@warp-ds/elements 2.2.0-next.1 → 2.2.0-next.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (229) hide show
  1. package/README.md +27 -17
  2. package/dist/.storybook/utilities.d.ts +28 -0
  3. package/dist/api.js +1 -49
  4. package/dist/api.js.map +4 -4
  5. package/dist/custom-elements.json +4282 -0
  6. package/dist/index.css +2 -0
  7. package/dist/index.css.map +7 -0
  8. package/dist/index.js +4566 -6565
  9. package/dist/index.js.map +4 -4
  10. package/dist/packages/affix/affix.stories.d.ts +10 -0
  11. package/dist/packages/affix/affix.test.d.ts +1 -0
  12. package/dist/packages/affix/index.d.ts +52 -24
  13. package/dist/packages/affix/index.js +2571 -2240
  14. package/dist/packages/affix/index.js.map +4 -4
  15. package/dist/packages/affix/react.d.ts +2 -0
  16. package/dist/packages/affix/styles.d.ts +1 -0
  17. package/dist/packages/alert/alert.stories.d.ts +15 -0
  18. package/dist/packages/alert/alert.test.d.ts +1 -0
  19. package/dist/packages/alert/index.d.ts +27 -17
  20. package/dist/packages/alert/index.js +2568 -2446
  21. package/dist/packages/alert/index.js.map +4 -4
  22. package/dist/packages/alert/react.d.ts +2 -0
  23. package/dist/packages/alert/styles.d.ts +1 -0
  24. package/dist/packages/attention/attention.stories.d.ts +15 -0
  25. package/dist/packages/attention/attention.test.d.ts +1 -0
  26. package/dist/packages/attention/index.d.ts +62 -90
  27. package/dist/packages/attention/index.js +3497 -3984
  28. package/dist/packages/attention/index.js.map +4 -4
  29. package/dist/packages/attention/layout-styles.d.ts +1 -0
  30. package/dist/packages/attention/react.d.ts +1 -0
  31. package/dist/packages/attention/styles.d.ts +1 -0
  32. package/dist/packages/badge/badge.stories.d.ts +17 -0
  33. package/dist/packages/badge/badge.test.d.ts +1 -0
  34. package/dist/packages/badge/index.d.ts +17 -11
  35. package/dist/packages/badge/index.js +2550 -300
  36. package/dist/packages/badge/index.js.map +4 -4
  37. package/dist/packages/badge/react.d.ts +2 -0
  38. package/dist/packages/badge/styles.d.ts +1 -0
  39. package/dist/packages/box/box.stories.d.ts +14 -0
  40. package/dist/packages/box/box.test.d.ts +1 -0
  41. package/dist/packages/box/index.d.ts +22 -20
  42. package/dist/packages/box/index.js +2550 -304
  43. package/dist/packages/box/index.js.map +4 -4
  44. package/dist/packages/box/react.d.ts +2 -0
  45. package/dist/packages/box/slot.test.d.ts +1 -0
  46. package/dist/packages/box/styles.d.ts +1 -0
  47. package/dist/packages/breadcrumbs/breadcrumbs.stories.d.ts +12 -0
  48. package/dist/packages/breadcrumbs/breadcrumbs.test.d.ts +1 -0
  49. package/dist/packages/breadcrumbs/index.d.ts +24 -16
  50. package/dist/packages/breadcrumbs/index.js +2511 -2051
  51. package/dist/packages/breadcrumbs/index.js.map +4 -4
  52. package/dist/packages/breadcrumbs/react.d.ts +2 -0
  53. package/dist/packages/breadcrumbs/styles.d.ts +1 -0
  54. package/dist/packages/button/button.stories.d.ts +21 -0
  55. package/dist/packages/button/button.test.d.ts +1 -0
  56. package/dist/packages/button/index.d.ts +111 -56
  57. package/dist/packages/button/index.js +2735 -2130
  58. package/dist/packages/button/index.js.map +4 -4
  59. package/dist/packages/button/react.d.ts +2 -0
  60. package/dist/packages/button/styles.d.ts +1 -0
  61. package/dist/packages/card/card.stories.d.ts +15 -0
  62. package/dist/packages/card/card.test.d.ts +1 -0
  63. package/dist/packages/card/index.d.ts +33 -16
  64. package/dist/packages/card/index.js +2530 -2078
  65. package/dist/packages/card/index.js.map +4 -4
  66. package/dist/packages/card/react.d.ts +2 -0
  67. package/dist/packages/card/styles.d.ts +1 -0
  68. package/dist/packages/datepicker/DatePicker.test.d.ts +1 -0
  69. package/dist/packages/datepicker/datepicker.d.ts +107 -0
  70. package/dist/packages/datepicker/datepicker.js +2929 -0
  71. package/dist/packages/datepicker/datepicker.js.map +7 -0
  72. package/dist/packages/datepicker/datepicker.stories.d.ts +11 -0
  73. package/dist/packages/datepicker/datepicker.test.d.ts +2 -0
  74. package/dist/packages/datepicker/index.d.ts +1 -0
  75. package/dist/packages/datepicker/index.js +2929 -0
  76. package/dist/packages/datepicker/index.js.map +7 -0
  77. package/dist/packages/datepicker/locales/da/messages.d.mts +1 -0
  78. package/dist/packages/datepicker/locales/en/messages.d.mts +1 -0
  79. package/dist/packages/datepicker/locales/fi/messages.d.mts +1 -0
  80. package/dist/packages/datepicker/locales/nb/messages.d.mts +1 -0
  81. package/dist/packages/datepicker/locales/sv/messages.d.mts +1 -0
  82. package/dist/packages/datepicker/react.d.ts +2 -0
  83. package/dist/packages/datepicker/styles/w-datepicker-calendar.styles.d.ts +1 -0
  84. package/dist/packages/datepicker/styles/w-datepicker-day.styles.d.ts +1 -0
  85. package/dist/packages/datepicker/styles/w-datepicker-month.styles.d.ts +1 -0
  86. package/dist/packages/datepicker/styles/w-datepicker.styles.d.ts +1 -0
  87. package/dist/packages/datepicker/utils.d.ts +13 -0
  88. package/dist/packages/dead-toggle/dead-toggle.stories.d.ts +10 -0
  89. package/dist/packages/dead-toggle/dead-toggle.test.d.ts +1 -0
  90. package/dist/packages/dead-toggle/index.d.ts +21 -0
  91. package/dist/packages/dead-toggle/index.js +2610 -0
  92. package/dist/packages/dead-toggle/index.js.map +7 -0
  93. package/dist/packages/dead-toggle/react.d.ts +2 -0
  94. package/dist/packages/expandable/expandable.stories.d.ts +19 -0
  95. package/dist/packages/expandable/expandable.test.d.ts +1 -0
  96. package/dist/packages/expandable/index.d.ts +55 -50
  97. package/dist/packages/expandable/index.js +2545 -2293
  98. package/dist/packages/expandable/index.js.map +4 -4
  99. package/dist/packages/expandable/react.d.ts +2 -0
  100. package/dist/packages/expandable/styles.d.ts +1 -0
  101. package/dist/packages/link/index.d.ts +39 -0
  102. package/dist/packages/link/index.js +2769 -0
  103. package/dist/packages/link/index.js.map +7 -0
  104. package/dist/packages/link/link.stories.d.ts +20 -0
  105. package/dist/packages/link/link.test.d.ts +1 -0
  106. package/dist/packages/link/react.d.ts +2 -0
  107. package/dist/packages/link/styles.d.ts +1 -0
  108. package/dist/packages/modal/index.d.ts +4 -5
  109. package/dist/packages/modal/index.js +2765 -2569
  110. package/dist/packages/modal/index.js.map +4 -4
  111. package/dist/packages/modal/modal-footer.d.ts +18 -11
  112. package/dist/packages/modal/modal-footer.js +2499 -0
  113. package/dist/packages/modal/modal-footer.js.map +7 -0
  114. package/dist/packages/modal/modal-header.d.ts +30 -31
  115. package/dist/packages/modal/modal-header.js +2700 -0
  116. package/dist/packages/modal/modal-header.js.map +7 -0
  117. package/dist/packages/modal/modal-main.d.ts +32 -31
  118. package/dist/packages/modal/modal-main.js +2681 -0
  119. package/dist/packages/modal/modal-main.js.map +7 -0
  120. package/dist/packages/modal/modal.stories.d.ts +19 -0
  121. package/dist/packages/modal/react.d.ts +4 -0
  122. package/dist/packages/modal/util.d.ts +7 -17
  123. package/dist/packages/pageindicator/index.d.ts +14 -0
  124. package/dist/packages/pageindicator/index.js +169 -0
  125. package/dist/packages/pageindicator/index.js.map +7 -0
  126. package/dist/packages/pageindicator/pageindicator.stories.d.ts +32 -0
  127. package/dist/packages/pageindicator/react.d.ts +2 -0
  128. package/dist/packages/pageindicator/style.d.ts +1 -0
  129. package/dist/packages/pagination/index.d.ts +37 -0
  130. package/dist/packages/pagination/index.js +2610 -0
  131. package/dist/packages/pagination/index.js.map +7 -0
  132. package/dist/packages/pagination/locales/da/messages.d.mts +1 -0
  133. package/dist/packages/pagination/locales/en/messages.d.mts +1 -0
  134. package/dist/packages/pagination/locales/fi/messages.d.mts +1 -0
  135. package/dist/packages/pagination/locales/nb/messages.d.mts +1 -0
  136. package/dist/packages/pagination/locales/sv/messages.d.mts +1 -0
  137. package/dist/packages/pagination/pagination.stories.d.ts +14 -0
  138. package/dist/packages/pagination/pagination.test.d.ts +1 -0
  139. package/dist/packages/pagination/react.d.ts +2 -0
  140. package/dist/packages/pagination/styles.d.ts +1 -0
  141. package/dist/packages/pill/index.d.ts +44 -23
  142. package/dist/packages/pill/index.js +2524 -2175
  143. package/dist/packages/pill/index.js.map +4 -4
  144. package/dist/packages/pill/pill.stories.d.ts +12 -0
  145. package/dist/packages/pill/pill.test.d.ts +1 -0
  146. package/dist/packages/pill/styles.d.ts +1 -0
  147. package/dist/packages/rip-and-tear-checkbox/checkbox.d.ts +64 -0
  148. package/dist/packages/rip-and-tear-checkbox/index.css +2 -0
  149. package/dist/packages/rip-and-tear-checkbox/index.css.map +7 -0
  150. package/dist/packages/rip-and-tear-checkbox/index.d.ts +6 -0
  151. package/dist/packages/rip-and-tear-checkbox/index.js +187 -0
  152. package/dist/packages/rip-and-tear-checkbox/index.js.map +7 -0
  153. package/dist/packages/rip-and-tear-radio/base-element.d.ts +46 -0
  154. package/dist/packages/rip-and-tear-radio/custom-error-validator.d.ts +6 -0
  155. package/dist/packages/rip-and-tear-radio/form-associated-element.d.ts +103 -0
  156. package/dist/packages/rip-and-tear-radio/index.css +2 -0
  157. package/dist/packages/rip-and-tear-radio/index.css.map +7 -0
  158. package/dist/packages/rip-and-tear-radio/index.d.ts +8 -0
  159. package/dist/packages/rip-and-tear-radio/index.js +157 -0
  160. package/dist/packages/rip-and-tear-radio/index.js.map +7 -0
  161. package/dist/packages/rip-and-tear-radio/invalid.d.ts +8 -0
  162. package/dist/packages/rip-and-tear-radio/math.d.ts +1 -0
  163. package/dist/packages/rip-and-tear-radio/radio-group.d.ts +72 -0
  164. package/dist/packages/rip-and-tear-radio/radio.d.ts +38 -0
  165. package/dist/packages/rip-and-tear-radio/required-validator.d.ts +11 -0
  166. package/dist/packages/rip-and-tear-radio/slot.d.ts +20 -0
  167. package/dist/packages/rip-and-tear-radio/watch.d.ts +26 -0
  168. package/dist/packages/select/index.d.ts +59 -48
  169. package/dist/packages/select/index.js +2565 -2236
  170. package/dist/packages/select/index.js.map +4 -4
  171. package/dist/packages/select/react.d.ts +2 -0
  172. package/dist/packages/select/select.stories.d.ts +10 -0
  173. package/dist/packages/select/select.test.d.ts +1 -0
  174. package/dist/packages/select/styles.d.ts +1 -0
  175. package/dist/packages/steps/index.d.ts +43 -0
  176. package/dist/packages/steps/index.js +2581 -0
  177. package/dist/packages/steps/index.js.map +7 -0
  178. package/dist/packages/steps/locales/da/messages.d.mts +1 -0
  179. package/dist/packages/steps/locales/en/messages.d.mts +1 -0
  180. package/dist/packages/steps/locales/fi/messages.d.mts +1 -0
  181. package/dist/packages/steps/locales/nb/messages.d.mts +1 -0
  182. package/dist/packages/steps/locales/sv/messages.d.mts +1 -0
  183. package/dist/packages/steps/react.d.ts +3 -0
  184. package/dist/packages/steps/steps.stories.d.ts +12 -0
  185. package/dist/packages/steps/styles.d.ts +1 -0
  186. package/dist/packages/styles.d.ts +2 -0
  187. package/dist/packages/switch/index.d.ts +20 -0
  188. package/dist/packages/switch/index.js +2564 -0
  189. package/dist/packages/switch/index.js.map +7 -0
  190. package/dist/packages/switch/react.d.ts +2 -0
  191. package/dist/packages/switch/styles.d.ts +1 -0
  192. package/dist/packages/switch/switch.stories.d.ts +9 -0
  193. package/dist/packages/tabs/index.d.ts +4 -0
  194. package/dist/packages/tabs/index.js +2579 -0
  195. package/dist/packages/tabs/index.js.map +7 -0
  196. package/dist/packages/tabs/react.d.ts +4 -0
  197. package/dist/packages/tabs/styles.d.ts +1 -0
  198. package/dist/packages/tabs/tab-panel.d.ts +20 -0
  199. package/dist/packages/tabs/tab.d.ts +23 -0
  200. package/dist/packages/tabs/tabs.d.ts +38 -0
  201. package/dist/packages/tabs/tabs.stories.d.ts +8 -0
  202. package/dist/packages/textfield/index.d.ts +72 -74
  203. package/dist/packages/textfield/index.js +2572 -413
  204. package/dist/packages/textfield/index.js.map +4 -4
  205. package/dist/packages/textfield/react.d.ts +2 -0
  206. package/dist/packages/textfield/styles.d.ts +1 -0
  207. package/dist/packages/textfield/textfield.stories.d.ts +17 -0
  208. package/dist/packages/textfield/textfield.test.d.ts +1 -0
  209. package/dist/packages/toast/api.d.ts +4 -45
  210. package/dist/packages/toast/index.d.ts +3 -0
  211. package/dist/packages/toast/index.js +2610 -2787
  212. package/dist/packages/toast/index.js.map +4 -4
  213. package/dist/packages/toast/styles.d.ts +1 -0
  214. package/dist/packages/toast/toast-container.d.ts +12 -63
  215. package/dist/packages/toast/toast.d.ts +34 -29
  216. package/dist/packages/toast/toast.stories.d.ts +12 -0
  217. package/dist/packages/toast/types.d.ts +15 -0
  218. package/dist/packages/utils/expand-transition.d.ts +3 -2
  219. package/dist/packages/utils/index.d.ts +1 -1
  220. package/dist/packages/utils/index.js +27 -0
  221. package/dist/packages/utils/index.js.map +7 -0
  222. package/dist/packages/utils/unstyled-heading.d.ts +4 -3
  223. package/dist/setup-tests.d.ts +1 -0
  224. package/dist/styles.css +1 -0
  225. package/dist/vscode.css-custom-data.json +6 -0
  226. package/dist/vscode.html-custom-data.json +421 -0
  227. package/dist/web-types.json +949 -0
  228. package/package.json +74 -25
  229. package/dist/index.d.ts +0 -18
@@ -1,7 +1,7 @@
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4
- "sourcesContent": ["\"use strict\";\n// NOTE: don't construct errors here or they'll have the wrong stack trace.\n// NOTE: don't make custom error class; the JS engines use `SyntaxError`\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.errorMessages = exports.ErrorType = void 0;\n/**\n * Keys for possible error messages used by `unraw`.\n * Note: These do _not_ map to actual error object types. All errors thrown\n * are `SyntaxError`.\n */\n// Don't use const enum or JS users won't be able to access the enum values\nvar ErrorType;\n(function (ErrorType) {\n /**\n * Thrown when a badly formed Unicode escape sequence is found. Possible\n * reasons include the code being too short (`\"\\u25\"`) or having invalid\n * characters (`\"\\u2$A5\"`).\n */\n ErrorType[\"MalformedUnicode\"] = \"MALFORMED_UNICODE\";\n /**\n * Thrown when a badly formed hexadecimal escape sequence is found. Possible\n * reasons include the code being too short (`\"\\x2\"`) or having invalid\n * characters (`\"\\x2$\"`).\n */\n ErrorType[\"MalformedHexadecimal\"] = \"MALFORMED_HEXADECIMAL\";\n /**\n * Thrown when a Unicode code point escape sequence has too high of a code\n * point. The maximum code point allowed is `\\u{10FFFF}`, so `\\u{110000}` and\n * higher will throw this error.\n */\n ErrorType[\"CodePointLimit\"] = \"CODE_POINT_LIMIT\";\n /**\n * Thrown when an octal escape sequences is encountered and `allowOctals` is\n * `false`. For example, `unraw(\"\\234\", false)`.\n */\n ErrorType[\"OctalDeprecation\"] = \"OCTAL_DEPRECATION\";\n /**\n * Thrown only when a single backslash is found at the end of a string. For\n * example, `\"\\\\\"` or `\"test\\\\x24\\\\\"`.\n */\n ErrorType[\"EndOfString\"] = \"END_OF_STRING\";\n})(ErrorType = exports.ErrorType || (exports.ErrorType = {}));\n/** Map of error message names to the full text of the message. */\nexports.errorMessages = new Map([\n [ErrorType.MalformedUnicode, \"malformed Unicode character escape sequence\"],\n [\n ErrorType.MalformedHexadecimal,\n \"malformed hexadecimal character escape sequence\"\n ],\n [\n ErrorType.CodePointLimit,\n \"Unicode codepoint must not be greater than 0x10FFFF in escape sequence\"\n ],\n [\n ErrorType.OctalDeprecation,\n '\"0\"-prefixed octal literals and octal escape sequences are deprecated; ' +\n 'for octal literals use the \"0o\" prefix instead'\n ],\n [ErrorType.EndOfString, \"malformed escape sequence at end of string\"]\n]);\n", "\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.unraw = exports.errorMessages = exports.ErrorType = void 0;\nconst errors_1 = require(\"./errors\");\nObject.defineProperty(exports, \"ErrorType\", { enumerable: true, get: function () { return errors_1.ErrorType; } });\nObject.defineProperty(exports, \"errorMessages\", { enumerable: true, get: function () { return errors_1.errorMessages; } });\n/**\n * Parse a string as a base-16 number. This is more strict than `parseInt` as it\n * will not allow any other characters, including (for example) \"+\", \"-\", and\n * \".\".\n * @param hex A string containing a hexadecimal number.\n * @returns The parsed integer, or `NaN` if the string is not a valid hex\n * number.\n */\nfunction parseHexToInt(hex) {\n const isOnlyHexChars = !hex.match(/[^a-f0-9]/i);\n return isOnlyHexChars ? parseInt(hex, 16) : NaN;\n}\n/**\n * Check the validity and length of a hexadecimal code and optionally enforces\n * a specific number of hex digits.\n * @param hex The string to validate and parse.\n * @param errorName The name of the error message to throw a `SyntaxError` with\n * if `hex` is invalid. This is used to index `errorMessages`.\n * @param enforcedLength If provided, will throw an error if `hex` is not\n * exactly this many characters.\n * @returns The parsed hex number as a normal number.\n * @throws {SyntaxError} If the code is not valid.\n */\nfunction validateAndParseHex(hex, errorName, enforcedLength) {\n const parsedHex = parseHexToInt(hex);\n if (Number.isNaN(parsedHex) ||\n (enforcedLength !== undefined && enforcedLength !== hex.length)) {\n throw new SyntaxError(errors_1.errorMessages.get(errorName));\n }\n return parsedHex;\n}\n/**\n * Parse a two-digit hexadecimal character escape code.\n * @param code The two-digit hexadecimal number that represents the character to\n * output.\n * @returns The single character represented by the code.\n * @throws {SyntaxError} If the code is not valid hex or is not the right\n * length.\n */\nfunction parseHexadecimalCode(code) {\n const parsedCode = validateAndParseHex(code, errors_1.ErrorType.MalformedHexadecimal, 2);\n return String.fromCharCode(parsedCode);\n}\n/**\n * Parse a four-digit Unicode character escape code.\n * @param code The four-digit unicode number that represents the character to\n * output.\n * @param surrogateCode Optional four-digit unicode surrogate that represents\n * the other half of the character to output.\n * @returns The single character represented by the code.\n * @throws {SyntaxError} If the codes are not valid hex or are not the right\n * length.\n */\nfunction parseUnicodeCode(code, surrogateCode) {\n const parsedCode = validateAndParseHex(code, errors_1.ErrorType.MalformedUnicode, 4);\n if (surrogateCode !== undefined) {\n const parsedSurrogateCode = validateAndParseHex(surrogateCode, errors_1.ErrorType.MalformedUnicode, 4);\n return String.fromCharCode(parsedCode, parsedSurrogateCode);\n }\n return String.fromCharCode(parsedCode);\n}\n/**\n * Test if the text is surrounded by curly braces (`{}`).\n * @param text Text to check.\n * @returns `true` if the text is in the form `{*}`.\n */\nfunction isCurlyBraced(text) {\n return text.charAt(0) === \"{\" && text.charAt(text.length - 1) === \"}\";\n}\n/**\n * Parse a Unicode code point character escape code.\n * @param codePoint A unicode escape code point, including the surrounding curly\n * braces.\n * @returns The single character represented by the code.\n * @throws {SyntaxError} If the code is not valid hex or does not have the\n * surrounding curly braces.\n */\nfunction parseUnicodeCodePointCode(codePoint) {\n if (!isCurlyBraced(codePoint)) {\n throw new SyntaxError(errors_1.errorMessages.get(errors_1.ErrorType.MalformedUnicode));\n }\n const withoutBraces = codePoint.slice(1, -1);\n const parsedCode = validateAndParseHex(withoutBraces, errors_1.ErrorType.MalformedUnicode);\n try {\n return String.fromCodePoint(parsedCode);\n }\n catch (err) {\n throw err instanceof RangeError\n ? new SyntaxError(errors_1.errorMessages.get(errors_1.ErrorType.CodePointLimit))\n : err;\n }\n}\n// Have to give overload that takes boolean for when compiler doesn't know if\n// true or false\nfunction parseOctalCode(code, error = false) {\n if (error) {\n throw new SyntaxError(errors_1.errorMessages.get(errors_1.ErrorType.OctalDeprecation));\n }\n // The original regex only allows digits so we don't need to have a strict\n // octal parser like hexToInt. Length is not enforced for octals.\n const parsedCode = parseInt(code, 8);\n return String.fromCharCode(parsedCode);\n}\n/**\n * Map of unescaped letters to their corresponding special JS escape characters.\n * Intentionally does not include characters that map to themselves like \"\\'\".\n */\nconst singleCharacterEscapes = new Map([\n [\"b\", \"\\b\"],\n [\"f\", \"\\f\"],\n [\"n\", \"\\n\"],\n [\"r\", \"\\r\"],\n [\"t\", \"\\t\"],\n [\"v\", \"\\v\"],\n [\"0\", \"\\0\"]\n]);\n/**\n * Parse a single character escape sequence and return the matching character.\n * If none is matched, defaults to `code`.\n * @param code A single character code.\n */\nfunction parseSingleCharacterCode(code) {\n return singleCharacterEscapes.get(code) || code;\n}\n/**\n * Matches every escape sequence possible, including invalid ones.\n *\n * All capture groups (described below) are unique (only one will match), except\n * for 4, which can only potentially match if 3 does.\n *\n * **Capture Groups:**\n * 0. A single backslash\n * 1. Hexadecimal code\n * 2. Unicode code point code with surrounding curly braces\n * 3. Unicode escape code with surrogate\n * 4. Surrogate code\n * 5. Unicode escape code without surrogate\n * 6. Octal code _NOTE: includes \"0\"._\n * 7. A single character (will never be \\, x, u, or 0-3)\n */\nconst escapeMatch = /\\\\(?:(\\\\)|x([\\s\\S]{0,2})|u(\\{[^}]*\\}?)|u([\\s\\S]{4})\\\\u([^{][\\s\\S]{0,3})|u([\\s\\S]{0,4})|([0-3]?[0-7]{1,2})|([\\s\\S])|$)/g;\n/**\n * Replace raw escape character strings with their escape characters.\n * @param raw A string where escape characters are represented as raw string\n * values like `\\'` rather than `'`.\n * @param allowOctals If `true`, will process the now-deprecated octal escape\n * sequences (ie, `\\111`).\n * @returns The processed string, with escape characters replaced by their\n * respective actual Unicode characters.\n */\nfunction unraw(raw, allowOctals = false) {\n return raw.replace(escapeMatch, function (_, backslash, hex, codePoint, unicodeWithSurrogate, surrogate, unicode, octal, singleCharacter) {\n // Compare groups to undefined because empty strings mean different errors\n // Otherwise, `\\u` would fail the same as `\\` which is wrong.\n if (backslash !== undefined) {\n return \"\\\\\";\n }\n if (hex !== undefined) {\n return parseHexadecimalCode(hex);\n }\n if (codePoint !== undefined) {\n return parseUnicodeCodePointCode(codePoint);\n }\n if (unicodeWithSurrogate !== undefined) {\n return parseUnicodeCode(unicodeWithSurrogate, surrogate);\n }\n if (unicode !== undefined) {\n return parseUnicodeCode(unicode);\n }\n if (octal === \"0\") {\n return \"\\0\";\n }\n if (octal !== undefined) {\n return parseOctalCode(octal, !allowOctals);\n }\n if (singleCharacter !== undefined) {\n return parseSingleCharacterCode(singleCharacter);\n }\n throw new SyntaxError(errors_1.errorMessages.get(errors_1.ErrorType.EndOfString));\n });\n}\nexports.unraw = unraw;\nexports.default = unraw;\n", "(function(root, factory) {\n if (typeof define === 'function' && define.amd) {\n define([], factory) /* global define */\n } else if (typeof module === 'object' && module.exports) {\n module.exports = factory()\n } else {\n root.moo = factory()\n }\n}(this, function() {\n 'use strict';\n\n var hasOwnProperty = Object.prototype.hasOwnProperty\n var toString = Object.prototype.toString\n var hasSticky = typeof new RegExp().sticky === 'boolean'\n\n /***************************************************************************/\n\n function isRegExp(o) { return o && toString.call(o) === '[object RegExp]' }\n function isObject(o) { return o && typeof o === 'object' && !isRegExp(o) && !Array.isArray(o) }\n\n function reEscape(s) {\n return s.replace(/[-\\/\\\\^$*+?.()|[\\]{}]/g, '\\\\$&')\n }\n function reGroups(s) {\n var re = new RegExp('|' + s)\n return re.exec('').length - 1\n }\n function reCapture(s) {\n return '(' + s + ')'\n }\n function reUnion(regexps) {\n if (!regexps.length) return '(?!)'\n var source = regexps.map(function(s) {\n return \"(?:\" + s + \")\"\n }).join('|')\n return \"(?:\" + source + \")\"\n }\n\n function regexpOrLiteral(obj) {\n if (typeof obj === 'string') {\n return '(?:' + reEscape(obj) + ')'\n\n } else if (isRegExp(obj)) {\n // TODO: consider /u support\n if (obj.ignoreCase) throw new Error('RegExp /i flag not allowed')\n if (obj.global) throw new Error('RegExp /g flag is implied')\n if (obj.sticky) throw new Error('RegExp /y flag is implied')\n if (obj.multiline) throw new Error('RegExp /m flag is implied')\n return obj.source\n\n } else {\n throw new Error('Not a pattern: ' + obj)\n }\n }\n\n function pad(s, length) {\n if (s.length > length) {\n return s\n }\n return Array(length - s.length + 1).join(\" \") + s\n }\n\n function lastNLines(string, numLines) {\n var position = string.length\n var lineBreaks = 0;\n while (true) {\n var idx = string.lastIndexOf(\"\\n\", position - 1)\n if (idx === -1) {\n break;\n } else {\n lineBreaks++\n }\n position = idx\n if (lineBreaks === numLines) {\n break;\n }\n if (position === 0) {\n break;\n }\n }\n var startPosition = \n lineBreaks < numLines ?\n 0 : \n position + 1\n return string.substring(startPosition).split(\"\\n\")\n }\n\n function objectToRules(object) {\n var keys = Object.getOwnPropertyNames(object)\n var result = []\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i]\n var thing = object[key]\n var rules = [].concat(thing)\n if (key === 'include') {\n for (var j = 0; j < rules.length; j++) {\n result.push({include: rules[j]})\n }\n continue\n }\n var match = []\n rules.forEach(function(rule) {\n if (isObject(rule)) {\n if (match.length) result.push(ruleOptions(key, match))\n result.push(ruleOptions(key, rule))\n match = []\n } else {\n match.push(rule)\n }\n })\n if (match.length) result.push(ruleOptions(key, match))\n }\n return result\n }\n\n function arrayToRules(array) {\n var result = []\n for (var i = 0; i < array.length; i++) {\n var obj = array[i]\n if (obj.include) {\n var include = [].concat(obj.include)\n for (var j = 0; j < include.length; j++) {\n result.push({include: include[j]})\n }\n continue\n }\n if (!obj.type) {\n throw new Error('Rule has no type: ' + JSON.stringify(obj))\n }\n result.push(ruleOptions(obj.type, obj))\n }\n return result\n }\n\n function ruleOptions(type, obj) {\n if (!isObject(obj)) {\n obj = { match: obj }\n }\n if (obj.include) {\n throw new Error('Matching rules cannot also include states')\n }\n\n // nb. error and fallback imply lineBreaks\n var options = {\n defaultType: type,\n lineBreaks: !!obj.error || !!obj.fallback,\n pop: false,\n next: null,\n push: null,\n error: false,\n fallback: false,\n value: null,\n type: null,\n shouldThrow: false,\n }\n\n // Avoid Object.assign(), so we support IE9+\n for (var key in obj) {\n if (hasOwnProperty.call(obj, key)) {\n options[key] = obj[key]\n }\n }\n\n // type transform cannot be a string\n if (typeof options.type === 'string' && type !== options.type) {\n throw new Error(\"Type transform cannot be a string (type '\" + options.type + \"' for token '\" + type + \"')\")\n }\n\n // convert to array\n var match = options.match\n options.match = Array.isArray(match) ? match : match ? [match] : []\n options.match.sort(function(a, b) {\n return isRegExp(a) && isRegExp(b) ? 0\n : isRegExp(b) ? -1 : isRegExp(a) ? +1 : b.length - a.length\n })\n return options\n }\n\n function toRules(spec) {\n return Array.isArray(spec) ? arrayToRules(spec) : objectToRules(spec)\n }\n\n var defaultErrorRule = ruleOptions('error', {lineBreaks: true, shouldThrow: true})\n function compileRules(rules, hasStates) {\n var errorRule = null\n var fast = Object.create(null)\n var fastAllowed = true\n var unicodeFlag = null\n var groups = []\n var parts = []\n\n // If there is a fallback rule, then disable fast matching\n for (var i = 0; i < rules.length; i++) {\n if (rules[i].fallback) {\n fastAllowed = false\n }\n }\n\n for (var i = 0; i < rules.length; i++) {\n var options = rules[i]\n\n if (options.include) {\n // all valid inclusions are removed by states() preprocessor\n throw new Error('Inheritance is not allowed in stateless lexers')\n }\n\n if (options.error || options.fallback) {\n // errorRule can only be set once\n if (errorRule) {\n if (!options.fallback === !errorRule.fallback) {\n throw new Error(\"Multiple \" + (options.fallback ? \"fallback\" : \"error\") + \" rules not allowed (for token '\" + options.defaultType + \"')\")\n } else {\n throw new Error(\"fallback and error are mutually exclusive (for token '\" + options.defaultType + \"')\")\n }\n }\n errorRule = options\n }\n\n var match = options.match.slice()\n if (fastAllowed) {\n while (match.length && typeof match[0] === 'string' && match[0].length === 1) {\n var word = match.shift()\n fast[word.charCodeAt(0)] = options\n }\n }\n\n // Warn about inappropriate state-switching options\n if (options.pop || options.push || options.next) {\n if (!hasStates) {\n throw new Error(\"State-switching options are not allowed in stateless lexers (for token '\" + options.defaultType + \"')\")\n }\n if (options.fallback) {\n throw new Error(\"State-switching options are not allowed on fallback tokens (for token '\" + options.defaultType + \"')\")\n }\n }\n\n // Only rules with a .match are included in the RegExp\n if (match.length === 0) {\n continue\n }\n fastAllowed = false\n\n groups.push(options)\n\n // Check unicode flag is used everywhere or nowhere\n for (var j = 0; j < match.length; j++) {\n var obj = match[j]\n if (!isRegExp(obj)) {\n continue\n }\n\n if (unicodeFlag === null) {\n unicodeFlag = obj.unicode\n } else if (unicodeFlag !== obj.unicode && options.fallback === false) {\n throw new Error('If one rule is /u then all must be')\n }\n }\n\n // convert to RegExp\n var pat = reUnion(match.map(regexpOrLiteral))\n\n // validate\n var regexp = new RegExp(pat)\n if (regexp.test(\"\")) {\n throw new Error(\"RegExp matches empty string: \" + regexp)\n }\n var groupCount = reGroups(pat)\n if (groupCount > 0) {\n throw new Error(\"RegExp has capture groups: \" + regexp + \"\\nUse (?: \u2026 ) instead\")\n }\n\n // try and detect rules matching newlines\n if (!options.lineBreaks && regexp.test('\\n')) {\n throw new Error('Rule should declare lineBreaks: ' + regexp)\n }\n\n // store regex\n parts.push(reCapture(pat))\n }\n\n\n // If there's no fallback rule, use the sticky flag so we only look for\n // matches at the current index.\n //\n // If we don't support the sticky flag, then fake it using an irrefutable\n // match (i.e. an empty pattern).\n var fallbackRule = errorRule && errorRule.fallback\n var flags = hasSticky && !fallbackRule ? 'ym' : 'gm'\n var suffix = hasSticky || fallbackRule ? '' : '|'\n\n if (unicodeFlag === true) flags += \"u\"\n var combined = new RegExp(reUnion(parts) + suffix, flags)\n return {regexp: combined, groups: groups, fast: fast, error: errorRule || defaultErrorRule}\n }\n\n function compile(rules) {\n var result = compileRules(toRules(rules))\n return new Lexer({start: result}, 'start')\n }\n\n function checkStateGroup(g, name, map) {\n var state = g && (g.push || g.next)\n if (state && !map[state]) {\n throw new Error(\"Missing state '\" + state + \"' (in token '\" + g.defaultType + \"' of state '\" + name + \"')\")\n }\n if (g && g.pop && +g.pop !== 1) {\n throw new Error(\"pop must be 1 (in token '\" + g.defaultType + \"' of state '\" + name + \"')\")\n }\n }\n function compileStates(states, start) {\n var all = states.$all ? toRules(states.$all) : []\n delete states.$all\n\n var keys = Object.getOwnPropertyNames(states)\n if (!start) start = keys[0]\n\n var ruleMap = Object.create(null)\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i]\n ruleMap[key] = toRules(states[key]).concat(all)\n }\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i]\n var rules = ruleMap[key]\n var included = Object.create(null)\n for (var j = 0; j < rules.length; j++) {\n var rule = rules[j]\n if (!rule.include) continue\n var splice = [j, 1]\n if (rule.include !== key && !included[rule.include]) {\n included[rule.include] = true\n var newRules = ruleMap[rule.include]\n if (!newRules) {\n throw new Error(\"Cannot include nonexistent state '\" + rule.include + \"' (in state '\" + key + \"')\")\n }\n for (var k = 0; k < newRules.length; k++) {\n var newRule = newRules[k]\n if (rules.indexOf(newRule) !== -1) continue\n splice.push(newRule)\n }\n }\n rules.splice.apply(rules, splice)\n j--\n }\n }\n\n var map = Object.create(null)\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i]\n map[key] = compileRules(ruleMap[key], true)\n }\n\n for (var i = 0; i < keys.length; i++) {\n var name = keys[i]\n var state = map[name]\n var groups = state.groups\n for (var j = 0; j < groups.length; j++) {\n checkStateGroup(groups[j], name, map)\n }\n var fastKeys = Object.getOwnPropertyNames(state.fast)\n for (var j = 0; j < fastKeys.length; j++) {\n checkStateGroup(state.fast[fastKeys[j]], name, map)\n }\n }\n\n return new Lexer(map, start)\n }\n\n function keywordTransform(map) {\n\n // Use a JavaScript Map to map keywords to their corresponding token type\n // unless Map is unsupported, then fall back to using an Object:\n var isMap = typeof Map !== 'undefined'\n var reverseMap = isMap ? new Map : Object.create(null)\n\n var types = Object.getOwnPropertyNames(map)\n for (var i = 0; i < types.length; i++) {\n var tokenType = types[i]\n var item = map[tokenType]\n var keywordList = Array.isArray(item) ? item : [item]\n keywordList.forEach(function(keyword) {\n if (typeof keyword !== 'string') {\n throw new Error(\"keyword must be string (in keyword '\" + tokenType + \"')\")\n }\n if (isMap) {\n reverseMap.set(keyword, tokenType)\n } else {\n reverseMap[keyword] = tokenType\n }\n })\n }\n return function(k) {\n return isMap ? reverseMap.get(k) : reverseMap[k]\n }\n }\n\n /***************************************************************************/\n\n var Lexer = function(states, state) {\n this.startState = state\n this.states = states\n this.buffer = ''\n this.stack = []\n this.reset()\n }\n\n Lexer.prototype.reset = function(data, info) {\n this.buffer = data || ''\n this.index = 0\n this.line = info ? info.line : 1\n this.col = info ? info.col : 1\n this.queuedToken = info ? info.queuedToken : null\n this.queuedText = info ? info.queuedText: \"\";\n this.queuedThrow = info ? info.queuedThrow : null\n this.setState(info ? info.state : this.startState)\n this.stack = info && info.stack ? info.stack.slice() : []\n return this\n }\n\n Lexer.prototype.save = function() {\n return {\n line: this.line,\n col: this.col,\n state: this.state,\n stack: this.stack.slice(),\n queuedToken: this.queuedToken,\n queuedText: this.queuedText,\n queuedThrow: this.queuedThrow,\n }\n }\n\n Lexer.prototype.setState = function(state) {\n if (!state || this.state === state) return\n this.state = state\n var info = this.states[state]\n this.groups = info.groups\n this.error = info.error\n this.re = info.regexp\n this.fast = info.fast\n }\n\n Lexer.prototype.popState = function() {\n this.setState(this.stack.pop())\n }\n\n Lexer.prototype.pushState = function(state) {\n this.stack.push(this.state)\n this.setState(state)\n }\n\n var eat = hasSticky ? function(re, buffer) { // assume re is /y\n return re.exec(buffer)\n } : function(re, buffer) { // assume re is /g\n var match = re.exec(buffer)\n // will always match, since we used the |(?:) trick\n if (match[0].length === 0) {\n return null\n }\n return match\n }\n\n Lexer.prototype._getGroup = function(match) {\n var groupCount = this.groups.length\n for (var i = 0; i < groupCount; i++) {\n if (match[i + 1] !== undefined) {\n return this.groups[i]\n }\n }\n throw new Error('Cannot find token type for matched text')\n }\n\n function tokenToString() {\n return this.value\n }\n\n Lexer.prototype.next = function() {\n var index = this.index\n\n // If a fallback token matched, we don't need to re-run the RegExp\n if (this.queuedGroup) {\n var token = this._token(this.queuedGroup, this.queuedText, index)\n this.queuedGroup = null\n this.queuedText = \"\"\n return token\n }\n\n var buffer = this.buffer\n if (index === buffer.length) {\n return // EOF\n }\n\n // Fast matching for single characters\n var group = this.fast[buffer.charCodeAt(index)]\n if (group) {\n return this._token(group, buffer.charAt(index), index)\n }\n\n // Execute RegExp\n var re = this.re\n re.lastIndex = index\n var match = eat(re, buffer)\n\n // Error tokens match the remaining buffer\n var error = this.error\n if (match == null) {\n return this._token(error, buffer.slice(index, buffer.length), index)\n }\n\n var group = this._getGroup(match)\n var text = match[0]\n\n if (error.fallback && match.index !== index) {\n this.queuedGroup = group\n this.queuedText = text\n\n // Fallback tokens contain the unmatched portion of the buffer\n return this._token(error, buffer.slice(index, match.index), index)\n }\n\n return this._token(group, text, index)\n }\n\n Lexer.prototype._token = function(group, text, offset) {\n // count line breaks\n var lineBreaks = 0\n if (group.lineBreaks) {\n var matchNL = /\\n/g\n var nl = 1\n if (text === '\\n') {\n lineBreaks = 1\n } else {\n while (matchNL.exec(text)) { lineBreaks++; nl = matchNL.lastIndex }\n }\n }\n\n var token = {\n type: (typeof group.type === 'function' && group.type(text)) || group.defaultType,\n value: typeof group.value === 'function' ? group.value(text) : text,\n text: text,\n toString: tokenToString,\n offset: offset,\n lineBreaks: lineBreaks,\n line: this.line,\n col: this.col,\n }\n // nb. adding more props to token object will make V8 sad!\n\n var size = text.length\n this.index += size\n this.line += lineBreaks\n if (lineBreaks !== 0) {\n this.col = size - nl + 1\n } else {\n this.col += size\n }\n\n // throw, if no rule with {error: true}\n if (group.shouldThrow) {\n var err = new Error(this.formatError(token, \"invalid syntax\"))\n throw err;\n }\n\n if (group.pop) this.popState()\n else if (group.push) this.pushState(group.push)\n else if (group.next) this.setState(group.next)\n\n return token\n }\n\n if (typeof Symbol !== 'undefined' && Symbol.iterator) {\n var LexerIterator = function(lexer) {\n this.lexer = lexer\n }\n\n LexerIterator.prototype.next = function() {\n var token = this.lexer.next()\n return {value: token, done: !token}\n }\n\n LexerIterator.prototype[Symbol.iterator] = function() {\n return this\n }\n\n Lexer.prototype[Symbol.iterator] = function() {\n return new LexerIterator(this)\n }\n }\n\n Lexer.prototype.formatError = function(token, message) {\n if (token == null) {\n // An undefined token indicates EOF\n var text = this.buffer.slice(this.index)\n var token = {\n text: text,\n offset: this.index,\n lineBreaks: text.indexOf('\\n') === -1 ? 0 : 1,\n line: this.line,\n col: this.col,\n }\n }\n \n var numLinesAround = 2\n var firstDisplayedLine = Math.max(token.line - numLinesAround, 1)\n var lastDisplayedLine = token.line + numLinesAround\n var lastLineDigits = String(lastDisplayedLine).length\n var displayedLines = lastNLines(\n this.buffer, \n (this.line - token.line) + numLinesAround + 1\n )\n .slice(0, 5)\n var errorLines = []\n errorLines.push(message + \" at line \" + token.line + \" col \" + token.col + \":\")\n errorLines.push(\"\")\n for (var i = 0; i < displayedLines.length; i++) {\n var line = displayedLines[i]\n var lineNo = firstDisplayedLine + i\n errorLines.push(pad(String(lineNo), lastLineDigits) + \" \" + line);\n if (lineNo === token.line) {\n errorLines.push(pad(\"\", lastLineDigits + token.col + 1) + \"^\")\n }\n }\n return errorLines.join(\"\\n\")\n }\n\n Lexer.prototype.clone = function() {\n return new Lexer(this.states, this.state)\n }\n\n Lexer.prototype.has = function(tokenType) {\n return true\n }\n\n\n return {\n compile: compile,\n states: compileStates,\n error: Object.freeze({error: true}),\n fallback: Object.freeze({fallback: true}),\n keywords: keywordTransform,\n }\n\n}));\n", "\"use strict\";\nvar __importDefault = (this && this.__importDefault) || function (mod) {\n return (mod && mod.__esModule) ? mod : { \"default\": mod };\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.lexer = exports.states = void 0;\nconst moo_1 = __importDefault(require(\"moo\"));\nexports.states = {\n body: {\n doubleapos: { match: \"''\", value: () => \"'\" },\n quoted: {\n lineBreaks: true,\n match: /'[{}#](?:[^']|'')*'(?!')/u,\n value: src => src.slice(1, -1).replace(/''/g, \"'\")\n },\n argument: {\n lineBreaks: true,\n match: /\\{\\s*[^\\p{Pat_Syn}\\p{Pat_WS}]+\\s*/u,\n push: 'arg',\n value: src => src.substring(1).trim()\n },\n octothorpe: '#',\n end: { match: '}', pop: 1 },\n content: { lineBreaks: true, match: /[^][^{}#']*/u }\n },\n arg: {\n select: {\n lineBreaks: true,\n match: /,\\s*(?:plural|select|selectordinal)\\s*,\\s*/u,\n next: 'select',\n value: src => src.split(',')[1].trim()\n },\n 'func-args': {\n lineBreaks: true,\n match: /,\\s*[^\\p{Pat_Syn}\\p{Pat_WS}]+\\s*,/u,\n next: 'body',\n value: src => src.split(',')[1].trim()\n },\n 'func-simple': {\n lineBreaks: true,\n match: /,\\s*[^\\p{Pat_Syn}\\p{Pat_WS}]+\\s*/u,\n value: src => src.substring(1).trim()\n },\n end: { match: '}', pop: 1 }\n },\n select: {\n offset: {\n lineBreaks: true,\n match: /\\s*offset\\s*:\\s*\\d+\\s*/u,\n value: src => src.split(':')[1].trim()\n },\n case: {\n lineBreaks: true,\n match: /\\s*(?:=\\d+|[^\\p{Pat_Syn}\\p{Pat_WS}]+)\\s*\\{/u,\n push: 'body',\n value: src => src.substring(0, src.indexOf('{')).trim()\n },\n end: { match: /\\s*\\}/u, pop: 1 }\n }\n};\nexports.lexer = moo_1.default.states(exports.states);\n", "\"use strict\";\n/**\n * An AST parser for ICU MessageFormat strings\n *\n * @packageDocumentation\n * @example\n * ```\n * import { parse } from '@messageformat/parser\n *\n * parse('So {wow}.')\n * [ { type: 'content', value: 'So ' },\n * { type: 'argument', arg: 'wow' },\n * { type: 'content', value: '.' } ]\n *\n *\n * parse('Such { thing }. { count, selectordinal, one {First} two {Second}' +\n * ' few {Third} other {#th} } word.')\n * [ { type: 'content', value: 'Such ' },\n * { type: 'argument', arg: 'thing' },\n * { type: 'content', value: '. ' },\n * { type: 'selectordinal',\n * arg: 'count',\n * cases: [\n * { key: 'one', tokens: [ { type: 'content', value: 'First' } ] },\n * { key: 'two', tokens: [ { type: 'content', value: 'Second' } ] },\n * { key: 'few', tokens: [ { type: 'content', value: 'Third' } ] },\n * { key: 'other',\n * tokens: [ { type: 'octothorpe' }, { type: 'content', value: 'th' } ] }\n * ] },\n * { type: 'content', value: ' word.' } ]\n *\n *\n * parse('Many{type,select,plural{ numbers}selectordinal{ counting}' +\n * 'select{ choices}other{ some {type}}}.')\n * [ { type: 'content', value: 'Many' },\n * { type: 'select',\n * arg: 'type',\n * cases: [\n * { key: 'plural', tokens: [ { type: 'content', value: 'numbers' } ] },\n * { key: 'selectordinal', tokens: [ { type: 'content', value: 'counting' } ] },\n * { key: 'select', tokens: [ { type: 'content', value: 'choices' } ] },\n * { key: 'other',\n * tokens: [ { type: 'content', value: 'some ' }, { type: 'argument', arg: 'type' } ] }\n * ] },\n * { type: 'content', value: '.' } ]\n *\n *\n * parse('{Such compliance')\n * // ParseError: invalid syntax at line 1 col 7:\n * //\n * // {Such compliance\n * // ^\n *\n *\n * const msg = '{words, plural, zero{No words} one{One word} other{# words}}'\n * parse(msg)\n * [ { type: 'plural',\n * arg: 'words',\n * cases: [\n * { key: 'zero', tokens: [ { type: 'content', value: 'No words' } ] },\n * { key: 'one', tokens: [ { type: 'content', value: 'One word' } ] },\n * { key: 'other',\n * tokens: [ { type: 'octothorpe' }, { type: 'content', value: ' words' } ] }\n * ] } ]\n *\n *\n * parse(msg, { cardinal: [ 'one', 'other' ], ordinal: [ 'one', 'two', 'few', 'other' ] })\n * // ParseError: The plural case zero is not valid in this locale at line 1 col 17:\n * //\n * // {words, plural, zero{\n * // ^\n * ```\n */\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.ParseError = void 0;\nexports.parse = parse;\nconst lexer_js_1 = require(\"./lexer.js\");\nconst getContext = (lt) => ({\n offset: lt.offset,\n line: lt.line,\n col: lt.col,\n text: lt.text,\n lineBreaks: lt.lineBreaks\n});\nconst isSelectType = (type) => type === 'plural' || type === 'select' || type === 'selectordinal';\nfunction strictArgStyleParam(lt, param) {\n let value = '';\n let text = '';\n for (const p of param) {\n const pText = p.ctx.text;\n text += pText;\n switch (p.type) {\n case 'content':\n value += p.value;\n break;\n case 'argument':\n case 'function':\n case 'octothorpe':\n value += pText;\n break;\n default:\n throw new ParseError(lt, `Unsupported part in strict mode function arg style: ${pText}`);\n }\n }\n const c = {\n type: 'content',\n value: value.trim(),\n ctx: Object.assign({}, param[0].ctx, { text })\n };\n return [c];\n}\nconst strictArgTypes = [\n 'number',\n 'date',\n 'time',\n 'spellout',\n 'ordinal',\n 'duration'\n];\nconst defaultPluralKeys = ['zero', 'one', 'two', 'few', 'many', 'other'];\n/**\n * Thrown by {@link parse} on error\n *\n * @public\n */\nclass ParseError extends Error {\n /** @internal */\n constructor(lt, msg) {\n super(lexer_js_1.lexer.formatError(lt, msg));\n }\n}\nexports.ParseError = ParseError;\nclass Parser {\n constructor(src, opt) {\n var _a, _b, _c, _d;\n this.lexer = lexer_js_1.lexer.reset(src);\n this.cardinalKeys = (_a = opt === null || opt === void 0 ? void 0 : opt.cardinal) !== null && _a !== void 0 ? _a : defaultPluralKeys;\n this.ordinalKeys = (_b = opt === null || opt === void 0 ? void 0 : opt.ordinal) !== null && _b !== void 0 ? _b : defaultPluralKeys;\n this.strict = (_c = opt === null || opt === void 0 ? void 0 : opt.strict) !== null && _c !== void 0 ? _c : false;\n this.strictPluralKeys = (_d = opt === null || opt === void 0 ? void 0 : opt.strictPluralKeys) !== null && _d !== void 0 ? _d : true;\n }\n parse() {\n return this.parseBody(false, true);\n }\n checkSelectKey(lt, type, key) {\n if (key[0] === '=') {\n if (type === 'select') {\n throw new ParseError(lt, `The case ${key} is not valid with select`);\n }\n }\n else if (type !== 'select') {\n const keys = type === 'plural' ? this.cardinalKeys : this.ordinalKeys;\n if (this.strictPluralKeys && keys.length > 0 && !keys.includes(key)) {\n const msg = `The ${type} case ${key} is not valid in this locale`;\n throw new ParseError(lt, msg);\n }\n }\n }\n parseSelect({ value: arg }, inPlural, ctx, type) {\n const sel = { type, arg, cases: [], ctx };\n if (type === 'plural' || type === 'selectordinal')\n inPlural = true;\n else if (this.strict)\n inPlural = false;\n for (const lt of this.lexer) {\n switch (lt.type) {\n case 'offset':\n if (type === 'select') {\n throw new ParseError(lt, 'Unexpected plural offset for select');\n }\n if (sel.cases.length > 0) {\n throw new ParseError(lt, 'Plural offset must be set before cases');\n }\n sel.pluralOffset = Number(lt.value);\n ctx.text += lt.text;\n ctx.lineBreaks += lt.lineBreaks;\n break;\n case 'case': {\n this.checkSelectKey(lt, type, lt.value);\n sel.cases.push({\n key: lt.value,\n tokens: this.parseBody(inPlural),\n ctx: getContext(lt)\n });\n break;\n }\n case 'end':\n return sel;\n /* istanbul ignore next: never happens */\n default:\n throw new ParseError(lt, `Unexpected lexer token: ${lt.type}`);\n }\n }\n throw new ParseError(null, 'Unexpected message end');\n }\n parseArgToken(lt, inPlural) {\n const ctx = getContext(lt);\n const argType = this.lexer.next();\n if (!argType)\n throw new ParseError(null, 'Unexpected message end');\n ctx.text += argType.text;\n ctx.lineBreaks += argType.lineBreaks;\n if (this.strict &&\n (argType.type === 'func-simple' || argType.type === 'func-args') &&\n !strictArgTypes.includes(argType.value)) {\n const msg = `Invalid strict mode function arg type: ${argType.value}`;\n throw new ParseError(lt, msg);\n }\n switch (argType.type) {\n case 'end':\n return { type: 'argument', arg: lt.value, ctx };\n case 'func-simple': {\n const end = this.lexer.next();\n if (!end)\n throw new ParseError(null, 'Unexpected message end');\n /* istanbul ignore if: never happens */\n if (end.type !== 'end') {\n throw new ParseError(end, `Unexpected lexer token: ${end.type}`);\n }\n ctx.text += end.text;\n if (isSelectType(argType.value.toLowerCase())) {\n throw new ParseError(argType, `Invalid type identifier: ${argType.value}`);\n }\n return {\n type: 'function',\n arg: lt.value,\n key: argType.value,\n ctx\n };\n }\n case 'func-args': {\n if (isSelectType(argType.value.toLowerCase())) {\n const msg = `Invalid type identifier: ${argType.value}`;\n throw new ParseError(argType, msg);\n }\n let param = this.parseBody(this.strict ? false : inPlural);\n if (this.strict && param.length > 0) {\n param = strictArgStyleParam(lt, param);\n }\n return {\n type: 'function',\n arg: lt.value,\n key: argType.value,\n param,\n ctx\n };\n }\n case 'select':\n /* istanbul ignore else: never happens */\n if (isSelectType(argType.value)) {\n return this.parseSelect(lt, inPlural, ctx, argType.value);\n }\n else {\n throw new ParseError(argType, `Unexpected select type ${argType.value}`);\n }\n /* istanbul ignore next: never happens */\n default:\n throw new ParseError(argType, `Unexpected lexer token: ${argType.type}`);\n }\n }\n parseBody(inPlural, atRoot) {\n const tokens = [];\n let content = null;\n for (const lt of this.lexer) {\n if (lt.type === 'argument') {\n if (content)\n content = null;\n tokens.push(this.parseArgToken(lt, inPlural));\n }\n else if (lt.type === 'octothorpe' && inPlural) {\n if (content)\n content = null;\n tokens.push({ type: 'octothorpe', ctx: getContext(lt) });\n }\n else if (lt.type === 'end' && !atRoot) {\n return tokens;\n }\n else {\n let value = lt.value;\n if (!inPlural && lt.type === 'quoted' && value[0] === '#') {\n if (value.includes('{')) {\n const errMsg = `Unsupported escape pattern: ${value}`;\n throw new ParseError(lt, errMsg);\n }\n value = lt.text;\n }\n if (content) {\n content.value += value;\n content.ctx.text += lt.text;\n content.ctx.lineBreaks += lt.lineBreaks;\n }\n else {\n content = { type: 'content', value, ctx: getContext(lt) };\n tokens.push(content);\n }\n }\n }\n if (atRoot)\n return tokens;\n throw new ParseError(null, 'Unexpected message end');\n }\n}\n/**\n * Parse an input string into an array of tokens\n *\n * @public\n * @remarks\n * The parser only supports the default `DOUBLE_OPTIONAL`\n * {@link http://www.icu-project.org/apiref/icu4c/messagepattern_8h.html#af6e0757e0eb81c980b01ee5d68a9978b | apostrophe mode}.\n */\nfunction parse(src, options = {}) {\n const parser = new Parser(src, options);\n return parser.parse();\n}\n", "import { css, html, nothing } from 'lit';\n\nimport { classNames } from '@chbphone55/classnames';\nimport { i18n } from '@lingui/core';\nimport { opposites, directions, arrowDirectionClassname, useRecompute as recompute } from '@warp-ds/core/attention';\nimport { attention as ccAttention } from '@warp-ds/css/component-classes';\nimport WarpElement from '@warp-ds/elements-core';\nimport { ifDefined } from 'lit/directives/if-defined.js';\n\nimport { activateI18n } from '../i18n';\nimport { kebabCaseAttributes, generateRandomId } from '../utils';\n\nimport { messages as daMessages } from './locales/da/messages.mjs';\nimport { messages as enMessages } from './locales/en/messages.mjs';\nimport { messages as fiMessages } from './locales/fi/messages.mjs';\nimport { messages as nbMessages } from './locales/nb/messages.mjs';\nimport { messages as svMessages } from './locales/sv/messages.mjs';\n\nimport '@warp-ds/icons/elements/close-16';\n\nclass WarpAttention extends kebabCaseAttributes(WarpElement) {\n static properties = {\n // Whether Attention element should be visible.\n show: { type: Boolean, reflect: true },\n // Placement according to the target element\n // Arrow would be on the opposite side of this position\n placement: { type: String, reflect: true },\n // Whether Attention element is rendered as a tooltip\n tooltip: { type: Boolean, reflect: true },\n // Whether Attention element is rendered as an inline callout\n callout: { type: Boolean, reflect: true },\n // Whether Attention element is rendered as a popover\n popover: { type: Boolean, reflect: true },\n // Whether Attention element is rendered as a highlight\n highlight: { type: Boolean, reflect: true },\n // Render Attention element with a close button\n canClose: { type: Boolean, reflect: true },\n // Render Attention element without an arrow\n noArrow: { type: Boolean, reflect: true },\n // Distance from which to offset the attentionEl from the targetEl vertically\n distance: { type: Number, reflect: true },\n // Distance from which to offset the attentionEl along its targetEl horizontally\n skidding: { type: Number, reflect: true },\n // Whether Attention element should flip its placement in order to keep it in view\n flip: { type: Boolean, reflect: true },\n // Whether Attention element should ignore cross axis overflow when flip is enabled\n crossAxis: { type: Boolean, reflect: true },\n // Choose which preferred placements the Attention element should flip to\n fallbackPlacements: { type: Array, reflect: true },\n };\n\n static styles = [\n WarpElement.styles,\n css`\n #attention {\n position: absolute;\n z-index: 50;\n visibility: var(--attention-visibility);\n display: var(--attention-display);\n }\n\n :host([popover]:not(:popover-open):not(dialog[open])) {\n display: contents;\n }\n `,\n ];\n\n constructor() {\n super();\n activateI18n(enMessages, nbMessages, fiMessages, daMessages, svMessages);\n\n this.handleDone = this.handleDone.bind(this);\n\n this.show = false;\n this.placement = 'bottom';\n this.tooltip = false;\n this.callout = false;\n this.popover = false;\n this.highlight = false;\n this.canClose = false;\n this.noArrow = false;\n this.distance = 8;\n this.skidding = 0;\n this.flip = false;\n this.crossAxis = false;\n this._initialPlacement = this.placement;\n this._actualDirection = this.placement;\n }\n\n connectedCallback() {\n super.connectedCallback();\n if (this.placement && !Object.keys(opposites).includes(this.placement)) {\n throw new Error(`Invalid \"placement\" attribute. Set its value to one of the following:\\n${JSON.stringify(Object.keys(opposites))}`);\n }\n\n if (this.fallbackPlacements && !this.fallbackPlacements.every((fallbackPlacement) => directions.includes(fallbackPlacement))) {\n throw new Error(\n `Invalid \"fallbackPlacements\" attribute. Set its value to an array with one or more of the following:\\n${JSON.stringify(directions)}`,\n );\n }\n\n // Fix FOUC effect issues\n setTimeout(() => {\n this.requestUpdate();\n this.handleDone(); // Run handleDone initially, to compute correct arrow position etc. directly.\n }, 0);\n\n if (!this.callout) {\n window.addEventListener('click', this.handleDone);\n window.addEventListener('scroll', this.handleDone);\n window.addEventListener('resize', this.handleDone);\n window.addEventListener('touch', this.handleDone);\n }\n\n if (this.tooltip) {\n window.addEventListener('mouseover', this.handleDone);\n window.addEventListener('mouseout', this.handleDone);\n }\n }\n\n disconnectedCallback() {\n window.removeEventListener('click', this.handleDone);\n window.removeEventListener('scroll', this.handleDone);\n window.removeEventListener('resize', this.handleDone);\n window.removeEventListener('touch', this.handleDone);\n window.removeEventListener('mouseover', this.handleDone);\n window.removeEventListener('mouseout', this.handleDone);\n\n super.disconnectedCallback();\n }\n\n handleDone() {\n window.requestAnimationFrame(() => {\n if (this.show && this._targetEl && this._attentionEl) {\n recompute(this.attentionState).then((state) => {\n this._actualDirection = state?.actualDirection;\n });\n } else {\n this._actualDirection = this._initialPlacement;\n }\n });\n }\n\n get _actualDirection() {\n return this.placement;\n }\n\n set _actualDirection(v) {\n this.placement = v;\n }\n\n get _arrowEl() {\n return this.renderRoot.querySelector('#arrow');\n }\n\n get _arrowDirection() {\n return opposites[this._actualDirection];\n }\n\n get _arrowClasses() {\n return classNames([\n ccAttention.arrowBase,\n this._activeVariantClasses.arrow,\n ccAttention[`arrowDirection${arrowDirectionClassname(this._arrowDirection)}`],\n ]);\n }\n\n get _arrowHtml() {\n return this.noArrow ? '' : html`<div id=\"arrow\" class=\"${this._arrowClasses}\"></div>`;\n }\n\n get _activeVariantClasses() {\n const variantProps = {\n callout: this.callout,\n popover: this.popover,\n tooltip: this.tooltip,\n highlight: this.highlight,\n };\n\n const activeVariant = Object.keys(variantProps).find((b) => !!variantProps[b]) || '';\n\n return {\n wrapper: ccAttention[activeVariant],\n arrow: ccAttention[`arrow${activeVariant.charAt(0).toUpperCase() + activeVariant.slice(1)}`],\n };\n }\n\n get _attentionEl() {\n return this.renderRoot.querySelector('#attention');\n }\n\n get _targetEl() {\n const targetSlot = this.renderRoot?.querySelector(\"slot[name='target']\");\n return targetSlot ? targetSlot.assignedNodes()[0] : null;\n }\n\n get _messageEl() {\n const messageSlot = this.renderRoot.querySelector(\"slot[name='message']\");\n return messageSlot ? messageSlot.assignedNodes()[0] : null;\n }\n\n get _wrapperClasses() {\n return classNames([ccAttention.base, this._activeVariantClasses.wrapper]);\n }\n\n get _ariaClose() {\n return i18n._({\n id: 'attention.aria.close',\n message: 'Close',\n comment: 'Aria label for the close button in attention',\n });\n }\n\n get _closeBtnHtml() {\n return html`\n <button aria-label=\"${this._ariaClose}\" @click=\"${this.close}\" @keydown=${this.keypressed} class=\"${ccAttention.closeBtn}\">\n <w-icon-close-16></w-icon-close-16>\n </button>\n `;\n }\n\n updated() {\n if (!this.callout) {\n this._attentionEl.style.setProperty('--attention-visibility', this.show ? '' : 'hidden');\n }\n\n if (!this.tooltip) {\n this._attentionEl.style.setProperty('--attention-display', this.show ? 'flex' : 'none');\n }\n\n this.attentionState = {\n isShowing: this.show,\n isCallout: this.callout,\n actualDirection: this._actualDirection,\n directionName: this.placement,\n arrowEl: this._arrowEl,\n attentionEl: this._attentionEl,\n targetEl: this._targetEl,\n noArrow: this.noArrow,\n distance: this.distance,\n skidding: this.skidding,\n flip: this.flip,\n crossAxis: this.crossAxis,\n fallbackPlacements: this.fallbackPlacements,\n };\n\n // We need to recompute here as well if this._actualDirection gets updated immediately when this.show is true (in this.handleDone()).\n // Otherwise this._arrowDirection will get this._initialPlacement's value and will only be updated on next click/scroll/resize\n recompute(this.attentionState);\n }\n\n pointingAtDirection() {\n switch (opposites[this._actualDirection]) {\n case 'top-start':\n case 'top':\n case 'top-end':\n return i18n._({\n id: 'attention.aria.pointingUp',\n message: 'pointing up',\n comment: 'Default screenreader message for top direction in the attention component',\n });\n case 'right-start':\n case 'right':\n case 'right-end':\n return i18n._({\n id: 'attention.aria.pointingRight',\n message: 'pointing right',\n comment: 'Default screenreader message for right direction in the attention component',\n });\n case 'bottom-start':\n case 'bottom':\n case 'bottom-end':\n return i18n._({\n id: 'attention.aria.pointingDown',\n message: 'pointing down',\n comment: 'Default screenreader message for bottom direction in the attention component',\n });\n case 'left-start':\n case 'left':\n case 'left-end':\n return i18n._({\n id: 'attention.aria.pointingLeft',\n message: 'pointing left',\n comment: 'Default screenreader message for left direction in the attention component',\n });\n default:\n return '';\n }\n }\n\n activeAttentionType() {\n switch (true) {\n case this.tooltip:\n return i18n._({\n id: 'attention.aria.tooltip',\n message: 'tooltip',\n comment: 'Default screenreader message for tooltip in the attention component',\n });\n case this.callout:\n return i18n._({\n id: 'attention.aria.callout',\n message: 'callout speech bubble',\n comment: 'Default screenreader message for callout speech bubble in the attention component',\n });\n case this.popover:\n return i18n._({\n id: 'attention.aria.popover',\n message: 'popover speech bubble',\n comment: 'Default screenreader message for popover speech bubble in the attention component',\n });\n case this.highlight:\n return i18n._({\n id: 'attention.aria.highlight',\n message: 'highlighted speech bubble',\n comment: 'Default screenreader message for highlighted speech bubble in the attention component',\n });\n default:\n return '';\n }\n }\n\n defaultAriaLabel() {\n return `${this.activeAttentionType()} ${!this.noArrow ? this.pointingAtDirection() : ''}`;\n }\n setAriaLabels() {\n if (this._targetEl && !this._targetEl.getAttribute('aria-details')) {\n const attentionMessageId = this._messageEl.id || (this._messageEl.id = generateRandomId());\n this._targetEl.setAttribute('aria-details', attentionMessageId);\n }\n }\n\n firstUpdated() {\n this._initialPlacement = this.placement;\n this.setAriaLabels();\n\n // Attention of \"callout\" type should always be used inline\n if (this.callout) {\n this._attentionEl.style.position = 'relative';\n }\n }\n\n close() {\n const event = new CustomEvent('close', {\n bubbles: true,\n composed: true,\n });\n this.updateComplete.then(() => this.dispatchEvent(event));\n }\n\n keypressed(e) {\n if (!this.canClose) return;\n if (e.key === 'Escape') {\n e.preventDefault();\n this.close();\n }\n }\n\n render() {\n if (!this.callout && this._targetEl === undefined) return html``;\n return html`\n <div class=${ifDefined(this.className ? this.className : undefined)}>\n ${this.placement === 'right-start' ||\n this.placement === 'right' ||\n this.placement === 'right-end' ||\n this.placement === 'bottom-start' ||\n this.placement === 'bottom' ||\n this.placement === 'bottom-end' // Attention's and its arrow's visual position should be reflected in the DOM\n ? html`\n <slot name=\"target\"></slot>\n\n <div id=\"attention\" class=\"${this._wrapperClasses}\">\n <div role=\"${this.tooltip ? 'tooltip' : 'img'}\" aria-label=\"${this.defaultAriaLabel()}\">${this._arrowHtml}</div>\n <slot name=\"message\"></slot>\n ${this.canClose ? this._closeBtnHtml : nothing}\n </div>\n `\n : html`\n <div id=\"attention\" class=\"${this._wrapperClasses}\">\n <slot name=\"message\"></slot>\n <div role=\"${this.tooltip ? 'tooltip' : 'img'}\" aria-label=\"${this.defaultAriaLabel()}\">${this._arrowHtml}</div>\n ${this.canClose ? this._closeBtnHtml : nothing}\n </div>\n <slot name=\"target\"></slot>\n `}\n </div>\n `;\n }\n}\n\nif (!customElements.get('w-attention')) {\n customElements.define('w-attention', WarpAttention);\n}\n\nexport { WarpAttention };\n", "var r=function(){for(var t=[],n=arguments.length;n--;)t[n]=arguments[n];return t.reduce(function(t,n){return t.concat(\"string\"==typeof n?n:Array.isArray(n)?r.apply(void 0,n):\"object\"==typeof n&&n?Object.keys(n).map(function(r){return n[r]?r:\"\"}):\"\")},[]).join(\" \")};export{r as classNames};\n", "import { unraw } from 'unraw';\nimport { compileMessage } from '@lingui/message-utils/compileMessage';\n\nconst isString = (s) => typeof s === \"string\";\nconst isFunction = (f) => typeof f === \"function\";\n\nconst cache = /* @__PURE__ */ new Map();\nconst defaultLocale = \"en\";\nfunction normalizeLocales(locales) {\n const out = Array.isArray(locales) ? locales : [locales];\n return [...out, defaultLocale];\n}\nfunction date(locales, value, format) {\n const _locales = normalizeLocales(locales);\n if (!format) {\n format = \"default\";\n }\n let o;\n if (typeof format === \"string\") {\n o = {\n day: \"numeric\",\n month: \"short\",\n year: \"numeric\"\n };\n switch (format) {\n case \"full\":\n o.weekday = \"long\";\n case \"long\":\n o.month = \"long\";\n break;\n case \"short\":\n o.month = \"numeric\";\n break;\n }\n } else {\n o = format;\n }\n const formatter = getMemoized(\n () => cacheKey(\"date\", _locales, format),\n () => new Intl.DateTimeFormat(_locales, o)\n );\n return formatter.format(isString(value) ? new Date(value) : value);\n}\nfunction time(locales, value, format) {\n let o;\n if (!format) {\n format = \"default\";\n }\n if (typeof format === \"string\") {\n o = {\n second: \"numeric\",\n minute: \"numeric\",\n hour: \"numeric\"\n };\n switch (format) {\n case \"full\":\n case \"long\":\n o.timeZoneName = \"short\";\n break;\n case \"short\":\n delete o.second;\n }\n } else {\n o = format;\n }\n return date(locales, value, o);\n}\nfunction number(locales, value, format) {\n const _locales = normalizeLocales(locales);\n const formatter = getMemoized(\n () => cacheKey(\"number\", _locales, format),\n () => new Intl.NumberFormat(_locales, format)\n );\n return formatter.format(value);\n}\nfunction plural(locales, ordinal, value, { offset = 0, ...rules }) {\n const _locales = normalizeLocales(locales);\n const plurals = ordinal ? getMemoized(\n () => cacheKey(\"plural-ordinal\", _locales),\n () => new Intl.PluralRules(_locales, { type: \"ordinal\" })\n ) : getMemoized(\n () => cacheKey(\"plural-cardinal\", _locales),\n () => new Intl.PluralRules(_locales, { type: \"cardinal\" })\n );\n return rules[value] ?? rules[plurals.select(value - offset)] ?? rules.other;\n}\nfunction getMemoized(getKey, construct) {\n const key = getKey();\n let formatter = cache.get(key);\n if (!formatter) {\n formatter = construct();\n cache.set(key, formatter);\n }\n return formatter;\n}\nfunction cacheKey(type, locales, options) {\n const localeKey = locales.join(\"-\");\n return `${type}-${localeKey}-${JSON.stringify(options)}`;\n}\n\nconst formats = {\n __proto__: null,\n date: date,\n defaultLocale: defaultLocale,\n number: number,\n plural: plural,\n time: time\n};\n\nconst UNICODE_REGEX = /\\\\u[a-fA-F0-9]{4}|\\\\x[a-fA-F0-9]{2}/;\nconst OCTOTHORPE_PH = \"%__lingui_octothorpe__%\";\nconst getDefaultFormats = (locale, passedLocales, formats = {}) => {\n const locales = passedLocales || locale;\n const style = (format) => {\n if (typeof format === \"object\")\n return format;\n return formats[format];\n };\n const replaceOctothorpe = (value, message) => {\n const numberFormat = Object.keys(formats).length ? style(\"number\") : void 0;\n const valueStr = number(locales, value, numberFormat);\n return message.replace(new RegExp(OCTOTHORPE_PH, \"g\"), valueStr);\n };\n return {\n plural: (value, cases) => {\n const { offset = 0 } = cases;\n const message = plural(locales, false, value, cases);\n return replaceOctothorpe(value - offset, message);\n },\n selectordinal: (value, cases) => {\n const { offset = 0 } = cases;\n const message = plural(locales, true, value, cases);\n return replaceOctothorpe(value - offset, message);\n },\n select: selectFormatter,\n number: (value, format) => number(\n locales,\n value,\n style(format) || { style: format }\n ),\n date: (value, format) => date(locales, value, style(format) || format),\n time: (value, format) => time(locales, value, style(format) || format)\n };\n};\nconst selectFormatter = (value, rules) => rules[value] ?? rules.other;\nfunction interpolate(translation, locale, locales) {\n return (values = {}, formats) => {\n const formatters = getDefaultFormats(locale, locales, formats);\n const formatMessage = (tokens, replaceOctothorpe = false) => {\n if (!Array.isArray(tokens))\n return tokens;\n return tokens.reduce((message, token) => {\n if (token === \"#\" && replaceOctothorpe) {\n return message + OCTOTHORPE_PH;\n }\n if (isString(token)) {\n return message + token;\n }\n const [name, type, format] = token;\n let interpolatedFormat = {};\n if (type === \"plural\" || type === \"selectordinal\" || type === \"select\") {\n Object.entries(format).forEach(\n ([key, value2]) => {\n interpolatedFormat[key] = formatMessage(\n value2,\n type === \"plural\" || type === \"selectordinal\"\n );\n }\n );\n } else {\n interpolatedFormat = format;\n }\n let value;\n if (type) {\n const formatter = formatters[type];\n value = formatter(values[name], interpolatedFormat);\n } else {\n value = values[name];\n }\n if (value == null) {\n return message;\n }\n return message + value;\n }, \"\");\n };\n const result = formatMessage(translation);\n if (isString(result) && UNICODE_REGEX.test(result)) {\n return unraw(result);\n }\n if (isString(result))\n return result;\n return result ? String(result) : \"\";\n };\n}\n\nvar __defProp$1 = Object.defineProperty;\nvar __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;\nvar __publicField$1 = (obj, key, value) => {\n __defNormalProp$1(obj, typeof key !== \"symbol\" ? key + \"\" : key, value);\n return value;\n};\nclass EventEmitter {\n constructor() {\n __publicField$1(this, \"_events\", {});\n }\n on(event, listener) {\n var _a;\n (_a = this._events)[event] ?? (_a[event] = []);\n this._events[event].push(listener);\n return () => this.removeListener(event, listener);\n }\n removeListener(event, listener) {\n const maybeListeners = this._getListeners(event);\n if (!maybeListeners)\n return;\n const index = maybeListeners.indexOf(listener);\n if (~index)\n maybeListeners.splice(index, 1);\n }\n emit(event, ...args) {\n const maybeListeners = this._getListeners(event);\n if (!maybeListeners)\n return;\n maybeListeners.map((listener) => listener.apply(this, args));\n }\n _getListeners(event) {\n const maybeListeners = this._events[event];\n return Array.isArray(maybeListeners) ? maybeListeners : false;\n }\n}\n\nvar __defProp = Object.defineProperty;\nvar __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;\nvar __publicField = (obj, key, value) => {\n __defNormalProp(obj, typeof key !== \"symbol\" ? key + \"\" : key, value);\n return value;\n};\nclass I18n extends EventEmitter {\n constructor(params) {\n super();\n __publicField(this, \"_locale\", \"\");\n __publicField(this, \"_locales\");\n __publicField(this, \"_localeData\", {});\n __publicField(this, \"_messages\", {});\n __publicField(this, \"_missing\");\n __publicField(this, \"_messageCompiler\");\n /**\n * Alias for {@see I18n._}\n */\n __publicField(this, \"t\", this._.bind(this));\n if (process.env.NODE_ENV !== \"production\") {\n this.setMessagesCompiler(compileMessage);\n }\n if (params.missing != null)\n this._missing = params.missing;\n if (params.messages != null)\n this.load(params.messages);\n if (params.localeData != null)\n this.loadLocaleData(params.localeData);\n if (typeof params.locale === \"string\" || params.locales) {\n this.activate(params.locale ?? defaultLocale, params.locales);\n }\n }\n get locale() {\n return this._locale;\n }\n get locales() {\n return this._locales;\n }\n get messages() {\n return this._messages[this._locale] ?? {};\n }\n /**\n * @deprecated this has no effect. Please remove this from the code. Deprecated in v4\n */\n get localeData() {\n return this._localeData[this._locale] ?? {};\n }\n _loadLocaleData(locale, localeData) {\n const maybeLocaleData = this._localeData[locale];\n if (!maybeLocaleData) {\n this._localeData[locale] = localeData;\n } else {\n Object.assign(maybeLocaleData, localeData);\n }\n }\n /**\n * Registers a `MessageCompiler` to enable the use of uncompiled catalogs at runtime.