@woosh/meep-engine 2.126.12 → 2.126.15

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Files changed (175) hide show
  1. package/package.json +1 -1
  2. package/src/core/binary/BinaryBuffer.d.ts +11 -1
  3. package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
  4. package/src/core/binary/BinaryBuffer.js +18 -8
  5. package/src/core/collection/array/array_push_if_unique.d.ts +4 -3
  6. package/src/core/collection/array/array_push_if_unique.d.ts.map +1 -1
  7. package/src/core/collection/array/array_push_if_unique.js +4 -3
  8. package/src/core/geom/3d/quaternion/quat_decode_from_uint32.d.ts +4 -0
  9. package/src/core/geom/3d/quaternion/quat_decode_from_uint32.d.ts.map +1 -1
  10. package/src/core/geom/3d/quaternion/quat_decode_from_uint32.js +4 -0
  11. package/src/core/geom/3d/quaternion/quat_encode_to_uint32.d.ts +4 -0
  12. package/src/core/geom/3d/quaternion/quat_encode_to_uint32.d.ts.map +1 -1
  13. package/src/core/geom/3d/quaternion/quat_encode_to_uint32.js +4 -0
  14. package/src/core/geom/Vector3.d.ts +2 -1
  15. package/src/core/geom/Vector3.d.ts.map +1 -1
  16. package/src/core/geom/Vector3.js +2 -1
  17. package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
  18. package/src/engine/ecs/EntityComponentDataset.js +1 -0
  19. package/src/engine/ecs/EntityManager.d.ts +3 -0
  20. package/src/engine/ecs/EntityManager.d.ts.map +1 -1
  21. package/src/engine/ecs/EntityManager.js +3 -0
  22. package/src/engine/ecs/EntityObserver.d.ts.map +1 -1
  23. package/src/engine/ecs/EntityObserver.js +3 -0
  24. package/src/engine/ecs/EntityReference.d.ts +10 -8
  25. package/src/engine/ecs/EntityReference.d.ts.map +1 -1
  26. package/src/engine/ecs/EntityReference.js +10 -8
  27. package/src/engine/ecs/System.d.ts.map +1 -1
  28. package/src/engine/ecs/System.js +3 -0
  29. package/src/engine/ecs/parent/ParentEntity.d.ts.map +1 -1
  30. package/src/engine/ecs/parent/ParentEntity.js +4 -1
  31. package/src/engine/ecs/storage/BinaryBufferDeSerializer.d.ts +17 -1
  32. package/src/engine/ecs/storage/BinaryBufferDeSerializer.d.ts.map +1 -1
  33. package/src/engine/ecs/storage/BinaryBufferDeSerializer.js +20 -1
  34. package/src/engine/ecs/storage/BinaryBufferSerializer.d.ts +17 -0
  35. package/src/engine/ecs/storage/BinaryBufferSerializer.d.ts.map +1 -1
  36. package/src/engine/ecs/storage/BinaryBufferSerializer.js +31 -7
  37. package/src/engine/ecs/transform/Transform.d.ts +0 -1
  38. package/src/engine/ecs/transform/Transform.d.ts.map +1 -1
  39. package/src/engine/ecs/transform/Transform.js +0 -1
  40. package/src/engine/graphics/texture/sampler/Sampler2D.d.ts +2 -0
  41. package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
  42. package/src/engine/graphics/texture/sampler/Sampler2D.js +2 -0
  43. package/src/engine/input/devices/InputDeviceSwitch.d.ts.map +1 -1
  44. package/src/engine/input/devices/InputDeviceSwitch.js +3 -0
  45. package/src/engine/input/devices/KeyboardDevice.d.ts.map +1 -1
  46. package/src/engine/input/devices/KeyboardDevice.js +5 -1
  47. package/src/engine/input/devices/PointerDevice.d.ts.map +1 -1
  48. package/src/engine/input/devices/PointerDevice.js +3 -0
  49. package/src/engine/intelligence/behavior/Behavior.d.ts.map +1 -1
  50. package/src/engine/intelligence/behavior/Behavior.js +3 -1
  51. package/src/engine/intelligence/behavior/SelectorBehavior.d.ts +2 -0
  52. package/src/engine/intelligence/behavior/SelectorBehavior.d.ts.map +1 -1
  53. package/src/engine/intelligence/behavior/SelectorBehavior.js +2 -0
  54. package/src/engine/intelligence/behavior/behavior_to_dot.d.ts +4 -0
  55. package/src/engine/intelligence/behavior/behavior_to_dot.d.ts.map +1 -1
  56. package/src/engine/intelligence/behavior/behavior_to_dot.js +4 -0
  57. package/src/engine/intelligence/behavior/composite/CompositeBehavior.d.ts +3 -0
  58. package/src/engine/intelligence/behavior/composite/CompositeBehavior.d.ts.map +1 -1
  59. package/src/engine/intelligence/behavior/composite/CompositeBehavior.js +3 -0
  60. package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts +3 -0
  61. package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts.map +1 -1
  62. package/src/engine/intelligence/behavior/composite/ParallelBehavior.js +3 -0
  63. package/src/engine/intelligence/behavior/composite/SequenceBehavior.d.ts +3 -0
  64. package/src/engine/intelligence/behavior/composite/SequenceBehavior.d.ts.map +1 -1
  65. package/src/engine/intelligence/behavior/composite/SequenceBehavior.js +3 -0
  66. package/src/engine/intelligence/behavior/decorator/AbstractDecoratorBehavior.d.ts +5 -0
  67. package/src/engine/intelligence/behavior/decorator/AbstractDecoratorBehavior.d.ts.map +1 -1
  68. package/src/engine/intelligence/behavior/decorator/AbstractDecoratorBehavior.js +6 -1
  69. package/src/engine/intelligence/behavior/decorator/IgnoreFailureBehavior.d.ts +5 -0
  70. package/src/engine/intelligence/behavior/decorator/IgnoreFailureBehavior.d.ts.map +1 -1
  71. package/src/engine/intelligence/behavior/decorator/IgnoreFailureBehavior.js +6 -1
  72. package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.d.ts +3 -0
  73. package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.d.ts.map +1 -1
  74. package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.js +3 -0
  75. package/src/engine/intelligence/behavior/decorator/RepeatBehavior.d.ts +3 -0
  76. package/src/engine/intelligence/behavior/decorator/RepeatBehavior.d.ts.map +1 -1
  77. package/src/engine/intelligence/behavior/decorator/RepeatBehavior.js +3 -0
  78. package/src/engine/intelligence/behavior/decorator/RepeatUntilFailureBehavior.d.ts +3 -0
  79. package/src/engine/intelligence/behavior/decorator/RepeatUntilFailureBehavior.d.ts.map +1 -1
  80. package/src/engine/intelligence/behavior/decorator/RepeatUntilFailureBehavior.js +3 -0
  81. package/src/engine/intelligence/behavior/decorator/RepeatUntilSuccessBehavior.d.ts +5 -0
  82. package/src/engine/intelligence/behavior/decorator/RepeatUntilSuccessBehavior.d.ts.map +1 -1
  83. package/src/engine/intelligence/behavior/decorator/RepeatUntilSuccessBehavior.js +6 -1
  84. package/src/engine/intelligence/behavior/ecs/BehaviorComponent.d.ts +3 -0
  85. package/src/engine/intelligence/behavior/ecs/BehaviorComponent.d.ts.map +1 -1
  86. package/src/engine/intelligence/behavior/ecs/BehaviorComponent.js +3 -0
  87. package/src/engine/intelligence/behavior/ecs/BehaviorSystem.d.ts +3 -0
  88. package/src/engine/intelligence/behavior/ecs/BehaviorSystem.d.ts.map +1 -1
  89. package/src/engine/intelligence/behavior/ecs/BehaviorSystem.js +3 -0
  90. package/src/engine/intelligence/behavior/ecs/DieBehavior.d.ts +3 -0
  91. package/src/engine/intelligence/behavior/ecs/DieBehavior.d.ts.map +1 -1
  92. package/src/engine/intelligence/behavior/ecs/DieBehavior.js +3 -0
  93. package/src/engine/intelligence/behavior/ecs/EntityBehavior.d.ts +5 -0
  94. package/src/engine/intelligence/behavior/ecs/EntityBehavior.d.ts.map +1 -1
  95. package/src/engine/intelligence/behavior/ecs/EntityBehavior.js +8 -3
  96. package/src/engine/intelligence/behavior/ecs/KillBehavior.d.ts +2 -0
  97. package/src/engine/intelligence/behavior/ecs/KillBehavior.d.ts.map +1 -1
  98. package/src/engine/intelligence/behavior/ecs/KillBehavior.js +2 -0
  99. package/src/engine/intelligence/behavior/ecs/SendEventBehavior.d.ts +2 -0
  100. package/src/engine/intelligence/behavior/ecs/SendEventBehavior.d.ts.map +1 -1
  101. package/src/engine/intelligence/behavior/ecs/SendEventBehavior.js +2 -0
  102. package/src/engine/intelligence/behavior/ecs/WaitForEventBehavior.d.ts +2 -0
  103. package/src/engine/intelligence/behavior/ecs/WaitForEventBehavior.d.ts.map +1 -1
  104. package/src/engine/intelligence/behavior/ecs/WaitForEventBehavior.js +2 -0
  105. package/src/engine/intelligence/behavior/primitive/ActionBehavior.d.ts +2 -0
  106. package/src/engine/intelligence/behavior/primitive/ActionBehavior.d.ts.map +1 -1
  107. package/src/engine/intelligence/behavior/primitive/ActionBehavior.js +2 -0
  108. package/src/engine/intelligence/behavior/primitive/FailingBehavior.d.ts +5 -0
  109. package/src/engine/intelligence/behavior/primitive/FailingBehavior.d.ts.map +1 -1
  110. package/src/engine/intelligence/behavior/primitive/FailingBehavior.js +5 -0
  111. package/src/engine/intelligence/behavior/primitive/PromiseBehavior.d.ts +5 -0
  112. package/src/engine/intelligence/behavior/primitive/PromiseBehavior.d.ts.map +1 -1
  113. package/src/engine/intelligence/behavior/primitive/PromiseBehavior.js +5 -0
