@webviz/subsurface-viewer 0.0.1-alpha.1 → 0.0.2-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (177) hide show
  1. package/dist/index.d.ts +0 -1
  2. package/dist/index.js +0 -1
  3. package/dist/index.js.map +1 -1
  4. package/dist/package.json +5 -2
  5. package/package.json +6 -3
  6. package/dist/DashSubsurfaceViewer.d.ts +0 -56
  7. package/dist/DashSubsurfaceViewer.js +0 -160
  8. package/dist/DashSubsurfaceViewer.js.map +0 -1
  9. package/src/DashSubsurfaceViewer.tsx +0 -270
  10. package/src/SubsurfaceViewer.stories.tsx +0 -449
  11. package/src/SubsurfaceViewer.test.tsx +0 -98
  12. package/src/SubsurfaceViewer.tsx +0 -356
  13. package/src/__snapshots__/SubsurfaceViewer.test.tsx.snap +0 -178
  14. package/src/assets/glTF/north_arrow/scene.bin +0 -0
  15. package/src/assets/glTF/north_arrow/scene.gltf +0 -315
  16. package/src/assets/glTF/north_arrow/textures/Arrow5_baseColor.png +0 -0
  17. package/src/assets/glTF/north_arrow/textures/Arrow5_metallicRoughness.png +0 -0
  18. package/src/assets/glTF/north_arrow/textures/Arrow5_normal.png +0 -0
  19. package/src/components/ColorLegend.test.tsx +0 -32
  20. package/src/components/ColorLegend.tsx +0 -80
  21. package/src/components/ColorLegends.test.tsx +0 -97
  22. package/src/components/ColorLegends.tsx +0 -46
  23. package/src/components/DistanceScale.stories.tsx +0 -28
  24. package/src/components/DistanceScale.test.tsx +0 -36
  25. package/src/components/DistanceScale.tsx +0 -84
  26. package/src/components/InfoCard.test.tsx +0 -110
  27. package/src/components/InfoCard.tsx +0 -263
  28. package/src/components/Map.test.tsx +0 -142
  29. package/src/components/Map.tsx +0 -1435
  30. package/src/components/StatusIndicator.test.tsx +0 -14
  31. package/src/components/StatusIndicator.tsx +0 -38
  32. package/src/components/ViewAnnotation.tsx +0 -16
  33. package/src/components/ViewFooter.test.tsx +0 -12
  34. package/src/components/ViewFooter.tsx +0 -30
  35. package/src/components/__snapshots__/ColorLegends.test.tsx.snap +0 -15
  36. package/src/components/__snapshots__/DistanceScale.test.tsx.snap +0 -33
  37. package/src/components/__snapshots__/InfoCard.test.tsx.snap +0 -561
  38. package/src/components/__snapshots__/Map.test.tsx.snap +0 -119
  39. package/src/components/__snapshots__/StatusIndicator.test.tsx.snap +0 -3
  40. package/src/components/__snapshots__/ViewFooter.test.tsx.snap +0 -7
  41. package/src/components/settings/DrawModeSelector.test.tsx +0 -45
  42. package/src/components/settings/DrawModeSelector.tsx +0 -58
  43. package/src/components/settings/DrawModeSelector_performance.test.tsx +0 -35
  44. package/src/components/settings/LayerProperty.test.tsx +0 -35
  45. package/src/components/settings/LayerProperty.tsx +0 -153
  46. package/src/components/settings/LayerProperty_performance.test.tsx +0 -39
  47. package/src/components/settings/LayerSettingsButton.test.tsx +0 -133
  48. package/src/components/settings/LayerSettingsButton.tsx +0 -95
  49. package/src/components/settings/LayersButton.test.tsx +0 -102
  50. package/src/components/settings/LayersButton.tsx +0 -97
  51. package/src/components/settings/NumericInput.test.tsx +0 -25
  52. package/src/components/settings/NumericInput.tsx +0 -67
  53. package/src/components/settings/Settings.tsx +0 -71
