@vyr/three 0.0.12 → 0.0.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (379) hide show
  1. package/build/actor/ComposerServiceActor.d.ts +23 -0
  2. package/build/actor/ComposerServiceActor.js +93 -0
  3. package/build/actor/ComposerServiceActor.js.map +1 -0
  4. package/build/actor/GeometryActor.d.ts +7 -0
  5. package/build/actor/GeometryActor.js +10 -0
  6. package/build/actor/GeometryActor.js.map +1 -0
  7. package/build/actor/HTMLConvertActor.d.ts +14 -0
  8. package/build/actor/HTMLConvertActor.js +52 -0
  9. package/build/actor/HTMLConvertActor.js.map +1 -0
  10. package/build/actor/MaterialActor.d.ts +7 -0
  11. package/build/actor/MaterialActor.js +10 -0
  12. package/build/actor/MaterialActor.js.map +1 -0
  13. package/build/actor/NodeActor.d.ts +9 -0
  14. package/build/actor/NodeActor.js +21 -0
  15. package/build/actor/NodeActor.js.map +1 -0
  16. package/build/actor/OrbitControllerActor.d.ts +20 -0
  17. package/build/actor/OrbitControllerActor.js +103 -0
  18. package/build/actor/OrbitControllerActor.js.map +1 -0
  19. package/build/actor/PassActor.d.ts +8 -0
  20. package/build/actor/PassActor.js +16 -0
  21. package/build/actor/PassActor.js.map +1 -0
  22. package/build/actor/SceneServiceActor.d.ts +21 -0
  23. package/build/actor/SceneServiceActor.js +112 -0
  24. package/build/actor/SceneServiceActor.js.map +1 -0
  25. package/build/actor/TextureActor.d.ts +7 -0
  26. package/build/actor/TextureActor.js +10 -0
  27. package/build/actor/TextureActor.js.map +1 -0
  28. package/build/actor/TransformControllerActor.d.ts +10 -0
  29. package/build/actor/TransformControllerActor.js +19 -0
  30. package/build/actor/TransformControllerActor.js.map +1 -0
  31. package/build/actor/index.d.ts +8 -0
  32. package/build/actor/index.js +11 -0
  33. package/build/actor/index.js.map +1 -0
  34. package/build/asset/index.d.ts +1 -0
  35. package/build/asset/index.js +219 -0
  36. package/build/asset/index.js.map +1 -0
  37. package/build/controls/CameraControls.d.ts +647 -0
  38. package/build/controls/CameraControls.js +2332 -0
  39. package/build/controls/CameraControls.js.map +1 -0
  40. package/build/controls/TransformControls.d.ts +72 -0
  41. package/build/controls/TransformControls.js +1359 -0
  42. package/build/controls/TransformControls.js.map +1 -0
  43. package/build/controls/index.d.ts +2 -0
  44. package/build/controls/index.js +3 -0
  45. package/build/controls/index.js.map +1 -0
  46. package/build/descriptor/ComposerServiceDescriptor.d.ts +33 -0
  47. package/build/descriptor/ComposerServiceDescriptor.js +42 -0
  48. package/build/descriptor/ComposerServiceDescriptor.js.map +1 -0
  49. package/build/descriptor/GeoMapDescriptor.d.ts +12 -0
  50. package/build/descriptor/GeoMapDescriptor.js +22 -0
  51. package/build/descriptor/GeoMapDescriptor.js.map +1 -0
  52. package/build/descriptor/HTMLConvertDescriptor.d.ts +6 -0
  53. package/build/descriptor/HTMLConvertDescriptor.js +10 -0
  54. package/build/descriptor/HTMLConvertDescriptor.js.map +1 -0
  55. package/build/descriptor/InstancedMeshDescriptor.d.ts +12 -0
  56. package/build/descriptor/InstancedMeshDescriptor.js +12 -0
  57. package/build/descriptor/InstancedMeshDescriptor.js.map +1 -0
  58. package/build/descriptor/MeshDescriptor.d.ts +8 -0
  59. package/build/descriptor/MeshDescriptor.js +14 -0
  60. package/build/descriptor/MeshDescriptor.js.map +1 -0
