@wayward/types 2.14.2-beta.dev.20241222.1 → 2.14.3-beta

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (95) hide show
  1. package/definitions/game/IGlobal.d.ts +3 -0
  2. package/definitions/game/event/EventBuses.d.ts +18 -10
  3. package/definitions/game/event/EventManager.d.ts +7 -5
  4. package/definitions/game/game/Game.d.ts +2 -0
  5. package/definitions/game/game/IGame.d.ts +2 -1
  6. package/definitions/game/game/entity/Entity.d.ts +11 -9
  7. package/definitions/game/game/entity/EntityWithStats.d.ts +2 -1
  8. package/definitions/game/game/entity/IEntity.d.ts +2 -1
  9. package/definitions/game/game/entity/action/ActionsRegistration.d.ts +1 -1
  10. package/definitions/game/game/entity/action/actions/StokeFire.d.ts +1 -1
  11. package/definitions/game/game/entity/action/actions/moveItem/MoveItemFilterArgument.d.ts +3 -0
  12. package/definitions/game/game/entity/action/usable/IUsableAction.d.ts +18 -2
  13. package/definitions/game/game/entity/action/usable/UsableAction.d.ts +19 -2
  14. package/definitions/game/game/entity/action/usable/UsableActionRegistrar.d.ts +7 -1
  15. package/definitions/game/game/entity/ai/AI.d.ts +4 -0
  16. package/definitions/game/game/entity/ai/AiManager.d.ts +2 -2
  17. package/definitions/game/game/entity/creature/Creature.d.ts +3 -3
  18. package/definitions/game/game/entity/creature/CreatureManager.d.ts +1 -1
  19. package/definitions/game/game/entity/npc/NPC.d.ts +5 -6
  20. package/definitions/game/game/entity/player/Player.d.ts +2 -2
  21. package/definitions/game/game/inspection/IInspection.d.ts +1 -4
  22. package/definitions/game/game/inspection/InfoProvider.d.ts +2 -1
  23. package/definitions/game/game/inspection/InspectionsHandler.d.ts +2 -1
  24. package/definitions/game/game/inspection/inspections/ActionInspection.d.ts +1 -0
  25. package/definitions/game/game/inspection/inspections/action/IActionInspection.d.ts +26 -0
  26. package/definitions/game/game/island/Island.d.ts +3 -0
  27. package/definitions/game/game/item/Item.d.ts +0 -1
  28. package/definitions/game/game/item/ItemFinder.d.ts +1 -1
  29. package/definitions/game/game/meta/SaveLoad.d.ts +1 -1
  30. package/definitions/game/game/options/IGameOptions.d.ts +6 -1
  31. package/definitions/game/language/Dictionary.d.ts +128 -127
  32. package/definitions/game/language/DictionaryMap.d.ts +252 -249
  33. package/definitions/game/language/Translation.d.ts +2 -2
  34. package/definitions/game/language/english/ui/ActionSlotItemMethods.d.ts +1 -1
  35. package/definitions/game/language/english/ui/ActionSlotTypes.d.ts +13 -0
  36. package/definitions/game/language/segment/BindSegment.d.ts +2 -2
  37. package/definitions/game/language/segment/InterpolateArgumentSegment.d.ts +2 -2
  38. package/definitions/game/language/segment/NumberSegment.d.ts +4 -4
  39. package/definitions/game/language/segment/ReferenceSegment.d.ts +2 -2
  40. package/definitions/game/language/segment/ReformatSegment.d.ts +2 -2
  41. package/definitions/game/language/segment/Segments.d.ts +1 -1
  42. package/definitions/game/language/segment/TranslationSegment.d.ts +4 -4
  43. package/definitions/game/mod/IMod.d.ts +2 -1
  44. package/definitions/game/renderer/RenderersNotifiers.d.ts +1 -1
  45. package/definitions/game/renderer/notifier/Notifier.d.ts +4 -1
  46. package/definitions/game/renderer/world/WorldRenderer.d.ts +4 -0
  47. package/definitions/game/resource/IResourceLoader.d.ts +51 -48
  48. package/definitions/game/save/data/SaveData.d.ts +2 -0
  49. package/definitions/game/save/data/SaveDataGlobal.d.ts +2 -0
