@woosh/meep-engine 2.121.8 → 2.121.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/core/binary/to_half_float_uint16.d.ts +1 -2
- package/src/core/binary/to_half_float_uint16.d.ts.map +1 -1
- package/src/core/binary/to_half_float_uint16.js +1 -2
- package/src/core/geom/ConicRay.d.ts +8 -0
- package/src/core/geom/ConicRay.d.ts.map +1 -1
- package/src/core/geom/ConicRay.js +11 -0
- package/src/core/geom/Quaternion.d.ts.map +1 -1
- package/src/core/geom/Quaternion.js +102 -49
- package/src/core/geom/Vector1.d.ts.map +1 -1
- package/src/core/geom/Vector1.js +11 -8
- package/src/core/geom/Vector2.d.ts.map +1 -1
- package/src/core/geom/Vector2.js +89 -59
- package/src/core/geom/Vector3.d.ts.map +1 -1
- package/src/core/geom/Vector3.js +108 -68
- package/src/core/geom/Vector4.d.ts +230 -40
- package/src/core/geom/Vector4.d.ts.map +1 -1
- package/src/core/geom/Vector4.js +36 -1
- package/src/core/geom/packing/max-rect/cutArea.d.ts.map +1 -1
- package/src/core/geom/packing/max-rect/cutArea.js +7 -8
- package/src/core/geom/packing/miniball/Miniball.d.ts +188 -11
- package/src/core/geom/packing/miniball/PointSet.d.ts +46 -3
- package/src/core/geom/vec3/v3_slerp.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_slerp.js +2 -0
- package/src/core/math/EPSILON.d.ts.map +1 -1
- package/src/core/math/EPSILON.js +1 -1
- package/src/engine/ecs/EntityManager.d.ts +181 -35
- package/src/engine/ecs/EntityManager.d.ts.map +1 -1
- package/src/engine/ecs/EntityManager.js +11 -9
- package/src/engine/graphics/ecs/trail2d/Trail2D.d.ts +6 -1
- package/src/engine/graphics/ecs/trail2d/Trail2D.d.ts.map +1 -1
- package/src/engine/graphics/impostors/octahedral/bake/compute_bounding_sphere.d.ts +1 -1
- package/src/engine/graphics/impostors/octahedral/bake/compute_bounding_sphere.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_to_f16.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.js +1 -1
- package/editor/tools/GridPaintTool.d.ts +0 -17
- package/editor/tools/GridPaintTool.d.ts.map +0 -1
- package/editor/tools/SelectionTool.d.ts +0 -27
- package/editor/tools/SelectionTool.d.ts.map +0 -1
- package/editor/tools/TopDownCameraControlTool.d.ts +0 -13
- package/editor/tools/TopDownCameraControlTool.d.ts.map +0 -1
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export type EntityManagerState = number;
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export namespace EntityManagerState {
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let Initial: number;
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let Starting: number;
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let Running: number;
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let Failed: number;
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let Stopping: number;
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let Stopped: number;
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}
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/**
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* Brings together {@link System}s and an {@link EntityComponentDataset}
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* Main entry point into the simulation process
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*/
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export class EntityManager {
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/**
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* @readonly
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* @type {System[]}
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*/
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readonly systems: System<any, any, any, any, any>[];
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/**
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* @readonly
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* @private
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* @type {System[]}
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*/
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private readonly systemsExecutionOrder;
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/**
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* @readonly
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* @private
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* @type {EntityObserver[]}
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*/
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private readonly systemObservers;
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/**
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* @readonly
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*/
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readonly on: {
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systemStarted: Signal<any, any, any, any, any, any, any, any>;
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systemStopped: Signal<any, any, any, any, any, any, any, any>;
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/**
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* @type {Signal<System>}
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*/
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systemAdded: Signal<System<any, any, any, any, any>>;
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systemRemoved: Signal<any, any, any, any, any, any, any, any>;
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};
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/**
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*
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* @type {EntityManagerState}
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*/
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state: EntityManagerState;
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/**
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* Track remainders of simulation time for fixed step
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* Needed for accurate time keeping
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* @private
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* @readonly
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* @type {Map<System, number>}
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*/
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private readonly systemAccumulatedFixedStepTime;
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/**
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* Value used to execute {@link System#fixedUpdate}
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* In seconds
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* @type {number}
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*/
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fixedUpdateStepSize: number;
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/**
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* How long can any given system run it's fixedUpdate, per simulation update
