@windypro-rourou/dsh-eda 0.1.3 → 0.1.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (483) hide show
  1. package/README.md +3 -1
  2. package/lib/capabilities.js +3 -2
  3. package/lib/client.js +576 -452
  4. package/lib/index.js +89 -2
  5. package/package.json +10 -1
  6. package/skill/INDEX.md +10 -8
  7. package/skill/README.md +125 -0
  8. package/skill/README.zh-Hans.md +125 -0
  9. package/skill/SKILL.md +746 -746
  10. package/skill/format/index.md +152 -152
  11. package/skill/format/pcb/3d.md +166 -166
  12. package/skill/format/pcb/attr.md +63 -63
  13. package/skill/format/pcb/common.md +306 -306
  14. package/skill/format/pcb/component.md +132 -132
  15. package/skill/format/pcb/dimension.md +58 -58
  16. package/skill/format/pcb/index.md +17 -17
  17. package/skill/format/pcb/obj.md +43 -43
  18. package/skill/format/pcb/pad_via.md +151 -151
  19. package/skill/format/pcb/panel.md +64 -64
  20. package/skill/format/pcb/partition.md +43 -43
  21. package/skill/format/pcb/primitive.md +196 -196
  22. package/skill/format/pcb/rule.md +71 -71
  23. package/skill/format/pcb/shape.md +441 -441
  24. package/skill/format/pcb/text.md +62 -62
  25. package/skill/format/project/blob.md +30 -30
  26. package/skill/format/project/common.md +42 -42
  27. package/skill/format/project/group.md +62 -62
  28. package/skill/format/project/index.md +12 -12
  29. package/skill/format/project/instance.md +32 -32
  30. package/skill/format/project/meta.md +189 -189
  31. package/skill/format/project/variant.md +30 -30
  32. package/skill/format/schematic/attr.md +41 -41
  33. package/skill/format/schematic/common.md +47 -47
  34. package/skill/format/schematic/component.md +91 -91
  35. package/skill/format/schematic/index.md +14 -14
  36. package/skill/format/schematic/obj.md +41 -41
  37. package/skill/format/schematic/pin.md +59 -59
  38. package/skill/format/schematic/shape.md +231 -231
  39. package/skill/format/schematic/structure.md +53 -53
  40. package/skill/format/schematic/table.md +109 -109
  41. package/skill/format/schematic/text.md +47 -47
  42. package/skill/format/schematic/wire.md +132 -132
  43. package/skill/guide/ancillary-projects/easyeda-api-sdk.md +1 -0
  44. package/skill/guide/ancillary-projects/pro-api-types.md +5 -5
  45. package/skill/guide/ancillary-projects.md +10 -10
  46. package/skill/guide/cli.md +1510 -0
  47. package/skill/guide/error-handling.md +38 -38
  48. package/skill/guide/extension-json.md +135 -135
  49. package/skill/guide/extensions-marketplace.md +61 -61
  50. package/skill/guide/how-to-start.md +316 -301
  51. package/skill/guide/i18n.md +57 -57
  52. package/skill/guide/index.md +7 -7
  53. package/skill/guide/inline-frame.md +20 -20
  54. package/skill/guide/invoke-apis.md +81 -81
  55. package/skill/guide/stability.md +37 -37
  56. package/skill/references/_index.md +471 -398
  57. package/skill/references/_quick-reference.md +3103 -3028
  58. package/skill/references/classes/DMT_Board.md +537 -533
  59. package/skill/references/classes/DMT_EditorControl.md +1736 -1736
  60. package/skill/references/classes/DMT_Event.md +356 -356
  61. package/skill/references/classes/DMT_Folder.md +775 -775
  62. package/skill/references/classes/DMT_Panel.md +531 -531
  63. package/skill/references/classes/DMT_Pcb.md +579 -575
  64. package/skill/references/classes/DMT_Project.md +734 -573
  65. package/skill/references/classes/DMT_Schematic.md +1482 -1477
  66. package/skill/references/classes/DMT_SelectControl.md +96 -96
  67. package/skill/references/classes/DMT_Team.md +172 -172
  68. package/skill/references/classes/DMT_Workspace.md +198 -198
  69. package/skill/references/classes/EDA.md +1001 -961
  70. package/skill/references/classes/IPCB_ComplexPolygon.md +299 -299
  71. package/skill/references/classes/IPCB_Polygon.md +175 -175
  72. package/skill/references/classes/IPCB_PrimitiveArc.md +1901 -1901
  73. package/skill/references/classes/IPCB_PrimitiveAttribute.md +2993 -2993
  74. package/skill/references/classes/IPCB_PrimitiveComponent.md +2624 -2627
  75. package/skill/references/classes/IPCB_PrimitiveComponentPad.md +410 -410
  76. package/skill/references/classes/IPCB_PrimitiveDimension.md +1419 -1419
  77. package/skill/references/classes/IPCB_PrimitiveFill.md +1325 -1325
  78. package/skill/references/classes/IPCB_PrimitiveImage.md +1461 -1461
  79. package/skill/references/classes/IPCB_PrimitiveLine.md +1639 -1639
  80. package/skill/references/classes/IPCB_PrimitiveObject.md +1700 -1700
  81. package/skill/references/classes/IPCB_PrimitivePad.md +3155 -3155
  82. package/skill/references/classes/IPCB_PrimitivePolyline.md +1193 -1193
  83. package/skill/references/classes/IPCB_PrimitivePour.md +1858 -1858
  84. package/skill/references/classes/IPCB_PrimitivePoured.md +556 -556
  85. package/skill/references/classes/IPCB_PrimitiveRegion.md +1332 -1332
  86. package/skill/references/classes/IPCB_PrimitiveString.md +2315 -2315
  87. package/skill/references/classes/IPCB_PrimitiveVia.md +1588 -1588
  88. package/skill/references/classes/ISCH_PrimitiveArc.md +1676 -1676
  89. package/skill/references/classes/ISCH_PrimitiveAttribute.md +2541 -2541
  90. package/skill/references/classes/ISCH_PrimitiveBus.md +973 -973
  91. package/skill/references/classes/ISCH_PrimitiveCbbSymbolComponent.md +260 -260
  92. package/skill/references/classes/ISCH_PrimitiveCircle.md +1392 -1392
  93. package/skill/references/classes/ISCH_PrimitiveComponent.md +2910 -2913
  94. package/skill/references/classes/ISCH_PrimitiveComponentPin.md +155 -155
  95. package/skill/references/classes/ISCH_PrimitiveObject.md +960 -960
  96. package/skill/references/classes/ISCH_PrimitivePin.md +2402 -2402
  97. package/skill/references/classes/ISCH_PrimitivePolygon.md +1028 -1028
  98. package/skill/references/classes/ISCH_PrimitiveRectangle.md +1777 -1777
  99. package/skill/references/classes/ISCH_PrimitiveText.md +1771 -1771
  100. package/skill/references/classes/ISCH_PrimitiveWire.md +973 -973
  101. package/skill/references/classes/LIB_3DModel.md +782 -780
  102. package/skill/references/classes/LIB_Cbb.md +957 -957
  103. package/skill/references/classes/LIB_Classification.md +969 -965
  104. package/skill/references/classes/LIB_Device.md +1222 -1221
  105. package/skill/references/classes/LIB_Footprint.md +1298 -1153
  106. package/skill/references/classes/LIB_LibrariesList.md +361 -329
  107. package/skill/references/classes/LIB_PanelLibrary.md +855 -855
  108. package/skill/references/classes/LIB_SelectControl.md +89 -89
  109. package/skill/references/classes/LIB_SimulationModel.md +807 -821
  110. package/skill/references/classes/LIB_Symbol.md +1341 -1195
  111. package/skill/references/classes/PCB_Document.md +1770 -1754
  112. package/skill/references/classes/PCB_Drc.md +3379 -3375
  113. package/skill/references/classes/PCB_Event.md +1166 -1081
  114. package/skill/references/classes/PCB_ImageTool.md +363 -0
  115. package/skill/references/classes/PCB_Layer.md +1915 -1911
  116. package/skill/references/classes/PCB_ManufactureData.md +2968 -2968
  117. package/skill/references/classes/PCB_MathPolygon.md +916 -785
  118. package/skill/references/classes/PCB_Net.md +1128 -1128
  119. package/skill/references/classes/PCB_Primitive.md +217 -217
  120. package/skill/references/classes/PCB_PrimitiveArc.md +820 -894
  121. package/skill/references/classes/PCB_PrimitiveAttribute.md +635 -717
  122. package/skill/references/classes/PCB_PrimitiveComponent.md +1050 -1050
  123. package/skill/references/classes/PCB_PrimitiveDimension.md +789 -833
  124. package/skill/references/classes/PCB_PrimitiveFill.md +783 -861
  125. package/skill/references/classes/PCB_PrimitiveImage.md +803 -875
  126. package/skill/references/classes/PCB_PrimitiveLine.md +787 -858
  127. package/skill/references/classes/PCB_PrimitiveObject.md +796 -800
  128. package/skill/references/classes/PCB_PrimitivePad.md +947 -944
  129. package/skill/references/classes/PCB_PrimitivePolyline.md +744 -819
  130. package/skill/references/classes/PCB_PrimitivePour.md +808 -845
  131. package/skill/references/classes/PCB_PrimitivePoured.md +363 -363
  132. package/skill/references/classes/PCB_PrimitiveRegion.md +765 -799
  133. package/skill/references/classes/PCB_PrimitiveString.md +828 -910
  134. package/skill/references/classes/PCB_PrimitiveVia.md +761 -765
  135. package/skill/references/classes/PCB_RayTracerEngine.md +603 -263
  136. package/skill/references/classes/PCB_SelectControl.md +495 -495
  137. package/skill/references/classes/PCB_Tool.md +9 -0
  138. package/skill/references/classes/PNL_Document.md +83 -83
  139. package/skill/references/classes/SCH_Document.md +797 -809
  140. package/skill/references/classes/SCH_Drc.md +246 -242
  141. package/skill/references/classes/SCH_Event.md +583 -583
  142. package/skill/references/classes/SCH_ManufactureData.md +1209 -1205
  143. package/skill/references/classes/SCH_Net.md +200 -200
  144. package/skill/references/classes/SCH_Netlist.md +191 -191
  145. package/skill/references/classes/SCH_Primitive.md +337 -337
  146. package/skill/references/classes/SCH_PrimitiveArc.md +686 -692
  147. package/skill/references/classes/SCH_PrimitiveAttribute.md +579 -590
  148. package/skill/references/classes/SCH_PrimitiveBus.md +618 -624
  149. package/skill/references/classes/SCH_PrimitiveCircle.md +667 -683
  150. package/skill/references/classes/SCH_PrimitiveComponent.md +2256 -2240
  151. package/skill/references/classes/SCH_PrimitiveObject.md +666 -666
  152. package/skill/references/classes/SCH_PrimitivePin.md +737 -754
  153. package/skill/references/classes/SCH_PrimitivePolygon.md +621 -627
  154. package/skill/references/classes/SCH_PrimitiveRectangle.md +715 -731
  155. package/skill/references/classes/SCH_PrimitiveText.md +736 -746
  156. package/skill/references/classes/SCH_PrimitiveWire.md +701 -703
  157. package/skill/references/classes/SCH_SelectControl.md +520 -520
  158. package/skill/references/classes/SCH_SimulationEngine.md +133 -133
  159. package/skill/references/classes/SCH_Utils.md +121 -121
  160. package/skill/references/classes/SYS_ClientUrl.md +173 -173
  161. package/skill/references/classes/SYS_Dialog.md +825 -825
  162. package/skill/references/classes/SYS_Environment.md +640 -502
  163. package/skill/references/classes/SYS_ExternalApi.md +246 -0
  164. package/skill/references/classes/SYS_FileManager.md +1664 -1686
  165. package/skill/references/classes/SYS_FileSystem.md +1366 -1171
  166. package/skill/references/classes/SYS_FontManager.md +224 -224
  167. package/skill/references/classes/SYS_FormatConversion.md +349 -349
  168. package/skill/references/classes/SYS_HeaderMenu.md +480 -479
  169. package/skill/references/classes/SYS_Help.md +141 -0
  170. package/skill/references/classes/SYS_I18n.md +861 -861
  171. package/skill/references/classes/SYS_IFrame.md +541 -535
  172. package/skill/references/classes/SYS_LoadingAndProgressBar.md +246 -246
  173. package/skill/references/classes/SYS_Log.md +422 -424
  174. package/skill/references/classes/SYS_Math.md +1565 -1565
  175. package/skill/references/classes/SYS_Message.md +363 -363
  176. package/skill/references/classes/SYS_MessageBox.md +285 -285
  177. package/skill/references/classes/SYS_MessageBus.md +1618 -1618
  178. package/skill/references/classes/SYS_PanelControl.md +696 -696
  179. package/skill/references/classes/SYS_RightClickMenu.md +175 -175
  180. package/skill/references/classes/SYS_Setting.md +134 -85
  181. package/skill/references/classes/SYS_ShortcutKey.md +623 -623
  182. package/skill/references/classes/SYS_Storage.md +484 -484
  183. package/skill/references/classes/SYS_Timer.md +447 -447
  184. package/skill/references/classes/SYS_ToastMessage.md +194 -194
  185. package/skill/references/classes/SYS_Tool.md +317 -241
  186. package/skill/references/classes/SYS_Unit.md +594 -594
  187. package/skill/references/classes/SYS_WebSocket.md +401 -401
  188. package/skill/references/classes/SYS_Window.md +849 -850
  189. package/skill/references/enums/EDMT_EditorDocumentType.md +324 -278
  190. package/skill/references/enums/EDMT_EditorSplitScreenDirection.md +51 -47
  191. package/skill/references/enums/EDMT_EditorTabEventType.md +68 -62
  192. package/skill/references/enums/EDMT_IndicatorMarkerType.md +90 -80
  193. package/skill/references/enums/EDMT_ItemType.md +181 -157
  194. package/skill/references/enums/EDMT_ProjectCollaborationMode.md +51 -47
  195. package/skill/references/enums/EDMT_ProjectFileFormat.md +60 -0
  196. package/skill/references/enums/EDMT_ProjectReadyState.md +82 -0
  197. package/skill/references/enums/ELIB_DeviceJlcLibraryCategory.md +51 -47
  198. package/skill/references/enums/ELIB_LibraryType.md +129 -113
  199. package/skill/references/enums/ELIB_PreviewType.md +77 -69
  200. package/skill/references/enums/ELIB_SimulationModelType.md +51 -47
  201. package/skill/references/enums/ELIB_SymbolType.md +142 -124
  202. package/skill/references/enums/EPCB_AutoRoutingCornerStyle.md +51 -47
  203. package/skill/references/enums/EPCB_AutoRoutingExistingPrimitiveMode.md +51 -47
  204. package/skill/references/enums/EPCB_AutoRoutingOptimization.md +51 -47
  205. package/skill/references/enums/EPCB_DocumentCanvasUpdateCalculationActiveStatus.md +51 -47
  206. package/skill/references/enums/EPCB_DocumentRatlineCalculatingActiveStatus.md +55 -51
  207. package/skill/references/enums/EPCB_InactiveLayerDisplayMode.md +64 -58
  208. package/skill/references/enums/EPCB_LayerColorConfiguration.md +90 -80
  209. package/skill/references/enums/EPCB_LayerId.md +1169 -881
  210. package/skill/references/enums/EPCB_LayerStatus.md +64 -58
  211. package/skill/references/enums/EPCB_LayerType.md +129 -113
  212. package/skill/references/enums/EPCB_MouseEventType.md +64 -58
  213. package/skill/references/enums/EPCB_NetEventType.md +64 -58
  214. package/skill/references/enums/EPCB_PcbPlateType.md +51 -47
  215. package/skill/references/enums/EPCB_PdfOutputMethod.md +64 -58
  216. package/skill/references/enums/EPCB_PrimitiveArcInteractiveMode.md +51 -47
  217. package/skill/references/enums/EPCB_PrimitiveDimensionType.md +64 -58