  114. package/src/engine/intelligence/behavior/primitive/SucceedingBehavior.d.ts +2 -0
  115. package/src/engine/intelligence/behavior/primitive/SucceedingBehavior.d.ts.map +1 -1
  116. package/src/engine/intelligence/behavior/primitive/SucceedingBehavior.js +2 -0
  117. package/src/engine/intelligence/behavior/selector/WeightedElement.d.ts +2 -0
  118. package/src/engine/intelligence/behavior/selector/WeightedElement.d.ts.map +1 -1
  119. package/src/engine/intelligence/behavior/selector/WeightedElement.js +2 -0
  120. package/src/engine/intelligence/behavior/selector/WeightedRandomBehavior.d.ts +2 -0
  121. package/src/engine/intelligence/behavior/selector/WeightedRandomBehavior.d.ts.map +1 -1
  122. package/src/engine/intelligence/behavior/selector/WeightedRandomBehavior.js +2 -0
  123. package/src/engine/intelligence/behavior/util/BranchBehavior.d.ts +2 -0
  124. package/src/engine/intelligence/behavior/util/BranchBehavior.d.ts.map +1 -1
  125. package/src/engine/intelligence/behavior/util/BranchBehavior.js +2 -0
  126. package/src/engine/intelligence/behavior/util/DelayBehavior.d.ts +3 -1
  127. package/src/engine/intelligence/behavior/util/DelayBehavior.d.ts.map +1 -1
  128. package/src/engine/intelligence/behavior/util/DelayBehavior.js +3 -1
  129. package/src/engine/intelligence/behavior/util/LogMessageBehavior.d.ts +2 -0
  130. package/src/engine/intelligence/behavior/util/LogMessageBehavior.d.ts.map +1 -1
  131. package/src/engine/intelligence/behavior/util/LogMessageBehavior.js +2 -0
  132. package/src/engine/intelligence/behavior/util/RandomDelayBehavior.d.ts +2 -0
  133. package/src/engine/intelligence/behavior/util/RandomDelayBehavior.d.ts.map +1 -1
  134. package/src/engine/intelligence/behavior/util/RandomDelayBehavior.js +2 -0
  135. package/src/engine/intelligence/blackboard/Blackboard.d.ts.map +1 -1
  136. package/src/engine/intelligence/blackboard/Blackboard.js +5 -1
  137. package/src/engine/intelligence/mcts/MonteCarlo.d.ts +2 -0
  138. package/src/engine/intelligence/mcts/MonteCarlo.d.ts.map +1 -1
  139. package/src/engine/intelligence/mcts/MonteCarlo.js +2 -0
  140. package/src/engine/intelligence/mcts/MoveEdge.d.ts +2 -0
  141. package/src/engine/intelligence/mcts/MoveEdge.d.ts.map +1 -1
  142. package/src/engine/intelligence/mcts/MoveEdge.js +2 -0
  143. package/src/engine/intelligence/mcts/StateNode.d.ts +2 -0
  144. package/src/engine/intelligence/mcts/StateNode.d.ts.map +1 -1
  145. package/src/engine/intelligence/mcts/StateNode.js +2 -0
  146. package/src/engine/intelligence/optimization/RandomOptimizer.d.ts +8 -8
  147. package/src/engine/intelligence/optimization/RandomOptimizer.d.ts.map +1 -1
  148. package/src/engine/intelligence/optimization/RandomOptimizer.js +37 -40
  149. package/src/engine/intelligence/resource/ActionSequence.d.ts +3 -1
  150. package/src/engine/intelligence/resource/ActionSequence.d.ts.map +1 -1
  151. package/src/engine/intelligence/resource/ActionSequence.js +10 -13
  152. package/src/engine/intelligence/resource/Resource.d.ts +2 -0
  153. package/src/engine/intelligence/resource/Resource.d.ts.map +1 -1
  154. package/src/engine/intelligence/resource/Resource.js +2 -0
  155. package/src/engine/intelligence/resource/ResourceAllocation.d.ts +5 -0
  156. package/src/engine/intelligence/resource/ResourceAllocation.d.ts.map +1 -1
  157. package/src/engine/intelligence/resource/ResourceAllocation.js +5 -0
  158. package/src/engine/intelligence/resource/ResourceAllocationBid.d.ts +4 -1
  159. package/src/engine/intelligence/resource/ResourceAllocationBid.d.ts.map +1 -1
  160. package/src/engine/intelligence/resource/ResourceAllocationBid.js +4 -1
  161. package/src/engine/intelligence/resource/ResourceAllocationSolver.d.ts +5 -0
  162. package/src/engine/intelligence/resource/ResourceAllocationSolver.d.ts.map +1 -1
  163. package/src/engine/intelligence/resource/ResourceAllocationSolver.js +26 -21
  164. package/src/engine/intelligence/resource/StrategicResourceAllocator.d.ts +16 -3
  165. package/src/engine/intelligence/resource/StrategicResourceAllocator.d.ts.map +1 -1
  166. package/src/engine/intelligence/resource/StrategicResourceAllocator.js +32 -14
  167. package/src/engine/intelligence/resource/TacticalModule.d.ts +2 -0
  168. package/src/engine/intelligence/resource/TacticalModule.d.ts.map +1 -1
  169. package/src/engine/intelligence/resource/TacticalModule.js +2 -0
  170. package/src/engine/simulation/Ticker.d.ts +3 -0
  171. package/src/engine/simulation/Ticker.d.ts.map +1 -1
  172. package/src/engine/simulation/Ticker.js +3 -0
  173. package/src/engine/intelligence/behavior/behavior_to_dot.prototype.d.ts +0 -2
  174. package/src/engine/intelligence/behavior/behavior_to_dot.prototype.d.ts.map +0 -1
  175. package/src/engine/intelligence/behavior/behavior_to_dot.prototype.js +0 -55
@@ -3,6 +3,9 @@ import { EntityBehavior } from "./EntityBehavior.js";
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  /**
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  * Makes the entity destroy itself
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+ *
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+ * @author Alex Goldring
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+ * @copyright Company Named Limited (c) 2025
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  */
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  export class DieBehavior extends EntityBehavior {
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@@ -1,3 +1,8 @@
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+ /**
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+ *
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+ * @author Alex Goldring
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+ * @copyright Company Named Limited (c) 2025
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+ */
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  export class EntityBehavior extends Behavior<any> {
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  constructor();
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  /**
@@ -1 +1 @@
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- {"version":3,"file":"EntityBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/ecs/EntityBehavior.js"],"names":[],"mappings":"AAGA;;IAGI;;;OAGG;IACH,QAFU,MAAM,CAEJ;IAEZ;;;OAGG;IACH,KAFU,sBAAsB,CAErB;IAEX,+BAaC;CACJ;yBAhCsB,gBAAgB"}
1
+ {"version":3,"file":"EntityBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/ecs/EntityBehavior.js"],"names":[],"mappings":"AAGA;;;;GAIG;AACH;;IAGI;;;OAGG;IACH,QAFU,MAAM,CAEJ;IAEZ;;;OAGG;IACH,KAFU,sBAAsB,CAErB;IAEX,+BAaC;CACJ;yBApCwB,gBAAgB"}
@@ -1,6 +1,11 @@
1
- import {Behavior} from "../Behavior.js";
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- import {assert} from "../../../../core/assert.js";
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-
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+ import { assert } from "../../../../core/assert.js";
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+ import { Behavior } from "../Behavior.js";
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+
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+ /**
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+ *
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+ * @author Alex Goldring
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+ * @copyright Company Named Limited (c) 2025
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+ */
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  export class EntityBehavior extends Behavior {
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@@ -1,6 +1,8 @@
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  /**
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  * Causes another entity to be destroyed
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  * Will produce a {@link BehaviorStatus.Failed} if entity could not be destroyed, either because it doesn't exist or the reference is stale
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+ * @author Alex Goldring
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+ * @copyright Company Named Limited (c) 2025
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  */
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  export class KillBehavior extends EntityBehavior {
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  /**
@@ -1 +1 @@