  54. package/src/components/settings/SliderInput.test.tsx +0 -28
  55. package/src/components/settings/SliderInput.tsx +0 -71
  56. package/src/components/settings/ToggleButton.test.tsx +0 -25
  57. package/src/components/settings/ToggleButton.tsx +0 -53
  58. package/src/components/settings/__snapshots__/DrawModeSelector.test.tsx.snap +0 -124
  59. package/src/components/settings/__snapshots__/LayerProperty.test.tsx.snap +0 -124
  60. package/src/components/settings/__snapshots__/LayerSettingsButton.test.tsx.snap +0 -36
  61. package/src/components/settings/__snapshots__/LayersButton.test.tsx.snap +0 -83
  62. package/src/components/settings/__snapshots__/NumericInput.test.tsx.snap +0 -123
  63. package/src/components/settings/__snapshots__/SliderInput.test.tsx.snap +0 -244
  64. package/src/components/settings/__snapshots__/ToggleButton.test.tsx.snap +0 -182
  65. package/src/custom.d.ts +0 -9
  66. package/src/index.ts +0 -5
  67. package/src/inputSchema/ColorTables.json +0 -51
  68. package/src/inputSchema/FaultPolygons.json +0 -80
  69. package/src/inputSchema/Grid.json +0 -39
  70. package/src/inputSchema/PieChart.json +0 -72
  71. package/src/inputSchema/WellLog.json +0 -126
  72. package/src/inputSchema/WellLogTemplate.json +0 -136
  73. package/src/inputSchema/WellLogs.json +0 -5
  74. package/src/inputSchema/Wells.json +0 -106
  75. package/src/inputSchema/schemaValidationUtil.tsx +0 -55
  76. package/src/inputSchema/validator.tsx +0 -72
  77. package/src/inputSchema/wellCompletions.json +0 -108
  78. package/src/layers/BoxSelectionLayer/boxSelectionLayer.stories.tsx +0 -172
  79. package/src/layers/BoxSelectionLayer/boxSelectionLayer.tsx +0 -136
  80. package/src/layers/axes/axes-fragment.glsl.ts +0 -15
  81. package/src/layers/axes/axesLayer.stories.tsx +0 -87
  82. package/src/layers/axes/axesLayer.ts +0 -692
  83. package/src/layers/axes/boxLayer.ts +0 -71
  84. package/src/layers/axes/grid-vertex.glsl.ts +0 -14
  85. package/src/layers/axes2d/axes2DLayer.stories.tsx +0 -150
  86. package/src/layers/axes2d/axes2DLayer.ts +0 -841
  87. package/src/layers/axes2d/font-atlas.png +0 -0
  88. package/src/layers/axes2d/label-fragment.glsl.js +0 -37
  89. package/src/layers/axes2d/label-vertex.glsl.js +0 -20
  90. package/src/layers/axes2d/line-fragment.glsl.js +0 -14
  91. package/src/layers/axes2d/line-vertex.glsl.js +0 -13
  92. package/src/layers/colormap/colormap.fs.glsl.ts +0 -42
  93. package/src/layers/colormap/colormapLayer.ts +0 -247
  94. package/src/layers/drawing/drawingLayer.tsx +0 -256
  95. package/src/layers/fault_polygons/faultPolygonsLayer.ts +0 -54
  96. package/src/layers/grid3d/fragment.fs.glsl.ts +0 -109
  97. package/src/layers/grid3d/fragment_lines.glsl.ts +0 -21
  98. package/src/layers/grid3d/grid3dLayer.stories.tsx +0 -172
  99. package/src/layers/grid3d/grid3dLayer.ts +0 -248
  100. package/src/layers/grid3d/privateLayer.ts +0 -292
  101. package/src/layers/grid3d/vertex.glsl.ts +0 -43
  102. package/src/layers/grid3d/vertex_lines.glsl.ts +0 -15
  103. package/src/layers/grid3d/webworker.ts +0 -173
  104. package/src/layers/hillshading2d/hillshading2d.fs.glsl.ts +0 -62
  105. package/src/layers/hillshading2d/hillshading2dLayer.ts +0 -172
  106. package/src/layers/index.ts +0 -35
  107. package/src/layers/intersection/intersectionView.stories.tsx +0 -294