  50. package/definitions/game/save/serializer/PropertiesToSerialize.d.ts +6 -0
  51. package/definitions/game/save/upgrade/UpgradeVersion.d.ts +6 -1
  52. package/definitions/game/save/upgrade/versions/beta2.14.0/_beta.2.14.0-dev20240828.d.ts +1 -1
  53. package/definitions/game/save/upgrade/versions/beta2.14.0/{beta2.14.0-dev1.d.ts → beta2.14.0-dev00000001.d.ts} +1 -1
  54. package/definitions/game/save/upgrade/versions/beta2.14.0/{beta2.14.0-dev2.d.ts → beta2.14.0-dev00000002.d.ts} +1 -1
  55. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240827.d.ts +1 -1
  56. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240828.d.ts +1 -1
  57. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240829.d.ts +1 -1
  58. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240901.d.ts +1 -1
  59. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240905.d.ts +1 -1
  60. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20241024.d.ts +1 -1
  61. package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20241129.d.ts +1 -1
  62. package/definitions/game/save/upgrade/versions/beta2.14.3/beta2.14.3-dev20241223.d.ts +12 -0
  63. package/definitions/game/steamworks/ISteamworks.d.ts +1 -0
  64. package/definitions/game/steamworks/Steamworks.d.ts +15 -0
  65. package/definitions/game/ui/component/Component.d.ts +2 -0
  66. package/definitions/game/ui/component/ContextMenu.d.ts +1 -1
  67. package/definitions/game/ui/component/IComponent.d.ts +2 -1
  68. package/definitions/game/ui/old/OldUi.d.ts +1 -1
  69. package/definitions/game/ui/screen/screens/game/component/ItemComponent.d.ts +3 -99
  70. package/definitions/game/ui/screen/screens/game/component/container/ContainerBucketItemList.d.ts +6 -7
  71. package/definitions/game/ui/screen/screens/game/component/item/IItemComponent.d.ts +65 -0
  72. package/definitions/game/ui/screen/screens/game/component/item/ItemComponentEventBus.d.ts +39 -0
  73. package/definitions/game/ui/screen/screens/game/component/item/ItemComponentHandler.d.ts +46 -0
  74. package/definitions/game/ui/screen/screens/game/component/item/ItemComponentTradeManager.d.ts +32 -0
  75. package/definitions/game/ui/screen/screens/game/dialog/EquipmentDialog.d.ts +2 -2
  76. package/definitions/game/ui/screen/screens/game/static/actions/ActionSlot.d.ts +8 -10
  77. package/definitions/game/ui/screen/screens/game/static/actions/ActionSlotConfigurationColumn.d.ts +2 -1
  78. package/definitions/game/ui/screen/screens/game/static/actions/IActionsDrawer.d.ts +3 -3
  79. package/definitions/game/utilities/Version.d.ts +16 -7
  80. package/definitions/game/utilities/dev/Debug.d.ts +4 -0
  81. package/definitions/game/utilities/memory/MemoryLeakDetector.d.ts +1 -1
  82. package/definitions/game/utilities/object/Merge.d.ts +2 -0
  83. package/definitions/game/utilities/string/Interpolator.d.ts +37 -6
  84. package/definitions/hosts/shared/globalTypes.d.ts +4 -0
  85. package/definitions/hosts/shared/globals.d.ts +2 -2
  86. package/definitions/utilities/Errors.d.ts +10 -0
  87. package/definitions/utilities/Functions.d.ts +1 -1
  88. package/definitions/utilities/Log.d.ts +9 -0
  89. package/definitions/utilities/collection/map/IterableWeakMap.d.ts +35 -0
  90. package/definitions/utilities/collection/map/LimitedMap.d.ts +45 -0
  91. package/definitions/utilities/dev/DebugShared.d.ts +23 -0
  92. package/definitions/utilities/event/EventEmitter.d.ts +27 -3
  93. package/definitions/utilities/event/EventManager.d.ts +11 -1
  94. package/definitions/utilities/prototype/Define.d.ts +2 -0
  95. package/package.json +1 -1
@@ -0,0 +1,26 @@
1
+ /*!