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- {"version":3,"file":"KillBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/ecs/KillBehavior.js"],"names":[],"mappings":"AAIA;;;GAGG;AACH;IAOI;;;;OAIG;IACH,mBAHW,eAAe,GACb,YAAY,CAYxB;IAED,uEAaC;;CACJ;+BA5C8B,qBAAqB;+BADrB,sBAAsB"}
1
+ {"version":3,"file":"KillBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/ecs/KillBehavior.js"],"names":[],"mappings":"AAIA;;;;;GAKG;AACH;IAOI;;;;OAIG;IACH,mBAHW,eAAe,GACb,YAAY,CAYxB;IAED,uEAaC;;CACJ;+BA9C8B,qBAAqB;+BADrB,sBAAsB"}
@@ -5,6 +5,8 @@ import { EntityBehavior } from "./EntityBehavior.js";
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  /**
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  * Causes another entity to be destroyed
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  * Will produce a {@link BehaviorStatus.Failed} if entity could not be destroyed, either because it doesn't exist or the reference is stale
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+ * @author Alex Goldring
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+ * @copyright Company Named Limited (c) 2025
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  */
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  export class KillBehavior extends EntityBehavior {
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@@ -1,6 +1,8 @@
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  /**
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  * Dispatch an event to an entity via {@link EntityComponentDataset#sendEvent}
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  * @see WaitForEventBehavior
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+ * @author Alex Goldring
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+ * @copyright Company Named Limited (c) 2025
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  */
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  export class SendEventBehavior extends EntityBehavior {
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  /**
@@ -1 +1 @@
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- {"version":3,"file":"SendEventBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/ecs/SendEventBehavior.js"],"names":[],"mappings":"AAIA;;;GAGG;AACH;IA+BI;;;;OAIG;IACH,sBAHW;QAAC,KAAK,EAAC,MAAM,CAAC;QAAC,IAAI,CAAC,MAAQ;QAAC,MAAM,CAAC,EAAC,MAAM,CAAA;KAAC,GAC3C,iBAAiB,CAQ5B;IAxCD;;;OAGG;IACH,OAFU,MAAM,CAEL;IAEX,SAAU;IAEV;;;OAGG;IACH,QAFU,MAAM,CAEJ;IAEZ;;;;;OAKG;IACH,kCAJW,MAAM,QAWhB;IAmBD,qCAQC;CACJ;+BA/D8B,qBAAqB;+BADrB,sBAAsB"}
1
+ {"version":3,"file":"SendEventBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/ecs/SendEventBehavior.js"],"names":[],"mappings":"AAIA;;;;;GAKG;AACH;IA+BI;;;;OAIG;IACH,sBAHW;QAAC,KAAK,EAAC,MAAM,CAAC;QAAC,IAAI,CAAC,MAAQ;QAAC,MAAM,CAAC,EAAC,MAAM,CAAA;KAAC,GAC3C,iBAAiB,CAQ5B;IAxCD;;;OAGG;IACH,OAFU,MAAM,CAEL;IAEX,SAAU;IAEV;;;OAGG;IACH,QAFU,MAAM,CAEJ;IAEZ;;;;;OAKG;IACH,kCAJW,MAAM,QAWhB;IAmBD,qCAQC;CACJ;+BAjE8B,qBAAqB;+BADrB,sBAAsB"}
@@ -5,6 +5,8 @@ import { EntityBehavior } from "./EntityBehavior.js";
5
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  /**
6
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  * Dispatch an event to an entity via {@link EntityComponentDataset#sendEvent}
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  * @see WaitForEventBehavior
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+ * @author Alex Goldring
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+ * @copyright Company Named Limited (c) 2025
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  */
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  export class SendEventBehavior extends EntityBehavior {
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@@ -2,6 +2,8 @@
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  * Wait for a given entity event via {@link EntityComponentDataset#addEntityEventListener}
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  * No failure condition, will wait forever until the event is detected.
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  * @see SendEventBehavior
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+ * @author Alex Goldring
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+ * @copyright Company Named Limited (c) 2025
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  */
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  export class WaitForEventBehavior extends EntityBehavior {
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  /**
@@ -1 +1 @@
1
- {"version":3,"file":"WaitForEventBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/ecs/WaitForEventBehavior.js"],"names":[],"mappings":"AAIA;;;;GAIG;AACH;IA6BI;;;;OAIG;IACH,4BAFY,oBAAoB,CAQ/B;IAtCD;;;OAGG;IACH,OAFU,MAAM,CAEL;IAEX;;;OAGG;IACH,UAFU,OAAO,CAEA;IAEjB;;;;OAIG;IACH,QAFU,MAAM,CAEJ;IAEZ;;;aAMC;IAeD,wEAMC;;CA0BJ;;kBAIS,MAAM;;+BArFe,qBAAqB;+BADrB,sBAAsB"}
1
+ {"version":3,"file":"WaitForEventBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/ecs/WaitForEventBehavior.js"],"names":[],"mappings":"AAIA;;;;;;GAMG;AACH;IA6BI;;;;OAIG;IACH,4BAFY,oBAAoB,CAQ/B;IAtCD;;;OAGG;IACH,OAFU,MAAM,CAEL;IAEX;;;OAGG;IACH,UAFU,OAAO,CAEA;IAEjB;;;;OAIG;IACH,QAFU,MAAM,CAEJ;IAEZ;;;aAMC;IAeD,wEAMC;;CA0BJ;;kBAIS,MAAM;;+BAvFe,qBAAqB;+BADrB,sBAAsB"}
@@ -6,6 +6,8 @@ import { EntityBehavior } from "./EntityBehavior.js";
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  * Wait for a given entity event via {@link EntityComponentDataset#addEntityEventListener}
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  * No failure condition, will wait forever until the event is detected.
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  * @see SendEventBehavior
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+ * @author Alex Goldring
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+ * @copyright Company Named Limited (c) 2025
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  */
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  export class WaitForEventBehavior extends EntityBehavior {
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@@ -5,6 +5,8 @@
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  * @example
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  * // will print 'Hello World' in console when executed
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  * ActionBehavior.from( () => console.log('Hello World') );
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+ * @author Alex Goldring
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+ * @copyright Company Named Limited (c) 2025
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  */
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  export class ActionBehavior<CTX> extends Behavior<CTX> {
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  /**
@@ -1 +1 @@
1
- {"version":3,"file":"ActionBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/primitive/ActionBehavior.js"],"names":[],"mappings":"AAIA;;;;;;;GAOG;AACH,4BANa,GAAG;IA2BZ;;;OAGG;IACH,0DAEC;IA1BD;;;;OAIG;IACH,mCAFW,GAAC,EAeX;IARG,cAAsB;IAIlB,eAAqB;IAc7B,uEAeC;CACJ;yBAxDwB,gBAAgB;+BACV,sBAAsB"}
1
+ {"version":3,"file":"ActionBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/primitive/ActionBehavior.js"],"names":[],"mappings":"AAIA;;;;;;;;;GASG;AACH,4BARa,GAAG;IA6BZ;;;OAGG;IACH,0DAEC;IA1BD;;;;OAIG;IACH,mCAFW,GAAC,EAeX;IARG,cAAsB;IAIlB,eAAqB;IAc7B,uEAeC;CACJ;yBA1DwB,gBAAgB;+BACV,sBAAsB"}
@@ -9,6 +9,8 @@ import { BehaviorStatus } from "../BehaviorStatus.js";
9
9
  * @example
10
10
  * // will print 'Hello World' in console when executed
11
11
  * ActionBehavior.from( () => console.log('Hello World') );
12
+ * @author Alex Goldring
13
+ * @copyright Company Named Limited (c) 2025
12
14
  */
13
15
  export class ActionBehavior extends Behavior {
14
16
  /**
@@ -1,3 +1,8 @@
1
+ /**
2
+ *
3
+ * @author Alex Goldring
4
+ * @copyright Company Named Limited (c) 2025
5
+ */
1
6
  export class FailingBehavior extends Behavior<any> {
2
7
  /**
3
8
  * @readonly
@@ -1 +1 @@
1
- {"version":3,"file":"FailingBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/primitive/FailingBehavior.js"],"names":[],"mappings":"AAGA;IAuBI;;;OAGG;IACH,0BAFU,eAAe,CAE8B;IAzBvD;;;OAGG;IACH,8BAOC;IAED,+BAEC;IAED,8BAEC;CAQJ;;;;yBAhCwB,gBAAgB;+BACV,sBAAsB"}
1
+ {"version":3,"file":"FailingBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/primitive/FailingBehavior.js"],"names":[],"mappings":"AAGA;;;;GAIG;AACH;IAuBI;;;OAGG;IACH,0BAFU,eAAe,CAE8B;IAzBvD;;;OAGG;IACH,8BAOC;IAED,+BAEC;IAED,8BAEC;CAQJ;;;;yBArCwB,gBAAgB;+BACV,sBAAsB"}
@@ -1,6 +1,11 @@
1
1
  import { Behavior } from "../Behavior.js";
2
2
  import { BehaviorStatus } from "../BehaviorStatus.js";
3
3
 