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* This is value allows us to avoid cases where fixedUpdate takes longer that its time step and causes a runaway freeze
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* In milliseconds
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* @type {number}
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*/
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fixedUpdatePerSystemExecutionTimeLimit: number;
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/**
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*
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* @type {EntityComponentDataset}
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*/
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dataset: EntityComponentDataset;
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/**
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* Whenever a system is added or removed, optimal execution plan changes, this flag tells us to rebuild the current plan
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* see {@link #systemsExecutionOrder}
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* @type {boolean}
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* @private
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*/
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private __execution_order_needs_update;
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/**
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* Rebuild execution order
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* @private
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*/
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private updateExecutionOrder;
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detachDataSet(): void;
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/**
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* Get list of all components referenced by active systems
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* @returns {Class[]}
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*/
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getComponentTypeMap(): Class[];
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/**
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*
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* @param {EntityComponentDataset} dataset
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* @throws {Error} if another dataset is attached
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* @throws {Error} if dataset is incompatible with current system set
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*/
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attachDataSet(dataset: EntityComponentDataset): void;
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/**
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* @template T
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* @param {Class<T>} systemClass
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* @returns {boolean}
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*/
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hasSystem<T>(systemClass: Class<T>): boolean;
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/**
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* @template T
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* @param {Class<T>} systemClass
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* @returns {T|null}
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*/
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getSystem<T>(systemClass: Class<T>): T | null;
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/**
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* @deprecated use {@link EntityComponentDataset.getComponentClassByName} instead
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* @template T
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* @param {string} className
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* @returns {null|Class<T>}
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*/
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getComponentClassByName<T>(className: string): null | Class<T>;
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/**
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* Advance simulation forward by a specified amount of time
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* @param {number} timeDelta in seconds
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*/
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simulate(timeDelta: number): void;
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/**
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* If the {@link EntityManager} is already started, the system will be started automatically before being added
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* @param {System} system
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* @returns {Promise}
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* @throws {IllegalStateException}
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*/
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addSystem(system: System<any, any, any, any, any>): Promise<any>;
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/**
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*
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* @param {System} system
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* @returns {Promise<boolean>}
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*/
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removeSystem(system: System<any, any, any, any, any>): Promise<boolean>;
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/**
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* @private
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* @param {System} system
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* @param {function(system: System)} successCallback
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* @param {function(reason:*)} errorCallback
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*/
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private stopSystem;
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/**
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* @private
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* @param {System} system
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* @param {function(system: System)} successCallback
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* @param {function(reason:*)} errorCallback
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*/
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private startSystem;
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/**
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* This method is asynchronous by nature, it has to wait for each individual system to finish its own statup.