  218. package/skill/references/enums/EPCB_PrimitiveEventType.md +64 -58
  219. package/skill/references/enums/EPCB_PrimitiveFillMode.md +68 -62
  220. package/skill/references/enums/EPCB_PrimitivePadHeatWeldingConnectionMethod.md +64 -58
  221. package/skill/references/enums/EPCB_PrimitivePadHoleType.md +64 -58
  222. package/skill/references/enums/EPCB_PrimitivePadShapeType.md +90 -80
  223. package/skill/references/enums/EPCB_PrimitivePadType.md +64 -58
  224. package/skill/references/enums/EPCB_PrimitivePourFillMethod.md +64 -58
  225. package/skill/references/enums/EPCB_PrimitiveRegionRuleType.md +107 -95
  226. package/skill/references/enums/EPCB_PrimitiveStringAlignMode.md +142 -124
  227. package/skill/references/enums/EPCB_PrimitiveType.md +233 -201
  228. package/skill/references/enums/EPCB_PrimitiveViaType.md +64 -58
  229. package/skill/references/enums/ESCH_DynamicSimulationEnginePullEventType.md +116 -102
  230. package/skill/references/enums/ESCH_DynamicSimulationEnginePushEventType.md +90 -80
  231. package/skill/references/enums/ESCH_ExportDocumentFileType.md +64 -58
  232. package/skill/references/enums/ESCH_MouseEventType.md +51 -47
  233. package/skill/references/enums/ESCH_PrimitiveComponentType.md +142 -124
  234. package/skill/references/enums/ESCH_PrimitiveEventType.md +77 -69
  235. package/skill/references/enums/ESCH_PrimitiveFillStyle.md +129 -113
  236. package/skill/references/enums/ESCH_PrimitiveLineType.md +77 -69
  237. package/skill/references/enums/ESCH_PrimitivePinShape.md +77 -69
  238. package/skill/references/enums/ESCH_PrimitivePinType.md +168 -146
  239. package/skill/references/enums/ESCH_PrimitiveTextAlignMode.md +142 -124
  240. package/skill/references/enums/ESCH_PrimitiveType.md +207 -179
  241. package/skill/references/enums/ESCH_SimulationNetlistType.md +38 -36
  242. package/skill/references/enums/ESCH_SpiceSimulationEnginePullEventType.md +51 -47
  243. package/skill/references/enums/ESCH_SpiceSimulationEnginePushEventType.md +77 -69
  244. package/skill/references/enums/ESYS_BottomPanelTab.md +94 -80
  245. package/skill/references/enums/ESYS_HeaderMenuEnvironment.md +181 -157
  246. package/skill/references/enums/ESYS_ImportProjectBoardOutlineSource.md +55 -51
  247. package/skill/references/enums/ESYS_ImportProjectImportOption.md +64 -58
  248. package/skill/references/enums/ESYS_ImportProjectSchematicObjectStyle.md +51 -47
  249. package/skill/references/enums/ESYS_ImportProjectViaSolderMaskExpansion.md +55 -51
  250. package/skill/references/enums/ESYS_JobState.md +95 -0
  251. package/skill/references/enums/ESYS_LeftPanelTab.md +94 -80
  252. package/skill/references/enums/ESYS_LogType.md +77 -102
  253. package/skill/references/enums/ESYS_NetlistType.md +129 -113
  254. package/skill/references/enums/ESYS_PanelPosition.md +69 -0
  255. package/skill/references/enums/ESYS_PanelTab.md +368 -0
  256. package/skill/references/enums/ESYS_RightPanelTab.md +237 -201
  257. package/skill/references/enums/ESYS_ShortcutKeyEffectiveEditorRange.md +220 -190
  258. package/skill/references/enums/ESYS_ShortcutKeyEffectiveEditorScene.md +103 -91
  259. package/skill/references/enums/ESYS_StartPageQuickStartItem.md +237 -205
  260. package/skill/references/enums/ESYS_Theme.md +51 -47
  261. package/skill/references/enums/ESYS_ToastMessageType.md +90 -80
  262. package/skill/references/enums/ESYS_Unit.md +116 -102
  263. package/skill/references/enums/ESYS_WindowEventType.md +64 -47
  264. package/skill/references/enums/ESYS_WindowOpenTarget.md +51 -47
  265. package/skill/references/enums/NetportDeviceName.md +146 -146
  266. package/skill/references/enums/SchToolBarDeviceName.md +278 -278
  267. package/skill/references/interfaces/BoardProps.md +169 -169
  268. package/skill/references/interfaces/BorderConfig.md +109 -0
  269. package/skill/references/interfaces/ButtonProps.md +196 -169
  270. package/skill/references/interfaces/CellClickInfo.md +142 -0
  271. package/skill/references/interfaces/CellCoord.md +88 -0
  272. package/skill/references/interfaces/CheckBoxProps.md +223 -196
  273. package/skill/references/interfaces/CheckChangeDetail.md +88 -0
  274. package/skill/references/interfaces/CheckboxEditConfig.md +159 -0
  275. package/skill/references/interfaces/ClipboardCellData.md +142 -0
  276. package/skill/references/interfaces/ClipboardConfig.md +115 -0
  277. package/skill/references/interfaces/ColorPickerProps.md +169 -0
  278. package/skill/references/interfaces/ColumnDef.md +605 -0
  279. package/skill/references/interfaces/ColumnEditTrigger.md +57 -0
  280. package/skill/references/interfaces/ColumnGroupDef.md +192 -0
  281. package/skill/references/interfaces/ColumnResizeConfig.md +142 -0
  282. package/skill/references/interfaces/ComponentPropsMap.md +517 -448
  283. package/skill/references/interfaces/CustomHeaderConfig.md +169 -0
  284. package/skill/references/interfaces/DialogProps.md +385 -385
  285. package/skill/references/interfaces/DragSortConfig.md +115 -0
  286. package/skill/references/interfaces/EditingConfig.md +196 -0
  287. package/skill/references/interfaces/FilteringConfig.md +250 -0
  288. package/skill/references/interfaces/FixedColumnConfig.md +88 -0
  289. package/skill/references/interfaces/FlexItemProps.md +116 -116
  290. package/skill/references/interfaces/FlexProps.md +224 -224
  291. package/skill/references/interfaces/GridItemProps.md +143 -143
  292. package/skill/references/interfaces/GridProps.md +143 -143
  293. package/skill/references/interfaces/IDMT_BoardItem.md +171 -171
  294. package/skill/references/interfaces/IDMT_BriefProjectItem.md +171 -171
  295. package/skill/references/interfaces/IDMT_EditorDocumentItem.md +169 -169
  296. package/skill/references/interfaces/IDMT_EditorSplitScreenItem.md +173 -173
  297. package/skill/references/interfaces/IDMT_EditorTabItem.md +169 -169
  298. package/skill/references/interfaces/IDMT_FolderItem.md +225 -225
  299. package/skill/references/interfaces/IDMT_IndicatorMarkerShape.md +393 -393
  300. package/skill/references/interfaces/IDMT_PanelItem.md +144 -144
  301. package/skill/references/interfaces/IDMT_PcbItem.md +171 -171
  302. package/skill/references/interfaces/IDMT_ProjectItem.md +143 -143
  303. package/skill/references/interfaces/IDMT_SchematicItem.md +225 -225
  304. package/skill/references/interfaces/IDMT_SchematicPageItem.md +198 -198
  305. package/skill/references/interfaces/IDMT_TeamItem.md +144 -144
  306. package/skill/references/interfaces/IDMT_WorkspaceItem.md +117 -117
  307. package/skill/references/interfaces/IDesignPortal.md +103 -103
  308. package/skill/references/interfaces/ILIB_3DModelItem.md +198 -198
  309. package/skill/references/interfaces/ILIB_3DModelSearchItem.md +277 -277
  310. package/skill/references/interfaces/ILIB_CbbItem.md +225 -225
  311. package/skill/references/interfaces/ILIB_CbbSearchItem.md +277 -277
  312. package/skill/references/interfaces/ILIB_ClassificationIndex.md +150 -150
  313. package/skill/references/interfaces/ILIB_ClassificationNode.md +98 -0
  314. package/skill/references/interfaces/ILIB_DeviceAssociationItem.md +210 -210
  315. package/skill/references/interfaces/ILIB_DeviceExtendPropertyItem.md +304 -304
  316. package/skill/references/interfaces/ILIB_DeviceItem.md +279 -279
  317. package/skill/references/interfaces/ILIB_DevicePropertiesForSearch.md +250 -250
  318. package/skill/references/interfaces/ILIB_DeviceSearchItem.md +521 -521
  319. package/skill/references/interfaces/ILIB_ExtendLibrary3DModelFunctions.md +64 -64
  320. package/skill/references/interfaces/ILIB_ExtendLibraryCbbFunctions.md +93 -99
  321. package/skill/references/interfaces/ILIB_ExtendLibraryClassificationIndex.md +150 -150
  322. package/skill/references/interfaces/ILIB_ExtendLibraryDeviceFunctions.md +143 -157
  323. package/skill/references/interfaces/ILIB_ExtendLibraryFootprintFunctions.md +63 -63
  324. package/skill/references/interfaces/ILIB_ExtendLibraryFunctions.md +123 -123
  325. package/skill/references/interfaces/ILIB_ExtendLibraryItem.md +97 -97
  326. package/skill/references/interfaces/ILIB_ExtendLibraryItemIndex.md +98 -98
  327. package/skill/references/interfaces/ILIB_ExtendLibrarySearchProperty.md +115 -115
  328. package/skill/references/interfaces/ILIB_ExtendLibrarySearchResult.md +169 -169
  329. package/skill/references/interfaces/ILIB_ExtendLibrarySearchResultDataLine.md +234 -234
  330. package/skill/references/interfaces/ILIB_ExtendLibrarySymbolFunctions.md +91 -105
  331. package/skill/references/interfaces/ILIB_ExtendLibraryUserIndex.md +96 -96
  332. package/skill/references/interfaces/ILIB_FootprintItem.md +256 -198
  333. package/skill/references/interfaces/ILIB_FootprintPropertiesForSearch.md +61 -61
  334. package/skill/references/interfaces/ILIB_FootprintSearchItem.md +277 -277
  335. package/skill/references/interfaces/ILIB_LibraryInfo.md +92 -92
  336. package/skill/references/interfaces/ILIB_LibraryItem.md +115 -115
  337. package/skill/references/interfaces/ILIB_PanelLibraryItem.md +198 -198
  338. package/skill/references/interfaces/ILIB_PanelLibrarySearchItem.md +277 -277
  339. package/skill/references/interfaces/ILIB_RegisterExtendLibraryProps.md +71 -0
  340. package/skill/references/interfaces/ILIB_SimulationModelItem.md +306 -306
  341. package/skill/references/interfaces/ILIB_SimulationModelSearchItem.md +304 -304
  342. package/skill/references/interfaces/ILIB_SymbolItem.md +306 -279
  343. package/skill/references/interfaces/ILIB_SymbolPropertiesForSearch.md +61 -61
  344. package/skill/references/interfaces/ILIB_SymbolSearchItem.md +304 -304
  345. package/skill/references/interfaces/IPCB_AutoLayoutResult.md +169 -169
  346. package/skill/references/interfaces/IPCB_AutoRoutingProps.md +220 -220
  347. package/skill/references/interfaces/IPCB_AutoRoutingResult.md +169 -169
  348. package/skill/references/interfaces/IPCB_BomPropertiesTableColumns.md +169 -169
  349. package/skill/references/interfaces/IPCB_DifferentialPairItem.md +115 -115
  350. package/skill/references/interfaces/IPCB_DiscretizeOptions.md +65 -65
  351. package/skill/references/interfaces/IPCB_DiscretizedPoint.md +88 -88
  352. package/skill/references/interfaces/IPCB_EqualLengthNetGroupItem.md +115 -115
  353. package/skill/references/interfaces/IPCB_LayerItem.md +277 -277
  354. package/skill/references/interfaces/IPCB_NetClassItem.md +115 -115
  355. package/skill/references/interfaces/IPCB_NetInfo.md +115 -115
  356. package/skill/references/interfaces/IPCB_PadPairGroupItem.md +88 -88
  357. package/skill/references/interfaces/IPCB_PadPairMinWireLengthItem.md +88 -88
  358. package/skill/references/interfaces/IPCB_PhysicalStackingConfiguration.md +115 -115
  359. package/skill/references/interfaces/IPCB_Primitive.md +218 -218
  360. package/skill/references/interfaces/IPCB_PrimitiveAPI.md +174 -175
  361. package/skill/references/interfaces/IPCB_PrimitivePadHeatWelding.md +151 -151
  362. package/skill/references/interfaces/IPCB_PrimitivePouredPourFill.md +142 -142
  363. package/skill/references/interfaces/IPCB_PrimitiveSolderMaskAndPasteMaskExpansion.md +154 -154
  364. package/skill/references/interfaces/IPCB_RayTracerBackgroundConfig.md +223 -0
  365. package/skill/references/interfaces/IPCB_RayTracerLightConfig.md +412 -0
  366. package/skill/references/interfaces/IPCB_RayTracerMaterialConfig.md +547 -0
  367. package/skill/references/interfaces/IPCB_RayTracerPcbMaterialConfig.md +196 -0
  368. package/skill/references/interfaces/IPCB_RayTracerRenderConfigurations.md +200 -0
  369. package/skill/references/interfaces/IPCB_RayTracerRendererConfig.md +196 -0
  370. package/skill/references/interfaces/IPCB_RayTracerSceneElement.md +115 -0
  371. package/skill/references/interfaces/IPCB_RayTracerSceneElementTransform.md +123 -0
  372. package/skill/references/interfaces/IPCB_RayTracerTexture.md +88 -0
  373. package/skill/references/interfaces/IPCB_SubstratePhysicalProperties.md +88 -88
  374. package/skill/references/interfaces/IRawNet.md +103 -103
  375. package/skill/references/interfaces/IRawPureSchematic.md +80 -80
  376. package/skill/references/interfaces/IRawSchematic.md +103 -103
  377. package/skill/references/interfaces/IRawWire.md +149 -149
  378. package/skill/references/interfaces/ISCH_DrcError.md +142 -142
  379. package/skill/references/interfaces/ISCH_DrcErrorPrimitive.md +142 -142
  380. package/skill/references/interfaces/ISCH_ExportPngResolution.md +94 -94
  381. package/skill/references/interfaces/ISCH_NetInfo.md +88 -88
  382. package/skill/references/interfaces/ISCH_Primitive.md +218 -219
  383. package/skill/references/interfaces/ISCH_PrimitiveAPI.md +174 -175
  384. package/skill/references/interfaces/ISCH_ProjectNetInfo.md +142 -142
  385. package/skill/references/interfaces/ISCH_WireInfo.md +169 -169
  386. package/skill/references/interfaces/ISYS_ComparisonResponse.md +115 -0
  387. package/skill/references/interfaces/ISYS_ExtensionExternalApiIndex.md +13 -0
  388. package/skill/references/interfaces/ISYS_ExtensionRegisteredExternalApis.md +13 -0
  389. package/skill/references/interfaces/ISYS_ExternalApiHelp.md +173 -0
  390. package/skill/references/interfaces/ISYS_ExternalApiRegistration.md +146 -0
  391. package/skill/references/interfaces/ISYS_FileSystemFileList.md +169 -169
  392. package/skill/references/interfaces/ISYS_HeaderMenuSub1MenuItem.md +205 -174
  393. package/skill/references/interfaces/ISYS_HeaderMenuSub2MenuItem.md +178 -147
  394. package/skill/references/interfaces/ISYS_HeaderMenuTopMenuItem.md +115 -115
  395. package/skill/references/interfaces/ISYS_HeaderMenus.md +408 -408
  396. package/skill/references/interfaces/ISYS_HelpAudienceEntry.md +92 -0
  397. package/skill/references/interfaces/ISYS_HelpClassSummary.md +205 -0
  398. package/skill/references/interfaces/ISYS_HelpData.md +92 -0
  399. package/skill/references/interfaces/ISYS_HelpMethodDetail.md +310 -0
  400. package/skill/references/interfaces/ISYS_JobHandle.md +65 -0
  401. package/skill/references/interfaces/ISYS_JobLogEntry.md +142 -0
  402. package/skill/references/interfaces/ISYS_JobStatus.md +176 -0
