. package/src/shade/renderer/postprocess/nss/shader_nss_conv_layer.d.ts.map +1 -0
  4365. package/src/shade/renderer/postprocess/nss/shader_nss_conv_layer.js +226 -0
  4366. package/src/shade/renderer/postprocess/nss/shader_nss_extract_feedback.d.ts +3 -0
  4367. package/src/shade/renderer/postprocess/nss/shader_nss_extract_feedback.d.ts.map +1 -0
  4368. package/src/shade/renderer/postprocess/nss/shader_nss_extract_feedback.js +50 -0
  4369. package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.d.ts +3 -0
  4370. package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.d.ts.map +1 -0
  4371. package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.js +292 -0
  4372. package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.d.ts +3 -0
  4373. package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.d.ts.map +1 -0
  4374. package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.js +231 -0
  4375. package/src/shade/renderer/postprocess/perspective/NOTES.md +3 -0
  4376. package/src/shade/renderer/postprocess/perspective/shader_perfect_perspective.d.ts +14 -0
  4377. package/src/shade/renderer/postprocess/perspective/shader_perfect_perspective.d.ts.map +1 -0
  4378. package/src/shade/renderer/postprocess/perspective/shader_perfect_perspective.js +235 -0
  4379. package/src/shade/renderer/postprocess/sscs/NOTES.md +5 -0
  4380. package/src/shade/renderer/postprocess/ssr/CONSTANTS.d.ts +29 -0
  4381. package/src/shade/renderer/postprocess/ssr/CONSTANTS.d.ts.map +1 -0
  4382. package/src/shade/renderer/postprocess/ssr/CONSTANTS.js +35 -0
  4383. package/src/shade/renderer/postprocess/ssr/NOTES.md +14 -0
  4384. package/src/shade/renderer/postprocess/ssr/SSR.d.ts +47 -0
  4385. package/src/shade/renderer/postprocess/ssr/SSR.d.ts.map +1 -0
  4386. package/src/shade/renderer/postprocess/ssr/SSR.js +292 -0
  4387. package/src/shade/renderer/postprocess/ssr/SSR_PREFILTER_MIP_COUNT.d.ts +2 -0
  4388. package/src/shade/renderer/postprocess/ssr/SSR_PREFILTER_MIP_COUNT.d.ts.map +1 -0
  4389. package/src/shade/renderer/postprocess/ssr/SSR_PREFILTER_MIP_COUNT.js +1 -0
  4390. package/src/shade/renderer/postprocess/ssr/SSR_RAY_HIT.d.ts +7 -0
  4391. package/src/shade/renderer/postprocess/ssr/SSR_RAY_HIT.d.ts.map +1 -0
  4392. package/src/shade/renderer/postprocess/ssr/SSR_RAY_HIT.js +11 -0
  4393. package/src/shade/renderer/postprocess/ssr/chunk_ssr_compute_pdf.d.ts +3 -0
  4394. package/src/shade/renderer/postprocess/ssr/chunk_ssr_compute_pdf.d.ts.map +1 -0
  4395. package/src/shade/renderer/postprocess/ssr/chunk_ssr_compute_pdf.js +38 -0
  4396. package/src/shade/renderer/postprocess/ssr/chunk_ssr_hit_pack.d.ts +3 -0
  4397. package/src/shade/renderer/postprocess/ssr/chunk_ssr_hit_pack.d.ts.map +1 -0
  4398. package/src/shade/renderer/postprocess/ssr/chunk_ssr_hit_pack.js +22 -0
  4399. package/src/shade/renderer/postprocess/ssr/chunk_ssr_hit_unpack.d.ts +3 -0
  4400. package/src/shade/renderer/postprocess/ssr/chunk_ssr_hit_unpack.d.ts.map +1 -0
  4401. package/src/shade/renderer/postprocess/ssr/chunk_ssr_hit_unpack.js +22 -0
  4402. package/src/shade/renderer/postprocess/ssr/copy_shader_f32.d.ts +3 -0
  4403. package/src/shade/renderer/postprocess/ssr/copy_shader_f32.d.ts.map +1 -0
  4404. package/src/shade/renderer/postprocess/ssr/copy_shader_f32.js +32 -0
  4405. package/src/shade/renderer/postprocess/ssr/copy_shader_vec4f32.d.ts +3 -0
  4406. package/src/shade/renderer/postprocess/ssr/copy_shader_vec4f32.d.ts.map +1 -0
  4407. package/src/shade/renderer/postprocess/ssr/copy_shader_vec4f32.js +32 -0
  4408. package/src/shade/renderer/postprocess/ssr/depth_max_shader.d.ts +3 -0
  4409. package/src/shade/renderer/postprocess/ssr/depth_max_shader.d.ts.map +1 -0
  4410. package/src/shade/renderer/postprocess/ssr/depth_max_shader.js +68 -0
  4411. package/src/shade/renderer/postprocess/ssr/dev/temp_optimize_sequence.d.ts +14 -0
  4412. package/src/shade/renderer/postprocess/ssr/dev/temp_optimize_sequence.d.ts.map +1 -0
  4413. package/src/shade/renderer/postprocess/ssr/dev/temp_optimize_sequence.js +213 -0
  4414. package/src/shade/renderer/postprocess/ssr/downsample_karis.d.ts +3 -0
  4415. package/src/shade/renderer/postprocess/ssr/downsample_karis.d.ts.map +1 -0
  4416. package/src/shade/renderer/postprocess/ssr/downsample_karis.js +87 -0
  4417. package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.d.ts +8 -0
  4418. package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.d.ts.map +1 -0
  4419. package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.js +107 -0
  4420. package/src/shade/renderer/postprocess/ssr/prefilter/NEIGHBOURHOOD_SAMPLE.d.ts +7 -0
  4421. package/src/shade/renderer/postprocess/ssr/prefilter/NEIGHBOURHOOD_SAMPLE.d.ts.map +1 -0
  4422. package/src/shade/renderer/postprocess/ssr/prefilter/NEIGHBOURHOOD_SAMPLE.js +14 -0
  4423. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_group_shared_memory.d.ts +7 -0
  4424. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_group_shared_memory.d.ts.map +1 -0
  4425. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_group_shared_memory.js +16 -0
  4426. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_get_edge_stopping_depth_weight.d.ts +7 -0
  4427. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_get_edge_stopping_depth_weight.d.ts.map +1 -0
  4428. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_get_edge_stopping_depth_weight.js +18 -0
  4429. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_get_edge_stopping_normal_weight.d.ts +9 -0
  4430. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_get_edge_stopping_normal_weight.d.ts.map +1 -0
  4431. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_get_edge_stopping_normal_weight.js +20 -0
  4432. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_get_radiance_weight.d.ts +7 -0
  4433. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_get_radiance_weight.d.ts.map +1 -0
  4434. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_get_radiance_weight.js +24 -0
  4435. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_prefilter.d.ts +7 -0
  4436. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_prefilter.d.ts.map +1 -0
  4437. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_prefilter.js +65 -0
  4438. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_resolve.d.ts +3 -0
  4439. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_resolve.d.ts.map +1 -0
  4440. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_ffx_dnsr_reflections_resolve.js +78 -0
  4441. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_initialize_group_shared_memory.d.ts +7 -0
  4442. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_initialize_group_shared_memory.d.ts.map +1 -0
  4443. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_initialize_group_shared_memory.js +47 -0
  4444. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_load_from_group_shared_memory.d.ts +7 -0
  4445. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_load_from_group_shared_memory.d.ts.map +1 -0
  4446. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_load_from_group_shared_memory.js +36 -0
  4447. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_load_neighbourhood_sample.d.ts +7 -0
  4448. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_load_neighbourhood_sample.d.ts.map +1 -0
  4449. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_load_neighbourhood_sample.js +40 -0
  4450. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_store_in_group_shared_memory.d.ts +7 -0
  4451. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_store_in_group_shared_memory.d.ts.map +1 -0
  4452. package/src/shade/renderer/postprocess/ssr/prefilter/chunk_store_in_group_shared_memory.js +27 -0
  4453. package/src/shade/renderer/postprocess/ssr/prefilter/shader_ssr_prefilter.d.ts +3 -0
  4454. package/src/shade/renderer/postprocess/ssr/prefilter/shader_ssr_prefilter.d.ts.map +1 -0
  4455. package/src/shade/renderer/postprocess/ssr/prefilter/shader_ssr_prefilter.js +68 -0
  4456. package/src/shade/renderer/postprocess/ssr/reproject/shader_ffx_denoiser_reflections_reproject.d.ts +3 -0
  4457. package/src/shade/renderer/postprocess/ssr/reproject/shader_ffx_denoiser_reflections_reproject.d.ts.map +1 -0
  4458. package/src/shade/renderer/postprocess/ssr/reproject/shader_ffx_denoiser_reflections_reproject.js +457 -0
  4459. package/src/shade/renderer/postprocess/ssr/resolve/chunk_get_neighbour_weight.d.ts +8 -0
  4460. package/src/shade/renderer/postprocess/ssr/resolve/chunk_get_neighbour_weight.d.ts.map +1 -0
  4461. package/src/shade/renderer/postprocess/ssr/resolve/chunk_get_neighbour_weight.js +54 -0
  4462. package/src/shade/renderer/postprocess/ssr/resolve/chunk_get_ray_mip_level.d.ts +3 -0
  4463. package/src/shade/renderer/postprocess/ssr/resolve/chunk_get_ray_mip_level.d.ts.map +1 -0
  4464. package/src/shade/renderer/postprocess/ssr/resolve/chunk_get_ray_mip_level.js +50 -0
  4465. package/src/shade/renderer/postprocess/ssr/resolve/chunk_reconstruct_pdf.d.ts +3 -0
  4466. package/src/shade/renderer/postprocess/ssr/resolve/chunk_reconstruct_pdf.d.ts.map +1 -0
  4467. package/src/shade/renderer/postprocess/ssr/resolve/chunk_reconstruct_pdf.js +30 -0
  4468. package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.d.ts +7 -0
  4469. package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.d.ts.map +1 -0
  4470. package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_IBL.js +335 -0
  4471. package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.d.ts +7 -0
  4472. package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.d.ts.map +1 -0
  4473. package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader_LPV.js +364 -0
  4474. package/src/shade/renderer/postprocess/ssr/shader/chunk_is_glossy_reflection.d.ts +7 -0
  4475. package/src/shade/renderer/postprocess/ssr/shader/chunk_is_glossy_reflection.d.ts.map +1 -0
  4476. package/src/shade/renderer/postprocess/ssr/shader/chunk_is_glossy_reflection.js +15 -0
  4477. package/src/shade/renderer/postprocess/ssr/shader/chunk_is_mirror_reflection.d.ts +7 -0
  4478. package/src/shade/renderer/postprocess/ssr/shader/chunk_is_mirror_reflection.d.ts.map +1 -0
  4479. package/src/shade/renderer/postprocess/ssr/shader/chunk_is_mirror_reflection.js +14 -0
  4480. package/src/shade/renderer/postprocess/ssr/shader/chunk_viewport_compute_curvature.d.ts +9 -0
  4481. package/src/shade/renderer/postprocess/ssr/shader/chunk_viewport_compute_curvature.d.ts.map +1 -0
  4482. package/src/shade/renderer/postprocess/ssr/shader/chunk_viewport_compute_curvature.js +23 -0
  4483. package/src/shade/renderer/postprocess/ssr/shader_downsample_encoded_normal.d.ts +3 -0
  4484. package/src/shade/renderer/postprocess/ssr/shader_downsample_encoded_normal.d.ts.map +1 -0
  4485. package/src/shade/renderer/postprocess/ssr/shader_downsample_encoded_normal.js +102 -0
  4486. package/src/shade/renderer/postprocess/ssr/ssr_combine_shader.d.ts +3 -0
  4487. package/src/shade/renderer/postprocess/ssr/ssr_combine_shader.d.ts.map +1 -0
  4488. package/src/shade/renderer/postprocess/ssr/ssr_combine_shader.js +134 -0
  4489. package/src/shade/renderer/postprocess/ssr/ssr_graph_prefilter_color.d.ts +13 -0
  4490. package/src/shade/renderer/postprocess/ssr/ssr_graph_prefilter_color.d.ts.map +1 -0
  4491. package/src/shade/renderer/postprocess/ssr/ssr_graph_prefilter_color.js +120 -0
  4492. package/src/shade/renderer/postprocess/ssr/ssr_reproject_shader.d.ts +16 -0
  4493. package/src/shade/renderer/postprocess/ssr/ssr_reproject_shader.d.ts.map +1 -0
  4494. package/src/shade/renderer/postprocess/ssr/ssr_reproject_shader.js +276 -0
  4495. package/src/shade/renderer/postprocess/ssr/ssr_spatial_denoise_shader.d.ts +3 -0
  4496. package/src/shade/renderer/postprocess/ssr/ssr_spatial_denoise_shader.d.ts.map +1 -0
  4497. package/src/shade/renderer/postprocess/ssr/ssr_spatial_denoise_shader.js +141 -0
  4498. package/src/shade/renderer/postprocess/ssr/ssr_trace_shader.d.ts +5 -0
  4499. package/src/shade/renderer/postprocess/ssr/ssr_trace_shader.d.ts.map +1 -0
  4500. package/src/shade/renderer/postprocess/ssr/ssr_trace_shader.js +212 -0
  4501. package/src/shade/renderer/postprocess/taa/NOTES.md +11 -0
  4502. package/src/shade/renderer/postprocess/taa/RENDER_GLOBAL_MIP_BIAS.d.ts +8 -0
  4503. package/src/shade/renderer/postprocess/taa/RENDER_GLOBAL_MIP_BIAS.d.ts.map +1 -0
  4504. package/src/shade/renderer/postprocess/taa/RENDER_GLOBAL_MIP_BIAS.js +7 -0
  4505. package/src/shade/renderer/postprocess/taa/TAA.d.ts +34 -0
  4506. package/src/shade/renderer/postprocess/taa/TAA.d.ts.map +1 -0
  4507. package/src/shade/renderer/postprocess/taa/TAA.js +130 -0
  4508. package/src/shade/renderer/postprocess/taa/chunk_clip_history_colour_YCoCg.d.ts +8 -0
  4509. package/src/shade/renderer/postprocess/taa/chunk_clip_history_colour_YCoCg.d.ts.map +1 -0
  4510. package/src/shade/renderer/postprocess/taa/chunk_clip_history_colour_YCoCg.js +50 -0
  4511. package/src/shade/renderer/postprocess/taa/chunk_color_clip_to_aabb3.d.ts +18 -0
  4512. package/src/shade/renderer/postprocess/taa/chunk_color_clip_to_aabb3.d.ts.map +1 -0
  4513. package/src/shade/renderer/postprocess/taa/chunk_color_clip_to_aabb3.js +59 -0
  4514. package/src/shade/renderer/postprocess/taa/chunk_compute_distance_to_luma_clip.d.ts +9 -0
  4515. package/src/shade/renderer/postprocess/taa/chunk_compute_distance_to_luma_clip.d.ts.map +1 -0
  4516. package/src/shade/renderer/postprocess/taa/chunk_compute_distance_to_luma_clip.js +28 -0
  4517. package/src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.d.ts +30 -0
  4518. package/src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.d.ts.map +1 -0
  4519. package/src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.js +127 -0
  4520. package/src/shade/renderer/postprocess/taa/chunk_taa_decode_color.d.ts +3 -0
  4521. package/src/shade/renderer/postprocess/taa/chunk_taa_decode_color.d.ts.map +1 -0
  4522. package/src/shade/renderer/postprocess/taa/chunk_taa_decode_color.js +15 -0
  4523. package/src/shade/renderer/postprocess/taa/chunk_taa_encode_color.d.ts +3 -0
  4524. package/src/shade/renderer/postprocess/taa/chunk_taa_encode_color.d.ts.map +1 -0
  4525. package/src/shade/renderer/postprocess/taa/chunk_taa_encode_color.js +17 -0
  4526. package/src/shade/renderer/postprocess/taa/chunk_taa_get_history_sample.d.ts +9 -0
  4527. package/src/shade/renderer/postprocess/taa/chunk_taa_get_history_sample.d.ts.map +1 -0
  4528. package/src/shade/renderer/postprocess/taa/chunk_taa_get_history_sample.js +52 -0
  4529. package/src/shade/renderer/postprocess/taa/chunk_taa_history_color_bounding_box_YCoCg.d.ts +10 -0
  4530. package/src/shade/renderer/postprocess/taa/chunk_taa_history_color_bounding_box_YCoCg.d.ts.map +1 -0
  4531. package/src/shade/renderer/postprocess/taa/chunk_taa_history_color_bounding_box_YCoCg.js +75 -0
  4532. package/src/shade/renderer/postprocess/taa/chunk_taa_sample_history_color.d.ts +2 -0
  4533. package/src/shade/renderer/postprocess/taa/chunk_taa_sample_history_color.d.ts.map +1 -0
  4534. package/src/shade/renderer/postprocess/taa/chunk_taa_sample_history_color.js +43 -0
  4535. package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.d.ts +6 -0
  4536. package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.d.ts.map +1 -0
  4537. package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.js +18 -0
  4538. package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap_inv.d.ts +6 -0
  4539. package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap_inv.d.ts.map +1 -0
  4540. package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap_inv.js +17 -0
  4541. package/src/shade/renderer/postprocess/taa/filter_blackman_harris.d.ts +7 -0
  4542. package/src/shade/renderer/postprocess/taa/filter_blackman_harris.d.ts.map +1 -0
  4543. package/src/shade/renderer/postprocess/taa/filter_blackman_harris.js +18 -0
  4544. package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.d.ts +10 -0
  4545. package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.d.ts.map +1 -0
  4546. package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.js +125 -0
  4547. package/src/shade/renderer/postprocess/taa/shader_reprojection_map.d.ts +5 -0
  4548. package/src/shade/renderer/postprocess/taa/shader_reprojection_map.d.ts.map +1 -0
  4549. package/src/shade/renderer/postprocess/taa/shader_reprojection_map.js +141 -0
  4550. package/src/shade/renderer/postprocess/taa/shader_taa.d.ts +16 -0
  4551. package/src/shade/renderer/postprocess/taa/shader_taa.d.ts.map +1 -0
  4552. package/src/shade/renderer/postprocess/taa/shader_taa.js +260 -0
  4553. package/src/shade/renderer/postprocess/taa/shader_taa_clear_history.d.ts +3 -0
  4554. package/src/shade/renderer/postprocess/taa/shader_taa_clear_history.d.ts.map +1 -0
  4555. package/src/shade/renderer/postprocess/taa/shader_taa_clear_history.js +36 -0
  4556. package/src/shade/renderer/postprocess/upscale-dither/NOTES.md +78 -0
  4557. package/src/shade/renderer/postprocess/upscale-dither/UpscaleDither.d.ts +52 -0
  4558. package/src/shade/renderer/postprocess/upscale-dither/UpscaleDither.d.ts.map +1 -0
  4559. package/src/shade/renderer/postprocess/upscale-dither/UpscaleDither.js +95 -0
  4560. package/src/shade/renderer/postprocess/upscale-dither/fragment_shader_upscale_dither.d.ts +21 -0
  4561. package/src/shade/renderer/postprocess/upscale-dither/fragment_shader_upscale_dither.d.ts.map +1 -0
  4562. package/src/shade/renderer/postprocess/upscale-dither/fragment_shader_upscale_dither.js +204 -0
  4563. package/src/shade/renderer/postprocess/velocity/chunk_taa_get_velocity.d.ts +9 -0
  4564. package/src/shade/renderer/postprocess/velocity/chunk_taa_get_velocity.d.ts.map +1 -0
  4565. package/src/shade/renderer/postprocess/velocity/chunk_taa_get_velocity.js +51 -0
  4566. package/src/shade/renderer/postprocess/velocity/construct_pixel_reprojection_matrix.d.ts +9 -0
  4567. package/src/shade/renderer/postprocess/velocity/construct_pixel_reprojection_matrix.d.ts.map +1 -0
  4568. package/src/shade/renderer/postprocess/velocity/construct_pixel_reprojection_matrix.js +48 -0
  4569. package/src/shade/renderer/postprocess/velocity/construct_reprojection_matrix.d.ts +18 -0
  4570. package/src/shade/renderer/postprocess/velocity/construct_reprojection_matrix.d.ts.map +1 -0
  4571. package/src/shade/renderer/postprocess/velocity/construct_reprojection_matrix.js +110 -0
  4572. package/src/shade/renderer/postprocess/velocity/graph_add_camera_velocity.d.ts +11 -0
  4573. package/src/shade/renderer/postprocess/velocity/graph_add_camera_velocity.d.ts.map +1 -0
  4574. package/src/shade/renderer/postprocess/velocity/graph_add_camera_velocity.js +126 -0
  4575. package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.d.ts +66 -0
  4576. package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.d.ts.map +1 -0
  4577. package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.js +391 -0
  4578. package/src/shade/renderer/postprocess/velocity/shader_debug_velocity.d.ts +3 -0
  4579. package/src/shade/renderer/postprocess/velocity/shader_debug_velocity.d.ts.map +1 -0
  4580. package/src/shade/renderer/postprocess/velocity/shader_debug_velocity.js +83 -0
  4581. package/src/shade/renderer/postprocess/vrs/NOTES.md +4 -0
  4582. package/src/shade/renderer/postprocess/vrs/vrs_constants.d.ts +28 -0
  4583. package/src/shade/renderer/postprocess/vrs/vrs_constants.d.ts.map +1 -0
  4584. package/src/shade/renderer/postprocess/vrs/vrs_constants.js +72 -0
  4585. package/src/shade/renderer/rasterize/DEPTH_STENCIL_STATE_SHADOW.d.ts +7 -0
  4586. package/src/shade/renderer/rasterize/DEPTH_STENCIL_STATE_SHADOW.d.ts.map +1 -0
  4587. package/src/shade/renderer/rasterize/DEPTH_STENCIL_STATE_SHADOW.js +22 -0
  4588. package/src/shade/renderer/rasterize/DEPTH_STENCIL_STATE_STANDARD.d.ts +7 -0
  4589. package/src/shade/renderer/rasterize/DEPTH_STENCIL_STATE_STANDARD.d.ts.map +1 -0
  4590. package/src/shade/renderer/rasterize/DEPTH_STENCIL_STATE_STANDARD.js +17 -0
  4591. package/src/shade/renderer/rasterize/MESHLET_COLLECTION_STRUCT.d.ts +3 -0
  4592. package/src/shade/renderer/rasterize/MESHLET_COLLECTION_STRUCT.d.ts.map +1 -0
  4593. package/src/shade/renderer/rasterize/MESHLET_COLLECTION_STRUCT.js +12 -0
  4594. package/src/shade/renderer/rasterize/MESHLET_COLLECTION_WRITE_STRUCT.d.ts +3 -0
  4595. package/src/shade/renderer/rasterize/MESHLET_COLLECTION_WRITE_STRUCT.d.ts.map +1 -0
  4596. package/src/shade/renderer/rasterize/MESHLET_COLLECTION_WRITE_STRUCT.js +12 -0
  4597. package/src/shade/renderer/rasterize/RasterizationJob.d.ts +46 -0
  4598. package/src/shade/renderer/rasterize/RasterizationJob.d.ts.map +1 -0
  4599. package/src/shade/renderer/rasterize/RasterizationJob.js +62 -0
  4600. package/src/shade/renderer/rasterize/bucket/construct_primitive_state.d.ts +33 -0
  4601. package/src/shade/renderer/rasterize/bucket/construct_primitive_state.d.ts.map +1 -0
  4602. package/src/shade/renderer/rasterize/bucket/construct_primitive_state.js +58 -0
  4603. package/src/shade/renderer/rasterize/bucket/filter_materials_by_bucket.d.ts +16 -0
  4604. package/src/shade/renderer/rasterize/bucket/filter_materials_by_bucket.d.ts.map +1 -0
  4605. package/src/shade/renderer/rasterize/bucket/filter_materials_by_bucket.js +53 -0
  4606. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts +18 -0
  4607. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -0
  4608. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +346 -0
  4609. package/src/shade/renderer/rasterize/bucket/shader_count_meshlets_by_material.d.ts +3 -0
  4610. package/src/shade/renderer/rasterize/bucket/shader_count_meshlets_by_material.d.ts.map +1 -0
  4611. package/src/shade/renderer/rasterize/bucket/shader_count_meshlets_by_material.js +70 -0
  4612. package/src/shade/renderer/rasterize/bucket/shader_make_meshlet_indirect_draw_commands_by_material.d.ts +3 -0
  4613. package/src/shade/renderer/rasterize/bucket/shader_make_meshlet_indirect_draw_commands_by_material.d.ts.map +1 -0
  4614. package/src/shade/renderer/rasterize/bucket/shader_make_meshlet_indirect_draw_commands_by_material.js +61 -0
  4615. package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.d.ts +5 -0
  4616. package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.d.ts.map +1 -0
  4617. package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.js +58 -0
  4618. package/src/shade/renderer/rasterize/bucket/shader_sort_meshlets_by_material.d.ts +3 -0
  4619. package/src/shade/renderer/rasterize/bucket/shader_sort_meshlets_by_material.d.ts.map +1 -0
  4620. package/src/shade/renderer/rasterize/bucket/shader_sort_meshlets_by_material.js +66 -0
  4621. package/src/shade/renderer/rasterize/compute/graph_mesh_frustum_cull.d.ts +10 -0
  4622. package/src/shade/renderer/rasterize/compute/graph_mesh_frustum_cull.d.ts.map +1 -0
  4623. package/src/shade/renderer/rasterize/compute/graph_mesh_frustum_cull.js +169 -0
  4624. package/src/shade/renderer/rasterize/compute/graph_mesh_sphere_cull.d.ts +10 -0
  4625. package/src/shade/renderer/rasterize/compute/graph_mesh_sphere_cull.d.ts.map +1 -0
  4626. package/src/shade/renderer/rasterize/compute/graph_mesh_sphere_cull.js +161 -0
  4627. package/src/shade/renderer/rasterize/cull/hzb/HZBFilterMeshlets.d.ts +17 -0
  4628. package/src/shade/renderer/rasterize/cull/hzb/HZBFilterMeshlets.d.ts.map +1 -0
  4629. package/src/shade/renderer/rasterize/cull/hzb/HZBFilterMeshlets.js +55 -0
  4630. package/src/shade/renderer/rasterize/cull/hzb/HZBFilterTriangles.d.ts +19 -0
  4631. package/src/shade/renderer/rasterize/cull/hzb/HZBFilterTriangles.d.ts.map +1 -0
  4632. package/src/shade/renderer/rasterize/cull/hzb/HZBFilterTriangles.js +53 -0
  4633. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_mesh_filter_2way.d.ts +3 -0
  4634. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_mesh_filter_2way.d.ts.map +1 -0
  4635. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_mesh_filter_2way.js +111 -0
  4636. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way.d.ts +3 -0
  4637. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way.d.ts.map +1 -0
  4638. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way.js +94 -0
  4639. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.d.ts +7 -0
  4640. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.d.ts.map +1 -0
  4641. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.js +117 -0
  4642. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_triangle_filter_1way.d.ts +3 -0
  4643. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_triangle_filter_1way.d.ts.map +1 -0
  4644. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_triangle_filter_1way.js +139 -0
  4645. package/src/shade/renderer/rasterize/execute_rasterization_jobs.d.ts +9 -0
  4646. package/src/shade/renderer/rasterize/execute_rasterization_jobs.d.ts.map +1 -0
  4647. package/src/shade/renderer/rasterize/execute_rasterization_jobs.js +41 -0
  4648. package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.d.ts +58 -0
  4649. package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.d.ts.map +1 -0
  4650. package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.js +195 -0
  4651. package/src/shade/renderer/rasterize/expand/RasterizationCollectionType.d.ts +12 -0
  4652. package/src/shade/renderer/rasterize/expand/RasterizationCollectionType.d.ts.map +1 -0
  4653. package/src/shade/renderer/rasterize/expand/RasterizationCollectionType.js +17 -0
  4654. package/src/shade/renderer/rasterize/expand/bucket/RASTERIZATION_BUCKET_LIMIT.d.ts +10 -0
  4655. package/src/shade/renderer/rasterize/expand/bucket/RASTERIZATION_BUCKET_LIMIT.d.ts.map +1 -0
  4656. package/src/shade/renderer/rasterize/expand/bucket/RASTERIZATION_BUCKET_LIMIT.js +29 -0
  4657. package/src/shade/renderer/rasterize/expand/bucket/RASTERIZATION_BUCKET_SORT_OUTPUT_HEADER_STRUCT_WRITE.d.ts +3 -0
  4658. package/src/shade/renderer/rasterize/expand/bucket/RASTERIZATION_BUCKET_SORT_OUTPUT_HEADER_STRUCT_WRITE.d.ts.map +1 -0
  4659. package/src/shade/renderer/rasterize/expand/bucket/RASTERIZATION_BUCKET_SORT_OUTPUT_HEADER_STRUCT_WRITE.js +12 -0
  4660. package/src/shade/renderer/rasterize/expand/bucket/RASTERIZATION_BUCKET_SORT_OUTPUT_STRUCT_READ.d.ts +5 -0
  4661. package/src/shade/renderer/rasterize/expand/bucket/RASTERIZATION_BUCKET_SORT_OUTPUT_STRUCT_READ.d.ts.map +1 -0
  4662. package/src/shade/renderer/rasterize/expand/bucket/RASTERIZATION_BUCKET_SORT_OUTPUT_STRUCT_READ.js +16 -0
  4663. package/src/shade/renderer/rasterize/expand/bucket/chunk_rasterization_material_bucket.d.ts +20 -0
  4664. package/src/shade/renderer/rasterize/expand/bucket/chunk_rasterization_material_bucket.d.ts.map +1 -0
  4665. package/src/shade/renderer/rasterize/expand/bucket/chunk_rasterization_material_bucket.js +55 -0
  4666. package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.d.ts +10 -0
  4667. package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.d.ts.map +1 -0
  4668. package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_meshes_classify_buckets.js +145 -0
  4669. package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_scene_meshes_cull_and_classify_buckets.d.ts +10 -0
  4670. package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_scene_meshes_cull_and_classify_buckets.d.ts.map +1 -0
  4671. package/src/shade/renderer/rasterize/expand/bucket/mesh/graph_scene_meshes_cull_and_classify_buckets.js +148 -0
  4672. package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_classify_bucket.d.ts +3 -0
  4673. package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_classify_bucket.d.ts.map +1 -0
  4674. package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_classify_bucket.js +140 -0
  4675. package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_count_by_rasterization_bucket.d.ts +3 -0
  4676. package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_count_by_rasterization_bucket.d.ts.map +1 -0
  4677. package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_count_by_rasterization_bucket.js +93 -0
  4678. package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_rasterization_bucket_sort.d.ts +5 -0
  4679. package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_rasterization_bucket_sort.d.ts.map +1 -0
  4680. package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_rasterization_bucket_sort.js +90 -0
  4681. package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_sort_meshlets_by_bucket_id.d.ts +9 -0
  4682. package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_sort_meshlets_by_bucket_id.d.ts.map +1 -0
  4683. package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_sort_meshlets_by_bucket_id.js +124 -0
  4684. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_count_by_rasterization_bucket.d.ts +3 -0
  4685. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_count_by_rasterization_bucket.d.ts.map +1 -0
  4686. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_count_by_rasterization_bucket.js +92 -0
  4687. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.d.ts +3 -0
  4688. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.d.ts.map +1 -0
  4689. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.js +67 -0
  4690. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.d.ts +3 -0
  4691. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.d.ts.map +1 -0
  4692. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.js +91 -0
  4693. package/src/shade/renderer/rasterize/expand/bucket/shader_bucket_count_to_offsets.d.ts +3 -0
  4694. package/src/shade/renderer/rasterize/expand/bucket/shader_bucket_count_to_offsets.d.ts.map +1 -0
  4695. package/src/shade/renderer/rasterize/expand/bucket/shader_bucket_count_to_offsets.js +53 -0
  4696. package/src/shade/renderer/rasterize/expand/graph_mesh_filter_one_way.d.ts +12 -0
  4697. package/src/shade/renderer/rasterize/expand/graph_mesh_filter_one_way.d.ts.map +1 -0
  4698. package/src/shade/renderer/rasterize/expand/graph_mesh_filter_one_way.js +171 -0
  4699. package/src/shade/renderer/rasterize/expand/graph_mesh_filter_two_way.d.ts +12 -0
  4700. package/src/shade/renderer/rasterize/expand/graph_mesh_filter_two_way.d.ts.map +1 -0
  4701. package/src/shade/renderer/rasterize/expand/graph_mesh_filter_two_way.js +60 -0
  4702. package/src/shade/renderer/rasterize/expand/graph_meshlets_expand.d.ts +10 -0
  4703. package/src/shade/renderer/rasterize/expand/graph_meshlets_expand.d.ts.map +1 -0
  4704. package/src/shade/renderer/rasterize/expand/graph_meshlets_expand.js +47 -0
  4705. package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_one_way.d.ts +13 -0
  4706. package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_one_way.d.ts.map +1 -0
  4707. package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_one_way.js +45 -0
  4708. package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_two_way.d.ts +11 -0
  4709. package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_two_way.d.ts.map +1 -0
  4710. package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_two_way.js +55 -0
  4711. package/src/shade/renderer/rasterize/expand/graph_meshlets_rasterize.d.ts +15 -0
  4712. package/src/shade/renderer/rasterize/expand/graph_meshlets_rasterize.d.ts.map +1 -0
  4713. package/src/shade/renderer/rasterize/expand/graph_meshlets_rasterize.js +159 -0
  4714. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_by_material_side.d.ts +10 -0
  4715. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_by_material_side.d.ts.map +1 -0
  4716. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_by_material_side.js +77 -0
  4717. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_one_way.d.ts +13 -0
  4718. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_one_way.d.ts.map +1 -0
  4719. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_one_way.js +43 -0
  4720. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_two_way.d.ts +11 -0
  4721. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_two_way.d.ts.map +1 -0
  4722. package/src/shade/renderer/rasterize/expand/graph_triangles_filter_two_way.js +53 -0
  4723. package/src/shade/renderer/rasterize/expand/mesh/graph_expand_meshes_to_meshlets.d.ts +11 -0
  4724. package/src/shade/renderer/rasterize/expand/mesh/graph_expand_meshes_to_meshlets.d.ts.map +1 -0
  4725. package/src/shade/renderer/rasterize/expand/mesh/graph_expand_meshes_to_meshlets.js +166 -0
  4726. package/src/shade/renderer/rasterize/expand/mesh/shader_increment_count_by_prefix_sum.d.ts +3 -0
  4727. package/src/shade/renderer/rasterize/expand/mesh/shader_increment_count_by_prefix_sum.d.ts.map +1 -0
  4728. package/src/shade/renderer/rasterize/expand/mesh/shader_increment_count_by_prefix_sum.js +30 -0
  4729. package/src/shade/renderer/rasterize/expand/mesh/shader_mesh_expand_to_meshlets_prefix.d.ts +3 -0
  4730. package/src/shade/renderer/rasterize/expand/mesh/shader_mesh_expand_to_meshlets_prefix.d.ts.map +1 -0
  4731. package/src/shade/renderer/rasterize/expand/mesh/shader_mesh_expand_to_meshlets_prefix.js +91 -0
  4732. package/src/shade/renderer/rasterize/expand/mesh/shader_meshes_to_meshlet_counts.d.ts +3 -0
  4733. package/src/shade/renderer/rasterize/expand/mesh/shader_meshes_to_meshlet_counts.d.ts.map +1 -0
  4734. package/src/shade/renderer/rasterize/expand/mesh/shader_meshes_to_meshlet_counts.js +63 -0
  4735. package/src/shade/renderer/rasterize/expand/mesh/shader_prefix_sum_to_command.d.ts +3 -0
  4736. package/src/shade/renderer/rasterize/expand/mesh/shader_prefix_sum_to_command.d.ts.map +1 -0
  4737. package/src/shade/renderer/rasterize/expand/mesh/shader_prefix_sum_to_command.js +40 -0
  4738. package/src/shade/renderer/rasterize/expand/pass0/pass_mesh_cull.d.ts +20 -0
  4739. package/src/shade/renderer/rasterize/expand/pass0/pass_mesh_cull.d.ts.map +1 -0
  4740. package/src/shade/renderer/rasterize/expand/pass0/pass_mesh_cull.js +79 -0
  4741. package/src/shade/renderer/rasterize/expand/pass0/pass_triangles_filter_2way.d.ts +13 -0
  4742. package/src/shade/renderer/rasterize/expand/pass0/pass_triangles_filter_2way.d.ts.map +1 -0
  4743. package/src/shade/renderer/rasterize/expand/pass0/pass_triangles_filter_2way.js +60 -0
  4744. package/src/shade/renderer/rasterize/expand/pass0/shader_triangles_filter_2way.d.ts +3 -0
  4745. package/src/shade/renderer/rasterize/expand/pass0/shader_triangles_filter_2way.d.ts.map +1 -0
  4746. package/src/shade/renderer/rasterize/expand/pass0/shader_triangles_filter_2way.js +191 -0
  4747. package/src/shade/renderer/rasterize/expand/pass1/expand_meshlets_to_triangles.d.ts +3 -0
  4748. package/src/shade/renderer/rasterize/expand/pass1/expand_meshlets_to_triangles.d.ts.map +1 -0
  4749. package/src/shade/renderer/rasterize/expand/pass1/expand_meshlets_to_triangles.js +85 -0
  4750. package/src/shade/renderer/rasterize/expand/pass1/filter_meshlets.2-way.compute.d.ts +3 -0
  4751. package/src/shade/renderer/rasterize/expand/pass1/filter_meshlets.2-way.compute.d.ts.map +1 -0
  4752. package/src/shade/renderer/rasterize/expand/pass1/filter_meshlets.2-way.compute.js +155 -0
  4753. package/src/shade/renderer/rasterize/expand/pass1/pass_expand_meshlets.d.ts +17 -0
  4754. package/src/shade/renderer/rasterize/expand/pass1/pass_expand_meshlets.d.ts.map +1 -0
  4755. package/src/shade/renderer/rasterize/expand/pass1/pass_expand_meshlets.js +43 -0
  4756. package/src/shade/renderer/rasterize/expand/pass1/pass_filter_meshlets_2way.d.ts +13 -0
  4757. package/src/shade/renderer/rasterize/expand/pass1/pass_filter_meshlets_2way.d.ts.map +1 -0
  4758. package/src/shade/renderer/rasterize/expand/pass1/pass_filter_meshlets_2way.js +59 -0
  4759. package/src/shade/renderer/rasterize/expand/shader_filter_triangle_by_material_side.d.ts +3 -0
  4760. package/src/shade/renderer/rasterize/expand/shader_filter_triangle_by_material_side.d.ts.map +1 -0
  4761. package/src/shade/renderer/rasterize/expand/shader_filter_triangle_by_material_side.js +100 -0
  4762. package/src/shade/renderer/rasterize/expand/typed_vector_allocation_size.d.ts +8 -0
  4763. package/src/shade/renderer/rasterize/expand/typed_vector_allocation_size.d.ts.map +1 -0
  4764. package/src/shade/renderer/rasterize/expand/typed_vector_allocation_size.js +17 -0
  4765. package/src/shade/renderer/rasterize/fast/graph_extract_meshes_from_bucket.d.ts +12 -0
  4766. package/src/shade/renderer/rasterize/fast/graph_extract_meshes_from_bucket.d.ts.map +1 -0
  4767. package/src/shade/renderer/rasterize/fast/graph_extract_meshes_from_bucket.js +82 -0
  4768. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts +43 -0
  4769. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -0
  4770. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +230 -0
  4771. package/src/shade/renderer/rasterize/native/RasterizerPassData.d.ts +35 -0
  4772. package/src/shade/renderer/rasterize/native/RasterizerPassData.d.ts.map +1 -0
  4773. package/src/shade/renderer/rasterize/native/RasterizerPassData.js +42 -0
  4774. package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.d.ts +6 -0
  4775. package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.d.ts.map +1 -0
  4776. package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.js +34 -0
  4777. package/src/shade/renderer/rasterize/native/chunk_mesh_resolve_vertex_position_ndc.d.ts +3 -0
  4778. package/src/shade/renderer/rasterize/native/chunk_mesh_resolve_vertex_position_ndc.d.ts.map +1 -0
  4779. package/src/shade/renderer/rasterize/native/chunk_mesh_resolve_vertex_position_ndc.js +21 -0
  4780. package/src/shade/renderer/rasterize/native/chunk_mesh_resolve_vertex_position_world.d.ts +7 -0
  4781. package/src/shade/renderer/rasterize/native/chunk_mesh_resolve_vertex_position_world.d.ts.map +1 -0
  4782. package/src/shade/renderer/rasterize/native/chunk_mesh_resolve_vertex_position_world.js +50 -0
  4783. package/src/shade/renderer/rasterize/native/chunk_mesh_resolve_vertex_uv.d.ts +3 -0
  4784. package/src/shade/renderer/rasterize/native/chunk_mesh_resolve_vertex_uv.d.ts.map +1 -0
  4785. package/src/shade/renderer/rasterize/native/chunk_mesh_resolve_vertex_uv.js +36 -0
  4786. package/src/shade/renderer/rasterize/native/chunk_rasterize_triangle.d.ts +3 -0
  4787. package/src/shade/renderer/rasterize/native/chunk_rasterize_triangle.d.ts.map +1 -0
  4788. package/src/shade/renderer/rasterize/native/chunk_rasterize_triangle.js +62 -0
  4789. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.d.ts +3 -0
  4790. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.d.ts.map +1 -0
  4791. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.js +145 -0
  4792. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_pass_descriptor.d.ts +3 -0
  4793. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_pass_descriptor.d.ts.map +1 -0
  4794. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_pass_descriptor.js +88 -0
  4795. package/src/shade/renderer/rasterize/native/gpu_rasterize_triangles_pass.d.ts +2 -0
  4796. package/src/shade/renderer/rasterize/native/gpu_rasterize_triangles_pass.d.ts.map +1 -0
  4797. package/src/shade/renderer/rasterize/native/gpu_rasterize_triangles_pass.js +98 -0
  4798. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts +22 -0
  4799. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts.map +1 -0
  4800. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +279 -0
  4801. package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts +3 -0
  4802. package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts.map +1 -0
  4803. package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.js +13 -0
  4804. package/src/shade/renderer/rasterize/native/oit/OIT_CONSTANTS.d.ts +6 -0
  4805. package/src/shade/renderer/rasterize/native/oit/OIT_CONSTANTS.d.ts.map +1 -0
  4806. package/src/shade/renderer/rasterize/native/oit/OIT_CONSTANTS.js +5 -0
  4807. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.d.ts +3 -0
  4808. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +1 -0
  4809. package/src/shade/renderer/rasterize/native/oit/SHADING_SCENE_RESOURCE_GROUP.js +17 -0
  4810. package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_brick4.d.ts +3 -0
  4811. package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -0
  4812. package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_brick4.js +179 -0
  4813. package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_ibl.d.ts +7 -0
  4814. package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -0
  4815. package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_ibl.js +171 -0
  4816. package/src/shade/renderer/rasterize/native/oit/chunk_material_side_should_draw.d.ts +8 -0
  4817. package/src/shade/renderer/rasterize/native/oit/chunk_material_side_should_draw.d.ts.map +1 -0
  4818. package/src/shade/renderer/rasterize/native/oit/chunk_material_side_should_draw.js +26 -0
  4819. package/src/shade/renderer/rasterize/native/oit/chunk_oit_linearize_depth.d.ts +3 -0
  4820. package/src/shade/renderer/rasterize/native/oit/chunk_oit_linearize_depth.d.ts.map +1 -0
  4821. package/src/shade/renderer/rasterize/native/oit/chunk_oit_linearize_depth.js +29 -0
  4822. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts +19 -0
  4823. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -0
  4824. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +723 -0
  4825. package/src/shade/renderer/rasterize/native/oit/shader_debug_oit_depth.d.ts +3 -0
  4826. package/src/shade/renderer/rasterize/native/oit/shader_debug_oit_depth.d.ts.map +1 -0
  4827. package/src/shade/renderer/rasterize/native/oit/shader_debug_oit_depth.js +65 -0
  4828. package/src/shade/renderer/rasterize/native/oit/shader_oit_blend.d.ts +3 -0
  4829. package/src/shade/renderer/rasterize/native/oit/shader_oit_blend.d.ts.map +1 -0
  4830. package/src/shade/renderer/rasterize/native/oit/shader_oit_blend.js +75 -0
  4831. package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.d.ts +3 -0
  4832. package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.d.ts.map +1 -0
  4833. package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.js +218 -0
  4834. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts +3 -0
  4835. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts.map +1 -0
  4836. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +180 -0
  4837. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts +3 -0
  4838. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts.map +1 -0
  4839. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +178 -0
  4840. package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.d.ts +3 -0
  4841. package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.d.ts.map +1 -0
  4842. package/src/shade/renderer/rasterize/native/oit/vertex_shader_chunk.js +63 -0
  4843. package/src/shade/renderer/rasterize/native/rasterization_primitive_state.d.ts +3 -0
  4844. package/src/shade/renderer/rasterize/native/rasterization_primitive_state.d.ts.map +1 -0
  4845. package/src/shade/renderer/rasterize/native/rasterization_primitive_state.js +6 -0
  4846. package/src/shade/renderer/rasterize/native/rasterization_shader_resources.d.ts +3 -0
  4847. package/src/shade/renderer/rasterize/native/rasterization_shader_resources.d.ts.map +1 -0
  4848. package/src/shade/renderer/rasterize/native/rasterization_shader_resources.js +19 -0
  4849. package/src/shade/renderer/rasterize/native/viz/VIZ_BUFFER_INVALID_MESH_VALUE.d.ts +2 -0
  4850. package/src/shade/renderer/rasterize/native/viz/VIZ_BUFFER_INVALID_MESH_VALUE.d.ts.map +1 -0
  4851. package/src/shade/renderer/rasterize/native/viz/VIZ_BUFFER_INVALID_MESH_VALUE.js +1 -0
  4852. package/src/shade/renderer/rasterize/native/viz/shader_vertex.d.ts +3 -0
  4853. package/src/shade/renderer/rasterize/native/viz/shader_vertex.d.ts.map +1 -0
  4854. package/src/shade/renderer/rasterize/native/viz/shader_vertex.js +53 -0
  4855. package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.d.ts +3 -0
  4856. package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.d.ts.map +1 -0
  4857. package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.js +195 -0
  4858. package/src/shade/renderer/rasterize/native/viz/viz_rasterization_opaque_pass_descriptor.d.ts +3 -0
  4859. package/src/shade/renderer/rasterize/native/viz/viz_rasterization_opaque_pass_descriptor.d.ts.map +1 -0
  4860. package/src/shade/renderer/rasterize/native/viz/viz_rasterization_opaque_pass_descriptor.js +77 -0
  4861. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts +23 -0
  4862. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts.map +1 -0
  4863. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +236 -0
  4864. package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.d.ts +23 -0
  4865. package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.d.ts.map +1 -0
  4866. package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js +209 -0
  4867. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts +12 -0
  4868. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -0
  4869. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +207 -0
  4870. package/src/shade/renderer/restir/di/ReSTIRDI.d.ts +75 -0
  4871. package/src/shade/renderer/restir/di/ReSTIRDI.d.ts.map +1 -0
  4872. package/src/shade/renderer/restir/di/ReSTIRDI.js +172 -0
  4873. package/src/shade/renderer/restir/di/chunk_restir_generate_candidates.d.ts +23 -0
  4874. package/src/shade/renderer/restir/di/chunk_restir_generate_candidates.d.ts.map +1 -0
  4875. package/src/shade/renderer/restir/di/chunk_restir_generate_candidates.js +105 -0
  4876. package/src/shade/renderer/restir/di/chunk_restir_get_light_info.d.ts +19 -0
  4877. package/src/shade/renderer/restir/di/chunk_restir_get_light_info.d.ts.map +1 -0
  4878. package/src/shade/renderer/restir/di/chunk_restir_get_light_info.js +38 -0
  4879. package/src/shade/renderer/restir/di/chunk_restir_light_ref.d.ts +20 -0
  4880. package/src/shade/renderer/restir/di/chunk_restir_light_ref.d.ts.map +1 -0
  4881. package/src/shade/renderer/restir/di/chunk_restir_light_ref.js +48 -0
  4882. package/src/shade/renderer/restir/di/chunk_restir_reconstruct_surface.d.ts +14 -0
  4883. package/src/shade/renderer/restir/di/chunk_restir_reconstruct_surface.d.ts.map +1 -0
  4884. package/src/shade/renderer/restir/di/chunk_restir_reconstruct_surface.js +74 -0
  4885. package/src/shade/renderer/restir/di/chunk_restir_reservoir_address.d.ts +11 -0
  4886. package/src/shade/renderer/restir/di/chunk_restir_reservoir_address.d.ts.map +1 -0
  4887. package/src/shade/renderer/restir/di/chunk_restir_reservoir_address.js +18 -0
  4888. package/src/shade/renderer/restir/di/chunk_restir_resolve.d.ts +21 -0
  4889. package/src/shade/renderer/restir/di/chunk_restir_resolve.d.ts.map +1 -0
  4890. package/src/shade/renderer/restir/di/chunk_restir_resolve.js +89 -0
  4891. package/src/shade/renderer/restir/di/chunk_restir_sample_light_record.d.ts +14 -0
  4892. package/src/shade/renderer/restir/di/chunk_restir_sample_light_record.d.ts.map +1 -0
  4893. package/src/shade/renderer/restir/di/chunk_restir_sample_light_record.js +33 -0
  4894. package/src/shade/renderer/restir/di/chunk_restir_spatial_reuse.d.ts +22 -0
  4895. package/src/shade/renderer/restir/di/chunk_restir_spatial_reuse.d.ts.map +1 -0
  4896. package/src/shade/renderer/restir/di/chunk_restir_spatial_reuse.js +125 -0
  4897. package/src/shade/renderer/restir/di/chunk_restir_ss_trace_hiz.d.ts +29 -0
  4898. package/src/shade/renderer/restir/di/chunk_restir_ss_trace_hiz.d.ts.map +1 -0
  4899. package/src/shade/renderer/restir/di/chunk_restir_ss_trace_hiz.js +125 -0
  4900. package/src/shade/renderer/restir/di/chunk_restir_target_function.d.ts +16 -0
  4901. package/src/shade/renderer/restir/di/chunk_restir_target_function.d.ts.map +1 -0
  4902. package/src/shade/renderer/restir/di/chunk_restir_target_function.js +42 -0
  4903. package/src/shade/renderer/restir/di/chunk_restir_temporal_reuse.d.ts +22 -0
  4904. package/src/shade/renderer/restir/di/chunk_restir_temporal_reuse.d.ts.map +1 -0
  4905. package/src/shade/renderer/restir/di/chunk_restir_temporal_reuse.js +110 -0
  4906. package/src/shade/renderer/restir/di/chunk_restir_trace_visibility.d.ts +20 -0
  4907. package/src/shade/renderer/restir/di/chunk_restir_trace_visibility.d.ts.map +1 -0
  4908. package/src/shade/renderer/restir/di/chunk_restir_trace_visibility.js +70 -0
  4909. package/src/shade/renderer/restir/di/graph_restir_di.d.ts +25 -0
  4910. package/src/shade/renderer/restir/di/graph_restir_di.d.ts.map +1 -0
  4911. package/src/shade/renderer/restir/di/graph_restir_di.js +215 -0
  4912. package/src/shade/renderer/restir/di/graph_restir_di_denoise.d.ts +24 -0
  4913. package/src/shade/renderer/restir/di/graph_restir_di_denoise.d.ts.map +1 -0
  4914. package/src/shade/renderer/restir/di/graph_restir_di_denoise.js +73 -0
  4915. package/src/shade/renderer/restir/di/shader_restir_di_denoise.d.ts +3 -0
  4916. package/src/shade/renderer/restir/di/shader_restir_di_denoise.d.ts.map +1 -0
  4917. package/src/shade/renderer/restir/di/shader_restir_di_denoise.js +137 -0
  4918. package/src/shade/renderer/restir/di/shader_restir_di_resample.d.ts +3 -0
  4919. package/src/shade/renderer/restir/di/shader_restir_di_resample.d.ts.map +1 -0
  4920. package/src/shade/renderer/restir/di/shader_restir_di_resample.js +130 -0
  4921. package/src/shade/renderer/restir/di/shader_restir_di_resolve.d.ts +3 -0
  4922. package/src/shade/renderer/restir/di/shader_restir_di_resolve.d.ts.map +1 -0
  4923. package/src/shade/renderer/restir/di/shader_restir_di_resolve.js +100 -0
  4924. package/src/shade/renderer/restir/di/shader_restir_di_spatial.d.ts +3 -0
  4925. package/src/shade/renderer/restir/di/shader_restir_di_spatial.d.ts.map +1 -0
  4926. package/src/shade/renderer/restir/di/shader_restir_di_spatial.js +117 -0
  4927. package/src/shade/renderer/restir/reservoir/NOTES.md +6 -0
  4928. package/src/shade/renderer/restir/reservoir/RTXDI_PackedReservoir.d.ts +7 -0
  4929. package/src/shade/renderer/restir/reservoir/RTXDI_PackedReservoir.d.ts.map +1 -0
  4930. package/src/shade/renderer/restir/reservoir/RTXDI_PackedReservoir.js +15 -0
  4931. package/src/shade/renderer/restir/reservoir/RTXDI_Reservoir.d.ts +9 -0
  4932. package/src/shade/renderer/restir/reservoir/RTXDI_Reservoir.d.ts.map +1 -0
  4933. package/src/shade/renderer/restir/reservoir/RTXDI_Reservoir.js +43 -0
  4934. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_PackedReservoir_constants.d.ts +7 -0
  4935. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_PackedReservoir_constants.d.ts.map +1 -0
  4936. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_PackedReservoir_constants.js +30 -0
  4937. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_brdf_max_distance_from_pdf.d.ts +9 -0
  4938. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_brdf_max_distance_from_pdf.d.ts.map +1 -0
  4939. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_brdf_max_distance_from_pdf.js +20 -0
  4940. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_empty_reservoir.d.ts +8 -0
  4941. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_empty_reservoir.d.ts.map +1 -0
  4942. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_empty_reservoir.js +30 -0
  4943. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_internal_simple_resample.d.ts +11 -0
  4944. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_internal_simple_resample.d.ts.map +1 -0
  4945. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_internal_simple_resample.js +51 -0
  4946. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_pack_reservoir.d.ts +17 -0
  4947. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_pack_reservoir.d.ts.map +1 -0
  4948. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_pack_reservoir.js +51 -0
  4949. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_store_visibility_in_reservoir.d.ts +3 -0
  4950. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_store_visibility_in_reservoir.d.ts.map +1 -0
  4951. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_store_visibility_in_reservoir.js +31 -0
  4952. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_stream_sample.d.ts +9 -0
  4953. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_stream_sample.d.ts.map +1 -0
  4954. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_stream_sample.js +50 -0
  4955. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_unpack_reservoir.d.ts +14 -0
  4956. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_unpack_reservoir.d.ts.map +1 -0
  4957. package/src/shade/renderer/restir/reservoir/chunk_rtxdi_unpack_reservoir.js +54 -0
  4958. package/src/shade/renderer/restir/reservoir/shader.d.ts +16 -0
  4959. package/src/shade/renderer/restir/reservoir/shader.d.ts.map +1 -0
  4960. package/src/shade/renderer/restir/reservoir/shader.js +57 -0
  4961. package/src/shade/renderer/scene/DynamicMesh.d.ts +53 -0
  4962. package/src/shade/renderer/scene/DynamicMesh.d.ts.map +1 -0
  4963. package/src/shade/renderer/scene/DynamicMesh.js +70 -0
  4964. package/src/shade/renderer/scene/DynamicMeshBatch.d.ts +44 -0
  4965. package/src/shade/renderer/scene/DynamicMeshBatch.d.ts.map +1 -0
  4966. package/src/shade/renderer/scene/DynamicMeshBatch.js +90 -0
  4967. package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts +42 -0
  4968. package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts.map +1 -0
  4969. package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.js +172 -0
  4970. package/src/shade/renderer/scene/GPUSceneContext.d.ts +163 -0
  4971. package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -0
  4972. package/src/shade/renderer/scene/GPUSceneContext.js +901 -0
  4973. package/src/shade/renderer/scene/InstanceBatch.d.ts +84 -0
  4974. package/src/shade/renderer/scene/InstanceBatch.d.ts.map +1 -0
  4975. package/src/shade/renderer/scene/InstanceBatch.js +229 -0
  4976. package/src/shade/renderer/scene/MESH_INSTANCE_METADATA_STRUCT.d.ts +12 -0
  4977. package/src/shade/renderer/scene/MESH_INSTANCE_METADATA_STRUCT.d.ts.map +1 -0
  4978. package/src/shade/renderer/scene/MESH_INSTANCE_METADATA_STRUCT.js +24 -0
  4979. package/src/shade/renderer/scene/Mesh.d.ts +49 -0
  4980. package/src/shade/renderer/scene/Mesh.d.ts.map +1 -0
  4981. package/src/shade/renderer/scene/Mesh.js +165 -0
  4982. package/src/shade/renderer/scene/NODE3D_STRUCT.d.ts +39 -0
  4983. package/src/shade/renderer/scene/NODE3D_STRUCT.d.ts.map +1 -0
  4984. package/src/shade/renderer/scene/NODE3D_STRUCT.js +85 -0
  4985. package/src/shade/renderer/scene/Node3D.d.ts +140 -0
  4986. package/src/shade/renderer/scene/Node3D.d.ts.map +1 -0
  4987. package/src/shade/renderer/scene/Node3D.js +263 -0
  4988. package/src/shade/renderer/scene/SCENE_DATABASE_SPEC.d.ts +9 -0
  4989. package/src/shade/renderer/scene/SCENE_DATABASE_SPEC.d.ts.map +1 -0
  4990. package/src/shade/renderer/scene/SCENE_DATABASE_SPEC.js +14 -0
  4991. package/src/shade/renderer/scene/Scene.d.ts +91 -0
  4992. package/src/shade/renderer/scene/Scene.d.ts.map +1 -0
  4993. package/src/shade/renderer/scene/Scene.js +146 -0
  4994. package/src/shade/renderer/scene/SceneManager.d.ts +21 -0
  4995. package/src/shade/renderer/scene/SceneManager.d.ts.map +1 -0
  4996. package/src/shade/renderer/scene/SceneManager.js +55 -0
  4997. package/src/shade/renderer/scene/SceneNodeBinding.d.ts +52 -0
  4998. package/src/shade/renderer/scene/SceneNodeBinding.d.ts.map +1 -0
  4999. package/src/shade/renderer/scene/SceneNodeBinding.js +56 -0
  5000. package/src/shade/renderer/scene/SkinnedMesh.d.ts +49 -0
  5001. package/src/shade/renderer/scene/SkinnedMesh.d.ts.map +1 -0
  5002. package/src/shade/renderer/scene/SkinnedMesh.js +55 -0
  5003. package/src/shade/renderer/scene/TransformAuthority.d.ts +19 -0
  5004. package/src/shade/renderer/scene/TransformAuthority.d.ts.map +1 -0
  5005. package/src/shade/renderer/scene/TransformAuthority.js +33 -0
  5006. package/src/shade/renderer/scene/bvh/StaticSceneBVH.d.ts +62 -0
  5007. package/src/shade/renderer/scene/bvh/StaticSceneBVH.d.ts.map +1 -0
  5008. package/src/shade/renderer/scene/bvh/StaticSceneBVH.js +567 -0
  5009. package/src/shade/renderer/scene/bvh/scbvh_query_point_volume_sign.d.ts +11 -0
  5010. package/src/shade/renderer/scene/bvh/scbvh_query_point_volume_sign.d.ts.map +1 -0
  5011. package/src/shade/renderer/scene/bvh/scbvh_query_point_volume_sign.js +62 -0
  5012. package/src/shade/renderer/scene/chunk_scene_database_access.d.ts +35 -0
  5013. package/src/shade/renderer/scene/chunk_scene_database_access.d.ts.map +1 -0
  5014. package/src/shade/renderer/scene/chunk_scene_database_access.js +159 -0
  5015. package/src/shade/renderer/scene/hierarchy/TRANSFORM_HIERARCHY_PARTITION_SIZE.d.ts +16 -0
  5016. package/src/shade/renderer/scene/hierarchy/TRANSFORM_HIERARCHY_PARTITION_SIZE.d.ts.map +1 -0
  5017. package/src/shade/renderer/scene/hierarchy/TRANSFORM_HIERARCHY_PARTITION_SIZE.js +15 -0
  5018. package/src/shade/renderer/scene/hierarchy/graph_nodes_update_transform_hierarchy.d.ts +49 -0
  5019. package/src/shade/renderer/scene/hierarchy/graph_nodes_update_transform_hierarchy.d.ts.map +1 -0
  5020. package/src/shade/renderer/scene/hierarchy/graph_nodes_update_transform_hierarchy.js +200 -0
  5021. package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy.d.ts +47 -0
  5022. package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy.d.ts.map +1 -0
  5023. package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy.js +132 -0
  5024. package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy_naive.d.ts +34 -0
  5025. package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy_naive.d.ts.map +1 -0
  5026. package/src/shade/renderer/scene/hierarchy/graph_scene_update_transform_hierarchy_naive.js +123 -0
  5027. package/src/shade/renderer/scene/hierarchy/shader_nodes_record_input_positions.d.ts +6 -0
  5028. package/src/shade/renderer/scene/hierarchy/shader_nodes_record_input_positions.d.ts.map +1 -0
  5029. package/src/shade/renderer/scene/hierarchy/shader_nodes_record_input_positions.js +65 -0
  5030. package/src/shade/renderer/scene/hierarchy/shader_nodes_update_transform_hierarchy.d.ts +7 -0
  5031. package/src/shade/renderer/scene/hierarchy/shader_nodes_update_transform_hierarchy.d.ts.map +1 -0
  5032. package/src/shade/renderer/scene/hierarchy/shader_nodes_update_transform_hierarchy.js +373 -0
  5033. package/src/shade/renderer/scene/hierarchy/shader_nodes_update_transform_hierarchy_naive.d.ts +3 -0
  5034. package/src/shade/renderer/scene/hierarchy/shader_nodes_update_transform_hierarchy_naive.d.ts.map +1 -0
  5035. package/src/shade/renderer/scene/hierarchy/shader_nodes_update_transform_hierarchy_naive.js +112 -0
  5036. package/src/shade/renderer/scene/optimization/deduplicate_geometries.d.ts +9 -0
  5037. package/src/shade/renderer/scene/optimization/deduplicate_geometries.d.ts.map +1 -0
  5038. package/src/shade/renderer/scene/optimization/deduplicate_geometries.js +38 -0
  5039. package/src/shade/renderer/scene/optimization/deduplicate_images.d.ts +7 -0
  5040. package/src/shade/renderer/scene/optimization/deduplicate_images.d.ts.map +1 -0
  5041. package/src/shade/renderer/scene/optimization/deduplicate_images.js +94 -0
  5042. package/src/shade/renderer/scene/optimization/downscale_images.d.ts +28 -0
  5043. package/src/shade/renderer/scene/optimization/downscale_images.d.ts.map +1 -0
  5044. package/src/shade/renderer/scene/optimization/downscale_images.js +216 -0
  5045. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts +45 -0
  5046. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.d.ts.map +1 -0
  5047. package/src/shade/renderer/scene/optimization/geometry/geometry_deduplicate.js +450 -0
  5048. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts +68 -0
  5049. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.d.ts.map +1 -0
  5050. package/src/shade/renderer/scene/optimization/geometry/internal/anchor_grow_topological.js +241 -0
  5051. package/src/shade/renderer/scene/optimization/geometry/internal/bt_face_loop_helpers.d.ts +32 -0
  5052. package/src/shade/renderer/scene/optimization/geometry/internal/bt_face_loop_helpers.d.ts.map +1 -0
  5053. package/src/shade/renderer/scene/optimization/geometry/internal/bt_face_loop_helpers.js +77 -0
  5054. package/src/shade/renderer/scene/optimization/geometry/internal/bt_find_edge_between.d.ts +12 -0
  5055. package/src/shade/renderer/scene/optimization/geometry/internal/bt_find_edge_between.d.ts.map +1 -0
  5056. package/src/shade/renderer/scene/optimization/geometry/internal/bt_find_edge_between.js +35 -0
  5057. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts +83 -0
  5058. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.d.ts.map +1 -0
  5059. package/src/shade/renderer/scene/optimization/geometry/internal/cover_greedy.js +175 -0
  5060. package/src/shade/renderer/scene/optimization/geometry/internal/geometry_extract_subset.d.ts +13 -0
  5061. package/src/shade/renderer/scene/optimization/geometry/internal/geometry_extract_subset.d.ts.map +1 -0
  5062. package/src/shade/renderer/scene/optimization/geometry/internal/geometry_extract_subset.js +70 -0
  5063. package/src/shade/renderer/scene/optimization/geometry/internal/geometry_to_topology.d.ts +10 -0
  5064. package/src/shade/renderer/scene/optimization/geometry/internal/geometry_to_topology.d.ts.map +1 -0
  5065. package/src/shade/renderer/scene/optimization/geometry/internal/geometry_to_topology.js +36 -0
  5066. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts +56 -0
  5067. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.d.ts.map +1 -0
  5068. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.js +127 -0
  5069. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts +65 -0
  5070. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.d.ts.map +1 -0
  5071. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.js +492 -0
  5072. package/src/shade/renderer/scene/optimization/geometry/internal/match_validate_topology.d.ts +17 -0
  5073. package/src/shade/renderer/scene/optimization/geometry/internal/match_validate_topology.d.ts.map +1 -0
  5074. package/src/shade/renderer/scene/optimization/geometry/internal/match_validate_topology.js +53 -0
  5075. package/src/shade/renderer/scene/optimization/geometry/internal/rolling_hash_anchor_index.d.ts +26 -0
  5076. package/src/shade/renderer/scene/optimization/geometry/internal/rolling_hash_anchor_index.d.ts.map +1 -0
  5077. package/src/shade/renderer/scene/optimization/geometry/internal/rolling_hash_anchor_index.js +99 -0
  5078. package/src/shade/renderer/scene/optimization/geometry/internal/seed_correspondence_from_window.d.ts +24 -0
  5079. package/src/shade/renderer/scene/optimization/geometry/internal/seed_correspondence_from_window.d.ts.map +1 -0
  5080. package/src/shade/renderer/scene/optimization/geometry/internal/seed_correspondence_from_window.js +80 -0
  5081. package/src/shade/renderer/scene/optimization/geometry/internal/triangle_fingerprint_stream.d.ts +17 -0
  5082. package/src/shade/renderer/scene/optimization/geometry/internal/triangle_fingerprint_stream.d.ts.map +1 -0
  5083. package/src/shade/renderer/scene/optimization/geometry/internal/triangle_fingerprint_stream.js +150 -0
  5084. package/src/shade/renderer/scene/optimization/geometry/internal/vertex_attributes_equal.d.ts +55 -0
  5085. package/src/shade/renderer/scene/optimization/geometry/internal/vertex_attributes_equal.d.ts.map +1 -0
  5086. package/src/shade/renderer/scene/optimization/geometry/internal/vertex_attributes_equal.js +82 -0
  5087. package/src/shade/renderer/scene/optimization/optimize_texture_set.d.ts +6 -0
  5088. package/src/shade/renderer/scene/optimization/optimize_texture_set.d.ts.map +1 -0
  5089. package/src/shade/renderer/scene/optimization/optimize_texture_set.js +82 -0
  5090. package/src/shade/renderer/scene/optimization/sampler2d_build_mipmap_chain.d.ts +9 -0
  5091. package/src/shade/renderer/scene/optimization/sampler2d_build_mipmap_chain.d.ts.map +1 -0
  5092. package/src/shade/renderer/scene/optimization/sampler2d_build_mipmap_chain.js +43 -0
  5093. package/src/shade/renderer/scene/optimization/sampler2d_compare.d.ts +8 -0
  5094. package/src/shade/renderer/scene/optimization/sampler2d_compare.d.ts.map +1 -0
  5095. package/src/shade/renderer/scene/optimization/sampler2d_compare.js +94 -0
  5096. package/src/shade/renderer/scene/optimization/sampler2d_from_image_bitmap.d.ts +7 -0
  5097. package/src/shade/renderer/scene/optimization/sampler2d_from_image_bitmap.d.ts.map +1 -0
  5098. package/src/shade/renderer/scene/optimization/sampler2d_from_image_bitmap.js +15 -0
  5099. package/src/shade/renderer/scene/optimization/scene_optimize.d.ts +6 -0
  5100. package/src/shade/renderer/scene/optimization/scene_optimize.d.ts.map +1 -0
  5101. package/src/shade/renderer/scene/optimization/scene_optimize.js +230 -0
  5102. package/src/shade/renderer/scene/optimization/source_to_sampler2d.d.ts +9 -0
  5103. package/src/shade/renderer/scene/optimization/source_to_sampler2d.d.ts.map +1 -0
  5104. package/src/shade/renderer/scene/optimization/source_to_sampler2d.js +21 -0
  5105. package/src/shade/renderer/scene/serialization/LightTypeSerializationIndex.d.ts +6 -0
  5106. package/src/shade/renderer/scene/serialization/LightTypeSerializationIndex.d.ts.map +1 -0
  5107. package/src/shade/renderer/scene/serialization/LightTypeSerializationIndex.js +5 -0
  5108. package/src/shade/renderer/scene/serialization/STANDARD_MATERIAL_SERIALIZED_BYTE_SIZE.d.ts +13 -0
  5109. package/src/shade/renderer/scene/serialization/STANDARD_MATERIAL_SERIALIZED_BYTE_SIZE.d.ts.map +1 -0
  5110. package/src/shade/renderer/scene/serialization/STANDARD_MATERIAL_SERIALIZED_BYTE_SIZE.js +12 -0
  5111. package/src/shade/renderer/scene/serialization/decode_image_source_hdr.d.ts +11 -0
  5112. package/src/shade/renderer/scene/serialization/decode_image_source_hdr.d.ts.map +1 -0
  5113. package/src/shade/renderer/scene/serialization/decode_image_source_hdr.js +51 -0
  5114. package/src/shade/renderer/scene/serialization/deserialize_scene.d.ts +19 -0
  5115. package/src/shade/renderer/scene/serialization/deserialize_scene.d.ts.map +1 -0
  5116. package/src/shade/renderer/scene/serialization/deserialize_scene.js +523 -0
  5117. package/src/shade/renderer/scene/serialization/linear_to_pq.d.ts +2 -0
  5118. package/src/shade/renderer/scene/serialization/linear_to_pq.d.ts.map +1 -0
  5119. package/src/shade/renderer/scene/serialization/linear_to_pq.js +14 -0
  5120. package/src/shade/renderer/scene/serialization/pq_to_linear.d.ts +9 -0
  5121. package/src/shade/renderer/scene/serialization/pq_to_linear.d.ts.map +1 -0
  5122. package/src/shade/renderer/scene/serialization/pq_to_linear.js +30 -0
  5123. package/src/shade/renderer/scene/serialization/serialize_scene.d.ts +15 -0
  5124. package/src/shade/renderer/scene/serialization/serialize_scene.d.ts.map +1 -0
  5125. package/src/shade/renderer/scene/serialization/serialize_scene.js +464 -0
  5126. package/src/shade/renderer/scene/serialization/write_image_source.d.ts +14 -0
  5127. package/src/shade/renderer/scene/serialization/write_image_source.d.ts.map +1 -0
  5128. package/src/shade/renderer/scene/serialization/write_image_source.js +33 -0
  5129. package/src/shade/renderer/shader/COMPUTE_SHADER_DEFAULT_GROUP_SIZE.d.ts +9 -0
  5130. package/src/shade/renderer/shader/COMPUTE_SHADER_DEFAULT_GROUP_SIZE.d.ts.map +1 -0
  5131. package/src/shade/renderer/shader/COMPUTE_SHADER_DEFAULT_GROUP_SIZE.js +8 -0
  5132. package/src/shade/renderer/shader/ComputeShader.d.ts +85 -0
  5133. package/src/shade/renderer/shader/ComputeShader.d.ts.map +1 -0
  5134. package/src/shade/renderer/shader/ComputeShader.js +293 -0
  5135. package/src/shade/renderer/shader/ImageShader.d.ts +53 -0
  5136. package/src/shade/renderer/shader/ImageShader.d.ts.map +1 -0
  5137. package/src/shade/renderer/shader/ImageShader.js +215 -0
  5138. package/src/shade/renderer/shader/ShaderDescriptor.d.ts +44 -0
  5139. package/src/shade/renderer/shader/ShaderDescriptor.d.ts.map +1 -0
  5140. package/src/shade/renderer/shader/ShaderDescriptor.js +145 -0
  5141. package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_DENSITY_DECLARATION.d.ts +3 -0
  5142. package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_DENSITY_DECLARATION.d.ts.map +1 -0
  5143. package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_DENSITY_DECLARATION.js +6 -0
  5144. package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_HEIGHT_DECLARATION.d.ts +7 -0
  5145. package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_HEIGHT_DECLARATION.d.ts.map +1 -0
  5146. package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_HEIGHT_DECLARATION.js +10 -0
  5147. package/src/shade/renderer/shader/chunk/atmosphere/C_MIE_SCATTERING_DECLARATION.d.ts +11 -0
  5148. package/src/shade/renderer/shader/chunk/atmosphere/C_MIE_SCATTERING_DECLARATION.d.ts.map +1 -0
  5149. package/src/shade/renderer/shader/chunk/atmosphere/C_MIE_SCATTERING_DECLARATION.js +18 -0
  5150. package/src/shade/renderer/shader/chunk/atmosphere/C_OZONE_DECLARATION.d.ts +6 -0
  5151. package/src/shade/renderer/shader/chunk/atmosphere/C_OZONE_DECLARATION.d.ts.map +1 -0
  5152. package/src/shade/renderer/shader/chunk/atmosphere/C_OZONE_DECLARATION.js +9 -0
  5153. package/src/shade/renderer/shader/chunk/atmosphere/C_RAYLEIGH_DECLARATION.d.ts +10 -0
  5154. package/src/shade/renderer/shader/chunk/atmosphere/C_RAYLEIGH_DECLARATION.d.ts.map +1 -0
  5155. package/src/shade/renderer/shader/chunk/atmosphere/C_RAYLEIGH_DECLARATION.js +13 -0
  5156. package/src/shade/renderer/shader/chunk/atmosphere/MIE_HEIGHT_DECLARATION.d.ts +3 -0
  5157. package/src/shade/renderer/shader/chunk/atmosphere/MIE_HEIGHT_DECLARATION.d.ts.map +1 -0
  5158. package/src/shade/renderer/shader/chunk/atmosphere/MIE_HEIGHT_DECLARATION.js +6 -0
  5159. package/src/shade/renderer/shader/chunk/atmosphere/NOTES.md +6 -0
  5160. package/src/shade/renderer/shader/chunk/atmosphere/PLANET_CENTER_DECLARATION.d.ts +3 -0
  5161. package/src/shade/renderer/shader/chunk/atmosphere/PLANET_CENTER_DECLARATION.d.ts.map +1 -0
  5162. package/src/shade/renderer/shader/chunk/atmosphere/PLANET_CENTER_DECLARATION.js +6 -0
  5163. package/src/shade/renderer/shader/chunk/atmosphere/PLANET_RADIUS_DECLARATION.d.ts +3 -0
  5164. package/src/shade/renderer/shader/chunk/atmosphere/PLANET_RADIUS_DECLARATION.d.ts.map +1 -0
  5165. package/src/shade/renderer/shader/chunk/atmosphere/PLANET_RADIUS_DECLARATION.js +6 -0
  5166. package/src/shade/renderer/shader/chunk/atmosphere/RAYLEIGH_HEIGHT_DECLARATION.d.ts +3 -0
  5167. package/src/shade/renderer/shader/chunk/atmosphere/RAYLEIGH_HEIGHT_DECLARATION.d.ts.map +1 -0
  5168. package/src/shade/renderer/shader/chunk/atmosphere/RAYLEIGH_HEIGHT_DECLARATION.js +6 -0
  5169. package/src/shade/renderer/shader/chunk/atmosphere/chunk_absorb.d.ts +3 -0
  5170. package/src/shade/renderer/shader/chunk/atmosphere/chunk_absorb.d.ts.map +1 -0
  5171. package/src/shade/renderer/shader/chunk/atmosphere/chunk_absorb.js +18 -0
  5172. package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_density.d.ts +3 -0
  5173. package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_density.d.ts.map +1 -0
  5174. package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_density.js +18 -0
  5175. package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_height.d.ts +3 -0
  5176. package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_height.d.ts.map +1 -0
  5177. package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_height.js +17 -0
  5178. package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_intersection.d.ts +3 -0
  5179. package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_intersection.d.ts.map +1 -0
  5180. package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_intersection.js +21 -0
  5181. package/src/shade/renderer/shader/chunk/atmosphere/chunk_compute_extinction.d.ts +3 -0
  5182. package/src/shade/renderer/shader/chunk/atmosphere/chunk_compute_extinction.d.ts.map +1 -0
  5183. package/src/shade/renderer/shader/chunk/atmosphere/chunk_compute_extinction.js +33 -0
  5184. package/src/shade/renderer/shader/chunk/atmosphere/chunk_density_mie.d.ts +3 -0
  5185. package/src/shade/renderer/shader/chunk/atmosphere/chunk_density_mie.d.ts.map +1 -0
  5186. package/src/shade/renderer/shader/chunk/atmosphere/chunk_density_mie.js +14 -0
  5187. package/src/shade/renderer/shader/chunk/atmosphere/chunk_density_ozone.d.ts +6 -0
  5188. package/src/shade/renderer/shader/chunk/atmosphere/chunk_density_ozone.d.ts.map +1 -0
  5189. package/src/shade/renderer/shader/chunk/atmosphere/chunk_density_ozone.js +25 -0
  5190. package/src/shade/renderer/shader/chunk/atmosphere/chunk_density_rayleigh.d.ts +3 -0
  5191. package/src/shade/renderer/shader/chunk/atmosphere/chunk_density_rayleigh.d.ts.map +1 -0
  5192. package/src/shade/renderer/shader/chunk/atmosphere/chunk_density_rayleigh.js +12 -0
  5193. package/src/shade/renderer/shader/chunk/atmosphere/chunk_get_sun_transmittance.d.ts +7 -0
  5194. package/src/shade/renderer/shader/chunk/atmosphere/chunk_get_sun_transmittance.d.ts.map +1 -0
  5195. package/src/shade/renderer/shader/chunk/atmosphere/chunk_get_sun_transmittance.js +59 -0
  5196. package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_optical_depth.d.ts +14 -0
  5197. package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_optical_depth.d.ts.map +1 -0
  5198. package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_optical_depth.js +86 -0
  5199. package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_scattering.d.ts +8 -0
  5200. package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_scattering.d.ts.map +1 -0
  5201. package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_scattering.js +111 -0
  5202. package/src/shade/renderer/shader/chunk/atmosphere/chunk_planet_intersection.d.ts +3 -0
  5203. package/src/shade/renderer/shader/chunk/atmosphere/chunk_planet_intersection.d.ts.map +1 -0
  5204. package/src/shade/renderer/shader/chunk/atmosphere/chunk_planet_intersection.js +17 -0
  5205. package/src/shade/renderer/shader/chunk/atmosphere/chunk_position_relative_to_planet_center.d.ts +3 -0
  5206. package/src/shade/renderer/shader/chunk/atmosphere/chunk_position_relative_to_planet_center.d.ts.map +1 -0
  5207. package/src/shade/renderer/shader/chunk/atmosphere/chunk_position_relative_to_planet_center.js +13 -0
  5208. package/src/shade/renderer/shader/chunk/atmosphere/chunk_sphere_intersection.d.ts +3 -0
  5209. package/src/shade/renderer/shader/chunk/atmosphere/chunk_sphere_intersection.d.ts.map +1 -0
  5210. package/src/shade/renderer/shader/chunk/atmosphere/chunk_sphere_intersection.js +30 -0
  5211. package/src/shade/renderer/shader/chunk/atmosphere/chunk_sphere_intersection_nearest.d.ts +3 -0
  5212. package/src/shade/renderer/shader/chunk/atmosphere/chunk_sphere_intersection_nearest.d.ts.map +1 -0
  5213. package/src/shade/renderer/shader/chunk/atmosphere/chunk_sphere_intersection_nearest.js +38 -0
  5214. package/src/shade/renderer/shader/chunk/atmosphere/hillaire/DENSITY_PROFILE_LAYER_STRUCT.d.ts +16 -0
  5215. package/src/shade/renderer/shader/chunk/atmosphere/hillaire/DENSITY_PROFILE_LAYER_STRUCT.d.ts.map +1 -0
  5216. package/src/shade/renderer/shader/chunk/atmosphere/hillaire/DENSITY_PROFILE_LAYER_STRUCT.js +28 -0
  5217. package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_phase_dual.d.ts +8 -0
  5218. package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_phase_dual.d.ts.map +1 -0
  5219. package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_phase_dual.js +28 -0
  5220. package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_phase_mie_cornette_shanks.d.ts +9 -0
  5221. package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_phase_mie_cornette_shanks.d.ts.map +1 -0
  5222. package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_phase_mie_cornette_shanks.js +29 -0
  5223. package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_phase_mie_henyey_greenstein.d.ts +7 -0
  5224. package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_phase_mie_henyey_greenstein.d.ts.map +1 -0
  5225. package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_phase_mie_henyey_greenstein.js +24 -0
  5226. package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_phase_rayleigh.d.ts +3 -0
  5227. package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_phase_rayleigh.d.ts.map +1 -0
  5228. package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_phase_rayleigh.js +16 -0
  5229. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/FOG_PARAMETERS_JENDERSIE_DEON_PARTICLE_DIAMETER_MAX.d.ts +6 -0
  5230. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/FOG_PARAMETERS_JENDERSIE_DEON_PARTICLE_DIAMETER_MAX.d.ts.map +1 -0
  5231. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/FOG_PARAMETERS_JENDERSIE_DEON_PARTICLE_DIAMETER_MAX.js +5 -0
  5232. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/FOG_PARAMETERS_JENDERSIE_DEON_PARTICLE_DIAMETER_MIN.d.ts +6 -0
  5233. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/FOG_PARAMETERS_JENDERSIE_DEON_PARTICLE_DIAMETER_MIN.d.ts.map +1 -0
  5234. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/FOG_PARAMETERS_JENDERSIE_DEON_PARTICLE_DIAMETER_MIN.js +5 -0
  5235. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/build_lut_fog_parameters_jendersie_deon.d.ts +13 -0
  5236. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/build_lut_fog_parameters_jendersie_deon.d.ts.map +1 -0
  5237. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/build_lut_fog_parameters_jendersie_deon.js +74 -0
  5238. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_jendersie_deon_get_fog_params.d.ts +3 -0
  5239. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_jendersie_deon_get_fog_params.d.ts.map +1 -0
  5240. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_jendersie_deon_get_fog_params.js +36 -0
  5241. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_phase_draine.d.ts +9 -0
  5242. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_phase_draine.d.ts.map +1 -0
  5243. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_phase_draine.js +30 -0
  5244. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_phase_mie_jendersie_deon.d.ts +24 -0
  5245. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_phase_mie_jendersie_deon.d.ts.map +1 -0
  5246. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_phase_mie_jendersie_deon.js +85 -0
  5247. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_sample_draine_cos.d.ts +13 -0
  5248. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_sample_draine_cos.d.ts.map +1 -0
  5249. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_sample_draine_cos.js +44 -0
  5250. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/get_fog_params_jendersie_deon.d.ts +14 -0
  5251. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/get_fog_params_jendersie_deon.d.ts.map +1 -0
