@vyr/three 0.0.12 → 0.0.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/actor/ComposerServiceActor.d.ts +23 -0
- package/build/actor/ComposerServiceActor.js +93 -0
- package/build/actor/ComposerServiceActor.js.map +1 -0
- package/build/actor/GeometryActor.d.ts +7 -0
- package/build/actor/GeometryActor.js +10 -0
- package/build/actor/GeometryActor.js.map +1 -0
- package/build/actor/HTMLConvertActor.d.ts +14 -0
- package/build/actor/HTMLConvertActor.js +52 -0
- package/build/actor/HTMLConvertActor.js.map +1 -0
- package/build/actor/MaterialActor.d.ts +7 -0
- package/build/actor/MaterialActor.js +10 -0
- package/build/actor/MaterialActor.js.map +1 -0
- package/build/actor/NodeActor.d.ts +9 -0
- package/build/actor/NodeActor.js +21 -0
- package/build/actor/NodeActor.js.map +1 -0
- package/build/actor/OrbitControllerActor.d.ts +20 -0
- package/build/actor/OrbitControllerActor.js +103 -0
- package/build/actor/OrbitControllerActor.js.map +1 -0
- package/build/actor/PassActor.d.ts +8 -0
- package/build/actor/PassActor.js +16 -0
- package/build/actor/PassActor.js.map +1 -0
- package/build/actor/SceneServiceActor.d.ts +21 -0
- package/build/actor/SceneServiceActor.js +112 -0
- package/build/actor/SceneServiceActor.js.map +1 -0
- package/build/actor/TextureActor.d.ts +7 -0
- package/build/actor/TextureActor.js +10 -0
- package/build/actor/TextureActor.js.map +1 -0
- package/build/actor/TransformControllerActor.d.ts +10 -0
- package/build/actor/TransformControllerActor.js +19 -0
- package/build/actor/TransformControllerActor.js.map +1 -0
- package/build/actor/index.d.ts +8 -0
- package/build/actor/index.js +11 -0
- package/build/actor/index.js.map +1 -0
- package/build/asset/index.d.ts +1 -0
- package/build/asset/index.js +219 -0
- package/build/asset/index.js.map +1 -0
- package/build/controls/CameraControls.d.ts +647 -0
- package/build/controls/CameraControls.js +2332 -0
- package/build/controls/CameraControls.js.map +1 -0
- package/build/controls/TransformControls.d.ts +72 -0
- package/build/controls/TransformControls.js +1359 -0
- package/build/controls/TransformControls.js.map +1 -0
- package/build/controls/index.d.ts +2 -0
- package/build/controls/index.js +3 -0
- package/build/controls/index.js.map +1 -0
- package/build/descriptor/ComposerServiceDescriptor.d.ts +33 -0
- package/build/descriptor/ComposerServiceDescriptor.js +42 -0
- package/build/descriptor/ComposerServiceDescriptor.js.map +1 -0
- package/build/descriptor/GeoMapDescriptor.d.ts +12 -0
- package/build/descriptor/GeoMapDescriptor.js +22 -0
- package/build/descriptor/GeoMapDescriptor.js.map +1 -0
- package/build/descriptor/HTMLConvertDescriptor.d.ts +6 -0
- package/build/descriptor/HTMLConvertDescriptor.js +10 -0
- package/build/descriptor/HTMLConvertDescriptor.js.map +1 -0
- package/build/descriptor/InstancedMeshDescriptor.d.ts +12 -0
- package/build/descriptor/InstancedMeshDescriptor.js +12 -0
- package/build/descriptor/InstancedMeshDescriptor.js.map +1 -0
- package/build/descriptor/MeshDescriptor.d.ts +8 -0
- package/build/descriptor/MeshDescriptor.js +14 -0
- package/build/descriptor/MeshDescriptor.js.map +1 -0
- package/build/descriptor/ModelDescriptor.d.ts +7 -0
- package/build/descriptor/ModelDescriptor.js +12 -0
- package/build/descriptor/ModelDescriptor.js.map +1 -0
- package/build/descriptor/OrbitControllerDescriptor.d.ts +54 -0
- package/build/descriptor/OrbitControllerDescriptor.js +73 -0
- package/build/descriptor/OrbitControllerDescriptor.js.map +1 -0
- package/build/descriptor/OrthographicCameraDescriptor.d.ts +6 -0
- package/build/descriptor/OrthographicCameraDescriptor.js +10 -0
- package/build/descriptor/OrthographicCameraDescriptor.js.map +1 -0
- package/build/descriptor/ParticleDescriptor.d.ts +55 -0
- package/build/descriptor/ParticleDescriptor.js +85 -0
- package/build/descriptor/ParticleDescriptor.js.map +1 -0
- package/build/descriptor/PassDescriptor.d.ts +16 -0
- package/build/descriptor/PassDescriptor.js +23 -0
- package/build/descriptor/PassDescriptor.js.map +1 -0
- package/build/descriptor/PerspectiveCameraDescriptor.d.ts +7 -0
- package/build/descriptor/PerspectiveCameraDescriptor.js +12 -0
- package/build/descriptor/PerspectiveCameraDescriptor.js.map +1 -0
- package/build/descriptor/PointsDescriptor.d.ts +8 -0
- package/build/descriptor/PointsDescriptor.js +14 -0
- package/build/descriptor/PointsDescriptor.js.map +1 -0
- package/build/descriptor/SceneServiceDescriptor.d.ts +20 -0
- package/build/descriptor/SceneServiceDescriptor.js +35 -0
- package/build/descriptor/SceneServiceDescriptor.js.map +1 -0
- package/build/descriptor/SpriteDescriptor.d.ts +8 -0
- package/build/descriptor/SpriteDescriptor.js +14 -0
- package/build/descriptor/SpriteDescriptor.js.map +1 -0
- package/build/descriptor/TextDescriptor.d.ts +21 -0
- package/build/descriptor/TextDescriptor.js +37 -0
- package/build/descriptor/TextDescriptor.js.map +1 -0
- package/build/descriptor/TransformControllerDescriptor.d.ts +20 -0
- package/build/descriptor/TransformControllerDescriptor.js +22 -0
- package/build/descriptor/TransformControllerDescriptor.js.map +1 -0
- package/build/descriptor/animation/AnimationActionDescriptor.d.ts +27 -0
- package/build/descriptor/animation/AnimationActionDescriptor.js +46 -0
- package/build/descriptor/animation/AnimationActionDescriptor.js.map +1 -0
- package/build/descriptor/geometry/BoxGeometryDescriptor.d.ts +14 -0
- package/build/descriptor/geometry/BoxGeometryDescriptor.js +23 -0
- package/build/descriptor/geometry/BoxGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/BufferGeometryDescriptor.d.ts +8 -0
- package/build/descriptor/geometry/BufferGeometryDescriptor.js +12 -0
- package/build/descriptor/geometry/BufferGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/CircleGeometryDescriptor.d.ts +12 -0
- package/build/descriptor/geometry/CircleGeometryDescriptor.js +19 -0
- package/build/descriptor/geometry/CircleGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/CylinderGeometryDescriptor.d.ts +16 -0
- package/build/descriptor/geometry/CylinderGeometryDescriptor.js +27 -0
- package/build/descriptor/geometry/CylinderGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/ExtrudeGeometryDescriptor.d.ts +18 -0
- package/build/descriptor/geometry/ExtrudeGeometryDescriptor.js +33 -0
- package/build/descriptor/geometry/ExtrudeGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/GeometryDescriptor.d.ts +5 -0
- package/build/descriptor/geometry/GeometryDescriptor.js +7 -0
- package/build/descriptor/geometry/GeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/PlaneGeometryDescriptor.d.ts +12 -0
- package/build/descriptor/geometry/PlaneGeometryDescriptor.js +19 -0
- package/build/descriptor/geometry/PlaneGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/RingGeometryDescriptor.d.ts +14 -0
- package/build/descriptor/geometry/RingGeometryDescriptor.js +23 -0
- package/build/descriptor/geometry/RingGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/SphereGeometryDescriptor.d.ts +14 -0
- package/build/descriptor/geometry/SphereGeometryDescriptor.js +24 -0
- package/build/descriptor/geometry/SphereGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/SurfaceGeometryDescriptor.d.ts +8 -0
- package/build/descriptor/geometry/SurfaceGeometryDescriptor.js +12 -0
- package/build/descriptor/geometry/SurfaceGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/TubeGeometryDescriptor.d.ts +13 -0
- package/build/descriptor/geometry/TubeGeometryDescriptor.js +23 -0
- package/build/descriptor/geometry/TubeGeometryDescriptor.js.map +1 -0
- package/build/descriptor/helper/AxesHelperDescriptor.d.ts +5 -0
- package/build/descriptor/helper/AxesHelperDescriptor.js +7 -0
- package/build/descriptor/helper/AxesHelperDescriptor.js.map +1 -0
- package/build/descriptor/index.d.ts +43 -0
- package/build/descriptor/index.js +46 -0
- package/build/descriptor/index.js.map +1 -0
- package/build/descriptor/light/AmbientLightDescriptor.d.ts +5 -0
- package/build/descriptor/light/AmbientLightDescriptor.js +7 -0
- package/build/descriptor/light/AmbientLightDescriptor.js.map +1 -0
- package/build/descriptor/light/DirectionalLightDescriptor.d.ts +20 -0
- package/build/descriptor/light/DirectionalLightDescriptor.js +21 -0
- package/build/descriptor/light/DirectionalLightDescriptor.js.map +1 -0
- package/build/descriptor/light/HemisphereLightDescriptor.d.ts +8 -0
- package/build/descriptor/light/HemisphereLightDescriptor.js +12 -0
- package/build/descriptor/light/HemisphereLightDescriptor.js.map +1 -0
- package/build/descriptor/light/LightDescriptor.d.ts +8 -0
- package/build/descriptor/light/LightDescriptor.js +14 -0
- package/build/descriptor/light/LightDescriptor.js.map +1 -0
- package/build/descriptor/light/PointLightDescriptor.d.ts +15 -0
- package/build/descriptor/light/PointLightDescriptor.js +21 -0
- package/build/descriptor/light/PointLightDescriptor.js.map +1 -0
- package/build/descriptor/light/RectAreaLightDescriptor.d.ts +10 -0
- package/build/descriptor/light/RectAreaLightDescriptor.js +16 -0
- package/build/descriptor/light/RectAreaLightDescriptor.js.map +1 -0
- package/build/descriptor/light/SpotLightDescriptor.d.ts +18 -0
- package/build/descriptor/light/SpotLightDescriptor.js +27 -0
- package/build/descriptor/light/SpotLightDescriptor.js.map +1 -0
- package/build/descriptor/material/MaterialDescriptor.d.ts +54 -0
- package/build/descriptor/material/MaterialDescriptor.js +73 -0
- package/build/descriptor/material/MaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/MeshBasicMaterialDescriptor.d.ts +35 -0
- package/build/descriptor/material/MeshBasicMaterialDescriptor.js +51 -0
- package/build/descriptor/material/MeshBasicMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/MeshPhongMaterialDescriptor.d.ts +65 -0
- package/build/descriptor/material/MeshPhongMaterialDescriptor.js +98 -0
- package/build/descriptor/material/MeshPhongMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/MeshStandardMaterialDescriptor.d.ts +63 -0
- package/build/descriptor/material/MeshStandardMaterialDescriptor.js +95 -0
- package/build/descriptor/material/MeshStandardMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/PointsMaterialDescriptor.d.ts +19 -0
- package/build/descriptor/material/PointsMaterialDescriptor.js +29 -0
- package/build/descriptor/material/PointsMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/ShaderMaterialDescriptor.d.ts +24 -0
- package/build/descriptor/material/ShaderMaterialDescriptor.js +26 -0
- package/build/descriptor/material/ShaderMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/ShadowMaterialDescriptor.d.ts +11 -0
- package/build/descriptor/material/ShadowMaterialDescriptor.js +17 -0
- package/build/descriptor/material/ShadowMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/SpriteMaterialDescriptor.d.ts +19 -0
- package/build/descriptor/material/SpriteMaterialDescriptor.js +29 -0
- package/build/descriptor/material/SpriteMaterialDescriptor.js.map +1 -0
- package/build/descriptor/texture/TextureDescriptor.d.ts +80 -0
- package/build/descriptor/texture/TextureDescriptor.js +103 -0
- package/build/descriptor/texture/TextureDescriptor.js.map +1 -0
- package/build/index.d.ts +9 -0
- package/build/index.js +10 -0
- package/build/index.js.map +1 -0
- package/build/interpreter/ComposerServiceInterpreter.d.ts +0 -0
- package/build/interpreter/ComposerServiceInterpreter.js +22 -0
- package/build/interpreter/ComposerServiceInterpreter.js.map +1 -0
- package/build/interpreter/GeoMapInterpreter.d.ts +36 -0
- package/build/interpreter/GeoMapInterpreter.js +216 -0
- package/build/interpreter/GeoMapInterpreter.js.map +1 -0
- package/build/interpreter/HTMLConvertInterpreter.d.ts +12 -0
- package/build/interpreter/HTMLConvertInterpreter.js +25 -0
- package/build/interpreter/HTMLConvertInterpreter.js.map +1 -0
- package/build/interpreter/InstancedMeshInterpreter.d.ts +19 -0
- package/build/interpreter/InstancedMeshInterpreter.js +67 -0
- package/build/interpreter/InstancedMeshInterpreter.js.map +1 -0
- package/build/interpreter/MeshInterpreter.d.ts +9 -0
- package/build/interpreter/MeshInterpreter.js +21 -0
- package/build/interpreter/MeshInterpreter.js.map +1 -0
- package/build/interpreter/ModelInterpreter.d.ts +16 -0
- package/build/interpreter/ModelInterpreter.js +52 -0
- package/build/interpreter/ModelInterpreter.js.map +1 -0
- package/build/interpreter/NodeInterpreter.d.ts +18 -0
- package/build/interpreter/NodeInterpreter.js +53 -0
- package/build/interpreter/NodeInterpreter.js.map +1 -0
- package/build/interpreter/OrbitControllerInterpreter.d.ts +13 -0
- package/build/interpreter/OrbitControllerInterpreter.js +38 -0
- package/build/interpreter/OrbitControllerInterpreter.js.map +1 -0
- package/build/interpreter/OrthographicCameraInterpreter.d.ts +8 -0
- package/build/interpreter/OrthographicCameraInterpreter.js +9 -0
- package/build/interpreter/OrthographicCameraInterpreter.js.map +1 -0
- package/build/interpreter/ParticleInterpreter.d.ts +24 -0
- package/build/interpreter/ParticleInterpreter.js +180 -0
- package/build/interpreter/ParticleInterpreter.js.map +1 -0
- package/build/interpreter/PassInterpreter.d.ts +0 -0
- package/build/interpreter/PassInterpreter.js +36 -0
- package/build/interpreter/PassInterpreter.js.map +1 -0
- package/build/interpreter/PerspectiveCameraInterpreter.d.ts +13 -0
- package/build/interpreter/PerspectiveCameraInterpreter.js +26 -0
- package/build/interpreter/PerspectiveCameraInterpreter.js.map +1 -0