  403. package/skill/references/interfaces/ISYS_LogLine.md +115 -115
  404. package/skill/references/interfaces/ISYS_MathBBox.md +142 -142
  405. package/skill/references/interfaces/ISYS_MathPoint.md +88 -88
  406. package/skill/references/interfaces/ISYS_MathPolygonWithHoles.md +92 -92
  407. package/skill/references/interfaces/ISYS_MessageBusTask.md +115 -115
  408. package/skill/references/interfaces/ISYS_MultilingualLanguagesData.md +12 -12
  409. package/skill/references/interfaces/ISYS_RightClickMenuItem.md +174 -174
  410. package/skill/references/interfaces/ISYS_ShortcutKeyData.md +169 -169
  411. package/skill/references/interfaces/ISYS_ShortcutKeyDataWithCallFn.md +62 -62
  412. package/skill/references/interfaces/ISYS_ShortcutKeyDataWithUserDefinedShortcutKey.md +62 -62
  413. package/skill/references/interfaces/ISYS_WindowEventListenerRemovableObject.md +109 -109
  414. package/skill/references/interfaces/IconProps.md +88 -88
  415. package/skill/references/interfaces/ImageProps.md +115 -115
  416. package/skill/references/interfaces/InputEditConfig.md +182 -0
  417. package/skill/references/interfaces/InputProps.md +547 -520
  418. package/skill/references/interfaces/KeyboardConfig.md +61 -0
  419. package/skill/references/interfaces/ListChildren.md +223 -223
  420. package/skill/references/interfaces/ListProps.md +250 -223
  421. package/skill/references/interfaces/ModalProps.md +358 -358
  422. package/skill/references/interfaces/NumberEditConfig.md +234 -0
  423. package/skill/references/interfaces/RadioGroupProps.md +196 -196
  424. package/skill/references/interfaces/RadioItem.md +115 -115
  425. package/skill/references/interfaces/RichTableProps.md +1357 -0
  426. package/skill/references/interfaces/RowMetaConfig.md +142 -0
  427. package/skill/references/interfaces/ScrollerProps.md +169 -169
  428. package/skill/references/interfaces/SelectEditConfig.md +211 -0
  429. package/skill/references/interfaces/SelectListItem.md +142 -142
  430. package/skill/references/interfaces/SelectOption.md +142 -0
  431. package/skill/references/interfaces/SelectProps.md +169 -169
  432. package/skill/references/interfaces/SelectionConfig.md +358 -0
  433. package/skill/references/interfaces/SliderProps.md +142 -0
  434. package/skill/references/interfaces/SlotProps.md +88 -88
  435. package/skill/references/interfaces/SortState.md +88 -0
  436. package/skill/references/interfaces/SortingConfig.md +169 -0
  437. package/skill/references/interfaces/StyleProps.md +439 -385
  438. package/skill/references/interfaces/TextAreaProps.md +196 -196
  439. package/skill/references/interfaces/TextProps.md +169 -169
  440. package/skill/references/interfaces/TextareaEditConfig.md +182 -0
  441. package/skill/references/interfaces/ValidationRule.md +223 -0
  442. package/skill/references/interfaces/VirtualScrollConfig.md +115 -0
  443. package/skill/references/types/Align.md +9 -0
  444. package/skill/references/types/CellContentType.md +9 -0
  445. package/skill/references/types/ColumnDefOrGroup.md +12 -0
  446. package/skill/references/types/ColumnEditConfig.md +13 -0
  447. package/skill/references/types/ColumnType.md +9 -0
  448. package/skill/references/types/DataChangeType.md +9 -0
  449. package/skill/references/types/FilterMatchMode.md +9 -0
  450. package/skill/references/types/RichTableRow.md +12 -0
  451. package/skill/references/types/Serializable.md +10 -0
  452. package/skill/references/types/SerializablePrimitive.md +9 -0
  453. package/skill/references/types/SortOrder.md +9 -0
  454. package/skill/references/types/TPCB_LayerTypesOfInnerLayer.md +11 -11
  455. package/skill/references/types/TPCB_LayersInTheSelectable.md +42 -42
  456. package/skill/references/types/TPCB_LayersOfComponent.md +11 -11
  457. package/skill/references/types/TPCB_LayersOfCopper.md +15 -15
  458. package/skill/references/types/TPCB_LayersOfCustom.md +41 -41
  459. package/skill/references/types/TPCB_LayersOfDimension.md +16 -16
  460. package/skill/references/types/TPCB_LayersOfFill.md +28 -28
  461. package/skill/references/types/TPCB_LayersOfImage.md +22 -22
  462. package/skill/references/types/TPCB_LayersOfInner.md +41 -41
  463. package/skill/references/types/TPCB_LayersOfLine.md +25 -25
  464. package/skill/references/types/TPCB_LayersOfObject.md +12 -12
  465. package/skill/references/types/TPCB_LayersOfPad.md +11 -11
  466. package/skill/references/types/TPCB_LayersOfRegion.md +11 -11
  467. package/skill/references/types/TPCB_NumberOfCopperLayers.md +9 -9
  468. package/skill/references/types/TPCB_PolygonSourceArray.md +85 -83
  469. package/skill/references/types/TPCB_PrimitiveDimensionCoordinateSet.md +66 -66
  470. package/skill/references/types/TPCB_PrimitivePadHole.md +30 -30
  471. package/skill/references/types/TPCB_PrimitivePadShape.md +61 -61
  472. package/skill/references/types/TPCB_PrimitiveSpecialPadShape.md +19 -19
  473. package/skill/references/types/TSYS_ComparisonErrorCode.md +15 -0
  474. package/skill/references/types/TSYS_LanguageKeyValuePairs.md +13 -0
  475. package/skill/references/types/TSYS_MathPolygonGroup.md +15 -15
  476. package/skill/references/types/TSYS_MathPolygonInput.md +20 -20
  477. package/skill/references/types/TSYS_ShortcutKeys.md +96 -96
  478. package/skill/user-guide/using-extension.md +47 -47
  479. package/src/json-gen.test.js +430 -0
  480. package/skill/guide/ancillary-projects/pro-api-sdk.md +0 -1
  481. package/skill/references/interfaces/ISYS_PcbComparisonResponse.md +0 -115
  482. package/skill/references/types/ISYS_LanguageKeyValuePairs.md +0 -13
  483. package/skill/references/types/TSYS_PcbComparisonErrorCode.md +0 -10
@@ -1,1777 +1,1777 @@
1
- # ISCH\_PrimitiveRectangle class
2
-
3
- Rectangle primitive
4
-
5
- ## Signature
6
-
7
- ```typescript
8
- class ISCH_PrimitiveRectangle implements ISCH_Primitive
9
- ```
10
- **Implements:** [ISCH\_Primitive](../interfaces/ISCH_Primitive.md)
11
-
12
- ## Remarks
13
-
14
- ## Methods
15
-
16
- <table><thead><tr><th>
17
-
18
- Method
19
-
20
- </th><th>
21
-
22
- Modifiers
23
-
24
- </th><th>
25
-
26
- Description
27
-
28
- </th></tr></thead>
29
- <tbody><tr><td>
30
-
31
- [done()](./ISCH_PrimitiveRectangle.md)
32
-
33
- </td><td>
34
-
35
- </td><td>
36
-
37
- **_(BETA)_** Apply the changes to the primitives to the canvas
38
-
39
- </td></tr>
40
- <tr><td>
41
-
42
- [getState\_Color()](./ISCH_PrimitiveRectangle.md)
43
-
44
- </td><td>
45
-
46
- </td><td>
47
-
48
- Get the property state: border color
49
-
50
- </td></tr>
51
- <tr><td>
52
-
53
- [getState\_CornerRadius()](./ISCH_PrimitiveRectangle.md)
54
-
55
- </td><td>
56
-
57
- </td><td>
58
-
59
- Get the property state: corner radius
60
-
61
- </td></tr>
62
- <tr><td>
63
-
64
- [getState\_FillColor()](./ISCH_PrimitiveRectangle.md)
65
-
66
- </td><td>
67
-
68
- </td><td>
69
-
70
- Get the property state: fill color
71
-
72
- </td></tr>
73
- <tr><td>
74
-
75
- [getState\_FillStyle()](./ISCH_PrimitiveRectangle.md)
76
-
77
- </td><td>
78
-
79
- </td><td>
80
-
81
- Get the property state: fill style
82
-
83
- </td></tr>
84
- <tr><td>
85
-
86
- [getState\_Height()](./ISCH_PrimitiveRectangle.md)
87
-
88
- </td><td>
89
-
90
- </td><td>
91
-
92
- Get the property state: height
93
-
94
- </td></tr>
95
- <tr><td>
96
-
97
- [getState\_LineType()](./ISCH_PrimitiveRectangle.md)
98
-
99
- </td><td>
100
-
101
- </td><td>
102
-
103
- Get the property state: line type
104
-
105
- </td></tr>
106
- <tr><td>
107
-
108
- [getState\_LineWidth()](./ISCH_PrimitiveRectangle.md)
109
-
110
- </td><td>
111
-
112
- </td><td>
113
-
114
- Get the property state: Line width
115
-
116
- </td></tr>
117
- <tr><td>
118
-
119
- [getState\_PrimitiveId()](./ISCH_PrimitiveRectangle.md)
120
-
121
- </td><td>
122
-
123
- </td><td>
124
-
125
- Get the property state: primitive ID
126
-
127
- </td></tr>
128
- <tr><td>
129
-
130
- [getState\_PrimitiveType()](./ISCH_PrimitiveRectangle.md)
131
-
132
- </td><td>
133
-
134
- </td><td>
135
-
136
- Get the property state: primitive type
137
-
138
- </td></tr>
139
- <tr><td>
140
-
141
- [getState\_Rotation()](./ISCH_PrimitiveRectangle.md)
142
-
143
- </td><td>
144
-
145
- </td><td>
146
-
147
- Get the property state: rotation angle
148
-
149
- </td></tr>
150
- <tr><td>
151
-
152
- [getState\_TopLeftX()](./ISCH_PrimitiveRectangle.md)
153
-
154
- </td><td>
155
-
156
- </td><td>
157
-
158
- Get the property state: top-left point X
159
-
160
- </td></tr>
161
- <tr><td>
162
-
163
- [getState\_TopLeftY()](./ISCH_PrimitiveRectangle.md)
164
-
165
- </td><td>
166
-
167
- </td><td>
168
-
169
- Get the property state: top-left point Y
170
-
171
- </td></tr>
172
- <tr><td>
173
-
174
- [getState\_Width()](./ISCH_PrimitiveRectangle.md)
175
-
176
- </td><td>
177
-
178
- </td><td>
179
-
180
- Get the property state: width
181
-
182
- </td></tr>
183
- <tr><td>
184
-
185
- [isAsync()](./ISCH_PrimitiveRectangle.md)
186
-
187
- </td><td>
188
-
189
- </td><td>
190
-
191
- Query whether the primitive is an async primitive
192
-
193
- </td></tr>
194
- <tr><td>
195
-
196
- [reset()](./ISCH_PrimitiveRectangle.md)
197
-
198
- </td><td>
199
-
200
- </td><td>
201
-
202
- **_(BETA)_** Reset the async primitive to the current canvas state
203
-
204
- </td></tr>
205
- <tr><td>
206
-
207
- [setState\_Color(color)](./ISCH_PrimitiveRectangle.md)
208
-
209
- </td><td>
210
-
211
- </td><td>
212
-
213
- **_(BETA)_** Set the property state: border color
214
-
215
- </td></tr>
216
- <tr><td>
217
-
218
- [setState\_CornerRadius(cornerRadius)](./ISCH_PrimitiveRectangle.md)
219
-
220
- </td><td>
221
-
222
- </td><td>
223
-
224
- **_(BETA)_** Set the property state: corner radius
225
-
226
- </td></tr>
227
- <tr><td>
228
-
229
- [setState\_FillColor(fillColor)](./ISCH_PrimitiveRectangle.md)
230
-
231
- </td><td>
232
-
233
- </td><td>
234
-
235
- **_(BETA)_** Set the property state: fill color
236
-
237
- </td></tr>
238
- <tr><td>
239
-
240
- [setState\_FillStyle(fillStyle)](./ISCH_PrimitiveRectangle.md)
241
-
242
- </td><td>
243
-
244
- </td><td>
245
-
246
- **_(BETA)_** Set the property state: fill style
247
-
248
- </td></tr>
249
- <tr><td>
250
-
251
- [setState\_Height(height)](./ISCH_PrimitiveRectangle.md)
252
-
253
- </td><td>
254
-
255
- </td><td>
256
-
257
- **_(BETA)_** Set the property state: height
258
-
259
- </td></tr>
260
- <tr><td>
261
-
262
- [setState\_LineType(lineType)](./ISCH_PrimitiveRectangle.md)
263
-
264
- </td><td>
265
-
266
- </td><td>
267
-
268
- **_(BETA)_** Set the property state: line type
269
-
270
- </td></tr>
271
- <tr><td>
272
-
273
- [setState\_LineWidth(lineWidth)](./ISCH_PrimitiveRectangle.md)
274
-
275
- </td><td>
276
-
277
- </td><td>
278
-
279
- **_(BETA)_** Set the property state: Line width
280
-
281
- </td></tr>
282
- <tr><td>
283
-
284
- [setState\_Rotation(rotation)](./ISCH_PrimitiveRectangle.md)
285
-
286
- </td><td>
287
-
288
- </td><td>
289
-
290
- **_(BETA)_** Set the property state: rotation angle
291
-
292
- </td></tr>
293
- <tr><td>
294
-
295
- [setState\_TopLeftX(topLeftX)](./ISCH_PrimitiveRectangle.md)
296
-
297
- </td><td>
298
-
299
- </td><td>
300
-
301
- **_(BETA)_** Set the property state: top-left point X
302
-
303
- </td></tr>
304
- <tr><td>
305
-
306
- [setState\_TopLeftY(topLeftY)](./ISCH_PrimitiveRectangle.md)
307
-
308
- </td><td>
309
-
310
- </td><td>
311
-
312
- **_(BETA)_** Set the property state: top-left point Y
313
-
314
- </td></tr>
315
- <tr><td>
316
-
317
- [setState\_Width(width)](./ISCH_PrimitiveRectangle.md)
318
-
319
- </td><td>
320
-
321
- </td><td>
322
-
323
- **_(BETA)_** Set the property state: width
324
-
325
- </td></tr>
326
- <tr><td>
327
-
328
- [toAsync()](./ISCH_PrimitiveRectangle.md)
329
-
330
- </td><td>
331
-
332
- </td><td>
333
-
334
- Convert Primitive to Async primitive
335
-
336
- </td></tr>
337
- <tr><td>
338
-
339
- [toSync()](./ISCH_PrimitiveRectangle.md)
340
-
341
- </td><td>
342
-
343
- </td><td>
344
-
345
- Convert Primitive to Sync primitive
346
-
347
- </td></tr>
348
- </tbody></table>
349
-
350
- ---
351
-
352
- ## 方法详情
353
-
354
- ### done
355
-
356
- # ISCH\_PrimitiveRectangle.done() method
357
-
358
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
359
-
360
- Apply the changes to the primitives to the canvas
361
-
362
- ## Signature
363
-
364
- ```typescript
365
- function done(): Promise<ISCH_PrimitiveRectangle>;
366
- ```
367
-
368
- ## Returns
369
-
370
- Promise&lt;[ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)<!-- -->&gt;
371
-
372
- Rectangle primitive object
373
-
374
- ## Example
375
-
376
- ```javascript
377
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
378
- const x = 2000 + Math.floor(Math.random() * 8000);
379
- const y = 2000 + Math.floor(Math.random() * 8000);
380
-
381
- // 2. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
382
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
383
-
384
- // 3. 切换异步模式,累计两处修改(尺寸扩大 + 改边框颜色)
385
- const asyncRect = rect.toAsync();
386
- asyncRect.setState_Width(300);
387
- asyncRect.setState_Color('#00AA00');
388
-
389
- // 4. 一次性提交到画布
390
- await asyncRect.done();
391
-
392
- // 5. 从画布重新读取,确认两处修改都已生效(保留现场供观察)
393
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
394
-
395
- console.log('width:', 200, '→', refetched.getState_Width());
396
- console.log('color:', '#00AA00', '→', refetched.getState_Color());
397
- ```
398
-
399
- ### getstate_color
400
-
401
- # ISCH\_PrimitiveRectangle.getState\_Color() method
402
-
403
- Get the property state: border color
404
-
405
- ## Signature
406
-
407
- ```typescript
408
- function getState_Color(): string | null;
409
- ```
410
-
411
- ## Returns
412
-
413
- string \| null
414
-
415
- Border color
416
-
417
- ## Example
418
-
419
- ```javascript
420
- // 1. 创建一个红色边框的测试矩形(SCH 坐标单位 10mil)
421
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, '#FF0000');
422
-
423
- // 2. 读取边框颜色
424
- const color = rect.getState_Color();
425
-
426
- // 3. 清理测试图元(查询类案例不留测试对象)
427
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
428
-
429
- console.log('color:', color);
430
- ```
431
-
432
- ### getstate_cornerradius
433
-
434
- # ISCH\_PrimitiveRectangle.getState\_CornerRadius() method
435
-
436
- Get the property state: corner radius
437
-
438