4
+ /**
5
+ *
6
+ * @author Alex Goldring
7
+ * @copyright Company Named Limited (c) 2025
8
+ */
4
9
  export class FailingBehavior extends Behavior {
5
10
 
6
11
  /**
@@ -1,3 +1,8 @@
1
+ /**
2
+ *
3
+ * @author Alex Goldring
4
+ * @copyright Company Named Limited (c) 2025
5
+ */
1
6
  export class PromiseBehavior extends Behavior<any> {
2
7
  /**
3
8
  *
@@ -1 +1 @@
1
- {"version":3,"file":"PromiseBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/primitive/PromiseBehavior.js"],"names":[],"mappings":"AAGA;IACI;;;OAGG;IACH,qBAFW,kBAAW,EAerB;IAVG;;;;OAIG;IACH,kBAAwB;IAExB,wBAAqB;IAErB,gCAA6C;IAGjD,+BAcC;IAED,qCAEC;CACJ;yBA1CwB,gBAAgB;+BACV,sBAAsB"}
1
+ {"version":3,"file":"PromiseBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/primitive/PromiseBehavior.js"],"names":[],"mappings":"AAGA;;;;GAIG;AACH;IACI;;;OAGG;IACH,qBAFW,kBAAW,EAerB;IAVG;;;;OAIG;IACH,kBAAwB;IAExB,wBAAqB;IAErB,gCAA6C;IAGjD,+BAcC;IAED,qCAEC;CACJ;yBA/CwB,gBAAgB;+BACV,sBAAsB"}
@@ -1,6 +1,11 @@
1
1
  import { Behavior } from "../Behavior.js";
2
2
  import { BehaviorStatus } from "../BehaviorStatus.js";
3
3
 
4
+ /**
5
+ *
6
+ * @author Alex Goldring
7
+ * @copyright Company Named Limited (c) 2025
8
+ */
4
9
  export class PromiseBehavior extends Behavior {
5
10
  /**
6
11
  *
@@ -2,6 +2,8 @@
2
2
  * Behavior that always succeeds.
3
3
  * Useful when you need to specify a behavior to fulfill the API, but you don't actually want to perform any action.
4
4
  * You usually want to use {@link INSTANCE} singleton
5
+ * @author Alex Goldring
6
+ * @copyright Company Named Limited (c) 2025
5
7
  */
6
8
  export class SucceedingBehavior extends Behavior<any> {
7
9
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"SucceedingBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/primitive/SucceedingBehavior.js"],"names":[],"mappings":"AAGA;;;;GAIG;AACH;IAUI;;;OAGG;IACH,0BAFU,kBAAkB,CAE8B;;IAZ1D,+BAEC;IAED,qCAEC;CAQJ;;;;yBAxBwB,gBAAgB;+BACV,sBAAsB"}
1
+ {"version":3,"file":"SucceedingBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/primitive/SucceedingBehavior.js"],"names":[],"mappings":"AAGA;;;;;;GAMG;AACH;IAUI;;;OAGG;IACH,0BAFU,kBAAkB,CAE8B;;IAZ1D,+BAEC;IAED,qCAEC;CAQJ;;;;yBA1BwB,gBAAgB;+BACV,sBAAsB"}
@@ -5,6 +5,8 @@ import { BehaviorStatus } from "../BehaviorStatus.js";
5
5
  * Behavior that always succeeds.
6
6
  * Useful when you need to specify a behavior to fulfill the API, but you don't actually want to perform any action.
7
7
  * You usually want to use {@link INSTANCE} singleton
8
+ * @author Alex Goldring
9
+ * @copyright Company Named Limited (c) 2025
8
10
  */
9
11
  export class SucceedingBehavior extends Behavior {
10
12
 
