@wayward/types 2.15.0-beta.dev.20251011.1 → 2.15.0-beta.dev.20251018.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (79) hide show
  1. package/definitions/game/audio/IAudio.d.ts +70 -66
  2. package/definitions/game/game/curse/Curse.d.ts +11 -4
  3. package/definitions/game/game/curse/CurseEvent.d.ts +14 -5
  4. package/definitions/game/game/curse/ICurse.d.ts +11 -1
  5. package/definitions/game/game/curse/event/CurseEventCraftingInspiration.d.ts +2 -0
  6. package/definitions/game/game/curse/event/CurseEventFrigidNight.d.ts +1 -0
  7. package/definitions/game/game/curse/event/CurseEventHeatWave.d.ts +1 -0
  8. package/definitions/game/game/curse/event/CurseEventHorde.d.ts +20 -0
  9. package/definitions/game/game/curse/event/CurseEventLucky.d.ts +1 -0
  10. package/definitions/game/game/curse/event/CurseEventNewPlants.d.ts +15 -0
  11. package/definitions/game/game/curse/event/CurseEventPlantDeath.d.ts +15 -0
  12. package/definitions/game/game/curse/event/CurseEventShadows.d.ts +2 -1
  13. package/definitions/game/game/curse/event/CurseEventSwarm.d.ts +18 -0
  14. package/definitions/game/game/curse/event/CurseEventUnlucky.d.ts +1 -0
  15. package/definitions/game/game/doodad/Doodad.d.ts +3 -7
  16. package/definitions/game/game/doodad/DoodadUtilities.d.ts +3 -1
  17. package/definitions/game/game/doodad/Doodads.d.ts +2 -1
  18. package/definitions/game/game/doodad/IDoodad.d.ts +35 -3
  19. package/definitions/game/game/entity/CombatStrengthManager.d.ts +1 -1
  20. package/definitions/game/game/entity/Human.d.ts +3 -4
  21. package/definitions/game/game/entity/IEntity.d.ts +11 -0
  22. package/definitions/game/game/entity/IHuman.d.ts +2 -2
  23. package/definitions/game/game/entity/IStats.d.ts +17 -42
  24. package/definitions/game/game/entity/Stats.d.ts +1 -0
  25. package/definitions/game/game/entity/action/Action.d.ts +2 -20
  26. package/definitions/game/game/entity/action/actions/SetTitle.d.ts +1 -1
  27. package/definitions/game/game/entity/player/IMessageManager.d.ts +5 -1
  28. package/definitions/game/game/entity/skill/ISkills.d.ts +1 -0
  29. package/definitions/game/game/entity/status/IStatus.d.ts +13 -8
  30. package/definitions/game/game/entity/status/IStatusContext.d.ts +1 -1
  31. package/definitions/game/game/entity/status/StatusEffectList.d.ts +2 -0
  32. package/definitions/game/game/inspection/IInspection.d.ts +5 -3
  33. package/definitions/game/game/inspection/InspectionTypeMap.d.ts +4 -2
  34. package/definitions/game/game/inspection/infoProviders/MagicalCurseProperties.d.ts +30 -0
  35. package/definitions/game/game/inspection/infoProviders/MagicalPropertyValue.d.ts +1 -0
  36. package/definitions/game/game/inspection/infoProviders/item/MagicalSourceTooltip.d.ts +3 -3
  37. package/definitions/game/game/inspection/infoProviders/item/use/ItemBuildInfo.d.ts +1 -1
  38. package/definitions/game/game/inspection/inspections/MagicCurseInspection.d.ts +29 -0
  39. package/definitions/game/game/inspection/inspections/utility/EffectRadiusRegistry.d.ts +24 -0
  40. package/definitions/game/game/item/IItem.d.ts +24 -2
  41. package/definitions/game/game/item/Item.d.ts +0 -5
  42. package/definitions/game/game/item/ItemManager.d.ts +5 -0
  43. package/definitions/game/game/magic/IMagicalProperty.d.ts +6 -1
  44. package/definitions/game/game/magic/MagicalPropertyManager.d.ts +39 -5
  45. package/definitions/game/game/magic/MagicalPropertyType.d.ts +4 -0
  46. package/definitions/game/game/milestones/MilestoneDefinition.d.ts +2 -2
  47. package/definitions/game/game/options/IGameOptions.d.ts +7 -0
  48. package/definitions/game/game/reference/IReferenceManager.d.ts +12 -1
  49. package/definitions/game/game/tile/ITerrain.d.ts +3 -22
  50. package/definitions/game/game/tile/Tile.d.ts +4 -2
  51. package/definitions/game/game/time/TimeManager.d.ts +4 -1
  52. package/definitions/game/language/DictionaryMap.d.ts +32 -0
  53. package/definitions/game/language/LanguageManager.d.ts +0 -2
  54. package/definitions/game/language/Translation.d.ts +1 -0
  55. package/definitions/game/language/dictionary/Message.d.ts +565 -564
  56. package/definitions/game/language/dictionary/Misc.d.ts +69 -65