- ## Signature
439
-
440
- ```typescript
441
- function getState_CornerRadius(): number;
442
- ```
443
-
444
- ## Returns
445
-
446
- number
447
-
448
- Corner radius
449
-
450
- ## Example
451
-
452
- ```javascript
453
- // 1. 创建一个圆角半径 10 的测试矩形(SCH 坐标单位 10mil)
454
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 10);
455
-
456
- // 2. 读取圆角半径
457
- const cornerRadius = rect.getState_CornerRadius();
458
-
459
- // 3. 清理测试图元(查询类案例不留测试对象)
460
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
461
-
462
- console.log('cornerRadius:', cornerRadius);
463
- ```
464
-
465
- ### getstate_fillcolor
466
-
467
- # ISCH\_PrimitiveRectangle.getState\_FillColor() method
468
-
469
- Get the property state: fill color
470
-
471
- ## Signature
472
-
473
- ```typescript
474
- function getState_FillColor(): string | null;
475
- ```
476
-
477
- ## Returns
478
-
479
- string \| null
480
-
481
- Fill color
482
-
483
- ## Example
484
-
485
- ```javascript
486
- // 1. 创建一个黄色填充的测试矩形(SCH 坐标单位 10mil)
487
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, null, '#FFFF00');
488
-
489
- // 2. 读取填充颜色
490
- const fillColor = rect.getState_FillColor();
491
-
492
- // 3. 清理测试图元(查询类案例不留测试对象)
493
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
494
-
495
- console.log('fillColor:', fillColor);
496
- ```
497
-
498
- ### getstate_fillstyle
499
-
500
- # ISCH\_PrimitiveRectangle.getState\_FillStyle() method
501
-
502
- Get the property state: fill style
503
-
504
- ## Signature
505
-
506
- ```typescript
507
- function getState_FillStyle(): ESCH_PrimitiveFillStyle | null;
508
- ```
509
-
510
- ## Returns
511
-
512
- [ESCH\_PrimitiveFillStyle](../enums/ESCH_PrimitiveFillStyle.md) \| null
513
-
514
- Fill style
515
-
516
- ## Example
517
-
518
- ```javascript
519
- // 1. 创建一个网格填充的测试矩形(SCH 坐标单位 10mil)
520
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, null, null, null, null, 'Grid');
521
-
522
- // 2. 读取填充样式
523
- const fillStyle = rect.getState_FillStyle();
524
-
525
- // 3. 清理测试图元(查询类案例不留测试对象)
526
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
527
-
528
- console.log('fillStyle:', fillStyle);
529
- ```
530
-
531
- ### getstate_height
532
-
533
- # ISCH\_PrimitiveRectangle.getState\_Height() method
534
-
535
- Get the property state: height
536
-
537
- ## Signature
538
-
539
- ```typescript
540
- function getState_Height(): number;
541
- ```
542
-
543
- ## Returns
544
-
545
- number
546
-
547
- Height
548
-
549
- ## Example
550
-
551
- ```javascript
552
- // 1. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
553
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
554
-
555
- // 2. 读取矩形的高
556
- const height = rect.getState_Height();
557
-
558
- // 3. 清理测试图元(查询类案例不留测试对象)
559
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
560
-
561
- console.log('height:', height);
562
- ```
563
-
564
- ### getstate_linetype
565
-
566
- # ISCH\_PrimitiveRectangle.getState\_LineType() method
567
-
568
- Get the property state: line type
569
-
570
- ## Signature
571
-
572
- ```typescript
573
- function getState_LineType(): ESCH_PrimitiveLineType | null;
574
- ```
575
-
576
- ## Returns
577
-
578
- [ESCH\_PrimitiveLineType](../enums/ESCH_PrimitiveLineType.md) \| null
579
-
580
- Line type
581
-
582
- ## Example
583
-
584
- ```javascript
585
- // 1. 创建一个虚线边框的测试矩形(末参 1 = 虚线,SCH 坐标单位 10mil)
586
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, '#FF0000', null, 6, 1);
587
-
588
- // 2. 读取线型
589
- const lineType = rect.getState_LineType();
590
-
591
- // 3. 清理测试图元(查询类案例不留测试对象)
592
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
593
-
594
- console.log('lineType:', lineType);
595
- ```
596
-
597
- ### getstate_linewidth
598
-
599
- # ISCH\_PrimitiveRectangle.getState\_LineWidth() method
600
-
601
- Get the property state: Line width
602
-
603
- ## Signature
604
-
605
- ```typescript
606
- function getState_LineWidth(): number | null;
607
- ```
608
-
609
- ## Returns
610
-
611
- number \| null
612
-
613
- Line width
614
-
615
- ## Example
616
-
617
- ```javascript
618
- // 1. 创建一个线宽 6 的测试矩形(SCH 坐标单位 10mil)
619
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, '#FF0000', null, 6);
620
-
621
- // 2. 读取边框线宽
622
- const lineWidth = rect.getState_LineWidth();
623
-
624
- // 3. 清理测试图元(查询类案例不留测试对象)
625
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
626
-
627
- console.log('lineWidth:', lineWidth);
628
- ```
629
-
630
- ### getstate_primitiveid
631
-
632
- # ISCH\_PrimitiveRectangle.getState\_PrimitiveId() method
633
-
634
- Get the property state: primitive ID
635
-
636
- ## Signature
637
-
638
- ```typescript
639
- function getState_PrimitiveId(): string;
640
- ```
641
-
642
- ## Returns
643
-
644
- string
645
-
646
- Primitive ID
647
-
648
- ## Example
649
-
650
- ```javascript
651
- // 1. 创建一个测试矩形(SCH 坐标单位 10mil)
652
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
653
-
654
- // 2. 读取图元 ID
655
- const primitiveId = rect.getState_PrimitiveId();
656
-
657
- // 3. 用 ID 从画布重取矩形,验证 ID 有效
658
- const refetched = await eda.sch_PrimitiveRectangle.get(primitiveId);
659
-
660
- // 4. 清理测试图元(查询类案例不留测试对象)
661
- await eda.sch_PrimitiveRectangle.delete([primitiveId]);
662
-
663
- console.log('primitiveId:', primitiveId);
664
- console.log('refetched width:', refetched.getState_Width());
665
- ```
666
-
667
- ### getstate_primitivetype
668
-
669
- # ISCH\_PrimitiveRectangle.getState\_PrimitiveType() method
670
-
671
- Get the property state: primitive type
672
-
673
- ## Signature
674
-
675
- ```typescript
676
- function getState_PrimitiveType(): ESCH_PrimitiveType;
677
- ```
678
-
679
- ## Returns
680
-
681
- [ESCH\_PrimitiveType](../enums/ESCH_PrimitiveType.md)
682
-
683
- Primitive type
684
-
685
- ## Example
686
-
687
- ```javascript
688
- // 1. 创建一个测试矩形(SCH 坐标单位 10mil)
689
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
690
-
691
- // 2. 读取图元类型
692
- const primitiveType = rect.getState_PrimitiveType();
693
-
694
- // 3. 清理测试图元(查询类案例不留测试对象)
695
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
696
-
697
- console.log('primitiveType:', primitiveType);
698
- ```
699
-
700
- ### getstate_rotation
701
-
702
- # ISCH\_PrimitiveRectangle.getState\_Rotation() method
703
-
704
- Get the property state: rotation angle
705
-
706
- ## Signature
707
-
708
- ```typescript
709
- function getState_Rotation(): number;
710
- ```
711
-
712
- ## Returns
713
-
714
- number
715
-
716
- Rotation angle
717
-
718
- ## Example
719
-
720
- ```javascript
721
- // 1. 创建一个旋转 45° 的测试矩形(第 6 参是旋转角,SCH 坐标单位 10mil)
722
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 45);
723
-
724
- // 2. 读取旋转角度
725
- const rotation = rect.getState_Rotation();
726
-
727
- // 3. 清理测试图元(查询类案例不留测试对象)
728
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
729
-
730
- console.log('rotation:', rotation);
731
- ```
732
-
733
- ### getstate_topleftx
734
-
735
- # ISCH\_PrimitiveRectangle.getState\_TopLeftX() method
736
-
737
- Get the property state: top-left point X
738
-
739
- ## Signature
740
-
741
- ```typescript
742
- function getState_TopLeftX(): number;
743
- ```
744
-
745
- ## Returns
746
-
747
- number
748
-
749
- Top-left point X
750
-
751
- ## Example
752
-
753
- ```javascript
754
- // 1. 创建一个左上角在 (400, 300) 的测试矩形(SCH 坐标单位 10mil)
755
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
756
-
757
- // 2. 读取左上角 X 坐标
758
- const topLeftX = rect.getState_TopLeftX();
759
-
760
- // 3. 清理测试图元(查询类案例不留测试对象)
761
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
762
-
763
- console.log('topLeftX:', topLeftX);
764
- ```
765
-
766
- ### getstate_toplefty
767
-
768
- # ISCH\_PrimitiveRectangle.getState\_TopLeftY() method
769
-
770
- Get the property state: top-left point Y
771
-
772
- ## Signature
773
-
774
- ```typescript
775
- function getState_TopLeftY(): number;
776
- ```
777
-
778
- ## Returns
779
-
780
- number
781
-
782
- Top-left point Y
783
-
784
- ## Example
785
-
786
- ```javascript
787
- // 1. 创建一个左上角在 (400, 300) 的测试矩形(SCH 坐标单位 10mil)
788
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
789
-
790
- // 2. 读取左上角 Y 坐标
791
- const topLeftY = rect.getState_TopLeftY();
792
-
793
- // 3. 清理测试图元(查询类案例不留测试对象)
794
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
795
-
796
- console.log('topLeftY:', topLeftY);
797
- ```
798
-
799
- ### getstate_width
800
-
801
- # ISCH\_PrimitiveRectangle.getState\_Width() method
802
-
803
- Get the property state: width
804
-
805
- ## Signature
806
-
807
- ```typescript
808
- function getState_Width(): number;
809
- ```
810
-
811
- ## Returns
812
-
813
- number
814
-
815
- Width
816
-
817
- ## Example
818
-
819
- ```javascript
820
- // 1. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
821
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
822
-
823
- // 2. 读取矩形的宽
824
- const width = rect.getState_Width();
825
-
826
- // 3. 清理测试图元(查询类案例不留测试对象)
827
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
828
-
829
- console.log('width:', width);
830
- ```
831
-
832
- ### isasync
833
-
834
- # ISCH\_PrimitiveRectangle.isAsync() method
835
-
836
- Query whether the primitive is an async primitive
837
-
838
- ## Signature
839
-
840
- ```typescript
841
- function isAsync(): boolean;
842
- ```
843
-
844
- ## Returns
845
-
846
- boolean
847
-
848
- Whether Is async primitive
849
-
850
- ## Example
851
-
852
- ```javascript
853
- // 1. 创建一个测试矩形,创建后默认处于异步模式
854
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
855
- const asyncOnCreate = rect.isAsync();
856
-
857
- // 2. 切换到同步模式再查询一次,对比两种模式
858
- rect.toSync();
859
- const asyncAfterToSync = rect.isAsync();
860
-
861
- // 3. 清理测试图元(查询类案例不留测试对象)
862
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
863
-
864
- console.log('isAsync on create:', asyncOnCreate);
865
- console.log('isAsync after toSync:', asyncAfterToSync);
866
- ```
867
-
868
- ### reset
869
-
870
- # ISCH\_PrimitiveRectangle.reset() method
871
-
872
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
873
-
874
- Reset the async primitive to the current canvas state
875
-
876
- ## Signature
877
-
878
- ```typescript
879
- function reset(): Promise<ISCH_PrimitiveRectangle>;
880
- ```
881
-
882
- ## Returns
883
-
884
- Promise&lt;[ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)<!-- -->&gt;
885
-
886
- Rectangle primitive object
887
-
888
- ## Example
889
-
890
- ```javascript
891
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
892
- const x = 2000 + Math.floor(Math.random() * 8000);
893
- const y = 2000 + Math.floor(Math.random() * 8000);
894
-
895
- // 2. 创建一个线宽 6 的测试矩形(SCH 坐标单位 10mil)
896
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000', null, 6);
897
-
898
- // 3. 切换异步模式,累计一处未提交的线宽修改(6 → 99)
899
- const asyncRect = rect.toAsync();
900
- asyncRect.setState_LineWidth(99);
901
-
902
- // 4. 重置:丢弃未提交的修改,回到画布当前状态
903
- await asyncRect.reset();
904
-
905
- // 5. 从画布重新读取,线宽仍是 6(保留现场供观察)
906
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
907
-
908
- console.log('lineWidth after reset:', refetched.getState_LineWidth());
909
- ```
910
-
911
- ### setstate_color
912
-
913
- # ISCH\_PrimitiveRectangle.setState\_Color() method
914
-
915
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
916
-
917
- Set the property state: border color
918
-
919
- ## Signature
920
-
921
- ```typescript
922
- function setState_Color(color: string | null): ISCH_PrimitiveRectangle;
923
- ```
924
-
925
- ## Parameters
926
-
927
- <table><thead><tr><th>
928
-
929
- Parameter
930
-
931
- </th><th>
932
-
933
- Type
934
-
935
- </th><th>
936
-
937
- Description
938
-
939
- </th></tr></thead>
940
- <tbody><tr><td>
941
-
942
- color
943
-
944
- </td><td>
945
-
946
- string \| null
947
-
948
- </td><td>
949
-
950
- Border color
951
-
952
- </td></tr>
953
- </tbody></table>
954
-
955
- ## Returns
956
-
957
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
958
-
959
- Rectangle primitive object
960
-
961
- ## Example
962
-
963
- ```javascript
964
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
965
- const x = 2000 + Math.floor(Math.random() * 8000);
966
- const y = 2000 + Math.floor(Math.random() * 8000);
967
-
968
- // 2. 创建一个红色边框的测试矩形(SCH 坐标单位 10mil)
969
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000');
970
-
971
- // 3. 切换异步模式,把边框换成绿色
972
- const asyncRect = rect.toAsync();
973
- asyncRect.setState_Color('#00AA00');
974
- await asyncRect.done();
975
-
976
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
977
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
978
-
979
- console.log('color:', '#FF0000', '→', refetched.getState_Color());
980
- ```
981
-
982
- ### setstate_cornerradius
983
-
984
- # ISCH\_PrimitiveRectangle.setState\_CornerRadius() method
985
-
986
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
987
-
988
- Set the property state: corner radius
989
-
990
- ## Signature
991
-
992
- ```typescript
993
- function setState_CornerRadius(cornerRadius: number): ISCH_PrimitiveRectangle;
994
- ```
995
-
996
- ## Parameters
997
-
998
- <table><thead><tr><th>
999
-
1000
- Parameter
1001
-
1002
- </th><th>
1003
-
1004
- Type
1005
-
1006
- </th><th>
1007
-
1008
- Description
1009
-
1010
- </th></tr></thead>
1011
- <tbody><tr><td>
1012
-
1013
- cornerRadius
1014
-
1015
- </td><td>
1016
-
1017
- number
1018
-
1019
- </td><td>
1020
-
1021
- Corner radius
1022
-
1023
- </td></tr>
1024
- </tbody></table>
1025
-
1026
- ## Returns
1027
-
1028
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1029
-
1030
- Rectangle primitive object
1031
-
1032
- ## Example
1033
-
1034
- ```javascript
1035
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1036
- const x = 2000 + Math.floor(Math.random() * 8000);
1037
- const y = 2000 + Math.floor(Math.random() * 8000);
1038
-
1039
- // 2. 创建一个直角测试矩形(SCH 坐标单位 10mil)
1040
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1041
-
1042
- // 3. 切换异步模式,把圆角半径调到 20
1043
- const asyncRect = rect.toAsync();
1044
- asyncRect.setState_CornerRadius(20);
1045
- await asyncRect.done();
1046
-
1047
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1048
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1049
-
1050
- console.log('cornerRadius:', 0, '→', refetched.getState_CornerRadius());
1051
- ```
1052
-
1053
- ### setstate_fillcolor
1054
-
1055
- # ISCH\_PrimitiveRectangle.setState\_FillColor() method