\n *\n * In production builds, the `MessageCompiler` is typically excluded to reduce bundle size.\n * By default, message catalogs should be precompiled during the build process. However,\n * if you need to compile catalogs at runtime, you can use this method to set a message compiler.\n *\n * Example usage:\n *\n * ```ts\n * import { compileMessage } from \"@lingui/message-utils/compileMessage\";\n *\n * i18n.setMessagesCompiler(compileMessage);\n * ```\n */\n setMessagesCompiler(compiler) {\n this._messageCompiler = compiler;\n return this;\n }\n /**\n * @deprecated Plurals automatically used from Intl.PluralRules you can safely remove this call. Deprecated in v4\n */\n loadLocaleData(localeOrAllData, localeData) {\n if (typeof localeOrAllData === \"string\") {\n this._loadLocaleData(localeOrAllData, localeData);\n } else {\n Object.keys(localeOrAllData).forEach(\n (locale) => this._loadLocaleData(locale, localeOrAllData[locale])\n );\n }\n this.emit(\"change\");\n }\n _load(locale, messages) {\n const maybeMessages = this._messages[locale];\n if (!maybeMessages) {\n this._messages[locale] = messages;\n } else {\n Object.assign(maybeMessages, messages);\n }\n }\n load(localeOrMessages, messages) {\n if (typeof localeOrMessages == \"string\" && typeof messages === \"object\") {\n this._load(localeOrMessages, messages);\n } else {\n Object.entries(localeOrMessages).forEach(\n ([locale, messages2]) => this._load(locale, messages2)\n );\n }\n this.emit(\"change\");\n }\n /**\n * @param options {@link LoadAndActivateOptions}\n */\n loadAndActivate({ locale, locales, messages }) {\n this._locale = locale;\n this._locales = locales || void 0;\n this._messages[this._locale] = messages;\n this.emit(\"change\");\n }\n activate(locale, locales) {\n if (process.env.NODE_ENV !== \"production\") {\n if (!this._messages[locale]) {\n console.warn(`Messages for locale \"${locale}\" not loaded.`);\n }\n }\n this._locale = locale;\n this._locales = locales;\n this.emit(\"change\");\n }\n _(id, values, options) {\n if (!this.locale) {\n throw new Error(\n \"Lingui: Attempted to call a translation function without setting a locale.\\nMake sure to call `i18n.activate(locale)` before using Lingui functions.\\nThis issue may also occur due to a race condition in your initialization logic.\"\n );\n }\n let message = options?.message;\n if (!id) {\n id = \"\";\n }\n if (!isString(id)) {\n values = id.values || values;\n message = id.message;\n id = id.id;\n }\n const messageForId = this.messages[id];\n const messageMissing = messageForId === void 0;\n const missing = this._missing;\n if (missing && messageMissing) {\n return isFunction(missing) ? missing(this._locale, id) : missing;\n }\n if (messageMissing) {\n this.emit(\"missing\", { id, locale: this._locale });\n }\n let translation = messageForId || message || id;\n if (isString(translation)) {\n if (this._messageCompiler) {\n translation = this._messageCompiler(translation);\n } else {\n console.warn(`Uncompiled message detected! Message:\n\n> ${translation}\n\nThat means you use raw catalog or your catalog doesn't have a translation for the message and fallback was used.\nICU features such as interpolation and plurals will not work properly for that message. \n\nPlease compile your catalog first. \n`);\n }\n }\n if (isString(translation) && UNICODE_REGEX.test(translation))\n return JSON.parse(`\"${translation}\"`);\n if (isString(translation))\n return translation;\n return interpolate(\n translation,\n this._locale,\n this._locales\n )(values, options?.formats);\n }\n date(value, format) {\n return date(this._locales || this._locale, value, format);\n }\n number(value, format) {\n return number(this._locales || this._locale, value, format);\n }\n}\nfunction setupI18n(params = {}) {\n return new I18n(params);\n}\n\nconst i18n = setupI18n();\n\nexport { I18n, formats, i18n, setupI18n };\n", "import { parse } from '@messageformat/parser';\n\n/**\n * Parent class for errors.\n *\n * @remarks\n * Errors with `type: \"warning\"` do not necessarily indicate that the parser\n * encountered an error. In addition to a human-friendly `message`, may also\n * includes the `token` at which the error was encountered.\n *\n * @public\n */\nclass DateFormatError extends Error {\n /** @internal */\n constructor(msg, token, type) {\n super(msg);\n this.token = token;\n this.type = type || 'error';\n }\n}\nconst alpha = (width) => width < 4 ? 'short' : width === 4 ? 'long' : 'narrow';\nconst numeric = (width) => (width % 2 === 0 ? '2-digit' : 'numeric');\nfunction yearOptions(token, onError) {\n switch (token.char) {\n case 'y':\n return { year: numeric(token.width) };\n case 'r':\n return { calendar: 'gregory', year: 'numeric' };\n case 'u':\n case 'U':\n case 'Y':\n default:\n onError(`${token.desc} is not supported; falling back to year:numeric`, DateFormatError.WARNING);\n return { year: 'numeric' };\n }\n}\nfunction monthStyle(token, onError) {\n switch (token.width) {\n case 1:\n return 'numeric';\n case 2:\n return '2-digit';\n case 3:\n return 'short';\n case 4:\n return 'long';\n case 5:\n return 'narrow';\n default:\n onError(`${token.desc} is not supported with width ${token.width}`);\n return undefined;\n }\n}\nfunction dayStyle(token, onError) {\n const { char, desc, width } = token;\n if (char === 'd') {\n return numeric(width);\n }\n else {\n onError(`${desc} is not supported`);\n return undefined;\n }\n}\nfunction weekdayStyle(token, onError) {\n const { char, desc, width } = token;\n if ((char === 'c' || char === 'e') && width < 3) {\n // ignoring stand-alone-ness\n const msg = `Numeric value is not supported for ${desc}; falling back to weekday:short`;\n onError(msg, DateFormatError.WARNING);\n }\n // merging narrow styles\n return alpha(width);\n}\nfunction hourOptions(token) {\n const hour = numeric(token.width);\n let hourCycle;\n switch (token.char) {\n case 'h':\n hourCycle = 'h12';\n break;\n case 'H':\n hourCycle = 'h23';\n break;\n case 'k':\n hourCycle = 'h24';\n break;\n case 'K':\n hourCycle = 'h11';\n break;\n }\n return hourCycle ? { hour, hourCycle } : { hour };\n}\nfunction timeZoneNameStyle(token, onError) {\n // so much fallback behaviour here\n const { char, desc, width } = token;\n switch (char) {\n case 'v':\n case 'z':\n return width === 4 ? 'long' : 'short';\n case 'V':\n if (width === 4)\n return 'long';\n onError(`${desc} is not supported with width ${width}`);\n return undefined;\n case 'X':\n onError(`${desc} is not supported`);\n return undefined;\n }\n return 'short';\n}\nfunction compileOptions(token, onError) {\n switch (token.field) {\n case 'era':\n return { era: alpha(token.width) };\n case 'year':\n return yearOptions(token, onError);\n case 'month':\n return { month: monthStyle(token, onError) };\n case 'day':\n return { day: dayStyle(token, onError) };\n case 'weekday':\n return { weekday: weekdayStyle(token, onError) };\n case 'period':\n return undefined;\n case 'hour':\n return hourOptions(token);\n case 'min':\n return { minute: numeric(token.width) };\n case 'sec':\n return { second: numeric(token.width) };\n case 'tz':\n return { timeZoneName: timeZoneNameStyle(token, onError) };\n case 'quarter':\n case 'week':\n case 'sec-frac':\n case 'ms':\n onError(`${token.desc} is not supported`);\n }\n return undefined;\n}\nfunction getDateFormatOptions(tokens, timeZone, onError = error => {\n throw error;\n}) {\n const options = {\n timeZone\n };\n const fields = [];\n for (const token of tokens) {\n const { error, field, str } = token;\n if (error) {\n const dte = new DateFormatError(error.message, token);\n dte.stack = error.stack;\n onError(dte);\n }\n if (str) {\n const msg = `Ignoring string part: ${str}`;\n onError(new DateFormatError(msg, token, DateFormatError.WARNING));\n }\n if (field) {\n if (fields.indexOf(field) === -1)\n fields.push(field);\n else\n onError(new DateFormatError(`Duplicate ${field} token`, token));\n }\n const opt = compileOptions(token, (msg, isWarning) => onError(new DateFormatError(msg, token, isWarning)));\n if (opt)\n Object.assign(options, opt);\n }\n return options;\n}\n\nconst fields = {\n G: { field: 'era', desc: 'Era' },\n y: { field: 'year', desc: 'Year' },\n Y: { field: 'year', desc: 'Year of \"Week of Year\"' },\n u: { field: 'year', desc: 'Extended year' },\n U: { field: 'year', desc: 'Cyclic year name' },\n r: { field: 'year', desc: 'Related Gregorian year' },\n Q: { field: 'quarter', desc: 'Quarter' },\n q: { field: 'quarter', desc: 'Stand-alone quarter' },\n M: { field: 'month', desc: 'Month in year' },\n L: { field: 'month', desc: 'Stand-alone month in year' },\n w: { field: 'week', desc: 'Week of year' },\n W: { field: 'week', desc: 'Week of month' },\n d: { field: 'day', desc: 'Day in month' },\n D: { field: 'day', desc: 'Day of year' },\n F: { field: 'day', desc: 'Day of week in month' },\n g: { field: 'day', desc: 'Modified julian day' },\n E: { field: 'weekday', desc: 'Day of week' },\n e: { field: 'weekday', desc: 'Local day of week' },\n c: { field: 'weekday', desc: 'Stand-alone local day of week' },\n a: { field: 'period', desc: 'AM/PM marker' },\n b: { field: 'period', desc: 'AM/PM/noon/midnight marker' },\n B: { field: 'period', desc: 'Flexible day period' },\n h: { field: 'hour', desc: 'Hour in AM/PM (1~12)' },\n H: { field: 'hour', desc: 'Hour in day (0~23)' },\n k: { field: 'hour', desc: 'Hour in day (1~24)' },\n K: { field: 'hour', desc: 'Hour in AM/PM (0~11)' },\n j: { field: 'hour', desc: 'Hour in preferred cycle' },\n J: { field: 'hour', desc: 'Hour in preferred cycle without marker' },\n C: { field: 'hour', desc: 'Hour in preferred cycle with flexible marker' },\n m: { field: 'min', desc: 'Minute in hour' },\n s: { field: 'sec', desc: 'Second in minute' },\n S: { field: 'sec-frac', desc: 'Fractional second' },\n A: { field: 'ms', desc: 'Milliseconds in day' },\n z: { field: 'tz', desc: 'Time Zone: specific non-location' },\n Z: { field: 'tz', desc: 'Time Zone' },\n O: { field: 'tz', desc: 'Time Zone: localized' },\n v: { field: 'tz', desc: 'Time Zone: generic non-location' },\n V: { field: 'tz', desc: 'Time Zone: ID' },\n X: { field: 'tz', desc: 'Time Zone: ISO8601 with Z' },\n x: { field: 'tz', desc: 'Time Zone: ISO8601' }\n};\nconst isLetter = (char) => (char >= 'A' && char <= 'Z') || (char >= 'a' && char <= 'z');\nfunction readFieldToken(src, pos) {\n const char = src[pos];\n let width = 1;\n while (src[++pos] === char)\n ++width;\n const field = fields[char];\n if (!field) {\n const msg = `The letter ${char} is not a valid field identifier`;\n return { char, error: new Error(msg), width };\n }\n return { char, field: field.field, desc: field.desc, width };\n}\nfunction readQuotedToken(src, pos) {\n let str = src[++pos];\n let width = 2;\n if (str === \"'\")\n return { char: \"'\", str, width };\n while (true) {\n const next = src[++pos];\n ++width;\n if (next === undefined) {\n const msg = `Unterminated quoted literal in pattern: ${str || src}`;\n return { char: \"'\", error: new Error(msg), str, width };\n }\n else if (next === \"'\") {\n if (src[++pos] !== \"'\")\n return { char: \"'\", str, width };\n else\n ++width;\n }\n str += next;\n }\n}\nfunction readToken(src, pos) {\n const char = src[pos];\n if (!char)\n return null;\n if (isLetter(char))\n return readFieldToken(src, pos);\n if (char === \"'\")\n return readQuotedToken(src, pos);\n let str = char;\n let width = 1;\n while (true) {\n const next = src[++pos];\n if (!next || isLetter(next) || next === \"'\")\n return { char, str, width };\n str += next;\n width += 1;\n }\n}\n/**\n * Parse an {@link http://userguide.icu-project.org/formatparse/datetime | ICU\n * DateFormat skeleton} string into a {@link DateToken} array.\n *\n * @remarks\n * Errors will not be thrown, but if encountered are included as the relevant\n * token's `error` value.\n *\n * @public\n * @param src - The skeleton string\n *\n * @example\n * ```js\n * import { parseDateTokens } from '@messageformat/date-skeleton'\n *\n * parseDateTokens('GrMMMdd', console.error)\n * // [\n * // { char: 'G', field: 'era', desc: 'Era', width: 1 },\n * // { char: 'r', field: 'year', desc: 'Related Gregorian year', width: 1 },\n * // { char: 'M', field: 'month', desc: 'Month in year', width: 3 },\n * // { char: 'd', field: 'day', desc: 'Day in month', width: 2 }\n * // ]\n * ```\n */\nfunction parseDateTokens(src) {\n const tokens = [];\n let pos = 0;\n while (true) {\n const token = readToken(src, pos);\n if (!token)\n return tokens;\n tokens.push(token);\n pos += token.width;\n }\n}\n\nfunction processTokens(tokens, mapText) {\n if (!tokens.filter((token) => token.type !== \"content\").length) {\n return tokens.map((token) => mapText(token.value));\n }\n return tokens.map((token) => {\n if (token.type === \"content\") {\n return mapText(token.value);\n } else if (token.type === \"octothorpe\") {\n return \"#\";\n } else if (token.type === \"argument\") {\n return [token.arg];\n } else if (token.type === \"function\") {\n const _param = token?.param?.[0];\n if (token.key === \"date\" && _param) {\n const opts = compileDateExpression(_param.value.trim(), (e) => {\n throw new Error(`Unable to compile date expression: ${e.message}`);\n });\n return [token.arg, token.key, opts];\n }\n if (_param) {\n return [token.arg, token.key, _param.value.trim()];\n } else {\n return [token.arg, token.key];\n }\n }\n const offset = token.pluralOffset;\n const formatProps = {};\n token.cases.forEach(({ key, tokens: tokens2 }) => {\n const prop = key[0] === \"=\" ? key.slice(1) : key;\n formatProps[prop] = processTokens(tokens2, mapText);\n });\n return [\n token.arg,\n token.type,\n {\n offset,\n ...formatProps\n }\n ];\n });\n}\nfunction compileDateExpression(format, onError) {\n if (/^::/.test(format)) {\n const tokens = parseDateTokens(format.substring(2));\n return getDateFormatOptions(tokens, void 0, onError);\n }\n return format;\n}\nfunction compileMessage(message, mapText = (v) => v) {\n try {\n return processTokens(parse(message), mapText);\n } catch (e) {\n console.error(`${e.message} \n\nMessage: ${message}`);\n return [message];\n }\n}\n\nexport { compileMessage };\n", "/**\n * Custom positioning reference element.\n * @see https://floating-ui.com/docs/virtual-elements\n */\n\nconst sides = ['top', 'right', 'bottom', 'left'];\nconst alignments = ['start', 'end'];\nconst placements = /*#__PURE__*/sides.reduce((acc, side) => acc.concat(side, side + \"-\" + alignments[0], side + \"-\" + alignments[1]), []);\nconst min = Math.min;\nconst max = Math.max;\nconst round = Math.round;\nconst floor = Math.floor;\nconst createCoords = v => ({\n x: v,\n y: v\n});\nconst oppositeSideMap = {\n left: 'right',\n right: 'left',\n bottom: 'top',\n top: 'bottom'\n};\nconst oppositeAlignmentMap = {\n start: 'end',\n end: 'start'\n};\nfunction clamp(start, value, end) {\n return max(start, min(value, end));\n}\nfunction evaluate(value, param) {\n return typeof value === 'function' ? value(param) : value;\n}\nfunction getSide(placement) {\n return placement.split('-')[0];\n}\nfunction getAlignment(placement) {\n return placement.split('-')[1];\n}\nfunction getOppositeAxis(axis) {\n return axis === 'x' ? 'y' : 'x';\n}\nfunction getAxisLength(axis) {\n return axis === 'y' ? 'height' : 'width';\n}\nfunction getSideAxis(placement) {\n return ['top', 'bottom'].includes(getSide(placement)) ? 'y' : 'x';\n}\nfunction getAlignmentAxis(placement) {\n return getOppositeAxis(getSideAxis(placement));\n}\nfunction getAlignmentSides(placement, rects, rtl) {\n if (rtl === void 0) {\n rtl = false;\n }\n const alignment = getAlignment(placement);\n const alignmentAxis = getAlignmentAxis(placement);\n const length = getAxisLength(alignmentAxis);\n let mainAlignmentSide = alignmentAxis === 'x' ? alignment === (rtl ? 'end' : 'start') ? 'right' : 'left' : alignment === 'start' ? 'bottom' : 'top';\n if (rects.reference[length] > rects.floating[length]) {\n mainAlignmentSide = getOppositePlacement(mainAlignmentSide);\n }\n return [mainAlignmentSide, getOppositePlacement(mainAlignmentSide)];\n}\nfunction getExpandedPlacements(placement) {\n const oppositePlacement = getOppositePlacement(placement);\n return [getOppositeAlignmentPlacement(placement), oppositePlacement, getOppositeAlignmentPlacement(oppositePlacement)];\n}\nfunction getOppositeAlignmentPlacement(placement) {\n return placement.replace(/start|end/g, alignment => oppositeAlignmentMap[alignment]);\n}\nfunction getSideList(side, isStart, rtl) {\n const lr = ['left', 'right'];\n const rl = ['right', 'left'];\n const tb = ['top', 'bottom'];\n const bt = ['bottom', 'top'];\n switch (side) {\n case 'top':\n case 'bottom':\n if (rtl) return isStart ? rl : lr;\n return isStart ? lr : rl;\n case 'left':\n case 'right':\n return isStart ? tb : bt;\n default:\n return [];\n }\n}\nfunction getOppositeAxisPlacements(placement, flipAlignment, direction, rtl) {\n const alignment = getAlignment(placement);\n let list = getSideList(getSide(placement), direction === 'start', rtl);\n if (alignment) {\n list = list.map(side => side + \"-\" + alignment);\n if (flipAlignment) {\n list = list.concat(list.map(getOppositeAlignmentPlacement));\n }\n }\n return list;\n}\nfunction getOppositePlacement(placement) {\n return placement.replace(/left|right|bottom|top/g, side => oppositeSideMap[side]);\n}\nfunction expandPaddingObject(padding) {\n return {\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n ...padding\n };\n}\nfunction getPaddingObject(padding) {\n return typeof padding !== 'number' ? expandPaddingObject(padding) : {\n top: padding,\n right: padding,\n bottom: padding,\n left: padding\n };\n}\nfunction rectToClientRect(rect) {\n const {\n x,\n y,\n width,\n height\n } = rect;\n return {\n width,\n height,\n top: y,\n left: x,\n right: x + width,\n bottom: y + height,\n x,\n y\n };\n}\n\nexport { alignments, clamp, createCoords, evaluate, expandPaddingObject, floor, getAlignment, getAlignmentAxis, getAlignmentSides, getAxisLength, getExpandedPlacements, getOppositeAlignmentPlacement, getOppositeAxis, getOppositeAxisPlacements, getOppositePlacement, getPaddingObject, getSide, getSideAxis, max, min, placements, rectToClientRect, round, sides };\n", "import { getSideAxis, getAlignmentAxis, getAxisLength, getSide, getAlignment, evaluate, getPaddingObject, rectToClientRect, min, clamp, placements, getAlignmentSides, getOppositeAlignmentPlacement, getOppositePlacement, getExpandedPlacements, getOppositeAxisPlacements, sides, max, getOppositeAxis } from '@floating-ui/utils';\nexport { rectToClientRect } from '@floating-ui/utils';\n\nfunction computeCoordsFromPlacement(_ref, placement, rtl) {\n let {\n reference,\n floating\n } = _ref;\n const sideAxis = getSideAxis(placement);\n const alignmentAxis = getAlignmentAxis(placement);\n const alignLength = getAxisLength(alignmentAxis);\n const side = getSide(placement);\n const isVertical = sideAxis === 'y';\n const commonX = reference.x + reference.width / 2 - floating.width / 2;\n const commonY = reference.y + reference.height / 2 - floating.height / 2;\n const commonAlign = reference[alignLength] / 2 - floating[alignLength] / 2;\n let coords;\n switch (side) {\n case 'top':\n coords = {\n x: commonX,\n y: reference.y - floating.height\n };\n break;\n case 'bottom':\n coords = {\n x: commonX,\n y: reference.y + reference.height\n };\n break;\n case 'right':\n coords = {\n x: reference.x + reference.width,\n y: commonY\n };\n break;\n case 'left':\n coords = {\n x: reference.x - floating.width,\n y: commonY\n };\n break;\n default:\n coords = {\n x: reference.x,\n y: reference.y\n };\n }\n switch (getAlignment(placement)) {\n case 'start':\n coords[alignmentAxis] -= commonAlign * (rtl && isVertical ? -1 : 1);\n break;\n case 'end':\n coords[alignmentAxis] += commonAlign * (rtl && isVertical ? -1 : 1);\n break;\n }\n return coords;\n}\n\n/**\n * Computes the `x` and `y` coordinates that will place the floating element\n * next to a given reference element.\n *\n * This export does not have any `platform` interface logic. You will need to\n * write one for the platform you are using Floating UI with.\n */\nconst computePosition = async (reference, floating, config) => {\n const {\n placement = 'bottom',\n strategy = 'absolute',\n middleware = [],\n platform\n } = config;\n const validMiddleware = middleware.filter(Boolean);\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(floating));\n let rects = await platform.getElementRects({\n reference,\n floating,\n strategy\n });\n let {\n x,\n y\n } = computeCoordsFromPlacement(rects, placement, rtl);\n let statefulPlacement = placement;\n let middlewareData = {};\n let resetCount = 0;\n for (let i = 0; i < validMiddleware.length; i++) {\n const {\n name,\n fn\n } = validMiddleware[i];\n const {\n x: nextX,\n y: nextY,\n data,\n reset\n } = await fn({\n x,\n y,\n initialPlacement: placement,\n placement: statefulPlacement,\n strategy,\n middlewareData,\n rects,\n platform,\n elements: {\n reference,\n floating\n }\n });\n x = nextX != null ? nextX : x;\n y = nextY != null ? nextY : y;\n middlewareData = {\n ...middlewareData,\n [name]: {\n ...middlewareData[name],\n ...data\n }\n };\n if (reset && resetCount <= 50) {\n resetCount++;\n if (typeof reset === 'object') {\n if (reset.placement) {\n statefulPlacement = reset.placement;\n }\n if (reset.rects) {\n rects = reset.rects === true ? await platform.getElementRects({\n reference,\n floating,\n strategy\n }) : reset.rects;\n }\n ({\n x,\n y\n } = computeCoordsFromPlacement(rects, statefulPlacement, rtl));\n }\n i = -1;\n }\n }\n return {\n x,\n y,\n placement: statefulPlacement,\n strategy,\n middlewareData\n };\n};\n\n/**\n * Resolves with an object of overflow side offsets that determine how much the\n * element is overflowing a given clipping boundary on each side.\n * - positive = overflowing the boundary by that number of pixels\n * - negative = how many pixels left before it will overflow\n * - 0 = lies flush with the boundary\n * @see https://floating-ui.com/docs/detectOverflow\n */\nasync function detectOverflow(state, options) {\n var _await$platform$isEle;\n if (options === void 0) {\n options = {};\n }\n const {\n x,\n y,\n platform,\n rects,\n elements,\n strategy\n } = state;\n const {\n boundary = 'clippingAncestors',\n rootBoundary = 'viewport',\n elementContext = 'floating',\n altBoundary = false,\n padding = 0\n } = evaluate(options, state);\n const paddingObject = getPaddingObject(padding);\n const altContext = elementContext === 'floating' ? 'reference' : 'floating';\n const element = elements[altBoundary ? altContext : elementContext];\n const clippingClientRect = rectToClientRect(await platform.getClippingRect({\n element: ((_await$platform$isEle = await (platform.isElement == null ? void 0 : platform.isElement(element))) != null ? _await$platform$isEle : true) ? element : element.contextElement || (await (platform.getDocumentElement == null ? void 0 : platform.getDocumentElement(elements.floating))),\n boundary,\n rootBoundary,\n strategy\n }));\n const rect = elementContext === 'floating' ? {\n x,\n y,\n width: rects.floating.width,\n height: rects.floating.height\n } : rects.reference;\n const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating));\n const offsetScale = (await (platform.isElement == null ? void 0 : platform.isElement(offsetParent))) ? (await (platform.getScale == null ? void 0 : platform.getScale(offsetParent))) || {\n x: 1,\n y: 1\n } : {\n x: 1,\n y: 1\n };\n const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({\n elements,\n rect,\n offsetParent,\n strategy\n }) : rect);\n return {\n top: (clippingClientRect.top - elementClientRect.top + paddingObject.top) / offsetScale.y,\n bottom: (elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom) / offsetScale.y,\n left: (clippingClientRect.left - elementClientRect.left + paddingObject.left) / offsetScale.x,\n right: (elementClientRect.right - clippingClientRect.right + paddingObject.right) / offsetScale.x\n };\n}\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow = options => ({\n name: 'arrow',\n options,\n async fn(state) {\n const {\n x,\n y,\n placement,\n rects,\n platform,\n elements,\n middlewareData\n } = state;\n // Since `element` is required, we don't Partial<> the type.\n const {\n element,\n padding = 0\n } = evaluate(options, state) || {};\n if (element == null) {\n return {};\n }\n const paddingObject = getPaddingObject(padding);\n const coords = {\n x,\n y\n };\n const axis = getAlignmentAxis(placement);\n const length = getAxisLength(axis);\n const arrowDimensions = await platform.getDimensions(element);\n const isYAxis = axis === 'y';\n const minProp = isYAxis ? 'top' : 'left';\n const maxProp = isYAxis ? 'bottom' : 'right';\n const clientProp = isYAxis ? 'clientHeight' : 'clientWidth';\n const endDiff = rects.reference[length] + rects.reference[axis] - coords[axis] - rects.floating[length];\n const startDiff = coords[axis] - rects.reference[axis];\n const arrowOffsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(element));\n let clientSize = arrowOffsetParent ? arrowOffsetParent[clientProp] : 0;\n\n // DOM platform can return `window` as the `offsetParent`.\n if (!clientSize || !(await (platform.isElement == null ? void 0 : platform.isElement(arrowOffsetParent)))) {\n clientSize = elements.floating[clientProp] || rects.floating[length];\n }\n const centerToReference = endDiff / 2 - startDiff / 2;\n\n // If the padding is large enough that it causes the arrow to no longer be\n // centered, modify the padding so that it is centered.\n const largestPossiblePadding = clientSize / 2 - arrowDimensions[length] / 2 - 1;\n const minPadding = min(paddingObject[minProp], largestPossiblePadding);\n const maxPadding = min(paddingObject[maxProp], largestPossiblePadding);\n\n // Make sure the arrow doesn't overflow the floating element if the center\n // point is outside the floating element's bounds.\n const min$1 = minPadding;\n const max = clientSize - arrowDimensions[length] - maxPadding;\n const center = clientSize / 2 - arrowDimensions[length] / 2 + centerToReference;\n const offset = clamp(min$1, center, max);\n\n // If the reference is small enough that the arrow's padding causes it to\n // to point to nothing for an aligned placement, adjust the offset of the\n // floating element itself. To ensure `shift()` continues to take action,\n // a single reset is performed when this is true.\n const shouldAddOffset = !middlewareData.arrow && getAlignment(placement) != null && center !== offset && rects.reference[length] / 2 - (center < min$1 ? minPadding : maxPadding) - arrowDimensions[length] / 2 < 0;\n const alignmentOffset = shouldAddOffset ? center < min$1 ? center - min$1 : center - max : 0;\n return {\n [axis]: coords[axis] + alignmentOffset,\n data: {\n [axis]: offset,\n centerOffset: center - offset - alignmentOffset,\n ...(shouldAddOffset && {\n alignmentOffset\n })\n },\n reset: shouldAddOffset\n };\n }\n});\n\nfunction getPlacementList(alignment, autoAlignment, allowedPlacements) {\n const allowedPlacementsSortedByAlignment = alignment ? [...allowedPlacements.filter(placement => getAlignment(placement) === alignment), ...allowedPlacements.filter(placement => getAlignment(placement) !== alignment)] : allowedPlacements.filter(placement => getSide(placement) === placement);\n return allowedPlacementsSortedByAlignment.filter(placement => {\n if (alignment) {\n return getAlignment(placement) === alignment || (autoAlignment ? getOppositeAlignmentPlacement(placement) !== placement : false);\n }\n return true;\n });\n}\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. Alternative to `flip`.\n * @see https://floating-ui.com/docs/autoPlacement\n */\nconst autoPlacement = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'autoPlacement',\n options,\n async fn(state) {\n var _middlewareData$autoP, _middlewareData$autoP2, _placementsThatFitOnE;\n const {\n rects,\n middlewareData,\n placement,\n platform,\n elements\n } = state;\n const {\n crossAxis = false,\n alignment,\n allowedPlacements = placements,\n autoAlignment = true,\n ...detectOverflowOptions\n } = evaluate(options, state);\n const placements$1 = alignment !== undefined || allowedPlacements === placements ? getPlacementList(alignment || null, autoAlignment, allowedPlacements) : allowedPlacements;\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const currentIndex = ((_middlewareData$autoP = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP.index) || 0;\n const currentPlacement = placements$1[currentIndex];\n if (currentPlacement == null) {\n return {};\n }\n const alignmentSides = getAlignmentSides(currentPlacement, rects, await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)));\n\n // Make `computeCoords` start from the right place.\n if (placement !== currentPlacement) {\n return {\n reset: {\n placement: placements$1[0]\n }\n };\n }\n const currentOverflows = [overflow[getSide(currentPlacement)], overflow[alignmentSides[0]], overflow[alignmentSides[1]]];\n const allOverflows = [...(((_middlewareData$autoP2 = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP2.overflows) || []), {\n placement: currentPlacement,\n overflows: currentOverflows\n }];\n const nextPlacement = placements$1[currentIndex + 1];\n\n // There are more placements to check.\n if (nextPlacement) {\n return {\n data: {\n index: currentIndex + 1,\n overflows: allOverflows\n },\n reset: {\n placement: nextPlacement\n }\n };\n }\n const placementsSortedByMostSpace = allOverflows.map(d => {\n const alignment = getAlignment(d.placement);\n return [d.placement, alignment && crossAxis ?\n // Check along the mainAxis and main crossAxis side.\n d.overflows.slice(0, 2).reduce((acc, v) => acc + v, 0) :\n // Check only the mainAxis.\n d.overflows[0], d.overflows];\n }).sort((a, b) => a[1] - b[1]);\n const placementsThatFitOnEachSide = placementsSortedByMostSpace.filter(d => d[2].slice(0,\n // Aligned placements should not check their opposite crossAxis\n // side.\n getAlignment(d[0]) ? 2 : 3).every(v => v <= 0));\n const resetPlacement = ((_placementsThatFitOnE = placementsThatFitOnEachSide[0]) == null ? void 0 : _placementsThatFitOnE[0]) || placementsSortedByMostSpace[0][0];\n if (resetPlacement !== placement) {\n return {\n data: {\n index: currentIndex + 1,\n overflows: allOverflows\n },\n reset: {\n placement: resetPlacement\n }\n };\n }\n return {};\n }\n };\n};\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'flip',\n options,\n async fn(state) {\n var _middlewareData$arrow, _middlewareData$flip;\n const {\n placement,\n middlewareData,\n rects,\n initialPlacement,\n platform,\n elements\n } = state;\n const {\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = true,\n fallbackPlacements: specifiedFallbackPlacements,\n fallbackStrategy = 'bestFit',\n fallbackAxisSideDirection = 'none',\n flipAlignment = true,\n ...detectOverflowOptions\n } = evaluate(options, state);\n\n // If a reset by the arrow was caused due to an alignment offset being\n // added, we should skip any logic now since `flip()` has already done its\n // work.\n // https://github.com/floating-ui/floating-ui/issues/2549#issuecomment-1719601643\n if ((_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {\n return {};\n }\n const side = getSide(placement);\n const initialSideAxis = getSideAxis(initialPlacement);\n const isBasePlacement = getSide(initialPlacement) === initialPlacement;\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));\n const fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipAlignment ? [getOppositePlacement(initialPlacement)] : getExpandedPlacements(initialPlacement));\n const hasFallbackAxisSideDirection = fallbackAxisSideDirection !== 'none';\n if (!specifiedFallbackPlacements && hasFallbackAxisSideDirection) {\n fallbackPlacements.push(...getOppositeAxisPlacements(initialPlacement, flipAlignment, fallbackAxisSideDirection, rtl));\n }\n const placements = [initialPlacement, ...fallbackPlacements];\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const overflows = [];\n let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || [];\n if (checkMainAxis) {\n overflows.push(overflow[side]);\n }\n if (checkCrossAxis) {\n const sides = getAlignmentSides(placement, rects, rtl);\n overflows.push(overflow[sides[0]], overflow[sides[1]]);\n }\n overflowsData = [...overflowsData, {\n placement,\n overflows\n }];\n\n // One or more sides is overflowing.\n if (!overflows.every(side => side <= 0)) {\n var _middlewareData$flip2, _overflowsData$filter;\n const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1;\n const nextPlacement = placements[nextIndex];\n if (nextPlacement) {\n // Try next placement and re-run the lifecycle.\n return {\n data: {\n index: nextIndex,\n overflows: overflowsData\n },\n reset: {\n placement: nextPlacement\n }\n };\n }\n\n // First, find the candidates that fit on the mainAxis side of overflow,\n // then find the placement that fits the best on the main crossAxis side.\n let resetPlacement = (_overflowsData$filter = overflowsData.filter(d => d.overflows[0] <= 0).sort((a, b) => a.overflows[1] - b.overflows[1])[0]) == null ? void 0 : _overflowsData$filter.placement;\n\n // Otherwise fallback.\n if (!resetPlacement) {\n switch (fallbackStrategy) {\n case 'bestFit':\n {\n var _overflowsData$filter2;\n const placement = (_overflowsData$filter2 = overflowsData.filter(d => {\n if (hasFallbackAxisSideDirection) {\n const currentSideAxis = getSideAxis(d.placement);\n return currentSideAxis === initialSideAxis ||\n // Create a bias to the `y` side axis due to horizontal\n // reading directions favoring greater width.\n currentSideAxis === 'y';\n }\n return true;\n }).map(d => [d.placement, d.overflows.filter(overflow => overflow > 0).reduce((acc, overflow) => acc + overflow, 0)]).sort((a, b) => a[1] - b[1])[0]) == null ? void 0 : _overflowsData$filter2[0];\n if (placement) {\n resetPlacement = placement;\n }\n break;\n }\n case 'initialPlacement':\n resetPlacement = initialPlacement;\n break;\n }\n }\n if (placement !== resetPlacement) {\n return {\n reset: {\n placement: resetPlacement\n }\n };\n }\n }\n return {};\n }\n };\n};\n\nfunction getSideOffsets(overflow, rect) {\n return {\n top: overflow.top - rect.height,\n right: overflow.right - rect.width,\n bottom: overflow.bottom - rect.height,\n left: overflow.left - rect.width\n };\n}\nfunction isAnySideFullyClipped(overflow) {\n return sides.some(side => overflow[side] >= 0);\n}\n/**\n * Provides data to hide the floating element in applicable situations, such as\n * when it is not in the same clipping context as the reference element.\n * @see https://floating-ui.com/docs/hide\n */\nconst hide = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'hide',\n options,\n async fn(state) {\n const {\n rects\n } = state;\n const {\n strategy = 'referenceHidden',\n ...detectOverflowOptions\n } = evaluate(options, state);\n switch (strategy) {\n case 'referenceHidden':\n {\n const overflow = await detectOverflow(state, {\n ...detectOverflowOptions,\n elementContext: 'reference'\n });\n const offsets = getSideOffsets(overflow, rects.reference);\n return {\n data: {\n referenceHiddenOffsets: offsets,\n referenceHidden: isAnySideFullyClipped(offsets)\n }\n };\n }\n case 'escaped':\n {\n const overflow = await detectOverflow(state, {\n ...detectOverflowOptions,\n altBoundary: true\n });\n const offsets = getSideOffsets(overflow, rects.floating);\n return {\n data: {\n escapedOffsets: offsets,\n escaped: isAnySideFullyClipped(offsets)\n }\n };\n }\n default:\n {\n return {};\n }\n }\n }\n };\n};\n\nfunction getBoundingRect(rects) {\n const minX = min(...rects.map(rect => rect.left));\n const minY = min(...rects.map(rect => rect.top));\n const maxX = max(...rects.map(rect => rect.right));\n const maxY = max(...rects.map(rect => rect.bottom));\n return {\n x: minX,\n y: minY,\n width: maxX - minX,\n height: maxY - minY\n };\n}\nfunction getRectsByLine(rects) {\n const sortedRects = rects.slice().sort((a, b) => a.y - b.y);\n const groups = [];\n let prevRect = null;\n for (let i = 0; i < sortedRects.length; i++) {\n const rect = sortedRects[i];\n if (!prevRect || rect.y - prevRect.y > prevRect.height / 2) {\n groups.push([rect]);\n } else {\n groups[groups.length - 1].push(rect);\n }\n prevRect = rect;\n }\n return groups.map(rect => rectToClientRect(getBoundingRect(rect)));\n}\n/**\n * Provides improved positioning for inline reference elements that can span\n * over multiple lines, such as hyperlinks or range selections.\n * @see https://floating-ui.com/docs/inline\n */\nconst inline = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'inline',\n options,\n async fn(state) {\n const {\n placement,\n elements,\n rects,\n platform,\n strategy\n } = state;\n // A MouseEvent's client{X,Y} coords can be up to 2 pixels off a\n // ClientRect's bounds, despite the event listener being triggered. A\n // padding of 2 seems to handle this issue.\n const {\n padding = 2,\n x,\n y\n } = evaluate(options, state);\n const nativeClientRects = Array.from((await (platform.getClientRects == null ? void 0 : platform.getClientRects(elements.reference))) || []);\n const clientRects = getRectsByLine(nativeClientRects);\n const fallback = rectToClientRect(getBoundingRect(nativeClientRects));\n const paddingObject = getPaddingObject(padding);\n function getBoundingClientRect() {\n // There are two rects and they are disjoined.\n if (clientRects.length === 2 && clientRects[0].left > clientRects[1].right && x != null && y != null) {\n // Find the first rect in which the point is fully inside.\n return clientRects.find(rect => x > rect.left - paddingObject.left && x < rect.right + paddingObject.right && y > rect.top - paddingObject.top && y < rect.bottom + paddingObject.bottom) || fallback;\n }\n\n // There are 2 or more connected rects.\n if (clientRects.length >= 2) {\n if (getSideAxis(placement) === 'y') {\n const firstRect = clientRects[0];\n const lastRect = clientRects[clientRects.length - 1];\n const isTop = getSide(placement) === 'top';\n const top = firstRect.top;\n const bottom = lastRect.bottom;\n const left = isTop ? firstRect.left : lastRect.left;\n const right = isTop ? firstRect.right : lastRect.right;\n const width = right - left;\n const height = bottom - top;\n return {\n top,\n bottom,\n left,\n right,\n width,\n height,\n x: left,\n y: top\n };\n }\n const isLeftSide = getSide(placement) === 'left';\n const maxRight = max(...clientRects.map(rect => rect.right));\n const minLeft = min(...clientRects.map(rect => rect.left));\n const measureRects = clientRects.filter(rect => isLeftSide ? rect.left === minLeft : rect.right === maxRight);\n const top = measureRects[0].top;\n const bottom = measureRects[measureRects.length - 1].bottom;\n const left = minLeft;\n const right = maxRight;\n const width = right - left;\n const height = bottom - top;\n return {\n top,\n bottom,\n left,\n right,\n width,\n height,\n x: left,\n y: top\n };\n }\n return fallback;\n }\n const resetRects = await platform.getElementRects({\n reference: {\n getBoundingClientRect\n },\n floating: elements.floating,\n strategy\n });\n if (rects.reference.x !== resetRects.reference.x || rects.reference.y !== resetRects.reference.y || rects.reference.width !== resetRects.reference.width || rects.reference.height !== resetRects.reference.height) {\n return {\n reset: {\n rects: resetRects\n }\n };\n }\n return {};\n }\n };\n};\n\n// For type backwards-compatibility, the `OffsetOptions` type was also\n// Derivable.\n\nasync function convertValueToCoords(state, options) {\n const {\n placement,\n platform,\n elements\n } = state;\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));\n const side = getSide(placement);\n const alignment = getAlignment(placement);\n const isVertical = getSideAxis(placement) === 'y';\n const mainAxisMulti = ['left', 'top'].includes(side) ? -1 : 1;\n const crossAxisMulti = rtl && isVertical ? -1 : 1;\n const rawValue = evaluate(options, state);\n\n // eslint-disable-next-line prefer-const\n let {\n mainAxis,\n crossAxis,\n alignmentAxis\n } = typeof rawValue === 'number' ? {\n mainAxis: rawValue,\n crossAxis: 0,\n alignmentAxis: null\n } : {\n mainAxis: rawValue.mainAxis || 0,\n crossAxis: rawValue.crossAxis || 0,\n alignmentAxis: rawValue.alignmentAxis\n };\n if (alignment && typeof alignmentAxis === 'number') {\n crossAxis = alignment === 'end' ? alignmentAxis * -1 : alignmentAxis;\n }\n return isVertical ? {\n x: crossAxis * crossAxisMulti,\n y: mainAxis * mainAxisMulti\n } : {\n x: mainAxis * mainAxisMulti,\n y: crossAxis * crossAxisMulti\n };\n}\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = function (options) {\n if (options === void 0) {\n options = 0;\n }\n return {\n name: 'offset',\n options,\n async fn(state) {\n var _middlewareData$offse, _middlewareData$arrow;\n const {\n x,\n y,\n placement,\n middlewareData\n } = state;\n const diffCoords = await convertValueToCoords(state, options);\n\n // If the placement is the same and the arrow caused an alignment offset\n // then we don't need to change the positioning coordinates.\n if (placement === ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse.placement) && (_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {\n return {};\n }\n return {\n x: x + diffCoords.x,\n y: y + diffCoords.y,\n data: {\n ...diffCoords,\n placement\n }\n };\n }\n };\n};\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'shift',\n options,\n async fn(state) {\n const {\n x,\n y,\n placement\n } = state;\n const {\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = false,\n limiter = {\n fn: _ref => {\n let {\n x,\n y\n } = _ref;\n return {\n x,\n y\n };\n }\n },\n ...detectOverflowOptions\n } = evaluate(options, state);\n const coords = {\n x,\n y\n };\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const crossAxis = getSideAxis(getSide(placement));\n const mainAxis = getOppositeAxis(crossAxis);\n let mainAxisCoord = coords[mainAxis];\n let crossAxisCoord = coords[crossAxis];\n if (checkMainAxis) {\n const minSide = mainAxis === 'y' ? 'top' : 'left';\n const maxSide = mainAxis === 'y' ? 'bottom' : 'right';\n const min = mainAxisCoord + overflow[minSide];\n const max = mainAxisCoord - overflow[maxSide];\n mainAxisCoord = clamp(min, mainAxisCoord, max);\n }\n if (checkCrossAxis) {\n const minSide = crossAxis === 'y' ? 'top' : 'left';\n const maxSide = crossAxis === 'y' ? 'bottom' : 'right';\n const min = crossAxisCoord + overflow[minSide];\n const max = crossAxisCoord - overflow[maxSide];\n crossAxisCoord = clamp(min, crossAxisCoord, max);\n }\n const limitedCoords = limiter.fn({\n ...state,\n [mainAxis]: mainAxisCoord,\n [crossAxis]: crossAxisCoord\n });\n return {\n ...limitedCoords,\n data: {\n x: limitedCoords.x - x,\n y: limitedCoords.y - y,\n enabled: {\n [mainAxis]: checkMainAxis,\n [crossAxis]: checkCrossAxis\n }\n }\n };\n }\n };\n};\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n options,\n fn(state) {\n const {\n x,\n y,\n placement,\n rects,\n middlewareData\n } = state;\n const {\n offset = 0,\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = true\n } = evaluate(options, state);\n const coords = {\n x,\n y\n };\n const crossAxis = getSideAxis(placement);\n const mainAxis = getOppositeAxis(crossAxis);\n let mainAxisCoord = coords[mainAxis];\n let crossAxisCoord = coords[crossAxis];\n const rawOffset = evaluate(offset, state);\n const computedOffset = typeof rawOffset === 'number' ? {\n mainAxis: rawOffset,\n crossAxis: 0\n } : {\n mainAxis: 0,\n crossAxis: 0,\n ...rawOffset\n };\n if (checkMainAxis) {\n const len = mainAxis === 'y' ? 'height' : 'width';\n const limitMin = rects.reference[mainAxis] - rects.floating[len] + computedOffset.mainAxis;\n const limitMax = rects.reference[mainAxis] + rects.reference[len] - computedOffset.mainAxis;\n if (mainAxisCoord < limitMin) {\n mainAxisCoord = limitMin;\n } else if (mainAxisCoord > limitMax) {\n mainAxisCoord = limitMax;\n }\n }\n if (checkCrossAxis) {\n var _middlewareData$offse, _middlewareData$offse2;\n const len = mainAxis === 'y' ? 'width' : 'height';\n const isOriginSide = ['top', 'left'].includes(getSide(placement));\n const limitMin = rects.reference[crossAxis] - rects.floating[len] + (isOriginSide ? ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse[crossAxis]) || 0 : 0) + (isOriginSide ? 0 : computedOffset.crossAxis);\n const limitMax = rects.reference[crossAxis] + rects.reference[len] + (isOriginSide ? 0 : ((_middlewareData$offse2 = middlewareData.offset) == null ? void 0 : _middlewareData$offse2[crossAxis]) || 0) - (isOriginSide ? computedOffset.crossAxis : 0);\n if (crossAxisCoord < limitMin) {\n crossAxisCoord = limitMin;\n } else if (crossAxisCoord > limitMax) {\n crossAxisCoord = limitMax;\n }\n }\n return {\n [mainAxis]: mainAxisCoord,\n [crossAxis]: crossAxisCoord\n };\n }\n };\n};\n\n/**\n * Provides data that allows you to change the size of the floating element \u2014\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'size',\n options,\n async fn(state) {\n var _state$middlewareData, _state$middlewareData2;\n const {\n placement,\n rects,\n platform,\n elements\n } = state;\n const {\n apply = () => {},\n ...detectOverflowOptions\n } = evaluate(options, state);\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const side = getSide(placement);\n const alignment = getAlignment(placement);\n const isYAxis = getSideAxis(placement) === 'y';\n const {\n width,\n height\n } = rects.floating;\n let heightSide;\n let widthSide;\n if (side === 'top' || side === 'bottom') {\n heightSide = side;\n widthSide = alignment === ((await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))) ? 'start' : 'end') ? 'left' : 'right';\n } else {\n widthSide = side;\n heightSide = alignment === 'end' ? 'top' : 'bottom';\n }\n const maximumClippingHeight = height - overflow.top - overflow.bottom;\n const maximumClippingWidth = width - overflow.left - overflow.right;\n const overflowAvailableHeight = min(height - overflow[heightSide], maximumClippingHeight);\n const overflowAvailableWidth = min(width - overflow[widthSide], maximumClippingWidth);\n const noShift = !state.middlewareData.shift;\n let availableHeight = overflowAvailableHeight;\n let availableWidth = overflowAvailableWidth;\n if ((_state$middlewareData = state.middlewareData.shift) != null && _state$middlewareData.enabled.x) {\n availableWidth = maximumClippingWidth;\n }\n if ((_state$middlewareData2 = state.middlewareData.shift) != null && _state$middlewareData2.enabled.y) {\n availableHeight = maximumClippingHeight;\n }\n if (noShift && !alignment) {\n const xMin = max(overflow.left, 0);\n const xMax = max(overflow.right, 0);\n const yMin = max(overflow.top, 0);\n const yMax = max(overflow.bottom, 0);\n if (isYAxis) {\n availableWidth = width - 2 * (xMin !== 0 || xMax !== 0 ? xMin + xMax : max(overflow.left, overflow.right));\n } else {\n availableHeight = height - 2 * (yMin !== 0 || yMax !== 0 ? yMin + yMax : max(overflow.top, overflow.bottom));\n }\n }\n await apply({\n ...state,\n availableWidth,\n availableHeight\n });\n const nextDimensions = await platform.getDimensions(elements.floating);\n if (width !== nextDimensions.width || height !== nextDimensions.height) {\n return {\n reset: {\n rects: true\n }\n };\n }\n return {};\n }\n };\n};\n\nexport { arrow, autoPlacement, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, shift, size };\n", "function hasWindow() {\n return typeof window !== 'undefined';\n}\nfunction getNodeName(node) {\n if (isNode(node)) {\n return (node.nodeName || '').toLowerCase();\n }\n // Mocked nodes in testing environments may not be instances of Node. By\n // returning `#document` an infinite loop won't occur.\n // https://github.com/floating-ui/floating-ui/issues/2317\n return '#document';\n}\nfunction getWindow(node) {\n var _node$ownerDocument;\n return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;\n}\nfunction getDocumentElement(node) {\n var _ref;\n return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;\n}\nfunction isNode(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof Node || value instanceof getWindow(value).Node;\n}\nfunction isElement(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof Element || value instanceof getWindow(value).Element;\n}\nfunction isHTMLElement(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;\n}\nfunction isShadowRoot(value) {\n if (!hasWindow() || typeof ShadowRoot === 'undefined') {\n return false;\n }\n return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;\n}\nfunction isOverflowElement(element) {\n const {\n overflow,\n overflowX,\n overflowY,\n display\n } = getComputedStyle(element);\n return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !['inline', 'contents'].includes(display);\n}\nfunction isTableElement(element) {\n return ['table', 'td', 'th'].includes(getNodeName(element));\n}\nfunction isTopLayer(element) {\n return [':popover-open', ':modal'].some(selector => {\n try {\n return element.matches(selector);\n } catch (e) {\n return false;\n }\n });\n}\nfunction isContainingBlock(elementOrCss) {\n const webkit = isWebKit();\n const css = isElement(elementOrCss) ? getComputedStyle(elementOrCss) : elementOrCss;\n\n // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block\n // https://drafts.csswg.org/css-transforms-2/#individual-transforms\n return ['transform', 'translate', 'scale', 'rotate', 'perspective'].some(value => css[value] ? css[value] !== 'none' : false) || (css.containerType ? css.containerType !== 'normal' : false) || !webkit && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !webkit && (css.filter ? css.filter !== 'none' : false) || ['transform', 'translate', 'scale', 'rotate', 'perspective', 'filter'].some(value => (css.willChange || '').includes(value)) || ['paint', 'layout', 'strict', 'content'].some(value => (css.contain || '').includes(value));\n}\nfunction getContainingBlock(element) {\n let currentNode = getParentNode(element);\n while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) {\n if (isContainingBlock(currentNode)) {\n return currentNode;\n } else if (isTopLayer(currentNode)) {\n return null;\n }\n currentNode = getParentNode(currentNode);\n }\n return null;\n}\nfunction isWebKit() {\n if (typeof CSS === 'undefined' || !CSS.supports) return false;\n return CSS.supports('-webkit-backdrop-filter', 'none');\n}\nfunction isLastTraversableNode(node) {\n return ['html', 'body', '#document'].includes(getNodeName(node));\n}\nfunction getComputedStyle(element) {\n return getWindow(element).getComputedStyle(element);\n}\nfunction getNodeScroll(element) {\n if (isElement(element)) {\n return {\n scrollLeft: element.scrollLeft,\n scrollTop: element.scrollTop\n };\n }\n return {\n scrollLeft: element.scrollX,\n scrollTop: element.scrollY\n };\n}\nfunction getParentNode(node) {\n if (getNodeName(node) === 'html') {\n return node;\n }\n const result =\n // Step into the shadow DOM of the parent of a slotted node.\n node.assignedSlot ||\n // DOM Element detected.\n node.parentNode ||\n // ShadowRoot detected.\n isShadowRoot(node) && node.host ||\n // Fallback.\n getDocumentElement(node);\n return isShadowRoot(result) ? result.host : result;\n}\nfunction getNearestOverflowAncestor(node) {\n const parentNode = getParentNode(node);\n if (isLastTraversableNode(parentNode)) {\n return node.ownerDocument ? node.ownerDocument.body : node.body;\n }\n if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) {\n return parentNode;\n }\n return getNearestOverflowAncestor(parentNode);\n}\nfunction getOverflowAncestors(node, list, traverseIframes) {\n var _node$ownerDocument2;\n if (list === void 0) {\n list = [];\n }\n if (traverseIframes === void 0) {\n traverseIframes = true;\n }\n const scrollableAncestor = getNearestOverflowAncestor(node);\n const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body);\n const win = getWindow(scrollableAncestor);\n if (isBody) {\n const frameElement = getFrameElement(win);\n return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], frameElement && traverseIframes ? getOverflowAncestors(frameElement) : []);\n }\n return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes));\n}\nfunction getFrameElement(win) {\n return win.parent && Object.getPrototypeOf(win.parent) ? win.frameElement : null;\n}\n\nexport { getComputedStyle, getContainingBlock, getDocumentElement, getFrameElement, getNearestOverflowAncestor, getNodeName, getNodeScroll, getOverflowAncestors, getParentNode, getWindow, isContainingBlock, isElement, isHTMLElement, isLastTraversableNode, isNode, isOverflowElement, isShadowRoot, isTableElement, isTopLayer, isWebKit };\n", "import { rectToClientRect, detectOverflow as detectOverflow$1, offset as offset$1, autoPlacement as autoPlacement$1, shift as shift$1, flip as flip$1, size as size$1, hide as hide$1, arrow as arrow$1, inline as inline$1, limitShift as limitShift$1, computePosition as computePosition$1 } from '@floating-ui/core';\nimport { round, createCoords, max, min, floor } from '@floating-ui/utils';\nimport { getComputedStyle, isHTMLElement, isElement, getWindow, isWebKit, getFrameElement, getNodeScroll, getDocumentElement, isTopLayer, getNodeName, isOverflowElement, getOverflowAncestors, getParentNode, isLastTraversableNode, isContainingBlock, isTableElement, getContainingBlock } from '@floating-ui/utils/dom';\nexport { getOverflowAncestors } from '@floating-ui/utils/dom';\n\nfunction getCssDimensions(element) {\n const css = getComputedStyle(element);\n // In testing environments, the `width` and `height` properties are empty\n // strings for SVG elements, returning NaN. Fallback to `0` in this case.\n let width = parseFloat(css.width) || 0;\n let height = parseFloat(css.height) || 0;\n const hasOffset = isHTMLElement(element);\n const offsetWidth = hasOffset ? element.offsetWidth : width;\n const offsetHeight = hasOffset ? element.offsetHeight : height;\n const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;\n if (shouldFallback) {\n width = offsetWidth;\n height = offsetHeight;\n }\n return {\n width,\n height,\n $: shouldFallback\n };\n}\n\nfunction unwrapElement(element) {\n return !isElement(element) ? element.contextElement : element;\n}\n\nfunction getScale(element) {\n const domElement = unwrapElement(element);\n if (!isHTMLElement(domElement)) {\n return createCoords(1);\n }\n const rect = domElement.getBoundingClientRect();\n const {\n width,\n height,\n $\n } = getCssDimensions(domElement);\n let x = ($ ? round(rect.width) : rect.width) / width;\n let y = ($ ? round(rect.height) : rect.height) / height;\n\n // 0, NaN, or Infinity should always fallback to 1.\n\n if (!x || !Number.isFinite(x)) {\n x = 1;\n }\n if (!y || !Number.isFinite(y)) {\n y = 1;\n }\n return {\n x,\n y\n };\n}\n\nconst noOffsets = /*#__PURE__*/createCoords(0);\nfunction getVisualOffsets(element) {\n const win = getWindow(element);\n if (!isWebKit() || !win.visualViewport) {\n return noOffsets;\n }\n return {\n x: win.visualViewport.offsetLeft,\n y: win.visualViewport.offsetTop\n };\n}\nfunction shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {\n if (isFixed === void 0) {\n isFixed = false;\n }\n if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {\n return false;\n }\n return isFixed;\n}\n\nfunction getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {\n if (includeScale === void 0) {\n includeScale = false;\n }\n if (isFixedStrategy === void 0) {\n isFixedStrategy = false;\n }\n const clientRect = element.getBoundingClientRect();\n const domElement = unwrapElement(element);\n let scale = createCoords(1);\n if (includeScale) {\n if (offsetParent) {\n if (isElement(offsetParent)) {\n scale = getScale(offsetParent);\n }\n } else {\n scale = getScale(element);\n }\n }\n const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);\n let x = (clientRect.left + visualOffsets.x) / scale.x;\n let y = (clientRect.top + visualOffsets.y) / scale.y;\n let width = clientRect.width / scale.x;\n let height = clientRect.height / scale.y;\n if (domElement) {\n const win = getWindow(domElement);\n const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;\n let currentWin = win;\n let currentIFrame = getFrameElement(currentWin);\n while (currentIFrame && offsetParent && offsetWin !== currentWin) {\n const iframeScale = getScale(currentIFrame);\n const iframeRect = currentIFrame.getBoundingClientRect();\n const css = getComputedStyle(currentIFrame);\n const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;\n const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;\n x *= iframeScale.x;\n y *= iframeScale.y;\n width *= iframeScale.x;\n height *= iframeScale.y;\n x += left;\n y += top;\n currentWin = getWindow(currentIFrame);\n currentIFrame = getFrameElement(currentWin);\n }\n }\n return rectToClientRect({\n width,\n height,\n x,\n y\n });\n}\n\n// If <html> has a CSS width greater than the viewport, then this will be\n// incorrect for RTL.\nfunction getWindowScrollBarX(element, rect) {\n const leftScroll = getNodeScroll(element).scrollLeft;\n if (!rect) {\n return getBoundingClientRect(getDocumentElement(element)).left + leftScroll;\n }\n return rect.left + leftScroll;\n}\n\nfunction getHTMLOffset(documentElement, scroll, ignoreScrollbarX) {\n if (ignoreScrollbarX === void 0) {\n ignoreScrollbarX = false;\n }\n const htmlRect = documentElement.getBoundingClientRect();\n const x = htmlRect.left + scroll.scrollLeft - (ignoreScrollbarX ? 0 :\n // RTL <body> scrollbar.\n getWindowScrollBarX(documentElement, htmlRect));\n const y = htmlRect.top + scroll.scrollTop;\n return {\n x,\n y\n };\n}\n\nfunction convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {\n let {\n elements,\n rect,\n offsetParent,\n strategy\n } = _ref;\n const isFixed = strategy === 'fixed';\n const documentElement = getDocumentElement(offsetParent);\n const topLayer = elements ? isTopLayer(elements.floating) : false;\n if (offsetParent === documentElement || topLayer && isFixed) {\n return rect;\n }\n let scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n let scale = createCoords(1);\n const offsets = createCoords(0);\n const isOffsetParentAnElement = isHTMLElement(offsetParent);\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n if (isHTMLElement(offsetParent)) {\n const offsetRect = getBoundingClientRect(offsetParent);\n scale = getScale(offsetParent);\n offsets.x = offsetRect.x + offsetParent.clientLeft;\n offsets.y = offsetRect.y + offsetParent.clientTop;\n }\n }\n const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll, true) : createCoords(0);\n return {\n width: rect.width * scale.x,\n height: rect.height * scale.y,\n x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x + htmlOffset.x,\n y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y + htmlOffset.y\n };\n}\n\nfunction getClientRects(element) {\n return Array.from(element.getClientRects());\n}\n\n// Gets the entire size of the scrollable document area, even extending outside\n// of the `<html>` and `<body>` rect bounds if horizontally scrollable.\nfunction getDocumentRect(element) {\n const html = getDocumentElement(element);\n const scroll = getNodeScroll(element);\n const body = element.ownerDocument.body;\n const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);\n const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);\n let x = -scroll.scrollLeft + getWindowScrollBarX(element);\n const y = -scroll.scrollTop;\n if (getComputedStyle(body).direction === 'rtl') {\n x += max(html.clientWidth, body.clientWidth) - width;\n }\n return {\n width,\n height,\n x,\n y\n };\n}\n\nfunction getViewportRect(element, strategy) {\n const win = getWindow(element);\n const html = getDocumentElement(element);\n const visualViewport = win.visualViewport;\n let width = html.clientWidth;\n let height = html.clientHeight;\n let x = 0;\n let y = 0;\n if (visualViewport) {\n width = visualViewport.width;\n height = visualViewport.height;\n const visualViewportBased = isWebKit();\n if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {\n x = visualViewport.offsetLeft;\n y = visualViewport.offsetTop;\n }\n }\n return {\n width,\n height,\n x,\n y\n };\n}\n\n// Returns the inner client rect, subtracting scrollbars if present.\nfunction getInnerBoundingClientRect(element, strategy) {\n const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');\n const top = clientRect.top + element.clientTop;\n const left = clientRect.left + element.clientLeft;\n const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);\n const width = element.clientWidth * scale.x;\n const height = element.clientHeight * scale.y;\n const x = left * scale.x;\n const y = top * scale.y;\n return {\n width,\n height,\n x,\n y\n };\n}\nfunction getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {\n let rect;\n if (clippingAncestor === 'viewport') {\n rect = getViewportRect(element, strategy);\n } else if (clippingAncestor === 'document') {\n rect = getDocumentRect(getDocumentElement(element));\n } else if (isElement(clippingAncestor)) {\n rect = getInnerBoundingClientRect(clippingAncestor, strategy);\n } else {\n const visualOffsets = getVisualOffsets(element);\n rect = {\n x: clippingAncestor.x - visualOffsets.x,\n y: clippingAncestor.y - visualOffsets.y,\n width: clippingAncestor.width,\n height: clippingAncestor.height\n };\n }\n return rectToClientRect(rect);\n}\nfunction hasFixedPositionAncestor(element, stopNode) {\n const parentNode = getParentNode(element);\n if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {\n return false;\n }\n return getComputedStyle(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);\n}\n\n// A \"clipping ancestor\" is an `overflow` element with the characteristic of\n// clipping (or hiding) child elements. This returns all clipping ancestors\n// of the given element up the tree.\nfunction getClippingElementAncestors(element, cache) {\n const cachedResult = cache.get(element);\n if (cachedResult) {\n return cachedResult;\n }\n let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');\n let currentContainingBlockComputedStyle = null;\n const elementIsFixed = getComputedStyle(element).position === 'fixed';\n let currentNode = elementIsFixed ? getParentNode(element) : element;\n\n // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block\n while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {\n const computedStyle = getComputedStyle(currentNode);\n const currentNodeIsContaining = isContainingBlock(currentNode);\n if (!currentNodeIsContaining && computedStyle.position === 'fixed') {\n currentContainingBlockComputedStyle = null;\n }\n const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && ['absolute', 'fixed'].includes(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);\n if (shouldDropCurrentNode) {\n // Drop non-containing blocks.\n result = result.filter(ancestor => ancestor !== currentNode);\n } else {\n // Record last containing block for next iteration.\n currentContainingBlockComputedStyle = computedStyle;\n }\n currentNode = getParentNode(currentNode);\n }\n cache.set(element, result);\n return result;\n}\n\n// Gets the maximum area that the element is visible in due to any number of\n// clipping ancestors.\nfunction getClippingRect(_ref) {\n let {\n element,\n boundary,\n rootBoundary,\n strategy\n } = _ref;\n const elementClippingAncestors = boundary === 'clippingAncestors' ? isTopLayer(element) ? [] : getClippingElementAncestors(element, this._c) : [].concat(boundary);\n const clippingAncestors = [...elementClippingAncestors, rootBoundary];\n const firstClippingAncestor = clippingAncestors[0];\n const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => {\n const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy);\n accRect.top = max(rect.top, accRect.top);\n accRect.right = min(rect.right, accRect.right);\n accRect.bottom = min(rect.bottom, accRect.bottom);\n accRect.left = max(rect.left, accRect.left);\n return accRect;\n }, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy));\n return {\n width: clippingRect.right - clippingRect.left,\n height: clippingRect.bottom - clippingRect.top,\n x: clippingRect.left,\n y: clippingRect.top\n };\n}\n\nfunction getDimensions(element) {\n const {\n width,\n height\n } = getCssDimensions(element);\n return {\n width,\n height\n };\n}\n\nfunction getRectRelativeToOffsetParent(element, offsetParent, strategy) {\n const isOffsetParentAnElement = isHTMLElement(offsetParent);\n const documentElement = getDocumentElement(offsetParent);\n const isFixed = strategy === 'fixed';\n const rect = getBoundingClientRect(element, true, isFixed, offsetParent);\n let scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n const offsets = createCoords(0);\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n if (isOffsetParentAnElement) {\n const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);\n offsets.x = offsetRect.x + offsetParent.clientLeft;\n offsets.y = offsetRect.y + offsetParent.clientTop;\n } else if (documentElement) {\n // If the <body> scrollbar appears on the left (e.g. RTL systems). Use\n // Firefox with layout.scrollbar.side = 3 in about:config to test this.\n offsets.x = getWindowScrollBarX(documentElement);\n }\n }\n const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);\n const x = rect.left + scroll.scrollLeft - offsets.x - htmlOffset.x;\n const y = rect.top + scroll.scrollTop - offsets.y - htmlOffset.y;\n return {\n x,\n y,\n width: rect.width,\n height: rect.height\n };\n}\n\nfunction isStaticPositioned(element) {\n return getComputedStyle(element).position === 'static';\n}\n\nfunction getTrueOffsetParent(element, polyfill) {\n if (!isHTMLElement(element) || getComputedStyle(element).position === 'fixed') {\n return null;\n }\n if (polyfill) {\n return polyfill(element);\n }\n let rawOffsetParent = element.offsetParent;\n\n // Firefox returns the <html> element as the offsetParent if it's non-static,\n // while Chrome and Safari return the <body> element. The <body> element must\n // be used to perform the correct calculations even if the <html> element is\n // non-static.\n if (getDocumentElement(element) === rawOffsetParent) {\n rawOffsetParent = rawOffsetParent.ownerDocument.body;\n }\n return rawOffsetParent;\n}\n\n// Gets the closest ancestor positioned element. Handles some edge cases,\n// such as table ancestors and cross browser bugs.\nfunction getOffsetParent(element, polyfill) {\n const win = getWindow(element);\n if (isTopLayer(element)) {\n return win;\n }\n if (!isHTMLElement(element)) {\n let svgOffsetParent = getParentNode(element);\n while (svgOffsetParent && !isLastTraversableNode(svgOffsetParent)) {\n if (isElement(svgOffsetParent) && !isStaticPositioned(svgOffsetParent)) {\n return svgOffsetParent;\n }\n svgOffsetParent = getParentNode(svgOffsetParent);\n }\n return win;\n }\n let offsetParent = getTrueOffsetParent(element, polyfill);\n while (offsetParent && isTableElement(offsetParent) && isStaticPositioned(offsetParent)) {\n offsetParent = getTrueOffsetParent(offsetParent, polyfill);\n }\n if (offsetParent && isLastTraversableNode(offsetParent) && isStaticPositioned(offsetParent) && !isContainingBlock(offsetParent)) {\n return win;\n }\n return offsetParent || getContainingBlock(element) || win;\n}\n\nconst getElementRects = async function (data) {\n const getOffsetParentFn = this.getOffsetParent || getOffsetParent;\n const getDimensionsFn = this.getDimensions;\n const floatingDimensions = await getDimensionsFn(data.floating);\n return {\n reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),\n floating: {\n x: 0,\n y: 0,\n width: floatingDimensions.width,\n height: floatingDimensions.height\n }\n };\n};\n\nfunction isRTL(element) {\n return getComputedStyle(element).direction === 'rtl';\n}\n\nconst platform = {\n convertOffsetParentRelativeRectToViewportRelativeRect,\n getDocumentElement,\n getClippingRect,\n getOffsetParent,\n getElementRects,\n getClientRects,\n getDimensions,\n getScale,\n isElement,\n isRTL\n};\n\nfunction rectsAreEqual(a, b) {\n return a.x === b.x && a.y === b.y && a.width === b.width && a.height === b.height;\n}\n\n// https://samthor.au/2021/observing-dom/\nfunction observeMove(element, onMove) {\n let io = null;\n let timeoutId;\n const root = getDocumentElement(element);\n function cleanup() {\n var _io;\n clearTimeout(timeoutId);\n (_io = io) == null || _io.disconnect();\n io = null;\n }\n function refresh(skip, threshold) {\n if (skip === void 0) {\n skip = false;\n }\n if (threshold === void 0) {\n threshold = 1;\n }\n cleanup();\n const elementRectForRootMargin = element.getBoundingClientRect();\n const {\n left,\n top,\n width,\n height\n } = elementRectForRootMargin;\n if (!skip) {\n onMove();\n }\n if (!width || !height) {\n return;\n }\n const insetTop = floor(top);\n const insetRight = floor(root.clientWidth - (left + width));\n const insetBottom = floor(root.clientHeight - (top + height));\n const insetLeft = floor(left);\n const rootMargin = -insetTop + \"px \" + -insetRight + \"px \" + -insetBottom + \"px \" + -insetLeft + \"px\";\n const options = {\n rootMargin,\n threshold: max(0, min(1, threshold)) || 1\n };\n let isFirstUpdate = true;\n function handleObserve(entries) {\n const ratio = entries[0].intersectionRatio;\n if (ratio !== threshold) {\n if (!isFirstUpdate) {\n return refresh();\n }\n if (!ratio) {\n // If the reference is clipped, the ratio is 0. Throttle the refresh\n // to prevent an infinite loop of updates.\n timeoutId = setTimeout(() => {\n refresh(false, 1e-7);\n }, 1000);\n } else {\n refresh(false, ratio);\n }\n }\n if (ratio === 1 && !rectsAreEqual(elementRectForRootMargin, element.getBoundingClientRect())) {\n // It's possible that even though the ratio is reported as 1, the\n // element is not actually fully within the IntersectionObserver's root\n // area anymore. This can happen under performance constraints. This may\n // be a bug in the browser's IntersectionObserver implementation. To\n // work around this, we compare the element's bounding rect now with\n // what it was at the time we created the IntersectionObserver. If they\n // are not equal then the element moved, so we refresh.\n refresh();\n }\n isFirstUpdate = false;\n }\n\n // Older browsers don't support a `document` as the root and will throw an\n // error.\n try {\n io = new IntersectionObserver(handleObserve, {\n ...options,\n // Handle <iframe>s\n root: root.ownerDocument\n });\n } catch (e) {\n io = new IntersectionObserver(handleObserve, options);\n }\n io.observe(element);\n }\n refresh(true);\n return cleanup;\n}\n\n/**\n * Automatically updates the position of the floating element when necessary.\n * Should only be called when the floating element is mounted on the DOM or\n * visible on the screen.\n * @returns cleanup function that should be invoked when the floating element is\n * removed from the DOM or hidden from the screen.