- package/build/interpreter/PointsInterpreter.d.ts +17 -0
- package/build/interpreter/PointsInterpreter.js +54 -0
- package/build/interpreter/PointsInterpreter.js.map +1 -0
- package/build/interpreter/SceneServiceInterpreter.d.ts +27 -0
- package/build/interpreter/SceneServiceInterpreter.js +95 -0
- package/build/interpreter/SceneServiceInterpreter.js.map +1 -0
- package/build/interpreter/ServiceSchedulerInterpreter.d.ts +9 -0
- package/build/interpreter/ServiceSchedulerInterpreter.js +19 -0
- package/build/interpreter/ServiceSchedulerInterpreter.js.map +1 -0
- package/build/interpreter/SpriteInterpreter.d.ts +14 -0
- package/build/interpreter/SpriteInterpreter.js +38 -0
- package/build/interpreter/SpriteInterpreter.js.map +1 -0
- package/build/interpreter/TextInterpreter.d.ts +16 -0
- package/build/interpreter/TextInterpreter.js +68 -0
- package/build/interpreter/TextInterpreter.js.map +1 -0
- package/build/interpreter/TransformControllerInterpreter.d.ts +12 -0
- package/build/interpreter/TransformControllerInterpreter.js +36 -0
- package/build/interpreter/TransformControllerInterpreter.js.map +1 -0
- package/build/interpreter/animation/AnimationActionInterpreter.d.ts +13 -0
- package/build/interpreter/animation/AnimationActionInterpreter.js +57 -0
- package/build/interpreter/animation/AnimationActionInterpreter.js.map +1 -0
- package/build/interpreter/geometry/BoxGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/BoxGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/BoxGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/BufferGeometryInterpreter.d.ts +13 -0
- package/build/interpreter/geometry/BufferGeometryInterpreter.js +43 -0
- package/build/interpreter/geometry/BufferGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/CircleGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/CircleGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/CircleGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/CylinderGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/CylinderGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/CylinderGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/ExtrudeGeometryInterpreter.d.ts +13 -0
- package/build/interpreter/geometry/ExtrudeGeometryInterpreter.js +48 -0
- package/build/interpreter/geometry/ExtrudeGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/PlaneGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/PlaneGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/PlaneGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/RingGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/RingGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/RingGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/SphereGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/SphereGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/SphereGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/SurfaceGeometryInterpreter.d.ts +16 -0
- package/build/interpreter/geometry/SurfaceGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/SurfaceGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/TubeGeometryInterpreter.d.ts +13 -0
- package/build/interpreter/geometry/TubeGeometryInterpreter.js +36 -0
- package/build/interpreter/geometry/TubeGeometryInterpreter.js.map +1 -0
- package/build/interpreter/helper/AxesHelperInterpreter.d.ts +12 -0
- package/build/interpreter/helper/AxesHelperInterpreter.js +32 -0
- package/build/interpreter/helper/AxesHelperInterpreter.js.map +1 -0
- package/build/interpreter/index.d.ts +43 -0
- package/build/interpreter/index.js +46 -0
- package/build/interpreter/index.js.map +1 -0
- package/build/interpreter/light/AmbientLightInterpreter.d.ts +13 -0
- package/build/interpreter/light/AmbientLightInterpreter.js +24 -0
- package/build/interpreter/light/AmbientLightInterpreter.js.map +1 -0
- package/build/interpreter/light/DirectionalLightInterpreter.d.ts +16 -0
- package/build/interpreter/light/DirectionalLightInterpreter.js +75 -0
- package/build/interpreter/light/DirectionalLightInterpreter.js.map +1 -0
- package/build/interpreter/light/HemisphereLightInterpreter.d.ts +13 -0
- package/build/interpreter/light/HemisphereLightInterpreter.js +25 -0
- package/build/interpreter/light/HemisphereLightInterpreter.js.map +1 -0
- package/build/interpreter/light/PointLightInterpreter.d.ts +14 -0
- package/build/interpreter/light/PointLightInterpreter.js +37 -0
- package/build/interpreter/light/PointLightInterpreter.js.map +1 -0
- package/build/interpreter/light/RectAreaLightInterpreter.d.ts +13 -0
- package/build/interpreter/light/RectAreaLightInterpreter.js +27 -0
- package/build/interpreter/light/RectAreaLightInterpreter.js.map +1 -0
- package/build/interpreter/light/SpotLightInterpreter.d.ts +15 -0
- package/build/interpreter/light/SpotLightInterpreter.js +63 -0
- package/build/interpreter/light/SpotLightInterpreter.js.map +1 -0
- package/build/interpreter/material/MaterialInterpreter.d.ts +9 -0
- package/build/interpreter/material/MaterialInterpreter.js +28 -0
- package/build/interpreter/material/MaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/MeshBasicMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/MeshBasicMaterialInterpreter.js +37 -0
- package/build/interpreter/material/MeshBasicMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/MeshPhongMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/MeshPhongMaterialInterpreter.js +56 -0
- package/build/interpreter/material/MeshPhongMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/MeshStandardMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/MeshStandardMaterialInterpreter.js +52 -0
- package/build/interpreter/material/MeshStandardMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/PointsMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/PointsMaterialInterpreter.js +30 -0
- package/build/interpreter/material/PointsMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/ShaderMaterialInterpreter.d.ts +14 -0
- package/build/interpreter/material/ShaderMaterialInterpreter.js +46 -0
- package/build/interpreter/material/ShaderMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/ShadowMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/ShadowMaterialInterpreter.js +25 -0
- package/build/interpreter/material/ShadowMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/SpriteMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/SpriteMaterialInterpreter.js +30 -0
- package/build/interpreter/material/SpriteMaterialInterpreter.js.map +1 -0
- package/build/interpreter/texture/TextureInterpreter.d.ts +13 -0
- package/build/interpreter/texture/TextureInterpreter.js +54 -0
- package/build/interpreter/texture/TextureInterpreter.js.map +1 -0
- package/build/locale/Language.d.ts +3 -0
- package/build/locale/Language.js +6 -0
- package/build/locale/Language.js.map +1 -0
- package/build/locale/LanguageProvider.d.ts +6 -0
- package/build/locale/LanguageProvider.js +7 -0
- package/build/locale/LanguageProvider.js.map +1 -0
- package/build/locale/index.d.ts +2 -0
- package/build/locale/index.js +3 -0
- package/build/locale/index.js.map +1 -0
- package/build/preset/execute/GeoMap/drilldown.d.ts +16 -0
- package/build/preset/execute/GeoMap/drilldown.js +45 -0
- package/build/preset/execute/GeoMap/drilldown.js.map +1 -0
- package/build/preset/execute/GeoMap/index.d.ts +1 -0
- package/build/preset/execute/GeoMap/index.js +2 -0
- package/build/preset/execute/GeoMap/index.js.map +1 -0
- package/build/preset/execute/index.d.ts +1 -0
- package/build/preset/execute/index.js +2 -0
- package/build/preset/execute/index.js.map +1 -0
- package/build/preset/index.d.ts +3 -0
- package/build/preset/index.js +4 -0
- package/build/preset/index.js.map +1 -0
- package/build/preset/interaction/GeoMap/drilldown.d.ts +5 -0
- package/build/preset/interaction/GeoMap/drilldown.js +19 -0
- package/build/preset/interaction/GeoMap/drilldown.js.map +1 -0
- package/build/preset/interaction/GeoMap/index.d.ts +1 -0
- package/build/preset/interaction/GeoMap/index.js +2 -0
- package/build/preset/interaction/GeoMap/index.js.map +1 -0
- package/build/preset/interaction/index.d.ts +1 -0
- package/build/preset/interaction/index.js +2 -0
- package/build/preset/interaction/index.js.map +1 -0
- package/build/utils/dispose/index.d.ts +3 -0
- package/build/utils/dispose/index.js +22 -0
- package/build/utils/dispose/index.js.map +1 -0
- package/build/utils/geometry/index.d.ts +19 -0
- package/build/utils/geometry/index.js +61 -0
- package/build/utils/geometry/index.js.map +1 -0
- package/build/utils/index.d.ts +7 -0
- package/build/utils/index.js +8 -0
- package/build/utils/index.js.map +1 -0
- package/build/utils/material/index.d.ts +7 -0
- package/build/utils/material/index.js +46 -0
- package/build/utils/material/index.js.map +1 -0
- package/build/utils/pickup/index.d.ts +5 -0
- package/build/utils/pickup/index.js +14 -0
- package/build/utils/pickup/index.js.map +1 -0
- package/build/utils/random/index.d.ts +2 -0
- package/build/utils/random/index.js +5 -0
- package/build/utils/random/index.js.map +1 -0
- package/build/utils/text/index.d.ts +98 -0
- package/build/utils/text/index.js +379 -0
- package/build/utils/text/index.js.map +1 -0
- package/build/utils/texture/index.d.ts +4 -0
- package/build/utils/texture/index.js +17 -0
- package/build/utils/texture/index.js.map +1 -0
- package/package.json +25 -1
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//@ts-nocheck
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import { BoxGeometry, BufferGeometry, CylinderGeometry, DoubleSide, Euler, Float32BufferAttribute, Line, LineBasicMaterial, Matrix4, Mesh, MeshBasicMaterial, Object3D, OctahedronGeometry, PlaneGeometry, Quaternion, Raycaster, SphereGeometry, TorusGeometry, Vector3, } from 'three';
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import { Asset } from '@vyr/engine';
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import { SceneServiceDescriptor } from '../descriptor';
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import { NodeActor } from '../actor';
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const _raycaster = new Raycaster();
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const _tempVector = new Vector3();
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const _tempVector2 = new Vector3();
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const _tempQuaternion = new Quaternion();
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const _unit = {
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X: new Vector3(1, 0, 0),
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Y: new Vector3(0, 1, 0),
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Z: new Vector3(0, 0, 1),
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};
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// mouse / touch event handlers
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function getPointer(event) {
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if (this.domElement.ownerDocument.pointerLockElement) {
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return {
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x: 0,
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y: 0,
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button: event.button,
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};
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}
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else {
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const rect = this.domElement.getBoundingClientRect();
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return {
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x: ((event.clientX - rect.left) / rect.width) * 2 - 1,
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y: (-(event.clientY - rect.top) / rect.height) * 2 + 1,
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button: event.button,
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};
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}
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}
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function onPointerHover(event) {
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if (this.enabled === false)
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return;
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switch (event.pointerType) {
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case 'mouse':
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case 'pen':
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this.pointerHover(this._getPointer(event));
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break;
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}
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}
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function onPointerDown(event) {
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if (this.enabled === false)
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return;
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this.domElement.addEventListener('pointermove', this._onPointerMove);
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this.pointerHover(this._getPointer(event));
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this.pointerDown(this._getPointer(event));
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}
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function onPointerMove(event) {