1056
-
1057
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1058
-
1059
- Set the property state: fill color
1060
-
1061
- ## Signature
1062
-
1063
- ```typescript
1064
- function setState_FillColor(fillColor: string | null): ISCH_PrimitiveRectangle;
1065
- ```
1066
-
1067
- ## Parameters
1068
-
1069
- <table><thead><tr><th>
1070
-
1071
- Parameter
1072
-
1073
- </th><th>
1074
-
1075
- Type
1076
-
1077
- </th><th>
1078
-
1079
- Description
1080
-
1081
- </th></tr></thead>
1082
- <tbody><tr><td>
1083
-
1084
- fillColor
1085
-
1086
- </td><td>
1087
-
1088
- string \| null
1089
-
1090
- </td><td>
1091
-
1092
- Fill color
1093
-
1094
- </td></tr>
1095
- </tbody></table>
1096
-
1097
- ## Returns
1098
-
1099
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1100
-
1101
- Rectangle primitive object
1102
-
1103
- ## Example
1104
-
1105
- ```javascript
1106
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1107
- const x = 2000 + Math.floor(Math.random() * 8000);
1108
- const y = 2000 + Math.floor(Math.random() * 8000);
1109
-
1110
- // 2. 创建一个无填充的测试矩形(SCH 坐标单位 10mil)
1111
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1112
-
1113
- // 3. 切换异步模式,设置浅黄填充
1114
- const asyncRect = rect.toAsync();
1115
- asyncRect.setState_FillColor('#FFEC8B');
1116
- await asyncRect.done();
1117
-
1118
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1119
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1120
-
1121
- console.log('fillColor:', null, '→', refetched.getState_FillColor());
1122
- ```
1123
-
1124
- ### setstate_fillstyle
1125
-
1126
- # ISCH\_PrimitiveRectangle.setState\_FillStyle() method
1127
-
1128
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1129
-
1130
- Set the property state: fill style
1131
-
1132
- ## Signature
1133
-
1134
- ```typescript
1135
- function setState_FillStyle(fillStyle: ESCH_PrimitiveFillStyle | null): ISCH_PrimitiveRectangle;
1136
- ```
1137
-
1138
- ## Parameters
1139
-
1140
- <table><thead><tr><th>
1141
-
1142
- Parameter
1143
-
1144
- </th><th>
1145
-
1146
- Type
1147
-
1148
- </th><th>
1149
-
1150
- Description
1151
-
1152
- </th></tr></thead>
1153
- <tbody><tr><td>
1154
-
1155
- fillStyle
1156
-
1157
- </td><td>
1158
-
1159
- [ESCH\_PrimitiveFillStyle](../enums/ESCH_PrimitiveFillStyle.md) \| null
1160
-
1161
- </td><td>
1162
-
1163
- Fill style
1164
-
1165
- </td></tr>
1166
- </tbody></table>
1167
-
1168
- ## Returns
1169
-
1170
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1171
-
1172
- Rectangle primitive object
1173
-
1174
- ## Example
1175
-
1176
- ```javascript
1177
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1178
- const x = 2000 + Math.floor(Math.random() * 8000);
1179
- const y = 2000 + Math.floor(Math.random() * 8000);
1180
-
1181
- // 2. 创建一个无填充的测试矩形(SCH 坐标单位 10mil)
1182
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1183
-
1184
- // 3. 切换异步模式,设置网格填充样式
1185
- const asyncRect = rect.toAsync();
1186
- asyncRect.setState_FillStyle('Grid');
1187
- await asyncRect.done();
1188
-
1189
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1190
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1191
-
1192
- console.log('fillStyle:', null, '→', refetched.getState_FillStyle());
1193
- ```
1194
-
1195
- ### setstate_height
1196
-
1197
- # ISCH\_PrimitiveRectangle.setState\_Height() method
1198
-
1199
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1200
-
1201
- Set the property state: height
1202
-
1203
- ## Signature
1204
-
1205
- ```typescript
1206
- function setState_Height(height: number): ISCH_PrimitiveRectangle;
1207
- ```
1208
-
1209
- ## Parameters
1210
-
1211
- <table><thead><tr><th>
1212
-
1213
- Parameter
1214
-
1215
- </th><th>
1216
-
1217
- Type
1218
-
1219
- </th><th>
1220
-
1221
- Description
1222
-
1223
- </th></tr></thead>
1224
- <tbody><tr><td>
1225
-
1226
- height
1227
-
1228
- </td><td>
1229
-
1230
- number
1231
-
1232
- </td><td>
1233
-
1234
- Height
1235
-
1236
- </td></tr>
1237
- </tbody></table>
1238
-
1239
- ## Returns
1240
-
1241
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1242
-
1243
- Rectangle primitive object
1244
-
1245
- ## Example
1246
-
1247
- ```javascript
1248
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1249
- const x = 2000 + Math.floor(Math.random() * 8000);
1250
- const y = 2000 + Math.floor(Math.random() * 8000);
1251
-
1252
- // 2. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
1253
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1254
-
1255
- // 3. 切换异步模式,把高扩大到 150
1256
- const asyncRect = rect.toAsync();
1257
- asyncRect.setState_Height(150);
1258
- await asyncRect.done();
1259
-
1260
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1261
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1262
-
1263
- console.log('height:', 100, '→', refetched.getState_Height());
1264
- ```
1265
-
1266
- ### setstate_linetype
1267
-
1268
- # ISCH\_PrimitiveRectangle.setState\_LineType() method
1269
-
1270
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1271
-
1272
- Set the property state: line type
1273
-
1274
- ## Signature
1275
-
1276
- ```typescript
1277
- function setState_LineType(lineType: ESCH_PrimitiveLineType | null): ISCH_PrimitiveRectangle;
1278
- ```
1279
-
1280
- ## Parameters
1281
-
1282
- <table><thead><tr><th>
1283
-
1284
- Parameter
1285
-
1286
- </th><th>
1287
-
1288
- Type
1289
-
1290
- </th><th>
1291
-
1292
- Description
1293
-
1294
- </th></tr></thead>
1295
- <tbody><tr><td>
1296
-
1297
- lineType
1298
-
1299
- </td><td>
1300
-
1301
- [ESCH\_PrimitiveLineType](../enums/ESCH_PrimitiveLineType.md) \| null
1302
-
1303
- </td><td>
1304
-
1305
- Line type
1306
-
1307
- </td></tr>
1308
- </tbody></table>
1309
-
1310
- ## Returns
1311
-
1312
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1313
-
1314
- Rectangle primitive object
1315
-
1316
- ## Example
1317
-
1318
- ```javascript
1319
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1320
- const x = 2000 + Math.floor(Math.random() * 8000);
1321
- const y = 2000 + Math.floor(Math.random() * 8000);
1322
-
1323
- // 2. 创建一个实线边框的测试矩形(末参 0 = 实线,SCH 坐标单位 10mil)
1324
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000', null, 6, 0);
1325
-
1326
- // 3. 切换异步模式,把线型改为虚线(1)
1327
- const asyncRect = rect.toAsync();
1328
- asyncRect.setState_LineType(1);
1329
- await asyncRect.done();
1330
-
1331
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1332
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1333
-
1334
- console.log('lineType:', 0, '→', refetched.getState_LineType());
1335
- ```
1336
-
1337
- ### setstate_linewidth
1338
-
1339
- # ISCH\_PrimitiveRectangle.setState\_LineWidth() method
1340
-
1341
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1342
-
1343
- Set the property state: Line width
1344
-
1345
- ## Signature
1346
-
1347
- ```typescript
1348
- function setState_LineWidth(lineWidth: number | null): ISCH_PrimitiveRectangle;
1349
- ```
1350
-
1351
- ## Parameters
1352
-
1353
- <table><thead><tr><th>
1354
-
1355
- Parameter
1356
-
1357
- </th><th>
1358
-
1359
- Type
1360
-
1361
- </th><th>
1362
-
1363
- Description
1364
-
1365
- </th></tr></thead>
1366
- <tbody><tr><td>
1367
-
1368
- lineWidth
1369
-
1370
- </td><td>
1371
-
1372
- number \| null
1373
-
1374
- </td><td>
1375
-
1376
- Line width
1377
-
1378
- </td></tr>
1379
- </tbody></table>
1380
-
1381
- ## Returns
1382
-
1383
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1384
-
1385
- Rectangle primitive object
1386
-
1387
- ## Example
1388
-
1389
- ```javascript
1390
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1391
- const x = 2000 + Math.floor(Math.random() * 8000);
1392
- const y = 2000 + Math.floor(Math.random() * 8000);
1393
-
1394
- // 2. 创建一个线宽 6 的测试矩形(SCH 坐标单位 10mil)
1395
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000', null, 6);
1396
-
1397
- // 3. 切换异步模式,把线宽加粗到 15
1398
- const asyncRect = rect.toAsync();
1399
- asyncRect.setState_LineWidth(15);
1400
- await asyncRect.done();
1401
-
1402
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1403
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1404
-
1405
- console.log('lineWidth:', 6, '→', refetched.getState_LineWidth());
1406
- ```
1407
-
1408
- ### setstate_rotation
1409
-
1410
- # ISCH\_PrimitiveRectangle.setState\_Rotation() method
1411
-
1412
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1413
-
1414
- Set the property state: rotation angle
1415
-
1416
- ## Signature
1417
-
1418
- ```typescript
1419
- function setState_Rotation(rotation: number): ISCH_PrimitiveRectangle;
1420
- ```
1421
-
1422
- ## Parameters
1423
-
1424
- <table><thead><tr><th>
1425
-
1426
- Parameter
1427
-
1428
- </th><th>
1429
-
1430
- Type
1431
-
1432
- </th><th>
1433
-
1434
- Description
1435
-
1436
- </th></tr></thead>
1437
- <tbody><tr><td>
1438
-
1439
- rotation
1440
-
1441
- </td><td>
1442
-
1443
- number
1444
-
1445
- </td><td>
1446
-
1447
- Rotation angle
1448
-
1449
- </td></tr>
1450
- </tbody></table>
1451
-
1452
- ## Returns
1453
-
1454
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1455
-
1456
- Rectangle primitive object
1457
-
1458
- ## Example
1459
-
1460
- ```javascript
1461
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1462
- const x = 2000 + Math.floor(Math.random() * 8000);
1463
- const y = 2000 + Math.floor(Math.random() * 8000);
1464
-
1465
- // 2. 创建一个未旋转的测试矩形(SCH 坐标单位 10mil)
1466
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1467
-
1468
- // 3. 切换异步模式,提交旋转 30°
1469
- const asyncRect = rect.toAsync();
1470
- asyncRect.setState_Rotation(30);
1471
- await asyncRect.done();
1472
-
1473
- // 4. 从画布重新读取:形状已旋转(左上角坐标变化),角度读数仍为 0
1474
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1475
-
1476
- console.log('rotation:', 0, '→', refetched.getState_Rotation());
1477
- console.log('topLeft moved by rotate:', x, '→', refetched.getState_TopLeftX());
1478
- ```
1479
-
1480
- ### setstate_topleftx
1481
-
1482
- # ISCH\_PrimitiveRectangle.setState\_TopLeftX() method
1483
-
1484
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1485
-
1486
- Set the property state: top-left point X
1487
-
1488
- ## Signature
1489
-
1490
- ```typescript
1491
- function setState_TopLeftX(topLeftX: number): ISCH_PrimitiveRectangle;
1492
- ```
1493
-
1494
- ## Parameters
1495
-
1496
- <table><thead><tr><th>
1497
-
1498
- Parameter
1499
-
1500
- </th><th>
1501
-
1502
- Type
1503
-
1504
- </th><th>
1505
-
1506
- Description
1507
-
1508
- </th></tr></thead>
1509
- <tbody><tr><td>
1510
-
1511
- topLeftX
1512
-
1513
- </td><td>
1514
-
1515
- number
1516
-
1517
- </td><td>
1518
-
1519
- Top-left point X
1520
-
1521
- </td></tr>
1522
- </tbody></table>
1523
-
1524
- ## Returns
1525
-
1526
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1527
-
1528
- Rectangle primitive object
1529
-
1530
- ## Example
1531
-
1532
- ```javascript
1533
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1534
- const x = 2000 + Math.floor(Math.random() * 8000);
1535
- const y = 2000 + Math.floor(Math.random() * 8000);
1536
-
1537
- // 2. 创建一个测试矩形(SCH 坐标单位 10mil)
1538
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1539
-
1540
- // 3. 切换异步模式,把左上角 X 移到 x + 300
1541
- const asyncRect = rect.toAsync();
1542
- asyncRect.setState_TopLeftX(x + 300);
1543
- await asyncRect.done();
1544
-
1545
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1546
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1547
-
1548
- console.log('topLeftX:', x, '→', refetched.getState_TopLeftX());
1549
- ```
1550
-
1551
- ### setstate_toplefty
1552
-
1553
- # ISCH\_PrimitiveRectangle.setState\_TopLeftY() method
1554
-
1555
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1556
-
1557
- Set the property state: top-left point Y
1558
-
1559
- ## Signature
1560
-
1561
- ```typescript
1562
- function setState_TopLeftY(topLeftY: number): ISCH_PrimitiveRectangle;
1563
- ```
1564
-
1565
- ## Parameters
1566
-
1567
- <table><thead><tr><th>
1568
-
1569
- Parameter
1570
-
1571
- </th><th>
1572
-
1573
- Type
1574
-
1575
- </th><th>
1576
-
1577
- Description
1578
-
1579
- </th></tr></thead>
1580
- <tbody><tr><td>
1581
-
1582
- topLeftY
1583
-
1584
- </td><td>
1585
-
1586
- number
1587
-
1588
- </td><td>
1589
-
1590
- Top-left point Y
1591
-
1592
- </td></tr>
1593
- </tbody></table>
1594
-
1595
- ## Returns
1596
-
1597
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1598
-
1599
- Rectangle primitive object
1600
-
1601
- ## Example
1602
-
1603
- ```javascript
1604
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1605
- const x = 2000 + Math.floor(Math.random() * 8000);
1606
- const y = 2000 + Math.floor(Math.random() * 8000);
1607
-
1608
- // 2. 创建一个测试矩形(SCH 坐标单位 10mil)
1609
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1610
-
1611
- // 3. 切换异步模式,把左上角 Y 移到 y + 200
1612
- const asyncRect = rect.toAsync();
1613
- asyncRect.setState_TopLeftY(y + 200);
1614
- await asyncRect.done();
1615
-
1616
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1617
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1618
-
1619
- console.log('topLeftY:', y, '→', refetched.getState_TopLeftY());
1620
- ```
1621
-
1622
- ### setstate_width
1623
-
1624
- # ISCH\_PrimitiveRectangle.setState\_Width() method
1625
-
1626
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1627
-
1628
- Set the property state: width
1629
-
1630
- ## Signature
1631
-
1632
- ```typescript
1633
- function setState_Width(width: number): ISCH_PrimitiveRectangle;
1634
- ```
1635
-
1636
- ## Parameters
1637
-
1638
- <table><thead><tr><th>
1639
-
1640
- Parameter
1641
-
1642
- </th><th>
1643
-
1644
- Type
1645
-
1646
- </th><th>
1647
-
1648
- Description
1649
-
1650
- </th></tr></thead>
1651
- <tbody><tr><td>
1652
-
1653
- width
1654
-
1655
- </td><td>
1656
-
1657
- number
1658
-
1659
- </td><td>
1660
-
1661
- Width
1662
-
1663
- </td></tr>
1664
- </tbody></table>
1665
-
1666
- ## Returns
1667
-
1668
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1669
-
1670
- Rectangle primitive object
1671
-
1672
- ## Example
1673
-
1674
- ```javascript
1675
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1676
- const x = 2000 + Math.floor(Math.random() * 8000);
1677
- const y = 2000 + Math.floor(Math.random() * 8000);
1678
-
1679
- // 2. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