  61. package/build/descriptor/ModelDescriptor.d.ts +7 -0
  62. package/build/descriptor/ModelDescriptor.js +12 -0
  63. package/build/descriptor/ModelDescriptor.js.map +1 -0
  64. package/build/descriptor/OrbitControllerDescriptor.d.ts +54 -0
  65. package/build/descriptor/OrbitControllerDescriptor.js +73 -0
  66. package/build/descriptor/OrbitControllerDescriptor.js.map +1 -0
  67. package/build/descriptor/OrthographicCameraDescriptor.d.ts +6 -0
  68. package/build/descriptor/OrthographicCameraDescriptor.js +10 -0
  69. package/build/descriptor/OrthographicCameraDescriptor.js.map +1 -0
  70. package/build/descriptor/ParticleDescriptor.d.ts +55 -0
  71. package/build/descriptor/ParticleDescriptor.js +85 -0
  72. package/build/descriptor/ParticleDescriptor.js.map +1 -0
  73. package/build/descriptor/PassDescriptor.d.ts +16 -0
  74. package/build/descriptor/PassDescriptor.js +23 -0
  75. package/build/descriptor/PassDescriptor.js.map +1 -0
  76. package/build/descriptor/PerspectiveCameraDescriptor.d.ts +7 -0
  77. package/build/descriptor/PerspectiveCameraDescriptor.js +12 -0
  78. package/build/descriptor/PerspectiveCameraDescriptor.js.map +1 -0
  79. package/build/descriptor/PointsDescriptor.d.ts +8 -0
  80. package/build/descriptor/PointsDescriptor.js +14 -0
  81. package/build/descriptor/PointsDescriptor.js.map +1 -0
  82. package/build/descriptor/SceneServiceDescriptor.d.ts +20 -0
  83. package/build/descriptor/SceneServiceDescriptor.js +35 -0
  84. package/build/descriptor/SceneServiceDescriptor.js.map +1 -0
  85. package/build/descriptor/SpriteDescriptor.d.ts +8 -0
  86. package/build/descriptor/SpriteDescriptor.js +14 -0
  87. package/build/descriptor/SpriteDescriptor.js.map +1 -0
  88. package/build/descriptor/TextDescriptor.d.ts +21 -0
  89. package/build/descriptor/TextDescriptor.js +37 -0
  90. package/build/descriptor/TextDescriptor.js.map +1 -0
  91. package/build/descriptor/TransformControllerDescriptor.d.ts +20 -0
  92. package/build/descriptor/TransformControllerDescriptor.js +22 -0
  93. package/build/descriptor/TransformControllerDescriptor.js.map +1 -0
  94. package/build/descriptor/animation/AnimationActionDescriptor.d.ts +27 -0
  95. package/build/descriptor/animation/AnimationActionDescriptor.js +46 -0
  96. package/build/descriptor/animation/AnimationActionDescriptor.js.map +1 -0
  97. package/build/descriptor/geometry/BoxGeometryDescriptor.d.ts +14 -0
  98. package/build/descriptor/geometry/BoxGeometryDescriptor.js +23 -0
  99. package/build/descriptor/geometry/BoxGeometryDescriptor.js.map +1 -0
  100. package/build/descriptor/geometry/BufferGeometryDescriptor.d.ts +8 -0
  101. package/build/descriptor/geometry/BufferGeometryDescriptor.js +12 -0
  102. package/build/descriptor/geometry/BufferGeometryDescriptor.js.map +1 -0
  103. package/build/descriptor/geometry/CircleGeometryDescriptor.d.ts +12 -0
  104. package/build/descriptor/geometry/CircleGeometryDescriptor.js +19 -0
  105. package/build/descriptor/geometry/CircleGeometryDescriptor.js.map +1 -0
  106. package/build/descriptor/geometry/CylinderGeometryDescriptor.d.ts +16 -0
  107. package/build/descriptor/geometry/CylinderGeometryDescriptor.js +27 -0
  108. package/build/descriptor/geometry/CylinderGeometryDescriptor.js.map +1 -0
  109. package/build/descriptor/geometry/ExtrudeGeometryDescriptor.d.ts +18 -0