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if (this.enabled === false)
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return;
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this.pointerMove(this._getPointer(event));
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}
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function onPointerUp(event) {
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if (this.enabled === false)
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return;
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this.domElement.removeEventListener('pointermove', this._onPointerMove);
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this.pointerUp(this._getPointer(event));
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}
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function intersectObjectWithRay(object, raycaster, includeInvisible = false) {
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const allIntersections = raycaster.intersectObject(object, true);
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for (let i = 0; i < allIntersections.length; i++) {
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if (allIntersections[i].object.visible || includeInvisible) {
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return allIntersections[i];
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}
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}
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return false;
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}
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//
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// Reusable utility variables
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const _tempEuler = new Euler();
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const _alignVector = new Vector3(0, 1, 0);
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const _zeroVector = new Vector3(0, 0, 0);
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const _lookAtMatrix = new Matrix4();
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const _tempQuaternion2 = new Quaternion();
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const _idActorQuaternion = new Quaternion();
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const _dirVector = new Vector3();
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const _tempMatrix = new Matrix4();
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const _unitX = new Vector3(1, 0, 0);
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const _unitY = new Vector3(0, 1, 0);
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const _unitZ = new Vector3(0, 0, 1);
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const _v1 = new Vector3();
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const _v2 = new Vector3();
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const _v3 = new Vector3();
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class TransformControlsGizmo extends Object3D {
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isTransformControlsGizmo;
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gizmo;
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picker;
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helper;
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type;
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constructor() {
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super();
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this.isTransformControlsGizmo = true;
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this.type = 'TransformControlsGizmo';
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// shared materials
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const gizmoMaterial = new MeshBasicMaterial({
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depthTest: false,
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depthWrite: false,
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fog: false,
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toneMapped: false,
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transparent: true,
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});
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const gizmoLineMaterial = new LineBasicMaterial({
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depthTest: false,
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depthWrite: false,
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fog: false,
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toneMapped: false,
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transparent: true,
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});
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// Make unique material for each axis/color
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const matInvisible = gizmoMaterial.clone();
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matInvisible.opacity = 0.15;
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const matHelper = gizmoLineMaterial.clone();
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matHelper.opacity = 0.5;
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const matRed = gizmoMaterial.clone();
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matRed.color.setHex(0xff0000);
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const matGreen = gizmoMaterial.clone();
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matGreen.color.setHex(0x00ff00);
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const matBlue = gizmoMaterial.clone();
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matBlue.color.setHex(0x0000ff);
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const matRedTransparent = gizmoMaterial.clone();
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matRedTransparent.color.setHex(0xff0000);
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matRedTransparent.opacity = 0.5;
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const matGreenTransparent = gizmoMaterial.clone();
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matGreenTransparent.color.setHex(0x00ff00);
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matGreenTransparent.opacity = 0.5;
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const matBlueTransparent = gizmoMaterial.clone();
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matBlueTransparent.color.setHex(0x0000ff);
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matBlueTransparent.opacity = 0.5;
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const matWhiteTransparent = gizmoMaterial.clone();
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matWhiteTransparent.opacity = 0.25;
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const matYellowTransparent = gizmoMaterial.clone();
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matYellowTransparent.color.setHex(0xffff00);
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matYellowTransparent.opacity = 0.25;
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const matYellow = gizmoMaterial.clone();
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matYellow.color.setHex(0xffff00);
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const matGray = gizmoMaterial.clone();
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matGray.color.setHex(0x787878);
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// reusable geometry
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const arrowGeometry = new CylinderGeometry(0, 0.04, 0.1, 12);
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arrowGeometry.translate(0, 0.05, 0);
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const scaleHandleGeometry = new BoxGeometry(0.08, 0.08, 0.08);
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scaleHandleGeometry.translate(0, 0.04, 0);
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const lineGeometry = new BufferGeometry();
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lineGeometry.setAttribute('position', new Float32BufferAttribute([0, 0, 0, 1, 0, 0], 3));
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const lineGeometry2 = new CylinderGeometry(0.0075, 0.0075, 0.5, 3);
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lineGeometry2.translate(0, 0.25, 0);
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function CircleGeometry(radius, arc) {
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const geometry = new TorusGeometry(radius, 0.0075, 3, 64, arc * Math.PI * 2);
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geometry.rotateY(Math.PI / 2);
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geometry.rotateX(Math.PI / 2);
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return geometry;
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}
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// Special geometry for transform helper. If scaled with position vector it spans from [0,0,0] to position
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function TranslateHelperGeometry() {
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const geometry = new BufferGeometry();
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geometry.setAttribute('position', new Float32BufferAttribute([0, 0, 0, 1, 1, 1], 3));
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return geometry;
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}
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// Gizmo definitions - custom hierarchy definitions for setupGizmo() function
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const gizmoTranslate = {
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X: [
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[new Mesh(arrowGeometry, matRed), [0.5, 0, 0], [0, 0, -Math.PI / 2]],
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[new Mesh(arrowGeometry, matRed), [-0.5, 0, 0], [0, 0, Math.PI / 2]],
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[new Mesh(lineGeometry2, matRed), [0, 0, 0], [0, 0, -Math.PI / 2]],
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],
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Y: [
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[new Mesh(arrowGeometry, matGreen), [0, 0.5, 0]],
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[new Mesh(arrowGeometry, matGreen), [0, -0.5, 0], [Math.PI, 0, 0]],
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[new Mesh(lineGeometry2, matGreen)],
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],
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Z: [
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[new Mesh(arrowGeometry, matBlue), [0, 0, 0.5], [Math.PI / 2, 0, 0]],
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[new Mesh(arrowGeometry, matBlue), [0, 0, -0.5], [-Math.PI / 2, 0, 0]],
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[new Mesh(lineGeometry2, matBlue), null, [Math.PI / 2, 0, 0]],
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],
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XYZ: [
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[
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new Mesh(new OctahedronGeometry(0.1, 0), matWhiteTransparent.clone()),
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[0, 0, 0],
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],
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],
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XY: [
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[
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new Mesh(new BoxGeometry(0.15, 0.15, 0.01), matBlueTransparent.clone()),
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[0.15, 0.15, 0],
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],
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],
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YZ: [
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[
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new Mesh(new BoxGeometry(0.15, 0.15, 0.01), matRedTransparent.clone()),
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[0, 0.15, 0.15],
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[0, Math.PI / 2, 0],
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],
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],
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XZ: [
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[
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new Mesh(new BoxGeometry(0.15, 0.15, 0.01), matGreenTransparent.clone()),
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[0.15, 0, 0.15],
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[-Math.PI / 2, 0, 0],
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],
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],
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};
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const pickerTranslate = {
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X: [
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[
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new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible),
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[0.3, 0, 0],
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[0, 0, -Math.PI / 2],
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],
