@wayward/types 2.14.2-beta.dev.20241222.1 → 2.14.3-beta
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/IGlobal.d.ts +3 -0
- package/definitions/game/event/EventBuses.d.ts +18 -10
- package/definitions/game/event/EventManager.d.ts +7 -5
- package/definitions/game/game/Game.d.ts +2 -0
- package/definitions/game/game/IGame.d.ts +2 -1
- package/definitions/game/game/entity/Entity.d.ts +11 -9
- package/definitions/game/game/entity/EntityWithStats.d.ts +2 -1
- package/definitions/game/game/entity/IEntity.d.ts +2 -1
- package/definitions/game/game/entity/action/ActionsRegistration.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/StokeFire.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/moveItem/MoveItemFilterArgument.d.ts +3 -0
- package/definitions/game/game/entity/action/usable/IUsableAction.d.ts +18 -2
- package/definitions/game/game/entity/action/usable/UsableAction.d.ts +19 -2
- package/definitions/game/game/entity/action/usable/UsableActionRegistrar.d.ts +7 -1
- package/definitions/game/game/entity/ai/AI.d.ts +4 -0
- package/definitions/game/game/entity/ai/AiManager.d.ts +2 -2
- package/definitions/game/game/entity/creature/Creature.d.ts +3 -3
- package/definitions/game/game/entity/creature/CreatureManager.d.ts +1 -1
- package/definitions/game/game/entity/npc/NPC.d.ts +5 -6
- package/definitions/game/game/entity/player/Player.d.ts +2 -2
- package/definitions/game/game/inspection/IInspection.d.ts +1 -4
- package/definitions/game/game/inspection/InfoProvider.d.ts +2 -1
- package/definitions/game/game/inspection/InspectionsHandler.d.ts +2 -1
- package/definitions/game/game/inspection/inspections/ActionInspection.d.ts +1 -0
- package/definitions/game/game/inspection/inspections/action/IActionInspection.d.ts +26 -0
- package/definitions/game/game/island/Island.d.ts +3 -0
- package/definitions/game/game/item/Item.d.ts +0 -1
- package/definitions/game/game/item/ItemFinder.d.ts +1 -1
- package/definitions/game/game/meta/SaveLoad.d.ts +1 -1
- package/definitions/game/game/options/IGameOptions.d.ts +6 -1
- package/definitions/game/language/Dictionary.d.ts +128 -127
- package/definitions/game/language/DictionaryMap.d.ts +252 -249
- package/definitions/game/language/Translation.d.ts +2 -2
- package/definitions/game/language/english/ui/ActionSlotItemMethods.d.ts +1 -1
- package/definitions/game/language/english/ui/ActionSlotTypes.d.ts +13 -0
- package/definitions/game/language/segment/BindSegment.d.ts +2 -2
- package/definitions/game/language/segment/InterpolateArgumentSegment.d.ts +2 -2
- package/definitions/game/language/segment/NumberSegment.d.ts +4 -4
- package/definitions/game/language/segment/ReferenceSegment.d.ts +2 -2
- package/definitions/game/language/segment/ReformatSegment.d.ts +2 -2
- package/definitions/game/language/segment/Segments.d.ts +1 -1
- package/definitions/game/language/segment/TranslationSegment.d.ts +4 -4
- package/definitions/game/mod/IMod.d.ts +2 -1
- package/definitions/game/renderer/RenderersNotifiers.d.ts +1 -1
- package/definitions/game/renderer/notifier/Notifier.d.ts +4 -1
- package/definitions/game/renderer/world/WorldRenderer.d.ts +4 -0
- package/definitions/game/resource/IResourceLoader.d.ts +51 -48
- package/definitions/game/save/data/SaveData.d.ts +2 -0
- package/definitions/game/save/data/SaveDataGlobal.d.ts +2 -0
- package/definitions/game/save/serializer/PropertiesToSerialize.d.ts +6 -0