\n * @see https://floating-ui.com/docs/autoUpdate\n */\nfunction autoUpdate(reference, floating, update, options) {\n if (options === void 0) {\n options = {};\n }\n const {\n ancestorScroll = true,\n ancestorResize = true,\n elementResize = typeof ResizeObserver === 'function',\n layoutShift = typeof IntersectionObserver === 'function',\n animationFrame = false\n } = options;\n const referenceEl = unwrapElement(reference);\n const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...getOverflowAncestors(floating)] : [];\n ancestors.forEach(ancestor => {\n ancestorScroll && ancestor.addEventListener('scroll', update, {\n passive: true\n });\n ancestorResize && ancestor.addEventListener('resize', update);\n });\n const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;\n let reobserveFrame = -1;\n let resizeObserver = null;\n if (elementResize) {\n resizeObserver = new ResizeObserver(_ref => {\n let [firstEntry] = _ref;\n if (firstEntry && firstEntry.target === referenceEl && resizeObserver) {\n // Prevent update loops when using the `size` middleware.\n // https://github.com/floating-ui/floating-ui/issues/1740\n resizeObserver.unobserve(floating);\n cancelAnimationFrame(reobserveFrame);\n reobserveFrame = requestAnimationFrame(() => {\n var _resizeObserver;\n (_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);\n });\n }\n update();\n });\n if (referenceEl && !animationFrame) {\n resizeObserver.observe(referenceEl);\n }\n resizeObserver.observe(floating);\n }\n let frameId;\n let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;\n if (animationFrame) {\n frameLoop();\n }\n function frameLoop() {\n const nextRefRect = getBoundingClientRect(reference);\n if (prevRefRect && !rectsAreEqual(prevRefRect, nextRefRect)) {\n update();\n }\n prevRefRect = nextRefRect;\n frameId = requestAnimationFrame(frameLoop);\n }\n update();\n return () => {\n var _resizeObserver2;\n ancestors.forEach(ancestor => {\n ancestorScroll && ancestor.removeEventListener('scroll', update);\n ancestorResize && ancestor.removeEventListener('resize', update);\n });\n cleanupIo == null || cleanupIo();\n (_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();\n resizeObserver = null;\n if (animationFrame) {\n cancelAnimationFrame(frameId);\n }\n };\n}\n\n/**\n * Resolves with an object of overflow side offsets that determine how much the\n * element is overflowing a given clipping boundary on each side.\n * - positive = overflowing the boundary by that number of pixels\n * - negative = how many pixels left before it will overflow\n * - 0 = lies flush with the boundary\n * @see https://floating-ui.com/docs/detectOverflow\n */\nconst detectOverflow = detectOverflow$1;\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = offset$1;\n\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. Alternative to `flip`.\n * @see https://floating-ui.com/docs/autoPlacement\n */\nconst autoPlacement = autoPlacement$1;\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = shift$1;\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = flip$1;\n\n/**\n * Provides data that allows you to change the size of the floating element \u2014\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = size$1;\n\n/**\n * Provides data to hide the floating element in applicable situations, such as\n * when it is not in the same clipping context as the reference element.\n * @see https://floating-ui.com/docs/hide\n */\nconst hide = hide$1;\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow = arrow$1;\n\n/**\n * Provides improved positioning for inline reference elements that can span\n * over multiple lines, such as hyperlinks or range selections.\n * @see https://floating-ui.com/docs/inline\n */\nconst inline = inline$1;\n\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = limitShift$1;\n\n/**\n * Computes the `x` and `y` coordinates that will place the floating element\n * next to a given reference element.\n */\nconst computePosition = (reference, floating, options) => {\n // This caches the expensive `getClippingElementAncestors` function so that\n // multiple lifecycle resets re-use the same result. It only lives for a\n // single call. If other functions become expensive, we can add them as well.\n const cache = new Map();\n const mergedOptions = {\n platform,\n ...options\n };\n const platformWithCache = {\n ...mergedOptions.platform,\n _c: cache\n };\n return computePosition$1(reference, floating, {\n ...mergedOptions,\n platform: platformWithCache\n });\n};\n\nexport { arrow, autoPlacement, autoUpdate, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, platform, shift, size };\n", "import { computePosition, flip, offset, arrow, autoUpdate, hide, shift, size } from '@floating-ui/dom';\nconst TOP_START = 'top-start';\nconst TOP = 'top';\nconst TOP_END = 'top-end';\nconst RIGHT_START = 'right-start';\nconst RIGHT = 'right';\nconst RIGHT_END = 'right-end';\nconst BOTTOM_START = 'bottom-start';\nconst BOTTOM = 'bottom';\nconst BOTTOM_END = 'bottom-end';\nconst LEFT_START = 'left-start';\nconst LEFT = 'left';\nconst LEFT_END = 'left-end';\nexport const directions = [\n TOP_START,\n TOP,\n TOP_END,\n RIGHT_START,\n RIGHT,\n RIGHT_END,\n BOTTOM_START,\n BOTTOM,\n BOTTOM_END,\n LEFT_START,\n LEFT,\n LEFT_END,\n];\nexport const opposites = {\n [TOP_START]: BOTTOM_START,\n [TOP]: BOTTOM,\n [TOP_END]: BOTTOM_END,\n [BOTTOM_START]: TOP_START,\n [BOTTOM]: TOP,\n [BOTTOM_END]: TOP_END,\n [LEFT_START]: RIGHT_START,\n [LEFT]: RIGHT,\n [LEFT_END]: RIGHT_END,\n [RIGHT_START]: LEFT_START,\n [RIGHT]: LEFT,\n [RIGHT_END]: LEFT_END,\n};\nconst rotation = {\n [LEFT_START]: -45,\n [LEFT]: -45,\n [LEFT_END]: -45,\n [TOP_START]: 45,\n [TOP]: 45,\n [TOP_END]: 45,\n [RIGHT_START]: 135,\n [RIGHT]: 135,\n [RIGHT_END]: 135,\n [BOTTOM_START]: -135,\n [BOTTOM]: -135,\n [BOTTOM_END]: -135,\n};\nexport const arrowDirectionClassname = (dir) => {\n let direction;\n if (/-/.test(dir)) {\n direction = dir\n .split('-')\n .map((d) => d.charAt(0).toUpperCase() + d.slice(1))\n .join('');\n }\n else {\n direction = (dir.charAt(0).toUpperCase() + dir.slice(1));\n }\n return direction;\n};\nconst side = (dir) => dir.split('-')[0];\nconst staticSide = (dir) => opposites[side(dir)];\nconst arrowDirection = (dir) => opposites[dir];\nconst arrowRotation = (dir) => rotation[arrowDirection(dir)];\nconst applyArrowStyles = (arrowEl, arrowRotation, dir) => {\n Object.assign(arrowEl?.style, {\n borderTopLeftRadius: '4px',\n zIndex: 1,\n // border alignment is off by a fraction of a pixel, this fixes it\n [`margin${arrowDirectionClassname(staticSide(dir))}`]: '-0.5px',\n transform: `rotate(${arrowRotation}deg)`,\n });\n};\nconst ELEMENT_PADDING = 8;\nconst ARROW_OFFSET = 24;\nexport async function useRecompute(state) {\n if (!state?.isShowing)\n return; // we're not currently showing the element, no reason to recompute\n if (state?.waitForDOM) {\n await state?.waitForDOM(); // wait for DOM to settle before computing\n }\n if (!state?.targetEl || !state?.attentionEl)\n return;\n let targetEl = state?.targetEl;\n const attentionEl = state.attentionEl;\n computePosition(targetEl, attentionEl, {\n placement: state?.directionName ?? BOTTOM,\n middleware: [\n offset({ mainAxis: state?.distance ?? 8, crossAxis: state?.skidding ?? 0 }), // offers flexibility over how to place the attentionEl towards its targetEl both on the x and y axis (horizontally and vertically).\n state?.flip &&\n flip({\n // when flip is set to true it will move the attentionEl's placement to its opposite side or to the preferred placements if fallbackPlacements has a value\n crossAxis: state?.crossAxis, // checks overflow to trigger a flip. When disabled, it will ignore overflow\n fallbackPlacements: state?.fallbackPlacements,\n }),\n state?.flip && shift({ crossAxis: true }), // shifts the attentionEl to make sure that it stays in view\n !state?.noArrow && state?.arrowEl && arrow({ element: state?.arrowEl }),\n hide(), // will hide the attentionEl when it appears detached from the targetEl. Can be called multiple times in the middleware-array if you want to use several strategies. Default strategy is 'referenceHidden'.\n size({\n apply() {\n // Apply equal padding to the left and right sides of the attentionEl to prevent it from overflowing the viewport on smaller screens.\n Object.assign(attentionEl.style, {\n paddingRight: `${ELEMENT_PADDING}px`,\n paddingLeft: `${ELEMENT_PADDING}px`,\n });\n },\n }),\n ],\n }).then(({ x, y, middlewareData, placement }) => {\n state.actualDirection = placement;\n // We only want floating-ui to calculate the callout's arrow position and not the attention element's position, since the targetEl can be undefined if isCallout is true.\n // Therefore, we only add this style to the attentionEl when isCallout is false.\n if (!state?.isCallout) {\n Object.assign(attentionEl.style, {\n left: `${x}px`,\n top: `${y}px`,\n });\n }\n // Handle visibility based on hide middleware\n if (middlewareData?.hide && !state?.isCallout) {\n const { referenceHidden } = middlewareData.hide;\n Object.assign(attentionEl.style, {\n visibility: referenceHidden ? 'hidden' : '',\n });\n }\n // Arrow position adjustment\n if (middlewareData?.arrow && state?.arrowEl) {\n const arrowEl = state?.arrowEl;\n const { x: arrowX, y: arrowY } = middlewareData.arrow;\n const isRtl = window.getComputedStyle(attentionEl).direction === 'rtl'; // Checks RTL for proper arrow alignment\n const arrowPlacement = arrowDirection(placement).split('-')[1];\n let top = '', right = '', bottom = '', left = '';\n // Adjust based on 'start' or 'end' placements\n if (arrowPlacement === 'start') {\n const value = typeof arrowX === 'number' ? `calc(${ARROW_OFFSET}px - ${arrowEl.offsetWidth / 2}px)` : '';\n top = typeof arrowY === 'number' ? `calc(${ARROW_OFFSET}px - ${arrowEl.offsetWidth / 2}px)` : '';\n right = isRtl ? value : '';\n left = isRtl ? '' : value;\n }\n else if (arrowPlacement === 'end') {\n const value = typeof arrowX === 'number' ? `calc(${ARROW_OFFSET}px - ${arrowEl.offsetWidth / 2}px)` : '';\n right = isRtl ? '' : value;\n left = isRtl ? value : '';\n bottom = typeof arrowY === 'number' ? `calc(${ARROW_OFFSET}px - ${arrowEl.offsetWidth / 2}px)` : '';\n }\n else {\n // Default positioning with no 'start' or 'end'\n left = typeof arrowX === 'number' ? `${arrowX}px` : '';\n top = typeof arrowY === 'number' ? `${arrowY}px` : '';\n }\n // Apply the arrow styles\n Object.assign(arrowEl.style, {\n top,\n right,\n bottom,\n left,\n });\n // Apply arrow rotation styles\n applyArrowStyles(arrowEl, arrowRotation(placement), placement);\n }\n });\n return state;\n}\nexport const autoUpdatePosition = (state) => {\n // computePosition is only run once, so we need to wrap autoUpdate() around useRecompute() in order to recompute the attentionEl's position\n // autoUpdate adds event listeners that are triggered on resize and on scroll and will keep calling the useRecompute().\n // autoUpdate returns a cleanup() function that removes the event listeners.\n if (!state?.targetEl || !state?.attentionEl || state?.isCallout)\n return;\n return autoUpdate(state?.targetEl, state?.attentionEl, () => {\n useRecompute(state);\n });\n};\n", "export const pageIndicator = {\n wrapper: 'flex space-x-8 p-8',\n dot: 'h-8 w-8 rounded-full',\n inactive: 's-bg-disabled-subtle hover:bg-[--w-s-icon-subtle]',\n active: 'bg-[--w-s-icon-selected]',\n};\n\nexport const badge = {\n base: 'py-4 px-8 border-0 rounded-4 text-xs inline-flex',\n neutral: 'bg-[--w-color-badge-neutral-background] s-text',\n info: 'bg-[--w-color-badge-info-background] s-text',\n positive: 'bg-[--w-color-badge-positive-background] s-text',\n warning: 'bg-[--w-color-badge-warning-background] s-text',\n negative: 'bg-[--w-color-badge-negative-background] s-text',\n disabled: 's-bg-disabled s-text',\n price: 'bg-[--w-black/70] s-text-inverted-static',\n sponsored: 'bg-[--w-color-badge-sponsored-background] s-text',\n positionBase: 'absolute backdrop-blur',\n positionTL: 'rounded-tl-0 rounded-tr-0 rounded-bl-0 top-0 left-0',\n positionTR: 'rounded-tl-0 rounded-tr-0 rounded-br-0 top-0 right-0',\n positionBR: 'rounded-tr-0 rounded-br-0 rounded-bl-0 bottom-0 right-0',\n positionBL: 'rounded-tl-0 rounded-br-0 rounded-bl-0 bottom-0 left-0',\n};\n\nexport const slider = {\n wrapper: 'touch-pan-y relative w-full h-44 py-2',\n track: 'absolute s-bg-disabled-subtle h-4 top-20 rounded-4 w-full',\n trackDisabled: 'pointer-events-none',\n activeTrack: 'absolute h-6 top-[1.92rem] rounded-4',\n activeTrackEnabled: 's-bg-primary',\n activeTrackDisabled: 's-bg-disabled pointer-events-none',\n thumb: 'absolute transition-shadow w-24 h-24 bottom-10 rounded-4 outline-none',\n thumbEnabled:\n 'border-2 shadow-[--w-shadow-slider] cursor-pointer s-bg-primary s-border-primary hover:s-bg-primary-hover hover:s-border-primary-hover hover:shadow-[--w-shadow-slider-handle-hover] active:s-bg-primary-active active:s-border-primary-active active:shadow-[--w-shadow-slider-handle-active] focus:shadow-[--w-shadow-slider-handle-hover] focus:s-border-primary-hover focus:s-bg-primary-hover',\n thumbDisabled: 's-bg-disabled cursor-disabled pointer-events-none',\n};\n\nexport const box = {\n base: 'group block relative break-words last-child:mb-0 p-16 rounded-8', // Relative here enables w-clickable\n bleed: '-mx-16 sm:mx-0 rounded-l-0 rounded-r-0 sm:rounded-8', // We target L and R to override the default rounded-8\n info: 's-bg-info-subtle',\n neutral: 's-surface-sunken',\n bordered: 'border-2 s-border s-bg',\n};\n\nexport const pill = {\n wrapper: 'flex items-center',\n button: 'inline-flex items-center focusable text-xs transition-all',\n suggestion:\n 'bg-[--w-color-pill-suggestion-background] hover:bg-[--w-color-pill-suggestion-background-hover] active:bg-[--w-color-pill-suggestion-background-active] s-text font-bold',\n filter: 's-bg-primary hover:s-bg-primary-hover active:s-bg-primary-active s-text-inverted',\n label: 'pl-12 py-8 rounded-l-full',\n labelWithoutClose: 'pr-12 rounded-r-full',\n labelWithClose: 'pr-2',\n close: 'pr-12 pl-4 py-8 rounded-r-full',\n a11y: 'sr-only',\n};\n\nexport const step = {\n base: 'group/step',\n vertical: 'group/stepv grid-rows-[20px_auto] grid grid-flow-col gap-x-16',\n horizontal: 'group/steph grid-rows-[auto_20px] grid-cols-[1fr_20px_1fr] flex-1 grid gap-y-16 items-center',\n\n alignLeft: 'grid-cols-[20px_1fr]',\n alignRight: 'grid-cols-[1fr_20px] text-right',\n\n dot: 'rounded-full border-2 h-20 w-20 transition-colors duration-300 s-icon-inverted',\n dotAlignRight: 'col-start-2',\n dotHorizontal: 'row-start-2 justify-self-end',\n dotActive: 's-border-primary s-bg-primary',\n dotIncomplete: 's-border s-bg',\n\n line: 'group-last/stepv:hidden transition-colors duration-300',\n lineVertical: 'w-2 h-full justify-self-center',\n lineAlignRight: 'col-start-2',\n lineHorizontal: 'h-2 w-full row-start-2',\n lineHorizontalAlignRight: 'group-last/steph:bg-transparent',\n lineHorizontalAlignLeft: 'group-first/steph:bg-transparent',\n\n lineIncomplete: 's-bg-disabled',\n lineComplete: 's-bg-primary',\n\n content: 'last:mb-0 group-last/step:last:pb-0',\n contentVertical: 'row-span-2 pb-32',\n contentHorizontal: 'col-span-3 px-16 row-start-1 text-center',\n};\n\nexport const steps = {\n wrapper: 'w-full',\n horizontal: 'flex',\n};\n\nexport const card = {\n base: 'cursor-pointer overflow-hidden relative transition-all',\n shadow: 'group rounded-8 s-surface-elevated-200 hover:s-surface-elevated-200-hover active:s-surface-elevated-200-active',\n selected: '!s-bg-selected !hover:s-bg-selected-hover !active:s-bg-selected-active',\n outline: 'absolute border-2 rounded-8 inset-0 transition-all',\n outlineUnselected: 'border-transparent group-active:s-border-active',\n outlineSelected: 's-border-selected group-hover:s-border-selected-hover group-active:s-border-selected-active',\n flat: 'border-2 rounded-4',\n flatUnselected: 's-bg hover:s-bg-hover active:s-bg-active s-border hover:s-border-hover active:s-border-active',\n flatSelected:\n 's-bg-selected hover:s-bg-selected-hover active:s-bg-selected-active s-border-selected hover:s-border-selected-hover active:s-border-selected-active',\n a11y: 'sr-only',\n};\n\nexport const switchToggle = {\n base: 'block relative h-24 w-44 cursor-pointer group focusable rounded-full',\n disabled: 'pointer-events-none',\n track: 'absolute top-0 left-0 h-full w-full rounded-full transition-colors',\n trackActive: 's-bg-primary group-hover:s-bg-primary-hover',\n trackInactive: 'bg-[--w-color-switch-track-background] group-hover:bg-[--w-color-switch-track-background-hover]',\n trackDisabled: 's-bg-disabled-subtle',\n handle: 'absolute transform-gpu h-16 w-16 top-4 left-4 rounded-full transition-transform',\n handleSelected: 'translate-x-20',\n handleNotDisabled: 's-bg shadow-s',\n handleDisabled: 's-bg-disabled',\n a11y: 'sr-only',\n};\n\nexport const toaster = {\n wrapper: 'fixed transform translate-z-0 bottom-16 left-0 right-0 mx-8 sm:mx-16 z-50 pointer-events-none',\n base: 'grid auto-rows-auto justify-items-center justify-center mx-auto pointer-events-none',\n content: 'w-full',\n};\n\nexport const toast = {\n wrapper: 'relative overflow-hidden w-full',\n base: 'flex group p-8 mt-16 rounded-8 border-2 pointer-events-auto transition-all',\n positive: 's-bg-positive-subtle s-border-positive-subtle s-text',\n warning: 's-bg-warning-subtle s-border-warning-subtle s-text',\n negative: 's-bg-negative-subtle s-border-negative-subtle s-text',\n iconBase: 'shrink-0 rounded-full w-[16px] h-[16px] m-[8px]',\n iconPositive: 's-icon-positive',\n iconWarning: 's-icon-warning',\n iconNegative: 's-icon-negative',\n iconLoading: 'animate-bounce',\n content: 'self-center mr-8 py-4 last-child:mb-0',\n close: 'bg-transparent ml-auto p-[8px] s-icon hover:s-icon-hover active:s-icon-active',\n};\n\nexport const tabs = {\n wrapper: 'inline-block border-b s-border mb-32',\n base: 'inline-grid relative -mb-1',\n selectionIndicator: 'absolute s-border-selected -bottom-0 border-b-4 transition-all',\n};\n\nexport const tab = {\n base: 'grid items-center font-bold gap-8 focusable antialias p-16 pb-8 border-b-4 bg-transparent border-transparent hover:s-text-link hover:s-border-primary',\n inactive: 's-text-subtle',\n active: 's-text-link s-border-selected',\n icon: 'mx-auto',\n content: 'flex items-center justify-center gap-8',\n contentUnderlined: 'content-underlined', // content-underlined is a no-op that prevents a quirk in how Vue handles class bindings\n};\n\n// Todo: Handle dynamic classnames\nexport const gridLayout = {\n cols1: 'grid-cols-1',\n cols2: 'grid-cols-2',\n cols3: 'grid-cols-3',\n cols4: 'grid-cols-4',\n cols5: 'grid-cols-5',\n cols6: 'grid-cols-6',\n cols7: 'grid-cols-7',\n cols8: 'grid-cols-8',\n cols9: 'grid-cols-9',\n};\n\nexport const buttonReset = 'focus:outline-none appearance-none cursor-pointer bg-transparent border-0 m-0 p-0 inline-block';\n\nexport const expandable = {\n wrapper: 'will-change-height s-text',\n box: 's-surface-sunken hover:s-bg-hover active:s-bg-active py-0 px-0 group block relative break-words last-child:mb-0 rounded-8',\n bleed: '-mx-16 rounded-l-0 rounded-r-0 sm:mx-0 sm:rounded-8',\n chevron: 'inline-block align-middle s-icon',\n chevronNonBox: 'ml-8',\n chevronTransform: 'transform transition-transform transform-gpu ease-in-out',\n chevronExpand: '-rotate-180',\n chevronCollapse: 'rotate-180',\n\n // These are web component specific classes, using the ::part-selector:\n elementsChevronDownTransform:\n 'part-[w-icon-chevron-down-16-part]:transform part-[w-icon-chevron-down-16-part]:transition-transform part-[w-icon-chevron-down-16-part]:transform-gpu part-[w-icon-chevron-down-16-part]:ease-in-out',\n elementsChevronUpTransform:\n 'part-[w-icon-chevron-up-16-part]:transform part-[w-icon-chevron-up-16-part]:transition-transform part-[w-icon-chevron-up-16-part]:transform-gpu part-[w-icon-chevron-up-16-part]:ease-in-out',\n elementsChevronExpand: 'part-[w-icon-chevron-down-16-part]:-rotate-180',\n elementsChevronCollapse: 'part-[w-icon-chevron-up-16-part]:rotate-180',\n\n expansion: 'overflow-hidden',\n expansionNotExpanded: 'h-0 invisible',\n button: 'focus:outline-none appearance-none cursor-pointer bg-transparent border-0 m-0 hover:underline focus-visible:underline',\n buttonBox: 'w-full text-left relative inline-flex items-center justify-between group relative break-words last-child:mb-0 p-16 rounded-8',\n contentWithTitle: 'pt-0',\n title: 'flex w-full justify-between items-center',\n titleType: 't4',\n};\n\nconst buttonDefaultStyling = 'font-bold focusable justify-center transition-colors ease-in-out';\n\nconst buttonColors = {\n primary:\n 's-text-inverted bg-[--w-color-button-primary-background] hover:bg-[--w-color-button-primary-background-hover] active:bg-[--w-color-button-primary-background-active]',\n secondary: 's-text-link s-border s-bg hover:s-bg-hover hover:s-border-hover active:s-bg-active',\n utility: 's-text s-bg hover:s-bg-hover active:s-bg-active s-border hover:s-border-hover active:s-border-active',\n destructive: 's-bg-negative s-text-inverted hover:s-bg-negative-hover active:s-bg-negative-active',\n pill: 's-icon hover:s-icon-hover active:s-icon-active bg-transparent hover:bg-[--w-color-button-pill-background-hover] active:bg-[--w-color-button-pill-background-active]',\n disabled: 's-text-inverted s-bg-disabled',\n quiet: 'bg-transparent s-text-link hover:s-bg-hover active:s-bg-active',\n utilityQuiet: 's-text bg-transparent hover:s-bg-hover active:s-bg-active',\n negativeQuiet: 'bg-transparent s-text-negative hover:s-bg-negative-subtle-hover active:s-bg-negative-subtle-active',\n loading: 's-text s-bg-subtle',\n link: 's-text-link',\n};\n\nconst buttonTypes = {\n primary: `border-0 rounded-8 ${buttonDefaultStyling}`,\n secondary: `border-2 rounded-8 ${buttonDefaultStyling}`,\n utility: `border rounded-4 ${buttonDefaultStyling}`,\n negative: `border-0 rounded-8 ${buttonDefaultStyling}`,\n pill: `p-4 rounded-full border-0 inline-flex items-center justify-center hover:bg-clip-padding ${buttonDefaultStyling}`,\n link: `bg-transparent focusable ease-in-out inline active:underline hover:underline focus:underline ${buttonColors.link}`,\n};\n\nconst buttonSizes = {\n xsmall: 'py-6 px-16',\n small: 'py-8 px-16',\n medium: 'py-10 px-14',\n large: 'py-12 px-16',\n utility: 'py-[11px] px-[15px]',\n smallUtility: 'py-[7px] px-[15px]',\n pill: 'min-h-[44px] min-w-[44px]',\n pillSmall: 'min-h-32 min-w-32',\n link: 'p-0',\n};\n\nconst buttonTextSizes = {\n medium: 'text-m leading-[24]',\n xsmall: 'text-xs',\n};\n\nconst buttonVariants = {\n inProgress: `border-transparent animate-inprogress pointer-events-none ${buttonColors.loading}`, // .button--in-progress, a.button--in-progress:visited\n quiet: `border-0 rounded-8 ${buttonDefaultStyling}`,\n utilityQuiet: `border-0 rounded-4 ${buttonDefaultStyling}`,\n negativeQuiet: `border-0 rounded-8 ${buttonDefaultStyling}`,\n isDisabled: `font-bold justify-center transition-colors ease-in-out cursor-default pointer-events-none ${buttonColors.disabled}`, // .button:disabled, .button--is-disabled\n};\n\nexport const button = {\n // Buttontypes\n secondary: `${buttonSizes.medium} ${buttonTextSizes.medium} ${buttonTypes.secondary} ${buttonColors.secondary}`, // .button--secondary, .button--default, .button\n secondaryHref: `${buttonSizes.medium} ${buttonTextSizes.medium} ${buttonTypes.secondary} ${buttonColors.secondary}`,\n secondaryDisabled: `${buttonSizes.medium} ${buttonTextSizes.medium} ${buttonTypes.secondary} ${buttonVariants.isDisabled}`,\n secondarySmall: `${buttonTextSizes.xsmall} ${buttonSizes.xsmall} ${buttonTypes.secondary} ${buttonColors.secondary}`,\n secondarySmallDisabled: `${buttonTextSizes.xsmall} ${buttonSizes.xsmall} ${buttonTypes.secondary} ${buttonVariants.isDisabled}`,\n secondaryQuiet: `${buttonSizes.medium} ${buttonTextSizes.medium} ${buttonVariants.quiet} ${buttonColors.quiet}`,\n secondaryQuietDisabled: `${buttonSizes.medium} ${buttonTextSizes.medium} ${buttonVariants.quiet} ${buttonVariants.isDisabled}`,\n secondarySmallQuiet: `${buttonTextSizes.xsmall} ${buttonSizes.xsmall} ${buttonVariants.quiet} ${buttonColors.quiet}`,\n secondarySmallQuietDisabled: `${buttonTextSizes.xsmall} ${buttonSizes.xsmall} ${buttonVariants.quiet} ${buttonVariants.isDisabled}`,\n secondaryLoading: `${buttonSizes.medium} ${buttonTextSizes.medium} ${buttonTypes.secondary} ${buttonVariants.inProgress}`,\n secondarySmallLoading: `${buttonTextSizes.xsmall} ${buttonSizes.xsmall} ${buttonTypes.secondary} ${buttonVariants.inProgress}`,\n secondarySmallQuietLoading: `${buttonTextSizes.xsmall} ${buttonSizes.xsmall} ${buttonVariants.quiet} ${buttonVariants.inProgress}`,\n secondaryQuietLoading: `${buttonSizes.medium} ${buttonTextSizes.medium} ${buttonVariants.quiet} ${buttonVariants.inProgress}`,\n\n primary: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonTypes.primary} ${buttonColors.primary}`, // .button--primary, .button--cta\n primaryDisabled: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonVariants.isDisabled} ${buttonTypes.primary}`,\n primarySmall: `${buttonSizes.small} ${buttonTextSizes.xsmall} ${buttonTypes.primary} ${buttonColors.primary}`,\n primarySmallDisabled: `${buttonSizes.small} ${buttonTextSizes.xsmall} ${buttonVariants.isDisabled} ${buttonTypes.primary} `,\n primaryQuiet: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonVariants.quiet} ${buttonColors.quiet}`,\n primaryQuietDisabled: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonVariants.quiet} ${buttonVariants.isDisabled}`,\n primarySmallQuiet: `${buttonSizes.small} ${buttonTextSizes.xsmall} ${buttonVariants.quiet} ${buttonColors.quiet}`,\n primarySmallQuietDisabled: `${buttonSizes.small} ${buttonTextSizes.xsmall} ${buttonVariants.quiet} ${buttonVariants.isDisabled}`,\n primaryLoading: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonVariants.inProgress} ${buttonTypes.primary}`,\n primarySmallLoading: `${buttonSizes.small} ${buttonTextSizes.xsmall} ${buttonVariants.inProgress} ${buttonTypes.primary}`,\n primarySmallQuietLoading: `${buttonSizes.small} ${buttonTextSizes.xsmall} ${buttonVariants.quiet} ${buttonVariants.inProgress} ${buttonTypes.primary}`,\n primaryQuietLoading: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonVariants.quiet} ${buttonVariants.inProgress}`,\n\n utility: `${buttonSizes.utility} ${buttonTextSizes.medium} ${buttonTypes.utility} ${buttonColors.utility}`, // .button--utility\n utilityDisabled: `${buttonSizes.utility} ${buttonTextSizes.medium} ${buttonTypes.utility} ${buttonVariants.isDisabled}`,\n utilityQuiet: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonVariants.utilityQuiet} ${buttonColors.utilityQuiet}`, // .button--utility-flat\n utilityQuietDisabled: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonVariants.utilityQuiet} ${buttonVariants.isDisabled}`,\n utilitySmall: `${buttonSizes.smallUtility} ${buttonTextSizes.xsmall} ${buttonTypes.utility} ${buttonColors.utility}`,\n utilitySmallDisabled: `${buttonSizes.smallUtility} ${buttonTextSizes.xsmall} ${buttonTypes.utility} ${buttonVariants.isDisabled}`,\n utilitySmallQuiet: `${buttonSizes.smallUtility} ${buttonTextSizes.xsmall} ${buttonVariants.utilityQuiet} ${buttonColors.utilityQuiet}`,\n utilitySmallQuietDisabled: `${buttonSizes.smallUtility} ${buttonTextSizes.xsmall} ${buttonVariants.utilityQuiet} ${buttonVariants.isDisabled}`,\n utilityLoading: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonTypes.utility} ${buttonVariants.inProgress}`,\n utilitySmallLoading: `${buttonSizes.smallUtility} ${buttonTextSizes.xsmall} ${buttonTypes.utility} ${buttonVariants.inProgress}`,\n utilityQuietLoading: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonVariants.inProgress} ${buttonVariants.utilityQuiet}`,\n utilitySmallQuietLoading: `${buttonSizes.smallUtility} ${buttonTextSizes.xsmall} ${buttonVariants.inProgress} ${buttonVariants.utilityQuiet}`,\n\n negative: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonTypes.negative} ${buttonColors.destructive}`, // .button--destructive\n negativeDisabled: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonTypes.negative} ${buttonVariants.isDisabled}`,\n negativeQuiet: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonVariants.negativeQuiet} ${buttonColors.negativeQuiet}`, // .button--destructive-flat\n negativeQuietDisabled: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonVariants.negativeQuiet}${buttonVariants.isDisabled}`,\n negativeSmall: `${buttonSizes.small} ${buttonTextSizes.xsmall} ${buttonTypes.negative} ${buttonColors.destructive}`,\n negativeSmallDisabled: `${buttonSizes.small} ${buttonTextSizes.xsmall} ${buttonTypes.negative} ${buttonVariants.isDisabled}`,\n negativeSmallQuiet: `${buttonSizes.small} ${buttonTextSizes.xsmall} ${buttonVariants.negativeQuiet} ${buttonColors.negativeQuiet}`,\n negativeSmallQuietDisabled: `${buttonSizes.small} ${buttonTextSizes.xsmall} ${buttonVariants.negativeQuiet} ${buttonVariants.isDisabled}`,\n negativeLoading: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonTypes.negative} ${buttonVariants.inProgress}`,\n negativeSmallLoading: `${buttonSizes.small} ${buttonTextSizes.xsmall} ${buttonVariants.inProgress} ${buttonTypes.negative}`,\n negativeQuietLoading: `${buttonSizes.large} ${buttonTextSizes.medium} ${buttonVariants.negativeQuiet} ${buttonTypes.negative} ${buttonVariants.inProgress}`,\n negativeSmallQuietLoading: `${buttonSizes.small} ${buttonTextSizes.xsmall} ${buttonVariants.negativeQuiet} ${buttonVariants.inProgress}`,\n\n pill: `${buttonSizes.pill} ${buttonTextSizes.medium} ${buttonTypes.pill} ${buttonColors.pill}`, // .button--pill\n pillSmall: `${buttonSizes.pillSmall} ${buttonTextSizes.xsmall} ${buttonTypes.pill} ${buttonColors.pill}`,\n pillLoading: `${buttonSizes.pill} ${buttonTextSizes.medium} ${buttonTypes.pill} ${buttonVariants.inProgress}`,\n pillSmallLoading: `${buttonSizes.pillSmall} ${buttonTextSizes.xsmall} ${buttonTypes.pill} ${buttonVariants.inProgress}`,\n\n link: `${buttonSizes.link} ${buttonTextSizes.medium} ${buttonTypes.link}`,\n linkSmall: `${buttonSizes.link} ${buttonTextSizes.xsmall} ${buttonTypes.link}`,\n linkAsButton: 'inline-block active:no-underline hover:no-underline focus:no-underline text-center',\n a11y: 'sr-only',\n fullWidth: 'w-full max-w-full',\n contentWidth: 'max-w-max',\n};\n\nexport const buttonGroup = {\n wrapper: 'inline-flex rounded-4 overflow-hidden',\n raised: 'shadow-s',\n vertical: 'flex-col',\n nonOutlinedVertical: 'divide-y',\n nonOutlinedHorizontal: 'divide-x',\n};\n\nexport const buttonGroupItem = {\n wrapper: 'relative s-text',\n outlined: 'border hover:z-30',\n outlinedVertical: '-mb-1 last:mb-0 first:rounded-lt-4 first:rounded-rt-4 last:rounded-lb-4 last:rounded-rb-4',\n outlinedHorizontal: '-mr-1 last:mr-0 first:rounded-lt-4 first:rounded-lb-4 last:rounded-rt-4 last:rounded-rb-4',\n outlinedVerticalResets: 'px-1 pt-1 last:pb-1 -mb-1 last:mb-0',\n outlinedHorizontalResets: 'py-1 pl-1 last:pr-1 -mr-1 last:mr-0',\n outlinedUnselected: 'border-[--w-color-buttongroup-utility-border] active:border-[--w-color-buttongroup-utility-border-selected]',\n outlinedSelected: 'active:border-[--w-color-buttongroup-utility-border-selected]',\n unselected:\n 's-bg hover:bg-[--w-color-buttongroup-utility-background-hover] active:s-text active:bg-[--w-color-buttongroup-utility-background-selected]',\n selected: 'z-30 bg-[--w-color-buttongroup-utility-background-selected]',\n};\n\nexport const modal = {\n backdrop:\n 'fixed inset-0 flex sm:place-content-center sm:place-items-center items-end z-30 [--w-modal-max-height:80%] [--w-modal-width:640px] bg-[--w-black/25]',\n base: 'pb-safe-[32] shadow-m max-h-[--w-modal-max-height] min-h-[--w-modal-min-height] w-[--w-modal-width] h-[--w-modal-height] relative transition-300 ease-in-out backface-hidden will-change-height rounded-8 mx-0 sm:mx-16 bg-[--w-s-color-surface-elevated-100] flex flex-col overflow-hidden outline-none space-y-16 pt-8 sm:pt-32 sm:pb-32 rounded-b-0 sm:rounded-b-8',\n content: 'block overflow-y-auto overflow-x-hidden last-child:mb-0 grow shrink px-16 sm:px-32 relative',\n footer: 'flex justify-end shrink-0 px-16 sm:px-32',\n transitionTitle: 'transition-all duration-300',\n transitionTitleCenter: 'justify-self-center self-center',\n transitionTitleColSpan: 'col-span-2',\n title:\n 'py-8 sm:py-0 -mt-4 sm:-mt-8 min-h-40 sm:min-h-48 grid gap-8 sm:gap-16 grid-cols-[auto_1fr_auto] items-start px-16 sm:px-32 border-b sm:border-b-0 shrink-0',\n titleText: 'mb-0 h4 sm:h3',\n titleButton: `${buttonTextSizes.medium} ${buttonTypes.pill} ${buttonColors.pill} sm:min-h-[44px] sm:min-w-[44px] min-h-[32px] min-w-[32px]`,\n titleButtonLeft: '-ml-8 sm:-ml-12 justify-self-start',\n titleButtonRight: '-mr-8 sm:-mr-12 justify-self-end',\n titleButtonIcon: 'h-16 w-16 sm:h-24 sm:w-24',\n titleButtonIconRotated: 'transform rotate-90',\n};\n\nexport const modalElement = {\n // several items in here are 'resets' for the <dialog> element\n dialogEl:\n 'bg-transparent backface-hidden w-unset h-unset max-w-unset max-h-unset p-0 m-auto border-0 inset-0 open:flex open:fixed sm:place-content-center sm:place-items-center items-end [--w-modal-max-height:80%] [--w-modal-width:640px]',\n dialogInner:\n 'transition-all relative pb-safe-[32] sm:pb-32 shadow-m max-h-[--w-modal-max-height] min-h-[--w-modal-min-height] w-[--w-modal-width] h-[--w-modal-height] ease-in-out backface-hidden will-change-height rounded-8 sm:mx-16 s-bg flex flex-col overflow-hidden lt-sm:rounded-b-0',\n contentSlot: 'block overflow-y-auto overflow-x-hidden last-child:mb-0 grow shrink px-16 sm:px-32 relative',\n header: 'relative pb-8',\n headerTitleBar: 'pt-16 sm:pt-24 px-16 sm:px-32 grid gap-12 grid-cols-[auto_1fr_auto] items-start shrink-0!',\n headerButton:\n 'sm:min-h-[32px] sm:min-w-[32px] min-h-[40px] min-w-[40px] text-m leading-[24] p-4 rounded-full border-0 inline-flex items-center justify-center hover:bg-clip-padding font-bold focusable transition-colors ease-in-out',\n headerButtonLeft:\n '-ml-8 s-icon bg-transparent hover:bg-[--w-color-button-pill-background-hover] active:bg-[--w-color-button-pill-background-active]',\n headerCloseButton:\n '-mr-8 s-icon bg-transparent hover:bg-[--w-color-button-pill-background-hover] active:bg-[--w-color-button-pill-background-active]',\n headerCloseButtonOnImage: `absolute right-8 top-8 z-10 s-color-inverted bg-[var(--w-black)/70] hover:bg-[var(--w-black)/85] active:bg-[var(--w-black)] s-text-inverted`,\n headerTitle: 'mb-0 t3 self-center',\n headerTitleWithBackButton: 'justify-self-center',\n headerTitleWithoutBackButton: 'col-span-2',\n headerTitleWithTopArea: 'pt-16 px-16 sm:px-32',\n footer: 'flex justify-end shrink-0 px-16 sm:px-32 pt-24',\n};\n\nexport const alert = {\n wrapper: 'flex p-16 border border-l-4 rounded-4 s-text',\n willChangeHeight: 'will-change-height',\n textWrapper: 'last-child:mb-0 text-s',\n title: 'text-s',\n icon: 'w-16 mr-8 min-w-16',\n negative: 's-border-negative-subtle s-border-l-negative s-bg-negative-subtle',\n negativeIcon: 's-icon-negative',\n positive: 's-border-positive-subtle s-border-l-positive s-bg-positive-subtle',\n positiveIcon: 's-icon-positive',\n warning: 's-border-warning-subtle s-border-l-warning s-bg-warning-subtle',\n warningIcon: 's-icon-warning',\n info: 's-border-info-subtle s-border-l-info s-bg-info-subtle',\n infoIcon: 's-icon-info',\n};\n\nexport const input = {\n // wrapper classes\n wrapper: 'relative',\n // input classes\n base: 'block text-m leading-m mb-0 px-8 py-12 rounded-4 w-full focusable focus:[--w-outline-offset:-2px] caret-current', // true\n default: 'border-1 s-text s-bg s-border hover:s-border-hover active:s-border-selected', // !isInvalid && !isDisabled && !isReadOnly\n disabled: 'border-1 s-text-disabled s-bg-disabled-subtle s-border-disabled pointer-events-none', // !isInvalid && isDisabled && !isReadOnly\n invalid: 'border-1 s-text-negative s-bg s-border-negative hover:s-border-negative-hover outline-[--w-s-color-border-negative]!', // isInvalid && !isDisabled && !isReadOnly\n readOnly: 'pl-0 bg-transparent pointer-events-none', // !isInvalid && !isDisabled && isReadOnly\n placeholder: 'placeholder:s-text-placeholder',\n suffix: 'pr-40',\n prefix: 'pl-[var(--w-prefix-width,_40px)]',\n // textarea classes\n textArea: 'min-h-[42] sm:min-h-[45]',\n};\n\nexport const select = {\n base: 'block text-m mb-0 py-12 pr-32 rounded-4 w-full focusable focus:[--w-outline-offset:-2px] appearance-none cursor-pointer caret-current',\n default: 's-text s-bg pl-8 border-1 s-border hover:s-border-hover active:s-border-active',\n disabled:\n 's-text-disabled s-bg-disabled-subtle pl-8 border-1 s-border-disabled hover:s-border-disabled active:s-border-disabled pointer-events-none',\n invalid:\n 's-text s-bg pl-8 border-1 s-border-negative hover:s-border-negative-hover active:s-border-active outline-[--w-s-color-border-negative]!',\n readOnly: 's-text bg-transparent pl-0 border-0 pointer-events-none before:hidden',\n wrapper: 'relative',\n selectWrapper: `relative before:block before:absolute before:right-0 before:bottom-0 before:w-32 before:h-full before:pointer-events-none `,\n chevron: 'block absolute top-[30%] right-0 bottom-0 w-32 h-full s-icon pointer-events-none cursor-pointer',\n chevronDisabled: 'opacity-25',\n};\n\nexport const label = {\n base: 'antialiased block relative text-s font-bold pb-4 cursor-pointer s-text',\n optional: 'pl-8 font-normal text-s s-text-subtle',\n};\n\nexport const helpText = {\n base: 'text-xs mt-4 block',\n color: 's-text-subtle',\n colorInvalid: 's-text-negative',\n};\n\nconst prefixSuffixWrapper =\n 'absolute top-0 bottom-0 flex justify-center items-center focusable rounded-4 focus:[--w-outline-offset:-2px] bg-transparent ';\n\nexport const suffix = {\n wrapper: prefixSuffixWrapper + 'right-0',\n wrapperWithLabel: 'w-max pr-12',\n wrapperWithIcon: 'w-40',\n label: 'antialiased block relative cursor-default pb-0 font-bold text-xs s-text',\n};\n\nexport const prefix = {\n wrapper: prefixSuffixWrapper + 'left-0',\n wrapperWithLabel: 'w-max pl-12',\n wrapperWithIcon: 'w-40',\n label: 'antialiased block relative cursor-default pb-0 font-bold text-xs s-text',\n};\n\nexport const breadcrumbs = {\n wrapper: 'flex space-x-8',\n text: 's-text',\n link: 's-text-link',\n separator: 'select-none s-icon',\n a11y: 'sr-only',\n};\n\nexport const toggle = {\n // wrapper classes\n field: 'relative text-m', // true\n wrapper: 'relative py-1', // true\n wrapperRadioButtons: 'inline-flex font-bold rounded-8 focus-within:focusable', // isRadioButton && !isEqualWidth\n wrapperRadioButtonsJustified: 'flex font-bold rounded-8 focus-within:focusable', // isRadioButton && isEqualWidth,\n\n // group classes\n radioButtonsGroup: 'group', // isRadioButton\n radioButtonsGroupJustified: 'grow-1 shrink-0 basis-auto', // isRadioButton && isEqualWidth\n\n // input classes\n input: 'peer',\n a11y: 'sr-only',\n\n // label classes\n label:\n 'peer-focus:focusable cursor-pointer text-m s-text s-border py-2 pl-28 select-none relative block before:border before:absolute before:transition-all before:left-0 before:w-20 before:h-20 before:top-2', // !isRadioButton\n labelBefore: 'before:content-[\"\"] before:block', // !isRadioButton && !isIndeterminate\n checkbox:\n 'before:s-bg before:rounded-2 hover:before:s-border-primary hover:before:s-bg-hover peer-checked:before:bg-center peer-checked:before:bg-[url(var(--w-icon-toggle-checked))] peer-checked:before:s-border-primary peer-checked:before:s-bg-primary peer-checked:peer-hover:before:s-border-primary-hover peer-checked:peer-hover:before:s-bg-primary-hover', // isCheckbox && !isIndeterminate && !isInvalid && !isDisabled\n checkboxInvalid:\n 'before:s-bg before:s-border-negative before:rounded-2 hover:before:s-bg-negative-subtle-hover hover:before:s-border-negative-hover peer-checked:before:bg-center peer-checked:before:bg-[url(var(--w-icon-toggle-checked))] peer-checked:before:s-bg-negative peer-checked:before:s-border-negative peer-checked:peer-hover:before:s-bg-negative-hover peer-checked:peer-hover:before:s-border-negative-hover', // isCheckbox && !isIndeterminate && isInvalid && !isDisabled\n checkboxDisabled:\n 'before:s-bg-disabled-subtle before:s-border-disabled pointer-events-none before:rounded-2 peer-checked:before:bg-center peer-checked:before:bg-[url(var(--w-icon-toggle-checked))] peer-checked:before:s-border-disabled peer-checked:before:s-bg-disabled', // isCheckbox && !isIndeterminate && !isInvalid && isDisabled\n indeterminate:\n 'before:content-[\"\u2013\"] before:rounded-2 before:leading-xs before:text-center before:font-bold before:s-icon-inverted peer-indeterminate:before:s-border-primary peer-indeterminate:before:s-bg-primary peer-indeterminate:hover:before:s-border-primary-hover peer-indeterminate:hover:before:s-bg-primary-hover', // isCheckbox && isIndeterminate && !isInvalid && !isDisabled\n indeterminateInvalid:\n 'before:content-[\"\u2013\"] before:rounded-2 before:leading-xs before:text-center before:font-bold before:s-icon-inverted peer-indeterminate:before:s-border-negative peer-indeterminate:before:s-bg-negative peer-indeterminate:hover:before:s-border-negative-hover peer-indeterminate:hover:before:s-bg-negative-hover', // isCheckbox && isIndeterminate && isInvalid && !isDisabled\n indeterminateDisabled:\n 'before:content-[\"\u2013\"] before:rounded-2 before:leading-xs before:text-center before:font-bold pointer-events-none before:s-icon-inverted peer-indeterminate:before:s-border-disabled peer-indeterminate:before:s-bg-disabled', // isCheckbox && isIndeterminate && !isInvalid && isDisabled\n radio:\n 'before:s-bg before:rounded-full peer-checked:before:border-[6] peer-checked:before:s-border-selected peer-checked:peer-hover:before:s-border-selected-hover peer-hover:before:s-border-primary peer-hover:before:s-bg-hover', // isRadio && !isDisabled && !isInvalid\n radioInvalid:\n 'before:s-bg before:s-border-negative before:rounded-full peer-checked:before:border-[6] peer-hover:before:s-bg-negative-subtle peer-hover:before:s-border-negative-hover peer-checked:before:s-border-negative peer-checked:peer-hover:before:s-border-negative-hover', // isRadio && isInvalid && !isDisabled\n radioDisabled:\n 'before:s-bg-disabled-subtle before:s-border-disabled pointer-events-none before:rounded-full peer-checked:before:border-[6]', // isRadio && !isInvalid && isDisabled\n radioButtonsLabel:\n 'peer-hover:peer-not-checked:s-bg-hover peer-checked:s-text-inverted peer-checked:s-bg-primary peer-checked:s-border-primary block relative font-bold cursor-pointer s-text-link text-center s-bg border-2 s-border group-first-of-type:rounded-tl-8 group-first-of-type:rounded-bl-8 group-last-of-type:rounded-tr-8 group-last-of-type:rounded-br-8 group-not-last-of-type:border-r-0 peer-checked:z-10 group-not-first:-ml-2', // isRadioButtons\n radioButtonsRegular: 'text-s py-8 pl-12 pr-14', // isRadioButtons && !isSmall\n radioButtonsSmall: 'text-xs py-[5px] px-[8px]', // isRadioButtons && isSmall\n};\n\nexport const deadToggle = {\n wrapper: `${toggle.wrapper} h-20 w-20 pointer-events-none`,\n input: `${toggle.input} hidden`,\n inputVue: 'hidden',\n labelVue: '-mt-2',\n labelRadio: `${toggle.label} ${toggle.labelBefore} ${toggle.radio}`,\n labelCheckbox: `${toggle.label} ${toggle.labelBefore} ${toggle.checkbox}`,\n};\n\nexport const clickable = {\n toggle: 'absolute inset-0 h-full w-full appearance-none cursor-pointer focusable focusable-inset',\n label: 'antialiased block relative text-s font-bold s-text px-12 py-8 cursor-pointer focusable focusable-inset',\n buttonOrLink: 'bg-transparent focusable',\n buttonOrLinkStretch: 'inset-0 absolute',\n};\n\nexport const combobox = {\n wrapper: 'relative',\n base: 'absolute left-0 right-0 s-bg pb-4 rounded-8 overflow-hidden shadow-m',\n listbox: 'm-0 p-0 select-none list-none',\n option: 'block cursor-pointer p-8',\n optionUnselected: 'hover:s-bg-hover',\n optionSelected: 's-bg-selected hover:s-bg-selected-hover',\n textMatch: 'font-bold',\n a11y: 'sr-only',\n};\n\nexport const attention = {\n base: 'border-2 relative flex items-start',\n tooltip: 's-bg-inverted border-[--w-s-color-background-inverted] shadow-m s-text-inverted-static rounded-4 py-6 px-8',\n callout: 'bg-[--w-color-callout-background] border-[--w-color-callout-border] s-text py-8 px-16 rounded-8',\n highlight: 'bg-[--w-color-callout-background] border-[--w-color-callout-border] s-text py-8 px-16 rounded-8 drop-shadow-m translate-z-0',\n popover:\n 'bg-[--w-s-color-surface-elevated-300] border-[--w-s-color-surface-elevated-300] s-text rounded-8 p-16 drop-shadow-m translate-z-0',\n\n arrowBase: 'absolute h-[14px] w-[14px] border-2 border-b-0 border-r-0 rounded-tl-4 transform',\n arrowDirectionLeftStart: '-left-[8px]',\n arrowDirectionLeft: '-left-[8px]',\n arrowDirectionLeftEnd: '-left-[8px]',\n arrowDirectionRightStart: '-right-[8px]',\n arrowDirectionRight: '-right-[8px]',\n arrowDirectionRightEnd: '-right-[8px]',\n arrowDirectionBottomStart: '-bottom-[8px]',\n arrowDirectionBottom: '-bottom-[8px]',\n arrowDirectionBottomEnd: '-bottom-[8px]',\n arrowDirectionTopStart: '-top-[8px]',\n arrowDirectionTop: '-top-[8px]',\n arrowDirectionTopEnd: '-top-[8px]',\n arrowTooltip: 's-bg-inverted border-[--w-s-color-background-inverted]',\n arrowCallout: 'bg-[--w-color-callout-background] border-[--w-color-callout-border]',\n arrowPopover: 'bg-[--w-s-color-surface-elevated-300] border-[--w-s-color-surface-elevated-300]',\n arrowHighlight: 'bg-[--w-color-callout-background] border-[--w-color-callout-border]',\n\n content: 'last-child:mb-0',\n notCallout: 'absolute z-50',\n closeBtn: `${buttonTextSizes.medium} ${buttonTypes.pill} ${buttonColors.pill} justify-self-end -mr-8 ml-8`,\n};\n\nexport const pagination = {\n link: 'hover:no-underline focus:no-underline focusable inline-flex justify-center items-center transition-colors ease-in-out min-h-[44px] min-w-[44px] p-4 rounded-full border-0 hover:bg-clip-padding',\n currentPage: 'block md:hidden p-8 font-bold',\n icon: 's-icon hover:bg-[--w-color-button-pill-background-hover] active:bg-[--w-color-button-pill-background-active]',\n containerNav: 'flex items-center justify-center p-8',\n a11y: 'sr-only',\n pages: 'hidden md:block s-text-link',\n active: 's-bg-primary s-text-inverted',\n notActive: 'hover:bg-[--w-color-button-pill-background-hover] active:bg-[--w-color-button-pill-background-active]',\n};\n\n// remove these in v3\nexport const backwardsCompatibleClasses = {\n removedActiveTrack: 'top-[19px]',\n};\n", "import { Messages, i18n } from '@lingui/core';\n\nexport const supportedLocales = ['en', 'nb', 'fi', 'da', 'sv'] as const;\ntype SupportedLocale = (typeof supportedLocales)[number];\n\nexport const defaultLocale = 'en';\n\nexport const getSupportedLocale = (usedLocale: string) => {\n return (\n supportedLocales.find(\n (locale) =>\n usedLocale === locale || usedLocale.toLowerCase().includes(locale)\n ) || defaultLocale\n );\n};\n\nexport function detectLocale(): SupportedLocale {\n if (typeof window === 'undefined') {\n /**\n * Server locale detection. This requires e.g LANG environment variable to be set on the server.\n */\n const serverLocale =\n process.env.NMP_LANGUAGE ||\n Intl.DateTimeFormat().resolvedOptions().locale;\n return getSupportedLocale(serverLocale);\n }\n\n try {\n /**\n * Client locale detection. Expects the lang attribute to be defined.\n */\n const htmlLocale = document.documentElement.lang;\n return getSupportedLocale(htmlLocale);\n } catch (e) {\n console.warn('could not detect locale, falling back to source locale', e);\n return defaultLocale;\n }\n}\n\nexport const getMessages = (\n locale: SupportedLocale,\n enMsg: Messages,\n nbMsg: Messages,\n fiMsg: Messages,\n daMsg: Messages,\n svMsg: Messages,\n) => {\n if (locale === 'nb') return nbMsg;\n if (locale === 'fi') return fiMsg;\n if (locale === 'da') return daMsg;\n if (locale === 'sv') return svMsg;\n // Default to English\n return enMsg;\n};\n\nexport const activateI18n = (\n enMessages: Messages,\n nbMessages: Messages,\n fiMessages: Messages,\n daMessages: Messages,\n svMessages: Messages,\n) => {\n const locale = detectLocale();\n const messages = getMessages(locale, enMessages, nbMessages, fiMessages, daMessages, svMessages);\n i18n.load(locale, messages);\n i18n.activate(locale);\n};\n", "import { classMap } from 'lit/directives/class-map.js';\n\nconst camelCaseToKebabCase = (str) => str.replace(/([a-z0-9])([A-Z])/g, '$1-$2').toLowerCase();\n\n// Source: https://medium.com/@dayton-bobbitt/generating-attributes-for-litelement-properties-f972ef658137\nexport function kebabCaseAttributes(constructor) {\n return class extends constructor {\n static createProperty(name, options) {\n let customOptions = options;\n\n // derive the attribute name if not already defined or disabled\n if (typeof options?.attribute === 'undefined' || options?.attribute === true) {\n customOptions = Object.assign({}, options, {\n attribute: camelCaseToKebabCase(name.toString()),\n });\n }\n\n super.createProperty(name, customOptions);\n }\n };\n}\n\nexport function classes(defn) {\n const classes = [];\n for (const [key, value] of Object.entries(defn)) {\n if (value) classes.push(key);\n }\n return classes.join(' ');\n}\n\nexport function fclasses(definition) {\n const defn = {};\n for (const [key, value] of Object.entries(definition)) {\n for (const className of key.split(' ')) {\n defn[className] = value;\n }\n }\n return classMap(defn);\n}\n\nexport function generateRandomId() {\n return `m${Math.random().toString(36).slice(2)}`;\n}\n", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"attention.aria.callout\\\":[\\\"En gr\u00F8n taleboble der introducerer noget nyt\\\"],\\\"attention.aria.close\\\":[\\\"Luk\\\"],\\\"attention.aria.highlight\\\":[\\\"En opm\u00E6rksomhedsskabende taleboble med vigtig information\\\"],\\\"attention.aria.pointingDown\\\":[\\\"peger nedad\\\"],\\\"attention.aria.pointingLeft\\\":[\\\"peger til venstre\\\"],\\\"attention.aria.pointingRight\\\":[\\\"peger til h\u00F8jre\\\"],\\\"attention.aria.pointingUp\\\":[\\\"peger opad\\\"],\\\"attention.aria.popover\\\":[\\\"En hvid taleboble med mere information\\\"],\\\"attention.aria.tooltip\\\":[\\\"En sort taleboble med flere oplysninger\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"attention.aria.callout\\\":[\\\"A green speech bubble introducing something new\\\"],\\\"attention.aria.close\\\":[\\\"Close\\\"],\\\"attention.aria.highlight\\\":[\\\"An attention speech bubble with important information\\\"],\\\"attention.aria.pointingDown\\\":[\\\"pointing down\\\"],\\\"attention.aria.pointingLeft\\\":[\\\"pointing left\\\"],\\\"attention.aria.pointingRight\\\":[\\\"pointing right\\\"],\\\"attention.aria.pointingUp\\\":[\\\"pointing up\\\"],\\\"attention.aria.popover\\\":[\\\"A white speech bubble providing additional information\\\"],\\\"attention.aria.tooltip\\\":[\\\"A black speech bubble providing complementary information\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"attention.aria.callout\\\":[\\\"Vihre\u00E4 puhekupla, joka esittelee jotain uutta\\\"],\\\"attention.aria.close\\\":[\\\"Sulje\\\"],\\\"attention.aria.highlight\\\":[\\\"Puhekupla, joka sis\u00E4lt\u00E4\u00E4 t\u00E4rke\u00E4\u00E4 tietoa\\\"],\\\"attention.aria.pointingDown\\\":[\\\"osoittaa alas\\\"],\\\"attention.aria.pointingLeft\\\":[\\\"osoittaa vasemmalle\\\"],\\\"attention.aria.pointingRight\\\":[\\\"osoittaa oikealle\\\"],\\\"attention.aria.pointingUp\\\":[\\\"osoittaa yl\u00F6s\\\"],\\\"attention.aria.popover\\\":[\\\"Valkoinen puhekupla, joka tarjoaa lis\u00E4tietoa\\\"],\\\"attention.aria.tooltip\\\":[\\\"Musta puhekupla, joka tarjoaa t\u00E4ydent\u00E4v\u00E4\u00E4 tietoa\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"attention.aria.callout\\\":[\\\"Gr\u00F8nn taleboble som introduserer noe nytt\\\"],\\\"attention.aria.close\\\":[\\\"Lukk\\\"],\\\"attention.aria.highlight\\\":[\\\"En uthevet taleboble med viktig informasjon\\\"],\\\"attention.aria.pointingDown\\\":[\\\"peker ned\\\"],\\\"attention.aria.pointingLeft\\\":[\\\"peker til venstre\\\"],\\\"attention.aria.pointingRight\\\":[\\\"peker til h\u00F8yre\\\"],\\\"attention.aria.pointingUp\\\":[\\\"peker opp\\\"],\\\"attention.aria.popover\\\":[\\\"En hvit taleboble som gir tilleggsinformasjon\\\"],\\\"attention.aria.tooltip\\\":[\\\"En svart taleboble som forklarer konteksten\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"attention.aria.callout\\\":[\\\"En gr\u00F6n pratbubbla som introducerar n\u00E5got nytt\\\"],\\\"attention.aria.close\\\":[\\\"St\u00E4ng\\\"],\\\"attention.aria.highlight\\\":[\\\"En pratbubbla med viktig information\\\"],\\\"attention.aria.pointingDown\\\":[\\\"pekar ned\\\"],\\\"attention.aria.pointingLeft\\\":[\\\"pekar v\u00E4nster\\\"],\\\"attention.aria.pointingRight\\\":[\\\"pekar h\u00F6ger\\\"],\\\"attention.aria.pointingUp\\\":[\\\"pekar upp\\\"],\\\"attention.aria.popover\\\":[\\\"En vit pratbubbla som ger ytterligare information\\\"],\\\"attention.aria.tooltip\\\":[\\\"En svart pratbubbla som ger kompletterande information\\\"]}\");", "import { LitElement } from 'lit';\nimport { unsafeStatic, html } from \"lit/static-html.js\";\nimport { i18n } from '@lingui/core';\nimport { messages as nbMessages} from '../src/raw/close/locales/nb/messages.mjs';\nimport { messages as enMessages} from '../src/raw/close/locales/en/messages.mjs';\nimport { messages as fiMessages} from '../src/raw/close/locales/fi/messages.mjs';\nimport { messages as daMessages} from '../src/raw/close/locales/da/messages.mjs';\nimport { messages as svMessages} from '../src/raw/close/locales/sv/messages.mjs';\nimport { activateI18n } from '../src/utils/i18n';\nactivateI18n(enMessages, nbMessages, fiMessages, daMessages, svMessages);\n\n\nexport class IconClose16 extends LitElement {\n render() {\n const title = i18n.t({ message: `Cross`, id: 'icon.title.close', comment: 'Title for close icon' });\n \n return html`<svg xmlns=\"http://www.w3.org/2000/svg\"width=\"16\"height=\"16\"fill=\"none\"viewBox=\"0 0 16 16\" part=\"w-icon-close-16-part\">${unsafeStatic(`<title>${title}</title>`)}<path stroke=\"currentColor\" stroke-linecap=\"round\" stroke-linejoin=\"round\" stroke-width=\"1.5\" d=\"m12.5 3.5-9 9m0-9 9 9\"></path></svg>`; }\n}\nif (!customElements.get('w-icon-close-16')) {\n customElements.define('w-icon-close-16', IconClose16);\n}", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"icon.title.close\\\":[\\\"Kryss\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"icon.title.close\\\":[\\\"Cross\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"icon.title.close\\\":[\\\"Rasti\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"icon.title.close\\\":[\\\"Kryds\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"icon.title.close\\\":[\\\"Kryss\\\"]}\");", "import { Messages, i18n } from '@lingui/core';\n\nexport const supportedLocales = ['en', 'nb', 'fi', 'da', 'sv'] as const;\ntype SupportedLocale = (typeof supportedLocales)[number];\n\nexport const defaultLocale = 'en';\n\nconst detectByBrand = () => {\n\tlet value;\n switch (process?.env?.NMP_BRAND) {\n\t\tcase 'FINN':\n\t\t\tvalue = 'nb';\n\t\t\tbreak;\n\t\tcase 'TORI':\n\t\t\tvalue = 'fi';\n\t\t\tbreak;\n\t\tcase 'BLOCKET':\n\t\t\tvalue = 'sv';\n\t\t\tbreak;\n\t\tcase 'DBA':\n\t\t\tvalue = 'da';\n\t\t\tbreak;\n\t\tdefault:\n\t\t\tvalue = 'en';\n\t}\n\treturn value;\n};\n\nconst detectByHost = () => {\n const hostname = document?.location?.hostname;\n if (hostname?.includes('finn')) {\n return 'nb';\n } else if (hostname.includes('tori')) {\n return 'fi';\n } else if (hostname.includes('blocket')) {\n return 'sv';\n } else if (hostname.includes('dba')) {\n return 'da';\n } else {\n return defaultLocale;\n }\n}\n\nexport const getSupportedLocale = (usedLocale: string) => {\n return (\n supportedLocales.find(\n (locale) =>\n usedLocale === locale || usedLocale.toLowerCase().includes(locale)\n ) || detectByHost()\n );\n};\n\nexport function detectLocale(): SupportedLocale {\n if (typeof window === 'undefined') {\n /**\n * Server locale detection. This requires e.g NMP_BRAND environment variable to be set on the server.\n */\n const serverLocale = detectByBrand();\n return getSupportedLocale(serverLocale);\n }\n\n try {\n /**\n * Client locale detection. Expects the lang attribute to be defined.\n */\n const htmlLocale = document?.documentElement?.lang;\n const hostLocale = detectByHost();\n \n if (!supportedLocales.includes(htmlLocale as SupportedLocale)) {\n console.warn('Unsupported locale set in html lang tag, falling back to detection by hostname');\n return getSupportedLocale(hostLocale);\n }\n return getSupportedLocale(htmlLocale ?? hostLocale);\n } catch (e) {\n console.warn('could not detect locale, falling back to source locale', e);\n return defaultLocale;\n }\n}\n\nexport const getMessages = (\n locale: SupportedLocale,\n enMsg: Messages,\n nbMsg: Messages,\n fiMsg: Messages,\n daMsg: Messages,\n svMsg: Messages\n) => {\n if (locale === 'nb') return nbMsg;\n if (locale === 'fi') return fiMsg;\n if (locale === 'da') return daMsg;\n if (locale === 'sv') return svMsg;\n // Default to English\n return enMsg;\n};\n\nexport const activateI18n = (\n enMessages: Messages,\n nbMessages: Messages,\n fiMessages: Messages,\n daMessages: Messages,\n svMessages: Messages\n) => {\n const locale = detectLocale();\n const messages = getMessages(locale, enMessages, nbMessages, fiMessages, daMessages, svMessages);\n i18n.load(locale, messages);\n i18n.activate(locale);\n};\n"],
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3
+ "sources": ["../../../node_modules/.pnpm/unraw@3.0.0/node_modules/unraw/dist/errors.js", "../../../node_modules/.pnpm/unraw@3.0.0/node_modules/unraw/dist/index.js", "../../../node_modules/.pnpm/@lit+reactive-element@2.1.1/node_modules/@lit/reactive-element/src/css-tag.ts", "../../../node_modules/.pnpm/@lit+reactive-element@2.1.1/node_modules/@lit/reactive-element/src/reactive-element.ts", "../../../node_modules/.pnpm/lit-html@3.3.1/node_modules/lit-html/src/lit-html.ts", "../../../node_modules/.pnpm/lit-element@4.2.1/node_modules/lit-element/src/lit-element.ts", "../../../node_modules/.pnpm/@chbphone55+classnames@2.0.0/node_modules/@chbphone55/classnames/dist/index.m.js", "../../../node_modules/.pnpm/@lingui+core@5.2.0_@lingui+babel-plugin-lingui-macro@5.2.0_babel-plugin-macros@3.1.0_ty_33a2537ce57a59324989ce8020998d0e/node_modules/@lingui/core/dist/index.mjs", "../../../node_modules/.pnpm/@floating-ui+utils@0.2.10/node_modules/@floating-ui/utils/dist/floating-ui.utils.mjs", "../../../node_modules/.pnpm/@floating-ui+core@1.7.3/node_modules/@floating-ui/core/dist/floating-ui.core.mjs", "../../../node_modules/.pnpm/@floating-ui+utils@0.2.10/node_modules/@floating-ui/utils/dist/floating-ui.utils.dom.mjs", "../../../node_modules/.pnpm/@floating-ui+dom@1.6.13/node_modules/@floating-ui/dom/dist/floating-ui.dom.mjs", "../../../node_modules/.pnpm/@warp-ds+core@1.1.8_@floating-ui+dom@1.6.13/node_modules/@warp-ds/core/dist/attention/utils/helpers.js", "../../../node_modules/.pnpm/@lit+reactive-element@2.1.1/node_modules/@lit/reactive-element/src/decorators/property.ts", "../../../node_modules/.pnpm/lit-html@3.3.1/node_modules/lit-html/src/directives/if-defined.ts", "../../../packages/i18n.ts", "../../../packages/styles.ts", "../../../node_modules/.pnpm/lit-html@3.3.1/node_modules/lit-html/src/directive.ts", "../../../node_modules/.pnpm/lit-html@3.3.1/node_modules/lit-html/src/directives/class-map.ts", "../../../packages/utils/index.js", "../../../packages/attention/layout-styles.ts", "../../../packages/attention/locales/da/messages.mjs", "../../../packages/attention/locales/en/messages.mjs", "../../../packages/attention/locales/fi/messages.mjs", "../../../packages/attention/locales/nb/messages.mjs", "../../../packages/attention/locales/sv/messages.mjs", "../../../packages/attention/styles.ts", "../../../node_modules/.pnpm/lit-html@3.3.1/node_modules/lit-html/src/static.ts", "../../../node_modules/.pnpm/@warp-ds+icons@2.5.0_@lingui+core@5.2.0_@lingui+babel-plugin-lingui-macro@5.2.0_babel-p_f73b1d3c5bd9121d6f30248535f1f172/node_modules/@warp-ds/icons/elements/close-16.js", "../../../node_modules/.pnpm/@warp-ds+icons@2.5.0_@lingui+core@5.2.0_@lingui+babel-plugin-lingui-macro@5.2.0_babel-p_f73b1d3c5bd9121d6f30248535f1f172/node_modules/@warp-ds/icons/src/raw/close/locales/nb/messages.mjs", "../../../node_modules/.pnpm/@warp-ds+icons@2.5.0_@lingui+core@5.2.0_@lingui+babel-plugin-lingui-macro@5.2.0_babel-p_f73b1d3c5bd9121d6f30248535f1f172/node_modules/@warp-ds/icons/src/raw/close/locales/en/messages.mjs", "../../../node_modules/.pnpm/@warp-ds+icons@2.5.0_@lingui+core@5.2.0_@lingui+babel-plugin-lingui-macro@5.2.0_babel-p_f73b1d3c5bd9121d6f30248535f1f172/node_modules/@warp-ds/icons/src/raw/close/locales/fi/messages.mjs", "../../../node_modules/.pnpm/@warp-ds+icons@2.5.0_@lingui+core@5.2.0_@lingui+babel-plugin-lingui-macro@5.2.0_babel-p_f73b1d3c5bd9121d6f30248535f1f172/node_modules/@warp-ds/icons/src/raw/close/locales/da/messages.mjs", "../../../node_modules/.pnpm/@warp-ds+icons@2.5.0_@lingui+core@5.2.0_@lingui+babel-plugin-lingui-macro@5.2.0_babel-p_f73b1d3c5bd9121d6f30248535f1f172/node_modules/@warp-ds/icons/src/raw/close/locales/sv/messages.mjs", "../../../node_modules/.pnpm/@warp-ds+icons@2.5.0_@lingui+core@5.2.0_@lingui+babel-plugin-lingui-macro@5.2.0_babel-p_f73b1d3c5bd9121d6f30248535f1f172/node_modules/@warp-ds/icons/src/utils/i18n.ts", "../../../packages/attention/index.ts"],
4