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[
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new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible),
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[-0.3, 0, 0],
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[0, 0, Math.PI / 2],
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],
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],
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Y: [
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[
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new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible),
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[0, 0.3, 0],
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],
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[
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new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible),
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[0, -0.3, 0],
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[0, 0, Math.PI],
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],
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],
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Z: [
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[
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new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible),
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[0, 0, 0.3],
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[Math.PI / 2, 0, 0],
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],
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[
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new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible),
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[0, 0, -0.3],
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[-Math.PI / 2, 0, 0],
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],
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],
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XYZ: [[new Mesh(new OctahedronGeometry(0.2, 0), matInvisible)]],
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XY: [
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[
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new Mesh(new BoxGeometry(0.2, 0.2, 0.01), matInvisible),
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[0.15, 0.15, 0],
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],
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],
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YZ: [
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[
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new Mesh(new BoxGeometry(0.2, 0.2, 0.01), matInvisible),
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[0, 0.15, 0.15],
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[0, Math.PI / 2, 0],
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],
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],
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XZ: [
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[
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new Mesh(new BoxGeometry(0.2, 0.2, 0.01), matInvisible),
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[0.15, 0, 0.15],
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[-Math.PI / 2, 0, 0],
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],
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],
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};
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const helperTranslate = {
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START: [
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[
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new Mesh(new OctahedronGeometry(0.01, 2), matHelper),
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null,
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null,
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null,
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'helper',
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],
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],
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END: [
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[
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new Mesh(new OctahedronGeometry(0.01, 2), matHelper),
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null,
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null,
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null,
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'helper',
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],
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],
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DELTA: [
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[
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new Line(TranslateHelperGeometry(), matHelper),
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285
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null,
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null,
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null,
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'helper',
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],
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],
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X: [
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[
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new Line(lineGeometry, matHelper.clone()),
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[-1e3, 0, 0],
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null,
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[1e6, 1, 1],
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'helper',
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],
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],
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Y: [
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[
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new Line(lineGeometry, matHelper.clone()),
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[0, -1e3, 0],
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[0, 0, Math.PI / 2],
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[1e6, 1, 1],
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'helper',
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],
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],
|
|
309
|
+
Z: [
|
|
310
|
+
[
|
|
311
|
+
new Line(lineGeometry, matHelper.clone()),
|
|
312
|
+
[0, 0, -1e3],
|
|
313
|
+
[0, -Math.PI / 2, 0],
|
|
314
|
+
[1e6, 1, 1],
|
|
315
|
+
'helper',
|
|
316
|
+
],
|
|
317
|
+
],
|
|
318
|
+
};
|
|
319
|
+
const gizmoRotate = {
|
|
320
|
+
XYZE: [
|
|
321
|
+
[new Mesh(CircleGeometry(0.5, 1), matGray), null, [0, Math.PI / 2, 0]],
|
|
322
|
+
],
|
|
323
|
+
X: [[new Mesh(CircleGeometry(0.5, 0.5), matRed)]],
|
|
324
|
+
Y: [
|
|
325
|
+
[
|
|
326
|
+
new Mesh(CircleGeometry(0.5, 0.5), matGreen),
|
|
327
|
+
null,
|
|
328
|
+
[0, 0, -Math.PI / 2],
|
|
329
|
+
],
|
|
330
|
+
],
|
|
331
|
+
Z: [
|
|
332
|
+
[
|
|
333
|
+
new Mesh(CircleGeometry(0.5, 0.5), matBlue),
|
|
334
|
+
null,
|
|
335
|
+
[0, Math.PI / 2, 0],
|
|
336
|
+
],
|
|
337
|
+
],
|
|
338
|
+
E: [
|
|
339
|
+
[
|
|
340
|
+
new Mesh(CircleGeometry(0.75, 1), matYellowTransparent),
|
|
341
|
+
null,
|
|
342
|
+
[0, Math.PI / 2, 0],
|
|
343
|
+
],
|
|
344
|
+
],
|
|
345
|
+
};
|
|
346
|
+
const helperRotate = {
|
|
347
|
+
AXIS: [
|
|
348
|
+
[
|
|
349
|
+
new Line(lineGeometry, matHelper.clone()),
|
|
350
|
+
[-1e3, 0, 0],
|
|
351
|
+
null,
|
|
352
|
+
[1e6, 1, 1],
|
|
353
|
+
'helper',
|
|
354
|
+
],
|
|
355
|
+
],
|
|
356
|
+
};
|
|
357
|
+
const pickerRotate = {
|
|
358
|
+
XYZE: [[new Mesh(new SphereGeometry(0.25, 10, 8), matInvisible)]],
|
|
359
|
+
X: [
|
|
360
|
+
[
|
|
361
|
+
new Mesh(new TorusGeometry(0.5, 0.1, 4, 24), matInvisible),
|
|
362
|
+
[0, 0, 0],
|
|
363
|
+
[0, -Math.PI / 2, -Math.PI / 2],
|
|
364
|
+
],
|
|
365
|
+
],
|
|
366
|
+
Y: [
|
|
367
|
+
[
|
|
368
|
+
new Mesh(new TorusGeometry(0.5, 0.1, 4, 24), matInvisible),
|
|
369
|
+
[0, 0, 0],
|
|
370
|
+
[Math.PI / 2, 0, 0],
|
|
371
|
+
],
|
|
372
|
+
],
|
|
373
|
+
Z: [
|
|
374
|
+
[
|
|
375
|
+
new Mesh(new TorusGeometry(0.5, 0.1, 4, 24), matInvisible),
|
|
376
|
+
[0, 0, 0],
|
|
377
|
+
[0, 0, -Math.PI / 2],
|
|
378
|
+
],
|
|
379
|
+
],
|
|
380
|
+
E: [[new Mesh(new TorusGeometry(0.75, 0.1, 2, 24), matInvisible)]],
|
|
381
|
+
};
|
|
382
|
+
const gizmoScale = {
|
|
383
|
+
X: [
|
|
384
|
+
[
|
|
385
|
+
new Mesh(scaleHandleGeometry, matRed),
|
|
386
|
+
[0.5, 0, 0],
|
|
387
|
+
[0, 0, -Math.PI / 2],
|
|
388
|
+
],
|
|
389
|
+
[new Mesh(lineGeometry2, matRed), [0, 0, 0], [0, 0, -Math.PI / 2]],
|
|
390
|
+
[
|
|
391
|
+
new Mesh(scaleHandleGeometry, matRed),
|
|
392
|
+
[-0.5, 0, 0],
|
|
393
|
+
[0, 0, Math.PI / 2],
|
|
394
|
+
],
|
|
395
|
+
],
|
|
396
|
+
Y: [
|
|
397
|
+
[new Mesh(scaleHandleGeometry, matGreen), [0, 0.5, 0]],
|
|
398
|
+
[new Mesh(lineGeometry2, matGreen)],
|
|
399
|
+
[
|
|
400
|
+
new Mesh(scaleHandleGeometry, matGreen),
|
|
401
|
+
[0, -0.5, 0],
|
|
402
|
+
[0, 0, Math.PI],
|
|
403
|
+
],
|
|
404
|
+
],
|
|
405
|
+
Z: [
|
|
406
|
+
[
|
|
407
|
+
new Mesh(scaleHandleGeometry, matBlue),
|
|
408
|
+
[0, 0, 0.5],
|
|
409
|
+
[Math.PI / 2, 0, 0],
|
|
410
|
+
],
|
|
411
|
+
[new Mesh(lineGeometry2, matBlue), [0, 0, 0], [Math.PI / 2, 0, 0]],
|
|
412
|
+
[
|
|
413
|
+
new Mesh(scaleHandleGeometry, matBlue),
|
|
414
|
+
[0, 0, -0.5],
|
|
415
|
+
[-Math.PI / 2, 0, 0],
|
|
416
|
+
],
|
|
417
|
+
],
|
|
418
|
+
XY: [
|
|
419
|
+
[
|
|
420
|
+
new Mesh(new BoxGeometry(0.15, 0.15, 0.01), matBlueTransparent),
|
|
421
|
+
[0.15, 0.15, 0],
|
|
422
|
+
],
|
|
423
|
+
],
|
|
424
|
+
YZ: [
|
|
425
|
+
[
|
|
426
|
+
new Mesh(new BoxGeometry(0.15, 0.15, 0.01), matRedTransparent),
|
|
427
|
+
[0, 0.15, 0.15],
|
|
428
|
+
[0, Math.PI / 2, 0],
|
|
429
|
+
],
|
|
430
|
+
],
|
|
431
|
+
XZ: [
|
|
432
|
+
[
|
|
433
|
+
new Mesh(new BoxGeometry(0.15, 0.15, 0.01), matGreenTransparent),
|
|
434
|
+
[0.15, 0, 0.15],
|
|
435
|
+
[-Math.PI / 2, 0, 0],
|
|
436
|
+
],
|
|
437
|
+
],
|
|
438
|
+
XYZ: [
|
|
439
|
+
[new Mesh(new BoxGeometry(0.1, 0.1, 0.1), matWhiteTransparent.clone())],
|
|
440
|
+
],
|
|
441
|
+
};
|
|
442
|
+
const pickerScale = {
|
|
443
|
+
X: [
|
|
444
|
+
[
|
|
445
|
+
new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible),
|
|
446
|
+
[0.3, 0, 0],
|
|
447
|
+
[0, 0, -Math.PI / 2],
|
|
448
|
+
],
|
|
449
|
+
[
|
|
450
|
+
new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible),
|
|
451
|
+
[-0.3, 0, 0],
|
|
452
|
+
[0, 0, Math.PI / 2],
|
|
453
|
+
],
|
|
454
|
+
],
|
|
455
|
+
Y: [
|
|
456
|
+
[
|
|
457
|
+
new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible),
|
|
458
|
+
[0, 0.3, 0],
|
|
459
|
+
],
|
|
460
|
+
[
|
|
461
|
+
new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible),
|
|
462
|
+
[0, -0.3, 0],
|
|
463
|
+
[0, 0, Math.PI],
|
|
464
|
+
],
|
|
465
|
+
],
|
|
466
|
+
Z: [
|
|
467
|
+
[
|
|
468
|
+
new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible),
|
|
469
|
+
[0, 0, 0.3],
|
|
470
|
+
[Math.PI / 2, 0, 0],
|
|
471
|
+
],
|
|
472
|
+
[
|
|
473
|
+
new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible),
|
|
474
|
+
[0, 0, -0.3],
|
|
475
|
+
[-Math.PI / 2, 0, 0],
|
|
476
|
+
],
|
|
477
|
+
],
|
|
478
|
+
XY: [
|
|
479
|
+
[
|
|
480
|
+
new Mesh(new BoxGeometry(0.2, 0.2, 0.01), matInvisible),
|
|
481
|
+
[0.15, 0.15, 0],
|
|
482
|
+
],
|
|
483
|
+
],
|
|
484
|
+
YZ: [
|
|
485
|
+
[
|
|
486
|
+
new Mesh(new BoxGeometry(0.2, 0.2, 0.01), matInvisible),
|
|
487
|
+
[0, 0.15, 0.15],
|
|
488
|
+
[0, Math.PI / 2, 0],
|
|
489
|
+
],
|
|
490
|
+
],
|
|
491
|
+
XZ: [
|
|
492
|
+
[
|
|
493
|
+
new Mesh(new BoxGeometry(0.2, 0.2, 0.01), matInvisible),
|
|
494
|
+
[0.15, 0, 0.15],
|
|
495
|
+
[-Math.PI / 2, 0, 0],
|
|
496
|
+
],
|
|
497
|
+
],
|
|
498
|
+
XYZ: [
|
|
499
|
+
[new Mesh(new BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 0, 0]],
|
|
500
|
+
],
|
|
501
|
+
};
|
|
502
|
+
const helperScale = {
|
|
503
|
+
X: [
|
|
504
|
+
[
|
|
505
|
+
new Line(lineGeometry, matHelper.clone()),
|
|
506
|
+
[-1e3, 0, 0],
|
|
507
|
+
null,
|
|
508
|
+
[1e6, 1, 1],
|
|
509
|
+
'helper',
|
|
510
|
+
],
|
|
511
|
+
],
|
|
512
|
+
Y: [
|
|
513
|
+
[
|
|
514
|
+
new Line(lineGeometry, matHelper.clone()),
|
|
515
|
+
[0, -1e3, 0],
|
|
516
|
+
[0, 0, Math.PI / 2],
|
|
517
|
+
[1e6, 1, 1],
|
|
518
|
+
'helper',
|
|
519
|
+
],
|
|
520
|
+
],
|
|
521
|
+
Z: [
|
|
522
|
+
[
|
|
523
|
+
new Line(lineGeometry, matHelper.clone()),
|
|
524
|
+
[0, 0, -1e3],
|
|
525
|
+
[0, -Math.PI / 2, 0],
|
|
526
|
+
[1e6, 1, 1],
|
|
527
|
+
'helper',
|
|
528
|
+
],
|
|
529
|
+
],
|
|
530
|
+
};
|
|
531
|
+
// Creates an Object3D with gizmos described in custom hierarchy definition.
|
|
532
|
+
function setupGizmo(gizmoMap) {
|
|
533
|
+
const gizmo = new Object3D();
|
|
534
|
+
for (const name in gizmoMap) {
|
|
535
|
+
for (let i = gizmoMap[name].length; i--;) {
|
|
536
|
+
const object = gizmoMap[name][i][0].clone();
|
|
537
|
+
const position = gizmoMap[name][i][1];
|
|
538
|
+
const rotation = gizmoMap[name][i][2];
|
|
539
|
+
const scale = gizmoMap[name][i][3];
|
|
540
|
+
const tag = gizmoMap[name][i][4];
|
|
541
|
+
// name and tag properties are essential for picking and updating logic.