- package/definitions/game/save/upgrade/UpgradeVersion.d.ts +6 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/_beta.2.14.0-dev20240828.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/{beta2.14.0-dev1.d.ts → beta2.14.0-dev00000001.d.ts} +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/{beta2.14.0-dev2.d.ts → beta2.14.0-dev00000002.d.ts} +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240827.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240828.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240829.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240901.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240905.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20241024.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20241129.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.3/beta2.14.3-dev20241223.d.ts +12 -0
- package/definitions/game/steamworks/ISteamworks.d.ts +1 -0
- package/definitions/game/steamworks/Steamworks.d.ts +15 -0
- package/definitions/game/ui/component/Component.d.ts +2 -0
- package/definitions/game/ui/component/ContextMenu.d.ts +1 -1
- package/definitions/game/ui/component/IComponent.d.ts +2 -1
- package/definitions/game/ui/old/OldUi.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/component/ItemComponent.d.ts +3 -99
- package/definitions/game/ui/screen/screens/game/component/container/ContainerBucketItemList.d.ts +6 -7
- package/definitions/game/ui/screen/screens/game/component/item/IItemComponent.d.ts +65 -0
- package/definitions/game/ui/screen/screens/game/component/item/ItemComponentEventBus.d.ts +39 -0
- package/definitions/game/ui/screen/screens/game/component/item/ItemComponentHandler.d.ts +46 -0
- package/definitions/game/ui/screen/screens/game/component/item/ItemComponentTradeManager.d.ts +32 -0
- package/definitions/game/ui/screen/screens/game/dialog/EquipmentDialog.d.ts +2 -2
- package/definitions/game/ui/screen/screens/game/static/actions/ActionSlot.d.ts +8 -10
- package/definitions/game/ui/screen/screens/game/static/actions/ActionSlotConfigurationColumn.d.ts +2 -1
- package/definitions/game/ui/screen/screens/game/static/actions/IActionsDrawer.d.ts +3 -3
- package/definitions/game/utilities/Version.d.ts +16 -7
- package/definitions/game/utilities/dev/Debug.d.ts +4 -0
- package/definitions/game/utilities/memory/MemoryLeakDetector.d.ts +1 -1
- package/definitions/game/utilities/object/Merge.d.ts +2 -0
- package/definitions/game/utilities/string/Interpolator.d.ts +37 -6
- package/definitions/hosts/shared/globalTypes.d.ts +4 -0
- package/definitions/hosts/shared/globals.d.ts +2 -2
- package/definitions/utilities/Errors.d.ts +10 -0
- package/definitions/utilities/Functions.d.ts +1 -1
- package/definitions/utilities/Log.d.ts +9 -0
- package/definitions/utilities/collection/map/IterableWeakMap.d.ts +35 -0
- package/definitions/utilities/collection/map/LimitedMap.d.ts +45 -0
- package/definitions/utilities/dev/DebugShared.d.ts +23 -0
- package/definitions/utilities/event/EventEmitter.d.ts +27 -3
- package/definitions/utilities/event/EventManager.d.ts +11 -1
- package/definitions/utilities/prototype/Define.d.ts +2 -0
- package/package.json +1 -1
@@ -0,0 +1,26 @@
|
|
1
|
+
/*!
|
2
|
+
* Copyright 2011-2024 Unlok
|
3
|
+
* https://www.unlok.ca
|
4
|
+
*
|
5
|
+
* Credits & Thanks:
|
6
|
+
* https://www.unlok.ca/credits-thanks/
|
7
|
+
*
|
8
|
+
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
9
|
+
* https://github.com/WaywardGame/types/wiki
|
10
|
+
*/
|
11
|
+
export declare enum ActionInfoIcon {
|
12
|
+
Undiscovered = 0,
|
13