1680
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1681
-
1682
- // 3. 切换异步模式,把宽扩大到 300
1683
- const asyncRect = rect.toAsync();
1684
- asyncRect.setState_Width(300);
1685
- await asyncRect.done();
1686
-
1687
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1688
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1689
-
1690
- console.log('width:', 200, '→', refetched.getState_Width());
1691
- ```
1692
-
1693
- ### toasync
1694
-
1695
- # ISCH\_PrimitiveRectangle.toAsync() method
1696
-
1697
- Convert Primitive to Async primitive
1698
-
1699
- ## Signature
1700
-
1701
- ```typescript
1702
- function toAsync(): ISCH_PrimitiveRectangle;
1703
- ```
1704
-
1705
- ## Returns
1706
-
1707
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1708
-
1709
- Rectangle primitive object
1710
-
1711
- ## Example
1712
-
1713
- ```javascript
1714
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1715
- const x = 2000 + Math.floor(Math.random() * 8000);
1716
- const y = 2000 + Math.floor(Math.random() * 8000);
1717
-
1718
- // 2. 创建一个测试矩形(创建后默认处于异步模式)
1719
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1720
-
1721
- // 3. 先切换到同步模式,再转回异步模式,确认可来回切换
1722
- rect.toSync();
1723
- const asyncRect = rect.toAsync();
1724
-
1725
- // 4. 异步模式下批量修改尺寸,一次提交
1726
- asyncRect.setState_Width(300);
1727
- asyncRect.setState_Height(150);
1728
- await asyncRect.done();
1729
-
1730
- // 5. 从画布重新读取,确认修改已生效(保留现场供观察)
1731
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1732
-
1733
- console.log('isAsync after toAsync:', rect.isAsync());
1734
- console.log('width:', 200, '→', refetched.getState_Width());
1735
- console.log('height:', 100, '→', refetched.getState_Height());
1736
- ```
1737
-
1738
- ### tosync
1739
-
1740
- # ISCH\_PrimitiveRectangle.toSync() method
1741
-
1742
- Convert Primitive to Sync primitive
1743
-
1744
- ## Signature
1745
-
1746
- ```typescript
1747
- function toSync(): ISCH_PrimitiveRectangle;
1748
- ```
1749
-
1750
- ## Returns
1751
-
1752
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1753
-
1754
- Rectangle primitive object
1755
-
1756
- ## Example
1757
-
1758
- ```javascript
1759
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1760
- const x = 2000 + Math.floor(Math.random() * 8000);
1761
- const y = 2000 + Math.floor(Math.random() * 8000);
1762
-
1763
- // 2. 创建一个测试矩形(创建后默认处于异步模式)
1764
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1765
-
1766
- // 3. 转换为同步图元
1767
- const syncRect = rect.toSync();
1768
-
1769
- // 4. 同步模式下把宽扩大到 300,立即生效,无需 done()
1770
- syncRect.setState_Width(300);
1771
-
1772
- // 5. 从画布重新读取,确认修改已生效(保留现场供观察)
1773
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1774
-
1775
- console.log('isAsync after toSync:', rect.isAsync());
1776
- console.log('width:', 200, '→', refetched.getState_Width());
1777
- ```
1
+ # ISCH\_PrimitiveRectangle class
2
+
3
+ Rectangle primitive
4
+
5
+ ## Signature
6
+
7
+ ```typescript
8
+ class ISCH_PrimitiveRectangle implements ISCH_Primitive
9
+ ```
10
+ **Implements:** [ISCH\_Primitive](../interfaces/ISCH_Primitive.md)
11
+
12
+ ## Remarks
13
+
14
+ ## Methods
15
+
16
+ <table><thead><tr><th>
17
+
18
+ Method
19
+
20
+ </th><th>
21
+
22
+ Modifiers
23
+
24
+ </th><th>
25
+
26
+ Description
27
+
28
+ </th></tr></thead>
29
+ <tbody><tr><td>
30
+
31
+ [done()](./ISCH_PrimitiveRectangle.md)
32
+
33
+ </td><td>
34
+
35
+ </td><td>
36
+
37
+ **_(BETA)_** Apply the changes to the primitives to the canvas
38
+
39
+ </td></tr>
40
+ <tr><td>
41
+
42
+ [getState\_Color()](./ISCH_PrimitiveRectangle.md)
43
+
44
+ </td><td>
45
+
46
+ </td><td>
47
+
48
+ Get the property state: border color
49
+
50
+ </td></tr>
51
+ <tr><td>
52
+
53
+ [getState\_CornerRadius()](./ISCH_PrimitiveRectangle.md)
54
+
55
+ </td><td>
56
+
57
+ </td><td>
58
+
59
+ Get the property state: corner radius
60
+
61
+ </td></tr>
62
+ <tr><td>
63
+
64
+ [getState\_FillColor()](./ISCH_PrimitiveRectangle.md)
65
+
66
+ </td><td>
67
+
68
+ </td><td>
69
+
70
+ Get the property state: fill color
71
+
72
+ </td></tr>
73
+ <tr><td>
74
+
75
+ [getState\_FillStyle()](./ISCH_PrimitiveRectangle.md)
76
+
77
+ </td><td>
78
+
79
+ </td><td>
80
+
81
+ Get the property state: fill style
82
+
83
+ </td></tr>
84
+ <tr><td>
85
+
86
+ [getState\_Height()](./ISCH_PrimitiveRectangle.md)
87
+
88
+ </td><td>
89
+
90
+ </td><td>
91
+
92
+ Get the property state: height
93
+
94
+ </td></tr>
95
+ <tr><td>
96
+
97
+ [getState\_LineType()](./ISCH_PrimitiveRectangle.md)
98
+
99
+ </td><td>
100
+
101
+ </td><td>
102
+
103
+ Get the property state: line type
104
+
105
+ </td></tr>
106
+ <tr><td>
107
+
108
+ [getState\_LineWidth()](./ISCH_PrimitiveRectangle.md)
109
+
110
+ </td><td>
111
+
112
+ </td><td>
113
+
114
+ Get the property state: Line width
115
+
116
+ </td></tr>
117
+ <tr><td>
118
+
119
+ [getState\_PrimitiveId()](./ISCH_PrimitiveRectangle.md)
120
+
121
+ </td><td>
122
+
123
+ </td><td>
124
+
125
+ Get the property state: primitive ID
126
+
127
+ </td></tr>
128
+ <tr><td>
129
+
130
+ [getState\_PrimitiveType()](./ISCH_PrimitiveRectangle.md)
131
+
132
+ </td><td>
133
+
134
+ </td><td>
135
+
136
+ Get the property state: primitive type
137
+
138
+ </td></tr>
139
+ <tr><td>
140
+
141
+ [getState\_Rotation()](./ISCH_PrimitiveRectangle.md)
142
+
143
+ </td><td>
144
+
145
+ </td><td>
146
+
147
+ Get the property state: rotation angle
148
+
149
+ </td></tr>
150
+ <tr><td>
151
+
152
+ [getState\_TopLeftX()](./ISCH_PrimitiveRectangle.md)
153
+
154
+ </td><td>
155
+
156
+ </td><td>
157
+
158
+ Get the property state: top-left point X
159
+
160
+ </td></tr>
161
+ <tr><td>
162
+
163
+ [getState\_TopLeftY()](./ISCH_PrimitiveRectangle.md)
164
+
165
+ </td><td>
166
+
167
+ </td><td>
168
+
169
+ Get the property state: top-left point Y
170
+
171
+ </td></tr>
172
+ <tr><td>
173
+
174
+ [getState\_Width()](./ISCH_PrimitiveRectangle.md)
175
+
176
+ </td><td>
177
+
178
+ </td><td>
179
+
180
+ Get the property state: width
181
+
182
+ </td></tr>
183
+ <tr><td>
184
+
185
+ [isAsync()](./ISCH_PrimitiveRectangle.md)
186
+
187
+ </td><td>
188
+
189
+ </td><td>
190
+
191
+ Query whether the primitive is an async primitive
192
+
193
+ </td></tr>
194
+ <tr><td>
195
+
196
+ [reset()](./ISCH_PrimitiveRectangle.md)
197
+
198
+ </td><td>
199
+
200
+ </td><td>
201
+
202
+ **_(BETA)_** Reset the async primitive to the current canvas state
203
+
204
+ </td></tr>
205
+ <tr><td>
206
+
207
+ [setState\_Color(color)](./ISCH_PrimitiveRectangle.md)
208
+
209
+ </td><td>
210
+
211
+ </td><td>
212
+
213
+ **_(BETA)_** Set the property state: border color
214
+
215
+ </td></tr>
216
+ <tr><td>
217
+
218
+ [setState\_CornerRadius(cornerRadius)](./ISCH_PrimitiveRectangle.md)
219
+
220
+ </td><td>
221
+
222
+ </td><td>
223
+
224
+ **_(BETA)_** Set the property state: corner radius
225
+
226
+ </td></tr>
227
+ <tr><td>
228
+
229
+ [setState\_FillColor(fillColor)](./ISCH_PrimitiveRectangle.md)
230
+
231
+ </td><td>
232
+
233
+ </td><td>
234
+
235
+ **_(BETA)_** Set the property state: fill color
236
+
237
+ </td></tr>
238
+ <tr><td>
239
+
240
+ [setState\_FillStyle(fillStyle)](./ISCH_PrimitiveRectangle.md)
241
+
242
+ </td><td>
243
+
244
+ </td><td>
245
+
246
+ **_(BETA)_** Set the property state: fill style
247
+
248
+ </td></tr>
249
+ <tr><td>
250
+
251
+ [setState\_Height(height)](./ISCH_PrimitiveRectangle.md)
252
+
253
+ </td><td>
254
+
255
+ </td><td>
256
+
257
+ **_(BETA)_** Set the property state: height
258
+
259
+ </td></tr>
260
+ <tr><td>
261
+
262
+ [setState\_LineType(lineType)](./ISCH_PrimitiveRectangle.md)
263
+
264
+ </td><td>
265
+
266
+ </td><td>
267
+
268
+ **_(BETA)_** Set the property state: line type
269
+
270
+ </td></tr>
271
+ <tr><td>
272
+
273
+ [setState\_LineWidth(lineWidth)](./ISCH_PrimitiveRectangle.md)
274
+
275
+ </td><td>
276
+
277
+ </td><td>
278
+
279
+ **_(BETA)_** Set the property state: Line width
280
+
281
+ </td></tr>
282
+ <tr><td>
283
+
284
+ [setState\_Rotation(rotation)](./ISCH_PrimitiveRectangle.md)
285
+
286
+ </td><td>
287
+
288
+ </td><td>
289
+
290
+ **_(BETA)_** Set the property state: rotation angle
291
+
292
+ </td></tr>
293
+ <tr><td>
294
+
295
+ [setState\_TopLeftX(topLeftX)](./ISCH_PrimitiveRectangle.md)
296
+
297
+ </td><td>
298
+
299
+ </td><td>
300
+
301
+ **_(BETA)_** Set the property state: top-left point X
302
+
303
+ </td></tr>
304
+ <tr><td>
305
+
306
+ [setState\_TopLeftY(topLeftY)](./ISCH_PrimitiveRectangle.md)
307
+
308
+ </td><td>
309
+
310
+ </td><td>
311
+
312
+ **_(BETA)_** Set the property state: top-left point Y
313
+
314
+ </td></tr>
315
+ <tr><td>
316
+
317
+ [setState\_Width(width)](./ISCH_PrimitiveRectangle.md)
318
+
319
+ </td><td>
320
+
321
+ </td><td>
322
+
323
+ **_(BETA)_** Set the property state: width
324
+
325
+ </td></tr>
326
+ <tr><td>
327
+
328
+ [toAsync()](./ISCH_PrimitiveRectangle.md)
329
+
330
+ </td><td>
331
+
332
+ </td><td>
333
+
334
+ Convert Primitive to Async primitive
335
+
336
+ </td></tr>
337
+ <tr><td>
338
+
339
+ [toSync()](./ISCH_PrimitiveRectangle.md)
340
+
341
+ </td><td>
342
+
343
+ </td><td>
344
+
345
+ Convert Primitive to Sync primitive
346
+
347
+ </td></tr>
348
+ </tbody></table>
349
+
350
+ ---
351
+
352
+ ## 方法详情
353
+
354
+ ### done
355
+
356
+ # ISCH\_PrimitiveRectangle.done() method
357
+
358
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
359
+
360
+ Apply the changes to the primitives to the canvas
361
+
362
+ ## Signature
363
+
364
+ ```typescript
365
+ function done(): Promise<ISCH_PrimitiveRectangle>;
366
+ ```
367
+
368
+ ## Returns
369
+
370
+ Promise&lt;[ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)<!-- -->&gt;
371
+
372
+ Rectangle primitive object
373
+
374
+ ## Example
375
+
376
+ ```javascript
377
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
378
+ const x = 2000 + Math.floor(Math.random() * 8000);
379
+ const y = 2000 + Math.floor(Math.random() * 8000);
380
+
381
+ // 2. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
382
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
383
+
384
+ // 3. 切换异步模式,累计两处修改(尺寸扩大 + 改边框颜色)
385
+ const asyncRect = rect.toAsync();
386
+ asyncRect.setState_Width(300);
387
+ asyncRect.setState_Color('#00AA00');
388
+
389
+ // 4. 一次性提交到画布
390
+ await asyncRect.done();
391
+
392
+ // 5. 从画布重新读取,确认两处修改都已生效(保留现场供观察)
393
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
394
+
395
+ console.log('width:', 200, '→', refetched.getState_Width());
396
+ console.log('color:', '#00AA00', '→', refetched.getState_Color());
397
+ ```
398
+
399
+ ### getstate_color
400
+
401
+ # ISCH\_PrimitiveRectangle.getState\_Color() method
402
+
403
+ Get the property state: border color
404
+
405
+ ## Signature
406
+
407
+ ```typescript
408
+ function getState_Color(): string | null;
409
+ ```
410
+
411
+ ## Returns
412
+
413
+ string \| null
414
+
415
+ Border color
416
+
417
+ ## Example
418
+
419
+ ```javascript
420
+ // 1. 创建一个红色边框的测试矩形(SCH 坐标单位 10mil)
421
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, '#FF0000');
422
+
423
+ // 2. 读取边框颜色
424
+ const color = rect.getState_Color();
425
+
426
+ // 3. 清理测试图元(查询类案例不留测试对象)
427
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
428
+
429
+ console.log('color:', color);
430
+ ```
431
+
432
+ ### getstate_cornerradius
433
+
434
+ # ISCH\_PrimitiveRectangle.getState\_CornerRadius() method
435
+
436
+ Get the property state: corner radius
437
+
438
+ ## Signature
439
+
440
+ ```typescript
441
+ function getState_CornerRadius(): number;
442
+ ```
443
+
444
+ ## Returns
445
+
446
+ number
447
+
448
+ Corner radius
449
+
450
+ ## Example
451
+
452
+ ```javascript
453
+ // 1. 创建一个圆角半径 10 的测试矩形(SCH 坐标单位 10mil)
454
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 10);
455
+
456
+ // 2. 读取圆角半径
457
+ const cornerRadius = rect.getState_CornerRadius();
458
+
459
+ // 3. 清理测试图元(查询类案例不留测试对象)
460
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
461
+
462
+ console.log('cornerRadius:', cornerRadius);
463
+ ```
464
+
465
+ ### getstate_fillcolor
466
+
467
+ # ISCH\_PrimitiveRectangle.getState\_FillColor() method
468
+
469
+ Get the property state: fill color
470
+
471
+ ## Signature
472
+
473
+ ```typescript
474
+ function getState_FillColor(): string | null;
475
+ ```
476
+
477
+ ## Returns
478
+
479
+ string \| null
480
+
481
+ Fill color
482
+
483
+ ## Example
484
+
485
+ ```javascript
486
+ // 1. 创建一个黄色填充的测试矩形(SCH 坐标单位 10mil)
487
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, null, '#FFFF00');
488
+
489
+ // 2. 读取填充颜色
490
+ const fillColor = rect.getState_FillColor();
491
+
492
+ // 3. 清理测试图元(查询类案例不留测试对象)
493
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
494
+
495
+ console.log('fillColor:', fillColor);
496
+ ```
497
+
498
+ ### getstate_fillstyle
499
+
500
+ # ISCH\_PrimitiveRectangle.getState\_FillStyle() method
501
+
502
+ Get the property state: fill style
503
+
504
+ ## Signature
505
+
506
+ ```typescript
507
+ function getState_FillStyle(): ESCH_PrimitiveFillStyle | null;
508
+ ```
509
+
510
+ ## Returns
511
+
512
+ [ESCH\_PrimitiveFillStyle](../enums/ESCH_PrimitiveFillStyle.md) \| null
513
+
514
+ Fill style
515
+
516
+ ## Example
517
+
518
+ ```javascript
519
+ // 1. 创建一个网格填充的测试矩形(SCH 坐标单位 10mil)
520
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, null, null, null, null, 'Grid');
521
+
522
+ // 2. 读取填充样式
523
+ const fillStyle = rect.getState_FillStyle();
524
+
525
+ // 3. 清理测试图元(查询类案例不留测试对象)
526
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
527
+
528
+ console.log('fillStyle:', fillStyle);
529
+ ```
530
+
531
+ ### getstate_height
532
+
533
+ # ISCH\_PrimitiveRectangle.getState\_Height() method
534
+
535
+ Get the property state: height
536
+
537
+ ## Signature
538
+
539
+ ```typescript
540
+ function getState_Height(): number;
541
+ ```
542
+
543
+ ## Returns
544
+
545
+ number
546
+
547
+ Height
548
+
549
+ ## Example
550
+
551
+ ```javascript
552
+ // 1. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
553
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
554
+
555
+ // 2. 读取矩形的高
556
+ const height = rect.getState_Height();
557
+
558
+ // 3. 清理测试图元(查询类案例不留测试对象)
559
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
560
+
561
+ console.log('height:', height);
562
+ ```
563
+
564