|
|
542
|
+
object.name = name;
|
|
543
|
+
object.tag = tag;
|
|
544
|
+
if (position) {
|
|
545
|
+
object.position.set(position[0], position[1], position[2]);
|
|
546
|
+
}
|
|
547
|
+
if (rotation) {
|
|
548
|
+
object.rotation.set(rotation[0], rotation[1], rotation[2]);
|
|
549
|
+
}
|
|
550
|
+
if (scale) {
|
|
551
|
+
object.scale.set(scale[0], scale[1], scale[2]);
|
|
552
|
+
}
|
|
553
|
+
object.updateMatrix();
|
|
554
|
+
const tempGeometry = object.geometry.clone();
|
|
555
|
+
tempGeometry.applyMatrix4(object.matrix);
|
|
556
|
+
object.geometry = tempGeometry;
|
|
557
|
+
object.renderOrder = Infinity;
|
|
558
|
+
object.position.set(0, 0, 0);
|
|
559
|
+
object.rotation.set(0, 0, 0);
|
|
560
|
+
object.scale.set(1, 1, 1);
|
|
561
|
+
gizmo.add(object);
|
|
562
|
+
}
|
|
563
|
+
}
|
|
564
|
+
return gizmo;
|
|
565
|
+
}
|
|
566
|
+
// Gizmo creation
|
|
567
|
+
this.gizmo = {};
|
|
568
|
+
this.picker = {};
|
|
569
|
+
this.helper = {};
|
|
570
|
+
this.add((this.gizmo['translate'] = setupGizmo(gizmoTranslate)));
|
|
571
|
+
this.add((this.gizmo['rotate'] = setupGizmo(gizmoRotate)));
|
|
572
|
+
this.add((this.gizmo['scale'] = setupGizmo(gizmoScale)));
|
|
573
|
+
this.add((this.picker['translate'] = setupGizmo(pickerTranslate)));
|
|
574
|
+
this.add((this.picker['rotate'] = setupGizmo(pickerRotate)));
|
|
575
|
+
this.add((this.picker['scale'] = setupGizmo(pickerScale)));
|
|
576
|
+
this.add((this.helper['translate'] = setupGizmo(helperTranslate)));
|
|
577
|
+
this.add((this.helper['rotate'] = setupGizmo(helperRotate)));
|
|
578
|
+
this.add((this.helper['scale'] = setupGizmo(helperScale)));
|
|
579
|
+
// Pickers should be hidden always
|
|
580
|
+
this.picker['translate'].visible = false;
|
|
581
|
+
this.picker['rotate'].visible = false;
|
|
582
|
+
this.picker['scale'].visible = false;
|
|
583
|
+
}
|
|
584
|
+
// updateMatrixWorld will update transformations and appearance of individual handles
|
|
585
|
+
updateMatrixWorld(force) {
|
|
586
|
+
const space = this.mode === 'scale' ? 'local' : this.space; // scale always oriented to local rotation
|
|
587
|
+
const quaternion = space === 'local' ? this.worldQuaternion : _idActorQuaternion;
|
|
588
|
+
// Show only gizmos for current transform mode
|
|
589
|
+
this.gizmo['translate'].visible = this.mode === 'translate';
|
|
590
|
+
this.gizmo['rotate'].visible = this.mode === 'rotate';
|
|
591
|
+
this.gizmo['scale'].visible = this.mode === 'scale';
|
|
592
|
+
this.helper['translate'].visible = this.mode === 'translate';
|
|
593
|
+
this.helper['rotate'].visible = this.mode === 'rotate';
|
|
594
|
+
this.helper['scale'].visible = this.mode === 'scale';
|
|
595
|
+
let handles = [];
|
|
596
|
+
handles = handles.concat(this.picker[this.mode].children);
|
|
597
|
+
handles = handles.concat(this.gizmo[this.mode].children);
|
|
598
|
+
handles = handles.concat(this.helper[this.mode].children);
|
|
599
|
+
for (let i = 0; i < handles.length; i++) {
|
|
600
|
+
const handle = handles[i];
|
|
601
|
+
// hide aligned to camera
|
|
602
|
+
handle.visible = true;
|
|
603
|
+
handle.rotation.set(0, 0, 0);
|
|
604
|
+
handle.position.copy(this.worldPosition);
|
|
605
|
+
let factor;
|
|
606
|
+
if (this.camera.isOrthographicCamera) {
|
|
607
|
+
factor = (this.camera.top - this.camera.bottom) / this.camera.zoom;
|
|
608
|
+
}
|
|
609
|
+
else {
|
|
610
|
+
factor =
|
|
611
|
+
this.worldPosition.distanceTo(this.cameraPosition) *
|
|
612
|
+
Math.min((1.9 * Math.tan((Math.PI * this.camera.fov) / 360)) /
|
|
613
|
+
this.camera.zoom, 7);
|
|
614
|
+
}
|
|
615
|
+
handle.scale.set(1, 1, 1).multiplyScalar((factor * this.size) / 4);
|
|
616
|
+
if (handle.tag === 'helper') {
|
|
617
|
+
handle.visible = false;
|
|
618
|
+
if (handle.name === 'AXIS') {
|
|
619
|
+
handle.visible = !!this.axis;
|
|
620
|
+
if (this.axis === 'X') {
|
|
621
|
+
_tempQuaternion.setFromEuler(_tempEuler.set(0, 0, 0));
|
|
622
|
+
handle.quaternion.copy(quaternion).multiply(_tempQuaternion);
|
|
623
|
+
if (Math.abs(_alignVector
|
|
624
|
+
.copy(_unitX)
|
|
625
|
+
.applyQuaternion(quaternion)
|
|
626
|
+
.dot(this.eye)) > 0.9) {
|
|
627
|
+
handle.visible = false;
|
|
628
|
+
}
|
|
629
|
+
}
|
|
630
|
+
if (this.axis === 'Y') {
|
|
631
|
+
_tempQuaternion.setFromEuler(_tempEuler.set(0, 0, Math.PI / 2));
|
|
632
|
+
handle.quaternion.copy(quaternion).multiply(_tempQuaternion);
|
|
633
|
+
if (Math.abs(_alignVector
|
|
634
|
+
.copy(_unitY)
|
|
635
|
+
.applyQuaternion(quaternion)
|
|
636
|
+
.dot(this.eye)) > 0.9) {
|
|
637
|
+
handle.visible = false;
|
|
638
|
+
}
|
|
639
|
+
}
|
|
640
|
+
if (this.axis === 'Z') {
|
|
641
|
+
_tempQuaternion.setFromEuler(_tempEuler.set(0, Math.PI / 2, 0));
|
|
642
|
+
handle.quaternion.copy(quaternion).multiply(_tempQuaternion);
|
|
643
|
+
if (Math.abs(_alignVector
|
|
644
|
+
.copy(_unitZ)
|
|
645
|
+
.applyQuaternion(quaternion)
|
|
646
|
+
.dot(this.eye)) > 0.9) {
|
|
647
|
+
handle.visible = false;
|
|
648
|
+
}
|
|
649
|
+
}
|
|
650
|
+
if (this.axis === 'XYZE') {
|
|
651
|
+
_tempQuaternion.setFromEuler(_tempEuler.set(0, Math.PI / 2, 0));
|
|
652
|
+
_alignVector.copy(this.rotationAxis);
|
|
653
|
+
handle.quaternion.setFromRotationMatrix(_lookAtMatrix.lookAt(_zeroVector, _alignVector, _unitY));
|
|
654
|
+
handle.quaternion.multiply(_tempQuaternion);
|
|
655
|
+
handle.visible = this.dragging;
|
|
656
|
+
}
|
|
657
|
+
if (this.axis === 'E') {
|
|
658
|
+
handle.visible = false;
|
|
659
|
+
}
|
|
660
|
+
}
|
|
661
|
+
else if (handle.name === 'START') {
|
|
662
|
+
handle.position.copy(this.worldPositionStart);
|
|
663
|
+
handle.visible = this.dragging;
|
|
664
|
+
}
|
|
665
|
+
else if (handle.name === 'END') {
|
|
666
|
+
handle.position.copy(this.worldPosition);
|
|
667
|
+
handle.visible = this.dragging;
|
|
668
|
+
}
|
|
669
|
+
else if (handle.name === 'DELTA') {
|
|
670
|
+
handle.position.copy(this.worldPositionStart);
|
|
671
|
+
handle.quaternion.copy(this.worldQuaternionStart);
|
|
672
|
+
_tempVector
|
|
673
|
+
.set(1e-10, 1e-10, 1e-10)
|
|
674
|
+
.add(this.worldPositionStart)
|
|
675
|
+
.sub(this.worldPosition)
|
|
676
|
+
.multiplyScalar(-1);
|
|
677
|
+
_tempVector.applyQuaternion(this.worldQuaternionStart.clone().invert());
|
|
678
|
+
handle.scale.copy(_tempVector);
|
|
679
|
+
handle.visible = this.dragging;
|
|
680
|
+
}
|
|
681
|
+
else {
|
|
682
|
+
handle.quaternion.copy(quaternion);
|
|
683
|
+
if (this.dragging) {
|
|
684
|
+
handle.position.copy(this.worldPositionStart);
|
|
685
|
+
}
|
|
686
|
+
else {
|
|
687
|
+
handle.position.copy(this.worldPosition);
|
|
688
|
+
}
|
|
689
|
+
if (this.axis) {
|
|
690
|
+
handle.visible = this.axis.search(handle.name) !== -1;
|
|
691
|
+
}
|
|
692
|
+
}
|
|
693
|
+
// If updating helper, skip rest of the loop
|
|
694
|
+
continue;
|
|
695
|
+
}
|
|
696
|
+
// Align handles to current local or world rotation
|
|
697
|
+
handle.quaternion.copy(quaternion);
|
|
698
|
+
if (this.mode === 'translate' || this.mode === 'scale') {
|
|
699
|
+
// Hide translate and scale axis facing the camera
|
|
700
|
+
const AXIS_HIDE_THRESHOLD = 0.99;
|
|
701
|
+
const PLANE_HIDE_THRESHOLD = 0.2;
|
|
702
|
+
if (handle.name === 'X') {
|
|
703
|
+
if (Math.abs(_alignVector
|
|
704
|
+
.copy(_unitX)
|
|
705
|
+
.applyQuaternion(quaternion)
|
|
706
|
+
.dot(this.eye)) > AXIS_HIDE_THRESHOLD) {
|
|
707
|
+
handle.scale.set(1e-10, 1e-10, 1e-10);
|
|
708
|
+
handle.visible = false;
|
|
709
|
+
}
|
|
710
|
+
}
|
|
711
|
+
if (handle.name === 'Y') {
|
|
712
|
+
if (Math.abs(_alignVector
|
|
713
|
+
.copy(_unitY)
|
|
714
|
+
.applyQuaternion(quaternion)
|
|
715
|
+
.dot(this.eye)) > AXIS_HIDE_THRESHOLD) {
|
|
716
|
+
handle.scale.set(1e-10, 1e-10, 1e-10);
|
|
717
|
+
handle.visible = false;
|
|
718
|
+
}
|
|
719
|
+
}
|
|
720
|
+
if (handle.name === 'Z') {
|
|
721
|
+
if (Math.abs(_alignVector
|
|
722
|
+
.copy(_unitZ)
|
|
723
|
+
.applyQuaternion(quaternion)
|
|
724
|
+
.dot(this.eye)) > AXIS_HIDE_THRESHOLD) {
|
|
725
|
+
handle.scale.set(1e-10, 1e-10, 1e-10);
|
|
726
|
+
handle.visible = false;
|
|
727
|
+
}
|
|
728
|
+
}
|
|
729
|
+
if (handle.name === 'XY') {
|
|
730
|
+
if (Math.abs(_alignVector
|
|
731
|
+
.copy(_unitZ)
|
|
732
|
+
.applyQuaternion(quaternion)
|
|
733
|
+
.dot(this.eye)) < PLANE_HIDE_THRESHOLD) {
|
|
734
|
+
handle.scale.set(1e-10, 1e-10, 1e-10);
|
|
735
|
+
handle.visible = false;
|
|
736
|
+
}
|
|
737
|
+
}
|
|
738
|
+
if (handle.name === 'YZ') {
|
|
739
|
+
if (Math.abs(_alignVector
|
|
740
|
+
.copy(_unitX)
|
|
741
|
+
.applyQuaternion(quaternion)
|
|
742
|
+
.dot(this.eye)) < PLANE_HIDE_THRESHOLD) {
|
|
743
|
+
handle.scale.set(1e-10, 1e-10, 1e-10);
|
|
744
|
+
handle.visible = false;
|
|
745
|
+