|
+
ItemMissing = 1
|
14
|
+
}
|
15
|
+
export declare enum ActionSlotItemMethod {
|
16
|
+
None = 0,
|
17
|
+
Exact = 1,
|
18
|
+
Hovered = 2,
|
19
|
+
Best = 3
|
20
|
+
}
|
21
|
+
export declare enum ActionSlotType {
|
22
|
+
None = 0,
|
23
|
+
History = 1,
|
24
|
+
TargetHoveredTile = 2,
|
25
|
+
AutoUse = 3
|
26
|
+
}
|
@@ -48,6 +48,7 @@ import Version from "@wayward/game/utilities/Version";
|
|
48
48
|
import { Direction } from "@wayward/game/utilities/math/Direction";
|
49
49
|
import type { IVector2, IVector3 } from "@wayward/game/utilities/math/IVector";
|
50
50
|
import Vector2 from "@wayward/game/utilities/math/Vector2";
|
51
|
+
import type { IBuildId } from "@wayward/hosts/shared/globalTypes";
|
51
52
|
import EventEmitter from "@wayward/utilities/event/EventEmitter";
|
52
53
|
import type { Random } from "@wayward/utilities/random/Random";
|
53
54
|
import type { LegacySeededGenerator } from "@wayward/utilities/random/generators/LegacySeededGenerator";
|
@@ -85,11 +86,13 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
|
|
85
86
|
*/
|
86
87
|
mapGenVersion: Version.String;
|
87
88
|
mapGenBuildTime?: number;
|
89
|
+
mapGenBuildId?: IBuildId;
|
88
90
|
/**
|
89
91
|
* The version this island was last loaded on
|
90
92
|
*/
|
91
93
|
saveVersion: Version.String;
|
92
94
|
saveBuildTime: number;
|
95
|
+
saveBuildId: IBuildId | undefined;
|
93
96
|
biomeOptions?: unknown;
|
94
97
|
biomeType: BiomeTypes;
|
95
98
|
contaminatedWater: IWaterContamination[];
|
@@ -200,7 +200,6 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
|
|
200
200
|
*/
|
201
201
|
getName(article?: Article, options?: Partial<IItemGetNameOptions>): TranslationImpl;
|
202
202
|
protected get debug(): any;
|
203
|
-
private getDebug;
|
204
203
|
protected get typeEnum(): typeof ItemType;
|
205
204
|
protected getDescription(): IItemDescription | undefined;
|
206
205
|
get isTransient(): boolean;
|
@@ -47,7 +47,7 @@ declare class ItemFinder extends EventEmitter.Host<IItemFinderEvents> {
|
|
47
47
|
markDirty(): void;
|
48
48
|
markDirtyPostFilter(): void;
|
49
49
|
track(): this;
|
50
|
-
dispose():
|
50
|
+
dispose(): void;
|
51
51
|
protected onItemStateChange(item: Item, event: "durabilityChange" | "toggleProtected" | "qualityChange" | "transformed"): void;
|
52
52
|
protected onContainerItemAdd(items: ItemManager, itemsAdded: Item[], containerAddedTo: IContainer): void;
|
53
53
|
protected onContainerItemRemove(items: ItemManager, itemsRemoved: Item[], containerRemovedFrom?: IContainer): void;
|
@@ -22,7 +22,7 @@ export declare class SaveLoad {
|
|
22
22
|
* Saves the game (asynchronously)
|
23
23
|
* Keep in sync with saveGameSynchronous
|
24
24
|
*/
|
25
|
-
save(saveType: SaveType, load?: Load): Promise<ISaveInfo | undefined>;
|
25
|
+
save(saveType: SaveType, load?: Load, disableSave?: true): Promise<ISaveInfo | undefined>;
|
26
26
|
/**
|
27
27
|
* Saves the game (synchronously)
|
28
28
|
* Keep in sync with saveGame
|
@@ -482,7 +482,12 @@ export interface IGameOptionsItemMagic {
|
|
482
482
|
*/
|
483
483
|
bonusChanceUsesContextualMultiplier: boolean;
|
484
484
|
/**
|
485
|
-
* Whether to
|
485
|
+
* Whether to ignore the magical property quantity override from mastercrafting.
|
486
|
+
*/
|
487
|
+
ignoreQuantityOverride: boolean;
|
488
|
+
/**
|
489
|
+
* Whether to randomize the magical properties as a value from a range with flat chances.
|
490
|
+
* Disables `bonusChance` and `bonusChanceUsesContextualMultiplier`.