  5252. package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/get_fog_params_jendersie_deon.js +79 -0
  5253. package/src/shade/renderer/shader/chunk/binary/chunk_bitfield_extract.d.ts +7 -0
  5254. package/src/shade/renderer/shader/chunk/binary/chunk_bitfield_extract.d.ts.map +1 -0
  5255. package/src/shade/renderer/shader/chunk/binary/chunk_bitfield_extract.js +14 -0
  5256. package/src/shade/renderer/shader/chunk/binary/chunk_bitfield_insert_mask.d.ts +8 -0
  5257. package/src/shade/renderer/shader/chunk/binary/chunk_bitfield_insert_mask.d.ts.map +1 -0
  5258. package/src/shade/renderer/shader/chunk/binary/chunk_bitfield_insert_mask.js +15 -0
  5259. package/src/shade/renderer/shader/chunk/binary/chunk_bitfield_inverse.d.ts +10 -0
  5260. package/src/shade/renderer/shader/chunk/binary/chunk_bitfield_inverse.d.ts.map +1 -0
  5261. package/src/shade/renderer/shader/chunk/binary/chunk_bitfield_inverse.js +25 -0
  5262. package/src/shade/renderer/shader/chunk/binary/chunk_decode_f16.d.ts +3 -0
  5263. package/src/shade/renderer/shader/chunk/binary/chunk_decode_f16.d.ts.map +1 -0
  5264. package/src/shade/renderer/shader/chunk/binary/chunk_decode_f16.js +47 -0
  5265. package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.d.ts +10 -0
  5266. package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.d.ts.map +1 -0
  5267. package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.js +27 -0
  5268. package/src/shade/renderer/shader/chunk/binary/chunk_extract_byte.d.ts +8 -0
  5269. package/src/shade/renderer/shader/chunk/binary/chunk_extract_byte.d.ts.map +1 -0
  5270. package/src/shade/renderer/shader/chunk/binary/chunk_extract_byte.js +15 -0
  5271. package/src/shade/renderer/shader/chunk/binary/chunk_first_bit_high.d.ts +11 -0
  5272. package/src/shade/renderer/shader/chunk/binary/chunk_first_bit_high.d.ts.map +1 -0
  5273. package/src/shade/renderer/shader/chunk/binary/chunk_first_bit_high.js +18 -0
  5274. package/src/shade/renderer/shader/chunk/binary/chunk_merge_by_3.d.ts +7 -0
  5275. package/src/shade/renderer/shader/chunk/binary/chunk_merge_by_3.d.ts.map +1 -0
  5276. package/src/shade/renderer/shader/chunk/binary/chunk_merge_by_3.js +27 -0
  5277. package/src/shade/renderer/shader/chunk/binary/chunk_split_by_2.d.ts +2 -0
  5278. package/src/shade/renderer/shader/chunk/binary/chunk_split_by_2.d.ts.map +1 -0
  5279. package/src/shade/renderer/shader/chunk/binary/chunk_split_by_2.js +14 -0
  5280. package/src/shade/renderer/shader/chunk/binary/chunk_split_by_3.d.ts +7 -0
  5281. package/src/shade/renderer/shader/chunk/binary/chunk_split_by_3.d.ts.map +1 -0
  5282. package/src/shade/renderer/shader/chunk/binary/chunk_split_by_3.js +21 -0
  5283. package/src/shade/renderer/shader/chunk/binary/chunk_uint32x2_round_up_8.d.ts +8 -0
  5284. package/src/shade/renderer/shader/chunk/binary/chunk_uint32x2_round_up_8.d.ts.map +1 -0
  5285. package/src/shade/renderer/shader/chunk/binary/chunk_uint32x2_round_up_8.js +17 -0
  5286. package/src/shade/renderer/shader/chunk/binary/chunk_unpack_float16_4.d.ts +3 -0
  5287. package/src/shade/renderer/shader/chunk/binary/chunk_unpack_float16_4.d.ts.map +1 -0
  5288. package/src/shade/renderer/shader/chunk/binary/chunk_unpack_float16_4.js +15 -0
  5289. package/src/shade/renderer/shader/chunk/brdf/chunk_BRDF_GGX.d.ts +9 -0
  5290. package/src/shade/renderer/shader/chunk/brdf/chunk_BRDF_GGX.d.ts.map +1 -0
  5291. package/src/shade/renderer/shader/chunk/brdf/chunk_BRDF_GGX.js +48 -0
  5292. package/src/shade/renderer/shader/chunk/brdf/chunk_D_GGX.d.ts +12 -0
  5293. package/src/shade/renderer/shader/chunk/brdf/chunk_D_GGX.d.ts.map +1 -0
  5294. package/src/shade/renderer/shader/chunk/brdf/chunk_D_GGX.js +25 -0
  5295. package/src/shade/renderer/shader/chunk/brdf/chunk_MIN_DIELECTRICS_F0.d.ts +8 -0
  5296. package/src/shade/renderer/shader/chunk/brdf/chunk_MIN_DIELECTRICS_F0.d.ts.map +1 -0
  5297. package/src/shade/renderer/shader/chunk/brdf/chunk_MIN_DIELECTRICS_F0.js +14 -0
  5298. package/src/shade/renderer/shader/chunk/brdf/chunk_SpecularAO_Lagarde.d.ts +8 -0
  5299. package/src/shade/renderer/shader/chunk/brdf/chunk_SpecularAO_Lagarde.d.ts.map +1 -0
  5300. package/src/shade/renderer/shader/chunk/brdf/chunk_SpecularAO_Lagarde.js +19 -0
  5301. package/src/shade/renderer/shader/chunk/brdf/chunk_V_GGX_SmithCorrelated.d.ts +8 -0
  5302. package/src/shade/renderer/shader/chunk/brdf/chunk_V_GGX_SmithCorrelated.d.ts.map +1 -0
  5303. package/src/shade/renderer/shader/chunk/brdf/chunk_V_GGX_SmithCorrelated.js +31 -0
  5304. package/src/shade/renderer/shader/chunk/brdf/chunk_compute_ggx_pdf.d.ts +12 -0
  5305. package/src/shade/renderer/shader/chunk/brdf/chunk_compute_ggx_pdf.d.ts.map +1 -0
  5306. package/src/shade/renderer/shader/chunk/brdf/chunk_compute_ggx_pdf.js +48 -0
  5307. package/src/shade/renderer/shader/chunk/brdf/chunk_compute_specular_occlusion.d.ts +10 -0
  5308. package/src/shade/renderer/shader/chunk/brdf/chunk_compute_specular_occlusion.d.ts.map +1 -0
  5309. package/src/shade/renderer/shader/chunk/brdf/chunk_compute_specular_occlusion.js +23 -0
  5310. package/src/shade/renderer/shader/chunk/brdf/chunk_compute_specular_occlusion_bn.d.ts +21 -0
  5311. package/src/shade/renderer/shader/chunk/brdf/chunk_compute_specular_occlusion_bn.d.ts.map +1 -0
  5312. package/src/shade/renderer/shader/chunk/brdf/chunk_compute_specular_occlusion_bn.js +54 -0
  5313. package/src/shade/renderer/shader/chunk/brdf/chunk_cone_cosine_from_roughness.d.ts +9 -0
  5314. package/src/shade/renderer/shader/chunk/brdf/chunk_cone_cosine_from_roughness.d.ts.map +1 -0
  5315. package/src/shade/renderer/shader/chunk/brdf/chunk_cone_cosine_from_roughness.js +25 -0
  5316. package/src/shade/renderer/shader/chunk/brdf/chunk_importance_sample_GGX.d.ts +11 -0
  5317. package/src/shade/renderer/shader/chunk/brdf/chunk_importance_sample_GGX.d.ts.map +1 -0
  5318. package/src/shade/renderer/shader/chunk/brdf/chunk_importance_sample_GGX.js +35 -0
  5319. package/src/shade/renderer/shader/chunk/brdf/chunk_sample_vndf_hemisphere_heitz.d.ts +9 -0
  5320. package/src/shade/renderer/shader/chunk/brdf/chunk_sample_vndf_hemisphere_heitz.d.ts.map +1 -0
  5321. package/src/shade/renderer/shader/chunk/brdf/chunk_sample_vndf_hemisphere_heitz.js +36 -0
  5322. package/src/shade/renderer/shader/chunk/brdf/chunk_sample_vndf_hemisphere_intel.d.ts +7 -0
  5323. package/src/shade/renderer/shader/chunk/brdf/chunk_sample_vndf_hemisphere_intel.d.ts.map +1 -0
  5324. package/src/shade/renderer/shader/chunk/brdf/chunk_sample_vndf_hemisphere_intel.js +31 -0
  5325. package/src/shade/renderer/shader/chunk/brdf/chunk_shadowed_F90.d.ts +15 -0
  5326. package/src/shade/renderer/shader/chunk/brdf/chunk_shadowed_F90.d.ts.map +1 -0
  5327. package/src/shade/renderer/shader/chunk/brdf/chunk_shadowed_F90.js +29 -0
  5328. package/src/shade/renderer/shader/chunk/brdf/chunk_spec_cone_half_angle_from_roughness.d.ts +12 -0
  5329. package/src/shade/renderer/shader/chunk/brdf/chunk_spec_cone_half_angle_from_roughness.d.ts.map +1 -0
  5330. package/src/shade/renderer/shader/chunk/brdf/chunk_spec_cone_half_angle_from_roughness.js +35 -0
  5331. package/src/shade/renderer/shader/chunk/brdf/dfg/chunk_DFGApprox.d.ts +11 -0
  5332. package/src/shade/renderer/shader/chunk/brdf/dfg/chunk_DFGApprox.d.ts.map +1 -0
  5333. package/src/shade/renderer/shader/chunk/brdf/dfg/chunk_DFGApprox.js +28 -0
  5334. package/src/shade/renderer/shader/chunk/brdf/dfg/chunk_integrate_brdf.d.ts +8 -0
  5335. package/src/shade/renderer/shader/chunk/brdf/dfg/chunk_integrate_brdf.d.ts.map +1 -0
  5336. package/src/shade/renderer/shader/chunk/brdf/dfg/chunk_integrate_brdf.js +69 -0
  5337. package/src/shade/renderer/shader/chunk/brdf/dfg/generate_dfg_texture.d.ts +7 -0
  5338. package/src/shade/renderer/shader/chunk/brdf/dfg/generate_dfg_texture.d.ts.map +1 -0
  5339. package/src/shade/renderer/shader/chunk/brdf/dfg/generate_dfg_texture.js +108 -0
  5340. package/src/shade/renderer/shader/chunk/brdf/dfg/shader_split_sum_dgf_lut.d.ts +3 -0
  5341. package/src/shade/renderer/shader/chunk/brdf/dfg/shader_split_sum_dgf_lut.d.ts.map +1 -0
  5342. package/src/shade/renderer/shader/chunk/brdf/dfg/shader_split_sum_dgf_lut.js +29 -0
  5343. package/src/shade/renderer/shader/chunk/brdf/diffuse/EON.d.ts +15 -0
  5344. package/src/shade/renderer/shader/chunk/brdf/diffuse/EON.d.ts.map +1 -0
  5345. package/src/shade/renderer/shader/chunk/brdf/diffuse/EON.js +81 -0
  5346. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_BRDF_Burley_Diffuse.d.ts +8 -0
  5347. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_BRDF_Burley_Diffuse.d.ts.map +1 -0
  5348. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_BRDF_Burley_Diffuse.js +34 -0
  5349. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_BRDF_Lambert.d.ts +3 -0
  5350. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_BRDF_Lambert.d.ts.map +1 -0
  5351. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_BRDF_Lambert.js +10 -0
  5352. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_BRDF_MultiScatter_Diffuse.d.ts +10 -0
  5353. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_BRDF_MultiScatter_Diffuse.d.ts.map +1 -0
  5354. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_BRDF_MultiScatter_Diffuse.js +52 -0
  5355. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_oren_nayar_fujii_diffuse_dir_albedo_approx.d.ts +7 -0
  5356. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_oren_nayar_fujii_diffuse_dir_albedo_approx.d.ts.map +1 -0
  5357. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_oren_nayar_fujii_diffuse_dir_albedo_approx.js +29 -0
  5358. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_oren_nayar_fujii_diffuse_dir_albedo_exact.d.ts +15 -0
  5359. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_oren_nayar_fujii_diffuse_dir_albedo_exact.d.ts.map +1 -0
  5360. package/src/shade/renderer/shader/chunk/brdf/diffuse/chunk_oren_nayar_fujii_diffuse_dir_albedo_exact.js +41 -0
  5361. package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.d.ts +9 -0
  5362. package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.d.ts.map +1 -0
  5363. package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Hauber.js +22 -0
  5364. package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Schlick.d.ts +6 -0
  5365. package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Schlick.d.ts.map +1 -0
  5366. package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_Schlick.js +15 -0
  5367. package/src/shade/renderer/shader/chunk/bvh/BVH2_NODE_STRUCT.d.ts +8 -0
  5368. package/src/shade/renderer/shader/chunk/bvh/BVH2_NODE_STRUCT.d.ts.map +1 -0
  5369. package/src/shade/renderer/shader/chunk/bvh/BVH2_NODE_STRUCT.js +14 -0
  5370. package/src/shade/renderer/shader/chunk/bvh/BVH_NULL_NODE_DEFINITION.d.ts +3 -0
  5371. package/src/shade/renderer/shader/chunk/bvh/BVH_NULL_NODE_DEFINITION.d.ts.map +1 -0
  5372. package/src/shade/renderer/shader/chunk/bvh/BVH_NULL_NODE_DEFINITION.js +6 -0
  5373. package/src/shade/renderer/shader/chunk/bvh/BVH_STRUCT.d.ts +3 -0
  5374. package/src/shade/renderer/shader/chunk/bvh/BVH_STRUCT.d.ts.map +1 -0
  5375. package/src/shade/renderer/shader/chunk/bvh/BVH_STRUCT.js +9 -0
  5376. package/src/shade/renderer/shader/chunk/bvh/BVH_TRAVERSAL_STACK_SIZE.d.ts +6 -0
  5377. package/src/shade/renderer/shader/chunk/bvh/BVH_TRAVERSAL_STACK_SIZE.d.ts.map +1 -0
  5378. package/src/shade/renderer/shader/chunk/bvh/BVH_TRAVERSAL_STACK_SIZE.js +5 -0
  5379. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/BVH8_INODE_STRUCT.d.ts +9 -0
  5380. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/BVH8_INODE_STRUCT.d.ts.map +1 -0
  5381. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/BVH8_INODE_STRUCT.js +14 -0
  5382. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/chunk_bvh8_node_intersect.d.ts +7 -0
  5383. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/chunk_bvh8_node_intersect.d.ts.map +1 -0
  5384. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/chunk_bvh8_node_intersect.js +105 -0
  5385. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/chunk_bvh8_ray_query_blas_occlusion.d.ts +7 -0
  5386. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/chunk_bvh8_ray_query_blas_occlusion.d.ts.map +1 -0
  5387. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/chunk_bvh8_ray_query_blas_occlusion.js +226 -0
  5388. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/chunk_ray_get_octant_inv4.d.ts +8 -0
  5389. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/chunk_ray_get_octant_inv4.d.ts.map +1 -0
  5390. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/chunk_ray_get_octant_inv4.js +18 -0
  5391. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/chunk_sign_extend_s8x4.d.ts +8 -0
  5392. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/chunk_sign_extend_s8x4.d.ts.map +1 -0
  5393. package/src/shade/renderer/shader/chunk/bvh/bvh8/webgpu/chunk_sign_extend_s8x4.js +18 -0
  5394. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_calculate_morton_code.d.ts +7 -0
  5395. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_calculate_morton_code.d.ts.map +1 -0
  5396. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_calculate_morton_code.js +36 -0
  5397. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode16_morton2.d.ts +8 -0
  5398. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode16_morton2.d.ts.map +1 -0
  5399. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode16_morton2.js +25 -0
  5400. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.d.ts +8 -0
  5401. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.d.ts.map +1 -0
  5402. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.js +25 -0
  5403. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_encode16_morton2.d.ts +8 -0
  5404. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_encode16_morton2.d.ts.map +1 -0
  5405. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_encode16_morton2.js +20 -0
  5406. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_encode32_morton2.d.ts +8 -0
  5407. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_encode32_morton2.d.ts.map +1 -0
  5408. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_encode32_morton2.js +35 -0
  5409. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_get_morton_codes_from_unit_coord.d.ts +7 -0
  5410. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_get_morton_codes_from_unit_coord.d.ts.map +1 -0
  5411. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_get_morton_codes_from_unit_coord.js +54 -0
  5412. package/src/shade/renderer/shader/chunk/bvh/packed/NOTES.md +19 -0
  5413. package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_STRUCT.d.ts +3 -0
  5414. package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_STRUCT.d.ts.map +1 -0
  5415. package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_STRUCT.js +9 -0
  5416. package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_WORD_COUNT.d.ts +6 -0
  5417. package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_WORD_COUNT.d.ts.map +1 -0
  5418. package/src/shade/renderer/shader/chunk/bvh/packed/PACKED_BVH_NODE_WORD_COUNT.js +5 -0
  5419. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_make_f32_interval_f16_safe.d.ts +8 -0
  5420. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_make_f32_interval_f16_safe.d.ts.map +1 -0
  5421. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_make_f32_interval_f16_safe.js +17 -0
  5422. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_pack_f32_interval_to_u32.d.ts +3 -0
  5423. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_pack_f32_interval_to_u32.d.ts.map +1 -0
  5424. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_pack_f32_interval_to_u32.js +14 -0
  5425. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_from_unpacked_node.d.ts +3 -0
  5426. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_from_unpacked_node.d.ts.map +1 -0
  5427. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_from_unpacked_node.js +27 -0
  5428. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_read_node.d.ts +3 -0
  5429. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_read_node.d.ts.map +1 -0
  5430. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_read_node.js +31 -0
  5431. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_write_node.d.ts +3 -0
  5432. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_write_node.d.ts.map +1 -0
  5433. package/src/shade/renderer/shader/chunk/bvh/packed/chunk_packed_bvh_write_node.js +25 -0
  5434. package/src/shade/renderer/shader/chunk/bvh/packed/shader_pack_blas.d.ts +3 -0
  5435. package/src/shade/renderer/shader/chunk/bvh/packed/shader_pack_blas.d.ts.map +1 -0
  5436. package/src/shade/renderer/shader/chunk/bvh/packed/shader_pack_blas.js +42 -0
  5437. package/src/shade/renderer/shader/chunk/camera/chunk_clip_point_in_frustum.d.ts +5 -0
  5438. package/src/shade/renderer/shader/chunk/camera/chunk_clip_point_in_frustum.d.ts.map +1 -0
  5439. package/src/shade/renderer/shader/chunk/camera/chunk_clip_point_in_frustum.js +13 -0
  5440. package/src/shade/renderer/shader/chunk/camera/chunk_compute_near_far_from_projection.d.ts +10 -0
  5441. package/src/shade/renderer/shader/chunk/camera/chunk_compute_near_far_from_projection.d.ts.map +1 -0
  5442. package/src/shade/renderer/shader/chunk/camera/chunk_compute_near_far_from_projection.js +27 -0
  5443. package/src/shade/renderer/shader/chunk/camera/chunk_compute_tan_half_fov_x.d.ts +7 -0
  5444. package/src/shade/renderer/shader/chunk/camera/chunk_compute_tan_half_fov_x.d.ts.map +1 -0
  5445. package/src/shade/renderer/shader/chunk/camera/chunk_compute_tan_half_fov_x.js +15 -0
  5446. package/src/shade/renderer/shader/chunk/camera/chunk_direction_view_to_world.d.ts +3 -0
  5447. package/src/shade/renderer/shader/chunk/camera/chunk_direction_view_to_world.d.ts.map +1 -0
  5448. package/src/shade/renderer/shader/chunk/camera/chunk_direction_view_to_world.js +18 -0
  5449. package/src/shade/renderer/shader/chunk/camera/chunk_direction_world_to_view.d.ts +6 -0
  5450. package/src/shade/renderer/shader/chunk/camera/chunk_direction_world_to_view.d.ts.map +1 -0
  5451. package/src/shade/renderer/shader/chunk/camera/chunk_direction_world_to_view.js +32 -0
  5452. package/src/shade/renderer/shader/chunk/camera/chunk_m4_projection_size.d.ts +7 -0
  5453. package/src/shade/renderer/shader/chunk/camera/chunk_m4_projection_size.d.ts.map +1 -0
  5454. package/src/shade/renderer/shader/chunk/camera/chunk_m4_projection_size.js +33 -0
  5455. package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.d.ts +7 -0
  5456. package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.d.ts.map +1 -0
  5457. package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.js +18 -0
  5458. package/src/shade/renderer/shader/chunk/camera/chunk_project_position_from_depth.d.ts +3 -0
  5459. package/src/shade/renderer/shader/chunk/camera/chunk_project_position_from_depth.d.ts.map +1 -0
  5460. package/src/shade/renderer/shader/chunk/camera/chunk_project_position_from_depth.js +27 -0
  5461. package/src/shade/renderer/shader/chunk/camera/chunk_screen_coordinate_to_view.d.ts +3 -0
  5462. package/src/shade/renderer/shader/chunk/camera/chunk_screen_coordinate_to_view.d.ts.map +1 -0
  5463. package/src/shade/renderer/shader/chunk/camera/chunk_screen_coordinate_to_view.js +32 -0
  5464. package/src/shade/renderer/shader/chunk/camera/chunk_screen_coordinate_to_world.d.ts +3 -0
  5465. package/src/shade/renderer/shader/chunk/camera/chunk_screen_coordinate_to_world.d.ts.map +1 -0
  5466. package/src/shade/renderer/shader/chunk/camera/chunk_screen_coordinate_to_world.js +33 -0
  5467. package/src/shade/renderer/shader/chunk/chunk_pristine_grid.d.ts +2 -0
  5468. package/src/shade/renderer/shader/chunk/chunk_pristine_grid.d.ts.map +1 -0
  5469. package/src/shade/renderer/shader/chunk/chunk_pristine_grid.js +31 -0
  5470. package/src/shade/renderer/shader/chunk/color/LogLuv/chunk_LogLuv_decode.d.ts +8 -0
  5471. package/src/shade/renderer/shader/chunk/color/LogLuv/chunk_LogLuv_decode.d.ts.map +1 -0
  5472. package/src/shade/renderer/shader/chunk/color/LogLuv/chunk_LogLuv_decode.js +46 -0
  5473. package/src/shade/renderer/shader/chunk/color/LogLuv/chunk_LogLuv_encode.d.ts +13 -0
  5474. package/src/shade/renderer/shader/chunk/color/LogLuv/chunk_LogLuv_encode.d.ts.map +1 -0
  5475. package/src/shade/renderer/shader/chunk/color/LogLuv/chunk_LogLuv_encode.js +54 -0
  5476. package/src/shade/renderer/shader/chunk/color/YCoCg/chunk_YCoCg_to_rgb.d.ts +3 -0
  5477. package/src/shade/renderer/shader/chunk/color/YCoCg/chunk_YCoCg_to_rgb.d.ts.map +1 -0
  5478. package/src/shade/renderer/shader/chunk/color/YCoCg/chunk_YCoCg_to_rgb.js +25 -0
  5479. package/src/shade/renderer/shader/chunk/color/YCoCg/chunk_rgb_to_YCoCg.d.ts +3 -0
  5480. package/src/shade/renderer/shader/chunk/color/YCoCg/chunk_rgb_to_YCoCg.d.ts.map +1 -0
  5481. package/src/shade/renderer/shader/chunk/color/YCoCg/chunk_rgb_to_YCoCg.js +24 -0
  5482. package/src/shade/renderer/shader/chunk/color/chunk_color_mix_4_linear.d.ts +3 -0
  5483. package/src/shade/renderer/shader/chunk/color/chunk_color_mix_4_linear.d.ts.map +1 -0
  5484. package/src/shade/renderer/shader/chunk/color/chunk_color_mix_4_linear.js +23 -0
  5485. package/src/shade/renderer/shader/chunk/color/chunk_color_mix_4_split_luma.d.ts +3 -0
  5486. package/src/shade/renderer/shader/chunk/color/chunk_color_mix_4_split_luma.d.ts.map +1 -0
  5487. package/src/shade/renderer/shader/chunk/color/chunk_color_mix_4_split_luma.js +47 -0
  5488. package/src/shade/renderer/shader/chunk/color/chunk_color_mix_4_sqrt.d.ts +7 -0
  5489. package/src/shade/renderer/shader/chunk/color/chunk_color_mix_4_sqrt.d.ts.map +1 -0
  5490. package/src/shade/renderer/shader/chunk/color/chunk_color_mix_4_sqrt.js +29 -0
  5491. package/src/shade/renderer/shader/chunk/color/chunk_compute_auto_exposure_from_average_luminance.d.ts +8 -0
  5492. package/src/shade/renderer/shader/chunk/color/chunk_compute_auto_exposure_from_average_luminance.d.ts.map +1 -0
  5493. package/src/shade/renderer/shader/chunk/color/chunk_compute_auto_exposure_from_average_luminance.js +24 -0
  5494. package/src/shade/renderer/shader/chunk/color/chunk_hash_squirrel3.d.ts +1 -0
  5495. package/src/shade/renderer/shader/chunk/color/chunk_hash_squirrel3.d.ts.map +1 -0
  5496. package/src/shade/renderer/shader/chunk/color/chunk_hash_squirrel3.js +0 -0
  5497. package/src/shade/renderer/shader/chunk/color/chunk_hash_u32_to_v4f32.d.ts +6 -0
  5498. package/src/shade/renderer/shader/chunk/color/chunk_hash_u32_to_v4f32.d.ts.map +1 -0
  5499. package/src/shade/renderer/shader/chunk/color/chunk_hash_u32_to_v4f32.js +18 -0
  5500. package/src/shade/renderer/shader/chunk/color/chunk_hsv_to_rgb.d.ts +9 -0
  5501. package/src/shade/renderer/shader/chunk/color/chunk_hsv_to_rgb.d.ts.map +1 -0
  5502. package/src/shade/renderer/shader/chunk/color/chunk_hsv_to_rgb.js +19 -0
  5503. package/src/shade/renderer/shader/chunk/color/chunk_rgb_to_hsv.d.ts +10 -0
  5504. package/src/shade/renderer/shader/chunk/color/chunk_rgb_to_hsv.d.ts.map +1 -0
  5505. package/src/shade/renderer/shader/chunk/color/chunk_rgb_to_hsv.js +35 -0
  5506. package/src/shade/renderer/shader/chunk/color/chunk_rgb_to_luminance.d.ts +18 -0
  5507. package/src/shade/renderer/shader/chunk/color/chunk_rgb_to_luminance.d.ts.map +1 -0
  5508. package/src/shade/renderer/shader/chunk/color/chunk_rgb_to_luminance.js +32 -0
  5509. package/src/shade/renderer/shader/chunk/color/chunk_rgba_luminance_contrast.d.ts +3 -0
  5510. package/src/shade/renderer/shader/chunk/color/chunk_rgba_luminance_contrast.d.ts.map +1 -0
  5511. package/src/shade/renderer/shader/chunk/color/chunk_rgba_luminance_contrast.js +17 -0
  5512. package/src/shade/renderer/shader/chunk/color/chunk_u32_to_hash_color.d.ts +8 -0
  5513. package/src/shade/renderer/shader/chunk/color/chunk_u32_to_hash_color.d.ts.map +1 -0
  5514. package/src/shade/renderer/shader/chunk/color/chunk_u32_to_hash_color.js +27 -0
  5515. package/src/shade/renderer/shader/chunk/color/chunk_u32_to_rgba.d.ts +3 -0
  5516. package/src/shade/renderer/shader/chunk/color/chunk_u32_to_rgba.d.ts.map +1 -0
  5517. package/src/shade/renderer/shader/chunk/color/chunk_u32_to_rgba.js +20 -0
  5518. package/src/shade/renderer/shader/chunk/color/conversion/chunk_CRM_FROM_P3_TO_REC2020.d.ts +7 -0
  5519. package/src/shade/renderer/shader/chunk/color/conversion/chunk_CRM_FROM_P3_TO_REC2020.d.ts.map +1 -0
  5520. package/src/shade/renderer/shader/chunk/color/conversion/chunk_CRM_FROM_P3_TO_REC2020.js +16 -0
  5521. package/src/shade/renderer/shader/chunk/color/conversion/chunk_CRM_FROM_REC2020_TO_P3.d.ts +7 -0
  5522. package/src/shade/renderer/shader/chunk/color/conversion/chunk_CRM_FROM_REC2020_TO_P3.d.ts.map +1 -0
  5523. package/src/shade/renderer/shader/chunk/color/conversion/chunk_CRM_FROM_REC2020_TO_P3.js +16 -0
  5524. package/src/shade/renderer/shader/chunk/color/conversion/chunk_CRM_FROM_REC2020_TO_REC709.d.ts +11 -0
  5525. package/src/shade/renderer/shader/chunk/color/conversion/chunk_CRM_FROM_REC2020_TO_REC709.d.ts.map +1 -0
  5526. package/src/shade/renderer/shader/chunk/color/conversion/chunk_CRM_FROM_REC2020_TO_REC709.js +20 -0
  5527. package/src/shade/renderer/shader/chunk/color/conversion/chunk_CRM_FROM_REC709_TO_REC2020.d.ts +8 -0
  5528. package/src/shade/renderer/shader/chunk/color/conversion/chunk_CRM_FROM_REC709_TO_REC2020.d.ts.map +1 -0
  5529. package/src/shade/renderer/shader/chunk/color/conversion/chunk_CRM_FROM_REC709_TO_REC2020.js +18 -0
  5530. package/src/shade/renderer/shader/chunk/color/exposure/chunk_EV100_from_luminance.d.ts +8 -0
  5531. package/src/shade/renderer/shader/chunk/color/exposure/chunk_EV100_from_luminance.d.ts.map +1 -0
  5532. package/src/shade/renderer/shader/chunk/color/exposure/chunk_EV100_from_luminance.js +18 -0
  5533. package/src/shade/renderer/shader/chunk/color/exposure/chunk_compute_exposure_ISO100.d.ts +12 -0
  5534. package/src/shade/renderer/shader/chunk/color/exposure/chunk_compute_exposure_ISO100.d.ts.map +1 -0
  5535. package/src/shade/renderer/shader/chunk/color/exposure/chunk_compute_exposure_ISO100.js +27 -0
  5536. package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_eotf_st2084.d.ts +3 -0
  5537. package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_eotf_st2084.d.ts.map +1 -0
  5538. package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_eotf_st2084.js +32 -0
  5539. package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_iCtCp_to_rgb.d.ts +7 -0
  5540. package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_iCtCp_to_rgb.d.ts.map +1 -0
  5541. package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_iCtCp_to_rgb.js +31 -0
  5542. package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_inverse_eotf_st2084.d.ts +3 -0
  5543. package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_inverse_eotf_st2084.d.ts.map +1 -0
  5544. package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_inverse_eotf_st2084.js +23 -0
  5545. package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_rgb_to_iCtCp.d.ts +7 -0
  5546. package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_rgb_to_iCtCp.d.ts.map +1 -0
  5547. package/src/shade/renderer/shader/chunk/color/iCtCp/chunk_rgb_to_iCtCp.js +34 -0
  5548. package/src/shade/renderer/shader/chunk/color/lut/chunk_lut_inferno.d.ts +3 -0
  5549. package/src/shade/renderer/shader/chunk/color/lut/chunk_lut_inferno.d.ts.map +1 -0
  5550. package/src/shade/renderer/shader/chunk/color/lut/chunk_lut_inferno.js +21 -0
  5551. package/src/shade/renderer/shader/chunk/color/lut/chunk_lut_plasma.d.ts +3 -0
  5552. package/src/shade/renderer/shader/chunk/color/lut/chunk_lut_plasma.d.ts.map +1 -0
  5553. package/src/shade/renderer/shader/chunk/color/lut/chunk_lut_plasma.js +21 -0
  5554. package/src/shade/renderer/shader/chunk/color/lut/chunk_lut_turbo.d.ts +3 -0
  5555. package/src/shade/renderer/shader/chunk/color/lut/chunk_lut_turbo.d.ts.map +1 -0
  5556. package/src/shade/renderer/shader/chunk/color/lut/chunk_lut_turbo.js +21 -0
  5557. package/src/shade/renderer/shader/chunk/color/lut/chunk_lut_viridis.d.ts +3 -0
  5558. package/src/shade/renderer/shader/chunk/color/lut/chunk_lut_viridis.d.ts.map +1 -0
  5559. package/src/shade/renderer/shader/chunk/color/lut/chunk_lut_viridis.js +21 -0
  5560. package/src/shade/renderer/shader/chunk/color/oklab/chunk_color_mix_4_oklab.d.ts +7 -0
  5561. package/src/shade/renderer/shader/chunk/color/oklab/chunk_color_mix_4_oklab.d.ts.map +1 -0
  5562. package/src/shade/renderer/shader/chunk/color/oklab/chunk_color_mix_4_oklab.js +51 -0
  5563. package/src/shade/renderer/shader/chunk/color/oklab/chunk_linear_srgb_to_oklab.d.ts +9 -0
  5564. package/src/shade/renderer/shader/chunk/color/oklab/chunk_linear_srgb_to_oklab.d.ts.map +1 -0
  5565. package/src/shade/renderer/shader/chunk/color/oklab/chunk_linear_srgb_to_oklab.js +30 -0
  5566. package/src/shade/renderer/shader/chunk/color/oklab/chunk_oklab_to_linear_srgb.d.ts +8 -0
  5567. package/src/shade/renderer/shader/chunk/color/oklab/chunk_oklab_to_linear_srgb.d.ts.map +1 -0
  5568. package/src/shade/renderer/shader/chunk/color/oklab/chunk_oklab_to_linear_srgb.js +30 -0
  5569. package/src/shade/renderer/shader/chunk/color/rgbe9995/chunk_rgbe9995_decode.d.ts +8 -0
  5570. package/src/shade/renderer/shader/chunk/color/rgbe9995/chunk_rgbe9995_decode.d.ts.map +1 -0
  5571. package/src/shade/renderer/shader/chunk/color/rgbe9995/chunk_rgbe9995_decode.js +21 -0
  5572. package/src/shade/renderer/shader/chunk/color/rgbe9995/chunk_rgbe9995_encode.d.ts +10 -0
  5573. package/src/shade/renderer/shader/chunk/color/rgbe9995/chunk_rgbe9995_encode.d.ts.map +1 -0
  5574. package/src/shade/renderer/shader/chunk/color/rgbe9995/chunk_rgbe9995_encode.js +32 -0
  5575. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_BT709TransferOETF.d.ts +10 -0
  5576. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_BT709TransferOETF.d.ts.map +1 -0
  5577. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_BT709TransferOETF.js +20 -0
  5578. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts +6 -0
  5579. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts.map +1 -0
  5580. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.js +16 -0
  5581. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_sRGBTransferOETF.d.ts +10 -0
  5582. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_sRGBTransferOETF.d.ts.map +1 -0
  5583. package/src/shade/renderer/shader/chunk/color/sRGB/chunk_sRGBTransferOETF.js +21 -0
  5584. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts +7 -0
  5585. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts.map +1 -0
  5586. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.js +46 -0
  5587. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts +10 -0
  5588. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts.map +1 -0
  5589. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.js +127 -0
  5590. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_hdr_bt2390.d.ts +3 -0
  5591. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_hdr_bt2390.d.ts.map +1 -0
  5592. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_hdr_bt2390.js +44 -0
  5593. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_khronos_pbr.d.ts +9 -0
  5594. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_khronos_pbr.d.ts.map +1 -0
  5595. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_khronos_pbr.js +35 -0
  5596. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts +7 -0
  5597. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts.map +1 -0
  5598. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.js +39 -0
  5599. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_reinhard_luma.d.ts +3 -0
  5600. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_reinhard_luma.d.ts.map +1 -0
  5601. package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_reinhard_luma.js +19 -0
  5602. package/src/shade/renderer/shader/chunk/color/tonemap/gt7/GT7_TONE_MAPPING_CURVE_STRUCT.d.ts +3 -0
  5603. package/src/shade/renderer/shader/chunk/color/tonemap/gt7/GT7_TONE_MAPPING_CURVE_STRUCT.d.ts.map +1 -0
  5604. package/src/shade/renderer/shader/chunk/color/tonemap/gt7/GT7_TONE_MAPPING_CURVE_STRUCT.js +29 -0
  5605. package/src/shade/renderer/shader/chunk/color/tonemap/gt7/chunk_gt_evaluate_curve.d.ts +9 -0
  5606. package/src/shade/renderer/shader/chunk/color/tonemap/gt7/chunk_gt_evaluate_curve.d.ts.map +1 -0
  5607. package/src/shade/renderer/shader/chunk/color/tonemap/gt7/chunk_gt_evaluate_curve.js +35 -0
  5608. package/src/shade/renderer/shader/chunk/color/tonemap/gt7/chunk_tonemap_gt7.d.ts +7 -0
  5609. package/src/shade/renderer/shader/chunk/color/tonemap/gt7/chunk_tonemap_gt7.d.ts.map +1 -0
  5610. package/src/shade/renderer/shader/chunk/color/tonemap/gt7/chunk_tonemap_gt7.js +105 -0
  5611. package/src/shade/renderer/shader/chunk/color/tonemap/purkinjie/chunk_apply_purkinjie_shift.d.ts +11 -0
  5612. package/src/shade/renderer/shader/chunk/color/tonemap/purkinjie/chunk_apply_purkinjie_shift.d.ts.map +1 -0
  5613. package/src/shade/renderer/shader/chunk/color/tonemap/purkinjie/chunk_apply_purkinjie_shift.js +56 -0
  5614. package/src/shade/renderer/shader/chunk/color/xyz/chunk_rgb_to_xyz.d.ts +7 -0
  5615. package/src/shade/renderer/shader/chunk/color/xyz/chunk_rgb_to_xyz.d.ts.map +1 -0
  5616. package/src/shade/renderer/shader/chunk/color/xyz/chunk_rgb_to_xyz.js +21 -0
  5617. package/src/shade/renderer/shader/chunk/color/xyz/chunk_xyz_to_rgb.d.ts +7 -0
  5618. package/src/shade/renderer/shader/chunk/color/xyz/chunk_xyz_to_rgb.d.ts.map +1 -0
  5619. package/src/shade/renderer/shader/chunk/color/xyz/chunk_xyz_to_rgb.js +20 -0
  5620. package/src/shade/renderer/shader/chunk/depth/chunk_depth_to_view_z_vec4.d.ts +3 -0
  5621. package/src/shade/renderer/shader/chunk/depth/chunk_depth_to_view_z_vec4.d.ts.map +1 -0
  5622. package/src/shade/renderer/shader/chunk/depth/chunk_depth_to_view_z_vec4.js +18 -0
  5623. package/src/shade/renderer/shader/chunk/depth/chunk_edge_detect_depth.d.ts +3 -0
  5624. package/src/shade/renderer/shader/chunk/depth/chunk_edge_detect_depth.d.ts.map +1 -0
  5625. package/src/shade/renderer/shader/chunk/depth/chunk_edge_detect_depth.js +76 -0
  5626. package/src/shade/renderer/shader/chunk/depth/chunk_get_view_space_depth.d.ts +9 -0
  5627. package/src/shade/renderer/shader/chunk/depth/chunk_get_view_space_depth.d.ts.map +1 -0
  5628. package/src/shade/renderer/shader/chunk/depth/chunk_get_view_space_depth.js +28 -0
  5629. package/src/shade/renderer/shader/chunk/depth/chunk_get_view_space_position.d.ts +7 -0
  5630. package/src/shade/renderer/shader/chunk/depth/chunk_get_view_space_position.d.ts.map +1 -0
  5631. package/src/shade/renderer/shader/chunk/depth/chunk_get_view_space_position.js +28 -0
  5632. package/src/shade/renderer/shader/chunk/depth/chunk_get_view_space_position_uv.d.ts +7 -0
  5633. package/src/shade/renderer/shader/chunk/depth/chunk_get_view_space_position_uv.d.ts.map +1 -0
  5634. package/src/shade/renderer/shader/chunk/depth/chunk_get_view_space_position_uv.js +28 -0
  5635. package/src/shade/renderer/shader/chunk/depth/chunk_get_view_space_position_uvz.d.ts +8 -0
  5636. package/src/shade/renderer/shader/chunk/depth/chunk_get_view_space_position_uvz.d.ts.map +1 -0
  5637. package/src/shade/renderer/shader/chunk/depth/chunk_get_view_space_position_uvz.js +32 -0
  5638. package/src/shade/renderer/shader/chunk/depth/chunk_is_background.d.ts +8 -0
  5639. package/src/shade/renderer/shader/chunk/depth/chunk_is_background.d.ts.map +1 -0
  5640. package/src/shade/renderer/shader/chunk/depth/chunk_is_background.js +14 -0
  5641. package/src/shade/renderer/shader/chunk/depth/chunk_linearize_depth.d.ts +9 -0
  5642. package/src/shade/renderer/shader/chunk/depth/chunk_linearize_depth.d.ts.map +1 -0
  5643. package/src/shade/renderer/shader/chunk/depth/chunk_linearize_depth.js +28 -0
  5644. package/src/shade/renderer/shader/chunk/depth/chunk_query_depth_from_screen_space_bb.d.ts +7 -0
  5645. package/src/shade/renderer/shader/chunk/depth/chunk_query_depth_from_screen_space_bb.d.ts.map +1 -0
  5646. package/src/shade/renderer/shader/chunk/depth/chunk_query_depth_from_screen_space_bb.js +62 -0
  5647. package/src/shade/renderer/shader/chunk/depth/chunk_z_matrix_project.d.ts +6 -0
  5648. package/src/shade/renderer/shader/chunk/depth/chunk_z_matrix_project.d.ts.map +1 -0
  5649. package/src/shade/renderer/shader/chunk/depth/chunk_z_matrix_project.js +20 -0
  5650. package/src/shade/renderer/shader/chunk/filter/chunk_compute_edge_stopping_weight.d.ts +14 -0
  5651. package/src/shade/renderer/shader/chunk/filter/chunk_compute_edge_stopping_weight.d.ts.map +1 -0
  5652. package/src/shade/renderer/shader/chunk/filter/chunk_compute_edge_stopping_weight.js +68 -0
  5653. package/src/shade/renderer/shader/chunk/filter/chunk_compute_neighbourhood_variance_3x3.d.ts +2 -0
  5654. package/src/shade/renderer/shader/chunk/filter/chunk_compute_neighbourhood_variance_3x3.d.ts.map +1 -0
  5655. package/src/shade/renderer/shader/chunk/filter/chunk_compute_neighbourhood_variance_3x3.js +35 -0
  5656. package/src/shade/renderer/shader/chunk/filter/chunk_filter_blackman_harris.d.ts +10 -0
  5657. package/src/shade/renderer/shader/chunk/filter/chunk_filter_blackman_harris.d.ts.map +1 -0
  5658. package/src/shade/renderer/shader/chunk/filter/chunk_filter_blackman_harris.js +32 -0
  5659. package/src/shade/renderer/shader/chunk/filter/chunk_filter_blackman_harris229.d.ts +8 -0
  5660. package/src/shade/renderer/shader/chunk/filter/chunk_filter_blackman_harris229.d.ts.map +1 -0
  5661. package/src/shade/renderer/shader/chunk/filter/chunk_filter_blackman_harris229.js +15 -0
  5662. package/src/shade/renderer/shader/chunk/filter/chunk_filter_box.d.ts +7 -0
  5663. package/src/shade/renderer/shader/chunk/filter/chunk_filter_box.d.ts.map +1 -0
  5664. package/src/shade/renderer/shader/chunk/filter/chunk_filter_box.js +17 -0
  5665. package/src/shade/renderer/shader/chunk/filter/chunk_filter_catmullrom.d.ts +7 -0
  5666. package/src/shade/renderer/shader/chunk/filter/chunk_filter_catmullrom.d.ts.map +1 -0
  5667. package/src/shade/renderer/shader/chunk/filter/chunk_filter_catmullrom.js +20 -0
  5668. package/src/shade/renderer/shader/chunk/filter/chunk_filter_cubic.d.ts +6 -0
  5669. package/src/shade/renderer/shader/chunk/filter/chunk_filter_cubic.d.ts.map +1 -0
  5670. package/src/shade/renderer/shader/chunk/filter/chunk_filter_cubic.js +27 -0
  5671. package/src/shade/renderer/shader/chunk/filter/chunk_filter_gaussian.d.ts +8 -0
  5672. package/src/shade/renderer/shader/chunk/filter/chunk_filter_gaussian.d.ts.map +1 -0
  5673. package/src/shade/renderer/shader/chunk/filter/chunk_filter_gaussian.js +25 -0
  5674. package/src/shade/renderer/shader/chunk/filter/chunk_filter_magic_kernel.d.ts +7 -0
  5675. package/src/shade/renderer/shader/chunk/filter/chunk_filter_magic_kernel.d.ts.map +1 -0
  5676. package/src/shade/renderer/shader/chunk/filter/chunk_filter_magic_kernel.js +21 -0
  5677. package/src/shade/renderer/shader/chunk/filter/chunk_filter_mitchell.d.ts +9 -0
  5678. package/src/shade/renderer/shader/chunk/filter/chunk_filter_mitchell.d.ts.map +1 -0
  5679. package/src/shade/renderer/shader/chunk/filter/chunk_filter_mitchell.js +22 -0
  5680. package/src/shade/renderer/shader/chunk/filter/chunk_filter_sinc.d.ts +7 -0
  5681. package/src/shade/renderer/shader/chunk/filter/chunk_filter_sinc.d.ts.map +1 -0
  5682. package/src/shade/renderer/shader/chunk/filter/chunk_filter_sinc.js +21 -0
  5683. package/src/shade/renderer/shader/chunk/filter/chunk_filter_triangle.d.ts +7 -0
  5684. package/src/shade/renderer/shader/chunk/filter/chunk_filter_triangle.d.ts.map +1 -0
  5685. package/src/shade/renderer/shader/chunk/filter/chunk_filter_triangle.js +16 -0
  5686. package/src/shade/renderer/shader/chunk/fsr/NOTES.md +3 -0
  5687. package/src/shade/renderer/shader/chunk/fsr/chunk_compute_ndc.d.ts +8 -0
  5688. package/src/shade/renderer/shader/chunk/fsr/chunk_compute_ndc.d.ts.map +1 -0
  5689. package/src/shade/renderer/shader/chunk/fsr/chunk_compute_ndc.js +15 -0
  5690. package/src/shade/renderer/shader/chunk/fsr/chunk_fsr_compute_sample_depth_clip.d.ts +2 -0
  5691. package/src/shade/renderer/shader/chunk/fsr/chunk_fsr_compute_sample_depth_clip.d.ts.map +1 -0
  5692. package/src/shade/renderer/shader/chunk/fsr/chunk_fsr_compute_sample_depth_clip.js +47 -0
  5693. package/src/shade/renderer/shader/chunk/fsr/chunk_reconstruct_prev_depth.d.ts +2 -0
  5694. package/src/shade/renderer/shader/chunk/fsr/chunk_reconstruct_prev_depth.d.ts.map +1 -0
  5695. package/src/shade/renderer/shader/chunk/fsr/chunk_reconstruct_prev_depth.js +70 -0
  5696. package/src/shade/renderer/shader/chunk/fsr/spd/NOTES.md +4 -0
  5697. package/src/shade/renderer/shader/chunk/geometry/aabb3/AABB3_STRUCT.d.ts +3 -0
  5698. package/src/shade/renderer/shader/chunk/geometry/aabb3/AABB3_STRUCT.d.ts.map +1 -0
  5699. package/src/shade/renderer/shader/chunk/geometry/aabb3/AABB3_STRUCT.js +7 -0
  5700. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_UNIT_BOX_CORNERS.d.ts +3 -0
  5701. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_UNIT_BOX_CORNERS.d.ts.map +1 -0
  5702. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_UNIT_BOX_CORNERS.js +20 -0
  5703. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_UNIT_BOX_FRUSTUM.d.ts +3 -0
  5704. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_UNIT_BOX_FRUSTUM.d.ts.map +1 -0
  5705. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_UNIT_BOX_FRUSTUM.js +18 -0
  5706. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_below_plane.d.ts +3 -0
  5707. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_below_plane.d.ts.map +1 -0
  5708. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_below_plane.js +24 -0
  5709. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_compute_plane_side.d.ts +3 -0
  5710. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_compute_plane_side.d.ts.map +1 -0
  5711. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_compute_plane_side.js +48 -0
  5712. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.d.ts +7 -0
  5713. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.d.ts.map +1 -0
  5714. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.js +41 -0
  5715. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.d.ts +8 -0
  5716. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.d.ts.map +1 -0
  5717. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.js +38 -0
  5718. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_from_triangle.d.ts +3 -0
  5719. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_from_triangle.d.ts.map +1 -0
  5720. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_from_triangle.js +16 -0
  5721. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_frustum.d.ts +3 -0
  5722. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_frustum.d.ts.map +1 -0
  5723. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_frustum.js +26 -0
  5724. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_frustum_degree.d.ts +3 -0
  5725. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_frustum_degree.d.ts.map +1 -0
  5726. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_frustum_degree.js +28 -0
  5727. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_point.d.ts +3 -0
  5728. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_point.d.ts.map +1 -0
  5729. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_point.js +17 -0
  5730. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_ray.d.ts +9 -0
  5731. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_ray.d.ts.map +1 -0
  5732. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_ray.js +39 -0
  5733. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_nearest_point_on_surface.d.ts +3 -0
  5734. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_nearest_point_on_surface.d.ts.map +1 -0
  5735. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_nearest_point_on_surface.js +38 -0
  5736. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_project.d.ts +8 -0
  5737. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_project.d.ts.map +1 -0
  5738. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_project.js +44 -0
  5739. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_project_perspective.d.ts +3 -0
  5740. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_project_perspective.d.ts.map +1 -0
  5741. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_project_perspective.js +107 -0
  5742. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.d.ts +5 -0
  5743. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.d.ts.map +1 -0
  5744. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.js +41 -0
  5745. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.d.ts +6 -0
  5746. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.d.ts.map +1 -0
  5747. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.js +44 -0
  5748. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_signed_distance_to_point.d.ts +7 -0
  5749. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_signed_distance_to_point.d.ts.map +1 -0
  5750. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_signed_distance_to_point.js +30 -0
  5751. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_unsigned_distance_sqr_to_point.d.ts +6 -0
  5752. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_unsigned_distance_sqr_to_point.d.ts.map +1 -0
  5753. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_unsigned_distance_sqr_to_point.js +28 -0
  5754. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_unsigned_distance_to_point.d.ts +6 -0
  5755. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_unsigned_distance_to_point.d.ts.map +1 -0
  5756. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_unsigned_distance_to_point.js +19 -0
  5757. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb4_normalized_dist.d.ts +3 -0
  5758. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb4_normalized_dist.d.ts.map +1 -0
  5759. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb4_normalized_dist.js +35 -0
  5760. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_array_to_aabb3.d.ts +3 -0
  5761. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_array_to_aabb3.d.ts.map +1 -0
  5762. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_array_to_aabb3.js +15 -0
  5763. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_line_aabb3_clipping_distance.d.ts +15 -0
  5764. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_line_aabb3_clipping_distance.d.ts.map +1 -0
  5765. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_line_aabb3_clipping_distance.js +87 -0
  5766. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_line_aabb4_clipping_distance.d.ts +11 -0
  5767. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_line_aabb4_clipping_distance.d.ts.map +1 -0
  5768. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_line_aabb4_clipping_distance.js +49 -0
  5769. package/src/shade/renderer/shader/chunk/geometry/capsule/chunk_capsule_below_plane.d.ts +8 -0
  5770. package/src/shade/renderer/shader/chunk/geometry/capsule/chunk_capsule_below_plane.d.ts.map +1 -0
  5771. package/src/shade/renderer/shader/chunk/geometry/capsule/chunk_capsule_below_plane.js +37 -0
  5772. package/src/shade/renderer/shader/chunk/geometry/capsule/chunk_capsule_intersects_frustum.d.ts +11 -0
  5773. package/src/shade/renderer/shader/chunk/geometry/capsule/chunk_capsule_intersects_frustum.d.ts.map +1 -0
  5774. package/src/shade/renderer/shader/chunk/geometry/capsule/chunk_capsule_intersects_frustum.js +46 -0
  5775. package/src/shade/renderer/shader/chunk/geometry/chunk_integrate_arc.d.ts +7 -0
  5776. package/src/shade/renderer/shader/chunk/geometry/chunk_integrate_arc.d.ts.map +1 -0
  5777. package/src/shade/renderer/shader/chunk/geometry/chunk_integrate_arc.js +19 -0
  5778. package/src/shade/renderer/shader/chunk/geometry/chunk_integrate_half_arc.d.ts +3 -0
  5779. package/src/shade/renderer/shader/chunk/geometry/chunk_integrate_half_arc.d.ts.map +1 -0
  5780. package/src/shade/renderer/shader/chunk/geometry/chunk_integrate_half_arc.js +14 -0
  5781. package/src/shade/renderer/shader/chunk/geometry/chunk_point_distance_to_line.d.ts +8 -0
  5782. package/src/shade/renderer/shader/chunk/geometry/chunk_point_distance_to_line.d.ts.map +1 -0
  5783. package/src/shade/renderer/shader/chunk/geometry/chunk_point_distance_to_line.js +27 -0
  5784. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_above_plane.d.ts +10 -0
  5785. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_above_plane.d.ts.map +1 -0
  5786. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_above_plane.js +39 -0
  5787. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_cone_visibility.d.ts +22 -0
  5788. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_cone_visibility.d.ts.map +1 -0
  5789. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_cone_visibility.js +37 -0
  5790. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_intersects_frustum.d.ts +7 -0
  5791. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_intersects_frustum.d.ts.map +1 -0
  5792. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_intersects_frustum.js +36 -0
  5793. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_intersects_sphere.d.ts +7 -0
  5794. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_intersects_sphere.d.ts.map +1 -0
  5795. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_intersects_sphere.js +33 -0
  5796. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_sample_direction.d.ts +9 -0
  5797. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_sample_direction.d.ts.map +1 -0
  5798. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_sample_direction.js +56 -0
  5799. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_to_bounding_box.d.ts +7 -0
  5800. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_to_bounding_box.d.ts.map +1 -0
  5801. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_to_bounding_box.js +48 -0
  5802. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_to_bounding_tetrahedron.d.ts +7 -0
  5803. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_to_bounding_tetrahedron.d.ts.map +1 -0
  5804. package/src/shade/renderer/shader/chunk/geometry/cone/chunk_cone_to_bounding_tetrahedron.js +97 -0
  5805. package/src/shade/renderer/shader/chunk/geometry/format/chunk_decode_vertex_color.d.ts +3 -0
  5806. package/src/shade/renderer/shader/chunk/geometry/format/chunk_decode_vertex_color.d.ts.map +1 -0
  5807. package/src/shade/renderer/shader/chunk/geometry/format/chunk_decode_vertex_color.js +10 -0
  5808. package/src/shade/renderer/shader/chunk/geometry/format/chunk_geometry_read_triangle_positions.d.ts +3 -0
  5809. package/src/shade/renderer/shader/chunk/geometry/format/chunk_geometry_read_triangle_positions.d.ts.map +1 -0
  5810. package/src/shade/renderer/shader/chunk/geometry/format/chunk_geometry_read_triangle_positions.js +54 -0
  5811. package/src/shade/renderer/shader/chunk/geometry/format/chunk_geometry_read_triangle_vertices.d.ts +3 -0
  5812. package/src/shade/renderer/shader/chunk/geometry/format/chunk_geometry_read_triangle_vertices.d.ts.map +1 -0
  5813. package/src/shade/renderer/shader/chunk/geometry/format/chunk_geometry_read_triangle_vertices.js +37 -0
  5814. package/src/shade/renderer/shader/chunk/geometry/format/chunk_read_geometry_attribute_u32.d.ts +7 -0
  5815. package/src/shade/renderer/shader/chunk/geometry/format/chunk_read_geometry_attribute_u32.d.ts.map +1 -0
  5816. package/src/shade/renderer/shader/chunk/geometry/format/chunk_read_geometry_attribute_u32.js +14 -0
  5817. package/src/shade/renderer/shader/chunk/geometry/format/chunk_read_geometry_attribute_vec2f.d.ts +7 -0
  5818. package/src/shade/renderer/shader/chunk/geometry/format/chunk_read_geometry_attribute_vec2f.d.ts.map +1 -0
  5819. package/src/shade/renderer/shader/chunk/geometry/format/chunk_read_geometry_attribute_vec2f.js +17 -0
  5820. package/src/shade/renderer/shader/chunk/geometry/format/chunk_read_geometry_attribute_vec3f.d.ts +7 -0
  5821. package/src/shade/renderer/shader/chunk/geometry/format/chunk_read_geometry_attribute_vec3f.d.ts.map +1 -0
  5822. package/src/shade/renderer/shader/chunk/geometry/format/chunk_read_geometry_attribute_vec3f.js +19 -0
  5823. package/src/shade/renderer/shader/chunk/geometry/format/chunk_read_triangle_vertex_positions.d.ts +3 -0
  5824. package/src/shade/renderer/shader/chunk/geometry/format/chunk_read_triangle_vertex_positions.d.ts.map +1 -0
  5825. package/src/shade/renderer/shader/chunk/geometry/format/chunk_read_triangle_vertex_positions.js +36 -0
  5826. package/src/shade/renderer/shader/chunk/geometry/frustum/HEXAHEDRON_TRIANGLE_INDICES_DEFINITION.d.ts +9 -0
  5827. package/src/shade/renderer/shader/chunk/geometry/frustum/HEXAHEDRON_TRIANGLE_INDICES_DEFINITION.d.ts.map +1 -0
  5828. package/src/shade/renderer/shader/chunk/geometry/frustum/HEXAHEDRON_TRIANGLE_INDICES_DEFINITION.js +38 -0
  5829. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_cluster_slice_frustum.d.ts +8 -0
  5830. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_cluster_slice_frustum.d.ts.map +1 -0
  5831. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_cluster_slice_frustum.js +69 -0
  5832. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_centroid.d.ts +3 -0
  5833. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_centroid.d.ts.map +1 -0
  5834. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_centroid.js +24 -0
  5835. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_clip_ray.d.ts +8 -0
  5836. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_clip_ray.d.ts.map +1 -0
  5837. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_clip_ray.js +42 -0
  5838. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_from_corners.d.ts +7 -0
  5839. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_from_corners.d.ts.map +1 -0
  5840. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_from_corners.js +34 -0
  5841. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_intersects_point.d.ts +3 -0
  5842. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_intersects_point.d.ts.map +1 -0
  5843. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_intersects_point.js +24 -0
  5844. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_sample_point.d.ts +8 -0
  5845. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_sample_point.d.ts.map +1 -0
  5846. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_sample_point.js +24 -0
  5847. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_sdf.d.ts +8 -0
  5848. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_sdf.d.ts.map +1 -0
  5849. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_sdf.js +28 -0
  5850. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_slice.d.ts +4 -0
  5851. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_slice.d.ts.map +1 -0
  5852. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_slice.js +65 -0
  5853. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_to_bounding_sphere.d.ts +3 -0
  5854. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_to_bounding_sphere.d.ts.map +1 -0
  5855. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_to_bounding_sphere.js +28 -0
  5856. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_to_corners.d.ts +3 -0
  5857. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_to_corners.d.ts.map +1 -0
  5858. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_to_corners.js +36 -0
  5859. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_transform_m4.d.ts +3 -0
  5860. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_transform_m4.d.ts.map +1 -0
  5861. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_transform_m4.js +33 -0
  5862. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_volume.d.ts +8 -0
  5863. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_volume.d.ts.map +1 -0
  5864. package/src/shade/renderer/shader/chunk/geometry/frustum/chunk_frustum_volume.js +40 -0
  5865. package/src/shade/renderer/shader/chunk/geometry/hexahedron/hexahedron_hexahedron_intersection_volume.d.ts +15 -0
  5866. package/src/shade/renderer/shader/chunk/geometry/hexahedron/hexahedron_hexahedron_intersection_volume.d.ts.map +1 -0
  5867. package/src/shade/renderer/shader/chunk/geometry/hexahedron/hexahedron_hexahedron_intersection_volume.js +195 -0
  5868. package/src/shade/renderer/shader/chunk/geometry/mat3/chunk_mat3_inverse.d.ts +3 -0
  5869. package/src/shade/renderer/shader/chunk/geometry/mat3/chunk_mat3_inverse.d.ts.map +1 -0
  5870. package/src/shade/renderer/shader/chunk/geometry/mat3/chunk_mat3_inverse.js +42 -0
  5871. package/src/shade/renderer/shader/chunk/geometry/mat3/chunk_mat3_rotation_from_unit_vectors.d.ts +8 -0
  5872. package/src/shade/renderer/shader/chunk/geometry/mat3/chunk_mat3_rotation_from_unit_vectors.d.ts.map +1 -0
  5873. package/src/shade/renderer/shader/chunk/geometry/mat3/chunk_mat3_rotation_from_unit_vectors.js +50 -0
  5874. package/src/shade/renderer/shader/chunk/geometry/mat4/MAT4_IDENTITY_DEFINITION.d.ts +3 -0
  5875. package/src/shade/renderer/shader/chunk/geometry/mat4/MAT4_IDENTITY_DEFINITION.d.ts.map +1 -0
  5876. package/src/shade/renderer/shader/chunk/geometry/mat4/MAT4_IDENTITY_DEFINITION.js +13 -0
  5877. package/src/shade/renderer/shader/chunk/geometry/mat4/TRANSFORM_STRUCT.d.ts +3 -0
  5878. package/src/shade/renderer/shader/chunk/geometry/mat4/TRANSFORM_STRUCT.d.ts.map +1 -0
  5879. package/src/shade/renderer/shader/chunk/geometry/mat4/TRANSFORM_STRUCT.js +8 -0
  5880. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_compute_normal_matrix_from_m4.d.ts +10 -0
  5881. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_compute_normal_matrix_from_m4.d.ts.map +1 -0
  5882. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_compute_normal_matrix_from_m4.js +26 -0
  5883. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_compose_transform.d.ts +7 -0
  5884. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_compose_transform.d.ts.map +1 -0
  5885. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_compose_transform.js +71 -0
  5886. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_decompose_transform.d.ts +12 -0
  5887. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_decompose_transform.d.ts.map +1 -0
  5888. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_decompose_transform.js +92 -0
  5889. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_extract_position.d.ts +3 -0
  5890. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_extract_position.d.ts.map +1 -0
  5891. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_extract_position.js +10 -0
  5892. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_extract_scale.d.ts +3 -0
  5893. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_extract_scale.d.ts.map +1 -0
  5894. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_extract_scale.js +22 -0
  5895. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_from_translation_scale.d.ts +3 -0
  5896. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_from_translation_scale.d.ts.map +1 -0
  5897. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_from_translation_scale.js +15 -0
  5898. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_inverse.d.ts +18 -0
  5899. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_inverse.d.ts.map +1 -0
  5900. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_inverse.js +86 -0
  5901. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_orthographic_projection_z0.d.ts +7 -0
  5902. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_orthographic_projection_z0.d.ts.map +1 -0
  5903. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_orthographic_projection_z0.js +27 -0
  5904. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_decode_meshlet_element.d.ts +7 -0
  5905. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_decode_meshlet_element.d.ts.map +1 -0
  5906. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_decode_meshlet_element.js +17 -0
  5907. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_encode_meshlet_element.d.ts +7 -0
  5908. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_encode_meshlet_element.d.ts.map +1 -0
  5909. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_encode_meshlet_element.js +16 -0
  5910. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_meshlet_compute_attribute_section_offset.d.ts +3 -0
  5911. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_meshlet_compute_attribute_section_offset.d.ts.map +1 -0
  5912. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_meshlet_compute_attribute_section_offset.js +19 -0
  5913. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_attribute_u32.d.ts +3 -0
  5914. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_attribute_u32.d.ts.map +1 -0
  5915. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_attribute_u32.js +11 -0
  5916. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_attribute_vec2f.d.ts +3 -0
  5917. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_attribute_vec2f.d.ts.map +1 -0
  5918. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_attribute_vec2f.js +13 -0
  5919. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_attribute_vec3f.d.ts +3 -0
  5920. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_attribute_vec3f.d.ts.map +1 -0
  5921. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_attribute_vec3f.js +14 -0
  5922. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_resolved_index.d.ts +8 -0
  5923. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_resolved_index.d.ts.map +1 -0
  5924. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_resolved_index.js +32 -0
  5925. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_vertices.d.ts +3 -0
  5926. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_vertices.d.ts.map +1 -0
  5927. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_vertices.js +32 -0
  5928. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_vertex.d.ts +3 -0
  5929. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_vertex.d.ts.map +1 -0
  5930. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_vertex.js +95 -0
  5931. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_vertex_by_draw_index.d.ts +7 -0
  5932. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_vertex_by_draw_index.d.ts.map +1 -0
  5933. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_vertex_by_draw_index.js +37 -0
  5934. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_vertex_position.d.ts +3 -0
  5935. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_vertex_position.d.ts.map +1 -0
  5936. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_vertex_position.js +26 -0
  5937. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_vertex_uv_position.d.ts +7 -0
  5938. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_vertex_uv_position.d.ts.map +1 -0
  5939. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_vertex_uv_position.js +81 -0
  5940. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_angle_axis_3x3.d.ts +8 -0
  5941. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_angle_axis_3x3.d.ts.map +1 -0
  5942. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_angle_axis_3x3.js +30 -0
  5943. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_anti_alias_roughness_kaplanyan.d.ts +10 -0
  5944. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_anti_alias_roughness_kaplanyan.d.ts.map +1 -0
  5945. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_anti_alias_roughness_kaplanyan.js +45 -0
  5946. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_anti_alias_roughness_toksvig.d.ts +3 -0
  5947. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_anti_alias_roughness_toksvig.d.ts.map +1 -0
  5948. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_anti_alias_roughness_toksvig.js +27 -0
  5949. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_build_orthonormal_matrix_n.d.ts +3 -0
  5950. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_build_orthonormal_matrix_n.d.ts.map +1 -0
  5951. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_build_orthonormal_matrix_n.js +37 -0
  5952. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_build_orthonormal_matrix_nt.d.ts +3 -0
  5953. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_build_orthonormal_matrix_nt.d.ts.map +1 -0
  5954. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_build_orthonormal_matrix_nt.js +26 -0
  5955. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_compute_normal_from_depth.d.ts +2 -0
  5956. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_compute_normal_from_depth.d.ts.map +1 -0
  5957. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_compute_normal_from_depth.js +57 -0
  5958. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_compute_toksvig_gloss_factor.d.ts +6 -0
  5959. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_compute_toksvig_gloss_factor.d.ts.map +1 -0
  5960. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_compute_toksvig_gloss_factor.js +16 -0
  5961. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_compute_triangle_face_normal.d.ts +3 -0
  5962. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_compute_triangle_face_normal.d.ts.map +1 -0
  5963. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_compute_triangle_face_normal.js +21 -0
  5964. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_decode_g_buffer_normal.d.ts +6 -0
  5965. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_decode_g_buffer_normal.d.ts.map +1 -0
  5966. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_decode_g_buffer_normal.js +20 -0
  5967. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_decode_vertex_normal.d.ts +3 -0
  5968. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_decode_vertex_normal.d.ts.map +1 -0
  5969. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_decode_vertex_normal.js +18 -0
  5970. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_encode_g_buffer_normal.d.ts +7 -0
  5971. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_encode_g_buffer_normal.d.ts.map +1 -0
  5972. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_encode_g_buffer_normal.js +19 -0
  5973. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_encode_vertex_normal.d.ts +18 -0
  5974. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_encode_vertex_normal.d.ts.map +1 -0
  5975. package/src/shade/renderer/shader/chunk/geometry/normal/chunk_encode_vertex_normal.js +30 -0
  5976. package/src/shade/renderer/shader/chunk/geometry/normal/tangent/chunk_decode_uint_oct_to_tang.d.ts +7 -0
  5977. package/src/shade/renderer/shader/chunk/geometry/normal/tangent/chunk_decode_uint_oct_to_tang.d.ts.map +1 -0
  5978. package/src/shade/renderer/shader/chunk/geometry/normal/tangent/chunk_decode_uint_oct_to_tang.js +22 -0
  5979. package/src/shade/renderer/shader/chunk/geometry/normal/tangent/chunk_decode_vertex_tangent.d.ts +7 -0
  5980. package/src/shade/renderer/shader/chunk/geometry/normal/tangent/chunk_decode_vertex_tangent.d.ts.map +1 -0
  5981. package/src/shade/renderer/shader/chunk/geometry/normal/tangent/chunk_decode_vertex_tangent.js +27 -0
  5982. package/src/shade/renderer/shader/chunk/geometry/normal/tangent/chunk_encode_uint_oct_to_tang.d.ts +7 -0
  5983. package/src/shade/renderer/shader/chunk/geometry/normal/tangent/chunk_encode_uint_oct_to_tang.d.ts.map +1 -0
  5984. package/src/shade/renderer/shader/chunk/geometry/normal/tangent/chunk_encode_uint_oct_to_tang.js +24 -0
  5985. package/src/shade/renderer/shader/chunk/geometry/normal/tangent/chunk_encode_vertex_tangent.d.ts +19 -0
  5986. package/src/shade/renderer/shader/chunk/geometry/normal/tangent/chunk_encode_vertex_tangent.d.ts.map +1 -0
  5987. package/src/shade/renderer/shader/chunk/geometry/normal/tangent/chunk_encode_vertex_tangent.js +36 -0
  5988. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_solid_angle.d.ts +8 -0
  5989. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_solid_angle.d.ts.map +1 -0
  5990. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_solid_angle.js +35 -0
  5991. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.d.ts +7 -0
  5992. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.d.ts.map +1 -0
  5993. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.js +39 -0
  5994. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_uv_octahedral_unit_decode.d.ts +11 -0
  5995. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_uv_octahedral_unit_decode.d.ts.map +1 -0
  5996. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_uv_octahedral_unit_decode.js +29 -0
  5997. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_uv_octahedral_unit_encode.d.ts +7 -0
  5998. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_uv_octahedral_unit_encode.d.ts.map +1 -0
  5999. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_uv_octahedral_unit_encode.js +27 -0
  6000. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_convex_intersection.d.ts +8 -0
  6001. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_convex_intersection.d.ts.map +1 -0
  6002. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_convex_intersection.js +28 -0
  6003. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_from_normal_and_point.d.ts +7 -0
  6004. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_from_normal_and_point.d.ts.map +1 -0
  6005. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_from_normal_and_point.js +21 -0
  6006. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_from_triangle.d.ts +7 -0
  6007. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_from_triangle.d.ts.map +1 -0
  6008. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_from_triangle.js +25 -0
  6009. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_normalize.d.ts +7 -0
  6010. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_normalize.d.ts.map +1 -0
  6011. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_normalize.js +18 -0
  6012. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_transform_m4.d.ts +7 -0
  6013. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_transform_m4.d.ts.map +1 -0
  6014. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_plane_transform_m4.js +18 -0
  6015. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_point_distance_above_plane.d.ts +9 -0
  6016. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_point_distance_above_plane.d.ts.map +1 -0
  6017. package/src/shade/renderer/shader/chunk/geometry/plane/chunk_point_distance_above_plane.js +16 -0
  6018. package/src/shade/renderer/shader/chunk/geometry/plane/plane_ray_raycast.d.ts +7 -0
  6019. package/src/shade/renderer/shader/chunk/geometry/plane/plane_ray_raycast.d.ts.map +1 -0
  6020. package/src/shade/renderer/shader/chunk/geometry/plane/plane_ray_raycast.js +48 -0
  6021. package/src/shade/renderer/shader/chunk/geometry/quaternion/QUAT_IDENTITY_DEFINITION.d.ts +3 -0
  6022. package/src/shade/renderer/shader/chunk/geometry/quaternion/QUAT_IDENTITY_DEFINITION.d.ts.map +1 -0
  6023. package/src/shade/renderer/shader/chunk/geometry/quaternion/QUAT_IDENTITY_DEFINITION.js +8 -0
  6024. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_conjugate.d.ts +8 -0
  6025. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_conjugate.d.ts.map +1 -0
  6026. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_conjugate.js +15 -0
  6027. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_decode_u32.d.ts +8 -0
  6028. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_decode_u32.d.ts.map +1 -0
  6029. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_decode_u32.js +75 -0
  6030. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.d.ts +8 -0
  6031. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.d.ts.map +1 -0
  6032. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.js +83 -0
  6033. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_from_TBN.d.ts +9 -0
  6034. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_from_TBN.d.ts.map +1 -0
  6035. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_from_TBN.js +23 -0
  6036. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_from_axis_angle.d.ts +7 -0
  6037. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_from_axis_angle.d.ts.map +1 -0
  6038. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_from_axis_angle.js +18 -0
  6039. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_from_m3.d.ts +10 -0
  6040. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_from_m3.d.ts.map +1 -0
  6041. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_from_m3.js +78 -0
  6042. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_from_unit_vectors.d.ts +7 -0
  6043. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_from_unit_vectors.d.ts.map +1 -0
  6044. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_from_unit_vectors.js +45 -0
  6045. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_inverse.d.ts +6 -0
  6046. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_inverse.d.ts.map +1 -0
  6047. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_inverse.js +22 -0
  6048. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_look_at.d.ts +8 -0
  6049. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_look_at.d.ts.map +1 -0
  6050. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_look_at.js +78 -0
  6051. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_multiply.d.ts +8 -0
  6052. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_multiply.d.ts.map +1 -0
  6053. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_multiply.js +22 -0
  6054. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_slerp.d.ts +8 -0
  6055. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_slerp.d.ts.map +1 -0
  6056. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_slerp.js +73 -0
  6057. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_to_TBN.d.ts +7 -0
  6058. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_to_TBN.d.ts.map +1 -0
  6059. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_to_TBN.js +37 -0
  6060. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_v3_apply_quat.d.ts +11 -0
  6061. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_v3_apply_quat.d.ts.map +1 -0
  6062. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_v3_apply_quat.js +20 -0
  6063. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/DUAL_QUAT_IDENTITY_DEFINITION.d.ts +3 -0
  6064. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/DUAL_QUAT_IDENTITY_DEFINITION.d.ts.map +1 -0
  6065. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/DUAL_QUAT_IDENTITY_DEFINITION.js +11 -0
  6066. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/README.md +13 -0
  6067. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_blend4.d.ts +7 -0
  6068. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_blend4.d.ts.map +1 -0
  6069. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_blend4.js +37 -0
  6070. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_from_m4.d.ts +8 -0
  6071. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_from_m4.d.ts.map +1 -0
  6072. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_from_m4.js +37 -0
  6073. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_multiply.d.ts +9 -0
  6074. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_multiply.d.ts.map +1 -0
  6075. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_multiply.js +23 -0
  6076. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_normalize.d.ts +3 -0
  6077. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_normalize.d.ts.map +1 -0
  6078. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_normalize.js +17 -0
  6079. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_transform_direction.d.ts +3 -0
  6080. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_transform_direction.d.ts.map +1 -0
  6081. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_transform_direction.js +13 -0
  6082. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_transform_point.d.ts +10 -0
  6083. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_transform_point.d.ts.map +1 -0
  6084. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_transform_point.js +26 -0
  6085. package/src/shade/renderer/shader/chunk/geometry/ray/NOTES.md +4 -0
  6086. package/src/shade/renderer/shader/chunk/geometry/ray/RAY_HIT_INFO.d.ts +3 -0
  6087. package/src/shade/renderer/shader/chunk/geometry/ray/RAY_HIT_INFO.d.ts.map +1 -0
  6088. package/src/shade/renderer/shader/chunk/geometry/ray/RAY_HIT_INFO.js +15 -0
  6089. package/src/shade/renderer/shader/chunk/geometry/ray/RAY_STRUCT.d.ts +7 -0
  6090. package/src/shade/renderer/shader/chunk/geometry/ray/RAY_STRUCT.d.ts.map +1 -0
  6091. package/src/shade/renderer/shader/chunk/geometry/ray/RAY_STRUCT.js +12 -0
  6092. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_camera_ray_from_uv.d.ts +3 -0
  6093. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_camera_ray_from_uv.d.ts.map +1 -0
  6094. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_camera_ray_from_uv.js +38 -0
  6095. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_fast_intersect_triangle.d.ts +9 -0
  6096. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_fast_intersect_triangle.d.ts.map +1 -0
  6097. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_fast_intersect_triangle.js +52 -0
  6098. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_get_biased_normal_sample.d.ts +7 -0
  6099. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_get_biased_normal_sample.d.ts.map +1 -0
  6100. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_get_biased_normal_sample.js +30 -0
  6101. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_get_cosine_weighted_sample.d.ts +3 -0
  6102. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_get_cosine_weighted_sample.d.ts.map +1 -0
  6103. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_get_cosine_weighted_sample.js +21 -0
  6104. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_offset_ray.d.ts +7 -0
  6105. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_offset_ray.d.ts.map +1 -0
  6106. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_offset_ray.js +25 -0
  6107. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_at.d.ts +3 -0
  6108. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_at.d.ts.map +1 -0
  6109. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_at.js +9 -0
  6110. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_intersect_triangle_branchless_test_only.d.ts +5 -0
  6111. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_intersect_triangle_branchless_test_only.d.ts.map +1 -0