@@ -1,5 +1,7 @@
1
1
  /**
2
2
  * @template T
3
+ * @author Alex Goldring
4
+ * @copyright Company Named Limited (c) 2025
3
5
  */
4
6
  export class WeightedElement<T> {
5
7
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"WeightedElement.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/selector/WeightedElement.js"],"names":[],"mappings":"AAMA;;GAEG;AACH,6BAFa,CAAC;IAaV;;;;;OAKG;IACH,0BAJW,GAAC,WACD,MAAM,GACJ,eAAe,CAAC,GAAC,CAAC,CAgB9B;IAED;;;;OAIG;IACH,iBAJa,CAAC,UACH,eAAe,CAAC,CAAC,CAAC,GACjB,MAAM,CAIjB;IArCD,eAAW;IAEX;;;OAGG;IACH,MAFU,CAAC,CAEC;IAiCZ;;;;OAIG;IACH,cAHW,CAAC,GACA,OAAO,CAKlB;IAED;;;OAGG;IACH,QAFY,MAAM,CAOjB;IAGL;;;OAGG;IACH,4BAFU,OAAO,CAE0B;CAN1C"}
1
+ {"version":3,"file":"WeightedElement.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/selector/WeightedElement.js"],"names":[],"mappings":"AAMA;;;;GAIG;AACH,6BAJa,CAAC;IAeV;;;;;OAKG;IACH,0BAJW,GAAC,WACD,MAAM,GACJ,eAAe,CAAC,GAAC,CAAC,CAgB9B;IAED;;;;OAIG;IACH,iBAJa,CAAC,UACH,eAAe,CAAC,CAAC,CAAC,GACjB,MAAM,CAIjB;IArCD,eAAW;IAEX;;;OAGG;IACH,MAFU,CAAC,CAEC;IAiCZ;;;;OAIG;IACH,cAHW,CAAC,GACA,OAAO,CAKlB;IAED;;;OAGG;IACH,QAFY,MAAM,CAOjB;IAGL;;;OAGG;IACH,4BAFU,OAAO,CAE0B;CAN1C"}
@@ -6,6 +6,8 @@ import { computeHashFloat } from "../../../../core/primitives/numbers/computeHas
6
6
 
7
7
  /**
8
8
  * @template T
9
+ * @author Alex Goldring
10
+ * @copyright Company Named Limited (c) 2025
9
11
  */
10
12
  export class WeightedElement {
11
13
 
@@ -9,6 +9,8 @@
9
9
  * WeightedElement.from(B, 70), // B is some behavior
10
10
  * ]); // B will be 70 times more likely to be picked than A
11
11
  *
12
+ * @author Alex Goldring
13
+ * @copyright Company Named Limited (c) 2025
12
14
  */
13
15
  export class WeightedRandomBehavior extends Behavior<any> {
14
16
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"WeightedRandomBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/selector/WeightedRandomBehavior.js"],"names":[],"mappings":"AAMA;;;;;;;;;;;GAWG;AACH;IAkEI;;;;OAIG;IACH,sBAHW,eAAe,eAAU,EAAE,GACzB,sBAAsB,CAUlC;;IA7ED;;;;OAIG;IACH,mBAAgB;IAEhB;;;;OAIG;IACH,iBAA+B;IAE/B;;;;OAIG;IACH,mBAAuB;IAEvB;;;OAGG;IACH,iBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,sBAFW,eAAe,eAAU,EAAE,QAcrC;IAED;;;OAGG;IACH,cAFW,eAAe,eAAU,QAanC;IAiBD,iBAYC;IAED,+BAMC;IAUD,oEAEC;CACJ;yBAjIwB,gBAAgB;gCACT,sBAAsB"}
1
+ {"version":3,"file":"WeightedRandomBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/selector/WeightedRandomBehavior.js"],"names":[],"mappings":"AAMA;;;;;;;;;;;;;GAaG;AACH;IAkEI;;;;OAIG;IACH,sBAHW,eAAe,eAAU,EAAE,GACzB,sBAAsB,CAUlC;;IA7ED;;;;OAIG;IACH,mBAAgB;IAEhB;;;;OAIG;IACH,iBAA+B;IAE/B;;;;OAIG;IACH,mBAAuB;IAEvB;;;OAGG;IACH,iBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,sBAFW,eAAe,eAAU,EAAE,QAcrC;IAED;;;OAGG;IACH,cAFW,eAAe,eAAU,QAanC;IAiBD,iBAYC;IAED,+BAMC;IAUD,oEAEC;CACJ;yBAnIwB,gBAAgB;gCACT,sBAAsB"}
@@ -15,6 +15,8 @@ import { WeightedElement } from "./WeightedElement.js";
15
15
  * WeightedElement.from(B, 70), // B is some behavior
16
16
  * ]); // B will be 70 times more likely to be picked than A
17
17
  *
18
+ * @author Alex Goldring
19
+ * @copyright Company Named Limited (c) 2025
18
20
  */
19
21
  export class WeightedRandomBehavior extends Behavior {
20
22
 