|
486
491
|
*/
|
487
492
|
randomizeAsRange: boolean;
|
488
493
|
}
|
@@ -11,132 +11,133 @@
|
|
11
11
|
declare enum Dictionary {
|
12
12
|
Action = 0,
|
13
13
|
ActionSlotItemMethod = 1,
|
14
|
-
|
15
|
-
|
16
|
-
|
17
|
-
|
18
|
-
|
19
|
-
|
20
|
-
|
21
|
-
|
22
|
-
|
23
|
-
|
24
|
-
|
25
|
-
|
26
|
-
|
27
|
-
|
28
|
-
|
29
|
-
|
30
|
-
|
31
|
-
|
32
|
-
|
33
|
-
|
34
|
-
|
35
|
-
|
36
|
-
|
37
|
-
|
38
|
-
|
39
|
-
|
40
|
-
|
41
|
-
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
|
46
|
-
|
47
|
-
|
48
|
-
|
49
|
-
|
50
|
-
|
51
|
-
|
52
|
-
|
53
|
-
|
54
|
-
|
55
|
-
|
56
|
-
|
57
|
-
|
58
|
-
|
59
|
-
|
60
|
-
|
61
|
-
|
62
|
-
|
63
|
-
|
64
|
-
|
65
|
-
|
66
|
-
|
67
|
-
|
68
|
-
|
69
|
-
|
70
|
-
|
71
|
-
|
72
|
-
|
73
|
-
|
74
|
-
|
75
|
-
|
76
|
-
|
77
|
-
|
78
|
-
|
79
|
-
|
80
|
-
|
81
|
-
|
82
|
-
|
83
|
-
|
84
|
-
|
85
|
-
|
86
|
-
|
87
|
-
|
88
|
-
|
89
|
-
|
90
|
-
|
91
|
-
|
92
|
-
|
93
|
-
|
94
|
-
|
95
|
-
|
96
|
-
|
97
|
-
|
98
|
-
|
99
|
-
|
100
|
-
|
101
|
-
|
102
|
-
|
103
|
-
|
104
|
-
|
105
|
-
|
106
|
-
|
107
|
-
|
108
|
-
|
109
|
-
|
110
|
-
|
111
|
-
|
112
|
-
|
113
|
-
|
114
|
-
|
115
|
-
|
116
|
-
|
117
|
-
|
118
|
-
|
119
|
-
|
120
|
-
|
121
|
-
|
122
|
-
|
123
|
-
|
124
|
-
|
125
|
-
|
126
|
-
|
127
|
-
|
128
|
-
|
129
|
-
|
130
|
-
|
131
|
-
|
132
|
-
|
133
|
-
|
134
|
-
|
135
|
-
|
136
|
-
|
137
|
-
|
138
|
-
|
139
|
-
|
140
|
-
|
14
|
+
ActionSlotType = 2,
|
15
|
+
ActionSort = 3,
|
16
|
+
AiType = 4,
|
17
|
+
AutoSave = 5,
|
18
|
+
BadTemperature = 6,
|
19
|
+
Bindable = 7,
|
20
|
+
BindableType = 8,
|
21
|
+
Biome = 9,
|
22
|
+
BleedLevel = 10,
|
23
|
+
Book = 11,
|
24
|
+
Challenge = 12,
|
25
|
+
ChangelogChangeType = 13,
|
26
|
+
CharacterSort = 14,
|
27
|
+
CombatDangerLevel = 15,
|
28
|
+
CombatStrength = 16,
|
29
|
+
Command = 17,
|
30
|
+
ContainerSort = 18,
|
31
|
+
Corpse = 19,
|
32
|
+
CraftEfficacy = 20,
|
33
|
+
CraftingSort = 21,
|
34
|
+
Creature = 22,
|
35
|
+
CurseComponent = 23,
|
36
|
+
DamageType = 24,
|
37
|
+
Deity = 25,
|
38
|
+
DeitySymbol = 26,
|
39
|
+
Dialog = 27,
|
40
|
+
Direction = 28,
|
41
|
+
DisplayLevel = 29,
|
42
|
+
DoctorCure = 30,
|
43
|
+
DoctorMethod = 31,
|
44
|
+
Doodad = 32,
|
45
|
+
DoodadExtra = 33,
|
46
|
+
DoodadGroup = 34,
|
47
|
+
DrawnMapTheme = 35,
|
48
|
+
DurabilityLevel = 36,
|
49
|
+
EquipEffect = 37,
|
50
|
+
EquipSlot = 38,
|
51
|
+
ExhaustionLevel = 39,
|
52
|
+
FireStage = 40,
|
53
|
+
FontStyle = 41,
|
54
|
+
GameEndMessage = 42,
|
55
|
+
GameMode = 43,
|
56
|
+
Growth = 44,
|
57
|
+
GrowthFungus = 45,
|
58