  6112. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_intersect_triangle_branchless_test_only.js +31 -0
  6113. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_intersects_sphere.d.ts +3 -0
  6114. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_intersects_sphere.d.ts.map +1 -0
  6115. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_intersects_sphere.js +43 -0
  6116. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_nearest_point.d.ts +7 -0
  6117. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_nearest_point.d.ts.map +1 -0
  6118. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_nearest_point.js +24 -0
  6119. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_query_blas_nearest.d.ts +3 -0
  6120. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_query_blas_nearest.d.ts.map +1 -0
  6121. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_query_blas_nearest.js +100 -0
  6122. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_query_blas_occluded.d.ts +7 -0
  6123. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_query_blas_occluded.d.ts.map +1 -0
  6124. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_query_blas_occluded.js +82 -0
  6125. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_query_nearest.d.ts +3 -0
  6126. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_query_nearest.d.ts.map +1 -0
  6127. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_query_nearest.js +114 -0
  6128. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_query_occluded.d.ts +6 -0
  6129. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_query_occluded.d.ts.map +1 -0
  6130. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_query_occluded.js +85 -0
  6131. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_reverse.d.ts +9 -0
  6132. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_reverse.d.ts.map +1 -0
  6133. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_reverse.js +23 -0
  6134. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_shift_forward.d.ts +3 -0
  6135. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_shift_forward.d.ts.map +1 -0
  6136. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_shift_forward.js +15 -0
  6137. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_transform_m4.d.ts +3 -0
  6138. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_transform_m4.d.ts.map +1 -0
  6139. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_transform_m4.js +34 -0
  6140. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_triangle_compute_intersection_barycentric.d.ts +6 -0
  6141. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_triangle_compute_intersection_barycentric.d.ts.map +1 -0
  6142. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_triangle_compute_intersection_barycentric.js +65 -0
  6143. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_triangle_intersect.d.ts +3 -0
  6144. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_triangle_intersect.d.ts.map +1 -0
  6145. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_triangle_intersect.js +30 -0
  6146. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_triangle_intersection_barycentric.d.ts +3 -0
  6147. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_triangle_intersection_barycentric.d.ts.map +1 -0
  6148. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_triangle_intersection_barycentric.js +56 -0
  6149. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_triangle_intersection_barycentric_branchless.d.ts +7 -0
  6150. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_triangle_intersection_barycentric_branchless.d.ts.map +1 -0
  6151. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_ray_triangle_intersection_barycentric_branchless.js +42 -0
  6152. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_sample_cosine_weighted_hemisphere.d.ts +7 -0
  6153. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_sample_cosine_weighted_hemisphere.d.ts.map +1 -0
  6154. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_sample_cosine_weighted_hemisphere.js +21 -0
  6155. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_sample_uniform_disk_concentric.d.ts +7 -0
  6156. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_sample_uniform_disk_concentric.d.ts.map +1 -0
  6157. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_sample_uniform_disk_concentric.js +43 -0
  6158. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_scene_point_query_is_inside_geometry.d.ts +6 -0
  6159. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_scene_point_query_is_inside_geometry.d.ts.map +1 -0
  6160. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_scene_point_query_is_inside_geometry.js +69 -0
  6161. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_uniform_sample_cone.d.ts +8 -0
  6162. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_uniform_sample_cone.d.ts.map +1 -0
  6163. package/src/shade/renderer/shader/chunk/geometry/ray/chunk_uniform_sample_cone.js +28 -0
  6164. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_compute_spherical_excess.d.ts +12 -0
  6165. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_compute_spherical_excess.d.ts.map +1 -0
  6166. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_compute_spherical_excess.js +32 -0
  6167. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_fibonacci_point.d.ts +3 -0
  6168. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_fibonacci_point.d.ts.map +1 -0
  6169. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_fibonacci_point.js +27 -0
  6170. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_intersects_frustum.d.ts +6 -0
  6171. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_intersects_frustum.d.ts.map +1 -0
  6172. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_intersects_frustum.js +29 -0
  6173. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_intersects_frustum_sdf.d.ts +9 -0
  6174. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_intersects_frustum_sdf.d.ts.map +1 -0
  6175. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_intersects_frustum_sdf.js +26 -0
  6176. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_intersects_sphere.d.ts +3 -0
  6177. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_intersects_sphere.d.ts.map +1 -0
  6178. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_intersects_sphere.js +14 -0
  6179. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_sample_volume.d.ts +9 -0
  6180. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_sample_volume.d.ts.map +1 -0
  6181. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_sample_volume.js +39 -0
  6182. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_screen_extents.d.ts +16 -0
  6183. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_screen_extents.d.ts.map +1 -0
  6184. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_sphere_screen_extents.js +48 -0
  6185. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_spherical_direction.d.ts +9 -0
  6186. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_spherical_direction.d.ts.map +1 -0
  6187. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_spherical_direction.js +20 -0
  6188. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_spherical_to_cartesian.d.ts +7 -0
  6189. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_spherical_to_cartesian.d.ts.map +1 -0
  6190. package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_spherical_to_cartesian.js +21 -0
  6191. package/src/shade/renderer/shader/chunk/geometry/sphere/detailed/prototype.d.ts +10 -0
  6192. package/src/shade/renderer/shader/chunk/geometry/sphere/detailed/prototype.d.ts.map +1 -0
  6193. package/src/shade/renderer/shader/chunk/geometry/sphere/detailed/prototype.js +173 -0
  6194. package/src/shade/renderer/shader/chunk/geometry/spline/chunk_cubic_hermite_vec4_f32.d.ts +7 -0
  6195. package/src/shade/renderer/shader/chunk/geometry/spline/chunk_cubic_hermite_vec4_f32.d.ts.map +1 -0
  6196. package/src/shade/renderer/shader/chunk/geometry/spline/chunk_cubic_hermite_vec4_f32.js +28 -0
  6197. package/src/shade/renderer/shader/chunk/geometry/spline/chunk_spline_interpolate_catmull_rom_f32.d.ts +6 -0
  6198. package/src/shade/renderer/shader/chunk/geometry/spline/chunk_spline_interpolate_catmull_rom_f32.d.ts.map +1 -0
  6199. package/src/shade/renderer/shader/chunk/geometry/spline/chunk_spline_interpolate_catmull_rom_f32.js +27 -0
  6200. package/src/shade/renderer/shader/chunk/geometry/spline/chunk_spline_interpolate_catmull_rom_vec4.d.ts +6 -0
  6201. package/src/shade/renderer/shader/chunk/geometry/spline/chunk_spline_interpolate_catmull_rom_vec4.d.ts.map +1 -0
  6202. package/src/shade/renderer/shader/chunk/geometry/spline/chunk_spline_interpolate_catmull_rom_vec4.js +28 -0
  6203. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_make_tetrahedral_barycentric_matrix.d.ts +6 -0
  6204. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_make_tetrahedral_barycentric_matrix.d.ts.map +1 -0
  6205. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_make_tetrahedral_barycentric_matrix.js +22 -0
  6206. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_normalize_tetrahedral_barycentric_coordinates.d.ts +3 -0
  6207. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_normalize_tetrahedral_barycentric_coordinates.d.ts.map +1 -0
  6208. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_normalize_tetrahedral_barycentric_coordinates.js +18 -0
  6209. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_ray_intersects_tetrahedron.d.ts +13 -0
  6210. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_ray_intersects_tetrahedron.d.ts.map +1 -0
  6211. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_ray_intersects_tetrahedron.js +55 -0
  6212. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_tetrahedron_barycentric.d.ts +9 -0
  6213. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_tetrahedron_barycentric.d.ts.map +1 -0
  6214. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_tetrahedron_barycentric.js +41 -0
  6215. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_tetrahedron_barycentric_matrix.d.ts +6 -0
  6216. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_tetrahedron_barycentric_matrix.d.ts.map +1 -0
  6217. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_tetrahedron_barycentric_matrix.js +26 -0
  6218. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_tetrahedron_signed_volume6.d.ts +10 -0
  6219. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_tetrahedron_signed_volume6.d.ts.map +1 -0
  6220. package/src/shade/renderer/shader/chunk/geometry/tetrahedron/chunk_tetrahedron_signed_volume6.js +19 -0
  6221. package/src/shade/renderer/shader/chunk/geometry/triangle/BARYCENTRIC_STRUCT.d.ts +7 -0
  6222. package/src/shade/renderer/shader/chunk/geometry/triangle/BARYCENTRIC_STRUCT.d.ts.map +1 -0
  6223. package/src/shade/renderer/shader/chunk/geometry/triangle/BARYCENTRIC_STRUCT.js +12 -0
  6224. package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_VERTICES_STRUCT.d.ts +3 -0
  6225. package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_VERTICES_STRUCT.d.ts.map +1 -0
  6226. package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_VERTICES_STRUCT.js +8 -0
  6227. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_compute_tangent.d.ts +3 -0
  6228. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_compute_tangent.d.ts.map +1 -0
  6229. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_compute_tangent.js +54 -0
  6230. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_full.d.ts +3 -0
  6231. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_full.d.ts.map +1 -0
  6232. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_full.js +61 -0
  6233. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_interpolate_uv.d.ts +8 -0
  6234. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_interpolate_uv.d.ts.map +1 -0
  6235. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_interpolate_uv.js +34 -0
  6236. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_clip_triangle_in_frustum.d.ts +12 -0
  6237. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_clip_triangle_in_frustum.d.ts.map +1 -0
  6238. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_clip_triangle_in_frustum.js +43 -0
  6239. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_interpolate_attribute_2f32.d.ts +3 -0
  6240. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_interpolate_attribute_2f32.d.ts.map +1 -0
  6241. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_interpolate_attribute_2f32.js +13 -0
  6242. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_interpolate_attribute_3f32.d.ts +3 -0
  6243. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_interpolate_attribute_3f32.d.ts.map +1 -0
  6244. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_interpolate_attribute_3f32.js +19 -0
  6245. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_interpolate_attribute_4f32.d.ts +3 -0
  6246. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_interpolate_attribute_4f32.d.ts.map +1 -0
  6247. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_interpolate_attribute_4f32.js +15 -0
  6248. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_interpolate_with_derivatives.d.ts +3 -0
  6249. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_interpolate_with_derivatives.d.ts.map +1 -0
  6250. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_interpolate_with_derivatives.js +26 -0
  6251. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle2_compute_barycentric.d.ts +7 -0
  6252. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle2_compute_barycentric.d.ts.map +1 -0
  6253. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle2_compute_barycentric.js +39 -0
  6254. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_orientation_and_zero_area.d.ts +11 -0
  6255. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_orientation_and_zero_area.d.ts.map +1 -0
  6256. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_orientation_and_zero_area.js +27 -0
  6257. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_smaller_than_pixel.d.ts +9 -0
  6258. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_smaller_than_pixel.d.ts.map +1 -0
  6259. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_smaller_than_pixel.js +37 -0
  6260. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_twice_area.d.ts +3 -0
  6261. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_twice_area.d.ts.map +1 -0
  6262. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_twice_area.js +9 -0
  6263. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_twice_uv_area.d.ts +7 -0
  6264. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_twice_uv_area.d.ts.map +1 -0
  6265. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_twice_uv_area.js +14 -0
  6266. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_unsigned_distance.d.ts +9 -0
  6267. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_unsigned_distance.d.ts.map +1 -0
  6268. package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_triangle_unsigned_distance.js +39 -0
  6269. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_f32_array_as_vec2.d.ts +3 -0
  6270. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_f32_array_as_vec2.d.ts.map +1 -0
  6271. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_f32_array_as_vec2.js +9 -0
  6272. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_max_v2.d.ts +7 -0
  6273. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_max_v2.d.ts.map +1 -0
  6274. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_max_v2.js +14 -0
  6275. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_min_v2.d.ts +7 -0
  6276. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_min_v2.d.ts.map +1 -0
  6277. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_min_v2.js +14 -0
  6278. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_rcp_v2.d.ts +3 -0
  6279. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_rcp_v2.d.ts.map +1 -0
  6280. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_rcp_v2.js +10 -0
  6281. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_sign_not_zero_v2.d.ts +3 -0
  6282. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_sign_not_zero_v2.d.ts.map +1 -0
  6283. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_sign_not_zero_v2.js +10 -0
  6284. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_sign_not_zero_v3.d.ts +3 -0
  6285. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_sign_not_zero_v3.d.ts.map +1 -0
  6286. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_sign_not_zero_v3.js +10 -0
  6287. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_sign_not_zero_v4.d.ts +3 -0
  6288. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_sign_not_zero_v4.d.ts.map +1 -0
  6289. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_sign_not_zero_v4.js +9 -0
  6290. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_unit_u32_to_vec2.d.ts +8 -0
  6291. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_unit_u32_to_vec2.d.ts.map +1 -0
  6292. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_unit_u32_to_vec2.js +16 -0
  6293. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_unit_vec2_to_u32.d.ts +9 -0
  6294. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_unit_vec2_to_u32.d.ts.map +1 -0
  6295. package/src/shade/renderer/shader/chunk/geometry/vec2/chunk_unit_vec2_to_u32.js +18 -0
  6296. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_f32_array_as_vec3.d.ts +3 -0
  6297. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_f32_array_as_vec3.d.ts.map +1 -0
  6298. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_f32_array_as_vec3.js +11 -0
  6299. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_max_v3.d.ts +3 -0
  6300. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_max_v3.d.ts.map +1 -0
  6301. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_max_v3.js +12 -0
  6302. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_max_v4.d.ts +3 -0
  6303. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_max_v4.d.ts.map +1 -0
  6304. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_max_v4.js +10 -0
  6305. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_min_v3.d.ts +7 -0
  6306. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_min_v3.d.ts.map +1 -0
  6307. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_min_v3.js +14 -0
  6308. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_mod_v3i.d.ts +8 -0
  6309. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_mod_v3i.d.ts.map +1 -0
  6310. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_mod_v3i.js +19 -0
  6311. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_angle_between.d.ts +7 -0
  6312. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_angle_between.d.ts.map +1 -0
  6313. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_angle_between.js +24 -0
  6314. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_matrix4_project.d.ts +3 -0
  6315. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_matrix4_project.d.ts.map +1 -0
  6316. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_matrix4_project.js +14 -0
  6317. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_matrix4_rotate.d.ts +3 -0
  6318. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_matrix4_rotate.d.ts.map +1 -0
  6319. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_matrix4_rotate.js +15 -0
  6320. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_min_axis.d.ts +3 -0
  6321. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_min_axis.d.ts.map +1 -0
  6322. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_min_axis.js +16 -0
  6323. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_normalize_to_sum_1.d.ts +7 -0
  6324. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_normalize_to_sum_1.d.ts.map +1 -0
  6325. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_normalize_to_sum_1.js +16 -0
  6326. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_sctp.d.ts +10 -0
  6327. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_sctp.d.ts.map +1 -0
  6328. package/src/shade/renderer/shader/chunk/geometry/vec3/chunk_v3_sctp.js +15 -0
  6329. package/src/shade/renderer/shader/chunk/geometry/vec4/chunk_f32_array_as_vec4.d.ts +4 -0
  6330. package/src/shade/renderer/shader/chunk/geometry/vec4/chunk_f32_array_as_vec4.d.ts.map +1 -0
  6331. package/src/shade/renderer/shader/chunk/geometry/vec4/chunk_f32_array_as_vec4.js +17 -0
  6332. package/src/shade/renderer/shader/chunk/geometry/vec4/chunk_v4_max_axis.d.ts +7 -0
  6333. package/src/shade/renderer/shader/chunk/geometry/vec4/chunk_v4_max_axis.d.ts.map +1 -0
  6334. package/src/shade/renderer/shader/chunk/geometry/vec4/chunk_v4_max_axis.js +32 -0
  6335. package/src/shade/renderer/shader/chunk/geometry/vec4/chunk_v4_min_axis.d.ts +7 -0
  6336. package/src/shade/renderer/shader/chunk/geometry/vec4/chunk_v4_min_axis.d.ts.map +1 -0
  6337. package/src/shade/renderer/shader/chunk/geometry/vec4/chunk_v4_min_axis.js +31 -0
  6338. package/src/shade/renderer/shader/chunk/grid/chunk_grid2d_to_index.d.ts +3 -0
  6339. package/src/shade/renderer/shader/chunk/grid/chunk_grid2d_to_index.d.ts.map +1 -0
  6340. package/src/shade/renderer/shader/chunk/grid/chunk_grid2d_to_index.js +10 -0
  6341. package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.d.ts +8 -0
  6342. package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.d.ts.map +1 -0
  6343. package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.js +15 -0
  6344. package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d.d.ts +3 -0
  6345. package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d.d.ts.map +1 -0
  6346. package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d.js +14 -0
  6347. package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid3d.d.ts +3 -0
  6348. package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid3d.d.ts.map +1 -0
  6349. package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid3d.js +21 -0
  6350. package/src/shade/renderer/shader/chunk/jobs/NOTES.md +47 -0
  6351. package/src/shade/renderer/shader/chunk/jobs/chunk_job_system.d.ts +3 -0
  6352. package/src/shade/renderer/shader/chunk/jobs/chunk_job_system.d.ts.map +1 -0
  6353. package/src/shade/renderer/shader/chunk/jobs/chunk_job_system.js +102 -0
  6354. package/src/shade/renderer/shader/chunk/light/DIRECTIONAL_LIGHT_STRUCT.d.ts +3 -0
  6355. package/src/shade/renderer/shader/chunk/light/DIRECTIONAL_LIGHT_STRUCT.d.ts.map +1 -0
  6356. package/src/shade/renderer/shader/chunk/light/DIRECTIONAL_LIGHT_STRUCT.js +28 -0
  6357. package/src/shade/renderer/shader/chunk/light/INCIDENT_LIGHT_STRUCT.d.ts +3 -0
  6358. package/src/shade/renderer/shader/chunk/light/INCIDENT_LIGHT_STRUCT.d.ts.map +1 -0
  6359. package/src/shade/renderer/shader/chunk/light/INCIDENT_LIGHT_STRUCT.js +25 -0
  6360. package/src/shade/renderer/shader/chunk/light/LIGHT_ATTENUATION_EXPONENT.d.ts +16 -0
  6361. package/src/shade/renderer/shader/chunk/light/LIGHT_ATTENUATION_EXPONENT.d.ts.map +1 -0
  6362. package/src/shade/renderer/shader/chunk/light/LIGHT_ATTENUATION_EXPONENT.js +15 -0
  6363. package/src/shade/renderer/shader/chunk/light/LIGHT_RECORD_STRUCT.d.ts +3 -0
  6364. package/src/shade/renderer/shader/chunk/light/LIGHT_RECORD_STRUCT.d.ts.map +1 -0
  6365. package/src/shade/renderer/shader/chunk/light/LIGHT_RECORD_STRUCT.js +9 -0
  6366. package/src/shade/renderer/shader/chunk/light/POINT_LIGHT_STRUCT.d.ts +7 -0
  6367. package/src/shade/renderer/shader/chunk/light/POINT_LIGHT_STRUCT.d.ts.map +1 -0
  6368. package/src/shade/renderer/shader/chunk/light/POINT_LIGHT_STRUCT.js +33 -0
  6369. package/src/shade/renderer/shader/chunk/light/REFLECTED_LIGHT_STRUCT.d.ts +3 -0
  6370. package/src/shade/renderer/shader/chunk/light/REFLECTED_LIGHT_STRUCT.d.ts.map +1 -0
  6371. package/src/shade/renderer/shader/chunk/light/REFLECTED_LIGHT_STRUCT.js +7 -0
  6372. package/src/shade/renderer/shader/chunk/light/SPOT_LIGHT_STRUCT.d.ts +7 -0
  6373. package/src/shade/renderer/shader/chunk/light/SPOT_LIGHT_STRUCT.d.ts.map +1 -0
  6374. package/src/shade/renderer/shader/chunk/light/SPOT_LIGHT_STRUCT.js +33 -0
  6375. package/src/shade/renderer/shader/chunk/light/chunk_compute_multiscattering_specular.d.ts +7 -0
  6376. package/src/shade/renderer/shader/chunk/light/chunk_compute_multiscattering_specular.d.ts.map +1 -0
  6377. package/src/shade/renderer/shader/chunk/light/chunk_compute_multiscattering_specular.js +43 -0
  6378. package/src/shade/renderer/shader/chunk/light/cull/chunk_point_light_intersects_frustum.d.ts +8 -0
  6379. package/src/shade/renderer/shader/chunk/light/cull/chunk_point_light_intersects_frustum.d.ts.map +1 -0
  6380. package/src/shade/renderer/shader/chunk/light/cull/chunk_point_light_intersects_frustum.js +37 -0
  6381. package/src/shade/renderer/shader/chunk/light/cull/chunk_point_light_to_aabb3.d.ts +8 -0
  6382. package/src/shade/renderer/shader/chunk/light/cull/chunk_point_light_to_aabb3.d.ts.map +1 -0
  6383. package/src/shade/renderer/shader/chunk/light/cull/chunk_point_light_to_aabb3.js +36 -0
  6384. package/src/shade/renderer/shader/chunk/light/cull/chunk_spot_light_intersects_frustum.d.ts +8 -0
  6385. package/src/shade/renderer/shader/chunk/light/cull/chunk_spot_light_intersects_frustum.d.ts.map +1 -0
  6386. package/src/shade/renderer/shader/chunk/light/cull/chunk_spot_light_intersects_frustum.js +45 -0
  6387. package/src/shade/renderer/shader/chunk/light/cull/chunk_spot_light_to_aabb3.d.ts +8 -0
  6388. package/src/shade/renderer/shader/chunk/light/cull/chunk_spot_light_to_aabb3.d.ts.map +1 -0
  6389. package/src/shade/renderer/shader/chunk/light/cull/chunk_spot_light_to_aabb3.js +52 -0
  6390. package/src/shade/renderer/shader/chunk/light/io/chunk_directional_lights_iteration_mask.d.ts +28 -0
  6391. package/src/shade/renderer/shader/chunk/light/io/chunk_directional_lights_iteration_mask.d.ts.map +1 -0
  6392. package/src/shade/renderer/shader/chunk/light/io/chunk_directional_lights_iteration_mask.js +44 -0
  6393. package/src/shade/renderer/shader/chunk/light/io/chunk_get_directional_light_info.d.ts +7 -0
  6394. package/src/shade/renderer/shader/chunk/light/io/chunk_get_directional_light_info.d.ts.map +1 -0
  6395. package/src/shade/renderer/shader/chunk/light/io/chunk_get_directional_light_info.js +31 -0
  6396. package/src/shade/renderer/shader/chunk/light/io/chunk_get_directional_light_info_by_index.d.ts +9 -0
  6397. package/src/shade/renderer/shader/chunk/light/io/chunk_get_directional_light_info_by_index.d.ts.map +1 -0
  6398. package/src/shade/renderer/shader/chunk/light/io/chunk_get_directional_light_info_by_index.js +29 -0
  6399. package/src/shade/renderer/shader/chunk/light/io/chunk_get_point_light_info.d.ts +3 -0
  6400. package/src/shade/renderer/shader/chunk/light/io/chunk_get_point_light_info.d.ts.map +1 -0
  6401. package/src/shade/renderer/shader/chunk/light/io/chunk_get_point_light_info.js +40 -0
  6402. package/src/shade/renderer/shader/chunk/light/io/chunk_get_point_light_info_by_index.d.ts +9 -0
  6403. package/src/shade/renderer/shader/chunk/light/io/chunk_get_point_light_info_by_index.d.ts.map +1 -0
  6404. package/src/shade/renderer/shader/chunk/light/io/chunk_get_point_light_info_by_index.js +30 -0
  6405. package/src/shade/renderer/shader/chunk/light/io/chunk_get_spot_light_info.d.ts +3 -0
  6406. package/src/shade/renderer/shader/chunk/light/io/chunk_get_spot_light_info.d.ts.map +1 -0
  6407. package/src/shade/renderer/shader/chunk/light/io/chunk_get_spot_light_info.js +52 -0
  6408. package/src/shade/renderer/shader/chunk/light/io/chunk_get_spot_light_info_by_index.d.ts +9 -0
  6409. package/src/shade/renderer/shader/chunk/light/io/chunk_get_spot_light_info_by_index.d.ts.map +1 -0
  6410. package/src/shade/renderer/shader/chunk/light/io/chunk_get_spot_light_info_by_index.js +30 -0
  6411. package/src/shade/renderer/shader/chunk/light/io/chunk_light_get_spot_attenuation.d.ts +7 -0
  6412. package/src/shade/renderer/shader/chunk/light/io/chunk_light_get_spot_attenuation.d.ts.map +1 -0
  6413. package/src/shade/renderer/shader/chunk/light/io/chunk_light_get_spot_attenuation.js +14 -0
  6414. package/src/shade/renderer/shader/chunk/light/io/chunk_light_sphere_distance_attenuation.d.ts +30 -0
  6415. package/src/shade/renderer/shader/chunk/light/io/chunk_light_sphere_distance_attenuation.d.ts.map +1 -0
  6416. package/src/shade/renderer/shader/chunk/light/io/chunk_light_sphere_distance_attenuation.js +61 -0
  6417. package/src/shade/renderer/shader/chunk/light/io/chunk_point_lights_iterate.d.ts +32 -0
  6418. package/src/shade/renderer/shader/chunk/light/io/chunk_point_lights_iterate.d.ts.map +1 -0
  6419. package/src/shade/renderer/shader/chunk/light/io/chunk_point_lights_iterate.js +54 -0
  6420. package/src/shade/renderer/shader/chunk/light/io/chunk_spot_lights_iterate.d.ts +10 -0
  6421. package/src/shade/renderer/shader/chunk/light/io/chunk_spot_lights_iterate.d.ts.map +1 -0
  6422. package/src/shade/renderer/shader/chunk/light/io/chunk_spot_lights_iterate.js +32 -0
  6423. package/src/shade/renderer/shader/chunk/light/lpv/INVALID_TET_DECLARATION.d.ts +7 -0
  6424. package/src/shade/renderer/shader/chunk/light/lpv/INVALID_TET_DECLARATION.d.ts.map +1 -0
  6425. package/src/shade/renderer/shader/chunk/light/lpv/INVALID_TET_DECLARATION.js +12 -0
  6426. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_interpolate_probe_irradiance8.d.ts +7 -0
  6427. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_interpolate_probe_irradiance8.d.ts.map +1 -0
  6428. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_interpolate_probe_irradiance8.js +37 -0
  6429. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mask_visibility_via_rays.d.ts +8 -0
  6430. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mask_visibility_via_rays.d.ts.map +1 -0
  6431. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mask_visibility_via_rays.js +45 -0
  6432. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_get_barycentric_coordinates.d.ts +3 -0
  6433. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_get_barycentric_coordinates.d.ts.map +1 -0
  6434. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_get_barycentric_coordinates.js +29 -0
  6435. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_get_neighbours.d.ts +3 -0
  6436. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_get_neighbours.d.ts.map +1 -0
  6437. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_get_neighbours.js +20 -0
  6438. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_get_vertices.d.ts +3 -0
  6439. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_get_vertices.d.ts.map +1 -0
  6440. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_get_vertices.js +19 -0
  6441. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe.d.ts +4 -0
  6442. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe.d.ts.map +1 -0
  6443. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe.js +51 -0
  6444. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe_irradiance.d.ts +7 -0
  6445. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe_irradiance.d.ts.map +1 -0
  6446. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe_irradiance.js +45 -0
  6447. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe_irradiance_pre.d.ts +7 -0
  6448. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe_irradiance_pre.d.ts.map +1 -0
  6449. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe_irradiance_pre.js +35 -0
  6450. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolation_probe_sh.d.ts +3 -0
  6451. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolation_probe_sh.d.ts.map +1 -0
  6452. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolation_probe_sh.js +38 -0
  6453. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_lookup_nearest_cell.d.ts +3 -0
  6454. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_lookup_nearest_cell.d.ts.map +1 -0
  6455. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_lookup_nearest_cell.js +64 -0
  6456. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_walk_to_tetrahedron.d.ts +3 -0
  6457. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_walk_to_tetrahedron.d.ts.map +1 -0
  6458. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_walk_to_tetrahedron.js +52 -0
  6459. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_probe_get_data.d.ts +3 -0
  6460. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_probe_get_data.d.ts.map +1 -0
  6461. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_probe_get_data.js +19 -0
  6462. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_probe_get_position.d.ts +3 -0
  6463. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_probe_get_position.d.ts.map +1 -0
  6464. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_probe_get_position.js +14 -0
  6465. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_irradiance.d.ts +3 -0
  6466. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_irradiance.d.ts.map +1 -0
  6467. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_irradiance.js +48 -0
  6468. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_irradiance_8.d.ts +9 -0
  6469. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_irradiance_8.d.ts.map +1 -0
  6470. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_irradiance_8.js +126 -0
  6471. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_irradiance_no_depth.d.ts +3 -0
  6472. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_irradiance_no_depth.d.ts.map +1 -0
  6473. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_irradiance_no_depth.js +45 -0
  6474. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_radiance.d.ts +3 -0
  6475. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_radiance.d.ts.map +1 -0
  6476. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_radiance.js +58 -0
  6477. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_sh3_at.d.ts +3 -0
  6478. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_sh3_at.d.ts.map +1 -0
  6479. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_sh3_at.js +38 -0
  6480. package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.d.ts +4 -0
  6481. package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.d.ts.map +1 -0
  6482. package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.js +190 -0
  6483. package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_probe_sample_depth_array.d.ts +3 -0
  6484. package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_probe_sample_depth_array.d.ts.map +1 -0
  6485. package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_probe_sample_depth_array.js +59 -0
  6486. package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_sample_depth_atlas.d.ts +4 -0
  6487. package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_sample_depth_atlas.d.ts.map +1 -0
  6488. package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_sample_depth_atlas.js +85 -0
  6489. package/src/shade/renderer/shader/chunk/light/sample/LIGHT_SELECTION_STRUCT.d.ts +21 -0
  6490. package/src/shade/renderer/shader/chunk/light/sample/LIGHT_SELECTION_STRUCT.d.ts.map +1 -0
  6491. package/src/shade/renderer/shader/chunk/light/sample/LIGHT_SELECTION_STRUCT.js +27 -0
  6492. package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance.d.ts +9 -0
  6493. package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance.d.ts.map +1 -0
  6494. package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance.js +57 -0
  6495. package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_directional.d.ts +10 -0
  6496. package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_directional.d.ts.map +1 -0
  6497. package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_directional.js +26 -0
  6498. package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_point.d.ts +12 -0
  6499. package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_point.d.ts.map +1 -0
  6500. package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_point.js +48 -0
  6501. package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_spot.d.ts +11 -0
  6502. package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_spot.d.ts.map +1 -0
  6503. package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_spot.js +54 -0
  6504. package/src/shade/renderer/shader/chunk/light/sample/chunk_ray_sample_light.d.ts +3 -0
  6505. package/src/shade/renderer/shader/chunk/light/sample/chunk_ray_sample_light.d.ts.map +1 -0
  6506. package/src/shade/renderer/shader/chunk/light/sample/chunk_ray_sample_light.js +105 -0
  6507. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_directional_light_record.d.ts +9 -0
  6508. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_directional_light_record.d.ts.map +1 -0
  6509. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_directional_light_record.js +31 -0
  6510. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_light_directional.d.ts +3 -0
  6511. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_light_directional.d.ts.map +1 -0
  6512. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_light_directional.js +33 -0
  6513. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_light_point.d.ts +3 -0
  6514. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_light_point.d.ts.map +1 -0
  6515. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_light_point.js +49 -0
  6516. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_light_record.d.ts +14 -0
  6517. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_light_record.d.ts.map +1 -0
  6518. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_light_record.js +46 -0
  6519. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_light_spot.d.ts +3 -0
  6520. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_light_spot.d.ts.map +1 -0
  6521. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_light_spot.js +55 -0
  6522. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_point_light_record.d.ts +9 -0
  6523. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_point_light_record.d.ts.map +1 -0
  6524. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_point_light_record.js +31 -0
  6525. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_spot_light_record.d.ts +9 -0
  6526. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_spot_light_record.d.ts.map +1 -0
  6527. package/src/shade/renderer/shader/chunk/light/sample/chunk_sample_spot_light_record.js +31 -0
  6528. package/src/shade/renderer/shader/chunk/light/sample/chunk_select_light_importance.d.ts +24 -0
  6529. package/src/shade/renderer/shader/chunk/light/sample/chunk_select_light_importance.d.ts.map +1 -0
  6530. package/src/shade/renderer/shader/chunk/light/sample/chunk_select_light_importance.js +172 -0
  6531. package/src/shade/renderer/shader/chunk/light/shadow/chunk_compute_shadow_clipping_volume.d.ts +18 -0
  6532. package/src/shade/renderer/shader/chunk/light/shadow/chunk_compute_shadow_clipping_volume.d.ts.map +1 -0
  6533. package/src/shade/renderer/shader/chunk/light/shadow/chunk_compute_shadow_clipping_volume.js +120 -0
  6534. package/src/shade/renderer/shader/chunk/light/shadow/terminator/chunk_shadow_terminator_term_Chiang2019.d.ts +13 -0
  6535. package/src/shade/renderer/shader/chunk/light/shadow/terminator/chunk_shadow_terminator_term_Chiang2019.d.ts.map +1 -0
  6536. package/src/shade/renderer/shader/chunk/light/shadow/terminator/chunk_shadow_terminator_term_Chiang2019.js +39 -0
  6537. package/src/shade/renderer/shader/chunk/light/shadow/terminator/chunk_shadow_terminator_term_Dreamworks2020.d.ts +7 -0
  6538. package/src/shade/renderer/shader/chunk/light/shadow/terminator/chunk_shadow_terminator_term_Dreamworks2020.d.ts.map +1 -0
  6539. package/src/shade/renderer/shader/chunk/light/shadow/terminator/chunk_shadow_terminator_term_Dreamworks2020.js +24 -0
  6540. package/src/shade/renderer/shader/chunk/light/shadow/terminator/chunk_shadow_terminator_term_Estevez2019.d.ts +8 -0
  6541. package/src/shade/renderer/shader/chunk/light/shadow/terminator/chunk_shadow_terminator_term_Estevez2019.d.ts.map +1 -0
  6542. package/src/shade/renderer/shader/chunk/light/shadow/terminator/chunk_shadow_terminator_term_Estevez2019.js +36 -0
  6543. package/src/shade/renderer/shader/chunk/light/sky/chunk_sample_sky_color.d.ts +19 -0
  6544. package/src/shade/renderer/shader/chunk/light/sky/chunk_sample_sky_color.d.ts.map +1 -0
  6545. package/src/shade/renderer/shader/chunk/light/sky/chunk_sample_sky_color.js +61 -0
  6546. package/src/shade/renderer/shader/chunk/material/GEOMETRIC_SHADING_INFO_STRUCT.d.ts +3 -0
  6547. package/src/shade/renderer/shader/chunk/material/GEOMETRIC_SHADING_INFO_STRUCT.d.ts.map +1 -0
  6548. package/src/shade/renderer/shader/chunk/material/GEOMETRIC_SHADING_INFO_STRUCT.js +12 -0
  6549. package/src/shade/renderer/shader/chunk/material/MATERIAL_SHADING_INFO_STRUCT.d.ts +3 -0
  6550. package/src/shade/renderer/shader/chunk/material/MATERIAL_SHADING_INFO_STRUCT.d.ts.map +1 -0
  6551. package/src/shade/renderer/shader/chunk/material/MATERIAL_SHADING_INFO_STRUCT.js +21 -0
  6552. package/src/shade/renderer/shader/chunk/material/chunk_compute_indirect_specular.d.ts +3 -0
  6553. package/src/shade/renderer/shader/chunk/material/chunk_compute_indirect_specular.d.ts.map +1 -0
  6554. package/src/shade/renderer/shader/chunk/material/chunk_compute_indirect_specular.js +57 -0
  6555. package/src/shade/renderer/shader/chunk/material/chunk_decode_g_buffer_metalness.d.ts +3 -0
  6556. package/src/shade/renderer/shader/chunk/material/chunk_decode_g_buffer_metalness.d.ts.map +1 -0
  6557. package/src/shade/renderer/shader/chunk/material/chunk_decode_g_buffer_metalness.js +10 -0
  6558. package/src/shade/renderer/shader/chunk/material/chunk_decode_g_buffer_roughness.d.ts +3 -0
  6559. package/src/shade/renderer/shader/chunk/material/chunk_decode_g_buffer_roughness.d.ts.map +1 -0
  6560. package/src/shade/renderer/shader/chunk/material/chunk_decode_g_buffer_roughness.js +10 -0
  6561. package/src/shade/renderer/shader/chunk/material/chunk_dielectric_specular_color.d.ts +18 -0
  6562. package/src/shade/renderer/shader/chunk/material/chunk_dielectric_specular_color.d.ts.map +1 -0
  6563. package/src/shade/renderer/shader/chunk/material/chunk_dielectric_specular_color.js +27 -0
  6564. package/src/shade/renderer/shader/chunk/material/chunk_get_bent_noh_squared.d.ts +9 -0
  6565. package/src/shade/renderer/shader/chunk/material/chunk_get_bent_noh_squared.d.ts.map +1 -0
  6566. package/src/shade/renderer/shader/chunk/material/chunk_get_bent_noh_squared.js +83 -0
  6567. package/src/shade/renderer/shader/chunk/material/chunk_metalness_to_specular_color.d.ts +7 -0
  6568. package/src/shade/renderer/shader/chunk/material/chunk_metalness_to_specular_color.d.ts.map +1 -0
  6569. package/src/shade/renderer/shader/chunk/material/chunk_metalness_to_specular_color.js +18 -0
  6570. package/src/shade/renderer/shader/chunk/material/chunk_re_direct_physical.d.ts +7 -0
  6571. package/src/shade/renderer/shader/chunk/material/chunk_re_direct_physical.d.ts.map +1 -0
  6572. package/src/shade/renderer/shader/chunk/material/chunk_re_direct_physical.js +101 -0
  6573. package/src/shade/renderer/shader/chunk/material/chunk_re_indirect_specular_physical.d.ts +7 -0
  6574. package/src/shade/renderer/shader/chunk/material/chunk_re_indirect_specular_physical.d.ts.map +1 -0
  6575. package/src/shade/renderer/shader/chunk/material/chunk_re_indirect_specular_physical.js +42 -0
  6576. package/src/shade/renderer/shader/chunk/math/EPSILON_DECLARATION.d.ts +3 -0
  6577. package/src/shade/renderer/shader/chunk/math/EPSILON_DECLARATION.d.ts.map +1 -0
  6578. package/src/shade/renderer/shader/chunk/math/EPSILON_DECLARATION.js +6 -0
  6579. package/src/shade/renderer/shader/chunk/math/F16_MAX_DEFINITION.d.ts +9 -0
  6580. package/src/shade/renderer/shader/chunk/math/F16_MAX_DEFINITION.d.ts.map +1 -0
  6581. package/src/shade/renderer/shader/chunk/math/F16_MAX_DEFINITION.js +12 -0
  6582. package/src/shade/renderer/shader/chunk/math/F32_MAX_DEFINITION.d.ts +7 -0
  6583. package/src/shade/renderer/shader/chunk/math/F32_MAX_DEFINITION.d.ts.map +1 -0
  6584. package/src/shade/renderer/shader/chunk/math/F32_MAX_DEFINITION.js +12 -0
  6585. package/src/shade/renderer/shader/chunk/math/F32_MIN_DEFINITION.d.ts +6 -0
  6586. package/src/shade/renderer/shader/chunk/math/F32_MIN_DEFINITION.d.ts.map +1 -0
  6587. package/src/shade/renderer/shader/chunk/math/F32_MIN_DEFINITION.js +9 -0
  6588. package/src/shade/renderer/shader/chunk/math/GOLDEN_ANGLE_DECLARATION.d.ts +9 -0
  6589. package/src/shade/renderer/shader/chunk/math/GOLDEN_ANGLE_DECLARATION.d.ts.map +1 -0
  6590. package/src/shade/renderer/shader/chunk/math/GOLDEN_ANGLE_DECLARATION.js +12 -0
  6591. package/src/shade/renderer/shader/chunk/math/INFINITY_DECLARATION.d.ts +7 -0
  6592. package/src/shade/renderer/shader/chunk/math/INFINITY_DECLARATION.d.ts.map +1 -0
  6593. package/src/shade/renderer/shader/chunk/math/INFINITY_DECLARATION.js +12 -0
  6594. package/src/shade/renderer/shader/chunk/math/PI_DECLARATION.d.ts +6 -0
  6595. package/src/shade/renderer/shader/chunk/math/PI_DECLARATION.d.ts.map +1 -0
  6596. package/src/shade/renderer/shader/chunk/math/PI_DECLARATION.js +10 -0
  6597. package/src/shade/renderer/shader/chunk/math/PI_HALF_DECLARATION.d.ts +6 -0
  6598. package/src/shade/renderer/shader/chunk/math/PI_HALF_DECLARATION.d.ts.map +1 -0
  6599. package/src/shade/renderer/shader/chunk/math/PI_HALF_DECLARATION.js +9 -0
  6600. package/src/shade/renderer/shader/chunk/math/RECIPROCAL_PI_DECLARATION.d.ts +6 -0
  6601. package/src/shade/renderer/shader/chunk/math/RECIPROCAL_PI_DECLARATION.d.ts.map +1 -0
  6602. package/src/shade/renderer/shader/chunk/math/RECIPROCAL_PI_DECLARATION.js +9 -0
  6603. package/src/shade/renderer/shader/chunk/math/SQRT1_2_DECLARATION.d.ts +7 -0
  6604. package/src/shade/renderer/shader/chunk/math/SQRT1_2_DECLARATION.d.ts.map +1 -0
  6605. package/src/shade/renderer/shader/chunk/math/SQRT1_2_DECLARATION.js +11 -0
  6606. package/src/shade/renderer/shader/chunk/math/chunk_bessel0.d.ts +10 -0
  6607. package/src/shade/renderer/shader/chunk/math/chunk_bessel0.d.ts.map +1 -0
  6608. package/src/shade/renderer/shader/chunk/math/chunk_bessel0.js +32 -0
  6609. package/src/shade/renderer/shader/chunk/math/chunk_cbrt.d.ts +8 -0
  6610. package/src/shade/renderer/shader/chunk/math/chunk_cbrt.d.ts.map +1 -0
  6611. package/src/shade/renderer/shader/chunk/math/chunk_cbrt.js +15 -0
  6612. package/src/shade/renderer/shader/chunk/math/chunk_divide_round_up_u32.d.ts +8 -0
  6613. package/src/shade/renderer/shader/chunk/math/chunk_divide_round_up_u32.d.ts.map +1 -0
  6614. package/src/shade/renderer/shader/chunk/math/chunk_divide_round_up_u32.js +15 -0
  6615. package/src/shade/renderer/shader/chunk/math/chunk_divide_round_up_vec2u.d.ts +7 -0
  6616. package/src/shade/renderer/shader/chunk/math/chunk_divide_round_up_vec2u.d.ts.map +1 -0
  6617. package/src/shade/renderer/shader/chunk/math/chunk_divide_round_up_vec2u.js +13 -0
  6618. package/src/shade/renderer/shader/chunk/math/chunk_dot2.d.ts +3 -0
  6619. package/src/shade/renderer/shader/chunk/math/chunk_dot2.d.ts.map +1 -0
  6620. package/src/shade/renderer/shader/chunk/math/chunk_dot2.js +10 -0
  6621. package/src/shade/renderer/shader/chunk/math/chunk_inverse_lerp.d.ts +3 -0
  6622. package/src/shade/renderer/shader/chunk/math/chunk_inverse_lerp.d.ts.map +1 -0
  6623. package/src/shade/renderer/shader/chunk/math/chunk_inverse_lerp.js +15 -0
  6624. package/src/shade/renderer/shader/chunk/math/chunk_is_finite.d.ts +3 -0
  6625. package/src/shade/renderer/shader/chunk/math/chunk_is_finite.d.ts.map +1 -0
  6626. package/src/shade/renderer/shader/chunk/math/chunk_is_finite.js +10 -0
  6627. package/src/shade/renderer/shader/chunk/math/chunk_is_nan.d.ts +4 -0
  6628. package/src/shade/renderer/shader/chunk/math/chunk_is_nan.d.ts.map +1 -0
  6629. package/src/shade/renderer/shader/chunk/math/chunk_is_nan.js +28 -0
  6630. package/src/shade/renderer/shader/chunk/math/chunk_log10.d.ts +7 -0
  6631. package/src/shade/renderer/shader/chunk/math/chunk_log10.d.ts.map +1 -0
  6632. package/src/shade/renderer/shader/chunk/math/chunk_log10.js +16 -0
  6633. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.d.ts +18 -0
  6634. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.d.ts.map +1 -0
  6635. package/src/shade/renderer/shader/chunk/math/chunk_lower_bound_branchless.js +61 -0
  6636. package/src/shade/renderer/shader/chunk/math/chunk_max3.d.ts +3 -0
  6637. package/src/shade/renderer/shader/chunk/math/chunk_max3.d.ts.map +1 -0
  6638. package/src/shade/renderer/shader/chunk/math/chunk_max3.js +9 -0
  6639. package/src/shade/renderer/shader/chunk/math/chunk_max4.d.ts +3 -0
  6640. package/src/shade/renderer/shader/chunk/math/chunk_max4.d.ts.map +1 -0
  6641. package/src/shade/renderer/shader/chunk/math/chunk_max4.js +10 -0
  6642. package/src/shade/renderer/shader/chunk/math/chunk_min3.d.ts +7 -0
  6643. package/src/shade/renderer/shader/chunk/math/chunk_min3.d.ts.map +1 -0
  6644. package/src/shade/renderer/shader/chunk/math/chunk_min3.js +13 -0
  6645. package/src/shade/renderer/shader/chunk/math/chunk_min4.d.ts +3 -0
  6646. package/src/shade/renderer/shader/chunk/math/chunk_min4.d.ts.map +1 -0
  6647. package/src/shade/renderer/shader/chunk/math/chunk_min4.js +9 -0
  6648. package/src/shade/renderer/shader/chunk/math/chunk_pow2.d.ts +3 -0
  6649. package/src/shade/renderer/shader/chunk/math/chunk_pow2.d.ts.map +1 -0
  6650. package/src/shade/renderer/shader/chunk/math/chunk_pow2.js +9 -0
  6651. package/src/shade/renderer/shader/chunk/math/chunk_pow4.d.ts +3 -0
  6652. package/src/shade/renderer/shader/chunk/math/chunk_pow4.d.ts.map +1 -0
  6653. package/src/shade/renderer/shader/chunk/math/chunk_pow4.js +10 -0
  6654. package/src/shade/renderer/shader/chunk/math/chunk_round_up_u32.d.ts +7 -0
  6655. package/src/shade/renderer/shader/chunk/math/chunk_round_up_u32.d.ts.map +1 -0
  6656. package/src/shade/renderer/shader/chunk/math/chunk_round_up_u32.js +17 -0
  6657. package/src/shade/renderer/shader/chunk/math/chunk_rsqrt.d.ts +13 -0
  6658. package/src/shade/renderer/shader/chunk/math/chunk_rsqrt.d.ts.map +1 -0
  6659. package/src/shade/renderer/shader/chunk/math/chunk_rsqrt.js +29 -0
  6660. package/src/shade/renderer/shader/chunk/math/chunk_safe_acos.d.ts +3 -0
  6661. package/src/shade/renderer/shader/chunk/math/chunk_safe_acos.d.ts.map +1 -0
  6662. package/src/shade/renderer/shader/chunk/math/chunk_safe_acos.js +9 -0
  6663. package/src/shade/renderer/shader/chunk/math/chunk_safe_rcp.d.ts +9 -0
  6664. package/src/shade/renderer/shader/chunk/math/chunk_safe_rcp.d.ts.map +1 -0
  6665. package/src/shade/renderer/shader/chunk/math/chunk_safe_rcp.js +35 -0
  6666. package/src/shade/renderer/shader/chunk/math/chunk_safe_sqrt.d.ts +7 -0
  6667. package/src/shade/renderer/shader/chunk/math/chunk_safe_sqrt.d.ts.map +1 -0
  6668. package/src/shade/renderer/shader/chunk/math/chunk_safe_sqrt.js +14 -0
  6669. package/src/shade/renderer/shader/chunk/math/chunk_sign_not_zero.d.ts +3 -0
  6670. package/src/shade/renderer/shader/chunk/math/chunk_sign_not_zero.d.ts.map +1 -0
  6671. package/src/shade/renderer/shader/chunk/math/chunk_sign_not_zero.js +9 -0
  6672. package/src/shade/renderer/shader/chunk/math/chunk_sinc.d.ts +7 -0
  6673. package/src/shade/renderer/shader/chunk/math/chunk_sinc.d.ts.map +1 -0
  6674. package/src/shade/renderer/shader/chunk/math/chunk_sinc.js +17 -0
  6675. package/src/shade/renderer/shader/chunk/math/chunk_u32_greater_u32.d.ts +3 -0
  6676. package/src/shade/renderer/shader/chunk/math/chunk_u32_greater_u32.d.ts.map +1 -0
  6677. package/src/shade/renderer/shader/chunk/math/chunk_u32_greater_u32.js +14 -0
  6678. package/src/shade/renderer/shader/chunk/math/complex/README.md +5 -0
  6679. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate.d.ts +9 -0
  6680. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate.d.ts.map +1 -0
  6681. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate.js +16 -0
  6682. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate_2x2.d.ts +7 -0
  6683. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate_2x2.d.ts.map +1 -0
  6684. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate_2x2.js +17 -0
  6685. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate_3x2.d.ts +7 -0
  6686. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate_3x2.d.ts.map +1 -0
  6687. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate_3x2.js +18 -0
  6688. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate_4x2.d.ts +7 -0
  6689. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate_4x2.d.ts.map +1 -0
  6690. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate_4x2.js +19 -0
  6691. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate_array5.d.ts +7 -0
  6692. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate_array5.d.ts.map +1 -0
  6693. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_conjugate_array5.js +20 -0
  6694. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_cube.d.ts +8 -0
  6695. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_cube.d.ts.map +1 -0
  6696. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_cube.js +20 -0
  6697. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_cubic_root.d.ts +10 -0
  6698. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_cubic_root.d.ts.map +1 -0
  6699. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_cubic_root.js +20 -0
  6700. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_divide.d.ts +9 -0
  6701. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_divide.d.ts.map +1 -0
  6702. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_divide.js +20 -0
  6703. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_divide_real.d.ts +9 -0
  6704. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_divide_real.d.ts.map +1 -0
  6705. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_divide_real.js +20 -0
  6706. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_magnitude.d.ts +8 -0
  6707. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_magnitude.d.ts.map +1 -0
  6708. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_magnitude.js +15 -0
  6709. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_multiply.d.ts +8 -0
  6710. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_multiply.d.ts.map +1 -0
  6711. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_multiply.js +18 -0
  6712. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_real_part.d.ts +7 -0
  6713. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_real_part.d.ts.map +1 -0
  6714. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_real_part.js +14 -0
  6715. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_reciprocal.d.ts +9 -0
  6716. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_reciprocal.d.ts.map +1 -0
  6717. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_reciprocal.js +16 -0
  6718. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_solve_cubic_blinn.d.ts +9 -0
  6719. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_solve_cubic_blinn.d.ts.map +1 -0
  6720. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_solve_cubic_blinn.js +80 -0
  6721. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_solve_quadratic.d.ts +9 -0
  6722. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_solve_quadratic.d.ts.map +1 -0
  6723. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_solve_quadratic.js +45 -0
  6724. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_solve_quartic_neumark.d.ts +9 -0
  6725. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_solve_quartic_neumark.d.ts.map +1 -0
  6726. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_solve_quartic_neumark.js +76 -0
  6727. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_square.d.ts +7 -0
  6728. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_square.d.ts.map +1 -0
  6729. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_square.js +17 -0
  6730. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_square_root.d.ts +10 -0
  6731. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_square_root.d.ts.map +1 -0
  6732. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_square_root.js +22 -0
  6733. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_square_root_unsafe.d.ts +11 -0
  6734. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_square_root_unsafe.d.ts.map +1 -0
  6735. package/src/shade/renderer/shader/chunk/math/complex/chunk_complex_square_root_unsafe.js +24 -0
  6736. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_acos.d.ts +9 -0
  6737. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_acos.d.ts.map +1 -0
  6738. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_acos.js +29 -0
  6739. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_acos_positive.d.ts +10 -0
  6740. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_acos_positive.d.ts.map +1 -0
  6741. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_acos_positive.js +25 -0
  6742. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_atan.d.ts +9 -0
  6743. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_atan.d.ts.map +1 -0
  6744. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_atan.js +20 -0
  6745. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_atan2.d.ts +11 -0
  6746. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_atan2.d.ts.map +1 -0
  6747. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_atan2.js +24 -0
  6748. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_rcp.d.ts +8 -0
  6749. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_rcp.d.ts.map +1 -0
  6750. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_rcp.js +22 -0
  6751. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_safe_acos.d.ts +3 -0
  6752. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_safe_acos.d.ts.map +1 -0
  6753. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_safe_acos.js +13 -0
  6754. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_sin.d.ts +10 -0
  6755. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_sin.d.ts.map +1 -0
  6756. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_sin.js +30 -0
  6757. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_sincos.d.ts +10 -0
  6758. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_sincos.d.ts.map +1 -0
  6759. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_sincos.js +31 -0
  6760. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_sqrt.d.ts +8 -0
  6761. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_sqrt.d.ts.map +1 -0
  6762. package/src/shade/renderer/shader/chunk/math/fast/chunk_fast_sqrt.js +16 -0
  6763. package/src/shade/renderer/shader/chunk/math/linalg/chunk_solve_linear_system_3x3.d.ts +12 -0
  6764. package/src/shade/renderer/shader/chunk/math/linalg/chunk_solve_linear_system_3x3.d.ts.map +1 -0
  6765. package/src/shade/renderer/shader/chunk/math/linalg/chunk_solve_linear_system_3x3.js +34 -0
  6766. package/src/shade/renderer/shader/chunk/math/polynomial/chunk_solve_cubic.d.ts +11 -0
  6767. package/src/shade/renderer/shader/chunk/math/polynomial/chunk_solve_cubic.d.ts.map +1 -0
  6768. package/src/shade/renderer/shader/chunk/math/polynomial/chunk_solve_cubic.js +52 -0
  6769. package/src/shade/renderer/shader/chunk/math/polynomial/chunk_solve_cubic_blinn_smallest.d.ts +10 -0
  6770. package/src/shade/renderer/shader/chunk/math/polynomial/chunk_solve_cubic_blinn_smallest.d.ts.map +1 -0
  6771. package/src/shade/renderer/shader/chunk/math/polynomial/chunk_solve_cubic_blinn_smallest.js +45 -0
  6772. package/src/shade/renderer/shader/chunk/math/polynomial/chunk_solve_quadratic.d.ts +9 -0
  6773. package/src/shade/renderer/shader/chunk/math/polynomial/chunk_solve_quadratic.d.ts.map +1 -0
  6774. package/src/shade/renderer/shader/chunk/math/polynomial/chunk_solve_quadratic.js +39 -0
  6775. package/src/shade/renderer/shader/chunk/math/polynomial/chunk_solve_quartic_neumark.d.ts +10 -0
  6776. package/src/shade/renderer/shader/chunk/math/polynomial/chunk_solve_quartic_neumark.d.ts.map +1 -0
  6777. package/src/shade/renderer/shader/chunk/math/polynomial/chunk_solve_quartic_neumark.js +75 -0
  6778. package/src/shade/renderer/shader/chunk/math/statistics/chunk_compute_chebyshev_weight.d.ts +7 -0
  6779. package/src/shade/renderer/shader/chunk/math/statistics/chunk_compute_chebyshev_weight.d.ts.map +1 -0
  6780. package/src/shade/renderer/shader/chunk/math/statistics/chunk_compute_chebyshev_weight.js +19 -0
  6781. package/src/shade/renderer/shader/chunk/math/statistics/chunk_gaussian.d.ts +8 -0
  6782. package/src/shade/renderer/shader/chunk/math/statistics/chunk_gaussian.d.ts.map +1 -0
  6783. package/src/shade/renderer/shader/chunk/math/statistics/chunk_gaussian.js +18 -0
  6784. package/src/shade/renderer/shader/chunk/math/statistics/chunk_get_std_dev.d.ts +6 -0
  6785. package/src/shade/renderer/shader/chunk/math/statistics/chunk_get_std_dev.d.ts.map +1 -0
  6786. package/src/shade/renderer/shader/chunk/math/statistics/chunk_get_std_dev.js +15 -0
  6787. package/src/shade/renderer/shader/chunk/math/statistics/chunk_get_std_dev3.d.ts +3 -0
  6788. package/src/shade/renderer/shader/chunk/math/statistics/chunk_get_std_dev3.d.ts.map +1 -0
  6789. package/src/shade/renderer/shader/chunk/math/statistics/chunk_get_std_dev3.js +13 -0
  6790. package/src/shade/renderer/shader/chunk/math/statistics/chunk_get_std_dev4.d.ts +3 -0
  6791. package/src/shade/renderer/shader/chunk/math/statistics/chunk_get_std_dev4.d.ts.map +1 -0
  6792. package/src/shade/renderer/shader/chunk/math/statistics/chunk_get_std_dev4.js +12 -0
  6793. package/src/shade/renderer/shader/chunk/mboit/NOTES.md +4 -0
  6794. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_circle_to_parameter.d.ts +10 -0
  6795. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_circle_to_parameter.d.ts.map +1 -0
  6796. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_circle_to_parameter.js +20 -0
  6797. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_get_root_weight_factor.d.ts +11 -0
  6798. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_get_root_weight_factor.d.ts.map +1 -0
  6799. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_get_root_weight_factor.js +20 -0
  6800. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_and_dequantize_moments_2.d.ts +7 -0
  6801. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_and_dequantize_moments_2.d.ts.map +1 -0
  6802. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_and_dequantize_moments_2.js +37 -0
  6803. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_and_dequantize_moments_3.d.ts +7 -0
  6804. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_and_dequantize_moments_3.d.ts.map +1 -0
  6805. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_and_dequantize_moments_3.js +41 -0
  6806. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_and_dequantize_moments_4.d.ts +7 -0
  6807. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_and_dequantize_moments_4.d.ts.map +1 -0
  6808. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_and_dequantize_moments_4.js +44 -0
  6809. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_moments_2.d.ts +8 -0
  6810. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_moments_2.d.ts.map +1 -0
  6811. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_moments_2.js +16 -0
  6812. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_moments_3.d.ts +7 -0
  6813. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_moments_3.d.ts.map +1 -0
  6814. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_moments_3.js +19 -0
  6815. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_moments_4.d.ts +7 -0
  6816. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_moments_4.d.ts.map +1 -0
  6817. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_offset_moments_4.js +19 -0
  6818. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_quantize_moments_2.d.ts +8 -0
  6819. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_quantize_moments_2.d.ts.map +1 -0
  6820. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_quantize_moments_2.js +31 -0
  6821. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_quantize_moments_3.d.ts +7 -0
  6822. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_quantize_moments_3.d.ts.map +1 -0
  6823. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_quantize_moments_3.js +35 -0
  6824. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_quantize_moments_4.d.ts +7 -0
  6825. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_quantize_moments_4.d.ts.map +1 -0
  6826. package/src/shade/renderer/shader/chunk/mboit/moments/chunk_quantize_moments_4.js +37 -0
  6827. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_compute_transmittance_from_2_trigonometric_moments.d.ts +8 -0
  6828. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_compute_transmittance_from_2_trigonometric_moments.d.ts.map +1 -0
  6829. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_compute_transmittance_from_2_trigonometric_moments.js +111 -0
  6830. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_compute_transmittance_from_3_trigonometric_moments.d.ts +8 -0
  6831. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_compute_transmittance_from_3_trigonometric_moments.d.ts.map +1 -0
  6832. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_compute_transmittance_from_3_trigonometric_moments.js +132 -0
  6833. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_compute_transmittance_from_4_trigonometric_moments.d.ts +8 -0
  6834. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_compute_transmittance_from_4_trigonometric_moments.d.ts.map +1 -0
  6835. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_compute_transmittance_from_4_trigonometric_moments.js +153 -0
  6836. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_generate_trigonometric_moments_4.d.ts +9 -0
  6837. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_generate_trigonometric_moments_4.d.ts.map +1 -0
  6838. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_generate_trigonometric_moments_4.js +35 -0
  6839. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_resolve_trigonometric_moments_4.d.ts +10 -0
  6840. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_resolve_trigonometric_moments_4.d.ts.map +1 -0
  6841. package/src/shade/renderer/shader/chunk/mboit/moments/geometric/chunk_resolve_trigonometric_moments_4.js +58 -0
  6842. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_compute_transmittance_from_4_power_moments.d.ts +9 -0
  6843. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_compute_transmittance_from_4_power_moments.d.ts.map +1 -0
  6844. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_compute_transmittance_from_4_power_moments.js +93 -0
  6845. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_compute_transmittance_from_6_power_moments.d.ts +9 -0
  6846. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_compute_transmittance_from_6_power_moments.d.ts.map +1 -0
  6847. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_compute_transmittance_from_6_power_moments.js +109 -0
  6848. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_compute_transmittance_from_8_power_moments.d.ts +9 -0
  6849. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_compute_transmittance_from_8_power_moments.d.ts.map +1 -0
  6850. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_compute_transmittance_from_8_power_moments.js +137 -0
  6851. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_generate_power_moments_4.d.ts +3 -0
  6852. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_generate_power_moments_4.d.ts.map +1 -0
  6853. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_generate_power_moments_4.js +48 -0
  6854. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_resolve_power_moments_4.d.ts +7 -0
  6855. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_resolve_power_moments_4.d.ts.map +1 -0
  6856. package/src/shade/renderer/shader/chunk/mboit/moments/power/chunk_resolve_power_moments_4.js +41 -0
  6857. package/src/shade/renderer/shader/chunk/noise/chunk_blue_noise_in_disk_64.d.ts +12 -0
  6858. package/src/shade/renderer/shader/chunk/noise/chunk_blue_noise_in_disk_64.d.ts.map +1 -0
  6859. package/src/shade/renderer/shader/chunk/noise/chunk_blue_noise_in_disk_64.js +82 -0
  6860. package/src/shade/renderer/shader/chunk/noise/chunk_blue_noise_in_disk_8.d.ts +7 -0
  6861. package/src/shade/renderer/shader/chunk/noise/chunk_blue_noise_in_disk_8.d.ts.map +1 -0
  6862. package/src/shade/renderer/shader/chunk/noise/chunk_blue_noise_in_disk_8.js +21 -0
  6863. package/src/shade/renderer/shader/chunk/noise/chunk_hammersley_2d.d.ts +8 -0
  6864. package/src/shade/renderer/shader/chunk/noise/chunk_hammersley_2d.d.ts.map +1 -0
  6865. package/src/shade/renderer/shader/chunk/noise/chunk_hammersley_2d.js +19 -0
  6866. package/src/shade/renderer/shader/chunk/noise/chunk_hash_blue_noise_golden_ratio.d.ts +7 -0
  6867. package/src/shade/renderer/shader/chunk/noise/chunk_hash_blue_noise_golden_ratio.d.ts.map +1 -0
  6868. package/src/shade/renderer/shader/chunk/noise/chunk_hash_blue_noise_golden_ratio.js +16 -0
  6869. package/src/shade/renderer/shader/chunk/noise/chunk_hilbert_index_64.d.ts +3 -0
  6870. package/src/shade/renderer/shader/chunk/noise/chunk_hilbert_index_64.d.ts.map +1 -0
  6871. package/src/shade/renderer/shader/chunk/noise/chunk_hilbert_index_64.js +40 -0
  6872. package/src/shade/renderer/shader/chunk/noise/chunk_interleaved_gradient_noise.d.ts +13 -0
  6873. package/src/shade/renderer/shader/chunk/noise/chunk_interleaved_gradient_noise.d.ts.map +1 -0
  6874. package/src/shade/renderer/shader/chunk/noise/chunk_interleaved_gradient_noise.js +20 -0
  6875. package/src/shade/renderer/shader/chunk/noise/chunk_spatio_temporal_noise_r2_64.d.ts +10 -0
  6876. package/src/shade/renderer/shader/chunk/noise/chunk_spatio_temporal_noise_r2_64.d.ts.map +1 -0
  6877. package/src/shade/renderer/shader/chunk/noise/chunk_spatio_temporal_noise_r2_64.js +31 -0
  6878. package/src/shade/renderer/shader/chunk/noise/chunk_stbn_sample_vec2.d.ts +7 -0
  6879. package/src/shade/renderer/shader/chunk/noise/chunk_stbn_sample_vec2.d.ts.map +1 -0
  6880. package/src/shade/renderer/shader/chunk/noise/chunk_stbn_sample_vec2.js +17 -0
  6881. package/src/shade/renderer/shader/chunk/noise/chunk_stbn_sample_vec3.d.ts +7 -0
  6882. package/src/shade/renderer/shader/chunk/noise/chunk_stbn_sample_vec3.d.ts.map +1 -0
  6883. package/src/shade/renderer/shader/chunk/noise/chunk_stbn_sample_vec3.js +18 -0
  6884. package/src/shade/renderer/shader/chunk/noise/chunk_triangle_noise.d.ts +9 -0
  6885. package/src/shade/renderer/shader/chunk/noise/chunk_triangle_noise.d.ts.map +1 -0
  6886. package/src/shade/renderer/shader/chunk/noise/chunk_triangle_noise.js +22 -0
  6887. package/src/shade/renderer/shader/chunk/noise/chunk_vdc_radical_inverse.d.ts +9 -0
  6888. package/src/shade/renderer/shader/chunk/noise/chunk_vdc_radical_inverse.d.ts.map +1 -0
  6889. package/src/shade/renderer/shader/chunk/noise/chunk_vdc_radical_inverse.js +19 -0
  6890. package/src/shade/renderer/shader/chunk/noise/fastnoise/GRADIENTS_2D.d.ts +7 -0
  6891. package/src/shade/renderer/shader/chunk/noise/fastnoise/GRADIENTS_2D.d.ts.map +1 -0
  6892. package/src/shade/renderer/shader/chunk/noise/fastnoise/GRADIENTS_2D.js +46 -0
  6893. package/src/shade/renderer/shader/chunk/noise/fastnoise/README.md +1 -0
  6894. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_fast_floor.d.ts +3 -0
  6895. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_fast_floor.d.ts.map +1 -0
  6896. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_fast_floor.js +12 -0
  6897. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_grad_coord_2d.d.ts +7 -0
  6898. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_grad_coord_2d.d.ts.map +1 -0
  6899. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_grad_coord_2d.js +28 -0
  6900. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_hash_2d.d.ts +7 -0
  6901. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_hash_2d.d.ts.map +1 -0
  6902. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_hash_2d.js +22 -0
  6903. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_primes.d.ts +3 -0
  6904. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_primes.d.ts.map +1 -0
  6905. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_primes.js +10 -0
  6906. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_single_simplex_2d.d.ts +7 -0
  6907. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_single_simplex_2d.d.ts.map +1 -0
  6908. package/src/shade/renderer/shader/chunk/noise/fastnoise/chunk_fn_single_simplex_2d.js +106 -0
  6909. package/src/shade/renderer/shader/chunk/noise/r/chunk_r2_canonical.d.ts +2 -0
  6910. package/src/shade/renderer/shader/chunk/noise/r/chunk_r2_canonical.d.ts.map +1 -0
  6911. package/src/shade/renderer/shader/chunk/noise/r/chunk_r2_canonical.js +15 -0
  6912. package/src/shade/renderer/shader/chunk/noise/r/chunk_r2_marty.d.ts +7 -0
  6913. package/src/shade/renderer/shader/chunk/noise/r/chunk_r2_marty.d.ts.map +1 -0
  6914. package/src/shade/renderer/shader/chunk/noise/r/chunk_r2_marty.js +17 -0
  6915. package/src/shade/renderer/shader/chunk/noise/r/chunk_r3_marty.d.ts +7 -0
  6916. package/src/shade/renderer/shader/chunk/noise/r/chunk_r3_marty.d.ts.map +1 -0
  6917. package/src/shade/renderer/shader/chunk/noise/r/chunk_r3_marty.js +15 -0
  6918. package/src/shade/renderer/shader/chunk/random/chunk_TEA.d.ts +9 -0
  6919. package/src/shade/renderer/shader/chunk/random/chunk_TEA.d.ts.map +1 -0
  6920. package/src/shade/renderer/shader/chunk/random/chunk_TEA.js +27 -0
  6921. package/src/shade/renderer/shader/chunk/random/chunk_hash31.d.ts +6 -0
  6922. package/src/shade/renderer/shader/chunk/random/chunk_hash31.d.ts.map +1 -0
  6923. package/src/shade/renderer/shader/chunk/random/chunk_hash31.js +7 -0
  6924. package/src/shade/renderer/shader/chunk/random/chunk_hash_jenkins.d.ts +8 -0
  6925. package/src/shade/renderer/shader/chunk/random/chunk_hash_jenkins.d.ts.map +1 -0
  6926. package/src/shade/renderer/shader/chunk/random/chunk_hash_jenkins.js +22 -0
  6927. package/src/shade/renderer/shader/chunk/random/chunk_hash_lowbias32.d.ts +15 -0
  6928. package/src/shade/renderer/shader/chunk/random/chunk_hash_lowbias32.d.ts.map +1 -0
  6929. package/src/shade/renderer/shader/chunk/random/chunk_hash_lowbias32.js +30 -0
  6930. package/src/shade/renderer/shader/chunk/random/chunk_hash_squirrel3.d.ts +12 -0
  6931. package/src/shade/renderer/shader/chunk/random/chunk_hash_squirrel3.d.ts.map +1 -0
  6932. package/src/shade/renderer/shader/chunk/random/chunk_hash_squirrel3.js +30 -0
  6933. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts +9 -0
  6934. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.d.ts.map +1 -0
  6935. package/src/shade/renderer/shader/chunk/random/chunk_hash_to_float01.js +16 -0
  6936. package/src/shade/renderer/shader/chunk/random/chunk_hash_vec2f_to_vec3f.d.ts +9 -0
  6937. package/src/shade/renderer/shader/chunk/random/chunk_hash_vec2f_to_vec3f.d.ts.map +1 -0
  6938. package/src/shade/renderer/shader/chunk/random/chunk_hash_vec2f_to_vec3f.js +32 -0
  6939. package/src/shade/renderer/shader/chunk/random/chunk_random.d.ts +9 -0
  6940. package/src/shade/renderer/shader/chunk/random/chunk_random.d.ts.map +1 -0
  6941. package/src/shade/renderer/shader/chunk/random/chunk_random.js +27 -0
  6942. package/src/shade/renderer/shader/chunk/random/chunk_random_initialize.d.ts +3 -0
  6943. package/src/shade/renderer/shader/chunk/random/chunk_random_initialize.d.ts.map +1 -0
  6944. package/src/shade/renderer/shader/chunk/random/chunk_random_initialize.js +19 -0
  6945. package/src/shade/renderer/shader/chunk/random/chunk_random_round_vec2.d.ts +7 -0
  6946. package/src/shade/renderer/shader/chunk/random/chunk_random_round_vec2.d.ts.map +1 -0
  6947. package/src/shade/renderer/shader/chunk/random/chunk_random_round_vec2.js +21 -0
  6948. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts +7 -0
  6949. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.d.ts.map +1 -0
  6950. package/src/shade/renderer/shader/chunk/random/chunk_random_uint.js +22 -0
  6951. package/src/shade/renderer/shader/chunk/random/chunk_random_variable_declaration.d.ts +3 -0
  6952. package/src/shade/renderer/shader/chunk/random/chunk_random_variable_declaration.d.ts.map +1 -0
  6953. package/src/shade/renderer/shader/chunk/random/chunk_random_variable_declaration.js +8 -0
  6954. package/src/shade/renderer/shader/chunk/random/chunk_random_vec2.d.ts +3 -0
  6955. package/src/shade/renderer/shader/chunk/random/chunk_random_vec2.d.ts.map +1 -0
  6956. package/src/shade/renderer/shader/chunk/random/chunk_random_vec2.js +19 -0
  6957. package/src/shade/renderer/shader/chunk/random/chunk_random_vec3.d.ts +3 -0
  6958. package/src/shade/renderer/shader/chunk/random/chunk_random_vec3.d.ts.map +1 -0
  6959. package/src/shade/renderer/shader/chunk/random/chunk_random_vec3.js +31 -0
  6960. package/src/shade/renderer/shader/chunk/random/chunk_u32_rotate_left.d.ts +3 -0
  6961. package/src/shade/renderer/shader/chunk/random/chunk_u32_rotate_left.d.ts.map +1 -0
  6962. package/src/shade/renderer/shader/chunk/random/chunk_u32_rotate_left.js +12 -0
  6963. package/src/shade/renderer/shader/chunk/random/chunk_u32_rotate_right.d.ts +3 -0
  6964. package/src/shade/renderer/shader/chunk/random/chunk_u32_rotate_right.d.ts.map +1 -0
  6965. package/src/shade/renderer/shader/chunk/random/chunk_u32_rotate_right.js +10 -0
  6966. package/src/shade/renderer/shader/chunk/random/chunk_wang_hash_float01.d.ts +7 -0
  6967. package/src/shade/renderer/shader/chunk/random/chunk_wang_hash_float01.d.ts.map +1 -0
  6968. package/src/shade/renderer/shader/chunk/random/chunk_wang_hash_float01.js +19 -0
  6969. package/src/shade/renderer/shader/chunk/random/chunk_wang_hash_uint.d.ts +7 -0
  6970. package/src/shade/renderer/shader/chunk/random/chunk_wang_hash_uint.d.ts.map +1 -0
  6971. package/src/shade/renderer/shader/chunk/random/chunk_wang_hash_uint.js +24 -0
  6972. package/src/shade/renderer/shader/chunk/random/hoskins/chunk_hash_dh21.d.ts +7 -0
  6973. package/src/shade/renderer/shader/chunk/random/hoskins/chunk_hash_dh21.d.ts.map +1 -0
  6974. package/src/shade/renderer/shader/chunk/random/hoskins/chunk_hash_dh21.js +15 -0
  6975. package/src/shade/renderer/shader/chunk/random/hoskins/chunk_hash_dh22.d.ts +7 -0
  6976. package/src/shade/renderer/shader/chunk/random/hoskins/chunk_hash_dh22.d.ts.map +1 -0
  6977. package/src/shade/renderer/shader/chunk/random/hoskins/chunk_hash_dh22.js +16 -0