@@ -2,6 +2,8 @@
2
2
  * Utility behavior that works just like an IF/ELSE statement
3
3
  * If you are not sure if this is the right behavior for your use-case, consider using a selector behavior instead,
4
4
  * as selector is a more commonly applicable behavior type
5
+ * @author Alex Goldring
6
+ * @copyright Company Named Limited (c) 2025
5
7
  */
6
8
  export class BranchBehavior extends Behavior<any> {
7
9
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"BranchBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/util/BranchBehavior.js"],"names":[],"mappings":"AAMA;;;;GAIG;AACH;IAWI;;;;;OAKG;IACH,sHAyBC;;IAGD,+BAKC;IAED,qCA2BC;;CAUJ;yBAnGwB,gBAAgB;+BACV,sBAAsB"}
1
+ {"version":3,"file":"BranchBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/util/BranchBehavior.js"],"names":[],"mappings":"AAMA;;;;;;GAMG;AACH;IAWI;;;;;OAKG;IACH,sHAyBC;;IAGD,+BAKC;IAED,qCA2BC;;CAUJ;yBArGwB,gBAAgB;+BACV,sBAAsB"}
@@ -8,6 +8,8 @@ import { SucceedingBehavior } from "../primitive/SucceedingBehavior.js";
8
8
  * Utility behavior that works just like an IF/ELSE statement
9
9
  * If you are not sure if this is the right behavior for your use-case, consider using a selector behavior instead,
10
10
  * as selector is a more commonly applicable behavior type
11
+ * @author Alex Goldring
12
+ * @copyright Company Named Limited (c) 2025
11
13
  */
12
14
  export class BranchBehavior extends Behavior {
13
15
  #branch_success = SucceedingBehavior.INSTANCE
@@ -1,5 +1,7 @@
1
1
  /**
2
2
  * Wait for a certain amount of time, then succeed
3
+ * @author Alex Goldring
4
+ * @copyright Company Named Limited (c) 2025
3
5
  */
4
6
  export class DelayBehavior extends Behavior<any> {
5
7
  /**
@@ -16,7 +18,7 @@ export class DelayBehavior extends Behavior<any> {
16
18
  static from(seconds: number): DelayBehavior;
17
19
  constructor();
18
20
  /**
19
- * Delay value in seconds
21
+ * Delay value in seconds, how long should we wait?
20
22
  * @type {number}
21
23
  */
22
24
  value: number;
@@ -1 +1 @@
1
- {"version":3,"file":"DelayBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/util/DelayBehavior.js"],"names":[],"mappings":"AAIA;;GAEG;AACH;IAuBI;;;;OAIG;IACH,4BAFY,aAAa,CAMxB;IAED;;;;OAIG;IACH,qBAHW,MAAM,GACL,aAAa,CAYxB;;IA/CD;;;OAGG;IACH,OAFU,MAAM,CAEN;IAEV;;;;OAIG;IACH,SAFU,MAAM,CAEJ;IAEZ;;;aAMC;IA8BD,2BAIC;IAED,wEAQC;CACJ;yBAxEwB,gBAAgB;+BACV,sBAAsB"}
1
+ {"version":3,"file":"DelayBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/util/DelayBehavior.js"],"names":[],"mappings":"AAIA;;;;GAIG;AACH;IAuBI;;;;OAIG;IACH,4BAFY,aAAa,CAMxB;IAED;;;;OAIG;IACH,qBAHW,MAAM,GACL,aAAa,CAYxB;;IA/CD;;;OAGG;IACH,OAFU,MAAM,CAEN;IAEV;;;;OAIG;IACH,SAFU,MAAM,CAEJ;IAEZ;;;aAMC;IA8BD,2BAIC;IAED,wEAQC;CACJ;yBA1EwB,gBAAgB;+BACV,sBAAsB"}
@@ -4,11 +4,13 @@ import { BehaviorStatus } from "../BehaviorStatus.js";
4
4
 
5
5
  /**
6
6
  * Wait for a certain amount of time, then succeed
7
+ * @author Alex Goldring
8
+ * @copyright Company Named Limited (c) 2025
7
9
  */
8
10
  export class DelayBehavior extends Behavior {
9
11
 
10
12
  /**
11
- * Delay value in seconds
13
+ * Delay value in seconds, how long should we wait?
12
14
  * @type {number}
13
15
  */
14
16
  value = 0;
@@ -1,5 +1,7 @@
1
1
  /**
2
2
  * Prints given message into the console
3
+ * @author Alex Goldring
4
+ * @copyright Company Named Limited (c) 2025
3
5
  */
4
6
  export class LogMessageBehavior extends Behavior<any> {
5
7
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"LogMessageBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/util/LogMessageBehavior.js"],"names":[],"mappings":"AAIA;;GAEG;AACH;IAaI;;;;OAIG;IACH,qBAHW,MAAM,GACL,kBAAkB,CAI7B;IAnBD;;;OAGG;IACH,sBAFW,MAAM,EAQhB;IADG,gBAAsB;IAY1B,qCAKC;CACJ;yBAlCwB,gBAAgB;+BACV,sBAAsB"}
1
+ {"version":3,"file":"LogMessageBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/util/LogMessageBehavior.js"],"names":[],"mappings":"AAIA;;;;GAIG;AACH;IAaI;;;;OAIG;IACH,qBAHW,MAAM,GACL,kBAAkB,CAI7B;IAnBD;;;OAGG;IACH,sBAFW,MAAM,EAQhB;IADG,gBAAsB;IAY1B,qCAKC;CACJ;yBApCwB,gBAAgB;+BACV,sBAAsB"}
@@ -4,6 +4,8 @@ import { BehaviorStatus } from "../BehaviorStatus.js";
4
4
 
5
5
  /**
6
6
  * Prints given message into the console
7
+ * @author Alex Goldring
8
+ * @copyright Company Named Limited (c) 2025
7
9
  */
8
10
  export class LogMessageBehavior extends Behavior {
9
11
  /**
@@ -1,5 +1,7 @@
1
1
  /**
2
2
  * Wait for a certain amount of time
3
+ * @author Alex Goldring
4
+ * @copyright Company Named Limited (c) 2025
3
5
  */
4
6
  export class RandomDelayBehavior extends Behavior<any> {
5
7
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"RandomDelayBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/util/RandomDelayBehavior.js"],"names":[],"mappings":"AAWA;;GAEG;AACH;IA6BI;;;;OAIG;IACH,4BAFY,mBAAmB,CAM9B;IAED;;;;;OAKG;IACH,iCAJY,mBAAmB,CAU9B;;IAlDD;;;OAGG;IACH,OAFU,MAAM,CAEN;IAEV;;;OAGG;IACH,QAFU,eAAe,CAEU;IAEnC;;;;OAIG;IACH,gBAAY;IAEZ,qBAAiC;IAGjC;;;aAGC;IA2BD,2BAKC;IAED,wEAQC;CACJ;yBAjFwB,gBAAgB;gCAFT,mDAAmD;+BAGpD,sBAAsB"}
1
+ {"version":3,"file":"RandomDelayBehavior.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/intelligence/behavior/util/RandomDelayBehavior.js"],"names":[],"mappings":"AAWA;;;;GAIG;AACH;IA6BI;;;;OAIG;IACH,4BAFY,mBAAmB,CAM9B;IAED;;;;;OAKG;IACH,iCAJY,mBAAmB,CAU9B;;IAlDD;;;OAGG;IACH,OAFU,MAAM,CAEN;IAEV;;;OAGG;IACH,QAFU,eAAe,CAEU;IAEnC;;;;OAIG;IACH,gBAAY;IAEZ,qBAAiC;IAGjC;;;aAGC;IA2BD,2BAKC;IAED,wEAQC;CACJ;yBAnFwB,gBAAgB;gCAFT,mDAAmD;+BAGpD,sBAAsB"}
@@ -11,6 +11,8 @@ function nextSeed() {
11
11
 
12
12
  /**
13
13
  * Wait for a certain amount of time
14
+ * @author Alex Goldring
15
+ * @copyright Company Named Limited (c) 2025
14
16
  */
15
17
  export class RandomDelayBehavior extends Behavior {
16
18
 