  57. package/definitions/game/language/dictionary/UiTranslation.d.ts +858 -850
  58. package/definitions/game/language/english/item/DoodadsExtra.d.ts +2 -2
  59. package/definitions/game/language/english/item/ItemsExtra.d.ts +2 -2
  60. package/definitions/game/language/english/item/MagicalPropertyTypes.d.ts +1 -1
  61. package/definitions/game/renderer/fieldOfView/IFieldOfView.d.ts +4 -1
  62. package/definitions/game/renderer/overlay/EffectRadiusOverlay.d.ts +36 -0
  63. package/definitions/game/renderer/world/WorldRenderer.d.ts +4 -0
  64. package/definitions/game/save/data/ISaveDataGlobal.d.ts +1 -0
  65. package/definitions/game/save/upgrade/UpgradeVersion.d.ts +4 -0
  66. package/definitions/game/save/upgrade/versions/beta2.15.0/beta2.15.0-dev20251012.d.ts +12 -0
  67. package/definitions/game/save/upgrade/versions/beta2.15.0/beta2.15.0-dev20251016.d.ts +12 -0
  68. package/definitions/game/save/upgrade/versions/beta2.15.0/beta2.15.0-dev20251018.d.ts +12 -0
  69. package/definitions/game/ui/old/OldUi.d.ts +2 -0
  70. package/definitions/game/ui/screen/screens/game/component/ItemComponent.d.ts +1 -0
  71. package/definitions/game/ui/screen/screens/game/static/Stats.d.ts +1 -0
  72. package/definitions/game/ui/screen/screens/game/static/stats/IStatDisplayDescription.d.ts +16 -4
  73. package/definitions/game/ui/screen/screens/game/static/stats/TemperatureDisplay.d.ts +13 -0
  74. package/definitions/game/ui/screen/screens/game/static/stats/component/StatComponent.d.ts +3 -0
  75. package/definitions/game/ui/screen/screens/menu/menus/options/TabPerformance.d.ts +1 -0
  76. package/definitions/game/ui/screen/screens/menu/menus/options/TabVideo.d.ts +2 -0
  77. package/definitions/game/utilities/math/Vector2.d.ts +25 -5
  78. package/definitions/utilities/math/Range.d.ts +6 -6
  79. package/package.json +1 -1
@@ -71,7 +71,7 @@ export default class MilestoneDefinition {
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  */
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  inherit(def: MilestoneDefinition): this;
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  visibility: MilestoneVisibility;
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- visibleThreshold: number | Milestone | [Milestone, number];
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+ visibleThreshold: number | Milestone | [Milestone, string | number];
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  /**
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  * @param visibility Whether the milestone is completely visible, has its name hidden, or has its required amount hidden. Defaults to `Visible`
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  * @param until Sets the time when the milestone will become `Visible`. This can be any of:
@@ -79,7 +79,7 @@ export default class MilestoneDefinition {
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  * - A different milestone to complete first
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  * - A tuple of a different milestone and a value that must be discovered in that milestone
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  */
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- setVisibility(visibility: MilestoneVisibility, until?: number | [Milestone, number]): this;
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+ setVisibility(visibility: MilestoneVisibility, until?: number | [Milestone, string | number]): this;
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  /**
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  * Sets this milestone to be unlockable in all game modes, and not disabled by mods.
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  */
@@ -173,7 +173,14 @@ export interface IGameOptions {
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  */
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  qualities: DefaultMap<Quality, IGameOptionsItemQuality>;
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  };
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+ /**
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+ * Controls random island events (excluding curse events).