  6978. package/src/shade/renderer/shader/chunk/random/hoskins/chunk_hash_dh23.d.ts +7 -0
  6979. package/src/shade/renderer/shader/chunk/random/hoskins/chunk_hash_dh23.d.ts.map +1 -0
  6980. package/src/shade/renderer/shader/chunk/random/hoskins/chunk_hash_dh23.js +17 -0
  6981. package/src/shade/renderer/shader/chunk/random/hoskins/chunk_hash_dh31.d.ts +11 -0
  6982. package/src/shade/renderer/shader/chunk/random/hoskins/chunk_hash_dh31.d.ts.map +1 -0
  6983. package/src/shade/renderer/shader/chunk/random/hoskins/chunk_hash_dh31.js +19 -0
  6984. package/src/shade/renderer/shader/chunk/random/lowbias/chunk_hash_lowbias32_31.d.ts +3 -0
  6985. package/src/shade/renderer/shader/chunk/random/lowbias/chunk_hash_lowbias32_31.d.ts.map +1 -0
  6986. package/src/shade/renderer/shader/chunk/random/lowbias/chunk_hash_lowbias32_31.js +17 -0
  6987. package/src/shade/renderer/shader/chunk/random/lowbias/chunk_hash_lowbias32_vec3u.d.ts +8 -0
  6988. package/src/shade/renderer/shader/chunk/random/lowbias/chunk_hash_lowbias32_vec3u.d.ts.map +1 -0
  6989. package/src/shade/renderer/shader/chunk/random/lowbias/chunk_hash_lowbias32_vec3u.js +22 -0
  6990. package/src/shade/renderer/shader/chunk/random/murmur/chunk_murmur3.d.ts +6 -0
  6991. package/src/shade/renderer/shader/chunk/random/murmur/chunk_murmur3.d.ts.map +1 -0
  6992. package/src/shade/renderer/shader/chunk/random/murmur/chunk_murmur3.js +38 -0
  6993. package/src/shade/renderer/shader/chunk/random/murmur/chunk_murmur3_fmix.d.ts +11 -0
  6994. package/src/shade/renderer/shader/chunk/random/murmur/chunk_murmur3_fmix.d.ts.map +1 -0
  6995. package/src/shade/renderer/shader/chunk/random/murmur/chunk_murmur3_fmix.js +30 -0
  6996. package/src/shade/renderer/shader/chunk/random/murmur/chunk_murmur3_vec3u.d.ts +7 -0
  6997. package/src/shade/renderer/shader/chunk/random/murmur/chunk_murmur3_vec3u.d.ts.map +1 -0
  6998. package/src/shade/renderer/shader/chunk/random/murmur/chunk_murmur3_vec3u.js +54 -0
  6999. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts +7 -0
  7000. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.d.ts.map +1 -0
  7001. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg.js +19 -0
  7002. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg2d.d.ts +7 -0
  7003. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg2d.d.ts.map +1 -0
  7004. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg2d.js +26 -0
  7005. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg3d.d.ts +7 -0
  7006. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg3d.d.ts.map +1 -0
  7007. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg3d.js +26 -0
  7008. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg3d16.d.ts +8 -0
  7009. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg3d16.d.ts.map +1 -0
  7010. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg3d16.js +27 -0
  7011. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg4d.d.ts +7 -0
  7012. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg4d.d.ts.map +1 -0
  7013. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg4d.js +28 -0
  7014. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_mat2x4.d.ts +10 -0
  7015. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_mat2x4.d.ts.map +1 -0
  7016. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_mat2x4.js +101 -0
  7017. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_vec4.d.ts +10 -0
  7018. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_vec4.d.ts.map +1 -0
  7019. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_vec4.js +55 -0
  7020. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_advance_ray.d.ts +7 -0
  7021. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_advance_ray.d.ts.map +1 -0
  7022. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_advance_ray.js +58 -0
  7023. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_get_mip_resolution.d.ts +3 -0
  7024. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_get_mip_resolution.d.ts.map +1 -0
  7025. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_get_mip_resolution.js +10 -0
  7026. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_hierarchical_raymarch.d.ts +10 -0
  7027. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_hierarchical_raymarch.d.ts.map +1 -0
  7028. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_hierarchical_raymarch.js +117 -0
  7029. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_initial_advance_ray.d.ts +7 -0
  7030. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_initial_advance_ray.d.ts.map +1 -0
  7031. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_initial_advance_ray.js +37 -0
  7032. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_load_depth.d.ts +3 -0
  7033. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_load_depth.d.ts.map +1 -0
  7034. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_load_depth.js +15 -0
  7035. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_load_world_space_normal.d.ts +3 -0
  7036. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_load_world_space_normal.d.ts.map +1 -0
  7037. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_load_world_space_normal.js +14 -0
  7038. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_screen_space_to_view_space.d.ts +7 -0
  7039. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_screen_space_to_view_space.d.ts.map +1 -0
  7040. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_screen_space_to_view_space.js +17 -0
  7041. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_validate_hit.d.ts +21 -0
  7042. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_validate_hit.d.ts.map +1 -0
  7043. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_validate_hit.js +141 -0
  7044. package/src/shade/renderer/shader/chunk/screen_space/chunk_inv_project_position.d.ts +8 -0
  7045. package/src/shade/renderer/shader/chunk/screen_space/chunk_inv_project_position.d.ts.map +1 -0
  7046. package/src/shade/renderer/shader/chunk/screen_space/chunk_inv_project_position.js +26 -0
  7047. package/src/shade/renderer/shader/chunk/screen_space/chunk_project_direction.d.ts +7 -0
  7048. package/src/shade/renderer/shader/chunk/screen_space/chunk_project_direction.d.ts.map +1 -0
  7049. package/src/shade/renderer/shader/chunk/screen_space/chunk_project_direction.js +29 -0
  7050. package/src/shade/renderer/shader/chunk/screen_space/chunk_project_position.d.ts +9 -0
  7051. package/src/shade/renderer/shader/chunk/screen_space/chunk_project_position.d.ts.map +1 -0
  7052. package/src/shade/renderer/shader/chunk/screen_space/chunk_project_position.js +30 -0
  7053. package/src/shade/renderer/shader/chunk/screen_space/chunk_sample_reflection_vector.d.ts +21 -0
  7054. package/src/shade/renderer/shader/chunk/screen_space/chunk_sample_reflection_vector.d.ts.map +1 -0
  7055. package/src/shade/renderer/shader/chunk/screen_space/chunk_sample_reflection_vector.js +114 -0
  7056. package/src/shade/renderer/shader/chunk/screen_space/chunk_screen_space_to_world_space.d.ts +7 -0
  7057. package/src/shade/renderer/shader/chunk/screen_space/chunk_screen_space_to_world_space.d.ts.map +1 -0
  7058. package/src/shade/renderer/shader/chunk/screen_space/chunk_screen_space_to_world_space.js +17 -0
  7059. package/src/shade/renderer/shader/chunk/screen_space/chunk_uv_is_out_of_bounds.d.ts +7 -0
  7060. package/src/shade/renderer/shader/chunk/screen_space/chunk_uv_is_out_of_bounds.d.ts.map +1 -0
  7061. package/src/shade/renderer/shader/chunk/screen_space/chunk_uv_is_out_of_bounds.js +16 -0
  7062. package/src/shade/renderer/shader/chunk/sdf/SURFACE_POINT_3D.d.ts +3 -0
  7063. package/src/shade/renderer/shader/chunk/sdf/SURFACE_POINT_3D.d.ts.map +1 -0
  7064. package/src/shade/renderer/shader/chunk/sdf/SURFACE_POINT_3D.js +8 -0
  7065. package/src/shade/renderer/shader/chunk/sdf/chunk_aabb2_signed_distance_sqr_to_point.d.ts +3 -0
  7066. package/src/shade/renderer/shader/chunk/sdf/chunk_aabb2_signed_distance_sqr_to_point.d.ts.map +1 -0
  7067. package/src/shade/renderer/shader/chunk/sdf/chunk_aabb2_signed_distance_sqr_to_point.js +33 -0
  7068. package/src/shade/renderer/shader/chunk/sdf/chunk_aabb2_signed_distance_to_point.d.ts +3 -0
  7069. package/src/shade/renderer/shader/chunk/sdf/chunk_aabb2_signed_distance_to_point.d.ts.map +1 -0
  7070. package/src/shade/renderer/shader/chunk/sdf/chunk_aabb2_signed_distance_to_point.js +19 -0
  7071. package/src/shade/renderer/shader/chunk/sdf/chunk_mesh_sdf_soft_shadow.d.ts +8 -0
  7072. package/src/shade/renderer/shader/chunk/sdf/chunk_mesh_sdf_soft_shadow.d.ts.map +1 -0
  7073. package/src/shade/renderer/shader/chunk/sdf/chunk_mesh_sdf_soft_shadow.js +42 -0
  7074. package/src/shade/renderer/shader/chunk/sdf/chunk_point_query_blas_nearest.d.ts +3 -0
  7075. package/src/shade/renderer/shader/chunk/sdf/chunk_point_query_blas_nearest.d.ts.map +1 -0
  7076. package/src/shade/renderer/shader/chunk/sdf/chunk_point_query_blas_nearest.js +135 -0
  7077. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_point_query_nearest.d.ts +3 -0
  7078. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_point_query_nearest.d.ts.map +1 -0
  7079. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_point_query_nearest.js +133 -0
  7080. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_raymarch.d.ts +3 -0
  7081. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_raymarch.d.ts.map +1 -0
  7082. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_raymarch.js +118 -0
  7083. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_soft_shadow.d.ts +8 -0
  7084. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_soft_shadow.d.ts.map +1 -0
  7085. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_soft_shadow.js +51 -0
  7086. package/src/shade/renderer/shader/chunk/sdf/chunk_sdf_hard_shadow.d.ts +7 -0
  7087. package/src/shade/renderer/shader/chunk/sdf/chunk_sdf_hard_shadow.d.ts.map +1 -0
  7088. package/src/shade/renderer/shader/chunk/sdf/chunk_sdf_hard_shadow.js +38 -0
  7089. package/src/shade/renderer/shader/chunk/sdf/chunk_sdf_query_distance.d.ts +3 -0
  7090. package/src/shade/renderer/shader/chunk/sdf/chunk_sdf_query_distance.d.ts.map +1 -0
  7091. package/src/shade/renderer/shader/chunk/sdf/chunk_sdf_query_distance.js +81 -0
  7092. package/src/shade/renderer/shader/chunk/sdf/chunk_sdf_texture_raycast.d.ts +11 -0
  7093. package/src/shade/renderer/shader/chunk/sdf/chunk_sdf_texture_raycast.d.ts.map +1 -0
  7094. package/src/shade/renderer/shader/chunk/sdf/chunk_sdf_texture_raycast.js +116 -0
  7095. package/src/shade/renderer/shader/chunk/sdf/chunk_sdf_texture_region_sample_linear_uv.d.ts +4 -0
  7096. package/src/shade/renderer/shader/chunk/sdf/chunk_sdf_texture_region_sample_linear_uv.d.ts.map +1 -0
  7097. package/src/shade/renderer/shader/chunk/sdf/chunk_sdf_texture_region_sample_linear_uv.js +86 -0
  7098. package/src/shade/renderer/shader/chunk/sdf/chunk_triangle_closest_point_to_point_barycentric.d.ts +6 -0
  7099. package/src/shade/renderer/shader/chunk/sdf/chunk_triangle_closest_point_to_point_barycentric.d.ts.map +1 -0
  7100. package/src/shade/renderer/shader/chunk/sdf/chunk_triangle_closest_point_to_point_barycentric.js +112 -0
  7101. package/src/shade/renderer/shader/chunk/sdf/chunk_uv3_distance_to_bounds.d.ts +9 -0
  7102. package/src/shade/renderer/shader/chunk/sdf/chunk_uv3_distance_to_bounds.d.ts.map +1 -0
  7103. package/src/shade/renderer/shader/chunk/sdf/chunk_uv3_distance_to_bounds.js +21 -0
  7104. package/src/shade/renderer/shader/chunk/spherical_harmonics/SH3_COEFFICIENTS_DECLARATION.d.ts +3 -0
  7105. package/src/shade/renderer/shader/chunk/spherical_harmonics/SH3_COEFFICIENTS_DECLARATION.d.ts.map +1 -0
  7106. package/src/shade/renderer/shader/chunk/spherical_harmonics/SH3_COEFFICIENTS_DECLARATION.js +20 -0
  7107. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_approximate_GGX_zh.d.ts +8 -0
  7108. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_approximate_GGX_zh.d.ts.map +1 -0
  7109. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_approximate_GGX_zh.js +17 -0
  7110. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_basis_at.d.ts +3 -0
  7111. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_basis_at.d.ts.map +1 -0
  7112. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_basis_at.js +24 -0
  7113. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_add.d.ts +3 -0
  7114. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_add.d.ts.map +1 -0
  7115. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_add.js +16 -0
  7116. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_convolve_with_GGX.d.ts +7 -0
  7117. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_convolve_with_GGX.d.ts.map +1 -0
  7118. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_convolve_with_GGX.js +26 -0
  7119. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_convolve_with_zh.d.ts +7 -0
  7120. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_convolve_with_zh.d.ts.map +1 -0
  7121. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_convolve_with_zh.js +27 -0
  7122. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_evaluate.d.ts +7 -0
  7123. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_evaluate.d.ts.map +1 -0
  7124. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_evaluate.js +26 -0
  7125. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_get_irradiance_at.d.ts +7 -0
  7126. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_get_irradiance_at.d.ts.map +1 -0
  7127. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_get_irradiance_at.js +26 -0
  7128. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_get_radiance_with_GGX.d.ts +3 -0
  7129. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_get_radiance_with_GGX.d.ts.map +1 -0
  7130. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_get_radiance_with_GGX.js +25 -0
  7131. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_irradiance.d.ts +7 -0
  7132. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_irradiance.d.ts.map +1 -0
  7133. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_irradiance.js +26 -0
  7134. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_lerp.d.ts +3 -0
  7135. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_lerp.d.ts.map +1 -0
  7136. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_lerp.js +18 -0
  7137. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_mix4.d.ts +6 -0
  7138. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_mix4.d.ts.map +1 -0
  7139. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_mix4.js +26 -0
  7140. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_multiply_scalar.d.ts +3 -0
  7141. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_multiply_scalar.d.ts.map +1 -0
  7142. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_color_multiply_scalar.js +15 -0
  7143. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_cosine_lobe.d.ts +12 -0
  7144. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_cosine_lobe.d.ts.map +1 -0
  7145. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_cosine_lobe.js +24 -0
  7146. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_hallucinate_ZH3_irradiance.d.ts +10 -0
  7147. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_hallucinate_ZH3_irradiance.d.ts.map +1 -0
  7148. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_hallucinate_ZH3_irradiance.js +48 -0
  7149. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_multiply_scalar.d.ts +3 -0
  7150. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_multiply_scalar.d.ts.map +1 -0
  7151. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh2_multiply_scalar.js +18 -0
  7152. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_approximate_GGX_zh.d.ts +8 -0
  7153. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_approximate_GGX_zh.d.ts.map +1 -0
  7154. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_approximate_GGX_zh.js +20 -0
  7155. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_basis_at.d.ts +4 -0
  7156. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_basis_at.d.ts.map +1 -0
  7157. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_basis_at.js +62 -0
  7158. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_accumulate.d.ts +3 -0
  7159. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_accumulate.d.ts.map +1 -0
  7160. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_accumulate.js +17 -0
  7161. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_add.d.ts +3 -0
  7162. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_add.d.ts.map +1 -0
  7163. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_add.js +17 -0
  7164. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_combine_channels.d.ts +3 -0
  7165. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_combine_channels.d.ts.map +1 -0
  7166. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_combine_channels.js +26 -0
  7167. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_convolve_with_GGX.d.ts +3 -0
  7168. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_convolve_with_GGX.d.ts.map +1 -0
  7169. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_convolve_with_GGX.js +23 -0
  7170. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_convolve_with_zh.d.ts +7 -0
  7171. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_convolve_with_zh.d.ts.map +1 -0
  7172. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_convolve_with_zh.js +35 -0
  7173. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_estimate_for_cone.d.ts +10 -0
  7174. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_estimate_for_cone.d.ts.map +1 -0
  7175. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_estimate_for_cone.js +52 -0
  7176. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_evaluate.d.ts +3 -0
  7177. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_evaluate.d.ts.map +1 -0
  7178. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_evaluate.js +29 -0
  7179. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_get_irradiance_at.d.ts +7 -0
  7180. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_get_irradiance_at.d.ts.map +1 -0
  7181. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_get_irradiance_at.js +35 -0
  7182. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_get_radiance_with_GGX.d.ts +3 -0
  7183. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_get_radiance_with_GGX.d.ts.map +1 -0
  7184. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_get_radiance_with_GGX.js +26 -0
  7185. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_lerp.d.ts +3 -0
  7186. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_lerp.d.ts.map +1 -0
  7187. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_lerp.js +20 -0
  7188. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_mix2.d.ts +3 -0
  7189. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_mix2.d.ts.map +1 -0
  7190. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_mix2.js +16 -0
  7191. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_mix4.d.ts +6 -0
  7192. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_mix4.d.ts.map +1 -0
  7193. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_mix4.js +27 -0
  7194. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_multiply_scalar.d.ts +3 -0
  7195. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_multiply_scalar.d.ts.map +1 -0
  7196. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_multiply_scalar.js +15 -0
  7197. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_rollup.d.ts +3 -0
  7198. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_rollup.d.ts.map +1 -0
  7199. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_rollup.js +18 -0
  7200. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_split_channels.d.ts +3 -0
  7201. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_split_channels.d.ts.map +1 -0
  7202. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_split_channels.js +22 -0
  7203. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_unroll.d.ts +3 -0
  7204. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_unroll.d.ts.map +1 -0
  7205. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_color_unroll.js +18 -0
  7206. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_convolve_with_GGX.d.ts +3 -0
  7207. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_convolve_with_GGX.d.ts.map +1 -0
  7208. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_convolve_with_GGX.js +22 -0
  7209. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_convolve_with_cosine_kernel.d.ts +4 -0
  7210. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_convolve_with_cosine_kernel.d.ts.map +1 -0
  7211. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_convolve_with_cosine_kernel.js +76 -0
  7212. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_convolve_with_zh.d.ts +7 -0
  7213. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_convolve_with_zh.d.ts.map +1 -0
  7214. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_convolve_with_zh.js +34 -0
  7215. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_multiply_scalar.d.ts +3 -0
  7216. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_multiply_scalar.d.ts.map +1 -0
  7217. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_multiply_scalar.js +19 -0
  7218. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_optimal_linear_direction.d.ts +8 -0
  7219. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_optimal_linear_direction.d.ts.map +1 -0
  7220. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_optimal_linear_direction.js +19 -0
  7221. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_rotate_bl.d.ts +15 -0
  7222. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_rotate_bl.d.ts.map +1 -0
  7223. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh3_rotate_bl.js +120 -0
  7224. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh_index.d.ts +6 -0
  7225. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh_index.d.ts.map +1 -0
  7226. package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh_index.js +13 -0
  7227. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_func_.d.ts +7 -0
  7228. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_func_.d.ts.map +1 -0
  7229. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_func_.js +13 -0
  7230. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_increment_.d.ts +7 -0
  7231. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_increment_.d.ts.map +1 -0
  7232. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_increment_.js +17 -0
  7233. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh2_dering_optimize_positive.d.ts +19 -0
  7234. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh2_dering_optimize_positive.d.ts.map +1 -0
  7235. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh2_dering_optimize_positive.js +61 -0
  7236. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh3_dering_optimize_positive.d.ts +6 -0
  7237. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh3_dering_optimize_positive.d.ts.map +1 -0
  7238. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh3_dering_optimize_positive.js +75 -0
  7239. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh3_min.d.ts +3 -0
  7240. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh3_min.d.ts.map +1 -0
  7241. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh3_min.js +118 -0
  7242. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh3_windowing.d.ts +3 -0
  7243. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh3_windowing.d.ts.map +1 -0
  7244. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh3_windowing.js +34 -0
  7245. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sinc_window.d.ts +16 -0
  7246. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sinc_window.d.ts.map +1 -0
  7247. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sinc_window.js +41 -0
  7248. package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/NOTES.md +3 -0
  7249. package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_convert_to_irradiance_sh.d.ts +10 -0
  7250. package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_convert_to_irradiance_sh.d.ts.map +1 -0
  7251. package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_convert_to_irradiance_sh.js +44 -0
  7252. package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_get_color_from_irradiance_sh.d.ts +8 -0
  7253. package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_get_color_from_irradiance_sh.d.ts.map +1 -0
  7254. package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_get_color_from_irradiance_sh.js +23 -0
  7255. package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_diffuse.d.ts +7 -0
  7256. package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_diffuse.d.ts.map +1 -0
  7257. package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_diffuse.js +26 -0
  7258. package/src/shade/renderer/shader/chunk/spherical_harmonics/sampling/NOTES.md +8 -0
  7259. package/src/shade/renderer/shader/chunk/subgroup/chunk_remap_for_wave_reduction.d.ts +24 -0
  7260. package/src/shade/renderer/shader/chunk/subgroup/chunk_remap_for_wave_reduction.d.ts.map +1 -0
  7261. package/src/shade/renderer/shader/chunk/subgroup/chunk_remap_for_wave_reduction.js +41 -0
  7262. package/src/shade/renderer/shader/chunk/subgroup/chunk_subgroup_active_count.d.ts +7 -0
  7263. package/src/shade/renderer/shader/chunk/subgroup/chunk_subgroup_active_count.d.ts.map +1 -0
  7264. package/src/shade/renderer/shader/chunk/subgroup/chunk_subgroup_active_count.js +16 -0
  7265. package/src/shade/renderer/shader/chunk/subgroup/chunk_subgroup_active_count_bits.d.ts +8 -0
  7266. package/src/shade/renderer/shader/chunk/subgroup/chunk_subgroup_active_count_bits.d.ts.map +1 -0
  7267. package/src/shade/renderer/shader/chunk/subgroup/chunk_subgroup_active_count_bits.js +21 -0
  7268. package/src/shade/renderer/shader/chunk/texture/BILINEAR_STRUCT.d.ts +3 -0
  7269. package/src/shade/renderer/shader/chunk/texture/BILINEAR_STRUCT.d.ts.map +1 -0
  7270. package/src/shade/renderer/shader/chunk/texture/BILINEAR_STRUCT.js +7 -0
  7271. package/src/shade/renderer/shader/chunk/texture/GRADIENT_SAMPLING_INFO_STRUCT.d.ts +3 -0
  7272. package/src/shade/renderer/shader/chunk/texture/GRADIENT_SAMPLING_INFO_STRUCT.d.ts.map +1 -0
  7273. package/src/shade/renderer/shader/chunk/texture/GRADIENT_SAMPLING_INFO_STRUCT.js +8 -0
  7274. package/src/shade/renderer/shader/chunk/texture/SAMPLER_DESCRIPTOR_STRUCT.d.ts +14 -0
  7275. package/src/shade/renderer/shader/chunk/texture/SAMPLER_DESCRIPTOR_STRUCT.d.ts.map +1 -0
  7276. package/src/shade/renderer/shader/chunk/texture/SAMPLER_DESCRIPTOR_STRUCT.js +22 -0
  7277. package/src/shade/renderer/shader/chunk/texture/chunk_aabb2_clip_overlaps_texel_centers.d.ts +7 -0
  7278. package/src/shade/renderer/shader/chunk/texture/chunk_aabb2_clip_overlaps_texel_centers.d.ts.map +1 -0
  7279. package/src/shade/renderer/shader/chunk/texture/chunk_aabb2_clip_overlaps_texel_centers.js +31 -0
  7280. package/src/shade/renderer/shader/chunk/texture/chunk_aabb2_clip_to_texel_coordinates.d.ts +7 -0
  7281. package/src/shade/renderer/shader/chunk/texture/chunk_aabb2_clip_to_texel_coordinates.d.ts.map +1 -0
  7282. package/src/shade/renderer/shader/chunk/texture/chunk_aabb2_clip_to_texel_coordinates.js +30 -0
  7283. package/src/shade/renderer/shader/chunk/texture/chunk_aabb2_overlaps_texel_centers.d.ts +8 -0
  7284. package/src/shade/renderer/shader/chunk/texture/chunk_aabb2_overlaps_texel_centers.d.ts.map +1 -0
  7285. package/src/shade/renderer/shader/chunk/texture/chunk_aabb2_overlaps_texel_centers.js +28 -0
  7286. package/src/shade/renderer/shader/chunk/texture/chunk_compute_viewport_edge_fade_mask.d.ts +4 -0
  7287. package/src/shade/renderer/shader/chunk/texture/chunk_compute_viewport_edge_fade_mask.d.ts.map +1 -0
  7288. package/src/shade/renderer/shader/chunk/texture/chunk_compute_viewport_edge_fade_mask.js +29 -0
  7289. package/src/shade/renderer/shader/chunk/texture/chunk_coordinate_wrap.d.ts +11 -0
  7290. package/src/shade/renderer/shader/chunk/texture/chunk_coordinate_wrap.d.ts.map +1 -0
  7291. package/src/shade/renderer/shader/chunk/texture/chunk_coordinate_wrap.js +45 -0
  7292. package/src/shade/renderer/shader/chunk/texture/chunk_is_on_screen_i32.d.ts +3 -0
  7293. package/src/shade/renderer/shader/chunk/texture/chunk_is_on_screen_i32.d.ts.map +1 -0
  7294. package/src/shade/renderer/shader/chunk/texture/chunk_is_on_screen_i32.js +10 -0
  7295. package/src/shade/renderer/shader/chunk/texture/chunk_ndc_to_texel_coordinate.d.ts +7 -0
  7296. package/src/shade/renderer/shader/chunk/texture/chunk_ndc_to_texel_coordinate.d.ts.map +1 -0
  7297. package/src/shade/renderer/shader/chunk/texture/chunk_ndc_to_texel_coordinate.js +20 -0
  7298. package/src/shade/renderer/shader/chunk/texture/chunk_ndc_to_uv.d.ts +8 -0
  7299. package/src/shade/renderer/shader/chunk/texture/chunk_ndc_to_uv.d.ts.map +1 -0
  7300. package/src/shade/renderer/shader/chunk/texture/chunk_ndc_to_uv.js +15 -0
  7301. package/src/shade/renderer/shader/chunk/texture/chunk_point_in_rectangle_u32.d.ts +2 -0
  7302. package/src/shade/renderer/shader/chunk/texture/chunk_point_in_rectangle_u32.d.ts.map +1 -0
  7303. package/src/shade/renderer/shader/chunk/texture/chunk_point_in_rectangle_u32.js +10 -0
  7304. package/src/shade/renderer/shader/chunk/texture/chunk_sampler_descriptor_pack.d.ts +12 -0
  7305. package/src/shade/renderer/shader/chunk/texture/chunk_sampler_descriptor_pack.d.ts.map +1 -0
  7306. package/src/shade/renderer/shader/chunk/texture/chunk_sampler_descriptor_pack.js +41 -0
  7307. package/src/shade/renderer/shader/chunk/texture/chunk_sampler_descriptor_unpack.d.ts +11 -0
  7308. package/src/shade/renderer/shader/chunk/texture/chunk_sampler_descriptor_unpack.d.ts.map +1 -0
  7309. package/src/shade/renderer/shader/chunk/texture/chunk_sampler_descriptor_unpack.js +40 -0
  7310. package/src/shade/renderer/shader/chunk/texture/chunk_texel_coordinate_to_uv.d.ts +3 -0
  7311. package/src/shade/renderer/shader/chunk/texture/chunk_texel_coordinate_to_uv.d.ts.map +1 -0
  7312. package/src/shade/renderer/shader/chunk/texture/chunk_texel_coordinate_to_uv.js +12 -0
  7313. package/src/shade/renderer/shader/chunk/texture/chunk_texture_channel_compute_variance_center.d.ts +12 -0
  7314. package/src/shade/renderer/shader/chunk/texture/chunk_texture_channel_compute_variance_center.d.ts.map +1 -0
  7315. package/src/shade/renderer/shader/chunk/texture/chunk_texture_channel_compute_variance_center.js +45 -0
  7316. package/src/shade/renderer/shader/chunk/texture/chunk_texture_channel_gaussian_3x3.d.ts +9 -0
  7317. package/src/shade/renderer/shader/chunk/texture/chunk_texture_channel_gaussian_3x3.d.ts.map +1 -0
  7318. package/src/shade/renderer/shader/chunk/texture/chunk_texture_channel_gaussian_3x3.js +36 -0
  7319. package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_lite.d.ts +12 -0
  7320. package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_lite.d.ts.map +1 -0
  7321. package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_lite.js +224 -0
  7322. package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_quality.d.ts +26 -0
  7323. package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_quality.d.ts.map +1 -0
  7324. package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_quality.js +190 -0
  7325. package/src/shade/renderer/shader/chunk/texture/chunk_texture_gather_channel.d.ts +3 -0
  7326. package/src/shade/renderer/shader/chunk/texture/chunk_texture_gather_channel.d.ts.map +1 -0
  7327. package/src/shade/renderer/shader/chunk/texture/chunk_texture_gather_channel.js +21 -0
  7328. package/src/shade/renderer/shader/chunk/texture/chunk_texture_gather_channel_clamped.d.ts +3 -0
  7329. package/src/shade/renderer/shader/chunk/texture/chunk_texture_gather_channel_clamped.d.ts.map +1 -0
  7330. package/src/shade/renderer/shader/chunk/texture/chunk_texture_gather_channel_clamped.js +25 -0
  7331. package/src/shade/renderer/shader/chunk/texture/chunk_texture_load_clamp_to_edge.d.ts +3 -0
  7332. package/src/shade/renderer/shader/chunk/texture/chunk_texture_load_clamp_to_edge.d.ts.map +1 -0
  7333. package/src/shade/renderer/shader/chunk/texture/chunk_texture_load_clamp_to_edge.js +20 -0
  7334. package/src/shade/renderer/shader/chunk/texture/chunk_texture_sampler_enums.d.ts +10 -0
  7335. package/src/shade/renderer/shader/chunk/texture/chunk_texture_sampler_enums.d.ts.map +1 -0
  7336. package/src/shade/renderer/shader/chunk/texture/chunk_texture_sampler_enums.js +43 -0
  7337. package/src/shade/renderer/shader/chunk/texture/chunk_texture_space_bounds_overlaps_pixel_centers.d.ts +10 -0
  7338. package/src/shade/renderer/shader/chunk/texture/chunk_texture_space_bounds_overlaps_pixel_centers.d.ts.map +1 -0
  7339. package/src/shade/renderer/shader/chunk/texture/chunk_texture_space_bounds_overlaps_pixel_centers.js +31 -0
  7340. package/src/shade/renderer/shader/chunk/texture/chunk_unjitter_uv.d.ts +7 -0
  7341. package/src/shade/renderer/shader/chunk/texture/chunk_unjitter_uv.d.ts.map +1 -0
  7342. package/src/shade/renderer/shader/chunk/texture/chunk_unjitter_uv.js +26 -0
  7343. package/src/shade/renderer/shader/chunk/texture/chunk_uv_to_ndc.d.ts +8 -0
  7344. package/src/shade/renderer/shader/chunk/texture/chunk_uv_to_ndc.d.ts.map +1 -0
  7345. package/src/shade/renderer/shader/chunk/texture/chunk_uv_to_ndc.js +15 -0
  7346. package/src/shade/renderer/shader/chunk/texture/chunk_uv_to_texel_coordinate.d.ts +3 -0
  7347. package/src/shade/renderer/shader/chunk/texture/chunk_uv_to_texel_coordinate.d.ts.map +1 -0
  7348. package/src/shade/renderer/shader/chunk/texture/chunk_uv_to_texel_coordinate.js +14 -0
  7349. package/src/shade/renderer/shader/chunk/texture/chunk_v2_bilinear_weight.d.ts +7 -0
  7350. package/src/shade/renderer/shader/chunk/texture/chunk_v2_bilinear_weight.d.ts.map +1 -0
  7351. package/src/shade/renderer/shader/chunk/texture/chunk_v2_bilinear_weight.js +22 -0
  7352. package/src/shade/renderer/shader/chunk/texture/dither/chunk_dither_color_8bit_gradient_noise.d.ts +12 -0
  7353. package/src/shade/renderer/shader/chunk/texture/dither/chunk_dither_color_8bit_gradient_noise.d.ts.map +1 -0
  7354. package/src/shade/renderer/shader/chunk/texture/dither/chunk_dither_color_8bit_gradient_noise.js +25 -0
  7355. package/src/shade/renderer/shader/chunk/texture/dither/chunk_dither_color_8bit_triangle_noise.d.ts +7 -0
  7356. package/src/shade/renderer/shader/chunk/texture/dither/chunk_dither_color_8bit_triangle_noise.d.ts.map +1 -0
  7357. package/src/shade/renderer/shader/chunk/texture/dither/chunk_dither_color_8bit_triangle_noise.js +19 -0
  7358. package/src/shade/renderer/shader/chunk/texture/dither/chunk_dither_color_8bit_vlachos.d.ts +9 -0
  7359. package/src/shade/renderer/shader/chunk/texture/dither/chunk_dither_color_8bit_vlachos.d.ts.map +1 -0
  7360. package/src/shade/renderer/shader/chunk/texture/dither/chunk_dither_color_8bit_vlachos.js +24 -0
  7361. package/src/shade/renderer/shader/chunk/texture/octahedral/chunk_texture_octahedral_sample_bilinear.d.ts +6 -0
  7362. package/src/shade/renderer/shader/chunk/texture/octahedral/chunk_texture_octahedral_sample_bilinear.d.ts.map +1 -0
  7363. package/src/shade/renderer/shader/chunk/texture/octahedral/chunk_texture_octahedral_sample_bilinear.js +54 -0
  7364. package/src/shade/renderer/shader/chunk/texture/octahedral/chunk_texture_octahedral_sample_triangular.d.ts +8 -0
  7365. package/src/shade/renderer/shader/chunk/texture/octahedral/chunk_texture_octahedral_sample_triangular.d.ts.map +1 -0
  7366. package/src/shade/renderer/shader/chunk/texture/octahedral/chunk_texture_octahedral_sample_triangular.js +83 -0
  7367. package/src/shade/renderer/shader/chunk/texture/octahedral/chunk_texture_octahedral_wrap_texel_coordinates.d.ts +8 -0
  7368. package/src/shade/renderer/shader/chunk/texture/octahedral/chunk_texture_octahedral_wrap_texel_coordinates.d.ts.map +1 -0
  7369. package/src/shade/renderer/shader/chunk/texture/octahedral/chunk_texture_octahedral_wrap_texel_coordinates.js +27 -0
  7370. package/src/shade/renderer/shader/chunk/texture/sample/chunk_apply_bilinear_custom_weights.d.ts +2 -0
  7371. package/src/shade/renderer/shader/chunk/texture/sample/chunk_apply_bilinear_custom_weights.d.ts.map +1 -0
  7372. package/src/shade/renderer/shader/chunk/texture/sample/chunk_apply_bilinear_custom_weights.js +11 -0
  7373. package/src/shade/renderer/shader/chunk/texture/sample/chunk_compute_triplanar_weights.d.ts +8 -0
  7374. package/src/shade/renderer/shader/chunk/texture/sample/chunk_compute_triplanar_weights.d.ts.map +1 -0
  7375. package/src/shade/renderer/shader/chunk/texture/sample/chunk_compute_triplanar_weights.js +34 -0
  7376. package/src/shade/renderer/shader/chunk/texture/sample/chunk_get_bilinear_filter_texel.d.ts +3 -0
  7377. package/src/shade/renderer/shader/chunk/texture/sample/chunk_get_bilinear_filter_texel.d.ts.map +1 -0
  7378. package/src/shade/renderer/shader/chunk/texture/sample/chunk_get_bilinear_filter_texel.js +18 -0
  7379. package/src/shade/renderer/shader/chunk/texture/sample/chunk_get_bilinear_filter_uv.d.ts +6 -0
  7380. package/src/shade/renderer/shader/chunk/texture/sample/chunk_get_bilinear_filter_uv.d.ts.map +1 -0
  7381. package/src/shade/renderer/shader/chunk/texture/sample/chunk_get_bilinear_filter_uv.js +25 -0
  7382. package/src/shade/renderer/shader/chunk/texture/sample/chunk_get_bilinear_weights.d.ts +6 -0
  7383. package/src/shade/renderer/shader/chunk/texture/sample/chunk_get_bilinear_weights.d.ts.map +1 -0
  7384. package/src/shade/renderer/shader/chunk/texture/sample/chunk_get_bilinear_weights.js +26 -0
  7385. package/src/shade/renderer/shader/chunk/texture/sample/chunk_interpolate_bilinear_f32.d.ts +3 -0
  7386. package/src/shade/renderer/shader/chunk/texture/sample/chunk_interpolate_bilinear_f32.d.ts.map +1 -0
  7387. package/src/shade/renderer/shader/chunk/texture/sample/chunk_interpolate_bilinear_f32.js +14 -0
  7388. package/src/shade/renderer/shader/chunk/texture/sample/chunk_sample_environment_map.d.ts +8 -0
  7389. package/src/shade/renderer/shader/chunk/texture/sample/chunk_sample_environment_map.d.ts.map +1 -0
  7390. package/src/shade/renderer/shader/chunk/texture/sample/chunk_sample_environment_map.js +51 -0
  7391. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_barycentric.d.ts +3 -0
  7392. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_barycentric.d.ts.map +1 -0
  7393. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_barycentric.js +28 -0
  7394. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_bicubic_hermite_exact.d.ts +3 -0
  7395. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_bicubic_hermite_exact.d.ts.map +1 -0
  7396. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_bicubic_hermite_exact.js +48 -0
  7397. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_bilinear_exact.d.ts +3 -0
  7398. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_bilinear_exact.d.ts.map +1 -0
  7399. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_bilinear_exact.js +30 -0
  7400. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_bilinear_uv.d.ts +3 -0
  7401. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_bilinear_uv.d.ts.map +1 -0
  7402. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_bilinear_uv.js +44 -0
  7403. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_catmull_rom_exact.d.ts +3 -0
  7404. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_catmull_rom_exact.d.ts.map +1 -0
  7405. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_catmull_rom_exact.js +51 -0
  7406. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_catmull_rom_uv.d.ts +7 -0
  7407. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_catmull_rom_uv.d.ts.map +1 -0
  7408. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_catmull_rom_uv.js +27 -0
  7409. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_catmullrom_hardware_5tap_uv.d.ts +11 -0
  7410. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_catmullrom_hardware_5tap_uv.d.ts.map +1 -0
  7411. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_catmullrom_hardware_5tap_uv.js +62 -0
  7412. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_mitchell_netravali_hardware_5tap_uv.d.ts +8 -0
  7413. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_mitchell_netravali_hardware_5tap_uv.d.ts.map +1 -0
  7414. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_mitchell_netravali_hardware_5tap_uv.js +60 -0
  7415. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_nearest_uv.d.ts +3 -0
  7416. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_nearest_uv.d.ts.map +1 -0
  7417. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_nearest_uv.js +21 -0
  7418. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_quad_custom_weights.d.ts +3 -0
  7419. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_quad_custom_weights.d.ts.map +1 -0
  7420. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_quad_custom_weights.js +17 -0
  7421. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_red_max_st.d.ts +3 -0
  7422. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_red_max_st.d.ts.map +1 -0
  7423. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_red_max_st.js +17 -0
  7424. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_red_min_st.d.ts +3 -0
  7425. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_red_min_st.d.ts.map +1 -0
  7426. package/src/shade/renderer/shader/chunk/texture/sample/chunk_texture_sample_red_min_st.js +18 -0
  7427. package/src/shade/renderer/shader/chunk/texture/stochastic/chunk_get_bicubic_weights_bspline.d.ts +8 -0
  7428. package/src/shade/renderer/shader/chunk/texture/stochastic/chunk_get_bicubic_weights_bspline.d.ts.map +1 -0
  7429. package/src/shade/renderer/shader/chunk/texture/stochastic/chunk_get_bicubic_weights_bspline.js +24 -0
  7430. package/src/shade/renderer/shader/chunk/texture/stochastic/chunk_grid_random_round_vec2_bicubic.d.ts +9 -0
  7431. package/src/shade/renderer/shader/chunk/texture/stochastic/chunk_grid_random_round_vec2_bicubic.d.ts.map +1 -0
  7432. package/src/shade/renderer/shader/chunk/texture/stochastic/chunk_grid_random_round_vec2_bicubic.js +47 -0
  7433. package/src/shade/renderer/shader/chunk/transparency/chunk_transparency_hashed_alpha_threshold.d.ts +14 -0
  7434. package/src/shade/renderer/shader/chunk/transparency/chunk_transparency_hashed_alpha_threshold.d.ts.map +1 -0
  7435. package/src/shade/renderer/shader/chunk/transparency/chunk_transparency_hashed_alpha_threshold.js +75 -0
  7436. package/src/shade/renderer/shader/compiler/CodeChunk.d.ts +86 -0
  7437. package/src/shade/renderer/shader/compiler/CodeChunk.d.ts.map +1 -0
  7438. package/src/shade/renderer/shader/compiler/CodeChunk.js +344 -0
  7439. package/src/shade/renderer/shader/fullscreen/create_full_quad_pipeline_descriptor.d.ts +12 -0
  7440. package/src/shade/renderer/shader/fullscreen/create_full_quad_pipeline_descriptor.d.ts.map +1 -0
  7441. package/src/shade/renderer/shader/fullscreen/create_full_quad_pipeline_descriptor.js +52 -0
  7442. package/src/shade/renderer/shader/fullscreen/vertex_full_viewport_quad.d.ts +2 -0
  7443. package/src/shade/renderer/shader/fullscreen/vertex_full_viewport_quad.d.ts.map +1 -0
  7444. package/src/shade/renderer/shader/fullscreen/vertex_full_viewport_quad.js +27 -0
  7445. package/src/shade/renderer/shader/graph/compute/compute_binding_read_names.d.ts +8 -0
  7446. package/src/shade/renderer/shader/graph/compute/compute_binding_read_names.d.ts.map +1 -0
  7447. package/src/shade/renderer/shader/graph/compute/compute_binding_read_names.js +30 -0
  7448. package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.d.ts +11 -0
  7449. package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.d.ts.map +1 -0
  7450. package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.js +69 -0
  7451. package/src/shade/renderer/shader/graph/compute/graph_compute_pass.d.ts +11 -0
  7452. package/src/shade/renderer/shader/graph/compute/graph_compute_pass.d.ts.map +1 -0
  7453. package/src/shade/renderer/shader/graph/compute/graph_compute_pass.js +68 -0
  7454. package/src/shade/renderer/shader/graph/compute/graph_prepare_compute_resources.d.ts +10 -0
  7455. package/src/shade/renderer/shader/graph/compute/graph_prepare_compute_resources.d.ts.map +1 -0
  7456. package/src/shade/renderer/shader/graph/compute/graph_prepare_compute_resources.js +132 -0
  7457. package/src/shade/renderer/shader/graph/graph_decode_rgbe9995_to_rgb16float.d.ts +11 -0
  7458. package/src/shade/renderer/shader/graph/graph_decode_rgbe9995_to_rgb16float.d.ts.map +1 -0
  7459. package/src/shade/renderer/shader/graph/graph_decode_rgbe9995_to_rgb16float.js +68 -0
  7460. package/src/shade/renderer/shader/graph/graph_encode_rgbe9995.d.ts +11 -0
  7461. package/src/shade/renderer/shader/graph/graph_encode_rgbe9995.d.ts.map +1 -0
  7462. package/src/shade/renderer/shader/graph/graph_encode_rgbe9995.js +68 -0
  7463. package/src/shade/renderer/shader/graph/graph_image_pass.d.ts +18 -0
  7464. package/src/shade/renderer/shader/graph/graph_image_pass.d.ts.map +1 -0
  7465. package/src/shade/renderer/shader/graph/graph_image_pass.js +210 -0
  7466. package/src/shade/renderer/shader/graph/graph_import_buffer.d.ts +9 -0
  7467. package/src/shade/renderer/shader/graph/graph_import_buffer.d.ts.map +1 -0
  7468. package/src/shade/renderer/shader/graph/graph_import_buffer.js +24 -0
  7469. package/src/shade/renderer/shader/graph/graph_import_raw_buffer.d.ts +19 -0
  7470. package/src/shade/renderer/shader/graph/graph_import_raw_buffer.d.ts.map +1 -0
  7471. package/src/shade/renderer/shader/graph/graph_import_raw_buffer.js +71 -0
  7472. package/src/shade/renderer/shader/graph/graph_import_texture.d.ts +18 -0
  7473. package/src/shade/renderer/shader/graph/graph_import_texture.d.ts.map +1 -0
  7474. package/src/shade/renderer/shader/graph/graph_import_texture.js +45 -0
  7475. package/src/shade/renderer/shader/graph/graph_import_typed_buffer.d.ts +25 -0
  7476. package/src/shade/renderer/shader/graph/graph_import_typed_buffer.d.ts.map +1 -0
  7477. package/src/shade/renderer/shader/graph/graph_import_typed_buffer.js +95 -0
  7478. package/src/shade/renderer/shader/graph/graph_prepare_bindings.d.ts +11 -0
  7479. package/src/shade/renderer/shader/graph/graph_prepare_bindings.d.ts.map +1 -0
  7480. package/src/shade/renderer/shader/graph/graph_prepare_bindings.js +58 -0
  7481. package/src/shade/renderer/shader/graph/graph_prepare_pass_input_data.d.ts +9 -0
  7482. package/src/shade/renderer/shader/graph/graph_prepare_pass_input_data.d.ts.map +1 -0
  7483. package/src/shade/renderer/shader/graph/graph_prepare_pass_input_data.js +34 -0
  7484. package/src/shade/renderer/shader/pass/RenderPassColorAttachmentDescriptor.d.ts +22 -0
  7485. package/src/shade/renderer/shader/pass/RenderPassColorAttachmentDescriptor.d.ts.map +1 -0
  7486. package/src/shade/renderer/shader/pass/RenderPassColorAttachmentDescriptor.js +36 -0
  7487. package/src/shade/renderer/shader/pass/RenderPassDepthStencilAttachmentDescriptor.d.ts +16 -0
  7488. package/src/shade/renderer/shader/pass/RenderPassDepthStencilAttachmentDescriptor.d.ts.map +1 -0
  7489. package/src/shade/renderer/shader/pass/RenderPassDepthStencilAttachmentDescriptor.js +19 -0
  7490. package/src/shade/renderer/shader/pass/RenderPassDescriptor.d.ts +63 -0
  7491. package/src/shade/renderer/shader/pass/RenderPassDescriptor.d.ts.map +1 -0
  7492. package/src/shade/renderer/shader/pass/RenderPassDescriptor.js +189 -0
  7493. package/src/shade/renderer/shader/resource/RX_VALID_NAME.d.ts +6 -0
  7494. package/src/shade/renderer/shader/resource/RX_VALID_NAME.d.ts.map +1 -0
  7495. package/src/shade/renderer/shader/resource/RX_VALID_NAME.js +5 -0
  7496. package/src/shade/renderer/shader/resource/ResourceType.d.ts +9 -0
  7497. package/src/shade/renderer/shader/resource/ResourceType.d.ts.map +1 -0
  7498. package/src/shade/renderer/shader/resource/ResourceType.js +11 -0
  7499. package/src/shade/renderer/shader/resource/ShaderResourceDescriptor.d.ts +70 -0
  7500. package/src/shade/renderer/shader/resource/ShaderResourceDescriptor.d.ts.map +1 -0
  7501. package/src/shade/renderer/shader/resource/ShaderResourceDescriptor.js +200 -0
  7502. package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.d.ts +99 -0
  7503. package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.d.ts.map +1 -0
  7504. package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.js +521 -0
  7505. package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.d.ts +71 -0
  7506. package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.d.ts.map +1 -0
  7507. package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.js +395 -0
  7508. package/src/shade/renderer/shader/resource/encoder_prepare_shader_binding.d.ts +10 -0
  7509. package/src/shade/renderer/shader/resource/encoder_prepare_shader_binding.d.ts.map +1 -0
  7510. package/src/shade/renderer/shader/resource/encoder_prepare_shader_binding.js +86 -0
  7511. package/src/shade/renderer/shader/resource/encoder_prepare_shader_bindings_defaults.d.ts +9 -0
  7512. package/src/shade/renderer/shader/resource/encoder_prepare_shader_bindings_defaults.d.ts.map +1 -0
  7513. package/src/shade/renderer/shader/resource/encoder_prepare_shader_bindings_defaults.js +36 -0
  7514. package/src/shade/renderer/shader/resource/texture_to_view.d.ts +8 -0
  7515. package/src/shade/renderer/shader/resource/texture_to_view.d.ts.map +1 -0
  7516. package/src/shade/renderer/shader/resource/texture_to_view.js +24 -0
  7517. package/src/shade/renderer/shader/type/F32_CONTAINER_STRUCT.d.ts +3 -0
  7518. package/src/shade/renderer/shader/type/F32_CONTAINER_STRUCT.d.ts.map +1 -0
  7519. package/src/shade/renderer/shader/type/F32_CONTAINER_STRUCT.js +7 -0
  7520. package/src/shade/renderer/shader/type/U32_CONTAINER_STRUCT.d.ts +3 -0
  7521. package/src/shade/renderer/shader/type/U32_CONTAINER_STRUCT.d.ts.map +1 -0
  7522. package/src/shade/renderer/shader/type/U32_CONTAINER_STRUCT.js +6 -0
  7523. package/src/shade/renderer/shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.d.ts +119 -0
  7524. package/src/shade/renderer/shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.d.ts.map +1 -0
  7525. package/src/shade/renderer/shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js +152 -0
  7526. package/src/shade/renderer/shader/type/WGSLAttribute.d.ts +35 -0
  7527. package/src/shade/renderer/shader/type/WGSLAttribute.d.ts.map +1 -0
  7528. package/src/shade/renderer/shader/type/WGSLAttribute.js +86 -0
  7529. package/src/shade/renderer/shader/type/WGSLAttributes.d.ts +6 -0
  7530. package/src/shade/renderer/shader/type/WGSLAttributes.d.ts.map +1 -0
  7531. package/src/shade/renderer/shader/type/WGSLAttributes.js +14 -0
  7532. package/src/shade/renderer/shader/type/WGSLStructField.d.ts +80 -0
  7533. package/src/shade/renderer/shader/type/WGSLStructField.d.ts.map +1 -0
  7534. package/src/shade/renderer/shader/type/WGSLStructField.js +210 -0
  7535. package/src/shade/renderer/shader/type/WebGPUArray.d.ts +32 -0
  7536. package/src/shade/renderer/shader/type/WebGPUArray.d.ts.map +1 -0
  7537. package/src/shade/renderer/shader/type/WebGPUArray.js +143 -0
  7538. package/src/shade/renderer/shader/type/WebGPUPrimitiveAtomicType.d.ts +9 -0
  7539. package/src/shade/renderer/shader/type/WebGPUPrimitiveAtomicType.d.ts.map +1 -0
  7540. package/src/shade/renderer/shader/type/WebGPUPrimitiveAtomicType.js +27 -0
  7541. package/src/shade/renderer/shader/type/WebGPUPrimitiveType.d.ts +27 -0
  7542. package/src/shade/renderer/shader/type/WebGPUPrimitiveType.d.ts.map +1 -0
  7543. package/src/shade/renderer/shader/type/WebGPUPrimitiveType.js +86 -0
  7544. package/src/shade/renderer/shader/type/WebGPUStruct.d.ts +94 -0
  7545. package/src/shade/renderer/shader/type/WebGPUStruct.d.ts.map +1 -0
  7546. package/src/shade/renderer/shader/type/WebGPUStruct.js +440 -0
  7547. package/src/shade/renderer/shader/type/WebGPUType.d.ts +73 -0
  7548. package/src/shade/renderer/shader/type/WebGPUType.d.ts.map +1 -0
  7549. package/src/shade/renderer/shader/type/WebGPUType.js +110 -0
  7550. package/src/shade/renderer/shader/type/parse_wgsl_type.d.ts +7 -0
  7551. package/src/shade/renderer/shader/type/parse_wgsl_type.d.ts.map +1 -0
  7552. package/src/shade/renderer/shader/type/parse_wgsl_type.js +48 -0
  7553. package/src/shade/renderer/shader/type/queue_typed_buffer_update.d.ts +18 -0
  7554. package/src/shade/renderer/shader/type/queue_typed_buffer_update.d.ts.map +1 -0
  7555. package/src/shade/renderer/shader/type/queue_typed_buffer_update.js +77 -0
  7556. package/src/shade/renderer/shader/type/serde/read_gpu_typed_buffer.d.ts +16 -0
  7557. package/src/shade/renderer/shader/type/serde/read_gpu_typed_buffer.d.ts.map +1 -0
  7558. package/src/shade/renderer/shader/type/serde/read_gpu_typed_buffer.js +210 -0
  7559. package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.d.ts +18 -0
  7560. package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.d.ts.map +1 -0
  7561. package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.js +214 -0
  7562. package/src/shade/renderer/shader/type/type_has_atomics.d.ts +7 -0
  7563. package/src/shade/renderer/shader/type/type_has_atomics.d.ts.map +1 -0
  7564. package/src/shade/renderer/shader/type/type_has_atomics.js +31 -0
  7565. package/src/shade/renderer/shader/type/wgsl_struct_pack_field_heuristic.d.ts +26 -0
  7566. package/src/shade/renderer/shader/type/wgsl_struct_pack_field_heuristic.d.ts.map +1 -0
  7567. package/src/shade/renderer/shader/type/wgsl_struct_pack_field_heuristic.js +127 -0
  7568. package/src/shade/renderer/shader/type/wgsl_struct_pack_field_optimal.d.ts +33 -0
  7569. package/src/shade/renderer/shader/type/wgsl_struct_pack_field_optimal.d.ts.map +1 -0
  7570. package/src/shade/renderer/shader/type/wgsl_struct_pack_field_optimal.js +89 -0
  7571. package/src/shade/renderer/shader/util/shader_decode_octahedral_normal.d.ts +3 -0
  7572. package/src/shade/renderer/shader/util/shader_decode_octahedral_normal.d.ts.map +1 -0
  7573. package/src/shade/renderer/shader/util/shader_decode_octahedral_normal.js +41 -0
  7574. package/src/shade/renderer/shader/util/shader_draw_normals.d.ts +3 -0
  7575. package/src/shade/renderer/shader/util/shader_draw_normals.d.ts.map +1 -0
  7576. package/src/shade/renderer/shader/util/shader_draw_normals.js +38 -0
  7577. package/src/shade/renderer/shadow/evsm/EVSM_CONSTANTS_STRUCT.d.ts +7 -0
  7578. package/src/shade/renderer/shadow/evsm/EVSM_CONSTANTS_STRUCT.d.ts.map +1 -0
  7579. package/src/shade/renderer/shadow/evsm/EVSM_CONSTANTS_STRUCT.js +14 -0
  7580. package/src/shade/renderer/shadow/evsm/README.md +13 -0
  7581. package/src/shade/renderer/shadow/evsm/blur/chunk_evsm_blur_x.d.ts +3 -0
  7582. package/src/shade/renderer/shadow/evsm/blur/chunk_evsm_blur_x.d.ts.map +1 -0
  7583. package/src/shade/renderer/shadow/evsm/blur/chunk_evsm_blur_x.js +55 -0
  7584. package/src/shade/renderer/shadow/evsm/blur/chunk_evsm_blur_y.d.ts +3 -0
  7585. package/src/shade/renderer/shadow/evsm/blur/chunk_evsm_blur_y.d.ts.map +1 -0
  7586. package/src/shade/renderer/shadow/evsm/blur/chunk_evsm_blur_y.js +55 -0
  7587. package/src/shade/renderer/shadow/evsm/chunk_evsm_chebyshev_upper_bound.d.ts +8 -0
  7588. package/src/shade/renderer/shadow/evsm/chunk_evsm_chebyshev_upper_bound.d.ts.map +1 -0
  7589. package/src/shade/renderer/shadow/evsm/chunk_evsm_chebyshev_upper_bound.js +34 -0
  7590. package/src/shade/renderer/shadow/evsm/chunk_evsm_encode_depth.d.ts +7 -0
  7591. package/src/shade/renderer/shadow/evsm/chunk_evsm_encode_depth.d.ts.map +1 -0
  7592. package/src/shade/renderer/shadow/evsm/chunk_evsm_encode_depth.js +28 -0
  7593. package/src/shade/renderer/shadow/evsm/chunk_evsm_get_exponents.d.ts +10 -0
  7594. package/src/shade/renderer/shadow/evsm/chunk_evsm_get_exponents.d.ts.map +1 -0
  7595. package/src/shade/renderer/shadow/evsm/chunk_evsm_get_exponents.js +39 -0
  7596. package/src/shade/renderer/shadow/evsm/chunk_evsm_reduce_light_bleeding.d.ts +9 -0
  7597. package/src/shade/renderer/shadow/evsm/chunk_evsm_reduce_light_bleeding.d.ts.map +1 -0
  7598. package/src/shade/renderer/shadow/evsm/chunk_evsm_reduce_light_bleeding.js +19 -0
  7599. package/src/shade/renderer/shadow/evsm/chunk_evsm_warp_depth.d.ts +8 -0
  7600. package/src/shade/renderer/shadow/evsm/chunk_evsm_warp_depth.d.ts.map +1 -0
  7601. package/src/shade/renderer/shadow/evsm/chunk_evsm_warp_depth.js +20 -0
  7602. package/src/shade/renderer/shadow/evsm/chunk_linstep.d.ts +8 -0
  7603. package/src/shade/renderer/shadow/evsm/chunk_linstep.d.ts.map +1 -0
  7604. package/src/shade/renderer/shadow/evsm/chunk_linstep.js +15 -0
  7605. package/src/shade/renderer/shadow/evsm/graph_evsm_render_cascade.d.ts +7 -0
  7606. package/src/shade/renderer/shadow/evsm/graph_evsm_render_cascade.d.ts.map +1 -0
  7607. package/src/shade/renderer/shadow/evsm/graph_evsm_render_cascade.js +62 -0
  7608. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts +17 -0
  7609. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -0
  7610. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +385 -0
  7611. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts +182 -0
  7612. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -0
  7613. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +1326 -0
  7614. package/src/shade/renderer/shadow/map/POINT_SHADOW_CUBE_LAYOUT.d.ts +19 -0
  7615. package/src/shade/renderer/shadow/map/POINT_SHADOW_CUBE_LAYOUT.d.ts.map +1 -0
  7616. package/src/shade/renderer/shadow/map/POINT_SHADOW_CUBE_LAYOUT.js +20 -0
  7617. package/src/shade/renderer/shadow/map/POINT_SHADOW_TETRAHEDRON_LAYOUT.d.ts +100 -0
  7618. package/src/shade/renderer/shadow/map/POINT_SHADOW_TETRAHEDRON_LAYOUT.d.ts.map +1 -0
  7619. package/src/shade/renderer/shadow/map/POINT_SHADOW_TETRAHEDRON_LAYOUT.js +140 -0
  7620. package/src/shade/renderer/shadow/map/PointLightShadowmap.d.ts +25 -0
  7621. package/src/shade/renderer/shadow/map/PointLightShadowmap.d.ts.map +1 -0
  7622. package/src/shade/renderer/shadow/map/PointLightShadowmap.js +105 -0
  7623. package/src/shade/renderer/shadow/map/SHADOWMAP_ATLAS_BORDER.d.ts +29 -0
  7624. package/src/shade/renderer/shadow/map/SHADOWMAP_ATLAS_BORDER.d.ts.map +1 -0
  7625. package/src/shade/renderer/shadow/map/SHADOWMAP_ATLAS_BORDER.js +28 -0
  7626. package/src/shade/renderer/shadow/map/SHADOWMAP_COMPARE_SAMPLER_DESCRIPTOR.d.ts +3 -0
  7627. package/src/shade/renderer/shadow/map/SHADOWMAP_COMPARE_SAMPLER_DESCRIPTOR.d.ts.map +1 -0
  7628. package/src/shade/renderer/shadow/map/SHADOWMAP_COMPARE_SAMPLER_DESCRIPTOR.js +7 -0
  7629. package/src/shade/renderer/shadow/map/SHADOWMAP_FILTER_SIZE.d.ts +7 -0
  7630. package/src/shade/renderer/shadow/map/SHADOWMAP_FILTER_SIZE.d.ts.map +1 -0
  7631. package/src/shade/renderer/shadow/map/SHADOWMAP_FILTER_SIZE.js +6 -0
  7632. package/src/shade/renderer/shadow/map/Shadowmap.d.ts +133 -0
  7633. package/src/shade/renderer/shadow/map/Shadowmap.d.ts.map +1 -0
  7634. package/src/shade/renderer/shadow/map/Shadowmap.js +151 -0
  7635. package/src/shade/renderer/shadow/map/ShadowmapResolutionPolicy.d.ts +90 -0
  7636. package/src/shade/renderer/shadow/map/ShadowmapResolutionPolicy.d.ts.map +1 -0
  7637. package/src/shade/renderer/shadow/map/ShadowmapResolutionPolicy.js +449 -0
  7638. package/src/shade/renderer/shadow/map/SpotLightShadowmap.d.ts +9 -0
  7639. package/src/shade/renderer/shadow/map/SpotLightShadowmap.d.ts.map +1 -0
  7640. package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +63 -0
  7641. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.d.ts +33 -0
  7642. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.d.ts.map +1 -0
  7643. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +89 -0
  7644. package/src/shade/renderer/shadow/map/csm/NOTES.md +5 -0
  7645. package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_BLEND_FRACTION.d.ts +14 -0
  7646. package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_BLEND_FRACTION.d.ts.map +1 -0
  7647. package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_BLEND_FRACTION.js +13 -0
  7648. package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.d.ts +7 -0
  7649. package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.d.ts.map +1 -0
  7650. package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.js +6 -0
  7651. package/src/shade/renderer/shadow/map/csm/graph_csm_setup_cascades.d.ts +7 -0
  7652. package/src/shade/renderer/shadow/map/csm/graph_csm_setup_cascades.d.ts.map +1 -0
  7653. package/src/shade/renderer/shadow/map/csm/graph_csm_setup_cascades.js +68 -0
  7654. package/src/shade/renderer/shadow/map/csm/shader/shader_depth_reduce.d.ts +3 -0
  7655. package/src/shade/renderer/shadow/map/csm/shader/shader_depth_reduce.d.ts.map +1 -0
  7656. package/src/shade/renderer/shadow/map/csm/shader/shader_depth_reduce.js +85 -0
  7657. package/src/shade/renderer/shadow/map/csm/shader/shader_setup_cascades.d.ts +3 -0
  7658. package/src/shade/renderer/shadow/map/csm/shader/shader_setup_cascades.d.ts.map +1 -0
  7659. package/src/shade/renderer/shadow/map/csm/shader/shader_setup_cascades.js +20 -0
  7660. package/src/shade/renderer/shadow/map/csm_debug_draw_preview.d.ts +9 -0
  7661. package/src/shade/renderer/shadow/map/csm_debug_draw_preview.d.ts.map +1 -0
  7662. package/src/shade/renderer/shadow/map/csm_debug_draw_preview.js +207 -0
  7663. package/src/shade/renderer/shadow/map/shader/SHADOWMAP_VIEW_METADATA_STRUCT.d.ts +9 -0
  7664. package/src/shade/renderer/shadow/map/shader/SHADOWMAP_VIEW_METADATA_STRUCT.d.ts.map +1 -0
  7665. package/src/shade/renderer/shadow/map/shader/SHADOWMAP_VIEW_METADATA_STRUCT.js +13 -0
  7666. package/src/shade/renderer/shadow/map/shader/chunk_get_shadow_offsets.d.ts +7 -0
  7667. package/src/shade/renderer/shadow/map/shader/chunk_get_shadow_offsets.d.ts.map +1 -0
  7668. package/src/shade/renderer/shadow/map/shader/chunk_get_shadow_offsets.js +17 -0
  7669. package/src/shade/renderer/shadow/map/shader/chunk_sample_shadowmap_atlas_for_light.d.ts +8 -0
  7670. package/src/shade/renderer/shadow/map/shader/chunk_sample_shadowmap_atlas_for_light.d.ts.map +1 -0
  7671. package/src/shade/renderer/shadow/map/shader/chunk_sample_shadowmap_atlas_for_light.js +78 -0
  7672. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_compute_receiver_plane_depth_bias.d.ts +14 -0
  7673. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_compute_receiver_plane_depth_bias.d.ts.map +1 -0
  7674. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_compute_receiver_plane_depth_bias.js +33 -0
  7675. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_csm_compute_cascade_blended.d.ts +12 -0
  7676. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_csm_compute_cascade_blended.d.ts.map +1 -0
  7677. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_csm_compute_cascade_blended.js +141 -0
  7678. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_get_light_visibility.d.ts +12 -0
  7679. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_get_light_visibility.d.ts.map +1 -0
  7680. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_get_light_visibility.js +121 -0
  7681. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_pcf_sample.d.ts +3 -0
  7682. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_pcf_sample.d.ts.map +1 -0
  7683. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_pcf_sample.js +39 -0
  7684. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_5.d.ts +9 -0
  7685. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_5.d.ts.map +1 -0
  7686. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_5.js +63 -0
  7687. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_directional.d.ts +9 -0
  7688. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_directional.d.ts.map +1 -0
  7689. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_directional.js +70 -0
  7690. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_filtered.d.ts +13 -0
  7691. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_filtered.d.ts.map +1 -0
  7692. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_filtered.js +56 -0
  7693. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_map.d.ts +9 -0
  7694. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_map.d.ts.map +1 -0
  7695. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_map.js +21 -0
  7696. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_nearest.d.ts +3 -0
  7697. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_nearest.d.ts.map +1 -0
  7698. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_nearest.js +22 -0
  7699. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_point2.d.ts +23 -0
  7700. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_point2.d.ts.map +1 -0
  7701. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_point2.js +129 -0
  7702. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_spot.d.ts +9 -0
  7703. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_spot.d.ts.map +1 -0
  7704. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_spot.js +38 -0
  7705. package/src/shade/renderer/shadow/map/shader/dpcf/DPCF_SHADOW_TAP_COUNT.d.ts +12 -0
  7706. package/src/shade/renderer/shadow/map/shader/dpcf/DPCF_SHADOW_TAP_COUNT.d.ts.map +1 -0
  7707. package/src/shade/renderer/shadow/map/shader/dpcf/DPCF_SHADOW_TAP_COUNT.js +11 -0
  7708. package/src/shade/renderer/shadow/map/shader/dpcf/chunk_contact_harden_pcf_kernel.d.ts +11 -0
  7709. package/src/shade/renderer/shadow/map/shader/dpcf/chunk_contact_harden_pcf_kernel.d.ts.map +1 -0
  7710. package/src/shade/renderer/shadow/map/shader/dpcf/chunk_contact_harden_pcf_kernel.js +59 -0
  7711. package/src/shade/renderer/shadow/map/shader/dpcf/chunk_max_penumbra_percentage.d.ts +10 -0
  7712. package/src/shade/renderer/shadow/map/shader/dpcf/chunk_max_penumbra_percentage.d.ts.map +1 -0
  7713. package/src/shade/renderer/shadow/map/shader/dpcf/chunk_max_penumbra_percentage.js +28 -0
  7714. package/src/shade/renderer/shadow/map/shader/dpcf/chunk_penumbra_radius_texture_ndc.d.ts +11 -0
  7715. package/src/shade/renderer/shadow/map/shader/dpcf/chunk_penumbra_radius_texture_ndc.d.ts.map +1 -0
  7716. package/src/shade/renderer/shadow/map/shader/dpcf/chunk_penumbra_radius_texture_ndc.js +27 -0
  7717. package/src/shade/renderer/shadow/map/shader/dpcf/chunk_shadow2d_pcf_multiple_tap_pcf_contact_hardened.d.ts +25 -0
  7718. package/src/shade/renderer/shadow/map/shader/dpcf/chunk_shadow2d_pcf_multiple_tap_pcf_contact_hardened.d.ts.map +1 -0
  7719. package/src/shade/renderer/shadow/map/shader/dpcf/chunk_shadow2d_pcf_multiple_tap_pcf_contact_hardened.js +106 -0
  7720. package/src/shade/renderer/shadow/map/shader/pcss/chunk_pcss_find_blocker.d.ts +7 -0
  7721. package/src/shade/renderer/shadow/map/shader/pcss/chunk_pcss_find_blocker.d.ts.map +1 -0
  7722. package/src/shade/renderer/shadow/map/shader/pcss/chunk_pcss_find_blocker.js +54 -0
  7723. package/src/shade/renderer/shadow/map/shader/pcss/chunk_pcss_penumbra_size.d.ts +8 -0
  7724. package/src/shade/renderer/shadow/map/shader/pcss/chunk_pcss_penumbra_size.d.ts.map +1 -0
  7725. package/src/shade/renderer/shadow/map/shader/pcss/chunk_pcss_penumbra_size.js +15 -0
  7726. package/src/shade/renderer/shadow/map/shader/shader_shadowmap_remap_cube_to_octahedral.d.ts +18 -0
  7727. package/src/shade/renderer/shadow/map/shader/shader_shadowmap_remap_cube_to_octahedral.d.ts.map +1 -0
  7728. package/src/shade/renderer/shadow/map/shader/shader_shadowmap_remap_cube_to_octahedral.js +221 -0
  7729. package/src/shade/renderer/shadow/map/shader/shader_shadowmap_remap_tetrahedron_to_octahedral.d.ts +19 -0
  7730. package/src/shade/renderer/shadow/map/shader/shader_shadowmap_remap_tetrahedron_to_octahedral.d.ts.map +1 -0
  7731. package/src/shade/renderer/shadow/map/shader/shader_shadowmap_remap_tetrahedron_to_octahedral.js +191 -0
  7732. package/src/shade/renderer/shadow/map/shadowmap_update_score.d.ts +61 -0
  7733. package/src/shade/renderer/shadow/map/shadowmap_update_score.d.ts.map +1 -0
  7734. package/src/shade/renderer/shadow/map/shadowmap_update_score.js +232 -0
  7735. package/src/shade/renderer/shadow/map/update_frustum_far_plane.d.ts +8 -0
  7736. package/src/shade/renderer/shadow/map/update_frustum_far_plane.d.ts.map +1 -0
  7737. package/src/shade/renderer/shadow/map/update_frustum_far_plane.js +52 -0
  7738. package/src/shade/renderer/shadow/ray/NOTES.md +31 -0
  7739. package/src/shade/renderer/shadow/ray/RTXShadows.d.ts +43 -0
  7740. package/src/shade/renderer/shadow/ray/RTXShadows.d.ts.map +1 -0
  7741. package/src/shade/renderer/shadow/ray/RTXShadows.js +246 -0
  7742. package/src/shade/renderer/shadow/ray/chunk_vrs.d.ts +9 -0
  7743. package/src/shade/renderer/shadow/ray/chunk_vrs.d.ts.map +1 -0
  7744. package/src/shade/renderer/shadow/ray/chunk_vrs.js +189 -0
  7745. package/src/shade/renderer/shadow/ray/graph_vrs_rtx.d.ts +4 -0
  7746. package/src/shade/renderer/shadow/ray/graph_vrs_rtx.d.ts.map +1 -0
  7747. package/src/shade/renderer/shadow/ray/graph_vrs_rtx.js +32 -0
  7748. package/src/shade/renderer/shadow/ray/shader_ray_shadow_code.d.ts +3 -0
  7749. package/src/shade/renderer/shadow/ray/shader_ray_shadow_code.d.ts.map +1 -0
  7750. package/src/shade/renderer/shadow/ray/shader_ray_shadow_code.js +178 -0
  7751. package/src/shade/renderer/shadow/ray/shader_screens_space_shadows.d.ts +3 -0
  7752. package/src/shade/renderer/shadow/ray/shader_screens_space_shadows.d.ts.map +1 -0
  7753. package/src/shade/renderer/shadow/ray/shader_screens_space_shadows.js +201 -0
  7754. package/src/shade/renderer/shadow/ray/shader_shadow_upscale.d.ts +3 -0
  7755. package/src/shade/renderer/shadow/ray/shader_shadow_upscale.d.ts.map +1 -0
  7756. package/src/shade/renderer/shadow/ray/shader_shadow_upscale.js +157 -0
  7757. package/src/shade/renderer/shadow/ray/staged/chunk_pack_ray.d.ts +3 -0
  7758. package/src/shade/renderer/shadow/ray/staged/chunk_pack_ray.d.ts.map +1 -0
  7759. package/src/shade/renderer/shadow/ray/staged/chunk_pack_ray.js +39 -0
  7760. package/src/shade/renderer/shadow/ray/staged/chunk_unpack_ray.d.ts +3 -0
  7761. package/src/shade/renderer/shadow/ray/staged/chunk_unpack_ray.d.ts.map +1 -0
  7762. package/src/shade/renderer/shadow/ray/staged/chunk_unpack_ray.js +28 -0
  7763. package/src/shade/renderer/shadow/ray/staged/gen/graph_gen_rays.d.ts +11 -0
  7764. package/src/shade/renderer/shadow/ray/staged/gen/graph_gen_rays.d.ts.map +1 -0
  7765. package/src/shade/renderer/shadow/ray/staged/gen/graph_gen_rays.js +74 -0
  7766. package/src/shade/renderer/shadow/ray/staged/gen/shader_generate_rays.d.ts +10 -0
  7767. package/src/shade/renderer/shadow/ray/staged/gen/shader_generate_rays.d.ts.map +1 -0
  7768. package/src/shade/renderer/shadow/ray/staged/gen/shader_generate_rays.js +149 -0
  7769. package/src/shade/renderer/shadow/ray/staged/trace/graph_trace_rays.d.ts +9 -0
  7770. package/src/shade/renderer/shadow/ray/staged/trace/graph_trace_rays.d.ts.map +1 -0
  7771. package/src/shade/renderer/shadow/ray/staged/trace/graph_trace_rays.js +89 -0
  7772. package/src/shade/renderer/shadow/ray/staged/trace/shader_trace_rays.d.ts +3 -0
  7773. package/src/shade/renderer/shadow/ray/staged/trace/shader_trace_rays.d.ts.map +1 -0
  7774. package/src/shade/renderer/shadow/ray/staged/trace/shader_trace_rays.js +85 -0
  7775. package/src/shade/renderer/shadow/sdf/NOTES.md +9 -0
  7776. package/src/shade/renderer/shadow/sdf/SDF_DRAW_SETTINGS_STRUCT.d.ts +3 -0
  7777. package/src/shade/renderer/shadow/sdf/SDF_DRAW_SETTINGS_STRUCT.d.ts.map +1 -0
  7778. package/src/shade/renderer/shadow/sdf/SDF_DRAW_SETTINGS_STRUCT.js +9 -0
  7779. package/src/shade/renderer/shadow/sdf/brixelizer/Brixelizer.d.ts +12 -0
  7780. package/src/shade/renderer/shadow/sdf/brixelizer/Brixelizer.d.ts.map +1 -0
  7781. package/src/shade/renderer/shadow/sdf/brixelizer/Brixelizer.js +96 -0
  7782. package/src/shade/renderer/shadow/sdf/brixelizer/NOTES.md +5 -0
  7783. package/src/shade/renderer/shadow/sdf/brixelizer/ffx_brixelizer_settings.d.ts +10 -0
  7784. package/src/shade/renderer/shadow/sdf/brixelizer/ffx_brixelizer_settings.d.ts.map +1 -0
  7785. package/src/shade/renderer/shadow/sdf/brixelizer/ffx_brixelizer_settings.js +13 -0
  7786. package/src/shade/renderer/shadow/sdf/brixelizer/shader/FfxBrixelizerDebugCounters.d.ts +2 -0
  7787. package/src/shade/renderer/shadow/sdf/brixelizer/shader/FfxBrixelizerDebugCounters.d.ts.map +1 -0
  7788. package/src/shade/renderer/shadow/sdf/brixelizer/shader/FfxBrixelizerDebugCounters.js +21 -0
  7789. package/src/shade/renderer/shadow/sdf/brixelizer/shader/FfxBrixelizerScratchCounters.d.ts +2 -0
  7790. package/src/shade/renderer/shadow/sdf/brixelizer/shader/FfxBrixelizerScratchCounters.d.ts.map +1 -0
  7791. package/src/shade/renderer/shadow/sdf/brixelizer/shader/FfxBrixelizerScratchCounters.js +34 -0
  7792. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_GetCascadeInfo.d.ts +7 -0
  7793. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_GetCascadeInfo.d.ts.map +1 -0
  7794. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_GetCascadeInfo.js +17 -0
  7795. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_LoadCascadeAABBTreesFloat3.d.ts +3 -0
  7796. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_LoadCascadeAABBTreesFloat3.d.ts.map +1 -0
  7797. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_LoadCascadeAABBTreesFloat3.js +10 -0
  7798. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_LoadCascadeAABBTreesUInt.d.ts +7 -0
  7799. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_LoadCascadeAABBTreesUInt.d.ts.map +1 -0
  7800. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_LoadCascadeAABBTreesUInt.js +14 -0
  7801. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_LoadCascadeBrickMapArrayUniform.d.ts +3 -0
  7802. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_LoadCascadeBrickMapArrayUniform.d.ts.map +1 -0
  7803. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_LoadCascadeBrickMapArrayUniform.js +9 -0
  7804. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_SampleSDFAtlas.d.ts +7 -0
  7805. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_SampleSDFAtlas.d.ts.map +1 -0
  7806. package/src/shade/renderer/shadow/sdf/brixelizer/shader/callbacks/chunk_SampleSDFAtlas.js +14 -0
  7807. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerBrickGetIndex.d.ts +3 -0
  7808. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerBrickGetIndex.d.ts.map +1 -0
  7809. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerBrickGetIndex.js +13 -0
  7810. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetAtlasBounds.d.ts +7 -0
  7811. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetAtlasBounds.d.ts.map +1 -0
  7812. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetAtlasBounds.js +31 -0
  7813. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetBrixelGrad.d.ts +3 -0
  7814. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetBrixelGrad.d.ts.map +1 -0
  7815. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetBrixelGrad.js +41 -0
  7816. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetHitNormal.d.ts +12 -0
  7817. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetHitNormal.d.ts.map +1 -0
  7818. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetHitNormal.js +40 -0
  7819. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetIntersectCorner.d.ts +3 -0
  7820. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetIntersectCorner.d.ts.map +1 -0
  7821. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetIntersectCorner.js +25 -0
  7822. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetSDFAtlasOffset.d.ts +3 -0
  7823. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetSDFAtlasOffset.d.ts.map +1 -0
  7824. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerGetSDFAtlasOffset.js +22 -0
  7825. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerLoadBrickIDUniform.d.ts +3 -0
  7826. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerLoadBrickIDUniform.d.ts.map +1 -0
  7827. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerLoadBrickIDUniform.js +13 -0
  7828. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerOctahedronToUV.d.ts +3 -0
  7829. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerOctahedronToUV.d.ts.map +1 -0
  7830. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerOctahedronToUV.js +16 -0
  7831. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerSampleBrixelDistance.d.ts +3 -0
  7832. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerSampleBrixelDistance.d.ts.map +1 -0
  7833. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerSampleBrixelDistance.js +14 -0
  7834. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerSampleBrixelDistance_ID.d.ts +3 -0
  7835. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerSampleBrixelDistance_ID.d.ts.map +1 -0
  7836. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerSampleBrixelDistance_ID.js +31 -0
  7837. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerTraverse.d.ts +17 -0
  7838. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerTraverse.d.ts.map +1 -0
  7839. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerTraverse.js +40 -0
  7840. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerTraverseRaw.d.ts +17 -0
  7841. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerTraverseRaw.d.ts.map +1 -0
  7842. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerTraverseRaw.js +254 -0
  7843. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerTraverseWithNormal.d.ts +20 -0
  7844. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerTraverseWithNormal.d.ts.map +1 -0
  7845. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerTraverseWithNormal.js +50 -0
  7846. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerUVToOctahedron.d.ts +3 -0
  7847. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerUVToOctahedron.d.ts.map +1 -0
  7848. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerUVToOctahedron.js +16 -0
  7849. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerWrapCoords.d.ts +7 -0
  7850. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerWrapCoords.d.ts.map +1 -0
  7851. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerWrapCoords.js +14 -0
  7852. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerWrapCoords_CI.d.ts +3 -0
  7853. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerWrapCoords_CI.d.ts.map +1 -0
  7854. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_FfxBrixelizerWrapCoords_CI.js +21 -0
  7855. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_ffx_brixelizer_host_gpu_shared.d.ts +8 -0
  7856. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_ffx_brixelizer_host_gpu_shared.d.ts.map +1 -0