  108. package/src/layers/intersection/unfoldedGeoJsonLayer.ts +0 -92
  109. package/src/layers/map/fragment.fs.glsl.ts +0 -127
  110. package/src/layers/map/fragment_lines.glsl.ts +0 -21
  111. package/src/layers/map/mapLayer.stories.tsx +0 -1369
  112. package/src/layers/map/mapLayer.ts +0 -470
  113. package/src/layers/map/privateMapLayer.ts +0 -317
  114. package/src/layers/map/vertex.glsl.ts +0 -45
  115. package/src/layers/map/vertex_lines.glsl.ts +0 -15
  116. package/src/layers/map/webworker.ts +0 -479
  117. package/src/layers/northarrow/northArrow.stories.tsx +0 -108
  118. package/src/layers/northarrow/northArrow3DLayer.ts +0 -204
  119. package/src/layers/northarrow/northarrow-fragment.glsl.js +0 -14
  120. package/src/layers/northarrow/northarrow-vertex.glsl.js +0 -13
  121. package/src/layers/piechart/fragment.glsl.js +0 -42
  122. package/src/layers/piechart/pieChartLayer.ts +0 -246
  123. package/src/layers/piechart/vertex.glsl.js +0 -42
  124. package/src/layers/points/pointsLayer.stories.tsx +0 -141
  125. package/src/layers/points/pointsLayer.ts +0 -143
  126. package/src/layers/polylines/polylinesLayer.stories.tsx +0 -144
  127. package/src/layers/polylines/polylinesLayer.ts +0 -263
  128. package/src/layers/selectable_geojson/selectableGeoJsonLayer.ts +0 -25
  129. package/src/layers/shader_modules/decoder.fs.glsl.ts +0 -41
  130. package/src/layers/shader_modules/decoder.ts +0 -46
  131. package/src/layers/shader_modules/index.ts +0 -1
  132. package/src/layers/terrain/map3DLayer.stories.tsx +0 -340
  133. package/src/layers/terrain/map3DLayer.ts +0 -556
  134. package/src/layers/terrain/terrainMapLayer.ts +0 -334
  135. package/src/layers/terrain/terrainmap.fs.glsl.ts +0 -134
  136. package/src/layers/triangle/fragment.fs.glsl.ts +0 -126
  137. package/src/layers/triangle/fragment_lines.glsl.ts +0 -21
  138. package/src/layers/triangle/privateTriangleLayer.ts +0 -203
  139. package/src/layers/triangle/test_data/surfacePoints.ts +0 -4344
  140. package/src/layers/triangle/test_data/surfaceTriangles.ts +0 -7392
  141. package/src/layers/triangle/triangleLayer.stories.tsx +0 -191
  142. package/src/layers/triangle/triangleLayer.ts +0 -273
  143. package/src/layers/triangle/vertex.glsl.ts +0 -35
  144. package/src/layers/triangle/vertex_lines.glsl.ts +0 -15
  145. package/src/layers/triangle/webworker.ts +0 -165
  146. package/src/layers/utils/glsl.d.ts +0 -4
  147. package/src/layers/utils/layerTools.ts +0 -182
  148. package/src/layers/utils/propertyMapTools.ts +0 -43
  149. package/src/layers/wells/utils/spline.ts +0 -318
  150. package/src/layers/wells/wellsLayer.stories.tsx +0 -625
  151. package/src/layers/wells/wellsLayer.ts +0 -1377
  152. package/src/redux/actions.ts +0 -8
  153. package/src/redux/reducer.ts +0 -43
  154. package/src/redux/store.ts +0 -15
  155. package/src/redux/types.ts +0 -114
  156. package/src/storybook/SubsurfaceViewer.stories.jsx +0 -644
  157. package/src/storybook/components/InfoCard.stories.jsx +0 -39
  158. package/src/storybook/components/colorLegends/ContinuousLegend.stories.jsx +0 -32
  159. package/src/storybook/components/colorLegends/DiscreteLegend.stories.jsx +0 -33
  160. package/src/storybook/components/colorLegends/IndividualScaleForMap.stories.jsx +0 -99