}
|
|
746
|
+
}
|
|
747
|
+
if (handle.name === 'XZ') {
|
|
748
|
+
if (Math.abs(_alignVector
|
|
749
|
+
.copy(_unitY)
|
|
750
|
+
.applyQuaternion(quaternion)
|
|
751
|
+
.dot(this.eye)) < PLANE_HIDE_THRESHOLD) {
|
|
752
|
+
handle.scale.set(1e-10, 1e-10, 1e-10);
|
|
753
|
+
handle.visible = false;
|
|
754
|
+
}
|
|
755
|
+
}
|
|
756
|
+
}
|
|
757
|
+
else if (this.mode === 'rotate') {
|
|
758
|
+
// Align handles to current local or world rotation
|
|
759
|
+
_tempQuaternion2.copy(quaternion);
|
|
760
|
+
_alignVector
|
|
761
|
+
.copy(this.eye)
|
|
762
|
+
.applyQuaternion(_tempQuaternion.copy(quaternion).invert());
|
|
763
|
+
if (handle.name.search('E') !== -1) {
|
|
764
|
+
handle.quaternion.setFromRotationMatrix(_lookAtMatrix.lookAt(this.eye, _zeroVector, _unitY));
|
|
765
|
+
}
|
|
766
|
+
if (handle.name === 'X') {
|
|
767
|
+
_tempQuaternion.setFromAxisAngle(_unitX, Math.atan2(-_alignVector.y, _alignVector.z));
|
|
768
|
+
_tempQuaternion.multiplyQuaternions(_tempQuaternion2, _tempQuaternion);
|
|
769
|
+
handle.quaternion.copy(_tempQuaternion);
|
|
770
|
+
}
|
|
771
|
+
if (handle.name === 'Y') {
|
|
772
|
+
_tempQuaternion.setFromAxisAngle(_unitY, Math.atan2(_alignVector.x, _alignVector.z));
|
|
773
|
+
_tempQuaternion.multiplyQuaternions(_tempQuaternion2, _tempQuaternion);
|
|
774
|
+
handle.quaternion.copy(_tempQuaternion);
|
|
775
|
+
}
|
|
776
|
+
if (handle.name === 'Z') {
|
|
777
|
+
_tempQuaternion.setFromAxisAngle(_unitZ, Math.atan2(_alignVector.y, _alignVector.x));
|
|
778
|
+
_tempQuaternion.multiplyQuaternions(_tempQuaternion2, _tempQuaternion);
|
|
779
|
+
handle.quaternion.copy(_tempQuaternion);
|
|
780
|
+
}
|
|
781
|
+
}
|
|
782
|
+
// Hide disabled axes
|
|
783
|
+
handle.visible =
|
|
784
|
+
handle.visible && (handle.name.indexOf('X') === -1 || this.showX);
|
|
785
|
+
handle.visible =
|
|
786
|
+
handle.visible && (handle.name.indexOf('Y') === -1 || this.showY);
|
|
787
|
+
handle.visible =
|
|
788
|
+
handle.visible && (handle.name.indexOf('Z') === -1 || this.showZ);
|
|
789
|
+
handle.visible =
|
|
790
|
+
handle.visible &&
|
|
791
|
+
(handle.name.indexOf('E') === -1 ||
|
|
792
|
+
(this.showX && this.showY && this.showZ));
|
|
793
|
+
// highlight selected axis
|
|
794
|
+
handle.material._color =
|
|
795
|
+
handle.material._color || handle.material.color.clone();
|
|
796
|
+
handle.material._opacity =
|
|
797
|
+
handle.material._opacity || handle.material.opacity;
|
|
798
|
+
handle.material.color.copy(handle.material._color);
|
|
799
|
+
handle.material.opacity = handle.material._opacity;
|
|
800
|
+
if (this.enabled === true && this.axis) {
|
|
801
|
+
if (handle.name === this.axis) {
|
|
802
|
+
handle.material.color.setHex(0xffff00);
|
|
803
|
+
handle.material.opacity = 1.0;
|
|
804
|
+
}
|
|
805
|
+
else if (this.axis.split('').some(function (a) {
|
|
806
|
+
return handle.name === a;
|
|
807
|
+
})) {
|
|
808
|
+
handle.material.color.setHex(0xffff00);
|
|
809
|
+
handle.material.opacity = 1.0;
|
|
810
|
+
}
|
|
811
|
+
}
|
|
812
|
+
}
|
|
813
|
+
super.updateMatrixWorld(force);
|
|
814
|
+
}
|
|
815
|
+
}
|
|
816
|
+
class TransformControlsPlane extends Mesh {
|
|
817
|
+
constructor() {
|
|
818
|
+
super(new PlaneGeometry(100000, 100000, 2, 2), new MeshBasicMaterial({
|
|
819
|
+
visible: false,
|
|
820
|
+
wireframe: true,
|
|
821
|
+
side: DoubleSide,
|
|
822
|
+
transparent: true,
|
|
823
|
+
opacity: 0.1,
|
|
824
|
+
toneMapped: false,
|
|
825
|
+
}));
|
|
826
|
+
this.isTransformControlsPlane = true;
|
|
827
|
+
this.type = 'TransformControlsPlane';
|
|
828
|
+
}
|
|
829
|
+
updateMatrixWorld(force) {
|
|
830
|
+
let space = this.space;
|
|
831
|
+
this.position.copy(this.worldPosition);
|
|
832
|
+
if (this.mode === 'scale')
|
|
833
|
+
space = 'local'; // scale always oriented to local rotation
|
|
834
|
+
_v1
|
|
835
|
+
.copy(_unitX)
|
|
836
|
+
.applyQuaternion(space === 'local' ? this.worldQuaternion : _idActorQuaternion);
|
|
837
|
+
_v2
|
|
838
|
+
.copy(_unitY)
|
|
839
|
+
.applyQuaternion(space === 'local' ? this.worldQuaternion : _idActorQuaternion);
|
|
840
|
+
_v3
|
|
841
|
+
.copy(_unitZ)
|
|
842
|
+
.applyQuaternion(space === 'local' ? this.worldQuaternion : _idActorQuaternion);
|
|
843
|
+
// Align the plane for current transform mode, axis and space.
|
|
844
|
+
_alignVector.copy(_v2);
|
|
845
|
+
switch (this.mode) {
|
|
846
|
+
case 'translate':
|
|
847
|
+
case 'scale':
|
|
848
|
+
switch (this.axis) {
|
|
849
|
+
case 'X':
|
|
850
|
+
_alignVector.copy(this.eye).cross(_v1);
|
|
851
|
+
_dirVector.copy(_v1).cross(_alignVector);
|
|
852
|
+
break;
|
|
853
|
+
case 'Y':
|
|
854
|
+
_alignVector.copy(this.eye).cross(_v2);
|
|
855
|
+
_dirVector.copy(_v2).cross(_alignVector);
|
|
856
|
+
break;
|
|
857
|
+
case 'Z':
|
|
858
|
+
_alignVector.copy(this.eye).cross(_v3);
|
|
859
|
+
_dirVector.copy(_v3).cross(_alignVector);
|
|
860
|
+
break;
|
|
861
|
+
case 'XY':
|
|
862
|
+
_dirVector.copy(_v3);
|
|
863
|
+
break;
|
|
864
|
+
case 'YZ':
|
|
865
|
+
_dirVector.copy(_v1);
|
|
866
|
+
break;
|
|
867
|
+
case 'XZ':
|
|
868
|
+
_alignVector.copy(_v3);
|
|
869
|
+
_dirVector.copy(_v2);
|
|
870
|
+
break;
|
|
871
|
+
case 'XYZ':
|
|
872
|
+
case 'E':
|
|
873
|
+
_dirVector.set(0, 0, 0);
|
|
874
|
+
break;
|
|
875
|
+
}
|
|
876
|
+
break;
|
|
877
|
+
case 'rotate':
|
|
878
|
+
default:
|
|
879
|
+
// special case for rotate
|
|
880
|
+
_dirVector.set(0, 0, 0);
|
|
881
|
+
}
|
|
882
|
+
if (_dirVector.length() === 0) {
|
|
883
|
+
// If in rotate mode, make the plane parallel to camera
|
|
884
|
+
this.quaternion.copy(this.cameraQuaternion);
|
|
885
|
+
}
|
|
886
|
+
else {
|
|
887
|
+
_tempMatrix.lookAt(_tempVector.set(0, 0, 0), _dirVector, _alignVector);
|
|
888
|
+
this.quaternion.setFromRotationMatrix(_tempMatrix);
|
|
889
|
+
}
|
|
890
|
+
super.updateMatrixWorld(force);
|
|
891
|
+
}
|
|
892
|
+
}
|
|
893
|
+
class TransformControls extends Object3D {
|
|
894
|
+
events = [];
|
|
895
|
+
camera;
|
|
896
|
+
scriptable;
|
|
897
|
+
sourceTarget;
|
|
898
|
+
object;
|
|
899
|
+
args;
|
|
900
|
+
descriptor;
|
|
901
|
+
graphics;
|
|
902
|
+
domElement;
|
|
903
|
+
isTransformControls;
|
|
904
|
+
_gizmo;
|
|
905
|
+
_plane;
|
|
906
|
+
_offset = new Vector3();
|
|
907
|
+
_startNorm = new Vector3();
|
|
908
|
+
_endNorm = new Vector3();
|
|
909
|
+
_cameraScale = new Vector3();
|
|
910
|
+
mode = 'translate';
|
|
911
|
+
space = 'world';
|
|
912
|
+
axis = null;
|
|
913
|
+
dragging = false;
|
|
914
|
+
worldPosition = new Vector3();
|
|
915
|
+
worldQuaternion = new Quaternion();
|
|
916
|
+
cameraPosition = new Vector3();
|
|
917
|
+
cameraQuaternion = new Quaternion();
|
|
918
|
+
eye = new Vector3();
|
|
919
|
+
showX = true;
|
|
920
|
+
showY = true;
|
|
921
|
+
showZ = true;
|
|
922
|
+
size = 1;
|
|
923
|
+
_parentPosition = new Vector3();
|
|
924
|
+
_parentQuaternion = new Quaternion();
|
|
925
|
+
_parentQuaternionInv = new Quaternion();
|
|
926
|
+
_parentScale = new Vector3();
|
|
927
|
+
_worldScaleStart = new Vector3();
|
|
928
|
+
_worldQuaternionInv = new Quaternion();
|
|
929
|
+
_worldScale = new Vector3();
|
|
930
|
+
_positionStart = new Vector3();
|
|
931
|
+
_quaternionStart = new Quaternion();
|
|
932
|
+
_scaleStart = new Vector3();
|
|
933
|
+
_getPointer = getPointer.bind(this);
|
|
934
|
+
_onPointerDown = onPointerDown.bind(this);
|
|
935
|
+
_onPointerHover = onPointerHover.bind(this);
|
|
936
|
+
_onPointerMove = onPointerMove.bind(this);
|
|
937
|
+
_onPointerUp = onPointerUp.bind(this);
|
|
938
|
+
constructor() {
|
|
939
|
+
super();
|
|
940
|
+
this.isTransformControls = true;
|
|
941
|
+
this.visible = false;
|
|
942
|
+
const _gizmo = new TransformControlsGizmo();
|
|
943
|
+
this._gizmo = _gizmo;
|
|
944
|
+
this.add(_gizmo);
|
|
945
|
+
const _plane = new TransformControlsPlane();
|
|
946
|
+
this._plane = _plane;
|
|
947
|
+
this.add(_plane);
|
|
948
|
+
this.setCustomProperty('object', undefined);
|
|
949
|
+
this.setCustomProperty('enabled', false);
|
|
950
|
+
this.setCustomProperty('axis', null);
|
|
951
|
+
this.setCustomProperty('mode', 'translate');
|
|
952
|
+
this.setCustomProperty('translationSnap', null);
|
|
953
|
+
this.setCustomProperty('rotationSnap', null);
|
|
954
|
+
this.setCustomProperty('scaleSnap', null);
|
|
955
|
+
this.setCustomProperty('space', 'world');
|
|
956
|
+
this.setCustomProperty('size', 1);
|
|
957
|
+
this.setCustomProperty('dragging', false);
|
|
958
|
+
this.setCustomProperty('showX', true);
|
|
959
|
+
this.setCustomProperty('showY', true);
|
|
960
|
+
this.setCustomProperty('showZ', true);
|
|
961
|
+
// Reusable utility variables
|
|
962
|
+
const worldPosition = new Vector3();
|
|
963
|