  7857. package/src/shade/renderer/shadow/sdf/brixelizer/shader/chunk_ffx_brixelizer_host_gpu_shared.js +63 -0
  7858. package/src/shade/renderer/shadow/sdf/brixelizer/shader/ffx_brizelizer_common.d.ts +10 -0
  7859. package/src/shade/renderer/shadow/sdf/brixelizer/shader/ffx_brizelizer_common.d.ts.map +1 -0
  7860. package/src/shade/renderer/shadow/sdf/brixelizer/shader/ffx_brizelizer_common.js +105 -0
  7861. package/src/shade/renderer/shadow/sdf/brixelizer/shader/ffx_brizelizer_debug_context.d.ts +2 -0
  7862. package/src/shade/renderer/shadow/sdf/brixelizer/shader/ffx_brizelizer_debug_context.d.ts.map +1 -0
  7863. package/src/shade/renderer/shadow/sdf/brixelizer/shader/ffx_brizelizer_debug_context.js +33 -0
  7864. package/src/shade/renderer/shadow/sdf/brixelizer/shader/ffx_brizelizer_scratch_counters.d.ts +2 -0
  7865. package/src/shade/renderer/shadow/sdf/brixelizer/shader/ffx_brizelizer_scratch_counters.d.ts.map +1 -0
  7866. package/src/shade/renderer/shadow/sdf/brixelizer/shader/ffx_brizelizer_scratch_counters.js +38 -0
  7867. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerCascadeInfo.d.ts +8 -0
  7868. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerCascadeInfo.d.ts.map +1 -0
  7869. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerCascadeInfo.js +38 -0
  7870. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerContextInfo.d.ts +2 -0
  7871. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerContextInfo.d.ts.map +1 -0
  7872. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerContextInfo.js +19 -0
  7873. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerHit.d.ts +6 -0
  7874. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerHit.d.ts.map +1 -0
  7875. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerHit.js +9 -0
  7876. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerHitRaw.d.ts +7 -0
  7877. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerHitRaw.d.ts.map +1 -0
  7878. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerHitRaw.js +13 -0
  7879. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerHitWithNormal.d.ts +6 -0
  7880. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerHitWithNormal.d.ts.map +1 -0
  7881. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerHitWithNormal.js +10 -0
  7882. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerRayDesc.d.ts +7 -0
  7883. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerRayDesc.d.ts.map +1 -0
  7884. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBrixelizerRayDesc.js +15 -0
  7885. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBxAtlasBounds.d.ts +3 -0
  7886. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBxAtlasBounds.d.ts.map +1 -0
  7887. package/src/shade/renderer/shadow/sdf/brixelizer/shader/types/FfxBxAtlasBounds.js +8 -0
  7888. package/src/shade/renderer/shadow/sdf/cascade/CascadedSceneSDF.d.ts +48 -0
  7889. package/src/shade/renderer/shadow/sdf/cascade/CascadedSceneSDF.d.ts.map +1 -0
  7890. package/src/shade/renderer/shadow/sdf/cascade/CascadedSceneSDF.js +298 -0
  7891. package/src/shade/renderer/shadow/sdf/cascade/NOTES.md +9 -0
  7892. package/src/shade/renderer/shadow/sdf/cascade/shader_body_build_scene_sdf.d.ts +3 -0
  7893. package/src/shade/renderer/shadow/sdf/cascade/shader_body_build_scene_sdf.d.ts.map +1 -0
  7894. package/src/shade/renderer/shadow/sdf/cascade/shader_body_build_scene_sdf.js +47 -0
  7895. package/src/shade/renderer/shadow/sdf/cascade/shader_build_scene_sdf_f32.d.ts +4 -0
  7896. package/src/shade/renderer/shadow/sdf/cascade/shader_build_scene_sdf_f32.d.ts.map +1 -0
  7897. package/src/shade/renderer/shadow/sdf/cascade/shader_build_scene_sdf_f32.js +36 -0
  7898. package/src/shade/renderer/shadow/sdf/cascade/shader_scene_sdf_debug_viz.d.ts +3 -0
  7899. package/src/shade/renderer/shadow/sdf/cascade/shader_scene_sdf_debug_viz.d.ts.map +1 -0
  7900. package/src/shade/renderer/shadow/sdf/cascade/shader_scene_sdf_debug_viz.js +128 -0
  7901. package/src/shade/renderer/shadow/sdf/cascade/shader_scene_sdf_soft_shadows.d.ts +5 -0
  7902. package/src/shade/renderer/shadow/sdf/cascade/shader_scene_sdf_soft_shadows.d.ts.map +1 -0
  7903. package/src/shade/renderer/shadow/sdf/cascade/shader_scene_sdf_soft_shadows.js +243 -0
  7904. package/src/shade/renderer/shadow/sdf/chunk_geometry_sdf_query_distance.d.ts +9 -0
  7905. package/src/shade/renderer/shadow/sdf/chunk_geometry_sdf_query_distance.d.ts.map +1 -0
  7906. package/src/shade/renderer/shadow/sdf/chunk_geometry_sdf_query_distance.js +73 -0
  7907. package/src/shade/renderer/shadow/sdf/chunk_mesh_sdf_query_distance.d.ts +3 -0
  7908. package/src/shade/renderer/shadow/sdf/chunk_mesh_sdf_query_distance.d.ts.map +1 -0
  7909. package/src/shade/renderer/shadow/sdf/chunk_mesh_sdf_query_distance.js +25 -0
  7910. package/src/shade/renderer/shadow/sdf/chunk_ray_query_sdf_distance.d.ts +6 -0
  7911. package/src/shade/renderer/shadow/sdf/chunk_ray_query_sdf_distance.d.ts.map +1 -0
  7912. package/src/shade/renderer/shadow/sdf/chunk_ray_query_sdf_distance.js +86 -0
  7913. package/src/shade/renderer/shadow/sdf/chunk_ray_query_sdf_raycast.d.ts +3 -0
  7914. package/src/shade/renderer/shadow/sdf/chunk_ray_query_sdf_raycast.d.ts.map +1 -0
  7915. package/src/shade/renderer/shadow/sdf/chunk_ray_query_sdf_raycast.js +80 -0
  7916. package/src/shade/renderer/shadow/sdf/chunk_ray_query_sdf_raycast_traversal_count.d.ts +2 -0
  7917. package/src/shade/renderer/shadow/sdf/chunk_ray_query_sdf_raycast_traversal_count.d.ts.map +1 -0
  7918. package/src/shade/renderer/shadow/sdf/chunk_ray_query_sdf_raycast_traversal_count.js +135 -0
  7919. package/src/shade/renderer/shadow/sdf/chunk_sdf_geometry_raymarch.d.ts +3 -0
  7920. package/src/shade/renderer/shadow/sdf/chunk_sdf_geometry_raymarch.d.ts.map +1 -0
  7921. package/src/shade/renderer/shadow/sdf/chunk_sdf_geometry_raymarch.js +85 -0
  7922. package/src/shade/renderer/shadow/sdf/chunk_sdf_mesh_nearest_point.d.ts +3 -0
  7923. package/src/shade/renderer/shadow/sdf/chunk_sdf_mesh_nearest_point.d.ts.map +1 -0
  7924. package/src/shade/renderer/shadow/sdf/chunk_sdf_mesh_nearest_point.js +43 -0
  7925. package/src/shade/renderer/shadow/sdf/chunk_sdf_mesh_raymarch.d.ts +3 -0
  7926. package/src/shade/renderer/shadow/sdf/chunk_sdf_mesh_raymarch.d.ts.map +1 -0
  7927. package/src/shade/renderer/shadow/sdf/chunk_sdf_mesh_raymarch.js +53 -0
  7928. package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.d.ts +11 -0
  7929. package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.d.ts.map +1 -0
  7930. package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.js +210 -0
  7931. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.d.ts +27 -0
  7932. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.d.ts.map +1 -0
  7933. package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.js +120 -0
  7934. package/src/shade/renderer/shadow/vsm/GPUVirtualShadowTextureResidence.d.ts +7 -0
  7935. package/src/shade/renderer/shadow/vsm/GPUVirtualShadowTextureResidence.d.ts.map +1 -0
  7936. package/src/shade/renderer/shadow/vsm/GPUVirtualShadowTextureResidence.js +41 -0
  7937. package/src/shade/renderer/shadow/vsm/NOTES.md +12 -0
  7938. package/src/shade/renderer/shadow/vsm/VSM_RESIDENCE_WORKGROUP_TILE_RESOLUTION.d.ts +2 -0
  7939. package/src/shade/renderer/shadow/vsm/VSM_RESIDENCE_WORKGROUP_TILE_RESOLUTION.d.ts.map +1 -0
  7940. package/src/shade/renderer/shadow/vsm/VSM_RESIDENCE_WORKGROUP_TILE_RESOLUTION.js +1 -0
  7941. package/src/shade/renderer/shadow/vsm/VSM_UNIFORMS_STRUCT.d.ts +3 -0
  7942. package/src/shade/renderer/shadow/vsm/VSM_UNIFORMS_STRUCT.d.ts.map +1 -0
  7943. package/src/shade/renderer/shadow/vsm/VSM_UNIFORMS_STRUCT.js +7 -0
  7944. package/src/shade/renderer/shadow/vsm/VirtualShadowMap.d.ts +43 -0
  7945. package/src/shade/renderer/shadow/vsm/VirtualShadowMap.d.ts.map +1 -0
  7946. package/src/shade/renderer/shadow/vsm/VirtualShadowMap.js +145 -0
  7947. package/src/shade/renderer/shadow/vsm/VirtualShadowmapRenderer.d.ts +24 -0
  7948. package/src/shade/renderer/shadow/vsm/VirtualShadowmapRenderer.d.ts.map +1 -0
  7949. package/src/shade/renderer/shadow/vsm/VirtualShadowmapRenderer.js +103 -0
  7950. package/src/shade/renderer/shadow/vsm/debug_inspect_coarse_bounds_buffer.d.ts +8 -0
  7951. package/src/shade/renderer/shadow/vsm/debug_inspect_coarse_bounds_buffer.d.ts.map +1 -0
  7952. package/src/shade/renderer/shadow/vsm/debug_inspect_coarse_bounds_buffer.js +34 -0
  7953. package/src/shade/renderer/shadow/vsm/debug_inspect_residence_buffer.d.ts +10 -0
  7954. package/src/shade/renderer/shadow/vsm/debug_inspect_residence_buffer.d.ts.map +1 -0
  7955. package/src/shade/renderer/shadow/vsm/debug_inspect_residence_buffer.js +64 -0
  7956. package/src/shade/renderer/shadow/vsm/decode_tile_address.d.ts +11 -0
  7957. package/src/shade/renderer/shadow/vsm/decode_tile_address.d.ts.map +1 -0
  7958. package/src/shade/renderer/shadow/vsm/decode_tile_address.js +34 -0
  7959. package/src/shade/renderer/shadow/vsm/render/vms_render_tiles.d.ts +2 -0
  7960. package/src/shade/renderer/shadow/vsm/render/vms_render_tiles.d.ts.map +1 -0
  7961. package/src/shade/renderer/shadow/vsm/render/vms_render_tiles.js +11 -0
  7962. package/src/shade/renderer/shadow/vsm/vms_pipeline_compute_coarse_bounds.d.ts +20 -0
  7963. package/src/shade/renderer/shadow/vsm/vms_pipeline_compute_coarse_bounds.d.ts.map +1 -0
  7964. package/src/shade/renderer/shadow/vsm/vms_pipeline_compute_coarse_bounds.js +187 -0
  7965. package/src/shade/renderer/shadow/vsm/vsm_residence_pipeline.d.ts +25 -0
  7966. package/src/shade/renderer/shadow/vsm/vsm_residence_pipeline.d.ts.map +1 -0
  7967. package/src/shade/renderer/shadow/vsm/vsm_residence_pipeline.js +220 -0
  7968. package/src/shade/renderer/shadow/vsm/vsm_tile_allocation_pipeline.d.ts +19 -0
  7969. package/src/shade/renderer/shadow/vsm/vsm_tile_allocation_pipeline.d.ts.map +1 -0
  7970. package/src/shade/renderer/shadow/vsm/vsm_tile_allocation_pipeline.js +115 -0
  7971. package/src/shade/renderer/texture/ColorSpace.d.ts +7 -0
  7972. package/src/shade/renderer/texture/ColorSpace.d.ts.map +1 -0
  7973. package/src/shade/renderer/texture/ColorSpace.js +9 -0
  7974. package/src/shade/renderer/texture/DEFAULT_RENDER_TARGET_VIEW_DESCRIPTOR.d.ts +7 -0
  7975. package/src/shade/renderer/texture/DEFAULT_RENDER_TARGET_VIEW_DESCRIPTOR.d.ts.map +1 -0
  7976. package/src/shade/renderer/texture/DEFAULT_RENDER_TARGET_VIEW_DESCRIPTOR.js +14 -0
  7977. package/src/shade/renderer/texture/DEFAULT_TEXTURE_VIEW_DESCRIPTOR.d.ts +3 -0
  7978. package/src/shade/renderer/texture/DEFAULT_TEXTURE_VIEW_DESCRIPTOR.d.ts.map +1 -0
  7979. package/src/shade/renderer/texture/DEFAULT_TEXTURE_VIEW_DESCRIPTOR.js +5 -0
  7980. package/src/shade/renderer/texture/GPUTextureAllocator.d.ts +28 -0
  7981. package/src/shade/renderer/texture/GPUTextureAllocator.d.ts.map +1 -0
  7982. package/src/shade/renderer/texture/GPUTextureAllocator.js +85 -0
  7983. package/src/shade/renderer/texture/GPUTextureContext.d.ts +143 -0
  7984. package/src/shade/renderer/texture/GPUTextureContext.d.ts.map +1 -0
  7985. package/src/shade/renderer/texture/GPUTextureContext.js +409 -0
  7986. package/src/shade/renderer/texture/RenderTarget.d.ts +31 -0
  7987. package/src/shade/renderer/texture/RenderTarget.d.ts.map +1 -0
  7988. package/src/shade/renderer/texture/RenderTarget.js +56 -0
  7989. package/src/shade/renderer/texture/SAMPLER_LINEAR_UPSCALE.d.ts +5 -0
  7990. package/src/shade/renderer/texture/SAMPLER_LINEAR_UPSCALE.d.ts.map +1 -0
  7991. package/src/shade/renderer/texture/SAMPLER_LINEAR_UPSCALE.js +20 -0
  7992. package/src/shade/renderer/texture/ShadeTexture.d.ts +76 -0
  7993. package/src/shade/renderer/texture/ShadeTexture.d.ts.map +1 -0
  7994. package/src/shade/renderer/texture/ShadeTexture.js +154 -0
  7995. package/src/shade/renderer/texture/ShadeTextureFlags.d.ts +5 -0
  7996. package/src/shade/renderer/texture/ShadeTextureFlags.d.ts.map +1 -0
  7997. package/src/shade/renderer/texture/ShadeTextureFlags.js +7 -0
  7998. package/src/shade/renderer/texture/TextureFilterType.d.ts +11 -0
  7999. package/src/shade/renderer/texture/TextureFilterType.d.ts.map +1 -0
  8000. package/src/shade/renderer/texture/TextureFilterType.js +30 -0
  8001. package/src/shade/renderer/texture/TextureManager.d.ts +37 -0
  8002. package/src/shade/renderer/texture/TextureManager.d.ts.map +1 -0
  8003. package/src/shade/renderer/texture/TextureManager.js +181 -0
  8004. package/src/shade/renderer/texture/TextureWrapType.d.ts +7 -0
  8005. package/src/shade/renderer/texture/TextureWrapType.d.ts.map +1 -0
  8006. package/src/shade/renderer/texture/TextureWrapType.js +8 -0
  8007. package/src/shade/renderer/texture/bindless/GPUBindlessTextureManager.d.ts +32 -0
  8008. package/src/shade/renderer/texture/bindless/GPUBindlessTextureManager.d.ts.map +1 -0
  8009. package/src/shade/renderer/texture/bindless/GPUBindlessTextureManager.js +150 -0
  8010. package/src/shade/renderer/texture/debug_draw_texture.d.ts +9 -0
  8011. package/src/shade/renderer/texture/debug_draw_texture.d.ts.map +1 -0
  8012. package/src/shade/renderer/texture/debug_draw_texture.js +44 -0
  8013. package/src/shade/renderer/texture/download_texture_data.d.ts +12 -0
  8014. package/src/shade/renderer/texture/download_texture_data.d.ts.map +1 -0
  8015. package/src/shade/renderer/texture/download_texture_data.js +132 -0
  8016. package/src/shade/renderer/texture/draw_texture_as_rgba.d.ts +20 -0
  8017. package/src/shade/renderer/texture/draw_texture_as_rgba.d.ts.map +1 -0
  8018. package/src/shade/renderer/texture/draw_texture_as_rgba.js +312 -0
  8019. package/src/shade/renderer/texture/format/PACKED_SAMPLER_DESCRIPTOR_LAYOUT.d.ts +45 -0
  8020. package/src/shade/renderer/texture/format/PACKED_SAMPLER_DESCRIPTOR_LAYOUT.d.ts.map +1 -0
  8021. package/src/shade/renderer/texture/format/PACKED_SAMPLER_DESCRIPTOR_LAYOUT.js +93 -0
  8022. package/src/shade/renderer/texture/format/TextureNumericType.d.ts +8 -0
  8023. package/src/shade/renderer/texture/format/TextureNumericType.d.ts.map +1 -0
  8024. package/src/shade/renderer/texture/format/TextureNumericType.js +7 -0
  8025. package/src/shade/renderer/texture/format/decode_typed_gpu_data.d.ts +9 -0
  8026. package/src/shade/renderer/texture/format/decode_typed_gpu_data.d.ts.map +1 -0
  8027. package/src/shade/renderer/texture/format/decode_typed_gpu_data.js +33 -0
  8028. package/src/shade/renderer/texture/format/gpu_texture_address_mode.d.ts +8 -0
  8029. package/src/shade/renderer/texture/format/gpu_texture_address_mode.d.ts.map +1 -0
  8030. package/src/shade/renderer/texture/format/gpu_texture_address_mode.js +19 -0
  8031. package/src/shade/renderer/texture/format/gpu_texture_descriptor_has_view_format.d.ts +8 -0
  8032. package/src/shade/renderer/texture/format/gpu_texture_descriptor_has_view_format.d.ts.map +1 -0
  8033. package/src/shade/renderer/texture/format/gpu_texture_descriptor_has_view_format.js +18 -0
  8034. package/src/shade/renderer/texture/format/gpu_texture_filter_mode_direct.d.ts +8 -0
  8035. package/src/shade/renderer/texture/format/gpu_texture_filter_mode_direct.d.ts.map +1 -0
  8036. package/src/shade/renderer/texture/format/gpu_texture_filter_mode_direct.js +17 -0
  8037. package/src/shade/renderer/texture/format/gpu_texture_format_channel_count.d.ts +5 -0
  8038. package/src/shade/renderer/texture/format/gpu_texture_format_channel_count.d.ts.map +1 -0
  8039. package/src/shade/renderer/texture/format/gpu_texture_format_channel_count.js +43 -0
  8040. package/src/shade/renderer/texture/format/gpu_texture_format_numeric_type.d.ts +41 -0
  8041. package/src/shade/renderer/texture/format/gpu_texture_format_numeric_type.d.ts.map +1 -0
  8042. package/src/shade/renderer/texture/format/gpu_texture_format_numeric_type.js +42 -0
  8043. package/src/shade/renderer/texture/format/gpu_texture_format_srg_to_linear.d.ts +7 -0
  8044. package/src/shade/renderer/texture/format/gpu_texture_format_srg_to_linear.d.ts.map +1 -0
  8045. package/src/shade/renderer/texture/format/gpu_texture_format_srg_to_linear.js +59 -0
  8046. package/src/shade/renderer/texture/format/gpu_texture_format_to_color_space.d.ts +8 -0
  8047. package/src/shade/renderer/texture/format/gpu_texture_format_to_color_space.d.ts.map +1 -0
  8048. package/src/shade/renderer/texture/format/gpu_texture_format_to_color_space.js +39 -0
  8049. package/src/shade/renderer/texture/format/sampler_descriptor_pack.d.ts +26 -0
  8050. package/src/shade/renderer/texture/format/sampler_descriptor_pack.d.ts.map +1 -0
  8051. package/src/shade/renderer/texture/format/sampler_descriptor_pack.js +54 -0
  8052. package/src/shade/renderer/texture/format/sampler_descriptor_unpack.d.ts +26 -0
  8053. package/src/shade/renderer/texture/format/sampler_descriptor_unpack.d.ts.map +1 -0
  8054. package/src/shade/renderer/texture/format/sampler_descriptor_unpack.js +61 -0
  8055. package/src/shade/renderer/texture/format/wgsl_texture_declaration_by_sample_type.d.ts +7 -0
  8056. package/src/shade/renderer/texture/format/wgsl_texture_declaration_by_sample_type.d.ts.map +1 -0
  8057. package/src/shade/renderer/texture/format/wgsl_texture_declaration_by_sample_type.js +19 -0
  8058. package/src/shade/renderer/texture/format/wgsl_texture_format_is_depth.d.ts +7 -0
  8059. package/src/shade/renderer/texture/format/wgsl_texture_format_is_depth.d.ts.map +1 -0
  8060. package/src/shade/renderer/texture/format/wgsl_texture_format_is_depth.js +17 -0
  8061. package/src/shade/renderer/texture/format/wgsl_texture_sample_type_by_numeric_type.d.ts +13 -0
  8062. package/src/shade/renderer/texture/format/wgsl_texture_sample_type_by_numeric_type.d.ts.map +1 -0
  8063. package/src/shade/renderer/texture/format/wgsl_texture_sample_type_by_numeric_type.js +22 -0
  8064. package/src/shade/renderer/texture/mipmaps/MIP_SHADER_UNIFORM_STRUCT.d.ts +3 -0
  8065. package/src/shade/renderer/texture/mipmaps/MIP_SHADER_UNIFORM_STRUCT.d.ts.map +1 -0
  8066. package/src/shade/renderer/texture/mipmaps/MIP_SHADER_UNIFORM_STRUCT.js +6 -0
  8067. package/src/shade/renderer/texture/mipmaps/NOTES.md +4 -0
  8068. package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.d.ts +98 -0
  8069. package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.d.ts.map +1 -0
  8070. package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.js +870 -0
  8071. package/src/shade/renderer/texture/mipmaps/filters/mipmap_nearest.d.ts +8 -0
  8072. package/src/shade/renderer/texture/mipmaps/filters/mipmap_nearest.d.ts.map +1 -0
  8073. package/src/shade/renderer/texture/mipmaps/filters/mipmap_nearest.js +237 -0
  8074. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_catmull_rom.d.ts +6 -0
  8075. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_catmull_rom.d.ts.map +1 -0
  8076. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_catmull_rom.js +84 -0
  8077. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_linear.d.ts +3 -0
  8078. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_linear.d.ts.map +1 -0
  8079. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_linear.js +18 -0
  8080. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_linear_normal.d.ts +3 -0
  8081. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_linear_normal.d.ts.map +1 -0
  8082. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_linear_normal.js +27 -0
  8083. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_magic_kernel.d.ts +8 -0
  8084. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_magic_kernel.d.ts.map +1 -0
  8085. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_magic_kernel.js +78 -0
  8086. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_mitchell.d.ts +3 -0
  8087. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_mitchell.d.ts.map +1 -0
  8088. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_mitchell.js +82 -0
  8089. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_mks.d.ts +8 -0
  8090. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_mks.d.ts.map +1 -0
  8091. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_mks.js +109 -0
  8092. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_mks_sharpen.d.ts +6 -0
  8093. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_mks_sharpen.d.ts.map +1 -0
  8094. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_mks_sharpen.js +88 -0
  8095. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.d.ts +8 -0
  8096. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.d.ts.map +1 -0
  8097. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.js +86 -0
  8098. package/src/shade/renderer/texture/mipmaps/graph_mipmap_nearest.d.ts +9 -0
  8099. package/src/shade/renderer/texture/mipmaps/graph_mipmap_nearest.d.ts.map +1 -0
  8100. package/src/shade/renderer/texture/mipmaps/graph_mipmap_nearest.js +34 -0
  8101. package/src/shade/renderer/texture/mipmaps/kaiser/README.md +3 -0
  8102. package/src/shade/renderer/texture/noise/HILBERT_R2_INDEX_TEXTURE.d.ts +6 -0
  8103. package/src/shade/renderer/texture/noise/HILBERT_R2_INDEX_TEXTURE.d.ts.map +1 -0
  8104. package/src/shade/renderer/texture/noise/HILBERT_R2_INDEX_TEXTURE.js +7 -0
  8105. package/src/shade/renderer/texture/noise/generate_hilbert_noise_texture.d.ts +9 -0
  8106. package/src/shade/renderer/texture/noise/generate_hilbert_noise_texture.d.ts.map +1 -0
  8107. package/src/shade/renderer/texture/noise/generate_hilbert_noise_texture.js +82 -0
  8108. package/src/shade/renderer/texture/noise/stbn/README.md +3 -0
  8109. package/src/shade/renderer/texture/noise/stbn/TEXTURE_STBN_VEC1.d.ts +3 -0
  8110. package/src/shade/renderer/texture/noise/stbn/TEXTURE_STBN_VEC1.d.ts.map +1 -0
  8111. package/src/shade/renderer/texture/noise/stbn/TEXTURE_STBN_VEC1.js +3 -0
  8112. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1.mag.xy.png +0 -0
  8113. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1.mag.xz.png +0 -0
  8114. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_0.png +0 -0
  8115. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_1.png +0 -0
  8116. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_10.png +0 -0
  8117. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_11.png +0 -0
  8118. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_12.png +0 -0
  8119. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_13.png +0 -0
  8120. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_14.png +0 -0
  8121. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_15.png +0 -0
  8122. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_16.png +0 -0
  8123. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_17.png +0 -0
  8124. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_18.png +0 -0
  8125. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_19.png +0 -0
  8126. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_2.png +0 -0
  8127. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_20.png +0 -0
  8128. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_21.png +0 -0
  8129. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_22.png +0 -0
  8130. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_23.png +0 -0
  8131. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_24.png +0 -0
  8132. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_25.png +0 -0
  8133. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_26.png +0 -0
  8134. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_27.png +0 -0
  8135. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_28.png +0 -0
  8136. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_29.png +0 -0
  8137. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_3.png +0 -0
  8138. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_30.png +0 -0
  8139. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_31.png +0 -0
  8140. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_32.png +0 -0
  8141. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_33.png +0 -0
  8142. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_34.png +0 -0
  8143. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_35.png +0 -0
  8144. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_36.png +0 -0
  8145. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_37.png +0 -0
  8146. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_38.png +0 -0
  8147. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_39.png +0 -0
  8148. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_4.png +0 -0
  8149. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_40.png +0 -0
  8150. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_41.png +0 -0
  8151. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_42.png +0 -0
  8152. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_43.png +0 -0
  8153. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_44.png +0 -0
  8154. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_45.png +0 -0
  8155. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_46.png +0 -0
  8156. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_47.png +0 -0
  8157. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_48.png +0 -0
  8158. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_49.png +0 -0
  8159. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_5.png +0 -0
  8160. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_50.png +0 -0
  8161. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_51.png +0 -0
  8162. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_52.png +0 -0
  8163. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_53.png +0 -0
  8164. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_54.png +0 -0
  8165. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_55.png +0 -0
  8166. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_56.png +0 -0
  8167. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_57.png +0 -0
  8168. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_58.png +0 -0
  8169. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_59.png +0 -0
  8170. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_6.png +0 -0
  8171. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_60.png +0 -0
  8172. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_61.png +0 -0
  8173. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_62.png +0 -0
  8174. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_63.png +0 -0
  8175. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_7.png +0 -0
  8176. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_8.png +0 -0
  8177. package/src/shade/renderer/texture/noise/stbn/images/stbn_scalar_2Dx1Dx1D_128x128x64x1_9.png +0 -0
  8178. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64.dat +0 -0
  8179. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64.mag.xy.png +0 -0
  8180. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64.mag.xz.png +0 -0
  8181. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_0.png +0 -0
  8182. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_1.png +0 -0
  8183. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_10.png +0 -0
  8184. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_11.png +0 -0
  8185. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_12.png +0 -0
  8186. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_13.png +0 -0
  8187. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_14.png +0 -0
  8188. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_15.png +0 -0
  8189. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_16.png +0 -0
  8190. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_17.png +0 -0
  8191. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_18.png +0 -0
  8192. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_19.png +0 -0
  8193. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_2.png +0 -0
  8194. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_20.png +0 -0
  8195. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_21.png +0 -0
  8196. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_22.png +0 -0
  8197. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_23.png +0 -0
  8198. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_24.png +0 -0
  8199. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_25.png +0 -0
  8200. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_26.png +0 -0
  8201. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_27.png +0 -0
  8202. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_28.png +0 -0
  8203. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_29.png +0 -0
  8204. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_3.png +0 -0
  8205. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_30.png +0 -0
  8206. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_31.png +0 -0
  8207. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_32.png +0 -0
  8208. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_33.png +0 -0
  8209. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_34.png +0 -0
  8210. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_35.png +0 -0
  8211. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_36.png +0 -0
  8212. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_37.png +0 -0
  8213. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_38.png +0 -0
  8214. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_39.png +0 -0
  8215. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_4.png +0 -0
  8216. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_40.png +0 -0
  8217. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_41.png +0 -0
  8218. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_42.png +0 -0
  8219. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_43.png +0 -0
  8220. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_44.png +0 -0
  8221. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_45.png +0 -0
  8222. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_46.png +0 -0
  8223. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_47.png +0 -0
  8224. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_48.png +0 -0
  8225. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_49.png +0 -0
  8226. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_5.png +0 -0
  8227. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_50.png +0 -0
  8228. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_51.png +0 -0
  8229. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_52.png +0 -0
  8230. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_53.png +0 -0
  8231. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_54.png +0 -0
  8232. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_55.png +0 -0
  8233. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_56.png +0 -0
  8234. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_57.png +0 -0
  8235. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_58.png +0 -0
  8236. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_59.png +0 -0
  8237. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_6.png +0 -0
  8238. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_60.png +0 -0
  8239. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_61.png +0 -0
  8240. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_62.png +0 -0
  8241. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_63.png +0 -0
  8242. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_7.png +0 -0
  8243. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_8.png +0 -0
  8244. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec1_2Dx1D_128x128x64_9.png +0 -0
  8245. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64.dat +0 -0
  8246. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64.mag.xy.png +0 -0
  8247. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64.mag.xz.png +0 -0
  8248. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_0.png +0 -0
  8249. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_1.png +0 -0
  8250. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_10.png +0 -0
  8251. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_11.png +0 -0
  8252. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_12.png +0 -0
  8253. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_13.png +0 -0
  8254. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_14.png +0 -0
  8255. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_15.png +0 -0
  8256. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_16.png +0 -0
  8257. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_17.png +0 -0
  8258. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_18.png +0 -0
  8259. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_19.png +0 -0
  8260. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_2.png +0 -0
  8261. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_20.png +0 -0
  8262. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_21.png +0 -0
  8263. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_22.png +0 -0
  8264. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_23.png +0 -0
  8265. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_24.png +0 -0
  8266. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_25.png +0 -0
  8267. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_26.png +0 -0
  8268. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_27.png +0 -0
  8269. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_28.png +0 -0
  8270. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_29.png +0 -0
  8271. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_3.png +0 -0
  8272. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_30.png +0 -0
  8273. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_31.png +0 -0
  8274. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_32.png +0 -0
  8275. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_33.png +0 -0
  8276. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_34.png +0 -0
  8277. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_35.png +0 -0
  8278. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_36.png +0 -0
  8279. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_37.png +0 -0
  8280. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_38.png +0 -0
  8281. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_39.png +0 -0
  8282. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_4.png +0 -0
  8283. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_40.png +0 -0
  8284. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_41.png +0 -0
  8285. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_42.png +0 -0
  8286. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_43.png +0 -0
  8287. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_44.png +0 -0
  8288. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_45.png +0 -0
  8289. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_46.png +0 -0
  8290. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_47.png +0 -0
  8291. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_48.png +0 -0
  8292. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_49.png +0 -0
  8293. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_5.png +0 -0
  8294. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_50.png +0 -0
  8295. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_51.png +0 -0
  8296. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_52.png +0 -0
  8297. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_53.png +0 -0
  8298. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_54.png +0 -0
  8299. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_55.png +0 -0
  8300. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_56.png +0 -0
  8301. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_57.png +0 -0
  8302. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_58.png +0 -0
  8303. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_59.png +0 -0
  8304. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_6.png +0 -0
  8305. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_60.png +0 -0
  8306. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_61.png +0 -0
  8307. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_62.png +0 -0
  8308. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_63.png +0 -0
  8309. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_7.png +0 -0
  8310. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_8.png +0 -0
  8311. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec2_2Dx1D_128x128x64_9.png +0 -0
  8312. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64.dat +0 -0
  8313. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64.mag.xy.png +0 -0
  8314. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64.mag.xz.png +0 -0
  8315. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_0.png +0 -0
  8316. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_1.png +0 -0
  8317. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_10.png +0 -0
  8318. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_11.png +0 -0
  8319. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_12.png +0 -0
  8320. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_13.png +0 -0
  8321. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_14.png +0 -0
  8322. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_15.png +0 -0
  8323. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_16.png +0 -0
  8324. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_17.png +0 -0
  8325. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_18.png +0 -0
  8326. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_19.png +0 -0
  8327. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_2.png +0 -0
  8328. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_20.png +0 -0
  8329. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_21.png +0 -0
  8330. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_22.png +0 -0
  8331. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_23.png +0 -0
  8332. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_24.png +0 -0
  8333. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_25.png +0 -0
  8334. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_26.png +0 -0
  8335. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_27.png +0 -0
  8336. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_28.png +0 -0
  8337. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_29.png +0 -0
  8338. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_3.png +0 -0
  8339. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_30.png +0 -0
  8340. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_31.png +0 -0
  8341. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_32.png +0 -0
  8342. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_33.png +0 -0
  8343. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_34.png +0 -0
  8344. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_35.png +0 -0
  8345. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_36.png +0 -0
  8346. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_37.png +0 -0
  8347. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_38.png +0 -0
  8348. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_39.png +0 -0
  8349. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_4.png +0 -0
  8350. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_40.png +0 -0
  8351. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_41.png +0 -0
  8352. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_42.png +0 -0
  8353. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_43.png +0 -0
  8354. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_44.png +0 -0
  8355. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_45.png +0 -0
  8356. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_46.png +0 -0
  8357. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_47.png +0 -0
  8358. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_48.png +0 -0
  8359. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_49.png +0 -0
  8360. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_5.png +0 -0
  8361. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_50.png +0 -0
  8362. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_51.png +0 -0
  8363. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_52.png +0 -0
  8364. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_53.png +0 -0
  8365. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_54.png +0 -0
  8366. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_55.png +0 -0
  8367. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_56.png +0 -0
  8368. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_57.png +0 -0
  8369. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_58.png +0 -0
  8370. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_59.png +0 -0
  8371. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_6.png +0 -0
  8372. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_60.png +0 -0
  8373. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_61.png +0 -0
  8374. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_62.png +0 -0
  8375. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_63.png +0 -0
  8376. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_7.png +0 -0
  8377. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_8.png +0 -0
  8378. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_2Dx1D_128x128x64_9.png +0 -0
  8379. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64.dat +0 -0
  8380. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64.mag.xy.png +0 -0
  8381. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64.mag.xz.png +0 -0
  8382. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_0.png +0 -0
  8383. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_1.png +0 -0
  8384. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_10.png +0 -0
  8385. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_11.png +0 -0
  8386. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_12.png +0 -0
  8387. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_13.png +0 -0
  8388. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_14.png +0 -0
  8389. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_15.png +0 -0
  8390. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_16.png +0 -0
  8391. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_17.png +0 -0
  8392. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_18.png +0 -0
  8393. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_19.png +0 -0
  8394. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_2.png +0 -0
  8395. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_20.png +0 -0
  8396. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_21.png +0 -0
  8397. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_22.png +0 -0
  8398. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_23.png +0 -0
  8399. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_24.png +0 -0
  8400. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_25.png +0 -0
  8401. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_26.png +0 -0
  8402. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_27.png +0 -0
  8403. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_28.png +0 -0
  8404. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_29.png +0 -0
  8405. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_3.png +0 -0
  8406. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_30.png +0 -0
  8407. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_31.png +0 -0
  8408. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_32.png +0 -0
  8409. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_33.png +0 -0
  8410. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_34.png +0 -0
  8411. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_35.png +0 -0
  8412. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_36.png +0 -0
  8413. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_37.png +0 -0
  8414. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_38.png +0 -0
  8415. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_39.png +0 -0
  8416. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_4.png +0 -0
  8417. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_40.png +0 -0
  8418. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_41.png +0 -0
  8419. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_42.png +0 -0
  8420. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_43.png +0 -0
  8421. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_44.png +0 -0
  8422. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_45.png +0 -0
  8423. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_46.png +0 -0
  8424. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_47.png +0 -0
  8425. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_48.png +0 -0
  8426. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_49.png +0 -0
  8427. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_5.png +0 -0
  8428. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_50.png +0 -0
  8429. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_51.png +0 -0
  8430. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_52.png +0 -0
  8431. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_53.png +0 -0
  8432. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_54.png +0 -0
  8433. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_55.png +0 -0
  8434. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_56.png +0 -0
  8435. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_57.png +0 -0
  8436. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_58.png +0 -0
  8437. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_59.png +0 -0
  8438. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_6.png +0 -0
  8439. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_60.png +0 -0
  8440. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_61.png +0 -0
  8441. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_62.png +0 -0
  8442. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_63.png +0 -0
  8443. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_7.png +0 -0
  8444. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_8.png +0 -0
  8445. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_cosine_2Dx1D_128x128x64_9.png +0 -0
  8446. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64.dat +1 -0
  8447. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64.mag.xy.png +0 -0
  8448. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64.mag.xz.png +0 -0
  8449. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_0.png +0 -0
  8450. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_1.png +0 -0
  8451. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_10.png +0 -0
  8452. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_11.png +0 -0
  8453. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_12.png +0 -0
  8454. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_13.png +0 -0
  8455. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_14.png +0 -0
  8456. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_15.png +0 -0
  8457. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_16.png +0 -0
  8458. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_17.png +0 -0
  8459. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_18.png +0 -0
  8460. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_19.png +0 -0
  8461. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_2.png +0 -0
  8462. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_20.png +0 -0
  8463. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_21.png +0 -0
  8464. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_22.png +0 -0
  8465. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_23.png +0 -0
  8466. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_24.png +0 -0
  8467. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_25.png +0 -0
  8468. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_26.png +0 -0
  8469. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_27.png +0 -0
  8470. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_28.png +0 -0
  8471. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_29.png +0 -0
  8472. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_3.png +0 -0
  8473. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_30.png +0 -0
  8474. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_31.png +0 -0
  8475. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_32.png +0 -0
  8476. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_33.png +0 -0
  8477. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_34.png +0 -0
  8478. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_35.png +0 -0
  8479. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_36.png +0 -0
  8480. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_37.png +0 -0
  8481. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_38.png +0 -0
  8482. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_39.png +0 -0
  8483. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_4.png +0 -0
  8484. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_40.png +0 -0
  8485. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_41.png +0 -0
  8486. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_42.png +0 -0
  8487. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_43.png +0 -0
  8488. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_44.png +0 -0
  8489. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_45.png +0 -0
  8490. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_46.png +0 -0
  8491. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_47.png +0 -0
  8492. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_48.png +0 -0
  8493. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_49.png +0 -0
  8494. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_5.png +0 -0
  8495. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_50.png +0 -0
  8496. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_51.png +0 -0
  8497. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_52.png +0 -0
  8498. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_53.png +0 -0
  8499. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_54.png +0 -0
  8500. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_55.png +0 -0
  8501. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_56.png +0 -0
  8502. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_57.png +0 -0
  8503. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_58.png +0 -0
  8504. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_59.png +0 -0
  8505. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_6.png +0 -0
  8506. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_60.png +0 -0
  8507. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_61.png +0 -0
  8508. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_62.png +0 -0
  8509. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_63.png +0 -0
  8510. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_7.png +0 -0
  8511. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_8.png +0 -0
  8512. package/src/shade/renderer/texture/noise/stbn/images/stbn_unitvec3_forest_2Dx1D_128x128x64_9.png +0 -0
  8513. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64.dat +0 -0
  8514. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64.mag.xy.png +0 -0
  8515. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64.mag.xz.png +0 -0
  8516. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_0.png +0 -0
  8517. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_1.png +0 -0
  8518. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_10.png +0 -0
  8519. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_11.png +0 -0
  8520. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_12.png +0 -0
  8521. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_13.png +0 -0
  8522. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_14.png +0 -0
  8523. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_15.png +0 -0
  8524. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_16.png +0 -0
  8525. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_17.png +0 -0
  8526. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_18.png +0 -0
  8527. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_19.png +0 -0
  8528. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_2.png +0 -0
  8529. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_20.png +0 -0
  8530. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_21.png +0 -0
  8531. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_22.png +0 -0
  8532. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_23.png +0 -0
  8533. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_24.png +0 -0
  8534. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_25.png +0 -0
  8535. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_26.png +0 -0
  8536. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_27.png +0 -0
  8537. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_28.png +0 -0
  8538. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_29.png +0 -0
  8539. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_3.png +0 -0
  8540. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_30.png +0 -0
  8541. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_31.png +0 -0
  8542. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_32.png +0 -0
  8543. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_33.png +0 -0
  8544. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_34.png +0 -0
  8545. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_35.png +0 -0
  8546. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_36.png +0 -0
  8547. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_37.png +0 -0
  8548. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_38.png +0 -0
  8549. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_39.png +0 -0
  8550. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_4.png +0 -0
  8551. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_40.png +0 -0
  8552. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_41.png +0 -0
  8553. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_42.png +0 -0
  8554. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_43.png +0 -0
  8555. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_44.png +0 -0
  8556. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_45.png +0 -0
  8557. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_46.png +0 -0
  8558. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_47.png +0 -0
  8559. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_48.png +0 -0
  8560. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_49.png +0 -0
  8561. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_5.png +0 -0
  8562. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_50.png +0 -0
  8563. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_51.png +0 -0
  8564. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_52.png +0 -0
  8565. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_53.png +0 -0
  8566. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_54.png +0 -0
  8567. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_55.png +0 -0
  8568. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_56.png +0 -0
  8569. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_57.png +0 -0
  8570. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_58.png +0 -0
  8571. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_59.png +0 -0
  8572. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_6.png +0 -0
  8573. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_60.png +0 -0
  8574. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_61.png +0 -0
  8575. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_62.png +0 -0
  8576. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_63.png +0 -0
  8577. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_7.png +0 -0
  8578. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_8.png +0 -0
  8579. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec1_2Dx1D_128x128x64_9.png +0 -0
  8580. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64.dat +0 -0
  8581. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64.mag.xy.png +0 -0
  8582. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64.mag.xz.png +0 -0
  8583. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_0.png +0 -0
  8584. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_1.png +0 -0
  8585. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_10.png +0 -0
  8586. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_11.png +0 -0
  8587. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_12.png +0 -0
  8588. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_13.png +0 -0
  8589. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_14.png +0 -0
  8590. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_15.png +0 -0
  8591. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_16.png +0 -0
  8592. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_17.png +0 -0
  8593. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_18.png +0 -0
  8594. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_19.png +0 -0
  8595. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_2.png +0 -0
  8596. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_20.png +0 -0
  8597. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_21.png +0 -0
  8598. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_22.png +0 -0
  8599. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_23.png +0 -0
  8600. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_24.png +0 -0
  8601. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_25.png +0 -0
  8602. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_26.png +0 -0
  8603. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_27.png +0 -0
  8604. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_28.png +0 -0
  8605. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_29.png +0 -0
  8606. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_3.png +0 -0
  8607. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_30.png +0 -0
  8608. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_31.png +0 -0
  8609. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_32.png +0 -0
  8610. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_33.png +0 -0
  8611. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_34.png +0 -0
  8612. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_35.png +0 -0
  8613. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_36.png +0 -0
  8614. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_37.png +0 -0
  8615. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_38.png +0 -0
  8616. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_39.png +0 -0
  8617. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_4.png +0 -0
  8618. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_40.png +0 -0
  8619. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_41.png +0 -0
  8620. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_42.png +0 -0
  8621. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_43.png +0 -0
  8622. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_44.png +0 -0
  8623. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_45.png +0 -0
  8624. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_46.png +0 -0
  8625. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_47.png +0 -0
  8626. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_48.png +0 -0
  8627. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_49.png +0 -0
  8628. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_5.png +0 -0
  8629. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_50.png +0 -0
  8630. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_51.png +0 -0
  8631. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_52.png +0 -0
  8632. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_53.png +0 -0
  8633. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_54.png +0 -0
  8634. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_55.png +0 -0
  8635. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_56.png +0 -0
  8636. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_57.png +0 -0
  8637. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_58.png +0 -0
  8638. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_59.png +0 -0
  8639. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_6.png +0 -0
  8640. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_60.png +0 -0
  8641. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_61.png +0 -0
  8642. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_62.png +0 -0
  8643. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_63.png +0 -0
  8644. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_7.png +0 -0
  8645. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_8.png +0 -0
  8646. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec2_2Dx1D_128x128x64_9.png +0 -0
  8647. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64.dat +0 -0
  8648. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64.mag.xy.png +0 -0
  8649. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64.mag.xz.png +0 -0
  8650. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_0.png +0 -0
  8651. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_1.png +0 -0
  8652. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_10.png +0 -0
  8653. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_11.png +0 -0
  8654. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_12.png +0 -0
  8655. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_13.png +0 -0
  8656. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_14.png +0 -0
  8657. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_15.png +0 -0
  8658. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_16.png +0 -0
  8659. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_17.png +0 -0
  8660. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_18.png +0 -0
  8661. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_19.png +0 -0
  8662. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_2.png +0 -0
  8663. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_20.png +0 -0
  8664. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_21.png +0 -0
  8665. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_22.png +0 -0
  8666. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_23.png +0 -0
  8667. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_24.png +0 -0
  8668. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_25.png +0 -0
  8669. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_26.png +0 -0
  8670. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_27.png +0 -0
  8671. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_28.png +0 -0
  8672. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_29.png +0 -0
  8673. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_3.png +0 -0
  8674. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_30.png +0 -0
  8675. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_31.png +0 -0
  8676. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_32.png +0 -0
  8677. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_33.png +0 -0
  8678. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_34.png +0 -0
  8679. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_35.png +0 -0
  8680. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_36.png +0 -0
  8681. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_37.png +0 -0
  8682. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_38.png +0 -0
  8683. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_39.png +0 -0
  8684. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_4.png +0 -0
  8685. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_40.png +0 -0
  8686. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_41.png +0 -0
  8687. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_42.png +0 -0
  8688. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_43.png +0 -0
  8689. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_44.png +0 -0
  8690. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_45.png +0 -0
  8691. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_46.png +0 -0
  8692. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_47.png +0 -0
  8693. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_48.png +0 -0
  8694. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_49.png +0 -0
  8695. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_5.png +0 -0
  8696. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_50.png +0 -0
  8697. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_51.png +0 -0
  8698. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_52.png +0 -0
  8699. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_53.png +0 -0
  8700. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_54.png +0 -0
  8701. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_55.png +0 -0
  8702. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_56.png +0 -0
  8703. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_57.png +0 -0
  8704. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_58.png +0 -0
  8705. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_59.png +0 -0
  8706. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_6.png +0 -0
  8707. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_60.png +0 -0
  8708. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_61.png +0 -0
  8709. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_62.png +0 -0
  8710. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_63.png +0 -0
  8711. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_7.png +0 -0
  8712. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_8.png +0 -0
  8713. package/src/shade/renderer/texture/noise/stbn/images/stbn_vec3_2Dx1D_128x128x64_9.png +0 -0
  8714. package/src/shade/renderer/texture/noise/stbn/make.d.ts +7 -0
  8715. package/src/shade/renderer/texture/noise/stbn/make.d.ts.map +1 -0
  8716. package/src/shade/renderer/texture/noise/stbn/make.js +115 -0
  8717. package/src/shade/renderer/texture/sampler_descriptor_from_shade_texture.d.ts +8 -0
  8718. package/src/shade/renderer/texture/sampler_descriptor_from_shade_texture.d.ts.map +1 -0
  8719. package/src/shade/renderer/texture/sampler_descriptor_from_shade_texture.js +42 -0
  8720. package/src/shade/renderer/texture/sampler_linear_to_sRGB.d.ts +6 -0
  8721. package/src/shade/renderer/texture/sampler_linear_to_sRGB.d.ts.map +1 -0
  8722. package/src/shade/renderer/texture/sampler_linear_to_sRGB.js +19 -0
  8723. package/src/shade/renderer/texture/shade_texture_might_have_alpha.d.ts +8 -0
  8724. package/src/shade/renderer/texture/shade_texture_might_have_alpha.d.ts.map +1 -0
  8725. package/src/shade/renderer/texture/shade_texture_might_have_alpha.js +26 -0
  8726. package/src/shade/renderer/texture/source/ShadeImage.d.ts +77 -0
  8727. package/src/shade/renderer/texture/source/ShadeImage.d.ts.map +1 -0
  8728. package/src/shade/renderer/texture/source/ShadeImage.js +224 -0
  8729. package/src/shade/renderer/texture/source/ShadeImageSerializationAdapter.d.ts +10 -0
  8730. package/src/shade/renderer/texture/source/ShadeImageSerializationAdapter.d.ts.map +1 -0
  8731. package/src/shade/renderer/texture/source/ShadeImageSerializationAdapter.js +75 -0
  8732. package/src/shade/renderer/texture/source/shade_load_data_image.d.ts +8 -0
  8733. package/src/shade/renderer/texture/source/shade_load_data_image.d.ts.map +1 -0
  8734. package/src/shade/renderer/texture/source/shade_load_data_image.js +37 -0
  8735. package/src/shade/renderer/texture/texture_descriptor_from_texture_shade.d.ts +18 -0
  8736. package/src/shade/renderer/texture/texture_descriptor_from_texture_shade.d.ts.map +1 -0
  8737. package/src/shade/renderer/texture/texture_descriptor_from_texture_shade.js +176 -0
  8738. package/src/shade/renderer/texture/texture_pool_ops.d.ts +30 -0
  8739. package/src/shade/renderer/texture/texture_pool_ops.d.ts.map +1 -0
  8740. package/src/shade/renderer/texture/texture_pool_ops.js +171 -0
  8741. package/src/shade/renderer/texture/texture_write_to_gpu.d.ts +8 -0
  8742. package/src/shade/renderer/texture/texture_write_to_gpu.d.ts.map +1 -0
  8743. package/src/shade/renderer/texture/texture_write_to_gpu.js +257 -0
  8744. package/src/shade/renderer/texture/util/BLACK_PIXEL_TEXTURE.d.ts +2 -0
  8745. package/src/shade/renderer/texture/util/BLACK_PIXEL_TEXTURE.d.ts.map +1 -0
  8746. package/src/shade/renderer/texture/util/BLACK_PIXEL_TEXTURE.js +4 -0
  8747. package/src/shade/renderer/texture/util/PIXEL_TEXTURE_NORMAL.d.ts +2 -0
  8748. package/src/shade/renderer/texture/util/PIXEL_TEXTURE_NORMAL.d.ts.map +1 -0
  8749. package/src/shade/renderer/texture/util/PIXEL_TEXTURE_NORMAL.js +5 -0
  8750. package/src/shade/renderer/texture/util/WHITE_PIXEL_TEXTURE.d.ts +2 -0
  8751. package/src/shade/renderer/texture/util/WHITE_PIXEL_TEXTURE.d.ts.map +1 -0
  8752. package/src/shade/renderer/texture/util/WHITE_PIXEL_TEXTURE.js +4 -0
  8753. package/src/shade/renderer/texture/util/get_single_pixel_texture.d.ts +8 -0
  8754. package/src/shade/renderer/texture/util/get_single_pixel_texture.d.ts.map +1 -0
  8755. package/src/shade/renderer/texture/util/get_single_pixel_texture.js +64 -0
  8756. package/src/shade/renderer/texture/util/make_checkers_texture.d.ts +10 -0
  8757. package/src/shade/renderer/texture/util/make_checkers_texture.d.ts.map +1 -0
  8758. package/src/shade/renderer/texture/util/make_checkers_texture.js +47 -0
  8759. package/src/shade/renderer/texture/util/shader_texture_copy.d.ts +3 -0
  8760. package/src/shade/renderer/texture/util/shader_texture_copy.d.ts.map +1 -0
  8761. package/src/shade/renderer/texture/util/shader_texture_copy.js +33 -0
  8762. package/src/shade/renderer/texture/util/shader_texture_sample.d.ts +3 -0
  8763. package/src/shade/renderer/texture/util/shader_texture_sample.d.ts.map +1 -0
  8764. package/src/shade/renderer/texture/util/shader_texture_sample.js +35 -0
  8765. package/src/shade/renderer/texture/util/texture_fill_rectangle.d.ts +10 -0
  8766. package/src/shade/renderer/texture/util/texture_fill_rectangle.d.ts.map +1 -0
  8767. package/src/shade/renderer/texture/util/texture_fill_rectangle.js +267 -0
  8768. package/src/shade/renderer/texture/virtual/PageTableQuadAllocator.d.ts +59 -0
  8769. package/src/shade/renderer/texture/virtual/PageTableQuadAllocator.d.ts.map +1 -0
  8770. package/src/shade/renderer/texture/virtual/PageTableQuadAllocator.js +253 -0
  8771. package/src/shade/renderer/texture/virtual/README.md +276 -0
  8772. package/src/shade/renderer/texture/virtual/VTPageTable.d.ts +130 -0
  8773. package/src/shade/renderer/texture/virtual/VTPageTable.d.ts.map +1 -0
  8774. package/src/shade/renderer/texture/virtual/VTPageTable.js +330 -0
  8775. package/src/shade/renderer/texture/virtual/VTPhysicalCache.d.ts +178 -0
  8776. package/src/shade/renderer/texture/virtual/VTPhysicalCache.d.ts.map +1 -0
  8777. package/src/shade/renderer/texture/virtual/VTPhysicalCache.js +349 -0
  8778. package/src/shade/renderer/texture/virtual/VT_CONSTANTS.d.ts +115 -0
  8779. package/src/shade/renderer/texture/virtual/VT_CONSTANTS.d.ts.map +1 -0
  8780. package/src/shade/renderer/texture/virtual/VT_CONSTANTS.js +154 -0
  8781. package/src/shade/renderer/texture/virtual/VT_STACK_INFO_STRUCT.d.ts +14 -0
  8782. package/src/shade/renderer/texture/virtual/VT_STACK_INFO_STRUCT.d.ts.map +1 -0
  8783. package/src/shade/renderer/texture/virtual/VT_STACK_INFO_STRUCT.js +20 -0
  8784. package/src/shade/renderer/texture/virtual/VirtualTextureManager.d.ts +150 -0
  8785. package/src/shade/renderer/texture/virtual/VirtualTextureManager.d.ts.map +1 -0
  8786. package/src/shade/renderer/texture/virtual/VirtualTextureManager.js +1276 -0
  8787. package/src/shade/renderer/texture/virtual/VirtualTextureStack.d.ts +72 -0
  8788. package/src/shade/renderer/texture/virtual/VirtualTextureStack.d.ts.map +1 -0
  8789. package/src/shade/renderer/texture/virtual/VirtualTextureStack.js +106 -0
  8790. package/src/shade/renderer/texture/virtual/build_chunk_vt_lookup.d.ts +31 -0
  8791. package/src/shade/renderer/texture/virtual/build_chunk_vt_lookup.d.ts.map +1 -0
  8792. package/src/shade/renderer/texture/virtual/build_chunk_vt_lookup.js +150 -0
  8793. package/src/shade/renderer/texture/virtual/build_shader_vt_feedback.d.ts +40 -0
  8794. package/src/shade/renderer/texture/virtual/build_shader_vt_feedback.d.ts.map +1 -0
  8795. package/src/shade/renderer/texture/virtual/build_shader_vt_feedback.js +232 -0
  8796. package/src/shade/renderer/texture/virtual/chunk_vt_request_key.d.ts +9 -0
  8797. package/src/shade/renderer/texture/virtual/chunk_vt_request_key.d.ts.map +1 -0
  8798. package/src/shade/renderer/texture/virtual/chunk_vt_request_key.js +28 -0
  8799. package/src/shade/renderer/texture/virtual/source/VTSourceImage.d.ts +46 -0
  8800. package/src/shade/renderer/texture/virtual/source/VTSourceImage.d.ts.map +1 -0
  8801. package/src/shade/renderer/texture/virtual/source/VTSourceImage.js +207 -0
  8802. package/src/shade/renderer/texture/virtual/source/VTSourceProcedural.d.ts +31 -0
  8803. package/src/shade/renderer/texture/virtual/source/VTSourceProcedural.d.ts.map +1 -0
  8804. package/src/shade/renderer/texture/virtual/source/VTSourceProcedural.js +135 -0
  8805. package/src/shade/renderer/texture/virtual/source/VTSourceTiled.d.ts +52 -0
  8806. package/src/shade/renderer/texture/virtual/source/VTSourceTiled.d.ts.map +1 -0
  8807. package/src/shade/renderer/texture/virtual/source/VTSourceTiled.js +132 -0
  8808. package/src/shade/renderer/util/Uint32BufferSamplingStats.d.ts +67 -0
  8809. package/src/shade/renderer/util/Uint32BufferSamplingStats.d.ts.map +1 -0
  8810. package/src/shade/renderer/util/Uint32BufferSamplingStats.js +250 -0
  8811. package/src/shade/renderer/util/graph_record_stat.d.ts +9 -0
  8812. package/src/shade/renderer/util/graph_record_stat.d.ts.map +1 -0
  8813. package/src/shade/renderer/util/graph_record_stat.js +42 -0
  8814. package/src/shade/renderer/util/scale_resolution_1d.d.ts +8 -0
  8815. package/src/shade/renderer/util/scale_resolution_1d.d.ts.map +1 -0
  8816. package/src/shade/renderer/util/scale_resolution_1d.js +10 -0
  8817. package/src/shade/renderer/util/slice_flat_array.d.ts +12 -0
  8818. package/src/shade/renderer/util/slice_flat_array.d.ts.map +1 -0
  8819. package/src/shade/renderer/util/slice_flat_array.js +21 -0
  8820. package/src/shade/renderer/view/GPUViewContext.d.ts +137 -0
  8821. package/src/shade/renderer/view/GPUViewContext.d.ts.map +1 -0
  8822. package/src/shade/renderer/view/GPUViewContext.js +389 -0
  8823. package/src/shade/renderer/view/GPUViewSkyContext.d.ts +26 -0
  8824. package/src/shade/renderer/view/GPUViewSkyContext.d.ts.map +1 -0
  8825. package/src/shade/renderer/view/GPUViewSkyContext.js +174 -0
  8826. package/src/shade/renderer/view/VIEW_UNIFORM_STRUCT.d.ts +3 -0
  8827. package/src/shade/renderer/view/VIEW_UNIFORM_STRUCT.d.ts.map +1 -0
  8828. package/src/shade/renderer/view/VIEW_UNIFORM_STRUCT.js +24 -0
  8829. package/src/shade/renderer/view/View.d.ts +39 -0
  8830. package/src/shade/renderer/view/View.d.ts.map +1 -0
  8831. package/src/shade/renderer/view/View.js +58 -0
  8832. package/src/shade/renderer/view/ViewManager.d.ts +44 -0
  8833. package/src/shade/renderer/view/ViewManager.d.ts.map +1 -0
  8834. package/src/shade/renderer/view/ViewManager.js +110 -0
  8835. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts +29 -0
  8836. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts.map +1 -0
  8837. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.js +125 -0
  8838. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +39 -0
  8839. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -0
  8840. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +316 -0
  8841. package/src/shade/renderer/volumetrics/NOTES.md +9 -0
  8842. package/src/shade/renderer/volumetrics/PARTICIPATING_MEDIA_VOLUME_STRUCT.d.ts +3 -0
  8843. package/src/shade/renderer/volumetrics/PARTICIPATING_MEDIA_VOLUME_STRUCT.d.ts.map +1 -0
  8844. package/src/shade/renderer/volumetrics/PARTICIPATING_MEDIA_VOLUME_STRUCT.js +26 -0
  8845. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +102 -0
  8846. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -0
  8847. package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.js +170 -0
  8848. package/src/shade/renderer/volumetrics/SCENE_VOLUMETRICS_METADATA_STRUCT.d.ts +3 -0
  8849. package/src/shade/renderer/volumetrics/SCENE_VOLUMETRICS_METADATA_STRUCT.d.ts.map +1 -0
  8850. package/src/shade/renderer/volumetrics/SCENE_VOLUMETRICS_METADATA_STRUCT.js +7 -0
  8851. package/src/shade/renderer/volumetrics/SceneVolumetrics.d.ts +14 -0
  8852. package/src/shade/renderer/volumetrics/SceneVolumetrics.d.ts.map +1 -0
  8853. package/src/shade/renderer/volumetrics/SceneVolumetrics.js +21 -0
  8854. package/src/shade/renderer/volumetrics/VOLUMETRICS_METADATA_STRUCT.d.ts +3 -0
  8855. package/src/shade/renderer/volumetrics/VOLUMETRICS_METADATA_STRUCT.d.ts.map +1 -0
  8856. package/src/shade/renderer/volumetrics/VOLUMETRICS_METADATA_STRUCT.js +29 -0
  8857. package/src/shade/renderer/volumetrics/VOLUMETRICS_RESOLUTION_Z.d.ts +2 -0
  8858. package/src/shade/renderer/volumetrics/VOLUMETRICS_RESOLUTION_Z.d.ts.map +1 -0
  8859. package/src/shade/renderer/volumetrics/VOLUMETRICS_RESOLUTION_Z.js +1 -0
  8860. package/src/shade/renderer/volumetrics/VOLUMETRICS_WORKGROUP_RESOLUTION.d.ts +2 -0
  8861. package/src/shade/renderer/volumetrics/VOLUMETRICS_WORKGROUP_RESOLUTION.d.ts.map +1 -0
  8862. package/src/shade/renderer/volumetrics/VOLUMETRICS_WORKGROUP_RESOLUTION.js +1 -0
  8863. package/src/shade/renderer/volumetrics/chunk_calculate_multiscattering.d.ts +7 -0
  8864. package/src/shade/renderer/volumetrics/chunk_calculate_multiscattering.d.ts.map +1 -0
  8865. package/src/shade/renderer/volumetrics/chunk_calculate_multiscattering.js +89 -0
  8866. package/src/shade/renderer/volumetrics/chunk_compute_volume_fade_factor.d.ts +7 -0
  8867. package/src/shade/renderer/volumetrics/chunk_compute_volume_fade_factor.d.ts.map +1 -0
  8868. package/src/shade/renderer/volumetrics/chunk_compute_volume_fade_factor.js +69 -0
  8869. package/src/shade/renderer/volumetrics/chunk_frustum_unit_box_coverage_analytical.d.ts +2 -0
  8870. package/src/shade/renderer/volumetrics/chunk_frustum_unit_box_coverage_analytical.d.ts.map +1 -0
  8871. package/src/shade/renderer/volumetrics/chunk_frustum_unit_box_coverage_analytical.js +36 -0