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* Make sure to register callback in order to be notified when the startup has finished
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* @param {function} [readyCallback] executed once entity manager successfully completes startup
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* @param {function} [errorCallback] executed if entity manager encounters an error during startup
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*/
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startup(readyCallback?: Function, errorCallback?: Function): void;
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/**
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*
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* @param {Class} systemClass
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* @returns {Promise.<System>}
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*/
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promiseSystem(systemClass: Class): Promise<System<any, any, any, any, any>>;
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/**
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*
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* @param {Class} systemClass
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* @param {SystemState} state
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* @returns {Promise.<System>}
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*/
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promiseSystemInState(systemClass: Class, state: SystemState): Promise<System<any, any, any, any, any>>;
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/**
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* This method is asynchronous by nature, it will not be done until each individual system has finished its shutdown
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* Make sure to use callback to be notified when the shutdown has completed
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* @param {function} [readyCallback] Called when shutdown finishes successfully. defaults to no-operation
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* @param {function} [errorCallback] Called when an error occurs during shutdown process. defaults to console error output
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*/
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shutdown(readyCallback?: Function, errorCallback?: Function): void;
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}
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import { System } from "./System.js";
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import Signal from "../../core/events/signal/Signal.js";
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//# sourceMappingURL=EntityManager.d.ts.map