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+ */
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  randomEvents: boolean;
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+ /**
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+ * Controls curse events
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+ */
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+ curseEvents: boolean;
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  }
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  export declare enum UnlockedRecipesStrategy {
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  StartWithNone = 0,
@@ -55,7 +55,8 @@ export declare enum ReferenceType {
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  Quality = 17,
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  Magic = 18,
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  Status = 19,
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- Damage = 20
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+ Damage = 20,
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+ MagicCurse = 21
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  }
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  export declare const enumRefTypes: {
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  8: typeof SkillType;
@@ -910,6 +911,14 @@ export declare const enumRefTypes: {
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  RuneOfEvilSplinters: ItemTypeExtra.RuneOfEvilSplinters;
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  RuneOfGoodCharred: ItemTypeExtra.RuneOfGoodCharred;
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  TallySticks: ItemTypeExtra.TallySticks;
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+ JackOLantern2: ItemTypeExtra.JackOLantern2;
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+ JackOLantern3: ItemTypeExtra.JackOLantern3;
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+ StrawScarecrow2: ItemTypeExtra.StrawScarecrow2;
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+ StrawScarecrow3: ItemTypeExtra.StrawScarecrow3;
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+ CactusScarecrow2: ItemTypeExtra.CactusScarecrow2;
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+ CactusScarecrow3: ItemTypeExtra.CactusScarecrow3;
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+ SnowScarecrow2: ItemTypeExtra.SnowScarecrow2;
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+ SnowScarecrow3: ItemTypeExtra.SnowScarecrow3;
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  };
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  12: typeof ItemType;
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  13: typeof Stat;
@@ -919,6 +928,7 @@ export declare const enumRefTypes: {
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  16: typeof Deity;
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  17: typeof Quality;
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  18: boolean;
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+ 21: boolean;
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  20: typeof DamageType;
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  };
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  export type EnumReferenceTypes = keyof typeof enumRefTypes;
@@ -949,6 +959,7 @@ export interface IReferenceTypeMap {
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  [ReferenceType.Deity]: [ReferenceType.Deity, Deity];
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  [ReferenceType.Quality]: [ReferenceType.Quality, Quality];
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  [ReferenceType.Magic]: [ReferenceType.Magic, MagicalPropertyIdentityHash];
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+ [ReferenceType.MagicCurse]: [ReferenceType.MagicCurse, MagicalPropertyIdentityHash];
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  [ReferenceType.Status]: [ReferenceType.Status, StatusType];
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  [ReferenceType.Damage]: [ReferenceType.Damage, DamageType];
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  }
@@ -26,6 +26,7 @@ import type TileEvent from "@wayward/game/game/tile/TileEvent";
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  import type { ISerializedTranslation } from "@wayward/game/language/ITranslation";
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  import type { IModdable } from "@wayward/game/mod/ModRegistry";
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  import type { IVector3 } from "@wayward/game/utilities/math/IVector";
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+ import type { DistanceType } from "@wayward/game/utilities/math/Vector2";
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  import type { IColorFul, IRGB, IRGBA } from "@wayward/utilities/Color";
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  export interface ITerrainDescription extends IModdable {
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  passable?: boolean;
@@ -364,33 +365,13 @@ export declare enum FindPathRangeType {
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  InfiniteRange = 3
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  }
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  export type FindPathRange = FindPathRangeType | IFindPathRange;
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- export declare enum FindPathDistanceAlgorithm {
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- /**
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- * The number of adjacent grid cell movements needed to get from A to B.
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- *
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- * This distance formula covers a diamond pattern on a grid.
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- */
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- Manhattan = 0,
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- /**
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- * The measure of a straight line between points A and B.
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- *
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- * This distance formula covers a circular pattern on a grid.
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- */
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- Euclidean = 1,
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- /**
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- * The greater of the distances from points A and B on each axis.
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- *
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- * This distance formula covers a square pattern on a grid.
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- */
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- Chebyshev = 2
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- }
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  export interface IFindPathRange {
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  distance: number;
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  noLoSRequirement?: true;
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  /**
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- * Defaults to {@link FindPathDistanceAlgorithm.Euclidean}.
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+ * Defaults to {@link DistanceType.Euclidean}.
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  *
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  * (The measure of a straight line between points A and B, or what would cover a circular pattern on a grid.)