  8872. package/src/shade/renderer/volumetrics/chunk_frustum_unit_box_coverage_multisample.d.ts +3 -0
  8873. package/src/shade/renderer/volumetrics/chunk_frustum_unit_box_coverage_multisample.d.ts.map +1 -0
  8874. package/src/shade/renderer/volumetrics/chunk_frustum_unit_box_coverage_multisample.js +59 -0
  8875. package/src/shade/renderer/volumetrics/chunk_frustum_unit_box_coverage_sampling.d.ts +2 -0
  8876. package/src/shade/renderer/volumetrics/chunk_frustum_unit_box_coverage_sampling.d.ts.map +1 -0
  8877. package/src/shade/renderer/volumetrics/chunk_frustum_unit_box_coverage_sampling.js +33 -0
  8878. package/src/shade/renderer/volumetrics/chunk_integrate_light_transmittance.d.ts +3 -0
  8879. package/src/shade/renderer/volumetrics/chunk_integrate_light_transmittance.d.ts.map +1 -0
  8880. package/src/shade/renderer/volumetrics/chunk_integrate_light_transmittance.js +29 -0
  8881. package/src/shade/renderer/volumetrics/chunk_integrate_optical_depth.d.ts +3 -0
  8882. package/src/shade/renderer/volumetrics/chunk_integrate_optical_depth.d.ts.map +1 -0
  8883. package/src/shade/renderer/volumetrics/chunk_integrate_optical_depth.js +65 -0
  8884. package/src/shade/renderer/volumetrics/chunk_volumetrics_column_jitter.d.ts +11 -0
  8885. package/src/shade/renderer/volumetrics/chunk_volumetrics_column_jitter.d.ts.map +1 -0
  8886. package/src/shade/renderer/volumetrics/chunk_volumetrics_column_jitter.js +23 -0
  8887. package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts +23 -0
  8888. package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -0
  8889. package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +466 -0
  8890. package/src/shade/renderer/volumetrics/mie_phase_lookup_texture.d.ts +2 -0
  8891. package/src/shade/renderer/volumetrics/mie_phase_lookup_texture.d.ts.map +1 -0
  8892. package/src/shade/renderer/volumetrics/mie_phase_lookup_texture.js +5 -0
  8893. package/src/shade/renderer/volumetrics/shader_debug_volumentrics_aerial_lut.d.ts +3 -0
  8894. package/src/shade/renderer/volumetrics/shader_debug_volumentrics_aerial_lut.d.ts.map +1 -0
  8895. package/src/shade/renderer/volumetrics/shader_debug_volumentrics_aerial_lut.js +48 -0
  8896. package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.d.ts +3 -0
  8897. package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.d.ts.map +1 -0
  8898. package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.js +324 -0
  8899. package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.d.ts +3 -0
  8900. package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.d.ts.map +1 -0
  8901. package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.js +192 -0
  8902. package/src/shade/renderer/volumetrics/shader_volumetrics_build_scattering_lut.d.ts +3 -0
  8903. package/src/shade/renderer/volumetrics/shader_volumetrics_build_scattering_lut.d.ts.map +1 -0
  8904. package/src/shade/renderer/volumetrics/shader_volumetrics_build_scattering_lut.js +250 -0
  8905. package/src/shade/renderer/volumetrics/taa/chunk_volumetric_history_bounding_box.d.ts +8 -0
  8906. package/src/shade/renderer/volumetrics/taa/chunk_volumetric_history_bounding_box.d.ts.map +1 -0
  8907. package/src/shade/renderer/volumetrics/taa/chunk_volumetric_history_bounding_box.js +80 -0
  8908. package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.d.ts +5 -0
  8909. package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.d.ts.map +1 -0
  8910. package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +324 -0
  8911. package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.d.ts +8 -0
  8912. package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.d.ts.map +1 -0
  8913. package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.js +37 -0
  8914. package/src/shade/renderer/water/GPUWaterRenderer.d.ts +33 -0
  8915. package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -0
  8916. package/src/shade/renderer/water/GPUWaterRenderer.js +167 -0
  8917. package/src/shade/renderer/water/shader_water.d.ts +33 -0
  8918. package/src/shade/renderer/water/shader_water.d.ts.map +1 -0
  8919. package/src/shade/renderer/water/shader_water.js +246 -0
  8920. package/src/shade/renderer/water/water_height_texture_from_sampler.d.ts +25 -0
  8921. package/src/shade/renderer/water/water_height_texture_from_sampler.d.ts.map +1 -0
  8922. package/src/shade/renderer/water/water_height_texture_from_sampler.js +56 -0
  8923. package/src/shade/util/compute_max_mip_count.d.ts +8 -0
  8924. package/src/shade/util/compute_max_mip_count.d.ts.map +1 -0
  8925. package/src/shade/util/compute_max_mip_count.js +27 -0
  8926. package/src/shade/util/warn_limited.d.ts +7 -0
  8927. package/src/shade/util/warn_limited.d.ts.map +1 -0
  8928. package/src/shade/util/warn_limited.js +20 -0
  8929. package/src/shade/vitest.setup.d.mts +2 -0
  8930. package/src/shade/vitest.setup.d.mts.map +1 -0
  8931. package/src/shade/vitest.setup.mjs +89 -0
  8932. package/src/shade/wgsl/NOTES.md +4 -0
  8933. package/src/shade/wgsl/WGSLParser.d.ts +11 -0
  8934. package/src/shade/wgsl/WGSLParser.d.ts.map +1 -0
  8935. package/src/shade/wgsl/WGSLParser.js +34 -0
  8936. package/src/shade/wgsl/ast/WGSLAbstractSyntaxNode.d.ts +3 -0
  8937. package/src/shade/wgsl/ast/WGSLAbstractSyntaxNode.d.ts.map +1 -0
  8938. package/src/shade/wgsl/ast/WGSLAbstractSyntaxNode.js +3 -0
  8939. package/src/shade/wgsl/ast/WGSLFunctionDeclaration.d.ts +14 -0
  8940. package/src/shade/wgsl/ast/WGSLFunctionDeclaration.d.ts.map +1 -0
  8941. package/src/shade/wgsl/ast/WGSLFunctionDeclaration.js +15 -0
  8942. package/src/shade/wgsl/ast/WGSLTranslationUnit.d.ts +8 -0
  8943. package/src/shade/wgsl/ast/WGSLTranslationUnit.d.ts.map +1 -0
  8944. package/src/shade/wgsl/ast/WGSLTranslationUnit.js +8 -0
  8945. package/src/shade/wgsl/emulator/CPUBitmapData.d.ts +152 -0
  8946. package/src/shade/wgsl/emulator/CPUBitmapData.d.ts.map +1 -0
  8947. package/src/shade/wgsl/emulator/CPUBitmapData.js +229 -0
  8948. package/src/shade/wgsl/emulator/ComputeShaderEmulator.d.ts +172 -0
  8949. package/src/shade/wgsl/emulator/ComputeShaderEmulator.d.ts.map +1 -0
  8950. package/src/shade/wgsl/emulator/ComputeShaderEmulator.js +291 -0
  8951. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +40 -0
  8952. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -0
  8953. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +2151 -0
  8954. package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts +15 -0
  8955. package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -0
  8956. package/src/shade/wgsl/emulator/WGSLLanguageCore.js +1034 -0
  8957. package/src/shade/wgsl/emulator/cpu_texture_sample.d.ts +39 -0
  8958. package/src/shade/wgsl/emulator/cpu_texture_sample.d.ts.map +1 -0
  8959. package/src/shade/wgsl/emulator/cpu_texture_sample.js +172 -0
  8960. package/src/shade/wgsl/tree-sitter-wgsl.wasm +0 -0
  8961. package/src/shade/wgsl/validate_wgsl_source.d.ts +13 -0
  8962. package/src/shade/wgsl/validate_wgsl_source.d.ts.map +1 -0
  8963. package/src/shade/wgsl/validate_wgsl_source.js +316 -0
  8964. package/src/shade/wgsl/wglsl_tree_sitter_to_ast.d.ts +8 -0
  8965. package/src/shade/wgsl/wglsl_tree_sitter_to_ast.d.ts.map +1 -0
  8966. package/src/shade/wgsl/wglsl_tree_sitter_to_ast.js +113 -0
  8967. package/src/view/layout/layout.scss +19 -2
  8968. package/src/view/minimap/Minimap.d.ts +2 -6
  8969. package/src/view/minimap/Minimap.d.ts.map +1 -1
  8970. package/src/view/minimap/Minimap.js +15 -40
  8971. package/src/view/minimap/MinimapCanvasView.d.ts +25 -0
  8972. package/src/view/minimap/MinimapCanvasView.d.ts.map +1 -0
  8973. package/src/view/minimap/MinimapCanvasView.js +411 -0
  8974. package/src/view/minimap/MinimapImageCache.d.ts +35 -0
  8975. package/src/view/minimap/MinimapImageCache.d.ts.map +1 -0
  8976. package/src/view/minimap/MinimapImageCache.js +88 -0
  8977. package/src/view/minimap/MinimapMarkerCollection.d.ts +61 -0
  8978. package/src/view/minimap/MinimapMarkerCollection.d.ts.map +1 -0
  8979. package/src/view/minimap/MinimapMarkerCollection.js +180 -0
  8980. package/src/view/minimap/dom/MinimapCameraView.d.ts +15 -2
  8981. package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
  8982. package/src/view/minimap/dom/MinimapCameraView.js +206 -211
  8983. package/src/view/minimap/minimap_focus_area.d.ts +19 -0
  8984. package/src/view/minimap/minimap_focus_area.d.ts.map +1 -0
  8985. package/src/view/minimap/minimap_focus_area.js +97 -0
  8986. package/src/view/minimap/minimap_fog_image.d.ts +21 -0
  8987. package/src/view/minimap/minimap_fog_image.d.ts.map +1 -0
  8988. package/src/view/minimap/minimap_fog_image.js +67 -0
  8989. package/editor/ecs/component/editors/three/BufferGeometryEditor.d.ts +0 -7
  8990. package/editor/ecs/component/editors/three/BufferGeometryEditor.d.ts.map +0 -1
  8991. package/editor/ecs/component/editors/three/BufferGeometryEditor.js +0 -28
  8992. package/editor/ecs/component/editors/three/MaterialEditor.d.ts +0 -7
  8993. package/editor/ecs/component/editors/three/MaterialEditor.d.ts.map +0 -1
  8994. package/editor/ecs/component/editors/three/MaterialEditor.js +0 -27
  8995. package/editor/ecs/component/editors/three/MeshEditor.d.ts +0 -7
  8996. package/editor/ecs/component/editors/three/MeshEditor.d.ts.map +0 -1
  8997. package/editor/ecs/component/editors/three/MeshEditor.js +0 -35
  8998. package/editor/ecs/component/editors/three/TextureEditor.d.ts +0 -7
  8999. package/editor/ecs/component/editors/three/TextureEditor.d.ts.map +0 -1
  9000. package/editor/ecs/component/editors/three/TextureEditor.js +0 -112
  9001. package/editor/process/symbolic/ComponentSymbolicDisplay.js +0 -34
  9002. package/editor/process/symbolic/SymbolicDisplayInternalAPI.js +0 -156
  9003. package/editor/process/symbolic/buildThreeJSHelperEntity.js +0 -36
  9004. package/editor/process/symbolic/make3DSymbolicDisplay.js +0 -91
  9005. package/editor/process/symbolic/makeCameraSymbolicDisplay.js +0 -32
  9006. package/editor/process/symbolic/makeGridPositionSymbolDisplay.js +0 -177
  9007. package/editor/process/symbolic/makeLightSymbolicDisplay.js +0 -77
  9008. package/editor/process/symbolic/makeParticleEmitterSymbolicDisplay.js +0 -166
  9009. package/editor/process/symbolic/makePathSymbolicDisplay.js +0 -105
  9010. package/editor/process/symbolic/makePositionedIconDisplaySymbol.js +0 -75
  9011. package/editor/process/symbolic/makeSocketsSymbolicDisplay.js +0 -153
  9012. package/editor/process/symbolic/makeSolidArrowGeometry.js +0 -391
  9013. package/editor/process/symbolic/makeSoundEmitterSymbolicDisplay.js +0 -89
  9014. package/editor/process/symbolic/synchronizeTransform.js +0 -50
  9015. package/editor/tools/TransformToolV2.d.ts +0 -76
  9016. package/editor/tools/TransformToolV2.d.ts.map +0 -1
  9017. package/editor/tools/v2/GizmoNode.d.ts +0 -21
  9018. package/editor/tools/v2/GizmoNode.d.ts.map +0 -1
  9019. package/editor/tools/v2/TransformControls.d.ts +0 -87
  9020. package/editor/tools/v2/TransformControls.d.ts.map +0 -1
  9021. package/editor/tools/v2/TransformControlsGizmo.d.ts +0 -22
  9022. package/editor/tools/v2/TransformControlsGizmo.d.ts.map +0 -1
  9023. package/editor/tools/v2/TransformControlsGizmo.js +0 -771
  9024. package/editor/tools/v2/TransformControlsPlane.d.ts +0 -6
  9025. package/editor/tools/v2/TransformControlsPlane.d.ts.map +0 -1
  9026. package/editor/tools/v2/TransformControlsPlane.js +0 -120
  9027. package/editor/tools/v2/TransformMode.d.ts +0 -7
  9028. package/editor/tools/v2/TransformMode.d.ts.map +0 -1
  9029. package/editor/tools/v2/TranslateHelperGeometry.d.ts +0 -6
  9030. package/editor/tools/v2/TranslateHelperGeometry.d.ts.map +0 -1
  9031. package/editor/tools/v2/TranslateHelperGeometry.js +0 -14
  9032. package/editor/tools/v2/prototypeTransformControls.js +0 -94
  9033. package/samples/generation/main.js +0 -217
  9034. package/samples/generation/themes/SampleTheme0.js +0 -1584
  9035. package/samples/terrain/editor.js +0 -345
  9036. package/samples/terrain/from_image.js +0 -294
  9037. package/samples/terrain/from_image_2.js +0 -251
  9038. package/src/core/geom/3d/normal/octahedron/prototype.d.ts +0 -2
  9039. package/src/core/geom/3d/normal/octahedron/prototype.d.ts.map +0 -1
  9040. package/src/core/geom/3d/normal/octahedron/prototype.js +0 -226
  9041. package/src/core/geom/3d/tetrahedra/prototypeTetrahedraBuilder.d.ts +0 -2
  9042. package/src/core/geom/3d/tetrahedra/prototypeTetrahedraBuilder.d.ts.map +0 -1
  9043. package/src/core/geom/3d/tetrahedra/prototypeTetrahedraBuilder.js +0 -124
  9044. package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.d.ts +0 -2
  9045. package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.d.ts.map +0 -1
  9046. package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.js +0 -669
  9047. package/src/core/geom/3d/tetrahedra/triangle/prototype.d.ts +0 -2
  9048. package/src/core/geom/3d/tetrahedra/triangle/prototype.d.ts.map +0 -1
  9049. package/src/core/geom/3d/tetrahedra/triangle/prototype.js +0 -127
  9050. package/src/core/geom/3d/topology/bounds/computeTopoMeshBoundingSphere.d.ts +0 -7
  9051. package/src/core/geom/3d/topology/bounds/computeTopoMeshBoundingSphere.d.ts.map +0 -1
  9052. package/src/core/geom/3d/topology/bounds/computeTopoMeshBoundingSphere.js +0 -7
  9053. package/src/core/geom/3d/topology/bounds/computeTopoMeshBoundiningBox.d.ts +0 -7
  9054. package/src/core/geom/3d/topology/bounds/computeTopoMeshBoundiningBox.d.ts.map +0 -1
  9055. package/src/core/geom/3d/topology/bounds/computeTopoMeshBoundiningBox.js +0 -7
  9056. package/src/core/geom/3d/topology/bounds/computeTriangleClusterNormalBoundingCone.d.ts +0 -7
  9057. package/src/core/geom/3d/topology/bounds/computeTriangleClusterNormalBoundingCone.d.ts.map +0 -1
  9058. package/src/core/geom/3d/topology/bounds/computeTriangleClusterNormalBoundingCone.js +0 -7
  9059. package/src/core/geom/3d/topology/bounds/compute_topo_mesh_bounding_box.d.ts +0 -7
  9060. package/src/core/geom/3d/topology/bounds/compute_topo_mesh_bounding_box.d.ts.map +0 -1
  9061. package/src/core/geom/3d/topology/bounds/compute_topo_mesh_bounding_box.js +0 -16
  9062. package/src/core/geom/3d/topology/bounds/compute_topo_mesh_bounding_sphere.d.ts +0 -7
  9063. package/src/core/geom/3d/topology/bounds/compute_topo_mesh_bounding_sphere.d.ts.map +0 -1
  9064. package/src/core/geom/3d/topology/bounds/compute_topo_mesh_bounding_sphere.js +0 -37
  9065. package/src/core/geom/3d/topology/bounds/compute_triangle_cluster_normal_bounding_cone.d.ts +0 -9
  9066. package/src/core/geom/3d/topology/bounds/compute_triangle_cluster_normal_bounding_cone.d.ts.map +0 -1
  9067. package/src/core/geom/3d/topology/bounds/compute_triangle_cluster_normal_bounding_cone.js +0 -87
  9068. package/src/core/geom/3d/topology/build_face_graph_from_mesh.d.ts +0 -9
  9069. package/src/core/geom/3d/topology/build_face_graph_from_mesh.d.ts.map +0 -1
  9070. package/src/core/geom/3d/topology/build_face_graph_from_mesh.js +0 -78
  9071. package/src/core/geom/3d/topology/compareEdges.d.ts +0 -7
  9072. package/src/core/geom/3d/topology/compareEdges.d.ts.map +0 -1
  9073. package/src/core/geom/3d/topology/compareEdges.js +0 -7
  9074. package/src/core/geom/3d/topology/compareFaces.d.ts +0 -8
  9075. package/src/core/geom/3d/topology/compareFaces.d.ts.map +0 -1
  9076. package/src/core/geom/3d/topology/compareFaces.js +0 -9
  9077. package/src/core/geom/3d/topology/compareVertices.d.ts +0 -8
  9078. package/src/core/geom/3d/topology/compareVertices.d.ts.map +0 -1
  9079. package/src/core/geom/3d/topology/compareVertices.js +0 -9
  9080. package/src/core/geom/3d/topology/compare_edges.d.ts +0 -8
  9081. package/src/core/geom/3d/topology/compare_edges.d.ts.map +0 -1
  9082. package/src/core/geom/3d/topology/compare_edges.js +0 -16
  9083. package/src/core/geom/3d/topology/computeTopoMeshVertexDuplicates.d.ts +0 -7
  9084. package/src/core/geom/3d/topology/computeTopoMeshVertexDuplicates.d.ts.map +0 -1
  9085. package/src/core/geom/3d/topology/computeTopoMeshVertexDuplicates.js +0 -7
  9086. package/src/core/geom/3d/topology/compute_topo_mesh_vertex_duplicates.d.ts +0 -9
  9087. package/src/core/geom/3d/topology/compute_topo_mesh_vertex_duplicates.d.ts.map +0 -1
  9088. package/src/core/geom/3d/topology/compute_topo_mesh_vertex_duplicates.js +0 -108
  9089. package/src/core/geom/3d/topology/debugValidateMesh.d.ts +0 -6
  9090. package/src/core/geom/3d/topology/debugValidateMesh.d.ts.map +0 -1
  9091. package/src/core/geom/3d/topology/debugValidateMesh.js +0 -13
  9092. package/src/core/geom/3d/topology/expandConnectivityByLocality.d.ts +0 -7
  9093. package/src/core/geom/3d/topology/expandConnectivityByLocality.d.ts.map +0 -1
  9094. package/src/core/geom/3d/topology/expandConnectivityByLocality.js +0 -104
  9095. package/src/core/geom/3d/topology/graph_create_off_mesh_links.d.ts +0 -8
  9096. package/src/core/geom/3d/topology/graph_create_off_mesh_links.d.ts.map +0 -1
  9097. package/src/core/geom/3d/topology/graph_create_off_mesh_links.js +0 -35
  9098. package/src/core/geom/3d/topology/query/query_edge_is_boundary.d.ts +0 -7
  9099. package/src/core/geom/3d/topology/query/query_edge_is_boundary.d.ts.map +0 -1
  9100. package/src/core/geom/3d/topology/query/query_edge_is_boundary.js +0 -8
  9101. package/src/core/geom/3d/topology/query/query_edge_is_manifold.d.ts +0 -8
  9102. package/src/core/geom/3d/topology/query/query_edge_is_manifold.d.ts.map +0 -1
  9103. package/src/core/geom/3d/topology/query/query_edge_is_manifold.js +0 -13
  9104. package/src/core/geom/3d/topology/query/query_edge_is_manifold_or_boundary.d.ts +0 -7
  9105. package/src/core/geom/3d/topology/query/query_edge_is_manifold_or_boundary.d.ts.map +0 -1
  9106. package/src/core/geom/3d/topology/query/query_edge_is_manifold_or_boundary.js +0 -11
  9107. package/src/core/geom/3d/topology/query/query_edge_is_wire.d.ts +0 -7
  9108. package/src/core/geom/3d/topology/query/query_edge_is_wire.d.ts.map +0 -1
  9109. package/src/core/geom/3d/topology/query/query_edge_is_wire.js +0 -13
  9110. package/src/core/geom/3d/topology/query/query_edge_other_vertex.d.ts +0 -8
  9111. package/src/core/geom/3d/topology/query/query_edge_other_vertex.d.ts.map +0 -1
  9112. package/src/core/geom/3d/topology/query/query_edge_other_vertex.js +0 -23
  9113. package/src/core/geom/3d/topology/query/query_edge_share_vert.d.ts +0 -8
  9114. package/src/core/geom/3d/topology/query/query_edge_share_vert.d.ts.map +0 -1
  9115. package/src/core/geom/3d/topology/query/query_edge_share_vert.js +0 -9
  9116. package/src/core/geom/3d/topology/query/query_face_get_other_edges.d.ts +0 -9
  9117. package/src/core/geom/3d/topology/query/query_face_get_other_edges.d.ts.map +0 -1
  9118. package/src/core/geom/3d/topology/query/query_face_get_other_edges.js +0 -39
  9119. package/src/core/geom/3d/topology/query/query_face_next_vertex.d.ts +0 -8
  9120. package/src/core/geom/3d/topology/query/query_face_next_vertex.d.ts.map +0 -1
  9121. package/src/core/geom/3d/topology/query/query_face_next_vertex.js +0 -19
  9122. package/src/core/geom/3d/topology/query/query_face_prev_vertex.d.ts +0 -8
  9123. package/src/core/geom/3d/topology/query/query_face_prev_vertex.d.ts.map +0 -1
  9124. package/src/core/geom/3d/topology/query/query_face_prev_vertex.js +0 -18
  9125. package/src/core/geom/3d/topology/query/query_vertex_in_edge.d.ts +0 -8
  9126. package/src/core/geom/3d/topology/query/query_vertex_in_edge.d.ts.map +0 -1
  9127. package/src/core/geom/3d/topology/query/query_vertex_in_edge.js +0 -14
  9128. package/src/core/geom/3d/topology/query/query_vertex_is_boundary.d.ts +0 -7
  9129. package/src/core/geom/3d/topology/query/query_vertex_is_boundary.d.ts.map +0 -1
  9130. package/src/core/geom/3d/topology/query/query_vertex_is_boundary.js +0 -21
  9131. package/src/core/geom/3d/topology/query/query_vertex_pair_share_face.d.ts +0 -8
  9132. package/src/core/geom/3d/topology/query/query_vertex_pair_share_face.d.ts.map +0 -1
  9133. package/src/core/geom/3d/topology/query/query_vertex_pair_share_face.js +0 -24
  9134. package/src/core/geom/3d/topology/query/query_vertices_in_edge.d.ts +0 -9
  9135. package/src/core/geom/3d/topology/query/query_vertices_in_edge.d.ts.map +0 -1
  9136. package/src/core/geom/3d/topology/query/query_vertices_in_edge.js +0 -19
  9137. package/src/core/geom/3d/topology/samples/prototypeFloodFill.d.ts +0 -2
  9138. package/src/core/geom/3d/topology/samples/prototypeFloodFill.d.ts.map +0 -1
  9139. package/src/core/geom/3d/topology/samples/prototypeFloodFill.js +0 -275
  9140. package/src/core/geom/3d/topology/simplify/EdgeCollapseCandidate.d.ts +0 -53
  9141. package/src/core/geom/3d/topology/simplify/EdgeCollapseCandidate.d.ts.map +0 -1
  9142. package/src/core/geom/3d/topology/simplify/EdgeCollapseCandidate.js +0 -148
  9143. package/src/core/geom/3d/topology/simplify/build_edge_collapse_candidates.d.ts +0 -11
  9144. package/src/core/geom/3d/topology/simplify/build_edge_collapse_candidates.d.ts.map +0 -1
  9145. package/src/core/geom/3d/topology/simplify/build_edge_collapse_candidates.js +0 -39
  9146. package/src/core/geom/3d/topology/simplify/collapse_all_degenerate_edges.d.ts +0 -7
  9147. package/src/core/geom/3d/topology/simplify/collapse_all_degenerate_edges.d.ts.map +0 -1
  9148. package/src/core/geom/3d/topology/simplify/collapse_all_degenerate_edges.js +0 -38
  9149. package/src/core/geom/3d/topology/simplify/collapse_degenerate_edge.d.ts +0 -7
  9150. package/src/core/geom/3d/topology/simplify/collapse_degenerate_edge.d.ts.map +0 -1
  9151. package/src/core/geom/3d/topology/simplify/collapse_degenerate_edge.js +0 -10
  9152. package/src/core/geom/3d/topology/simplify/collapse_edge.d.ts +0 -11
  9153. package/src/core/geom/3d/topology/simplify/collapse_edge.d.ts.map +0 -1
  9154. package/src/core/geom/3d/topology/simplify/collapse_edge.js +0 -21
  9155. package/src/core/geom/3d/topology/simplify/computeEdgeCollapseCost.d.ts +0 -7
  9156. package/src/core/geom/3d/topology/simplify/computeEdgeCollapseCost.d.ts.map +0 -1
  9157. package/src/core/geom/3d/topology/simplify/computeEdgeCollapseCost.js +0 -7
  9158. package/src/core/geom/3d/topology/simplify/compute_edge_collapse_cost.d.ts +0 -11
  9159. package/src/core/geom/3d/topology/simplify/compute_edge_collapse_cost.d.ts.map +0 -1
  9160. package/src/core/geom/3d/topology/simplify/compute_edge_collapse_cost.js +0 -82
  9161. package/src/core/geom/3d/topology/simplify/compute_face_normal_change_dot_product.d.ts +0 -14
  9162. package/src/core/geom/3d/topology/simplify/compute_face_normal_change_dot_product.d.ts.map +0 -1
  9163. package/src/core/geom/3d/topology/simplify/compute_face_normal_change_dot_product.js +0 -61
  9164. package/src/core/geom/3d/topology/simplify/decimate_edge_collapse_snap.d.ts +0 -39
  9165. package/src/core/geom/3d/topology/simplify/decimate_edge_collapse_snap.d.ts.map +0 -1
  9166. package/src/core/geom/3d/topology/simplify/decimate_edge_collapse_snap.js +0 -281
  9167. package/src/core/geom/3d/topology/simplify/edge_collapse_quadratic.d.ts +0 -9
  9168. package/src/core/geom/3d/topology/simplify/edge_collapse_quadratic.d.ts.map +0 -1
  9169. package/src/core/geom/3d/topology/simplify/edge_collapse_quadratic.js +0 -71
  9170. package/src/core/geom/3d/topology/simplify/partial_edge_collapse.d.ts +0 -11
  9171. package/src/core/geom/3d/topology/simplify/partial_edge_collapse.d.ts.map +0 -1
  9172. package/src/core/geom/3d/topology/simplify/partial_edge_collapse.js +0 -118
  9173. package/src/core/geom/3d/topology/simplify/prototypeMeshSimplification.d.ts +0 -2
  9174. package/src/core/geom/3d/topology/simplify/prototypeMeshSimplification.d.ts.map +0 -1
  9175. package/src/core/geom/3d/topology/simplify/prototypeMeshSimplification.js +0 -501
  9176. package/src/core/geom/3d/topology/simplify/quadratic/Quadric3.d.ts +0 -114
  9177. package/src/core/geom/3d/topology/simplify/quadratic/Quadric3.d.ts.map +0 -1
  9178. package/src/core/geom/3d/topology/simplify/quadratic/Quadric3.js +0 -307
  9179. package/src/core/geom/3d/topology/simplify/quadratic/apply_border_penalties_to_vertex_quadrics.d.ts +0 -9
  9180. package/src/core/geom/3d/topology/simplify/quadratic/apply_border_penalties_to_vertex_quadrics.d.ts.map +0 -1
  9181. package/src/core/geom/3d/topology/simplify/quadratic/apply_border_penalties_to_vertex_quadrics.js +0 -16
  9182. package/src/core/geom/3d/topology/simplify/quadratic/apply_border_penalty_to_vertex_quadrics.d.ts +0 -10
  9183. package/src/core/geom/3d/topology/simplify/quadratic/apply_border_penalty_to_vertex_quadrics.d.ts.map +0 -1
  9184. package/src/core/geom/3d/topology/simplify/quadratic/apply_border_penalty_to_vertex_quadrics.js +0 -51
  9185. package/src/core/geom/3d/topology/simplify/quadratic/build_vertex_quadrics.d.ts +0 -9
  9186. package/src/core/geom/3d/topology/simplify/quadratic/build_vertex_quadrics.d.ts.map +0 -1
  9187. package/src/core/geom/3d/topology/simplify/quadratic/build_vertex_quadrics.js +0 -94
  9188. package/src/core/geom/3d/topology/simplify/quadratic/compute_edge_collapse_cost_quadratic.d.ts +0 -7
  9189. package/src/core/geom/3d/topology/simplify/quadratic/compute_edge_collapse_cost_quadratic.d.ts.map +0 -1
  9190. package/src/core/geom/3d/topology/simplify/quadratic/compute_edge_collapse_cost_quadratic.js +0 -7
  9191. package/src/core/geom/3d/topology/simplify/quadratic/compute_edge_collapse_cost_quadric.d.ts +0 -10
  9192. package/src/core/geom/3d/topology/simplify/quadratic/compute_edge_collapse_cost_quadric.d.ts.map +0 -1
  9193. package/src/core/geom/3d/topology/simplify/quadratic/compute_edge_collapse_cost_quadric.js +0 -28
  9194. package/src/core/geom/3d/topology/simplify/quadratic/deep_copy_vertex_quadrics.d.ts +0 -8
  9195. package/src/core/geom/3d/topology/simplify/quadratic/deep_copy_vertex_quadrics.d.ts.map +0 -1
  9196. package/src/core/geom/3d/topology/simplify/quadratic/deep_copy_vertex_quadrics.js +0 -20
  9197. package/src/core/geom/3d/topology/simplify/quadratic/quadric3_set_from_plane_through_point.d.ts +0 -22
  9198. package/src/core/geom/3d/topology/simplify/quadratic/quadric3_set_from_plane_through_point.d.ts.map +0 -1
  9199. package/src/core/geom/3d/topology/simplify/quadratic/quadric3_set_from_plane_through_point.js +0 -27
  9200. package/src/core/geom/3d/topology/simplify/simplifyTopoMesh.d.ts +0 -26
  9201. package/src/core/geom/3d/topology/simplify/simplifyTopoMesh.d.ts.map +0 -1
  9202. package/src/core/geom/3d/topology/simplify/simplifyTopoMesh.js +0 -263
  9203. package/src/core/geom/3d/topology/simplify/simplifyTopoMesh2.d.ts +0 -30
  9204. package/src/core/geom/3d/topology/simplify/simplifyTopoMesh2.d.ts.map +0 -1
  9205. package/src/core/geom/3d/topology/simplify/simplifyTopoMesh2.js +0 -119
  9206. package/src/core/geom/3d/topology/simplify/tm_edge_collapse_is_degenerate_flip.d.ts +0 -8
  9207. package/src/core/geom/3d/topology/simplify/tm_edge_collapse_is_degenerate_flip.d.ts.map +0 -1
  9208. package/src/core/geom/3d/topology/simplify/tm_edge_collapse_is_degenerate_flip.js +0 -65
  9209. package/src/core/geom/3d/topology/struct/TopoEdge.d.ts +0 -136
  9210. package/src/core/geom/3d/topology/struct/TopoEdge.d.ts.map +0 -1
  9211. package/src/core/geom/3d/topology/struct/TopoEdge.js +0 -344
  9212. package/src/core/geom/3d/topology/struct/TopoMesh.d.ts +0 -194
  9213. package/src/core/geom/3d/topology/struct/TopoMesh.d.ts.map +0 -1
  9214. package/src/core/geom/3d/topology/struct/TopoMesh.js +0 -730
  9215. package/src/core/geom/3d/topology/struct/TopoTriangle.d.ts +0 -124
  9216. package/src/core/geom/3d/topology/struct/TopoTriangle.d.ts.map +0 -1
  9217. package/src/core/geom/3d/topology/struct/TopoTriangle.js +0 -349
  9218. package/src/core/geom/3d/topology/struct/TopoVertex.d.ts +0 -133
  9219. package/src/core/geom/3d/topology/struct/TopoVertex.d.ts.map +0 -1
  9220. package/src/core/geom/3d/topology/struct/TopoVertex.js +0 -307
  9221. package/src/core/geom/3d/topology/struct/prototypeBinaryTopology.d.ts +0 -2
  9222. package/src/core/geom/3d/topology/struct/prototypeBinaryTopology.d.ts.map +0 -1
  9223. package/src/core/geom/3d/topology/struct/prototypeBinaryTopology.js +0 -56
  9224. package/src/core/geom/3d/topology/three/three_buffer_geometry_to_topo_mesh.d.ts +0 -8
  9225. package/src/core/geom/3d/topology/three/three_buffer_geometry_to_topo_mesh.d.ts.map +0 -1
  9226. package/src/core/geom/3d/topology/three/three_buffer_geometry_to_topo_mesh.js +0 -30
  9227. package/src/core/geom/3d/topology/three/topo_mesh_to_three_buffer_geometry.d.ts +0 -8
  9228. package/src/core/geom/3d/topology/three/topo_mesh_to_three_buffer_geometry.d.ts.map +0 -1
  9229. package/src/core/geom/3d/topology/three/topo_mesh_to_three_buffer_geometry.js +0 -64
  9230. package/src/core/geom/3d/topology/tm_edge_kill.d.ts +0 -8
  9231. package/src/core/geom/3d/topology/tm_edge_kill.d.ts.map +0 -1
  9232. package/src/core/geom/3d/topology/tm_edge_kill.js +0 -24
  9233. package/src/core/geom/3d/topology/tm_edge_kill_only.d.ts +0 -7
  9234. package/src/core/geom/3d/topology/tm_edge_kill_only.d.ts.map +0 -1
  9235. package/src/core/geom/3d/topology/tm_edge_kill_only.js +0 -35
  9236. package/src/core/geom/3d/topology/tm_edge_splice.d.ts +0 -13
  9237. package/src/core/geom/3d/topology/tm_edge_splice.d.ts.map +0 -1
  9238. package/src/core/geom/3d/topology/tm_edge_splice.js +0 -42
  9239. package/src/core/geom/3d/topology/tm_face_area.d.ts +0 -7
  9240. package/src/core/geom/3d/topology/tm_face_area.d.ts.map +0 -1
  9241. package/src/core/geom/3d/topology/tm_face_area.js +0 -18
  9242. package/src/core/geom/3d/topology/tm_face_kill.d.ts +0 -7
  9243. package/src/core/geom/3d/topology/tm_face_kill.d.ts.map +0 -1
  9244. package/src/core/geom/3d/topology/tm_face_kill.js +0 -12
  9245. package/src/core/geom/3d/topology/tm_face_kill_only.d.ts +0 -7
  9246. package/src/core/geom/3d/topology/tm_face_kill_only.d.ts.map +0 -1
  9247. package/src/core/geom/3d/topology/tm_face_kill_only.js +0 -12
  9248. package/src/core/geom/3d/topology/tm_face_normal.d.ts +0 -7
  9249. package/src/core/geom/3d/topology/tm_face_normal.d.ts.map +0 -1
  9250. package/src/core/geom/3d/topology/tm_face_normal.js +0 -14
  9251. package/src/core/geom/3d/topology/tm_kill_only_edge.d.ts +0 -7
  9252. package/src/core/geom/3d/topology/tm_kill_only_edge.d.ts.map +0 -1
  9253. package/src/core/geom/3d/topology/tm_kill_only_edge.js +0 -7
  9254. package/src/core/geom/3d/topology/tm_kill_only_face.d.ts +0 -7
  9255. package/src/core/geom/3d/topology/tm_kill_only_face.d.ts.map +0 -1
  9256. package/src/core/geom/3d/topology/tm_kill_only_face.js +0 -7
  9257. package/src/core/geom/3d/topology/tm_kill_only_vert.d.ts +0 -7
  9258. package/src/core/geom/3d/topology/tm_kill_only_vert.d.ts.map +0 -1
  9259. package/src/core/geom/3d/topology/tm_kill_only_vert.js +0 -7
  9260. package/src/core/geom/3d/topology/tm_vert_kill.d.ts +0 -7
  9261. package/src/core/geom/3d/topology/tm_vert_kill.d.ts.map +0 -1
  9262. package/src/core/geom/3d/topology/tm_vert_kill.js +0 -7
  9263. package/src/core/geom/3d/topology/tm_vert_splice.d.ts +0 -7
  9264. package/src/core/geom/3d/topology/tm_vert_splice.d.ts.map +0 -1
  9265. package/src/core/geom/3d/topology/tm_vert_splice.js +0 -7
  9266. package/src/core/geom/3d/topology/tm_vertex_compute_normal.d.ts +0 -8
  9267. package/src/core/geom/3d/topology/tm_vertex_compute_normal.d.ts.map +0 -1
  9268. package/src/core/geom/3d/topology/tm_vertex_compute_normal.js +0 -45
  9269. package/src/core/geom/3d/topology/tm_vertex_kill.d.ts +0 -7
  9270. package/src/core/geom/3d/topology/tm_vertex_kill.d.ts.map +0 -1
  9271. package/src/core/geom/3d/topology/tm_vertex_kill.js +0 -19
  9272. package/src/core/geom/3d/topology/tm_vertex_kill_only.d.ts +0 -7
  9273. package/src/core/geom/3d/topology/tm_vertex_kill_only.d.ts.map +0 -1
  9274. package/src/core/geom/3d/topology/tm_vertex_kill_only.js +0 -14
  9275. package/src/core/geom/3d/topology/tm_vertex_splice.d.ts +0 -12
  9276. package/src/core/geom/3d/topology/tm_vertex_splice.d.ts.map +0 -1
  9277. package/src/core/geom/3d/topology/tm_vertex_splice.js +0 -64
  9278. package/src/core/geom/3d/topology/tm_weld_duplicate_vertices.d.ts +0 -9
  9279. package/src/core/geom/3d/topology/tm_weld_duplicate_vertices.d.ts.map +0 -1
  9280. package/src/core/geom/3d/topology/tm_weld_duplicate_vertices.js +0 -62
  9281. package/src/core/geom/3d/topology/topology_find_broken_links.d.ts +0 -6
  9282. package/src/core/geom/3d/topology/topology_find_broken_links.d.ts.map +0 -1
  9283. package/src/core/geom/3d/topology/topology_find_broken_links.js +0 -107
  9284. package/src/core/geom/3d/topology/update_topo_face_normals.d.ts +0 -7
  9285. package/src/core/geom/3d/topology/update_topo_face_normals.d.ts.map +0 -1
  9286. package/src/core/geom/3d/topology/update_topo_face_normals.js +0 -23
  9287. package/src/core/geom/3d/topology/util/compute_face_connection_weight.d.ts +0 -8
  9288. package/src/core/geom/3d/topology/util/compute_face_connection_weight.d.ts.map +0 -1
  9289. package/src/core/geom/3d/topology/util/compute_face_connection_weight.js +0 -40
  9290. package/src/core/geom/3d/topology/util/mesh_flood_fill.d.ts +0 -8
  9291. package/src/core/geom/3d/topology/util/mesh_flood_fill.d.ts.map +0 -1
  9292. package/src/core/geom/3d/topology/util/mesh_flood_fill.js +0 -59
  9293. package/src/core/geom/3d/topology/util/tm_edges_cleanup_empty.d.ts +0 -7
  9294. package/src/core/geom/3d/topology/util/tm_edges_cleanup_empty.d.ts.map +0 -1
  9295. package/src/core/geom/3d/topology/util/tm_edges_cleanup_empty.js +0 -33
  9296. package/src/core/geom/3d/topology/util/tm_mesh_cleanup.d.ts +0 -8
  9297. package/src/core/geom/3d/topology/util/tm_mesh_cleanup.d.ts.map +0 -1
  9298. package/src/core/geom/3d/topology/util/tm_mesh_cleanup.js +0 -15
  9299. package/src/core/geom/3d/topology/util/tm_vertices_cleanup_empty.d.ts +0 -7
  9300. package/src/core/geom/3d/topology/util/tm_vertices_cleanup_empty.d.ts.map +0 -1
  9301. package/src/core/geom/3d/topology/util/tm_vertices_cleanup_empty.js +0 -32
  9302. package/src/core/graph/metis/mesh_to_metis_graph.d.ts +0 -10
  9303. package/src/core/graph/metis/mesh_to_metis_graph.d.ts.map +0 -1
  9304. package/src/core/graph/metis/mesh_to_metis_graph.js +0 -64
  9305. package/src/engine/animation/async/prototypeAsyncAnimation.d.ts +0 -2
  9306. package/src/engine/animation/async/prototypeAsyncAnimation.d.ts.map +0 -1
  9307. package/src/engine/animation/async/prototypeAsyncAnimation.js +0 -292
  9308. package/src/engine/animation/curve/prototypeGLTF.d.ts +0 -2
  9309. package/src/engine/animation/curve/prototypeGLTF.d.ts.map +0 -1
  9310. package/src/engine/animation/curve/prototypeGLTF.js +0 -101
  9311. package/src/engine/asset/loaders/GLTFAssetLoader.d.ts +0 -71
  9312. package/src/engine/asset/loaders/GLTFAssetLoader.d.ts.map +0 -1
  9313. package/src/engine/asset/loaders/GLTFAssetLoader.js +0 -420
  9314. package/src/engine/asset/loaders/gltf/GLTFAssetTransformMikkTSpaceTangents.d.ts +0 -16
  9315. package/src/engine/asset/loaders/gltf/GLTFAssetTransformMikkTSpaceTangents.d.ts.map +0 -1
  9316. package/src/engine/asset/loaders/gltf/GLTFAssetTransformMikkTSpaceTangents.js +0 -27
  9317. package/src/engine/asset/loaders/gltf/extensions/MSFT_texture_dds.d.ts +0 -23
  9318. package/src/engine/asset/loaders/gltf/extensions/MSFT_texture_dds.d.ts.map +0 -1
  9319. package/src/engine/asset/loaders/gltf/extensions/MSFT_texture_dds.js +0 -46
  9320. package/src/engine/asset/loaders/texture/loadDDSTexture.d.ts +0 -2
  9321. package/src/engine/asset/loaders/texture/loadDDSTexture.d.ts.map +0 -1
  9322. package/src/engine/asset/loaders/texture/loadDDSTexture.js +0 -37
  9323. package/src/engine/control/first-person/prototype_first_person_controller.d.ts +0 -2
  9324. package/src/engine/control/first-person/prototype_first_person_controller.d.ts.map +0 -1
  9325. package/src/engine/control/first-person/prototype_first_person_controller.js +0 -1047
  9326. package/src/engine/ecs/fow/FogOfWarSystem.d.ts +0 -44
  9327. package/src/engine/ecs/fow/FogOfWarSystem.d.ts.map +0 -1
  9328. package/src/engine/ecs/fow/FogOfWarSystem.js +0 -266
  9329. package/src/engine/ecs/fow/shader/FogOfWarRenderer.d.ts +0 -69
  9330. package/src/engine/ecs/fow/shader/FogOfWarRenderer.d.ts.map +0 -1
  9331. package/src/engine/ecs/fow/shader/FogOfWarRenderer.js +0 -155
  9332. package/src/engine/ecs/grid/HeightMap2AOMap.d.ts +0 -25
  9333. package/src/engine/ecs/grid/HeightMap2AOMap.d.ts.map +0 -1
  9334. package/src/engine/ecs/grid/HeightMap2AOMap.js +0 -96
  9335. package/src/engine/ecs/parent/ChildEntities.d.ts +0 -23
  9336. package/src/engine/ecs/parent/ChildEntities.d.ts.map +0 -1
  9337. package/src/engine/ecs/parent/ChildEntities.js +0 -39
  9338. package/src/engine/ecs/parent/testCompositionEntityNode.d.ts +0 -2
  9339. package/src/engine/ecs/parent/testCompositionEntityNode.d.ts.map +0 -1
  9340. package/src/engine/ecs/parent/testCompositionEntityNode.js +0 -153
  9341. package/src/engine/ecs/parent/testHuDPerf.d.ts +0 -2
  9342. package/src/engine/ecs/parent/testHuDPerf.d.ts.map +0 -1
  9343. package/src/engine/ecs/parent/testHuDPerf.js +0 -123
  9344. package/src/engine/ecs/renderable/RenderSystem.d.ts +0 -65
  9345. package/src/engine/ecs/renderable/RenderSystem.d.ts.map +0 -1
  9346. package/src/engine/ecs/renderable/RenderSystem.js +0 -227
  9347. package/src/engine/ecs/renderable/Renderable.d.ts +0 -95
  9348. package/src/engine/ecs/renderable/Renderable.d.ts.map +0 -1
  9349. package/src/engine/ecs/renderable/Renderable.js +0 -175
  9350. package/src/engine/ecs/renderable/RenderableFlags.d.ts +0 -7
  9351. package/src/engine/ecs/renderable/RenderableFlags.d.ts.map +0 -1
  9352. package/src/engine/ecs/renderable/RenderableFlags.js +0 -6
  9353. package/src/engine/ecs/systems/AnimationSystem.d.ts +0 -36
  9354. package/src/engine/ecs/systems/AnimationSystem.d.ts.map +0 -1
  9355. package/src/engine/ecs/systems/AnimationSystem.js +0 -383
  9356. package/src/engine/ecs/tooltip/TooltipComponentSystem.d.ts +0 -78
  9357. package/src/engine/ecs/tooltip/TooltipComponentSystem.d.ts.map +0 -1
  9358. package/src/engine/ecs/tooltip/TooltipComponentSystem.js +0 -237
  9359. package/src/engine/ecs/tooltip/testTooltipComponentSystem.d.ts +0 -2
  9360. package/src/engine/ecs/tooltip/testTooltipComponentSystem.d.ts.map +0 -1
  9361. package/src/engine/ecs/tooltip/testTooltipComponentSystem.js +0 -119
  9362. package/src/engine/graphics/GraphicsEngine.d.ts +0 -275
  9363. package/src/engine/graphics/GraphicsEngine.d.ts.map +0 -1
  9364. package/src/engine/graphics/GraphicsEngine.js +0 -875
  9365. package/src/engine/graphics/camera/makeScreenScissorFrustum.d.ts +0 -8
  9366. package/src/engine/graphics/camera/makeScreenScissorFrustum.d.ts.map +0 -1
  9367. package/src/engine/graphics/camera/makeScreenScissorFrustum.js +0 -61
  9368. package/src/engine/graphics/camera/testClippingPlaneComputation.d.ts +0 -2
  9369. package/src/engine/graphics/camera/testClippingPlaneComputation.d.ts.map +0 -1
  9370. package/src/engine/graphics/camera/testClippingPlaneComputation.js +0 -417
  9371. package/src/engine/graphics/composit/CompositLayer.d.ts +0 -98
  9372. package/src/engine/graphics/composit/CompositLayer.d.ts.map +0 -1
  9373. package/src/engine/graphics/composit/CompositLayer.js +0 -258
  9374. package/src/engine/graphics/composit/LayerCompositer.d.ts +0 -86
  9375. package/src/engine/graphics/composit/LayerCompositer.d.ts.map +0 -1
  9376. package/src/engine/graphics/composit/LayerCompositer.js +0 -244
  9377. package/src/engine/graphics/context/testWebGLContextLoss.d.ts +0 -2
  9378. package/src/engine/graphics/context/testWebGLContextLoss.d.ts.map +0 -1
  9379. package/src/engine/graphics/context/testWebGLContextLoss.js +0 -696
  9380. package/src/engine/graphics/debug/VisualSymbolLine.d.ts +0 -37
  9381. package/src/engine/graphics/debug/VisualSymbolLine.d.ts.map +0 -1
  9382. package/src/engine/graphics/debug/VisualSymbolLine.js +0 -111
  9383. package/src/engine/graphics/debug/shape_to_visual_entity.d.ts +0 -10
  9384. package/src/engine/graphics/debug/shape_to_visual_entity.d.ts.map +0 -1
  9385. package/src/engine/graphics/debug/shape_to_visual_entity.js +0 -159
  9386. package/src/engine/graphics/debug/visualize_tetrahedral_mesh.d.ts +0 -11
  9387. package/src/engine/graphics/debug/visualize_tetrahedral_mesh.d.ts.map +0 -1
  9388. package/src/engine/graphics/debug/visualize_tetrahedral_mesh.js +0 -46
  9389. package/src/engine/graphics/ecs/animation/animator/AnimationGraphSystem.d.ts +0 -91
  9390. package/src/engine/graphics/ecs/animation/animator/AnimationGraphSystem.d.ts.map +0 -1
  9391. package/src/engine/graphics/ecs/animation/animator/AnimationGraphSystem.js +0 -313
  9392. package/src/engine/graphics/ecs/camera/CameraSystem.d.ts +0 -74
  9393. package/src/engine/graphics/ecs/camera/CameraSystem.d.ts.map +0 -1
  9394. package/src/engine/graphics/ecs/camera/CameraSystem.js +0 -331
  9395. package/src/engine/graphics/ecs/camera/auto_set_camera_clipping_planes.d.ts +0 -10
  9396. package/src/engine/graphics/ecs/camera/auto_set_camera_clipping_planes.d.ts.map +0 -1
  9397. package/src/engine/graphics/ecs/camera/auto_set_camera_clipping_planes.js +0 -105
  9398. package/src/engine/graphics/ecs/camera/build_three_camera_object.d.ts +0 -7
  9399. package/src/engine/graphics/ecs/camera/build_three_camera_object.d.ts.map +0 -1
  9400. package/src/engine/graphics/ecs/camera/build_three_camera_object.js +0 -29
  9401. package/src/engine/graphics/ecs/camera/compute_perspective_camera_focal_position.d.ts +0 -7
  9402. package/src/engine/graphics/ecs/camera/compute_perspective_camera_focal_position.d.ts.map +0 -1
  9403. package/src/engine/graphics/ecs/camera/compute_perspective_camera_focal_position.js +0 -27
  9404. package/src/engine/graphics/ecs/camera/frustum_from_camera.d.ts +0 -8
  9405. package/src/engine/graphics/ecs/camera/frustum_from_camera.d.ts.map +0 -1
  9406. package/src/engine/graphics/ecs/camera/frustum_from_camera.js +0 -20
  9407. package/src/engine/graphics/ecs/camera/set_camera_aspect_ratio.d.ts +0 -9
  9408. package/src/engine/graphics/ecs/camera/set_camera_aspect_ratio.d.ts.map +0 -1
  9409. package/src/engine/graphics/ecs/camera/set_camera_aspect_ratio.js +0 -46
  9410. package/src/engine/graphics/ecs/camera/unprojectPoint.d.ts +0 -9
  9411. package/src/engine/graphics/ecs/camera/unprojectPoint.d.ts.map +0 -1
  9412. package/src/engine/graphics/ecs/camera/unprojectPoint.js +0 -14
  9413. package/src/engine/graphics/ecs/camera/update_camera_transform.d.ts +0 -6
  9414. package/src/engine/graphics/ecs/camera/update_camera_transform.d.ts.map +0 -1
  9415. package/src/engine/graphics/ecs/camera/update_camera_transform.js +0 -17
  9416. package/src/engine/graphics/ecs/compileAllMaterials.d.ts +0 -10
  9417. package/src/engine/graphics/ecs/compileAllMaterials.d.ts.map +0 -1
  9418. package/src/engine/graphics/ecs/compileAllMaterials.js +0 -132
  9419. package/src/engine/graphics/ecs/decal/v2/FPDecalSystem.d.ts +0 -69
  9420. package/src/engine/graphics/ecs/decal/v2/FPDecalSystem.d.ts.map +0 -1
  9421. package/src/engine/graphics/ecs/decal/v2/FPDecalSystem.js +0 -474
  9422. package/src/engine/graphics/ecs/decal/v2/prototypeDecalEditor.d.ts +0 -2
  9423. package/src/engine/graphics/ecs/decal/v2/prototypeDecalEditor.d.ts.map +0 -1
  9424. package/src/engine/graphics/ecs/decal/v2/prototypeDecalEditor.js +0 -138
  9425. package/src/engine/graphics/ecs/decal/v2/prototypeDecalSystem.d.ts +0 -2
  9426. package/src/engine/graphics/ecs/decal/v2/prototypeDecalSystem.d.ts.map +0 -1
  9427. package/src/engine/graphics/ecs/decal/v2/prototypeDecalSystem.js +0 -550
  9428. package/src/engine/graphics/ecs/highlight/plugin/OutlineRenderPlugin.d.ts +0 -59
  9429. package/src/engine/graphics/ecs/highlight/plugin/OutlineRenderPlugin.d.ts.map +0 -1
  9430. package/src/engine/graphics/ecs/highlight/plugin/OutlineRenderPlugin.js +0 -198
  9431. package/src/engine/graphics/ecs/highlight/renderer/HighlightDecodeShader.d.ts +0 -2
  9432. package/src/engine/graphics/ecs/highlight/renderer/HighlightDecodeShader.d.ts.map +0 -1
  9433. package/src/engine/graphics/ecs/highlight/renderer/HighlightDecodeShader.js +0 -59
  9434. package/src/engine/graphics/ecs/highlight/renderer/OutlineRenderer.d.ts +0 -139
  9435. package/src/engine/graphics/ecs/highlight/renderer/OutlineRenderer.d.ts.map +0 -1
  9436. package/src/engine/graphics/ecs/highlight/renderer/OutlineRenderer.js +0 -645
  9437. package/src/engine/graphics/ecs/highlight/renderer/makeBlurShader_9.d.ts +0 -2
  9438. package/src/engine/graphics/ecs/highlight/renderer/makeBlurShader_9.d.ts.map +0 -1
  9439. package/src/engine/graphics/ecs/highlight/renderer/makeBlurShader_9.js +0 -41
  9440. package/src/engine/graphics/ecs/highlight/renderer/makeDilationShader.d.ts +0 -2
  9441. package/src/engine/graphics/ecs/highlight/renderer/makeDilationShader.d.ts.map +0 -1
  9442. package/src/engine/graphics/ecs/highlight/renderer/makeDilationShader.js +0 -84
  9443. package/src/engine/graphics/ecs/highlight/renderer/make_screen_space_quad_material.d.ts +0 -33
  9444. package/src/engine/graphics/ecs/highlight/renderer/make_screen_space_quad_material.d.ts.map +0 -1
  9445. package/src/engine/graphics/ecs/highlight/renderer/make_screen_space_quad_material.js +0 -44
  9446. package/src/engine/graphics/ecs/highlight/system/HighlightSystemBase.d.ts +0 -55
  9447. package/src/engine/graphics/ecs/highlight/system/HighlightSystemBase.d.ts.map +0 -1
  9448. package/src/engine/graphics/ecs/highlight/system/HighlightSystemBase.js +0 -205
  9449. package/src/engine/graphics/ecs/highlight/system/MeshHighlightSystem.d.ts +0 -16
  9450. package/src/engine/graphics/ecs/highlight/system/MeshHighlightSystem.d.ts.map +0 -1
  9451. package/src/engine/graphics/ecs/highlight/system/MeshHighlightSystem.js +0 -39
  9452. package/src/engine/graphics/ecs/highlight/system/RenderableHighlightSystem.d.ts +0 -15
  9453. package/src/engine/graphics/ecs/highlight/system/RenderableHighlightSystem.d.ts.map +0 -1
  9454. package/src/engine/graphics/ecs/highlight/system/RenderableHighlightSystem.js +0 -34
  9455. package/src/engine/graphics/ecs/highlight/system/ShadedGeometryHighlightSystem.d.ts +0 -16
  9456. package/src/engine/graphics/ecs/highlight/system/ShadedGeometryHighlightSystem.d.ts.map +0 -1
  9457. package/src/engine/graphics/ecs/highlight/system/ShadedGeometryHighlightSystem.js +0 -48
  9458. package/src/engine/graphics/ecs/light/LightContext.d.ts +0 -31
  9459. package/src/engine/graphics/ecs/light/LightContext.d.ts.map +0 -1
  9460. package/src/engine/graphics/ecs/light/LightContext.js +0 -96
  9461. package/src/engine/graphics/ecs/light/LightSystem.d.ts +0 -123
  9462. package/src/engine/graphics/ecs/light/LightSystem.d.ts.map +0 -1
  9463. package/src/engine/graphics/ecs/light/LightSystem.js +0 -381
  9464. package/src/engine/graphics/ecs/light/binding/three/ThreeLightBinding.d.ts +0 -54
  9465. package/src/engine/graphics/ecs/light/binding/three/ThreeLightBinding.d.ts.map +0 -1
  9466. package/src/engine/graphics/ecs/light/binding/three/ThreeLightBinding.js +0 -560
  9467. package/src/engine/graphics/ecs/light/three/ThreeLightCache.d.ts +0 -79
  9468. package/src/engine/graphics/ecs/light/three/ThreeLightCache.d.ts.map +0 -1
  9469. package/src/engine/graphics/ecs/light/three/ThreeLightCache.js +0 -248
  9470. package/src/engine/graphics/ecs/mesh/Mesh.d.ts +0 -176
  9471. package/src/engine/graphics/ecs/mesh/Mesh.d.ts.map +0 -1
  9472. package/src/engine/graphics/ecs/mesh/Mesh.js +0 -426
  9473. package/src/engine/graphics/ecs/mesh/MeshEditor.d.ts +0 -25
  9474. package/src/engine/graphics/ecs/mesh/MeshEditor.d.ts.map +0 -1
  9475. package/src/engine/graphics/ecs/mesh/MeshEditor.js +0 -28
  9476. package/src/engine/graphics/ecs/mesh/MeshSystem.d.ts +0 -99
  9477. package/src/engine/graphics/ecs/mesh/MeshSystem.d.ts.map +0 -1
  9478. package/src/engine/graphics/ecs/mesh/MeshSystem.js +0 -448
  9479. package/src/engine/graphics/ecs/mesh/SkeletonUtils.d.ts +0 -43
  9480. package/src/engine/graphics/ecs/mesh/SkeletonUtils.d.ts.map +0 -1
  9481. package/src/engine/graphics/ecs/mesh/SkeletonUtils.js +0 -275
  9482. package/src/engine/graphics/ecs/mesh/serialization/MeshSerializationAdapter.d.ts +0 -19
  9483. package/src/engine/graphics/ecs/mesh/serialization/MeshSerializationAdapter.d.ts.map +0 -1
  9484. package/src/engine/graphics/ecs/mesh/serialization/MeshSerializationAdapter.js +0 -40
  9485. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.d.ts +0 -158
  9486. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.d.ts.map +0 -1
  9487. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.js +0 -603
  9488. package/src/engine/graphics/ecs/mesh-v2/aggregate/prototypeSGMesh.d.ts +0 -2
  9489. package/src/engine/graphics/ecs/mesh-v2/aggregate/prototypeSGMesh.d.ts.map +0 -1
  9490. package/src/engine/graphics/ecs/mesh-v2/aggregate/prototypeSGMesh.js +0 -178
  9491. package/src/engine/graphics/ecs/mesh-v2/build_three_object.d.ts +0 -7
  9492. package/src/engine/graphics/ecs/mesh-v2/build_three_object.d.ts.map +0 -1
  9493. package/src/engine/graphics/ecs/mesh-v2/build_three_object.js +0 -45
  9494. package/src/engine/graphics/ecs/mesh-v2/render/SGThreeObjectCache.d.ts +0 -19
  9495. package/src/engine/graphics/ecs/mesh-v2/render/SGThreeObjectCache.d.ts.map +0 -1
  9496. package/src/engine/graphics/ecs/mesh-v2/render/SGThreeObjectCache.js +0 -59
  9497. package/src/engine/graphics/ecs/mesh-v2/render/ShadedGeometryRendererContext.d.ts +0 -41
  9498. package/src/engine/graphics/ecs/mesh-v2/render/ShadedGeometryRendererContext.d.ts.map +0 -1
  9499. package/src/engine/graphics/ecs/mesh-v2/render/ShadedGeometryRendererContext.js +0 -171
  9500. package/src/engine/graphics/ecs/mesh-v2/render/adapters/GenericRendererAdapter.d.ts +0 -11
  9501. package/src/engine/graphics/ecs/mesh-v2/render/adapters/GenericRendererAdapter.d.ts.map +0 -1
  9502. package/src/engine/graphics/ecs/mesh-v2/render/adapters/GenericRendererAdapter.js +0 -39
  9503. package/src/engine/graphics/ecs/mesh-v2/render/adapters/InstancedRendererAdapter.d.ts +0 -25
  9504. package/src/engine/graphics/ecs/mesh-v2/render/adapters/InstancedRendererAdapter.d.ts.map +0 -1
  9505. package/src/engine/graphics/ecs/mesh-v2/render/adapters/InstancedRendererAdapter.js +0 -147
  9506. package/src/engine/graphics/ecs/mesh-v2/sample/load_gltf.d.ts +0 -2
  9507. package/src/engine/graphics/ecs/mesh-v2/sample/load_gltf.d.ts.map +0 -1
  9508. package/src/engine/graphics/ecs/mesh-v2/sample/load_gltf.js +0 -127
  9509. package/src/engine/graphics/ecs/mesh-v2/sample/prototypeShadedGeometry.d.ts +0 -2
  9510. package/src/engine/graphics/ecs/mesh-v2/sample/prototypeShadedGeometry.d.ts.map +0 -1
  9511. package/src/engine/graphics/ecs/mesh-v2/sample/prototypeShadedGeometry.js +0 -196
  9512. package/src/engine/graphics/ecs/mesh-v2/sample/prototype_sg_raycast.d.ts +0 -2
  9513. package/src/engine/graphics/ecs/mesh-v2/sample/prototype_sg_raycast.d.ts.map +0 -1
  9514. package/src/engine/graphics/ecs/mesh-v2/sample/prototype_sg_raycast.js +0 -212
  9515. package/src/engine/graphics/ecs/path/PathDisplaySystem.d.ts +0 -55
  9516. package/src/engine/graphics/ecs/path/PathDisplaySystem.d.ts.map +0 -1
  9517. package/src/engine/graphics/ecs/path/PathDisplaySystem.js +0 -351
  9518. package/src/engine/graphics/ecs/path/entity/testEntityPath.d.ts +0 -2
  9519. package/src/engine/graphics/ecs/path/entity/testEntityPath.d.ts.map +0 -1
  9520. package/src/engine/graphics/ecs/path/entity/testEntityPath.js +0 -154
  9521. package/src/engine/graphics/ecs/path/highlight/PathDisplayHighlightSystem.d.ts +0 -31
  9522. package/src/engine/graphics/ecs/path/highlight/PathDisplayHighlightSystem.d.ts.map +0 -1
  9523. package/src/engine/graphics/ecs/path/highlight/PathDisplayHighlightSystem.js +0 -137
  9524. package/src/engine/graphics/ecs/path/ribbon/RibbonPathBuilder.d.ts +0 -39
  9525. package/src/engine/graphics/ecs/path/ribbon/RibbonPathBuilder.d.ts.map +0 -1
  9526. package/src/engine/graphics/ecs/path/ribbon/RibbonPathBuilder.js +0 -129
  9527. package/src/engine/graphics/ecs/path/ribbon/RibbonPathStyle.d.ts +0 -24
  9528. package/src/engine/graphics/ecs/path/ribbon/RibbonPathStyle.d.ts.map +0 -1
  9529. package/src/engine/graphics/ecs/path/ribbon/RibbonPathStyle.js +0 -27
  9530. package/src/engine/graphics/ecs/path/testPathDisplaySystem.d.ts +0 -2
  9531. package/src/engine/graphics/ecs/path/testPathDisplaySystem.d.ts.map +0 -1
  9532. package/src/engine/graphics/ecs/path/testPathDisplaySystem.js +0 -580
  9533. package/src/engine/graphics/ecs/path/tube/build/StreamGeometryBuilder.d.ts +0 -55
  9534. package/src/engine/graphics/ecs/path/tube/build/StreamGeometryBuilder.d.ts.map +0 -1
  9535. package/src/engine/graphics/ecs/path/tube/build/StreamGeometryBuilder.js +0 -91
  9536. package/src/engine/graphics/ecs/path/tube/build/TubePathBuilder.d.ts +0 -33
  9537. package/src/engine/graphics/ecs/path/tube/build/TubePathBuilder.d.ts.map +0 -1
  9538. package/src/engine/graphics/ecs/path/tube/build/TubePathBuilder.js +0 -203
  9539. package/src/engine/graphics/ecs/path/tube/build/build_geometry_catmullrom.d.ts +0 -13
  9540. package/src/engine/graphics/ecs/path/tube/build/build_geometry_catmullrom.d.ts.map +0 -1
  9541. package/src/engine/graphics/ecs/path/tube/build/build_geometry_catmullrom.js +0 -306
  9542. package/src/engine/graphics/ecs/path/tube/build/build_geometry_linear.d.ts +0 -13
  9543. package/src/engine/graphics/ecs/path/tube/build/build_geometry_linear.d.ts.map +0 -1
  9544. package/src/engine/graphics/ecs/path/tube/build/build_geometry_linear.js +0 -70
  9545. package/src/engine/graphics/ecs/path/tube/build/estimatePathLength.d.ts +0 -2
  9546. package/src/engine/graphics/ecs/path/tube/build/estimatePathLength.d.ts.map +0 -1
  9547. package/src/engine/graphics/ecs/path/tube/build/estimatePathLength.js +0 -17
  9548. package/src/engine/graphics/ecs/path/tube/build/estimatePathViaIterativeIntegral.d.ts +0 -9
  9549. package/src/engine/graphics/ecs/path/tube/build/estimatePathViaIterativeIntegral.d.ts.map +0 -1
  9550. package/src/engine/graphics/ecs/path/tube/build/estimatePathViaIterativeIntegral.js +0 -39
  9551. package/src/engine/graphics/ecs/path/tube/build/makeTubeGeometry.d.ts +0 -20
  9552. package/src/engine/graphics/ecs/path/tube/build/makeTubeGeometry.d.ts.map +0 -1
  9553. package/src/engine/graphics/ecs/path/tube/build/makeTubeGeometry.js +0 -218
  9554. package/src/engine/graphics/ecs/path/tube/prototypeAnimatedPathMask.d.ts +0 -2
  9555. package/src/engine/graphics/ecs/path/tube/prototypeAnimatedPathMask.d.ts.map +0 -1
  9556. package/src/engine/graphics/ecs/path/tube/prototypeAnimatedPathMask.js +0 -392
  9557. package/src/engine/graphics/ecs/trail2d/Trail2DSystem.d.ts +0 -85
  9558. package/src/engine/graphics/ecs/trail2d/Trail2DSystem.d.ts.map +0 -1
  9559. package/src/engine/graphics/ecs/trail2d/Trail2DSystem.js +0 -268
  9560. package/src/engine/graphics/ecs/trail2d/makeGradientTrail.d.ts +0 -14
  9561. package/src/engine/graphics/ecs/trail2d/makeGradientTrail.d.ts.map +0 -1
  9562. package/src/engine/graphics/ecs/trail2d/makeGradientTrail.js +0 -69
  9563. package/src/engine/graphics/ecs/trail2d/prototypeTrail2D.d.ts +0 -2
  9564. package/src/engine/graphics/ecs/trail2d/prototypeTrail2D.d.ts.map +0 -1
  9565. package/src/engine/graphics/ecs/trail2d/prototypeTrail2D.js +0 -65
  9566. package/src/engine/graphics/ecs/trail3d/Trail3DSystem.d.ts +0 -55
  9567. package/src/engine/graphics/ecs/trail3d/Trail3DSystem.d.ts.map +0 -1
  9568. package/src/engine/graphics/ecs/trail3d/Trail3DSystem.js +0 -277
  9569. package/src/engine/graphics/ecs/trail3d/prototypeTrail3D.d.ts +0 -2
  9570. package/src/engine/graphics/ecs/trail3d/prototypeTrail3D.d.ts.map +0 -1
  9571. package/src/engine/graphics/ecs/trail3d/prototypeTrail3D.js +0 -97
  9572. package/src/engine/graphics/ecs/water/WaterSystem.d.ts +0 -69
  9573. package/src/engine/graphics/ecs/water/WaterSystem.d.ts.map +0 -1
  9574. package/src/engine/graphics/ecs/water/WaterSystem.js +0 -298
  9575. package/src/engine/graphics/ecs/water2/shader/AlexWaterShader.d.ts +0 -7
  9576. package/src/engine/graphics/ecs/water2/shader/AlexWaterShader.d.ts.map +0 -1
  9577. package/src/engine/graphics/ecs/water2/shader/AlexWaterShader.js +0 -243
  9578. package/src/engine/graphics/ecs/water2/shader/testWaterShader.d.ts +0 -2
  9579. package/src/engine/graphics/ecs/water2/shader/testWaterShader.d.ts.map +0 -1
  9580. package/src/engine/graphics/ecs/water2/shader/testWaterShader.js +0 -155
  9581. package/src/engine/graphics/filter/ImageFilter.d.ts +0 -20
  9582. package/src/engine/graphics/filter/ImageFilter.d.ts.map +0 -1
  9583. package/src/engine/graphics/filter/ImageFilter.js +0 -79
  9584. package/src/engine/graphics/geometry/CapsuleGeometry.d.ts +0 -42
  9585. package/src/engine/graphics/geometry/CapsuleGeometry.d.ts.map +0 -1
  9586. package/src/engine/graphics/geometry/CapsuleGeometry.js +0 -171
  9587. package/src/engine/graphics/geometry/CircleGeometry.d.ts +0 -20
  9588. package/src/engine/graphics/geometry/CircleGeometry.d.ts.map +0 -1
  9589. package/src/engine/graphics/geometry/CircleGeometry.js +0 -17
  9590. package/src/engine/graphics/geometry/FULL_SCREEN_TRIANGLE_GEOMETRY.d.ts +0 -3
  9591. package/src/engine/graphics/geometry/FULL_SCREEN_TRIANGLE_GEOMETRY.d.ts.map +0 -1
  9592. package/src/engine/graphics/geometry/FULL_SCREEN_TRIANGLE_GEOMETRY.js +0 -18
  9593. package/src/engine/graphics/geometry/MikkT/buffer_geometry_ensure_tangents.d.ts +0 -6
  9594. package/src/engine/graphics/geometry/MikkT/buffer_geometry_ensure_tangents.d.ts.map +0 -1
  9595. package/src/engine/graphics/geometry/MikkT/buffer_geometry_ensure_tangents.js +0 -34
  9596. package/src/engine/graphics/geometry/MikkT/buffer_geometry_generate_tangents.d.ts +0 -6
  9597. package/src/engine/graphics/geometry/MikkT/buffer_geometry_generate_tangents.d.ts.map +0 -1
  9598. package/src/engine/graphics/geometry/MikkT/buffer_geometry_generate_tangents.js +0 -28
  9599. package/src/engine/graphics/geometry/aabb3_to_buffer_geometry.d.ts +0 -2
  9600. package/src/engine/graphics/geometry/aabb3_to_buffer_geometry.d.ts.map +0 -1
  9601. package/src/engine/graphics/geometry/aabb3_to_buffer_geometry.js +0 -30
  9602. package/src/engine/graphics/geometry/buffered/deinterleaveBufferGeometry.d.ts +0 -8
  9603. package/src/engine/graphics/geometry/buffered/deinterleaveBufferGeometry.d.ts.map +0 -1
  9604. package/src/engine/graphics/geometry/buffered/deinterleaveBufferGeometry.js +0 -50
  9605. package/src/engine/graphics/geometry/buffered/ensureGeometryBoundingSphere.d.ts +0 -7
  9606. package/src/engine/graphics/geometry/buffered/ensureGeometryBoundingSphere.d.ts.map +0 -1
  9607. package/src/engine/graphics/geometry/buffered/ensureGeometryBoundingSphere.js +0 -19
  9608. package/src/engine/graphics/geometry/buffered/makeGeometryIndexed.d.ts +0 -7
  9609. package/src/engine/graphics/geometry/buffered/makeGeometryIndexed.d.ts.map +0 -1
  9610. package/src/engine/graphics/geometry/buffered/makeGeometryIndexed.js +0 -31
  9611. package/src/engine/graphics/geometry/instancing/InstancedMeshGroup.d.ts +0 -206
  9612. package/src/engine/graphics/geometry/instancing/InstancedMeshGroup.d.ts.map +0 -1
  9613. package/src/engine/graphics/geometry/instancing/InstancedMeshGroup.js +0 -622
  9614. package/src/engine/graphics/geometry/optimization/merge/merge_geometry_hierarchy.d.ts +0 -7
  9615. package/src/engine/graphics/geometry/optimization/merge/merge_geometry_hierarchy.d.ts.map +0 -1
  9616. package/src/engine/graphics/geometry/optimization/merge/merge_geometry_hierarchy.js +0 -324
  9617. package/src/engine/graphics/geometry/optimization/merge/prototypeGeometryMerge.d.ts +0 -2
  9618. package/src/engine/graphics/geometry/optimization/merge/prototypeGeometryMerge.d.ts.map +0 -1
  9619. package/src/engine/graphics/geometry/optimization/merge/prototypeGeometryMerge.js +0 -176
  9620. package/src/engine/graphics/geometry/ribbon/Ribbon.d.ts +0 -57
  9621. package/src/engine/graphics/geometry/ribbon/Ribbon.d.ts.map +0 -1
  9622. package/src/engine/graphics/geometry/ribbon/Ribbon.js +0 -253
  9623. package/src/engine/graphics/geometry/ribbon/createRibbon.d.ts +0 -8
  9624. package/src/engine/graphics/geometry/ribbon/createRibbon.d.ts.map +0 -1
  9625. package/src/engine/graphics/geometry/ribbon/createRibbon.js +0 -66
  9626. package/src/engine/graphics/geometry/skining/computeSkinnedMeshBoundingVolumes.d.ts +0 -6
  9627. package/src/engine/graphics/geometry/skining/computeSkinnedMeshBoundingVolumes.d.ts.map +0 -1
  9628. package/src/engine/graphics/geometry/skining/computeSkinnedMeshBoundingVolumes.js +0 -34
  9629. package/src/engine/graphics/geometry/skining/meshFromSkinnedMesh.d.ts +0 -8
  9630. package/src/engine/graphics/geometry/skining/meshFromSkinnedMesh.d.ts.map +0 -1
  9631. package/src/engine/graphics/geometry/skining/meshFromSkinnedMesh.js +0 -39
  9632. package/src/engine/graphics/impostors/octahedral/ImpostorBaker.d.ts +0 -36
  9633. package/src/engine/graphics/impostors/octahedral/ImpostorBaker.d.ts.map +0 -1
  9634. package/src/engine/graphics/impostors/octahedral/ImpostorBaker.js +0 -368
  9635. package/src/engine/graphics/impostors/octahedral/prototypeBaker.d.ts +0 -2
  9636. package/src/engine/graphics/impostors/octahedral/prototypeBaker.d.ts.map +0 -1
  9637. package/src/engine/graphics/impostors/octahedral/prototypeBaker.js +0 -428
  9638. package/src/engine/graphics/impostors/octahedral/shader/BakeShaderStandard.d.ts +0 -13
  9639. package/src/engine/graphics/impostors/octahedral/shader/BakeShaderStandard.d.ts.map +0 -1
  9640. package/src/engine/graphics/impostors/octahedral/shader/BakeShaderStandard.js +0 -196
  9641. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderDepthV0.d.ts +0 -10
  9642. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderDepthV0.d.ts.map +0 -1
  9643. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderDepthV0.js +0 -301
  9644. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderLitV0.d.ts +0 -14
  9645. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderLitV0.d.ts.map +0 -1
  9646. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderLitV0.js +0 -572
  9647. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderNormalsV0.d.ts +0 -13
  9648. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderNormalsV0.d.ts.map +0 -1
  9649. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderNormalsV0.js +0 -279
  9650. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderPerPixelV0.d.ts +0 -6
  9651. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderPerPixelV0.d.ts.map +0 -1
  9652. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderPerPixelV0.js +0 -237
  9653. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderStandard.d.ts +0 -5
  9654. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderStandard.d.ts.map +0 -1
  9655. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderStandard.js +0 -306
  9656. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderV0.d.ts +0 -6
  9657. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderV0.d.ts.map +0 -1
  9658. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderV0.js +0 -336
  9659. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderV1.d.ts +0 -6
  9660. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderV1.d.ts.map +0 -1
  9661. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderV1.js +0 -74
  9662. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderViewportDepthV0.d.ts +0 -14
  9663. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderViewportDepthV0.d.ts.map +0 -1
  9664. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderViewportDepthV0.js +0 -267
  9665. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderWireframeV0.d.ts +0 -6
  9666. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderWireframeV0.d.ts.map +0 -1
  9667. package/src/engine/graphics/impostors/octahedral/shader/ImpostorShaderWireframeV0.js +0 -158
  9668. package/src/engine/graphics/impostors/octahedral/util/build_cutout_from_atlas_by_alpha.d.ts +0 -10
  9669. package/src/engine/graphics/impostors/octahedral/util/build_cutout_from_atlas_by_alpha.d.ts.map +0 -1
  9670. package/src/engine/graphics/impostors/octahedral/util/build_cutout_from_atlas_by_alpha.js +0 -89
  9671. package/src/engine/graphics/impostors/octahedral/util/build_geometry_from_cutout_shape.d.ts +0 -7
  9672. package/src/engine/graphics/impostors/octahedral/util/build_geometry_from_cutout_shape.d.ts.map +0 -1
  9673. package/src/engine/graphics/impostors/octahedral/util/build_geometry_from_cutout_shape.js +0 -32
  9674. package/src/engine/graphics/impostors/octahedral/util/makeImpostorAtlasPreview.d.ts +0 -10
  9675. package/src/engine/graphics/impostors/octahedral/util/makeImpostorAtlasPreview.d.ts.map +0 -1
  9676. package/src/engine/graphics/impostors/octahedral/util/makeImpostorAtlasPreview.js +0 -111
  9677. package/src/engine/graphics/impostors/voxel/VoxelImpostorBaker.d.ts +0 -91
  9678. package/src/engine/graphics/impostors/voxel/VoxelImpostorBaker.d.ts.map +0 -1
  9679. package/src/engine/graphics/impostors/voxel/VoxelImpostorBaker.js +0 -376
  9680. package/src/engine/graphics/impostors/voxel/bake/read_atlas_to_samples.d.ts +0 -38
  9681. package/src/engine/graphics/impostors/voxel/bake/read_atlas_to_samples.d.ts.map +0 -1
  9682. package/src/engine/graphics/impostors/voxel/bake/read_atlas_to_samples.js +0 -359
  9683. package/src/engine/graphics/impostors/voxel/bake/voxelize_samples.d.ts +0 -43
  9684. package/src/engine/graphics/impostors/voxel/bake/voxelize_samples.d.ts.map +0 -1
  9685. package/src/engine/graphics/impostors/voxel/bake/voxelize_samples.js +0 -192
  9686. package/src/engine/graphics/impostors/voxel/prototype_voxel_impostors.d.ts +0 -2
  9687. package/src/engine/graphics/impostors/voxel/prototype_voxel_impostors.d.ts.map +0 -1
  9688. package/src/engine/graphics/impostors/voxel/prototype_voxel_impostors.js +0 -343
  9689. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderDepthV0.d.ts +0 -13
  9690. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderDepthV0.d.ts.map +0 -1
  9691. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderDepthV0.js +0 -88
  9692. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderLitV0.d.ts +0 -19
  9693. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderLitV0.d.ts.map +0 -1
  9694. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderLitV0.js +0 -222
  9695. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderNormalsV0.d.ts +0 -5
  9696. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderNormalsV0.d.ts.map +0 -1
  9697. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderNormalsV0.js +0 -66
  9698. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderV0.d.ts +0 -13
  9699. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderV0.d.ts.map +0 -1
  9700. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderV0.js +0 -112
  9701. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderViewportDepthV0.d.ts +0 -5
  9702. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderViewportDepthV0.d.ts.map +0 -1
  9703. package/src/engine/graphics/impostors/voxel/shader/VoxelImpostorShaderViewportDepthV0.js +0 -64
  9704. package/src/engine/graphics/impostors/voxel/util/make_voxel_impostor_geometry.d.ts +0 -27
  9705. package/src/engine/graphics/impostors/voxel/util/make_voxel_impostor_geometry.d.ts.map +0 -1
  9706. package/src/engine/graphics/impostors/voxel/util/make_voxel_impostor_geometry.js +0 -96
  9707. package/src/engine/graphics/loadCubeTexture.d.ts +0 -3
  9708. package/src/engine/graphics/loadCubeTexture.d.ts.map +0 -1
  9709. package/src/engine/graphics/loadCubeTexture.js +0 -33
  9710. package/src/engine/graphics/load_and_set_cubemap_v0.d.ts +0 -13
  9711. package/src/engine/graphics/load_and_set_cubemap_v0.d.ts.map +0 -1
  9712. package/src/engine/graphics/load_and_set_cubemap_v0.js +0 -26
  9713. package/src/engine/graphics/makeModelView.d.ts +0 -21
  9714. package/src/engine/graphics/makeModelView.d.ts.map +0 -1
  9715. package/src/engine/graphics/makeModelView.js +0 -47
  9716. package/src/engine/graphics/material/SplatMaterial.d.ts +0 -25
  9717. package/src/engine/graphics/material/SplatMaterial.d.ts.map +0 -1
  9718. package/src/engine/graphics/material/SplatMaterial.js +0 -136
  9719. package/src/engine/graphics/material/TerrainDepthMaterial.d.ts +0 -36
  9720. package/src/engine/graphics/material/TerrainDepthMaterial.d.ts.map +0 -1
  9721. package/src/engine/graphics/material/TerrainDepthMaterial.js +0 -65
  9722. package/src/engine/graphics/material/WaterMaterial.d.ts +0 -4
  9723. package/src/engine/graphics/material/WaterMaterial.d.ts.map +0 -1
  9724. package/src/engine/graphics/material/WaterMaterial.js +0 -55
  9725. package/src/engine/graphics/material/optimization/MaterialOptimizationContext.d.ts +0 -69
  9726. package/src/engine/graphics/material/optimization/MaterialOptimizationContext.d.ts.map +0 -1
  9727. package/src/engine/graphics/material/optimization/MaterialOptimizationContext.js +0 -870
  9728. package/src/engine/graphics/material/optimization/prepare_atlas_texture.d.ts +0 -7
  9729. package/src/engine/graphics/material/optimization/prepare_atlas_texture.d.ts.map +0 -1
  9730. package/src/engine/graphics/material/optimization/prepare_atlas_texture.js +0 -23
  9731. package/src/engine/graphics/material/optimization/prototypeMaterialOptimizer.d.ts +0 -2
  9732. package/src/engine/graphics/material/optimization/prototypeMaterialOptimizer.d.ts.map +0 -1
  9733. package/src/engine/graphics/material/optimization/prototypeMaterialOptimizer.js +0 -126
  9734. package/src/engine/graphics/particles/ecs/ParticleEmitterSystem.d.ts +0 -67
  9735. package/src/engine/graphics/particles/ecs/ParticleEmitterSystem.d.ts.map +0 -1
  9736. package/src/engine/graphics/particles/ecs/ParticleEmitterSystem.js +0 -291
  9737. package/src/engine/graphics/particles/node-based/rendering/billboard/BillboardParticleRenderer.d.ts +0 -73
  9738. package/src/engine/graphics/particles/node-based/rendering/billboard/BillboardParticleRenderer.d.ts.map +0 -1
  9739. package/src/engine/graphics/particles/node-based/rendering/billboard/BillboardParticleRenderer.js +0 -168
  9740. package/src/engine/graphics/particles/particular/engine/renderers/billboard/ParticleBillboardMaterial.d.ts +0 -11
  9741. package/src/engine/graphics/particles/particular/engine/renderers/billboard/ParticleBillboardMaterial.d.ts.map +0 -1
  9742. package/src/engine/graphics/particles/particular/engine/renderers/billboard/ParticleBillboardMaterial.js +0 -497
  9743. package/src/engine/graphics/particles/particular/engine/renderers/billboard/prototypeBillboardRenderer.d.ts +0 -2
  9744. package/src/engine/graphics/particles/particular/engine/renderers/billboard/prototypeBillboardRenderer.d.ts.map +0 -1
  9745. package/src/engine/graphics/particles/particular/engine/renderers/billboard/prototypeBillboardRenderer.js +0 -161
  9746. package/src/engine/graphics/particles/particular/engine/shader/MaterialRecord.d.ts +0 -40
  9747. package/src/engine/graphics/particles/particular/engine/shader/MaterialRecord.d.ts.map +0 -1
  9748. package/src/engine/graphics/particles/particular/engine/shader/MaterialRecord.js +0 -47
  9749. package/src/engine/graphics/particles/particular/engine/utils/volume/ParticleVolume.d.ts +0 -113
  9750. package/src/engine/graphics/particles/particular/engine/utils/volume/ParticleVolume.d.ts.map +0 -1
  9751. package/src/engine/graphics/particles/particular/engine/utils/volume/ParticleVolume.js +0 -625
  9752. package/src/engine/graphics/particles/particular/engine/utils/volume/prototypeParticleVolume.d.ts +0 -2
  9753. package/src/engine/graphics/particles/particular/engine/utils/volume/prototypeParticleVolume.d.ts.map +0 -1
  9754. package/src/engine/graphics/particles/particular/engine/utils/volume/prototypeParticleVolume.js +0 -1233
  9755. package/src/engine/graphics/particles/particular/group/ParticleGroup.d.ts +0 -183
  9756. package/src/engine/graphics/particles/particular/group/ParticleGroup.d.ts.map +0 -1
  9757. package/src/engine/graphics/particles/particular/group/ParticleGroup.js +0 -647
  9758. package/src/engine/graphics/postprocess/threejs/shaders/CopyShader.d.ts +0 -26
  9759. package/src/engine/graphics/postprocess/threejs/shaders/CopyShader.d.ts.map +0 -1
  9760. package/src/engine/graphics/postprocess/threejs/shaders/CopyShader.js +0 -15
  9761. package/src/engine/graphics/render/Lines.d.ts +0 -33
  9762. package/src/engine/graphics/render/Lines.d.ts.map +0 -1
  9763. package/src/engine/graphics/render/Lines.js +0 -130
  9764. package/src/engine/graphics/render/RendererPool.d.ts +0 -26
  9765. package/src/engine/graphics/render/RendererPool.d.ts.map +0 -1
  9766. package/src/engine/graphics/render/RendererPool.js +0 -86
  9767. package/src/engine/graphics/render/buffer/FrameBuffer.d.ts +0 -65
  9768. package/src/engine/graphics/render/buffer/FrameBuffer.d.ts.map +0 -1
  9769. package/src/engine/graphics/render/buffer/FrameBuffer.js +0 -111
  9770. package/src/engine/graphics/render/buffer/buffers/ColorAndDepthFrameBuffer.d.ts +0 -5
  9771. package/src/engine/graphics/render/buffer/buffers/ColorAndDepthFrameBuffer.d.ts.map +0 -1
  9772. package/src/engine/graphics/render/buffer/buffers/ColorAndDepthFrameBuffer.js +0 -62
  9773. package/src/engine/graphics/render/buffer/buffers/NormalFrameBuffer.d.ts +0 -31
  9774. package/src/engine/graphics/render/buffer/buffers/NormalFrameBuffer.d.ts.map +0 -1
  9775. package/src/engine/graphics/render/buffer/buffers/NormalFrameBuffer.js +0 -144
  9776. package/src/engine/graphics/render/buffer/buffers/prototypeNormalFrameBuffer.d.ts +0 -2
  9777. package/src/engine/graphics/render/buffer/buffers/prototypeNormalFrameBuffer.d.ts.map +0 -1
  9778. package/src/engine/graphics/render/buffer/buffers/prototypeNormalFrameBuffer.js +0 -380
  9779. package/src/engine/graphics/render/buffer/simple-fx/DepthLimitedBlur.d.ts +0 -59
  9780. package/src/engine/graphics/render/buffer/simple-fx/DepthLimitedBlur.d.ts.map +0 -1
  9781. package/src/engine/graphics/render/buffer/simple-fx/DepthLimitedBlur.js +0 -188
  9782. package/src/engine/graphics/render/buffer/simple-fx/SimplePostProcessEffect.d.ts +0 -8
  9783. package/src/engine/graphics/render/buffer/simple-fx/SimplePostProcessEffect.d.ts.map +0 -1
  9784. package/src/engine/graphics/render/buffer/simple-fx/SimplePostProcessEffect.js +0 -7
  9785. package/src/engine/graphics/render/buffer/simple-fx/SimplePostProcessEffectsManager.d.ts +0 -14
  9786. package/src/engine/graphics/render/buffer/simple-fx/SimplePostProcessEffectsManager.d.ts.map +0 -1
  9787. package/src/engine/graphics/render/buffer/simple-fx/SimplePostProcessEffectsManager.js +0 -27
  9788. package/src/engine/graphics/render/buffer/simple-fx/ao/AmbientOcclusionPostProcessEffect.d.ts +0 -108
  9789. package/src/engine/graphics/render/buffer/simple-fx/ao/AmbientOcclusionPostProcessEffect.d.ts.map +0 -1
  9790. package/src/engine/graphics/render/buffer/simple-fx/ao/AmbientOcclusionPostProcessEffect.js +0 -451
  9791. package/src/engine/graphics/render/buffer/simple-fx/ao/SAOShader.d.ts +0 -54
  9792. package/src/engine/graphics/render/buffer/simple-fx/ao/SAOShader.d.ts.map +0 -1
  9793. package/src/engine/graphics/render/buffer/simple-fx/ao/SAOShader.js +0 -381
  9794. package/src/engine/graphics/render/buffer/simple-fx/ao/SAOUpscaleShader.d.ts +0 -44
  9795. package/src/engine/graphics/render/buffer/simple-fx/ao/SAOUpscaleShader.d.ts.map +0 -1
  9796. package/src/engine/graphics/render/buffer/simple-fx/ao/SAOUpscaleShader.js +0 -192
  9797. package/src/engine/graphics/render/buffer/simple-fx/ao/generateHilbertNoiseTexture.d.ts +0 -14
  9798. package/src/engine/graphics/render/buffer/simple-fx/ao/generateHilbertNoiseTexture.d.ts.map +0 -1
  9799. package/src/engine/graphics/render/buffer/simple-fx/ao/generateHilbertNoiseTexture.js +0 -78
  9800. package/src/engine/graphics/render/buffer/simple-fx/taa/prototypeTAA.d.ts +0 -2
  9801. package/src/engine/graphics/render/buffer/simple-fx/taa/prototypeTAA.d.ts.map +0 -1
  9802. package/src/engine/graphics/render/buffer/simple-fx/taa/prototypeTAA.js +0 -61
  9803. package/src/engine/graphics/render/buffer/slot/ProgramSlotValue.d.ts +0 -26
  9804. package/src/engine/graphics/render/buffer/slot/ProgramSlotValue.d.ts.map +0 -1
  9805. package/src/engine/graphics/render/buffer/slot/ProgramSlotValue.js +0 -37
  9806. package/src/engine/graphics/render/buffer/slot/ProgramValueDirectionKind.d.ts +0 -6
  9807. package/src/engine/graphics/render/buffer/slot/ProgramValueDirectionKind.d.ts.map +0 -1
  9808. package/src/engine/graphics/render/buffer/slot/ProgramValueDirectionKind.js +0 -7
  9809. package/src/engine/graphics/render/buffer/slot/ProgramValueSlotDefinition.d.ts +0 -31
  9810. package/src/engine/graphics/render/buffer/slot/ProgramValueSlotDefinition.d.ts.map +0 -1
  9811. package/src/engine/graphics/render/buffer/slot/ProgramValueSlotDefinition.js +0 -33
  9812. package/src/engine/graphics/render/buffer/slot/ProgramValueType.d.ts +0 -9
  9813. package/src/engine/graphics/render/buffer/slot/ProgramValueType.d.ts.map +0 -1
  9814. package/src/engine/graphics/render/buffer/slot/ProgramValueType.js +0 -11
  9815. package/src/engine/graphics/render/buffer/slot/parameter/ProgramValueSlotParameter.d.ts +0 -27
  9816. package/src/engine/graphics/render/buffer/slot/parameter/ProgramValueSlotParameter.d.ts.map +0 -1
  9817. package/src/engine/graphics/render/buffer/slot/parameter/ProgramValueSlotParameter.js +0 -61
  9818. package/src/engine/graphics/render/buffer/slot/parameter/ProgramValueSlotParameterSet.d.ts +0 -30
  9819. package/src/engine/graphics/render/buffer/slot/parameter/ProgramValueSlotParameterSet.d.ts.map +0 -1
  9820. package/src/engine/graphics/render/buffer/slot/parameter/ProgramValueSlotParameterSet.js +0 -42
  9821. package/src/engine/graphics/render/buffer/slot/parameter/ProgramValueSlotParameterType.d.ts +0 -10
  9822. package/src/engine/graphics/render/buffer/slot/parameter/ProgramValueSlotParameterType.d.ts.map +0 -1
  9823. package/src/engine/graphics/render/buffer/slot/parameter/ProgramValueSlotParameterType.js +0 -12
  9824. package/src/engine/graphics/render/buffer/slot/parameter/RenderTargetParameters.d.ts +0 -7
  9825. package/src/engine/graphics/render/buffer/slot/parameter/RenderTargetParameters.d.ts.map +0 -1
  9826. package/src/engine/graphics/render/buffer/slot/parameter/RenderTargetParameters.js +0 -9
  9827. package/src/engine/graphics/render/forward_plus/LightManager.d.ts +0 -308
  9828. package/src/engine/graphics/render/forward_plus/LightManager.d.ts.map +0 -1
  9829. package/src/engine/graphics/render/forward_plus/LightManager.js +0 -1232
  9830. package/src/engine/graphics/render/forward_plus/cluster/compute_cluster_planes_from_points.d.ts +0 -10
  9831. package/src/engine/graphics/render/forward_plus/cluster/compute_cluster_planes_from_points.d.ts.map +0 -1
  9832. package/src/engine/graphics/render/forward_plus/cluster/compute_cluster_planes_from_points.js +0 -98