+
const worldPositionStart = new Vector3();
|
|
964
|
+
const worldQuaternion = new Quaternion();
|
|
965
|
+
const worldQuaternionStart = new Quaternion();
|
|
966
|
+
const cameraPosition = new Vector3();
|
|
967
|
+
const cameraQuaternion = new Quaternion();
|
|
968
|
+
const pointStart = new Vector3();
|
|
969
|
+
const pointEnd = new Vector3();
|
|
970
|
+
const rotationAxis = new Vector3();
|
|
971
|
+
const rotationAngle = 0;
|
|
972
|
+
const eye = new Vector3();
|
|
973
|
+
this.setCustomProperty('worldPosition', worldPosition);
|
|
974
|
+
this.setCustomProperty('worldPositionStart', worldPositionStart);
|
|
975
|
+
this.setCustomProperty('worldQuaternion', worldQuaternion);
|
|
976
|
+
this.setCustomProperty('worldQuaternionStart', worldQuaternionStart);
|
|
977
|
+
this.setCustomProperty('cameraPosition', cameraPosition);
|
|
978
|
+
this.setCustomProperty('cameraQuaternion', cameraQuaternion);
|
|
979
|
+
this.setCustomProperty('pointStart', pointStart);
|
|
980
|
+
this.setCustomProperty('pointEnd', pointEnd);
|
|
981
|
+
this.setCustomProperty('rotationAxis', rotationAxis);
|
|
982
|
+
this.setCustomProperty('rotationAngle', rotationAngle);
|
|
983
|
+
this.setCustomProperty('eye', eye);
|
|
984
|
+
}
|
|
985
|
+
change(type = 'change') {
|
|
986
|
+
if (!this.scriptable)
|
|
987
|
+
return;
|
|
988
|
+
this.sourceTarget.position.x = this.object.position.x;
|
|
989
|
+
this.sourceTarget.position.y = this.object.position.y;
|
|
990
|
+
this.sourceTarget.position.z = this.object.position.z;
|
|
991
|
+
this.sourceTarget.scale.x = this.object.scale.x;
|
|
992
|
+
this.sourceTarget.scale.y = this.object.scale.y;
|
|
993
|
+
this.sourceTarget.scale.z = this.object.scale.z;
|
|
994
|
+
this.sourceTarget.rotation.x = this.object.rotation.x;
|
|
995
|
+
this.sourceTarget.rotation.y = this.object.rotation.y;
|
|
996
|
+
this.sourceTarget.rotation.z = this.object.rotation.z;
|
|
997
|
+
const _args = { event: { type, target: this.descriptor.target }, trigger: this.sourceTarget };
|
|
998
|
+
this.scriptable.execute(this.graphics, _args);
|
|
999
|
+
}
|
|
1000
|
+
listen(descriptor, graphics) {
|
|
1001
|
+
this.unlisten(graphics);
|
|
1002
|
+
const sourceTarget = graphics.variableProxy.get(descriptor.target, graphics);
|
|
1003
|
+
if (sourceTarget === null)
|
|
1004
|
+
return;
|
|
1005
|
+
const sourceTargetActor = graphics.getActor(sourceTarget);
|
|
1006
|
+
if (sourceTargetActor instanceof NodeActor) {
|
|
1007
|
+
const camera = graphics.variableProxy.get(graphics.scheduler.camera, graphics);
|
|
1008
|
+
const actor = graphics.getActor(camera);
|
|
1009
|
+
const scriptable = Asset.get(descriptor.event);
|
|
1010
|
+
this.setCustomProperty('camera', actor.object);
|
|
1011
|
+
this.setCustomProperty('graphics', graphics);
|
|
1012
|
+
this.setCustomProperty('args');
|
|
1013
|
+
this.setCustomProperty('descriptor', descriptor);
|
|
1014
|
+
this.setCustomProperty('mode', descriptor.mode);
|
|
1015
|
+
this.setCustomProperty('scriptable', scriptable);
|
|
1016
|
+
this.setCustomProperty('sourceTarget', sourceTarget);
|
|
1017
|
+
this.setCustomProperty('enabled', true);
|
|
1018
|
+
this.attach(sourceTargetActor.object);
|
|
1019
|
+
this.domElement = this.getWrapper(descriptor, graphics);
|
|
1020
|
+
this.events.push(graphics.engine.inputSystem.listen('pointerdown', this._onPointerDown, { target: this.domElement }));
|
|
1021
|
+
this.events.push(graphics.engine.inputSystem.listen('pointerdown', this._onPointerDown, { target: this.domElement }));
|
|
1022
|
+
this.events.push(graphics.engine.inputSystem.listen('pointerup', this._onPointerUp, { target: this.domElement }));
|
|
1023
|
+
}
|
|
1024
|
+
}
|
|
1025
|
+
unlisten(graphics) {
|
|
1026
|
+
this.unbind(graphics);
|
|
1027
|
+
this.detach();
|
|
1028
|
+
this.setCustomProperty('args', undefined);
|
|
1029
|
+
this.setCustomProperty('descriptor', undefined);
|
|
1030
|
+
this.setCustomProperty('camera', undefined);
|
|
1031
|
+
this.setCustomProperty('scriptable', undefined);
|
|
1032
|
+
this.setCustomProperty('sourceTarget', undefined);
|
|
1033
|
+
this.setCustomProperty('enabled', false);
|
|
1034
|
+
}
|
|
1035
|
+
unbind(graphics) {
|
|
1036
|
+
for (const e of this.events)
|
|
1037
|
+
graphics.engine.inputSystem.unlisten(e);
|
|
1038
|
+
this.events.length = 0;
|
|
1039
|
+
}
|
|
1040
|
+
dispose(graphics) {
|
|
1041
|
+
this.unbind(graphics);
|
|
1042
|
+
this.traverse(function (child) {
|
|
1043
|
+
//@ts-ignore
|
|
1044
|
+
if (child.geometry)
|
|
1045
|
+
child.geometry.dispose();
|
|
1046
|
+
//@ts-ignore
|
|
1047
|
+
if (child.material)
|
|
1048
|
+
child.material.dispose();
|
|
1049
|
+
});
|
|
1050
|
+
}
|
|
1051
|
+
getWrapper(descriptor, graphics) {
|
|
1052
|
+
let wrapper;
|
|
1053
|
+
const service = graphics.traceService(descriptor);
|
|
1054
|
+
if (service instanceof SceneServiceDescriptor) {
|
|
1055
|
+
const interpreter = graphics.getInterpreter(service);
|
|
1056
|
+
const actor = interpreter.getActor(service);
|
|
1057
|
+
wrapper = actor.getWrapper();
|
|
1058
|
+
}
|
|
1059
|
+
return wrapper;
|
|
1060
|
+
}
|
|
1061
|
+
setCustomProperty(propName, defaultValue) {
|
|
1062
|
+
const scope = this;
|
|
1063
|
+
scope[propName] = defaultValue;
|
|
1064
|
+
scope._plane[propName] = defaultValue;
|
|
1065
|
+
scope._gizmo[propName] = defaultValue;
|
|
1066
|
+
}
|
|
1067
|
+
// updateMatrixWorld updates key transformation variables
|
|
1068
|
+
updateMatrixWorld() {
|
|
1069
|
+
if (this.enabled === false)
|
|
1070
|
+
return;
|
|
1071
|
+
if (this.object !== undefined) {
|
|
1072
|
+
this.object.updateMatrixWorld();
|
|
1073
|
+
if (this.object.parent === null) {
|
|
1074
|
+
console.error('TransformControllerActor: The attached 3D object must be a part of the scene graph.');
|
|
1075
|
+
}
|
|
1076
|
+
else {
|
|
1077
|
+
this.object.parent.matrixWorld.decompose(this._parentPosition, this._parentQuaternion, this._parentScale);
|
|
1078
|
+
}
|
|
1079
|
+
this.object.matrixWorld.decompose(this.worldPosition, this.worldQuaternion, this._worldScale);
|
|
1080
|
+
this._parentQuaternionInv.copy(this._parentQuaternion).invert();
|
|
1081
|
+
this._worldQuaternionInv.copy(this.worldQuaternion).invert();
|
|
1082
|
+
}
|
|
1083
|
+
this.camera.updateMatrixWorld();
|
|
1084
|
+
this.camera.matrixWorld.decompose(this.cameraPosition, this.cameraQuaternion, this._cameraScale);
|
|
1085
|
+
//@ts-ignore
|
|
1086
|
+
if (this.camera.isOrthographicCamera) {
|
|
1087
|
+
this.camera.getWorldDirection(this.eye).negate();
|
|
1088
|
+
}
|
|
1089
|
+
else {
|
|
1090
|
+
this.eye.copy(this.cameraPosition).sub(this.worldPosition).normalize();
|
|
1091
|
+
}
|
|
1092
|
+
super.updateMatrixWorld(this);
|
|
1093
|
+
}
|
|
1094
|
+
pointerHover(pointer) {
|
|
1095
|
+
if (this.object === undefined || this.dragging === true)
|
|
1096
|
+
return;
|
|
1097
|
+
_raycaster.setFromCamera(pointer, this.camera);
|
|
1098
|
+
const intersect = intersectObjectWithRay(this._gizmo.picker[this.mode], _raycaster);
|
|
1099
|
+
if (intersect) {
|
|
1100
|
+
this.axis = intersect.object.name;
|
|
1101
|
+
}
|
|
1102
|
+
else {
|
|
1103
|
+
this.axis = null;
|
|
1104
|
+
}
|
|
1105
|
+
}
|
|
1106
|
+
pointerDown(pointer) {
|
|
1107
|
+
if (this.object === undefined ||
|
|
1108
|
+
this.dragging === true ||
|
|
1109
|
+
pointer.button !== 0)
|
|
1110
|
+
return;
|
|
1111
|
+
if (this.axis !== null) {
|
|
1112
|
+
_raycaster.setFromCamera(pointer, this.camera);
|
|
1113
|
+
const planeIntersect = intersectObjectWithRay(this._plane, _raycaster, true);
|
|
1114
|
+
if (planeIntersect) {
|
|
1115
|
+
this.object.updateMatrixWorld();
|
|
1116
|
+
this.object.parent.updateMatrixWorld();
|
|
1117
|
+
this._positionStart.copy(this.object.position);
|
|
1118
|
+
this._quaternionStart.copy(this.object.quaternion);
|
|
1119
|
+
this._scaleStart.copy(this.object.scale);
|
|
1120
|
+
this.object.matrixWorld.decompose(this.worldPositionStart, this.worldQuaternionStart, this._worldScaleStart);
|
|
1121
|
+
this.pointStart.copy(planeIntersect.point).sub(this.worldPositionStart);
|
|
1122
|
+
}
|
|
1123
|
+
this.dragging = true;
|
|
1124
|
+
this.change('mousedown');
|
|
1125
|
+
}
|
|
1126
|
+
}
|
|
1127
|
+
pointerMove(pointer) {
|
|
1128
|
+
const axis = this.axis;
|
|
1129
|
+
const mode = this.mode;
|
|
1130
|
+
const object = this.object;
|
|
1131
|
+
let space = this.space;
|
|
1132
|
+
if (mode === 'scale') {
|
|
1133
|
+
space = 'local';
|
|
1134
|
+
}
|
|
1135
|
+
else if (axis === 'E' || axis === 'XYZE' || axis === 'XYZ') {
|
|
1136
|
+
space = 'world';
|
|
1137
|
+
}
|
|
1138
|
+
if (object === undefined ||
|
|
1139
|
+
axis === null ||
|
|
1140
|
+
this.dragging === false ||
|
|