  110. package/build/descriptor/geometry/ExtrudeGeometryDescriptor.js +33 -0
  111. package/build/descriptor/geometry/ExtrudeGeometryDescriptor.js.map +1 -0
  112. package/build/descriptor/geometry/GeometryDescriptor.d.ts +5 -0
  113. package/build/descriptor/geometry/GeometryDescriptor.js +7 -0
  114. package/build/descriptor/geometry/GeometryDescriptor.js.map +1 -0
  115. package/build/descriptor/geometry/PlaneGeometryDescriptor.d.ts +12 -0
  116. package/build/descriptor/geometry/PlaneGeometryDescriptor.js +19 -0
  117. package/build/descriptor/geometry/PlaneGeometryDescriptor.js.map +1 -0
  118. package/build/descriptor/geometry/RingGeometryDescriptor.d.ts +14 -0
  119. package/build/descriptor/geometry/RingGeometryDescriptor.js +23 -0
  120. package/build/descriptor/geometry/RingGeometryDescriptor.js.map +1 -0
  121. package/build/descriptor/geometry/SphereGeometryDescriptor.d.ts +14 -0
  122. package/build/descriptor/geometry/SphereGeometryDescriptor.js +24 -0
  123. package/build/descriptor/geometry/SphereGeometryDescriptor.js.map +1 -0
  124. package/build/descriptor/geometry/SurfaceGeometryDescriptor.d.ts +8 -0
  125. package/build/descriptor/geometry/SurfaceGeometryDescriptor.js +12 -0
  126. package/build/descriptor/geometry/SurfaceGeometryDescriptor.js.map +1 -0
  127. package/build/descriptor/geometry/TubeGeometryDescriptor.d.ts +13 -0
  128. package/build/descriptor/geometry/TubeGeometryDescriptor.js +23 -0
  129. package/build/descriptor/geometry/TubeGeometryDescriptor.js.map +1 -0
  130. package/build/descriptor/helper/AxesHelperDescriptor.d.ts +5 -0
  131. package/build/descriptor/helper/AxesHelperDescriptor.js +7 -0
  132. package/build/descriptor/helper/AxesHelperDescriptor.js.map +1 -0
  133. package/build/descriptor/index.d.ts +43 -0
  134. package/build/descriptor/index.js +46 -0
  135. package/build/descriptor/index.js.map +1 -0
  136. package/build/descriptor/light/AmbientLightDescriptor.d.ts +5 -0
  137. package/build/descriptor/light/AmbientLightDescriptor.js +7 -0
  138. package/build/descriptor/light/AmbientLightDescriptor.js.map +1 -0
  139. package/build/descriptor/light/DirectionalLightDescriptor.d.ts +20 -0
  140. package/build/descriptor/light/DirectionalLightDescriptor.js +21 -0
  141. package/build/descriptor/light/DirectionalLightDescriptor.js.map +1 -0
  142. package/build/descriptor/light/HemisphereLightDescriptor.d.ts +8 -0
  143. package/build/descriptor/light/HemisphereLightDescriptor.js +12 -0
  144. package/build/descriptor/light/HemisphereLightDescriptor.js.map +1 -0
  145. package/build/descriptor/light/LightDescriptor.d.ts +8 -0
  146. package/build/descriptor/light/LightDescriptor.js +14 -0
  147. package/build/descriptor/light/LightDescriptor.js.map +1 -0
  148. package/build/descriptor/light/PointLightDescriptor.d.ts +15 -0
  149. package/build/descriptor/light/PointLightDescriptor.js +21 -0
  150. package/build/descriptor/light/PointLightDescriptor.js.map +1 -0
  151. package/build/descriptor/light/RectAreaLightDescriptor.d.ts +10 -0
  152. package/build/descriptor/light/RectAreaLightDescriptor.js +16 -0
  153. package/build/descriptor/light/RectAreaLightDescriptor.js.map +1 -0
  154. package/build/descriptor/light/SpotLightDescriptor.d.ts +18 -0
  155. package/build/descriptor/light/SpotLightDescriptor.js +27 -0
  156. package/build/descriptor/light/SpotLightDescriptor.js.map +1 -0