  9833. package/src/engine/graphics/render/forward_plus/debug/LightClusterVolumeMaterial.d.ts +0 -5
  9834. package/src/engine/graphics/render/forward_plus/debug/LightClusterVolumeMaterial.d.ts.map +0 -1
  9835. package/src/engine/graphics/render/forward_plus/debug/LightClusterVolumeMaterial.js +0 -99
  9836. package/src/engine/graphics/render/forward_plus/debug/buildLightClusterWidget.d.ts +0 -12
  9837. package/src/engine/graphics/render/forward_plus/debug/buildLightClusterWidget.d.ts.map +0 -1
  9838. package/src/engine/graphics/render/forward_plus/debug/buildLightClusterWidget.js +0 -67
  9839. package/src/engine/graphics/render/forward_plus/materials/FPlusDebugMaterial.d.ts +0 -10
  9840. package/src/engine/graphics/render/forward_plus/materials/FPlusDebugMaterial.d.ts.map +0 -1
  9841. package/src/engine/graphics/render/forward_plus/materials/FPlusDebugMaterial.js +0 -173
  9842. package/src/engine/graphics/render/forward_plus/materials/FPlusStandardMaterial.d.ts +0 -209
  9843. package/src/engine/graphics/render/forward_plus/materials/FPlusStandardMaterial.d.ts.map +0 -1
  9844. package/src/engine/graphics/render/forward_plus/materials/FPlusStandardMaterial.js +0 -393
  9845. package/src/engine/graphics/render/forward_plus/materials/ForwardPlusThreeMaterial.d.ts +0 -23
  9846. package/src/engine/graphics/render/forward_plus/materials/ForwardPlusThreeMaterial.d.ts.map +0 -1
  9847. package/src/engine/graphics/render/forward_plus/materials/ForwardPlusThreeMaterial.js +0 -146
  9848. package/src/engine/graphics/render/forward_plus/materials/ForwardPlusThreeShaderMaterial.d.ts +0 -10
  9849. package/src/engine/graphics/render/forward_plus/materials/ForwardPlusThreeShaderMaterial.d.ts.map +0 -1
  9850. package/src/engine/graphics/render/forward_plus/materials/ForwardPlusThreeShaderMaterial.js +0 -31
  9851. package/src/engine/graphics/render/forward_plus/plugin/ForwardPlusRenderingPlugin.d.ts +0 -32
  9852. package/src/engine/graphics/render/forward_plus/plugin/ForwardPlusRenderingPlugin.d.ts.map +0 -1
  9853. package/src/engine/graphics/render/forward_plus/plugin/ForwardPlusRenderingPlugin.js +0 -93
  9854. package/src/engine/graphics/render/forward_plus/plugin/MaterialTransformer.d.ts +0 -54
  9855. package/src/engine/graphics/render/forward_plus/plugin/MaterialTransformer.d.ts.map +0 -1
  9856. package/src/engine/graphics/render/forward_plus/plugin/MaterialTransformer.js +0 -125
  9857. package/src/engine/graphics/render/forward_plus/plugin/isForwardPlusLightingSkipped.d.ts +0 -16
  9858. package/src/engine/graphics/render/forward_plus/plugin/isForwardPlusLightingSkipped.d.ts.map +0 -1
  9859. package/src/engine/graphics/render/forward_plus/plugin/isForwardPlusLightingSkipped.js +0 -31
  9860. package/src/engine/graphics/render/forward_plus/plugin/ptototypeFPPlugin.d.ts +0 -2
  9861. package/src/engine/graphics/render/forward_plus/plugin/ptototypeFPPlugin.d.ts.map +0 -1
  9862. package/src/engine/graphics/render/forward_plus/plugin/ptototypeFPPlugin.js +0 -1189
  9863. package/src/engine/graphics/render/forward_plus/prototype/prototypeLightManager.d.ts +0 -2
  9864. package/src/engine/graphics/render/forward_plus/prototype/prototypeLightManager.d.ts.map +0 -1
  9865. package/src/engine/graphics/render/forward_plus/prototype/prototypeLightManager.js +0 -1645
  9866. package/src/engine/graphics/render/gizmo/GizmoRenderingPlugin.d.ts +0 -5
  9867. package/src/engine/graphics/render/gizmo/GizmoRenderingPlugin.d.ts.map +0 -1
  9868. package/src/engine/graphics/render/gizmo/GizmoRenderingPlugin.js +0 -25
  9869. package/src/engine/graphics/render/gizmo/prototypeGizmo.d.ts +0 -2
  9870. package/src/engine/graphics/render/gizmo/prototypeGizmo.d.ts.map +0 -1
  9871. package/src/engine/graphics/render/gizmo/prototypeGizmo.js +0 -29
  9872. package/src/engine/graphics/render/utils/ThreeBypassRenderer.d.ts +0 -30
  9873. package/src/engine/graphics/render/utils/ThreeBypassRenderer.d.ts.map +0 -1
  9874. package/src/engine/graphics/render/utils/ThreeBypassRenderer.js +0 -134
  9875. package/src/engine/graphics/render/utils/renderScreenSpace.d.ts +0 -7
  9876. package/src/engine/graphics/render/utils/renderScreenSpace.d.ts.map +0 -1
  9877. package/src/engine/graphics/render/utils/renderScreenSpace.js +0 -33
  9878. package/src/engine/graphics/render/utils/renderTextureToScreenQuad.d.ts +0 -2
  9879. package/src/engine/graphics/render/utils/renderTextureToScreenQuad.d.ts.map +0 -1
  9880. package/src/engine/graphics/render/utils/renderTextureToScreenQuad.js +0 -29
  9881. package/src/engine/graphics/render/view/CameraView.d.ts +0 -100
  9882. package/src/engine/graphics/render/view/CameraView.d.ts.map +0 -1
  9883. package/src/engine/graphics/render/view/CameraView.js +0 -193
  9884. package/src/engine/graphics/render/view/CameraViewManager.d.ts +0 -49
  9885. package/src/engine/graphics/render/view/CameraViewManager.d.ts.map +0 -1
  9886. package/src/engine/graphics/render/view/CameraViewManager.js +0 -114
  9887. package/src/engine/graphics/render/visibility/hiz/buffer/HierarchicalZBuffer.d.ts +0 -72
  9888. package/src/engine/graphics/render/visibility/hiz/buffer/HierarchicalZBuffer.d.ts.map +0 -1
  9889. package/src/engine/graphics/render/visibility/hiz/buffer/HierarchicalZBuffer.js +0 -199
  9890. package/src/engine/graphics/render/visibility/hiz/buffer/ReductionShader.d.ts +0 -3
  9891. package/src/engine/graphics/render/visibility/hiz/buffer/ReductionShader.d.ts.map +0 -1
  9892. package/src/engine/graphics/render/visibility/hiz/buffer/ReductionShader.js +0 -51
  9893. package/src/engine/graphics/render/visibility/hiz/buildCanvasViewFromTexture.d.ts +0 -31
  9894. package/src/engine/graphics/render/visibility/hiz/buildCanvasViewFromTexture.d.ts.map +0 -1
  9895. package/src/engine/graphics/render/visibility/hiz/buildCanvasViewFromTexture.js +0 -290
  9896. package/src/engine/graphics/render/visibility/hiz/prototypeHiZ.d.ts +0 -2
  9897. package/src/engine/graphics/render/visibility/hiz/prototypeHiZ.d.ts.map +0 -1
  9898. package/src/engine/graphics/render/visibility/hiz/prototypeHiZ.js +0 -432
  9899. package/src/engine/graphics/render/visibility/hiz/query/BatchOcclusionQuery.d.ts +0 -48
  9900. package/src/engine/graphics/render/visibility/hiz/query/BatchOcclusionQuery.d.ts.map +0 -1
  9901. package/src/engine/graphics/render/visibility/hiz/query/BatchOcclusionQuery.js +0 -174
  9902. package/src/engine/graphics/render/visibility/hiz/query/QueryShader.d.ts +0 -3
  9903. package/src/engine/graphics/render/visibility/hiz/query/QueryShader.d.ts.map +0 -1
  9904. package/src/engine/graphics/render/visibility/hiz/query/QueryShader.js +0 -169
  9905. package/src/engine/graphics/sh3/gi/material/MaterialTransformer.d.ts +0 -26
  9906. package/src/engine/graphics/sh3/gi/material/MaterialTransformer.d.ts.map +0 -1
  9907. package/src/engine/graphics/sh3/gi/material/MaterialTransformer.js +0 -331
  9908. package/src/engine/graphics/sh3/gi/material/ProbeResolutionStage.d.ts +0 -9
  9909. package/src/engine/graphics/sh3/gi/material/ProbeResolutionStage.d.ts.map +0 -1
  9910. package/src/engine/graphics/sh3/gi/material/ProbeResolutionStage.js +0 -14
  9911. package/src/engine/graphics/sh3/gi/material/chunk_lpv_get_irradiance_at.d.ts +0 -2
  9912. package/src/engine/graphics/sh3/gi/material/chunk_lpv_get_irradiance_at.d.ts.map +0 -1
  9913. package/src/engine/graphics/sh3/gi/material/chunk_lpv_get_irradiance_at.js +0 -43
  9914. package/src/engine/graphics/sh3/gi/material/common.d.ts +0 -3
  9915. package/src/engine/graphics/sh3/gi/material/common.d.ts.map +0 -1
  9916. package/src/engine/graphics/sh3/gi/material/common.js +0 -392
  9917. package/src/engine/graphics/sh3/gi/material/makeLookupTexture3D.d.ts +0 -8
  9918. package/src/engine/graphics/sh3/gi/material/makeLookupTexture3D.d.ts.map +0 -1
  9919. package/src/engine/graphics/sh3/gi/material/makeLookupTexture3D.js +0 -37
  9920. package/src/engine/graphics/sh3/gi/material/makeOctahedralDepthAtlas.d.ts +0 -8
  9921. package/src/engine/graphics/sh3/gi/material/makeOctahedralDepthAtlas.d.ts.map +0 -1
  9922. package/src/engine/graphics/sh3/gi/material/makeOctahedralDepthAtlas.js +0 -31
  9923. package/src/engine/graphics/sh3/gi/material/space_fragment/build_fragment_shader.d.ts +0 -6
  9924. package/src/engine/graphics/sh3/gi/material/space_fragment/build_fragment_shader.d.ts.map +0 -1
  9925. package/src/engine/graphics/sh3/gi/material/space_fragment/build_fragment_shader.js +0 -48
  9926. package/src/engine/graphics/sh3/gi/material/space_fragment/build_vertex_shader.d.ts +0 -6
  9927. package/src/engine/graphics/sh3/gi/material/space_fragment/build_vertex_shader.d.ts.map +0 -1
  9928. package/src/engine/graphics/sh3/gi/material/space_fragment/build_vertex_shader.js +0 -27
  9929. package/src/engine/graphics/sh3/gi/material/space_fragment/space_fragment_transform_shader.d.ts +0 -9
  9930. package/src/engine/graphics/sh3/gi/material/space_fragment/space_fragment_transform_shader.d.ts.map +0 -1
  9931. package/src/engine/graphics/sh3/gi/material/space_fragment/space_fragment_transform_shader.js +0 -12
  9932. package/src/engine/graphics/sh3/gi/material/space_vertex/build_fragment_shader.d.ts +0 -6
  9933. package/src/engine/graphics/sh3/gi/material/space_vertex/build_fragment_shader.d.ts.map +0 -1
  9934. package/src/engine/graphics/sh3/gi/material/space_vertex/build_fragment_shader.js +0 -27
  9935. package/src/engine/graphics/sh3/gi/material/space_vertex/build_vertex_shader.d.ts +0 -6
  9936. package/src/engine/graphics/sh3/gi/material/space_vertex/build_vertex_shader.d.ts.map +0 -1
  9937. package/src/engine/graphics/sh3/gi/material/space_vertex/build_vertex_shader.js +0 -58
  9938. package/src/engine/graphics/sh3/gi/material/space_vertex/preable.frag.d.ts +0 -3
  9939. package/src/engine/graphics/sh3/gi/material/space_vertex/preable.frag.d.ts.map +0 -1
  9940. package/src/engine/graphics/sh3/gi/material/space_vertex/preable.frag.js +0 -7
  9941. package/src/engine/graphics/sh3/gi/material/space_vertex/preable.vert.d.ts +0 -3
  9942. package/src/engine/graphics/sh3/gi/material/space_vertex/preable.vert.d.ts.map +0 -1
  9943. package/src/engine/graphics/sh3/gi/material/space_vertex/preable.vert.js +0 -12
  9944. package/src/engine/graphics/sh3/gi/material/space_vertex/space_vertex_transform_shader.d.ts +0 -9
  9945. package/src/engine/graphics/sh3/gi/material/space_vertex/space_vertex_transform_shader.d.ts.map +0 -1
  9946. package/src/engine/graphics/sh3/gi/material/space_vertex/space_vertex_transform_shader.js +0 -13
  9947. package/src/engine/graphics/sh3/gi/prototypeSHGI.d.ts +0 -2
  9948. package/src/engine/graphics/sh3/gi/prototypeSHGI.d.ts.map +0 -1
  9949. package/src/engine/graphics/sh3/gi/prototypeSHGI.js +0 -92
  9950. package/src/engine/graphics/sh3/gi/tetrahedral_mesh_to_texture.d.ts +0 -8
  9951. package/src/engine/graphics/sh3/gi/tetrahedral_mesh_to_texture.d.ts.map +0 -1
  9952. package/src/engine/graphics/sh3/gi/tetrahedral_mesh_to_texture.js +0 -51
  9953. package/src/engine/graphics/sh3/lightmap/ARTIFACTS_PLAN.md +0 -146
  9954. package/src/engine/graphics/sh3/lightmap/CODE_REVIEW.md +0 -121
  9955. package/src/engine/graphics/sh3/lightmap/LIGHTMAPPER_REVIEW.md +0 -183
  9956. package/src/engine/graphics/sh3/lightmap/bake_lightmap_for_scene.d.ts +0 -92
  9957. package/src/engine/graphics/sh3/lightmap/bake_lightmap_for_scene.d.ts.map +0 -1
  9958. package/src/engine/graphics/sh3/lightmap/bake_lightmap_for_scene.js +0 -681
  9959. package/src/engine/graphics/sh3/lightmap/lightmap_build_geometry.d.ts +0 -32
  9960. package/src/engine/graphics/sh3/lightmap/lightmap_build_geometry.d.ts.map +0 -1
  9961. package/src/engine/graphics/sh3/lightmap/lightmap_build_geometry.js +0 -155
  9962. package/src/engine/graphics/sh3/lightmap/lightmap_denoise.d.ts +0 -49
  9963. package/src/engine/graphics/sh3/lightmap/lightmap_denoise.d.ts.map +0 -1
  9964. package/src/engine/graphics/sh3/lightmap/lightmap_denoise.js +0 -136
  9965. package/src/engine/graphics/sh3/lightmap/lightmap_dilate.d.ts +0 -23
  9966. package/src/engine/graphics/sh3/lightmap/lightmap_dilate.d.ts.map +0 -1
  9967. package/src/engine/graphics/sh3/lightmap/lightmap_dilate.js +0 -26
  9968. package/src/engine/graphics/sh3/lightmap/lightmap_gather.d.ts +0 -54
  9969. package/src/engine/graphics/sh3/lightmap/lightmap_gather.d.ts.map +0 -1
  9970. package/src/engine/graphics/sh3/lightmap/lightmap_gather.js +0 -168
  9971. package/src/engine/graphics/sh3/lightmap/lightmap_rasterize_triangle.d.ts +0 -30
  9972. package/src/engine/graphics/sh3/lightmap/lightmap_rasterize_triangle.d.ts.map +0 -1
  9973. package/src/engine/graphics/sh3/lightmap/lightmap_rasterize_triangle.js +0 -145
  9974. package/src/engine/graphics/sh3/lightmap/lightmap_seam_fix.d.ts +0 -38
  9975. package/src/engine/graphics/sh3/lightmap/lightmap_seam_fix.d.ts.map +0 -1
  9976. package/src/engine/graphics/sh3/lightmap/lightmap_seam_fix.js +0 -152
  9977. package/src/engine/graphics/sh3/lightmap/prototypeLightmapBaker.d.ts +0 -2
  9978. package/src/engine/graphics/sh3/lightmap/prototypeLightmapBaker.d.ts.map +0 -1
  9979. package/src/engine/graphics/sh3/lightmap/prototypeLightmapBaker.js +0 -186
  9980. package/src/engine/graphics/sh3/lpg/LightProbeGrid.d.ts +0 -69
  9981. package/src/engine/graphics/sh3/lpg/LightProbeGrid.d.ts.map +0 -1
  9982. package/src/engine/graphics/sh3/lpg/LightProbeGrid.js +0 -173
  9983. package/src/engine/graphics/sh3/lpg/LightProbeGridBaker.d.ts +0 -63
  9984. package/src/engine/graphics/sh3/lpg/LightProbeGridBaker.d.ts.map +0 -1
  9985. package/src/engine/graphics/sh3/lpg/LightProbeGridBaker.js +0 -155
  9986. package/src/engine/graphics/sh3/lpg/bake_probe_sh3_resampled.d.ts +0 -37
  9987. package/src/engine/graphics/sh3/lpg/bake_probe_sh3_resampled.d.ts.map +0 -1
  9988. package/src/engine/graphics/sh3/lpg/bake_probe_sh3_resampled.js +0 -298
  9989. package/src/engine/graphics/sh3/lpg/build_light_probe_grid_for_scene.d.ts +0 -20
  9990. package/src/engine/graphics/sh3/lpg/build_light_probe_grid_for_scene.d.ts.map +0 -1
  9991. package/src/engine/graphics/sh3/lpg/build_light_probe_grid_for_scene.js +0 -79
  9992. package/src/engine/graphics/sh3/lpg/light_probe_grid_dilate.d.ts +0 -24
  9993. package/src/engine/graphics/sh3/lpg/light_probe_grid_dilate.d.ts.map +0 -1
  9994. package/src/engine/graphics/sh3/lpg/light_probe_grid_dilate.js +0 -43
  9995. package/src/engine/graphics/sh3/lpg/light_probe_grid_obtain_storage_cached.d.ts +0 -11
  9996. package/src/engine/graphics/sh3/lpg/light_probe_grid_obtain_storage_cached.d.ts.map +0 -1
  9997. package/src/engine/graphics/sh3/lpg/light_probe_grid_obtain_storage_cached.js +0 -84
  9998. package/src/engine/graphics/sh3/lpg/light_probe_grid_textures.d.ts +0 -29
  9999. package/src/engine/graphics/sh3/lpg/light_probe_grid_textures.d.ts.map +0 -1
  10000. package/src/engine/graphics/sh3/lpg/light_probe_grid_textures.js +0 -160
  10001. package/src/engine/graphics/sh3/lpg/material/LightProbeGridMaterialTransformer.d.ts +0 -23
  10002. package/src/engine/graphics/sh3/lpg/material/LightProbeGridMaterialTransformer.d.ts.map +0 -1
  10003. package/src/engine/graphics/sh3/lpg/material/LightProbeGridMaterialTransformer.js +0 -228
  10004. package/src/engine/graphics/sh3/lpg/material/chunk_lpg_get_irradiance_at.d.ts +0 -2
  10005. package/src/engine/graphics/sh3/lpg/material/chunk_lpg_get_irradiance_at.d.ts.map +0 -1
  10006. package/src/engine/graphics/sh3/lpg/material/chunk_lpg_get_irradiance_at.js +0 -31
  10007. package/src/engine/graphics/sh3/lpg/material/common.d.ts +0 -3
  10008. package/src/engine/graphics/sh3/lpg/material/common.d.ts.map +0 -1
  10009. package/src/engine/graphics/sh3/lpg/material/common.js +0 -73
  10010. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_fragment_shader.d.ts +0 -6
  10011. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_fragment_shader.d.ts.map +0 -1
  10012. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_fragment_shader.js +0 -39
  10013. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_vertex_shader.d.ts +0 -6
  10014. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_vertex_shader.d.ts.map +0 -1
  10015. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_vertex_shader.js +0 -46
  10016. package/src/engine/graphics/sh3/lpg/material/space_fragment/space_fragment_transform_shader.d.ts +0 -9
  10017. package/src/engine/graphics/sh3/lpg/material/space_fragment/space_fragment_transform_shader.d.ts.map +0 -1
  10018. package/src/engine/graphics/sh3/lpg/material/space_fragment/space_fragment_transform_shader.js +0 -12
  10019. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_fragment_shader.d.ts +0 -6
  10020. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_fragment_shader.d.ts.map +0 -1
  10021. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_fragment_shader.js +0 -27
  10022. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_vertex_shader.d.ts +0 -6
  10023. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_vertex_shader.d.ts.map +0 -1
  10024. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_vertex_shader.js +0 -38
  10025. package/src/engine/graphics/sh3/lpg/material/space_vertex/preamble.frag.d.ts +0 -3
  10026. package/src/engine/graphics/sh3/lpg/material/space_vertex/preamble.frag.d.ts.map +0 -1
  10027. package/src/engine/graphics/sh3/lpg/material/space_vertex/preamble.frag.js +0 -15
  10028. package/src/engine/graphics/sh3/lpg/material/space_vertex/preamble.vert.d.ts +0 -3
  10029. package/src/engine/graphics/sh3/lpg/material/space_vertex/preamble.vert.d.ts.map +0 -1
  10030. package/src/engine/graphics/sh3/lpg/material/space_vertex/preamble.vert.js +0 -9
  10031. package/src/engine/graphics/sh3/lpg/material/space_vertex/space_vertex_transform_shader.d.ts +0 -9
  10032. package/src/engine/graphics/sh3/lpg/material/space_vertex/space_vertex_transform_shader.d.ts.map +0 -1
  10033. package/src/engine/graphics/sh3/lpg/material/space_vertex/space_vertex_transform_shader.js +0 -12
  10034. package/src/engine/graphics/sh3/lpg/serialization/LightProbeGridSerializationAdapter.d.ts +0 -19
  10035. package/src/engine/graphics/sh3/lpg/serialization/LightProbeGridSerializationAdapter.d.ts.map +0 -1
  10036. package/src/engine/graphics/sh3/lpg/serialization/LightProbeGridSerializationAdapter.js +0 -59
  10037. package/src/engine/graphics/sh3/lpv/LightProbeVolume.d.ts +0 -59
  10038. package/src/engine/graphics/sh3/lpv/LightProbeVolume.d.ts.map +0 -1
  10039. package/src/engine/graphics/sh3/lpv/LightProbeVolume.js +0 -236
  10040. package/src/engine/graphics/sh3/lpv/LightProbeVolumeBaker.d.ts +0 -20
  10041. package/src/engine/graphics/sh3/lpv/LightProbeVolumeBaker.d.ts.map +0 -1
  10042. package/src/engine/graphics/sh3/lpv/LightProbeVolumeBaker.js +0 -96
  10043. package/src/engine/graphics/sh3/lpv/PathTracerProbeRenderer.d.ts +0 -27
  10044. package/src/engine/graphics/sh3/lpv/PathTracerProbeRenderer.d.ts.map +0 -1
  10045. package/src/engine/graphics/sh3/lpv/PathTracerProbeRenderer.js +0 -110
  10046. package/src/engine/graphics/sh3/lpv/ProbeRenderer.d.ts +0 -29
  10047. package/src/engine/graphics/sh3/lpv/ProbeRenderer.d.ts.map +0 -1
  10048. package/src/engine/graphics/sh3/lpv/ProbeRenderer.js +0 -35
  10049. package/src/engine/graphics/sh3/lpv/WebGLCubeProbeRenderer.d.ts +0 -28
  10050. package/src/engine/graphics/sh3/lpv/WebGLCubeProbeRenderer.d.ts.map +0 -1
  10051. package/src/engine/graphics/sh3/lpv/WebGLCubeProbeRenderer.js +0 -158
  10052. package/src/engine/graphics/sh3/lpv/build_probes_for_scene.d.ts +0 -20
  10053. package/src/engine/graphics/sh3/lpv/build_probes_for_scene.d.ts.map +0 -1
  10054. package/src/engine/graphics/sh3/lpv/build_probes_for_scene.js +0 -128
  10055. package/src/engine/graphics/sh3/lpv/depth/chunk_probe_depth_sampling.d.ts +0 -38
  10056. package/src/engine/graphics/sh3/lpv/depth/chunk_probe_depth_sampling.d.ts.map +0 -1
  10057. package/src/engine/graphics/sh3/lpv/depth/chunk_probe_depth_sampling.js +0 -265
  10058. package/src/engine/graphics/sh3/lpv/depth/octahedral/OctahedralDepthDebuggerWidget.d.ts +0 -17
  10059. package/src/engine/graphics/sh3/lpv/depth/octahedral/OctahedralDepthDebuggerWidget.d.ts.map +0 -1
  10060. package/src/engine/graphics/sh3/lpv/depth/octahedral/OctahedralDepthDebuggerWidget.js +0 -100
  10061. package/src/engine/graphics/sh3/lpv/depth/octahedral/bake_octahedral_depth_map.d.ts +0 -13
  10062. package/src/engine/graphics/sh3/lpv/depth/octahedral/bake_octahedral_depth_map.d.ts.map +0 -1
  10063. package/src/engine/graphics/sh3/lpv/depth/octahedral/bake_octahedral_depth_map.js +0 -149
  10064. package/src/engine/graphics/sh3/lpv/depth/octahedral/bake_octahedral_depth_map_fibonacci.d.ts +0 -13
  10065. package/src/engine/graphics/sh3/lpv/depth/octahedral/bake_octahedral_depth_map_fibonacci.d.ts.map +0 -1
  10066. package/src/engine/graphics/sh3/lpv/depth/octahedral/bake_octahedral_depth_map_fibonacci.js +0 -163
  10067. package/src/engine/graphics/sh3/lpv/depth/octahedral/shader/OctahedralDepthVisualizationMaterial.d.ts +0 -11
  10068. package/src/engine/graphics/sh3/lpv/depth/octahedral/shader/OctahedralDepthVisualizationMaterial.d.ts.map +0 -1
  10069. package/src/engine/graphics/sh3/lpv/depth/octahedral/shader/OctahedralDepthVisualizationMaterial.js +0 -45
  10070. package/src/engine/graphics/sh3/lpv/depth/octahedral/shader/visualize.frag.glsl +0 -137
  10071. package/src/engine/graphics/sh3/lpv/depth/octahedral/shader/visualize.vert.glsl +0 -10
  10072. package/src/engine/graphics/sh3/lpv/depth/octahedral/stitching/frag.glsl +0 -88
  10073. package/src/engine/graphics/sh3/lpv/depth/octahedral/stitching/prototype.d.ts +0 -2
  10074. package/src/engine/graphics/sh3/lpv/depth/octahedral/stitching/prototype.d.ts.map +0 -1
  10075. package/src/engine/graphics/sh3/lpv/depth/octahedral/stitching/prototype.js +0 -96
  10076. package/src/engine/graphics/sh3/lpv/depth/octahedral/stitching/vert.glsl +0 -65
  10077. package/src/engine/graphics/sh3/lpv/depth/octahedral/v2/VLPDepthMapVisualisation.d.ts +0 -13
  10078. package/src/engine/graphics/sh3/lpv/depth/octahedral/v2/VLPDepthMapVisualisation.d.ts.map +0 -1
  10079. package/src/engine/graphics/sh3/lpv/depth/octahedral/v2/VLPDepthMapVisualisation.js +0 -154
  10080. package/src/engine/graphics/sh3/lpv/depth/octahedral/v2/visualise.frag.glsl +0 -189
  10081. package/src/engine/graphics/sh3/lpv/depth/octahedral/v2/visualise.vert.glsl +0 -13
  10082. package/src/engine/graphics/sh3/lpv/depth/sh3_bake_depth.d.ts +0 -13
  10083. package/src/engine/graphics/sh3/lpv/depth/sh3_bake_depth.d.ts.map +0 -1
  10084. package/src/engine/graphics/sh3/lpv/depth/sh3_bake_depth.js +0 -72
  10085. package/src/engine/graphics/sh3/lpv/find_max_depth_radius_for_point.d.ts +0 -8
  10086. package/src/engine/graphics/sh3/lpv/find_max_depth_radius_for_point.d.ts.map +0 -1
  10087. package/src/engine/graphics/sh3/lpv/find_max_depth_radius_for_point.js +0 -50
  10088. package/src/engine/graphics/sh3/lpv/lpv_obtain_storage_cached_volume.d.ts +0 -11
  10089. package/src/engine/graphics/sh3/lpv/lpv_obtain_storage_cached_volume.d.ts.map +0 -1
  10090. package/src/engine/graphics/sh3/lpv/lpv_obtain_storage_cached_volume.js +0 -86
  10091. package/src/engine/graphics/sh3/lpv/probe_volume_to_textures.d.ts +0 -17
  10092. package/src/engine/graphics/sh3/lpv/probe_volume_to_textures.d.ts.map +0 -1
  10093. package/src/engine/graphics/sh3/lpv/probe_volume_to_textures.js +0 -70
  10094. package/src/engine/graphics/sh3/lpv/serialization/LightProbeVolumeSerializationAdapter.d.ts +0 -19
  10095. package/src/engine/graphics/sh3/lpv/serialization/LightProbeVolumeSerializationAdapter.d.ts.map +0 -1
  10096. package/src/engine/graphics/sh3/lpv/serialization/LightProbeVolumeSerializationAdapter.js +0 -55
  10097. package/src/engine/graphics/sh3/lpv/util/lpv_visualise_probes.d.ts +0 -10
  10098. package/src/engine/graphics/sh3/lpv/util/lpv_visualise_probes.d.ts.map +0 -1
  10099. package/src/engine/graphics/sh3/lpv/util/lpv_visualise_probes.js +0 -37
  10100. package/src/engine/graphics/sh3/lpv/worker/lpv_build_worker.d.ts +0 -2
  10101. package/src/engine/graphics/sh3/lpv/worker/lpv_build_worker.d.ts.map +0 -1
  10102. package/src/engine/graphics/sh3/lpv/worker/lpv_build_worker.js +0 -38
  10103. package/src/engine/graphics/sh3/lpv_build_editor.d.ts +0 -10
  10104. package/src/engine/graphics/sh3/lpv_build_editor.d.ts.map +0 -1
  10105. package/src/engine/graphics/sh3/lpv_build_editor.js +0 -720
  10106. package/src/engine/graphics/sh3/path_tracer/BufferedGeometryBVH.d.ts +0 -71
  10107. package/src/engine/graphics/sh3/path_tracer/BufferedGeometryBVH.d.ts.map +0 -1
  10108. package/src/engine/graphics/sh3/path_tracer/BufferedGeometryBVH.js +0 -505
  10109. package/src/engine/graphics/sh3/path_tracer/PathTracedScene.d.ts +0 -113
  10110. package/src/engine/graphics/sh3/path_tracer/PathTracedScene.d.ts.map +0 -1
  10111. package/src/engine/graphics/sh3/path_tracer/PathTracedScene.js +0 -721
  10112. package/src/engine/graphics/sh3/path_tracer/material/MaterialConverter.d.ts +0 -11
  10113. package/src/engine/graphics/sh3/path_tracer/material/MaterialConverter.d.ts.map +0 -1
  10114. package/src/engine/graphics/sh3/path_tracer/material/MaterialConverter.js +0 -121
  10115. package/src/engine/graphics/sh3/path_tracer/prototypePathTracer.d.ts +0 -2
  10116. package/src/engine/graphics/sh3/path_tracer/prototypePathTracer.d.ts.map +0 -1
  10117. package/src/engine/graphics/sh3/path_tracer/prototypePathTracer.js +0 -551
  10118. package/src/engine/graphics/sh3/path_tracer/texture/sample_texture.d.ts +0 -10
  10119. package/src/engine/graphics/sh3/path_tracer/texture/sample_texture.d.ts.map +0 -1
  10120. package/src/engine/graphics/sh3/path_tracer/texture/sample_texture.js +0 -55
  10121. package/src/engine/graphics/sh3/prototypeLightProbeGrid.d.ts +0 -2
  10122. package/src/engine/graphics/sh3/prototypeLightProbeGrid.d.ts.map +0 -1
  10123. package/src/engine/graphics/sh3/prototypeLightProbeGrid.js +0 -170
  10124. package/src/engine/graphics/sh3/prototypeSH3Probe.d.ts +0 -2
  10125. package/src/engine/graphics/sh3/prototypeSH3Probe.d.ts.map +0 -1
  10126. package/src/engine/graphics/sh3/prototypeSH3Probe.js +0 -567
  10127. package/src/engine/graphics/sh3/shader/SH3VisualisationMaterial.d.ts +0 -6
  10128. package/src/engine/graphics/sh3/shader/SH3VisualisationMaterial.d.ts.map +0 -1
  10129. package/src/engine/graphics/sh3/shader/SH3VisualisationMaterial.js +0 -38
  10130. package/src/engine/graphics/sh3/sky/hosek/make_environment_sky_hosek.d.ts +0 -26
  10131. package/src/engine/graphics/sh3/sky/hosek/make_environment_sky_hosek.d.ts.map +0 -1
  10132. package/src/engine/graphics/sh3/sky/hosek/make_environment_sky_hosek.js +0 -49
  10133. package/src/engine/graphics/sh3/sky/hosek/setup_environment_sky_from_ecd.d.ts +0 -24
  10134. package/src/engine/graphics/sh3/sky/hosek/setup_environment_sky_from_ecd.d.ts.map +0 -1
  10135. package/src/engine/graphics/sh3/sky/hosek/setup_environment_sky_from_ecd.js +0 -51
  10136. package/src/engine/graphics/sh3/visualise_spherical_harmonic_sphere.d.ts +0 -23
  10137. package/src/engine/graphics/sh3/visualise_spherical_harmonic_sphere.d.ts.map +0 -1
  10138. package/src/engine/graphics/sh3/visualise_spherical_harmonic_sphere.js +0 -68
  10139. package/src/engine/graphics/shaders/AmbientOcclusionShader.d.ts +0 -86
  10140. package/src/engine/graphics/shaders/AmbientOcclusionShader.d.ts.map +0 -1
  10141. package/src/engine/graphics/shaders/AmbientOcclusionShader.js +0 -386
  10142. package/src/engine/graphics/shaders/DenoiseShader.d.ts +0 -45
  10143. package/src/engine/graphics/shaders/DenoiseShader.d.ts.map +0 -1
  10144. package/src/engine/graphics/shaders/DenoiseShader.js +0 -110
  10145. package/src/engine/graphics/shaders/NormalMapShader2.d.ts +0 -20
  10146. package/src/engine/graphics/shaders/NormalMapShader2.d.ts.map +0 -1
  10147. package/src/engine/graphics/shaders/NormalMapShader2.js +0 -88
  10148. package/src/engine/graphics/shaders/TerrainShader.d.ts +0 -6
  10149. package/src/engine/graphics/shaders/TerrainShader.d.ts.map +0 -1
  10150. package/src/engine/graphics/shaders/TerrainShader.js +0 -373
  10151. package/src/engine/graphics/shaders/WaterShader.d.ts +0 -6
  10152. package/src/engine/graphics/shaders/WaterShader.d.ts.map +0 -1
  10153. package/src/engine/graphics/shaders/WaterShader.js +0 -149
  10154. package/src/engine/graphics/shaders/chunks/glsl_packing.d.ts +0 -29
  10155. package/src/engine/graphics/shaders/chunks/glsl_packing.d.ts.map +0 -1
  10156. package/src/engine/graphics/shaders/chunks/glsl_packing.js +0 -30
  10157. package/src/engine/graphics/shaders/lib/ShaderChunks.d.ts +0 -10
  10158. package/src/engine/graphics/shaders/lib/ShaderChunks.d.ts.map +0 -1
  10159. package/src/engine/graphics/shaders/lib/ShaderChunks.js +0 -64
  10160. package/src/engine/graphics/shaders/lib/make_clouds_uniforms.d.ts +0 -22
  10161. package/src/engine/graphics/shaders/lib/make_clouds_uniforms.d.ts.map +0 -1
  10162. package/src/engine/graphics/shaders/lib/make_clouds_uniforms.js +0 -39
  10163. package/src/engine/graphics/shadows/ShadowMapRenderer.d.ts +0 -47
  10164. package/src/engine/graphics/shadows/ShadowMapRenderer.d.ts.map +0 -1
  10165. package/src/engine/graphics/shadows/ShadowMapRenderer.js +0 -289
  10166. package/src/engine/graphics/shadows/testPointShadowMapRendering.d.ts +0 -2
  10167. package/src/engine/graphics/shadows/testPointShadowMapRendering.d.ts.map +0 -1
  10168. package/src/engine/graphics/shadows/testPointShadowMapRendering.js +0 -242
  10169. package/src/engine/graphics/shadows/testShadowMapRendering.d.ts +0 -2
  10170. package/src/engine/graphics/shadows/testShadowMapRendering.d.ts.map +0 -1
  10171. package/src/engine/graphics/shadows/testShadowMapRendering.js +0 -184
  10172. package/src/engine/graphics/texture/AttributeDataTexture.d.ts +0 -98
  10173. package/src/engine/graphics/texture/AttributeDataTexture.d.ts.map +0 -1
  10174. package/src/engine/graphics/texture/AttributeDataTexture.js +0 -336
  10175. package/src/engine/graphics/texture/TextureBackedMemoryRegion.d.ts +0 -105
  10176. package/src/engine/graphics/texture/TextureBackedMemoryRegion.d.ts.map +0 -1
  10177. package/src/engine/graphics/texture/TextureBackedMemoryRegion.js +0 -283
  10178. package/src/engine/graphics/texture/atlas/AtlasLookupTexture.d.ts +0 -28
  10179. package/src/engine/graphics/texture/atlas/AtlasLookupTexture.d.ts.map +0 -1
  10180. package/src/engine/graphics/texture/atlas/AtlasLookupTexture.js +0 -93
  10181. package/src/engine/graphics/texture/atlas/gpu/WebGLTextureAtlas.d.ts +0 -79
  10182. package/src/engine/graphics/texture/atlas/gpu/WebGLTextureAtlas.d.ts.map +0 -1
  10183. package/src/engine/graphics/texture/atlas/gpu/WebGLTextureAtlas.js +0 -192
  10184. package/src/engine/graphics/texture/attribute_spec_to_three_format.d.ts +0 -13
  10185. package/src/engine/graphics/texture/attribute_spec_to_three_format.d.ts.map +0 -1
  10186. package/src/engine/graphics/texture/attribute_spec_to_three_format.js +0 -26
  10187. package/src/engine/graphics/texture/channelCountToThreIntegerTextureType.d.ts +0 -2
  10188. package/src/engine/graphics/texture/channelCountToThreIntegerTextureType.d.ts.map +0 -1
  10189. package/src/engine/graphics/texture/channelCountToThreIntegerTextureType.js +0 -17
  10190. package/src/engine/graphics/texture/channelCountToThreeTextureFormat.d.ts +0 -7
  10191. package/src/engine/graphics/texture/channelCountToThreeTextureFormat.d.ts.map +0 -1
  10192. package/src/engine/graphics/texture/channelCountToThreeTextureFormat.js +0 -22
  10193. package/src/engine/graphics/texture/computeThreeTextureFormat.d.ts +0 -8
  10194. package/src/engine/graphics/texture/computeThreeTextureFormat.d.ts.map +0 -1
  10195. package/src/engine/graphics/texture/computeThreeTextureFormat.js +0 -19
  10196. package/src/engine/graphics/texture/computeThreeTextureFormatFromDataType.d.ts +0 -7
  10197. package/src/engine/graphics/texture/computeThreeTextureFormatFromDataType.d.ts.map +0 -1
  10198. package/src/engine/graphics/texture/computeThreeTextureFormatFromDataType.js +0 -14
  10199. package/src/engine/graphics/texture/computeThreeTextureTypeFromDataType.d.ts +0 -8
  10200. package/src/engine/graphics/texture/computeThreeTextureTypeFromDataType.d.ts.map +0 -1
  10201. package/src/engine/graphics/texture/computeThreeTextureTypeFromDataType.js +0 -41
  10202. package/src/engine/graphics/texture/cubemap/load_environment_map.d.ts +0 -13
  10203. package/src/engine/graphics/texture/cubemap/load_environment_map.d.ts.map +0 -1
  10204. package/src/engine/graphics/texture/cubemap/load_environment_map.js +0 -166
  10205. package/src/engine/graphics/texture/debug_preview_texture.d.ts +0 -8
  10206. package/src/engine/graphics/texture/debug_preview_texture.d.ts.map +0 -1
  10207. package/src/engine/graphics/texture/debug_preview_texture.js +0 -38
  10208. package/src/engine/graphics/texture/formatToChannelCount.d.ts +0 -7
  10209. package/src/engine/graphics/texture/formatToChannelCount.d.ts.map +0 -1
  10210. package/src/engine/graphics/texture/formatToChannelCount.js +0 -37
  10211. package/src/engine/graphics/texture/sampler/blendingType2Three.d.ts +0 -8
  10212. package/src/engine/graphics/texture/sampler/blendingType2Three.d.ts.map +0 -1
  10213. package/src/engine/graphics/texture/sampler/blendingType2Three.js +0 -28
  10214. package/src/engine/graphics/texture/sampler/convertTexture2Sampler2D.d.ts +0 -11
  10215. package/src/engine/graphics/texture/sampler/convertTexture2Sampler2D.d.ts.map +0 -1
  10216. package/src/engine/graphics/texture/sampler/convertTexture2Sampler2D.js +0 -174
  10217. package/src/engine/graphics/texture/sampler/sampler2d_to_float32_texture.d.ts +0 -8
  10218. package/src/engine/graphics/texture/sampler/sampler2d_to_float32_texture.d.ts.map +0 -1
  10219. package/src/engine/graphics/texture/sampler/sampler2d_to_float32_texture.js +0 -37
  10220. package/src/engine/graphics/texture/sampler/sampler2d_to_texture.d.ts +0 -10
  10221. package/src/engine/graphics/texture/sampler/sampler2d_to_texture.d.ts.map +0 -1
  10222. package/src/engine/graphics/texture/sampler/sampler2d_to_texture.js +0 -50
  10223. package/src/engine/graphics/texture/sampler/writeSampler2DDataToDataTexture.d.ts +0 -7
  10224. package/src/engine/graphics/texture/sampler/writeSampler2DDataToDataTexture.d.ts.map +0 -1
  10225. package/src/engine/graphics/texture/sampler/writeSampler2DDataToDataTexture.js +0 -40
  10226. package/src/engine/graphics/texture/virtual/VirtualTextureMaterial.d.ts +0 -7
  10227. package/src/engine/graphics/texture/virtual/VirtualTextureMaterial.d.ts.map +0 -1
  10228. package/src/engine/graphics/texture/virtual/VirtualTextureMaterial.js +0 -163
  10229. package/src/engine/graphics/texture/virtual/VirtualTextureMemoryMapping.d.ts +0 -26
  10230. package/src/engine/graphics/texture/virtual/VirtualTextureMemoryMapping.d.ts.map +0 -1
  10231. package/src/engine/graphics/texture/virtual/VirtualTextureMemoryMapping.js +0 -196
  10232. package/src/engine/graphics/texture/virtual/VirtualTexturePage.d.ts +0 -54
  10233. package/src/engine/graphics/texture/virtual/VirtualTexturePage.d.ts.map +0 -1
  10234. package/src/engine/graphics/texture/virtual/VirtualTexturePage.js +0 -530
  10235. package/src/engine/graphics/texture/virtual/VirtualTextureSystem.d.ts +0 -29
  10236. package/src/engine/graphics/texture/virtual/VirtualTextureSystem.d.ts.map +0 -1
  10237. package/src/engine/graphics/texture/virtual/VirtualTextureSystem.js +0 -107
  10238. package/src/engine/graphics/texture/virtual/VirtualTextureUsageUpdater.d.ts +0 -38
  10239. package/src/engine/graphics/texture/virtual/VirtualTextureUsageUpdater.d.ts.map +0 -1
  10240. package/src/engine/graphics/texture/virtual/VirtualTextureUsageUpdater.js +0 -346
  10241. package/src/engine/graphics/texture/virtual/prototype.d.ts +0 -2
  10242. package/src/engine/graphics/texture/virtual/prototype.d.ts.map +0 -1
  10243. package/src/engine/graphics/texture/virtual/prototype.js +0 -467
  10244. package/src/engine/graphics/three/OrbitControls.d.ts +0 -51
  10245. package/src/engine/graphics/three/OrbitControls.d.ts.map +0 -1
  10246. package/src/engine/graphics/three/OrbitControls.js +0 -1045
  10247. package/src/engine/graphics/three/three_computeObjectBoundingBox.d.ts +0 -7
  10248. package/src/engine/graphics/three/three_computeObjectBoundingBox.d.ts.map +0 -1
  10249. package/src/engine/graphics/three/three_computeObjectBoundingBox.js +0 -56
  10250. package/src/engine/graphics/three/three_setSceneAutoUpdate.d.ts +0 -7
  10251. package/src/engine/graphics/three/three_setSceneAutoUpdate.d.ts.map +0 -1
  10252. package/src/engine/graphics/three/three_setSceneAutoUpdate.js +0 -18
  10253. package/src/engine/graphics/trail/tube/TubeMaterialX.d.ts +0 -12
  10254. package/src/engine/graphics/trail/tube/TubeMaterialX.d.ts.map +0 -1
  10255. package/src/engine/graphics/trail/tube/TubeMaterialX.js +0 -176
  10256. package/src/engine/graphics/trail/tube/TubeXPlugin.d.ts +0 -20
  10257. package/src/engine/graphics/trail/tube/TubeXPlugin.d.ts.map +0 -1
  10258. package/src/engine/graphics/trail/tube/TubeXPlugin.js +0 -86
  10259. package/src/engine/graphics/trail/x/NOTES.md +0 -3
  10260. package/src/engine/graphics/trail/x/RibbonMaterialX.d.ts +0 -16
  10261. package/src/engine/graphics/trail/x/RibbonMaterialX.d.ts.map +0 -1
  10262. package/src/engine/graphics/trail/x/RibbonMaterialX.js +0 -146
  10263. package/src/engine/graphics/trail/x/RibbonX.d.ts +0 -147
  10264. package/src/engine/graphics/trail/x/RibbonX.d.ts.map +0 -1
  10265. package/src/engine/graphics/trail/x/RibbonX.js +0 -575
  10266. package/src/engine/graphics/trail/x/RibbonXMaterialSpec.d.ts +0 -13
  10267. package/src/engine/graphics/trail/x/RibbonXMaterialSpec.d.ts.map +0 -1
  10268. package/src/engine/graphics/trail/x/RibbonXMaterialSpec.js +0 -30
  10269. package/src/engine/graphics/trail/x/RibbonXPlugin.d.ts +0 -55
  10270. package/src/engine/graphics/trail/x/RibbonXPlugin.d.ts.map +0 -1
  10271. package/src/engine/graphics/trail/x/RibbonXPlugin.js +0 -135
  10272. package/src/engine/graphics/trail/x/ribbon_attributes_spec.d.ts +0 -12
  10273. package/src/engine/graphics/trail/x/ribbon_attributes_spec.d.ts.map +0 -1
  10274. package/src/engine/graphics/trail/x/ribbon_attributes_spec.js +0 -52
  10275. package/src/engine/graphics/trail/x/simulator/RibbonXFixedPhysicsSimulator.d.ts +0 -14
  10276. package/src/engine/graphics/trail/x/simulator/RibbonXFixedPhysicsSimulator.d.ts.map +0 -1
  10277. package/src/engine/graphics/trail/x/simulator/RibbonXFixedPhysicsSimulator.js +0 -34
  10278. package/src/engine/graphics/util/ScaleObject3ToBox.d.ts +0 -8
  10279. package/src/engine/graphics/util/ScaleObject3ToBox.d.ts.map +0 -1
  10280. package/src/engine/graphics/util/ScaleObject3ToBox.js +0 -38
  10281. package/src/engine/graphics/util/build_max_height_pyramid.d.ts +0 -32
  10282. package/src/engine/graphics/util/build_max_height_pyramid.d.ts.map +0 -1
  10283. package/src/engine/graphics/util/build_max_height_pyramid.js +0 -140
  10284. package/src/engine/graphics/util/makeMeshPreviewScene.d.ts +0 -13
  10285. package/src/engine/graphics/util/makeMeshPreviewScene.d.ts.map +0 -1
  10286. package/src/engine/graphics/util/makeMeshPreviewScene.js +0 -100
  10287. package/src/engine/graphics/util/modelHitTest.d.ts +0 -12
  10288. package/src/engine/graphics/util/modelHitTest.d.ts.map +0 -1
  10289. package/src/engine/graphics/util/modelHitTest.js +0 -63
  10290. package/src/engine/graphics/util/renderObjectToSampler2D.d.ts +0 -14
  10291. package/src/engine/graphics/util/renderObjectToSampler2D.d.ts.map +0 -1
  10292. package/src/engine/graphics/util/renderObjectToSampler2D.js +0 -83
  10293. package/src/engine/input/ecs/util/TopDownCameraControllerHelper.d.ts +0 -4
  10294. package/src/engine/input/ecs/util/TopDownCameraControllerHelper.d.ts.map +0 -1
  10295. package/src/engine/input/ecs/util/TopDownCameraControllerHelper.js +0 -58
  10296. package/src/engine/physics/inverse_kinematics/fabrik/prototype.d.ts +0 -2
  10297. package/src/engine/physics/inverse_kinematics/fabrik/prototype.d.ts.map +0 -1
  10298. package/src/engine/physics/inverse_kinematics/fabrik/prototype.js +0 -112
  10299. package/src/engine/sound/simulation/prototypeAcousticSolver.d.ts +0 -2
  10300. package/src/engine/sound/simulation/prototypeAcousticSolver.d.ts.map +0 -1
  10301. package/src/engine/sound/simulation/prototypeAcousticSolver.js +0 -1653
  10302. package/src/generation/markers/debug/visualizeMarkers.d.ts +0 -9
  10303. package/src/generation/markers/debug/visualizeMarkers.d.ts.map +0 -1
  10304. package/src/generation/markers/debug/visualizeMarkers.js +0 -196
  10305. package/src/generation/markers/prototypeGridCellActionPlaceMarker.d.ts +0 -2
  10306. package/src/generation/markers/prototypeGridCellActionPlaceMarker.d.ts.map +0 -1
  10307. package/src/generation/markers/prototypeGridCellActionPlaceMarker.js +0 -209
  10308. package/src/misc/makeMatcapSelectionOption.d.ts +0 -11
  10309. package/src/misc/makeMatcapSelectionOption.d.ts.map +0 -1
  10310. package/src/misc/makeMatcapSelectionOption.js +0 -52
  10311. package/src/misc/makeMaterialIcon.d.ts +0 -10
  10312. package/src/misc/makeMaterialIcon.d.ts.map +0 -1
  10313. package/src/misc/makeMaterialIcon.js +0 -34
  10314. package/src/misc/makeMaterialIconCached.d.ts +0 -13
  10315. package/src/misc/makeMaterialIconCached.d.ts.map +0 -1
  10316. package/src/misc/makeMaterialIconCached.js +0 -57
  10317. package/src/view/common/MeshView.js +0 -96
  10318. package/src/view/elements/MeshPreview.d.ts +0 -25
  10319. package/src/view/elements/MeshPreview.d.ts.map +0 -1
  10320. package/src/view/elements/MeshPreview.js +0 -276
  10321. package/src/view/minimap/gl/MinimapFogOfWar.d.ts +0 -39
  10322. package/src/view/minimap/gl/MinimapFogOfWar.d.ts.map +0 -1
  10323. package/src/view/minimap/gl/MinimapFogOfWar.js +0 -185
  10324. package/src/view/minimap/gl/MinimapMarkersGL.d.ts +0 -56
  10325. package/src/view/minimap/gl/MinimapMarkersGL.d.ts.map +0 -1
  10326. package/src/view/minimap/gl/MinimapMarkersGL.js +0 -324
  10327. package/src/view/minimap/gl/MinimapWorldGL.d.ts +0 -74
  10328. package/src/view/minimap/gl/MinimapWorldGL.d.ts.map +0 -1
  10329. package/src/view/minimap/gl/MinimapWorldGL.js +0 -195
  10330. package/src/view/renderModel.d.ts +0 -11
  10331. package/src/view/renderModel.d.ts.map +0 -1
  10332. package/src/view/renderModel.js +0 -98
@@ -0,0 +1,2727 @@
1
+ import { downloadAsFile } from "../../core/binary/downloadAsFile.js";
2
+ import { Color } from "../../core/color/Color.js";
3
+ import { AABB3 } from "../../core/geom/3d/aabb/AABB3.js";
4
+ import {
5
+ aabb3_intersects_frustum_degree
6
+ } from "../../core/geom/3d/aabb/aabb3_intersects_frustum_degree.js";
7
+ import Quaternion from "../../core/geom/Quaternion.js";
8
+ import Vector3 from "../../core/geom/Vector3.js";
9
+ import { DEG_TO_RAD } from "../../core/math/DEG_TO_RAD.js";
10
+ import {
11
+ MIE_PARTICLES_STANDARD_PRECOMPUTED
12
+ } from "../../core/math/physics/mie/MIE_PARTICLES_STANDARD_PRECOMPUTED.js";
13
+ import { randomFloatBetween } from "../../core/math/random/randomFloatBetween.js";
14
+ import { randomIntegerBetween } from "../../core/math/random/randomIntegerBetween.js";
15
+ import { seededRandom } from "../../core/math/random/seededRandom.js";
16
+ import ConcurrentExecutor from "../../core/process/executor/ConcurrentExecutor.js";
17
+ import { Transform } from "../../engine/ecs/transform/Transform.js";
18
+ import GUI from "lil-gui";
19
+ import Stats from "stats.js/src/Stats.js";
20
+ import { FramePerformanceMonitor } from "./FramePerformanceMonitor.js";
21
+ // import { OrbitalCameraController } from "../renderer/camera/OrbitalCameraController.js"; // legacy (no inertia)
22
+ import { OrbitalCameraController } from "../renderer/camera/orbital/index.js"; // direct-drive + release momentum
23
+ import { PerspectiveCamera } from "../renderer/camera/PerspectiveCamera.js";
24
+ import { create_frame_loop } from "../renderer/create_frame_loop.js";
25
+ import { DynamicResolutionScaling } from "../renderer/DynamicResolutionScaling.js";
26
+ import { enable_picker } from "./enable_picker.js";
27
+ import { BoxGeometry } from "../renderer/geometry/BoxGeometry.js";
28
+ import { make_box_geometry } from "../renderer/geometry/primitives/make_box_geometry.js";
29
+ import { make_octahedron_geometry } from "../renderer/geometry/primitives/make_octahedron_geometry.js";
30
+ import { make_plane_geometry } from "../renderer/geometry/primitives/make_plane_geometry.js";
31
+ import { brick4_bake_for_scene } from "../renderer/global_illumination/brick4/cpu/brick4_bake_for_scene.js";
32
+ import { lpv_visualise_probes } from "../renderer/global_illumination/lpv/lpv_visualise_probes.js";
33
+ import {
34
+ lpv_generate_probe_locations2
35
+ } from "../renderer/global_illumination/lpv/placement/software/lpv_generate_probe_locations2.js";
36
+ import { load_environment_map, ProjectionMappingType } from "../renderer/light/environment/rgbe/load_environment_map.js";
37
+ import { make_sunlight } from "../renderer/light/make_sunlight.js";
38
+ import { SpotLight } from "../renderer/light/model/SpotLight.js";
39
+ import { ParticipatingMediaVolume, VolumetricsParticleSpec } from "../renderer/volumetrics/ParticipatingMediaVolume.js";
40
+ import { load_default_environment } from "./load_default_environment.js";
41
+ import { load_gltf } from "../renderer/loader/gltf/load_gltf.js";
42
+ import { StandardShadeMaterial } from "../renderer/material/StandardShadeMaterial.js";
43
+ import { TransparencyMode } from "../renderer/material/TransparencyMode.js";
44
+ import { Mesh } from "../renderer/scene/Mesh.js";
45
+ import { DOF_PRESET_NAMES } from "../renderer/postprocess/dof/DOF_PRESETS.js";
46
+ import { Renderer } from "../renderer/Renderer.js";
47
+ import { scene_optimize } from "../renderer/scene/optimization/scene_optimize.js";
48
+ import { Scene } from "../renderer/scene/Scene.js";
49
+ import { serialize_scene } from "../renderer/scene/serialization/serialize_scene.js";
50
+ import { verify_radix_sort_one_sweep } from "../renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.js";
51
+ import { get_single_pixel_texture } from "../renderer/texture/util/get_single_pixel_texture.js";
52
+ import { make_checkers_texture } from "../renderer/texture/util/make_checkers_texture.js";
53
+ import { add_random_meshes } from "./add_random_meshes.js";
54
+
55
+ import { t64_look_rotation } from "../../engine/ecs/transform/t64_look_rotation.js";
56
+ /**
57
+ *
58
+ * @param {Scene} scene
59
+ * @param {PerspectiveCamera} camera
60
+ */
61
+ function sample_Blender35(scene, camera) {
62
+
63
+ function add_bundle(bundle) {
64
+ bundle.scenes.forEach(n => scene.add(n));
65
+ }
66
+
67
+ const p = load_gltf('Blender3.5-splash/model.gltf').then(add_bundle);
68
+
69
+ scene.lights.add(make_sunlight({
70
+ direction: new Vector3(-1, -1, 1)
71
+ }));
72
+
73
+ camera.transform.fromJSON({
74
+ position: { x: 1.7463508196335535, y: 1.9190651121172662, z: 1.8690058269716217 },
75
+ rotation: { x: -0.008126135887431813, y: 0.9419140115684058, z: -0.022849665148099302, w: -0.33497739256444115 }
76
+
77
+ });
78
+
79
+ camera.far = 30;
80
+
81
+ return p;
82
+ }
83
+
84
+ /**
85
+ *
86
+ * @param {Scene} scene
87
+ * @param {string} url
88
+ */
89
+ async function load_slpv(scene, url) {
90
+
91
+ const response = await fetch(url);
92
+ const buffer = await response.arrayBuffer();
93
+
94
+ renderer.scenes.obtain(scene).volumetric_light_map.upload(buffer);
95
+
96
+ }
97
+
98
+ /**
99
+ *
100
+ * @param {Scene} scene
101
+ * @param {PerspectiveCamera} camera
102
+ */
103
+ function sample_Blender41(scene, camera) {
104
+
105
+ function add_bundle(bundle) {
106
+ bundle.scenes.forEach(n => scene.add(n));
107
+ }
108
+
109
+ const p = load_gltf('Blender4.1-splash/model.gltf').then(add_bundle);
110
+
111
+ scene.lights.add(make_sunlight());
112
+
113
+ camera.transform.fromJSON({
114
+ position: { x: -14.823, y: 1.71024, z: 5.45426 },
115
+ rotation: Quaternion.fromEulerAngles(0, 180 * DEG_TO_RAD, 0),
116
+ });
117
+
118
+ load_default_environment(scene)
119
+
120
+ camera.far = 50;
121
+
122
+ return p;
123
+ }
124
+
125
+ /**
126
+ *
127
+ * @param {Scene} scene
128
+ * @param {PerspectiveCamera} camera
129
+ */
130
+ function sample_flower_scattering(scene, camera) {
131
+
132
+ function add_nodes(bundle) {
133
+ bundle.scenes.forEach(n => scene.add(n));
134
+ }
135
+
136
+ load_gltf('flower_scattering/model.gltf').then(add_nodes);
137
+
138
+ scene.lights.add(make_sunlight());
139
+
140
+ camera.transform.fromJSON({
141
+ position: { x: -6.4682708821438695, y: 5.878561621922152, z: -6.936678014165665 },
142
+ rotation: { x: 0.25841972623672294, y: 0.34462020646106367, z: -0.09928340561408339, w: 0.8969944056459552 },
143
+ });
144
+
145
+ load_default_environment(scene);
146
+ }
147
+
148
+ /**
149
+ *
150
+ * @param {Scene} scene
151
+ * @param {PerspectiveCamera} camera
152
+ */
153
+ function sample_pebble_scattering(scene, camera) {
154
+
155
+ function add_nodes(bundle) {
156
+ bundle.scenes.forEach(n => scene.add(n));
157
+ }
158
+
159
+ const p = load_gltf('pebble_scattering/model.gltf').then(add_nodes);
160
+
161
+ scene.lights.add(make_sunlight({
162
+ direction: new Vector3(-1.5, -1, 1.5)
163
+ }));
164
+
165
+ const v_default = {
166
+ position: { x: -2.4354279345968988, y: 0.30977640357262476, z: -2.8011386726457594 },
167
+ rotation: { x: 0.1668703393578709, y: 0.3130673645258333, z: -0.05597646104601723, w: 0.9332790316514143 }
168
+ };
169
+ const v_stress = {
170
+ position: { x: -0.02432305358312252, y: 3.9703021885351473, z: -0.03367423494234176 },
171
+ rotation: { x: 0.7071061165730906, y: 0, z: 0, w: 0.7071068236795591 },
172
+ }
173
+
174
+ load_default_environment(scene);
175
+
176
+ camera.transform.fromJSON(v_default);
177
+
178
+ camera.far = 16;
179
+
180
+ return p;
181
+ }
182
+
183
+ /**
184
+ *
185
+ * @param {Scene} scene
186
+ * @param {PerspectiveCamera} camera
187
+ */
188
+ function sample_powerplant(scene, camera) {
189
+
190
+ function add_nodes(bundle) {
191
+ bundle.scenes.forEach(n => scene.add(n));
192
+ }
193
+
194
+ const p = load_gltf('powerplant/model.gltf').then(add_nodes);
195
+
196
+ scene.lights.add(make_sunlight());
197
+
198
+ camera.transform.fromJSON({
199
+ position: { x: 50.34309806555996, y: 75.72974432754577, z: 97.060131115306 },
200
+ rotation: { x: -0.11422042118122494, y: 0.8529826504674208, z: -0.20998089073160459, w: -0.4639852572165621 }
201
+ });
202
+
203
+ load_default_environment(scene);
204
+
205
+ return p;
206
+ }
207
+
208
+ /**
209
+ *
210
+ * @param {Scene} scene
211
+ * @param {PerspectiveCamera} camera
212
+ */
213
+ function sample_NormalTangentTest(scene, camera) {
214
+
215
+ function add_nodes(bundle) {
216
+ bundle.scenes.forEach(n => scene.add(n));
217
+ }
218
+
219
+ load_gltf('glTF-Sample-Models/2.0/NormalTangentTest/glTF/NormalTangentTest.gltf').then(add_nodes);
220
+
221
+
222
+ scene.lights.add(make_sunlight({}));
223
+
224
+ camera.transform.fromJSON({
225
+ position: { x: 0.3125825233068688, y: -0.05614099272964101, z: 1.8286251743429103 },
226
+ rotation: {
227
+ x: -0.00018466271417495077,
228
+ y: 0.9993264049082066,
229
+ z: -0.005077478130592861,
230
+ w: -0.036344484708887966
231
+ }
232
+ });
233
+ }
234
+
235
+ /**
236
+ *
237
+ * @param {Scene} scene
238
+ * @param {PerspectiveCamera} camera
239
+ */
240
+ function sample_WaterBottle(scene, camera) {
241
+
242
+ function add_nodes(bundle) {
243
+ bundle.scenes.forEach(n => scene.add(n));
244
+ }
245
+
246
+ load_gltf('glTF-Sample-Models/2.0/WaterBottle/glTF/WaterBottle.gltf').then(add_nodes);
247
+
248
+
249
+ scene.lights.add(make_sunlight({}));
250
+ scene.lights.add(make_sunlight({
251
+ intensity: 1,
252
+ direction: Vector3.forward
253
+ }));
254
+
255
+ camera.transform.fromJSON({
256
+ position: { x: 0.004448837166293011, y: 0.035540680034447505, z: -0.9993583280838544 },
257
+ rotation: {
258
+ x: 0.017773103345215122,
259
+ y: -0.0022254787244741048,
260
+ z: 0.00003956001003957647,
261
+ w: 0.9998395683693124
262
+ }
263
+ });
264
+ }
265
+
266
+ /**
267
+ *
268
+ * @param {Scene} scene
269
+ * @param {PerspectiveCamera} camera
270
+ */
271
+ function sample_MaterialsVariantsShoe(scene, camera) {
272
+
273
+ function add_nodes(bundle) {
274
+ bundle.scenes.forEach(n => scene.add(n));
275
+ }
276
+
277
+ const p = load_gltf('glTF-Sample-Models/2.0/MaterialsVariantsShoe/glTF/MaterialsVariantsShoe.gltf').then(add_nodes);
278
+
279
+
280
+ scene.lights.add(make_sunlight({
281
+ direction: new Vector3(-0.2, -1, 0.8),
282
+ }));
283
+
284
+ const v_default = {
285
+ position: { x: 0, y: 0.07, z: -0.24 },
286
+ rotation: {
287
+ x: 0,
288
+ y: 0,
289
+ z: 0,
290
+ w: 1
291
+ }
292
+ };
293
+
294
+ const v_terminator = {
295
+ position: { x: 0.19559476593453173, y: 0.09293976556177566, z: 0.10044825380016276 },
296
+ rotation: { x: -0.06768135072685622, y: 0.8930638771739731, z: -0.1435708651376218, w: -0.42100303174016906 },
297
+ }
298
+
299
+ camera.far = 5;
300
+ camera.transform.fromJSON(v_default);
301
+
302
+ return p;
303
+ }
304
+
305
+ /**
306
+ *
307
+ * @param {Scene} scene
308
+ * @param {PerspectiveCamera} camera
309
+ */
310
+ function sample_MetalRoughSpheres(scene, camera) {
311
+
312
+ function add_nodes(bundle) {
313
+ bundle.scenes.forEach(n => scene.add(n));
314
+ }
315
+
316
+ const p = load_gltf('glTF-Sample-Models/2.0/MetalRoughSpheres/glTF/MetalRoughSpheres.gltf').then(add_nodes);
317
+
318
+
319
+ scene.lights.add(make_sunlight({
320
+ direction: new Vector3(-0.2, -1, 0.8)
321
+ }));
322
+
323
+ const v_main = {
324
+ position: { x: 0, y: 0, z: -12 },
325
+ rotation: {
326
+ x: 0,
327
+ y: 0,
328
+ z: 0,
329
+ w: 1
330
+ }
331
+ };
332
+
333
+ const v_main2 = {
334
+ position: { x: -0.008087582804548243, y: -0.08519009972495122, z: -9.98057115266989 },
335
+ rotation: {
336
+ x: 0,
337
+ y: 0,
338
+ z: 0,
339
+ w: 1
340
+ }
341
+ };
342
+
343
+ const v_pixel_bug = {
344
+ position: { x: -1.070048837802901, y: 3.5174314448172965, z: -0.4644000600621032 },
345
+ rotation: {
346
+ x: -2.1855695031547374e-8,
347
+ y: 4.371138995207255e-8,
348
+ z: 9.553428081975427e-16,
349
+ w: 0.9999999999999988
350
+ }
351
+ };
352
+
353
+ const v_reflections_0 = {
354
+ position: { x: -1.0786426150362676, y: 1.7054015934539062, z: 4.017754498922638 },
355
+ rotation: { x: 0.002683893129299963, y: 0.9952843779789958, z: -0.09256944346132598, w: 0.028856573010222465 }
356
+ }
357
+ const v_closeup = {
358
+ position: { x: 3.30239796672363, y: 2.1891135306983998, z: -3.8443340687524534 },
359
+ rotation: { x: -0.13316414067176083, y: 0.19398613316295302, z: 0.02658815103680908, w: 0.9715604777902817 },
360
+ }
361
+
362
+ camera.transform.fromJSON(v_main2);
363
+
364
+ load_environment_map("environments/octahedral/pretoria_gardens_2k.hdr", ProjectionMappingType.Octahedral)
365
+ .then(texture => {
366
+
367
+ scene.lights.environment = texture;
368
+ });
369
+
370
+ return p;
371
+ }
372
+
373
+ /**
374
+ *
375
+ * @param {Scene} scene
376
+ * @param {PerspectiveCamera} camera
377
+ */
378
+ function sample_rungholt(scene, camera) {
379
+
380
+ function add_nodes(bundle) {
381
+ bundle.scenes.forEach(n => scene.add(n));
382
+ }
383
+
384
+ camera.far = 700;
385
+
386
+ load_default_environment(scene);
387
+
388
+ const p = load_gltf('rungholt/v2/model.gltf').then(add_nodes);
389
+
390
+ scene.lights.add(make_sunlight({
391
+ intensity: 5
392
+ }));
393
+
394
+ camera.transform.fromJSON({
395
+ position: { x: 142.82152692901172, y: 206.9304200926864, z: 88.1237330266172 },
396
+ rotation: { x: -0.18746816342866535, y: 0.8110449076261371, z: -0.36362466298372104, w: -0.41813747737361334 }
397
+ });
398
+
399
+ return p;
400
+ }
401
+
402
+ /**
403
+ *
404
+ * @param {Scene} scene
405
+ * @param {PerspectiveCamera} camera
406
+ */
407
+ async function sample_Blender2(scene, camera) {
408
+
409
+ function add_nodes(bundle) {
410
+ bundle.scenes.forEach(n => scene.add(n));
411
+ }
412
+
413
+ const p = load_gltf('Blender2-gltf/Blender 2.gltf').then(add_nodes);
414
+
415
+ scene.lights.add(make_sunlight({
416
+ intensity: 8,
417
+ direction: new Vector3(-0.2, -1, -0.2)
418
+ }));
419
+
420
+ const v_main = {
421
+ position: { x: 1.2551072414379085, y: 2.4910501690081395, z: 4.1322917192379105 },
422
+ rotation: { x: -0.025477322537200888, y: 0.9541455163739329, z: -0.08503280795263604, w: -0.2858787526059721 },
423
+ };
424
+
425
+ const v_bug_01 = {
426
+ position: { x: -15.129516254389948, y: 5.057020031317275, z: 0.09288128318520528 },
427
+ rotation: { x: 0.00037506475815295354, y: 0.9964050527935893, z: -0.004417403435695944, w: 0.0846009257674992 }
428
+ }
429
+
430
+ const v_hero_0 = {
431
+ position: { x: 2.223599481892907, y: 1.6722018700707628, z: 6.167739572612925 },
432
+ rotation: {
433
+ x: 0.00021324453847545806,
434
+ y: 0.9749165706301498,
435
+ z: 0.0009340745944802329,
436
+ w: -0.22256855649926593
437
+ }
438
+ }
439
+
440
+ camera.transform.fromJSON(v_hero_0);
441
+
442
+ load_default_environment(scene);
443
+
444
+ camera.far = 50;
445
+
446
+ await load_slpv(scene, 'Blender2-gltf/lightmap.svlm');
447
+
448
+ return p;
449
+ }
450
+
451
+ /**
452
+ *
453
+ * @param {Scene} scene
454
+ * @param {PerspectiveCamera} camera
455
+ */
456
+ function sample_Blender2_spec_test(scene, camera) {
457
+
458
+ function add_nodes(bundle) {
459
+ bundle.scenes.forEach(n => scene.add(n));
460
+ }
461
+
462
+ load_gltf('Blender2-gltf/Blender 2.gltf').then(add_nodes);
463
+
464
+ scene.lights.add(make_sunlight({
465
+ intensity: 6
466
+ }));
467
+
468
+ camera.transform.fromJSON({
469
+ position: { x: -0.5869416336109241, y: 0.6906890957245286, z: 2.6371570204147097 },
470
+ rotation: { x: 0.06115335483650239, y: 0.9166233444777053, z: -0.1541016669957492, w: 0.36375072203348 }
471
+ });
472
+ }
473
+
474
+ /**
475
+ *
476
+ * @param {Scene} scene
477
+ * @param {AABB3} bounds
478
+ * @param {Vector3} resolution
479
+ */
480
+ function build_lpv_mesh(scene, resolution) {
481
+ console.log(`#build_lpv_mesh, ${resolution}`)
482
+
483
+ const bounds = scene.instances.bounding_box;
484
+
485
+ bounds.grow(Math.max(bounds.width, bounds.height, bounds.depth) * 0.05);
486
+
487
+ scene.light_probe_volume.build_grid(
488
+ bounds,
489
+ resolution
490
+ );
491
+
492
+ // // jitter points to avoid regular grid look
493
+ // const jitter = new Vector3();
494
+ // jitter.set(bounds.width, bounds.height, bounds.depth);
495
+ // jitter._multiply(
496
+ // 1 / resolution.x,
497
+ // 1 / resolution.y,
498
+ // 1 / resolution.z,
499
+ // );
500
+ // jitter.multiplyScalar(0.2);
501
+ //
502
+ // lpv_jitter_points(
503
+ // scene.light_probe_volume.positions,
504
+ // 0,
505
+ // scene.light_probe_volume.probe_count,
506
+ // jitter
507
+ // );
508
+
509
+ }
510
+
511
+ /**
512
+ *
513
+ * @type {number}
514
+ */
515
+ const timestamp_main_parsed_ms = performance.now();
516
+
517
+ /**
518
+ *
519
+ * @param {Scene} scene
520
+ * @param {PerspectiveCamera} camera
521
+ */
522
+ async function sample_Sponza(scene, camera) {
523
+
524
+ function add_nodes(bundle) {
525
+ bundle.scenes.forEach(n => scene.add(n));
526
+ }
527
+
528
+ const load_promise = load_gltf('Sponza/glTF/Sponza.gltf')
529
+ .then(add_nodes);
530
+
531
+ const light = make_sunlight({
532
+ intensity: 7.5,
533
+ temperature: 3500,
534
+ direction: new Vector3(-0.2, -1, 0.21),
535
+ });
536
+
537
+ scene.lights.add(light);
538
+
539
+ // camera-lion close-up
540
+ const transform_close_up_lion = Transform.fromJSON({
541
+ position: { x: -9.717819451746418, y: 1.3545300016789599, z: -0.2532305219160802 },
542
+ rotation: { x: -0.007464555805272171, y: -0.7040350876804718, z: -0.007400933001196929, w: 0.7100873903345221 }
543
+ })
544
+
545
+ const transform_ao_validation = Transform.fromJSON({
546
+ position: { x: 6.797289774373101, y: 3.4096001001163443, z: -1.8289157946422079 },
547
+ rotation: { x: 0.02690314252273821, y: -0.6849852484370184, z: 0.025326779193201573, w: 0.7276193954271535 }
548
+ });
549
+
550
+ const gi_view_0 = Transform.fromJSON({
551
+ position: { x: 8.573368095824236, y: 0.2941973473465046, z: -2.6852566883620366 },
552
+ rotation: { x: 0.049154929277954576, y: -0.5744610112446781, z: 0.03459123557196376, w: 0.816322109163427 }
553
+ });
554
+
555
+ const view_balcony_0 = Transform.fromJSON({
556
+ position: {
557
+ x: -0.49078825022791883,
558
+ y: 4.78451792229094,
559
+ z: -4.362871167702758
560
+ },
561
+ rotation: {
562
+ x: 0,
563
+ y: 0,
564
+ z: 0,
565
+ w: 1
566
+ },
567
+ });
568
+
569
+ const transform_hzb_bug_0 = Transform.fromJSON({
570
+ position: {
571
+ x: 6.152824559915167,
572
+ y: 3.217854454310324,
573
+ z: -2.512206533819479
574
+ },
575
+ rotation: {
576
+ w: 0.6845326358906514,
577
+ x: 0.02729685762631996,
578
+ y: -0.7278924707556823,
579
+ z: 0.02902590190697945
580
+ },
581
+ })
582
+
583
+ const v_main = Transform.fromJSON({
584
+ position: {
585
+ "x": 6.882350816359706,
586
+ "y": 3.46377271542073,
587
+ "z": -0.35451149125927056
588
+ },
589
+ rotation: {
590
+ "x": 0,
591
+ "y": -0.7071067811865476,
592
+ "z": 0,
593
+ "w": 0.7071067811865476
594
+ }
595
+ });
596
+
597
+ const v_terminator_column = Transform.fromJSON({
598
+ position: { x: 3.154283913825675, y: 4.489943035497312, z: 1.677231833825024 },
599
+ rotation: { x: -0.013922532338911293, y: -0.7271504395753207, z: -0.014753854506712625, w: 0.6861783478774922 },
600
+ });
601
+
602
+ const v_terminator_drape = Transform.fromJSON({
603
+ position: { x: 3.490824675095654, y: 3.6322529547592164, z: 0.00597384560351788 },
604
+ rotation: { x: 0.017382246091421583, y: 0.026076850851011926, z: -0.000453497039986395, w: 0.9995087041696766 }
605
+ });
606
+
607
+ const v_terminator_drape_0 = Transform.fromJSON({
608
+ position: { x: 4.344951054147374, y: 3.990828287929621, z: 1.0679631063393713 },
609
+ rotation: {
610
+ x: 0.017382246077006475,
611
+ y: 0.026076882621904787,
612
+ z: -0.00045349759250732405,
613
+ w: 0.999508703340784
614
+ },
615
+ });
616
+
617
+ const v_broken_clusters = Transform.fromJSON({
618
+ position: { x: -0.6989944062625513, y: 0.7955559229247222, z: -1.5901727118090194 },
619
+ rotation: { x: -0.08711217232943305, y: 0.9108561015638399, z: 0.31533742646869023, w: 0.2516245996401671 }
620
+ });
621
+
622
+ const v_csm_bug0 = Transform.fromJSON({
623
+ position: { x: 1.496414878399618, y: 2.5553749641849284, z: -1.6356492905885907 },
624
+ rotation: { x: 0.1612611060150937, y: -0.556325258333227, z: 0.11109200075590174, w: 0.8075615332563257 }
625
+ });
626
+
627
+ const v_csm_bug1 = Transform.fromJSON({
628
+ position: { x: 5.921343087423949, y: 2.5282490785875793, z: 0.3310384650765162 },
629
+ rotation: { x: 0.19685487689931777, y: -0.7788268451340126, z: 0.29700837262990126, w: 0.5162004739704265 }
630
+ });
631
+ const v_csm_bug2 = Transform.fromJSON({
632
+ position: { x: -1.8606525126360738, y: 2.012460328343715, z: 0.5264204830865257 },
633
+ rotation: { x: 0.24438857096312552, y: -0.7147978900872488, z: 0.2998369949894897, w: 0.5826113448475677 }
634
+ });
635
+ const v_csm_bug3 = Transform.fromJSON({
636
+ position: { x: -7.742480655513035, y: 0.1945624757616174, z: 2.0849360809488315 },
637
+ rotation: { x: -0.04015724245258378, y: 0.9554173423548293, z: -0.24841907381621356, w: -0.15444436399731087 }
638
+ })
639
+ const v_csm_bug4 = Transform.fromJSON({
640
+ position: { x: 3.211711160246605, y: 1.7430670321220587, z: -0.11893329862588438 },
641
+ rotation: { x: -0.013985978355409878, y: -0.7442104294103111, z: -0.015590547272532038, w: 0.6676167792994012 }
642
+ })
643
+
644
+ const v_csm_blend_bug0 = Transform.fromJSON({
645
+ position: { x: -4.225904341620395, y: 3.463743711332445, z: 4.475033277117049 },
646
+ rotation: { x: 0.0685720673385106, y: 0.7485445950285943, z: -0.07838262382305794, w: 0.6548549649479748 },
647
+ })
648
+
649
+ const v_ssgi_bug0 = Transform.fromJSON({
650
+ position: { x: 1.7623567689392967, y: 2.70670297934202, z: -0.4340710062119524 },
651
+ rotation: { x: 0.17705316728914253, y: 0.5717526681775746, z: -0.12801042067556012, w: 0.7907998448300135 }
652
+ });
653
+
654
+ const v_hashed_alpha_0 = Transform.fromJSON({
655
+ position: { x: -1.5887714801183048, y: 0.3501061407711964, z: 1.3395318836669996 },
656
+ rotation: { x: 0.16815564870502012, y: -0.4035703568180537, z: 0.07572519618248541, w: 0.8961698162566438 }
657
+ });
658
+
659
+ const v_hashed_alpha_1 = Transform.fromJSON({
660
+ position: { x: -1.6623734058708086, y: 1.3090366336333448, z: 0.6365927524443017 },
661
+ rotation: { x: 0.4254654649716964, y: -0.20415401068294317, z: 0.09914975336686183, w: 0.8760534255659168 }
662
+ });
663
+
664
+ camera.transform.copy(v_main);
665
+
666
+
667
+ // const probe_bounds = new AABB3(
668
+ // ...camera.transform.position.asArray(),
669
+ // ...camera.transform.position.asArray(),
670
+ // );
671
+ //
672
+ // probe_bounds.grow(0.1);
673
+ //
674
+ // scene.light_probe_volume.build_grid(
675
+ // probe_bounds,
676
+ // new Vector3(2, 2, 2)
677
+ // );
678
+
679
+ camera.far = 50;
680
+
681
+ const env_map = "environments/octahedral/venice_sunset_4k.hdr";
682
+
683
+ await load_slpv(scene, "Sponza/glTF/lightmap-2.svlm")
684
+
685
+ scene.lights.environment = await load_environment_map(env_map, ProjectionMappingType.Octahedral);
686
+
687
+ await load_promise;
688
+
689
+ }
690
+
691
+ function sample_EldenRing0(scene, camera) {
692
+
693
+
694
+ const p = load_gltf('EldenRing/map/m10/m10_00_00_00/combined-model.glb').then(b => scene.add(b.scenes));
695
+
696
+ const light = make_sunlight();
697
+
698
+ scene.lights.add(light);
699
+ camera.transform.fromJSON({
700
+ position: { x: -268.8277181502093, y: 106.78324490323607, z: -182.09757478520098 },
701
+ rotation: { x: 0.13698650607681923, y: 0.8408518684798718, z: -0.2504861029753127, w: 0.4598473057907536 }
702
+ });
703
+
704
+ load_default_environment(scene);
705
+
706
+ return p;
707
+ }
708
+
709
+ function sample_EldenRing1(scene, camera) {
710
+
711
+
712
+ load_gltf('EldenRing/map/m10/m10_00_00_00_005002/combined-model.gltf').then(b => scene.add(b.scenes));
713
+
714
+ const light = make_sunlight();
715
+
716
+
717
+ scene.lights.add(light);
718
+ camera.transform.fromJSON({
719
+ position: { x: -274.6873386051618, y: 117.652285439949, z: -189.47627894544158 },
720
+ rotation: { x: 0.019642869777503548, y: 0.9767560210337751, z: -0.10246246087627864, w: 0.187251908274251 },
721
+ });
722
+ }
723
+
724
+ function sample_EldenRing2(scene, camera) {
725
+
726
+
727
+ load_gltf('EldenRing/map/m10/tangent_test/model.gltf').then(b => scene.add(b.scenes));
728
+
729
+ const light = make_sunlight();
730
+
731
+
732
+ scene.lights.add(light);
733
+ camera.transform.fromJSON({
734
+ position: { x: -268.5855976275191, y: 114.32201153034802, z: -206.6815780680543 },
735
+ rotation: { x: 0.016071580936215937, y: -0.859168337591329, z: 0.027036430229921284, w: 0.5107254677487556 },
736
+ });
737
+ }
738
+
739
+ function sample_italian_kitchen(scene, camera) {
740
+
741
+ const p = load_gltf('italian_kitchen/scene.gltf').then(b => scene.add(b.scenes));
742
+
743
+ const plane = Mesh.from(
744
+ make_box_geometry(100, 1, 100),
745
+ new StandardShadeMaterial(),
746
+ Transform.fromJSON({
747
+ position: { x: 0, y: -0.5, z: 0 }
748
+ }).matrix
749
+ );
750
+ scene.add(plane);
751
+
752
+ scene.lights.add(make_sunlight({
753
+ intensity: 2.2,
754
+ direction: new Vector3(0.5, -1, 0.7)
755
+ }));
756
+
757
+ camera.transform.fromJSON({
758
+ position: { x: -5.888507648629962, y: 22.123269699087274, z: 37.88011448200162 },
759
+ rotation: { x: 0.009246620025009488, y: 0.9893682629522365, z: -0.1255061382991719, w: 0.07289135428990696 }
760
+ });
761
+
762
+ return p;
763
+ }
764
+
765
+ function sample_country_kitchen_cycles(scene, camera) {
766
+
767
+ const p = load_gltf('country-kitchen-cycles/gltf/scene.gltf').then(b => scene.add(b.scenes));
768
+
769
+ scene.lights.add(make_sunlight({
770
+ intensity: 2.2,
771
+ direction: new Vector3(0.5, -1, 0.7)
772
+ }));
773
+
774
+ const view_main = {
775
+ position: { x: 0.30194759981108865, y: 2.02149414430389, z: -4.215181352418013 },
776
+ rotation: { x: 0.05567752606385583, y: -0.0784643822386679, z: 0.004389106593464819, w: 0.9953512392892391 }
777
+ };
778
+
779
+ const view_shadow_glitch = {
780
+ position: { x: 0.5985769455694623, y: 1.933247106703753, z: -3.513577848876495 },
781
+ rotation: { x: 0.2576197080640052, y: -0.08706953833238104, z: 0.023316072186571838, w: 0.9620329216245114 }
782
+ }
783
+
784
+ camera.transform.fromJSON(view_shadow_glitch);
785
+
786
+ load_default_environment(scene);
787
+
788
+ camera.far = 15;
789
+
790
+ return p;
791
+ }
792
+
793
+ function sample_house_diorama(scene, camera) {
794
+
795
+ const p = load_gltf('house_diorama/v2/scene.gltf').then(b => scene.add(b.scenes));
796
+
797
+ scene.lights.add(make_sunlight({
798
+ intensity: 2.2,
799
+ direction: new Vector3(0.5, -1, 0.7)
800
+ }));
801
+
802
+ camera.transform.fromJSON({
803
+ position: { x: -0.20867290303933145, y: 3.878670459691777, z: 5.200458518006686 },
804
+ rotation: {
805
+ x: -0.0007302964919395506,
806
+ y: 0.9912801495707657,
807
+ z: -0.13165445692355932,
808
+ w: -0.005498700406178939
809
+ }
810
+ });
811
+
812
+ load_default_environment(scene)
813
+
814
+ camera.far = 10;
815
+
816
+ return p;
817
+ }
818
+
819
+ function sample_salle_de_bain(scene, camera) {
820
+
821
+ const p = load_gltf('salle_de_bain/model.glb').then(b => scene.add(b.scenes));
822
+
823
+ scene.lights.add(make_sunlight({
824
+ intensity: 2.2,
825
+ direction: new Vector3(0.1, -1, 1)
826
+ }));
827
+
828
+ camera.transform.fromJSON({
829
+ position: { x: 0.316127248092972, y: 22.709977038068786, z: 25.5284314719473 },
830
+ rotation: {
831
+ x: -0.0042827867293474126,
832
+ y: 0.9810612336178611,
833
+ z: -0.19241538785786377,
834
+ w: -0.021836486565822544
835
+ }
836
+ });
837
+
838
+ load_default_environment(scene);
839
+
840
+ return p;
841
+ }
842
+
843
+
844
+ function sample_harley_davidson_xr1200x(scene, camera) {
845
+
846
+ const p = load_gltf('harley_davidson_xr1200x/scene.gltf').then(b => scene.add(b.scenes));
847
+
848
+ const plane = Mesh.from(
849
+ make_box_geometry(10, 1, 10),
850
+ new StandardShadeMaterial(),
851
+ Transform.fromJSON({
852
+ position: { x: 0, y: -0.5, z: 0 }
853
+ }).matrix
854
+ );
855
+ scene.add(plane);
856
+
857
+ scene.lights.add(make_sunlight({
858
+ intensity: 2.2,
859
+ direction: new Vector3(-2, -1, -1)
860
+ }));
861
+
862
+ camera.transform.fromJSON({
863
+ position: { x: 1.1165812965622877, y: 0.8353902858093329, z: -0.8883911787074074 },
864
+ rotation: { x: 0.08765802959658824, y: -0.5083251961592707, z: 0.0521090800425825, w: 0.8551059633600963 }
865
+ });
866
+
867
+ camera.far = 10;
868
+
869
+ load_default_environment(scene);
870
+
871
+ return p;
872
+ }
873
+
874
+ function sample_csgo_de_inferno(scene, camera) {
875
+
876
+ load_gltf('csgo/de_inferno/de_inferno.gltf').then(b => scene.add(b.scenes));
877
+
878
+ scene.lights.add(make_sunlight({
879
+ intensity: 2.2,
880
+ direction: new Vector3(0.3, -1, -0.3)
881
+ }));
882
+
883
+ camera.transform.fromJSON({
884
+ position: { x: -0.32568158541374564, y: 0.6060166272297361, z: 0.5713064310120421 },
885
+ rotation: { x: 0.05514977858089271, y: 0.9414421705459582, z: -0.19031839914297508, w: 0.2728077132117947 }
886
+ });
887
+ }
888
+
889
+ function sample_csgo_de_ancient(scene, camera) {
890
+
891
+ load_gltf('csgo/de_ancient/de_ancient.gltf').then(b => scene.add(b.scenes));
892
+
893
+ scene.lights.add(make_sunlight({
894
+ intensity: 2.2,
895
+ direction: new Vector3(0.3, -1, -0.3)
896
+ }));
897
+
898
+ camera.transform.fromJSON({
899
+ position: { x: -0.32568158541374564, y: 0.6060166272297361, z: 0.5713064310120421 },
900
+ rotation: { x: 0.05514977858089271, y: 0.9414421705459582, z: -0.19031839914297508, w: 0.2728077132117947 }
901
+ });
902
+ }
903
+
904
+ function sample_csgo_de_gwalior(scene, camera) {
905
+
906
+ load_gltf('csgo/de_gwalior/de_gwalior.gltf').then(b => scene.add(b.scenes));
907
+
908
+ scene.lights.add(make_sunlight({
909
+ intensity: 2.2,
910
+ direction: new Vector3(0.3, -1, -0.3)
911
+ }));
912
+
913
+ camera.transform.fromJSON({
914
+ position: { x: -0.32568158541374564, y: 0.6060166272297361, z: 0.5713064310120421 },
915
+ rotation: { x: 0.05514977858089271, y: 0.9414421705459582, z: -0.19031839914297508, w: 0.2728077132117947 }
916
+ });
917
+ }
918
+
919
+ function sample_csgo_de_nuke(scene, camera) {
920
+
921
+ load_gltf('csgo/de_nuke/de_nuke.gltf').then(b => scene.add(b.scenes));
922
+
923
+ scene.lights.add(make_sunlight({
924
+ intensity: 2.2,
925
+ direction: new Vector3(0.3, -1, -0.3)
926
+ }));
927
+
928
+ camera.transform.fromJSON({
929
+ position: { x: -0.32568158541374564, y: 0.6060166272297361, z: 0.5713064310120421 },
930
+ rotation: { x: 0.05514977858089271, y: 0.9414421705459582, z: -0.19031839914297508, w: 0.2728077132117947 }
931
+ });
932
+ }
933
+
934
+ function sample_FlightHelmet(scene, camera) {
935
+
936
+ const p = load_gltf('glTF-Sample-Models/2.0/FlightHelmet/glTF/FlightHelmet.gltf').then(b => scene.add(b.scenes));
937
+
938
+ scene.lights.add(make_sunlight({
939
+ intensity: 2.2,
940
+ direction: new Vector3(0.3, -1, -0.3)
941
+ }));
942
+
943
+ camera.transform.fromJSON({
944
+ position: { x: -0.32568158541374564, y: 0.6060166272297361, z: 0.5713064310120421 },
945
+ rotation: { x: 0.05514977858089271, y: 0.9414421705459582, z: -0.19031839914297508, w: 0.2728077132117947 }
946
+ });
947
+
948
+ load_default_environment(scene);
949
+
950
+ camera.far = 3;
951
+
952
+ return p;
953
+ }
954
+
955
+ async function sample_Bistro(scene, camera) {
956
+
957
+ const p = load_gltf('Bistro_v5_2/gltf-v1/model.gltf').then(b => scene.add(b.scenes));
958
+
959
+ scene.lights.add(make_sunlight({
960
+ intensity: 5.2,
961
+ direction: new Vector3(0.5, -1, 0.3)
962
+ }));
963
+
964
+ const v_books = {
965
+ position: { x: 18.601740820267107, y: 3.186870770035556, z: -38.48390168174029 },
966
+ rotation: { x: 0.11838799028787608, y: 0.4899354967368206, z: -0.0673623752254661, w: 0.8610515682564118 }
967
+ };
968
+
969
+ const v_main = {
970
+ position: { x: -15.178634475900287, y: 8.19487549774558, z: 2.082348334498482 },
971
+ rotation: { x: 0.086751267628722, y: 0.7637693518798772, z: -0.10501233847843479, w: 0.63095404227336 }
972
+ };
973
+
974
+ camera.transform.fromJSON(v_main);
975
+
976
+ const env_map = "environments/octahedral/venice_sunset_2k.hdr";
977
+ // const env_map = "environments/octahedral/rustig_koppie_puresky_2k.hdr";
978
+ // const env_map = "environments/test4_16.hdr";
979
+ load_environment_map(env_map, ProjectionMappingType.Octahedral).then(texture => {
980
+
981
+ scene.lights.environment = texture;
982
+
983
+ renderer.indicate_view_change();
984
+
985
+ });
986
+
987
+ const lightmap_promise = load_slpv(scene, "Bistro_v5_2/gltf-v1/lightmap.svlm");
988
+
989
+ return Promise.all([p, lightmap_promise]);
990
+ }
991
+
992
+
993
+ function sample_Sibenik(scene, camera) {
994
+
995
+ const p = load_gltf('sibenik/model.gltf').then(b => scene.add(b.scenes));
996
+
997
+ scene.lights.add(make_sunlight({
998
+ intensity: 15
999
+ }));
1000
+
1001
+ camera.transform.fromJSON({
1002
+ position: { x: -11.508146013053528, y: -7.019423534356523, z: 0.22170187357721272 },
1003
+ rotation: { x: 0.06335615464437039, y: 0.6884888029762511, z: -0.06058929259869287, w: 0.7199292350414709 }
1004
+ });
1005
+
1006
+ const env_map = "environments/octahedral/venice_sunset_2k.hdr";
1007
+ load_environment_map(env_map, ProjectionMappingType.Octahedral).then(texture => {
1008
+
1009
+ scene.lights.environment = texture;
1010
+
1011
+ renderer.indicate_view_change();
1012
+
1013
+ });
1014
+
1015
+ return p;
1016
+ }
1017
+
1018
+ /**
1019
+ *
1020
+ * @param {Scene} scene
1021
+ * @param {Camera} camera
1022
+ * @returns {Promise<void>}
1023
+ */
1024
+ function sample_PicaPica(scene, camera) {
1025
+
1026
+ const p = load_gltf('pica_pica/pica_pica.gltf').then(b => scene.add(b.scenes));
1027
+
1028
+ scene.lights.add(make_sunlight({
1029
+ intensity: 2.2
1030
+ }));
1031
+
1032
+ const view_0 = {
1033
+ position: { x: 7.990444788625961, y: 27.102921043144782, z: 14.50242104415642 },
1034
+ rotation: { x: -0.06467917148351163, y: 0.8954409270109066, z: -0.4181080310353906, w: -0.13852012631297853 }
1035
+ };
1036
+
1037
+ const view_1 = {
1038
+ position: { x: 27.608709796058342, y: 10.392400837998734, z: 28.419039946225517 },
1039
+ rotation: { x: -0.044895638695714966, y: 0.9344647171665834, z: -0.12733934815048423, w: -0.32946132460349703 }
1040
+ }
1041
+ const view_shadow = {
1042
+ position: { x: 2.5759440334688475, y: 0.43798173280282265, z: 13.845405474797067 },
1043
+ rotation: { x: 0.01989389344176856, y: 0.939313054815156, z: -0.3379919449332818, w: 0.05528709811307331 }
1044
+ };
1045
+
1046
+ const view_reprojection = {
1047
+ position: { x: -3.492360513032427, y: 4.216132128296507, z: 12.328360034334205 },
1048
+ rotation: { x: 0.01015610670901215, y: 0.9585852983120718, z: -0.28253090934728836, w: 0.03445815752279594 }
1049
+ }
1050
+
1051
+ /**
1052
+ * Shadows flicker via self-occlusion
1053
+ */
1054
+ const view_shadow_messed_up = {
1055
+ position: { x: 2.4452539518710643, y: 13.843778843378821, z: 9.908749947483336 },
1056
+ rotation: { x: -0.0016857710322627504, y: 0.9970493587577702, z: 0.022951603715497444, w: 0.07323222148503233 }
1057
+ }
1058
+
1059
+ /**
1060
+ * Depth occlusion via HiZ is messed up
1061
+ */
1062
+ const view_occlusion_messed_up = {
1063
+ position: { x: 1.214641991766806, y: 1.4069866256727495, z: 7.159309200384172 },
1064
+ rotation: { x: -0.003546427582025649, y: 0.9870500843846836, z: -0.15885199921399767, w: -0.022036245444962143 }
1065
+ }
1066
+
1067
+ const view_reflections = {
1068
+
1069
+ position: { x: 16.457801772564125, y: 6.91539404807458, z: 17.821228326352184 },
1070
+ rotation: { x: -0.09033405780797099, y: 0.8914656660916815, z: -0.2042845091317301, w: -0.3942037081363757 }
1071
+ }
1072
+ const view_reflections2 = {
1073
+
1074
+ position: { x: 3.1986735877702213, y: 31.9916047652275, z: 16.439765693328106 },
1075
+ rotation: { x: 0.1328767675767749, y: 0.8636123331566495, z: -0.3831916091931462, w: 0.2994690189352531 }
1076
+ }
1077
+
1078
+ /*
1079
+ * [21/05/2025] at this specific camera state there was a huge black triangle connected to the clock hand rasterized incorrectly.
1080
+ * Disappeared when changing the view within a few degrees.
1081
+ * after reloading the page the problem did not reproduce
1082
+ */
1083
+ const view_bugged_raster = {
1084
+ position: { x: -4.7934928685061, y: 14.804578193142104, z: 9.291182894913526 },
1085
+ rotation: { x: 0.09768322312996866, y: 0.8804377633324317, z: -0.20714685069063818, w: 0.4151837124286984 },
1086
+ }
1087
+
1088
+ /*
1089
+ * flicked in the middle left of the screen at resolution 1080x1080.
