@webviz/subsurface-viewer 0.0.1-alpha.1 → 0.0.2-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (177) hide show
  1. package/dist/index.d.ts +0 -1
  2. package/dist/index.js +0 -1
  3. package/dist/index.js.map +1 -1
  4. package/dist/package.json +5 -2
  5. package/package.json +6 -3
  6. package/dist/DashSubsurfaceViewer.d.ts +0 -56
  7. package/dist/DashSubsurfaceViewer.js +0 -160
  8. package/dist/DashSubsurfaceViewer.js.map +0 -1
  9. package/src/DashSubsurfaceViewer.tsx +0 -270
  10. package/src/SubsurfaceViewer.stories.tsx +0 -449
  11. package/src/SubsurfaceViewer.test.tsx +0 -98
  12. package/src/SubsurfaceViewer.tsx +0 -356
  13. package/src/__snapshots__/SubsurfaceViewer.test.tsx.snap +0 -178
  14. package/src/assets/glTF/north_arrow/scene.bin +0 -0
  15. package/src/assets/glTF/north_arrow/scene.gltf +0 -315
  16. package/src/assets/glTF/north_arrow/textures/Arrow5_baseColor.png +0 -0
  17. package/src/assets/glTF/north_arrow/textures/Arrow5_metallicRoughness.png +0 -0
  18. package/src/assets/glTF/north_arrow/textures/Arrow5_normal.png +0 -0
  19. package/src/components/ColorLegend.test.tsx +0 -32
  20. package/src/components/ColorLegend.tsx +0 -80
  21. package/src/components/ColorLegends.test.tsx +0 -97
  22. package/src/components/ColorLegends.tsx +0 -46
  23. package/src/components/DistanceScale.stories.tsx +0 -28
  24. package/src/components/DistanceScale.test.tsx +0 -36
  25. package/src/components/DistanceScale.tsx +0 -84
  26. package/src/components/InfoCard.test.tsx +0 -110
  27. package/src/components/InfoCard.tsx +0 -263
  28. package/src/components/Map.test.tsx +0 -142
  29. package/src/components/Map.tsx +0 -1435
  30. package/src/components/StatusIndicator.test.tsx +0 -14
  31. package/src/components/StatusIndicator.tsx +0 -38
  32. package/src/components/ViewAnnotation.tsx +0 -16
  33. package/src/components/ViewFooter.test.tsx +0 -12
  34. package/src/components/ViewFooter.tsx +0 -30
  35. package/src/components/__snapshots__/ColorLegends.test.tsx.snap +0 -15
  36. package/src/components/__snapshots__/DistanceScale.test.tsx.snap +0 -33
  37. package/src/components/__snapshots__/InfoCard.test.tsx.snap +0 -561
  38. package/src/components/__snapshots__/Map.test.tsx.snap +0 -119
  39. package/src/components/__snapshots__/StatusIndicator.test.tsx.snap +0 -3
  40. package/src/components/__snapshots__/ViewFooter.test.tsx.snap +0 -7
  41. package/src/components/settings/DrawModeSelector.test.tsx +0 -45
  42. package/src/components/settings/DrawModeSelector.tsx +0 -58
  43. package/src/components/settings/DrawModeSelector_performance.test.tsx +0 -35
  44. package/src/components/settings/LayerProperty.test.tsx +0 -35
  45. package/src/components/settings/LayerProperty.tsx +0 -153
  46. package/src/components/settings/LayerProperty_performance.test.tsx +0 -39
  47. package/src/components/settings/LayerSettingsButton.test.tsx +0 -133
  48. package/src/components/settings/LayerSettingsButton.tsx +0 -95
  49. package/src/components/settings/LayersButton.test.tsx +0 -102
  50. package/src/components/settings/LayersButton.tsx +0 -97
  51. package/src/components/settings/NumericInput.test.tsx +0 -25
  52. package/src/components/settings/NumericInput.tsx +0 -67
  53. package/src/components/settings/Settings.tsx +0 -71
  54. package/src/components/settings/SliderInput.test.tsx +0 -28
  55. package/src/components/settings/SliderInput.tsx +0 -71
  56. package/src/components/settings/ToggleButton.test.tsx +0 -25
  57. package/src/components/settings/ToggleButton.tsx +0 -53
  58. package/src/components/settings/__snapshots__/DrawModeSelector.test.tsx.snap +0 -124
  59. package/src/components/settings/__snapshots__/LayerProperty.test.tsx.snap +0 -124
  60. package/src/components/settings/__snapshots__/LayerSettingsButton.test.tsx.snap +0 -36
  61. package/src/components/settings/__snapshots__/LayersButton.test.tsx.snap +0 -83
  62. package/src/components/settings/__snapshots__/NumericInput.test.tsx.snap +0 -123
  63. package/src/components/settings/__snapshots__/SliderInput.test.tsx.snap +0 -244
  64. package/src/components/settings/__snapshots__/ToggleButton.test.tsx.snap +0 -182
  65. package/src/custom.d.ts +0 -9
  66. package/src/index.ts +0 -5
  67. package/src/inputSchema/ColorTables.json +0 -51
  68. package/src/inputSchema/FaultPolygons.json +0 -80
  69. package/src/inputSchema/Grid.json +0 -39
  70. package/src/inputSchema/PieChart.json +0 -72
  71. package/src/inputSchema/WellLog.json +0 -126
  72. package/src/inputSchema/WellLogTemplate.json +0 -136
  73. package/src/inputSchema/WellLogs.json +0 -5
  74. package/src/inputSchema/Wells.json +0 -106
  75. package/src/inputSchema/schemaValidationUtil.tsx +0 -55
  76. package/src/inputSchema/validator.tsx +0 -72
  77. package/src/inputSchema/wellCompletions.json +0 -108
  78. package/src/layers/BoxSelectionLayer/boxSelectionLayer.stories.tsx +0 -172
  79. package/src/layers/BoxSelectionLayer/boxSelectionLayer.tsx +0 -136
  80. package/src/layers/axes/axes-fragment.glsl.ts +0 -15
  81. package/src/layers/axes/axesLayer.stories.tsx +0 -87
  82. package/src/layers/axes/axesLayer.ts +0 -692
  83. package/src/layers/axes/boxLayer.ts +0 -71
  84. package/src/layers/axes/grid-vertex.glsl.ts +0 -14
  85. package/src/layers/axes2d/axes2DLayer.stories.tsx +0 -150
  86. package/src/layers/axes2d/axes2DLayer.ts +0 -841
  87. package/src/layers/axes2d/font-atlas.png +0 -0
  88. package/src/layers/axes2d/label-fragment.glsl.js +0 -37