+ "sourcesContent": ["\"use strict\";\n// NOTE: don't construct errors here or they'll have the wrong stack trace.\n// NOTE: don't make custom error class; the JS engines use `SyntaxError`\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.errorMessages = exports.ErrorType = void 0;\n/**\n * Keys for possible error messages used by `unraw`.\n * Note: These do _not_ map to actual error object types. All errors thrown\n * are `SyntaxError`.\n */\n// Don't use const enum or JS users won't be able to access the enum values\nvar ErrorType;\n(function (ErrorType) {\n /**\n * Thrown when a badly formed Unicode escape sequence is found. Possible\n * reasons include the code being too short (`\"\\u25\"`) or having invalid\n * characters (`\"\\u2$A5\"`).\n */\n ErrorType[\"MalformedUnicode\"] = \"MALFORMED_UNICODE\";\n /**\n * Thrown when a badly formed hexadecimal escape sequence is found. Possible\n * reasons include the code being too short (`\"\\x2\"`) or having invalid\n * characters (`\"\\x2$\"`).\n */\n ErrorType[\"MalformedHexadecimal\"] = \"MALFORMED_HEXADECIMAL\";\n /**\n * Thrown when a Unicode code point escape sequence has too high of a code\n * point. The maximum code point allowed is `\\u{10FFFF}`, so `\\u{110000}` and\n * higher will throw this error.\n */\n ErrorType[\"CodePointLimit\"] = \"CODE_POINT_LIMIT\";\n /**\n * Thrown when an octal escape sequences is encountered and `allowOctals` is\n * `false`. For example, `unraw(\"\\234\", false)`.\n */\n ErrorType[\"OctalDeprecation\"] = \"OCTAL_DEPRECATION\";\n /**\n * Thrown only when a single backslash is found at the end of a string. For\n * example, `\"\\\\\"` or `\"test\\\\x24\\\\\"`.\n */\n ErrorType[\"EndOfString\"] = \"END_OF_STRING\";\n})(ErrorType = exports.ErrorType || (exports.ErrorType = {}));\n/** Map of error message names to the full text of the message. */\nexports.errorMessages = new Map([\n [ErrorType.MalformedUnicode, \"malformed Unicode character escape sequence\"],\n [\n ErrorType.MalformedHexadecimal,\n \"malformed hexadecimal character escape sequence\"\n ],\n [\n ErrorType.CodePointLimit,\n \"Unicode codepoint must not be greater than 0x10FFFF in escape sequence\"\n ],\n [\n ErrorType.OctalDeprecation,\n '\"0\"-prefixed octal literals and octal escape sequences are deprecated; ' +\n 'for octal literals use the \"0o\" prefix instead'\n ],\n [ErrorType.EndOfString, \"malformed escape sequence at end of string\"]\n]);\n", "\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.unraw = exports.errorMessages = exports.ErrorType = void 0;\nconst errors_1 = require(\"./errors\");\nObject.defineProperty(exports, \"ErrorType\", { enumerable: true, get: function () { return errors_1.ErrorType; } });\nObject.defineProperty(exports, \"errorMessages\", { enumerable: true, get: function () { return errors_1.errorMessages; } });\n/**\n * Parse a string as a base-16 number. This is more strict than `parseInt` as it\n * will not allow any other characters, including (for example) \"+\", \"-\", and\n * \".\".\n * @param hex A string containing a hexadecimal number.\n * @returns The parsed integer, or `NaN` if the string is not a valid hex\n * number.\n */\nfunction parseHexToInt(hex) {\n const isOnlyHexChars = !hex.match(/[^a-f0-9]/i);\n return isOnlyHexChars ? parseInt(hex, 16) : NaN;\n}\n/**\n * Check the validity and length of a hexadecimal code and optionally enforces\n * a specific number of hex digits.\n * @param hex The string to validate and parse.\n * @param errorName The name of the error message to throw a `SyntaxError` with\n * if `hex` is invalid. This is used to index `errorMessages`.\n * @param enforcedLength If provided, will throw an error if `hex` is not\n * exactly this many characters.\n * @returns The parsed hex number as a normal number.\n * @throws {SyntaxError} If the code is not valid.\n */\nfunction validateAndParseHex(hex, errorName, enforcedLength) {\n const parsedHex = parseHexToInt(hex);\n if (Number.isNaN(parsedHex) ||\n (enforcedLength !== undefined && enforcedLength !== hex.length)) {\n throw new SyntaxError(errors_1.errorMessages.get(errorName));\n }\n return parsedHex;\n}\n/**\n * Parse a two-digit hexadecimal character escape code.\n * @param code The two-digit hexadecimal number that represents the character to\n * output.\n * @returns The single character represented by the code.\n * @throws {SyntaxError} If the code is not valid hex or is not the right\n * length.\n */\nfunction parseHexadecimalCode(code) {\n const parsedCode = validateAndParseHex(code, errors_1.ErrorType.MalformedHexadecimal, 2);\n return String.fromCharCode(parsedCode);\n}\n/**\n * Parse a four-digit Unicode character escape code.\n * @param code The four-digit unicode number that represents the character to\n * output.\n * @param surrogateCode Optional four-digit unicode surrogate that represents\n * the other half of the character to output.\n * @returns The single character represented by the code.\n * @throws {SyntaxError} If the codes are not valid hex or are not the right\n * length.\n */\nfunction parseUnicodeCode(code, surrogateCode) {\n const parsedCode = validateAndParseHex(code, errors_1.ErrorType.MalformedUnicode, 4);\n if (surrogateCode !== undefined) {\n const parsedSurrogateCode = validateAndParseHex(surrogateCode, errors_1.ErrorType.MalformedUnicode, 4);\n return String.fromCharCode(parsedCode, parsedSurrogateCode);\n }\n return String.fromCharCode(parsedCode);\n}\n/**\n * Test if the text is surrounded by curly braces (`{}`).\n * @param text Text to check.\n * @returns `true` if the text is in the form `{*}`.\n */\nfunction isCurlyBraced(text) {\n return text.charAt(0) === \"{\" && text.charAt(text.length - 1) === \"}\";\n}\n/**\n * Parse a Unicode code point character escape code.\n * @param codePoint A unicode escape code point, including the surrounding curly\n * braces.\n * @returns The single character represented by the code.\n * @throws {SyntaxError} If the code is not valid hex or does not have the\n * surrounding curly braces.\n */\nfunction parseUnicodeCodePointCode(codePoint) {\n if (!isCurlyBraced(codePoint)) {\n throw new SyntaxError(errors_1.errorMessages.get(errors_1.ErrorType.MalformedUnicode));\n }\n const withoutBraces = codePoint.slice(1, -1);\n const parsedCode = validateAndParseHex(withoutBraces, errors_1.ErrorType.MalformedUnicode);\n try {\n return String.fromCodePoint(parsedCode);\n }\n catch (err) {\n throw err instanceof RangeError\n ? new SyntaxError(errors_1.errorMessages.get(errors_1.ErrorType.CodePointLimit))\n : err;\n }\n}\n// Have to give overload that takes boolean for when compiler doesn't know if\n// true or false\nfunction parseOctalCode(code, error = false) {\n if (error) {\n throw new SyntaxError(errors_1.errorMessages.get(errors_1.ErrorType.OctalDeprecation));\n }\n // The original regex only allows digits so we don't need to have a strict\n // octal parser like hexToInt. Length is not enforced for octals.\n const parsedCode = parseInt(code, 8);\n return String.fromCharCode(parsedCode);\n}\n/**\n * Map of unescaped letters to their corresponding special JS escape characters.\n * Intentionally does not include characters that map to themselves like \"\\'\".\n */\nconst singleCharacterEscapes = new Map([\n [\"b\", \"\\b\"],\n [\"f\", \"\\f\"],\n [\"n\", \"\\n\"],\n [\"r\", \"\\r\"],\n [\"t\", \"\\t\"],\n [\"v\", \"\\v\"],\n [\"0\", \"\\0\"]\n]);\n/**\n * Parse a single character escape sequence and return the matching character.\n * If none is matched, defaults to `code`.\n * @param code A single character code.\n */\nfunction parseSingleCharacterCode(code) {\n return singleCharacterEscapes.get(code) || code;\n}\n/**\n * Matches every escape sequence possible, including invalid ones.\n *\n * All capture groups (described below) are unique (only one will match), except\n * for 4, which can only potentially match if 3 does.\n *\n * **Capture Groups:**\n * 0. A single backslash\n * 1. Hexadecimal code\n * 2. Unicode code point code with surrounding curly braces\n * 3. Unicode escape code with surrogate\n * 4. Surrogate code\n * 5. Unicode escape code without surrogate\n * 6. Octal code _NOTE: includes \"0\"._\n * 7. A single character (will never be \\, x, u, or 0-3)\n */\nconst escapeMatch = /\\\\(?:(\\\\)|x([\\s\\S]{0,2})|u(\\{[^}]*\\}?)|u([\\s\\S]{4})\\\\u([^{][\\s\\S]{0,3})|u([\\s\\S]{0,4})|([0-3]?[0-7]{1,2})|([\\s\\S])|$)/g;\n/**\n * Replace raw escape character strings with their escape characters.\n * @param raw A string where escape characters are represented as raw string\n * values like `\\'` rather than `'`.\n * @param allowOctals If `true`, will process the now-deprecated octal escape\n * sequences (ie, `\\111`).\n * @returns The processed string, with escape characters replaced by their\n * respective actual Unicode characters.\n */\nfunction unraw(raw, allowOctals = false) {\n return raw.replace(escapeMatch, function (_, backslash, hex, codePoint, unicodeWithSurrogate, surrogate, unicode, octal, singleCharacter) {\n // Compare groups to undefined because empty strings mean different errors\n // Otherwise, `\\u` would fail the same as `\\` which is wrong.\n if (backslash !== undefined) {\n return \"\\\\\";\n }\n if (hex !== undefined) {\n return parseHexadecimalCode(hex);\n }\n if (codePoint !== undefined) {\n return parseUnicodeCodePointCode(codePoint);\n }\n if (unicodeWithSurrogate !== undefined) {\n return parseUnicodeCode(unicodeWithSurrogate, surrogate);\n }\n if (unicode !== undefined) {\n return parseUnicodeCode(unicode);\n }\n if (octal === \"0\") {\n return \"\\0\";\n }\n if (octal !== undefined) {\n return parseOctalCode(octal, !allowOctals);\n }\n if (singleCharacter !== undefined) {\n return parseSingleCharacterCode(singleCharacter);\n }\n throw new SyntaxError(errors_1.errorMessages.get(errors_1.ErrorType.EndOfString));\n });\n}\nexports.unraw = unraw;\nexports.default = unraw;\n", "/**\n * @license\n * Copyright 2019 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\nconst NODE_MODE = false;\n\n// Allows minifiers to rename references to globalThis\nconst global = globalThis;\n\n/**\n * Whether the current browser supports `adoptedStyleSheets`.\n */\nexport const supportsAdoptingStyleSheets: boolean =\n global.ShadowRoot &&\n (global.ShadyCSS === undefined || global.ShadyCSS.nativeShadow) &&\n 'adoptedStyleSheets' in Document.prototype &&\n 'replace' in CSSStyleSheet.prototype;\n\n/**\n * A CSSResult or native CSSStyleSheet.\n *\n * In browsers that support constructible CSS style sheets, CSSStyleSheet\n * object can be used for styling along side CSSResult from the `css`\n * template tag.\n */\nexport type CSSResultOrNative = CSSResult | CSSStyleSheet;\n\nexport type CSSResultArray = Array<CSSResultOrNative | CSSResultArray>;\n\n/**\n * A single CSSResult, CSSStyleSheet, or an array or nested arrays of those.\n */\nexport type CSSResultGroup = CSSResultOrNative | CSSResultArray;\n\nconst constructionToken = Symbol();\n\nconst cssTagCache = new WeakMap<TemplateStringsArray, CSSStyleSheet>();\n\n/**\n * A container for a string of CSS text, that may be used to create a CSSStyleSheet.\n *\n * CSSResult is the return value of `css`-tagged template literals and\n * `unsafeCSS()`. In order to ensure that CSSResults are only created via the\n * `css` tag and `unsafeCSS()`, CSSResult cannot be constructed directly.\n */\nexport class CSSResult {\n // This property needs to remain unminified.\n ['_$cssResult$'] = true;\n readonly cssText: string;\n private _styleSheet?: CSSStyleSheet;\n private _strings: TemplateStringsArray | undefined;\n\n private constructor(\n cssText: string,\n strings: TemplateStringsArray | undefined,\n safeToken: symbol\n ) {\n if (safeToken !== constructionToken) {\n throw new Error(\n 'CSSResult is not constructable. Use `unsafeCSS` or `css` instead.'\n );\n }\n this.cssText = cssText;\n this._strings = strings;\n }\n\n // This is a getter so that it's lazy. In practice, this means stylesheets\n // are not created until the first element instance is made.\n get styleSheet(): CSSStyleSheet | undefined {\n // If `supportsAdoptingStyleSheets` is true then we assume CSSStyleSheet is\n // constructable.\n let styleSheet = this._styleSheet;\n const strings = this._strings;\n if (supportsAdoptingStyleSheets && styleSheet === undefined) {\n const cacheable = strings !== undefined && strings.length === 1;\n if (cacheable) {\n styleSheet = cssTagCache.get(strings);\n }\n if (styleSheet === undefined) {\n (this._styleSheet = styleSheet = new CSSStyleSheet()).replaceSync(\n this.cssText\n );\n if (cacheable) {\n cssTagCache.set(strings, styleSheet);\n }\n }\n }\n return styleSheet;\n }\n\n toString(): string {\n return this.cssText;\n }\n}\n\ntype ConstructableCSSResult = CSSResult & {\n new (\n cssText: string,\n strings: TemplateStringsArray | undefined,\n safeToken: symbol\n ): CSSResult;\n};\n\nconst textFromCSSResult = (value: CSSResultGroup | number) => {\n // This property needs to remain unminified.\n if ((value as CSSResult)['_$cssResult$'] === true) {\n return (value as CSSResult).cssText;\n } else if (typeof value === 'number') {\n return value;\n } else {\n throw new Error(\n `Value passed to 'css' function must be a 'css' function result: ` +\n `${value}. Use 'unsafeCSS' to pass non-literal values, but take care ` +\n `to ensure page security.`\n );\n }\n};\n\n/**\n * Wrap a value for interpolation in a {@linkcode css} tagged template literal.\n *\n * This is unsafe because untrusted CSS text can be used to phone home\n * or exfiltrate data to an attacker controlled site. Take care to only use\n * this with trusted input.\n */\nexport const unsafeCSS = (value: unknown) =>\n new (CSSResult as ConstructableCSSResult)(\n typeof value === 'string' ? value : String(value),\n undefined,\n constructionToken\n );\n\n/**\n * A template literal tag which can be used with LitElement's\n * {@linkcode LitElement.styles} property to set element styles.\n *\n * For security reasons, only literal string values and number may be used in\n * embedded expressions. To incorporate non-literal values {@linkcode unsafeCSS}\n * may be used inside an expression.\n */\nexport const css = (\n strings: TemplateStringsArray,\n ...values: (CSSResultGroup | number)[]\n): CSSResult => {\n const cssText =\n strings.length === 1\n ? strings[0]\n : values.reduce(\n (acc, v, idx) => acc + textFromCSSResult(v) + strings[idx + 1],\n strings[0]\n );\n return new (CSSResult as ConstructableCSSResult)(\n cssText,\n strings,\n constructionToken\n );\n};\n\n/**\n * Applies the given styles to a `shadowRoot`. When Shadow DOM is\n * available but `adoptedStyleSheets` is not, styles are appended to the\n * `shadowRoot` to [mimic the native feature](https://developer.mozilla.org/en-US/docs/Web/API/ShadowRoot/adoptedStyleSheets).\n * Note, when shimming is used, any styles that are subsequently placed into\n * the shadowRoot should be placed *before* any shimmed adopted styles. This\n * will match spec behavior that gives adopted sheets precedence over styles in\n * shadowRoot.\n */\nexport const adoptStyles = (\n renderRoot: ShadowRoot,\n styles: Array<CSSResultOrNative>\n) => {\n if (supportsAdoptingStyleSheets) {\n (renderRoot as ShadowRoot).adoptedStyleSheets = styles.map((s) =>\n s instanceof CSSStyleSheet ? s : s.styleSheet!\n );\n } else {\n for (const s of styles) {\n const style = document.createElement('style');\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n const nonce = (global as any)['litNonce'];\n if (nonce !== undefined) {\n style.setAttribute('nonce', nonce);\n }\n style.textContent = (s as CSSResult).cssText;\n renderRoot.appendChild(style);\n }\n }\n};\n\nconst cssResultFromStyleSheet = (sheet: CSSStyleSheet) => {\n let cssText = '';\n for (const rule of sheet.cssRules) {\n cssText += rule.cssText;\n }\n return unsafeCSS(cssText);\n};\n\nexport const getCompatibleStyle =\n supportsAdoptingStyleSheets ||\n (NODE_MODE && global.CSSStyleSheet === undefined)\n ? (s: CSSResultOrNative) => s\n : (s: CSSResultOrNative) =>\n s instanceof CSSStyleSheet ? cssResultFromStyleSheet(s) : s;\n", "/**\n * @license\n * Copyright 2017 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\n/**\n * Use this module if you want to create your own base class extending\n * {@link ReactiveElement}.\n * @packageDocumentation\n */\n\nimport {\n getCompatibleStyle,\n adoptStyles,\n CSSResultGroup,\n CSSResultOrNative,\n} from './css-tag.js';\nimport type {\n ReactiveController,\n ReactiveControllerHost,\n} from './reactive-controller.js';\n\n// In the Node build, this import will be injected by Rollup:\n// import {HTMLElement, customElements} from '@lit-labs/ssr-dom-shim';\n\nexport * from './css-tag.js';\nexport type {\n ReactiveController,\n ReactiveControllerHost,\n} from './reactive-controller.js';\n\n/**\n * Removes the `readonly` modifier from properties in the union K.\n *\n * This is a safer way to cast a value to a type with a mutable version of a\n * readonly field, than casting to an interface with the field re-declared\n * because it preserves the type of all the fields and warns on typos.\n */\ntype Mutable<T, K extends keyof T> = Omit<T, K> & {\n -readonly [P in keyof Pick<T, K>]: P extends K ? T[P] : never;\n};\n\n// TODO (justinfagnani): Add `hasOwn` here when we ship ES2022\nconst {\n is,\n defineProperty,\n getOwnPropertyDescriptor,\n getOwnPropertyNames,\n getOwnPropertySymbols,\n getPrototypeOf,\n} = Object;\n\nconst NODE_MODE = false;\n\n// Lets a minifier replace globalThis references with a minified name\nconst global = globalThis;\n\nif (NODE_MODE) {\n global.customElements ??= customElements;\n}\n\nconst DEV_MODE = true;\n\nlet issueWarning: (code: string, warning: string) => void;\n\nconst trustedTypes = (global as unknown as {trustedTypes?: {emptyScript: ''}})\n .trustedTypes;\n\n// Temporary workaround for https://crbug.com/993268\n// Currently, any attribute starting with \"on\" is considered to be a\n// TrustedScript source. Such boolean attributes must be set to the equivalent\n// trusted emptyScript value.\nconst emptyStringForBooleanAttribute = trustedTypes\n ? (trustedTypes.emptyScript as unknown as '')\n : '';\n\nconst polyfillSupport = DEV_MODE\n ? global.reactiveElementPolyfillSupportDevMode\n : global.reactiveElementPolyfillSupport;\n\nif (DEV_MODE) {\n // Ensure warnings are issued only 1x, even if multiple versions of Lit\n // are loaded.\n global.litIssuedWarnings ??= new Set();\n\n /**\n * Issue a warning if we haven't already, based either on `code` or `warning`.\n * Warnings are disabled automatically only by `warning`; disabling via `code`\n * can be done by users.\n */\n issueWarning = (code: string, warning: string) => {\n warning += ` See https://lit.dev/msg/${code} for more information.`;\n if (\n !global.litIssuedWarnings!.has(warning) &&\n !global.litIssuedWarnings!.has(code)\n ) {\n console.warn(warning);\n global.litIssuedWarnings!.add(warning);\n }\n };\n\n queueMicrotask(() => {\n issueWarning(\n 'dev-mode',\n `Lit is in dev mode. Not recommended for production!`\n );\n\n // Issue polyfill support warning.\n if (global.ShadyDOM?.inUse && polyfillSupport === undefined) {\n issueWarning(\n 'polyfill-support-missing',\n `Shadow DOM is being polyfilled via \\`ShadyDOM\\` but ` +\n `the \\`polyfill-support\\` module has not been loaded.`\n );\n }\n });\n}\n\n/**\n * Contains types that are part of the unstable debug API.\n *\n * Everything in this API is not stable and may change or be removed in the future,\n * even on patch releases.\n */\n// eslint-disable-next-line @typescript-eslint/no-namespace\nexport namespace ReactiveUnstable {\n /**\n * When Lit is running in dev mode and `window.emitLitDebugLogEvents` is true,\n * we will emit 'lit-debug' events to window, with live details about the update and render\n * lifecycle. These can be useful for writing debug tooling and visualizations.\n *\n * Please be aware that running with window.emitLitDebugLogEvents has performance overhead,\n * making certain operations that are normally very cheap (like a no-op render) much slower,\n * because we must copy data and dispatch events.\n */\n // eslint-disable-next-line @typescript-eslint/no-namespace\n export namespace DebugLog {\n export type Entry = Update;\n export interface Update {\n kind: 'update';\n }\n }\n}\n\ninterface DebugLoggingWindow {\n // Even in dev mode, we generally don't want to emit these events, as that's\n // another level of cost, so only emit them when DEV_MODE is true _and_ when\n // window.emitLitDebugEvents is true.\n emitLitDebugLogEvents?: boolean;\n}\n\n/**\n * Useful for visualizing and logging insights into what the Lit template system is doing.\n *\n * Compiled out of prod mode builds.\n */\nconst debugLogEvent = DEV_MODE\n ? (event: ReactiveUnstable.DebugLog.Entry) => {\n const shouldEmit = (global as unknown as DebugLoggingWindow)\n .emitLitDebugLogEvents;\n if (!shouldEmit) {\n return;\n }\n global.dispatchEvent(\n new CustomEvent<ReactiveUnstable.DebugLog.Entry>('lit-debug', {\n detail: event,\n })\n );\n }\n : undefined;\n\n/*\n * When using Closure Compiler, JSCompiler_renameProperty(property, object) is\n * replaced at compile time by the munged name for object[property]. We cannot\n * alias this function, so we have to use a small shim that has the same\n * behavior when not compiling.\n */\n/*@__INLINE__*/\nconst JSCompiler_renameProperty = <P extends PropertyKey>(\n prop: P,\n _obj: unknown\n): P => prop;\n\n/**\n * Converts property values to and from attribute values.\n */\nexport interface ComplexAttributeConverter<Type = unknown, TypeHint = unknown> {\n /**\n * Called to convert an attribute value to a property\n * value.\n */\n fromAttribute?(value: string | null, type?: TypeHint): Type;\n\n /**\n * Called to convert a property value to an attribute\n * value.\n *\n * It returns unknown instead of string, to be compatible with\n * https://github.com/WICG/trusted-types (and similar efforts).\n */\n toAttribute?(value: Type, type?: TypeHint): unknown;\n}\n\ntype AttributeConverter<Type = unknown, TypeHint = unknown> =\n | ComplexAttributeConverter<Type>\n | ((value: string | null, type?: TypeHint) => Type);\n\n/**\n * Defines options for a property accessor.\n */\nexport interface PropertyDeclaration<Type = unknown, TypeHint = unknown> {\n /**\n * When set to `true`, indicates the property is internal private state. The\n * property should not be set by users. When using TypeScript, this property\n * should be marked as `private` or `protected`, and it is also a common\n * practice to use a leading `_` in the name. The property is not added to\n * `observedAttributes`.\n */\n readonly state?: boolean;\n\n /**\n * Indicates how and whether the property becomes an observed attribute.\n * If the value is `false`, the property is not added to `observedAttributes`.\n * If true or absent, the lowercased property name is observed (e.g. `fooBar`\n * becomes `foobar`). If a string, the string value is observed (e.g\n * `attribute: 'foo-bar'`).\n */\n readonly attribute?: boolean | string;\n\n /**\n * Indicates the type of the property. This is used only as a hint for the\n * `converter` to determine how to convert the attribute\n * to/from a property.\n */\n readonly type?: TypeHint;\n\n /**\n * Indicates how to convert the attribute to/from a property. If this value\n * is a function, it is used to convert the attribute value a the property\n * value. If it's an object, it can have keys for `fromAttribute` and\n * `toAttribute`. If no `toAttribute` function is provided and\n * `reflect` is set to `true`, the property value is set directly to the\n * attribute. A default `converter` is used if none is provided; it supports\n * `Boolean`, `String`, `Number`, `Object`, and `Array`. Note,\n * when a property changes and the converter is used to update the attribute,\n * the property is never updated again as a result of the attribute changing,\n * and vice versa.\n */\n readonly converter?: AttributeConverter<Type, TypeHint>;\n\n /**\n * Indicates if the property should reflect to an attribute.\n * If `true`, when the property is set, the attribute is set using the\n * attribute name determined according to the rules for the `attribute`\n * property option and the value of the property converted using the rules\n * from the `converter` property option.\n */\n readonly reflect?: boolean;\n\n /**\n * A function that indicates if a property should be considered changed when\n * it is set. The function should take the `newValue` and `oldValue` and\n * return `true` if an update should be requested.\n */\n hasChanged?(value: Type, oldValue: Type): boolean;\n\n /**\n * Indicates whether an accessor will be created for this property. By\n * default, an accessor will be generated for this property that requests an\n * update when set. If this flag is `true`, no accessor will be created, and\n * it will be the user's responsibility to call\n * `this.requestUpdate(propertyName, oldValue)` to request an update when\n * the property changes.\n */\n readonly noAccessor?: boolean;\n\n /**\n * Whether this property is wrapping accessors. This is set by `@property`\n * to control the initial value change and reflection logic.\n *\n * @internal\n */\n wrapped?: boolean;\n\n /**\n * When `true`, uses the initial value of the property as the default value,\n * which changes how attributes are handled:\n * - The initial value does *not* reflect, even if the `reflect` option is `true`.\n * Subsequent changes to the property will reflect, even if they are equal to the\n * default value.\n * - When the attribute is removed, the property is set to the default value\n * - The initial value will not trigger an old value in the `changedProperties` map\n * argument to update lifecycle methods.\n *\n * When set, properties must be initialized, either with a field initializer, or an\n * assignment in the constructor. Not initializing the property may lead to\n * improper handling of subsequent property assignments.\n *\n * While this behavior is opt-in, most properties that reflect to attributes should\n * use `useDefault: true` so that their initial values do not reflect.\n */\n useDefault?: boolean;\n}\n\n/**\n * Map of properties to PropertyDeclaration options. For each property an\n * accessor is made, and the property is processed according to the\n * PropertyDeclaration options.\n */\nexport interface PropertyDeclarations {\n readonly [key: string]: PropertyDeclaration;\n}\n\ntype PropertyDeclarationMap = Map<PropertyKey, PropertyDeclaration>;\n\ntype AttributeMap = Map<string, PropertyKey>;\n\n/**\n * A Map of property keys to values.\n *\n * Takes an optional type parameter T, which when specified as a non-any,\n * non-unknown type, will make the Map more strongly-typed, associating the map\n * keys with their corresponding value type on T.\n *\n * Use `PropertyValues<this>` when overriding ReactiveElement.update() and\n * other lifecycle methods in order to get stronger type-checking on keys\n * and values.\n */\n// This type is conditional so that if the parameter T is not specified, or\n// is `any`, the type will include `Map<PropertyKey, unknown>`. Since T is not\n// given in the uses of PropertyValues in this file, all uses here fallback to\n// meaning `Map<PropertyKey, unknown>`, but if a developer uses\n// `PropertyValues<this>` (or any other value for T) they will get a\n// strongly-typed Map type.\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport type PropertyValues<T = any> = T extends object\n ? PropertyValueMap<T>\n : Map<PropertyKey, unknown>;\n\n/**\n * Do not use, instead prefer {@linkcode PropertyValues}.\n */\n// This type must be exported such that JavaScript generated by the Google\n// Closure Compiler can import a type reference.\nexport interface PropertyValueMap<T> extends Map<PropertyKey, unknown> {\n get<K extends keyof T>(k: K): T[K] | undefined;\n set<K extends keyof T>(key: K, value: T[K]): this;\n has<K extends keyof T>(k: K): boolean;\n delete<K extends keyof T>(k: K): boolean;\n}\n\nexport const defaultConverter: ComplexAttributeConverter = {\n toAttribute(value: unknown, type?: unknown): unknown {\n switch (type) {\n case Boolean:\n value = value ? emptyStringForBooleanAttribute : null;\n break;\n case Object:\n case Array:\n // if the value is `null` or `undefined` pass this through\n // to allow removing/no change behavior.\n value = value == null ? value : JSON.stringify(value);\n break;\n }\n return value;\n },\n\n fromAttribute(value: string | null, type?: unknown) {\n let fromValue: unknown = value;\n switch (type) {\n case Boolean:\n fromValue = value !== null;\n break;\n case Number:\n fromValue = value === null ? null : Number(value);\n break;\n case Object:\n case Array:\n // Do *not* generate exception when invalid JSON is set as elements\n // don't normally complain on being mis-configured.\n // TODO(sorvell): Do generate exception in *dev mode*.\n try {\n // Assert to adhere to Bazel's \"must type assert JSON parse\" rule.\n fromValue = JSON.parse(value!) as unknown;\n } catch (e) {\n fromValue = null;\n }\n break;\n }\n return fromValue;\n },\n};\n\nexport interface HasChanged {\n (value: unknown, old: unknown): boolean;\n}\n\n/**\n * Change function that returns true if `value` is different from `oldValue`.\n * This method is used as the default for a property's `hasChanged` function.\n */\nexport const notEqual: HasChanged = (value: unknown, old: unknown): boolean =>\n !is(value, old);\n\nconst defaultPropertyDeclaration: PropertyDeclaration = {\n attribute: true,\n type: String,\n converter: defaultConverter,\n reflect: false,\n useDefault: false,\n hasChanged: notEqual,\n};\n\n/**\n * A string representing one of the supported dev mode warning categories.\n */\nexport type WarningKind =\n | 'change-in-update'\n | 'migration'\n | 'async-perform-update';\n\nexport type Initializer = (element: ReactiveElement) => void;\n\n// Temporary, until google3 is on TypeScript 5.2\ndeclare global {\n interface SymbolConstructor {\n readonly metadata: unique symbol;\n }\n}\n\n// Ensure metadata is enabled. TypeScript does not polyfill\n// Symbol.metadata, so we must ensure that it exists.\n(Symbol as {metadata: symbol}).metadata ??= Symbol('metadata');\n\ndeclare global {\n // This is public global API, do not change!\n // eslint-disable-next-line no-var\n var litPropertyMetadata: WeakMap<\n object,\n Map<PropertyKey, PropertyDeclaration>\n >;\n}\n\n// Map from a class's metadata object to property options\n// Note that we must use nullish-coalescing assignment so that we only use one\n// map even if we load multiple version of this module.\nglobal.litPropertyMetadata ??= new WeakMap<\n object,\n Map<PropertyKey, PropertyDeclaration>\n>();\n\n/**\n * Base element class which manages element properties and attributes. When\n * properties change, the `update` method is asynchronously called. This method\n * should be supplied by subclasses to render updates as desired.\n * @noInheritDoc\n */\nexport abstract class ReactiveElement\n // In the Node build, this `extends` clause will be substituted with\n // `(globalThis.HTMLElement ?? HTMLElement)`.\n //\n // This way, we will first prefer any global `HTMLElement` polyfill that the\n // user has assigned, and then fall back to the `HTMLElement` shim which has\n // been imported (see note at the top of this file about how this import is\n // generated by Rollup). Note that the `HTMLElement` variable has been\n // shadowed by this import, so it no longer refers to the global.\n extends HTMLElement\n implements ReactiveControllerHost\n{\n // Note: these are patched in only in DEV_MODE.\n /**\n * Read or set all the enabled warning categories for this class.\n *\n * This property is only used in development builds.\n *\n * @nocollapse\n * @category dev-mode\n */\n static enabledWarnings?: WarningKind[];\n\n /**\n * Enable the given warning category for this class.\n *\n * This method only exists in development builds, so it should be accessed\n * with a guard like:\n *\n * ```ts\n * // Enable for all ReactiveElement subclasses\n * ReactiveElement.enableWarning?.('migration');\n *\n * // Enable for only MyElement and subclasses\n * MyElement.enableWarning?.('migration');\n * ```\n *\n * @nocollapse\n * @category dev-mode\n */\n static enableWarning?: (warningKind: WarningKind) => void;\n\n /**\n * Disable the given warning category for this class.\n *\n * This method only exists in development builds, so it should be accessed\n * with a guard like:\n *\n * ```ts\n * // Disable for all ReactiveElement subclasses\n * ReactiveElement.disableWarning?.('migration');\n *\n * // Disable for only MyElement and subclasses\n * MyElement.disableWarning?.('migration');\n * ```\n *\n * @nocollapse\n * @category dev-mode\n */\n static disableWarning?: (warningKind: WarningKind) => void;\n\n /**\n * Adds an initializer function to the class that is called during instance\n * construction.\n *\n * This is useful for code that runs against a `ReactiveElement`\n * subclass, such as a decorator, that needs to do work for each\n * instance, such as setting up a `ReactiveController`.\n *\n * ```ts\n * const myDecorator = (target: typeof ReactiveElement, key: string) => {\n * target.addInitializer((instance: ReactiveElement) => {\n * // This is run during construction of the element\n * new MyController(instance);\n * });\n * }\n * ```\n *\n * Decorating a field will then cause each instance to run an initializer\n * that adds a controller:\n *\n * ```ts\n * class MyElement extends LitElement {\n * @myDecorator foo;\n * }\n * ```\n *\n * Initializers are stored per-constructor. Adding an initializer to a\n * subclass does not add it to a superclass. Since initializers are run in\n * constructors, initializers will run in order of the class hierarchy,\n * starting with superclasses and progressing to the instance's class.\n *\n * @nocollapse\n */\n static addInitializer(initializer: Initializer) {\n this.__prepare();\n (this._initializers ??= []).push(initializer);\n }\n\n static _initializers?: Initializer[];\n\n /*\n * Due to closure compiler ES6 compilation bugs, @nocollapse is required on\n * all static methods and properties with initializers. Reference:\n * - https://github.com/google/closure-compiler/issues/1776\n */\n\n /**\n * Maps attribute names to properties; for example `foobar` attribute to\n * `fooBar` property. Created lazily on user subclasses when finalizing the\n * class.\n * @nocollapse\n */\n private static __attributeToPropertyMap: AttributeMap;\n\n /**\n * Marks class as having been finalized, which includes creating properties\n * from `static properties`, but does *not* include all properties created\n * from decorators.\n * @nocollapse\n */\n protected static finalized: true | undefined;\n\n /**\n * Memoized list of all element properties, including any superclass\n * properties. Created lazily on user subclasses when finalizing the class.\n *\n * @nocollapse\n * @category properties\n */\n static elementProperties: PropertyDeclarationMap;\n\n /**\n * User-supplied object that maps property names to `PropertyDeclaration`\n * objects containing options for configuring reactive properties. When\n * a reactive property is set the element will update and render.\n *\n * By default properties are public fields, and as such, they should be\n * considered as primarily settable by element users, either via attribute or\n * the property itself.\n *\n * Generally, properties that are changed by the element should be private or\n * protected fields and should use the `state: true` option. Properties\n * marked as `state` do not reflect from the corresponding attribute\n *\n * However, sometimes element code does need to set a public property. This\n * should typically only be done in response to user interaction, and an event\n * should be fired informing the user; for example, a checkbox sets its\n * `checked` property when clicked and fires a `changed` event. Mutating\n * public properties should typically not be done for non-primitive (object or\n * array) properties. In other cases when an element needs to manage state, a\n * private property set with the `state: true` option should be used. When\n * needed, state properties can be initialized via public properties to\n * facilitate complex interactions.\n * @nocollapse\n * @category properties\n */\n static properties: PropertyDeclarations;\n\n /**\n * Memoized list of all element styles.\n * Created lazily on user subclasses when finalizing the class.\n * @nocollapse\n * @category styles\n */\n static elementStyles: Array<CSSResultOrNative> = [];\n\n /**\n * Array of styles to apply to the element. The styles should be defined\n * using the {@linkcode css} tag function, via constructible stylesheets, or\n * imported from native CSS module scripts.\n *\n * Note on Content Security Policy:\n *\n * Element styles are implemented with `<style>` tags when the browser doesn't\n * support adopted StyleSheets. To use such `<style>` tags with the style-src\n * CSP directive, the style-src value must either include 'unsafe-inline' or\n * `nonce-<base64-value>` with `<base64-value>` replaced be a server-generated\n * nonce.\n *\n * To provide a nonce to use on generated `<style>` elements, set\n * `window.litNonce` to a server-generated nonce in your page's HTML, before\n * loading application code:\n *\n * ```html\n * <script>\n * // Generated and unique per request:\n * window.litNonce = 'a1b2c3d4';\n * </script>\n * ```\n * @nocollapse\n * @category styles\n */\n static styles?: CSSResultGroup;\n\n /**\n * Returns a list of attributes corresponding to the registered properties.\n * @nocollapse\n * @category attributes\n */\n static get observedAttributes() {\n // Ensure we've created all properties\n this.finalize();\n // this.__attributeToPropertyMap is only undefined after finalize() in\n // ReactiveElement itself. ReactiveElement.observedAttributes is only\n // accessed with ReactiveElement as the receiver when a subclass or mixin\n // calls super.observedAttributes\n return (\n this.__attributeToPropertyMap && [...this.__attributeToPropertyMap.keys()]\n );\n }\n\n private __instanceProperties?: PropertyValues = undefined;\n\n /**\n * Creates a property accessor on the element prototype if one does not exist\n * and stores a {@linkcode PropertyDeclaration} for the property with the\n * given options. The property setter calls the property's `hasChanged`\n * property option or uses a strict identity check to determine whether or not\n * to request an update.\n *\n * This method may be overridden to customize properties; however,\n * when doing so, it's important to call `super.createProperty` to ensure\n * the property is setup correctly. This method calls\n * `getPropertyDescriptor` internally to get a descriptor to install.\n * To customize what properties do when they are get or set, override\n * `getPropertyDescriptor`. To customize the options for a property,\n * implement `createProperty` like this:\n *\n * ```ts\n * static createProperty(name, options) {\n * options = Object.assign(options, {myOption: true});\n * super.createProperty(name, options);\n * }\n * ```\n *\n * @nocollapse\n * @category properties\n */\n static createProperty(\n name: PropertyKey,\n options: PropertyDeclaration = defaultPropertyDeclaration\n ) {\n // If this is a state property, force the attribute to false.\n if (options.state) {\n (options as Mutable<PropertyDeclaration, 'attribute'>).attribute = false;\n }\n this.__prepare();\n // Whether this property is wrapping accessors.\n // Helps control the initial value change and reflection logic.\n if (this.prototype.hasOwnProperty(name)) {\n options = Object.create(options);\n options.wrapped = true;\n }\n this.elementProperties.set(name, options);\n if (!options.noAccessor) {\n const key = DEV_MODE\n ? // Use Symbol.for in dev mode to make it easier to maintain state\n // when doing HMR.\n Symbol.for(`${String(name)} (@property() cache)`)\n : Symbol();\n const descriptor = this.getPropertyDescriptor(name, key, options);\n if (descriptor !== undefined) {\n defineProperty(this.prototype, name, descriptor);\n }\n }\n }\n\n /**\n * Returns a property descriptor to be defined on the given named property.\n * If no descriptor is returned, the property will not become an accessor.\n * For example,\n *\n * ```ts\n * class MyElement extends LitElement {\n * static getPropertyDescriptor(name, key, options) {\n * const defaultDescriptor =\n * super.getPropertyDescriptor(name, key, options);\n * const setter = defaultDescriptor.set;\n * return {\n * get: defaultDescriptor.get,\n * set(value) {\n * setter.call(this, value);\n * // custom action.\n * },\n * configurable: true,\n * enumerable: true\n * }\n * }\n * }\n * ```\n *\n * @nocollapse\n * @category properties\n */\n protected static getPropertyDescriptor(\n name: PropertyKey,\n key: string | symbol,\n options: PropertyDeclaration\n ): PropertyDescriptor | undefined {\n const {get, set} = getOwnPropertyDescriptor(this.prototype, name) ?? {\n get(this: ReactiveElement) {\n return this[key as keyof typeof this];\n },\n set(this: ReactiveElement, v: unknown) {\n (this as unknown as Record<string | symbol, unknown>)[key] = v;\n },\n };\n if (DEV_MODE && get == null) {\n if ('value' in (getOwnPropertyDescriptor(this.prototype, name) ?? {})) {\n throw new Error(\n `Field ${JSON.stringify(String(name))} on ` +\n `${this.name} was declared as a reactive property ` +\n `but it's actually declared as a value on the prototype. ` +\n `Usually this is due to using @property or @state on a method.`\n );\n }\n issueWarning(\n 'reactive-property-without-getter',\n `Field ${JSON.stringify(String(name))} on ` +\n `${this.name} was declared as a reactive property ` +\n `but it does not have a getter. This will be an error in a ` +\n `future version of Lit.`\n );\n }\n return {\n get,\n set(this: ReactiveElement, value: unknown) {\n const oldValue = get?.call(this);\n set?.call(this, value);\n this.requestUpdate(name, oldValue, options);\n },\n configurable: true,\n enumerable: true,\n };\n }\n\n /**\n * Returns the property options associated with the given property.\n * These options are defined with a `PropertyDeclaration` via the `properties`\n * object or the `@property` decorator and are registered in\n * `createProperty(...)`.\n *\n * Note, this method should be considered \"final\" and not overridden. To\n * customize the options for a given property, override\n * {@linkcode createProperty}.\n *\n * @nocollapse\n * @final\n * @category properties\n */\n static getPropertyOptions(name: PropertyKey) {\n return this.elementProperties.get(name) ?? defaultPropertyDeclaration;\n }\n\n // Temporary, until google3 is on TypeScript 5.2\n declare static [Symbol.metadata]: object & Record<PropertyKey, unknown>;\n\n /**\n * Initializes static own properties of the class used in bookkeeping\n * for element properties, initializers, etc.\n *\n * Can be called multiple times by code that needs to ensure these\n * properties exist before using them.\n *\n * This method ensures the superclass is finalized so that inherited\n * property metadata can be copied down.\n * @nocollapse\n */\n private static __prepare() {\n if (\n this.hasOwnProperty(JSCompiler_renameProperty('elementProperties', this))\n ) {\n // Already prepared\n return;\n }\n // Finalize any superclasses\n const superCtor = getPrototypeOf(this) as typeof ReactiveElement;\n superCtor.finalize();\n\n // Create own set of initializers for this class if any exist on the\n // superclass and copy them down. Note, for a small perf boost, avoid\n // creating initializers unless needed.\n if (superCtor._initializers !== undefined) {\n this._initializers = [...superCtor._initializers];\n }\n // Initialize elementProperties from the superclass\n this.elementProperties = new Map(superCtor.elementProperties);\n }\n\n /**\n * Finishes setting up the class so that it's ready to be registered\n * as a custom element and instantiated.\n *\n * This method is called by the ReactiveElement.observedAttributes getter.\n * If you override the observedAttributes getter, you must either call\n * super.observedAttributes to trigger finalization, or call finalize()\n * yourself.\n *\n * @nocollapse\n */\n protected static finalize() {\n if (this.hasOwnProperty(JSCompiler_renameProperty('finalized', this))) {\n return;\n }\n this.finalized = true;\n this.__prepare();\n\n // Create properties from the static properties block:\n if (this.hasOwnProperty(JSCompiler_renameProperty('properties', this))) {\n const props = this.properties;\n const propKeys = [\n ...getOwnPropertyNames(props),\n ...getOwnPropertySymbols(props),\n ] as Array<keyof typeof props>;\n for (const p of propKeys) {\n this.createProperty(p, props[p]);\n }\n }\n\n // Create properties from standard decorator metadata:\n const metadata = this[Symbol.metadata];\n if (metadata !== null) {\n const properties = litPropertyMetadata.get(metadata);\n if (properties !== undefined) {\n for (const [p, options] of properties) {\n this.elementProperties.set(p, options);\n }\n }\n }\n\n // Create the attribute-to-property map\n this.__attributeToPropertyMap = new Map();\n for (const [p, options] of this.elementProperties) {\n const attr = this.__attributeNameForProperty(p, options);\n if (attr !== undefined) {\n this.__attributeToPropertyMap.set(attr, p);\n }\n }\n\n this.elementStyles = this.finalizeStyles(this.styles);\n\n if (DEV_MODE) {\n if (this.hasOwnProperty('createProperty')) {\n issueWarning(\n 'no-override-create-property',\n 'Overriding ReactiveElement.createProperty() is deprecated. ' +\n 'The override will not be called with standard decorators'\n );\n }\n if (this.hasOwnProperty('getPropertyDescriptor')) {\n issueWarning(\n 'no-override-get-property-descriptor',\n 'Overriding ReactiveElement.getPropertyDescriptor() is deprecated. ' +\n 'The override will not be called with standard decorators'\n );\n }\n }\n }\n\n /**\n * Options used when calling `attachShadow`. Set this property to customize\n * the options for the shadowRoot; for example, to create a closed\n * shadowRoot: `{mode: 'closed'}`.\n *\n * Note, these options are used in `createRenderRoot`. If this method\n * is customized, options should be respected if possible.\n * @nocollapse\n * @category rendering\n */\n static shadowRootOptions: ShadowRootInit = {mode: 'open'};\n\n /**\n * Takes the styles the user supplied via the `static styles` property and\n * returns the array of styles to apply to the element.\n * Override this method to integrate into a style management system.\n *\n * Styles are deduplicated preserving the _last_ instance in the list. This\n * is a performance optimization to avoid duplicated styles that can occur\n * especially when composing via subclassing. The last item is kept to try\n * to preserve the cascade order with the assumption that it's most important\n * that last added styles override previous styles.\n *\n * @nocollapse\n * @category styles\n */\n protected static finalizeStyles(\n styles?: CSSResultGroup\n ): Array<CSSResultOrNative> {\n const elementStyles = [];\n if (Array.isArray(styles)) {\n // Dedupe the flattened array in reverse order to preserve the last items.\n // Casting to Array<unknown> works around TS error that\n // appears to come from trying to flatten a type CSSResultArray.\n const set = new Set((styles as Array<unknown>).flat(Infinity).reverse());\n // Then preserve original order by adding the set items in reverse order.\n for (const s of set) {\n elementStyles.unshift(getCompatibleStyle(s as CSSResultOrNative));\n }\n } else if (styles !== undefined) {\n elementStyles.push(getCompatibleStyle(styles));\n }\n return elementStyles;\n }\n\n /**\n * Node or ShadowRoot into which element DOM should be rendered. Defaults\n * to an open shadowRoot.\n * @category rendering\n */\n readonly renderRoot!: HTMLElement | DocumentFragment;\n\n /**\n * Returns the property name for the given attribute `name`.\n * @nocollapse\n */\n private static __attributeNameForProperty(\n name: PropertyKey,\n options: PropertyDeclaration\n ) {\n const attribute = options.attribute;\n return attribute === false\n ? undefined\n : typeof attribute === 'string'\n ? attribute\n : typeof name === 'string'\n ? name.toLowerCase()\n : undefined;\n }\n\n // Initialize to an unresolved Promise so we can make sure the element has\n // connected before first update.\n private __updatePromise!: Promise<boolean>;\n\n /**\n * True if there is a pending update as a result of calling `requestUpdate()`.\n * Should only be read.\n * @category updates\n */\n isUpdatePending = false;\n\n /**\n * Is set to `true` after the first update. The element code cannot assume\n * that `renderRoot` exists before the element `hasUpdated`.\n * @category updates\n */\n hasUpdated = false;\n\n /**\n * Map with keys for any properties that have changed since the last\n * update cycle with previous values.\n *\n * @internal\n */\n _$changedProperties!: PropertyValues;\n\n /**\n * Records property default values when the\n * `useDefault` option is used.\n */\n private __defaultValues?: Map<PropertyKey, unknown>;\n\n /**\n * Properties that should be reflected when updated.\n */\n private __reflectingProperties?: Set<PropertyKey>;\n\n /**\n * Name of currently reflecting property\n */\n private __reflectingProperty: PropertyKey | null = null;\n\n /**\n * Set of controllers.\n */\n private __controllers?: Set<ReactiveController>;\n\n constructor() {\n super();\n this.__initialize();\n }\n\n /**\n * Internal only override point for customizing work done when elements\n * are constructed.\n */\n private __initialize() {\n this.__updatePromise = new Promise<boolean>(\n (res) => (this.enableUpdating = res)\n );\n this._$changedProperties = new Map();\n // This enqueues a microtask that must run before the first update, so it\n // must be called before requestUpdate()\n this.__saveInstanceProperties();\n // ensures first update will be caught by an early access of\n // `updateComplete`\n this.requestUpdate();\n (this.constructor as typeof ReactiveElement)._initializers?.forEach((i) =>\n i(this)\n );\n }\n\n /**\n * Registers a `ReactiveController` to participate in the element's reactive\n * update cycle. The element automatically calls into any registered\n * controllers during its lifecycle callbacks.\n *\n * If the element is connected when `addController()` is called, the\n * controller's `hostConnected()` callback will be immediately called.\n * @category controllers\n */\n addController(controller: ReactiveController) {\n (this.__controllers ??= new Set()).add(controller);\n // If a controller is added after the element has been connected,\n // call hostConnected. Note, re-using existence of `renderRoot` here\n // (which is set in connectedCallback) to avoid the need to track a\n // first connected state.\n if (this.renderRoot !== undefined && this.isConnected) {\n controller.hostConnected?.();\n }\n }\n\n /**\n * Removes a `ReactiveController` from the element.\n * @category controllers\n */\n removeController(controller: ReactiveController) {\n this.__controllers?.delete(controller);\n }\n\n /**\n * Fixes any properties set on the instance before upgrade time.\n * Otherwise these would shadow the accessor and break these properties.\n * The properties are stored in a Map which is played back after the\n * constructor runs.\n */\n private __saveInstanceProperties() {\n const instanceProperties = new Map<PropertyKey, unknown>();\n const elementProperties = (this.constructor as typeof ReactiveElement)\n .elementProperties;\n for (const p of elementProperties.keys() as IterableIterator<keyof this>) {\n if (this.hasOwnProperty(p)) {\n instanceProperties.set(p, this[p]);\n delete this[p];\n }\n }\n if (instanceProperties.size > 0) {\n this.__instanceProperties = instanceProperties;\n }\n }\n\n /**\n * Returns the node into which the element should render and by default\n * creates and returns an open shadowRoot. Implement to customize where the\n * element's DOM is rendered. For example, to render into the element's\n * childNodes, return `this`.\n *\n * @return Returns a node into which to render.\n * @category rendering\n */\n protected createRenderRoot(): HTMLElement | DocumentFragment {\n const renderRoot =\n this.shadowRoot ??\n this.attachShadow(\n (this.constructor as typeof ReactiveElement).shadowRootOptions\n );\n adoptStyles(\n renderRoot,\n (this.constructor as typeof ReactiveElement).elementStyles\n );\n return renderRoot;\n }\n\n /**\n * On first connection, creates the element's renderRoot, sets up\n * element styling, and enables updating.\n * @category lifecycle\n */\n connectedCallback() {\n // Create renderRoot before controllers `hostConnected`\n (this as Mutable<typeof this, 'renderRoot'>).renderRoot ??=\n this.createRenderRoot();\n this.enableUpdating(true);\n this.__controllers?.forEach((c) => c.hostConnected?.());\n }\n\n /**\n * Note, this method should be considered final and not overridden. It is\n * overridden on the element instance with a function that triggers the first\n * update.\n * @category updates\n */\n protected enableUpdating(_requestedUpdate: boolean) {}\n\n /**\n * Allows for `super.disconnectedCallback()` in extensions while\n * reserving the possibility of making non-breaking feature additions\n * when disconnecting at some point in the future.\n * @category lifecycle\n */\n disconnectedCallback() {\n this.__controllers?.forEach((c) => c.hostDisconnected?.());\n }\n\n /**\n * Synchronizes property values when attributes change.\n *\n * Specifically, when an attribute is set, the corresponding property is set.\n * You should rarely need to implement this callback. If this method is\n * overridden, `super.attributeChangedCallback(name, _old, value)` must be\n * called.\n *\n * See [responding to attribute changes](https://developer.mozilla.org/en-US/docs/Web/API/Web_components/Using_custom_elements#responding_to_attribute_changes)\n * on MDN for more information about the `attributeChangedCallback`.\n * @category attributes\n */\n attributeChangedCallback(\n name: string,\n _old: string | null,\n value: string | null\n ) {\n this._$attributeToProperty(name, value);\n }\n\n private __propertyToAttribute(name: PropertyKey, value: unknown) {\n const elemProperties: PropertyDeclarationMap = (\n this.constructor as typeof ReactiveElement\n ).elementProperties;\n const options = elemProperties.get(name)!;\n const attr = (\n this.constructor as typeof ReactiveElement\n ).__attributeNameForProperty(name, options);\n if (attr !== undefined && options.reflect === true) {\n const converter =\n (options.converter as ComplexAttributeConverter)?.toAttribute !==\n undefined\n ? (options.converter as ComplexAttributeConverter)\n : defaultConverter;\n const attrValue = converter.toAttribute!(value, options.type);\n if (\n DEV_MODE &&\n (this.constructor as typeof ReactiveElement).enabledWarnings!.includes(\n 'migration'\n ) &&\n attrValue === undefined\n ) {\n issueWarning(\n 'undefined-attribute-value',\n `The attribute value for the ${name as string} property is ` +\n `undefined on element ${this.localName}. The attribute will be ` +\n `removed, but in the previous version of \\`ReactiveElement\\`, ` +\n `the attribute would not have changed.`\n );\n }\n // Track if the property is being reflected to avoid\n // setting the property again via `attributeChangedCallback`. Note:\n // 1. this takes advantage of the fact that the callback is synchronous.\n // 2. will behave incorrectly if multiple attributes are in the reaction\n // stack at time of calling. However, since we process attributes\n // in `update` this should not be possible (or an extreme corner case\n // that we'd like to discover).\n // mark state reflecting\n this.__reflectingProperty = name;\n if (attrValue == null) {\n this.removeAttribute(attr);\n } else {\n this.setAttribute(attr, attrValue as string);\n }\n // mark state not reflecting\n this.__reflectingProperty = null;\n }\n }\n\n /** @internal */\n _$attributeToProperty(name: string, value: string | null) {\n const ctor = this.constructor as typeof ReactiveElement;\n // Note, hint this as an `AttributeMap` so closure clearly understands\n // the type; it has issues with tracking types through statics\n const propName = (ctor.__attributeToPropertyMap as AttributeMap).get(name);\n // Use tracking info to avoid reflecting a property value to an attribute\n // if it was just set because the attribute changed.\n if (propName !== undefined && this.__reflectingProperty !== propName) {\n const options = ctor.getPropertyOptions(propName);\n const converter =\n typeof options.converter === 'function'\n ? {fromAttribute: options.converter}\n : options.converter?.fromAttribute !== undefined\n ? options.converter\n : defaultConverter;\n // mark state reflecting\n this.__reflectingProperty = propName;\n const convertedValue = converter.fromAttribute!(value, options.type);\n this[propName as keyof this] =\n convertedValue ??\n this.__defaultValues?.get(propName) ??\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n (convertedValue as any);\n // mark state not reflecting\n this.__reflectingProperty = null;\n }\n }\n\n /**\n * Requests an update which is processed asynchronously. This should be called\n * when an element should update based on some state not triggered by setting\n * a reactive property. In this case, pass no arguments. It should also be\n * called when manually implementing a property setter. In this case, pass the\n * property `name` and `oldValue` to ensure that any configured property\n * options are honored.\n *\n * @param name name of requesting property\n * @param oldValue old value of requesting property\n * @param options property options to use instead of the previously\n * configured options\n * @category updates\n */\n requestUpdate(\n name?: PropertyKey,\n oldValue?: unknown,\n options?: PropertyDeclaration\n ): void {\n // If we have a property key, perform property update steps.\n if (name !== undefined) {\n if (DEV_MODE && (name as unknown) instanceof Event) {\n issueWarning(\n ``,\n `The requestUpdate() method was called with an Event as the property name. This is probably a mistake caused by binding this.requestUpdate as an event listener. Instead bind a function that will call it with no arguments: () => this.requestUpdate()`\n );\n }\n const ctor = this.constructor as typeof ReactiveElement;\n const newValue = this[name as keyof this];\n options ??= ctor.getPropertyOptions(name);\n const changed =\n (options.hasChanged ?? notEqual)(newValue, oldValue) ||\n // When there is no change, check a corner case that can occur when\n // 1. there's a initial value which was not reflected\n // 2. the property is subsequently set to this value.\n // For example, `prop: {useDefault: true, reflect: true}`\n // and el.prop = 'foo'. This should be considered a change if the\n // attribute is not set because we will now reflect the property to the attribute.\n (options.useDefault &&\n options.reflect &&\n newValue === this.__defaultValues?.get(name) &&\n !this.hasAttribute(ctor.__attributeNameForProperty(name, options)!));\n if (changed) {\n this._$changeProperty(name, oldValue, options);\n } else {\n // Abort the request if the property should not be considered changed.\n return;\n }\n }\n if (this.isUpdatePending === false) {\n this.__updatePromise = this.__enqueueUpdate();\n }\n }\n\n /**\n * @internal\n */\n _$changeProperty(\n name: PropertyKey,\n oldValue: unknown,\n {useDefault, reflect, wrapped}: PropertyDeclaration,\n initializeValue?: unknown\n ) {\n // Record default value when useDefault is used. This allows us to\n // restore this value when the attribute is removed.\n if (useDefault && !(this.__defaultValues ??= new Map()).has(name)) {\n this.__defaultValues.set(\n name,\n initializeValue ?? oldValue ?? this[name as keyof this]\n );\n // if this is not wrapping an accessor, it must be an initial setting\n // and in this case we do not want to record the change or reflect.\n if (wrapped !== true || initializeValue !== undefined) {\n return;\n }\n }\n // TODO (justinfagnani): Create a benchmark of Map.has() + Map.set(\n // vs just Map.set()\n if (!this._$changedProperties.has(name)) {\n // On the initial change, the old value should be `undefined`, except\n // with `useDefault`\n if (!this.hasUpdated && !useDefault) {\n oldValue = undefined;\n }\n this._$changedProperties.set(name, oldValue);\n }\n // Add to reflecting properties set.\n // Note, it's important that every change has a chance to add the\n // property to `__reflectingProperties`. This ensures setting\n // attribute + property reflects correctly.\n if (reflect === true && this.__reflectingProperty !== name) {\n (this.__reflectingProperties ??= new Set<PropertyKey>()).add(name);\n }\n }\n\n /**\n * Sets up the element to asynchronously update.\n */\n private async __enqueueUpdate() {\n this.isUpdatePending = true;\n try {\n // Ensure any previous update has resolved before updating.\n // This `await` also ensures that property changes are batched.\n await this.__updatePromise;\n } catch (e) {\n // Refire any previous errors async so they do not disrupt the update\n // cycle. Errors are refired so developers have a chance to observe\n // them, and this can be done by implementing\n // `window.onunhandledrejection`.\n Promise.reject(e);\n }\n const result = this.scheduleUpdate();\n // If `scheduleUpdate` returns a Promise, we await it. This is done to\n // enable coordinating updates with a scheduler. Note, the result is\n // checked to avoid delaying an additional microtask unless we need to.\n if (result != null) {\n await result;\n }\n return !this.isUpdatePending;\n }\n\n /**\n * Schedules an element update. You can override this method to change the\n * timing of updates by returning a Promise. The update will await the\n * returned Promise, and you should resolve the Promise to allow the update\n * to proceed. If this method is overridden, `super.scheduleUpdate()`\n * must be called.\n *\n * For instance, to schedule updates to occur just before the next frame:\n *\n * ```ts\n * override protected async scheduleUpdate(): Promise<unknown> {\n * await new Promise((resolve) => requestAnimationFrame(() => resolve()));\n * super.scheduleUpdate();\n * }\n * ```\n * @category updates\n */\n protected scheduleUpdate(): void | Promise<unknown> {\n const result = this.performUpdate();\n if (\n DEV_MODE &&\n (this.constructor as typeof ReactiveElement).enabledWarnings!.includes(\n 'async-perform-update'\n ) &&\n typeof (result as unknown as Promise<unknown> | undefined)?.then ===\n 'function'\n ) {\n issueWarning(\n 'async-perform-update',\n `Element ${this.localName} returned a Promise from performUpdate(). ` +\n `This behavior is deprecated and will be removed in a future ` +\n `version of ReactiveElement.`\n );\n }\n return result;\n }\n\n /**\n * Performs an element update. Note, if an exception is thrown during the\n * update, `firstUpdated` and `updated` will not be called.\n *\n * Call `performUpdate()` to immediately process a pending update. This should\n * generally not be needed, but it can be done in rare cases when you need to\n * update synchronously.\n *\n * @category updates\n */\n protected performUpdate(): void {\n // Abort any update if one is not pending when this is called.\n // This can happen if `performUpdate` is called early to \"flush\"\n // the update.\n if (!this.isUpdatePending) {\n return;\n }\n debugLogEvent?.({kind: 'update'});\n if (!this.hasUpdated) {\n // Create renderRoot before first update. This occurs in `connectedCallback`\n // but is done here to support out of tree calls to `enableUpdating`/`performUpdate`.\n (this as Mutable<typeof this, 'renderRoot'>).renderRoot ??=\n this.createRenderRoot();\n if (DEV_MODE) {\n // Produce warning if any reactive properties on the prototype are\n // shadowed by class fields. Instance fields set before upgrade are\n // deleted by this point, so any own property is caused by class field\n // initialization in the constructor.\n const ctor = this.constructor as typeof ReactiveElement;\n const shadowedProperties = [...ctor.elementProperties.keys()].filter(\n (p) => this.hasOwnProperty(p) && p in getPrototypeOf(this)\n );\n if (shadowedProperties.length) {\n throw new Error(\n `The following properties on element ${this.localName} will not ` +\n `trigger updates as expected because they are set using class ` +\n `fields: ${shadowedProperties.join(', ')}. ` +\n `Native class fields and some compiled output will overwrite ` +\n `accessors used for detecting changes. See ` +\n `https://lit.dev/msg/class-field-shadowing ` +\n `for more information.`\n );\n }\n }\n // Mixin instance properties once, if they exist.\n if (this.__instanceProperties) {\n // TODO (justinfagnani): should we use the stored value? Could a new value\n // have been set since we stored the own property value?\n for (const [p, value] of this.__instanceProperties) {\n this[p as keyof this] = value as this[keyof this];\n }\n this.__instanceProperties = undefined;\n }\n // Trigger initial value reflection and populate the initial\n // `changedProperties` map, but only for the case of properties created\n // via `createProperty` on accessors, which will not have already\n // populated the `changedProperties` map since they are not set.\n // We can't know if these accessors had initializers, so we just set\n // them anyway - a difference from experimental decorators on fields and\n // standard decorators on auto-accessors.\n // For context see:\n // https://github.com/lit/lit/pull/4183#issuecomment-1711959635\n const elementProperties = (this.constructor as typeof ReactiveElement)\n .elementProperties;\n if (elementProperties.size > 0) {\n for (const [p, options] of elementProperties) {\n const {wrapped} = options;\n const value = this[p as keyof this];\n if (\n wrapped === true &&\n !this._$changedProperties.has(p) &&\n value !== undefined\n ) {\n this._$changeProperty(p, undefined, options, value);\n }\n }\n }\n }\n let shouldUpdate = false;\n const changedProperties = this._$changedProperties;\n try {\n shouldUpdate = this.shouldUpdate(changedProperties);\n if (shouldUpdate) {\n this.willUpdate(changedProperties);\n this.__controllers?.forEach((c) => c.hostUpdate?.());\n this.update(changedProperties);\n } else {\n this.__markUpdated();\n }\n } catch (e) {\n // Prevent `firstUpdated` and `updated` from running when there's an\n // update exception.\n shouldUpdate = false;\n // Ensure element can accept additional updates after an exception.\n this.__markUpdated();\n throw e;\n }\n // The update is no longer considered pending and further updates are now allowed.\n if (shouldUpdate) {\n this._$didUpdate(changedProperties);\n }\n }\n\n /**\n * Invoked before `update()` to compute values needed during the update.\n *\n * Implement `willUpdate` to compute property values that depend on other\n * properties and are used in the rest of the update process.\n *\n * ```ts\n * willUpdate(changedProperties) {\n * // only need to check changed properties for an expensive computation.\n * if (changedProperties.has('firstName') || changedProperties.has('lastName')) {\n * this.sha = computeSHA(`${this.firstName} ${this.lastName}`);\n * }\n * }\n *\n * render() {\n * return html`SHA: ${this.sha}`;\n * }\n * ```\n *\n * @category updates\n */\n protected willUpdate(_changedProperties: PropertyValues): void {}\n\n // Note, this is an override point for polyfill-support.\n // @internal\n _$didUpdate(changedProperties: PropertyValues) {\n this.__controllers?.forEach((c) => c.hostUpdated?.());\n if (!this.hasUpdated) {\n this.hasUpdated = true;\n this.firstUpdated(changedProperties);\n }\n this.updated(changedProperties);\n if (\n DEV_MODE &&\n this.isUpdatePending &&\n (this.constructor as typeof ReactiveElement).enabledWarnings!.includes(\n 'change-in-update'\n )\n ) {\n issueWarning(\n 'change-in-update',\n `Element ${this.localName} scheduled an update ` +\n `(generally because a property was set) ` +\n `after an update completed, causing a new update to be scheduled. ` +\n `This is inefficient and should be avoided unless the next update ` +\n `can only be scheduled as a side effect of the previous update.`\n );\n }\n }\n\n private __markUpdated() {\n this._$changedProperties = new Map();\n this.isUpdatePending = false;\n }\n\n /**\n * Returns a Promise that resolves when the element has completed updating.\n * The Promise value is a boolean that is `true` if the element completed the\n * update without triggering another update. The Promise result is `false` if\n * a property was set inside `updated()`. If the Promise is rejected, an\n * exception was thrown during the update.\n *\n * To await additional asynchronous work, override the `getUpdateComplete`\n * method. For example, it is sometimes useful to await a rendered element\n * before fulfilling this Promise. To do this, first await\n * `super.getUpdateComplete()`, then any subsequent state.\n *\n * @return A promise of a boolean that resolves to true if the update completed\n * without triggering another update.\n * @category updates\n */\n get updateComplete(): Promise<boolean> {\n return this.getUpdateComplete();\n }\n\n /**\n * Override point for the `updateComplete` promise.\n *\n * It is not safe to override the `updateComplete` getter directly due to a\n * limitation in TypeScript which means it is not possible to call a\n * superclass getter (e.g. `super.updateComplete.then(...)`) when the target\n * language is ES5 (https://github.com/microsoft/TypeScript/issues/338).\n * This method should be overridden instead. For example:\n *\n * ```ts\n * class MyElement extends LitElement {\n * override async getUpdateComplete() {\n * const result = await super.getUpdateComplete();\n * await this._myChild.updateComplete;\n * return result;\n * }\n * }\n * ```\n *\n * @return A promise of a boolean that resolves to true if the update completed\n * without triggering another update.\n * @category updates\n */\n protected getUpdateComplete(): Promise<boolean> {\n return this.__updatePromise;\n }\n\n /**\n * Controls whether or not `update()` should be called when the element requests\n * an update. By default, this method always returns `true`, but this can be\n * customized to control when to update.\n *\n * @param _changedProperties Map of changed properties with old values\n * @category updates\n */\n protected shouldUpdate(_changedProperties: PropertyValues): boolean {\n return true;\n }\n\n /**\n * Updates the element. This method reflects property values to attributes.\n * It can be overridden to render and keep updated element DOM.\n * Setting properties inside this method will *not* trigger\n * another update.\n *\n * @param _changedProperties Map of changed properties with old values\n * @category updates\n */\n protected update(_changedProperties: PropertyValues) {\n // The forEach() expression will only run when __reflectingProperties is\n // defined, and it returns undefined, setting __reflectingProperties to\n // undefined\n this.__reflectingProperties &&= this.__reflectingProperties.forEach((p) =>\n this.__propertyToAttribute(p, this[p as keyof this])\n ) as undefined;\n this.__markUpdated();\n }\n\n /**\n * Invoked whenever the element is updated. Implement to perform\n * post-updating tasks via DOM APIs, for example, focusing an element.\n *\n * Setting properties inside this method will trigger the element to update\n * again after this update cycle completes.\n *\n * @param _changedProperties Map of changed properties with old values\n * @category updates\n */\n protected updated(_changedProperties: PropertyValues) {}\n\n /**\n * Invoked when the element is first updated. Implement to perform one time\n * work on the element after update.\n *\n * ```ts\n * firstUpdated() {\n * this.renderRoot.getElementById('my-text-area').focus();\n * }\n * ```\n *\n * Setting properties inside this method will trigger the element to update\n * again after this update cycle completes.\n *\n * @param _changedProperties Map of changed properties with old values\n * @category updates\n */\n protected firstUpdated(_changedProperties: PropertyValues) {}\n}\n// Assigned here to work around a jscompiler bug with static fields\n// when compiling to ES5.\n// https://github.com/google/closure-compiler/issues/3177\n(ReactiveElement as unknown as Record<string, unknown>)[\n JSCompiler_renameProperty('elementProperties', ReactiveElement)\n] = new Map();\n(ReactiveElement as unknown as Record<string, unknown>)[\n JSCompiler_renameProperty('finalized', ReactiveElement)\n] = new Map();\n\n// Apply polyfills if available\npolyfillSupport?.({ReactiveElement});\n\n// Dev mode warnings...\nif (DEV_MODE) {\n // Default warning set.\n ReactiveElement.enabledWarnings = [\n 'change-in-update',\n 'async-perform-update',\n ];\n const ensureOwnWarnings = function (ctor: typeof ReactiveElement) {\n if (\n !ctor.hasOwnProperty(JSCompiler_renameProperty('enabledWarnings', ctor))\n ) {\n ctor.enabledWarnings = ctor.enabledWarnings!.slice();\n }\n };\n ReactiveElement.enableWarning = function (\n this: typeof ReactiveElement,\n warning: WarningKind\n ) {\n ensureOwnWarnings(this);\n if (!this.enabledWarnings!.includes(warning)) {\n this.enabledWarnings!.push(warning);\n }\n };\n ReactiveElement.disableWarning = function (\n this: typeof ReactiveElement,\n warning: WarningKind\n ) {\n ensureOwnWarnings(this);\n const i = this.enabledWarnings!.indexOf(warning);\n if (i >= 0) {\n this.enabledWarnings!.splice(i, 1);\n }\n };\n}\n\n// IMPORTANT: do not change the property name or the assignment expression.\n// This line will be used in regexes to search for ReactiveElement usage.\n(global.reactiveElementVersions ??= []).push('2.1.1');\nif (DEV_MODE && global.reactiveElementVersions.length > 1) {\n queueMicrotask(() => {\n issueWarning!(\n 'multiple-versions',\n `Multiple versions of Lit loaded. Loading multiple versions ` +\n `is not recommended.`\n );\n });\n}\n", "/**\n * @license\n * Copyright 2017 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\n// IMPORTANT: these imports must be type-only\nimport type {Directive, DirectiveResult, PartInfo} from './directive.js';\nimport type {TrustedHTML, TrustedTypesWindow} from 'trusted-types/lib/index.js';\n\nconst DEV_MODE = true;\nconst ENABLE_EXTRA_SECURITY_HOOKS = true;\nconst ENABLE_SHADYDOM_NOPATCH = true;\nconst NODE_MODE = false;\n\n// Allows minifiers to rename references to globalThis\nconst global = globalThis;\n\n/**\n * Contains types that are part of the unstable debug API.\n *\n * Everything in this API is not stable and may change or be removed in the future,\n * even on patch releases.\n */\n// eslint-disable-next-line @typescript-eslint/no-namespace\nexport namespace LitUnstable {\n /**\n * When Lit is running in dev mode and `window.emitLitDebugLogEvents` is true,\n * we will emit 'lit-debug' events to window, with live details about the update and render\n * lifecycle. These can be useful for writing debug tooling and visualizations.\n *\n * Please be aware that running with window.emitLitDebugLogEvents has performance overhead,\n * making certain operations that are normally very cheap (like a no-op render) much slower,\n * because we must copy data and dispatch events.\n */\n // eslint-disable-next-line @typescript-eslint/no-namespace\n export namespace DebugLog {\n export type Entry =\n | TemplatePrep\n | TemplateInstantiated\n | TemplateInstantiatedAndUpdated\n | TemplateUpdating\n | BeginRender\n | EndRender\n | CommitPartEntry\n | SetPartValue;\n export interface TemplatePrep {\n kind: 'template prep';\n template: Template;\n strings: TemplateStringsArray;\n clonableTemplate: HTMLTemplateElement;\n parts: TemplatePart[];\n }\n export interface BeginRender {\n kind: 'begin render';\n id: number;\n value: unknown;\n container: HTMLElement | DocumentFragment;\n options: RenderOptions | undefined;\n part: ChildPart | undefined;\n }\n export interface EndRender {\n kind: 'end render';\n id: number;\n value: unknown;\n container: HTMLElement | DocumentFragment;\n options: RenderOptions | undefined;\n part: ChildPart;\n }\n export interface TemplateInstantiated {\n kind: 'template instantiated';\n template: Template | CompiledTemplate;\n instance: TemplateInstance;\n options: RenderOptions | undefined;\n fragment: Node;\n parts: Array<Part | undefined>;\n values: unknown[];\n }\n export interface TemplateInstantiatedAndUpdated {\n kind: 'template instantiated and updated';\n template: Template | CompiledTemplate;\n instance: TemplateInstance;\n options: RenderOptions | undefined;\n fragment: Node;\n parts: Array<Part | undefined>;\n values: unknown[];\n }\n export interface TemplateUpdating {\n kind: 'template updating';\n template: Template | CompiledTemplate;\n instance: TemplateInstance;\n options: RenderOptions | undefined;\n parts: Array<Part | undefined>;\n values: unknown[];\n }\n export interface SetPartValue {\n kind: 'set part';\n part: Part;\n value: unknown;\n valueIndex: number;\n values: unknown[];\n templateInstance: TemplateInstance;\n }\n\n export type CommitPartEntry =\n | CommitNothingToChildEntry\n | CommitText\n | CommitNode\n | CommitAttribute\n | CommitProperty\n | CommitBooleanAttribute\n | CommitEventListener\n | CommitToElementBinding;\n\n export interface CommitNothingToChildEntry {\n kind: 'commit nothing to child';\n start: ChildNode;\n end: ChildNode | null;\n parent: Disconnectable | undefined;\n options: RenderOptions | undefined;\n }\n\n export interface CommitText {\n kind: 'commit text';\n node: Text;\n value: unknown;\n options: RenderOptions | undefined;\n }\n\n export interface CommitNode {\n kind: 'commit node';\n start: Node;\n parent: Disconnectable | undefined;\n value: Node;\n options: RenderOptions | undefined;\n }\n\n export interface CommitAttribute {\n kind: 'commit attribute';\n element: Element;\n name: string;\n value: unknown;\n options: RenderOptions | undefined;\n }\n\n export interface CommitProperty {\n kind: 'commit property';\n element: Element;\n name: string;\n value: unknown;\n options: RenderOptions | undefined;\n }\n\n export interface CommitBooleanAttribute {\n kind: 'commit boolean attribute';\n element: Element;\n name: string;\n value: boolean;\n options: RenderOptions | undefined;\n }\n\n export interface CommitEventListener {\n kind: 'commit event listener';\n element: Element;\n name: string;\n value: unknown;\n oldListener: unknown;\n options: RenderOptions | undefined;\n // True if we're removing the old event listener (e.g. because settings changed, or value is nothing)\n removeListener: boolean;\n // True if we're adding a new event listener (e.g. because first render, or settings changed)\n addListener: boolean;\n }\n\n export interface CommitToElementBinding {\n kind: 'commit to element binding';\n element: Element;\n value: unknown;\n options: RenderOptions | undefined;\n }\n }\n}\n\ninterface DebugLoggingWindow {\n // Even in dev mode, we generally don't want to emit these events, as that's\n // another level of cost, so only emit them when DEV_MODE is true _and_ when\n // window.emitLitDebugEvents is true.\n emitLitDebugLogEvents?: boolean;\n}\n\n/**\n * Useful for visualizing and logging insights into what the Lit template system is doing.\n *\n * Compiled out of prod mode builds.\n */\nconst debugLogEvent = DEV_MODE\n ? (event: LitUnstable.DebugLog.Entry) => {\n const shouldEmit = (global as unknown as DebugLoggingWindow)\n .emitLitDebugLogEvents;\n if (!shouldEmit) {\n return;\n }\n global.dispatchEvent(\n new CustomEvent<LitUnstable.DebugLog.Entry>('lit-debug', {\n detail: event,\n })\n );\n }\n : undefined;\n// Used for connecting beginRender and endRender events when there are nested\n// renders when errors are thrown preventing an endRender event from being\n// called.\nlet debugLogRenderId = 0;\n\nlet issueWarning: (code: string, warning: string) => void;\n\nif (DEV_MODE) {\n global.litIssuedWarnings ??= new Set();\n\n /**\n * Issue a warning if we haven't already, based either on `code` or `warning`.\n * Warnings are disabled automatically only by `warning`; disabling via `code`\n * can be done by users.\n */\n issueWarning = (code: string, warning: string) => {\n warning += code\n ? ` See https://lit.dev/msg/${code} for more information.`\n : '';\n if (\n !global.litIssuedWarnings!.has(warning) &&\n !global.litIssuedWarnings!.has(code)\n ) {\n console.warn(warning);\n global.litIssuedWarnings!.add(warning);\n }\n };\n\n queueMicrotask(() => {\n issueWarning(\n 'dev-mode',\n `Lit is in dev mode. Not recommended for production!`\n );\n });\n}\n\nconst wrap =\n ENABLE_SHADYDOM_NOPATCH &&\n global.ShadyDOM?.inUse &&\n global.ShadyDOM?.noPatch === true\n ? (global.ShadyDOM!.wrap as <T extends Node>(node: T) => T)\n : <T extends Node>(node: T) => node;\n\nconst trustedTypes = (global as unknown as TrustedTypesWindow).trustedTypes;\n\n/**\n * Our TrustedTypePolicy for HTML which is declared using the html template\n * tag function.\n *\n * That HTML is a developer-authored constant, and is parsed with innerHTML\n * before any untrusted expressions have been mixed in. Therefor it is\n * considered safe by construction.