  161. package/src/storybook/components/colorLegends/SingleScaleForMap.stories.jsx +0 -120
  162. package/src/storybook/components/settings/LayerSettingsButton.stories.jsx +0 -34
  163. package/src/storybook/components/settings/NumericInput.stories.jsx +0 -17
  164. package/src/storybook/components/settings/ToggleButton.stories.jsx +0 -16
  165. package/src/storybook/schemaValidation/sampleData.js +0 -177
  166. package/src/storybook/schemaValidation/schemaValidation.stories.jsx +0 -91
  167. package/src/test/TestWrapper.tsx +0 -13
  168. package/src/utils/configuration.ts +0 -61
  169. package/src/utils/fit-bounds.js +0 -85
  170. package/src/utils/measurement.ts +0 -61
  171. package/src/utils/northArrow.ts +0 -4
  172. package/src/utils/specExtractor.ts +0 -36
  173. package/src/viewports/index.js +0 -1
  174. package/src/viewports/intersectionViewport.ts +0 -137
  175. package/src/views/index.js +0 -1
  176. package/src/views/intersectionView.ts +0 -38
  177. package/tsconfig.json +0 -7
@@ -1,317 +0,0 @@
1
- import {
2
- COORDINATE_SYSTEM,
3
- Layer,
4
- picking,
5
- project,
6
- phongLighting,
7
- PickingInfo,
8
- UpdateParameters,
9
- Color,
10
- } from "@deck.gl/core/typed";
11
- import {
12
- createPropertyData,
13
- LayerPickInfo,
14
- PropertyDataType,
15
- } from "../utils/layerTools";
16
- import { Model, Geometry } from "@luma.gl/engine";
17
- import { DeckGLLayerContext } from "../../components/Map";
18
- import { ExtendedLayerProps, colorMapFunctionType } from "../utils/layerTools";
19
- import vsShader from "./vertex.glsl";
20
- import fsShader from "./fragment.fs.glsl";
21
- import vsLineShader from "./vertex_lines.glsl";
22
- import fsLineShader from "./fragment_lines.glsl";
23
-
24
- import { colorTablesArray, rgbValues } from "@emerson-eps/color-tables/";
25
- import { createDefaultContinuousColorScale } from "@emerson-eps/color-tables/dist/component/Utils/legendCommonFunction";
26
- import { Texture2D } from "@luma.gl/webgl";
27
- import GL from "@luma.gl/constants";
28
-
29
- const DEFAULT_TEXTURE_PARAMETERS = {
30
- [GL.TEXTURE_MIN_FILTER]: GL.LINEAR_MIPMAP_LINEAR,
31
- [GL.TEXTURE_MAG_FILTER]: GL.LINEAR,
32
- [GL.TEXTURE_WRAP_S]: GL.CLAMP_TO_EDGE,
33
- [GL.TEXTURE_WRAP_T]: GL.CLAMP_TO_EDGE,
34
- };
35
-
36
- export type MeshType = {
37
- drawMode?: number;
38
- attributes: {
39
- positions: { value: Float32Array; size: number };
40
- TEXCOORD_0?: { value: Float32Array; size: number };
41
- normals: { value: Float32Array; size: number };
42
- properties: { value: Float32Array; size: number };
43
- vertex_indexs: { value: Int32Array; size: number };
44
- };
45
- vertexCount: number;
46
- indices: { value: Uint32Array; size: number };
47
- };
48
-
49
- export type MeshTypeLines = {
50
- drawMode: number;
51
- attributes: {
52
- positions: { value: Float32Array; size: number };
53
- };
54
- vertexCount: number;
55
- };
56
-
57
- export type Material =
58
- | {
59
- ambient: number;
60
- diffuse: number;
61
- shininess: number;
62
- specularColor: [number, number, number];
63
- }
64
- | boolean;
65
-
66
- function getImageData(
67
- colorMapName: string,
68
- colorTables: colorTablesArray,
69
- colorMapFunction: colorMapFunctionType | undefined
70
- ) {
71
- type funcType = (x: number) => Color;
72
-
73
- const isColorMapFunctionDefined = typeof colorMapFunction !== "undefined";