1141
|
+
pointer.button !== -1)
|
|
1142
|
+
return;
|
|
1143
|
+
_raycaster.setFromCamera(pointer, this.camera);
|
|
1144
|
+
const planeIntersect = intersectObjectWithRay(this._plane, _raycaster, true);
|
|
1145
|
+
if (!planeIntersect)
|
|
1146
|
+
return;
|
|
1147
|
+
this.pointEnd.copy(planeIntersect.point).sub(this.worldPositionStart);
|
|
1148
|
+
if (mode === 'translate') {
|
|
1149
|
+
// Apply translate
|
|
1150
|
+
this._offset.copy(this.pointEnd).sub(this.pointStart);
|
|
1151
|
+
if (space === 'local' && axis !== 'XYZ') {
|
|
1152
|
+
this._offset.applyQuaternion(this._worldQuaternionInv);
|
|
1153
|
+
}
|
|
1154
|
+
if (axis.indexOf('X') === -1)
|
|
1155
|
+
this._offset.x = 0;
|
|
1156
|
+
if (axis.indexOf('Y') === -1)
|
|
1157
|
+
this._offset.y = 0;
|
|
1158
|
+
if (axis.indexOf('Z') === -1)
|
|
1159
|
+
this._offset.z = 0;
|
|
1160
|
+
if (space === 'local' && axis !== 'XYZ') {
|
|
1161
|
+
this._offset
|
|
1162
|
+
.applyQuaternion(this._quaternionStart)
|
|
1163
|
+
.divide(this._parentScale);
|
|
1164
|
+
}
|
|
1165
|
+
else {
|
|
1166
|
+
this._offset
|
|
1167
|
+
.applyQuaternion(this._parentQuaternionInv)
|
|
1168
|
+
.divide(this._parentScale);
|
|
1169
|
+
}
|
|
1170
|
+
object.position.copy(this._offset).add(this._positionStart);
|
|
1171
|
+
// Apply translation snap
|
|
1172
|
+
if (this.translationSnap) {
|
|
1173
|
+
if (space === 'local') {
|
|
1174
|
+
object.position.applyQuaternion(_tempQuaternion.copy(this._quaternionStart).invert());
|
|
1175
|
+
if (axis.search('X') !== -1) {
|
|
1176
|
+
object.position.x =
|
|
1177
|
+
Math.round(object.position.x / this.translationSnap) *
|
|
1178
|
+
this.translationSnap;
|
|
1179
|
+
}
|
|
1180
|
+
if (axis.search('Y') !== -1) {
|
|
1181
|
+
object.position.y =
|
|
1182
|
+
Math.round(object.position.y / this.translationSnap) *
|
|
1183
|
+
this.translationSnap;
|
|
1184
|
+
}
|
|
1185
|
+
if (axis.search('Z') !== -1) {
|
|
1186
|
+
object.position.z =
|
|
1187
|
+
Math.round(object.position.z / this.translationSnap) *
|
|
1188
|
+
this.translationSnap;
|
|
1189
|
+
}
|
|
1190
|
+
object.position.applyQuaternion(this._quaternionStart);
|
|
1191
|
+
}
|
|
1192
|
+
if (space === 'world') {
|
|
1193
|
+
if (object.parent) {
|
|
1194
|
+
object.position.add(_tempVector.setFromMatrixPosition(object.parent.matrixWorld));
|
|
1195
|
+
}
|
|
1196
|
+
if (axis.search('X') !== -1) {
|
|
1197
|
+
object.position.x =
|
|
1198
|
+
Math.round(object.position.x / this.translationSnap) *
|
|
1199
|
+
this.translationSnap;
|
|
1200
|
+
}
|
|
1201
|
+
if (axis.search('Y') !== -1) {
|
|
1202
|
+
object.position.y =
|
|
1203
|
+
Math.round(object.position.y / this.translationSnap) *
|
|
1204
|
+
this.translationSnap;
|
|
1205
|
+
}
|
|
1206
|
+
if (axis.search('Z') !== -1) {
|
|
1207
|
+
object.position.z =
|
|
1208
|
+
Math.round(object.position.z / this.translationSnap) *
|
|
1209
|
+
this.translationSnap;
|
|
1210
|
+
}
|
|
1211
|
+
if (object.parent) {
|
|
1212
|
+
object.position.sub(_tempVector.setFromMatrixPosition(object.parent.matrixWorld));
|
|
1213
|
+
}
|
|
1214
|
+
}
|
|
1215
|
+
}
|
|
1216
|
+
}
|
|
1217
|
+
else if (mode === 'scale') {
|
|
1218
|
+
if (axis.search('XYZ') !== -1) {
|
|
1219
|
+
let d = this.pointEnd.length() / this.pointStart.length();
|
|
1220
|
+
if (this.pointEnd.dot(this.pointStart) < 0)
|
|
1221
|
+
d *= -1;
|
|
1222
|
+
_tempVector2.set(d, d, d);
|
|
1223
|
+
}
|
|
1224
|
+
else {
|
|
1225
|
+
_tempVector.copy(this.pointStart);
|
|
1226
|
+
_tempVector2.copy(this.pointEnd);
|
|
1227
|
+
_tempVector.applyQuaternion(this._worldQuaternionInv);
|
|
1228
|
+
_tempVector2.applyQuaternion(this._worldQuaternionInv);
|
|
1229
|
+
_tempVector2.divide(_tempVector);
|
|
1230
|
+
if (axis.search('X') === -1) {
|
|
1231
|
+
_tempVector2.x = 1;
|
|
1232
|
+
}
|
|
1233
|
+
if (axis.search('Y') === -1) {
|
|
1234
|
+
_tempVector2.y = 1;
|
|
1235
|
+
}
|
|
1236
|
+
if (axis.search('Z') === -1) {
|
|
1237
|
+
_tempVector2.z = 1;
|
|
1238
|
+
}
|
|
1239
|
+
}
|
|
1240
|
+
// Apply scale
|
|
1241
|
+
object.scale.copy(this._scaleStart).multiply(_tempVector2);
|
|
1242
|
+
if (this.scaleSnap) {
|
|
1243
|
+
if (axis.search('X') !== -1) {
|
|
1244
|
+
object.scale.x =
|
|
1245
|
+
Math.round(object.scale.x / this.scaleSnap) * this.scaleSnap ||
|
|
1246
|
+
this.scaleSnap;
|
|
1247
|
+
}
|
|
1248
|
+
if (axis.search('Y') !== -1) {
|
|
1249
|
+
object.scale.y =
|
|
1250
|
+
Math.round(object.scale.y / this.scaleSnap) * this.scaleSnap ||
|
|
1251
|
+
this.scaleSnap;
|
|
1252
|
+
}
|
|
1253
|
+
if (axis.search('Z') !== -1) {
|
|
1254
|
+
object.scale.z =
|
|
1255
|
+
Math.round(object.scale.z / this.scaleSnap) * this.scaleSnap ||
|
|
1256
|
+
this.scaleSnap;
|
|
1257
|
+
}
|
|
1258
|
+
}
|
|
1259
|
+
}
|
|
1260
|
+
else if (mode === 'rotate') {
|
|
1261
|
+
this._offset.copy(this.pointEnd).sub(this.pointStart);
|
|
1262
|
+
const ROTATION_SPEED = 20 /
|
|
1263
|
+
this.worldPosition.distanceTo(_tempVector.setFromMatrixPosition(this.camera.matrixWorld));
|
|
1264
|
+
if (axis === 'E') {
|
|
1265
|
+
this.rotationAxis.copy(this.eye);
|
|
1266
|
+
this.rotationAngle = this.pointEnd.angleTo(this.pointStart);
|
|
1267
|
+
this._startNorm.copy(this.pointStart).normalize();
|
|
1268
|
+
this._endNorm.copy(this.pointEnd).normalize();
|
|
1269
|
+
this.rotationAngle *=
|
|
1270
|
+
this._endNorm.cross(this._startNorm).dot(this.eye) < 0 ? 1 : -1;
|
|
1271
|
+
}
|
|
1272
|
+
else if (axis === 'XYZE') {
|
|
1273
|
+
this.rotationAxis.copy(this._offset).cross(this.eye).normalize();
|
|
1274
|
+
this.rotationAngle =
|
|
1275
|
+
this._offset.dot(_tempVector.copy(this.rotationAxis).cross(this.eye)) * ROTATION_SPEED;
|
|
1276
|
+
}
|
|
1277
|
+
else if (axis === 'X' || axis === 'Y' || axis === 'Z') {
|
|
1278
|
+
this.rotationAxis.copy(_unit[axis]);
|
|
1279
|
+
_tempVector.copy(_unit[axis]);
|
|
1280
|
+
if (space === 'local') {
|
|
1281
|
+
_tempVector.applyQuaternion(this.worldQuaternion);
|
|
1282
|
+
}
|
|
1283
|
+
this.rotationAngle =
|
|
1284
|
+
this._offset.dot(_tempVector.cross(this.eye).normalize()) *
|
|
1285
|
+
ROTATION_SPEED;
|
|
1286
|
+
}
|
|
1287
|
+
// Apply rotation snap
|
|
1288
|
+
if (this.rotationSnap)
|
|
1289
|
+
this.rotationAngle =
|
|
1290
|
+
Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap;
|
|
1291
|
+
// Apply rotate
|
|
1292
|
+
if (space === 'local' && axis !== 'E' && axis !== 'XYZE') {
|
|
1293
|
+
object.quaternion.copy(this._quaternionStart);
|
|
1294
|
+
object.quaternion
|
|
1295
|
+
.multiply(_tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle))
|
|
1296
|
+
.normalize();
|
|
1297
|
+
}
|
|
1298
|
+
else {
|
|
1299
|
+
this.rotationAxis.applyQuaternion(this._parentQuaternionInv);
|
|
1300
|
+
object.quaternion.copy(_tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle));
|
|
1301
|
+
object.quaternion.multiply(this._quaternionStart).normalize();
|
|
1302
|
+
}
|
|
1303
|
+
}
|
|
1304
|
+
this.change();
|
|
1305
|
+
}
|
|
1306
|
+
pointerUp(pointer) {
|
|
1307
|
+
if (pointer.button !== 0)
|
|
1308
|
+
return;
|
|
1309
|
+
if (this.dragging && this.axis !== null) {
|
|
1310
|
+
this.change('mouseup');
|
|
1311
|
+
}
|
|
1312
|
+
this.dragging = false;
|
|
1313
|
+
this.axis = null;
|
|
1314
|
+
}
|
|
1315
|
+
// Set current object
|
|
1316
|
+
attach(object) {
|
|
1317
|
+
this.object = object;
|
|
1318
|
+
this.visible = true;
|
|
1319
|
+
return this;
|
|
1320
|
+
}
|
|
1321
|
+
// Detach from object
|
|
1322
|
+
detach() {
|
|
1323
|
+
this.object = undefined;
|
|
1324
|
+
this.visible = false;
|
|
1325
|
+
this.axis = null;
|
|
1326
|
+
return this;
|
|
1327
|
+
}
|
|
1328
|
+
reset() {
|
|
1329
|
+
if (this.enabled === false)
|
|
1330
|
+
return;
|
|
1331
|
+
if (this.dragging) {
|
|
1332
|
+
this.object.position.copy(this._positionStart);
|
|
1333
|
+
this.object.quaternion.copy(this._quaternionStart);
|
|
1334
|
+
this.object.scale.copy(this._scaleStart);
|
|
1335
|
+
this.change();
|
|
1336
|
+
this.pointStart.copy(this.pointEnd);
|
|
1337
|
+
}
|
|
1338
|
+
}
|
|
1339
|
+
getRaycaster() {
|
|
1340
|
+
return _raycaster;
|
|
1341
|
+
}
|
|
1342
|
+
setTranslationSnap(translationSnap) {
|
|
1343
|
+
this.translationSnap = translationSnap;
|
|
1344
|
+
}
|
|
1345
|
+
setRotationSnap(rotationSnap) {
|
|
1346
|
+
this.rotationSnap = rotationSnap;
|
|
1347
|
+
}
|
|
1348
|
+
setScaleSnap(scaleSnap) {
|
|
1349
|
+
this.scaleSnap = scaleSnap;
|
|
1350
|
+
}
|
|
1351
|
+
setSize(size) {
|
|
1352
|
+
this.size = size;
|
|
1353
|
+
}
|
|
1354
|
+
setSpace(space) {
|
|
1355
|
+
this.space = space;
|
|
1356
|
+
}
|
|
1357
|
+
}
|
|
1358
|
+
export { TransformControls };
|
|
1359
|
+
//# sourceMappingURL=TransformControls.js.map
|