@@ -1 +1 @@
1
- {"version":3,"file":"Blackboard.d.ts","sourceRoot":"","sources":["../../../../../src/engine/intelligence/blackboard/Blackboard.js"],"names":[],"mappings":"AAQA;IAoPI;;;;OAIG;IACH,sBAHW,GAAG,GACF,UAAU,CAMrB;IAzPG;QACI;;;WAGG;eADO,MAAM;MAGnB;IAED;;;OAGG;IACH,UAAc;IAEd;;OAEG;IACH,cAAwC;IAG5C,+BAEC;IAED;;;OAGG;IACH,qBAEC;IAyBD;;;;OAIG;IACH,iCAFW,GAAC,QAcX;IAED;;;;OAIG;IACH,6BAFW,MAAM,sBAWhB;IAED;;;;;;OAMG;IACH,QANa,CAAC,QACH,MAAM,QACN,QAAQ,iBACR,MAAM,GAAC,OAAO,GACZ,CAAC,CAiCb;IAED;;;OAGG;IACH,cAFW,MAAM,QAWhB;IAED;;OAEG;IACH,cAEC;IAED;;;;OAIG;IACH,YAFW,UAAU,QAyCpB;IAED;;;OAGG;IACH,SAFa,UAAU,CAQtB;IAGD,aAQC;IAED,0BAiBC;CAYJ;;;;mCAnQkC,yBAAyB;mBAFzC,uCAAuC"}
1
+ {"version":3,"file":"Blackboard.d.ts","sourceRoot":"","sources":["../../../../../src/engine/intelligence/blackboard/Blackboard.js"],"names":[],"mappings":"AAOA;;;;GAIG;AACH;IAoPI;;;;OAIG;IACH,sBAHW,GAAG,GACF,UAAU,CAMrB;IAzPG;QACI;;;WAGG;eADO,MAAM;MAGnB;IAED;;;OAGG;IACH,UAAc;IAEd;;OAEG;IACH,cAAwC;IAG5C,+BAEC;IAED;;;OAGG;IACH,qBAEC;IAyBD;;;;OAIG;IACH,iCAFW,GAAC,QAcX;IAED;;;;OAIG;IACH,6BAFW,MAAM,sBAWhB;IAED;;;;;;OAMG;IACH,QANa,CAAC,QACH,MAAM,QACN,QAAQ,iBACR,MAAM,GAAC,OAAO,GACZ,CAAC,CAiCb;IAED;;;OAGG;IACH,cAFW,MAAM,QAWhB;IAED;;OAEG;IACH,cAEC;IAED;;;;OAIG;IACH,YAFW,UAAU,QAyCpB;IAED;;;OAGG;IACH,SAFa,UAAU,CAQtB;IAGD,aAQC;IAED,0BAiBC;CAYJ;;;;mCAvQkC,yBAAyB;mBAFzC,uCAAuC"}
@@ -5,7 +5,11 @@ import { AbstractBlackboard } from "./AbstractBlackboard.js";
5
5
  import { BlackboardValue } from "./BlackboardValue.js";
6
6
  import { make_blackboard_proxy } from "./make_blackboard_proxy.js";
7
7
 
8
-
8
+ /**
9
+ *
10
+ * @author Alex Goldring
11
+ * @copyright Company Named Limited (c) 2025
12
+ */
9
13
  export class Blackboard extends AbstractBlackboard {
10
14
  constructor() {
11
15
  super();
@@ -1,5 +1,7 @@
1
1
  /**
2
2
  * @template S
3
+ * @author Alex Goldring
4
+ * @copyright Company Named Limited (c) 2025
3
5
  */
4
6
  export class MonteCarloTreeSearch<S> {
5
7
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"MonteCarlo.d.ts","sourceRoot":"","sources":["../../../../../src/engine/intelligence/mcts/MonteCarlo.js"],"names":[],"mappings":"AAsCA;;GAEG;AACH,kCAFa,CAAC;IAIV;;;OAGG;IACH,WAFU,CAAC,CAEM;IAEjB;;;OAGG;IACH,MAFU,sBAAU,IAAI,CAEZ;IAEZ;;;OAGG;IACH,mBAFU,CAAS,IAAK,EAAL,KAAK,KAAC,CAAC,CAED;IAEzB;;;OAGG;IACH,qBAFU,CAAS,IAAK,EAAL,KAAK,KAAC,CAAC,CAEC;IAE3B;;;OAGG;IACH,qBAFU,MAAM,CAEW;IAE3B;;;OAGG;IACH,iBAAyB;IAEzB;;;;;;OAMG;IACH,yFANW,CAAC,QA2BX;IANG,gBAA4B;IAC5B,eAA0B;IAO9B;;;;;OAKG;IACH,+CAHW,CAAC,uBAsEX;IAED;;;OAGG;IACH,WAFa,CAAC,CA+Cb;CACJ;0BArOoC,gBAAgB"}
1
+ {"version":3,"file":"MonteCarlo.d.ts","sourceRoot":"","sources":["../../../../../src/engine/intelligence/mcts/MonteCarlo.js"],"names":[],"mappings":"AAsCA;;;;GAIG;AACH,kCAJa,CAAC;IAMV;;;OAGG;IACH,WAFU,CAAC,CAEM;IAEjB;;;OAGG;IACH,MAFU,sBAAU,IAAI,CAEZ;IAEZ;;;OAGG;IACH,mBAFU,CAAS,IAAK,EAAL,KAAK,KAAC,CAAC,CAED;IAEzB;;;OAGG;IACH,qBAFU,CAAS,IAAK,EAAL,KAAK,KAAC,CAAC,CAEC;IAE3B;;;OAGG;IACH,qBAFU,MAAM,CAEW;IAE3B;;;OAGG;IACH,iBAAyB;IAEzB;;;;;;OAMG;IACH,yFANW,CAAC,QA2BX;IANG,gBAA4B;IAC5B,eAA0B;IAO9B;;;;;OAKG;IACH,+CAHW,CAAC,uBAsEX;IAED;;;OAGG;IACH,WAFa,CAAC,CA+Cb;CACJ;0BAvOoC,gBAAgB"}
@@ -38,6 +38,8 @@ function computeNodeSelectionScore(parent, child) {
38
38
 
39
39
  /**
40
40
  * @template S
41
+ * @author Alex Goldring
42
+ * @copyright Company Named Limited (c) 2025
41
43
  */
42
44
  export class MonteCarloTreeSearch {
43
45
 