  89. package/src/layers/axes2d/label-vertex.glsl.js +0 -20
  90. package/src/layers/axes2d/line-fragment.glsl.js +0 -14
  91. package/src/layers/axes2d/line-vertex.glsl.js +0 -13
  92. package/src/layers/colormap/colormap.fs.glsl.ts +0 -42
  93. package/src/layers/colormap/colormapLayer.ts +0 -247
  94. package/src/layers/drawing/drawingLayer.tsx +0 -256
  95. package/src/layers/fault_polygons/faultPolygonsLayer.ts +0 -54
  96. package/src/layers/grid3d/fragment.fs.glsl.ts +0 -109
  97. package/src/layers/grid3d/fragment_lines.glsl.ts +0 -21
  98. package/src/layers/grid3d/grid3dLayer.stories.tsx +0 -172
  99. package/src/layers/grid3d/grid3dLayer.ts +0 -248
  100. package/src/layers/grid3d/privateLayer.ts +0 -292
  101. package/src/layers/grid3d/vertex.glsl.ts +0 -43
  102. package/src/layers/grid3d/vertex_lines.glsl.ts +0 -15
  103. package/src/layers/grid3d/webworker.ts +0 -173
  104. package/src/layers/hillshading2d/hillshading2d.fs.glsl.ts +0 -62
  105. package/src/layers/hillshading2d/hillshading2dLayer.ts +0 -172
  106. package/src/layers/index.ts +0 -35
  107. package/src/layers/intersection/intersectionView.stories.tsx +0 -294
  108. package/src/layers/intersection/unfoldedGeoJsonLayer.ts +0 -92
  109. package/src/layers/map/fragment.fs.glsl.ts +0 -127
  110. package/src/layers/map/fragment_lines.glsl.ts +0 -21
  111. package/src/layers/map/mapLayer.stories.tsx +0 -1369
  112. package/src/layers/map/mapLayer.ts +0 -470
  113. package/src/layers/map/privateMapLayer.ts +0 -317
  114. package/src/layers/map/vertex.glsl.ts +0 -45
  115. package/src/layers/map/vertex_lines.glsl.ts +0 -15
  116. package/src/layers/map/webworker.ts +0 -479
  117. package/src/layers/northarrow/northArrow.stories.tsx +0 -108
  118. package/src/layers/northarrow/northArrow3DLayer.ts +0 -204
  119. package/src/layers/northarrow/northarrow-fragment.glsl.js +0 -14
  120. package/src/layers/northarrow/northarrow-vertex.glsl.js +0 -13
  121. package/src/layers/piechart/fragment.glsl.js +0 -42
  122. package/src/layers/piechart/pieChartLayer.ts +0 -246
  123. package/src/layers/piechart/vertex.glsl.js +0 -42
  124. package/src/layers/points/pointsLayer.stories.tsx +0 -141
  125. package/src/layers/points/pointsLayer.ts +0 -143
  126. package/src/layers/polylines/polylinesLayer.stories.tsx +0 -144
  127. package/src/layers/polylines/polylinesLayer.ts +0 -263
  128. package/src/layers/selectable_geojson/selectableGeoJsonLayer.ts +0 -25
  129. package/src/layers/shader_modules/decoder.fs.glsl.ts +0 -41
  130. package/src/layers/shader_modules/decoder.ts +0 -46
  131. package/src/layers/shader_modules/index.ts +0 -1
  132. package/src/layers/terrain/map3DLayer.stories.tsx +0 -340
  133. package/src/layers/terrain/map3DLayer.ts +0 -556
  134. package/src/layers/terrain/terrainMapLayer.ts +0 -334
  135. package/src/layers/terrain/terrainmap.fs.glsl.ts +0 -134
  136. package/src/layers/triangle/fragment.fs.glsl.ts +0 -126
  137. package/src/layers/triangle/fragment_lines.glsl.ts +0 -21
  138. package/src/layers/triangle/privateTriangleLayer.ts +0 -203
  139. package/src/layers/triangle/test_data/surfacePoints.ts +0 -4344
  140. package/src/layers/triangle/test_data/surfaceTriangles.ts +0 -7392
  141. package/src/layers/triangle/triangleLayer.stories.tsx +0 -191
  142. package/src/layers/triangle/triangleLayer.ts +0 -273
  143. package/src/layers/triangle/vertex.glsl.ts +0 -35
  144. package/src/layers/triangle/vertex_lines.glsl.ts +0 -15
  145. package/src/layers/triangle/webworker.ts +0 -165
  146. package/src/layers/utils/glsl.d.ts +0 -4
  147. package/src/layers/utils/layerTools.ts +0 -182
  148. package/src/layers/utils/propertyMapTools.ts +0 -43
  149. package/src/layers/wells/utils/spline.ts +0 -318
  150. package/src/layers/wells/wellsLayer.stories.tsx +0 -625
  151. package/src/layers/wells/wellsLayer.ts +0 -1377
  152. package/src/redux/actions.ts +0 -8
  153. package/src/redux/reducer.ts +0 -43
  154. package/src/redux/store.ts +0 -15
  155. package/src/redux/types.ts +0 -114
  156. package/src/storybook/SubsurfaceViewer.stories.jsx +0 -644
  157. package/src/storybook/components/InfoCard.stories.jsx +0 -39
  158. package/src/storybook/components/colorLegends/ContinuousLegend.stories.jsx +0 -32
  159. package/src/storybook/components/colorLegends/DiscreteLegend.stories.jsx +0 -33
  160. package/src/storybook/components/colorLegends/IndividualScaleForMap.stories.jsx +0 -99
  161. package/src/storybook/components/colorLegends/SingleScaleForMap.stories.jsx +0 -120
  162. package/src/storybook/components/settings/LayerSettingsButton.stories.jsx +0 -34
  163. package/src/storybook/components/settings/NumericInput.stories.jsx +0 -17
  164. package/src/storybook/components/settings/ToggleButton.stories.jsx +0 -16
  165. package/src/storybook/schemaValidation/sampleData.js +0 -177
  166. package/src/storybook/schemaValidation/schemaValidation.stories.jsx +0 -91
  167. package/src/test/TestWrapper.tsx +0 -13
  168. package/src/utils/configuration.ts +0 -61
  169. package/src/utils/fit-bounds.js +0 -85
  170. package/src/utils/measurement.ts +0 -61
  171. package/src/utils/northArrow.ts +0 -4
  172. package/src/utils/specExtractor.ts +0 -36
  173. package/src/viewports/index.js +0 -1
  174. package/src/viewports/intersectionViewport.ts +0 -137
  175. package/src/views/index.js +0 -1
  176. package/src/views/intersectionView.ts +0 -38
  177. package/tsconfig.json +0 -7
@@ -1,127 +0,0 @@
1
- const fsShader = `#version 300 es