|
+
Health = 46,
|
59
|
+
HealthAccuracy = 47,
|
60
|
+
HelpArticle = 48,
|
61
|
+
HighscoreSort = 49,
|
62
|
+
HumanName = 50,
|
63
|
+
HungerLevel = 51,
|
64
|
+
Input = 52,
|
65
|
+
InspectType = 53,
|
66
|
+
InterruptChoice = 54,
|
67
|
+
IslandModifier = 55,
|
68
|
+
IslandName = 56,
|
69
|
+
IslandNameBiomeDescriptor = 57,
|
70
|
+
IslandNameBiomeNoun = 58,
|
71
|
+
IslandNameModifierDescriptor = 59,
|
72
|
+
IslandNameOverrunWithCreatureDescriptor = 60,
|
73
|
+
Item = 61,
|
74
|
+
ItemAffixPostReformat = 62,
|
75
|
+
ItemAffixPreReformat = 63,
|
76
|
+
ItemExtra = 64,
|
77
|
+
ItemGroup = 65,
|
78
|
+
JoinServerRetryReason = 66,
|
79
|
+
Label = 67,
|
80
|
+
Level = 68,
|
81
|
+
LighthouseName = 69,
|
82
|
+
Loading = 70,
|
83
|
+
Macro = 71,
|
84
|
+
MagicalPropertyType = 72,
|
85
|
+
MapQuality = 73,
|
86
|
+
MenuBarButton = 74,
|
87
|
+
Message = 75,
|
88
|
+
MessagesDefaultFilter = 76,
|
89
|
+
MessagesTimestampMode = 77,
|
90
|
+
Milestone = 78,
|
91
|
+
MilestoneModifierGroup = 79,
|
92
|
+
MilestoneSort = 80,
|
93
|
+
Misc = 81,
|
94
|
+
ModLoadError = 82,
|
95
|
+
ModLoadFailureReason = 83,
|
96
|
+
ModProvide = 84,
|
97
|
+
ModSort = 85,
|
98
|
+
ModType = 86,
|
99
|
+
MultiplayerCompatibility = 87,
|
100
|
+
MultiplayerDisconnectReason = 88,
|
101
|
+
MusicPlaylist = 89,
|
102
|
+
Note = 90,
|
103
|
+
Npc = 91,
|
104
|
+
Number = 92,
|
105
|
+
PartOfDay = 93,
|
106
|
+
Prompt = 94,
|
107
|
+
QuadrantComponent = 95,
|
108
|
+
QuadrantComponentContextMenuAction = 96,
|
109
|
+
Quality = 97,
|
110
|
+
Quest = 98,
|
111
|
+
QuestRequirement = 99,
|
112
|
+
RecipeLevel = 100,
|
113
|
+
Region = 101,
|
114
|
+
Riddle = 102,
|
115
|
+
RunekeeperDomain = 103,
|
116
|
+
RunekeeperDomainEvent = 104,
|
117
|
+
SaveImportErrorReason = 105,
|
118
|
+
SaveSlotSort = 106,
|
119
|
+
Skill = 107,
|
120
|
+
SkillsSort = 108,
|
121
|
+
Source = 109,
|
122
|
+
Stat = 110,
|
123
|
+
Status = 111,
|
124
|
+
StatusEffect = 112,
|
125
|
+
StatusThreatLevel = 113,
|
126
|
+
SteamInputKeyboardPosition = 114,
|
127
|
+
TeamMemberResponsibility = 115,
|
128
|
+
TemperatureType = 116,
|
129
|
+
Term = 117,
|
130
|
+
Terrain = 118,
|
131
|
+
ThirstLevel = 119,
|
132
|
+
TileEvent = 120,
|
133
|
+
TooltipVisibilityOption = 121,
|
134
|
+
Ui = 122,
|
135
|
+
UiQuadrant = 123,
|
136
|
+
UnableToJoinReason = 124,
|
137
|
+
UnlockedRecipesStrategy = 125,
|
138
|
+
UsableActionType = 126,
|
139
|
+
Website = 127,
|
140
|
+
WeightStatus = 128,
|
141
|
+
WorldLayer = 129
|
141
142
|
}
|
142
143
|
export default Dictionary;
|