@wayward/types 2.11.0-beta.dev.20211209.3 → 2.11.0-beta.dev.20211211.2

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@@ -16,12 +16,13 @@ export interface IWaywardCPP {
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  ByteGrid: IByteGridConstructor;
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  DijkstraMap: IDijkstraMapConstructor;
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  FieldOfView: any;
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- FlowField: any;
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+ FlowField: IFlowFieldConstructor;
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  Game: IWaywardCPPGame;
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  KDTree: IKDTreeConstructor;
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  Navigation: INavigationConstructor;
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  WorldLayer: IWorldLayerConstructor;
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  }
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+ export declare type IFlowFieldConstructor = new (x: number, y: number, size: number, z: number, moveType: number) => IWaywardCPPFlowField;
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  export declare type IByteGridConstructor = new (width: number, height: number) => IByteGrid;
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  export declare type IBitGridConstructor = new (count: number) => IBitGrid;
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  export declare type IDijkstraMapConstructor = new () => IDijkstraMap;
@@ -31,6 +32,16 @@ export declare type IWorldLayerConstructor = new (width: number, height: number,
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  export interface IWaywardCPPGame {
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  setMapSize(size: number): void;
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  }
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+ export interface IWaywardCPPFlowField {
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+ delete(): void;
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+ reset(): void;
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+ getFlowField(): Uint8Array;
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+ getPenaltyField(): Uint8Array;
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+ getFieldValue(x: number, y: number): number | undefined;
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+ prepareUpdate(): void;
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+ addPlayer(x: number, y: number): void;
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+ finalizeUpdate(): void;
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+ }
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  export interface IByteGrid {
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  width: number;
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  height: number;
@@ -77,7 +77,7 @@ export interface IDoodadDescription extends IObjectDescription, IModdable, ICaus
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  isDoor?: boolean;
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  isFence?: boolean;
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  isFlammable?: boolean;
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- isFungi?: boolean;
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+ usesSpores?: boolean;
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  isGate?: boolean;
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  isTall?: boolean;
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  isTrap?: boolean;
@@ -280,13 +280,14 @@ export declare enum DoodadType {
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  Tanglehead = 121,
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  StrawScarecrow = 122,
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  CactusScarecrow = 123,
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- PapayaTree = 124
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+ PapayaTree = 124,
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+ Palapalai = 125
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  }
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  /**
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  * All tree types that can be spawned during map gen
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  * !! This must be kept in sync with the tree list in setupTiles !!
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  */
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- export declare type MapGenDoodadTrees = DoodadType.MapleTree | DoodadType.CoconutTree | DoodadType.JoshuaTree | DoodadType.SpruceTree | DoodadType.CypressTree | DoodadType.AppleTree | DoodadType.SpruceTreeWithSnow | DoodadType.WhitePineTree | DoodadType.WhitePineTreeWithSnow | DoodadType.PapayaTree;
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+ export declare type MapGenDoodadTrees = DoodadType.MapleTree | DoodadType.CoconutTree | DoodadType.JoshuaTree | DoodadType.SpruceTree | DoodadType.CypressTree | DoodadType.AppleTree | DoodadType.SpruceTreeWithSnow | DoodadType.WhitePineTree | DoodadType.WhitePineTreeWithSnow | DoodadType.PapayaTree | DoodadType.Palapalai;
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  export declare enum DoodadTypeGroup {
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  Invalid = 400,
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  LitCampfire = 401,
@@ -50,7 +50,7 @@ export default class ActionExecutor<A extends Array<ActionArgument | ActionArgum
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  private shouldSkipConfirmation;
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  private readonly privateStore;
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  private updateTablesAndWeight;
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- private deferUpdateTables;
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+ private updateWeight;
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  private staminaReduction?;
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  private reputationChange;
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  private milestone?;
@@ -71,7 +71,8 @@ export default class ActionExecutor<A extends Array<ActionArgument | ActionArgum
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  setPassTurn(turnType?: TurnType): this;
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  setUpdateView(updateFov?: boolean): this;
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  setUpdateRender(): this;
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- setUpdateTablesAndWeight(defer?: boolean): this;