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- #define SHADER_NAME terrainmap-shader
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-
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- precision highp float;
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-
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-
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- uniform bool isContoursDepth;
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- uniform float contourReferencePoint;
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- uniform float contourInterval;
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-
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- in vec2 vTexCoord;
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- in vec3 cameraPosition;
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- in vec3 normals_commonspace;
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- in vec4 position_commonspace;
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- in vec4 vColor;
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-
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- flat in int vertex_indexs_;
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-
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- out vec4 fragColor;
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-
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- in vec3 worldPos;
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- in float property;
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-
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- uniform sampler2D colormap;
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-
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- uniform float valueRangeMin;
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- uniform float valueRangeMax;
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- uniform float colorMapRangeMin;
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- uniform float colorMapRangeMax;
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-
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- uniform vec3 colorMapClampColor;
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- uniform bool isClampColor;
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- uniform bool isColorMapClampColorTransparent;
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- uniform bool smoothShading;
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-
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-
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- void main(void) {
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- geometry.uv = vTexCoord;
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-
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- vec3 normal = normals_commonspace;
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-
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- if (!smoothShading) {
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- normal = normalize(cross(dFdx(position_commonspace.xyz), dFdy(position_commonspace.xyz)));
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- }
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-
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- // // Discard transparent pixels. KEEP
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- // if (!picking_uActive && isnan(propertyValue)) {
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- // discard;
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- // return;
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- // }
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-
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- //Picking pass.
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- if (picking_uActive) {
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- // Express triangle index in 255 system.
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- float r = 0.0;
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- float g = 0.0;
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- float b = 0.0;
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-
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- int idx = vertex_indexs_;
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-
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- if (idx >= (256 * 256) - 1) {
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- r = floor(float(idx) / (256.0 * 256.0));
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- idx -= int(r * (256.0 * 256.0));
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- }
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-
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- if (idx >= 256 - 1) {
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- g = floor(float(idx) / 256.0);
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- idx -= int(g * 256.0);
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- }
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-
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- b = float(idx);
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-
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- fragColor = vec4(r / 255.0, g / 255.0, b / 255.0, 1.0);
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- return;
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- }
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-