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{"version":3,"file":"EntityManager.d.ts","sourceRoot":"","sources":["../../../../src/engine/ecs/EntityManager.js"],"names":[],"mappings":"iCAeU,MAAM;;;;;;;;;AAWhB;;;GAGG;AACH;IAEI;;;OAGG;IACH,kBAFU,iCAAQ,CAEL;IAEb;;;;OAIG;IACH,uCAA2B;IAE3B;;;;OAIG;IACH,iCAAqB;IAErB;;OAEG;IACH;;;QAGI;;WAEG;qBADO,MAAM,iCAAQ;;MAI1B;IAEF;;;OAGG;IACH,OAFU,kBAAkB,CAEO;IAEnC;;;;;;OAMG;IACH,gDAA2C;IAE3C;;;;OAIG;IACH,qBAFU,MAAM,CAEY;IAE5B;;;;;OAKG;IACH,wCAFU,MAAM,CAE4B;IAE5C;;;OAGG;IACH,SAFU,sBAAsB,CAEjB;IAEf;;;;;OAKG;IACH,uCAAsC;IAEtC;;;OAGG;IACH,6BA8EC;IAED,sBAcC;IAED;;;OAGG;IACH,uBAFa,KAAK,EAAE,CAuBnB;IAED;;;;;OAKG;IACH,uBAJW,sBAAsB,QA0BhC;IAED;;;;OAIG;IACH,UAJa,CAAC,eACH,KAAK,CAAC,CAAC,CAAC,GACN,OAAO,CAInB;IAED;;;;OAIG;IACH,UAJa,CAAC,eACH,KAAK,CAAC,CAAC,CAAC,GACN,CAAC,GAAC,IAAI,CAgBlB;IAED;;;;;OAKG;IACH,wBAJa,CAAC,aACH,MAAM,GACJ,IAAI,GAAC,KAAK,CAAC,CAAC,CAAC,CAezB;IAGD;;;OAGG;IACH,oBAFW,MAAM,QAkEhB;IAED;;;;;OAKG;IACH,iEA0EC;IAED;;;;OAIG;IACH,uDAFa,OAAO,CAAC,OAAO,CAAC,CAyC5B;IAED;;;;;OAKG;IACH,mBA6BC;IAED;;;;;OAKG;IACH,oBAwCC;IAED
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{"version":3,"file":"EntityManager.d.ts","sourceRoot":"","sources":["../../../../src/engine/ecs/EntityManager.js"],"names":[],"mappings":"iCAeU,MAAM;;;;;;;;;AAWhB;;;GAGG;AACH;IAEI;;;OAGG;IACH,kBAFU,iCAAQ,CAEL;IAEb;;;;OAIG;IACH,uCAA2B;IAE3B;;;;OAIG;IACH,iCAAqB;IAErB;;OAEG;IACH;;;QAGI;;WAEG;qBADO,MAAM,iCAAQ;;MAI1B;IAEF;;;OAGG;IACH,OAFU,kBAAkB,CAEO;IAEnC;;;;;;OAMG;IACH,gDAA2C;IAE3C;;;;OAIG;IACH,qBAFU,MAAM,CAEY;IAE5B;;;;;OAKG;IACH,wCAFU,MAAM,CAE4B;IAE5C;;;OAGG;IACH,SAFU,sBAAsB,CAEjB;IAEf;;;;;OAKG;IACH,uCAAsC;IAEtC;;;OAGG;IACH,6BA8EC;IAED,sBAcC;IAED;;;OAGG;IACH,uBAFa,KAAK,EAAE,CAuBnB;IAED;;;;;OAKG;IACH,uBAJW,sBAAsB,QA0BhC;IAED;;;;OAIG;IACH,UAJa,CAAC,eACH,KAAK,CAAC,CAAC,CAAC,GACN,OAAO,CAInB;IAED;;;;OAIG;IACH,UAJa,CAAC,eACH,KAAK,CAAC,CAAC,CAAC,GACN,CAAC,GAAC,IAAI,CAgBlB;IAED;;;;;OAKG;IACH,wBAJa,CAAC,aACH,MAAM,GACJ,IAAI,GAAC,KAAK,CAAC,CAAC,CAAC,CAezB;IAGD;;;OAGG;IACH,oBAFW,MAAM,QAkEhB;IAED;;;;;OAKG;IACH,iEA0EC;IAED;;;;OAIG;IACH,uDAFa,OAAO,CAAC,OAAO,CAAC,CAyC5B;IAED;;;;;OAKG;IACH,mBA6BC;IAED;;;;;OAKG;IACH,oBAwCC;IAED;;;;;OAKG;IACH,kEAwEC;IAED;;;;OAIG;IACH,2BAHW,KAAK,GACH,OAAO,iCAAS,CA0B5B;IAED;;;;;OAKG;IACH,kCAJW,KAAK,SACL,WAAW,GACT,OAAO,iCAAS,CAsB5B;IAED;;;;;OAKG;IACH,mEAsEC;CACJ;uBAxyBmC,aAAa;mBAP9B,oCAAoC"}
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startup(readyCallback, errorCallback) {
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startup(readyCallback = noop, errorCallback = console.error) {
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if (this.state === EntityManagerState.Starting) {
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* @param {function} [readyCallback] Called when shutdown finishes successfully. defaults to no-operation
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* @param {function} [errorCallback] Called when an error occurs during shutdown process. defaults to console error output
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shutdown(readyCallback, errorCallback) {
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|
746
|
-
if(this.state !== EntityManagerState.Running){
|
|
747
|
+
shutdown(readyCallback = noop, errorCallback= console.error) {
|
|
748
|
+
if (this.state !== EntityManagerState.Running) {
|
|
747
749
|
throw new IllegalStateException(`System is wrong state, expected '${EntityManagerState.Running}'`);
|
|
748
750
|
}
|
|
749
751