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  */
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- algorithm?: FindPathDistanceAlgorithm;
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+ algorithm?: DistanceType;
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  }
@@ -39,6 +39,7 @@ import type { IFieldOfViewOrigin } from "@wayward/game/renderer/fieldOfView/IFie
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  import { CanASeeBType } from "@wayward/game/renderer/fieldOfView/IFieldOfView";
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  import { Direction } from "@wayward/game/utilities/math/Direction";
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  import type { IVector2, IVector3 } from "@wayward/game/utilities/math/IVector";
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+ import { DistanceType } from "@wayward/game/utilities/math/Vector2";
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  import type { IVector4 } from "@wayward/game/utilities/math/Vector4";
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  import type { IRGB } from "@wayward/utilities/Color";
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  import WorldZ from "@wayward/utilities/game/WorldZ";
@@ -152,6 +153,7 @@ export default class Tile implements IVector4, Partial<ITileContainer>, IFieldOf
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  * Gets the primary/first blocking entity on this tile.
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  */
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  get entity(): Entity | undefined;
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+ get entities(): Entity[];
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  /**
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  * Gets well data on this tile.
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  */
@@ -466,8 +468,8 @@ export default class Tile implements IVector4, Partial<ITileContainer>, IFieldOf
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  * - Prefers the facing tile if it has the same penalty as others
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  */
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  getPreferredAdjacentTile(human: Human, clientSide: boolean): Tile | undefined;
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- tilesInRange(range: number, includeCurrentTile?: boolean): Tile[];
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- openTileInRange(range: number, includeCurrentTile?: boolean, excludeWater?: boolean): Tile | undefined;
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+ tilesInRange(type: DistanceType, range: number, includeCurrentTile?: boolean): Tile[];
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+ openTileInRange(type: DistanceType, range: number, includeCurrentTile?: boolean, excludeWater?: boolean): Tile | undefined;
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  /**
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  * Array version of tilesAround
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  */
@@ -12,10 +12,11 @@ import type { PartOfDayGranular, TimeString } from "@wayward/game/game/time/ITim
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  import { DayQuarter, TimeFormat } from "@wayward/game/game/time/ITimeManager";
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  import type TranslationImpl from "@wayward/game/language/impl/TranslationImpl";
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  export default class TimeManager {
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- dayLength: number;
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+ private dayLength;
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  dayPercent: number;
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  frozenTime?: number;
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  private _ticks;
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+ private dayAnchor;
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  private readonly transitionPercent;
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  get dayStart(): number;
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  constructor(turns: number);
@@ -31,6 +32,7 @@ export default class TimeManager {
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  * Returns which day it is. Starts at 1.
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  */
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  get day(): number;
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+ getDayLength(): number;
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  /**
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  * Returns whether time is frozen.
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  */
@@ -131,6 +133,7 @@ export default class TimeManager {
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  * Used exclusively for save conversion.
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  */
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  restoreFromDayNight(dayNight: number, dayNightSwitch: 0 | 1): void;
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+ setDayLength(value: number): void;
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  /**
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  * Sets the time.
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  * @param time A number between `0` and `1`, where `0` is the start of the day and `1` is the end.
@@ -1013,6 +1013,14 @@ declare const dictionaryMap: {
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  RuneOfEvilSplinters: ItemTypeExtra.RuneOfEvilSplinters;
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  RuneOfGoodCharred: ItemTypeExtra.RuneOfGoodCharred;
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  TallySticks: ItemTypeExtra.TallySticks;
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+ JackOLantern2: ItemTypeExtra.JackOLantern2;
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+ JackOLantern3: ItemTypeExtra.JackOLantern3;
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+ StrawScarecrow2: ItemTypeExtra.StrawScarecrow2;
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+ StrawScarecrow3: ItemTypeExtra.StrawScarecrow3;
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+ CactusScarecrow2: ItemTypeExtra.CactusScarecrow2;
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+ CactusScarecrow3: ItemTypeExtra.CactusScarecrow3;
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+ SnowScarecrow2: ItemTypeExtra.SnowScarecrow2;
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+ SnowScarecrow3: ItemTypeExtra.SnowScarecrow3;