74
- const isColorMapNameDefined = !!colorMapName;
75
-
76
- const defaultColorMap = createDefaultContinuousColorScale;
77
- let colorMap = defaultColorMap() as unknown as funcType;
78
-
79
- if (isColorMapFunctionDefined) {
80
- colorMap =
81
- typeof colorMapFunction === "function"
82
- ? (colorMapFunction as funcType)
83
- : ((() => colorMapFunction) as unknown as funcType);
84
- } else if (isColorMapNameDefined) {
85
- colorMap = (value: number) =>
86
- rgbValues(value, colorMapName, colorTables);
87
- }
88
-
89
- const data = new Uint8Array(256 * 3);
90
-
91
- for (let i = 0; i < 256; i++) {
92
- const value = i / 255.0;
93
- const color = colorMap ? colorMap(value) : [0, 0, 0];
94
- if (color) {
95
- data[3 * i + 0] = color[0];
96
- data[3 * i + 1] = color[1];
97
- data[3 * i + 2] = color[2];
98
- }
99
- }
100
-
101
- return data ? data : [0, 0, 0];
102
- }
103
-
104
- export interface privateMapLayerProps<D> extends ExtendedLayerProps<D> {
105
- mesh: MeshType;
106
- meshLines: MeshTypeLines;
107
- contours: [number, number];
108
- gridLines: boolean;
109
- isContoursDepth: boolean;
110
- colorMapName: string;
111
- colorMapRange: [number, number];
112
- colorMapClampColor: Color | undefined | boolean;
113
- colorMapFunction?: colorMapFunctionType;
114
- propertyValueRange: [number, number];
115
- smoothShading: boolean;
116
- depthTest: boolean;
117
- }
118
-
119
- const defaultProps = {
120
- data: ["dummy"],
121
- contours: [-1, -1],
122
- isContoursDepth: true,
123
- gridLines: false,
124
- colorMapName: "",
125
- coordinateSystem: COORDINATE_SYSTEM.CARTESIAN,
126
- propertyValueRange: [0.0, 1.0],
127
- meshValueRange: [0.0, 1.0],
128
- depthTest: true,
129
- };
130
-
131
- // This is a private layer used only by the composite Map3DLayer
132
- export default class privateMapLayer extends Layer<
133
- privateMapLayerProps<unknown>
134
- > {
135
- initializeState(context: DeckGLLayerContext): void {
136
- const { gl } = context;
137
- const [model_mesh, mesh_lines_model] = this._getModels(gl);
138
- this.setState({ models: [model_mesh, mesh_lines_model] });
139
- }
140
-
141
- shouldUpdateState({
142
- props,
143
- oldProps,
144
- context,
145
- changeFlags,
146
- }: UpdateParameters<this>): boolean {
147
- return (
148
- super.shouldUpdateState({
149
- props,
150
- oldProps,
151
- context,
152
- changeFlags,
153
- }) || changeFlags.propsOrDataChanged
154
- );
155
- }
156
-
157
- updateState({ context }: UpdateParameters<this>): void {
158
- this.initializeState(context as DeckGLLayerContext);
159
- }
160
-
161
- //eslint-disable-next-line
162
- _getModels(gl: any) {
163
- // MESH MODEL
164
- const mesh_model = new Model(gl, {
165
- id: `${this.props.id}-mesh`,
166
- vs: vsShader,
167
- fs: fsShader,
168
- geometry: new Geometry({
169
- drawMode: this.props.mesh.drawMode,
170
- attributes: {
171
- positions: this.props.mesh.attributes.positions,
172
- normals: this.props.mesh.attributes.normals,
173
- properties: this.props.mesh.attributes.properties,
174
- vertex_indexs: this.props.mesh.attributes.vertex_indexs,
175
- },
176
- vertexCount: this.props.mesh.vertexCount,
177
- indices: this.props.mesh.indices,
178
- }),
179
- modules: [project, picking, phongLighting],
180
- isInstanced: false, // This only works when set to false.