\n */\nconst policy = trustedTypes\n ? trustedTypes.createPolicy('lit-html', {\n createHTML: (s) => s,\n })\n : undefined;\n\n/**\n * Used to sanitize any value before it is written into the DOM. This can be\n * used to implement a security policy of allowed and disallowed values in\n * order to prevent XSS attacks.\n *\n * One way of using this callback would be to check attributes and properties\n * against a list of high risk fields, and require that values written to such\n * fields be instances of a class which is safe by construction. Closure's Safe\n * HTML Types is one implementation of this technique (\n * https://github.com/google/safe-html-types/blob/master/doc/safehtml-types.md).\n * The TrustedTypes polyfill in API-only mode could also be used as a basis\n * for this technique (https://github.com/WICG/trusted-types).\n *\n * @param node The HTML node (usually either a #text node or an Element) that\n * is being written to. Note that this is just an exemplar node, the write\n * may take place against another instance of the same class of node.\n * @param name The name of an attribute or property (for example, 'href').\n * @param type Indicates whether the write that's about to be performed will\n * be to a property or a node.\n * @return A function that will sanitize this class of writes.\n */\nexport type SanitizerFactory = (\n node: Node,\n name: string,\n type: 'property' | 'attribute'\n) => ValueSanitizer;\n\n/**\n * A function which can sanitize values that will be written to a specific kind\n * of DOM sink.\n *\n * See SanitizerFactory.\n *\n * @param value The value to sanitize. Will be the actual value passed into\n * the lit-html template literal, so this could be of any type.\n * @return The value to write to the DOM. Usually the same as the input value,\n * unless sanitization is needed.\n */\nexport type ValueSanitizer = (value: unknown) => unknown;\n\nconst identityFunction: ValueSanitizer = (value: unknown) => value;\nconst noopSanitizer: SanitizerFactory = (\n _node: Node,\n _name: string,\n _type: 'property' | 'attribute'\n) => identityFunction;\n\n/** Sets the global sanitizer factory. */\nconst setSanitizer = (newSanitizer: SanitizerFactory) => {\n if (!ENABLE_EXTRA_SECURITY_HOOKS) {\n return;\n }\n if (sanitizerFactoryInternal !== noopSanitizer) {\n throw new Error(\n `Attempted to overwrite existing lit-html security policy.` +\n ` setSanitizeDOMValueFactory should be called at most once.`\n );\n }\n sanitizerFactoryInternal = newSanitizer;\n};\n\n/**\n * Only used in internal tests, not a part of the public API.\n */\nconst _testOnlyClearSanitizerFactoryDoNotCallOrElse = () => {\n sanitizerFactoryInternal = noopSanitizer;\n};\n\nconst createSanitizer: SanitizerFactory = (node, name, type) => {\n return sanitizerFactoryInternal(node, name, type);\n};\n\n// Added to an attribute name to mark the attribute as bound so we can find\n// it easily.\nconst boundAttributeSuffix = '$lit$';\n\n// This marker is used in many syntactic positions in HTML, so it must be\n// a valid element name and attribute name. We don't support dynamic names (yet)\n// but this at least ensures that the parse tree is closer to the template\n// intention.\nconst marker = `lit$${Math.random().toFixed(9).slice(2)}$`;\n\n// String used to tell if a comment is a marker comment\nconst markerMatch = '?' + marker;\n\n// Text used to insert a comment marker node. We use processing instruction\n// syntax because it's slightly smaller, but parses as a comment node.\nconst nodeMarker = `<${markerMatch}>`;\n\nconst d =\n NODE_MODE && global.document === undefined\n ? ({\n createTreeWalker() {\n return {};\n },\n } as unknown as Document)\n : document;\n\n// Creates a dynamic marker. We never have to search for these in the DOM.\nconst createMarker = () => d.createComment('');\n\n// https://tc39.github.io/ecma262/#sec-typeof-operator\ntype Primitive = null | undefined | boolean | number | string | symbol | bigint;\nconst isPrimitive = (value: unknown): value is Primitive =>\n value === null || (typeof value != 'object' && typeof value != 'function');\nconst isArray = Array.isArray;\nconst isIterable = (value: unknown): value is Iterable<unknown> =>\n isArray(value) ||\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n typeof (value as any)?.[Symbol.iterator] === 'function';\n\nconst SPACE_CHAR = `[ \\t\\n\\f\\r]`;\nconst ATTR_VALUE_CHAR = `[^ \\t\\n\\f\\r\"'\\`<>=]`;\nconst NAME_CHAR = `[^\\\\s\"'>=/]`;\n\n// These regexes represent the five parsing states that we care about in the\n// Template's HTML scanner. They match the *end* of the state they're named\n// after.\n// Depending on the match, we transition to a new state. If there's no match,\n// we stay in the same state.\n// Note that the regexes are stateful. We utilize lastIndex and sync it\n// across the multiple regexes used. In addition to the five regexes below\n// we also dynamically create a regex to find the matching end tags for raw\n// text elements.\n\n/**\n * End of text is: `<` followed by:\n * (comment start) or (tag) or (dynamic tag binding)\n */\nconst textEndRegex = /<(?:(!--|\\/[^a-zA-Z])|(\\/?[a-zA-Z][^>\\s]*)|(\\/?$))/g;\nconst COMMENT_START = 1;\nconst TAG_NAME = 2;\nconst DYNAMIC_TAG_NAME = 3;\n\nconst commentEndRegex = /-->/g;\n/**\n * Comments not started with <!--, like </{, can be ended by a single `>`\n */\nconst comment2EndRegex = />/g;\n\n/**\n * The tagEnd regex matches the end of the \"inside an opening\" tag syntax\n * position. It either matches a `>`, an attribute-like sequence, or the end\n * of the string after a space (attribute-name position ending).\n *\n * See attributes in the HTML spec:\n * https://www.w3.org/TR/html5/syntax.html#elements-attributes\n *\n * \" \\t\\n\\f\\r\" are HTML space characters:\n * https://infra.spec.whatwg.org/#ascii-whitespace\n *\n * So an attribute is:\n * * The name: any character except a whitespace character, (\"), ('), \">\",\n * \"=\", or \"/\". Note: this is different from the HTML spec which also excludes control characters.\n * * Followed by zero or more space characters\n * * Followed by \"=\"\n * * Followed by zero or more space characters\n * * Followed by:\n * * Any character except space, ('), (\"), \"<\", \">\", \"=\", (`), or\n * * (\") then any non-(\"), or\n * * (') then any non-(')\n */\nconst tagEndRegex = new RegExp(\n `>|${SPACE_CHAR}(?:(${NAME_CHAR}+)(${SPACE_CHAR}*=${SPACE_CHAR}*(?:${ATTR_VALUE_CHAR}|(\"|')|))|$)`,\n 'g'\n);\nconst ENTIRE_MATCH = 0;\nconst ATTRIBUTE_NAME = 1;\nconst SPACES_AND_EQUALS = 2;\nconst QUOTE_CHAR = 3;\n\nconst singleQuoteAttrEndRegex = /'/g;\nconst doubleQuoteAttrEndRegex = /\"/g;\n/**\n * Matches the raw text elements.\n *\n * Comments are not parsed within raw text elements, so we need to search their\n * text content for marker strings.\n */\nconst rawTextElement = /^(?:script|style|textarea|title)$/i;\n\n/** TemplateResult types */\nconst HTML_RESULT = 1;\nconst SVG_RESULT = 2;\nconst MATHML_RESULT = 3;\n\ntype ResultType = typeof HTML_RESULT | typeof SVG_RESULT | typeof MATHML_RESULT;\n\n// TemplatePart types\n// IMPORTANT: these must match the values in PartType\nconst ATTRIBUTE_PART = 1;\nconst CHILD_PART = 2;\nconst PROPERTY_PART = 3;\nconst BOOLEAN_ATTRIBUTE_PART = 4;\nconst EVENT_PART = 5;\nconst ELEMENT_PART = 6;\nconst COMMENT_PART = 7;\n\n/**\n * The return type of the template tag functions, {@linkcode html} and\n * {@linkcode svg} when it hasn't been compiled by @lit-labs/compiler.\n *\n * A `TemplateResult` object holds all the information about a template\n * expression required to render it: the template strings, expression values,\n * and type of template (html or svg).\n *\n * `TemplateResult` objects do not create any DOM on their own. To create or\n * update DOM you need to render the `TemplateResult`. See\n * [Rendering](https://lit.dev/docs/components/rendering) for more information.\n *\n */\nexport type UncompiledTemplateResult<T extends ResultType = ResultType> = {\n // This property needs to remain unminified.\n ['_$litType$']: T;\n strings: TemplateStringsArray;\n values: unknown[];\n};\n\n/**\n * This is a template result that may be either uncompiled or compiled.\n *\n * In the future, TemplateResult will be this type. If you want to explicitly\n * note that a template result is potentially compiled, you can reference this\n * type and it will continue to behave the same through the next major version\n * of Lit. This can be useful for code that wants to prepare for the next\n * major version of Lit.\n */\nexport type MaybeCompiledTemplateResult<T extends ResultType = ResultType> =\n | UncompiledTemplateResult<T>\n | CompiledTemplateResult;\n\n/**\n * The return type of the template tag functions, {@linkcode html} and\n * {@linkcode svg}.\n *\n * A `TemplateResult` object holds all the information about a template\n * expression required to render it: the template strings, expression values,\n * and type of template (html or svg).\n *\n * `TemplateResult` objects do not create any DOM on their own. To create or\n * update DOM you need to render the `TemplateResult`. See\n * [Rendering](https://lit.dev/docs/components/rendering) for more information.\n *\n * In Lit 4, this type will be an alias of\n * MaybeCompiledTemplateResult, so that code will get type errors if it assumes\n * that Lit templates are not compiled. When deliberately working with only\n * one, use either {@linkcode CompiledTemplateResult} or\n * {@linkcode UncompiledTemplateResult} explicitly.\n */\nexport type TemplateResult<T extends ResultType = ResultType> =\n UncompiledTemplateResult<T>;\n\nexport type HTMLTemplateResult = TemplateResult<typeof HTML_RESULT>;\n\nexport type SVGTemplateResult = TemplateResult<typeof SVG_RESULT>;\n\nexport type MathMLTemplateResult = TemplateResult<typeof MATHML_RESULT>;\n\n/**\n * A TemplateResult that has been compiled by @lit-labs/compiler, skipping the\n * prepare step.\n */\nexport interface CompiledTemplateResult {\n // This is a factory in order to make template initialization lazy\n // and allow ShadyRenderOptions scope to be passed in.\n // This property needs to remain unminified.\n ['_$litType$']: CompiledTemplate;\n values: unknown[];\n}\n\nexport interface CompiledTemplate extends Omit<Template, 'el'> {\n // el is overridden to be optional. We initialize it on first render\n el?: HTMLTemplateElement;\n\n // The prepared HTML string to create a template element from.\n // The type is a TemplateStringsArray to guarantee that the value came from\n // source code, preventing a JSON injection attack.\n h: TemplateStringsArray;\n}\n\n/**\n * Generates a template literal tag function that returns a TemplateResult with\n * the given result type.\n */\nconst tag =\n <T extends ResultType>(type: T) =>\n (strings: TemplateStringsArray, ...values: unknown[]): TemplateResult<T> => {\n // Warn against templates octal escape sequences\n // We do this here rather than in render so that the warning is closer to the\n // template definition.\n if (DEV_MODE && strings.some((s) => s === undefined)) {\n console.warn(\n 'Some template strings are undefined.\\n' +\n 'This is probably caused by illegal octal escape sequences.'\n );\n }\n if (DEV_MODE) {\n // Import static-html.js results in a circular dependency which g3 doesn't\n // handle. Instead we know that static values must have the field\n // `_$litStatic$`.\n if (\n values.some((val) => (val as {_$litStatic$: unknown})?.['_$litStatic$'])\n ) {\n issueWarning(\n '',\n `Static values 'literal' or 'unsafeStatic' cannot be used as values to non-static templates.\\n` +\n `Please use the static 'html' tag function. See https://lit.dev/docs/templates/expressions/#static-expressions`\n );\n }\n }\n return {\n // This property needs to remain unminified.\n ['_$litType$']: type,\n strings,\n values,\n };\n };\n\n/**\n * Interprets a template literal as an HTML template that can efficiently\n * render to and update a container.\n *\n * ```ts\n * const header = (title: string) => html`<h1>${title}</h1>`;\n * ```\n *\n * The `html` tag returns a description of the DOM to render as a value. It is\n * lazy, meaning no work is done until the template is rendered. When rendering,\n * if a template comes from the same expression as a previously rendered result,\n * it's efficiently updated instead of replaced.\n */\nexport const html = tag(HTML_RESULT);\n\n/**\n * Interprets a template literal as an SVG fragment that can efficiently render\n * to and update a container.\n *\n * ```ts\n * const rect = svg`<rect width=\"10\" height=\"10\"></rect>`;\n *\n * const myImage = html`\n * <svg viewBox=\"0 0 10 10\" xmlns=\"http://www.w3.org/2000/svg\">\n * ${rect}\n * </svg>`;\n * ```\n *\n * The `svg` *tag function* should only be used for SVG fragments, or elements\n * that would be contained **inside** an `<svg>` HTML element. A common error is\n * placing an `<svg>` *element* in a template tagged with the `svg` tag\n * function. The `<svg>` element is an HTML element and should be used within a\n * template tagged with the {@linkcode html} tag function.\n *\n * In LitElement usage, it's invalid to return an SVG fragment from the\n * `render()` method, as the SVG fragment will be contained within the element's\n * shadow root and thus not be properly contained within an `<svg>` HTML\n * element.\n */\nexport const svg = tag(SVG_RESULT);\n\n/**\n * Interprets a template literal as MathML fragment that can efficiently render\n * to and update a container.\n *\n * ```ts\n * const num = mathml`<mn>1</mn>`;\n *\n * const eq = html`\n * <math>\n * ${num}\n * </math>`;\n * ```\n *\n * The `mathml` *tag function* should only be used for MathML fragments, or\n * elements that would be contained **inside** a `<math>` HTML element. A common\n * error is placing a `<math>` *element* in a template tagged with the `mathml`\n * tag function. The `<math>` element is an HTML element and should be used\n * within a template tagged with the {@linkcode html} tag function.\n *\n * In LitElement usage, it's invalid to return an MathML fragment from the\n * `render()` method, as the MathML fragment will be contained within the\n * element's shadow root and thus not be properly contained within a `<math>`\n * HTML element.\n */\nexport const mathml = tag(MATHML_RESULT);\n\n/**\n * A sentinel value that signals that a value was handled by a directive and\n * should not be written to the DOM.\n */\nexport const noChange = Symbol.for('lit-noChange');\n\n/**\n * A sentinel value that signals a ChildPart to fully clear its content.\n *\n * ```ts\n * const button = html`${\n * user.isAdmin\n * ? html`<button>DELETE</button>`\n * : nothing\n * }`;\n * ```\n *\n * Prefer using `nothing` over other falsy values as it provides a consistent\n * behavior between various expression binding contexts.\n *\n * In child expressions, `undefined`, `null`, `''`, and `nothing` all behave the\n * same and render no nodes. In attribute expressions, `nothing` _removes_ the\n * attribute, while `undefined` and `null` will render an empty string. In\n * property expressions `nothing` becomes `undefined`.\n */\nexport const nothing = Symbol.for('lit-nothing');\n\n/**\n * The cache of prepared templates, keyed by the tagged TemplateStringsArray\n * and _not_ accounting for the specific template tag used. This means that\n * template tags cannot be dynamic - they must statically be one of html, svg,\n * or attr. This restriction simplifies the cache lookup, which is on the hot\n * path for rendering.\n */\nconst templateCache = new WeakMap<TemplateStringsArray, Template>();\n\n/**\n * Object specifying options for controlling lit-html rendering. Note that\n * while `render` may be called multiple times on the same `container` (and\n * `renderBefore` reference node) to efficiently update the rendered content,\n * only the options passed in during the first render are respected during\n * the lifetime of renders to that unique `container` + `renderBefore`\n * combination.\n */\nexport interface RenderOptions {\n /**\n * An object to use as the `this` value for event listeners. It's often\n * useful to set this to the host component rendering a template.\n */\n host?: object;\n /**\n * A DOM node before which to render content in the container.\n */\n renderBefore?: ChildNode | null;\n /**\n * Node used for cloning the template (`importNode` will be called on this\n * node). This controls the `ownerDocument` of the rendered DOM, along with\n * any inherited context. Defaults to the global `document`.\n */\n creationScope?: {importNode(node: Node, deep?: boolean): Node};\n /**\n * The initial connected state for the top-level part being rendered. If no\n * `isConnected` option is set, `AsyncDirective`s will be connected by\n * default. Set to `false` if the initial render occurs in a disconnected tree\n * and `AsyncDirective`s should see `isConnected === false` for their initial\n * render. The `part.setConnected()` method must be used subsequent to initial\n * render to change the connected state of the part.\n */\n isConnected?: boolean;\n}\n\nconst walker = d.createTreeWalker(\n d,\n 129 /* NodeFilter.SHOW_{ELEMENT|COMMENT} */\n);\n\nlet sanitizerFactoryInternal: SanitizerFactory = noopSanitizer;\n\n//\n// Classes only below here, const variable declarations only above here...\n//\n// Keeping variable declarations and classes together improves minification.\n// Interfaces and type aliases can be interleaved freely.\n//\n\n// Type for classes that have a `_directive` or `_directives[]` field, used by\n// `resolveDirective`\nexport interface DirectiveParent {\n _$parent?: DirectiveParent;\n _$isConnected: boolean;\n __directive?: Directive;\n __directives?: Array<Directive | undefined>;\n}\n\nfunction trustFromTemplateString(\n tsa: TemplateStringsArray,\n stringFromTSA: string\n): TrustedHTML {\n // A security check to prevent spoofing of Lit template results.\n // In the future, we may be able to replace this with Array.isTemplateObject,\n // though we might need to make that check inside of the html and svg\n // functions, because precompiled templates don't come in as\n // TemplateStringArray objects.\n if (!isArray(tsa) || !tsa.hasOwnProperty('raw')) {\n let message = 'invalid template strings array';\n if (DEV_MODE) {\n message = `\n Internal Error: expected template strings to be an array\n with a 'raw' field. Faking a template strings array by\n calling html or svg like an ordinary function is effectively\n the same as calling unsafeHtml and can lead to major security\n issues, e.g. opening your code up to XSS attacks.\n If you're using the html or svg tagged template functions normally\n and still seeing this error, please file a bug at\n https://github.com/lit/lit/issues/new?template=bug_report.md\n and include information about your build tooling, if any.\n `\n .trim()\n .replace(/\\n */g, '\\n');\n }\n throw new Error(message);\n }\n return policy !== undefined\n ? policy.createHTML(stringFromTSA)\n : (stringFromTSA as unknown as TrustedHTML);\n}\n\n/**\n * Returns an HTML string for the given TemplateStringsArray and result type\n * (HTML or SVG), along with the case-sensitive bound attribute names in\n * template order. The HTML contains comment markers denoting the `ChildPart`s\n * and suffixes on bound attributes denoting the `AttributeParts`.\n *\n * @param strings template strings array\n * @param type HTML or SVG\n * @return Array containing `[html, attrNames]` (array returned for terseness,\n * to avoid object fields since this code is shared with non-minified SSR\n * code)\n */\nconst getTemplateHtml = (\n strings: TemplateStringsArray,\n type: ResultType\n): [TrustedHTML, Array<string>] => {\n // Insert makers into the template HTML to represent the position of\n // bindings. The following code scans the template strings to determine the\n // syntactic position of the bindings. They can be in text position, where\n // we insert an HTML comment, attribute value position, where we insert a\n // sentinel string and re-write the attribute name, or inside a tag where\n // we insert the sentinel string.\n const l = strings.length - 1;\n // Stores the case-sensitive bound attribute names in the order of their\n // parts. ElementParts are also reflected in this array as undefined\n // rather than a string, to disambiguate from attribute bindings.\n const attrNames: Array<string> = [];\n let html =\n type === SVG_RESULT ? '<svg>' : type === MATHML_RESULT ? '<math>' : '';\n\n // When we're inside a raw text tag (not it's text content), the regex\n // will still be tagRegex so we can find attributes, but will switch to\n // this regex when the tag ends.\n let rawTextEndRegex: RegExp | undefined;\n\n // The current parsing state, represented as a reference to one of the\n // regexes\n let regex = textEndRegex;\n\n for (let i = 0; i < l; i++) {\n const s = strings[i];\n // The index of the end of the last attribute name. When this is\n // positive at end of a string, it means we're in an attribute value\n // position and need to rewrite the attribute name.\n // We also use a special value of -2 to indicate that we encountered\n // the end of a string in attribute name position.\n let attrNameEndIndex = -1;\n let attrName: string | undefined;\n let lastIndex = 0;\n let match!: RegExpExecArray | null;\n\n // The conditions in this loop handle the current parse state, and the\n // assignments to the `regex` variable are the state transitions.\n while (lastIndex < s.length) {\n // Make sure we start searching from where we previously left off\n regex.lastIndex = lastIndex;\n match = regex.exec(s);\n if (match === null) {\n break;\n }\n lastIndex = regex.lastIndex;\n if (regex === textEndRegex) {\n if (match[COMMENT_START] === '!--') {\n regex = commentEndRegex;\n } else if (match[COMMENT_START] !== undefined) {\n // We started a weird comment, like </{\n regex = comment2EndRegex;\n } else if (match[TAG_NAME] !== undefined) {\n if (rawTextElement.test(match[TAG_NAME])) {\n // Record if we encounter a raw-text element. We'll switch to\n // this regex at the end of the tag.\n rawTextEndRegex = new RegExp(`</${match[TAG_NAME]}`, 'g');\n }\n regex = tagEndRegex;\n } else if (match[DYNAMIC_TAG_NAME] !== undefined) {\n if (DEV_MODE) {\n throw new Error(\n 'Bindings in tag names are not supported. Please use static templates instead. ' +\n 'See https://lit.dev/docs/templates/expressions/#static-expressions'\n );\n }\n regex = tagEndRegex;\n }\n } else if (regex === tagEndRegex) {\n if (match[ENTIRE_MATCH] === '>') {\n // End of a tag. If we had started a raw-text element, use that\n // regex\n regex = rawTextEndRegex ?? textEndRegex;\n // We may be ending an unquoted attribute value, so make sure we\n // clear any pending attrNameEndIndex\n attrNameEndIndex = -1;\n } else if (match[ATTRIBUTE_NAME] === undefined) {\n // Attribute name position\n attrNameEndIndex = -2;\n } else {\n attrNameEndIndex = regex.lastIndex - match[SPACES_AND_EQUALS].length;\n attrName = match[ATTRIBUTE_NAME];\n regex =\n match[QUOTE_CHAR] === undefined\n ? tagEndRegex\n : match[QUOTE_CHAR] === '\"'\n ? doubleQuoteAttrEndRegex\n : singleQuoteAttrEndRegex;\n }\n } else if (\n regex === doubleQuoteAttrEndRegex ||\n regex === singleQuoteAttrEndRegex\n ) {\n regex = tagEndRegex;\n } else if (regex === commentEndRegex || regex === comment2EndRegex) {\n regex = textEndRegex;\n } else {\n // Not one of the five state regexes, so it must be the dynamically\n // created raw text regex and we're at the close of that element.\n regex = tagEndRegex;\n rawTextEndRegex = undefined;\n }\n }\n\n if (DEV_MODE) {\n // If we have a attrNameEndIndex, which indicates that we should\n // rewrite the attribute name, assert that we're in a valid attribute\n // position - either in a tag, or a quoted attribute value.\n console.assert(\n attrNameEndIndex === -1 ||\n regex === tagEndRegex ||\n regex === singleQuoteAttrEndRegex ||\n regex === doubleQuoteAttrEndRegex,\n 'unexpected parse state B'\n );\n }\n\n // We have four cases:\n // 1. We're in text position, and not in a raw text element\n // (regex === textEndRegex): insert a comment marker.\n // 2. We have a non-negative attrNameEndIndex which means we need to\n // rewrite the attribute name to add a bound attribute suffix.\n // 3. We're at the non-first binding in a multi-binding attribute, use a\n // plain marker.\n // 4. We're somewhere else inside the tag. If we're in attribute name\n // position (attrNameEndIndex === -2), add a sequential suffix to\n // generate a unique attribute name.\n\n // Detect a binding next to self-closing tag end and insert a space to\n // separate the marker from the tag end:\n const end =\n regex === tagEndRegex && strings[i + 1].startsWith('/>') ? ' ' : '';\n html +=\n regex === textEndRegex\n ? s + nodeMarker\n : attrNameEndIndex >= 0\n ? (attrNames.push(attrName!),\n s.slice(0, attrNameEndIndex) +\n boundAttributeSuffix +\n s.slice(attrNameEndIndex)) +\n marker +\n end\n : s + marker + (attrNameEndIndex === -2 ? i : end);\n }\n\n const htmlResult: string | TrustedHTML =\n html +\n (strings[l] || '<?>') +\n (type === SVG_RESULT ? '</svg>' : type === MATHML_RESULT ? '</math>' : '');\n\n // Returned as an array for terseness\n return [trustFromTemplateString(strings, htmlResult), attrNames];\n};\n\n/** @internal */\nexport type {Template};\nclass Template {\n /** @internal */\n el!: HTMLTemplateElement;\n\n parts: Array<TemplatePart> = [];\n\n constructor(\n // This property needs to remain unminified.\n {strings, ['_$litType$']: type}: UncompiledTemplateResult,\n options?: RenderOptions\n ) {\n let node: Node | null;\n let nodeIndex = 0;\n let attrNameIndex = 0;\n const partCount = strings.length - 1;\n const parts = this.parts;\n\n // Create template element\n const [html, attrNames] = getTemplateHtml(strings, type);\n this.el = Template.createElement(html, options);\n walker.currentNode = this.el.content;\n\n // Re-parent SVG or MathML nodes into template root\n if (type === SVG_RESULT || type === MATHML_RESULT) {\n const wrapper = this.el.content.firstChild!;\n wrapper.replaceWith(...wrapper.childNodes);\n }\n\n // Walk the template to find binding markers and create TemplateParts\n while ((node = walker.nextNode()) !== null && parts.length < partCount) {\n if (node.nodeType === 1) {\n if (DEV_MODE) {\n const tag = (node as Element).localName;\n // Warn if `textarea` includes an expression and throw if `template`\n // does since these are not supported. We do this by checking\n // innerHTML for anything that looks like a marker. This catches\n // cases like bindings in textarea there markers turn into text nodes.\n if (\n /^(?:textarea|template)$/i!.test(tag) &&\n (node as Element).innerHTML.includes(marker)\n ) {\n const m =\n `Expressions are not supported inside \\`${tag}\\` ` +\n `elements. See https://lit.dev/msg/expression-in-${tag} for more ` +\n `information.`;\n if (tag === 'template') {\n throw new Error(m);\n } else issueWarning('', m);\n }\n }\n // TODO (justinfagnani): for attempted dynamic tag names, we don't\n // increment the bindingIndex, and it'll be off by 1 in the element\n // and off by two after it.\n if ((node as Element).hasAttributes()) {\n for (const name of (node as Element).getAttributeNames()) {\n if (name.endsWith(boundAttributeSuffix)) {\n const realName = attrNames[attrNameIndex++];\n const value = (node as Element).getAttribute(name)!;\n const statics = value.split(marker);\n const m = /([.?@])?(.*)/.exec(realName)!;\n parts.push({\n type: ATTRIBUTE_PART,\n index: nodeIndex,\n name: m[2],\n strings: statics,\n ctor:\n m[1] === '.'\n ? PropertyPart\n : m[1] === '?'\n ? BooleanAttributePart\n : m[1] === '@'\n ? EventPart\n : AttributePart,\n });\n (node as Element).removeAttribute(name);\n } else if (name.startsWith(marker)) {\n parts.push({\n type: ELEMENT_PART,\n index: nodeIndex,\n });\n (node as Element).removeAttribute(name);\n }\n }\n }\n // TODO (justinfagnani): benchmark the regex against testing for each\n // of the 3 raw text element names.\n if (rawTextElement.test((node as Element).tagName)) {\n // For raw text elements we need to split the text content on\n // markers, create a Text node for each segment, and create\n // a TemplatePart for each marker.\n const strings = (node as Element).textContent!.split(marker);\n const lastIndex = strings.length - 1;\n if (lastIndex > 0) {\n (node as Element).textContent = trustedTypes\n ? (trustedTypes.emptyScript as unknown as '')\n : '';\n // Generate a new text node for each literal section\n // These nodes are also used as the markers for child parts\n for (let i = 0; i < lastIndex; i++) {\n (node as Element).append(strings[i], createMarker());\n // Walk past the marker node we just added\n walker.nextNode();\n parts.push({type: CHILD_PART, index: ++nodeIndex});\n }\n // Note because this marker is added after the walker's current\n // node, it will be walked to in the outer loop (and ignored), so\n // we don't need to adjust nodeIndex here\n (node as Element).append(strings[lastIndex], createMarker());\n }\n }\n } else if (node.nodeType === 8) {\n const data = (node as Comment).data;\n if (data === markerMatch) {\n parts.push({type: CHILD_PART, index: nodeIndex});\n } else {\n let i = -1;\n while ((i = (node as Comment).data.indexOf(marker, i + 1)) !== -1) {\n // Comment node has a binding marker inside, make an inactive part\n // The binding won't work, but subsequent bindings will\n parts.push({type: COMMENT_PART, index: nodeIndex});\n // Move to the end of the match\n i += marker.length - 1;\n }\n }\n }\n nodeIndex++;\n }\n\n if (DEV_MODE) {\n // If there was a duplicate attribute on a tag, then when the tag is\n // parsed into an element the attribute gets de-duplicated. We can detect\n // this mismatch if we haven't precisely consumed every attribute name\n // when preparing the template. This works because `attrNames` is built\n // from the template string and `attrNameIndex` comes from processing the\n // resulting DOM.\n if (attrNames.length !== attrNameIndex) {\n throw new Error(\n `Detected duplicate attribute bindings. This occurs if your template ` +\n `has duplicate attributes on an element tag. For example ` +\n `\"<input ?disabled=\\${true} ?disabled=\\${false}>\" contains a ` +\n `duplicate \"disabled\" attribute. The error was detected in ` +\n `the following template: \\n` +\n '`' +\n strings.join('${...}') +\n '`'\n );\n }\n }\n\n // We could set walker.currentNode to another node here to prevent a memory\n // leak, but every time we prepare a template, we immediately render it\n // and re-use the walker in new TemplateInstance._clone().\n debugLogEvent &&\n debugLogEvent({\n kind: 'template prep',\n template: this,\n clonableTemplate: this.el,\n parts: this.parts,\n strings,\n });\n }\n\n // Overridden via `litHtmlPolyfillSupport` to provide platform support.\n /** @nocollapse */\n static createElement(html: TrustedHTML, _options?: RenderOptions) {\n const el = d.createElement('template');\n el.innerHTML = html as unknown as string;\n return el;\n }\n}\n\nexport interface Disconnectable {\n _$parent?: Disconnectable;\n _$disconnectableChildren?: Set<Disconnectable>;\n // Rather than hold connection state on instances, Disconnectables recursively\n // fetch the connection state from the RootPart they are connected in via\n // getters up the Disconnectable tree via _$parent references. This pushes the\n // cost of tracking the isConnected state to `AsyncDirectives`, and avoids\n // needing to pass all Disconnectables (parts, template instances, and\n // directives) their connection state each time it changes, which would be\n // costly for trees that have no AsyncDirectives.\n _$isConnected: boolean;\n}\n\nfunction resolveDirective(\n part: ChildPart | AttributePart | ElementPart,\n value: unknown,\n parent: DirectiveParent = part,\n attributeIndex?: number\n): unknown {\n // Bail early if the value is explicitly noChange. Note, this means any\n // nested directive is still attached and is not run.\n if (value === noChange) {\n return value;\n }\n let currentDirective =\n attributeIndex !== undefined\n ? (parent as AttributePart).__directives?.[attributeIndex]\n : (parent as ChildPart | ElementPart | Directive).__directive;\n const nextDirectiveConstructor = isPrimitive(value)\n ? undefined\n : // This property needs to remain unminified.\n (value as DirectiveResult)['_$litDirective$'];\n if (currentDirective?.constructor !== nextDirectiveConstructor) {\n // This property needs to remain unminified.\n currentDirective?.['_$notifyDirectiveConnectionChanged']?.(false);\n if (nextDirectiveConstructor === undefined) {\n currentDirective = undefined;\n } else {\n currentDirective = new nextDirectiveConstructor(part as PartInfo);\n currentDirective._$initialize(part, parent, attributeIndex);\n }\n if (attributeIndex !== undefined) {\n ((parent as AttributePart).__directives ??= [])[attributeIndex] =\n currentDirective;\n } else {\n (parent as ChildPart | Directive).__directive = currentDirective;\n }\n }\n if (currentDirective !== undefined) {\n value = resolveDirective(\n part,\n currentDirective._$resolve(part, (value as DirectiveResult).values),\n currentDirective,\n attributeIndex\n );\n }\n return value;\n}\n\nexport type {TemplateInstance};\n/**\n * An updateable instance of a Template. Holds references to the Parts used to\n * update the template instance.\n */\nclass TemplateInstance implements Disconnectable {\n _$template: Template;\n _$parts: Array<Part | undefined> = [];\n\n /** @internal */\n _$parent: ChildPart;\n /** @internal */\n _$disconnectableChildren?: Set<Disconnectable> = undefined;\n\n constructor(template: Template, parent: ChildPart) {\n this._$template = template;\n this._$parent = parent;\n }\n\n // Called by ChildPart parentNode getter\n get parentNode() {\n return this._$parent.parentNode;\n }\n\n // See comment in Disconnectable interface for why this is a getter\n get _$isConnected() {\n return this._$parent._$isConnected;\n }\n\n // This method is separate from the constructor because we need to return a\n // DocumentFragment and we don't want to hold onto it with an instance field.\n _clone(options: RenderOptions | undefined) {\n const {\n el: {content},\n parts: parts,\n } = this._$template;\n const fragment = (options?.creationScope ?? d).importNode(content, true);\n walker.currentNode = fragment;\n\n let node = walker.nextNode()!;\n let nodeIndex = 0;\n let partIndex = 0;\n let templatePart = parts[0];\n\n while (templatePart !== undefined) {\n if (nodeIndex === templatePart.index) {\n let part: Part | undefined;\n if (templatePart.type === CHILD_PART) {\n part = new ChildPart(\n node as HTMLElement,\n node.nextSibling,\n this,\n options\n );\n } else if (templatePart.type === ATTRIBUTE_PART) {\n part = new templatePart.ctor(\n node as HTMLElement,\n templatePart.name,\n templatePart.strings,\n this,\n options\n );\n } else if (templatePart.type === ELEMENT_PART) {\n part = new ElementPart(node as HTMLElement, this, options);\n }\n this._$parts.push(part);\n templatePart = parts[++partIndex];\n }\n if (nodeIndex !== templatePart?.index) {\n node = walker.nextNode()!;\n nodeIndex++;\n }\n }\n // We need to set the currentNode away from the cloned tree so that we\n // don't hold onto the tree even if the tree is detached and should be\n // freed.\n walker.currentNode = d;\n return fragment;\n }\n\n _update(values: Array<unknown>) {\n let i = 0;\n for (const part of this._$parts) {\n if (part !== undefined) {\n debugLogEvent &&\n debugLogEvent({\n kind: 'set part',\n part,\n value: values[i],\n valueIndex: i,\n values,\n templateInstance: this,\n });\n if ((part as AttributePart).strings !== undefined) {\n (part as AttributePart)._$setValue(values, part as AttributePart, i);\n // The number of values the part consumes is part.strings.length - 1\n // since values are in between template spans. We increment i by 1\n // later in the loop, so increment it by part.strings.length - 2 here\n i += (part as AttributePart).strings!.length - 2;\n } else {\n part._$setValue(values[i]);\n }\n }\n i++;\n }\n }\n}\n\n/*\n * Parts\n */\ntype AttributeTemplatePart = {\n readonly type: typeof ATTRIBUTE_PART;\n readonly index: number;\n readonly name: string;\n readonly ctor: typeof AttributePart;\n readonly strings: ReadonlyArray<string>;\n};\ntype ChildTemplatePart = {\n readonly type: typeof CHILD_PART;\n readonly index: number;\n};\ntype ElementTemplatePart = {\n readonly type: typeof ELEMENT_PART;\n readonly index: number;\n};\ntype CommentTemplatePart = {\n readonly type: typeof COMMENT_PART;\n readonly index: number;\n};\n\n/**\n * A TemplatePart represents a dynamic part in a template, before the template\n * is instantiated. When a template is instantiated Parts are created from\n * TemplateParts.\n */\ntype TemplatePart =\n | ChildTemplatePart\n | AttributeTemplatePart\n | ElementTemplatePart\n | CommentTemplatePart;\n\nexport type Part =\n | ChildPart\n | AttributePart\n | PropertyPart\n | BooleanAttributePart\n | ElementPart\n | EventPart;\n\nexport type {ChildPart};\nclass ChildPart implements Disconnectable {\n readonly type = CHILD_PART;\n readonly options: RenderOptions | undefined;\n _$committedValue: unknown = nothing;\n /** @internal */\n __directive?: Directive;\n /** @internal */\n _$startNode: ChildNode;\n /** @internal */\n _$endNode: ChildNode | null;\n private _textSanitizer: ValueSanitizer | undefined;\n /** @internal */\n _$parent: Disconnectable | undefined;\n /**\n * Connection state for RootParts only (i.e. ChildPart without _$parent\n * returned from top-level `render`). This field is unused otherwise. The\n * intention would be clearer if we made `RootPart` a subclass of `ChildPart`\n * with this field (and a different _$isConnected getter), but the subclass\n * caused a perf regression, possibly due to making call sites polymorphic.\n * @internal\n */\n __isConnected: boolean;\n\n // See comment in Disconnectable interface for why this is a getter\n get _$isConnected() {\n // ChildParts that are not at the root should always be created with a\n // parent; only RootChildNode's won't, so they return the local isConnected\n // state\n return this._$parent?._$isConnected ?? this.__isConnected;\n }\n\n // The following fields will be patched onto ChildParts when required by\n // AsyncDirective\n /** @internal */\n _$disconnectableChildren?: Set<Disconnectable> = undefined;\n /** @internal */\n _$notifyConnectionChanged?(\n isConnected: boolean,\n removeFromParent?: boolean,\n from?: number\n ): void;\n /** @internal */\n _$reparentDisconnectables?(parent: Disconnectable): void;\n\n constructor(\n startNode: ChildNode,\n endNode: ChildNode | null,\n parent: TemplateInstance | ChildPart | undefined,\n options: RenderOptions | undefined\n ) {\n this._$startNode = startNode;\n this._$endNode = endNode;\n this._$parent = parent;\n this.options = options;\n // Note __isConnected is only ever accessed on RootParts (i.e. when there is\n // no _$parent); the value on a non-root-part is \"don't care\", but checking\n // for parent would be more code\n this.__isConnected = options?.isConnected ?? true;\n if (ENABLE_EXTRA_SECURITY_HOOKS) {\n // Explicitly initialize for consistent class shape.\n this._textSanitizer = undefined;\n }\n }\n\n /**\n * The parent node into which the part renders its content.\n *\n * A ChildPart's content consists of a range of adjacent child nodes of\n * `.parentNode`, possibly bordered by 'marker nodes' (`.startNode` and\n * `.endNode`).\n *\n * - If both `.startNode` and `.endNode` are non-null, then the part's content\n * consists of all siblings between `.startNode` and `.endNode`, exclusively.\n *\n * - If `.startNode` is non-null but `.endNode` is null, then the part's\n * content consists of all siblings following `.startNode`, up to and\n * including the last child of `.parentNode`. If `.endNode` is non-null, then\n * `.startNode` will always be non-null.\n *\n * - If both `.endNode` and `.startNode` are null, then the part's content\n * consists of all child nodes of `.parentNode`.\n */\n get parentNode(): Node {\n let parentNode: Node = wrap(this._$startNode).parentNode!;\n const parent = this._$parent;\n if (\n parent !== undefined &&\n parentNode?.nodeType === 11 /* Node.DOCUMENT_FRAGMENT */\n ) {\n // If the parentNode is a DocumentFragment, it may be because the DOM is\n // still in the cloned fragment during initial render; if so, get the real\n // parentNode the part will be committed into by asking the parent.\n parentNode = (parent as ChildPart | TemplateInstance).parentNode;\n }\n return parentNode;\n }\n\n /**\n * The part's leading marker node, if any. See `.parentNode` for more\n * information.\n */\n get startNode(): Node | null {\n return this._$startNode;\n }\n\n /**\n * The part's trailing marker node, if any. See `.parentNode` for more\n * information.\n */\n get endNode(): Node | null {\n return this._$endNode;\n }\n\n _$setValue(value: unknown, directiveParent: DirectiveParent = this): void {\n if (DEV_MODE && this.parentNode === null) {\n throw new Error(\n `This \\`ChildPart\\` has no \\`parentNode\\` and therefore cannot accept a value. This likely means the element containing the part was manipulated in an unsupported way outside of Lit's control such that the part's marker nodes were ejected from DOM. For example, setting the element's \\`innerHTML\\` or \\`textContent\\` can do this.`\n );\n }\n value = resolveDirective(this, value, directiveParent);\n if (isPrimitive(value)) {\n // Non-rendering child values. It's important that these do not render\n // empty text nodes to avoid issues with preventing default <slot>\n // fallback content.\n if (value === nothing || value == null || value === '') {\n if (this._$committedValue !== nothing) {\n debugLogEvent &&\n debugLogEvent({\n kind: 'commit nothing to child',\n start: this._$startNode,\n end: this._$endNode,\n parent: this._$parent,\n options: this.options,\n });\n this._$clear();\n }\n this._$committedValue = nothing;\n } else if (value !== this._$committedValue && value !== noChange) {\n this._commitText(value);\n }\n // This property needs to remain unminified.\n } else if ((value as TemplateResult)['_$litType$'] !== undefined) {\n this._commitTemplateResult(value as TemplateResult);\n } else if ((value as Node).nodeType !== undefined) {\n if (DEV_MODE && this.options?.host === value) {\n this._commitText(\n `[probable mistake: rendered a template's host in itself ` +\n `(commonly caused by writing \\${this} in a template]`\n );\n console.warn(\n `Attempted to render the template host`,\n value,\n `inside itself. This is almost always a mistake, and in dev mode `,\n `we render some warning text. In production however, we'll `,\n `render it, which will usually result in an error, and sometimes `,\n `in the element disappearing from the DOM.`\n );\n return;\n }\n this._commitNode(value as Node);\n } else if (isIterable(value)) {\n this._commitIterable(value);\n } else {\n // Fallback, will render the string representation\n this._commitText(value);\n }\n }\n\n private _insert<T extends Node>(node: T) {\n return wrap(wrap(this._$startNode).parentNode!).insertBefore(\n node,\n this._$endNode\n );\n }\n\n private _commitNode(value: Node): void {\n if (this._$committedValue !== value) {\n this._$clear();\n if (\n ENABLE_EXTRA_SECURITY_HOOKS &&\n sanitizerFactoryInternal !== noopSanitizer\n ) {\n const parentNodeName = this._$startNode.parentNode?.nodeName;\n if (parentNodeName === 'STYLE' || parentNodeName === 'SCRIPT') {\n let message = 'Forbidden';\n if (DEV_MODE) {\n if (parentNodeName === 'STYLE') {\n message =\n `Lit does not support binding inside style nodes. ` +\n `This is a security risk, as style injection attacks can ` +\n `exfiltrate data and spoof UIs. ` +\n `Consider instead using css\\`...\\` literals ` +\n `to compose styles, and do dynamic styling with ` +\n `css custom properties, ::parts, <slot>s, ` +\n `and by mutating the DOM rather than stylesheets.`;\n } else {\n message =\n `Lit does not support binding inside script nodes. ` +\n `This is a security risk, as it could allow arbitrary ` +\n `code execution.`;\n }\n }\n throw new Error(message);\n }\n }\n debugLogEvent &&\n debugLogEvent({\n kind: 'commit node',\n start: this._$startNode,\n parent: this._$parent,\n value: value,\n options: this.options,\n });\n this._$committedValue = this._insert(value);\n }\n }\n\n private _commitText(value: unknown): void {\n // If the committed value is a primitive it means we called _commitText on\n // the previous render, and we know that this._$startNode.nextSibling is a\n // Text node. We can now just replace the text content (.data) of the node.\n if (\n this._$committedValue !== nothing &&\n isPrimitive(this._$committedValue)\n ) {\n const node = wrap(this._$startNode).nextSibling as Text;\n if (ENABLE_EXTRA_SECURITY_HOOKS) {\n if (this._textSanitizer === undefined) {\n this._textSanitizer = createSanitizer(node, 'data', 'property');\n }\n value = this._textSanitizer(value);\n }\n debugLogEvent &&\n debugLogEvent({\n kind: 'commit text',\n node,\n value,\n options: this.options,\n });\n (node as Text).data = value as string;\n } else {\n if (ENABLE_EXTRA_SECURITY_HOOKS) {\n const textNode = d.createTextNode('');\n this._commitNode(textNode);\n // When setting text content, for security purposes it matters a lot\n // what the parent is. For example, <style> and <script> need to be\n // handled with care, while <span> does not. So first we need to put a\n // text node into the document, then we can sanitize its content.\n if (this._textSanitizer === undefined) {\n this._textSanitizer = createSanitizer(textNode, 'data', 'property');\n }\n value = this._textSanitizer(value);\n debugLogEvent &&\n debugLogEvent({\n kind: 'commit text',\n node: textNode,\n value,\n options: this.options,\n });\n textNode.data = value as string;\n } else {\n this._commitNode(d.createTextNode(value as string));\n debugLogEvent &&\n debugLogEvent({\n kind: 'commit text',\n node: wrap(this._$startNode).nextSibling as Text,\n value,\n options: this.options,\n });\n }\n }\n this._$committedValue = value;\n }\n\n private _commitTemplateResult(\n result: TemplateResult | CompiledTemplateResult\n ): void {\n // This property needs to remain unminified.\n const {values, ['_$litType$']: type} = result;\n // If $litType$ is a number, result is a plain TemplateResult and we get\n // the template from the template cache. If not, result is a\n // CompiledTemplateResult and _$litType$ is a CompiledTemplate and we need\n // to create the <template> element the first time we see it.\n const template: Template | CompiledTemplate =\n typeof type === 'number'\n ? this._$getTemplate(result as UncompiledTemplateResult)\n : (type.el === undefined &&\n (type.el = Template.createElement(\n trustFromTemplateString(type.h, type.h[0]),\n this.options\n )),\n type);\n\n if ((this._$committedValue as TemplateInstance)?._$template === template) {\n debugLogEvent &&\n debugLogEvent({\n kind: 'template updating',\n template,\n instance: this._$committedValue as TemplateInstance,\n parts: (this._$committedValue as TemplateInstance)._$parts,\n options: this.options,\n values,\n });\n (this._$committedValue as TemplateInstance)._update(values);\n } else {\n const instance = new TemplateInstance(template as Template, this);\n const fragment = instance._clone(this.options);\n debugLogEvent &&\n debugLogEvent({\n kind: 'template instantiated',\n template,\n instance,\n parts: instance._$parts,\n options: this.options,\n fragment,\n values,\n });\n instance._update(values);\n debugLogEvent &&\n debugLogEvent({\n kind: 'template instantiated and updated',\n template,\n instance,\n parts: instance._$parts,\n options: this.options,\n fragment,\n values,\n });\n this._commitNode(fragment);\n this._$committedValue = instance;\n }\n }\n\n // Overridden via `litHtmlPolyfillSupport` to provide platform support.\n /** @internal */\n _$getTemplate(result: UncompiledTemplateResult) {\n let template = templateCache.get(result.strings);\n if (template === undefined) {\n templateCache.set(result.strings, (template = new Template(result)));\n }\n return template;\n }\n\n private _commitIterable(value: Iterable<unknown>): void {\n // For an Iterable, we create a new InstancePart per item, then set its\n // value to the item. This is a little bit of overhead for every item in\n // an Iterable, but it lets us recurse easily and efficiently update Arrays\n // of TemplateResults that will be commonly returned from expressions like:\n // array.map((i) => html`${i}`), by reusing existing TemplateInstances.\n\n // If value is an array, then the previous render was of an\n // iterable and value will contain the ChildParts from the previous\n // render. If value is not an array, clear this part and make a new\n // array for ChildParts.\n if (!isArray(this._$committedValue)) {\n this._$committedValue = [];\n this._$clear();\n }\n\n // Lets us keep track of how many items we stamped so we can clear leftover\n // items from a previous render\n const itemParts = this._$committedValue as ChildPart[];\n let partIndex = 0;\n let itemPart: ChildPart | undefined;\n\n for (const item of value) {\n if (partIndex === itemParts.length) {\n // If no existing part, create a new one\n // TODO (justinfagnani): test perf impact of always creating two parts\n // instead of sharing parts between nodes\n // https://github.com/lit/lit/issues/1266\n itemParts.push(\n (itemPart = new ChildPart(\n this._insert(createMarker()),\n this._insert(createMarker()),\n this,\n this.options\n ))\n );\n } else {\n // Reuse an existing part\n itemPart = itemParts[partIndex];\n }\n itemPart._$setValue(item);\n partIndex++;\n }\n\n if (partIndex < itemParts.length) {\n // itemParts always have end nodes\n this._$clear(\n itemPart && wrap(itemPart._$endNode!).nextSibling,\n partIndex\n );\n // Truncate the parts array so _value reflects the current state\n itemParts.length = partIndex;\n }\n }\n\n /**\n * Removes the nodes contained within this Part from the DOM.\n *\n * @param start Start node to clear from, for clearing a subset of the part's\n * DOM (used when truncating iterables)\n * @param from When `start` is specified, the index within the iterable from\n * which ChildParts are being removed, used for disconnecting directives\n * in those Parts.\n *\n * @internal\n */\n _$clear(\n start: ChildNode | null = wrap(this._$startNode).nextSibling,\n from?: number\n ) {\n this._$notifyConnectionChanged?.(false, true, from);\n while (start !== this._$endNode) {\n // The non-null assertion is safe because if _$startNode.nextSibling is\n // null, then _$endNode is also null, and we would not have entered this\n // loop.\n const n = wrap(start!).nextSibling;\n wrap(start!).remove();\n start = n;\n }\n }\n\n /**\n * Implementation of RootPart's `isConnected`. Note that this method\n * should only be called on `RootPart`s (the `ChildPart` returned from a\n * top-level `render()` call). It has no effect on non-root ChildParts.\n * @param isConnected Whether to set\n * @internal\n */\n setConnected(isConnected: boolean) {\n if (this._$parent === undefined) {\n this.__isConnected = isConnected;\n this._$notifyConnectionChanged?.(isConnected);\n } else if (DEV_MODE) {\n throw new Error(\n 'part.setConnected() may only be called on a ' +\n 'RootPart returned from render().'\n );\n }\n }\n}\n\n/**\n * A top-level `ChildPart` returned from `render` that manages the connected\n * state of `AsyncDirective`s created throughout the tree below it.\n */\nexport interface RootPart extends ChildPart {\n /**\n * Sets the connection state for `AsyncDirective`s contained within this root\n * ChildPart.\n *\n * lit-html does not automatically monitor the connectedness of DOM rendered;\n * as such, it is the responsibility of the caller to `render` to ensure that\n * `part.setConnected(false)` is called before the part object is potentially\n * discarded, to ensure that `AsyncDirective`s have a chance to dispose of\n * any resources being held. If a `RootPart` that was previously\n * disconnected is subsequently re-connected (and its `AsyncDirective`s should\n * re-connect), `setConnected(true)` should be called.\n *\n * @param isConnected Whether directives within this tree should be connected\n * or not\n */\n setConnected(isConnected: boolean): void;\n}\n\nexport type {AttributePart};\nclass AttributePart implements Disconnectable {\n readonly type:\n | typeof ATTRIBUTE_PART\n | typeof PROPERTY_PART\n | typeof BOOLEAN_ATTRIBUTE_PART\n | typeof EVENT_PART = ATTRIBUTE_PART;\n readonly element: HTMLElement;\n readonly name: string;\n readonly options: RenderOptions | undefined;\n\n /**\n * If this attribute part represents an interpolation, this contains the\n * static strings of the interpolation. For single-value, complete bindings,\n * this is undefined.\n */\n readonly strings?: ReadonlyArray<string>;\n /** @internal */\n _$committedValue: unknown | Array<unknown> = nothing;\n /** @internal */\n __directives?: Array<Directive | undefined>;\n /** @internal */\n _$parent: Disconnectable;\n /** @internal */\n _$disconnectableChildren?: Set<Disconnectable> = undefined;\n\n protected _sanitizer: ValueSanitizer | undefined;\n\n get tagName() {\n return this.element.tagName;\n }\n\n // See comment in Disconnectable interface for why this is a getter\n get _$isConnected() {\n return this._$parent._$isConnected;\n }\n\n constructor(\n element: HTMLElement,\n name: string,\n strings: ReadonlyArray<string>,\n parent: Disconnectable,\n options: RenderOptions | undefined\n ) {\n this.element = element;\n this.name = name;\n this._$parent = parent;\n this.options = options;\n if (strings.length > 2 || strings[0] !== '' || strings[1] !== '') {\n this._$committedValue = new Array(strings.length - 1).fill(new String());\n this.strings = strings;\n } else {\n this._$committedValue = nothing;\n }\n if (ENABLE_EXTRA_SECURITY_HOOKS) {\n this._sanitizer = undefined;\n }\n }\n\n /**\n * Sets the value of this part by resolving the value from possibly multiple\n * values and static strings and committing it to the DOM.\n * If this part is single-valued, `this._strings` will be undefined, and the\n * method will be called with a single value argument. If this part is\n * multi-value, `this._strings` will be defined, and the method is called\n * with the value array of the part's owning TemplateInstance, and an offset\n * into the value array from which the values should be read.\n * This method is overloaded this way to eliminate short-lived array slices\n * of the template instance values, and allow a fast-path for single-valued\n * parts.\n *\n * @param value The part value, or an array of values for multi-valued parts\n * @param valueIndex the index to start reading values from. `undefined` for\n * single-valued parts\n * @param noCommit causes the part to not commit its value to the DOM. Used\n * in hydration to prime attribute parts with their first-rendered value,\n * but not set the attribute, and in SSR to no-op the DOM operation and\n * capture the value for serialization.\n *\n * @internal\n */\n _$setValue(\n value: unknown | Array<unknown>,\n directiveParent: DirectiveParent = this,\n valueIndex?: number,\n noCommit?: boolean\n ) {\n const strings = this.strings;\n\n // Whether any of the values has changed, for dirty-checking\n let change = false;\n\n if (strings === undefined) {\n // Single-value binding case\n value = resolveDirective(this, value, directiveParent, 0);\n change =\n !isPrimitive(value) ||\n (value !== this._$committedValue && value !== noChange);\n if (change) {\n this._$committedValue = value;\n }\n } else {\n // Interpolation case\n const values = value as Array<unknown>;\n value = strings[0];\n\n let i, v;\n for (i = 0; i < strings.length - 1; i++) {\n v = resolveDirective(this, values[valueIndex! + i], directiveParent, i);\n\n if (v === noChange) {\n // If the user-provided value is `noChange`, use the previous value\n v = (this._$committedValue as Array<unknown>)[i];\n }\n change ||=\n !isPrimitive(v) || v !== (this._$committedValue as Array<unknown>)[i];\n if (v === nothing) {\n value = nothing;\n } else if (value !== nothing) {\n value += (v ?? '') + strings[i + 1];\n }\n // We always record each value, even if one is `nothing`, for future\n // change detection.\n (this._$committedValue as Array<unknown>)[i] = v;\n }\n }\n if (change && !noCommit) {\n this._commitValue(value);\n }\n }\n\n /** @internal */\n _commitValue(value: unknown) {\n if (value === nothing) {\n (wrap(this.element) as Element).removeAttribute(this.name);\n } else {\n if (ENABLE_EXTRA_SECURITY_HOOKS) {\n if (this._sanitizer === undefined) {\n this._sanitizer = sanitizerFactoryInternal(\n this.element,\n this.name,\n 'attribute'\n );\n }\n value = this._sanitizer(value ?? '');\n }\n debugLogEvent &&\n debugLogEvent({\n kind: 'commit attribute',\n element: this.element,\n name: this.name,\n value,\n options: this.options,\n });\n (wrap(this.element) as Element).setAttribute(\n this.name,\n (value ?? '') as string\n );\n }\n }\n}\n\nexport type {PropertyPart};\nclass PropertyPart extends AttributePart {\n override readonly type = PROPERTY_PART;\n\n /** @internal */\n override _commitValue(value: unknown) {\n if (ENABLE_EXTRA_SECURITY_HOOKS) {\n if (this._sanitizer === undefined) {\n this._sanitizer = sanitizerFactoryInternal(\n this.element,\n this.name,\n 'property'\n );\n }\n value = this._sanitizer(value);\n }\n debugLogEvent &&\n debugLogEvent({\n kind: 'commit property',\n element: this.element,\n name: this.name,\n value,\n options: this.options,\n });\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n (this.element as any)[this.name] = value === nothing ? undefined : value;\n }\n}\n\nexport type {BooleanAttributePart};\nclass BooleanAttributePart extends AttributePart {\n override readonly type = BOOLEAN_ATTRIBUTE_PART;\n\n /** @internal */\n override _commitValue(value: unknown) {\n debugLogEvent &&\n debugLogEvent({\n kind: 'commit boolean attribute',\n element: this.element,\n name: this.name,\n value: !!(value && value !== nothing),\n options: this.options,\n });\n (wrap(this.element) as Element).toggleAttribute(\n this.name,\n !!value && value !== nothing\n );\n }\n}\n\ntype EventListenerWithOptions = EventListenerOrEventListenerObject &\n Partial<AddEventListenerOptions>;\n\n/**\n * An AttributePart that manages an event listener via add/removeEventListener.\n *\n * This part works by adding itself as the event listener on an element, then\n * delegating to the value passed to it. This reduces the number of calls to\n * add/removeEventListener if the listener changes frequently, such as when an\n * inline function is used as a listener.\n *\n * Because event options are passed when adding listeners, we must take case\n * to add and remove the part as a listener when the event options change.\n */\nexport type {EventPart};\nclass EventPart extends AttributePart {\n override readonly type = EVENT_PART;\n\n constructor(\n element: HTMLElement,\n name: string,\n strings: ReadonlyArray<string>,\n parent: Disconnectable,\n options: RenderOptions | undefined\n ) {\n super(element, name, strings, parent, options);\n\n if (DEV_MODE && this.strings !== undefined) {\n throw new Error(\n `A \\`<${element.localName}>\\` has a \\`@${name}=...\\` listener with ` +\n 'invalid content. Event listeners in templates must have exactly ' +\n 'one expression and no surrounding text.'\n );\n }\n }\n\n // EventPart does not use the base _$setValue/_resolveValue implementation\n // since the dirty checking is more complex\n /** @internal */\n override _$setValue(\n newListener: unknown,\n directiveParent: DirectiveParent = this\n ) {\n newListener =\n resolveDirective(this, newListener, directiveParent, 0) ?? nothing;\n if (newListener === noChange) {\n return;\n }\n const oldListener = this._$committedValue;\n\n // If the new value is nothing or any options change we have to remove the\n // part as a listener.\n const shouldRemoveListener =\n (newListener === nothing && oldListener !== nothing) ||\n (newListener as EventListenerWithOptions).capture !==\n (oldListener as EventListenerWithOptions).capture ||\n (newListener as EventListenerWithOptions).once !==\n (oldListener as EventListenerWithOptions).once ||\n (newListener as EventListenerWithOptions).passive !==\n (oldListener as EventListenerWithOptions).passive;\n\n // If the new value is not nothing and we removed the listener, we have\n // to add the part as a listener.\n const shouldAddListener =\n newListener !== nothing &&\n (oldListener === nothing || shouldRemoveListener);\n\n debugLogEvent &&\n debugLogEvent({\n kind: 'commit event listener',\n element: this.element,\n name: this.name,\n value: newListener,\n options: this.options,\n removeListener: shouldRemoveListener,\n addListener: shouldAddListener,\n oldListener,\n });\n if (shouldRemoveListener) {\n this.element.removeEventListener(\n this.name,\n this,\n oldListener as EventListenerWithOptions\n );\n }\n if (shouldAddListener) {\n this.element.addEventListener(\n this.name,\n this,\n newListener as EventListenerWithOptions\n );\n }\n this._$committedValue = newListener;\n }\n\n handleEvent(event: Event) {\n if (typeof this._$committedValue === 'function') {\n this._$committedValue.call(this.options?.host ?? this.element, event);\n } else {\n (this._$committedValue as EventListenerObject).handleEvent(event);\n }\n }\n}\n\nexport type {ElementPart};\nclass ElementPart implements Disconnectable {\n readonly type = ELEMENT_PART;\n\n /** @internal */\n __directive?: Directive;\n\n // This is to ensure that every Part has a _$committedValue\n _$committedValue: undefined;\n\n /** @internal */\n _$parent!: Disconnectable;\n\n /** @internal */\n _$disconnectableChildren?: Set<Disconnectable> = undefined;\n\n options: RenderOptions | undefined;\n\n constructor(\n public element: Element,\n parent: Disconnectable,\n options: RenderOptions | undefined\n ) {\n this._$parent = parent;\n this.options = options;\n }\n\n // See comment in Disconnectable interface for why this is a getter\n get _$isConnected() {\n return this._$parent._$isConnected;\n }\n\n _$setValue(value: unknown): void {\n debugLogEvent &&\n debugLogEvent({\n kind: 'commit to element binding',\n element: this.element,\n value,\n options: this.options,\n });\n resolveDirective(this, value);\n }\n}\n\n/**\n * END USERS SHOULD NOT RELY ON THIS OBJECT.\n *\n * Private exports for use by other Lit packages, not intended for use by\n * external users.\n *\n * We currently do not make a mangled rollup build of the lit-ssr code. In order\n * to keep a number of (otherwise private) top-level exports mangled in the\n * client side code, we export a _$LH object containing those members (or\n * helper methods for accessing private fields of those members), and then\n * re-export them for use in lit-ssr. This keeps lit-ssr agnostic to whether the\n * client-side code is being used in `dev` mode or `prod` mode.\n *\n * This has a unique name, to disambiguate it from private exports in\n * lit-element, which re-exports all of lit-html.\n *\n * @private\n */\nexport const _$LH = {\n // Used in lit-ssr\n _boundAttributeSuffix: boundAttributeSuffix,\n _marker: marker,\n _markerMatch: markerMatch,\n _HTML_RESULT: HTML_RESULT,\n _getTemplateHtml: getTemplateHtml,\n // Used in tests and private-ssr-support\n _TemplateInstance: TemplateInstance,\n _isIterable: isIterable,\n _resolveDirective: resolveDirective,\n _ChildPart: ChildPart,\n _AttributePart: AttributePart,\n _BooleanAttributePart: BooleanAttributePart,\n _EventPart: EventPart,\n _PropertyPart: PropertyPart,\n _ElementPart: ElementPart,\n};\n\n// Apply polyfills if available\nconst polyfillSupport = DEV_MODE\n ? global.litHtmlPolyfillSupportDevMode\n : global.litHtmlPolyfillSupport;\npolyfillSupport?.(Template, ChildPart);\n\n// IMPORTANT: do not change the property name or the assignment expression.\n// This line will be used in regexes to search for lit-html usage.\n(global.litHtmlVersions ??= []).push('3.3.1');\nif (DEV_MODE && global.litHtmlVersions.length > 1) {\n queueMicrotask(() => {\n issueWarning!(\n 'multiple-versions',\n `Multiple versions of Lit loaded. ` +\n `Loading multiple versions is not recommended.`\n );\n });\n}\n\n/**\n * Renders a value, usually a lit-html TemplateResult, to the container.\n *\n * This example renders the text \"Hello, Zoe!\" inside a paragraph tag, appending\n * it to the container `document.body`.\n *\n * ```js\n * import {html, render} from 'lit';\n *\n * const name = \"Zoe\";\n * render(html`<p>Hello, ${name}!</p>`, document.body);\n * ```\n *\n * @param value Any [renderable\n * value](https://lit.dev/docs/templates/expressions/#child-expressions),\n * typically a {@linkcode TemplateResult} created by evaluating a template tag\n * like {@linkcode html} or {@linkcode svg}.\n * @param container A DOM container to render to. The first render will append\n * the rendered value to the container, and subsequent renders will\n * efficiently update the rendered value if the same result type was\n * previously rendered there.\n * @param options See {@linkcode RenderOptions} for options documentation.\n * @see\n * {@link https://lit.dev/docs/libraries/standalone-templates/#rendering-lit-html-templates| Rendering Lit HTML Templates}\n */\nexport const render = (\n value: unknown,\n container: HTMLElement | DocumentFragment,\n options?: RenderOptions\n): RootPart => {\n if (DEV_MODE && container == null) {\n // Give a clearer error message than\n // Uncaught TypeError: Cannot read properties of null (reading\n // '_$litPart$')\n // which reads like an internal Lit error.\n throw new TypeError(`The container to render into may not be ${container}`);\n }\n const renderId = DEV_MODE ? debugLogRenderId++ : 0;\n const partOwnerNode = options?.renderBefore ?? container;\n // This property needs to remain unminified.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n let part: ChildPart = (partOwnerNode as any)['_$litPart$'];\n debugLogEvent &&\n debugLogEvent({\n kind: 'begin render',\n id: renderId,\n value,\n container,\n options,\n part,\n });\n if (part === undefined) {\n const endNode = options?.renderBefore ?? null;\n // This property needs to remain unminified.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n (partOwnerNode as any)['_$litPart$'] = part = new ChildPart(\n container.insertBefore(createMarker(), endNode),\n endNode,\n undefined,\n options ?? {}\n );\n }\n part._$setValue(value);\n debugLogEvent &&\n debugLogEvent({\n kind: 'end render',\n id: renderId,\n value,\n container,\n options,\n part,\n });\n return part as RootPart;\n};\n\nif (ENABLE_EXTRA_SECURITY_HOOKS) {\n render.setSanitizer = setSanitizer;\n render.createSanitizer = createSanitizer;\n if (DEV_MODE) {\n render._testOnlyClearSanitizerFactoryDoNotCallOrElse =\n _testOnlyClearSanitizerFactoryDoNotCallOrElse;\n }\n}\n", "/**\n * @license\n * Copyright 2017 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\n/**\n * The main LitElement module, which defines the {@linkcode LitElement} base\n * class and related APIs.\n *\n * LitElement components can define a template and a set of observed\n * properties. Changing an observed property triggers a re-render of the\n * element.\n *\n * Import {@linkcode LitElement} and {@linkcode html} from this module to\n * create a component:\n *\n * ```js\n * import {LitElement, html} from 'lit-element';\n *\n * class MyElement extends LitElement {\n *\n * // Declare observed properties\n * static get properties() {\n * return {\n * adjective: {}\n * }\n * }\n *\n * constructor() {\n * this.adjective = 'awesome';\n * }\n *\n * // Define the element's template\n * render() {\n * return html`<p>your ${adjective} template here</p>`;\n * }\n * }\n *\n * customElements.define('my-element', MyElement);\n * ```\n *\n * `LitElement` extends {@linkcode ReactiveElement} and adds lit-html\n * templating. The `ReactiveElement` class is provided for users that want to\n * build their own custom element base classes that don't use lit-html.\n *\n * @packageDocumentation\n */\nimport {PropertyValues, ReactiveElement} from '@lit/reactive-element';\nimport {render, RenderOptions, noChange, RootPart} from 'lit-html';\nexport * from '@lit/reactive-element';\nexport * from 'lit-html';\n\nimport {LitUnstable} from 'lit-html';\nimport {ReactiveUnstable} from '@lit/reactive-element';\n\n/**\n * Contains types that are part of the unstable debug API.\n *\n * Everything in this API is not stable and may change or be removed in the future,\n * even on patch releases.\n */\n// eslint-disable-next-line @typescript-eslint/no-namespace\nexport namespace Unstable {\n /**\n * When Lit is running in dev mode and `window.emitLitDebugLogEvents` is true,\n * we will emit 'lit-debug' events to window, with live details about the update and render\n * lifecycle. These can be useful for writing debug tooling and visualizations.\n *\n * Please be aware that running with window.emitLitDebugLogEvents has performance overhead,\n * making certain operations that are normally very cheap (like a no-op render) much slower,\n * because we must copy data and dispatch events.\n */\n // eslint-disable-next-line @typescript-eslint/no-namespace\n export namespace DebugLog {\n export type Entry =\n | LitUnstable.DebugLog.Entry\n | ReactiveUnstable.DebugLog.Entry;\n }\n}\n/*\n * When using Closure Compiler, JSCompiler_renameProperty(property, object) is\n * replaced at compile time by the munged name for object[property]. We cannot\n * alias this function, so we have to use a small shim that has the same\n * behavior when not compiling.\n */\n/*@__INLINE__*/\nconst JSCompiler_renameProperty = <P extends PropertyKey>(\n prop: P,\n _obj: unknown\n): P => prop;\n\nconst DEV_MODE = true;\n// Allows minifiers to rename references to globalThis\nconst global = globalThis;\n\nlet issueWarning: (code: string, warning: string) => void;\n\nif (DEV_MODE) {\n // Ensure warnings are issued only 1x, even if multiple versions of Lit\n // are loaded.\n global.litIssuedWarnings ??= new Set();\n\n /**\n * Issue a warning if we haven't already, based either on `code` or `warning`.\n * Warnings are disabled automatically only by `warning`; disabling via `code`\n * can be done by users.\n */\n issueWarning = (code: string, warning: string) => {\n warning += ` See https://lit.dev/msg/${code} for more information.`;\n if (\n !global.litIssuedWarnings!.has(warning) &&\n !global.litIssuedWarnings!.has(code)\n ) {\n console.warn(warning);\n global.litIssuedWarnings!.add(warning);\n }\n };\n}\n\n/**\n * Base element class that manages element properties and attributes, and\n * renders a lit-html template.\n *\n * To define a component, subclass `LitElement` and implement a\n * `render` method to provide the component's template. Define properties\n * using the {@linkcode LitElement.properties properties} property or the\n * {@linkcode property} decorator.\n */\nexport class LitElement extends ReactiveElement {\n // This property needs to remain unminified.