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+ * Copyright 2011-2024 Unlok
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+ * https://www.unlok.ca
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+ *
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+ * Credits & Thanks:
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+ * https://www.unlok.ca/credits-thanks/
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+ *
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+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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+ * https://github.com/WaywardGame/types/wiki
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+ */
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+ export declare enum ActionInfoIcon {
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+ Undiscovered = 0,
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+ ItemMissing = 1
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+ }
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+ export declare enum ActionSlotItemMethod {
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+ None = 0,
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+ Exact = 1,
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+ Hovered = 2,
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+ Best = 3
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+ }
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+ export declare enum ActionSlotType {
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+ None = 0,
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+ History = 1,
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+ TargetHoveredTile = 2,
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+ AutoUse = 3
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+ }
@@ -48,6 +48,7 @@ import Version from "@wayward/game/utilities/Version";
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  import { Direction } from "@wayward/game/utilities/math/Direction";
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  import type { IVector2, IVector3 } from "@wayward/game/utilities/math/IVector";
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  import Vector2 from "@wayward/game/utilities/math/Vector2";
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+ import type { IBuildId } from "@wayward/hosts/shared/globalTypes";
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  import EventEmitter from "@wayward/utilities/event/EventEmitter";
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  import type { Random } from "@wayward/utilities/random/Random";
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  import type { LegacySeededGenerator } from "@wayward/utilities/random/generators/LegacySeededGenerator";
@@ -85,11 +86,13 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
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  */
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  mapGenVersion: Version.String;
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  mapGenBuildTime?: number;
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+ mapGenBuildId?: IBuildId;
88
90
  /**
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  * The version this island was last loaded on
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  */
91
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  saveVersion: Version.String;
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  saveBuildTime: number;
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+ saveBuildId: IBuildId | undefined;
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  biomeOptions?: unknown;
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  biomeType: BiomeTypes;
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  contaminatedWater: IWaterContamination[];
@@ -200,7 +200,6 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
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  */
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  getName(article?: Article, options?: Partial<IItemGetNameOptions>): TranslationImpl;
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  protected get debug(): any;
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- private getDebug;
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  protected get typeEnum(): typeof ItemType;
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  protected getDescription(): IItemDescription | undefined;
206
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  get isTransient(): boolean;
@@ -47,7 +47,7 @@ declare class ItemFinder extends EventEmitter.Host<IItemFinderEvents> {
47
47
  markDirty(): void;
48
48
  markDirtyPostFilter(): void;
49
49
  track(): this;
50
- dispose(): this;
50
+ dispose(): void;
51
51
  protected onItemStateChange(item: Item, event: "durabilityChange" | "toggleProtected" | "qualityChange" | "transformed"): void;
52
52
  protected onContainerItemAdd(items: ItemManager, itemsAdded: Item[], containerAddedTo: IContainer): void;
53
53
  protected onContainerItemRemove(items: ItemManager, itemsRemoved: Item[], containerRemovedFrom?: IContainer): void;
@@ -22,7 +22,7 @@ export declare class SaveLoad {
22
22
  * Saves the game (asynchronously)
23
23
  * Keep in sync with saveGameSynchronous
24
24
  */
25
- save(saveType: SaveType, load?: Load): Promise<ISaveInfo | undefined>;
25
+ save(saveType: SaveType, load?: Load, disableSave?: true): Promise<ISaveInfo | undefined>;
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  /**
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  * Saves the game (synchronously)
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  * Keep in sync with saveGame
@@ -482,7 +482,12 @@ export interface IGameOptionsItemMagic {
482
482
  */
483
483
  bonusChanceUsesContextualMultiplier: boolean;
484
484
  /**
485
- * Whether to randomize the magical properties as a flat range chance instead of applying bonusChance for every additional property.
485
+ * Whether to ignore the magical property quantity override from mastercrafting.
486
+ */
487
+ ignoreQuantityOverride: boolean;
488
+ /**
489
+ * Whether to randomize the magical properties as a value from a range with flat chances.
490
+ * Disables `bonusChance` and `bonusChanceUsesContextualMultiplier`.