181
- });
182
-
183
- // MESH LINES
184
- const mesh_lines_model = new Model(gl, {
185
- id: `${this.props.id}-lines`,
186
- vs: vsLineShader,
187
- fs: fsLineShader,
188
- geometry: new Geometry(this.props.meshLines),
189
- modules: [project, picking],
190
- isInstanced: false,
191
- });
192
-
193
- return [mesh_model, mesh_lines_model];
194
- }
195
-
196
- // Signature from the base class, eslint doesn't like the any type.
197
- // eslint-disable-next-line
198
- draw(args: any): void {
199
- if (!this.state["models"]) {
200
- return;
201
- }
202
-
203
- const { uniforms, context } = args;
204
- const { gl } = context;
205
-
206
- const contourReferencePoint = this.props.contours[0] ?? -1.0;
207
- const contourInterval = this.props.contours[1] ?? -1.0;
208
- const isContoursDepth = this.props.isContoursDepth;
209
-
210
- const [model_mesh, mesh_lines_model] = this.state["models"];
211
-
212
- const valueRangeMin = this.props.propertyValueRange[0] ?? 0.0;
213
- const valueRangeMax = this.props.propertyValueRange[1] ?? 1.0;
214
-
215
- // If specified color map will extend from colorMapRangeMin to colorMapRangeMax.
216
- // Otherwise it will extend from valueRangeMin to valueRangeMax.
217
- const colorMapRangeMin = this.props.colorMapRange?.[0] ?? valueRangeMin;
218
- const colorMapRangeMax = this.props.colorMapRange?.[1] ?? valueRangeMax;
219
-
220
- const isClampColor: boolean =
221
- this.props.colorMapClampColor !== undefined &&
222
- this.props.colorMapClampColor !== true &&
223
- this.props.colorMapClampColor !== false;
224
- let colorMapClampColor = isClampColor
225
- ? this.props.colorMapClampColor
226
- : [0, 0, 0];
227
-
228
- // Normalize to [0,1] range.