\n static ['_$litElement$'] = true;\n\n /**\n * @category rendering\n */\n readonly renderOptions: RenderOptions = {host: this};\n\n private __childPart: RootPart | undefined = undefined;\n\n /**\n * @category rendering\n */\n protected override createRenderRoot() {\n const renderRoot = super.createRenderRoot();\n // When adoptedStyleSheets are shimmed, they are inserted into the\n // shadowRoot by createRenderRoot. Adjust the renderBefore node so that\n // any styles in Lit content render before adoptedStyleSheets. This is\n // important so that adoptedStyleSheets have precedence over styles in\n // the shadowRoot.\n this.renderOptions.renderBefore ??= renderRoot!.firstChild as ChildNode;\n return renderRoot;\n }\n\n /**\n * Updates the element. This method reflects property values to attributes\n * and calls `render` to render DOM via lit-html. Setting properties inside\n * this method will *not* trigger another update.\n * @param changedProperties Map of changed properties with old values\n * @category updates\n */\n protected override update(changedProperties: PropertyValues) {\n // Setting properties in `render` should not trigger an update. Since\n // updates are allowed after super.update, it's important to call `render`\n // before that.\n const value = this.render();\n if (!this.hasUpdated) {\n this.renderOptions.isConnected = this.isConnected;\n }\n super.update(changedProperties);\n this.__childPart = render(value, this.renderRoot, this.renderOptions);\n }\n\n /**\n * Invoked when the component is added to the document's DOM.\n *\n * In `connectedCallback()` you should setup tasks that should only occur when\n * the element is connected to the document. The most common of these is\n * adding event listeners to nodes external to the element, like a keydown\n * event handler added to the window.\n *\n * ```ts\n * connectedCallback() {\n * super.connectedCallback();\n * addEventListener('keydown', this._handleKeydown);\n * }\n * ```\n *\n * Typically, anything done in `connectedCallback()` should be undone when the\n * element is disconnected, in `disconnectedCallback()`.\n *\n * @category lifecycle\n */\n override connectedCallback() {\n super.connectedCallback();\n this.__childPart?.setConnected(true);\n }\n\n /**\n * Invoked when the component is removed from the document's DOM.\n *\n * This callback is the main signal to the element that it may no longer be\n * used. `disconnectedCallback()` should ensure that nothing is holding a\n * reference to the element (such as event listeners added to nodes external\n * to the element), so that it is free to be garbage collected.\n *\n * ```ts\n * disconnectedCallback() {\n * super.disconnectedCallback();\n * window.removeEventListener('keydown', this._handleKeydown);\n * }\n * ```\n *\n * An element may be re-connected after being disconnected.\n *\n * @category lifecycle\n */\n override disconnectedCallback() {\n super.disconnectedCallback();\n this.__childPart?.setConnected(false);\n }\n\n /**\n * Invoked on each update to perform rendering tasks. This method may return\n * any value renderable by lit-html's `ChildPart` - typically a\n * `TemplateResult`. Setting properties inside this method will *not* trigger\n * the element to update.\n * @category rendering\n */\n protected render(): unknown {\n return noChange;\n }\n}\n\n/**\n * Ensure this class is marked as `finalized` as an optimization ensuring\n * it will not needlessly try to `finalize`.\n *\n * Note this property name is a string to prevent breaking Closure JS Compiler\n * optimizations. See @lit/reactive-element for more information.\n */\n(LitElement as unknown as Record<string, unknown>)[\n JSCompiler_renameProperty('finalized', LitElement)\n] = true;\n\n// Install hydration if available\nglobal.litElementHydrateSupport?.({LitElement});\n\n// Apply polyfills if available\nconst polyfillSupport = DEV_MODE\n ? global.litElementPolyfillSupportDevMode\n : global.litElementPolyfillSupport;\npolyfillSupport?.({LitElement});\n\n/**\n * END USERS SHOULD NOT RELY ON THIS OBJECT.\n *\n * Private exports for use by other Lit packages, not intended for use by\n * external users.\n *\n * We currently do not make a mangled rollup build of the lit-ssr code. In order\n * to keep a number of (otherwise private) top-level exports mangled in the\n * client side code, we export a _$LE object containing those members (or\n * helper methods for accessing private fields of those members), and then\n * re-export them for use in lit-ssr. This keeps lit-ssr agnostic to whether the\n * client-side code is being used in `dev` mode or `prod` mode.\n *\n * This has a unique name, to disambiguate it from private exports in\n * lit-html, since this module re-exports all of lit-html.\n *\n * @private\n */\nexport const _$LE = {\n _$attributeToProperty: (\n el: LitElement,\n name: string,\n value: string | null\n ) => {\n // eslint-disable-next-line\n (el as any)._$attributeToProperty(name, value);\n },\n // eslint-disable-next-line\n _$changedProperties: (el: LitElement) => (el as any)._$changedProperties,\n};\n\n// IMPORTANT: do not change the property name or the assignment expression.\n// This line will be used in regexes to search for LitElement usage.\n(global.litElementVersions ??= []).push('4.2.1');\nif (DEV_MODE && global.litElementVersions.length > 1) {\n queueMicrotask(() => {\n issueWarning!(\n 'multiple-versions',\n `Multiple versions of Lit loaded. Loading multiple versions ` +\n `is not recommended.`\n );\n });\n}\n", "var r=function(){for(var t=[],n=arguments.length;n--;)t[n]=arguments[n];return t.reduce(function(t,n){return t.concat(\"string\"==typeof n?n:Array.isArray(n)?r.apply(void 0,n):\"object\"==typeof n&&n?Object.keys(n).map(function(r){return n[r]?r:\"\"}):\"\")},[]).join(\" \")};export{r as classNames};\n", "import { unraw } from 'unraw';\nimport { compileMessage } from '@lingui/message-utils/compileMessage';\n\nconst isString = (s) => typeof s === \"string\";\nconst isFunction = (f) => typeof f === \"function\";\n\nconst cache = /* @__PURE__ */ new Map();\nconst defaultLocale = \"en\";\nfunction normalizeLocales(locales) {\n const out = Array.isArray(locales) ? locales : [locales];\n return [...out, defaultLocale];\n}\nfunction date(locales, value, format) {\n const _locales = normalizeLocales(locales);\n if (!format) {\n format = \"default\";\n }\n let o;\n if (typeof format === \"string\") {\n o = {\n day: \"numeric\",\n month: \"short\",\n year: \"numeric\"\n };\n switch (format) {\n case \"full\":\n o.weekday = \"long\";\n case \"long\":\n o.month = \"long\";\n break;\n case \"short\":\n o.month = \"numeric\";\n break;\n }\n } else {\n o = format;\n }\n const formatter = getMemoized(\n () => cacheKey(\"date\", _locales, format),\n () => new Intl.DateTimeFormat(_locales, o)\n );\n return formatter.format(isString(value) ? new Date(value) : value);\n}\nfunction time(locales, value, format) {\n let o;\n if (!format) {\n format = \"default\";\n }\n if (typeof format === \"string\") {\n o = {\n second: \"numeric\",\n minute: \"numeric\",\n hour: \"numeric\"\n };\n switch (format) {\n case \"full\":\n case \"long\":\n o.timeZoneName = \"short\";\n break;\n case \"short\":\n delete o.second;\n }\n } else {\n o = format;\n }\n return date(locales, value, o);\n}\nfunction number(locales, value, format) {\n const _locales = normalizeLocales(locales);\n const formatter = getMemoized(\n () => cacheKey(\"number\", _locales, format),\n () => new Intl.NumberFormat(_locales, format)\n );\n return formatter.format(value);\n}\nfunction plural(locales, ordinal, value, { offset = 0, ...rules }) {\n const _locales = normalizeLocales(locales);\n const plurals = ordinal ? getMemoized(\n () => cacheKey(\"plural-ordinal\", _locales),\n () => new Intl.PluralRules(_locales, { type: \"ordinal\" })\n ) : getMemoized(\n () => cacheKey(\"plural-cardinal\", _locales),\n () => new Intl.PluralRules(_locales, { type: \"cardinal\" })\n );\n return rules[value] ?? rules[plurals.select(value - offset)] ?? rules.other;\n}\nfunction getMemoized(getKey, construct) {\n const key = getKey();\n let formatter = cache.get(key);\n if (!formatter) {\n formatter = construct();\n cache.set(key, formatter);\n }\n return formatter;\n}\nfunction cacheKey(type, locales, options) {\n const localeKey = locales.join(\"-\");\n return `${type}-${localeKey}-${JSON.stringify(options)}`;\n}\n\nconst formats = {\n __proto__: null,\n date: date,\n defaultLocale: defaultLocale,\n number: number,\n plural: plural,\n time: time\n};\n\nconst UNICODE_REGEX = /\\\\u[a-fA-F0-9]{4}|\\\\x[a-fA-F0-9]{2}/;\nconst OCTOTHORPE_PH = \"%__lingui_octothorpe__%\";\nconst getDefaultFormats = (locale, passedLocales, formats = {}) => {\n const locales = passedLocales || locale;\n const style = (format) => {\n if (typeof format === \"object\")\n return format;\n return formats[format];\n };\n const replaceOctothorpe = (value, message) => {\n const numberFormat = Object.keys(formats).length ? style(\"number\") : void 0;\n const valueStr = number(locales, value, numberFormat);\n return message.replace(new RegExp(OCTOTHORPE_PH, \"g\"), valueStr);\n };\n return {\n plural: (value, cases) => {\n const { offset = 0 } = cases;\n const message = plural(locales, false, value, cases);\n return replaceOctothorpe(value - offset, message);\n },\n selectordinal: (value, cases) => {\n const { offset = 0 } = cases;\n const message = plural(locales, true, value, cases);\n return replaceOctothorpe(value - offset, message);\n },\n select: selectFormatter,\n number: (value, format) => number(\n locales,\n value,\n style(format) || { style: format }\n ),\n date: (value, format) => date(locales, value, style(format) || format),\n time: (value, format) => time(locales, value, style(format) || format)\n };\n};\nconst selectFormatter = (value, rules) => rules[value] ?? rules.other;\nfunction interpolate(translation, locale, locales) {\n return (values = {}, formats) => {\n const formatters = getDefaultFormats(locale, locales, formats);\n const formatMessage = (tokens, replaceOctothorpe = false) => {\n if (!Array.isArray(tokens))\n return tokens;\n return tokens.reduce((message, token) => {\n if (token === \"#\" && replaceOctothorpe) {\n return message + OCTOTHORPE_PH;\n }\n if (isString(token)) {\n return message + token;\n }\n const [name, type, format] = token;\n let interpolatedFormat = {};\n if (type === \"plural\" || type === \"selectordinal\" || type === \"select\") {\n Object.entries(format).forEach(\n ([key, value2]) => {\n interpolatedFormat[key] = formatMessage(\n value2,\n type === \"plural\" || type === \"selectordinal\"\n );\n }\n );\n } else {\n interpolatedFormat = format;\n }\n let value;\n if (type) {\n const formatter = formatters[type];\n value = formatter(values[name], interpolatedFormat);\n } else {\n value = values[name];\n }\n if (value == null) {\n return message;\n }\n return message + value;\n }, \"\");\n };\n const result = formatMessage(translation);\n if (isString(result) && UNICODE_REGEX.test(result)) {\n return unraw(result);\n }\n if (isString(result))\n return result;\n return result ? String(result) : \"\";\n };\n}\n\nvar __defProp$1 = Object.defineProperty;\nvar __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;\nvar __publicField$1 = (obj, key, value) => {\n __defNormalProp$1(obj, typeof key !== \"symbol\" ? key + \"\" : key, value);\n return value;\n};\nclass EventEmitter {\n constructor() {\n __publicField$1(this, \"_events\", {});\n }\n on(event, listener) {\n var _a;\n (_a = this._events)[event] ?? (_a[event] = []);\n this._events[event].push(listener);\n return () => this.removeListener(event, listener);\n }\n removeListener(event, listener) {\n const maybeListeners = this._getListeners(event);\n if (!maybeListeners)\n return;\n const index = maybeListeners.indexOf(listener);\n if (~index)\n maybeListeners.splice(index, 1);\n }\n emit(event, ...args) {\n const maybeListeners = this._getListeners(event);\n if (!maybeListeners)\n return;\n maybeListeners.map((listener) => listener.apply(this, args));\n }\n _getListeners(event) {\n const maybeListeners = this._events[event];\n return Array.isArray(maybeListeners) ? maybeListeners : false;\n }\n}\n\nvar __defProp = Object.defineProperty;\nvar __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;\nvar __publicField = (obj, key, value) => {\n __defNormalProp(obj, typeof key !== \"symbol\" ? key + \"\" : key, value);\n return value;\n};\nclass I18n extends EventEmitter {\n constructor(params) {\n super();\n __publicField(this, \"_locale\", \"\");\n __publicField(this, \"_locales\");\n __publicField(this, \"_localeData\", {});\n __publicField(this, \"_messages\", {});\n __publicField(this, \"_missing\");\n __publicField(this, \"_messageCompiler\");\n /**\n * Alias for {@see I18n._}\n */\n __publicField(this, \"t\", this._.bind(this));\n if (process.env.NODE_ENV !== \"production\") {\n this.setMessagesCompiler(compileMessage);\n }\n if (params.missing != null)\n this._missing = params.missing;\n if (params.messages != null)\n this.load(params.messages);\n if (params.localeData != null)\n this.loadLocaleData(params.localeData);\n if (typeof params.locale === \"string\" || params.locales) {\n this.activate(params.locale ?? defaultLocale, params.locales);\n }\n }\n get locale() {\n return this._locale;\n }\n get locales() {\n return this._locales;\n }\n get messages() {\n return this._messages[this._locale] ?? {};\n }\n /**\n * @deprecated this has no effect. Please remove this from the code. Deprecated in v4\n */\n get localeData() {\n return this._localeData[this._locale] ?? {};\n }\n _loadLocaleData(locale, localeData) {\n const maybeLocaleData = this._localeData[locale];\n if (!maybeLocaleData) {\n this._localeData[locale] = localeData;\n } else {\n Object.assign(maybeLocaleData, localeData);\n }\n }\n /**\n * Registers a `MessageCompiler` to enable the use of uncompiled catalogs at runtime.\n *\n * In production builds, the `MessageCompiler` is typically excluded to reduce bundle size.\n * By default, message catalogs should be precompiled during the build process. However,\n * if you need to compile catalogs at runtime, you can use this method to set a message compiler.\n *\n * Example usage:\n *\n * ```ts\n * import { compileMessage } from \"@lingui/message-utils/compileMessage\";\n *\n * i18n.setMessagesCompiler(compileMessage);\n * ```\n */\n setMessagesCompiler(compiler) {\n this._messageCompiler = compiler;\n return this;\n }\n /**\n * @deprecated Plurals automatically used from Intl.PluralRules you can safely remove this call. Deprecated in v4\n */\n loadLocaleData(localeOrAllData, localeData) {\n if (typeof localeOrAllData === \"string\") {\n this._loadLocaleData(localeOrAllData, localeData);\n } else {\n Object.keys(localeOrAllData).forEach(\n (locale) => this._loadLocaleData(locale, localeOrAllData[locale])\n );\n }\n this.emit(\"change\");\n }\n _load(locale, messages) {\n const maybeMessages = this._messages[locale];\n if (!maybeMessages) {\n this._messages[locale] = messages;\n } else {\n Object.assign(maybeMessages, messages);\n }\n }\n load(localeOrMessages, messages) {\n if (typeof localeOrMessages == \"string\" && typeof messages === \"object\") {\n this._load(localeOrMessages, messages);\n } else {\n Object.entries(localeOrMessages).forEach(\n ([locale, messages2]) => this._load(locale, messages2)\n );\n }\n this.emit(\"change\");\n }\n /**\n * @param options {@link LoadAndActivateOptions}\n */\n loadAndActivate({ locale, locales, messages }) {\n this._locale = locale;\n this._locales = locales || void 0;\n this._messages[this._locale] = messages;\n this.emit(\"change\");\n }\n activate(locale, locales) {\n if (process.env.NODE_ENV !== \"production\") {\n if (!this._messages[locale]) {\n console.warn(`Messages for locale \"${locale}\" not loaded.`);\n }\n }\n this._locale = locale;\n this._locales = locales;\n this.emit(\"change\");\n }\n _(id, values, options) {\n if (!this.locale) {\n throw new Error(\n \"Lingui: Attempted to call a translation function without setting a locale.\\nMake sure to call `i18n.activate(locale)` before using Lingui functions.\\nThis issue may also occur due to a race condition in your initialization logic.\"\n );\n }\n let message = options?.message;\n if (!id) {\n id = \"\";\n }\n if (!isString(id)) {\n values = id.values || values;\n message = id.message;\n id = id.id;\n }\n const messageForId = this.messages[id];\n const messageMissing = messageForId === void 0;\n const missing = this._missing;\n if (missing && messageMissing) {\n return isFunction(missing) ? missing(this._locale, id) : missing;\n }\n if (messageMissing) {\n this.emit(\"missing\", { id, locale: this._locale });\n }\n let translation = messageForId || message || id;\n if (isString(translation)) {\n if (this._messageCompiler) {\n translation = this._messageCompiler(translation);\n } else {\n console.warn(`Uncompiled message detected! Message:\n\n> ${translation}\n\nThat means you use raw catalog or your catalog doesn't have a translation for the message and fallback was used.\nICU features such as interpolation and plurals will not work properly for that message. \n\nPlease compile your catalog first. \n`);\n }\n }\n if (isString(translation) && UNICODE_REGEX.test(translation))\n return JSON.parse(`\"${translation}\"`);\n if (isString(translation))\n return translation;\n return interpolate(\n translation,\n this._locale,\n this._locales\n )(values, options?.formats);\n }\n date(value, format) {\n return date(this._locales || this._locale, value, format);\n }\n number(value, format) {\n return number(this._locales || this._locale, value, format);\n }\n}\nfunction setupI18n(params = {}) {\n return new I18n(params);\n}\n\nconst i18n = setupI18n();\n\nexport { I18n, formats, i18n, setupI18n };\n", "/**\n * Custom positioning reference element.\n * @see https://floating-ui.com/docs/virtual-elements\n */\n\nconst sides = ['top', 'right', 'bottom', 'left'];\nconst alignments = ['start', 'end'];\nconst placements = /*#__PURE__*/sides.reduce((acc, side) => acc.concat(side, side + \"-\" + alignments[0], side + \"-\" + alignments[1]), []);\nconst min = Math.min;\nconst max = Math.max;\nconst round = Math.round;\nconst floor = Math.floor;\nconst createCoords = v => ({\n x: v,\n y: v\n});\nconst oppositeSideMap = {\n left: 'right',\n right: 'left',\n bottom: 'top',\n top: 'bottom'\n};\nconst oppositeAlignmentMap = {\n start: 'end',\n end: 'start'\n};\nfunction clamp(start, value, end) {\n return max(start, min(value, end));\n}\nfunction evaluate(value, param) {\n return typeof value === 'function' ? value(param) : value;\n}\nfunction getSide(placement) {\n return placement.split('-')[0];\n}\nfunction getAlignment(placement) {\n return placement.split('-')[1];\n}\nfunction getOppositeAxis(axis) {\n return axis === 'x' ? 'y' : 'x';\n}\nfunction getAxisLength(axis) {\n return axis === 'y' ? 'height' : 'width';\n}\nconst yAxisSides = /*#__PURE__*/new Set(['top', 'bottom']);\nfunction getSideAxis(placement) {\n return yAxisSides.has(getSide(placement)) ? 'y' : 'x';\n}\nfunction getAlignmentAxis(placement) {\n return getOppositeAxis(getSideAxis(placement));\n}\nfunction getAlignmentSides(placement, rects, rtl) {\n if (rtl === void 0) {\n rtl = false;\n }\n const alignment = getAlignment(placement);\n const alignmentAxis = getAlignmentAxis(placement);\n const length = getAxisLength(alignmentAxis);\n let mainAlignmentSide = alignmentAxis === 'x' ? alignment === (rtl ? 'end' : 'start') ? 'right' : 'left' : alignment === 'start' ? 'bottom' : 'top';\n if (rects.reference[length] > rects.floating[length]) {\n mainAlignmentSide = getOppositePlacement(mainAlignmentSide);\n }\n return [mainAlignmentSide, getOppositePlacement(mainAlignmentSide)];\n}\nfunction getExpandedPlacements(placement) {\n const oppositePlacement = getOppositePlacement(placement);\n return [getOppositeAlignmentPlacement(placement), oppositePlacement, getOppositeAlignmentPlacement(oppositePlacement)];\n}\nfunction getOppositeAlignmentPlacement(placement) {\n return placement.replace(/start|end/g, alignment => oppositeAlignmentMap[alignment]);\n}\nconst lrPlacement = ['left', 'right'];\nconst rlPlacement = ['right', 'left'];\nconst tbPlacement = ['top', 'bottom'];\nconst btPlacement = ['bottom', 'top'];\nfunction getSideList(side, isStart, rtl) {\n switch (side) {\n case 'top':\n case 'bottom':\n if (rtl) return isStart ? rlPlacement : lrPlacement;\n return isStart ? lrPlacement : rlPlacement;\n case 'left':\n case 'right':\n return isStart ? tbPlacement : btPlacement;\n default:\n return [];\n }\n}\nfunction getOppositeAxisPlacements(placement, flipAlignment, direction, rtl) {\n const alignment = getAlignment(placement);\n let list = getSideList(getSide(placement), direction === 'start', rtl);\n if (alignment) {\n list = list.map(side => side + \"-\" + alignment);\n if (flipAlignment) {\n list = list.concat(list.map(getOppositeAlignmentPlacement));\n }\n }\n return list;\n}\nfunction getOppositePlacement(placement) {\n return placement.replace(/left|right|bottom|top/g, side => oppositeSideMap[side]);\n}\nfunction expandPaddingObject(padding) {\n return {\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n ...padding\n };\n}\nfunction getPaddingObject(padding) {\n return typeof padding !== 'number' ? expandPaddingObject(padding) : {\n top: padding,\n right: padding,\n bottom: padding,\n left: padding\n };\n}\nfunction rectToClientRect(rect) {\n const {\n x,\n y,\n width,\n height\n } = rect;\n return {\n width,\n height,\n top: y,\n left: x,\n right: x + width,\n bottom: y + height,\n x,\n y\n };\n}\n\nexport { alignments, clamp, createCoords, evaluate, expandPaddingObject, floor, getAlignment, getAlignmentAxis, getAlignmentSides, getAxisLength, getExpandedPlacements, getOppositeAlignmentPlacement, getOppositeAxis, getOppositeAxisPlacements, getOppositePlacement, getPaddingObject, getSide, getSideAxis, max, min, placements, rectToClientRect, round, sides };\n", "import { getSideAxis, getAlignmentAxis, getAxisLength, getSide, getAlignment, evaluate, getPaddingObject, rectToClientRect, min, clamp, placements, getAlignmentSides, getOppositeAlignmentPlacement, getOppositePlacement, getExpandedPlacements, getOppositeAxisPlacements, sides, max, getOppositeAxis } from '@floating-ui/utils';\nexport { rectToClientRect } from '@floating-ui/utils';\n\nfunction computeCoordsFromPlacement(_ref, placement, rtl) {\n let {\n reference,\n floating\n } = _ref;\n const sideAxis = getSideAxis(placement);\n const alignmentAxis = getAlignmentAxis(placement);\n const alignLength = getAxisLength(alignmentAxis);\n const side = getSide(placement);\n const isVertical = sideAxis === 'y';\n const commonX = reference.x + reference.width / 2 - floating.width / 2;\n const commonY = reference.y + reference.height / 2 - floating.height / 2;\n const commonAlign = reference[alignLength] / 2 - floating[alignLength] / 2;\n let coords;\n switch (side) {\n case 'top':\n coords = {\n x: commonX,\n y: reference.y - floating.height\n };\n break;\n case 'bottom':\n coords = {\n x: commonX,\n y: reference.y + reference.height\n };\n break;\n case 'right':\n coords = {\n x: reference.x + reference.width,\n y: commonY\n };\n break;\n case 'left':\n coords = {\n x: reference.x - floating.width,\n y: commonY\n };\n break;\n default:\n coords = {\n x: reference.x,\n y: reference.y\n };\n }\n switch (getAlignment(placement)) {\n case 'start':\n coords[alignmentAxis] -= commonAlign * (rtl && isVertical ? -1 : 1);\n break;\n case 'end':\n coords[alignmentAxis] += commonAlign * (rtl && isVertical ? -1 : 1);\n break;\n }\n return coords;\n}\n\n/**\n * Computes the `x` and `y` coordinates that will place the floating element\n * next to a given reference element.\n *\n * This export does not have any `platform` interface logic. You will need to\n * write one for the platform you are using Floating UI with.\n */\nconst computePosition = async (reference, floating, config) => {\n const {\n placement = 'bottom',\n strategy = 'absolute',\n middleware = [],\n platform\n } = config;\n const validMiddleware = middleware.filter(Boolean);\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(floating));\n let rects = await platform.getElementRects({\n reference,\n floating,\n strategy\n });\n let {\n x,\n y\n } = computeCoordsFromPlacement(rects, placement, rtl);\n let statefulPlacement = placement;\n let middlewareData = {};\n let resetCount = 0;\n for (let i = 0; i < validMiddleware.length; i++) {\n const {\n name,\n fn\n } = validMiddleware[i];\n const {\n x: nextX,\n y: nextY,\n data,\n reset\n } = await fn({\n x,\n y,\n initialPlacement: placement,\n placement: statefulPlacement,\n strategy,\n middlewareData,\n rects,\n platform,\n elements: {\n reference,\n floating\n }\n });\n x = nextX != null ? nextX : x;\n y = nextY != null ? nextY : y;\n middlewareData = {\n ...middlewareData,\n [name]: {\n ...middlewareData[name],\n ...data\n }\n };\n if (reset && resetCount <= 50) {\n resetCount++;\n if (typeof reset === 'object') {\n if (reset.placement) {\n statefulPlacement = reset.placement;\n }\n if (reset.rects) {\n rects = reset.rects === true ? await platform.getElementRects({\n reference,\n floating,\n strategy\n }) : reset.rects;\n }\n ({\n x,\n y\n } = computeCoordsFromPlacement(rects, statefulPlacement, rtl));\n }\n i = -1;\n }\n }\n return {\n x,\n y,\n placement: statefulPlacement,\n strategy,\n middlewareData\n };\n};\n\n/**\n * Resolves with an object of overflow side offsets that determine how much the\n * element is overflowing a given clipping boundary on each side.\n * - positive = overflowing the boundary by that number of pixels\n * - negative = how many pixels left before it will overflow\n * - 0 = lies flush with the boundary\n * @see https://floating-ui.com/docs/detectOverflow\n */\nasync function detectOverflow(state, options) {\n var _await$platform$isEle;\n if (options === void 0) {\n options = {};\n }\n const {\n x,\n y,\n platform,\n rects,\n elements,\n strategy\n } = state;\n const {\n boundary = 'clippingAncestors',\n rootBoundary = 'viewport',\n elementContext = 'floating',\n altBoundary = false,\n padding = 0\n } = evaluate(options, state);\n const paddingObject = getPaddingObject(padding);\n const altContext = elementContext === 'floating' ? 'reference' : 'floating';\n const element = elements[altBoundary ? altContext : elementContext];\n const clippingClientRect = rectToClientRect(await platform.getClippingRect({\n element: ((_await$platform$isEle = await (platform.isElement == null ? void 0 : platform.isElement(element))) != null ? _await$platform$isEle : true) ? element : element.contextElement || (await (platform.getDocumentElement == null ? void 0 : platform.getDocumentElement(elements.floating))),\n boundary,\n rootBoundary,\n strategy\n }));\n const rect = elementContext === 'floating' ? {\n x,\n y,\n width: rects.floating.width,\n height: rects.floating.height\n } : rects.reference;\n const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating));\n const offsetScale = (await (platform.isElement == null ? void 0 : platform.isElement(offsetParent))) ? (await (platform.getScale == null ? void 0 : platform.getScale(offsetParent))) || {\n x: 1,\n y: 1\n } : {\n x: 1,\n y: 1\n };\n const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({\n elements,\n rect,\n offsetParent,\n strategy\n }) : rect);\n return {\n top: (clippingClientRect.top - elementClientRect.top + paddingObject.top) / offsetScale.y,\n bottom: (elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom) / offsetScale.y,\n left: (clippingClientRect.left - elementClientRect.left + paddingObject.left) / offsetScale.x,\n right: (elementClientRect.right - clippingClientRect.right + paddingObject.right) / offsetScale.x\n };\n}\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow = options => ({\n name: 'arrow',\n options,\n async fn(state) {\n const {\n x,\n y,\n placement,\n rects,\n platform,\n elements,\n middlewareData\n } = state;\n // Since `element` is required, we don't Partial<> the type.\n const {\n element,\n padding = 0\n } = evaluate(options, state) || {};\n if (element == null) {\n return {};\n }\n const paddingObject = getPaddingObject(padding);\n const coords = {\n x,\n y\n };\n const axis = getAlignmentAxis(placement);\n const length = getAxisLength(axis);\n const arrowDimensions = await platform.getDimensions(element);\n const isYAxis = axis === 'y';\n const minProp = isYAxis ? 'top' : 'left';\n const maxProp = isYAxis ? 'bottom' : 'right';\n const clientProp = isYAxis ? 'clientHeight' : 'clientWidth';\n const endDiff = rects.reference[length] + rects.reference[axis] - coords[axis] - rects.floating[length];\n const startDiff = coords[axis] - rects.reference[axis];\n const arrowOffsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(element));\n let clientSize = arrowOffsetParent ? arrowOffsetParent[clientProp] : 0;\n\n // DOM platform can return `window` as the `offsetParent`.\n if (!clientSize || !(await (platform.isElement == null ? void 0 : platform.isElement(arrowOffsetParent)))) {\n clientSize = elements.floating[clientProp] || rects.floating[length];\n }\n const centerToReference = endDiff / 2 - startDiff / 2;\n\n // If the padding is large enough that it causes the arrow to no longer be\n // centered, modify the padding so that it is centered.\n const largestPossiblePadding = clientSize / 2 - arrowDimensions[length] / 2 - 1;\n const minPadding = min(paddingObject[minProp], largestPossiblePadding);\n const maxPadding = min(paddingObject[maxProp], largestPossiblePadding);\n\n // Make sure the arrow doesn't overflow the floating element if the center\n // point is outside the floating element's bounds.\n const min$1 = minPadding;\n const max = clientSize - arrowDimensions[length] - maxPadding;\n const center = clientSize / 2 - arrowDimensions[length] / 2 + centerToReference;\n const offset = clamp(min$1, center, max);\n\n // If the reference is small enough that the arrow's padding causes it to\n // to point to nothing for an aligned placement, adjust the offset of the\n // floating element itself. To ensure `shift()` continues to take action,\n // a single reset is performed when this is true.\n const shouldAddOffset = !middlewareData.arrow && getAlignment(placement) != null && center !== offset && rects.reference[length] / 2 - (center < min$1 ? minPadding : maxPadding) - arrowDimensions[length] / 2 < 0;\n const alignmentOffset = shouldAddOffset ? center < min$1 ? center - min$1 : center - max : 0;\n return {\n [axis]: coords[axis] + alignmentOffset,\n data: {\n [axis]: offset,\n centerOffset: center - offset - alignmentOffset,\n ...(shouldAddOffset && {\n alignmentOffset\n })\n },\n reset: shouldAddOffset\n };\n }\n});\n\nfunction getPlacementList(alignment, autoAlignment, allowedPlacements) {\n const allowedPlacementsSortedByAlignment = alignment ? [...allowedPlacements.filter(placement => getAlignment(placement) === alignment), ...allowedPlacements.filter(placement => getAlignment(placement) !== alignment)] : allowedPlacements.filter(placement => getSide(placement) === placement);\n return allowedPlacementsSortedByAlignment.filter(placement => {\n if (alignment) {\n return getAlignment(placement) === alignment || (autoAlignment ? getOppositeAlignmentPlacement(placement) !== placement : false);\n }\n return true;\n });\n}\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. Alternative to `flip`.\n * @see https://floating-ui.com/docs/autoPlacement\n */\nconst autoPlacement = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'autoPlacement',\n options,\n async fn(state) {\n var _middlewareData$autoP, _middlewareData$autoP2, _placementsThatFitOnE;\n const {\n rects,\n middlewareData,\n placement,\n platform,\n elements\n } = state;\n const {\n crossAxis = false,\n alignment,\n allowedPlacements = placements,\n autoAlignment = true,\n ...detectOverflowOptions\n } = evaluate(options, state);\n const placements$1 = alignment !== undefined || allowedPlacements === placements ? getPlacementList(alignment || null, autoAlignment, allowedPlacements) : allowedPlacements;\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const currentIndex = ((_middlewareData$autoP = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP.index) || 0;\n const currentPlacement = placements$1[currentIndex];\n if (currentPlacement == null) {\n return {};\n }\n const alignmentSides = getAlignmentSides(currentPlacement, rects, await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)));\n\n // Make `computeCoords` start from the right place.\n if (placement !== currentPlacement) {\n return {\n reset: {\n placement: placements$1[0]\n }\n };\n }\n const currentOverflows = [overflow[getSide(currentPlacement)], overflow[alignmentSides[0]], overflow[alignmentSides[1]]];\n const allOverflows = [...(((_middlewareData$autoP2 = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP2.overflows) || []), {\n placement: currentPlacement,\n overflows: currentOverflows\n }];\n const nextPlacement = placements$1[currentIndex + 1];\n\n // There are more placements to check.\n if (nextPlacement) {\n return {\n data: {\n index: currentIndex + 1,\n overflows: allOverflows\n },\n reset: {\n placement: nextPlacement\n }\n };\n }\n const placementsSortedByMostSpace = allOverflows.map(d => {\n const alignment = getAlignment(d.placement);\n return [d.placement, alignment && crossAxis ?\n // Check along the mainAxis and main crossAxis side.\n d.overflows.slice(0, 2).reduce((acc, v) => acc + v, 0) :\n // Check only the mainAxis.\n d.overflows[0], d.overflows];\n }).sort((a, b) => a[1] - b[1]);\n const placementsThatFitOnEachSide = placementsSortedByMostSpace.filter(d => d[2].slice(0,\n // Aligned placements should not check their opposite crossAxis\n // side.\n getAlignment(d[0]) ? 2 : 3).every(v => v <= 0));\n const resetPlacement = ((_placementsThatFitOnE = placementsThatFitOnEachSide[0]) == null ? void 0 : _placementsThatFitOnE[0]) || placementsSortedByMostSpace[0][0];\n if (resetPlacement !== placement) {\n return {\n data: {\n index: currentIndex + 1,\n overflows: allOverflows\n },\n reset: {\n placement: resetPlacement\n }\n };\n }\n return {};\n }\n };\n};\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'flip',\n options,\n async fn(state) {\n var _middlewareData$arrow, _middlewareData$flip;\n const {\n placement,\n middlewareData,\n rects,\n initialPlacement,\n platform,\n elements\n } = state;\n const {\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = true,\n fallbackPlacements: specifiedFallbackPlacements,\n fallbackStrategy = 'bestFit',\n fallbackAxisSideDirection = 'none',\n flipAlignment = true,\n ...detectOverflowOptions\n } = evaluate(options, state);\n\n // If a reset by the arrow was caused due to an alignment offset being\n // added, we should skip any logic now since `flip()` has already done its\n // work.\n // https://github.com/floating-ui/floating-ui/issues/2549#issuecomment-1719601643\n if ((_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {\n return {};\n }\n const side = getSide(placement);\n const initialSideAxis = getSideAxis(initialPlacement);\n const isBasePlacement = getSide(initialPlacement) === initialPlacement;\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));\n const fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipAlignment ? [getOppositePlacement(initialPlacement)] : getExpandedPlacements(initialPlacement));\n const hasFallbackAxisSideDirection = fallbackAxisSideDirection !== 'none';\n if (!specifiedFallbackPlacements && hasFallbackAxisSideDirection) {\n fallbackPlacements.push(...getOppositeAxisPlacements(initialPlacement, flipAlignment, fallbackAxisSideDirection, rtl));\n }\n const placements = [initialPlacement, ...fallbackPlacements];\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const overflows = [];\n let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || [];\n if (checkMainAxis) {\n overflows.push(overflow[side]);\n }\n if (checkCrossAxis) {\n const sides = getAlignmentSides(placement, rects, rtl);\n overflows.push(overflow[sides[0]], overflow[sides[1]]);\n }\n overflowsData = [...overflowsData, {\n placement,\n overflows\n }];\n\n // One or more sides is overflowing.\n if (!overflows.every(side => side <= 0)) {\n var _middlewareData$flip2, _overflowsData$filter;\n const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1;\n const nextPlacement = placements[nextIndex];\n if (nextPlacement) {\n const ignoreCrossAxisOverflow = checkCrossAxis === 'alignment' ? initialSideAxis !== getSideAxis(nextPlacement) : false;\n if (!ignoreCrossAxisOverflow ||\n // We leave the current main axis only if every placement on that axis\n // overflows the main axis.\n overflowsData.every(d => getSideAxis(d.placement) === initialSideAxis ? d.overflows[0] > 0 : true)) {\n // Try next placement and re-run the lifecycle.\n return {\n data: {\n index: nextIndex,\n overflows: overflowsData\n },\n reset: {\n placement: nextPlacement\n }\n };\n }\n }\n\n // First, find the candidates that fit on the mainAxis side of overflow,\n // then find the placement that fits the best on the main crossAxis side.\n let resetPlacement = (_overflowsData$filter = overflowsData.filter(d => d.overflows[0] <= 0).sort((a, b) => a.overflows[1] - b.overflows[1])[0]) == null ? void 0 : _overflowsData$filter.placement;\n\n // Otherwise fallback.\n if (!resetPlacement) {\n switch (fallbackStrategy) {\n case 'bestFit':\n {\n var _overflowsData$filter2;\n const placement = (_overflowsData$filter2 = overflowsData.filter(d => {\n if (hasFallbackAxisSideDirection) {\n const currentSideAxis = getSideAxis(d.placement);\n return currentSideAxis === initialSideAxis ||\n // Create a bias to the `y` side axis due to horizontal\n // reading directions favoring greater width.\n currentSideAxis === 'y';\n }\n return true;\n }).map(d => [d.placement, d.overflows.filter(overflow => overflow > 0).reduce((acc, overflow) => acc + overflow, 0)]).sort((a, b) => a[1] - b[1])[0]) == null ? void 0 : _overflowsData$filter2[0];\n if (placement) {\n resetPlacement = placement;\n }\n break;\n }\n case 'initialPlacement':\n resetPlacement = initialPlacement;\n break;\n }\n }\n if (placement !== resetPlacement) {\n return {\n reset: {\n placement: resetPlacement\n }\n };\n }\n }\n return {};\n }\n };\n};\n\nfunction getSideOffsets(overflow, rect) {\n return {\n top: overflow.top - rect.height,\n right: overflow.right - rect.width,\n bottom: overflow.bottom - rect.height,\n left: overflow.left - rect.width\n };\n}\nfunction isAnySideFullyClipped(overflow) {\n return sides.some(side => overflow[side] >= 0);\n}\n/**\n * Provides data to hide the floating element in applicable situations, such as\n * when it is not in the same clipping context as the reference element.\n * @see https://floating-ui.com/docs/hide\n */\nconst hide = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'hide',\n options,\n async fn(state) {\n const {\n rects\n } = state;\n const {\n strategy = 'referenceHidden',\n ...detectOverflowOptions\n } = evaluate(options, state);\n switch (strategy) {\n case 'referenceHidden':\n {\n const overflow = await detectOverflow(state, {\n ...detectOverflowOptions,\n elementContext: 'reference'\n });\n const offsets = getSideOffsets(overflow, rects.reference);\n return {\n data: {\n referenceHiddenOffsets: offsets,\n referenceHidden: isAnySideFullyClipped(offsets)\n }\n };\n }\n case 'escaped':\n {\n const overflow = await detectOverflow(state, {\n ...detectOverflowOptions,\n altBoundary: true\n });\n const offsets = getSideOffsets(overflow, rects.floating);\n return {\n data: {\n escapedOffsets: offsets,\n escaped: isAnySideFullyClipped(offsets)\n }\n };\n }\n default:\n {\n return {};\n }\n }\n }\n };\n};\n\nfunction getBoundingRect(rects) {\n const minX = min(...rects.map(rect => rect.left));\n const minY = min(...rects.map(rect => rect.top));\n const maxX = max(...rects.map(rect => rect.right));\n const maxY = max(...rects.map(rect => rect.bottom));\n return {\n x: minX,\n y: minY,\n width: maxX - minX,\n height: maxY - minY\n };\n}\nfunction getRectsByLine(rects) {\n const sortedRects = rects.slice().sort((a, b) => a.y - b.y);\n const groups = [];\n let prevRect = null;\n for (let i = 0; i < sortedRects.length; i++) {\n const rect = sortedRects[i];\n if (!prevRect || rect.y - prevRect.y > prevRect.height / 2) {\n groups.push([rect]);\n } else {\n groups[groups.length - 1].push(rect);\n }\n prevRect = rect;\n }\n return groups.map(rect => rectToClientRect(getBoundingRect(rect)));\n}\n/**\n * Provides improved positioning for inline reference elements that can span\n * over multiple lines, such as hyperlinks or range selections.\n * @see https://floating-ui.com/docs/inline\n */\nconst inline = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'inline',\n options,\n async fn(state) {\n const {\n placement,\n elements,\n rects,\n platform,\n strategy\n } = state;\n // A MouseEvent's client{X,Y} coords can be up to 2 pixels off a\n // ClientRect's bounds, despite the event listener being triggered. A\n // padding of 2 seems to handle this issue.\n const {\n padding = 2,\n x,\n y\n } = evaluate(options, state);\n const nativeClientRects = Array.from((await (platform.getClientRects == null ? void 0 : platform.getClientRects(elements.reference))) || []);\n const clientRects = getRectsByLine(nativeClientRects);\n const fallback = rectToClientRect(getBoundingRect(nativeClientRects));\n const paddingObject = getPaddingObject(padding);\n function getBoundingClientRect() {\n // There are two rects and they are disjoined.\n if (clientRects.length === 2 && clientRects[0].left > clientRects[1].right && x != null && y != null) {\n // Find the first rect in which the point is fully inside.\n return clientRects.find(rect => x > rect.left - paddingObject.left && x < rect.right + paddingObject.right && y > rect.top - paddingObject.top && y < rect.bottom + paddingObject.bottom) || fallback;\n }\n\n // There are 2 or more connected rects.\n if (clientRects.length >= 2) {\n if (getSideAxis(placement) === 'y') {\n const firstRect = clientRects[0];\n const lastRect = clientRects[clientRects.length - 1];\n const isTop = getSide(placement) === 'top';\n const top = firstRect.top;\n const bottom = lastRect.bottom;\n const left = isTop ? firstRect.left : lastRect.left;\n const right = isTop ? firstRect.right : lastRect.right;\n const width = right - left;\n const height = bottom - top;\n return {\n top,\n bottom,\n left,\n right,\n width,\n height,\n x: left,\n y: top\n };\n }\n const isLeftSide = getSide(placement) === 'left';\n const maxRight = max(...clientRects.map(rect => rect.right));\n const minLeft = min(...clientRects.map(rect => rect.left));\n const measureRects = clientRects.filter(rect => isLeftSide ? rect.left === minLeft : rect.right === maxRight);\n const top = measureRects[0].top;\n const bottom = measureRects[measureRects.length - 1].bottom;\n const left = minLeft;\n const right = maxRight;\n const width = right - left;\n const height = bottom - top;\n return {\n top,\n bottom,\n left,\n right,\n width,\n height,\n x: left,\n y: top\n };\n }\n return fallback;\n }\n const resetRects = await platform.getElementRects({\n reference: {\n getBoundingClientRect\n },\n floating: elements.floating,\n strategy\n });\n if (rects.reference.x !== resetRects.reference.x || rects.reference.y !== resetRects.reference.y || rects.reference.width !== resetRects.reference.width || rects.reference.height !== resetRects.reference.height) {\n return {\n reset: {\n rects: resetRects\n }\n };\n }\n return {};\n }\n };\n};\n\nconst originSides = /*#__PURE__*/new Set(['left', 'top']);\n\n// For type backwards-compatibility, the `OffsetOptions` type was also\n// Derivable.\n\nasync function convertValueToCoords(state, options) {\n const {\n placement,\n platform,\n elements\n } = state;\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));\n const side = getSide(placement);\n const alignment = getAlignment(placement);\n const isVertical = getSideAxis(placement) === 'y';\n const mainAxisMulti = originSides.has(side) ? -1 : 1;\n const crossAxisMulti = rtl && isVertical ? -1 : 1;\n const rawValue = evaluate(options, state);\n\n // eslint-disable-next-line prefer-const\n let {\n mainAxis,\n crossAxis,\n alignmentAxis\n } = typeof rawValue === 'number' ? {\n mainAxis: rawValue,\n crossAxis: 0,\n alignmentAxis: null\n } : {\n mainAxis: rawValue.mainAxis || 0,\n crossAxis: rawValue.crossAxis || 0,\n alignmentAxis: rawValue.alignmentAxis\n };\n if (alignment && typeof alignmentAxis === 'number') {\n crossAxis = alignment === 'end' ? alignmentAxis * -1 : alignmentAxis;\n }\n return isVertical ? {\n x: crossAxis * crossAxisMulti,\n y: mainAxis * mainAxisMulti\n } : {\n x: mainAxis * mainAxisMulti,\n y: crossAxis * crossAxisMulti\n };\n}\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = function (options) {\n if (options === void 0) {\n options = 0;\n }\n return {\n name: 'offset',\n options,\n async fn(state) {\n var _middlewareData$offse, _middlewareData$arrow;\n const {\n x,\n y,\n placement,\n middlewareData\n } = state;\n const diffCoords = await convertValueToCoords(state, options);\n\n // If the placement is the same and the arrow caused an alignment offset\n // then we don't need to change the positioning coordinates.\n if (placement === ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse.placement) && (_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {\n return {};\n }\n return {\n x: x + diffCoords.x,\n y: y + diffCoords.y,\n data: {\n ...diffCoords,\n placement\n }\n };\n }\n };\n};\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'shift',\n options,\n async fn(state) {\n const {\n x,\n y,\n placement\n } = state;\n const {\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = false,\n limiter = {\n fn: _ref => {\n let {\n x,\n y\n } = _ref;\n return {\n x,\n y\n };\n }\n },\n ...detectOverflowOptions\n } = evaluate(options, state);\n const coords = {\n x,\n y\n };\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const crossAxis = getSideAxis(getSide(placement));\n const mainAxis = getOppositeAxis(crossAxis);\n let mainAxisCoord = coords[mainAxis];\n let crossAxisCoord = coords[crossAxis];\n if (checkMainAxis) {\n const minSide = mainAxis === 'y' ? 'top' : 'left';\n const maxSide = mainAxis === 'y' ? 'bottom' : 'right';\n const min = mainAxisCoord + overflow[minSide];\n const max = mainAxisCoord - overflow[maxSide];\n mainAxisCoord = clamp(min, mainAxisCoord, max);\n }\n if (checkCrossAxis) {\n const minSide = crossAxis === 'y' ? 'top' : 'left';\n const maxSide = crossAxis === 'y' ? 'bottom' : 'right';\n const min = crossAxisCoord + overflow[minSide];\n const max = crossAxisCoord - overflow[maxSide];\n crossAxisCoord = clamp(min, crossAxisCoord, max);\n }\n const limitedCoords = limiter.fn({\n ...state,\n [mainAxis]: mainAxisCoord,\n [crossAxis]: crossAxisCoord\n });\n return {\n ...limitedCoords,\n data: {\n x: limitedCoords.x - x,\n y: limitedCoords.y - y,\n enabled: {\n [mainAxis]: checkMainAxis,\n [crossAxis]: checkCrossAxis\n }\n }\n };\n }\n };\n};\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n options,\n fn(state) {\n const {\n x,\n y,\n placement,\n rects,\n middlewareData\n } = state;\n const {\n offset = 0,\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = true\n } = evaluate(options, state);\n const coords = {\n x,\n y\n };\n const crossAxis = getSideAxis(placement);\n const mainAxis = getOppositeAxis(crossAxis);\n let mainAxisCoord = coords[mainAxis];\n let crossAxisCoord = coords[crossAxis];\n const rawOffset = evaluate(offset, state);\n const computedOffset = typeof rawOffset === 'number' ? {\n mainAxis: rawOffset,\n crossAxis: 0\n } : {\n mainAxis: 0,\n crossAxis: 0,\n ...rawOffset\n };\n if (checkMainAxis) {\n const len = mainAxis === 'y' ? 'height' : 'width';\n const limitMin = rects.reference[mainAxis] - rects.floating[len] + computedOffset.mainAxis;\n const limitMax = rects.reference[mainAxis] + rects.reference[len] - computedOffset.mainAxis;\n if (mainAxisCoord < limitMin) {\n mainAxisCoord = limitMin;\n } else if (mainAxisCoord > limitMax) {\n mainAxisCoord = limitMax;\n }\n }\n if (checkCrossAxis) {\n var _middlewareData$offse, _middlewareData$offse2;\n const len = mainAxis === 'y' ? 'width' : 'height';\n const isOriginSide = originSides.has(getSide(placement));\n const limitMin = rects.reference[crossAxis] - rects.floating[len] + (isOriginSide ? ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse[crossAxis]) || 0 : 0) + (isOriginSide ? 0 : computedOffset.crossAxis);\n const limitMax = rects.reference[crossAxis] + rects.reference[len] + (isOriginSide ? 0 : ((_middlewareData$offse2 = middlewareData.offset) == null ? void 0 : _middlewareData$offse2[crossAxis]) || 0) - (isOriginSide ? computedOffset.crossAxis : 0);\n if (crossAxisCoord < limitMin) {\n crossAxisCoord = limitMin;\n } else if (crossAxisCoord > limitMax) {\n crossAxisCoord = limitMax;\n }\n }\n return {\n [mainAxis]: mainAxisCoord,\n [crossAxis]: crossAxisCoord\n };\n }\n };\n};\n\n/**\n * Provides data that allows you to change the size of the floating element \u2014\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'size',\n options,\n async fn(state) {\n var _state$middlewareData, _state$middlewareData2;\n const {\n placement,\n rects,\n platform,\n elements\n } = state;\n const {\n apply = () => {},\n ...detectOverflowOptions\n } = evaluate(options, state);\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const side = getSide(placement);\n const alignment = getAlignment(placement);\n const isYAxis = getSideAxis(placement) === 'y';\n const {\n width,\n height\n } = rects.floating;\n let heightSide;\n let widthSide;\n if (side === 'top' || side === 'bottom') {\n heightSide = side;\n widthSide = alignment === ((await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))) ? 'start' : 'end') ? 'left' : 'right';\n } else {\n widthSide = side;\n heightSide = alignment === 'end' ? 'top' : 'bottom';\n }\n const maximumClippingHeight = height - overflow.top - overflow.bottom;\n const maximumClippingWidth = width - overflow.left - overflow.right;\n const overflowAvailableHeight = min(height - overflow[heightSide], maximumClippingHeight);\n const overflowAvailableWidth = min(width - overflow[widthSide], maximumClippingWidth);\n const noShift = !state.middlewareData.shift;\n let availableHeight = overflowAvailableHeight;\n let availableWidth = overflowAvailableWidth;\n if ((_state$middlewareData = state.middlewareData.shift) != null && _state$middlewareData.enabled.x) {\n availableWidth = maximumClippingWidth;\n }\n if ((_state$middlewareData2 = state.middlewareData.shift) != null && _state$middlewareData2.enabled.y) {\n availableHeight = maximumClippingHeight;\n }\n if (noShift && !alignment) {\n const xMin = max(overflow.left, 0);\n const xMax = max(overflow.right, 0);\n const yMin = max(overflow.top, 0);\n const yMax = max(overflow.bottom, 0);\n if (isYAxis) {\n availableWidth = width - 2 * (xMin !== 0 || xMax !== 0 ? xMin + xMax : max(overflow.left, overflow.right));\n } else {\n availableHeight = height - 2 * (yMin !== 0 || yMax !== 0 ? yMin + yMax : max(overflow.top, overflow.bottom));\n }\n }\n await apply({\n ...state,\n availableWidth,\n availableHeight\n });\n const nextDimensions = await platform.getDimensions(elements.floating);\n if (width !== nextDimensions.width || height !== nextDimensions.height) {\n return {\n reset: {\n rects: true\n }\n };\n }\n return {};\n }\n };\n};\n\nexport { arrow, autoPlacement, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, shift, size };\n", "function hasWindow() {\n return typeof window !== 'undefined';\n}\nfunction getNodeName(node) {\n if (isNode(node)) {\n return (node.nodeName || '').toLowerCase();\n }\n // Mocked nodes in testing environments may not be instances of Node. By\n // returning `#document` an infinite loop won't occur.\n // https://github.com/floating-ui/floating-ui/issues/2317\n return '#document';\n}\nfunction getWindow(node) {\n var _node$ownerDocument;\n return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;\n}\nfunction getDocumentElement(node) {\n var _ref;\n return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;\n}\nfunction isNode(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof Node || value instanceof getWindow(value).Node;\n}\nfunction isElement(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof Element || value instanceof getWindow(value).Element;\n}\nfunction isHTMLElement(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;\n}\nfunction isShadowRoot(value) {\n if (!hasWindow() || typeof ShadowRoot === 'undefined') {\n return false;\n }\n return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;\n}\nconst invalidOverflowDisplayValues = /*#__PURE__*/new Set(['inline', 'contents']);\nfunction isOverflowElement(element) {\n const {\n overflow,\n overflowX,\n overflowY,\n display\n } = getComputedStyle(element);\n return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !invalidOverflowDisplayValues.has(display);\n}\nconst tableElements = /*#__PURE__*/new Set(['table', 'td', 'th']);\nfunction isTableElement(element) {\n return tableElements.has(getNodeName(element));\n}\nconst topLayerSelectors = [':popover-open', ':modal'];\nfunction isTopLayer(element) {\n return topLayerSelectors.some(selector => {\n try {\n return element.matches(selector);\n } catch (_e) {\n return false;\n }\n });\n}\nconst transformProperties = ['transform', 'translate', 'scale', 'rotate', 'perspective'];\nconst willChangeValues = ['transform', 'translate', 'scale', 'rotate', 'perspective', 'filter'];\nconst containValues = ['paint', 'layout', 'strict', 'content'];\nfunction isContainingBlock(elementOrCss) {\n const webkit = isWebKit();\n const css = isElement(elementOrCss) ? getComputedStyle(elementOrCss) : elementOrCss;\n\n // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block\n // https://drafts.csswg.org/css-transforms-2/#individual-transforms\n return transformProperties.some(value => css[value] ? css[value] !== 'none' : false) || (css.containerType ? css.containerType !== 'normal' : false) || !webkit && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !webkit && (css.filter ? css.filter !== 'none' : false) || willChangeValues.some(value => (css.willChange || '').includes(value)) || containValues.some(value => (css.contain || '').includes(value));\n}\nfunction getContainingBlock(element) {\n let currentNode = getParentNode(element);\n while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) {\n if (isContainingBlock(currentNode)) {\n return currentNode;\n } else if (isTopLayer(currentNode)) {\n return null;\n }\n currentNode = getParentNode(currentNode);\n }\n return null;\n}\nfunction isWebKit() {\n if (typeof CSS === 'undefined' || !CSS.supports) return false;\n return CSS.supports('-webkit-backdrop-filter', 'none');\n}\nconst lastTraversableNodeNames = /*#__PURE__*/new Set(['html', 'body', '#document']);\nfunction isLastTraversableNode(node) {\n return lastTraversableNodeNames.has(getNodeName(node));\n}\nfunction getComputedStyle(element) {\n return getWindow(element).getComputedStyle(element);\n}\nfunction getNodeScroll(element) {\n if (isElement(element)) {\n return {\n scrollLeft: element.scrollLeft,\n scrollTop: element.scrollTop\n };\n }\n return {\n scrollLeft: element.scrollX,\n scrollTop: element.scrollY\n };\n}\nfunction getParentNode(node) {\n if (getNodeName(node) === 'html') {\n return node;\n }\n const result =\n // Step into the shadow DOM of the parent of a slotted node.\n node.assignedSlot ||\n // DOM Element detected.\n node.parentNode ||\n // ShadowRoot detected.\n isShadowRoot(node) && node.host ||\n // Fallback.\n getDocumentElement(node);\n return isShadowRoot(result) ? result.host : result;\n}\nfunction getNearestOverflowAncestor(node) {\n const parentNode = getParentNode(node);\n if (isLastTraversableNode(parentNode)) {\n return node.ownerDocument ? node.ownerDocument.body : node.body;\n }\n if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) {\n return parentNode;\n }\n return getNearestOverflowAncestor(parentNode);\n}\nfunction getOverflowAncestors(node, list, traverseIframes) {\n var _node$ownerDocument2;\n if (list === void 0) {\n list = [];\n }\n if (traverseIframes === void 0) {\n traverseIframes = true;\n }\n const scrollableAncestor = getNearestOverflowAncestor(node);\n const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body);\n const win = getWindow(scrollableAncestor);\n if (isBody) {\n const frameElement = getFrameElement(win);\n return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], frameElement && traverseIframes ? getOverflowAncestors(frameElement) : []);\n }\n return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes));\n}\nfunction getFrameElement(win) {\n return win.parent && Object.getPrototypeOf(win.parent) ? win.frameElement : null;\n}\n\nexport { getComputedStyle, getContainingBlock, getDocumentElement, getFrameElement, getNearestOverflowAncestor, getNodeName, getNodeScroll, getOverflowAncestors, getParentNode, getWindow, isContainingBlock, isElement, isHTMLElement, isLastTraversableNode, isNode, isOverflowElement, isShadowRoot, isTableElement, isTopLayer, isWebKit };\n", "import { rectToClientRect, detectOverflow as detectOverflow$1, offset as offset$1, autoPlacement as autoPlacement$1, shift as shift$1, flip as flip$1, size as size$1, hide as hide$1, arrow as arrow$1, inline as inline$1, limitShift as limitShift$1, computePosition as computePosition$1 } from '@floating-ui/core';\nimport { round, createCoords, max, min, floor } from '@floating-ui/utils';\nimport { getComputedStyle, isHTMLElement, isElement, getWindow, isWebKit, getFrameElement, getNodeScroll, getDocumentElement, isTopLayer, getNodeName, isOverflowElement, getOverflowAncestors, getParentNode, isLastTraversableNode, isContainingBlock, isTableElement, getContainingBlock } from '@floating-ui/utils/dom';\nexport { getOverflowAncestors } from '@floating-ui/utils/dom';\n\nfunction getCssDimensions(element) {\n const css = getComputedStyle(element);\n // In testing environments, the `width` and `height` properties are empty\n // strings for SVG elements, returning NaN. Fallback to `0` in this case.\n let width = parseFloat(css.width) || 0;\n let height = parseFloat(css.height) || 0;\n const hasOffset = isHTMLElement(element);\n const offsetWidth = hasOffset ? element.offsetWidth : width;\n const offsetHeight = hasOffset ? element.offsetHeight : height;\n const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;\n if (shouldFallback) {\n width = offsetWidth;\n height = offsetHeight;\n }\n return {\n width,\n height,\n $: shouldFallback\n };\n}\n\nfunction unwrapElement(element) {\n return !isElement(element) ? element.contextElement : element;\n}\n\nfunction getScale(element) {\n const domElement = unwrapElement(element);\n if (!isHTMLElement(domElement)) {\n return createCoords(1);\n }\n const rect = domElement.getBoundingClientRect();\n const {\n width,\n height,\n $\n } = getCssDimensions(domElement);\n let x = ($ ? round(rect.width) : rect.width) / width;\n let y = ($ ? round(rect.height) : rect.height) / height;\n\n // 0, NaN, or Infinity should always fallback to 1.\n\n if (!x || !Number.isFinite(x)) {\n x = 1;\n }\n if (!y || !Number.isFinite(y)) {\n y = 1;\n }\n return {\n x,\n y\n };\n}\n\nconst noOffsets = /*#__PURE__*/createCoords(0);\nfunction getVisualOffsets(element) {\n const win = getWindow(element);\n if (!isWebKit() || !win.visualViewport) {\n return noOffsets;\n }\n return {\n x: win.visualViewport.offsetLeft,\n y: win.visualViewport.offsetTop\n };\n}\nfunction shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {\n if (isFixed === void 0) {\n isFixed = false;\n }\n if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {\n return false;\n }\n return isFixed;\n}\n\nfunction getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {\n if (includeScale === void 0) {\n includeScale = false;\n }\n if (isFixedStrategy === void 0) {\n isFixedStrategy = false;\n }\n const clientRect = element.getBoundingClientRect();\n const domElement = unwrapElement(element);\n let scale = createCoords(1);\n if (includeScale) {\n if (offsetParent) {\n if (isElement(offsetParent)) {\n scale = getScale(offsetParent);\n }\n } else {\n scale = getScale(element);\n }\n }\n const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);\n let x = (clientRect.left + visualOffsets.x) / scale.x;\n let y = (clientRect.top + visualOffsets.y) / scale.y;\n let width = clientRect.width / scale.x;\n let height = clientRect.height / scale.y;\n if (domElement) {\n const win = getWindow(domElement);\n const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;\n let currentWin = win;\n let currentIFrame = getFrameElement(currentWin);\n while (currentIFrame && offsetParent && offsetWin !== currentWin) {\n const iframeScale = getScale(currentIFrame);\n const iframeRect = currentIFrame.getBoundingClientRect();\n const css = getComputedStyle(currentIFrame);\n const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;\n const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;\n x *= iframeScale.x;\n y *= iframeScale.y;\n width *= iframeScale.x;\n height *= iframeScale.y;\n x += left;\n y += top;\n currentWin = getWindow(currentIFrame);\n currentIFrame = getFrameElement(currentWin);\n }\n }\n return rectToClientRect({\n width,\n height,\n x,\n y\n });\n}\n\n// If <html> has a CSS width greater than the viewport, then this will be\n// incorrect for RTL.\nfunction getWindowScrollBarX(element, rect) {\n const leftScroll = getNodeScroll(element).scrollLeft;\n if (!rect) {\n return getBoundingClientRect(getDocumentElement(element)).left + leftScroll;\n }\n return rect.left + leftScroll;\n}\n\nfunction getHTMLOffset(documentElement, scroll, ignoreScrollbarX) {\n if (ignoreScrollbarX === void 0) {\n ignoreScrollbarX = false;\n }\n const htmlRect = documentElement.getBoundingClientRect();\n const x = htmlRect.left + scroll.scrollLeft - (ignoreScrollbarX ? 0 :\n // RTL <body> scrollbar.\n getWindowScrollBarX(documentElement, htmlRect));\n const y = htmlRect.top + scroll.scrollTop;\n return {\n x,\n y\n };\n}\n\nfunction convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {\n let {\n elements,\n rect,\n offsetParent,\n strategy\n } = _ref;\n const isFixed = strategy === 'fixed';\n const documentElement = getDocumentElement(offsetParent);\n const topLayer = elements ? isTopLayer(elements.floating) : false;\n if (offsetParent === documentElement || topLayer && isFixed) {\n return rect;\n }\n let scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n let scale = createCoords(1);\n const offsets = createCoords(0);\n const isOffsetParentAnElement = isHTMLElement(offsetParent);\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n if (isHTMLElement(offsetParent)) {\n const offsetRect = getBoundingClientRect(offsetParent);\n scale = getScale(offsetParent);\n offsets.x = offsetRect.x + offsetParent.clientLeft;\n offsets.y = offsetRect.y + offsetParent.clientTop;\n }\n }\n const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll, true) : createCoords(0);\n return {\n width: rect.width * scale.x,\n height: rect.height * scale.y,\n x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x + htmlOffset.x,\n y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y + htmlOffset.y\n };\n}\n\nfunction getClientRects(element) {\n return Array.from(element.getClientRects());\n}\n\n// Gets the entire size of the scrollable document area, even extending outside\n// of the `<html>` and `<body>` rect bounds if horizontally scrollable.\nfunction getDocumentRect(element) {\n const html = getDocumentElement(element);\n const scroll = getNodeScroll(element);\n const body = element.ownerDocument.body;\n const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);\n const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);\n let x = -scroll.scrollLeft + getWindowScrollBarX(element);\n const y = -scroll.scrollTop;\n if (getComputedStyle(body).direction === 'rtl') {\n x += max(html.clientWidth, body.clientWidth) - width;\n }\n return {\n width,\n height,\n x,\n y\n };\n}\n\nfunction getViewportRect(element, strategy) {\n const win = getWindow(element);\n const html = getDocumentElement(element);\n const visualViewport = win.visualViewport;\n let width = html.clientWidth;\n let height = html.clientHeight;\n let x = 0;\n let y = 0;\n if (visualViewport) {\n width = visualViewport.width;\n height = visualViewport.height;\n const visualViewportBased = isWebKit();\n if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {\n x = visualViewport.offsetLeft;\n y = visualViewport.offsetTop;\n }\n }\n return {\n width,\n height,\n x,\n y\n };\n}\n\n// Returns the inner client rect, subtracting scrollbars if present.\nfunction getInnerBoundingClientRect(element, strategy) {\n const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');\n const top = clientRect.top + element.clientTop;\n const left = clientRect.left + element.clientLeft;\n const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);\n const width = element.clientWidth * scale.x;\n const height = element.clientHeight * scale.y;\n const x = left * scale.x;\n const y = top * scale.y;\n return {\n width,\n height,\n x,\n y\n };\n}\nfunction getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {\n let rect;\n if (clippingAncestor === 'viewport') {\n rect = getViewportRect(element, strategy);\n } else if (clippingAncestor === 'document') {\n rect = getDocumentRect(getDocumentElement(element));\n } else if (isElement(clippingAncestor)) {\n rect = getInnerBoundingClientRect(clippingAncestor, strategy);\n } else {\n const visualOffsets = getVisualOffsets(element);\n rect = {\n x: clippingAncestor.x - visualOffsets.x,\n y: clippingAncestor.y - visualOffsets.y,\n width: clippingAncestor.width,\n height: clippingAncestor.height\n };\n }\n return rectToClientRect(rect);\n}\nfunction hasFixedPositionAncestor(element, stopNode) {\n const parentNode = getParentNode(element);\n if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {\n return false;\n }\n return getComputedStyle(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);\n}\n\n// A \"clipping ancestor\" is an `overflow` element with the characteristic of\n// clipping (or hiding) child elements. This returns all clipping ancestors\n// of the given element up the tree.\nfunction getClippingElementAncestors(element, cache) {\n const cachedResult = cache.get(element);\n if (cachedResult) {\n return cachedResult;\n }\n let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');\n let currentContainingBlockComputedStyle = null;\n const elementIsFixed = getComputedStyle(element).position === 'fixed';\n let currentNode = elementIsFixed ? getParentNode(element) : element;\n\n // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block\n while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {\n const computedStyle = getComputedStyle(currentNode);\n const currentNodeIsContaining = isContainingBlock(currentNode);\n if (!currentNodeIsContaining && computedStyle.position === 'fixed') {\n currentContainingBlockComputedStyle = null;\n }\n const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && ['absolute', 'fixed'].includes(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);\n if (shouldDropCurrentNode) {\n // Drop non-containing blocks.\n result = result.filter(ancestor => ancestor !== currentNode);\n } else {\n // Record last containing block for next iteration.\n currentContainingBlockComputedStyle = computedStyle;\n }\n currentNode = getParentNode(currentNode);\n }\n cache.set(element, result);\n return result;\n}\n\n// Gets the maximum area that the element is visible in due to any number of\n// clipping ancestors.\nfunction getClippingRect(_ref) {\n let {\n element,\n boundary,\n rootBoundary,\n strategy\n } = _ref;\n const elementClippingAncestors = boundary === 'clippingAncestors' ? isTopLayer(element) ? [] : getClippingElementAncestors(element, this._c) : [].concat(boundary);\n const clippingAncestors = [...elementClippingAncestors, rootBoundary];\n const firstClippingAncestor = clippingAncestors[0];\n const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => {\n const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy);\n accRect.top = max(rect.top, accRect.top);\n accRect.right = min(rect.right, accRect.right);\n accRect.bottom = min(rect.bottom, accRect.bottom);\n accRect.left = max(rect.left, accRect.left);\n return accRect;\n }, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy));\n return {\n width: clippingRect.right - clippingRect.left,\n height: clippingRect.bottom - clippingRect.top,\n x: clippingRect.left,\n y: clippingRect.top\n };\n}\n\nfunction getDimensions(element) {\n const {\n width,\n height\n } = getCssDimensions(element);\n return {\n width,\n height\n };\n}\n\nfunction getRectRelativeToOffsetParent(element, offsetParent, strategy) {\n const isOffsetParentAnElement = isHTMLElement(offsetParent);\n const documentElement = getDocumentElement(offsetParent);\n const isFixed = strategy === 'fixed';\n const rect = getBoundingClientRect(element, true, isFixed, offsetParent);\n let scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n const offsets = createCoords(0);\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n if (isOffsetParentAnElement) {\n const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);\n offsets.x = offsetRect.x + offsetParent.clientLeft;\n offsets.y = offsetRect.y + offsetParent.clientTop;\n } else if (documentElement) {\n // If the <body> scrollbar appears on the left (e.g. RTL systems). Use\n // Firefox with layout.scrollbar.side = 3 in about:config to test this.\n offsets.x = getWindowScrollBarX(documentElement);\n }\n }\n const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);\n const x = rect.left + scroll.scrollLeft - offsets.x - htmlOffset.x;\n const y = rect.top + scroll.scrollTop - offsets.y - htmlOffset.y;\n return {\n x,\n y,\n width: rect.width,\n height: rect.height\n };\n}\n\nfunction isStaticPositioned(element) {\n return getComputedStyle(element).position === 'static';\n}\n\nfunction getTrueOffsetParent(element, polyfill) {\n if (!isHTMLElement(element) || getComputedStyle(element).position === 'fixed') {\n return null;\n }\n if (polyfill) {\n return polyfill(element);\n }\n let rawOffsetParent = element.offsetParent;\n\n // Firefox returns the <html> element as the offsetParent if it's non-static,\n // while Chrome and Safari return the <body> element. The <body> element must\n // be used to perform the correct calculations even if the <html> element is\n // non-static.\n if (getDocumentElement(element) === rawOffsetParent) {\n rawOffsetParent = rawOffsetParent.ownerDocument.body;\n }\n return rawOffsetParent;\n}\n\n// Gets the closest ancestor positioned element. Handles some edge cases,\n// such as table ancestors and cross browser bugs.