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- vec4 color = vec4(1.0, 1.0, 1.0, 1.0);;
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- float propertyValue = property;
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-
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- float x = (propertyValue - colorMapRangeMin) / (colorMapRangeMax - colorMapRangeMin);
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- if (x < 0.0 || x > 1.0) {
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- // Out of range. Use clampcolor.
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- if (isClampColor) {
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- color = vec4(colorMapClampColor.rgb, 1.0);
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-
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- }
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- else if (isColorMapClampColorTransparent) {
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- discard;
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- return;
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- }
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- else {
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- // Use min/max color to clamp.
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- x = max(0.0, x);
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- x = min(1.0, x);
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-
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- color = texture2D(colormap, vec2(x, 0.5));
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- }
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- }
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- else {
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- color = texture2D(colormap, vec2(x, 0.5));
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- }
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-
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-
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- bool is_contours = contourReferencePoint != -1.0 && contourInterval != -1.0;
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- if (is_contours) {
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- // Contours are made of either depths or properties.
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- float val = isContoursDepth ? (abs(worldPos.z) - contourReferencePoint) / contourInterval
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- : (propertyValue - contourReferencePoint) / contourInterval;
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-
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- float f = fract(val);
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- float df = fwidth(val);
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-
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- // keep: float c = smoothstep(df * 1.0, df * 2.0, f); // smootstep from/to no of pixels distance fronm contour line.
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- float c = smoothstep(0.0, df * 2.0, f);
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-
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- color = color * vec4(c, c, c, 1.0);
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- }
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-
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- // Use normal lighting. This has no effect if "material" property is not set.
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- vec3 lightColor = lighting_getLightColor(color.rgb, cameraPosition, position_commonspace.xyz, normal);
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- fragColor = vec4(lightColor, 1.0);
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-
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- DECKGL_FILTER_COLOR(fragColor, geometry);
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- }
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- `;
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-
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- export default fsShader;
@@ -1,21 +0,0 @@
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- const fragmentShader = `\
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- #version 300 es
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- #define SHADER_NAME graph-layer-fragment-shader
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-
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- precision highp float;
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-
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- out vec4 fragColor;
8
-
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- void main(void) {
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-
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- // Picking pass.
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- if (picking_uActive) {
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- discard;
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- return;
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- }
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-
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- fragColor = vec4(0.0, 0.0, 0.0, 1.0);
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- }
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- `;
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-
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- export default fragmentShader;