  157. package/build/descriptor/material/MaterialDescriptor.d.ts +54 -0
  158. package/build/descriptor/material/MaterialDescriptor.js +73 -0
  159. package/build/descriptor/material/MaterialDescriptor.js.map +1 -0
  160. package/build/descriptor/material/MeshBasicMaterialDescriptor.d.ts +35 -0
  161. package/build/descriptor/material/MeshBasicMaterialDescriptor.js +51 -0
  162. package/build/descriptor/material/MeshBasicMaterialDescriptor.js.map +1 -0
  163. package/build/descriptor/material/MeshPhongMaterialDescriptor.d.ts +65 -0
  164. package/build/descriptor/material/MeshPhongMaterialDescriptor.js +98 -0
  165. package/build/descriptor/material/MeshPhongMaterialDescriptor.js.map +1 -0
  166. package/build/descriptor/material/MeshStandardMaterialDescriptor.d.ts +63 -0
  167. package/build/descriptor/material/MeshStandardMaterialDescriptor.js +95 -0
  168. package/build/descriptor/material/MeshStandardMaterialDescriptor.js.map +1 -0
  169. package/build/descriptor/material/PointsMaterialDescriptor.d.ts +19 -0
  170. package/build/descriptor/material/PointsMaterialDescriptor.js +29 -0
  171. package/build/descriptor/material/PointsMaterialDescriptor.js.map +1 -0
  172. package/build/descriptor/material/ShaderMaterialDescriptor.d.ts +24 -0
  173. package/build/descriptor/material/ShaderMaterialDescriptor.js +26 -0
  174. package/build/descriptor/material/ShaderMaterialDescriptor.js.map +1 -0
  175. package/build/descriptor/material/ShadowMaterialDescriptor.d.ts +11 -0
  176. package/build/descriptor/material/ShadowMaterialDescriptor.js +17 -0
  177. package/build/descriptor/material/ShadowMaterialDescriptor.js.map +1 -0
  178. package/build/descriptor/material/SpriteMaterialDescriptor.d.ts +19 -0
  179. package/build/descriptor/material/SpriteMaterialDescriptor.js +29 -0
  180. package/build/descriptor/material/SpriteMaterialDescriptor.js.map +1 -0
  181. package/build/descriptor/texture/TextureDescriptor.d.ts +80 -0
  182. package/build/descriptor/texture/TextureDescriptor.js +103 -0
  183. package/build/descriptor/texture/TextureDescriptor.js.map +1 -0
  184. package/build/index.d.ts +9 -0
  185. package/build/index.js +10 -0
  186. package/build/index.js.map +1 -0
  187. package/build/interpreter/ComposerServiceInterpreter.d.ts +0 -0
  188. package/build/interpreter/ComposerServiceInterpreter.js +22 -0
  189. package/build/interpreter/ComposerServiceInterpreter.js.map +1 -0
  190. package/build/interpreter/GeoMapInterpreter.d.ts +36 -0
  191. package/build/interpreter/GeoMapInterpreter.js +216 -0
  192. package/build/interpreter/GeoMapInterpreter.js.map +1 -0
  193. package/build/interpreter/HTMLConvertInterpreter.d.ts +12 -0
  194. package/build/interpreter/HTMLConvertInterpreter.js +25 -0
  195. package/build/interpreter/HTMLConvertInterpreter.js.map +1 -0
  196. package/build/interpreter/InstancedMeshInterpreter.d.ts +19 -0
  197. package/build/interpreter/InstancedMeshInterpreter.js +67 -0
  198. package/build/interpreter/InstancedMeshInterpreter.js.map +1 -0
  199. package/build/interpreter/MeshInterpreter.d.ts +9 -0
  200. package/build/interpreter/MeshInterpreter.js +21 -0
  201. package/build/interpreter/MeshInterpreter.js.map +1 -0
  202. package/build/interpreter/ModelInterpreter.d.ts +16 -0
  203. package/build/interpreter/ModelInterpreter.js +52 -0
  204. package/build/interpreter/ModelInterpreter.js.map +1 -0