+ ### getstate_linetype
565
+
566
+ # ISCH\_PrimitiveRectangle.getState\_LineType() method
567
+
568
+ Get the property state: line type
569
+
570
+ ## Signature
571
+
572
+ ```typescript
573
+ function getState_LineType(): ESCH_PrimitiveLineType | null;
574
+ ```
575
+
576
+ ## Returns
577
+
578
+ [ESCH\_PrimitiveLineType](../enums/ESCH_PrimitiveLineType.md) \| null
579
+
580
+ Line type
581
+
582
+ ## Example
583
+
584
+ ```javascript
585
+ // 1. 创建一个虚线边框的测试矩形(末参 1 = 虚线,SCH 坐标单位 10mil)
586
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, '#FF0000', null, 6, 1);
587
+
588
+ // 2. 读取线型
589
+ const lineType = rect.getState_LineType();
590
+
591
+ // 3. 清理测试图元(查询类案例不留测试对象)
592
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
593
+
594
+ console.log('lineType:', lineType);
595
+ ```
596
+
597
+ ### getstate_linewidth
598
+
599
+ # ISCH\_PrimitiveRectangle.getState\_LineWidth() method
600
+
601
+ Get the property state: Line width
602
+
603
+ ## Signature
604
+
605
+ ```typescript
606
+ function getState_LineWidth(): number | null;
607
+ ```
608
+
609
+ ## Returns
610
+
611
+ number \| null
612
+
613
+ Line width
614
+
615
+ ## Example
616
+
617
+ ```javascript
618
+ // 1. 创建一个线宽 6 的测试矩形(SCH 坐标单位 10mil)
619
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, '#FF0000', null, 6);
620
+
621
+ // 2. 读取边框线宽
622
+ const lineWidth = rect.getState_LineWidth();
623
+
624
+ // 3. 清理测试图元(查询类案例不留测试对象)
625
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
626
+
627
+ console.log('lineWidth:', lineWidth);
628
+ ```
629
+
630
+ ### getstate_primitiveid
631
+
632
+ # ISCH\_PrimitiveRectangle.getState\_PrimitiveId() method
633
+
634
+ Get the property state: primitive ID
635
+
636
+ ## Signature
637
+
638
+ ```typescript
639
+ function getState_PrimitiveId(): string;
640
+ ```
641
+
642
+ ## Returns
643
+
644
+ string
645
+
646
+ Primitive ID
647
+
648
+ ## Example
649
+
650
+ ```javascript
651
+ // 1. 创建一个测试矩形(SCH 坐标单位 10mil)
652
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
653
+
654
+ // 2. 读取图元 ID
655
+ const primitiveId = rect.getState_PrimitiveId();
656
+
657
+ // 3. 用 ID 从画布重取矩形,验证 ID 有效
658
+ const refetched = await eda.sch_PrimitiveRectangle.get(primitiveId);
659
+
660
+ // 4. 清理测试图元(查询类案例不留测试对象)
661
+ await eda.sch_PrimitiveRectangle.delete([primitiveId]);
662
+
663
+ console.log('primitiveId:', primitiveId);
664
+ console.log('refetched width:', refetched.getState_Width());
665
+ ```
666
+
667
+ ### getstate_primitivetype
668
+
669
+ # ISCH\_PrimitiveRectangle.getState\_PrimitiveType() method
670
+
671
+ Get the property state: primitive type
672
+
673
+ ## Signature
674
+
675
+ ```typescript
676
+ function getState_PrimitiveType(): ESCH_PrimitiveType;
677
+ ```
678
+
679
+ ## Returns
680
+
681
+ [ESCH\_PrimitiveType](../enums/ESCH_PrimitiveType.md)
682
+
683
+ Primitive type
684
+
685
+ ## Example
686
+
687
+ ```javascript
688
+ // 1. 创建一个测试矩形(SCH 坐标单位 10mil)
689
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
690
+
691
+ // 2. 读取图元类型
692
+ const primitiveType = rect.getState_PrimitiveType();
693
+
694
+ // 3. 清理测试图元(查询类案例不留测试对象)
695
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
696
+
697
+ console.log('primitiveType:', primitiveType);
698
+ ```
699
+
700
+ ### getstate_rotation
701
+
702
+ # ISCH\_PrimitiveRectangle.getState\_Rotation() method
703
+
704
+ Get the property state: rotation angle
705
+
706
+ ## Signature
707
+
708
+ ```typescript
709
+ function getState_Rotation(): number;
710
+ ```
711
+
712
+ ## Returns
713
+
714
+ number
715
+
716
+ Rotation angle
717
+
718
+ ## Example
719
+
720
+ ```javascript
721
+ // 1. 创建一个旋转 45° 的测试矩形(第 6 参是旋转角,SCH 坐标单位 10mil)
722
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 45);
723
+
724
+ // 2. 读取旋转角度
725
+ const rotation = rect.getState_Rotation();
726
+
727
+ // 3. 清理测试图元(查询类案例不留测试对象)
728
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
729
+
730
+ console.log('rotation:', rotation);
731
+ ```
732
+
733
+ ### getstate_topleftx
734
+
735
+ # ISCH\_PrimitiveRectangle.getState\_TopLeftX() method
736
+
737
+ Get the property state: top-left point X
738
+
739
+ ## Signature
740
+
741
+ ```typescript
742
+ function getState_TopLeftX(): number;
743
+ ```
744
+
745
+ ## Returns
746
+
747
+ number
748
+
749
+ Top-left point X
750
+
751
+ ## Example
752
+
753
+ ```javascript
754
+ // 1. 创建一个左上角在 (400, 300) 的测试矩形(SCH 坐标单位 10mil)
755
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
756
+
757
+ // 2. 读取左上角 X 坐标
758
+ const topLeftX = rect.getState_TopLeftX();
759
+
760
+ // 3. 清理测试图元(查询类案例不留测试对象)
761
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
762
+
763
+ console.log('topLeftX:', topLeftX);
764
+ ```
765
+
766
+ ### getstate_toplefty
767
+
768
+ # ISCH\_PrimitiveRectangle.getState\_TopLeftY() method
769
+
770
+ Get the property state: top-left point Y
771
+
772
+ ## Signature
773
+
774
+ ```typescript
775
+ function getState_TopLeftY(): number;
776
+ ```
777
+
778
+ ## Returns
779
+
780
+ number
781
+
782
+ Top-left point Y
783
+
784
+ ## Example
785
+
786
+ ```javascript
787
+ // 1. 创建一个左上角在 (400, 300) 的测试矩形(SCH 坐标单位 10mil)
788
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
789
+
790
+ // 2. 读取左上角 Y 坐标
791
+ const topLeftY = rect.getState_TopLeftY();
792
+
793
+ // 3. 清理测试图元(查询类案例不留测试对象)
794
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
795
+
796
+ console.log('topLeftY:', topLeftY);
797
+ ```
798
+
799
+ ### getstate_width
800
+
801
+ # ISCH\_PrimitiveRectangle.getState\_Width() method
802
+
803
+ Get the property state: width
804
+
805
+ ## Signature
806
+
807
+ ```typescript
808
+ function getState_Width(): number;
809
+ ```
810
+
811
+ ## Returns
812
+
813
+ number
814
+
815
+ Width
816
+
817
+ ## Example
818
+
819
+ ```javascript
820
+ // 1. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
821
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
822
+
823
+ // 2. 读取矩形的宽
824
+ const width = rect.getState_Width();
825
+
826
+ // 3. 清理测试图元(查询类案例不留测试对象)
827
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
828
+
829
+ console.log('width:', width);
830
+ ```
831
+
832
+ ### isasync
833
+
834
+ # ISCH\_PrimitiveRectangle.isAsync() method
835
+
836
+ Query whether the primitive is an async primitive
837
+
838
+ ## Signature
839
+
840
+ ```typescript
841
+ function isAsync(): boolean;
842
+ ```
843
+
844
+ ## Returns
845
+
846
+ boolean
847
+
848
+ Whether Is async primitive
849
+
850
+ ## Example
851
+
852
+ ```javascript
853
+ // 1. 创建一个测试矩形,创建后默认处于异步模式
854
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
855
+ const asyncOnCreate = rect.isAsync();
856
+
857
+ // 2. 切换到同步模式再查询一次,对比两种模式
858
+ rect.toSync();
859
+ const asyncAfterToSync = rect.isAsync();
860
+
861
+ // 3. 清理测试图元(查询类案例不留测试对象)
862
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
863
+
864
+ console.log('isAsync on create:', asyncOnCreate);
865
+ console.log('isAsync after toSync:', asyncAfterToSync);
866
+ ```
867
+
868
+ ### reset
869
+
870
+ # ISCH\_PrimitiveRectangle.reset() method
871
+
872
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
873
+
874
+ Reset the async primitive to the current canvas state
875
+
876
+ ## Signature
877
+
878
+ ```typescript
879
+ function reset(): Promise<ISCH_PrimitiveRectangle>;
880
+ ```
881
+
882
+ ## Returns
883
+
884
+ Promise&lt;[ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)<!-- -->&gt;
885
+
886
+ Rectangle primitive object
887
+
888
+ ## Example
889
+
890
+ ```javascript
891
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
892
+ const x = 2000 + Math.floor(Math.random() * 8000);
893
+ const y = 2000 + Math.floor(Math.random() * 8000);
894
+
895
+ // 2. 创建一个线宽 6 的测试矩形(SCH 坐标单位 10mil)
896
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000', null, 6);
897
+
898
+ // 3. 切换异步模式,累计一处未提交的线宽修改(6 → 99)
899
+ const asyncRect = rect.toAsync();
900
+ asyncRect.setState_LineWidth(99);
901
+
902
+ // 4. 重置:丢弃未提交的修改,回到画布当前状态
903
+ await asyncRect.reset();
904
+
905
+ // 5. 从画布重新读取,线宽仍是 6(保留现场供观察)
906
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
907
+
908
+ console.log('lineWidth after reset:', refetched.getState_LineWidth());
909
+ ```
910
+
911
+ ### setstate_color
912
+
913
+ # ISCH\_PrimitiveRectangle.setState\_Color() method
914
+
915
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
916
+
917
+ Set the property state: border color
918
+
919
+ ## Signature
920
+
921
+ ```typescript
922
+ function setState_Color(color: string | null): ISCH_PrimitiveRectangle;
923
+ ```
924
+
925
+ ## Parameters
926
+
927
+ <table><thead><tr><th>
928
+
929
+ Parameter
930
+
931
+ </th><th>
932
+
933
+ Type
934
+
935
+ </th><th>
936
+
937
+ Description
938
+
939
+ </th></tr></thead>
940
+ <tbody><tr><td>
941
+
942
+ color
943
+
944
+ </td><td>
945
+
946
+ string \| null
947
+
948
+ </td><td>
949
+
950
+ Border color
951
+
952
+ </td></tr>
953
+ </tbody></table>
954
+
955
+ ## Returns
956
+
957
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
958
+
959
+ Rectangle primitive object
960
+
961
+ ## Example
962
+
963
+ ```javascript
964
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
965
+ const x = 2000 + Math.floor(Math.random() * 8000);
966
+ const y = 2000 + Math.floor(Math.random() * 8000);
967
+
968
+ // 2. 创建一个红色边框的测试矩形(SCH 坐标单位 10mil)
969
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000');
970
+
971
+ // 3. 切换异步模式,把边框换成绿色
972
+ const asyncRect = rect.toAsync();
973
+ asyncRect.setState_Color('#00AA00');
974
+ await asyncRect.done();
975
+
976
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
977
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
978
+
979
+ console.log('color:', '#FF0000', '→', refetched.getState_Color());
980
+ ```
981
+
982
+ ### setstate_cornerradius
983
+
984
+ # ISCH\_PrimitiveRectangle.setState\_CornerRadius() method
985
+
986
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
987
+
988
+ Set the property state: corner radius
989
+
990
+ ## Signature
991
+
992
+ ```typescript
993
+ function setState_CornerRadius(cornerRadius: number): ISCH_PrimitiveRectangle;
994
+ ```
995
+
996
+ ## Parameters
997
+
998
+ <table><thead><tr><th>
999
+
1000
+ Parameter
1001
+
1002
+ </th><th>
1003
+
1004
+ Type
1005
+
1006
+ </th><th>
1007
+
1008
+ Description
1009
+
1010
+ </th></tr></thead>
1011
+ <tbody><tr><td>
1012
+
1013
+ cornerRadius
1014
+
1015
+ </td><td>
1016
+
1017
+ number
1018
+
1019
+ </td><td>
1020
+
1021
+ Corner radius
1022
+
1023
+ </td></tr>
1024
+ </tbody></table>
1025
+
1026
+ ## Returns
1027
+
1028
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1029
+
1030
+ Rectangle primitive object
1031
+
1032
+ ## Example
1033
+
1034
+ ```javascript
1035
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1036
+ const x = 2000 + Math.floor(Math.random() * 8000);
1037
+ const y = 2000 + Math.floor(Math.random() * 8000);
1038
+
1039
+ // 2. 创建一个直角测试矩形(SCH 坐标单位 10mil)
1040
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1041
+
1042
+ // 3. 切换异步模式,把圆角半径调到 20
1043
+ const asyncRect = rect.toAsync();
1044
+ asyncRect.setState_CornerRadius(20);
1045
+ await asyncRect.done();
1046
+
1047
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1048
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1049
+
1050
+ console.log('cornerRadius:', 0, '→', refetched.getState_CornerRadius());
1051
+ ```
1052
+
1053
+ ### setstate_fillcolor
1054
+
1055
+ # ISCH\_PrimitiveRectangle.setState\_FillColor() method
1056
+
1057
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1058
+
1059
+ Set the property state: fill color
1060
+
1061
+ ## Signature
1062
+
1063
+ ```typescript
1064
+ function setState_FillColor(fillColor: string | null): ISCH_PrimitiveRectangle;
1065
+ ```
1066
+
1067
+ ## Parameters
1068
+
1069
+ <table><thead><tr><th>
1070
+
1071
+ Parameter
1072
+
1073
+ </th><th>
1074
+
1075
+ Type
1076
+
1077
+ </th><th>
1078
+
1079
+ Description
1080
+
1081
+ </th></tr></thead>
1082
+ <tbody><tr><td>
1083
+
1084
+ fillColor
1085
+
1086
+ </td><td>
1087
+
1088
+ string \| null
1089
+
1090
+ </td><td>
1091
+
1092
+ Fill color
1093
+
1094
+ </td></tr>
1095
+ </tbody></table>
1096
+
1097
+ ## Returns
1098
+
1099
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1100
+
1101
+ Rectangle primitive object
1102
+
1103
+ ## Example
1104
+
1105
+ ```javascript
1106
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1107
+ const x = 2000 + Math.floor(Math.random() * 8000);
1108
+ const y = 2000 + Math.floor(Math.random() * 8000);
1109
+
1110
+ // 2. 创建一个无填充的测试矩形(SCH 坐标单位 10mil)
1111
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1112
+
1113
+ // 3. 切换异步模式,设置浅黄填充
1114
+ const asyncRect = rect.toAsync();
1115
+ asyncRect.setState_FillColor('#FFEC8B');
1116
+ await asyncRect.done();
1117
+
1118
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1119
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1120
+
1121
+ console.log('fillColor:', null, '→', refetched.getState_FillColor());
1122
+ ```
1123
+
1124
+ ### setstate_fillstyle
1125
+
1126
+ # ISCH\_PrimitiveRectangle.setState\_FillStyle() method
1127
+
1128
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1129
+
1130
+ Set the property state: fill style
1131
+
1132
+ ## Signature
1133
+
1134
+ ```typescript
1135
+ function setState_FillStyle(fillStyle: ESCH_PrimitiveFillStyle | null): ISCH_PrimitiveRectangle;
1136
+ ```
1137
+
1138
+ ## Parameters
1139
+
1140
+ <table><thead><tr><th>
1141
+
1142
+ Parameter
1143
+
1144
+ </th><th>
1145
+
1146
+ Type
1147
+
1148
+ </th><th>
1149
+
1150
+ Description
1151
+
1152
+ </th></tr></thead>
1153
+ <tbody><tr><td>
1154
+
1155
+ fillStyle
1156
+
1157
+ </td><td>
1158
+
1159
+ [ESCH\_PrimitiveFillStyle](../enums/ESCH_PrimitiveFillStyle.md) \| null
1160
+
1161
+ </td><td>
1162
+
1163
+ Fill style
1164
+
1165
+ </td></tr>
1166
+ </tbody></table>
1167
+
1168
+ ## Returns
1169
+
1170
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1171
+
1172
+ Rectangle primitive object
1173
+
1174
+ ## Example
1175
+
1176
+ ```javascript
1177
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1178
+ const x = 2000 + Math.floor(Math.random() * 8000);
1179
+ const y = 2000 + Math.floor(Math.random() * 8000);
1180
+
1181
+ // 2. 创建一个无填充的测试矩形(SCH 坐标单位 10mil)
1182
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1183