|
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Trail2D.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/ecs/trail2d/Trail2D.js"],"names":[],"mappings":";AAmBA;IAkJI,oCAMC;IAtJD;;;OAGG;IACH,QAFU,MAAM,CAES;IAEzB;;;OAGG;IACH,OAFU,MAAM,CAEM;IAEtB;;;OAGG;IACH,MAFU,MAAM,CAEP;IAET;;;OAGG;IACH,eAFU,MAAM,CAEE;IAElB;;;OAGG;IACH,qBAFU,MAAM,CAEQ;IAExB;;;OAGG;IACH,gBAFU,OAAO,CAEe;IAEhC;;;;OAIG;IACH,iBAFU,OAAO,CAEM;IAEvB;;;OAGG;IACH,QAFU,OAAO,GAAC,IAAI,CAER;IAEd;;;OAGG;IACH,UAFU,mBAAmB,CAEQ;IAErC;;;OAGG;IACH,cAFU,SAAS,CAEG;IAEtB;;;OAGG;IACH,cAAsB;IAEtB,gBAQC;IAMD,0BAEC;IAND,yBAEC;IAMD;;;;OAIG;IACH,cAHW,MAAM,GAAC,YAAY,GACjB,IAAI,CAIhB;IAED;;;;OAIG;IACH,gBAHW,MAAM,GAAC,YAAY,GACjB,IAAI,CAIhB;IAED;;;;OAIG;IACH,gBAHW,MAAM,GAAC,YAAY,SACnB,OAAO,QAQjB;IAED;;;;OAIG;IACH,cAHW,MAAM,GAAC,YAAY,GACjB,OAAO,CAInB;IAED;;;OAGG;IACH,qBAFW,MAAM,QAehB;IADG,kHAAgB;IAWpB;;;;;;;;;;;aAcC;IAGD
|
|
1
|
+
{"version":3,"file":"Trail2D.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/ecs/trail2d/Trail2D.js"],"names":[],"mappings":";AAmBA;IAkJI,oCAMC;IAtJD;;;OAGG;IACH,QAFU,MAAM,CAES;IAEzB;;;OAGG;IACH,OAFU,MAAM,CAEM;IAEtB;;;OAGG;IACH,MAFU,MAAM,CAEP;IAET;;;OAGG;IACH,eAFU,MAAM,CAEE;IAElB;;;OAGG;IACH,qBAFU,MAAM,CAEQ;IAExB;;;OAGG;IACH,gBAFU,OAAO,CAEe;IAEhC;;;;OAIG;IACH,iBAFU,OAAO,CAEM;IAEvB;;;OAGG;IACH,QAFU,OAAO,GAAC,IAAI,CAER;IAEd;;;OAGG;IACH,UAFU,mBAAmB,CAEQ;IAErC;;;OAGG;IACH,cAFU,SAAS,CAEG;IAEtB;;;OAGG;IACH,cAAsB;IAEtB,gBAQC;IAMD,0BAEC;IAND,yBAEC;IAMD;;;;OAIG;IACH,cAHW,MAAM,GAAC,YAAY,GACjB,IAAI,CAIhB;IAED;;;;OAIG;IACH,gBAHW,MAAM,GAAC,YAAY,GACjB,IAAI,CAIhB;IAED;;;;OAIG;IACH,gBAHW,MAAM,GAAC,YAAY,SACnB,OAAO,QAQjB;IAED;;;;OAIG;IACH,cAHW,MAAM,GAAC,YAAY,GACjB,OAAO,CAInB;IAED;;;OAGG;IACH,qBAFW,MAAM,QAehB;IADG,kHAAgB;IAWpB;;;;;;;;;;;aAcC;IAGD;;;;;;;;;;;MAQC;IAED;;;OAGG;IACH,cAFW,OAAO,WASjB;IAED;;;;;;;OAOG;IACH,cANW,MAAM,KACN,MAAM,KACN,MAAM,YACN,MAAM,GACJ,OAAO,CA0CnB;CAEJ;;;;;;oBArQmB,kCAAkC;oBADlC,kCAAkC;wBAK9B,0BAA0B;oCACd,sCAAsC;0BAPhD,yCAAyC;6BAStC,mBAAmB;kCADd,wBAAwB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"compute_bounding_sphere.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/impostors/octahedral/bake/compute_bounding_sphere.js"],"names":[],"mappings":"AAIA;;;GAGG;AACH,iDAFW;IAAC,IAAI,EAAC,cAAc,CAAC;IAAC,SAAS,EAAC,IAAI,CAAA;CAAC,EAAE,
|
|
1
|
+
{"version":3,"file":"compute_bounding_sphere.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/impostors/octahedral/bake/compute_bounding_sphere.js"],"names":[],"mappings":"AAIA;;;GAGG;AACH,iDAFW;IAAC,IAAI,EAAC,cAAc,CAAC;IAAC,SAAS,EAAC,IAAI,CAAA;CAAC,EAAE,YAsCjD"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"sampler2d_to_f16.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/texture/sampler/sampler2d_to_f16.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"sampler2d_to_f16.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/texture/sampler/sampler2d_to_f16.js"],"names":[],"mappings":"AAGA;;;;GAIG;AACH,wCAHW,SAAS,GACP,SAAS,CAcrB;0BAnByB,gBAAgB"}
|
|
@@ -22,7 +22,7 @@ export class MarkerNodeTransformRotateRandom extends MarkerNodeTransformer {
|
|
|
22
22
|
transform(node, grid) {
|
|
23
23
|
const result = node.clone();
|
|
24
24
|
|
|
25
|
-
result.transform.rotation.