  205. package/build/interpreter/NodeInterpreter.d.ts +18 -0
  206. package/build/interpreter/NodeInterpreter.js +53 -0
  207. package/build/interpreter/NodeInterpreter.js.map +1 -0
  208. package/build/interpreter/OrbitControllerInterpreter.d.ts +13 -0
  209. package/build/interpreter/OrbitControllerInterpreter.js +38 -0
  210. package/build/interpreter/OrbitControllerInterpreter.js.map +1 -0
  211. package/build/interpreter/OrthographicCameraInterpreter.d.ts +8 -0
  212. package/build/interpreter/OrthographicCameraInterpreter.js +9 -0
  213. package/build/interpreter/OrthographicCameraInterpreter.js.map +1 -0
  214. package/build/interpreter/ParticleInterpreter.d.ts +24 -0
  215. package/build/interpreter/ParticleInterpreter.js +180 -0
  216. package/build/interpreter/ParticleInterpreter.js.map +1 -0
  217. package/build/interpreter/PassInterpreter.d.ts +0 -0
  218. package/build/interpreter/PassInterpreter.js +36 -0
  219. package/build/interpreter/PassInterpreter.js.map +1 -0
  220. package/build/interpreter/PerspectiveCameraInterpreter.d.ts +13 -0
  221. package/build/interpreter/PerspectiveCameraInterpreter.js +26 -0
  222. package/build/interpreter/PerspectiveCameraInterpreter.js.map +1 -0
  223. package/build/interpreter/PointsInterpreter.d.ts +17 -0
  224. package/build/interpreter/PointsInterpreter.js +54 -0
  225. package/build/interpreter/PointsInterpreter.js.map +1 -0
  226. package/build/interpreter/SceneServiceInterpreter.d.ts +27 -0
  227. package/build/interpreter/SceneServiceInterpreter.js +95 -0
  228. package/build/interpreter/SceneServiceInterpreter.js.map +1 -0
  229. package/build/interpreter/ServiceSchedulerInterpreter.d.ts +9 -0
  230. package/build/interpreter/ServiceSchedulerInterpreter.js +19 -0
  231. package/build/interpreter/ServiceSchedulerInterpreter.js.map +1 -0
  232. package/build/interpreter/SpriteInterpreter.d.ts +14 -0
  233. package/build/interpreter/SpriteInterpreter.js +38 -0
  234. package/build/interpreter/SpriteInterpreter.js.map +1 -0
  235. package/build/interpreter/TextInterpreter.d.ts +16 -0
  236. package/build/interpreter/TextInterpreter.js +68 -0
  237. package/build/interpreter/TextInterpreter.js.map +1 -0
  238. package/build/interpreter/TransformControllerInterpreter.d.ts +12 -0
  239. package/build/interpreter/TransformControllerInterpreter.js +36 -0
  240. package/build/interpreter/TransformControllerInterpreter.js.map +1 -0
  241. package/build/interpreter/animation/AnimationActionInterpreter.d.ts +13 -0
  242. package/build/interpreter/animation/AnimationActionInterpreter.js +57 -0
  243. package/build/interpreter/animation/AnimationActionInterpreter.js.map +1 -0
  244. package/build/interpreter/geometry/BoxGeometryInterpreter.d.ts +12 -0
  245. package/build/interpreter/geometry/BoxGeometryInterpreter.js +29 -0
  246. package/build/interpreter/geometry/BoxGeometryInterpreter.js.map +1 -0
  247. package/build/interpreter/geometry/BufferGeometryInterpreter.d.ts +13 -0
  248. package/build/interpreter/geometry/BufferGeometryInterpreter.js +43 -0
  249. package/build/interpreter/geometry/BufferGeometryInterpreter.js.map +1 -0
  250. package/build/interpreter/geometry/CircleGeometryInterpreter.d.ts +12 -0
  251. package/build/interpreter/geometry/CircleGeometryInterpreter.js +29 -0
  252. package/build/interpreter/geometry/CircleGeometryInterpreter.js.map +1 -0