+
1184
+ // 3. 切换异步模式,设置网格填充样式
1185
+ const asyncRect = rect.toAsync();
1186
+ asyncRect.setState_FillStyle('Grid');
1187
+ await asyncRect.done();
1188
+
1189
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1190
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1191
+
1192
+ console.log('fillStyle:', null, '→', refetched.getState_FillStyle());
1193
+ ```
1194
+
1195
+ ### setstate_height
1196
+
1197
+ # ISCH\_PrimitiveRectangle.setState\_Height() method
1198
+
1199
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1200
+
1201
+ Set the property state: height
1202
+
1203
+ ## Signature
1204
+
1205
+ ```typescript
1206
+ function setState_Height(height: number): ISCH_PrimitiveRectangle;
1207
+ ```
1208
+
1209
+ ## Parameters
1210
+
1211
+ <table><thead><tr><th>
1212
+
1213
+ Parameter
1214
+
1215
+ </th><th>
1216
+
1217
+ Type
1218
+
1219
+ </th><th>
1220
+
1221
+ Description
1222
+
1223
+ </th></tr></thead>
1224
+ <tbody><tr><td>
1225
+
1226
+ height
1227
+
1228
+ </td><td>
1229
+
1230
+ number
1231
+
1232
+ </td><td>
1233
+
1234
+ Height
1235
+
1236
+ </td></tr>
1237
+ </tbody></table>
1238
+
1239
+ ## Returns
1240
+
1241
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1242
+
1243
+ Rectangle primitive object
1244
+
1245
+ ## Example
1246
+
1247
+ ```javascript
1248
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1249
+ const x = 2000 + Math.floor(Math.random() * 8000);
1250
+ const y = 2000 + Math.floor(Math.random() * 8000);
1251
+
1252
+ // 2. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
1253
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1254
+
1255
+ // 3. 切换异步模式,把高扩大到 150
1256
+ const asyncRect = rect.toAsync();
1257
+ asyncRect.setState_Height(150);
1258
+ await asyncRect.done();
1259
+
1260
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1261
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1262
+
1263
+ console.log('height:', 100, '→', refetched.getState_Height());
1264
+ ```
1265
+
1266
+ ### setstate_linetype
1267
+
1268
+ # ISCH\_PrimitiveRectangle.setState\_LineType() method
1269
+
1270
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1271
+
1272
+ Set the property state: line type
1273
+
1274
+ ## Signature
1275
+
1276
+ ```typescript
1277
+ function setState_LineType(lineType: ESCH_PrimitiveLineType | null): ISCH_PrimitiveRectangle;
1278
+ ```
1279
+
1280
+ ## Parameters
1281
+
1282
+ <table><thead><tr><th>
1283
+
1284
+ Parameter
1285
+
1286
+ </th><th>
1287
+
1288
+ Type
1289
+
1290
+ </th><th>
1291
+
1292
+ Description
1293
+
1294
+ </th></tr></thead>
1295
+ <tbody><tr><td>
1296
+
1297
+ lineType
1298
+
1299
+ </td><td>
1300
+
1301
+ [ESCH\_PrimitiveLineType](../enums/ESCH_PrimitiveLineType.md) \| null
1302
+
1303
+ </td><td>
1304
+
1305
+ Line type
1306
+
1307
+ </td></tr>
1308
+ </tbody></table>
1309
+
1310
+ ## Returns
1311
+
1312
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1313
+
1314
+ Rectangle primitive object
1315
+
1316
+ ## Example
1317
+
1318
+ ```javascript
1319
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1320
+ const x = 2000 + Math.floor(Math.random() * 8000);
1321
+ const y = 2000 + Math.floor(Math.random() * 8000);
1322
+
1323
+ // 2. 创建一个实线边框的测试矩形(末参 0 = 实线,SCH 坐标单位 10mil)
1324
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000', null, 6, 0);
1325
+
1326
+ // 3. 切换异步模式,把线型改为虚线(1)
1327
+ const asyncRect = rect.toAsync();
1328
+ asyncRect.setState_LineType(1);
1329
+ await asyncRect.done();
1330
+
1331
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1332
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1333
+
1334
+ console.log('lineType:', 0, '→', refetched.getState_LineType());
1335
+ ```
1336
+
1337
+ ### setstate_linewidth
1338
+
1339
+ # ISCH\_PrimitiveRectangle.setState\_LineWidth() method
1340
+
1341
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1342
+
1343
+ Set the property state: Line width
1344
+
1345
+ ## Signature
1346
+
1347
+ ```typescript
1348
+ function setState_LineWidth(lineWidth: number | null): ISCH_PrimitiveRectangle;
1349
+ ```
1350
+
1351
+ ## Parameters
1352
+
1353
+ <table><thead><tr><th>
1354
+
1355
+ Parameter
1356
+
1357
+ </th><th>
1358
+
1359
+ Type
1360
+
1361
+ </th><th>
1362
+
1363
+ Description
1364
+
1365
+ </th></tr></thead>
1366
+ <tbody><tr><td>
1367
+
1368
+ lineWidth
1369
+
1370
+ </td><td>
1371
+
1372
+ number \| null
1373
+
1374
+ </td><td>
1375
+
1376
+ Line width
1377
+
1378
+ </td></tr>
1379
+ </tbody></table>
1380
+
1381
+ ## Returns
1382
+
1383
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1384
+
1385
+ Rectangle primitive object
1386
+
1387
+ ## Example
1388
+
1389
+ ```javascript
1390
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1391
+ const x = 2000 + Math.floor(Math.random() * 8000);
1392
+ const y = 2000 + Math.floor(Math.random() * 8000);
1393
+
1394
+ // 2. 创建一个线宽 6 的测试矩形(SCH 坐标单位 10mil)
1395
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000', null, 6);
1396
+
1397
+ // 3. 切换异步模式,把线宽加粗到 15
1398
+ const asyncRect = rect.toAsync();
1399
+ asyncRect.setState_LineWidth(15);
1400
+ await asyncRect.done();
1401
+
1402
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1403
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1404
+
1405
+ console.log('lineWidth:', 6, '→', refetched.getState_LineWidth());
1406
+ ```
1407
+
1408
+ ### setstate_rotation
1409
+
1410
+ # ISCH\_PrimitiveRectangle.setState\_Rotation() method
1411
+
1412
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1413
+
1414
+ Set the property state: rotation angle
1415
+
1416
+ ## Signature
1417
+
1418
+ ```typescript
1419
+ function setState_Rotation(rotation: number): ISCH_PrimitiveRectangle;
1420
+ ```
1421
+
1422
+ ## Parameters
1423
+
1424
+ <table><thead><tr><th>
1425
+
1426
+ Parameter
1427
+
1428
+ </th><th>
1429
+
1430
+ Type
1431
+
1432
+ </th><th>
1433
+
1434
+ Description
1435
+
1436
+ </th></tr></thead>
1437
+ <tbody><tr><td>
1438
+
1439
+ rotation
1440
+
1441
+ </td><td>
1442
+
1443
+ number
1444
+
1445
+ </td><td>
1446
+
1447
+ Rotation angle
1448
+
1449
+ </td></tr>
1450
+ </tbody></table>
1451
+
1452
+ ## Returns
1453
+
1454
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1455
+
1456
+ Rectangle primitive object
1457
+
1458
+ ## Example
1459
+
1460
+ ```javascript
1461
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1462
+ const x = 2000 + Math.floor(Math.random() * 8000);
1463
+ const y = 2000 + Math.floor(Math.random() * 8000);
1464
+
1465
+ // 2. 创建一个未旋转的测试矩形(SCH 坐标单位 10mil)
1466
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1467
+
1468
+ // 3. 切换异步模式,提交旋转 30°
1469
+ const asyncRect = rect.toAsync();
1470
+ asyncRect.setState_Rotation(30);
1471
+ await asyncRect.done();
1472
+
1473
+ // 4. 从画布重新读取:形状已旋转(左上角坐标变化),角度读数仍为 0
1474
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1475
+
1476
+ console.log('rotation:', 0, '→', refetched.getState_Rotation());
1477
+ console.log('topLeft moved by rotate:', x, '→', refetched.getState_TopLeftX());
1478
+ ```
1479
+
1480
+ ### setstate_topleftx
1481
+
1482
+ # ISCH\_PrimitiveRectangle.setState\_TopLeftX() method
1483
+
1484
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1485
+
1486
+ Set the property state: top-left point X
1487
+
1488
+ ## Signature
1489
+
1490
+ ```typescript
1491
+ function setState_TopLeftX(topLeftX: number): ISCH_PrimitiveRectangle;
1492
+ ```
1493
+
1494
+ ## Parameters
1495
+
1496
+ <table><thead><tr><th>
1497
+
1498
+ Parameter
1499
+
1500
+ </th><th>
1501
+
1502
+ Type
1503
+
1504
+ </th><th>
1505
+
1506
+ Description
1507
+
1508
+ </th></tr></thead>
1509
+ <tbody><tr><td>
1510
+
1511
+ topLeftX
1512
+
1513
+ </td><td>
1514
+
1515
+ number
1516
+
1517
+ </td><td>
1518
+
1519
+ Top-left point X
1520
+
1521
+ </td></tr>
1522
+ </tbody></table>
1523
+
1524
+ ## Returns
1525
+
1526
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1527
+
1528
+ Rectangle primitive object
1529
+
1530
+ ## Example
1531
+
1532
+ ```javascript
1533
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1534
+ const x = 2000 + Math.floor(Math.random() * 8000);
1535
+ const y = 2000 + Math.floor(Math.random() * 8000);
1536
+
1537
+ // 2. 创建一个测试矩形(SCH 坐标单位 10mil)
1538
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1539
+
1540
+ // 3. 切换异步模式,把左上角 X 移到 x + 300
1541
+ const asyncRect = rect.toAsync();
1542
+ asyncRect.setState_TopLeftX(x + 300);
1543
+ await asyncRect.done();
1544
+
1545
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1546
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1547
+
1548
+ console.log('topLeftX:', x, '→', refetched.getState_TopLeftX());
1549
+ ```
1550
+
1551
+ ### setstate_toplefty
1552
+
1553
+ # ISCH\_PrimitiveRectangle.setState\_TopLeftY() method
1554
+
1555
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1556
+
1557
+ Set the property state: top-left point Y
1558
+
1559
+ ## Signature
1560
+
1561
+ ```typescript
1562
+ function setState_TopLeftY(topLeftY: number): ISCH_PrimitiveRectangle;
1563
+ ```
1564
+
1565
+ ## Parameters
1566
+
1567
+ <table><thead><tr><th>
1568
+
1569
+ Parameter
1570
+
1571
+ </th><th>
1572
+
1573
+ Type
1574
+
1575
+ </th><th>
1576
+
1577
+ Description
1578
+
1579
+ </th></tr></thead>
1580
+ <tbody><tr><td>
1581
+
1582
+ topLeftY
1583
+
1584
+ </td><td>
1585
+
1586
+ number
1587
+
1588
+ </td><td>
1589
+
1590
+ Top-left point Y
1591
+
1592
+ </td></tr>
1593
+ </tbody></table>
1594
+
1595
+ ## Returns
1596
+
1597
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1598
+
1599
+ Rectangle primitive object
1600
+
1601
+ ## Example
1602
+
1603
+ ```javascript
1604
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1605
+ const x = 2000 + Math.floor(Math.random() * 8000);
1606
+ const y = 2000 + Math.floor(Math.random() * 8000);
1607
+
1608
+ // 2. 创建一个测试矩形(SCH 坐标单位 10mil)
1609
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1610
+
1611
+ // 3. 切换异步模式,把左上角 Y 移到 y + 200
1612
+ const asyncRect = rect.toAsync();
1613
+ asyncRect.setState_TopLeftY(y + 200);
1614
+ await asyncRect.done();
1615
+
1616
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1617
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1618
+
1619
+ console.log('topLeftY:', y, '→', refetched.getState_TopLeftY());
1620
+ ```
1621
+
1622
+ ### setstate_width
1623
+
1624
+ # ISCH\_PrimitiveRectangle.setState\_Width() method
1625
+
1626
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1627
+
1628
+ Set the property state: width
1629
+
1630
+ ## Signature
1631
+
1632
+ ```typescript
1633
+ function setState_Width(width: number): ISCH_PrimitiveRectangle;
1634
+ ```
1635
+
1636
+ ## Parameters
1637
+
1638
+ <table><thead><tr><th>
1639
+
1640
+ Parameter
1641
+
1642
+ </th><th>
1643
+
1644
+ Type
1645
+
1646
+ </th><th>
1647
+
1648
+ Description
1649
+
1650
+ </th></tr></thead>
1651
+ <tbody><tr><td>
1652
+
1653
+ width
1654
+
1655
+ </td><td>
1656
+
1657
+ number
1658
+
1659
+ </td><td>
1660
+
1661
+ Width
1662
+
1663
+ </td></tr>
1664
+ </tbody></table>
1665
+
1666
+ ## Returns
1667
+
1668
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1669
+
1670
+ Rectangle primitive object
1671
+
1672
+ ## Example
1673
+
1674
+ ```javascript
1675
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1676
+ const x = 2000 + Math.floor(Math.random() * 8000);
1677
+ const y = 2000 + Math.floor(Math.random() * 8000);
1678
+
1679
+ // 2. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
1680
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1681
+
1682
+ // 3. 切换异步模式,把宽扩大到 300
1683
+ const asyncRect = rect.toAsync();
1684
+ asyncRect.setState_Width(300);
1685
+ await asyncRect.done();
1686
+
1687
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1688
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1689
+
1690
+ console.log('width:', 200, '→', refetched.getState_Width());
1691
+ ```
1692
+
1693
+ ### toasync
1694
+
1695
+ # ISCH\_PrimitiveRectangle.toAsync() method
1696
+
1697
+ Convert Primitive to Async primitive
1698
+
1699
+ ## Signature
1700
+
1701
+ ```typescript
1702
+ function toAsync(): ISCH_PrimitiveRectangle;
1703
+ ```
1704
+
1705
+ ## Returns
1706
+
1707
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1708
+
1709
+ Rectangle primitive object
1710
+
1711
+ ## Example
1712
+
1713
+ ```javascript
1714
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1715
+ const x = 2000 + Math.floor(Math.random() * 8000);
1716
+ const y = 2000 + Math.floor(Math.random() * 8000);
1717
+
1718
+ // 2. 创建一个测试矩形(创建后默认处于异步模式)
1719
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1720
+
1721
+ // 3. 先切换到同步模式,再转回异步模式,确认可来回切换
1722
+ rect.toSync();
1723
+ const asyncRect = rect.toAsync();
1724
+
1725
+ // 4. 异步模式下批量修改尺寸,一次提交
1726
+ asyncRect.setState_Width(300);
1727
+ asyncRect.setState_Height(150);
1728
+ await asyncRect.done();
1729
+
1730
+ // 5. 从画布重新读取,确认修改已生效(保留现场供观察)
1731
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1732
+
1733
+ console.log('isAsync after toAsync:', rect.isAsync());
1734
+ console.log('width:', 200, '→', refetched.getState_Width());
1735
+ console.log('height:', 100, '→', refetched.getState_Height());
1736
+ ```
1737
+
1738
+ ### tosync
1739
+
1740
+ # ISCH\_PrimitiveRectangle.toSync() method
1741
+
1742
+ Convert Primitive to Sync primitive
1743
+
1744
+ ## Signature
1745
+
1746
+ ```typescript
1747
+ function toSync(): ISCH_PrimitiveRectangle;
1748
+ ```
1749
+
1750
+ ## Returns
1751
+
1752
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1753
+
1754
+ Rectangle primitive object
1755
+
1756
+ ## Example
1757
+
1758
+ ```javascript
1759
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1760
+ const x = 2000 + Math.floor(Math.random() * 8000);
1761
+ const y = 2000 + Math.floor(Math.random() * 8000);
1762
+
1763
+ // 2. 创建一个测试矩形(创建后默认处于异步模式)
1764
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1765
+
1766
+ // 3. 转换为同步图元
1767
+ const syncRect = rect.toSync();
1768
+
1769
+ // 4. 同步模式下把宽扩大到 300,立即生效,无需 done()
1770
+ syncRect.setState_Width(300);
1771
+
1772
+ // 5. 从画布重新读取,确认修改已生效(保留现场供观察)
1773
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1774
+
1775
+ console.log('isAsync after toSync:', rect.isAsync());
1776
+ console.log('width:', 200, '→', refetched.getState_Width());
1777
+ ```