229
- colorMapClampColor = (colorMapClampColor as Color).map(
230
- (x) => (x ?? 0) / 255
231
- );
232
-
233
- const isColorMapClampColorTransparent: boolean =
234
- (this.props.colorMapClampColor as boolean) === false;
235
-
236
- const smoothShading = this.props.smoothShading;
237
-
238
- gl.enable(GL.POLYGON_OFFSET_FILL);
239
- if (!this.props.depthTest) {
240
- gl.disable(GL.DEPTH_TEST);
241
- }
242
-
243
- gl.polygonOffset(1, 1);
244
- model_mesh
245
- .setUniforms({
246
- ...uniforms,
247
- contourReferencePoint,
248
- contourInterval,
249
- isContoursDepth,
250
- colormap: new Texture2D(context.gl, {
251
- width: 256,
252
- height: 1,
253
- format: GL.RGB,
254
- data: getImageData(
255
- this.props.colorMapName,
256
- (this.context as DeckGLLayerContext).userData
257
- .colorTables,
258
- this.props.colorMapFunction
259
- ),
260
- parameters: DEFAULT_TEXTURE_PARAMETERS,
261
- }),
262
- valueRangeMin,
263
- valueRangeMax,
264
- colorMapRangeMin,
265
- colorMapRangeMax,
266
- colorMapClampColor,
267
- isColorMapClampColorTransparent,
268
- isClampColor,
269
- smoothShading,
270
- })
271
- .draw();
272
- gl.disable(GL.POLYGON_OFFSET_FILL);
273
-
274
- if (!this.props.depthTest) {
275
- gl.enable(GL.DEPTH_TEST);
276
- }
277
-
278
- if (this.props.gridLines) {
279
- mesh_lines_model.draw();
280
- }
281
- }
282
-
283
- decodePickingColor(): number {
284
- return 0;
285
- }
286
-
287
- getPickingInfo({ info }: { info: PickingInfo }): LayerPickInfo {
288
- if (!info.color) {
289
- return info;
290
- }
291
-
292
- const layer_properties: PropertyDataType[] = [];
293
-
294
- // Note these colors are in the 0-255 range.
295
- const r = info.color[0];
296
- const g = info.color[1];
297
- const b = info.color[2];
298
-
299
- const vertexIndex = 256 * 256 * r + 256 * g + b;
300
-
301
- const vertexs = this.props.mesh.attributes.positions.value;
302
- const depth = -vertexs[3 * vertexIndex + 2];
303
- layer_properties.push(createPropertyData("Depth", depth));
304
-
305
- const properties = this.props.mesh.attributes.properties.value;
306
- const property = properties[vertexIndex];
307
- layer_properties.push(createPropertyData("Property", property));
308
-
309
- return {
310
- ...info,
311
- properties: layer_properties,
312
- };
313
- }
314
- }
315
-
316
- privateMapLayer.layerName = "privateMapLayer";
317
- privateMapLayer.defaultProps = defaultProps;
@@ -1,45 +0,0 @@
1
- const vsShader = `\
2
- #version 300 es
3
- #define SHADER_NAME vertex-shader
4
-
5
- precision highp float;
6
-
7
- // Primitive attributes
8
- in vec3 positions;
9
- in float properties;
10
- in vec3 normals;
11
- in vec3 colors;
12
-
13
- in int vertex_indexs;
14
- flat out int vertex_indexs_;
15
-
16
-
17
- // Outputs to fragment shader
18
- out vec2 vTexCoord;
19
- out vec3 cameraPosition;
20
- out vec3 normals_commonspace;
21
- out vec4 position_commonspace;
22
- out vec4 vColor;
23
- out vec3 worldPos;
24
- out float property;
25
-
26
-
27
- void main(void) {
28
- cameraPosition = project_uCameraPosition;
29
-
30
- worldPos = positions;
31
-
32
- normals_commonspace = normals;
33
-
34
- vertex_indexs_ = vertex_indexs;
35
-
36
- vColor = vec4(colors.rgb, 1.0);
37
-
38
- property = properties;
39
-
40
- position_commonspace = vec4(project_position(positions), 0.0);
41
- gl_Position = project_common_position_to_clipspace(position_commonspace);
42
- }
43
- `;
44
-
45
- export default vsShader;
@@ -1,15 +0,0 @@
1
- export default `\
2
- #version 300 es
3
- #define SHADER_NAME vertex-lines-shader
4
-
5
- precision highp float;
6
-
7
- in vec3 positions;
8
-
9
- out vec4 position_commonspace;
10
-
11
- void main(void) {
12
- vec3 position_commonspace = project_position(positions);
13
- gl_Position = project_common_position_to_clipspace(vec4(position_commonspace, 0.0));
14
- }
15
- `;