|
|
25
|
+
result.transform.rotation.random(this.random);
|
|
26
26
|
|
|
27
27
|
return result;
|
|
28
28
|
}
|
|
@@ -1,17 +0,0 @@
|
|
|
1
|
-
export default GridPaintTool;
|
|
2
|
-
declare class GridPaintTool extends Tool {
|
|
3
|
-
name: string;
|
|
4
|
-
terrain: import("../../src/engine/ecs/terrain/ecs/Terrain.js").default;
|
|
5
|
-
cameraController: {
|
|
6
|
-
start: Function;
|
|
7
|
-
stop: Function;
|
|
8
|
-
};
|
|
9
|
-
buildColor(): Vector4;
|
|
10
|
-
paint(): void;
|
|
11
|
-
traverse(callback: any): void;
|
|
12
|
-
affectTile(_x: any, _y: any): void;
|
|
13
|
-
affectTileByMousePosition(position: any): void;
|
|
14
|
-
}
|
|
15
|
-
import Tool from "./engine/Tool.js";
|
|
16
|
-
import Vector4 from "../../src/core/geom/Vector4.js";
|
|
17
|
-
//# sourceMappingURL=GridPaintTool.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"GridPaintTool.d.ts","sourceRoot":"","sources":["GridPaintTool.js"],"names":[],"mappings":";AAiBA;IAGQ,aAAwB;IAexB,uEAEE;IAcF;;;MAA2E;IAI/E,sBAQC;IAED,cAyBC;IAED,8BAyBC;IAiBD,mCAuCC;IAED,+CAQC;CAcJ;iBAtLgB,kBAAkB;oBAZf,gCAAgC"}
|
|
@@ -1,27 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
*
|
|
3
|
-
* @param {Vector2} point
|
|
4
|
-
* @param {Engine} engine
|
|
5
|
-
* @param {THREE.Camera} camera
|
|
6
|
-
* @returns {number[]} entities
|
|
7
|
-
*/
|
|
8
|
-
export function pickingEntitySelection(point: Vector2, engine: Engine, camera: THREE.Camera): number[];
|
|
9
|
-
export default SelectionTool;
|
|
10
|
-
import Vector2 from '../../src/core/geom/Vector2.js';
|
|
11
|
-
import { Camera } from '../../src/engine/graphics/ecs/camera/Camera.js';
|
|
12
|
-
declare class SelectionTool extends Tool {
|
|
13
|
-
name: string;
|
|
14
|
-
anchorPoint: Vector2;
|
|
15
|
-
targetPoint: Vector2;
|
|
16
|
-
box: AABB2;
|
|
17
|
-
selectionMarker: SelectionView;
|
|
18
|
-
readPosition(target: any): void;
|
|
19
|
-
}
|
|
20
|
-
import Tool from './engine/Tool.js';
|
|
21
|
-
import AABB2 from '../../src/core/geom/2d/aabb/AABB2.js';
|
|
22
|
-
declare class SelectionView extends View<HTMLElement> {
|
|
23
|
-
constructor();
|
|
24
|
-
el: HTMLDivElement;
|
|
25
|
-
}
|
|
26
|
-
import View from '../../src/view/View.js';
|
|
27
|
-
//# sourceMappingURL=SelectionTool.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"SelectionTool.d.ts","sourceRoot":"","sources":["SelectionTool.js"],"names":[],"mappings":"AA8MA;;;;;;GAMG;AACH,8CALW,OAAO,0BAEP,YAAY,GACV,MAAM,EAAE,CAkEpB;;oBAnRmB,gCAAgC;uBAE7B,gDAAgD;AA6BvE;IAGQ,aAA+B;IAE/B,qBAAgC;IAChC,qBAAgC;IAChC,WAAsB;IAEtB,+BAA0C;IAG9C,gCAIC;CA2GJ;iBAhJgB,kBAAkB;kBAXjB,sCAAsC;AAaxD;IACI,cAcC;IAZG,mBAAuC;CAa9C;iBAvBgB,wBAAwB"}
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
export default TopDownCameraControlTool;
|
|
2
|
-
declare class TopDownCameraControlTool extends Tool {
|
|
3
|
-
name: string;
|
|
4
|
-
system: any;
|
|
5
|
-
/**
|
|
6
|
-
*
|
|
7
|
-
* @type {Entity}
|
|
8
|
-
* @private
|
|
9
|
-
*/
|
|
10
|
-
private __controller;
|
|
11
|
-
}
|
|
12
|
-
import Tool from './engine/Tool.js';
|
|
13
|
-
//# sourceMappingURL=TopDownCameraControlTool.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"TopDownCameraControlTool.d.ts","sourceRoot":"","sources":["TopDownCameraControlTool.js"],"names":[],"mappings":";AAMA;IAGQ,aAA4B;IAC5B,YAAkB;IAGlB;;;;OAIG;IACH,qBAAwB;CAkC/B;iBAhDgB,kBAAkB"}
|