  253. package/build/interpreter/geometry/CylinderGeometryInterpreter.d.ts +12 -0
  254. package/build/interpreter/geometry/CylinderGeometryInterpreter.js +29 -0
  255. package/build/interpreter/geometry/CylinderGeometryInterpreter.js.map +1 -0
  256. package/build/interpreter/geometry/ExtrudeGeometryInterpreter.d.ts +13 -0
  257. package/build/interpreter/geometry/ExtrudeGeometryInterpreter.js +48 -0
  258. package/build/interpreter/geometry/ExtrudeGeometryInterpreter.js.map +1 -0
  259. package/build/interpreter/geometry/PlaneGeometryInterpreter.d.ts +12 -0
  260. package/build/interpreter/geometry/PlaneGeometryInterpreter.js +29 -0
  261. package/build/interpreter/geometry/PlaneGeometryInterpreter.js.map +1 -0
  262. package/build/interpreter/geometry/RingGeometryInterpreter.d.ts +12 -0
  263. package/build/interpreter/geometry/RingGeometryInterpreter.js +29 -0
  264. package/build/interpreter/geometry/RingGeometryInterpreter.js.map +1 -0
  265. package/build/interpreter/geometry/SphereGeometryInterpreter.d.ts +12 -0
  266. package/build/interpreter/geometry/SphereGeometryInterpreter.js +29 -0
  267. package/build/interpreter/geometry/SphereGeometryInterpreter.js.map +1 -0
  268. package/build/interpreter/geometry/SurfaceGeometryInterpreter.d.ts +16 -0
  269. package/build/interpreter/geometry/SurfaceGeometryInterpreter.js +29 -0
  270. package/build/interpreter/geometry/SurfaceGeometryInterpreter.js.map +1 -0
  271. package/build/interpreter/geometry/TubeGeometryInterpreter.d.ts +13 -0
  272. package/build/interpreter/geometry/TubeGeometryInterpreter.js +36 -0
  273. package/build/interpreter/geometry/TubeGeometryInterpreter.js.map +1 -0
  274. package/build/interpreter/helper/AxesHelperInterpreter.d.ts +12 -0
  275. package/build/interpreter/helper/AxesHelperInterpreter.js +32 -0
  276. package/build/interpreter/helper/AxesHelperInterpreter.js.map +1 -0
  277. package/build/interpreter/index.d.ts +43 -0
  278. package/build/interpreter/index.js +46 -0
  279. package/build/interpreter/index.js.map +1 -0
  280. package/build/interpreter/light/AmbientLightInterpreter.d.ts +13 -0
  281. package/build/interpreter/light/AmbientLightInterpreter.js +24 -0
  282. package/build/interpreter/light/AmbientLightInterpreter.js.map +1 -0
  283. package/build/interpreter/light/DirectionalLightInterpreter.d.ts +16 -0
  284. package/build/interpreter/light/DirectionalLightInterpreter.js +75 -0
  285. package/build/interpreter/light/DirectionalLightInterpreter.js.map +1 -0
  286. package/build/interpreter/light/HemisphereLightInterpreter.d.ts +13 -0
  287. package/build/interpreter/light/HemisphereLightInterpreter.js +25 -0
  288. package/build/interpreter/light/HemisphereLightInterpreter.js.map +1 -0
  289. package/build/interpreter/light/PointLightInterpreter.d.ts +14 -0
  290. package/build/interpreter/light/PointLightInterpreter.js +37 -0
  291. package/build/interpreter/light/PointLightInterpreter.js.map +1 -0
  292. package/build/interpreter/light/RectAreaLightInterpreter.d.ts +13 -0
  293. package/build/interpreter/light/RectAreaLightInterpreter.js +27 -0
  294. package/build/interpreter/light/RectAreaLightInterpreter.js.map +1 -0
  295. package/build/interpreter/light/SpotLightInterpreter.d.ts +15 -0
  296. package/build/interpreter/light/SpotLightInterpreter.js +63 -0
  297. package/build/interpreter/light/SpotLightInterpreter.js.map +1 -0