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+ setUpdateTablesAndWeight(): this;
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+ setUpdateWeight(): this;
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  setStaminaReduction(reduction?: SkillType, actionTier?: number): this;
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  setReputationChange(amount: number): this;
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  addSkillGains(...skills: Array<[SkillType, number?, number?, true?]>): this;
@@ -188,7 +188,8 @@ export interface IActionApi<E extends Entity = Entity> {
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  setPassTurn(turnType?: TurnType): this;
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  setUpdateView(updateFov?: boolean): this;
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  setUpdateRender(): this;
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- setUpdateTablesAndWeight(defer?: boolean): this;
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+ setUpdateTablesAndWeight(): this;
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+ setUpdateWeight(): this;
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  setStaminaReduction(skill?: SkillType, actionTier?: number): this;
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  addSkillGains(...skills: Array<[skill: SkillType, multiplier?: number, actionTier?: number, bypass?: true]>): this;
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  addSkillGains(skill: SkillType, multiplier?: number, actionTier?: number, bypass?: true): this;
@@ -12,17 +12,18 @@ import { MoveType } from "game/entity/IEntity";
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  import type Player from "game/entity/player/Player";
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  import type { IPreSerializeCallback, IUnserializedCallback } from "save/serializer/ISerializer";
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  export default class FlowField implements IPreSerializeCallback, IUnserializedCallback {
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- x: number;
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- y: number;
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- z: number;
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- size: number;
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- moveType: MoveType;
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+ readonly x: number;
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+ readonly y: number;
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+ readonly z: number;
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+ readonly size: number;
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+ readonly moveType: MoveType;
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  encodedFlowField: Uint32Array | undefined;
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  encodedPenaltyField: Uint32Array | undefined;
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  private instance;
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  private flowField;
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  private penaltyField;
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  constructor(x: number | undefined, y: number, z: number, size: number, moveType: MoveType);
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+ toString(): string;
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  preSerializeObject(): void;
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  onUnserialized(): void;
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  getZ(): number;
@@ -159,6 +159,7 @@ export default class Player extends Human implements IUnserializedCallback {
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  updateTables(deferUpdate?: boolean): void;
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  updateCraftTable(adjacentContainers?: IContainer[]): void;
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  updateDismantleTable(adjacentContainers?: IContainer[]): void;
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+ updateWeight(source: string): void;
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  updateTablesAndWeight(source: string, deferTableUpdates?: boolean): void;
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  checkReputationMilestones(): void;
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  checkTravelMilestones(): void;
@@ -1082,7 +1082,11 @@ export declare enum ItemType {
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  ClothTrousers = 623,
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  UnripePapaya = 624,
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  Papaya = 625,
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- PapayaSeeds = 626
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+ PapayaSeeds = 626,
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+ PalapalaiFrond = 627,
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+ PalapalaiSpores = 628,
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+ ButtonMushroomSpores = 629,
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+ FlyAmanitaSpores = 630
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  }
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  export declare enum ItemTypeGroup {
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  Invalid = 800,
@@ -1178,7 +1182,8 @@ export declare enum ItemTypeGroup {
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  Shirt = 890,
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  Trousers = 891,
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  Spine = 892,
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- All = 893,
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- Last = 894
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+ Spores = 893,
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+ All = 894,
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+ Last = 895
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  }
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  export {};
@@ -50,6 +50,7 @@ export interface IAddToContainerOptions {
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  skipTileUpdate?: boolean;
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  }
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  export interface IPlaceOnTileOptions {
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+ movingMultiple?: boolean;
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  force?: boolean;
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  skipMessage?: boolean;
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  skipTileUpdate?: boolean;