\nfunction getOffsetParent(element, polyfill) {\n const win = getWindow(element);\n if (isTopLayer(element)) {\n return win;\n }\n if (!isHTMLElement(element)) {\n let svgOffsetParent = getParentNode(element);\n while (svgOffsetParent && !isLastTraversableNode(svgOffsetParent)) {\n if (isElement(svgOffsetParent) && !isStaticPositioned(svgOffsetParent)) {\n return svgOffsetParent;\n }\n svgOffsetParent = getParentNode(svgOffsetParent);\n }\n return win;\n }\n let offsetParent = getTrueOffsetParent(element, polyfill);\n while (offsetParent && isTableElement(offsetParent) && isStaticPositioned(offsetParent)) {\n offsetParent = getTrueOffsetParent(offsetParent, polyfill);\n }\n if (offsetParent && isLastTraversableNode(offsetParent) && isStaticPositioned(offsetParent) && !isContainingBlock(offsetParent)) {\n return win;\n }\n return offsetParent || getContainingBlock(element) || win;\n}\n\nconst getElementRects = async function (data) {\n const getOffsetParentFn = this.getOffsetParent || getOffsetParent;\n const getDimensionsFn = this.getDimensions;\n const floatingDimensions = await getDimensionsFn(data.floating);\n return {\n reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),\n floating: {\n x: 0,\n y: 0,\n width: floatingDimensions.width,\n height: floatingDimensions.height\n }\n };\n};\n\nfunction isRTL(element) {\n return getComputedStyle(element).direction === 'rtl';\n}\n\nconst platform = {\n convertOffsetParentRelativeRectToViewportRelativeRect,\n getDocumentElement,\n getClippingRect,\n getOffsetParent,\n getElementRects,\n getClientRects,\n getDimensions,\n getScale,\n isElement,\n isRTL\n};\n\nfunction rectsAreEqual(a, b) {\n return a.x === b.x && a.y === b.y && a.width === b.width && a.height === b.height;\n}\n\n// https://samthor.au/2021/observing-dom/\nfunction observeMove(element, onMove) {\n let io = null;\n let timeoutId;\n const root = getDocumentElement(element);\n function cleanup() {\n var _io;\n clearTimeout(timeoutId);\n (_io = io) == null || _io.disconnect();\n io = null;\n }\n function refresh(skip, threshold) {\n if (skip === void 0) {\n skip = false;\n }\n if (threshold === void 0) {\n threshold = 1;\n }\n cleanup();\n const elementRectForRootMargin = element.getBoundingClientRect();\n const {\n left,\n top,\n width,\n height\n } = elementRectForRootMargin;\n if (!skip) {\n onMove();\n }\n if (!width || !height) {\n return;\n }\n const insetTop = floor(top);\n const insetRight = floor(root.clientWidth - (left + width));\n const insetBottom = floor(root.clientHeight - (top + height));\n const insetLeft = floor(left);\n const rootMargin = -insetTop + \"px \" + -insetRight + \"px \" + -insetBottom + \"px \" + -insetLeft + \"px\";\n const options = {\n rootMargin,\n threshold: max(0, min(1, threshold)) || 1\n };\n let isFirstUpdate = true;\n function handleObserve(entries) {\n const ratio = entries[0].intersectionRatio;\n if (ratio !== threshold) {\n if (!isFirstUpdate) {\n return refresh();\n }\n if (!ratio) {\n // If the reference is clipped, the ratio is 0. Throttle the refresh\n // to prevent an infinite loop of updates.\n timeoutId = setTimeout(() => {\n refresh(false, 1e-7);\n }, 1000);\n } else {\n refresh(false, ratio);\n }\n }\n if (ratio === 1 && !rectsAreEqual(elementRectForRootMargin, element.getBoundingClientRect())) {\n // It's possible that even though the ratio is reported as 1, the\n // element is not actually fully within the IntersectionObserver's root\n // area anymore. This can happen under performance constraints. This may\n // be a bug in the browser's IntersectionObserver implementation. To\n // work around this, we compare the element's bounding rect now with\n // what it was at the time we created the IntersectionObserver. If they\n // are not equal then the element moved, so we refresh.\n refresh();\n }\n isFirstUpdate = false;\n }\n\n // Older browsers don't support a `document` as the root and will throw an\n // error.\n try {\n io = new IntersectionObserver(handleObserve, {\n ...options,\n // Handle <iframe>s\n root: root.ownerDocument\n });\n } catch (e) {\n io = new IntersectionObserver(handleObserve, options);\n }\n io.observe(element);\n }\n refresh(true);\n return cleanup;\n}\n\n/**\n * Automatically updates the position of the floating element when necessary.\n * Should only be called when the floating element is mounted on the DOM or\n * visible on the screen.\n * @returns cleanup function that should be invoked when the floating element is\n * removed from the DOM or hidden from the screen.\n * @see https://floating-ui.com/docs/autoUpdate\n */\nfunction autoUpdate(reference, floating, update, options) {\n if (options === void 0) {\n options = {};\n }\n const {\n ancestorScroll = true,\n ancestorResize = true,\n elementResize = typeof ResizeObserver === 'function',\n layoutShift = typeof IntersectionObserver === 'function',\n animationFrame = false\n } = options;\n const referenceEl = unwrapElement(reference);\n const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...getOverflowAncestors(floating)] : [];\n ancestors.forEach(ancestor => {\n ancestorScroll && ancestor.addEventListener('scroll', update, {\n passive: true\n });\n ancestorResize && ancestor.addEventListener('resize', update);\n });\n const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;\n let reobserveFrame = -1;\n let resizeObserver = null;\n if (elementResize) {\n resizeObserver = new ResizeObserver(_ref => {\n let [firstEntry] = _ref;\n if (firstEntry && firstEntry.target === referenceEl && resizeObserver) {\n // Prevent update loops when using the `size` middleware.\n // https://github.com/floating-ui/floating-ui/issues/1740\n resizeObserver.unobserve(floating);\n cancelAnimationFrame(reobserveFrame);\n reobserveFrame = requestAnimationFrame(() => {\n var _resizeObserver;\n (_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);\n });\n }\n update();\n });\n if (referenceEl && !animationFrame) {\n resizeObserver.observe(referenceEl);\n }\n resizeObserver.observe(floating);\n }\n let frameId;\n let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;\n if (animationFrame) {\n frameLoop();\n }\n function frameLoop() {\n const nextRefRect = getBoundingClientRect(reference);\n if (prevRefRect && !rectsAreEqual(prevRefRect, nextRefRect)) {\n update();\n }\n prevRefRect = nextRefRect;\n frameId = requestAnimationFrame(frameLoop);\n }\n update();\n return () => {\n var _resizeObserver2;\n ancestors.forEach(ancestor => {\n ancestorScroll && ancestor.removeEventListener('scroll', update);\n ancestorResize && ancestor.removeEventListener('resize', update);\n });\n cleanupIo == null || cleanupIo();\n (_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();\n resizeObserver = null;\n if (animationFrame) {\n cancelAnimationFrame(frameId);\n }\n };\n}\n\n/**\n * Resolves with an object of overflow side offsets that determine how much the\n * element is overflowing a given clipping boundary on each side.\n * - positive = overflowing the boundary by that number of pixels\n * - negative = how many pixels left before it will overflow\n * - 0 = lies flush with the boundary\n * @see https://floating-ui.com/docs/detectOverflow\n */\nconst detectOverflow = detectOverflow$1;\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = offset$1;\n\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. Alternative to `flip`.\n * @see https://floating-ui.com/docs/autoPlacement\n */\nconst autoPlacement = autoPlacement$1;\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = shift$1;\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = flip$1;\n\n/**\n * Provides data that allows you to change the size of the floating element \u2014\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = size$1;\n\n/**\n * Provides data to hide the floating element in applicable situations, such as\n * when it is not in the same clipping context as the reference element.\n * @see https://floating-ui.com/docs/hide\n */\nconst hide = hide$1;\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow = arrow$1;\n\n/**\n * Provides improved positioning for inline reference elements that can span\n * over multiple lines, such as hyperlinks or range selections.\n * @see https://floating-ui.com/docs/inline\n */\nconst inline = inline$1;\n\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = limitShift$1;\n\n/**\n * Computes the `x` and `y` coordinates that will place the floating element\n * next to a given reference element.\n */\nconst computePosition = (reference, floating, options) => {\n // This caches the expensive `getClippingElementAncestors` function so that\n // multiple lifecycle resets re-use the same result. It only lives for a\n // single call. If other functions become expensive, we can add them as well.\n const cache = new Map();\n const mergedOptions = {\n platform,\n ...options\n };\n const platformWithCache = {\n ...mergedOptions.platform,\n _c: cache\n };\n return computePosition$1(reference, floating, {\n ...mergedOptions,\n platform: platformWithCache\n });\n};\n\nexport { arrow, autoPlacement, autoUpdate, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, platform, shift, size };\n", "import { computePosition, flip, offset, arrow, autoUpdate, hide, shift, size } from '@floating-ui/dom';\nconst TOP_START = 'top-start';\nconst TOP = 'top';\nconst TOP_END = 'top-end';\nconst RIGHT_START = 'right-start';\nconst RIGHT = 'right';\nconst RIGHT_END = 'right-end';\nconst BOTTOM_START = 'bottom-start';\nconst BOTTOM = 'bottom';\nconst BOTTOM_END = 'bottom-end';\nconst LEFT_START = 'left-start';\nconst LEFT = 'left';\nconst LEFT_END = 'left-end';\nexport const directions = [\n TOP_START,\n TOP,\n TOP_END,\n RIGHT_START,\n RIGHT,\n RIGHT_END,\n BOTTOM_START,\n BOTTOM,\n BOTTOM_END,\n LEFT_START,\n LEFT,\n LEFT_END,\n];\nexport const opposites = {\n [TOP_START]: BOTTOM_START,\n [TOP]: BOTTOM,\n [TOP_END]: BOTTOM_END,\n [BOTTOM_START]: TOP_START,\n [BOTTOM]: TOP,\n [BOTTOM_END]: TOP_END,\n [LEFT_START]: RIGHT_START,\n [LEFT]: RIGHT,\n [LEFT_END]: RIGHT_END,\n [RIGHT_START]: LEFT_START,\n [RIGHT]: LEFT,\n [RIGHT_END]: LEFT_END,\n};\nconst rotation = {\n [LEFT_START]: -45,\n [LEFT]: -45,\n [LEFT_END]: -45,\n [TOP_START]: 45,\n [TOP]: 45,\n [TOP_END]: 45,\n [RIGHT_START]: 135,\n [RIGHT]: 135,\n [RIGHT_END]: 135,\n [BOTTOM_START]: -135,\n [BOTTOM]: -135,\n [BOTTOM_END]: -135,\n};\nexport const arrowDirectionClassname = (dir) => {\n let direction;\n if (/-/.test(dir)) {\n direction = dir\n .split('-')\n .map((d) => d.charAt(0).toUpperCase() + d.slice(1))\n .join('');\n }\n else {\n direction = (dir.charAt(0).toUpperCase() + dir.slice(1));\n }\n return direction;\n};\nconst side = (dir) => dir.split('-')[0];\nconst staticSide = (dir) => opposites[side(dir)];\nconst arrowDirection = (dir) => opposites[dir];\nconst arrowRotation = (dir) => rotation[arrowDirection(dir)];\nconst applyArrowStyles = (arrowEl, arrowRotation, dir) => {\n Object.assign(arrowEl?.style, {\n borderTopLeftRadius: '4px',\n zIndex: 1,\n // border alignment is off by a fraction of a pixel, this fixes it\n [`margin${arrowDirectionClassname(staticSide(dir))}`]: '-0.5px',\n transform: `rotate(${arrowRotation}deg)`,\n });\n};\nconst ELEMENT_PADDING = 8;\nconst ARROW_OFFSET = 24;\nexport async function useRecompute(state) {\n if (!state?.isShowing)\n return; // we're not currently showing the element, no reason to recompute\n if (state?.waitForDOM) {\n await state?.waitForDOM(); // wait for DOM to settle before computing\n }\n if (!state?.targetEl || !state?.attentionEl)\n return;\n let targetEl = state?.targetEl;\n const attentionEl = state.attentionEl;\n computePosition(targetEl, attentionEl, {\n placement: state?.directionName ?? BOTTOM,\n middleware: [\n offset({ mainAxis: state?.distance ?? 8, crossAxis: state?.skidding ?? 0 }), // offers flexibility over how to place the attentionEl towards its targetEl both on the x and y axis (horizontally and vertically).\n state?.flip &&\n flip({\n // when flip is set to true it will move the attentionEl's placement to its opposite side or to the preferred placements if fallbackPlacements has a value\n crossAxis: state?.crossAxis, // checks overflow to trigger a flip. When disabled, it will ignore overflow\n fallbackPlacements: state?.fallbackPlacements,\n }),\n state?.flip && shift({ crossAxis: true }), // shifts the attentionEl to make sure that it stays in view\n !state?.noArrow && state?.arrowEl && arrow({ element: state?.arrowEl }),\n hide(), // will hide the attentionEl when it appears detached from the targetEl. Can be called multiple times in the middleware-array if you want to use several strategies. Default strategy is 'referenceHidden'.\n size({\n apply() {\n // Apply equal padding to the left and right sides of the attentionEl to prevent it from overflowing the viewport on smaller screens.\n Object.assign(attentionEl.style, {\n paddingRight: `${ELEMENT_PADDING}px`,\n paddingLeft: `${ELEMENT_PADDING}px`,\n });\n },\n }),\n ],\n }).then(({ x, y, middlewareData, placement }) => {\n state.actualDirection = placement;\n // We only want floating-ui to calculate the callout's arrow position and not the attention element's position, since the targetEl can be undefined if isCallout is true.\n // Therefore, we only add this style to the attentionEl when isCallout is false.\n if (!state?.isCallout) {\n Object.assign(attentionEl.style, {\n left: `${x}px`,\n top: `${y}px`,\n });\n }\n // Handle visibility based on hide middleware\n if (middlewareData?.hide && !state?.isCallout) {\n const { referenceHidden } = middlewareData.hide;\n Object.assign(attentionEl.style, {\n visibility: referenceHidden ? 'hidden' : '',\n });\n }\n // Arrow position adjustment\n if (middlewareData?.arrow && state?.arrowEl) {\n const arrowEl = state?.arrowEl;\n const { x: arrowX, y: arrowY } = middlewareData.arrow;\n const isRtl = window.getComputedStyle(attentionEl).direction === 'rtl'; // Checks RTL for proper arrow alignment\n const arrowPlacement = arrowDirection(placement).split('-')[1];\n let top = '', right = '', bottom = '', left = '';\n // Adjust based on 'start' or 'end' placements\n if (arrowPlacement === 'start') {\n const value = typeof arrowX === 'number' ? `calc(${ARROW_OFFSET}px - ${arrowEl.offsetWidth / 2}px)` : '';\n top = typeof arrowY === 'number' ? `calc(${ARROW_OFFSET}px - ${arrowEl.offsetWidth / 2}px)` : '';\n right = isRtl ? value : '';\n left = isRtl ? '' : value;\n }\n else if (arrowPlacement === 'end') {\n const value = typeof arrowX === 'number' ? `calc(${ARROW_OFFSET}px - ${arrowEl.offsetWidth / 2}px)` : '';\n right = isRtl ? '' : value;\n left = isRtl ? value : '';\n bottom = typeof arrowY === 'number' ? `calc(${ARROW_OFFSET}px - ${arrowEl.offsetWidth / 2}px)` : '';\n }\n else {\n // Default positioning with no 'start' or 'end'\n left = typeof arrowX === 'number' ? `${arrowX}px` : '';\n top = typeof arrowY === 'number' ? `${arrowY}px` : '';\n }\n // Apply the arrow styles\n Object.assign(arrowEl.style, {\n top,\n right,\n bottom,\n left,\n });\n // Apply arrow rotation styles\n applyArrowStyles(arrowEl, arrowRotation(placement), placement);\n }\n });\n return state;\n}\nexport const autoUpdatePosition = (state) => {\n // computePosition is only run once, so we need to wrap autoUpdate() around useRecompute() in order to recompute the attentionEl's position\n // autoUpdate adds event listeners that are triggered on resize and on scroll and will keep calling the useRecompute().\n // autoUpdate returns a cleanup() function that removes the event listeners.\n if (!state?.targetEl || !state?.attentionEl || state?.isCallout)\n return;\n return autoUpdate(state?.targetEl, state?.attentionEl, () => {\n useRecompute(state);\n });\n};\n", "/**\n * @license\n * Copyright 2017 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\n/*\n * IMPORTANT: For compatibility with tsickle and the Closure JS compiler, all\n * property decorators (but not class decorators) in this file that have\n * an @ExportDecoratedItems annotation must be defined as a regular function,\n * not an arrow function.\n */\n\nimport {\n type PropertyDeclaration,\n type ReactiveElement,\n defaultConverter,\n notEqual,\n} from '../reactive-element.js';\nimport type {Interface} from './base.js';\n\nconst DEV_MODE = true;\n\nlet issueWarning: (code: string, warning: string) => void;\n\nif (DEV_MODE) {\n // Ensure warnings are issued only 1x, even if multiple versions of Lit\n // are loaded.\n globalThis.litIssuedWarnings ??= new Set();\n\n /**\n * Issue a warning if we haven't already, based either on `code` or `warning`.\n * Warnings are disabled automatically only by `warning`; disabling via `code`\n * can be done by users.\n */\n issueWarning = (code: string, warning: string) => {\n warning += ` See https://lit.dev/msg/${code} for more information.`;\n if (\n !globalThis.litIssuedWarnings!.has(warning) &&\n !globalThis.litIssuedWarnings!.has(code)\n ) {\n console.warn(warning);\n globalThis.litIssuedWarnings!.add(warning);\n }\n };\n}\n\n// Overloads for property decorator so that TypeScript can infer the correct\n// return type when a decorator is used as an accessor decorator or a setter\n// decorator.\nexport type PropertyDecorator = {\n // accessor decorator signature\n <C extends Interface<ReactiveElement>, V>(\n target: ClassAccessorDecoratorTarget<C, V>,\n context: ClassAccessorDecoratorContext<C, V>\n ): ClassAccessorDecoratorResult<C, V>;\n\n // setter decorator signature\n <C extends Interface<ReactiveElement>, V>(\n target: (value: V) => void,\n context: ClassSetterDecoratorContext<C, V>\n ): (this: C, value: V) => void;\n\n // legacy decorator signature\n (\n protoOrDescriptor: Object,\n name: PropertyKey,\n descriptor?: PropertyDescriptor\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n ): any;\n};\n\nconst legacyProperty = (\n options: PropertyDeclaration | undefined,\n proto: Object,\n name: PropertyKey\n) => {\n const hasOwnProperty = proto.hasOwnProperty(name);\n (proto.constructor as typeof ReactiveElement).createProperty(name, options);\n // For accessors (which have a descriptor on the prototype) we need to\n // return a descriptor, otherwise TypeScript overwrites the descriptor we\n // define in createProperty() with the original descriptor. We don't do this\n // for fields, which don't have a descriptor, because this could overwrite\n // descriptor defined by other decorators.\n return hasOwnProperty\n ? Object.getOwnPropertyDescriptor(proto, name)\n : undefined;\n};\n\n// This is duplicated from a similar variable in reactive-element.ts, but\n// actually makes sense to have this default defined with the decorator, so\n// that different decorators could have different defaults.\nconst defaultPropertyDeclaration: PropertyDeclaration = {\n attribute: true,\n type: String,\n converter: defaultConverter,\n reflect: false,\n hasChanged: notEqual,\n};\n\n// Temporary type, until google3 is on TypeScript 5.2\ntype StandardPropertyContext<C, V> = (\n | ClassAccessorDecoratorContext<C, V>\n | ClassSetterDecoratorContext<C, V>\n) & {metadata: object};\n\n/**\n * Wraps a class accessor or setter so that `requestUpdate()` is called with the\n * property name and old value when the accessor is set.\n */\nexport const standardProperty = <C extends Interface<ReactiveElement>, V>(\n options: PropertyDeclaration = defaultPropertyDeclaration,\n target: ClassAccessorDecoratorTarget<C, V> | ((value: V) => void),\n context: StandardPropertyContext<C, V>\n): ClassAccessorDecoratorResult<C, V> | ((this: C, value: V) => void) => {\n const {kind, metadata} = context;\n\n if (DEV_MODE && metadata == null) {\n issueWarning(\n 'missing-class-metadata',\n `The class ${target} is missing decorator metadata. This ` +\n `could mean that you're using a compiler that supports decorators ` +\n `but doesn't support decorator metadata, such as TypeScript 5.1. ` +\n `Please update your compiler.`\n );\n }\n\n // Store the property options\n let properties = globalThis.litPropertyMetadata.get(metadata);\n if (properties === undefined) {\n globalThis.litPropertyMetadata.set(metadata, (properties = new Map()));\n }\n if (kind === 'setter') {\n options = Object.create(options);\n options.wrapped = true;\n }\n properties.set(context.name, options);\n\n if (kind === 'accessor') {\n // Standard decorators cannot dynamically modify the class, so we can't\n // replace a field with accessors. The user must use the new `accessor`\n // keyword instead.\n const {name} = context;\n return {\n set(this: ReactiveElement, v: V) {\n const oldValue = (\n target as ClassAccessorDecoratorTarget<C, V>\n ).get.call(this as unknown as C);\n (target as ClassAccessorDecoratorTarget<C, V>).set.call(\n this as unknown as C,\n v\n );\n this.requestUpdate(name, oldValue, options);\n },\n init(this: ReactiveElement, v: V): V {\n if (v !== undefined) {\n this._$changeProperty(name, undefined, options, v);\n }\n return v;\n },\n } as unknown as ClassAccessorDecoratorResult<C, V>;\n } else if (kind === 'setter') {\n const {name} = context;\n return function (this: ReactiveElement, value: V) {\n const oldValue = this[name as keyof ReactiveElement];\n (target as (value: V) => void).call(this, value);\n this.requestUpdate(name, oldValue, options);\n } as unknown as (this: C, value: V) => void;\n }\n throw new Error(`Unsupported decorator location: ${kind}`);\n};\n\n/**\n * A class field or accessor decorator which creates a reactive property that\n * reflects a corresponding attribute value. When a decorated property is set\n * the element will update and render. A {@linkcode PropertyDeclaration} may\n * optionally be supplied to configure property features.\n *\n * This decorator should only be used for public fields. As public fields,\n * properties should be considered as primarily settable by element users,\n * either via attribute or the property itself.\n *\n * Generally, properties that are changed by the element should be private or\n * protected fields and should use the {@linkcode state} decorator.\n *\n * However, sometimes element code does need to set a public property. This\n * should typically only be done in response to user interaction, and an event\n * should be fired informing the user; for example, a checkbox sets its\n * `checked` property when clicked and fires a `changed` event. Mutating public\n * properties should typically not be done for non-primitive (object or array)\n * properties. In other cases when an element needs to manage state, a private\n * property decorated via the {@linkcode state} decorator should be used. When\n * needed, state properties can be initialized via public properties to\n * facilitate complex interactions.\n *\n * ```ts\n * class MyElement {\n * @property({ type: Boolean })\n * clicked = false;\n * }\n * ```\n * @category Decorator\n * @ExportDecoratedItems\n */\nexport function property(options?: PropertyDeclaration): PropertyDecorator {\n return <C extends Interface<ReactiveElement>, V>(\n protoOrTarget:\n | object\n | ClassAccessorDecoratorTarget<C, V>\n | ((value: V) => void),\n nameOrContext:\n | PropertyKey\n | ClassAccessorDecoratorContext<C, V>\n | ClassSetterDecoratorContext<C, V>\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n ): any => {\n return (\n typeof nameOrContext === 'object'\n ? standardProperty<C, V>(\n options,\n protoOrTarget as\n | ClassAccessorDecoratorTarget<C, V>\n | ((value: V) => void),\n nameOrContext as StandardPropertyContext<C, V>\n )\n : legacyProperty(\n options,\n protoOrTarget as Object,\n nameOrContext as PropertyKey\n )\n ) as PropertyDecorator;\n };\n}\n", "/**\n * @license\n * Copyright 2018 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\nimport {nothing} from '../lit-html.js';\n\n/**\n * For AttributeParts, sets the attribute if the value is defined and removes\n * the attribute if the value is undefined.\n *\n * For other part types, this directive is a no-op.\n */\nexport const ifDefined = <T>(value: T) => value ?? nothing;\n", "import { Messages, i18n } from '@lingui/core';\n\nexport const supportedLocales = ['en', 'nb', 'fi', 'da', 'sv'] as const;\ntype SupportedLocale = (typeof supportedLocales)[number];\n\nexport const defaultLocale = 'en';\n\nexport const getSupportedLocale = (usedLocale: string) => {\n return supportedLocales.find((locale) => usedLocale === locale || usedLocale.toLowerCase().includes(locale)) || defaultLocale;\n};\n\nexport function detectLocale(): SupportedLocale {\n if (typeof window === 'undefined') {\n /**\n * Server locale detection. This requires e.g LANG environment variable to be set on the server.\n */\n const serverLocale = process.env.NMP_LANGUAGE || Intl.DateTimeFormat().resolvedOptions().locale;\n return getSupportedLocale(serverLocale);\n }\n\n try {\n /**\n * Client locale detection. Expects the lang attribute to be defined.\n */\n const htmlLocale = document.documentElement.lang;\n return getSupportedLocale(htmlLocale);\n } catch (e) {\n console.warn('could not detect locale, falling back to source locale', e);\n return defaultLocale;\n }\n}\n\nexport const getMessages = (\n locale: SupportedLocale,\n enMsg: Messages,\n nbMsg: Messages,\n fiMsg: Messages,\n daMsg: Messages,\n svMsg: Messages,\n) => {\n if (locale === 'nb') return nbMsg;\n if (locale === 'fi') return fiMsg;\n if (locale === 'da') return daMsg;\n if (locale === 'sv') return svMsg;\n // Default to English\n return enMsg;\n};\n\nexport const activateI18n = (\n enMessages: Messages,\n nbMessages: Messages,\n fiMessages: Messages,\n daMessages: Messages,\n svMessages: Messages,\n) => {\n const locale = detectLocale();\n const messages = getMessages(locale, enMessages, nbMessages, fiMessages, daMessages, svMessages);\n i18n.load(locale, messages);\n i18n.activate(locale);\n};\n", "import { css } from 'lit';\n\nexport const reset = css`\n *,\n :before,\n :after {\n box-sizing: border-box;\n border-style: solid;\n border-width: 0;\n border-color: var(--w-s-color-border);\n }\n html {\n font-size: 62.5%;\n }\n body {\n background-color: var(--w-s-color-background);\n min-height: 100%;\n margin: 0;\n overflow-y: scroll;\n }\n body,\n :host {\n -webkit-text-size-adjust: 100%;\n tab-size: 4;\n -webkit-tap-highlight-color: transparent;\n font-family: var(--w-font-family);\n font-size: var(--w-font-size-m);\n line-height: var(--w-line-height-m);\n color: var(--w-s-color-text);\n }\n hr {\n color: inherit;\n border-top-width: 1px;\n height: 0;\n }\n abbr:where([title]) {\n -webkit-text-decoration: underline dotted;\n text-decoration: underline dotted;\n }\n h1,\n h2,\n h3,\n h4,\n h5,\n h6 {\n font-size: inherit;\n font-weight: 700;\n }\n a {\n cursor: pointer;\n color: var(--w-s-color-text-link);\n text-decoration: none;\n }\n a:hover,\n a:focus,\n a:active {\n text-decoration: underline;\n }\n a:focus-visible {\n outline: 2px solid var(--w-s-color-border-focus);\n outline-offset: 1px;\n }\n b,\n strong {\n font-weight: 700;\n }\n code,\n kbd,\n samp,\n pre {\n font-family:\n ui-monospace,\n SFMono-Regular,\n Menlo,\n Monaco,\n Consolas,\n Liberation Mono,\n Courier New,\n monospace;\n font-size: 1em;\n }\n sub,\n sup {\n vertical-align: baseline;\n font-size: 75%;\n line-height: 0;\n position: relative;\n }\n sub {\n bottom: -0.25em;\n }\n sup {\n top: -0.5em;\n }\n table {\n text-indent: 0;\n border-color: inherit;\n border-collapse: collapse;\n }\n button,\n input,\n optgroup,\n select,\n textarea {\n font-family: inherit;\n font-size: 100%;\n font-weight: inherit;\n line-height: inherit;\n color: inherit;\n margin: 0;\n padding: 0;\n }\n button,\n select {\n text-transform: none;\n }\n button,\n [type='button'],\n [type='reset'],\n [type='submit'] {\n -webkit-appearance: button;\n }\n :-moz-focusring {\n outline: auto;\n }\n :-moz-ui-invalid {\n box-shadow: none;\n }\n progress {\n vertical-align: baseline;\n }\n ::-webkit-inner-spin-button {\n height: auto;\n }\n ::-webkit-outer-spin-button {\n height: auto;\n }\n [type='search'] {\n -webkit-appearance: textfield;\n outline-offset: -2px;\n }\n ::-webkit-search-decoration {\n -webkit-appearance: none;\n }\n ::-webkit-file-upload-button {\n -webkit-appearance: button;\n font: inherit;\n }\n summary {\n display: list-item;\n }\n blockquote,\n dl,\n dd,\n h1,\n h2,\n h3,\n h4,\n h5,\n h6,\n hr,\n figure,\n p,\n pre {\n margin: 0;\n }\n fieldset {\n margin: 0;\n padding: 0;\n }\n legend {\n padding: 0;\n }\n ol,\n ul,\n menu {\n margin: 0;\n padding: 0;\n list-style: none;\n }\n textarea {\n resize: vertical;\n }\n input::placeholder,\n textarea::placeholder {\n opacity: 1;\n color: var(--w-s-color-text-placeholder);\n }\n button,\n [role='button'] {\n cursor: pointer;\n }\n :disabled {\n cursor: default;\n }\n img,\n svg,\n video,\n canvas,\n audio,\n iframe,\n embed,\n object {\n vertical-align: middle;\n display: block;\n }\n img,\n video {\n max-width: 100%;\n height: auto;\n }\n h1 {\n font-size: var(--w-font-size-xxl);\n line-height: var(--w-line-height-xxl);\n }\n h2 {\n font-size: var(--w-font-size-xl);\n line-height: var(--w-line-height-xl);\n }\n h3 {\n font-size: var(--w-font-size-l);\n line-height: var(--w-line-height-l);\n }\n h4 {\n font-size: var(--w-font-size-m);\n line-height: var(--w-line-height-m);\n }\n h5 {\n font-size: var(--w-font-size-s);\n line-height: var(--w-line-height-s);\n }\n dt,\n dd {\n margin: 0 16px;\n }\n h1,\n h2,\n h3,\n h4,\n h5,\n ul,\n ol,\n dl,\n p,\n blockquote {\n margin: 0 0 8px;\n }\n [hidden] {\n display: none !important;\n }\n [tabindex='-1']:focus:not(:focus-visible) {\n outline: none;\n }\n legend {\n float: left;\n width: 100%;\n margin: 0;\n padding: 0;\n display: table;\n }\n legend + * {\n clear: both;\n }\n fieldset {\n border: 0;\n min-width: 0;\n margin: 0;\n padding: 0.01em 0 0;\n }\n body:not(:-moz-handler-blocked) fieldset {\n display: table-cell;\n }\n svg {\n pointer-events: none;\n }\n`;\nexport const components = css`*, :before, :after {\n --w-rotate: 0;\n --w-rotate-x: 0;\n --w-rotate-y: 0;\n --w-rotate-z: 0;\n --w-scale-x: 1;\n --w-scale-y: 1;\n --w-scale-z: 1;\n --w-skew-x: 0;\n --w-skew-y: 0;\n --w-translate-x: 0;\n --w-translate-y: 0;\n --w-translate-z: 0\n }\n\n .h4, .t4 {\n font-weight: 700;\n font-size: var(--w-font-size-m);\n line-height: var(--w-line-height-m)\n }\n\n .t3 {\n font-weight: 700;\n font-size: var(--w-font-size-l);\n line-height: var(--w-line-height-l)\n }\n\n @media (min-width: 480px) {\n .sm\\\\:h3 {\n font-weight: 700;\n font-size: var(--w-font-size-l);\n line-height: var(--w-line-height-l)\n }\n }\n\n .text-center {\n text-align: center\n }\n\n .before\\\\:text-center:before {\n text-align: center\n }\n\n .text-left {\n text-align: left\n }\n\n .text-right {\n text-align: right\n }\n\n .align-middle {\n vertical-align: middle\n }\n\n .animate-inprogress {\n background-image: linear-gradient(135deg, rgba(0, 0, 0, .05) 25%, transparent 0, transparent 50%, rgba(0, 0, 0, .05) 0, rgba(0, 0, 0, .05) 75%, transparent 0, transparent) !important;\n background-size: 30px 30px;\n animation: animate-inprogress 3s linear infinite\n }\n\n @keyframes animate-inprogress {\n 0% {\n background-position: 0 0\n }\n to {\n background-position: 60px 0\n }\n }\n\n .\\\\[--w-modal-max-height\\\\:80\\\\%\\\\] {\n --w-modal-max-height: 80%\n }\n\n .\\\\[--w-modal-width\\\\:640px\\\\] {\n --w-modal-width: 640px\n }\n\n .focus\\\\:\\\\[--w-outline-offset\\\\:-2px\\\\]:focus {\n --w-outline-offset: -2px\n }\n\n .backdrop-blur {\n -webkit-backdrop-filter: blur(4px);\n backdrop-filter: blur(4px)\n }\n\n .peer:checked ~ .peer-checked\\\\:before\\\\:bg-center:before {\n background-position: center\n }\n\n .hover\\\\:bg-clip-padding:hover {\n -webkit-background-clip: padding-box;\n background-clip: padding-box\n }\n\n .bg-transparent, .group\\\\/steph:first-child .group-first\\\\/steph\\\\:bg-transparent, .group\\\\/steph:last-child .group-last\\\\/steph\\\\:bg-transparent {\n background-color: transparent\n }\n\n .bg-\\\\[--w-black\\\\/25\\\\] {\n background-color: rgba(var(--w-rgb-black), .25)\n }\n\n .bg-\\\\[--w-black\\\\/70\\\\], .bg-\\\\[var\\\\(--w-black\\\\)\\\\/70\\\\] {\n background-color: rgba(var(--w-rgb-black), .7)\n }\n\n .bg-\\\\[--w-color-badge-info-background\\\\] {\n background-color: var(--w-color-badge-info-background)\n }\n\n .bg-\\\\[--w-color-badge-negative-background\\\\] {\n background-color: var(--w-color-badge-negative-background)\n }\n\n .bg-\\\\[--w-color-badge-neutral-background\\\\] {\n background-color: var(--w-color-badge-neutral-background)\n }\n\n .bg-\\\\[--w-color-badge-positive-background\\\\] {\n background-color: var(--w-color-badge-positive-background)\n }\n\n .bg-\\\\[--w-color-badge-sponsored-background\\\\] {\n background-color: var(--w-color-badge-sponsored-background)\n }\n\n .bg-\\\\[--w-color-badge-warning-background\\\\] {\n background-color: var(--w-color-badge-warning-background)\n }\n\n .bg-\\\\[--w-color-button-primary-background\\\\] {\n background-color: var(--w-color-button-primary-background)\n }\n\n .bg-\\\\[--w-color-buttongroup-utility-background-selected\\\\] {\n background-color: var(--w-color-buttongroup-utility-background-selected)\n }\n\n .bg-\\\\[--w-color-callout-background\\\\] {\n background-color: var(--w-color-callout-background)\n }\n\n .bg-\\\\[--w-color-pill-suggestion-background\\\\] {\n background-color: var(--w-color-pill-suggestion-background)\n }\n\n .bg-\\\\[--w-color-switch-track-background\\\\] {\n background-color: var(--w-color-switch-track-background)\n }\n\n .bg-\\\\[--w-s-color-surface-elevated-100\\\\] {\n background-color: var(--w-s-color-surface-elevated-100)\n }\n\n .bg-\\\\[--w-s-color-surface-elevated-300\\\\] {\n background-color: var(--w-s-color-surface-elevated-300)\n }\n\n .bg-\\\\[--w-s-icon-selected\\\\] {\n background-color: var(--w-s-icon-selected)\n }\n\n .group:hover .group-hover\\\\:bg-\\\\[--w-color-switch-track-background-hover\\\\] {\n background-color: var(--w-color-switch-track-background-hover)\n }\n\n .hover\\\\:bg-\\\\[--w-color-button-pill-background-hover\\\\]:hover {\n background-color: var(--w-color-button-pill-background-hover)\n }\n\n .hover\\\\:bg-\\\\[--w-color-button-primary-background-hover\\\\]:hover {\n background-color: var(--w-color-button-primary-background-hover)\n }\n\n .hover\\\\:bg-\\\\[--w-color-buttongroup-utility-background-hover\\\\]:hover {\n background-color: var(--w-color-buttongroup-utility-background-hover)\n }\n\n .hover\\\\:bg-\\\\[--w-color-pill-suggestion-background-hover\\\\]:hover {\n background-color: var(--w-color-pill-suggestion-background-hover)\n }\n\n .hover\\\\:bg-\\\\[--w-s-icon-subtle\\\\]:hover {\n background-color: var(--w-s-icon-subtle)\n }\n\n .hover\\\\:bg-\\\\[var\\\\(--w-black\\\\)\\\\/85\\\\]:hover {\n background-color: rgba(var(--w-rgb-black), .85)\n }\n\n .active\\\\:bg-\\\\[--w-color-button-pill-background-active\\\\]:active {\n background-color: var(--w-color-button-pill-background-active)\n }\n\n .active\\\\:bg-\\\\[--w-color-button-primary-background-active\\\\]:active {\n background-color: var(--w-color-button-primary-background-active)\n }\n\n .active\\\\:bg-\\\\[--w-color-buttongroup-utility-background-selected\\\\]:active {\n background-color: var(--w-color-buttongroup-utility-background-selected)\n }\n\n .active\\\\:bg-\\\\[--w-color-pill-suggestion-background-active\\\\]:active {\n background-color: var(--w-color-pill-suggestion-background-active)\n }\n\n .active\\\\:bg-\\\\[var\\\\(--w-black\\\\)\\\\]:active {\n background-color: var(--w-black)\n }\n\n .peer:checked ~ .peer-checked\\\\:before\\\\:bg-\\\\[url\\\\(var\\\\(--w-icon-toggle-checked\\\\)\\\\)\\\\]:before {\n background-image: var(--w-icon-toggle-checked)\n }\n\n .appearance-none {\n -moz-appearance: none;\n appearance: none;\n -webkit-appearance: none\n }\n\n .will-change-height {\n will-change: height\n }\n\n .border, .border-1 {\n border-width: 1px\n }\n\n .border-b {\n border-bottom-width: 1px\n }\n\n .before\\\\:border:before {\n border-width: 1px\n }\n\n .border-0 {\n border-width: 0\n }\n\n .border-2 {\n border-width: 2px\n }\n\n .border-b-0 {\n border-bottom-width: 0\n }\n\n .border-b-4 {\n border-bottom-width: 4px\n }\n\n .border-l-4 {\n border-left-width: 4px\n }\n\n .border-r-0, .group:not(:last-of-type) .group-not-last-of-type\\\\:border-r-0 {\n border-right-width: 0\n }\n\n .peer:checked ~ .peer-checked\\\\:before\\\\:border-\\\\[6\\\\]:before {\n border-width: .6rem\n }\n\n .border-transparent {\n border-color: transparent\n }\n\n .border-\\\\[--w-color-buttongroup-utility-border\\\\] {\n border-color: var(--w-color-buttongroup-utility-border)\n }\n\n .border-\\\\[--w-color-callout-border\\\\] {\n border-color: var(--w-color-callout-border)\n }\n\n .border-\\\\[--w-s-color-background-inverted\\\\] {\n border-color: var(--w-s-color-background-inverted)\n }\n\n .border-\\\\[--w-s-color-surface-elevated-300\\\\] {\n border-color: var(--w-s-color-surface-elevated-300)\n }\n\n .active\\\\:border-\\\\[--w-color-buttongroup-utility-border-selected\\\\]:active {\n border-color: var(--w-color-buttongroup-utility-border-selected)\n }\n\n .divide-x > * + * {\n --w-divide-x-reverse: 0;\n border-left-width: calc(1px * calc(1 - var(--w-divide-x-reverse)));\n border-right-width: calc(1px * var(--w-divide-x-reverse))\n }\n\n .divide-y > * + * {\n --w-divide-y-reverse: 0;\n border-top-width: calc(1px * calc(1 - var(--w-divide-y-reverse)));\n border-bottom-width: calc(1px * var(--w-divide-y-reverse))\n }\n\n .rounded-4 {\n border-radius: 4px\n }\n\n .rounded-8 {\n border-radius: 8px\n }\n\n .rounded-full {\n border-radius: 9999px\n }\n\n .before\\\\:rounded-2:before {\n border-radius: 2px\n }\n\n .before\\\\:rounded-full:before {\n border-radius: 9999px\n }\n\n .rounded-b-0 {\n border-bottom-left-radius: 0;\n border-bottom-right-radius: 0\n }\n\n .rounded-bl-0 {\n border-bottom-left-radius: 0\n }\n\n .rounded-br-0 {\n border-bottom-right-radius: 0\n }\n\n .rounded-l-0 {\n border-top-left-radius: 0;\n border-bottom-left-radius: 0\n }\n\n .rounded-l-full {\n border-top-left-radius: 9999px;\n border-bottom-left-radius: 9999px\n }\n\n .rounded-r-0 {\n border-top-right-radius: 0;\n border-bottom-right-radius: 0\n }\n\n .rounded-r-full {\n border-top-right-radius: 9999px;\n border-bottom-right-radius: 9999px\n }\n\n .rounded-tl-0 {\n border-top-left-radius: 0\n }\n\n .rounded-tl-4 {\n border-top-left-radius: 4px\n }\n\n .rounded-tr-0 {\n border-top-right-radius: 0\n }\n\n .group:first-of-type .group-first-of-type\\\\:rounded-bl-8 {\n border-bottom-left-radius: 8px\n }\n\n .group:first-of-type .group-first-of-type\\\\:rounded-tl-8 {\n border-top-left-radius: 8px\n }\n\n .first\\\\:rounded-lb-4:first-child {\n border-bottom-left-radius: 4px\n }\n\n .first\\\\:rounded-lt-4:first-child {\n border-top-left-radius: 4px\n }\n\n .first\\\\:rounded-rt-4:first-child {\n border-top-right-radius: 4px\n }\n\n .group:last-of-type .group-last-of-type\\\\:rounded-br-8 {\n border-bottom-right-radius: 8px\n }\n\n .group:last-of-type .group-last-of-type\\\\:rounded-tr-8 {\n border-top-right-radius: 8px\n }\n\n .last\\\\:rounded-lb-4:last-child {\n border-bottom-left-radius: 4px\n }\n\n .last\\\\:rounded-rb-4:last-child {\n border-bottom-right-radius: 4px\n }\n\n .last\\\\:rounded-rt-4:last-child {\n border-top-right-radius: 4px\n }\n\n .caret-current {\n caret-color: currentColor\n }\n\n .opacity-25 {\n opacity: 25%\n }\n\n .block {\n display: block\n }\n\n .before\\\\:block:before {\n display: block\n }\n\n .inline-block {\n display: inline-block\n }\n\n .inline {\n display: inline\n }\n\n .flex, .open\\\\:flex[open] {\n display: flex\n }\n\n .inline-flex {\n display: inline-flex\n }\n\n .grid {\n display: grid\n }\n\n .inline-grid {\n display: inline-grid\n }\n\n .hidden, .group\\\\/stepv:last-child .group-last\\\\/stepv\\\\:hidden {\n display: none\n }\n\n .before\\\\:hidden:before {\n display: none\n }\n\n .hover\\\\:underline:hover {\n text-decoration-line: underline\n }\n\n .focus\\\\:underline:focus {\n text-decoration-line: underline\n }\n\n .focus-visible\\\\:underline:focus-visible {\n text-decoration-line: underline\n }\n\n .active\\\\:underline:active {\n text-decoration-line: underline\n }\n\n .hover\\\\:no-underline:hover {\n text-decoration: none\n }\n\n .focus\\\\:no-underline:focus {\n text-decoration: none\n }\n\n .active\\\\:no-underline:active {\n text-decoration: none\n }\n\n .flex-1 {\n flex: 1 1 0%\n }\n\n .shrink {\n flex-shrink: 1\n }\n\n .shrink-0 {\n flex-shrink: 0\n }\n\n .shrink-0\\\\! {\n flex-shrink: 0 !important\n }\n\n .grow, .grow-1 {\n flex-grow: 1\n }\n\n .basis-auto {\n flex-basis: auto\n }\n\n .flex-col {\n flex-direction: column\n }\n\n .focus-within\\\\:focusable:focus-within {\n outline: 2px solid var(--w-s-color-border-focus);\n outline-offset: var(--w-outline-offset, 1px)\n }\n\n .focusable:focus, .focusable:focus-visible {\n outline: 2px solid var(--w-s-color-border-focus);\n outline-offset: var(--w-outline-offset, 1px)\n }\n\n .focusable:not(:focus-visible) {\n outline: none\n }\n\n .peer:focus ~ .peer-focus\\\\:focusable, .peer:focus-visible ~ .peer-focus\\\\:focusable {\n outline: 2px solid var(--w-s-color-border-focus);\n outline-offset: var(--w-outline-offset, 1px)\n }\n\n .peer:not(:focus-visible) ~ .peer-focus\\\\:focusable {\n outline: none\n }\n\n .focusable-inset {\n --w-outline-offset: -3px\n }\n\n .gap-12 {\n gap: 1.2rem\n }\n\n .gap-8 {\n gap: .8rem\n }\n\n .gap-x-16 {\n column-gap: 1.6rem\n }\n\n .gap-y-16 {\n row-gap: 1.6rem\n }\n\n .row-span-2 {\n grid-row: span 2/span 2\n }\n\n .col-span-2 {\n grid-column: span 2/span 2\n }\n\n .col-span-3 {\n grid-column: span 3/span 3\n }\n\n .row-start-1 {\n grid-row-start: 1\n }\n\n .row-start-2 {\n grid-row-start: 2\n }\n\n .col-start-2 {\n grid-column-start: 2\n }\n\n .auto-rows-auto {\n grid-auto-rows: auto\n }\n\n .grid-flow-col {\n grid-auto-flow: column\n }\n\n .grid-rows-\\\\[20px_auto\\\\] {\n grid-template-rows:20px auto\n }\n\n .grid-rows-\\\\[auto_20px\\\\] {\n grid-template-rows:auto 20px\n }\n\n .grid-cols-\\\\[1fr_20px_1fr\\\\] {\n grid-template-columns:1fr 20px 1fr\n }\n\n .grid-cols-\\\\[1fr_20px\\\\] {\n grid-template-columns:1fr 20px\n }\n\n .grid-cols-\\\\[20px_1fr\\\\] {\n grid-template-columns:20px 1fr\n }\n\n .grid-cols-\\\\[auto_1fr_auto\\\\] {\n grid-template-columns:auto 1fr auto\n }\n\n .grid-cols-1 {\n grid-template-columns:repeat(1, minmax(0, 1fr))\n }\n\n .grid-cols-2 {\n grid-template-columns:repeat(2, minmax(0, 1fr))\n }\n\n .grid-cols-3 {\n grid-template-columns:repeat(3, minmax(0, 1fr))\n }\n\n .grid-cols-4 {\n grid-template-columns:repeat(4, minmax(0, 1fr))\n }\n\n .grid-cols-5 {\n grid-template-columns:repeat(5, minmax(0, 1fr))\n }\n\n .grid-cols-6 {\n grid-template-columns:repeat(6, minmax(0, 1fr))\n }\n\n .grid-cols-7 {\n grid-template-columns:repeat(7, minmax(0, 1fr))\n }\n\n .grid-cols-8 {\n grid-template-columns:repeat(8, minmax(0, 1fr))\n }\n\n .grid-cols-9 {\n grid-template-columns:repeat(9, minmax(0, 1fr))\n }\n\n .overflow-hidden {\n overflow: hidden\n }\n\n .overflow-x-hidden {\n overflow-x: hidden\n }\n\n .overflow-y-auto {\n overflow-y: auto\n }\n\n .list-none {\n list-style-type: none\n }\n\n .outline-\\\\[--w-s-color-border-negative\\\\]\\\\! {\n outline-color: var(--w-s-color-border-negative) !important\n }\n\n .outline-none {\n outline: 2px solid transparent;\n outline-offset: 2px\n }\n\n .focus\\\\:outline-none:focus {\n outline: 2px solid transparent;\n outline-offset: 2px\n }\n\n .items-start {\n align-items: flex-start\n }\n\n .items-end {\n align-items: flex-end\n }\n\n .items-center {\n align-items: center\n }\n\n .self-center {\n align-self: center\n }\n\n .inset-0 {\n top: 0rem;\n right: 0rem;\n bottom: 0rem;\n left: 0rem\n }\n\n .-bottom-0 {\n bottom: -0rem\n }\n\n .bottom-0 {\n bottom: 0rem\n }\n\n .bottom-10 {\n bottom: 1rem\n }\n\n .bottom-16 {\n bottom: 1.6rem\n }\n\n .left-0 {\n left: 0rem\n }\n\n .left-4 {\n left: .4rem\n }\n\n .right-0 {\n right: 0rem\n }\n\n .right-8 {\n right: .8rem\n }\n\n .top-\\\\[1\\\\.92rem\\\\] {\n top: 1.92rem\n }\n\n .top-0 {\n top: 0rem\n }\n\n .top-20 {\n top: 2rem\n }\n\n .top-4 {\n top: .4rem\n }\n\n .top-8 {\n top: .8rem\n }\n\n .before\\\\:bottom-0:before {\n bottom: 0rem\n }\n\n .before\\\\:left-0:before {\n left: 0rem\n }\n\n .before\\\\:right-0:before {\n right: 0rem\n }\n\n .before\\\\:top-2:before {\n top: .2rem\n }\n\n .-bottom-\\\\[8px\\\\] {\n bottom: -8px\n }\n\n .-left-\\\\[8px\\\\] {\n left: -8px\n }\n\n .-right-\\\\[8px\\\\] {\n right: -8px\n }\n\n .-top-\\\\[8px\\\\] {\n top: -8px\n }\n\n .top-\\\\[19px\\\\] {\n top: 19px\n }\n\n .top-\\\\[30\\\\%\\\\] {\n top: 30%\n }\n\n .justify-end {\n justify-content: flex-end\n }\n\n .justify-center {\n justify-content: center\n }\n\n .justify-between {\n justify-content: space-between\n }\n\n .justify-items-center {\n justify-items: center\n }\n\n .justify-self-start {\n justify-self: start\n }\n\n .justify-self-end {\n justify-self: end\n }\n\n .justify-self-center {\n justify-self: center\n }\n\n .absolute {\n position: absolute\n }\n\n .fixed {\n position: fixed\n }\n\n .relative {\n position: relative\n }\n\n .open\\\\:fixed[open] {\n position: fixed\n }\n\n .before\\\\:absolute:before {\n position: absolute\n }\n\n .z-10, .peer:checked ~ .peer-checked\\\\:z-10 {\n z-index: 10\n }\n\n .z-30 {\n z-index: 30\n }\n\n .z-50 {\n z-index: 50\n }\n\n .hover\\\\:z-30:hover {\n z-index: 30\n }\n\n .\\\\!s-bg-selected {\n background-color: var(--w-s-color-background-selected) !important\n }\n\n .s-bg {\n background-color: var(--w-s-color-background)\n }\n\n .s-bg-disabled {\n background-color: var(--w-s-color-background-disabled)\n }\n\n .s-bg-disabled-subtle {\n background-color: var(--w-s-color-background-disabled-subtle)\n }\n\n .s-bg-info-subtle {\n background-color: var(--w-s-color-background-info-subtle)\n }\n\n .s-bg-inverted {\n background-color: var(--w-s-color-background-inverted)\n }\n\n .s-bg-negative {\n background-color: var(--w-s-color-background-negative)\n }\n\n .s-bg-negative-subtle {\n background-color: var(--w-s-color-background-negative-subtle)\n }\n\n .s-bg-positive-subtle {\n background-color: var(--w-s-color-background-positive-subtle)\n }\n\n .s-bg-primary, .peer:checked ~ .peer-checked\\\\:s-bg-primary {\n background-color: var(--w-s-color-background-primary)\n }\n\n .s-bg-selected {\n background-color: var(--w-s-color-background-selected)\n }\n\n .s-bg-subtle {\n background-color: var(--w-s-color-background-subtle)\n }\n\n .s-bg-warning-subtle {\n background-color: var(--w-s-color-background-warning-subtle)\n }\n\n .peer:checked:hover ~ .peer-checked\\\\:peer-hover\\\\:before\\\\:s-bg-negative-hover:before {\n background-color: var(--w-s-color-background-negative-hover)\n }\n\n .peer:checked:hover ~ .peer-checked\\\\:peer-hover\\\\:before\\\\:s-bg-primary-hover:before {\n background-color: var(--w-s-color-background-primary-hover)\n }\n\n .peer:checked ~ .peer-checked\\\\:before\\\\:s-bg-disabled:before {\n background-color: var(--w-s-color-background-disabled)\n }\n\n .peer:checked ~ .peer-checked\\\\:before\\\\:s-bg-negative:before {\n background-color: var(--w-s-color-background-negative)\n }\n\n .peer:checked ~ .peer-checked\\\\:before\\\\:s-bg-primary:before {\n background-color: var(--w-s-color-background-primary)\n }\n\n .peer:indeterminate ~ .peer-indeterminate\\\\:before\\\\:s-bg-disabled:before {\n background-color: var(--w-s-color-background-disabled)\n }\n\n .peer:indeterminate ~ .peer-indeterminate\\\\:before\\\\:s-bg-negative:before {\n background-color: var(--w-s-color-background-negative)\n }\n\n .peer:indeterminate ~ .peer-indeterminate\\\\:before\\\\:s-bg-primary:before {\n background-color: var(--w-s-color-background-primary)\n }\n\n .peer:indeterminate ~ .peer-indeterminate\\\\:hover\\\\:before\\\\:s-bg-negative-hover:hover:before {\n background-color: var(--w-s-color-background-negative-hover)\n }\n\n .peer:indeterminate ~ .peer-indeterminate\\\\:hover\\\\:before\\\\:s-bg-primary-hover:hover:before {\n background-color: var(--w-s-color-background-primary-hover)\n }\n\n .\\\\!hover\\\\:s-bg-selected-hover:hover {\n background-color: var(--w-s-color-background-selected-hover) !important\n }\n\n .group:hover .group-hover\\\\:s-bg-primary-hover {\n background-color: var(--w-s-color-background-primary-hover)\n }\n\n .hover\\\\:before\\\\:s-bg-hover:hover:before {\n background-color: var(--w-s-color-background-hover)\n }\n\n .hover\\\\:before\\\\:s-bg-negative-subtle-hover:hover:before {\n background-color: var(--w-s-color-background-negative-subtle-hover)\n }\n\n .hover\\\\:s-bg-hover:hover {\n background-color: var(--w-s-color-background-hover)\n }\n\n .hover\\\\:s-bg-negative-hover:hover {\n background-color: var(--w-s-color-background-negative-hover)\n }\n\n .hover\\\\:s-bg-negative-subtle-hover:hover {\n background-color: var(--w-s-color-background-negative-subtle-hover)\n }\n\n .hover\\\\:s-bg-primary-hover:hover {\n background-color: var(--w-s-color-background-primary-hover)\n }\n\n .hover\\\\:s-bg-selected-hover:hover {\n background-color: var(--w-s-color-background-selected-hover)\n }\n\n .peer:hover:not(:checked) ~ .peer-hover\\\\:peer-not-checked\\\\:s-bg-hover {\n background-color: var(--w-s-color-background-hover)\n }\n\n .peer:hover ~ .peer-hover\\\\:before\\\\:s-bg-hover:before {\n background-color: var(--w-s-color-background-hover)\n }\n\n .peer:hover ~ .peer-hover\\\\:before\\\\:s-bg-negative-subtle:before {\n background-color: var(--w-s-color-background-negative-subtle)\n }\n\n .focus\\\\:s-bg-primary-hover:focus {\n background-color: var(--w-s-color-background-primary-hover)\n }\n\n .\\\\!active\\\\:s-bg-selected-active:active {\n background-color: var(--w-s-color-background-selected-active) !important\n }\n\n .active\\\\:s-bg-active:active {\n background-color: var(--w-s-color-background-active)\n }\n\n .active\\\\:s-bg-negative-active:active {\n background-color: var(--w-s-color-background-negative-active)\n }\n\n .active\\\\:s-bg-negative-subtle-active:active {\n background-color: var(--w-s-color-background-negative-subtle-active)\n }\n\n .active\\\\:s-bg-primary-active:active {\n background-color: var(--w-s-color-background-primary-active)\n }\n\n .active\\\\:s-bg-selected-active:active {\n background-color: var(--w-s-color-background-selected-active)\n }\n\n .before\\\\:s-bg-disabled-subtle:before {\n background-color: var(--w-s-color-background-disabled-subtle)\n }\n\n .before\\\\:s-bg:before {\n background-color: var(--w-s-color-background)\n }\n\n .s-text {\n color: var(--w-s-color-text)\n }\n\n .s-text-disabled {\n color: var(--w-s-color-text-disabled)\n }\n\n .s-text-inverted, .peer:checked ~ .peer-checked\\\\:s-text-inverted {\n color: var(--w-s-color-text-inverted)\n }\n\n .s-text-inverted-static {\n color: var(--w-s-color-text-inverted-static)\n }\n\n .s-text-link {\n color: var(--w-s-color-text-link)\n }\n\n .s-text-negative {\n color: var(--w-s-color-text-negative)\n }\n\n .s-text-subtle {\n color: var(--w-s-color-text-subtle)\n }\n\n .hover\\\\:s-text-link:hover {\n color: var(--w-s-color-text-link)\n }\n\n .active\\\\:s-text:active {\n color: var(--w-s-color-text)\n }\n\n .placeholder\\\\:s-text-placeholder::placeholder {\n color: var(--w-s-color-text-placeholder)\n }\n\n .s-icon {\n color: var(--w-s-color-icon)\n }\n\n .s-icon-info {\n color: var(--w-s-color-icon-info)\n }\n\n .s-icon-inverted {\n color: var(--w-s-color-icon-inverted)\n }\n\n .s-icon-negative {\n color: var(--w-s-color-icon-negative)\n }\n\n .s-icon-positive {\n color: var(--w-s-color-icon-positive)\n }\n\n .s-icon-warning {\n color: var(--w-s-color-icon-warning)\n }\n\n .hover\\\\:s-icon-hover:hover {\n color: var(--w-s-color-icon-hover)\n }\n\n .active\\\\:s-icon-active:active {\n color: var(--w-s-color-icon-active)\n }\n\n .before\\\\:s-icon-inverted:before {\n color: var(--w-s-color-icon-inverted)\n }\n\n .s-border {\n border-color: var(--w-s-color-border)\n }\n\n .s-border-disabled {\n border-color: var(--w-s-color-border-disabled)\n }\n\n .s-border-info-subtle {\n border-color: var(--w-s-color-border-info-subtle)\n }\n\n .s-border-l-info {\n border-left-color: var(--w-s-color-border-info)\n }\n\n .s-border-l-negative {\n border-left-color: var(--w-s-color-border-negative)\n }\n\n .s-border-l-positive {\n border-left-color: var(--w-s-color-border-positive)\n }\n\n .s-border-l-warning {\n border-left-color: var(--w-s-color-border-warning)\n }\n\n .s-border-negative {\n border-color: var(--w-s-color-border-negative)\n }\n\n .s-border-negative-subtle {\n border-color: var(--w-s-color-border-negative-subtle)\n }\n\n .s-border-positive-subtle {\n border-color: var(--w-s-color-border-positive-subtle)\n }\n\n .s-border-primary, .peer:checked ~ .peer-checked\\\\:s-border-primary {\n border-color: var(--w-s-color-border-primary)\n }\n\n .s-border-selected {\n border-color: var(--w-s-color-border-selected)\n }\n\n .s-border-warning-subtle {\n border-color: var(--w-s-color-border-warning-subtle)\n }\n\n .peer:checked:hover ~ .peer-checked\\\\:peer-hover\\\\:before\\\\:s-border-negative-hover:before {\n border-color: var(--w-s-color-border-negative-hover)\n }\n\n .peer:checked:hover ~ .peer-checked\\\\:peer-hover\\\\:before\\\\:s-border-primary-hover:before {\n border-color: var(--w-s-color-border-primary-hover)\n }\n\n .peer:checked:hover ~ .peer-checked\\\\:peer-hover\\\\:before\\\\:s-border-selected-hover:before {\n border-color: var(--w-s-color-border-selected-hover)\n }\n\n .peer:checked ~ .peer-checked\\\\:before\\\\:s-border-disabled:before {\n border-color: var(--w-s-color-border-disabled)\n }\n\n .peer:checked ~ .peer-checked\\\\:before\\\\:s-border-negative:before {\n border-color: var(--w-s-color-border-negative)\n }\n\n .peer:checked ~ .peer-checked\\\\:before\\\\:s-border-primary:before {\n border-color: var(--w-s-color-border-primary)\n }\n\n .peer:checked ~ .peer-checked\\\\:before\\\\:s-border-selected:before {\n border-color: var(--w-s-color-border-selected)\n }\n\n .peer:indeterminate ~ .peer-indeterminate\\\\:before\\\\:s-border-disabled:before {\n border-color: var(--w-s-color-border-disabled)\n }\n\n .peer:indeterminate ~ .peer-indeterminate\\\\:before\\\\:s-border-negative:before {\n border-color: var(--w-s-color-border-negative)\n }\n\n .peer:indeterminate ~ .peer-indeterminate\\\\:before\\\\:s-border-primary:before {\n border-color: var(--w-s-color-border-primary)\n }\n\n .peer:indeterminate ~ .peer-indeterminate\\\\:hover\\\\:before\\\\:s-border-negative-hover:hover:before {\n border-color: var(--w-s-color-border-negative-hover)\n }\n\n .peer:indeterminate ~ .peer-indeterminate\\\\:hover\\\\:before\\\\:s-border-primary-hover:hover:before {\n border-color: var(--w-s-color-border-primary-hover)\n }\n\n .group:hover .group-hover\\\\:s-border-selected-hover {\n border-color: var(--w-s-color-border-selected-hover)\n }\n\n .hover\\\\:before\\\\:s-border-negative-hover:hover:before {\n border-color: var(--w-s-color-border-negative-hover)\n }\n\n .hover\\\\:before\\\\:s-border-primary:hover:before {\n border-color: var(--w-s-color-border-primary)\n }\n\n .hover\\\\:s-border-disabled:hover {\n border-color: var(--w-s-color-border-disabled)\n }\n\n .hover\\\\:s-border-hover:hover {\n border-color: var(--w-s-color-border-hover)\n }\n\n .hover\\\\:s-border-negative-hover:hover {\n border-color: var(--w-s-color-border-negative-hover)\n }\n\n .hover\\\\:s-border-primary-hover:hover {\n border-color: var(--w-s-color-border-primary-hover)\n }\n\n .hover\\\\:s-border-primary:hover {\n border-color: var(--w-s-color-border-primary)\n }\n\n .hover\\\\:s-border-selected-hover:hover {\n border-color: var(--w-s-color-border-selected-hover)\n }\n\n .peer:hover ~ .peer-hover\\\\:before\\\\:s-border-negative-hover:before {\n border-color: var(--w-s-color-border-negative-hover)\n }\n\n .peer:hover ~ .peer-hover\\\\:before\\\\:s-border-primary:before {\n border-color: var(--w-s-color-border-primary)\n }\n\n .focus\\\\:s-border-primary-hover:focus {\n border-color: var(--w-s-color-border-primary-hover)\n }\n\n .active\\\\:s-border-active:active {\n border-color: var(--w-s-color-border-active)\n }\n\n .active\\\\:s-border-disabled:active {\n border-color: var(--w-s-color-border-disabled)\n }\n\n .active\\\\:s-border-primary-active:active {\n border-color: var(--w-s-color-border-primary-active)\n }\n\n .active\\\\:s-border-selected-active:active {\n border-color: var(--w-s-color-border-selected-active)\n }\n\n .active\\\\:s-border-selected:active {\n border-color: var(--w-s-color-border-selected)\n }\n\n .group:active .group-active\\\\:s-border-active {\n border-color: var(--w-s-color-border-active)\n }\n\n .group:active .group-active\\\\:s-border-selected-active {\n border-color: var(--w-s-color-border-selected-active)\n }\n\n .before\\\\:s-border-disabled:before {\n border-color: var(--w-s-color-border-disabled)\n }\n\n .before\\\\:s-border-negative:before {\n border-color: var(--w-s-color-border-negative)\n }\n\n .s-surface-sunken {\n background-color: var(--w-s-color-surface-sunken)\n }\n\n .s-surface-elevated-200 {\n background-color: var(--w-s-color-surface-elevated-200);\n box-shadow: var(--w-s-shadow-surface-elevated-200)\n }\n\n .hover\\\\:s-surface-elevated-200-hover:hover {\n background-color: var(--w-s-color-surface-elevated-200-hover);\n box-shadow: var(--w-s-shadow-surface-elevated-200-hover)\n }\n\n .active\\\\:s-surface-elevated-200-active:active {\n background-color: var(--w-s-color-surface-elevated-200-active);\n box-shadow: var(--w-s-shadow-surface-elevated-200-active)\n }\n\n .drop-shadow-m {\n filter: drop-shadow(rgba(64, 64, 64, .24) 0 3px 8px) drop-shadow(rgba(64, 64, 64, .16) 0 3px 6px)\n }\n\n .shadow-m {\n box-shadow: var(--w-shadow-m)\n }\n\n .shadow-s {\n box-shadow: var(--w-shadow-s)\n }\n\n .shadow-\\\\[--w-shadow-slider\\\\] {\n box-shadow: var(--w-shadow-slider)\n }\n\n .hover\\\\:shadow-\\\\[--w-shadow-slider-handle-hover\\\\]:hover {\n box-shadow: var(--w-shadow-slider-handle-hover)\n }\n\n .focus\\\\:shadow-\\\\[--w-shadow-slider-handle-hover\\\\]:focus {\n box-shadow: var(--w-shadow-slider-handle-hover)\n }\n\n .active\\\\:shadow-\\\\[--w-shadow-slider-handle-active\\\\]:active {\n box-shadow: var(--w-shadow-slider-handle-active)\n }\n\n .h-0 {\n height: 0rem\n }\n\n .h-16 {\n height: 1.6rem\n }\n\n .h-2 {\n height: .2rem\n }\n\n .h-20 {\n height: 2rem\n }\n\n .h-24 {\n height: 2.4rem\n }\n\n .h-4 {\n height: .4rem\n }\n\n .h-44 {\n height: 4.4rem\n }\n\n .h-6 {\n height: .6rem\n }\n\n .h-8 {\n height: .8rem\n }\n\n .h-full {\n height: 100%\n }\n\n .h-unset {\n height: unset\n }\n\n .max-h-unset {\n max-height: unset\n }\n\n .max-w-full {\n max-width: 100%\n }\n\n .max-w-max {\n max-width: max-content\n }\n\n .max-w-unset {\n max-width: unset\n }\n\n .min-h-32 {\n min-height: 3.2rem\n }\n\n .min-h-40 {\n min-height: 4rem\n }\n\n .min-w-16 {\n min-width: 1.6rem\n }\n\n .min-w-32 {\n min-width: 3.2rem\n }\n\n .w-16 {\n width: 1.6rem\n }\n\n .w-2 {\n width: .2rem\n }\n\n .w-20 {\n width: 2rem\n }\n\n .w-24 {\n width: 2.4rem\n }\n\n .w-32 {\n width: 3.2rem\n }\n\n .w-40 {\n width: 4rem\n }\n\n .w-44 {\n width: 4.4rem\n }\n\n .w-8 {\n width: .8rem\n }\n\n .w-full {\n width: 100%\n }\n\n .w-max {\n width: max-content\n }\n\n .w-unset {\n width: unset\n }\n\n .before\\\\:h-20:before {\n height: 2rem\n }\n\n .before\\\\:h-full:before {\n height: 100%\n }\n\n .before\\\\:w-20:before {\n width: 2rem\n }\n\n .before\\\\:w-32:before {\n width: 3.2rem\n }\n\n .h-\\\\[--w-modal-height\\\\] {\n height: var(--w-modal-height)\n }\n\n .h-\\\\[14px\\\\] {\n height: 14px\n }\n\n .h-\\\\[16px\\\\] {\n height: 16px\n }\n\n .max-h-\\\\[--w-modal-max-height\\\\] {\n max-height: var(--w-modal-max-height)\n }\n\n .min-h-\\\\[--w-modal-min-height\\\\] {\n min-height: var(--w-modal-min-height)\n }\n\n .min-h-\\\\[32px\\\\] {\n min-height: 32px\n }\n\n .min-h-\\\\[40px\\\\] {\n min-height: 40px\n }\n\n .min-h-\\\\[42\\\\] {\n min-height: 4.2rem\n }\n\n .min-h-\\\\[44px\\\\] {\n min-height: 44px\n }\n\n .min-w-\\\\[32px\\\\] {\n min-width: 32px\n }\n\n .min-w-\\\\[40px\\\\] {\n min-width: 40px\n }\n\n .min-w-\\\\[44px\\\\] {\n min-width: 44px\n }\n\n .w-\\\\[--w-modal-width\\\\] {\n width: var(--w-modal-width)\n }\n\n .w-\\\\[14px\\\\] {\n width: 14px\n }\n\n .w-\\\\[16px\\\\] {\n width: 16px\n }\n\n .space-x-8 > :not([hidden]) ~ :not([hidden]) {\n --w-space-x-reverse: 0;\n margin-left: calc(.8rem * calc(1 - var(--w-space-x-reverse)));\n margin-right: calc(.8rem * var(--w-space-x-reverse))\n }\n\n .space-y-16 > :not([hidden]) ~ :not([hidden]) {\n --w-space-y-reverse: 0;\n margin-top: calc(1.6rem * calc(1 - var(--w-space-y-reverse)));\n margin-bottom: calc(1.6rem * var(--w-space-y-reverse))\n }\n\n .m-0 {\n margin: 0rem\n }\n\n .m-auto {\n margin: auto\n }\n\n .-mx-16 {\n margin-left: -1.6rem;\n margin-right: -1.6rem\n }\n\n .mx-0 {\n margin-left: 0rem;\n margin-right: 0rem\n }\n\n .mx-8 {\n margin-left: .8rem;\n margin-right: .8rem\n }\n\n .mx-auto {\n margin-left: auto;\n margin-right: auto\n }\n\n .-mb-1 {\n margin-bottom: -.1rem\n }\n\n .-ml-8 {\n margin-left: -.8rem\n }\n\n .-mr-1 {\n margin-right: -.1rem\n }\n\n .-mr-8 {\n margin-right: -.8rem\n }\n\n .-mt-2 {\n margin-top: -.2rem\n }\n\n .-mt-4 {\n margin-top: -.4rem\n }\n\n .last-child\\\\:mb-0 > :last-child, .mb-0 {\n margin-bottom: 0rem\n }\n\n .mb-32 {\n margin-bottom: 3.2rem\n }\n\n .ml-8 {\n margin-left: .8rem\n }\n\n .ml-auto {\n margin-left: auto\n }\n\n .mr-8 {\n margin-right: .8rem\n }\n\n .mt-16 {\n margin-top: 1.6rem\n }\n\n .mt-4 {\n margin-top: .4rem\n }\n\n .group:not(:first-child) .group-not-first\\\\:-ml-2 {\n margin-left: -.2rem\n }\n\n .last\\\\:mb-0:last-child {\n margin-bottom: 0rem\n }\n\n .last\\\\:mr-0:last-child {\n margin-right: 0rem\n }\n\n .m-\\\\[8px\\\\] {\n margin: 8px\n }\n\n .p-0 {\n padding: 0rem\n }\n\n .p-16 {\n padding: 1.6rem\n }\n\n .p-4 {\n padding: .4rem\n }\n\n .p-8 {\n padding: .8rem\n }\n\n .px-0 {\n padding-left: 0rem;\n padding-right: 0rem\n }\n\n .px-1 {\n padding-left: .1rem;\n padding-right: .1rem\n }\n\n .px-12 {\n padding-left: 1.2rem;\n padding-right: 1.2rem\n }\n\n .px-14 {\n padding-left: 1.4rem;\n padding-right: 1.4rem\n }\n\n .px-16 {\n padding-left: 1.6rem;\n padding-right: 1.6rem\n }\n\n .px-8 {\n padding-left: .8rem;\n padding-right: .8rem\n }\n\n .py-0 {\n padding-top: 0rem;\n padding-bottom: 0rem\n }\n\n .py-1 {\n padding-top: .1rem;\n padding-bottom: .1rem\n }\n\n .py-10 {\n padding-top: 1rem;\n padding-bottom: 1rem\n }\n\n .py-12 {\n padding-top: 1.2rem;\n padding-bottom: 1.2rem\n }\n\n .py-2 {\n padding-top: .2rem;\n padding-bottom: .2rem\n }\n\n .py-4 {\n padding-top: .4rem;\n padding-bottom: .4rem\n }\n\n .py-6 {\n padding-top: .6rem;\n padding-bottom: .6rem\n }\n\n .py-8 {\n padding-top: .8rem;\n padding-bottom: .8rem\n }\n\n .pb-0 {\n padding-bottom: 0rem\n }\n\n .pb-32 {\n padding-bottom: 3.2rem\n }\n\n .pb-4 {\n padding-bottom: .4rem\n }\n\n .pb-8 {\n padding-bottom: .8rem\n }\n\n .pl-0 {\n padding-left: 0rem\n }\n\n .pl-1 {\n padding-left: .1rem\n }\n\n .pl-12 {\n padding-left: 1.2rem\n }\n\n .pl-28 {\n padding-left: 2.8rem\n }\n\n .pl-4 {\n padding-left: .4rem\n }\n\n .pl-8 {\n padding-left: .8rem\n }\n\n .pr-12 {\n padding-right: 1.2rem\n }\n\n .pr-14 {\n padding-right: 1.4rem\n }\n\n .pr-2 {\n padding-right: .2rem\n }\n\n .pr-32 {\n padding-right: 3.2rem\n }\n\n .pr-40 {\n padding-right: 4rem\n }\n\n .pt-0 {\n padding-top: 0rem\n }\n\n .pt-1 {\n padding-top: .1rem\n }\n\n .pt-16 {\n padding-top: 1.6rem\n }\n\n .pt-24 {\n padding-top: 2.4rem\n }\n\n .pt-8 {\n padding-top: .8rem\n }\n\n .group\\\\/step:last-child .group-last\\\\/step\\\\:last\\\\:pb-0:last-child {\n padding-bottom: 0rem\n }\n\n .last\\\\:pb-1:last-child {\n padding-bottom: .1rem\n }\n\n .last\\\\:pr-1:last-child {\n padding-right: .1rem\n }\n\n .p-\\\\[8px\\\\] {\n padding: 8px\n }\n\n .px-\\\\[15px\\\\] {\n padding-left: 15px;\n padding-right: 15px\n }\n\n .px-\\\\[8px\\\\] {\n padding-left: 8px;\n padding-right: 8px\n }\n\n .py-\\\\[11px\\\\] {\n padding-top: 11px;\n padding-bottom: 11px\n }\n\n .py-\\\\[5px\\\\] {\n padding-top: 5px;\n padding-bottom: 5px\n }\n\n .py-\\\\[7px\\\\] {\n padding-top: 7px;\n padding-bottom: 7px\n }\n\n .pl-\\\\[var\\\\(--w-prefix-width\\\\,_40px\\\\)\\\\] {\n padding-left: var(--w-prefix-width, 40px)\n }\n\n .invisible {\n visibility: hidden\n }\n\n .backface-hidden {\n backface-visibility: hidden\n }\n\n .break-words {\n overflow-wrap: break-word\n }\n\n .before\\\\:content-\\\\[\\\\\"\u00E2\u20AC\u201C\\\\\"\\\\]:before {\n content: \"\u00E2\u20AC\u201C\"\n }\n\n .before\\\\:content-\\\\[\\\\\"\\\\\"\\\\]:before {\n content: \"\"\n }\n\n .cursor-default {\n cursor: default\n }\n\n .cursor-pointer {\n cursor: pointer\n }\n\n .antialiased {\n -webkit-font-smoothing: antialiased;\n -moz-osx-font-smoothing: grayscale;\n font-smoothing: grayscale\n }\n\n .font-bold {\n font-weight: 700\n }\n\n .before\\\\:font-bold:before {\n font-weight: 700\n }\n\n .font-normal {\n font-weight: 400\n }\n\n .pointer-events-auto {\n pointer-events: auto\n }\n\n .pointer-events-none {\n pointer-events: none\n }\n\n .before\\\\:pointer-events-none:before {\n pointer-events: none\n }\n\n .pb-safe-\\\\[32\\\\] {\n padding-bottom: calc(32px + env(safe-area-inset-bottom, 0px))\n }\n\n .sr-only {\n position: absolute;\n width: 1px;\n height: 1px;\n padding: 0;\n margin: -1px;\n overflow: hidden;\n clip: rect(0, 0, 0, 0);\n white-space: nowrap;\n border-width: 0\n }\n\n .touch-pan-y {\n touch-action: pan-y\n }\n\n .select-none {\n -webkit-user-select: none;\n user-select: none\n }\n\n .translate-x-20 {\n --w-translate-x: 2rem;\n transform: translate(var(--w-translate-x)) translateY(var(--w-translate-y)) translateZ(var(--w-translate-z)) rotate(var(--w-rotate)) rotateX(var(--w-rotate-x)) rotateY(var(--w-rotate-y)) rotate(var(--w-rotate-z)) skew(var(--w-skew-x)) skewY(var(--w-skew-y)) scaleX(var(--w-scale-x)) scaleY(var(--w-scale-y)) scaleZ(var(--w-scale-z))\n }\n\n .translate-z-0 {\n --w-translate-z: 0rem;\n transform: translate(var(--w-translate-x)) translateY(var(--w-translate-y)) translateZ(var(--w-translate-z)) rotate(var(--w-rotate)) rotateX(var(--w-rotate-x)) rotateY(var(--w-rotate-y)) rotate(var(--w-rotate-z)) skew(var(--w-skew-x)) skewY(var(--w-skew-y)) scaleX(var(--w-scale-x)) scaleY(var(--w-scale-y)) scaleZ(var(--w-scale-z))\n }\n\n .-rotate-180, .part-\\\\[w-icon-chevron-down-16-part\\\\]\\\\:-rotate-180::part(w-icon-chevron-down-16-part) {\n --w-rotate-x: 0;\n --w-rotate-y: 0;\n --w-rotate-z: 0;\n --w-rotate: -180deg;\n transform: translate(var(--w-translate-x)) translateY(var(--w-translate-y)) translateZ(var(--w-translate-z)) rotate(var(--w-rotate)) rotateX(var(--w-rotate-x)) rotateY(var(--w-rotate-y)) rotate(var(--w-rotate-z)) skew(var(--w-skew-x)) skewY(var(--w-skew-y)) scaleX(var(--w-scale-x)) scaleY(var(--w-scale-y)) scaleZ(var(--w-scale-z))\n }\n\n .part-\\\\[w-icon-chevron-up-16-part\\\\]\\\\:rotate-180::part(w-icon-chevron-up-16-part), .rotate-180 {\n --w-rotate-x: 0;\n --w-rotate-y: 0;\n --w-rotate-z: 0;\n --w-rotate: 180deg;\n transform: translate(var(--w-translate-x)) translateY(var(--w-translate-y)) translateZ(var(--w-translate-z)) rotate(var(--w-rotate)) rotateX(var(--w-rotate-x)) rotateY(var(--w-rotate-y)) rotate(var(--w-rotate-z)) skew(var(--w-skew-x)) skewY(var(--w-skew-y)) scaleX(var(--w-scale-x)) scaleY(var(--w-scale-y)) scaleZ(var(--w-scale-z))\n }\n\n .rotate-90 {\n --w-rotate-x: 0;\n --w-rotate-y: 0;\n --w-rotate-z: 0;\n --w-rotate: 90deg;\n transform: translate(var(--w-translate-x)) translateY(var(--w-translate-y)) translateZ(var(--w-translate-z)) rotate(var(--w-rotate)) rotateX(var(--w-rotate-x)) rotateY(var(--w-rotate-y)) rotate(var(--w-rotate-z)) skew(var(--w-skew-x)) skewY(var(--w-skew-y)) scaleX(var(--w-scale-x)) scaleY(var(--w-scale-y)) scaleZ(var(--w-scale-z))\n }\n\n .part-\\\\[w-icon-chevron-down-16-part\\\\]\\\\:transform::part(w-icon-chevron-down-16-part), .part-\\\\[w-icon-chevron-up-16-part\\\\]\\\\:transform::part(w-icon-chevron-up-16-part), .transform {\n transform: translate(var(--w-translate-x)) translateY(var(--w-translate-y)) translateZ(var(--w-translate-z)) rotate(var(--w-rotate)) rotateX(var(--w-rotate-x)) rotateY(var(--w-rotate-y)) rotate(var(--w-rotate-z)) skew(var(--w-skew-x)) skewY(var(--w-skew-y)) scaleX(var(--w-scale-x)) scaleY(var(--w-scale-y)) scaleZ(var(--w-scale-z))\n }\n\n .part-\\\\[w-icon-chevron-down-16-part\\\\]\\\\:transform-gpu::part(w-icon-chevron-down-16-part), .part-\\\\[w-icon-chevron-up-16-part\\\\]\\\\:transform-gpu::part(w-icon-chevron-up-16-part), .transform-gpu {\n transform: translate3d(var(--w-translate-x), var(--w-translate-y), var(--w-translate-z)) rotate(var(--w-rotate)) rotateX(var(--w-rotate-x)) rotateY(var(--w-rotate-y)) rotate(var(--w-rotate-z)) skew(var(--w-skew-x)) skewY(var(--w-skew-y)) scaleX(var(--w-scale-x)) scaleY(var(--w-scale-y)) scaleZ(var(--w-scale-z))\n }\n\n .part-\\\\[w-icon-chevron-down-16-part\\\\]\\\\:transition-transform::part(w-icon-chevron-down-16-part), .part-\\\\[w-icon-chevron-up-16-part\\\\]\\\\:transition-transform::part(w-icon-chevron-up-16-part), .transition-transform {\n transition-property: transform;\n transition-timing-function: cubic-bezier(.4, 0, .2, 1);\n transition-duration: .15s\n }\n\n .transition-300 {\n transition-property: color, background-color, border-color, text-decoration-color, fill, stroke, opacity, box-shadow, transform, filter, backdrop-filter;\n transition-timing-function: cubic-bezier(.4, 0, .2, 1);\n transition-duration: .3s\n }\n\n .transition-all {\n transition-property: all;\n transition-timing-function: cubic-bezier(.4, 0, .2, 1);\n transition-duration: .15s\n }\n\n .transition-colors {\n transition-property: color, background-color, border-color, text-decoration-color, fill, stroke;\n transition-timing-function: cubic-bezier(.4, 0, .2, 1);\n transition-duration: .15s\n }\n\n .transition-shadow {\n transition-property: box-shadow;\n transition-timing-function: cubic-bezier(.4, 0, .2, 1);\n transition-duration: .15s\n }\n\n .before\\\\:transition-all:before {\n transition-property: all;\n transition-timing-function: cubic-bezier(.4, 0, .2, 1);\n transition-duration: .15s\n }\n\n .duration-300 {\n transition-duration: .3s\n }\n\n .ease-in-out, .part-\\\\[w-icon-chevron-down-16-part\\\\]\\\\:ease-in-out::part(w-icon-chevron-down-16-part), .part-\\\\[w-icon-chevron-up-16-part\\\\]\\\\:ease-in-out::part(w-icon-chevron-up-16-part) {\n transition-timing-function: cubic-bezier(.4, 0, .2, 1)\n }\n\n .text-m {\n font-size: var(--w-font-size-m);\n line-height: var(--w-line-height-m)\n }\n\n .text-s {\n font-size: var(--w-font-size-s);\n line-height: var(--w-line-height-s)\n }\n\n .text-xs {\n font-size: var(--w-font-size-xs);\n line-height: var(--w-line-height-xs)\n }\n\n .leading-m {\n line-height: var(--w-line-height-m)\n }\n\n .before\\\\:leading-xs:before {\n line-height: var(--w-line-height-xs)\n }\n\n .leading-\\\\[24\\\\] {\n line-height: 2.4rem\n }\n\n @media (max-width: 479.9px) {\n .lt-sm\\\\:rounded-b-0 {\n border-bottom-left-radius: 0;\n border-bottom-right-radius: 0\n }\n }\n @media (min-width: 480px) {\n .sm\\\\:border-b-0 {\n border-bottom-width: 0\n }\n\n .sm\\\\:rounded-8 {\n border-radius: 8px\n }\n\n .sm\\\\:rounded-b-8 {\n border-bottom-left-radius: 8px;\n border-bottom-right-radius: 8px\n }\n\n .sm\\\\:gap-16 {\n gap: 1.6rem\n }\n\n .sm\\\\:place-content-center {\n place-content: center\n }\n\n .sm\\\\:place-items-center {\n place-items: center\n }\n\n .sm\\\\:h-24 {\n height: 2.4rem\n }\n\n .sm\\\\:min-h-48 {\n min-height: 4.8rem\n }\n\n .sm\\\\:w-24 {\n width: 2.4rem\n }\n\n .sm\\\\:min-h-\\\\[32px\\\\] {\n min-height: 32px\n }\n\n .sm\\\\:min-h-\\\\[44px\\\\] {\n min-height: 44px\n }\n\n .sm\\\\:min-h-\\\\[45\\\\] {\n min-height: 4.5rem\n }\n\n .sm\\\\:min-w-\\\\[32px\\\\] {\n min-width: 32px\n }\n\n .sm\\\\:min-w-\\\\[44px\\\\] {\n min-width: 44px\n }\n\n .sm\\\\:mx-0 {\n margin-left: 0rem;\n margin-right: 0rem\n }\n\n .sm\\\\:mx-16 {\n margin-left: 1.6rem;\n margin-right: 1.6rem\n }\n\n .sm\\\\:-ml-12 {\n margin-left: -1.2rem\n }\n\n .sm\\\\:-mr-12 {\n margin-right: -1.2rem\n }\n\n .sm\\\\:-mt-8 {\n margin-top: -.8rem\n }\n\n .sm\\\\:px-32 {\n padding-left: 3.2rem;\n padding-right: 3.2rem\n }\n\n .sm\\\\:py-0 {\n padding-top: 0rem;\n padding-bottom: 0rem\n }\n\n .sm\\\\:pb-32 {\n padding-bottom: 3.2rem\n }\n\n .sm\\\\:pt-24 {\n padding-top: 2.4rem\n }\n\n .sm\\\\:pt-32 {\n padding-top: 3.2rem\n }\n }\n @media (min-width: 768px) {\n .md\\\\:block {\n display: block\n }\n\n .md\\\\:hidden {\n display: none\n }\n }\n `;\n", "/**\n * @license\n * Copyright 2017 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\nimport {Disconnectable, Part} from './lit-html.js';\n\nexport {\n AttributePart,\n BooleanAttributePart,\n ChildPart,\n ElementPart,\n EventPart,\n Part,\n PropertyPart,\n} from './lit-html.js';\n\nexport interface DirectiveClass {\n new (part: PartInfo): Directive;\n}\n\n/**\n * This utility type extracts the signature of a directive class's render()\n * method so we can use it for the type of the generated directive function.