1090
+ */
1091
+ const view_csm_bug_0 = {
1092
+ position: { x: -0.5873810872638958, y: 24.97234351136642, z: 16.899311513786486 },
1093
+ rotation: { x: -0.07004619535457735, y: 0.9257167832834796, z: -0.30473893356127196, w: -0.2127819307074132 }
1094
+ }
1095
+
1096
+ const view_csm_bug_1 = {
1097
+ position: { x: -16.523606106182925, y: 4.823308025044677, z: 8.71350625010329 },
1098
+ rotation: { x: -0.06427824947885483, y: -0.7222231161759307, z: -0.06773878165112963, w: 0.6853273192901935 }
1099
+ }
1100
+
1101
+ const view_oit_0 = {
1102
+ position: { x: 4.997418245589089, y: 9.018463085496833, z: 14.898966499595447 },
1103
+ rotation: { x: -0.0009360539523078567, y: 0.941375078430896, z: -0.3373503559774804, w: -0.002612055529676634 }
1104
+ }
1105
+ const view_oit_1 = {
1106
+ position: { x: 3.3633691782203856, y: 7.261528718488533, z: 11.542850343640474 },
1107
+ rotation: { x: -0.0005687153277725135, y: 0.6820020749726231, z: 0.0005303413235261416, w: 0.731349823978917 }
1108
+ }
1109
+
1110
+ camera.transform.fromJSON(view_0);
1111
+
1112
+ // p.then(() => build_lpv_mesh(
1113
+ // scene,
1114
+ // new Vector3(32, 16, 32)
1115
+ // ));
1116
+
1117
+ // add a bright cube
1118
+ const material = new StandardShadeMaterial();
1119
+ material.emissive_factor.set(20, 0, 0);
1120
+ const box = Mesh.from(new BoxGeometry(2, 2, 2), material);
1121
+ // scene.add(box);
1122
+
1123
+ const env_map = "environments/octahedral/venice_sunset_2k.hdr";
1124
+ load_environment_map(env_map, ProjectionMappingType.Octahedral).then(texture => {
1125
+
1126
+ scene.lights.environment = texture;
1127
+
1128
+ renderer.indicate_view_change();
1129
+
1130
+ });
1131
+
1132
+ return p;
1133
+ }
1134
+
1135
+ function sample_JustAGirl(scene, camera) {
1136
+
1137
+ load_gltf('just_a_girl/scene.gltf').then(b => scene.add(b.scenes));
1138
+
1139
+ scene.lights.add(make_sunlight({
1140
+ direction: new Vector3(0.2, -1, -0.5)
1141
+ }));
1142
+
1143
+ camera.transform.fromJSON({
1144
+ position: { x: -11.283656511445908, y: 90.65578779568742, z: 25.972806145166548 },
1145
+ rotation: { x: -0.005127058889583556, y: 0.9833683470015583, z: 0.028109772172140796, w: 0.17936066483762794 }
1146
+ });
1147
+
1148
+ load_default_environment(scene);
1149
+ }
1150
+
1151
+ function sample_CafeBernini(scene, camera) {
1152
+
1153
+ const p = load_gltf('caffe_bernini/scene.gltf').then(b => scene.add(b.scenes));
1154
+
1155
+ scene.lights.add(make_sunlight());
1156
+
1157
+ camera.transform.fromJSON({
1158
+ position: { x: 630.8862665385361, y: 1481.1856917959858, z: 2122.944915799807 },
1159
+ rotation: { x: 0.0033743306880141925, y: 0.9829829122453883, z: 0.018148275316988267, w: -0.1827671968078574 }
1160
+ });
1161
+
1162
+ load_default_environment(scene);
1163
+
1164
+ return p;
1165
+ }
1166
+
1167
+ function sample_Conference(scene, camera) {
1168
+
1169
+ const p = load_gltf('conference/model.glb').then(b => scene.add(b.scenes));
1170
+
1171
+ scene.lights.add(make_sunlight());
1172
+
1173
+ camera.transform.fromJSON({
1174
+ position: { x: -32.56003483363031, y: 398.4662739124476, z: -321.8140581258559 },
1175
+ rotation: { x: 0.11065255270495904, y: 0.49736196986724446, z: -0.06413785788114089, w: 0.8580637614397132 }
1176
+ });
1177
+
1178
+
1179
+ const plane = Mesh.from(
1180
+ make_box_geometry(1000, 1, 1000),
1181
+ new StandardShadeMaterial(),
1182
+ Transform.fromJSON({
1183
+ position: { x: 0, y: -0.5, z: 0 }
1184
+ }).matrix
1185
+ );
1186
+ scene.add(plane);
1187
+
1188
+ return p;
1189
+ }
1190
+
1191
+ function sample_Plane(scene, camera) {
1192
+
1193
+ scene.lights.add(make_sunlight());
1194
+
1195
+ const material = new StandardShadeMaterial();
1196
+ material.texture_albedo = make_checkers_texture({
1197
+ size: 64,
1198
+ repeat: 8,
1199
+ color1: Color.fromRGB(1, 0.6, 0),
1200
+ color2: Color.fromRGB(1, 1, 1),
1201
+ });
1202
+ material.roughness_factor = 1;
1203
+ material.metallic_factor = 0;
1204
+
1205
+ const transform = Transform.fromJSON({
1206
+ position: { x: 0, y: -0.5, z: 0 },
1207
+ });
1208
+ transform.lookAt(Vector3.up);
1209
+
1210
+ const plane = Mesh.from(
1211
+ make_plane_geometry(
1212
+ 100, 100,
1213
+ 5, 5,
1214
+ ),
1215
+ material,
1216
+ transform.matrix
1217
+ );
1218
+
1219
+ scene.add(plane);
1220
+
1221
+ camera.transform.fromJSON({
1222
+ position: { x: 0, y: 2, z: 0 },
1223
+ rotation: { x: 0.11065255270495904, y: 0.49736196986724446, z: -0.06413785788114089, w: 0.8580637614397132 }
1224
+ });
1225
+
1226
+ load_default_environment(scene)
1227
+ return Promise.resolve();
1228
+ }
1229
+
1230
+ function sample_Classroom(scene, camera) {
1231
+
1232
+ const p = load_gltf('classroom/gltf2/model.gltf').then(b => scene.add(b.scenes[0]));
1233
+
1234
+ scene.lights.add(make_sunlight({
1235
+ direction: new Vector3(-1, -1, -1)
1236
+ }));
1237
+
1238
+ camera.transform.fromJSON({
1239
+ position: { x: 1.244353751164485, y: 1.1681474214190015, z: 0.8488125513802389 },
1240
+ rotation: { x: -0.00006083963607998484, y: 0.999823003536261, z: 0.003283608695736593, w: 0.01852500505267974 }
1241
+ });
1242
+
1243
+ load_default_environment(scene)
1244
+
1245
+ camera.far = 30;
1246
+
1247
+ return p;
1248
+ }
1249
+
1250
+
1251
+ async function sample_TrashGod(scene, camera) {
1252
+ const env_map = "environments/octahedral/venice_sunset_2k.hdr";
1253
+ // const env_map = "environments/octahedral/moonless_golf_4k.hdr";
1254
+ // const env_map = "environments/octahedral/rustig_koppie_puresky_2k.hdr";
1255
+ // const env_map = "environments/test4_16.hdr";
1256
+ load_environment_map(env_map, ProjectionMappingType.Octahedral).then(texture => {
1257
+
1258
+ scene.lights.environment = texture;
1259
+
1260
+ renderer.indicate_view_change();
1261
+
1262
+ });
1263
+
1264
+ {
1265
+ const fog = new ParticipatingMediaVolume();
1266
+ fog.transform.position.set(-55, 4, -5.116);
1267
+ fog.transform.scale.set(10, 3, 20);
1268
+ fog.transform.rotation.fromAxisAngle(Vector3.up, 83 * (Math.PI / 180));
1269
+ fog.fade_distance = 0.5;
1270
+
1271
+ fog.particle_spec = VolumetricsParticleSpec.fromMeep(MIE_PARTICLES_STANDARD_PRECOMPUTED.CLOUD_DROPLET_LARGE);
1272
+
1273
+ fog.target_extinction = 1;
1274
+
1275
+ console.log(fog);
1276
+
1277
+ scene.volumetrics.add(fog);
1278
+ }
1279
+
1280
+
1281
+ {
1282
+ // test volume in the sky
1283
+ const fog = new ParticipatingMediaVolume();
1284
+ fog.transform.position.set(-55, 0, -5.116);
1285
+ fog.transform.scale.set(200, 200, 200);
1286
+ fog.fade_distance = 10;
1287
+
1288
+ fog.particle_spec = VolumetricsParticleSpec.fromMeep(MIE_PARTICLES_STANDARD_PRECOMPUTED.MARITIME_HAZE_SMALL);
1289
+
1290
+ fog.target_extinction = 0.003;
1291
+
1292
+ // scene.volumetrics.add(fog);
1293
+ }
1294
+
1295
+ {
1296
+ // graveyard
1297
+ const fog = new ParticipatingMediaVolume();
1298
+ fog.transform.position.set(-51.98019820725889, 7.899311905935347, -15.3228393616169);
1299
+ fog.transform.scale.set(7, 5, 7);
1300
+ fog.fade_distance = 1;
1301
+
1302
+ fog.particle_spec = VolumetricsParticleSpec.fromMeep(MIE_PARTICLES_STANDARD_PRECOMPUTED.FOG_DROPLET_SMALL);
1303
+
1304
+ fog.target_extinction = 0.4;
1305
+
1306
+ scene.volumetrics.add(fog);
1307
+ }
1308
+
1309
+ {
1310
+ // Mine
1311
+ const fog = new ParticipatingMediaVolume();
1312
+ fog.transform.position.set(-50.846390607312934, 0.3159949821015605, 17.89429433940319);
1313
+ fog.transform.scale.set(10, 7, 10);
1314
+ fog.fade_distance = 4;
1315
+
1316
+ fog.particle_spec = VolumetricsParticleSpec.fromMeep(MIE_PARTICLES_STANDARD_PRECOMPUTED.COARSE_DUST_MEDIUM);
1317
+
1318
+ fog.target_extinction = 0.4;
1319
+
1320
+ scene.volumetrics.add(fog);
1321
+ }
1322
+
1323
+ {
1324
+ // large crystal
1325
+ const fog = new ParticipatingMediaVolume();
1326
+ fog.transform.position.set(-53.41918585295826, 17.333878151116526, 29.90844167706601);
1327
+ fog.transform.scale.set(18, 10, 18);
1328
+ fog.fade_distance = 4;
1329
+
1330
+ fog.particle_spec = VolumetricsParticleSpec.fromMeep(MIE_PARTICLES_STANDARD_PRECOMPUTED.MARITIME_HAZE_MEDIUM);
1331
+
1332
+ fog.target_extinction = 0.1;
1333
+
1334
+ scene.volumetrics.add(fog);
1335
+ }
1336
+
1337
+ {
1338
+ // Low cloud
1339
+ const fog = new ParticipatingMediaVolume();
1340
+ fog.transform.position.set(-57.36387203979457, -15, 2.607232848593789);
1341
+ fog.transform.scale.set(400, 20, 400);
1342
+ fog.fade_distance = 4;
1343
+
1344
+ fog.particle_spec = VolumetricsParticleSpec.fromMeep(MIE_PARTICLES_STANDARD_PRECOMPUTED.CLOUD_DROPLET_LARGE);
1345
+
1346
+ fog.target_extinction = 0.1;
1347
+
1348
+ scene.volumetrics.add(fog);
1349
+ }
1350
+
1351
+ {
1352
+ // ball cloud
1353
+ const fog = new ParticipatingMediaVolume();
1354
+ fog.transform.position.set(-51.137423384559284, 33, 5.593067265589105);
1355
+ fog.transform.scale.set(15, 15, 15);
1356
+ fog.fade_distance = 7;
1357
+
1358
+ fog.particle_spec = VolumetricsParticleSpec.fromMeep(MIE_PARTICLES_STANDARD_PRECOMPUTED.CLOUD_DROPLET_LARGE);
1359
+
1360
+ fog.target_extinction = 1;
1361
+
1362
+ scene.volumetrics.add(fog);
1363
+ }
1364
+
1365
+ const p = load_gltf('flying_world_-_battle_of_the_trash_god/v2/scene.gltf').then(b => scene.add(b.scenes[0]));
1366
+
1367
+ // p.then(() => {
1368
+ //
1369
+ // scene.lights.elements
1370
+ // .filter(l => l.name === "Point Torch Yellow")
1371
+ // .forEach(l => {
1372
+ //
1373
+ // const fog = new ParticipatingMediaVolume();
1374
+ //
1375
+ // fog.transform.position.set(...l.position);
1376
+ // fog.transform.position._add(0, 0.7, 0);
1377
+ // fog.transform.scale.set(1, 2, 1);
1378
+ // fog.fade_distance = 0.5;
1379
+ //
1380
+ // fog.particle_spec = VolumetricsParticleSpec.fromMeep(MIE_PARTICLES_STANDARD_PRECOMPUTED.SOOT_PARTICLE_SMALL);
1381
+ //
1382
+ // fog.target_extinction = 1;
1383
+ //
1384
+ // scene.volumetrics.add(fog);
1385
+ //
1386
+ // })
1387
+ //
1388
+ // })
1389
+
1390
+ scene.lights.add(make_sunlight({
1391
+ intensity: 0.6,
1392
+ temperature: 5500,
1393
+ }));
1394
+
1395
+ const skull_view = {
1396
+ position: { x: -26.275197432538384, y: 7.498790962451237, z: -14.42467495393056 },
1397
+ rotation: { x: 0.10177000778045209, y: -0.7321660020265738, z: 0.11220628445996303, w: 0.6640674368770687 }
1398
+ };
1399
+
1400
+ const over_view = {
1401
+ position: { x: 561.3195688834221, y: 3167.9298818170405, z: 1381.5435954300099 },
1402
+ rotation: { x: 0.10177001090182168, y: -0.7321659835534557, z: 0.1122062816289112, w: 0.6640674572445613 }
1403
+ }
1404
+
1405
+ const spider = {
1406
+
1407
+ position: { x: -5191.672826640803, y: 2892.1892981228802, z: -2043.5879697201829 },
1408
+ rotation: { x: 0.080291737740006, y: -0.7631136560429292, z: 0.09665356975856286, w: 0.6339312835508361 }
1409
+ }
1410
+
1411
+ const shadow_aliasing = {
1412
+ position: { x: -4946.674267332207, y: 822.1640478401062, z: -392.519591814741 },
1413
+ rotation: { x: 0.426693783608766, y: -0.5231794083976178, z: 0.34134946843470265, w: 0.6539849096559494 }
1414
+ }
1415
+
1416
+ const inside_out = {
1417
+ position: { x: -61.55864473831582, y: 23.7158848700074, z: -19.634434309820563 },
1418
+ rotation: { x: 0.27745576215003553, y: 0.0922110339369582, z: -0.026764015593898134, w: 0.9559284035634205 }
1419
+ }
1420
+
1421
+ /*
1422
+ * Bits of the near cascade missing on the left side of the screen
1423
+ */
1424
+ const bug_csm_0 = {
1425
+ position: { x: -39.15820039740183, y: 17.305095595368833, z: 44.319508050243655 },
1426
+ rotation: { x: -0.035838706300981016, y: 0.9628441269037102, z: -0.161869537454111, w: -0.21317839304698766 }
1427
+ }
1428
+
1429
+ const bug_csm_1 = {
1430
+ position: { x: -43.91323377490874, y: 10.080327167610022, z: -4.1856509114938 },
1431
+ rotation: { x: 0.020717047791664202, y: 0.968231065465529, z: -0.08572609843316348, w: 0.23398812757426804 }
1432
+ }
1433
+
1434
+ const bug_csm_2 = {
1435
+
1436
+ position: { x: -42.67024163051378, y: 10.401522537349356, z: 0.6341511635976064 },
1437
+ rotation: { x: -0.11791330161935587, y: 0.8722587201986901, z: -0.2583114533866139, w: -0.39816626098636393 }
1438
+ }
1439
+
1440
+ const bug_csm_3 = {
1441
+ position: { x: -58.73836000019737, y: 9.641602065925643, z: 10.126891117770958 },
1442
+ rotation: { x: 0.280837710090786, y: -0.04708735441480127, z: 0.013796455012015974, w: 0.9585001927356509 }
1443
+ }
1444
+
1445
+ const v_dead_overview = {
1446
+ position: { x: -44.23572420730413, y: 16.787419516572818, z: -0.3908097424888902 },
1447
+ rotation: { x: -0.10289617976426199, y: 0.8965686124184902, z: -0.32052909150868936, w: -0.2878162624184363 }
1448
+ }
1449
+
1450
+ const v_shadow_filter_size = {
1451
+ position: { x: -75.55871135386205, y: 1.9080206598480183, z: -18.294818145397606 },
1452
+ rotation: { x: -0.16327189433088332, y: 0.8004006042626218, z: -0.518922071596019, w: -0.25183535261779855 }
1453
+ }
1454
+
1455
+ const v_volumetrics_0 = {
1456
+ position: { x: -39.165083083628595, y: 9.002002938463146, z: -12.822321096883556 },
1457
+ rotation: { x: 0.0461501744849993, y: 0.9414711984407541, z: -0.14428237367052793, w: 0.3011390717750397 }
1458
+ }
1459
+
1460
+ const v_volumetrics_1 = {
1461
+ position: { x: -57.19543561067503, y: 4.497368033549733, z: -5.431935542965578 },
1462
+ rotation: {
1463
+ x: 0.0012158994167123557,
1464
+ y: 0.9584376528911036,
1465
+ z: -0.0040851224490818586,
1466
+ w: 0.28527022081489145
1467
+ },
1468
+ }
1469
+
1470
+ const v_volumetrics_aliasing_0 = {
1471
+ position: { x: -44.358600521646366, y: 8.13976892720825, z: 2.6707745658793725 },
1472
+ rotation: { x: -0.07197787209539422, y: 0.9277035010259875, z: -0.24609398688026018, w: -0.2713358614966388 }
1473
+ }
1474
+ const v_volumetrics_aliasing_1 = {
1475
+ position: { x: -36.56903863396318, y: 19.1017887067011, z: 13.881382214134083 },
1476
+ rotation: { x: -0.0961072760435774, y: 0.9036695806244697, z: -0.3054532939528032, w: -0.28432897453277794 }
1477
+ }
1478
+
1479
+ const v_volumetrics_light_extinction_0 = {
1480
+ position: { x: -47.074886781095216, y: 0.0051172127701454295, z: 0.46145311799353866 },
1481
+ rotation: { x: -0.04468415098642029, y: 0.7811718063448942, z: 0.620166060884645, w: 0.056284922930574056 }
1482
+ }
1483
+
1484
+ const v_volumetrics_light_extinction_1 = {
1485
+ position: { x: -54.94436821717198, y: 72.07148512632519, z: -4.2209546627188335 },
1486
+ rotation: { x: 0.0051060368457535015, y: 0.7070887360615967, z: 0.7070879549622326, w: -0.005106042486242929 }
1487
+ }
1488
+
1489
+ const v_hzb_bug_7 = {
1490
+ position: { x: -49.664092722839094, y: 11.429727150839048, z: 26.506353317643125 },
1491
+ rotation: { x: 0.07238277495443966, y: 0.8109369207802384, z: -0.10271154858200157, w: 0.5714826175775142 }
1492
+ };
1493
+
1494
+ const v_upscale_0 = {
1495
+ position: { x: -54.77560187021332, y: 17.558461532917807, z: 30.878805142919266 },
1496
+ rotation: { x: 0.13934693181182012, y: -0.7809321354230323, z: 0.187894577434838, w: 0.5791571982016959 }
1497
+ }
1498
+
1499
+ camera.transform.fromJSON(v_dead_overview);
1500
+
1501
+ camera.far = 120;
1502
+
1503
+ await load_slpv(scene, "flying_world_-_battle_of_the_trash_god/v2/lightmap-low.svlm");
1504
+
1505
+ return p;
1506
+ }
1507
+
1508
+ function sample_SeaKeep(scene, camera) {
1509
+
1510
+ const p = load_gltf('sea_keep_lonely_watcher/v2/scene.gltf').then(b => scene.add(b.scenes[0]));
1511
+
1512
+ scene.lights.add(make_sunlight({
1513
+ intensity: 20,
1514
+ direction: new Vector3(-0.7, -1, -0.5)
1515
+ }));
1516
+
1517
+ camera.transform.fromJSON({
1518
+ position: { x: 10.475921102533784, y: 16.581366474984392, z: -8.686678195075844 },
1519
+ rotation: { x: 0.29364345376677314, y: -0.3801409351324641, z: 0.12866203194569786, w: 0.867590037420982 }
1520
+ });
1521
+
1522
+ camera.far = 60;
1523
+
1524
+ load_default_environment(scene);
1525
+
1526
+ load_slpv(scene, "sea_keep_lonely_watcher/v2/lightmap.svlm");
1527
+
1528
+ return p;
1529
+ }
1530
+
1531
+ function stress_test_01(scene, controller) {
1532
+ scene.lights.add(make_sunlight());
1533
+
1534
+ const random = seededRandom();
1535
+
1536
+ const geometries = (new Array(10000).fill(1)).map(() => {
1537
+
1538
+ const shape = randomIntegerBetween(random, 0, 1);
1539
+
1540
+ switch (shape) {
1541
+ default:
1542
+ case 0:
1543
+ return make_box_geometry(
1544
+ randomFloatBetween(random, 1, 5),
1545
+ randomFloatBetween(random, 1, 5),
1546
+ randomFloatBetween(random, 1, 5),
1547
+ )
1548
+ case 1:
1549
+ return make_octahedron_geometry(
1550
+ randomFloatBetween(random, 1, 5),
1551
+ randomIntegerBetween(random, 0, 2)
1552
+ );
1553
+
1554
+ }
1555
+
1556
+
1557
+ });
1558
+
1559
+ const materials = (new Array(1000).fill(1)).map(() => {
1560
+ const mat = new StandardShadeMaterial();
1561
+
1562
+ mat.texture_albedo = get_single_pixel_texture(Color.fromHSV(random(), 1, 1));
1563
+ mat.roughness_factor = randomFloatBetween(random, 0.1, 1);
1564
+ mat.metallic_factor = randomFloatBetween(random, 0, 1);
1565
+
1566
+ return mat;
1567
+ });
1568
+
1569
+ add_random_meshes({
1570
+ batch: scene.instances,
1571
+ geometries,
1572
+ materials,
1573
+ count: 3e6
1574
+ }); // stress-test
1575
+
1576
+ controller.camera.far = 200;
1577
+ controller.from_transform(Transform.fromJSON({
1578
+ position: { x: 316.89373184490677, y: 395.0583521172159, z: 308.85758369195605 },
1579
+ rotation: { x: -0.14299422200935458, y: 0.8569380002295408, z: -0.3442801973586337, w: -0.35592283144136044 },
1580
+ }));
1581
+
1582
+
1583
+ load_default_environment(scene);
1584
+
1585
+ return Promise.resolve();
1586
+ }
1587
+
1588
+ function make_spotlight() {
1589
+ const sp = new SpotLight();
1590
+ sp.color.copy(Color.red);
1591
+ sp.intensity = 100;
1592
+ sp.angle = 10 * DEG_TO_RAD;
1593
+ sp.penumbra = 0.1;
1594
+ sp.distance = 50;
1595
+
1596
+ sp.transform_local.setTranslation(0, 5, 0);
1597
+ t64_look_rotation(sp.transform_local, Vector3.down.x, Vector3.down.y, Vector3.down.z, 0, 1, 0);
1598
+ sp.updateMatrices();
1599
+ return sp;
1600
+ }
1601
+
1602
+ /**
1603
+ *
1604
+ * @param canvas
1605
+ * @param {GUI} gui
1606
+ * @returns {Promise<void>}
1607
+ */
1608
+ const init = async ({ canvas, gui }) => {
1609
+
1610
+ const context = canvas.getContext('webgpu');
1611
+
1612
+ const renderer = new Renderer();
1613
+ window.renderer = renderer;
1614
+
1615
+ await renderer.initialize({
1616
+ context
1617
+ });
1618
+
1619
+ const DEBUG_PATCH_QUEUE_LOGGING = false;
1620
+
1621
+ // patch DEBUG
1622
+ if (DEBUG_PATCH_QUEUE_LOGGING) {
1623
+ const queue = renderer.device.queue;
1624
+ const submit = queue.submit;
1625
+ queue.submit = function (commandBuffers) {
1626
+ console.log("queue.submit");
1627
+
1628
+ return submit.call(queue, commandBuffers);
1629
+ }
1630
+
1631
+ const writeBuffer = queue.writeBuffer;
1632
+ queue.writeBuffer = function (buffer, bufferOffset, data, dataOffset, size) {
1633
+ console.log(`queue.writeBuffer("${buffer.label}", ${bufferOffset}, data, ${dataOffset}, ${size})`);
1634
+
1635
+ return writeBuffer.call(queue, buffer, bufferOffset, data, dataOffset, size);
1636
+ }
1637
+ }
1638
+
1639
+ globalThis.gfx = renderer.graphics;
1640
+
1641
+ console.log(renderer);
1642
+
1643
+
1644
+ const camera = new PerspectiveCamera();
1645
+ camera.transform.position.set(0, 0, -5);
1646
+ camera.transform.lookAt(Vector3.zero);
1647
+
1648
+ camera.near = 0.1;
1649
+ camera.far = 200;
1650
+ camera.fov = 72 * DEG_TO_RAD;
1651
+ camera.aspect = renderer.aspect_ratio;
1652
+
1653
+ let frame_limit = Infinity;
1654
+ // let frame_limit = 1;
1655
+
1656
+ // controller.look(new Vector3(0, 50, -100), Vector3.zero);
1657
+ // controller.look(new Vector3(0,2,-2), Vector3.zero);
1658
+
1659
+
1660
+ const scene = new Scene();
1661
+
1662
+ window.scene = scene;
1663
+
1664
+
1665
+ const executor = new ConcurrentExecutor(3, 2);
1666
+
1667
+
1668
+ async function visialize_probes() {
1669
+
1670
+ // disable LPV so that we don't collect lighting with probes in the scene
1671
+ renderer.feature_lpv_enabled = false;
1672
+
1673
+ const gpu_scene = renderer.scenes.obtain(scene);
1674
+
1675
+ // get current coefficients
1676
+ await gpu_scene.light_probe_volume.download();
1677
+
1678
+ lpv_visualise_probes(scene);
1679
+ }
1680
+
1681
+
1682
+ async function handle_scene_loaded() {
1683
+ console.log("SCENE LOAD COMPLETE");
1684
+
1685
+ {
1686
+ let count = 0;
1687
+
1688
+ console.time("graphics update");
1689
+ renderer.graphics.update();
1690
+ console.timeEnd("graphics update");
1691
+
1692
+ const time_load_finished = performance.now();
1693
+
1694
+ renderer.onFrameFinished.add(() => {
1695
+ count++;
1696
+
1697
+ if (count === 1) {
1698
+ const duration = performance.now() - time_load_finished;
1699
+ console.log(`Time to render first frame after load: ${duration.toFixed(2)}ms`);
1700
+ }
1701
+
1702
+ if (count === 3) {
1703
+ const time = performance.now();
1704
+ const time_since_load = time - timestamp_main_parsed_ms;
1705
+
1706
+ console.log(`first meaningful frame after scene load in ${time_since_load} ms`)
1707
+ }
1708
+ })
1709
+ }
1710
+
1711
+ // await delay(1000);
1712
+
1713
+
1714
+ // frame_limit = 0;
1715
+
1716
+ // await delay(1000);
1717
+
1718
+ // renderer.indicate_view_change();
1719
+
1720
+ frame_limit += 3; // limit number of drawn frames to spare the GPU
1721
+ camera.transform.subscribe(() => {
1722
+ frame_limit = Math.max(frame_limit, 1);
1723
+ });
1724
+
1725
+ const bb = scene.instances.bounding_box;
1726
+
1727
+ if (controller.movement_speed_scale === 1.0) {
1728
+ // looks unmodified, let's change that
1729
+ controller.movement_speed_scale = Math.max(bb.width, bb.height, bb.depth) * 0.1;
1730
+ }
1731
+
1732
+ }
1733
+
1734
+ // test_radix_sort(renderer.graphics);
1735
+ // test_prefix_sum(renderer.graphics);
1736
+ // generate_dfg_texture({
1737
+ // graphics: renderer.graphics,
1738
+ // });
1739
+
1740
+ // load_slpv(scene, "Sponza/glTF/lightmap-2.svlm")
1741
+ // load_scene_from_url('Sponza/scene-v11.shade', scene)
1742
+ // .then(async () => {
1743
+ // })
1744
+ // .then(() => {
1745
+ // // camera.fov = 55 * DEG_TO_RAD;
1746
+ // camera.far = 25;
1747
+ // controller.from_transform(Transform.fromJSON({
1748
+ // position: {
1749
+ // "x": 6.882350816359706,
1750
+ // "y": 3.46377271542073,
1751
+ // "z": -0.35451149125927056
1752
+ // },
1753
+ // rotation: {
1754
+ // "x": 0,
1755
+ // "y": -0.7071067811865476,
1756
+ // "z": 0,
1757
+ // "w": 0.7071067811865476
1758
+ // }
1759
+ // }));
1760
+ // })
1761
+ // .then(handle_scene_loaded);
1762
+
1763
+
1764
+ // load_scene_from_url('public/EmeraldSquare_v4_1/scene-day-v2.shade', scene)
1765
+ // .then(() => {
1766
+ // camera.far = 200;
1767
+ // const v_square_0 = {
1768
+ // position: { x: -36.500386604645435, y: 54.39537857145933, z: -14.811733171263 },
1769
+ // rotation: {
1770
+ // x: 0.423022072756093,
1771
+ // y: -0.00038350294642907576,
1772
+ // z: 0.00017903847226245933,
1773
+ // w: 0.9061192784793038
1774
+ // }
1775
+ // };
1776
+ // controller.from_transform(Transform.fromJSON(v_square_0));
1777
+ // })
1778
+ // .then(handle_scene_loaded)
1779
+ // .then(async () => {
1780
+ //
1781
+ // await load_slpv(scene, "public/EmeraldSquare_v4_1/lightmap-v2.svlm")
1782
+ // });
1783
+
1784
+
1785
+ // await load_slpv(scene, "flying_world_-_battle_of_the_trash_god/export/lightmap.svlm");
1786
+ // load_scene_from_url('flying_world_-_battle_of_the_trash_god/export/scene.shade', scene)
1787
+ // .then(() => {
1788
+ // camera.far = 120;
1789
+ // const v_dead_overview = {
1790
+ // position: { x: -44.23572420730413, y: 16.787419516572818, z: -0.3908097424888902 },
1791
+ // rotation: {
1792
+ // x: -0.10289617976426199,
1793
+ // y: 0.8965686124184902,
1794
+ // z: -0.32052909150868936,
1795
+ // w: -0.2878162624184363
1796
+ // }
1797
+ // }
1798
+ // controller.from_transform(Transform.fromJSON(v_dead_overview));
1799
+ // })
1800
+ // .then(handle_scene_loaded)
1801
+ // .then(async () => {
1802
+ // });
1803
+
1804
+
1805
+ // sample_PicaPica(scene, camera).then(handle_scene_loaded);
1806
+ // sample_Sponza(scene, camera).then(handle_scene_loaded)
1807
+ // sample_Plane(scene, camera).then(handle_scene_loaded);
1808
+ // sample_rungholt(scene, camera).then(handle_scene_loaded);
1809
+ // sample_house_diorama(scene, camera).then(handle_scene_loaded);
1810
+ // sample_italian_kitchen(scene, camera).then(handle_scene_loaded);
1811
+ // sample_country_kitchen_cycles(scene, camera).then(handle_scene_loaded);
1812
+ // sample_salle_de_bain(scene, camera).then(handle_scene_loaded);
1813
+ // sample_harley_davidson_xr1200x(scene, camera).then(handle_scene_loaded);
1814
+ sample_TrashGod(scene, camera).then(handle_scene_loaded);
1815
+ // sample_SeaKeep(scene, camera).then(handle_scene_loaded);
1816
+ // sample_FlightHelmet(scene, camera).then(handle_scene_loaded)
1817
+ // sample_Blender2(scene, camera).then(handle_scene_loaded);
1818
+ // sample_pebble_scattering(scene, camera).then(handle_scene_loaded);
1819
+ // sample_EldenRing0(scene, camera).then(handle_scene_loaded);
1820
+ // sample_Blender35(scene, camera).then(handle_scene_loaded);
1821
+ // sample_Blender41(scene, camera).then(handle_scene_loaded);
1822
+ // sample_powerplant(scene, camera).then(handle_scene_loaded);
1823
+ // sample_Sibenik(scene, camera).then(handle_scene_loaded);
1824
+ // sample_flower_scattering(scene, camera);
1825
+ // sample_Bistro(scene, camera).then(handle_scene_loaded);
1826
+ // sample_JustAGirl(scene, camera);
1827
+ // sample_CafeBernini(scene, camera).then(handle_scene_loaded);
1828
+ // sample_Conference(scene, camera).then(handle_scene_loaded);
1829
+ // sample_Classroom(scene, camera).then(handle_scene_loaded);
1830
+ // sample_csgo_de_inferno(scene, camera);
1831
+ // sample_csgo_de_ancient(scene, camera);
1832
+ // sample_csgo_de_gwalior(scene, camera);
1833
+ // sample_csgo_de_nuke(scene, camera);
1834
+
1835
+ // sample_NormalTangentTest(scene, camera);
1836
+ // sample_WaterBottle(scene, camera);
1837
+ // sample_MaterialsVariantsShoe(scene, camera).then(handle_scene_loaded);
1838
+ // sample_MetalRoughSpheres(scene, camera).then(handle_scene_loaded);
1839
+
1840
+ const controller = new OrbitalCameraController(camera, document.body);
1841
+
1842
+
1843
+ // animation_prototype({ renderer, scene, controller });
1844
+ // animation_prototype_stress({ renderer, scene, controller });
1845
+ // gltf_skinned_prototype({ renderer, scene, controller });
1846
+ // gltf_skinned_stress_prototype({ renderer, scene, controller });
1847
+ // handle_scene_loaded();
1848
+
1849
+ // load_scene_from_url("public/Bistro_v5_2/exterior/v6/scene-bistro-v6.shade", scene)
1850
+ // .then(handle_scene_loaded)
1851
+ // .then(()=>{
1852
+ //
1853
+ // const v_main = {
1854
+ // position: { x: -15.178634475900287, y: 8.19487549774558, z: 2.082348334498482 },
1855
+ // rotation: { x: 0.086751267628722, y: 0.7637693518798772, z: -0.10501233847843479, w: 0.63095404227336 }
1856
+ // };
1857
+ //
1858
+ // camera.far = 100;
1859
+ // controller.distance = 1;
1860
+ // controller.from_transform(Transform.fromJSON(v_main));
1861
+ //
1862
+ // });
1863
+
1864
+ // sample_load_gltf(scene, controller, "public/Bistro_v5_2/exterior/v7/scene.gltf")
1865
+ // .then(handle_scene_loaded)
1866
+ // .then(() => {
1867
+ //
1868
+ // const v_main = {
1869
+ // position: { x: -15.178634475900287, y: 8.19487549774558, z: 2.082348334498482 },
1870
+ // rotation: { x: 0.086751267628722, y: 0.7637693518798772, z: -0.10501233847843479, w: 0.63095404227336 }
1871
+ // };
1872
+ //
1873
+ // camera.far = 100;
1874
+ // controller.distance = 1;
1875
+ // controller.from_transform(Transform.fromJSON(v_main));
1876
+ //
1877
+ // load_slpv(scene, "public/Bistro_v5_2/exterior/v7/lightmap-v1.svlm");
1878
+ //
1879
+ // renderer.indirect_lighting_mode = ShadeIndirectLightingMode.Brick4;
1880
+ //
1881
+ // load_environment_map("public/environments/octahedral/night_sky.hdr", ProjectionMappingType.Octahedral)
1882
+ // .then(t => {
1883
+ // scene.lights.environment = t;
1884
+ // })
1885
+ // });
1886
+
1887
+ // sample_load_gltf(scene, controller, 'glTF-Sample-Models/2.0/TransmissionTest/glTF/TransmissionTest.gltf');
1888
+ // sample_load_gltf(scene, controller, 'glTF-Sample-Models/2.0/ABeautifulGame/glTF/ABeautifulGame.gltf').then(handle_scene_loaded);
1889
+ // sample_load_gltf(scene, controller, 'batch_2025_07_29/24h-burnout-bot/scene.gltf');
1890
+ // sample_load_gltf(scene, controller, 'batch_2025_07_29/simple_house/scene.gltf');
1891
+ // sample_load_gltf(scene, controller, 'batch_2025_07_29/2023_lamborghini_urus_performante/scene.gltf').then(handle_scene_loaded);
1892
+ // sample_load_gltf(scene, controller, 'batch_2025_07_29/water_bottles/scene.gltf');
1893
+ // sample_load_gltf(scene, controller, 'batch_2025_07_29/realistic_potions/scene.gltf').then(()=>{
1894
+ // controller.from_transform(Transform.fromJSON({
1895
+ // position: { x: 1.9657516684854834, y: -0.1831089598638198, z: 0.0026640782736288005 },
1896
+ // rotation: { x: -0.045103185083318, y: -0.6400281362737125, z: -0.03768084056001766, w: 0.766100412301174 }
1897
+ // }))
1898
+ // }).then(handle_scene_loaded);
1899
+ // sample_load_gltf(scene, controller, 'batch_2025_07_29/sadmeal/scene.gltf');
1900
+ // sample_load_gltf(scene, controller, 'shade_stuff/samples/transparency_cross_01.glb');
1901
+
1902
+ // sample_load_gltf(scene, controller, "customer/ozone/qatar/gltf/v7/scene.gltf")
1903
+ // .then(() => {
1904
+ //
1905
+ // // get sun
1906
+ // const sun = scene.lights.elements.find(e => e.isDirectionalLight);
1907
+ //
1908
+ //
1909
+ // // sun.intensity = 1;
1910
+ // // scene.lights.needsUpdate = true;
1911
+ //
1912
+ // const t = new Transform();
1913
+ // t.rotation.lookRotation(new Vector3(0.40910809346944355, -0.7460735278820639, -0.5253616457749919).normalize());
1914
+ // sun.transform_local.set(t.matrix);
1915
+ // sun.updateMatrices();
1916
+ //
1917
+ //
1918
+ // // const env_map = "environments/octahedral/venice_sunset_2k.hdr";
1919
+ // const env_map = "environments/octahedral/goegap_4k.hdr";
1920
+ // // const env_map = "environments/test4_16.hdr";
1921
+ // load_environment_map(env_map, ProjectionMappingType.Octahedral).then(texture => {
1922
+ //
1923
+ // scene.lights.environment = texture;
1924
+ //
1925
+ // renderer.indicate_view_change();
1926
+ //
1927
+ // });
1928
+ //
1929
+ // camera.transform.fromJSON({
1930
+ // position: {
1931
+ // x: 23.327619424582437,
1932
+ // y: 12.816779165481643,
1933
+ // z: 11.105323990290163,
1934
+ // },
1935
+ // rotation: {
1936
+ // w: 0.7592648195644102,
1937
+ // x: 0.19492013609844236,
1938
+ // y: -0.6014031188510489,
1939
+ // z: 0.15439353273832238,
1940
+ // }
1941
+ // });
1942
+ //
1943
+ // camera.far = 500;
1944
+ //
1945
+ // controller.look(camera.transform.position, camera.transform.position.clone().add(camera.transform.forward));
1946
+ //
1947
+ // })
1948
+ // .then(handle_scene_loaded);
1949
+
1950
+ //
1951
+ // sample_load_gltf(scene, controller, [
1952
+ // "customer/moicon/06-04_MTNC2021/0/model.gltf",
1953
+ // "customer/moicon/06-04_MTNC2021/1/model.gltf",
1954
+ // "customer/moicon/06-04_MTNC2021/2/model.gltf",
1955
+ // "customer/moicon/06-04_MTNC2021/3/model.gltf",
1956
+ // "customer/moicon/06-04_MTNC2021/4/model.gltf",
1957
+ // "customer/moicon/06-04_MTNC2021/5/model.gltf",
1958
+ // "customer/moicon/06-04_MTNC2021/6/model.gltf",
1959
+ // ]).then(() => {
1960
+ // // get sun
1961
+ // const sun = scene.lights.elements.find(e => e.isDirectionalLight);
1962
+ //
1963
+ // const t = new Transform();
1964
+ // t.rotation.lookRotation(new Vector3(0.4, -1, 0.63).normalize());
1965
+ // sun.transform_local.set(t.matrix);
1966
+ // sun.updateMatrices();
1967
+ //
1968
+ // // const env_map = "environments/octahedral/venice_sunset_2k.hdr";
1969
+ // const env_map = "environments/octahedral/rustig_koppie_puresky_2k.hdr";
1970
+ // // const env_map = "environments/test4_16.hdr";
1971
+ // load_environment_map(env_map, ProjectionMappingType.Octahedral).then(texture => {
1972
+ //
1973
+ // scene.lights.environment = texture;
1974
+ //
1975
+ // renderer.indicate_view_change();
1976
+ //
1977
+ // });
1978
+ // })
1979
+ // .then(handle_scene_loaded);
1980
+ // sample_load_gltf(scene, controller, "shade_stuff/kitchen_alex_b/gltf2/scene.gltf")
1981
+ // .then(handle_scene_loaded)
1982
+ // .then(() => {
1983
+ // camera.transform.fromJSON({
1984
+ // position: { x: 12.125880736194556, y: 1.2, z: -3.605599244935128 },
1985
+ // rotation: {
1986
+ // x: -0.03777112857938461,
1987
+ // y: 0.9481334616173833,
1988
+ // z: -0.12325177369996557,
1989
+ // w: -0.29056028821415014
1990
+ // }
1991
+ // });
1992
+ // controller.look(camera.transform.position, camera.transform.position.clone().add(camera.transform.forward));
1993
+ //
1994
+ // const sun = scene.lights.elements[0];
1995
+ //
1996
+ // const t = new Transform();
1997
+ //
1998
+ // t.rotation.lookRotation(new Vector3(0, -0.2, -0.5).normalize(), Vector3.up);
1999
+ //
2000
+ // sun.transform_local.set(t.matrix);
2001
+ // sun.updateMatrices();
2002
+ //
2003
+ // scene.lights.needsUpdate = true;
2004
+ //
2005
+ // });
2006
+ // sample_load_gltf(scene, controller, "public/shade_stuff/kitchen and ground floor.glb").then(handle_scene_loaded);
2007
+ // sample_load_gltf(scene, controller, "public/customer/tmrw/keynote_hdr-no-window.glb").then(handle_scene_loaded).then(() => {
2008
+ // camera.transform.fromJSON({
2009
+ // position: { x: 4.367881168916819, y: 0.592727107122554, z: 5.711337952482239 },
2010
+ // rotation: {
2011
+ // x: -0.0442197121079618, y: -0.6853574043601649, z: -0.041763656303478426, w: 0.7256622095451515
2012
+ // }
2013
+ // });
2014
+ // controller.look(camera.transform.position, camera.transform.position.clone().add(camera.transform.forward));
2015
+ // })
2016
+ // sample_load_gltf(scene, controller, "public/cornell_box/scene.gltf").then(handle_scene_loaded);
2017
+ // sample_load_gltf(scene, controller, "public/blender-3.3-splash/scene.gltf")
2018
+ // .then(() => {
2019
+ // load_slpv(scene, "public/blender-3.3-splash/lightmap.svlm")
2020
+ // })
2021
+ // .then(handle_scene_loaded);
2022
+ // sample_load_gltf(scene, controller, "public/intel_sponza/main1_sponza/NewSponza_Main_glTF_003.gltf").then(handle_scene_loaded);
2023
+ // sample_load_gltf(scene, controller, "public/intel_sponza/pkg_a_curtains/NewSponza_Curtains_glTF.gltf").then(handle_scene_loaded);
2024
+ // sample_load_gltf(scene, controller, "public/pbr-test-spec-01/scene.gltf").then(handle_scene_loaded);
2025
+ // sample_load_gltf(scene, controller, "public/glTF-Sample-Models/2.0/Fox/glTF/Fox.gltf").then(handle_scene_loaded);
2026
+ // sample_load_gltf(scene, controller, "public/SEED/pica_pica_-_mini_diorama_01/scene.gltf").then(handle_scene_loaded);
2027
+ // sample_load_gltf(scene, controller, "public/SEED/pica_pica_-_floor_junk_clutter_01/scene.gltf").then(handle_scene_loaded);
2028
+ // sample_load_gltf(scene, controller, "public/SEED/pica_pica_-_floor_junk_clutter_02/scene.gltf").then(handle_scene_loaded);
2029
+ // sample_load_gltf(scene, controller, "public/SEED/pica_pica_-_machines/scene.gltf").then(handle_scene_loaded);
2030
+ // sample_load_gltf(scene, controller, "public/porsche_gt3_rs/scene.gltf").then(handle_scene_loaded);
2031
+ // sample_load_gltf(scene, controller, "public/low_poly_flat/scene.gltf").then(handle_scene_loaded);
2032
+ // sample_load_gltf(scene, controller, "public/breakfast_room/gltf/scene.gltf")
2033
+ // .then(() => {
2034
+ // camera.transform.fromJSON({
2035
+ // "position": { "x": -0.6330649449219954, "y": 1.5888956869792006, "z": 5.5901729937324465 },
2036
+ // "rotation": {
2037
+ // "x": -0.00012363111454709365,
2038
+ // "y": 0.9995860069248491,
2039
+ // "z": 0.028441518626431368,
2040
+ // "w": 0.004345053924334134
2041
+ // },
2042
+ // "scale": { "x": 1, "y": 1, "z": 1 }
2043
+ // });
2044
+ // camera.far = 15;
2045
+ // controller.look(camera.transform.position, camera.transform.position.clone().add(camera.transform.forward));
2046
+ //
2047
+ // const sun = scene.lights.elements[0];
2048
+ //
2049
+ // const t = new Transform();
2050
+ //
2051
+ // t.rotation.lookRotation(new Vector3(-0.5, -0.2, -0.5).normalize(), Vector3.up);
2052
+ //
2053
+ // sun.transform_local.set(t.matrix);
2054
+ // sun.updateMatrices();
2055
+ //
2056
+ // scene.lights.needsUpdate = true;
2057
+ // })
2058
+ // .then(handle_scene_loaded);
2059
+ // sample_load_gltf(scene, controller, "public/fireplace_room/gltf/scene.gltf").then(handle_scene_loaded);
2060
+ // sample_load_gltf(scene, controller, "public/hairball/gltf/scene.gltf").then(handle_scene_loaded);
2061
+ // sample_load_gltf(scene, controller, "public/shadow_testing/gltf/scene.gltf").then(handle_scene_loaded);
2062
+ // sample_load_gltf(scene, controller, "public/yale_lights/scene.gltf").then(handle_scene_loaded);
2063
+ // sample_load_gltf(scene, controller, "public/colourdraftssimon_stalenhag_scene/scene.gltf").then(handle_scene_loaded);
2064
+ // sample_load_gltf(scene, controller, "public/room_interior/scene.gltf").then(handle_scene_loaded);
2065
+ // sample_load_gltf(scene, controller, "public/the_blacksmiths/scene.gltf").then(handle_scene_loaded);
2066
+ // sample_load_gltf(scene, controller, "public/gi_box_01/export-01/model.gltf")
2067
+ // .then(() => {
2068
+ // const light = scene.lights.elements[0];
2069
+ //
2070
+ // const transform = new Transform();
2071
+ //
2072
+ // transform.lookAt(new Vector3(0.8, -1, -0.4));
2073
+ //
2074
+ // array_copy(
2075
+ // transform.matrix, 0,
2076
+ // light.transform_local, 0, 16);
2077
+ // light.updateMatrices();
2078
+ //
2079
+ // scene.lights.needsUpdate = true;
2080
+ // })
2081
+ // .then(handle_scene_loaded);
2082
+ // sample_load_gltf(scene, controller, "public/low_poly_classroom/no-glass/model.gltf").then(handle_scene_loaded);
2083
+ // sample_load_gltf(scene, controller, "public/sd_macross_city_standoff_diorama/scene.gltf").then(handle_scene_loaded);
2084
+ // sample_load_gltf(scene, controller, "public/vokselia_spawn/model.gltf").then(handle_scene_loaded);
2085
+ // sample_load_gltf(scene, controller, "public/siege_at_night_medievalremixchallenge/scene.gltf").then(handle_scene_loaded);
2086
+ // sample_load_gltf(scene, controller, "public/room/scene.gltf").then(handle_scene_loaded);
2087
+ // sample_load_gltf(scene, controller, "public/living_and_kitchen/scene.gltf").then(handle_scene_loaded);
2088
+ // sample_load_gltf(scene, controller, "public/batch_2025_10_25/Tree1/gltf/scene.gltf").then(handle_scene_loaded).then(() => {
2089
+ // const light = scene.lights.elements[0];
2090
+ //
2091
+ // const transform = Transform.fromJSON({
2092
+ // position: { x: 0, y: 0, z: 0 },
2093
+ // rotation: { x: 0, y: 0, z: 0, w: 1 }
2094
+ // });
2095
+ //
2096
+ // camera.far = 80;
2097
+ //
2098
+ // transform.lookAt(new Vector3(0.4, -1, -0.4));
2099
+ //
2100
+ // array_copy(
2101
+ // transform.matrix, 0,
2102
+ // light.transform_local, 0, 16);
2103
+ //
2104
+ // light.updateMatrices();
2105
+ //
2106
+ // scene.lights.needsUpdate = true;
2107
+ //
2108
+ // controller.from_transform(Transform.fromJSON({
2109
+ // position: { x: -20.357444352928436, y: 14.160615331200855, z: -1.1000043982504222 },
2110
+ // rotation: { x: 0.08374805292613074, y: 0.6978096507844427, z: -0.08271257426951092, w: 0.7065455292908497 }
2111
+ // }));
2112
+ // });
2113
+ // sample_load_gltf(scene, controller, "public/EmeraldSquare_v4_1/gltf-day/scene.gltf").then(handle_scene_loaded)
2114
+ // .then(() => {
2115
+ //
2116
+ // load_environment_map("public/EmeraldSquare_v4_1/octahedral-symmetrical_garden_4k.hdr", ProjectionMappingType.Octahedral).then(texture => {
2117
+ // scene.lights.environment = texture;
2118
+ // renderer.indicate_view_change();
2119
+ // });
2120
+ //
2121
+ // const v_square_0 = {
2122
+ // position: { x: -36.500386604645435, y: 54.39537857145933, z: -14.811733171263 },
2123
+ // rotation: {
2124
+ // x: 0.423022072756093,
2125
+ // y: -0.00038350294642907576,
2126
+ // z: 0.00017903847226245933,
2127
+ // w: 0.9061192784793038
2128
+ // }
2129
+ // };
2130
+ //
2131
+ // const v_square_1 = {
2132
+ // position: { x: -28.153313300353275, y: 51.56295309567791, z: 11.3294031741776 },
2133
+ // rotation: {
2134
+ // x: 0.4532806960546689,
2135
+ // y: -0.17149926012149977,
2136
+ // z: 0.08933887254580901,
2137
+ // w: 0.8701397475200272
2138
+ // },
2139
+ // };
2140
+ //
2141
+ // // load_slpv(scene, "public/EmeraldSquare_v4_1/gltf-day/lightmap.svlm")
2142
+ //
2143
+ // controller.from_transform(Transform.fromJSON(v_square_0))
2144
+ // })
2145
+ // sample_load_gltf(scene, controller, "public/SunTemple_v4/SunTemple/gltf-v2/scene.gltf")
2146
+ // .then(async () => {
2147
+ // renderer.indirect_lighting_mode = ShadeIndirectLightingMode.IBL;
2148
+ //
2149
+ // camera.far = 50;
2150
+ //
2151
+ // controller.movement_speed_scale = 5;
2152
+ // controller.distanceLimits.set(0.5, 100);
2153
+ // controller.distance = 1;
2154
+ // controller.from_transform(Transform.fromJSON({
2155
+ // "position": { "x": -6.794427874548205, "y": 4.669972481347289, "z": -11.696397774444222 },
2156
+ // "rotation": {
2157
+ // "x": 0.0005146039946247688,
2158
+ // "y": 0.27604020641271343,
2159
+ // "z": -0.00014779378136064382,
2160
+ // "w": 0.961145939898491
2161
+ // }
2162
+ // }))
2163
+ //
2164
+ // scene.lights.environment = await load_environment_map("public/SunTemple_v4/SunTemple/SunTemple_Skybox_oct.hdr", ProjectionMappingType.Octahedral);
2165
+ //
2166
+ // // await renderer.getProbeRendererForScene(scene)
2167
+ // // .generate_locations(64);
2168
+ //
2169
+ // // lpv_generate_probe_locations2({scene});
2170
+ //
2171
+ // // renderer.indirect_lighting_mode = ShadeIndirectLightingMode.LPV;
2172
+ //
2173
+ // // await delay(30000);
2174
+ // // await visialize_probes()
2175
+ //
2176
+ // }).then(handle_scene_loaded);
2177
+ // sample_load_gltf(scene, controller, "public/San_Miguel/gltf/scene.gltf").then(handle_scene_loaded);
2178
+ // sample_load_gltf(scene, controller, "public/TheCarnival/scene.gltf").then(handle_scene_loaded);
2179
+ // sample_load_gltf(scene, controller, "public/TheCabin/scene.gltf").then(handle_scene_loaded);
2180
+ // sample_load_gltf(scene, controller, "public/dreamsong/scene.gltf").then(handle_scene_loaded);
2181
+ // sample_load_gltf(scene, controller, "public/dreamsong/scene-no-bake.gltf").then(handle_scene_loaded);
2182
+ // sample_load_gltf(scene, controller, "public/low-poly_fantasy_island_medieval/scene.gltf").then(handle_scene_loaded);
2183
+ // sample_load_gltf(scene, controller, "public/stylized_little_japanese_town_street/scene.gltf").then(handle_scene_loaded);
2184
+ // sample_load_gltf(scene, controller, "public/sunrise_temple_environment/scene.gltf").then(handle_scene_loaded);
2185
+ // sample_load_gltf(scene, controller, "public/customer/ozone/garage/no-door/scene.gltf")
2186
+ // .then(handle_scene_loaded)
2187
+ // .then(() => {
2188
+ //
2189
+ // load_slpv(scene, "public/customer/ozone/garage/no-door/lightmap.svlm")
2190
+ //
2191
+ // controller.from_transform(Transform.fromJSON({
2192
+ // position: { x: -2.0149998497238504, y: 2.0925572987592562, z: 5.066550531633194 },
2193
+ // rotation: {
2194
+ // x: 0.000026690813678372202,
2195
+ // y: 0.9980212864655044,
2196
+ // z: -0.06287552432742036,
2197
+ // w: 0.0004236624742146783
2198
+ // }
2199
+ // }))
2200
+ // })
2201
+ // sample_load_gltf(scene, controller, "public/customer/ozone/Garden/scene.gltf")
2202
+ // .then(handle_scene_loaded)
2203
+ // .then(async ()=>{
2204
+ // camera.far = 100;
2205
+ //
2206
+ // await load_slpv(scene, "public/customer/ozone/Garden/lightmap.svlm")
2207
+ // })
2208
+ // ;
2209
+
2210
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/3d_pbr_curved_sofa/scene.gltf").then(handle_scene_loaded);
2211
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/chinese_style_tea_table/scene.gltf").then(handle_scene_loaded);
2212
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/simple_dining_table/scene.gltf").then(handle_scene_loaded);
2213
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/sofa_combination/scene.gltf").then(handle_scene_loaded);
2214
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/a_low-poly_modular_kitchen_set/scene.gltf").then(handle_scene_loaded);
2215
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/abandoned_underground_train_station/scene.gltf").then(handle_scene_loaded);
2216
+
2217
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/castle/scene.gltf").then(handle_scene_loaded);
2218
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/cdb8c2ee9d8d4186b301bdef2d8a976b/scene.gltf").then(handle_scene_loaded);
2219
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/chocolate_tart/scene.gltf").then(handle_scene_loaded);
2220
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/cleopatra_and_the_asp/scene.gltf").then(handle_scene_loaded);
2221
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/dae_sculpting_final__tree_house_2024/scene.gltf").then(handle_scene_loaded);
2222
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/fantasy_castle/scene.gltf").then(handle_scene_loaded);
2223
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/gm_goldencity_day_v2/scene.gltf").then(handle_scene_loaded);
2224
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/huge_medieval_battle_scene/scene.gltf").then(handle_scene_loaded);
2225
+ // sample_load_gltf(scene, controller, "public/sumatran_tiger/scene.gltf").then(handle_scene_loaded);
2226
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/koldy/scene.gltf").then(handle_scene_loaded);
2227
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/girl_portrait/scene.gltf").then(handle_scene_loaded);
2228
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/oni_girl_sculpt/scene.gltf").then(handle_scene_loaded);
2229
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/blanket_in_the_wind/scene.gltf").then(handle_scene_loaded);
2230
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/tokyo_ghoul/scene.gltf").then(handle_scene_loaded);
2231
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/low_poly_environment_jungle_scene/scene.gltf").then(handle_scene_loaded);
2232
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/low_poly_hilltop_castle/scene.gltf").then(handle_scene_loaded);
2233
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/makarov_pm/scene.gltf").then(handle_scene_loaded);
2234
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/medieval_tavern/scene.gltf").then(handle_scene_loaded);
2235
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/modern_luxury_villa_house_building_home/scene.gltf").then(handle_scene_loaded);
2236
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/modern_tower_office_apartment_building/scene.gltf").then(handle_scene_loaded);
2237
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/museum-and-hydroelectric-plant/source/scene.gltf").then(handle_scene_loaded);
2238
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/oval_place/scene.gltf").then(handle_scene_loaded);
2239
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/pawn_mate/scene.gltf").then(handle_scene_loaded);
2240
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/plaza_night_time/scene.gltf").then(handle_scene_loaded);
2241
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/prototype_robot/scene.gltf").then(handle_scene_loaded);
2242
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/ramen/scene.gltf").then(handle_scene_loaded);
2243
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/robot_character/scene.gltf").then(handle_scene_loaded);
2244
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/shoot_background__graffiti_street/scene.gltf").then(handle_scene_loaded);
2245
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/studio_setup/scene.gltf").then(handle_scene_loaded);
2246
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/suburban_shabby_house_low_poly/scene.gltf").then(handle_scene_loaded);
2247
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/the_steampunk_vault/scene.gltf").then(handle_scene_loaded);
2248
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/ururu/scene.gltf").then(handle_scene_loaded);
2249
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/vino/scene.gltf").then(handle_scene_loaded);
2250
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/the_japanese_school_corridor/scene.gltf").then(handle_scene_loaded);
2251
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/virtual_gallery_scene_01/scene.gltf").then(handle_scene_loaded);
2252
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/grand_enigma_-_contemporary/scene.gltf").then(handle_scene_loaded);
2253
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/town3f/scene.gltf").then(handle_scene_loaded);
2254
+
2255
+
2256
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/solarpunk_village/scene.gltf").then(handle_scene_loaded);
2257
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/throne_room_-_medieval_fantasy_challenge/scene.gltf").then(handle_scene_loaded);
2258
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/medieval_alley/scene.gltf").then(handle_scene_loaded);
2259
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/low_poly_simple_city/scene.gltf").then(handle_scene_loaded);
2260
+ // sample_load_gltf(scene, controller, "public/batch_2024_09_03/cartoon_two-story_villa_low_polygon_3d_model/scene.gltf").then(handle_scene_loaded);
2261
+
2262
+ // sample_load_gltf(scene, controller, "public/batch_2024_12_23/steam_punk_engine/scene.gltf").then(handle_scene_loaded);
2263
+ // sample_load_gltf(scene, controller, "public/batch_2024_12_23/material_ball_in_3d-coat/scene.gltf").then(handle_scene_loaded);
2264
+
2265
+ //
2266
+
2267
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/93002f91aa764d9295f30d875599101d/scene.gltf").then(handle_scene_loaded);
2268
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/abandoned_house/scene.gltf").then(handle_scene_loaded);
2269
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/abandoned_mansion/scene.gltf").then(handle_scene_loaded);
2270
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/abandoned_water_canal/scene.gltf").then(handle_scene_loaded);
2271
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/bathroom_-_interior_design/scene.gltf").then(handle_scene_loaded);
2272
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/bianca_e_leo/scene.gltf").then(handle_scene_loaded);
2273
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/cartoon_bedroom/scene.gltf").then(handle_scene_loaded);
2274
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/ccity_building_set_1/scene.gltf").then(handle_scene_loaded);
2275
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/city/scene.gltf").then(handle_scene_loaded);
2276
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/crystal_crossroads_-_cc0_asset_pack/scene.gltf").then(handle_scene_loaded);
2277
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/cs_assault/scene.gltf").then(handle_scene_loaded);
2278
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/dae_diorama_-_forest_loner/scene.gltf").then(handle_scene_loaded);
2279
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/diorama/scene.gltf").then(handle_scene_loaded);
2280
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/exports_b/scene.gltf").then(handle_scene_loaded);
2281
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/factory_3d_model/scene.gltf").then(handle_scene_loaded);
2282
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/guitar_house/scene.gltf").then(handle_scene_loaded);
2283
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/hintze-hall_-_vr_tour/scene.gltf").then(handle_scene_loaded);
2284
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/house_on_the_hill/scene.gltf").then(handle_scene_loaded);
2285
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/huge_warehouse/scene.gltf").then(handle_scene_loaded);
2286
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/japan_street/scene.gltf").then(handle_scene_loaded);
2287
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/japanese_street_at_night/scene.gltf").then(handle_scene_loaded);
2288
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/japanese_town/scene.gltf").then(handle_scene_loaded);
2289
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/late_night_office/scene.gltf").then(handle_scene_loaded);
2290
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/lets_go_to_the_beach_-_beach_themed_diorama/scene.gltf").then(handle_scene_loaded);
2291
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/littlest_tokyo_sunset_-_3d_editor_challenge/scene.gltf").then(handle_scene_loaded);
2292
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/low_poly_city/scene.gltf").then(handle_scene_loaded);
2293
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/medieval_house_h2_annielihta/scene.gltf").then(handle_scene_loaded);
2294
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/medieval_house_stylized/scene.gltf").then(handle_scene_loaded);
2295
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/modern_city_block/scene.gltf").then(handle_scene_loaded);
2296
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/modular_house_cube_3_by_swanbuild_australia/scene.gltf").then(handle_scene_loaded);
2297
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/neighborhood_house_types/scene.gltf").then(handle_scene_loaded);
2298
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/nord_house/scene.gltf").then(handle_scene_loaded);
2299
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/old_building/scene.gltf").then(handle_scene_loaded);
2300
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/ordinary_behavior_2_-_television/scene.gltf").then(handle_scene_loaded);
2301
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/pripyat_palace_of_culture_energetik/scene.gltf").then(handle_scene_loaded);
2302
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/pub_interior/scene.gltf").then(handle_scene_loaded);
2303
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/pub_scene/scene.gltf").then(handle_scene_loaded);
2304
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/railway_station/scene.gltf").then(handle_scene_loaded);
2305
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/room/scene.gltf").then(handle_scene_loaded);
2306
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/sci-fi-corridor._texturing_challenge/scene.gltf").then(handle_scene_loaded);
2307
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/stylized_house/scene.gltf").then(handle_scene_loaded);
2308
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/subway_rtx/scene.gltf").then(handle_scene_loaded);
2309
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/terrain_dristibute_gn/scene.gltf").then(handle_scene_loaded);
2310
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/tetris_factory/scene.gltf").then(handle_scene_loaded);
2311
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/the_boys-vought_tower/scene.gltf").then(handle_scene_loaded);
2312
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/the_time_machine_house_final/scene.gltf").then(handle_scene_loaded);
2313
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/timber_truss_roof_structure_and_frame/scene.gltf").then(handle_scene_loaded);
2314
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/toninos_greek_temple/scene.gltf").then(handle_scene_loaded);
2315
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/ufa_state_tatar_theater_nur_building/scene.gltf").then(handle_scene_loaded);
2316
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/victorian_house/scene.gltf").then(handle_scene_loaded);
2317
+
2318
+ // ----
2319
+
2320
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/blue_archive__-_sunaookamishiroko/scene.gltf").then(handle_scene_loaded);
2321
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/furry_2b_nier_automata_free/scene.gltf").then(handle_scene_loaded);
2322
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/furry_jane_doe_zenless_zone_zero/scene.gltf").then(handle_scene_loaded);
2323
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/herkules/scene.gltf").then(handle_scene_loaded);
2324
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/penny/scene.gltf").then(handle_scene_loaded);
2325
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/prix/scene.gltf").then(handle_scene_loaded);
2326
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/skull_priestess/scene.gltf").then(handle_scene_loaded);
2327
+
2328
+ // ----
2329
+
2330
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/bt_mp9__gamerady_submachine_gun/scene.gltf").then(handle_scene_loaded);
2331
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/crashed_abandoned_car_-_game_ready/scene.gltf").then(handle_scene_loaded);
2332
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/girly_blossom_dagger/scene.gltf").then(handle_scene_loaded);
2333
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/knife/scene.gltf").then(handle_scene_loaded);
2334
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/lumen_vgs_pack/scene.gltf").then(handle_scene_loaded);
2335
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/nissan_skyline_gtr_r35/scene.gltf").then(handle_scene_loaded);
2336
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/revolver_magnum_357/scene.gltf").then(handle_scene_loaded);
2337
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/stylized_big_sword/scene.gltf").then(handle_scene_loaded);
2338
+ // sample_load_gltf(scene, controller, "public/batch_2025_01_31/vroom_vroom/scene.gltf").then(handle_scene_loaded);
2339
+
2340
+ // sample_load_gltf(scene, controller, "public/batch_2025_11_11/vilhelm_13_low_res_textures/scene.gltf").then(handle_scene_loaded);
2341
+ // sample_load_gltf(scene, controller, "public/batch_2025_11_11/tanabata_evening_-_kyoto_inspired_city_scene/scene.gltf").then(handle_scene_loaded);
2342
+ // sample_load_gltf(scene, controller, "public/batch_2025_11_11/sci-fi_hardcover_book_collection/scene.gltf")
2343
+ // .then(handle_scene_loaded)
2344
+ // .then(()=>{
2345
+ // controller.from_transform(Transform.fromJSON({
2346
+ // position : {x: -0.24771434758651253, y: 0.6393128179766008, z: -0.14694019411292505},
2347
+ // rotation : {x: 0.6038964271574744, y: 0.3245558131927012, z: -0.29437013920059546, w: 0.6658219360581955},
2348
+ // }))
2349
+ // });
2350
+
2351
+
2352
+ // stress_test_01(scene, controller).then(handle_scene_loaded);
2353
+ // add_random_meshes(batch, geometry_dragon, 1); // stress-test
2354
+
2355
+
2356
+ // make_animated_instances({
2357
+ // batch: scene.instances,
2358
+ // bounds: new AABB3(-10, 0, -6, 10, 10, 6) ,
2359
+ // scale: new NumericInterval(0.1,0.2)
2360
+ // });
2361
+
2362
+ // controller.distanceLimits.max = 10000;
2363
+ console.log(scene, camera);
2364
+
2365
+ function visible() {
2366
+ const visible = scene.instances.instances.filter(mesh => {
2367
+
2368
+ return aabb3_intersects_frustum_degree(
2369
+ ...mesh.bounding_box,
2370
+ camera.frustum
2371
+ ) > 0;
2372
+
2373
+ });
2374
+
2375
+ console.warn(visible);
2376
+ }
2377
+
2378
+ window.visible = visible;
2379
+
2380
+ // ReSTIR DI — stochastic screen-bounded direct shadowing for local (point+spot)
2381
+ // lights. Off = brute-force shadow-mapped froxel-cluster loop; on swaps in a
2382
+ // separate compiled deferred shader variant that consumes the resampled,
2383
+ // ray-traced result. Noisier per-frame for now (temporal/spatial reuse pending).
2384
+ const lighting_folder = gui.addFolder("direct lighting");
2385
+ lighting_folder
2386
+ .add(renderer, "feature_restir_di_enabled")
2387
+ .name("ReSTIR DI (point/spot)")
2388
+ .onChange(() => renderer.indicate_view_change());
2389
+ // MegaLights-style hybrid shadows: short screen-space contact trace then RT
2390
+ // fallback. Off = pure ray-traced visibility (for A/B comparison).
2391
+ lighting_folder
2392
+ .add(renderer.restir_di, "use_screen_space_shadow")
2393
+ .name("ReSTIR hybrid SS shadows")
2394
+ .onChange(() => renderer.indicate_view_change());
2395
+ // Tailored edge-aware à-trous spatial denoise of the resampled radiance.
2396
+ // Off = raw (noisy) resolve, for A/B. Iterations grow the filter footprint.
2397
+ lighting_folder
2398
+ .add(renderer.restir_di, "denoise_enabled")
2399
+ .name("ReSTIR denoise")
2400
+ .onChange(() => renderer.indicate_view_change());
2401
+ lighting_folder
2402
+ .add(renderer.restir_di, "denoise_iterations", 0, 5, 1)
2403
+ .name("ReSTIR denoise iters")
2404
+ .onChange(() => renderer.indicate_view_change());
2405
+
2406
+ const post_process_folder = gui.addFolder("post-processing");
2407
+ post_process_folder.add(renderer, "feature_ssr_enabled").name("SSR");
2408
+ post_process_folder.add(renderer, "feature_sharpening_enabled").name("Sharpen");
2409
+ post_process_folder.add(renderer, "feature_automatic_exposure_enabled").name("Auto Exposure");
2410
+ post_process_folder.add(renderer, "feature_ssao_enabled").name("SSAO");
2411
+ post_process_folder.add(renderer, "feature_bloom_enabled").name("Bloom");
2412
+ // the feature_taa_enabled setter resets temporal history itself
2413
+ post_process_folder.add(renderer, "feature_taa_enabled").name("TAA");
2414
+ // 3D volumetric temporal reprojection (GPUViewVolumetrics.taa_enabled, read via this global)
2415
+ const volumetrics_taa_params = { enabled: true };
2416
+ globalThis.__VOL_TAA_ENABLED = true;
2417
+ post_process_folder.add(volumetrics_taa_params, "enabled").name("Volumetric TAA").onChange((v) => {
2418
+ globalThis.__VOL_TAA_ENABLED = v;
2419
+ renderer.indicate_view_change();
2420
+ });
2421
+ // RDR2-style far field: froxel grid covers [near, froxel_far]; beyond it the aerial pass
2422
+ // ray-marches the scene volumes directly. High value (>= camera.far) -> grid covers all (no-op).
2423
+ const volumetrics_far_params = { froxel_far: 5000 };
2424
+ globalThis.__VOL_FROXEL_FAR = 5000;
2425
+ post_process_folder.add(volumetrics_far_params, "froxel_far", 20, 5000, 10).name("Froxel far (RDR2)").onChange((v) => {
2426
+ globalThis.__VOL_FROXEL_FAR = v;
2427
+ renderer.indicate_view_change();
2428
+ });
2429
+ // Fog multiscatter tuning: fewer octaves / higher decay -> less shadow fill -> stronger silver
2430
+ // lining (lit-rim-vs-core contrast). Defaults 6 / 0.5 match the engine constants.
2431
+ const volumetrics_ms_params = { octaves: 6, extinction_decay: 0.5 };
2432
+ globalThis.__VOL_MS_OCTAVES = 6;
2433
+ globalThis.__VOL_MS_EXT_DECAY = 0.5;
2434
+ post_process_folder.add(volumetrics_ms_params, "octaves", 1, 6, 1).name("Fog multiscatter octaves").onChange((v) => {
2435
+ globalThis.__VOL_MS_OCTAVES = v;
2436
+ renderer.indicate_view_change();
2437
+ });
2438
+ post_process_folder.add(volumetrics_ms_params, "extinction_decay", 0.1, 0.9, 0.05).name("Fog multiscatter decay").onChange((v) => {
2439
+ globalThis.__VOL_MS_EXT_DECAY = v;
2440
+ renderer.indicate_view_change();
2441
+ });
2442
+ post_process_folder.add(renderer, "feature_motion_blur_enabled").name("Motion Blur");
2443
+ post_process_folder.add(renderer.motion_blur, "strength", 0.0, 6.0, 0.05).name("Motion Blur strength");
2444
+ post_process_folder.add(renderer, "feature_velocity_debug_view").name("Velocity (debug view)");
2445
+
2446
+ // In-app verification harnesses for the 2026-07 deep-review fixes (results go to the console).
2447
+ const review_folder = gui.addFolder("review checks");
2448
+ review_folder.add({
2449
+ radix_sort: () => verify_radix_sort_one_sweep(renderer.graphics),
2450
+ }, "radix_sort").name("C002: radix sort (console)");
2451
+ review_folder.add({
2452
+ transparent_slabs: () => {
2453
+ // three overlapping transparent slabs, staggered in depth, next to the fog volume —
2454
+ // for judging MBOIT depth ordering (C000) from both sides
2455
+ const colors = [
2456
+ new Color(1, 0.1, 0.1, 0.4),
2457
+ new Color(0.1, 1, 0.1, 0.4),
2458
+ new Color(0.2, 0.4, 1, 0.4),
2459
+ ];
2460
+ for (let i = 0; i < colors.length; i++) {
2461
+ const material = new StandardShadeMaterial();
2462
+ material.transparency_mode = TransparencyMode.Transparent;
2463
+ material.diffuse_color.copy(colors[i]);
2464
+ material.roughness_factor = 0.9;
2465
+
2466
+ const mesh = Mesh.from(
2467
+ make_box_geometry(6, 4, 0.1),
2468
+ material,
2469
+ Transform.fromJSON({
2470
+ position: { x: -55 + (i - 1) * 1.2, y: 4, z: -5 + (i - 1) * 2.5 }
2471
+ }).matrix
2472
+ );
2473
+ scene.add(mesh);
2474
+ }
2475
+ console.log("[C000] spawned 3 transparent slabs near (-55, 4, -5) — red (near z), green, blue (far z)");
2476
+ },
2477
+ }, "transparent_slabs").name("C000: spawn transparent slabs");
2478
+ review_folder.close();
2479
+
2480
+ // Depth of field. Out of the box: tick Enabled, leave the rest on
2481
+ // defaults (autofocus + f/2.0) → tasteful shallow focus. There are two
2482
+ // implementations behind the `Algorithm` switch: the ray-march DepthOfField
2483
+ // (`renderer.dof`) and the gather-based Unreal-style DepthOfFieldU
2484
+ // (`renderer.dof_unreal`); `renderer.dof_algorithm` picks which runs. They
2485
+ // share almost the entire parameter surface, so the GUI drives a small
2486
+ // proxy that fans every shared edit out to BOTH subsystems — flipping
2487
+ // Algorithm is then a true A/B with identical settings. The feature toggle
2488
+ // stays on the renderer; the focus mode is a tagged union behind the
2489
+ // `focus*` helpers.
2490
+ const dof_subsystems = [renderer.dof, renderer.dof_unreal];
2491
+
2492
+ // Shared scalar params: read from the ray-march one (both stay in lockstep),
2493
+ // write to all subsystems.
2494
+ const dof_shared = {};
2495
+ for (const prop of [
2496
+ "f_number", "quality", "focus_region", "focus_smoothing",
2497
+ "sensor_height_mm", "physical_gain", "blade_count", "blade_rotation", "highlight_boost",
2498
+ ]) {
2499
+ Object.defineProperty(dof_shared, prop, {
2500
+ get() {
2501
+ return renderer.dof[prop];
2502
+ },
2503
+ set(v) {
2504
+ for (const s of dof_subsystems) {
2505
+ s[prop] = v;
2506
+ }
2507
+ },
2508
+ });
2509
+ }
2510
+
2511
+ const dof_folder = post_process_folder.addFolder("Depth of Field");
2512
+ dof_folder.add(renderer, "feature_dof_enabled").name("Enabled");
2513
+ dof_folder.add(renderer, "dof_algorithm", {
2514
+ "Ray-march (Tiny Glade)": "raymarch",
2515
+ "Gather (Unreal-style)": "unreal"
2516
+ }).name("Algorithm");
2517
+ dof_folder.add(dof_shared, "f_number", 1.2, 16.0, 0.1).name("Aperture (f-number)");
2518
+ dof_folder.add(dof_shared, "quality", ["low", "medium", "high", "ultra"]).name("Quality");
2519
+ dof_folder.add(renderer.dof, "march_mode", ["reference", "compute", "slice"]).name("March mode (ray-march only)");
2520
+
2521
+ const dof_gui = { preset: "(none)", focus_mode: "auto", manual_distance: 8.0 };
2522
+ dof_folder.add(dof_gui, "preset", ["(none)", ...DOF_PRESET_NAMES]).name("Preset").onChange((v) => {
2523
+ if (v !== "(none)") {
2524
+ for (const s of dof_subsystems) {
2525
+ s.applyPreset(v);
2526
+ }
2527
+ }
2528
+ });
2529
+
2530
+ const dof_focus_folder = dof_folder.addFolder("Focus");
2531
+ dof_focus_folder.add(dof_gui, "focus_mode", ["auto", "manual", "nearest", "centre point"]).name("Focus").onChange((v) => {
2532
+ for (const s of dof_subsystems) {
2533
+ if (v === "auto") {
2534
+ s.focusAuto();
2535
+ } else if (v === "manual") {
2536
+ s.focusAtDistance(dof_gui.manual_distance);
2537
+ } else if (v === "nearest") {
2538
+ s.focusOnNearest();
2539
+ } else if (v === "centre point") {
2540
+ s.focusOnScreenPoint(0.5, 0.5);
2541
+ }
2542
+ }
2543
+ });
2544
+ dof_focus_folder.add(dof_gui, "manual_distance", 0.1, 200, 0.1).name("Manual distance").onChange((v) => {
2545
+ if (dof_gui.focus_mode === "manual") {
2546
+ for (const s of dof_subsystems) {
2547
+ s.focusAtDistance(v);
2548
+ }
2549
+ }
2550
+ });
2551
+ dof_focus_folder.add(dof_shared, "focus_region", 0.0, 20.0, 0.1).name("Sharp band (region)");
2552
+ dof_focus_folder.add(dof_shared, "focus_smoothing", 0.0, 1.0, 0.01).name("Focus smoothing");
2553
+
2554
+ const dof_physical_folder = dof_folder.addFolder("Lens");
2555
+ dof_physical_folder.add(dof_shared, "sensor_height_mm", 8.0, 70.0, 0.5).name("Sensor height (mm)");
2556
+ dof_physical_folder.add(dof_shared, "physical_gain", 0.5, 8.0, 0.1).name("Exaggeration gain");
2557
+ dof_physical_folder.close();
2558
+
2559
+ const dof_advanced_folder = dof_folder.addFolder("Advanced");
2560
+ dof_advanced_folder.add(dof_shared, "blade_count", 0, 9, 1).name("Aperture blades");
2561
+ dof_advanced_folder.add(dof_shared, "blade_rotation", 0.0, Math.PI, 0.01).name("Blade rotation");
2562
+ dof_advanced_folder.add(dof_shared, "highlight_boost", 0.0, 4.0, 0.05).name("Highlight boost");
2563
+ dof_advanced_folder.add(renderer.dof_unreal, "near_blur_gain", 0.0, 3.0, 0.05).name("Near bleed (gather only)");
2564
+ dof_advanced_folder.close();
2565
+
2566
+ gui.add(renderer, "feature_shadows_enabled").name("Shadows");
2567
+ gui.add(renderer, "feature_tetrahedron_point_shadows").name("Tetra Point Shadows");
2568
+ gui.add(renderer, "indirect_lighting_mode", { IBL: 0, Brick4: 1, LPV: 2 }).name("Indirect Lighting");
2569
+
2570
+ gui.add({
2571
+ debug_frame() {
2572
+ renderer.add_debug_frame();
2573
+ }
2574
+ }, 'debug_frame').name("Debug Frame");
2575
+
2576
+ gui.add({
2577
+ add_frame() {
2578
+ frame_limit += 1
2579
+ }
2580
+ }, "add_frame");
2581
+
2582
+ gui.add({
2583
+ render_pause() {
2584
+ frame_limit = frame_limit === 0 ? Infinity : 0;
2585
+ }
2586
+ }, "render_pause");
2587
+
2588
+ gui.add({
2589
+ async bake_lightmap() {
2590
+
2591
+ await brick4_bake_for_scene({
2592
+ scene,
2593
+ renderer,
2594
+ });
2595
+ }
2596
+ }, 'bake_lightmap').name("Bake Lightmap");
2597
+
2598
+ gui.add({
2599
+ async generate_lpv() {
2600
+ scene.light_probe_volume.positions = lpv_generate_probe_locations2({ scene });
2601
+ scene.light_probe_volume.build_mesh();
2602
+
2603
+ // build_lpv_mesh(scene, new Vector3(16,16,16));
2604
+ }
2605
+ }, 'generate_lpv').name("Generate LPV");
2606
+
2607
+ gui.add({
2608
+ async serialize_scene() {
2609
+ scene_optimize(scene);
2610
+
2611
+ console.time('serialize');
2612
+ const buffer = await serialize_scene({
2613
+ scene,
2614
+ include_blas: true
2615
+ });
2616
+ console.timeEnd('serialize');
2617
+
2618
+ buffer.trim();
2619
+
2620
+ downloadAsFile(buffer.data, 'scene.shade', 'application/octet-stream');
2621
+
2622
+ console.log(`Scene size: ${buffer.position}`, buffer)
2623
+ }
2624
+ }, 'serialize_scene')
2625
+
2626
+ const FRAME_RATE_LIMIT = Infinity;
2627
+
2628
+ const drs = new DynamicResolutionScaling();
2629
+ drs.get_scale = () => renderer.internal_resolution_scale;
2630
+ drs.set_scale = (v) => {
2631
+ renderer.internal_resolution_scale = v;
2632
+ };
2633
+ // drs.target_frame_time_s = 1 / FRAME_RATE_LIMIT;
2634
+
2635
+ const resolution_folder = gui.addFolder("resolution");
2636
+ resolution_folder.add(drs, 'enabled').name("Dynamic Resolution");
2637
+ resolution_folder.add(renderer, 'internal_resolution_scale', 0.1, 1, 0.01).name("Scale").listen();
2638
+ resolution_folder.add({
2639
+ get percent() {
2640
+ return `${(renderer.internal_resolution_scale * 100).toFixed(0)}%`;
2641
+ }
2642
+ }, 'percent').name("Current %").listen().disable();
2643
+
2644
+
2645
+ renderer.onFrameDebug.add((frame_index, debug_data) => {
2646
+ console.table(debug_data);
2647
+ });
2648
+
2649
+ create_frame_loop((time_delta_s, raw_refresh_time_s) => {
2650
+ // apply size
2651
+
2652
+ const w = window.innerWidth;
2653
+ const h = window.innerHeight;
2654
+
2655
+ const RESOLUTION_SCALE = 1;
2656
+
2657
+ renderer.resize(w, h);
2658
+ renderer.pixel_ratio = window.devicePixelRatio * RESOLUTION_SCALE;
2659
+ camera.aspect = w / h;
2660
+
2661
+ //
2662
+ controller.update(time_delta_s);
2663
+
2664
+
2665
+ if (frame_limit <= 0) {
2666
+ return;
2667
+ }
2668
+
2669
+
2670
+ frame_limit--;
2671
+
2672
+ // DRS must go first, because it affects rendering quality and records decisions
2673
+ drs.notify_frame(raw_refresh_time_s);
2674
+
2675
+ stats.begin();
2676
+ renderer.render(camera, scene, time_delta_s);
2677
+ stats.end();
2678
+
2679
+ frame_perf.record(raw_refresh_time_s);
2680
+
2681
+
2682
+ }, FRAME_RATE_LIMIT);
2683
+ // }, 7);
2684
+
2685
+
2686
+ window.addEventListener("keydown", (ev) => {
2687
+
2688
+ if (ev.key === "p") {
2689
+ ev.preventDefault();
2690
+ enable_picker(document.body, camera, scene);
2691
+ }
2692
+
2693
+ });
2694
+ };
2695
+
2696
+
2697
+ document.body.style.margin = "0";
2698
+ document.body.style.overflow = "hidden";
2699
+
2700
+
2701
+ const canvas = document.createElement('canvas');
2702
+ canvas.width = window.innerWidth;
2703
+ canvas.height = window.innerHeight;
2704
+ document.body.appendChild(canvas);
2705
+
2706
+ const stats = new Stats();
2707
+ document.body.appendChild(stats.domElement);
2708
+
2709
+ const frame_perf = new FramePerformanceMonitor();
2710
+ frame_perf.dom.style.position = 'fixed';
2711
+ frame_perf.dom.style.left = '8px';
2712
+ frame_perf.dom.style.bottom = '8px';
2713
+ frame_perf.dom.style.zIndex = '1000';
2714
+ document.body.appendChild(frame_perf.dom);
2715
+
2716
+
2717
+ // DEBUG
2718
+ globalThis.frame_perf = frame_perf;
2719
+
2720
+ const gui = new GUI();
2721
+
2722
+ // gui.hide(); // Hide the menu for production
2723
+
2724
+ init({
2725
+ canvas,
2726
+ gui
2727
+ });