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  };
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  65: {
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  Bow: ItemType.Bow;
@@ -1863,6 +1871,14 @@ declare const dictionaryMap: {
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  RuneOfEvilSplinters: ItemTypeExtra.RuneOfEvilSplinters;
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  RuneOfGoodCharred: ItemTypeExtra.RuneOfGoodCharred;
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  TallySticks: ItemTypeExtra.TallySticks;
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+ JackOLantern2: ItemTypeExtra.JackOLantern2;
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+ JackOLantern3: ItemTypeExtra.JackOLantern3;
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+ StrawScarecrow2: ItemTypeExtra.StrawScarecrow2;
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+ StrawScarecrow3: ItemTypeExtra.StrawScarecrow3;
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+ CactusScarecrow2: ItemTypeExtra.CactusScarecrow2;
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+ CactusScarecrow3: ItemTypeExtra.CactusScarecrow3;
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+ SnowScarecrow2: ItemTypeExtra.SnowScarecrow2;
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+ SnowScarecrow3: ItemTypeExtra.SnowScarecrow3;
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  };
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  66: typeof ItemTypeExtra;
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  67: typeof ItemTypeGroup;
@@ -2847,6 +2863,14 @@ export declare const strictDictionaries: {
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  RuneOfEvilSplinters: ItemTypeExtra.RuneOfEvilSplinters;
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  RuneOfGoodCharred: ItemTypeExtra.RuneOfGoodCharred;
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  TallySticks: ItemTypeExtra.TallySticks;
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+ JackOLantern2: ItemTypeExtra.JackOLantern2;
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+ JackOLantern3: ItemTypeExtra.JackOLantern3;
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+ StrawScarecrow2: ItemTypeExtra.StrawScarecrow2;
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+ StrawScarecrow3: ItemTypeExtra.StrawScarecrow3;
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+ CactusScarecrow2: ItemTypeExtra.CactusScarecrow2;
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+ CactusScarecrow3: ItemTypeExtra.CactusScarecrow3;
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+ SnowScarecrow2: ItemTypeExtra.SnowScarecrow2;
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+ SnowScarecrow3: ItemTypeExtra.SnowScarecrow3;
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  };
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  65: {
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  Bow: ItemType.Bow;
@@ -3697,6 +3721,14 @@ export declare const strictDictionaries: {
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  RuneOfEvilSplinters: ItemTypeExtra.RuneOfEvilSplinters;
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  RuneOfGoodCharred: ItemTypeExtra.RuneOfGoodCharred;
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  TallySticks: ItemTypeExtra.TallySticks;
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+ JackOLantern2: ItemTypeExtra.JackOLantern2;
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+ JackOLantern3: ItemTypeExtra.JackOLantern3;
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+ StrawScarecrow2: ItemTypeExtra.StrawScarecrow2;
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+ StrawScarecrow3: ItemTypeExtra.StrawScarecrow3;
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+ CactusScarecrow2: ItemTypeExtra.CactusScarecrow2;
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+ CactusScarecrow3: ItemTypeExtra.CactusScarecrow3;
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+ SnowScarecrow2: ItemTypeExtra.SnowScarecrow2;
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+ SnowScarecrow3: ItemTypeExtra.SnowScarecrow3;
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  };
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  66: typeof ItemTypeExtra;
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  67: typeof ItemTypeGroup;
@@ -76,7 +76,6 @@ export default class LanguageManager extends EventEmitter.Host<ILanguageEvents>
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  */
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  private loadAdditionalLanguages;
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  shouldUseAlternateFontStyle(): boolean;
79
- refreshUiTranslations(): void;
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  getTranslation(dictionary: Dictionary, entry: number | string, ignoreInvalid?: boolean): string[] | undefined;
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  add(provider: TranslationsProvider): void;
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  remove(provider: TranslationsProvider): void;
@@ -99,7 +98,6 @@ export default class LanguageManager extends EventEmitter.Host<ILanguageEvents>
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  private setDebug;
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  private debugFor;
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  private debugLog;
102
- private refreshUiTranslation;
103
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  }
104
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  export interface ITranslationInjection {
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  selector: string;
@@ -135,6 +135,7 @@ declare namespace Translation {
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  export const deity: Translator<Deity, [color?: boolean | undefined]>;
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  export let action: Translator<ActionType | UsableActionType>;
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  export let magic: Translator<MagicalPropertyType, [color?: boolean, obscured?: boolean]>;
138
+ export let magicCurse: Translator<MagicalPropertyType, [color?: boolean, obscured?: boolean]>;
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  export const equipSlot: Translator<EquipType, [type?: EquipSlotTranslation | undefined]>;
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  export const quality: Translator<Quality, [color?: any]>;
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  export const qualityList: (qualities: ArrayOr<Quality>, color?: boolean, ender?: ListEnder | false) => Translation;