\n */\nexport type DirectiveParameters<C extends Directive> = Parameters<C['render']>;\n\n/**\n * A generated directive function doesn't evaluate the directive, but just\n * returns a DirectiveResult object that captures the arguments.\n */\nexport interface DirectiveResult<C extends DirectiveClass = DirectiveClass> {\n /**\n * This property needs to remain unminified.\n * @internal\n */\n ['_$litDirective$']: C;\n /** @internal */\n values: DirectiveParameters<InstanceType<C>>;\n}\n\nexport const PartType = {\n ATTRIBUTE: 1,\n CHILD: 2,\n PROPERTY: 3,\n BOOLEAN_ATTRIBUTE: 4,\n EVENT: 5,\n ELEMENT: 6,\n} as const;\n\nexport type PartType = (typeof PartType)[keyof typeof PartType];\n\nexport interface ChildPartInfo {\n readonly type: typeof PartType.CHILD;\n}\n\nexport interface AttributePartInfo {\n readonly type:\n | typeof PartType.ATTRIBUTE\n | typeof PartType.PROPERTY\n | typeof PartType.BOOLEAN_ATTRIBUTE\n | typeof PartType.EVENT;\n readonly strings?: ReadonlyArray<string>;\n readonly name: string;\n readonly tagName: string;\n}\n\nexport interface ElementPartInfo {\n readonly type: typeof PartType.ELEMENT;\n}\n\n/**\n * Information about the part a directive is bound to.\n *\n * This is useful for checking that a directive is attached to a valid part,\n * such as with directive that can only be used on attribute bindings.\n */\nexport type PartInfo = ChildPartInfo | AttributePartInfo | ElementPartInfo;\n\n/**\n * Creates a user-facing directive function from a Directive class. This\n * function has the same parameters as the directive's render() method.\n */\nexport const directive =\n <C extends DirectiveClass>(c: C) =>\n (...values: DirectiveParameters<InstanceType<C>>): DirectiveResult<C> => ({\n // This property needs to remain unminified.\n ['_$litDirective$']: c,\n values,\n });\n\n/**\n * Base class for creating custom directives. Users should extend this class,\n * implement `render` and/or `update`, and then pass their subclass to\n * `directive`.\n */\nexport abstract class Directive implements Disconnectable {\n //@internal\n __part!: Part;\n //@internal\n __attributeIndex: number | undefined;\n //@internal\n __directive?: Directive;\n\n //@internal\n _$parent!: Disconnectable;\n\n // These will only exist on the AsyncDirective subclass\n //@internal\n _$disconnectableChildren?: Set<Disconnectable>;\n // This property needs to remain unminified.\n //@internal\n ['_$notifyDirectiveConnectionChanged']?(isConnected: boolean): void;\n\n constructor(_partInfo: PartInfo) {}\n\n // See comment in Disconnectable interface for why this is a getter\n get _$isConnected() {\n return this._$parent._$isConnected;\n }\n\n /** @internal */\n _$initialize(\n part: Part,\n parent: Disconnectable,\n attributeIndex: number | undefined\n ) {\n this.__part = part;\n this._$parent = parent;\n this.__attributeIndex = attributeIndex;\n }\n /** @internal */\n _$resolve(part: Part, props: Array<unknown>): unknown {\n return this.update(part, props);\n }\n\n abstract render(...props: Array<unknown>): unknown;\n\n update(_part: Part, props: Array<unknown>): unknown {\n return this.render(...props);\n }\n}\n", "/**\n * @license\n * Copyright 2018 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\nimport {AttributePart, noChange} from '../lit-html.js';\nimport {\n directive,\n Directive,\n DirectiveParameters,\n PartInfo,\n PartType,\n} from '../directive.js';\n\n/**\n * A key-value set of class names to truthy values.\n */\nexport interface ClassInfo {\n readonly [name: string]: string | boolean | number;\n}\n\nclass ClassMapDirective extends Directive {\n /**\n * Stores the ClassInfo object applied to a given AttributePart.\n * Used to unset existing values when a new ClassInfo object is applied.\n */\n private _previousClasses?: Set<string>;\n private _staticClasses?: Set<string>;\n\n constructor(partInfo: PartInfo) {\n super(partInfo);\n if (\n partInfo.type !== PartType.ATTRIBUTE ||\n partInfo.name !== 'class' ||\n (partInfo.strings?.length as number) > 2\n ) {\n throw new Error(\n '`classMap()` can only be used in the `class` attribute ' +\n 'and must be the only part in the attribute.'\n );\n }\n }\n\n render(classInfo: ClassInfo) {\n // Add spaces to ensure separation from static classes\n return (\n ' ' +\n Object.keys(classInfo)\n .filter((key) => classInfo[key])\n .join(' ') +\n ' '\n );\n }\n\n override update(part: AttributePart, [classInfo]: DirectiveParameters<this>) {\n // Remember dynamic classes on the first render\n if (this._previousClasses === undefined) {\n this._previousClasses = new Set();\n if (part.strings !== undefined) {\n this._staticClasses = new Set(\n part.strings\n .join(' ')\n .split(/\\s/)\n .filter((s) => s !== '')\n );\n }\n for (const name in classInfo) {\n if (classInfo[name] && !this._staticClasses?.has(name)) {\n this._previousClasses.add(name);\n }\n }\n return this.render(classInfo);\n }\n\n const classList = part.element.classList;\n\n // Remove old classes that no longer apply\n for (const name of this._previousClasses) {\n if (!(name in classInfo)) {\n classList.remove(name);\n this._previousClasses!.delete(name);\n }\n }\n\n // Add or remove classes based on their classMap value\n for (const name in classInfo) {\n // We explicitly want a loose truthy check of `value` because it seems\n // more convenient that '' and 0 are skipped.\n const value = !!classInfo[name];\n if (\n value !== this._previousClasses.has(name) &&\n !this._staticClasses?.has(name)\n ) {\n if (value) {\n classList.add(name);\n this._previousClasses.add(name);\n } else {\n classList.remove(name);\n this._previousClasses.delete(name);\n }\n }\n }\n return noChange;\n }\n}\n\n/**\n * A directive that applies dynamic CSS classes.\n *\n * This must be used in the `class` attribute and must be the only part used in\n * the attribute. It takes each property in the `classInfo` argument and adds\n * the property name to the element's `classList` if the property value is\n * truthy; if the property value is falsy, the property name is removed from\n * the element's `class`.\n *\n * For example `{foo: bar}` applies the class `foo` if the value of `bar` is\n * truthy.\n *\n * @param classInfo\n */\nexport const classMap = directive(ClassMapDirective);\n\n/**\n * The type of the class that powers this directive. Necessary for naming the\n * directive's return type.\n */\nexport type {ClassMapDirective};\n", "import { classMap } from 'lit/directives/class-map.js';\n\nconst camelCaseToKebabCase = (str) => str.replace(/([a-z0-9])([A-Z])/g, '$1-$2').toLowerCase();\n\n// Source: https://medium.com/@dayton-bobbitt/generating-attributes-for-litelement-properties-f972ef658137\nexport function kebabCaseAttributes(constructor) {\n return class extends constructor {\n static createProperty(name, options) {\n let customOptions = options;\n\n // derive the attribute name if not already defined or disabled\n if (typeof options?.attribute === 'undefined' || options?.attribute === true) {\n customOptions = Object.assign({}, options, {\n attribute: camelCaseToKebabCase(name.toString()),\n });\n }\n\n super.createProperty(name, customOptions);\n }\n };\n}\n\nexport function classes(defn) {\n const classes = [];\n for (const [key, value] of Object.entries(defn)) {\n if (value) classes.push(key);\n }\n return classes.join(' ');\n}\n\nexport function fclasses(definition) {\n const defn = {};\n for (const [key, value] of Object.entries(definition)) {\n for (const className of key.split(' ')) {\n defn[className] = value;\n }\n }\n return classMap(defn);\n}\n\nexport function generateRandomId() {\n return `m${Math.random().toString(36).slice(2)}`;\n}\n", "import { css } from 'lit';\n\n/*\n * Layout classes that needs to be included for the positioning of the callout to work.\n */\nexport const styles = css`\n .place-self-auto {\n place-self: auto;\n }\n .place-self-start {\n place-self: start;\n }\n .place-self-end {\n place-self: end;\n }\n .place-self-center {\n place-self: center;\n }\n .place-self-stretch {\n place-self: stretch;\n }\n\n .place-items-start {\n place-items: start;\n }\n .place-items-end {\n place-items: end;\n }\n .place-items-center {\n place-items: center;\n }\n .place-items-stretch {\n place-items: stretch;\n }\n\n .place-content-center {\n place-content: center;\n }\n .place-content-start {\n place-content: start;\n }\n .place-content-end {\n place-content: end;\n }\n .place-content-between {\n place-content: space-between;\n }\n .place-content-around {\n place-content: space-around;\n }\n .place-content-evenly {\n place-content: space-evenly;\n }\n\n .self-auto {\n align-self: auto;\n }\n .self-start {\n align-self: flex-start;\n }\n .self-center {\n align-self: center;\n }\n .self-end {\n align-self: flex-end;\n }\n .self-stretch {\n align-self: stretch;\n }\n\n .items-baseline {\n align-items: baseline;\n }\n .items-stretch {\n align-items: stretch;\n }\n .items-start {\n align-items: flex-start;\n }\n .items-center {\n align-items: center;\n }\n .items-end {\n align-items: flex-end;\n }\n\n .content-start {\n align-content: flex-start;\n }\n .content-center {\n align-content: center;\n }\n .content-end {\n align-content: flex-end;\n }\n .content-between {\n align-content: space-between;\n }\n .content-around {\n align-content: space-around;\n }\n .content-evenly {\n align-content: space-evenly;\n }\n\n .justify-self-auto {\n justify-self: auto;\n }\n .justify-self-start {\n justify-self: start;\n }\n .justify-self-center {\n justify-self: center;\n }\n .justify-self-end {\n justify-self: end;\n }\n .justify-self-stretch {\n justify-self: stretch;\n }\n\n .justify-items-start {\n justify-items: start;\n }\n .justify-items-center {\n justify-items: center;\n }\n .justify-items-end {\n justify-items: end;\n }\n .justify-items-stretch {\n justify-items: stretch;\n }\n\n .justify-start {\n justify-content: flex-start;\n }\n .justify-center {\n justify-content: center;\n }\n .justify-end {\n justify-content: flex-end;\n }\n .justify-between {\n justify-content: space-between;\n }\n .justify-around {\n justify-content: space-around;\n }\n .justify-evenly {\n justify-content: space-evenly;\n }\n\n .gap-0 {\n gap: 0;\n }\n .gap-1 {\n gap: 0.25rem;\n }\n .gap-2 {\n gap: 0.5rem;\n }\n .gap-4 {\n gap: 1rem;\n }\n .gap-6 {\n gap: 1.5rem;\n }\n .gap-8 {\n gap: 2rem;\n }\n .gap-10 {\n gap: 2.5rem;\n }\n .gap-12 {\n gap: 3rem;\n }\n .gap-14 {\n gap: 3.5rem;\n }\n .gap-16 {\n gap: 4rem;\n }\n\n .gap-x-0 {\n column-gap: 0;\n }\n .gap-x-1 {\n column-gap: 0.25rem;\n }\n .gap-x-2 {\n column-gap: 0.5rem;\n }\n .gap-x-4 {\n column-gap: 1rem;\n }\n .gap-x-6 {\n column-gap: 1.5rem;\n }\n .gap-x-8 {\n column-gap: 2rem;\n }\n .gap-x-10 {\n column-gap: 2.5rem;\n }\n .gap-x-12 {\n column-gap: 3rem;\n }\n .gap-x-14 {\n column-gap: 3.5rem;\n }\n .gap-x-16 {\n column-gap: 4rem;\n }\n\n .gap-y-0 {\n row-gap: 0;\n }\n .gap-y-1 {\n row-gap: 0.25rem;\n }\n .gap-y-2 {\n row-gap: 0.5rem;\n }\n .gap-y-4 {\n row-gap: 1rem;\n }\n .gap-y-6 {\n row-gap: 1.5rem;\n }\n .gap-y-8 {\n row-gap: 2rem;\n }\n .gap-y-10 {\n row-gap: 2.5rem;\n }\n .gap-y-12 {\n row-gap: 3rem;\n }\n .gap-y-14 {\n row-gap: 3.5rem;\n }\n .gap-y-16 {\n row-gap: 4rem;\n }\n\n .order-1 {\n order: 1;\n }\n .order-2 {\n order: 2;\n }\n .order-3 {\n order: 3;\n }\n .order-4 {\n order: 4;\n }\n .order-5 {\n order: 5;\n }\n .order-6 {\n order: 6;\n }\n .order-7 {\n order: 7;\n }\n .order-8 {\n order: 8;\n }\n .order-9 {\n order: 9;\n }\n .order-10 {\n order: 10;\n }\n .order-11 {\n order: 11;\n }\n .order-12 {\n order: 12;\n }\n .order-none {\n order: 0;\n }\n .order-first {\n order: -9999;\n }\n .order-last {\n order: 9999;\n }\n\n .flex-nowrap {\n flex-wrap: nowrap;\n }\n .flex-wrap {\n flex-wrap: wrap;\n }\n .flex-wrap-reverse {\n flex-wrap: wrap-reverse;\n }\n\n .shrink {\n flex-shrink: 1;\n }\n .shrink-0 {\n flex-shrink: 0;\n }\n\n .grow {\n flex-grow: 1;\n }\n .grow-0 {\n flex-grow: 0;\n }\n\n .flex-row {\n flex-direction: row;\n }\n .flex-row-reverse {\n flex-direction: row-reverse;\n }\n .flex-col {\n flex-direction: column;\n }\n .flex-col-reverse {\n flex-direction: column-reverse;\n }\n\n .basis-1 {\n flex-basis: 0.25rem;\n }\n .basis-2 {\n flex-basis: 0.5rem;\n }\n .basis-4 {\n flex-basis: 1rem;\n }\n .basis-8 {\n flex-basis: 2rem;\n }\n .basis-16 {\n flex-basis: 4rem;\n }\n .basis-1\\/5 {\n flex-basis: 20%;\n }\n\n .flex-initial {\n flex: 0 1 auto;\n }\n .flex-1 {\n flex: 1 1 0%;\n }\n .flex-auto {\n flex: 1 1 auto;\n }\n .flex-none {\n flex: none;\n }\n\n .space-x-0 > * + * {\n margin-left: 0;\n }\n .space-x-1 > * + * {\n margin-left: 0.25rem;\n }\n .space-x-2 > * + * {\n margin-left: 0.5rem;\n }\n .space-x-4 > * + * {\n margin-left: 1rem;\n }\n .space-x-6 > * + * {\n margin-left: 1.5rem;\n }\n .space-x-8 > * + * {\n margin-left: 2rem;\n }\n .space-x-10 > * + * {\n margin-left: 2.5rem;\n }\n .space-x-12 > * + * {\n margin-left: 3rem;\n }\n .space-x-14 > * + * {\n margin-left: 3.5rem;\n }\n .space-x-16 > * + * {\n margin-left: 4rem;\n }\n\n .space-y-0 > * + * {\n margin-top: 0;\n }\n .space-y-1 > * + * {\n margin-top: 0.25rem;\n }\n .space-y-2 > * + * {\n margin-top: 0.5rem;\n }\n .space-y-4 > * + * {\n margin-top: 1rem;\n }\n .space-y-6 > * + * {\n margin-top: 1.5rem;\n }\n .space-y-8 > * + * {\n margin-top: 2rem;\n }\n .space-y-10 > * + * {\n margin-top: 2.5rem;\n }\n .space-y-12 > * + * {\n margin-top: 3rem;\n }\n .space-y-14 > * + * {\n margin-top: 3.5rem;\n }\n .space-y-16 > * + * {\n margin-top: 4rem;\n }\n\n .space-x-reverse > * + * {\n margin-right: 0;\n margin-left: 0;\n }\n .space-y-reverse > * + * {\n margin-bottom: 0;\n margin-top: 0;\n }\n\n .m-0 {\n margin: 0;\n }\n .m-1 {\n margin: 0.25rem;\n }\n .m-2 {\n margin: 0.5rem;\n }\n .m-4 {\n margin: 1rem;\n }\n .m-6 {\n margin: 1.5rem;\n }\n .m-8 {\n margin: 2rem;\n }\n .m-10 {\n margin: 2.5rem;\n }\n .m-12 {\n margin: 3rem;\n }\n .m-14 {\n margin: 3.5rem;\n }\n .m-16 {\n margin: 4rem;\n }\n\n .mt-0 {\n margin-top: 0;\n }\n .mt-1 {\n margin-top: 0.25rem;\n }\n .mt-2 {\n margin-top: 0.5rem;\n }\n .mt-4 {\n margin-top: 1rem;\n }\n .mt-6 {\n margin-top: 1.5rem;\n }\n .mt-8 {\n margin-top: 2rem;\n }\n .mt-10 {\n margin-top: 2.5rem;\n }\n .mt-12 {\n margin-top: 3rem;\n }\n .mt-14 {\n margin-top: 3.5rem;\n }\n .mt-16 {\n margin-top: 4rem;\n }\n\n .mr-0 {\n margin-right: 0;\n }\n .mr-1 {\n margin-right: 0.25rem;\n }\n .mr-2 {\n margin-right: 0.5rem;\n }\n .mr-4 {\n margin-right: 1rem;\n }\n .mr-6 {\n margin-right: 1.5rem;\n }\n .mr-8 {\n margin-right: 2rem;\n }\n .mr-10 {\n margin-right: 2.5rem;\n }\n .mr-12 {\n margin-right: 3rem;\n }\n .mr-14 {\n margin-right: 3.5rem;\n }\n .mr-16 {\n margin-right: 4rem;\n }\n\n .mb-0 {\n margin-bottom: 0;\n }\n .mb-1 {\n margin-bottom: 0.25rem;\n }\n .mb-2 {\n margin-bottom: 0.5rem;\n }\n .mb-4 {\n margin-bottom: 1rem;\n }\n .mb-6 {\n margin-bottom: 1.5rem;\n }\n .mb-8 {\n margin-bottom: 2rem;\n }\n .mb-10 {\n margin-bottom: 2.5rem;\n }\n .mb-12 {\n margin-bottom: 3rem;\n }\n .mb-14 {\n margin-bottom: 3.5rem;\n }\n .mb-16 {\n margin-bottom: 4rem;\n }\n\n .ml-0 {\n margin-left: 0;\n }\n .ml-1 {\n margin-left: 0.25rem;\n }\n .ml-2 {\n margin-left: 0.5rem;\n }\n .ml-4 {\n margin-left: 1rem;\n }\n .ml-6 {\n margin-left: 1.5rem;\n }\n .ml-8 {\n margin-left: 2rem;\n }\n .ml-10 {\n margin-left: 2.5rem;\n }\n .ml-12 {\n margin-left: 3rem;\n }\n .ml-14 {\n margin-left: 3.5rem;\n }\n .ml-16 {\n margin-left: 4rem;\n }\n\n .mx-0 {\n margin-left: 0;\n margin-right: 0;\n }\n .mx-1 {\n margin-left: 0.25rem;\n margin-right: 0.25rem;\n }\n .mx-2 {\n margin-left: 0.5rem;\n margin-right: 0.5rem;\n }\n .mx-4 {\n margin-left: 1rem;\n margin-right: 1rem;\n }\n .mx-6 {\n margin-left: 1.5rem;\n margin-right: 1.5rem;\n }\n .mx-8 {\n margin-left: 2rem;\n margin-right: 2rem;\n }\n .mx-10 {\n margin-left: 2.5rem;\n margin-right: 2.5rem;\n }\n .mx-12 {\n margin-left: 3rem;\n margin-right: 3rem;\n }\n .mx-14 {\n margin-left: 3.5rem;\n margin-right: 3.5rem;\n }\n .mx-16 {\n margin-left: 4rem;\n margin-right: 4rem;\n }\n\n .my-0 {\n margin-top: 0;\n margin-bottom: 0;\n }\n .my-1 {\n margin-top: 0.25rem;\n margin-bottom: 0.25rem;\n }\n .my-2 {\n margin-top: 0.5rem;\n margin-bottom: 0.5rem;\n }\n .my-4 {\n margin-top: 1rem;\n margin-bottom: 1rem;\n }\n .my-6 {\n margin-top: 1.5rem;\n margin-bottom: 1.5rem;\n }\n .my-8 {\n margin-top: 2rem;\n margin-bottom: 2rem;\n }\n .my-10 {\n margin-top: 2.5rem;\n margin-bottom: 2.5rem;\n }\n .my-12 {\n margin-top: 3rem;\n margin-bottom: 3rem;\n }\n .my-14 {\n margin-top: 3.5rem;\n margin-bottom: 3.5rem;\n }\n .my-16 {\n margin-top: 4rem;\n margin-bottom: 4rem;\n }\n\n .p-0 {\n padding: 0;\n }\n .p-1 {\n padding: 0.25rem;\n }\n .p-2 {\n padding: 0.5rem;\n }\n .p-4 {\n padding: 1rem;\n }\n .p-6 {\n padding: 1.5rem;\n }\n .p-8 {\n padding: 2rem;\n }\n .p-10 {\n padding: 2.5rem;\n }\n .p-12 {\n padding: 3rem;\n }\n .p-14 {\n padding: 3.5rem;\n }\n .p-16 {\n padding: 4rem;\n }\n\n .pt-0 {\n padding-top: 0;\n }\n .pt-1 {\n padding-top: 0.25rem;\n }\n .pt-2 {\n padding-top: 0.5rem;\n }\n .pt-4 {\n padding-top: 1rem;\n }\n .pt-6 {\n padding-top: 1.5rem;\n }\n .pt-8 {\n padding-top: 2rem;\n }\n .pt-10 {\n padding-top: 2.5rem;\n }\n .pt-12 {\n padding-top: 3rem;\n }\n .pt-14 {\n padding-top: 3.5rem;\n }\n .pt-16 {\n padding-top: 4rem;\n }\n\n .pr-0 {\n padding-right: 0;\n }\n .pr-1 {\n padding-right: 0.25rem;\n }\n .pr-2 {\n padding-right: 0.5rem;\n }\n .pr-4 {\n padding-right: 1rem;\n }\n .pr-6 {\n padding-right: 1.5rem;\n }\n .pr-8 {\n padding-right: 2rem;\n }\n .pr-10 {\n padding-right: 2.5rem;\n }\n .pr-12 {\n padding-right: 3rem;\n }\n .pr-14 {\n padding-right: 3.5rem;\n }\n .pr-16 {\n padding-right: 4rem;\n }\n\n .pb-0 {\n padding-bottom: 0;\n }\n .pb-1 {\n padding-bottom: 0.25rem;\n }\n .pb-2 {\n padding-bottom: 0.5rem;\n }\n .pb-4 {\n padding-bottom: 1rem;\n }\n .pb-6 {\n padding-bottom: 1.5rem;\n }\n .pb-8 {\n padding-bottom: 2rem;\n }\n .pb-10 {\n padding-bottom: 2.5rem;\n }\n .pb-12 {\n padding-bottom: 3rem;\n }\n .pb-14 {\n padding-bottom: 3.5rem;\n }\n .pb-16 {\n padding-bottom: 4rem;\n }\n\n .pl-0 {\n padding-left: 0;\n }\n .pl-1 {\n padding-left: 0.25rem;\n }\n .pl-2 {\n padding-left: 0.5rem;\n }\n .pl-4 {\n padding-left: 1rem;\n }\n .pl-6 {\n padding-left: 1.5rem;\n }\n .pl-8 {\n padding-left: 2rem;\n }\n .pl-10 {\n padding-left: 2.5rem;\n }\n .pl-12 {\n padding-left: 3rem;\n }\n .pl-14 {\n padding-left: 3.5rem;\n }\n .pl-16 {\n padding-left: 4rem;\n }\n\n .px-0 {\n padding-left: 0;\n padding-right: 0;\n }\n .px-1 {\n padding-left: 0.25rem;\n padding-right: 0.25rem;\n }\n .px-2 {\n padding-left: 0.5rem;\n padding-right: 0.5rem;\n }\n .px-4 {\n padding-left: 1rem;\n padding-right: 1rem;\n }\n .px-6 {\n padding-left: 1.5rem;\n padding-right: 1.5rem;\n }\n .px-8 {\n padding-left: 2rem;\n padding-right: 2rem;\n }\n .px-10 {\n padding-left: 2.5rem;\n padding-right: 2.5rem;\n }\n .px-12 {\n padding-left: 3rem;\n padding-right: 3rem;\n }\n .px-14 {\n padding-left: 3.5rem;\n padding-right: 3.5rem;\n }\n .px-16 {\n padding-left: 4rem;\n padding-right: 4rem;\n }\n\n .py-0 {\n padding-top: 0;\n padding-bottom: 0;\n }\n .py-1 {\n padding-top: 0.25rem;\n padding-bottom: 0.25rem;\n }\n .py-2 {\n padding-top: 0.5rem;\n padding-bottom: 0.5rem;\n }\n .py-4 {\n padding-top: 1rem;\n padding-bottom: 1rem;\n }\n .py-6 {\n padding-top: 1.5rem;\n padding-bottom: 1.5rem;\n }\n .py-8 {\n padding-top: 2rem;\n padding-bottom: 2rem;\n }\n .py-10 {\n padding-top: 2.5rem;\n padding-bottom: 2.5rem;\n }\n .py-12 {\n padding-top: 3rem;\n padding-bottom: 3rem;\n }\n .py-14 {\n padding-top: 3.5rem;\n padding-bottom: 3.5rem;\n }\n .py-16 {\n padding-top: 4rem;\n padding-bottom: 4rem;\n }\n`;\n", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"attention.aria.callout\\\":[\\\"En gr\u00F8n taleboble der introducerer noget nyt\\\"],\\\"attention.aria.close\\\":[\\\"Luk\\\"],\\\"attention.aria.highlight\\\":[\\\"En opm\u00E6rksomhedsskabende taleboble med vigtig information\\\"],\\\"attention.aria.pointingDown\\\":[\\\"peger nedad\\\"],\\\"attention.aria.pointingLeft\\\":[\\\"peger til venstre\\\"],\\\"attention.aria.pointingRight\\\":[\\\"peger til h\u00F8jre\\\"],\\\"attention.aria.pointingUp\\\":[\\\"peger opad\\\"],\\\"attention.aria.popover\\\":[\\\"En hvid taleboble med mere information\\\"],\\\"attention.aria.tooltip\\\":[\\\"En sort taleboble med flere oplysninger\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"attention.aria.callout\\\":[\\\"A green speech bubble introducing something new\\\"],\\\"attention.aria.close\\\":[\\\"Close\\\"],\\\"attention.aria.highlight\\\":[\\\"An attention speech bubble with important information\\\"],\\\"attention.aria.pointingDown\\\":[\\\"pointing down\\\"],\\\"attention.aria.pointingLeft\\\":[\\\"pointing left\\\"],\\\"attention.aria.pointingRight\\\":[\\\"pointing right\\\"],\\\"attention.aria.pointingUp\\\":[\\\"pointing up\\\"],\\\"attention.aria.popover\\\":[\\\"A white speech bubble providing additional information\\\"],\\\"attention.aria.tooltip\\\":[\\\"A black speech bubble providing complementary information\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"attention.aria.callout\\\":[\\\"Vihre\u00E4 puhekupla, joka esittelee jotain uutta\\\"],\\\"attention.aria.close\\\":[\\\"Sulje\\\"],\\\"attention.aria.highlight\\\":[\\\"Puhekupla, joka sis\u00E4lt\u00E4\u00E4 t\u00E4rke\u00E4\u00E4 tietoa\\\"],\\\"attention.aria.pointingDown\\\":[\\\"osoittaa alas\\\"],\\\"attention.aria.pointingLeft\\\":[\\\"osoittaa vasemmalle\\\"],\\\"attention.aria.pointingRight\\\":[\\\"osoittaa oikealle\\\"],\\\"attention.aria.pointingUp\\\":[\\\"osoittaa yl\u00F6s\\\"],\\\"attention.aria.popover\\\":[\\\"Valkoinen puhekupla, joka tarjoaa lis\u00E4tietoa\\\"],\\\"attention.aria.tooltip\\\":[\\\"Musta puhekupla, joka tarjoaa t\u00E4ydent\u00E4v\u00E4\u00E4 tietoa\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"attention.aria.callout\\\":[\\\"Gr\u00F8nn taleboble som introduserer noe nytt\\\"],\\\"attention.aria.close\\\":[\\\"Lukk\\\"],\\\"attention.aria.highlight\\\":[\\\"En uthevet taleboble med viktig informasjon\\\"],\\\"attention.aria.pointingDown\\\":[\\\"peker ned\\\"],\\\"attention.aria.pointingLeft\\\":[\\\"peker til venstre\\\"],\\\"attention.aria.pointingRight\\\":[\\\"peker til h\u00F8yre\\\"],\\\"attention.aria.pointingUp\\\":[\\\"peker opp\\\"],\\\"attention.aria.popover\\\":[\\\"En hvit taleboble som gir tilleggsinformasjon\\\"],\\\"attention.aria.tooltip\\\":[\\\"En svart taleboble som forklarer konteksten\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"attention.aria.callout\\\":[\\\"En gr\u00F6n pratbubbla som introducerar n\u00E5got nytt\\\"],\\\"attention.aria.close\\\":[\\\"St\u00E4ng\\\"],\\\"attention.aria.highlight\\\":[\\\"En pratbubbla med viktig information\\\"],\\\"attention.aria.pointingDown\\\":[\\\"pekar ned\\\"],\\\"attention.aria.pointingLeft\\\":[\\\"pekar v\u00E4nster\\\"],\\\"attention.aria.pointingRight\\\":[\\\"pekar h\u00F6ger\\\"],\\\"attention.aria.pointingUp\\\":[\\\"pekar upp\\\"],\\\"attention.aria.popover\\\":[\\\"En vit pratbubbla som ger ytterligare information\\\"],\\\"attention.aria.tooltip\\\":[\\\"En svart pratbubbla som ger kompletterande information\\\"]}\");", "import { css } from 'lit'; export const styles = css`*,:before,:after{--w-rotate:0;--w-rotate-x:0;--w-rotate-y:0;--w-rotate-z:0;--w-scale-x:1;--w-scale-y:1;--w-scale-z:1;--w-skew-x:0;--w-skew-y:0;--w-translate-x:0;--w-translate-y:0;--w-translate-z:0}.hover\\\\:bg-clip-padding:hover{-webkit-background-clip:padding-box;background-clip:padding-box}.bg-transparent{background-color:#0000}.bg-\\\\[--w-color-button-primary-background\\\\]{background-color:var(--w-color-button-primary-background)}.bg-\\\\[--w-color-callout-background\\\\]{background-color:var(--w-color-callout-background)}.bg-\\\\[--w-s-color-surface-elevated-300\\\\]{background-color:var(--w-s-color-surface-elevated-300)}.hover\\\\:bg-\\\\[--w-color-button-pill-background-hover\\\\]:hover{background-color:var(--w-color-button-pill-background-hover)}.hover\\\\:bg-\\\\[--w-color-button-primary-background-hover\\\\]:hover{background-color:var(--w-color-button-primary-background-hover)}.active\\\\:bg-\\\\[--w-color-button-pill-background-active\\\\]:active{background-color:var(--w-color-button-pill-background-active)}.active\\\\:bg-\\\\[--w-color-button-primary-background-active\\\\]:active{background-color:var(--w-color-button-primary-background-active)}.border{border-width:1px}.border-0{border-width:0}.border-2{border-width:2px}.border-b-0{border-bottom-width:0}.border-r-0{border-right-width:0}.border-\\\\[--w-color-callout-border\\\\]{border-color:var(--w-color-callout-border)}.border-\\\\[--w-s-color-background-inverted\\\\]{border-color:var(--w-s-color-background-inverted)}.border-\\\\[--w-s-color-surface-elevated-300\\\\]{border-color:var(--w-s-color-surface-elevated-300)}.border-solid{border-style:solid}.rounded-4{border-radius:4px}.rounded-8{border-radius:8px}.rounded-full{border-radius:9999px}.rounded-tl-4{border-top-left-radius:4px}.inline{display:inline}.flex{display:flex}.inline-flex{display:inline-flex}.contents{display:contents}.hidden{display:none}.hover\\\\:underline:hover,.focus\\\\:underline:focus,.active\\\\:underline:active{text-decoration-line:underline}.focusable:focus{outline:2px solid var(--w-s-color-border-focus);outline-offset:var(--w-outline-offset,1px)}.focusable:focus-visible{outline:2px solid var(--w-s-color-border-focus);outline-offset:var(--w-outline-offset,1px)}.focusable:not(:focus-visible){outline:none}.items-start{align-items:flex-start}.items-center{align-items:center}.-bottom-\\\\[8px\\\\]{bottom:-8px}.-left-\\\\[8px\\\\]{left:-8px}.-right-\\\\[8px\\\\]{right:-8px}.-top-\\\\[8px\\\\]{top:-8px}.justify-center{justify-content:center}.justify-self-end{justify-self:end}.absolute{position:absolute}.relative{position:relative}.static{position:static}.z-50{z-index:50}.s-bg{background-color:var(--w-s-color-background)}.s-bg-disabled{background-color:var(--w-s-color-background-disabled)}.s-bg-inverted{background-color:var(--w-s-color-background-inverted)}.s-bg-negative{background-color:var(--w-s-color-background-negative)}.s-bg-subtle{background-color:var(--w-s-color-background-subtle)}.hover\\\\:s-bg-hover:hover{background-color:var(--w-s-color-background-hover)}.hover\\\\:s-bg-negative-hover:hover{background-color:var(--w-s-color-background-negative-hover)}.hover\\\\:s-bg-negative-subtle-hover:hover{background-color:var(--w-s-color-background-negative-subtle-hover)}.active\\\\:s-bg-active:active{background-color:var(--w-s-color-background-active)}.active\\\\:s-bg-negative-active:active{background-color:var(--w-s-color-background-negative-active)}.active\\\\:s-bg-negative-subtle-active:active{background-color:var(--w-s-color-background-negative-subtle-active)}.s-text{color:var(--w-s-color-text)}.s-text-inverted{color:var(--w-s-color-text-inverted)}.s-text-inverted-static{color:var(--w-s-color-text-inverted-static)}.s-text-link{color:var(--w-s-color-text-link)}.s-text-negative{color:var(--w-s-color-text-negative)}.s-icon{color:var(--w-s-color-icon)}.hover\\\\:s-icon-hover:hover{color:var(--w-s-color-icon-hover)}.active\\\\:s-icon-active:active{color:var(--w-s-color-icon-active)}.s-border{border-color:var(--w-s-color-border)}.hover\\\\:s-border-hover:hover{border-color:var(--w-s-color-border-hover)}.active\\\\:s-border-active:active{border-color:var(--w-s-color-border-active)}.drop-shadow-m{filter:drop-shadow(0 3px 8px #4040403d)drop-shadow(0 3px 6px #40404029)}.shadow-m{box-shadow:var(--w-shadow-m)}.h-\\\\[14px\\\\]{height:14px}.w-\\\\[14px\\\\]{width:14px}.-mr-8{margin-right:-.8rem}.last-child\\\\:mb-0>:last-child{margin-bottom:0}.ml-8{margin-left:.8rem}.p-16{padding:1.6rem}.p-4{padding:.4rem}.px-16{padding-left:1.6rem;padding-right:1.6rem}.px-8{padding-left:.8rem;padding-right:.8rem}.py-6{padding-top:.6rem;padding-bottom:.6rem}.py-8{padding-top:.8rem;padding-bottom:.8rem}.font-bold{font-weight:700}.resize{resize:both}.translate-z-0{--w-translate-z:0rem;transform:translateX(var(--w-translate-x))translateY(var(--w-translate-y))translateZ(var(--w-translate-z))rotate(var(--w-rotate))rotateX(var(--w-rotate-x))rotateY(var(--w-rotate-y))rotateZ(var(--w-rotate-z))skewX(var(--w-skew-x))skewY(var(--w-skew-y))scaleX(var(--w-scale-x))scaleY(var(--w-scale-y))scaleZ(var(--w-scale-z))}.transform{transform:translateX(var(--w-translate-x))translateY(var(--w-translate-y))translateZ(var(--w-translate-z))rotate(var(--w-rotate))rotateX(var(--w-rotate-x))rotateY(var(--w-rotate-y))rotateZ(var(--w-rotate-z))skewX(var(--w-skew-x))skewY(var(--w-skew-y))scaleX(var(--w-scale-x))scaleY(var(--w-scale-y))scaleZ(var(--w-scale-z))}.transition-colors{transition-property:color,background-color,border-color,text-decoration-color,fill,stroke;transition-duration:.15s;transition-timing-function:cubic-bezier(.4,0,.2,1)}.ease-in-out{transition-timing-function:cubic-bezier(.4,0,.2,1)}.text-m{font-size:var(--w-font-size-m);line-height:var(--w-line-height-m)}.text-xs{font-size:var(--w-font-size-xs);line-height:var(--w-line-height-xs)}.leading-\\\\[24\\\\]{line-height:2.4rem}`;\n", "/**\n * @license\n * Copyright 2020 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\n// Any new exports need to be added to the export statement in\n// `packages/lit/src/index.all.ts`.\n\nimport {\n html as coreHtml,\n svg as coreSvg,\n mathml as coreMathml,\n TemplateResult,\n} from './lit-html.js';\n\nexport interface StaticValue {\n /** The value to interpolate as-is into the template. */\n _$litStatic$: string;\n\n /**\n * A value that can't be decoded from ordinary JSON, make it harder for\n * an attacker-controlled data that goes through JSON.parse to produce a valid\n * StaticValue.\n */\n r: typeof brand;\n}\n\n/**\n * Prevents JSON injection attacks.\n *\n * The goals of this brand:\n * 1) fast to check\n * 2) code is small on the wire\n * 3) multiple versions of Lit in a single page will all produce mutually\n * interoperable StaticValues\n * 4) normal JSON.parse (without an unusual reviver) can not produce a\n * StaticValue\n *\n * Symbols satisfy (1), (2), and (4). We use Symbol.for to satisfy (3), but\n * we don't care about the key, so we break ties via (2) and use the empty\n * string.\n */\nconst brand = Symbol.for('');\n\n/** Safely extracts the string part of a StaticValue. */\nconst unwrapStaticValue = (value: unknown): string | undefined => {\n if ((value as Partial<StaticValue>)?.r !== brand) {\n return undefined;\n }\n return (value as Partial<StaticValue>)?.['_$litStatic$'];\n};\n\n/**\n * Wraps a string so that it behaves like part of the static template\n * strings instead of a dynamic value.\n *\n * Users must take care to ensure that adding the static string to the template\n * results in well-formed HTML, or else templates may break unexpectedly.\n *\n * Note that this function is unsafe to use on untrusted content, as it will be\n * directly parsed into HTML. Do not pass user input to this function\n * without sanitizing it.\n *\n * Static values can be changed, but they will cause a complete re-render\n * since they effectively create a new template.\n */\nexport const unsafeStatic = (value: string): StaticValue => ({\n ['_$litStatic$']: value,\n r: brand,\n});\n\nconst textFromStatic = (value: StaticValue) => {\n if (value['_$litStatic$'] !== undefined) {\n return value['_$litStatic$'];\n } else {\n throw new Error(\n `Value passed to 'literal' function must be a 'literal' result: ${value}. Use 'unsafeStatic' to pass non-literal values, but\n take care to ensure page security.`\n );\n }\n};\n\n/**\n * Tags a string literal so that it behaves like part of the static template\n * strings instead of a dynamic value.\n *\n * The only values that may be used in template expressions are other tagged\n * `literal` results or `unsafeStatic` values (note that untrusted content\n * should never be passed to `unsafeStatic`).\n *\n * Users must take care to ensure that adding the static string to the template\n * results in well-formed HTML, or else templates may break unexpectedly.\n *\n * Static values can be changed, but they will cause a complete re-render since\n * they effectively create a new template.\n */\nexport const literal = (\n strings: TemplateStringsArray,\n ...values: unknown[]\n): StaticValue => ({\n ['_$litStatic$']: values.reduce(\n (acc, v, idx) => acc + textFromStatic(v as StaticValue) + strings[idx + 1],\n strings[0]\n ) as string,\n r: brand,\n});\n\nconst stringsCache = new Map<string, TemplateStringsArray>();\n\n/**\n * Wraps a lit-html template tag (`html` or `svg`) to add static value support.\n */\nexport const withStatic =\n (coreTag: typeof coreHtml | typeof coreSvg | typeof coreMathml) =>\n (strings: TemplateStringsArray, ...values: unknown[]): TemplateResult => {\n const l = values.length;\n let staticValue: string | undefined;\n let dynamicValue: unknown;\n const staticStrings: Array<string> = [];\n const dynamicValues: Array<unknown> = [];\n let i = 0;\n let hasStatics = false;\n let s: string;\n\n while (i < l) {\n s = strings[i];\n // Collect any unsafeStatic values, and their following template strings\n // so that we treat a run of template strings and unsafe static values as\n // a single template string.\n while (\n i < l &&\n ((dynamicValue = values[i]),\n (staticValue = unwrapStaticValue(dynamicValue))) !== undefined\n ) {\n s += staticValue + strings[++i];\n hasStatics = true;\n }\n // If the last value is static, we don't need to push it.\n if (i !== l) {\n dynamicValues.push(dynamicValue);\n }\n staticStrings.push(s);\n i++;\n }\n // If the last value isn't static (which would have consumed the last\n // string), then we need to add the last string.\n if (i === l) {\n staticStrings.push(strings[l]);\n }\n\n if (hasStatics) {\n const key = staticStrings.join('$$lit$$');\n strings = stringsCache.get(key)!;\n if (strings === undefined) {\n // Beware: in general this pattern is unsafe, and doing so may bypass\n // lit's security checks and allow an attacker to execute arbitrary\n // code and inject arbitrary content.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n (staticStrings as any).raw = staticStrings;\n stringsCache.set(\n key,\n (strings = staticStrings as unknown as TemplateStringsArray)\n );\n }\n values = dynamicValues;\n }\n return coreTag(strings, ...values);\n };\n\n/**\n * Interprets a template literal as an HTML template that can efficiently\n * render to and update a container.\n *\n * Includes static value support from `lit-html/static.js`.\n */\nexport const html = withStatic(coreHtml);\n\n/**\n * Interprets a template literal as an SVG template that can efficiently\n * render to and update a container.\n *\n * Includes static value support from `lit-html/static.js`.\n */\nexport const svg = withStatic(coreSvg);\n\n/**\n * Interprets a template literal as MathML fragment that can efficiently render\n * to and update a container.\n *\n * Includes static value support from `lit-html/static.js`.\n */\nexport const mathml = withStatic(coreMathml);\n", "import { LitElement } from 'lit';\nimport { unsafeStatic, html } from \"lit/static-html.js\";\nimport { i18n } from '@lingui/core';\nimport { messages as nbMessages} from '../src/raw/close/locales/nb/messages.mjs';\nimport { messages as enMessages} from '../src/raw/close/locales/en/messages.mjs';\nimport { messages as fiMessages} from '../src/raw/close/locales/fi/messages.mjs';\nimport { messages as daMessages} from '../src/raw/close/locales/da/messages.mjs';\nimport { messages as svMessages} from '../src/raw/close/locales/sv/messages.mjs';\nimport { activateI18n } from '../src/utils/i18n';\nactivateI18n(enMessages, nbMessages, fiMessages, daMessages, svMessages);\n\n\nexport class IconClose16 extends LitElement {\n render() {\n const title = i18n.t({ message: `Cross`, id: 'icon.title.close', comment: 'Title for close icon' });\n \n return html`<svg xmlns=\"http://www.w3.org/2000/svg\"width=\"16\"height=\"16\"fill=\"none\"viewBox=\"0 0 16 16\" part=\"w-icon-close-16-part\">${unsafeStatic(`<title>${title}</title>`)}<path stroke=\"currentColor\" stroke-linecap=\"round\" stroke-linejoin=\"round\" stroke-width=\"1.5\" d=\"m12.5 3.5-9 9m0-9 9 9\"></path></svg>`; }\n}\nif (!customElements.get('w-icon-close-16')) {\n customElements.define('w-icon-close-16', IconClose16);\n}", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"icon.title.close\\\":[\\\"Kryss\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"icon.title.close\\\":[\\\"Cross\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"icon.title.close\\\":[\\\"Rasti\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"icon.title.close\\\":[\\\"Kryds\\\"]}\");", "/*eslint-disable*/export const messages=JSON.parse(\"{\\\"icon.title.close\\\":[\\\"Kryss\\\"]}\");", "import { Messages, i18n } from '@lingui/core';\n\nexport const supportedLocales = ['en', 'nb', 'fi', 'da', 'sv'] as const;\ntype SupportedLocale = (typeof supportedLocales)[number];\n\nexport const defaultLocale = 'en';\n\nconst detectByBrand = () => {\n\tlet value;\n switch (process?.env?.NMP_BRAND) {\n\t\tcase 'FINN':\n\t\t\tvalue = 'nb';\n\t\t\tbreak;\n\t\tcase 'TORI':\n\t\t\tvalue = 'fi';\n\t\t\tbreak;\n\t\tcase 'BLOCKET':\n\t\t\tvalue = 'sv';\n\t\t\tbreak;\n\t\tcase 'DBA':\n\t\t\tvalue = 'da';\n\t\t\tbreak;\n\t\tdefault:\n\t\t\tvalue = 'en';\n\t}\n\treturn value;\n};\n\nconst detectByHost = () => {\n const hostname = document?.location?.hostname;\n if (hostname?.includes('finn')) {\n return 'nb';\n } else if (hostname.includes('tori')) {\n return 'fi';\n } else if (hostname.includes('blocket')) {\n return 'sv';\n } else if (hostname.includes('dba')) {\n return 'da';\n } else {\n return defaultLocale;\n }\n}\n\nexport const getSupportedLocale = (usedLocale: string) => {\n return (\n supportedLocales.find(\n (locale) =>\n usedLocale === locale || usedLocale.toLowerCase().includes(locale)\n ) || detectByHost()\n );\n};\n\nexport function detectLocale(): SupportedLocale {\n if (typeof window === 'undefined') {\n /**\n * Server locale detection. This requires e.g NMP_BRAND environment variable to be set on the server.\n */\n const serverLocale = detectByBrand();\n return getSupportedLocale(serverLocale);\n }\n\n try {\n /**\n * Client locale detection. Expects the lang attribute to be defined.\n */\n const htmlLocale = document?.documentElement?.lang;\n const hostLocale = detectByHost();\n \n if (!supportedLocales.includes(htmlLocale as SupportedLocale)) {\n console.warn('Unsupported locale set in html lang tag, falling back to detection by hostname');\n return getSupportedLocale(hostLocale);\n }\n return getSupportedLocale(htmlLocale ?? hostLocale);\n } catch (e) {\n console.warn('could not detect locale, falling back to source locale', e);\n return defaultLocale;\n }\n}\n\nexport const getMessages = (\n locale: SupportedLocale,\n enMsg: Messages,\n nbMsg: Messages,\n fiMsg: Messages,\n daMsg: Messages,\n svMsg: Messages\n) => {\n if (locale === 'nb') return nbMsg;\n if (locale === 'fi') return fiMsg;\n if (locale === 'da') return daMsg;\n if (locale === 'sv') return svMsg;\n // Default to English\n return enMsg;\n};\n\nexport const activateI18n = (\n enMessages: Messages,\n nbMessages: Messages,\n fiMessages: Messages,\n daMessages: Messages,\n svMessages: Messages\n) => {\n const locale = detectLocale();\n const messages = getMessages(locale, enMessages, nbMessages, fiMessages, daMessages, svMessages);\n i18n.load(locale, messages);\n i18n.activate(locale);\n};\n", "// @warp-css;\nimport { css, html, LitElement, nothing } from 'lit';\n\nimport { classNames } from '@chbphone55/classnames';\nimport { i18n } from '@lingui/core';\nimport { opposites, directions, arrowDirectionClassname, useRecompute as recompute, Directions } from '@warp-ds/core/attention';\nimport { property } from 'lit/decorators.js';\nimport { ifDefined } from 'lit/directives/if-defined.js';\n\nimport { activateI18n } from '../i18n';\nimport { reset } from '../styles';\nimport { generateRandomId } from '../utils/index.js';\n\nimport { styles as layoutStyles } from './layout-styles';\nimport { messages as daMessages } from './locales/da/messages.mjs';\nimport { messages as enMessages } from './locales/en/messages.mjs';\nimport { messages as fiMessages } from './locales/fi/messages.mjs';\nimport { messages as nbMessages } from './locales/nb/messages.mjs';\nimport { messages as svMessages } from './locales/sv/messages.mjs';\nimport { styles } from './styles';\n\nimport '@warp-ds/icons/elements/close-16';\n\nconst buttonTextSizes = {\n medium: 'text-m leading-[24]',\n xsmall: 'text-xs',\n};\n\nconst buttonColors = {\n primary:\n 's-text-inverted bg-[--w-color-button-primary-background] hover:bg-[--w-color-button-primary-background-hover] active:bg-[--w-color-button-primary-background-active]',\n secondary: 's-text-link s-border s-bg hover:s-bg-hover hover:s-border-hover active:s-bg-active',\n utility: 's-text s-bg hover:s-bg-hover active:s-bg-active s-border hover:s-border-hover active:s-border-active',\n destructive: 's-bg-negative s-text-inverted hover:s-bg-negative-hover active:s-bg-negative-active',\n pill: 's-icon hover:s-icon-hover active:s-icon-active bg-transparent hover:bg-[--w-color-button-pill-background-hover] active:bg-[--w-color-button-pill-background-active]',\n disabled: 's-text-inverted s-bg-disabled',\n quiet: 'bg-transparent s-text-link hover:s-bg-hover active:s-bg-active',\n utilityQuiet: 's-text bg-transparent hover:s-bg-hover active:s-bg-active',\n negativeQuiet: 'bg-transparent s-text-negative hover:s-bg-negative-subtle-hover active:s-bg-negative-subtle-active',\n loading: 's-text s-bg-subtle',\n link: 's-text-link',\n};\n\nconst buttonDefaultStyling = 'font-bold focusable justify-center transition-colors ease-in-out';\nconst buttonTypes = {\n primary: `border-0 rounded-8 ${buttonDefaultStyling}`,\n secondary: `border-2 rounded-8 ${buttonDefaultStyling}`,\n utility: `border rounded-4 ${buttonDefaultStyling}`,\n negative: `border-0 rounded-8 ${buttonDefaultStyling}`,\n pill: `p-4 rounded-full border-0 inline-flex items-center justify-center hover:bg-clip-padding ${buttonDefaultStyling}`,\n link: `bg-transparent focusable ease-in-out inline active:underline hover:underline focus:underline ${buttonColors.link}`,\n};\n\nexport const ccAttention = {\n base: 'border-2 relative flex items-start',\n tooltip: 's-bg-inverted border-[--w-s-color-background-inverted] shadow-m s-text-inverted-static rounded-4 py-6 px-8',\n callout: 'bg-[--w-color-callout-background] border-[--w-color-callout-border] s-text py-8 px-16 rounded-8',\n highlight: 'bg-[--w-color-callout-background] border-[--w-color-callout-border] s-text py-8 px-16 rounded-8 drop-shadow-m translate-z-0',\n popover:\n 'bg-[--w-s-color-surface-elevated-300] border-[--w-s-color-surface-elevated-300] s-text rounded-8 p-16 drop-shadow-m translate-z-0',\n\n arrowBase: 'absolute h-[14px] w-[14px] border-2 border-b-0 border-r-0 rounded-tl-4 transform',\n arrowDirectionLeftStart: '-left-[8px]',\n arrowDirectionLeft: '-left-[8px]',\n arrowDirectionLeftEnd: '-left-[8px]',\n arrowDirectionRightStart: '-right-[8px]',\n arrowDirectionRight: '-right-[8px]',\n arrowDirectionRightEnd: '-right-[8px]',\n arrowDirectionBottomStart: '-bottom-[8px]',\n arrowDirectionBottom: '-bottom-[8px]',\n arrowDirectionBottomEnd: '-bottom-[8px]',\n arrowDirectionTopStart: '-top-[8px]',\n arrowDirectionTop: '-top-[8px]',\n arrowDirectionTopEnd: '-top-[8px]',\n arrowTooltip: 's-bg-inverted border-[--w-s-color-background-inverted]',\n arrowCallout: 'bg-[--w-color-callout-background] border-[--w-color-callout-border]',\n arrowPopover: 'bg-[--w-s-color-surface-elevated-300] border-[--w-s-color-surface-elevated-300]',\n arrowHighlight: 'bg-[--w-color-callout-background] border-[--w-color-callout-border]',\n\n content: 'last-child:mb-0',\n notCallout: 'absolute z-50',\n closeBtn: `${buttonTextSizes.medium} ${buttonTypes.pill} ${buttonColors.pill} justify-self-end -mr-8 ml-8`,\n};\n\nclass WarpAttention extends LitElement {\n @property({ type: Boolean, reflect: true })\n show: boolean;\n\n @property({ type: String, reflect: true })\n placement: Directions;\n\n @property({ type: Boolean, reflect: true })\n tooltip: boolean;\n\n @property({ type: Boolean, reflect: true })\n callout: boolean;\n\n @property({ type: Boolean, reflect: true })\n // @ts-expect-error This was introduced before native HTML popover\n popover: boolean;\n\n @property({ type: Boolean, reflect: true })\n highlight: boolean;\n\n @property({ attribute: 'can-close', type: Boolean, reflect: true })\n canClose: boolean;\n\n @property({ attribute: 'no-arrow', type: Boolean, reflect: true })\n noArrow: boolean;\n\n @property({ type: Number, reflect: true })\n distance: number;\n\n @property({ type: Number, reflect: true })\n skidding: number;\n\n @property({ type: Boolean, reflect: true })\n flip: boolean;\n\n @property({ attribute: 'cross-axis', type: Boolean, reflect: true })\n crossAxis: boolean;\n\n @property({ attribute: 'fallback-placements', type: Array, reflect: true })\n fallbackPlacements: Directions[];\n\n /** @internal */\n attentionState;\n\n // To store the initial placement value for reference when computing the actual direction\n /** @internal */\n _initialPlacement: Directions;\n\n static styles = [\n reset,\n layoutStyles,\n styles,\n css`\n #attention {\n position: absolute;\n z-index: 50;\n visibility: var(--attention-visibility);\n display: var(--attention-display);\n }\n :host([popover]:not(:popover-open):not(dialog[open])) {\n display: contents;\n }\n `,\n ];\n\n constructor() {\n super();\n activateI18n(enMessages, nbMessages, fiMessages, daMessages, svMessages);\n\n this.handleDone = this.handleDone.bind(this);\n\n this.show = false;\n this.placement = 'bottom';\n this.tooltip = false;\n this.callout = false;\n this.popover = false;\n this.highlight = false;\n this.canClose = false;\n this.noArrow = false;\n this.distance = 8;\n this.skidding = 0;\n this.flip = false;\n this.crossAxis = false;\n this._initialPlacement = this.placement;\n this._actualDirection = this.placement;\n }\n\n connectedCallback() {\n super.connectedCallback();\n if (this.placement && !Object.keys(opposites).includes(this.placement)) {\n throw new Error(`Invalid \"placement\" attribute. Set its value to one of the following:\\n${JSON.stringify(Object.keys(opposites))}`);\n }\n\n if (this.fallbackPlacements && !this.fallbackPlacements.every((fallbackPlacement) => directions.includes(fallbackPlacement))) {\n throw new Error(\n `Invalid \"fallbackPlacements\" attribute. Set its value to an array with one or more of the following:\\n${JSON.stringify(directions)}`,\n );\n }\n\n // Fix FOUC effect issues\n setTimeout(() => {\n this.requestUpdate();\n this.handleDone(); // Run handleDone initially, to compute correct arrow position etc. directly.\n }, 0);\n\n if (!this.callout) {\n window.addEventListener('click', this.handleDone);\n window.addEventListener('scroll', this.handleDone);\n window.addEventListener('resize', this.handleDone);\n window.addEventListener('touch', this.handleDone);\n }\n\n if (this.tooltip) {\n window.addEventListener('mouseover', this.handleDone);\n window.addEventListener('mouseout', this.handleDone);\n }\n }\n\n disconnectedCallback() {\n window.removeEventListener('click', this.handleDone);\n window.removeEventListener('scroll', this.handleDone);\n window.removeEventListener('resize', this.handleDone);\n window.removeEventListener('touch', this.handleDone);\n window.removeEventListener('mouseover', this.handleDone);\n window.removeEventListener('mouseout', this.handleDone);\n\n super.disconnectedCallback();\n }\n\n handleDone() {\n window.requestAnimationFrame(() => {\n if (this.show && this._targetEl && this._attentionEl) {\n recompute(this.attentionState).then((state) => {\n this._actualDirection = state?.actualDirection;\n });\n } else {\n this._actualDirection = this._initialPlacement;\n }\n });\n }\n\n /** @internal */\n get _actualDirection() {\n return this.placement;\n }\n\n /** @internal */\n set _actualDirection(v) {\n this.placement = v;\n }\n\n /** @internal */\n get _arrowEl() {\n return this.renderRoot.querySelector('#arrow');\n }\n\n /** @internal */\n get _arrowDirection() {\n return opposites[this._actualDirection];\n }\n\n /** @internal */\n get _arrowClasses() {\n return classNames([\n ccAttention.arrowBase,\n this._activeVariantClasses.arrow,\n ccAttention[`arrowDirection${arrowDirectionClassname(this._arrowDirection)}`],\n ]);\n }\n\n /** @internal */\n get _arrowHtml() {\n return this.noArrow ? '' : html`<div id=\"arrow\" class=\"${this._arrowClasses}\"></div>`;\n }\n\n /** @internal */\n get _activeVariantClasses() {\n const variantProps = {\n callout: this.callout,\n popover: this.popover,\n tooltip: this.tooltip,\n highlight: this.highlight,\n };\n\n const activeVariant = Object.keys(variantProps).find((b) => !!variantProps[b]) || '';\n\n return {\n wrapper: ccAttention[activeVariant],\n arrow: ccAttention[`arrow${activeVariant.charAt(0).toUpperCase() + activeVariant.slice(1)}`],\n };\n }\n\n /** @internal */\n get _attentionEl(): HTMLDivElement {\n return this.renderRoot.querySelector('#attention');\n }\n\n /** @internal */\n get _targetEl(): Element | null {\n const targetSlot: HTMLSlotElement = this.renderRoot?.querySelector(\"slot[name='target']\");\n return targetSlot ? targetSlot.assignedElements()[0] : null;\n }\n\n /** @internal */\n get _messageEl(): Element | null {\n const messageSlot: HTMLSlotElement = this.renderRoot.querySelector(\"slot[name='message']\");\n return messageSlot ? messageSlot.assignedElements()[0] : null;\n }\n\n /** @internal */\n get _wrapperClasses() {\n return classNames([ccAttention.base, this._activeVariantClasses.wrapper]);\n }\n\n /** @internal */\n get _ariaClose() {\n return i18n._({\n id: 'attention.aria.close',\n message: 'Close',\n comment: 'Aria label for the close button in attention',\n });\n }\n\n /** @internal */\n get _closeBtnHtml() {\n return html`\n <button aria-label=\"${this._ariaClose}\" @click=\"${this.close}\" @keydown=${this.keypressed} class=\"${ccAttention.closeBtn}\">\n <w-icon-close-16 style=\"height: 16px; width: 16px; display: flex;\"></w-icon-close-16>\n </button>\n `;\n }\n\n updated() {\n if (!this.callout) {\n this._attentionEl.style.setProperty('--attention-visibility', this.show ? '' : 'hidden');\n }\n\n if (!this.tooltip) {\n this._attentionEl.style.setProperty('--attention-display', this.show ? 'flex' : 'none');\n }\n\n this.attentionState = {\n isShowing: this.show,\n isCallout: this.callout,\n actualDirection: this._actualDirection,\n directionName: this.placement,\n arrowEl: this._arrowEl,\n attentionEl: this._attentionEl,\n targetEl: this._targetEl,\n noArrow: this.noArrow,\n distance: this.distance,\n skidding: this.skidding,\n flip: this.flip,\n crossAxis: this.crossAxis,\n fallbackPlacements: this.fallbackPlacements,\n };\n\n // We need to recompute here as well if this._actualDirection gets updated immediately when this.show is true (in this.handleDone()).\n // Otherwise this._arrowDirection will get this._initialPlacement's value and will only be updated on next click/scroll/resize\n recompute(this.attentionState);\n }\n\n pointingAtDirection() {\n switch (opposites[this._actualDirection]) {\n case 'top-start':\n case 'top':\n case 'top-end':\n return i18n._({\n id: 'attention.aria.pointingUp',\n message: 'pointing up',\n comment: 'Default screenreader message for top direction in the attention component',\n });\n case 'right-start':\n case 'right':\n case 'right-end':\n return i18n._({\n id: 'attention.aria.pointingRight',\n message: 'pointing right',\n comment: 'Default screenreader message for right direction in the attention component',\n });\n case 'bottom-start':\n case 'bottom':\n case 'bottom-end':\n return i18n._({\n id: 'attention.aria.pointingDown',\n message: 'pointing down',\n comment: 'Default screenreader message for bottom direction in the attention component',\n });\n case 'left-start':\n case 'left':\n case 'left-end':\n return i18n._({\n id: 'attention.aria.pointingLeft',\n message: 'pointing left',\n comment: 'Default screenreader message for left direction in the attention component',\n });\n default:\n return '';\n }\n }\n\n activeAttentionType() {\n switch (true) {\n case this.tooltip:\n return i18n._({\n id: 'attention.aria.tooltip',\n message: 'tooltip',\n comment: 'Default screenreader message for tooltip in the attention component',\n });\n case this.callout:\n return i18n._({\n id: 'attention.aria.callout',\n message: 'callout speech bubble',\n comment: 'Default screenreader message for callout speech bubble in the attention component',\n });\n case this.popover:\n return i18n._({\n id: 'attention.aria.popover',\n message: 'popover speech bubble',\n comment: 'Default screenreader message for popover speech bubble in the attention component',\n });\n case this.highlight:\n return i18n._({\n id: 'attention.aria.highlight',\n message: 'highlighted speech bubble',\n comment: 'Default screenreader message for highlighted speech bubble in the attention component',\n });\n default:\n return '';\n }\n }\n\n defaultAriaLabel() {\n return `${this.activeAttentionType()} ${!this.noArrow ? this.pointingAtDirection() : ''}`;\n }\n setAriaLabels() {\n if (this._targetEl && !this._targetEl.getAttribute('aria-details')) {\n const attentionMessageId = this._messageEl.id || (this._messageEl.id = generateRandomId());\n this._targetEl.setAttribute('aria-details', attentionMessageId);\n }\n }\n\n firstUpdated() {\n this._initialPlacement = this.placement;\n this.setAriaLabels();\n\n // Attention of \"callout\" type should always be used inline\n if (this.callout) {\n this._attentionEl.style.position = 'relative';\n }\n }\n\n close() {\n const event = new CustomEvent('close', {\n bubbles: true,\n composed: true,\n });\n this.updateComplete.then(() => this.dispatchEvent(event));\n }\n\n keypressed(e: KeyboardEvent) {\n if (!this.canClose) return;\n if (e.key === 'Escape') {\n e.preventDefault();\n this.close();\n }\n }\n\n render() {\n if (!this.callout && this._targetEl === undefined) return html``;\n return html`\n <div class=${ifDefined(this.className ? this.className : undefined)}>\n ${this.placement === 'right-start' ||\n this.placement === 'right' ||\n this.placement === 'right-end' ||\n this.placement === 'bottom-start' ||\n this.placement === 'bottom' ||\n this.placement === 'bottom-end' // Attention's and its arrow's visual position should be reflected in the DOM\n ? html`\n <slot name=\"target\"></slot>\n\n <div id=\"attention\" class=\"${this._wrapperClasses}\">\n <div role=\"${this.tooltip ? 'tooltip' : 'img'}\" aria-label=\"${this.defaultAriaLabel()}\">${this._arrowHtml}</div>\n <slot name=\"message\"></slot>\n ${this.canClose ? this._closeBtnHtml : nothing}\n </div>\n `\n : html`\n <div id=\"attention\" class=\"${this._wrapperClasses}\">\n <slot name=\"message\"></slot>\n <div role=\"${this.tooltip ? 'tooltip' : 'img'}\" aria-label=\"${this.defaultAriaLabel()}\">${this._arrowHtml}</div>\n ${this.canClose ? this._closeBtnHtml : nothing}\n </div>\n <slot name=\"target\"></slot>\n `}\n </div>\n `;\n }\n}\n\nif (!customElements.get('w-attention')) {\n // @ts-expect-error Overriding native HTML popover global attribute\n customElements.define('w-attention', WarpAttention);\n}\n\nexport { WarpAttention };\n"],
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"d", "document", "createMarker", "createComment", "isPrimitive", "value", "isArray", "Array", "isIterable", "Symbol", "iterator", "SPACE_CHAR", "textEndRegex", "commentEndRegex", "comment2EndRegex", "tagEndRegex", "RegExp", "singleQuoteAttrEndRegex", "doubleQuoteAttrEndRegex", "rawTextElement", "tag", "type", "strings", "values", "_$litType$", "html", "svg", "mathml", "noChange", "for", "nothing", "templateCache", "WeakMap", "walker", "createTreeWalker", "trustFromTemplateString", "tsa", "stringFromTSA", "hasOwnProperty", "Error", "getTemplateHtml", "l", "length", "attrNames", "rawTextEndRegex", "regex", "i", "attrName", "match", "attrNameEndIndex", "lastIndex", "exec", "test", "end", "startsWith", "push", "Template", "constructor", "options", "node", "this", "parts", "nodeIndex", "attrNameIndex", "partCount", "el", "createElement", "currentNode", "content", "wrapper", "firstChild", "replaceWith", "childNodes", "nextNode", "nodeType", "hasAttributes", "name", "getAttributeNames", "endsWith", "realName", "statics", "getAttribute", "split", "m", "index", "ctor", "PropertyPart", "BooleanAttributePart", "EventPart", "AttributePart", "removeAttribute", "tagName", "textContent", "emptyScript", "append", "data", "indexOf", "_options", "innerHTML", "resolveDirective", "part", "parent", "attributeIndex", "currentDirective", "__directives", "__directive", "nextDirectiveConstructor", "_$initialize", "_$resolve", "TemplateInstance", "template", "_$parts", "_$disconnectableChildren", "_$template", "_$parent", "parentNode", "_$isConnected", "fragment", "creationScope", "importNode", "partIndex", "templatePart", "ChildPart", "nextSibling", "ElementPart", "_$setValue", "__isConnected", "startNode", "endNode", "_$committedValue", "_$startNode", "_$endNode", "isConnected", "directiveParent", "_$clear", "_commitText", "_commitTemplateResult", "_commitNode", "_commitIterable", "insertBefore", "_insert", "createTextNode", "result", "_$getTemplate", "h", "_update", "instance", "_clone", "get", "set", "itemParts", "itemPart", "item", "start", "from", "_$notifyConnectionChanged", "n", "remove", "element", "fill", "String", "valueIndex", "noCommit", "change", "v", "_commitValue", "setAttribute", "toggleAttribute", "super", "newListener", "oldListener", "shouldRemoveListener", "capture", "once", "passive", "shouldAddListener", "removeEventListener", "addEventListener", "event", "call", "host", "handleEvent", "polyfillSupport", "global", "litHtmlPolyfillSupport", "Template", "ChildPart", "litHtmlVersions", "push", "render", "value", "container", "options", "partOwnerNode", "renderBefore", "part", "endNode", "insertBefore", "createMarker", "_$setValue", "global", "globalThis", "LitElement", "ReactiveElement", "constructor", "this", "renderOptions", "host", "__childPart", "createRenderRoot", "renderRoot", "super", "renderBefore", "firstChild", "changedProperties", "value", "render", "hasUpdated", "isConnected", "update", "connectedCallback", "setConnected", "disconnectedCallback", "noChange", "litElementHydrateSupport", "polyfillSupport", "litElementPolyfillSupport", "global", "litElementVersions", "push", "r", "n", "t", "import_unraw", "isString", "s", "isFunction", "f", "cache", "defaultLocale", "normalizeLocales", "locales", "date", "value", "format", "_locales", "o", "getMemoized", "cacheKey", "time", "number", "plural", "ordinal", "offset", "rules", "_a", "_b", "plurals", "getKey", "construct", "key", "formatter", "type", "options", "localeKey", "UNICODE_REGEX", "OCTOTHORPE_PH", "getDefaultFormats", "locale", "passedLocales", "formats", "locales", "style", "format", "replaceOctothorpe", "value", "message", "numberFormat", "valueStr", "number", "cases", "offset", "plural", "selectFormatter", "date", "time", "rules", "_a", "interpolate", "translation", "values", "formatters", "formatMessage", "tokens", "token", "isString", "name", "type", "interpolatedFormat", "key", "value2", "formatter", "result", "__defProp$1", "__defNormalProp$1", "obj", "__publicField$1", "EventEmitter", "event", "listener", "maybeListeners", "index", "args", "__defProp", "__defNormalProp", "__publicField", "I18n", "params", "defaultLocale", "localeData", "maybeLocaleData", "compiler", "localeOrAllData", "messages", "maybeMessages", "localeOrMessages", "messages2", "id", "options", "messageForId", "messageMissing", "missing", "isFunction", "setupI18n", "i18n", "sides", "min", "max", "round", "createCoords", "v", "oppositeSideMap", "oppositeAlignmentMap", "clamp", "start", "value", "end", "max", "min", "evaluate", "param", "getSide", "placement", "getAlignment", "getOppositeAxis", "axis", "getAxisLength", "yAxisSides", "getSideAxis", "getAlignmentAxis", "getAlignmentSides", "rects", "rtl", "alignment", "alignmentAxis", "length", "mainAlignmentSide", "getOppositePlacement", "getExpandedPlacements", "oppositePlacement", "getOppositeAlignmentPlacement", "lrPlacement", "rlPlacement", "tbPlacement", "btPlacement", "getSideList", "side", "isStart", "getOppositeAxisPlacements", "flipAlignment", "direction", "list", "expandPaddingObject", "padding", "getPaddingObject", "rectToClientRect", "rect", "x", "y", "width", "height", "computeCoordsFromPlacement", "_ref", "placement", "rtl", "reference", "floating", "sideAxis", "getSideAxis", "alignmentAxis", "getAlignmentAxis", "alignLength", "getAxisLength", "side", "getSide", "isVertical", "commonX", "commonY", "commonAlign", "coords", "getAlignment", "computePosition", "config", "strategy", "middleware", "platform", "validMiddleware", "rects", "x", "y", "statefulPlacement", "middlewareData", "resetCount", "i", "name", "fn", "nextX", "nextY", "data", "reset", "detectOverflow", "state", "options", "_await$platform$isEle", "elements", "boundary", "rootBoundary", "elementContext", "altBoundary", "padding", "evaluate", "paddingObject", "getPaddingObject", "element", "clippingClientRect", "rectToClientRect", "rect", "offsetParent", "offsetScale", "elementClientRect", "arrow", "axis", "length", "arrowDimensions", "isYAxis", "minProp", "maxProp", "clientProp", "endDiff", "startDiff", "arrowOffsetParent", "clientSize", "centerToReference", "largestPossiblePadding", "minPadding", "min", "maxPadding", "min$1", "max", "center", "offset", "clamp", "shouldAddOffset", "alignmentOffset", "flip", "options", "state", "_middlewareData$arrow", "_middlewareData$flip", "placement", "middlewareData", "rects", "initialPlacement", "platform", "elements", "checkMainAxis", "checkCrossAxis", "specifiedFallbackPlacements", "fallbackStrategy", "fallbackAxisSideDirection", "flipAlignment", "detectOverflowOptions", "evaluate", "side", "getSide", "initialSideAxis", "getSideAxis", "isBasePlacement", "rtl", "fallbackPlacements", "getOppositePlacement", "getExpandedPlacements", "hasFallbackAxisSideDirection", "getOppositeAxisPlacements", "placements", "overflow", "detectOverflow", "overflows", "overflowsData", "sides", "getAlignmentSides", "_middlewareData$flip2", "_overflowsData$filter", "nextIndex", "nextPlacement", "d", "resetPlacement", "a", "b", "_overflowsData$filter2", "currentSideAxis", "acc", "getSideOffsets", "rect", "isAnySideFullyClipped", "hide", "strategy", "offsets", "originSides", "convertValueToCoords", "state", "options", "placement", "platform", "elements", "rtl", "side", "getSide", "alignment", "getAlignment", "isVertical", "getSideAxis", "mainAxisMulti", "crossAxisMulti", "rawValue", "evaluate", "mainAxis", "crossAxis", "alignmentAxis", "offset", "_middlewareData$offse", "_middlewareData$arrow", "x", "y", "middlewareData", "diffCoords", "shift", "checkMainAxis", "checkCrossAxis", "limiter", "_ref", "detectOverflowOptions", "coords", "overflow", "detectOverflow", "getOppositeAxis", "mainAxisCoord", "crossAxisCoord", "minSide", "maxSide", "min", "max", "clamp", "limitedCoords", "size", "options", "state", "_state$middlewareData", "_state$middlewareData2", "placement", "rects", "platform", "elements", "apply", "detectOverflowOptions", "evaluate", "overflow", "detectOverflow", "side", "getSide", "alignment", "getAlignment", "isYAxis", "getSideAxis", "width", "height", "heightSide", "widthSide", "maximumClippingHeight", "maximumClippingWidth", "overflowAvailableHeight", "min", "overflowAvailableWidth", "noShift", "availableHeight", "availableWidth", "xMin", "max", "xMax", "yMin", "yMax", "nextDimensions", "hasWindow", "getNodeName", "node", "isNode", "getWindow", "_node$ownerDocument", "getDocumentElement", "_ref", "value", "isElement", "isHTMLElement", "isShadowRoot", "invalidOverflowDisplayValues", "isOverflowElement", "element", "overflow", "overflowX", "overflowY", "display", "getComputedStyle", "tableElements", "isTableElement", "topLayerSelectors", "isTopLayer", "selector", "_e", "transformProperties", "willChangeValues", "containValues", "isContainingBlock", "elementOrCss", "webkit", "isWebKit", "css", "getContainingBlock", "currentNode", "getParentNode", "isLastTraversableNode", "lastTraversableNodeNames", "getNodeScroll", "result", "getNearestOverflowAncestor", "parentNode", "getOverflowAncestors", "list", "traverseIframes", "_node$ownerDocument2", "scrollableAncestor", "isBody", "win", "frameElement", "getFrameElement", "getCssDimensions", "element", "css", "getComputedStyle", "width", "height", "hasOffset", "isHTMLElement", "offsetWidth", "offsetHeight", "shouldFallback", "round", "unwrapElement", "isElement", "getScale", "domElement", "createCoords", "rect", "$", "x", "y", "noOffsets", "getVisualOffsets", "win", "getWindow", "isWebKit", "shouldAddVisualOffsets", "isFixed", "floatingOffsetParent", "getBoundingClientRect", "includeScale", "isFixedStrategy", "offsetParent", "clientRect", "scale", "visualOffsets", "offsetWin", "currentWin", "currentIFrame", "getFrameElement", "iframeScale", "iframeRect", "left", "top", "rectToClientRect", "getWindowScrollBarX", "leftScroll", "getNodeScroll", "getDocumentElement", "getHTMLOffset", "documentElement", "scroll", "ignoreScrollbarX", "htmlRect", "convertOffsetParentRelativeRectToViewportRelativeRect", "_ref", "elements", "strategy", "topLayer", "isTopLayer", "offsets", "isOffsetParentAnElement", "getNodeName", "isOverflowElement", "offsetRect", "htmlOffset", "getClientRects", "getDocumentRect", "html", "body", "max", "getViewportRect", "visualViewport", "visualViewportBased", "getInnerBoundingClientRect", "getClientRectFromClippingAncestor", "clippingAncestor", "hasFixedPositionAncestor", "stopNode", "parentNode", "getParentNode", "isLastTraversableNode", "getClippingElementAncestors", "cache", "cachedResult", "result", "getOverflowAncestors", "el", "currentContainingBlockComputedStyle", "elementIsFixed", "currentNode", "computedStyle", "currentNodeIsContaining", "isContainingBlock", "ancestor", "getClippingRect", "boundary", "rootBoundary", "clippingAncestors", "firstClippingAncestor", "clippingRect", "accRect", "min", "getDimensions", "getRectRelativeToOffsetParent", "isStaticPositioned", "getTrueOffsetParent", "polyfill", "rawOffsetParent", "getOffsetParent", "svgOffsetParent", "isTableElement", "getContainingBlock", "getElementRects", "data", "getOffsetParentFn", "getDimensionsFn", "floatingDimensions", "isRTL", "platform", "offset", "shift", "flip", "size", "hide", "arrow", "computePosition", "reference", "floating", "options", "cache", "mergedOptions", "platform", "platformWithCache", "TOP_START", "TOP", "TOP_END", "RIGHT_START", "RIGHT", "RIGHT_END", "BOTTOM_START", "BOTTOM", "BOTTOM_END", "LEFT_START", "LEFT", "LEFT_END", "directions", "opposites", "rotation", "arrowDirectionClassname", "dir", "direction", "d", "side", "staticSide", "arrowDirection", "arrowRotation", "applyArrowStyles", "arrowEl", "ELEMENT_PADDING", "ARROW_OFFSET", "useRecompute", "state", "_a", "_b", "_c", "targetEl", "attentionEl", "computePosition", "offset", "flip", "shift", "arrow", "hide", "size", "x", "y", "middlewareData", "placement", "referenceHidden", "arrowX", "arrowY", "isRtl", "arrowPlacement", "top", "right", "bottom", "left", "value", "defaultPropertyDeclaration", "attribute", "type", "String", "converter", "defaultConverter", "reflect", "hasChanged", "notEqual", "standardProperty", "options", "target", "context", "kind", "metadata", "properties", "globalThis", "litPropertyMetadata", "get", "set", "Map", "Object", "create", "wrapped", "name", "v", "oldValue", "call", "this", "requestUpdate", "_$changeProperty", "value", "Error", "property", "protoOrTarget", "nameOrContext", "proto", "hasOwnProperty", "constructor", "createProperty", "getOwnPropertyDescriptor", "ifDefined", "value", "nothing", "supportedLocales", "defaultLocale", "getSupportedLocale", "usedLocale", "locale", "detectLocale", "serverLocale", "htmlLocale", "e", "getMessages", "enMsg", "nbMsg", "fiMsg", "daMsg", "svMsg", "activateI18n", "enMessages", "nbMessages", "fiMessages", "daMessages", "svMessages", "messages", "i18n", "reset", "i", "components", "PartType", "ATTRIBUTE", "CHILD", "PROPERTY", "BOOLEAN_ATTRIBUTE", "EVENT", "ELEMENT", "directive", "c", "values", "_$litDirective$", "Directive", "_partInfo", "_$isConnected", "this", "_$parent", "part", "parent", "attributeIndex", "__part", "__attributeIndex", "props", "update", "_part", "render", "classMap", "directive", "Directive", "partInfo", "super", "type", "PartType", "ATTRIBUTE", "name", "strings", "length", "Error", "classInfo", "Object", "keys", "filter", "key", "join", "part", "this", "_previousClasses", "Set", "_staticClasses", "split", "s", "has", "add", "render", "classList", "element", "remove", "delete", "value", "noChange", "generateRandomId", "styles", "i", "messages", "messages", "messages", "messages", "messages", "styles", "i", "brand", "Symbol", "for", "unwrapStaticValue", "value", "r", "unsafeStatic", "_$litStatic$", "stringsCache", "Map", "withStatic", "coreTag", "strings", "values", "l", "length", "staticValue", "dynamicValue", "staticStrings", "dynamicValues", "s", "i", "hasStatics", "unwrapStaticValue", "push", "key", "join", "get", "raw", "set", "html", "coreHtml", "svg", "coreSvg", "mathml", "coreMathml", "messages", "supportedLocales", "defaultLocale", "detectByBrand", "_a", "value", "detectByHost", "hostname", "getSupportedLocale", "usedLocale", "locale", "detectLocale", "serverLocale", "htmlLocale", "hostLocale", "getMessages", "enMsg", "nbMsg", "fiMsg", "daMsg", "svMsg", "activateI18n", "enMessages", "nbMessages", "fiMessages", "daMessages", "svMessages", "i18n", "IconClose16", "i", "title", "u", "s", "buttonTextSizes", "buttonColors", "buttonDefaultStyling", "buttonTypes", "ccAttention", "WarpAttention", "i", "activateI18n", "messages", "opposites", "fallbackPlacement", "directions", "useRecompute", "state", "v", "r", "arrowDirectionClassname", "x", "variantProps", "activeVariant", "b", "_a", "targetSlot", "messageSlot", "i18n", "attentionMessageId", "generateRandomId", "event", "o", "E", "reset", "styles", "__decorateClass", "n"]
7
7
  }