486
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  */
487
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  randomizeAsRange: boolean;
488
493
  }
@@ -11,132 +11,133 @@
11
11
  declare enum Dictionary {
12
12
  Action = 0,
13
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  ActionSlotItemMethod = 1,
14
- ActionSort = 2,
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- AiType = 3,
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- AutoSave = 4,
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- BadTemperature = 5,
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- Bindable = 6,
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- BindableType = 7,
20
- Biome = 8,
21
- BleedLevel = 9,
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- Book = 10,
23
- Challenge = 11,
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- ChangelogChangeType = 12,
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- CharacterSort = 13,
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- CombatDangerLevel = 14,
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- CombatStrength = 15,
28
- Command = 16,
29
- ContainerSort = 17,
30
- Corpse = 18,
31
- CraftEfficacy = 19,
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- CraftingSort = 20,
33
- Creature = 21,
34
- CurseComponent = 22,
35
- DamageType = 23,
36
- Deity = 24,
37
- DeitySymbol = 25,
38
- Dialog = 26,
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- Direction = 27,
40
- DisplayLevel = 28,
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- DoctorCure = 29,
42
- DoctorMethod = 30,
43
- Doodad = 31,
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- DoodadExtra = 32,
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- DoodadGroup = 33,
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- DrawnMapTheme = 34,
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- DurabilityLevel = 35,
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- EquipEffect = 36,
49
- EquipSlot = 37,
50
- ExhaustionLevel = 38,
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- FireStage = 39,
52
- FontStyle = 40,
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- GameEndMessage = 41,
54
- GameMode = 42,
55
- Growth = 43,
56
- GrowthFungus = 44,
57
- Health = 45,
58
- HealthAccuracy = 46,
59
- HelpArticle = 47,
60
- HighscoreSort = 48,
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- HumanName = 49,
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- HungerLevel = 50,
63
- Input = 51,
64
- InspectType = 52,
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- InterruptChoice = 53,
66
- IslandModifier = 54,
67
- IslandName = 55,
68
- IslandNameBiomeDescriptor = 56,
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- IslandNameBiomeNoun = 57,
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- IslandNameModifierDescriptor = 58,
71
- IslandNameOverrunWithCreatureDescriptor = 59,
72
- Item = 60,
73
- ItemAffixPostReformat = 61,
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- ItemAffixPreReformat = 62,
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- ItemExtra = 63,
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- ItemGroup = 64,
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- JoinServerRetryReason = 65,
78
- Label = 66,
79
- Level = 67,
80
- LighthouseName = 68,
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- Loading = 69,
82
- Macro = 70,
83
- MagicalPropertyType = 71,
84
- MapQuality = 72,
85
- MenuBarButton = 73,
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- Message = 74,
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- MessagesDefaultFilter = 75,
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- MessagesTimestampMode = 76,
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- Milestone = 77,
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- MilestoneModifierGroup = 78,
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- MilestoneSort = 79,
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- Misc = 80,
93
- ModLoadError = 81,
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- ModLoadFailureReason = 82,
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- ModProvide = 83,
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- ModSort = 84,
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- ModType = 85,