@@ -1,5 +1,7 @@
1
1
  /**
2
2
  * @template S
3
+ * @author Alex Goldring
4
+ * @copyright Company Named Limited (c) 2025
3
5
  */
4
6
  export class MoveEdge<S> {
5
7
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"MoveEdge.d.ts","sourceRoot":"","sources":["../../../../../src/engine/intelligence/mcts/MoveEdge.js"],"names":[],"mappings":"AAAA;;GAEG;AACH,sBAFa,CAAC;IA6BV;;;;OAIG;IACH,4BAHW,CAAS,IAAC,EAAD,GAAC,KAAE,GAAC,GACZ,QAAQ,CAAC,GAAC,CAAC,CAQtB;IAnCG;;;OAGG;IACH,QAFU,IAAI,GAAC,SAAS,CAEN;IAGtB;;;;OAIG;IACH,iBAHW,CAAC,QAKX;IAED;;;OAGG;IACH,wBAFa,OAAO,CAInB;CAcJ"}
1
+ {"version":3,"file":"MoveEdge.d.ts","sourceRoot":"","sources":["../../../../../src/engine/intelligence/mcts/MoveEdge.js"],"names":[],"mappings":"AAAA;;;;GAIG;AACH,sBAJa,CAAC;IA+BV;;;;OAIG;IACH,4BAHW,CAAS,IAAC,EAAD,GAAC,KAAE,GAAC,GACZ,QAAQ,CAAC,GAAC,CAAC,CAQtB;IAnCG;;;OAGG;IACH,QAFU,IAAI,GAAC,SAAS,CAEN;IAGtB;;;;OAIG;IACH,iBAHW,CAAC,QAKX;IAED;;;OAGG;IACH,wBAFa,OAAO,CAInB;CAcJ"}
@@ -1,5 +1,7 @@
1
1
  /**
2
2
  * @template S
3
+ * @author Alex Goldring
4
+ * @copyright Company Named Limited (c) 2025
3
5
  */
4
6
  export class MoveEdge {
5
7
  constructor() {
@@ -9,6 +9,8 @@ export namespace StateType {
9
9
  }
10
10
  /**
11
11
  * @template State, Action
12
+ * @author Alex Goldring
13
+ * @copyright Company Named Limited (c) 2025
12
14
  */
13
15
  export class StateNode<State, Action> {
14
16
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"StateNode.d.ts","sourceRoot":"","sources":["../../../../../src/engine/intelligence/mcts/StateNode.js"],"names":[],"mappings":"wBAKU,MAAM;;;;;;;;;AAyDhB;;GAEG;AACH,uBAFa,KAAK,EAAE,MAAM;IAItB;;;OAGG;IACH,OAFU,MAAM,CAEN;IAEV;;;OAGG;IACH,MAFU,MAAM,CAEP;IAET;;;OAGG;IACH,QAFU,MAAM,CAEL;IAGX;;;OAGG;IACH,UAFU,MAAM,CAEH;IAEb;;;OAGG;IACH,gBAFU,MAAM,CAEG;IAEnB;;;OAGG;IACH,QAFU,IAAI,sBAAU,CAEV;IAEd;;;OAGG;IACH,OAFU,IAAI,GAAC,eAAU,CAEZ;IAEb;;;OAGG;IACH,MAFU,SAAS,CAEQ;IAG3B,+BASC;IAED;;OAEG;IACH,gCAuCC;IAED;;;;;OAKG;IACH,sEAFa,MAAM,CAyBlB;IAGD;;;;;OAKG;IACH,sBAJW,MAAM,QACN,MAAM,UACN,MAAM,QAchB;IAGD;;;OAGG;IACH,cAFa,OAAO,CAInB;IAED;;;OAGG;IACH,cAFa,OAAO,CAInB;IAED;;;OAGG;IACH,iBAFa,eAAU,CAmCtB;IAED;;;OAGG;IACH,kBAFW,CAAS,IAAS,6BAAC,QA8B7B;CACJ;yBAxTwB,eAAe"}
1
+ {"version":3,"file":"StateNode.d.ts","sourceRoot":"","sources":["../../../../../src/engine/intelligence/mcts/StateNode.js"],"names":[],"mappings":"wBAKU,MAAM;;;;;;;;;AAyDhB;;;;GAIG;AACH,uBAJa,KAAK,EAAE,MAAM;IAMtB;;;OAGG;IACH,OAFU,MAAM,CAEN;IAEV;;;OAGG;IACH,MAFU,MAAM,CAEP;IAET;;;OAGG;IACH,QAFU,MAAM,CAEL;IAGX;;;OAGG;IACH,UAFU,MAAM,CAEH;IAEb;;;OAGG;IACH,gBAFU,MAAM,CAEG;IAEnB;;;OAGG;IACH,QAFU,IAAI,sBAAU,CAEV;IAEd;;;OAGG;IACH,OAFU,IAAI,GAAC,eAAU,CAEZ;IAEb;;;OAGG;IACH,MAFU,SAAS,CAEQ;IAG3B,+BASC;IAED;;OAEG;IACH,gCAuCC;IAED;;;;;OAKG;IACH,sEAFa,MAAM,CAyBlB;IAGD;;;;;OAKG;IACH,sBAJW,MAAM,QACN,MAAM,UACN,MAAM,QAchB;IAGD;;;OAGG;IACH,cAFa,OAAO,CAInB;IAED;;;OAGG;IACH,cAFa,OAAO,CAInB;IAED;;;OAGG;IACH,iBAFa,eAAU,CAmCtB;IAED;;;OAGG;IACH,kBAFW,CAAS,IAAS,6BAAC,QA8B7B;CACJ;yBA1TwB,eAAe"}
@@ -62,6 +62,8 @@ const stack = [];
62
62
 
63
63
  /**
64
64
  * @template State, Action
65
+ * @author Alex Goldring
66
+ * @copyright Company Named Limited (c) 2025
65
67
  */
66
68
  export class StateNode {
67
69
 
@@ -7,34 +7,34 @@
7
7
  export class RandomOptimizer<S> {
8
8
  /**
9
9
  *
10
- * @type {S}
10
+ * @type {S|null}
11
11
  */
12
- state: S_1;
12
+ state: S | null;
13
13
  /**
14
14
  *
15
15
  * @type {function(S):S}
16
16
  */
17
- cloneState: (arg0: S_1) => S_1;
17
+ cloneState: (arg0: S) => S;
18
18
  /**
19
19
  *
20
20
  * @type {function(S):Function[]}
21
21
  */
22
- computeValidActions: (arg0: S_1) => Function[];
22
+ computeValidActions: (arg0: S) => Function[];
23
23
  /**
24
24
  *
25
25
  * @type {function(S):number}
26
26
  */
27
- scoreFunction: (arg0: S_1) => number;
27
+ scoreFunction: (arg0: S) => number;
28
28
  /**
29
29
  *
30
30
  * @type {function(S,random:function():number)|null}
31
31
  */
32
- randomAction: (arg0: S_1, arg1: random) => () => number;
32
+ randomAction: (arg0: S, arg1: random) => () => number;
33
33
  /**
34
34
  *
35
- * @type {Function}
35
+ * @type {function():number}
36
36
  */
37
- random: Function;
37
+ random: () => number;
38
38
  /**
39
39
  *
40
40
  * @param {S} state
@@ -1 +1 @@
1
- {"version":3,"file":"RandomOptimizer.d.ts","sourceRoot":"","sources":["../../../../../src/engine/intelligence/optimization/RandomOptimizer.js"],"names":[],"mappings":"AAGA;;;;;GAKG;AACH,6BAHa,CAAC;IASN;;;OAGG;IACH,OAFU,GAAC,CAEM;IAEjB;;;OAGG;IACH,YAFU,CAAS,IAAC,EAAD,GAAC,KAAE,GAAC,CAED;IAEtB;;;OAGG;IACH,qBAFU,CAAS,IAAC,EAAD,GAAC,KAAE,UAAU,CAED;IAE/B;;;OAGG;IACH,eAFU,CAAS,IAAC,EAAD,GAAC,KAAE,MAAM,CAEH;IAEzB;;;OAGG;IACH,cAFU,CAAS,IAAC,EAAD,GAAC,EAAC,IAAM,EAAN,MAAM,KAAC,MAAW,MAAM,CAErB;IAGxB;;;OAGG;IACH,iBAA6B;IAGjC;;;;;;;OAOG;IACH,oFANW,CAAC,QA4BX;IAED;;;OAGG;IACH,QAFa,OAAO,CA2CnB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,OAAO,CAUnB;CACJ"}
1
+ {"version":3,"file":"RandomOptimizer.d.ts","sourceRoot":"","sources":["../../../../../src/engine/intelligence/optimization/RandomOptimizer.js"],"names":[],"mappings":"AAGA;;;;;GAKG;AACH,6BAHa,CAAC;IAMV;;;OAGG;IACH,OAFU,CAAC,GAAC,IAAI,CAEH;IAEb;;;OAGG;IACH,YAFU,CAAS,IAAC,EAAD,CAAC,KAAE,CAAC,CAEL;IAElB;;;OAGG;IACH,qBAFU,CAAS,IAAC,EAAD,CAAC,KAAE,UAAU,CAEL;IAE3B;;;OAGG;IACH,eAFU,CAAS,IAAC,EAAD,CAAC,KAAE,MAAM,CAEP;IAErB;;;OAGG;IACH,cAFU,CAAS,IAAC,EAAD,CAAC,EAAC,IAAM,EAAN,MAAM,KAAC,MAAW,MAAM,CAEzB;IAGpB;;;OAGG;IACH,QAFU,MAAW,MAAM,CAEF;IAGzB;;;;;;;OAOG;IACH,oFANW,CAAC,QA4BX;IAED;;;OAGG;IACH,QAFa,OAAO,CA2CnB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,OAAO,CAUnB;CACJ"}