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- MultiplayerCompatibility = 86,
99
- MultiplayerDisconnectReason = 87,
100
- MusicPlaylist = 88,
101
- Note = 89,
102
- Npc = 90,
103
- Number = 91,
104
- PartOfDay = 92,
105
- Prompt = 93,
106
- QuadrantComponent = 94,
107
- QuadrantComponentContextMenuAction = 95,
108
- Quality = 96,
109
- Quest = 97,
110
- QuestRequirement = 98,
111
- RecipeLevel = 99,
112
- Region = 100,
113
- Riddle = 101,
114
- RunekeeperDomain = 102,
115
- RunekeeperDomainEvent = 103,
116
- SaveImportErrorReason = 104,
117
- SaveSlotSort = 105,
118
- Skill = 106,
119
- SkillsSort = 107,
120
- Source = 108,
121
- Stat = 109,
122
- Status = 110,
123
- StatusEffect = 111,
124
- StatusThreatLevel = 112,
125
- SteamInputKeyboardPosition = 113,
126
- TeamMemberResponsibility = 114,
127
- TemperatureType = 115,
128
- Term = 116,
129
- Terrain = 117,
130
- ThirstLevel = 118,
131
- TileEvent = 119,
132
- TooltipVisibilityOption = 120,
133
- Ui = 121,
134
- UiQuadrant = 122,
135
- UnableToJoinReason = 123,
136
- UnlockedRecipesStrategy = 124,
137
- UsableActionType = 125,
138
- Website = 126,
139
- WeightStatus = 127,
140
- WorldLayer = 128
14
+ ActionSlotType = 2,
15
+ ActionSort = 3,
16
+ AiType = 4,
17
+ AutoSave = 5,
18
+ BadTemperature = 6,
19
+ Bindable = 7,
20
+ BindableType = 8,
21
+ Biome = 9,
22
+ BleedLevel = 10,
23
+ Book = 11,
24
+ Challenge = 12,
25
+ ChangelogChangeType = 13,
26
+ CharacterSort = 14,
27
+ CombatDangerLevel = 15,
28
+ CombatStrength = 16,
29
+ Command = 17,
30
+ ContainerSort = 18,
31
+ Corpse = 19,
32
+ CraftEfficacy = 20,
33
+ CraftingSort = 21,
34
+ Creature = 22,
35
+ CurseComponent = 23,
36
+ DamageType = 24,
37
+ Deity = 25,
38
+ DeitySymbol = 26,
39
+ Dialog = 27,
40
+ Direction = 28,
41
+ DisplayLevel = 29,
42
+ DoctorCure = 30,
43
+ DoctorMethod = 31,
44
+ Doodad = 32,
45
+ DoodadExtra = 33,
46
+ DoodadGroup = 34,
47
+ DrawnMapTheme = 35,
48
+ DurabilityLevel = 36,
49
+ EquipEffect = 37,
50
+ EquipSlot = 38,
51
+ ExhaustionLevel = 39,
52
+ FireStage = 40,
53
+ FontStyle = 41,
54
+ GameEndMessage = 42,
55
+ GameMode = 43,
56
+ Growth = 44,
57
+ GrowthFungus = 45,
58
+ Health = 46,
59
+ HealthAccuracy = 47,
60
+ HelpArticle = 48,
61
+ HighscoreSort = 49,
62
+ HumanName = 50,
63
+ HungerLevel = 51,
64
+ Input = 52,
65
+ InspectType = 53,
66
+ InterruptChoice = 54,
67
+ IslandModifier = 55,
68
+ IslandName = 56,
69
+ IslandNameBiomeDescriptor = 57,
70
+ IslandNameBiomeNoun = 58,
71
+ IslandNameModifierDescriptor = 59,
72
+ IslandNameOverrunWithCreatureDescriptor = 60,
73
+ Item = 61,
74
+ ItemAffixPostReformat = 62,
75
+ ItemAffixPreReformat = 63,
76
+ ItemExtra = 64,
77
+ ItemGroup = 65,
78
+ JoinServerRetryReason = 66,
79
+ Label = 67,
80
+ Level = 68,
81
+ LighthouseName = 69,
82
+ Loading = 70,
83
+ Macro = 71,
84
+ MagicalPropertyType = 72,
85
+ MapQuality = 73,
86
+ MenuBarButton = 74,
87
+ Message = 75,
88
+ MessagesDefaultFilter = 76,
89
+ MessagesTimestampMode = 77,
90
+ Milestone = 78,
91
+ MilestoneModifierGroup = 79,
92
+ MilestoneSort = 80,
93
+ Misc = 81,
94
+ ModLoadError = 82,
95
+ ModLoadFailureReason = 83,
96
+ ModProvide = 84,
97
+ ModSort = 85,
98
+ ModType = 86,
99
+ MultiplayerCompatibility = 87,
100
+ MultiplayerDisconnectReason = 88,
101
+ MusicPlaylist = 89,
102
+ Note = 90,
103
+ Npc = 91,
104
+ Number = 92,
105
+ PartOfDay = 93,
106
+ Prompt = 94,
107
+ QuadrantComponent = 95,
108
+ QuadrantComponentContextMenuAction = 96,
109
+ Quality = 97,
110
+ Quest = 98,
111
+ QuestRequirement = 99,
112
+ RecipeLevel = 100,
113
+ Region = 101,
114
+ Riddle = 102,
115
+ RunekeeperDomain = 103,
116
+ RunekeeperDomainEvent = 104,
117
+ SaveImportErrorReason = 105,
118
+ SaveSlotSort = 106,
119
+ Skill = 107,
120
+ SkillsSort = 108,
121
+ Source = 109,
122
+ Stat = 110,
123
+ Status = 111,
124
+ StatusEffect = 112,
125
+ StatusThreatLevel = 113,
126
+ SteamInputKeyboardPosition = 114,
127
+ TeamMemberResponsibility = 115,
128
+ TemperatureType = 116,
129
+ Term = 117,
130
+ Terrain = 118,
131
+ ThirstLevel = 119,
132
+ TileEvent = 120,
133
+ TooltipVisibilityOption = 121,
134
+ Ui = 122,
135
+ UiQuadrant = 123,
136
+ UnableToJoinReason = 124,
137
+ UnlockedRecipesStrategy = 125,
138
+ UsableActionType = 126,
139
+ Website = 127,
140
+ WeightStatus = 128,
141
+ WorldLayer = 129
141
142
  }
142
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  export default Dictionary;