  298. package/build/interpreter/material/MaterialInterpreter.d.ts +9 -0
  299. package/build/interpreter/material/MaterialInterpreter.js +28 -0
  300. package/build/interpreter/material/MaterialInterpreter.js.map +1 -0
  301. package/build/interpreter/material/MeshBasicMaterialInterpreter.d.ts +11 -0
  302. package/build/interpreter/material/MeshBasicMaterialInterpreter.js +37 -0
  303. package/build/interpreter/material/MeshBasicMaterialInterpreter.js.map +1 -0
  304. package/build/interpreter/material/MeshPhongMaterialInterpreter.d.ts +11 -0
  305. package/build/interpreter/material/MeshPhongMaterialInterpreter.js +56 -0
  306. package/build/interpreter/material/MeshPhongMaterialInterpreter.js.map +1 -0
  307. package/build/interpreter/material/MeshStandardMaterialInterpreter.d.ts +11 -0
  308. package/build/interpreter/material/MeshStandardMaterialInterpreter.js +52 -0
  309. package/build/interpreter/material/MeshStandardMaterialInterpreter.js.map +1 -0
  310. package/build/interpreter/material/PointsMaterialInterpreter.d.ts +11 -0
  311. package/build/interpreter/material/PointsMaterialInterpreter.js +30 -0
  312. package/build/interpreter/material/PointsMaterialInterpreter.js.map +1 -0
  313. package/build/interpreter/material/ShaderMaterialInterpreter.d.ts +14 -0
  314. package/build/interpreter/material/ShaderMaterialInterpreter.js +46 -0
  315. package/build/interpreter/material/ShaderMaterialInterpreter.js.map +1 -0
  316. package/build/interpreter/material/ShadowMaterialInterpreter.d.ts +11 -0
  317. package/build/interpreter/material/ShadowMaterialInterpreter.js +25 -0
  318. package/build/interpreter/material/ShadowMaterialInterpreter.js.map +1 -0
  319. package/build/interpreter/material/SpriteMaterialInterpreter.d.ts +11 -0
  320. package/build/interpreter/material/SpriteMaterialInterpreter.js +30 -0
  321. package/build/interpreter/material/SpriteMaterialInterpreter.js.map +1 -0
  322. package/build/interpreter/texture/TextureInterpreter.d.ts +13 -0
  323. package/build/interpreter/texture/TextureInterpreter.js +54 -0
  324. package/build/interpreter/texture/TextureInterpreter.js.map +1 -0
  325. package/build/locale/Language.d.ts +3 -0
  326. package/build/locale/Language.js +6 -0
  327. package/build/locale/Language.js.map +1 -0
  328. package/build/locale/LanguageProvider.d.ts +6 -0
  329. package/build/locale/LanguageProvider.js +7 -0
  330. package/build/locale/LanguageProvider.js.map +1 -0
  331. package/build/locale/index.d.ts +2 -0
  332. package/build/locale/index.js +3 -0
  333. package/build/locale/index.js.map +1 -0
  334. package/build/preset/execute/GeoMap/drilldown.d.ts +16 -0
  335. package/build/preset/execute/GeoMap/drilldown.js +45 -0
  336. package/build/preset/execute/GeoMap/drilldown.js.map +1 -0
  337. package/build/preset/execute/GeoMap/index.d.ts +1 -0
  338. package/build/preset/execute/GeoMap/index.js +2 -0
  339. package/build/preset/execute/GeoMap/index.js.map +1 -0
  340. package/build/preset/execute/index.d.ts +1 -0
  341. package/build/preset/execute/index.js +2 -0
  342. package/build/preset/execute/index.js.map +1 -0
  343. package/build/preset/index.d.ts +3 -0
  344. package/build/preset/index.js +4 -0
  345. package/build/preset/index.js.map +1 -0
  346. package/build/preset/interaction/GeoMap/drilldown.d.ts +5 -0
  347. package/build/preset/interaction/GeoMap/drilldown.js +19 -0
  348. package/build/preset/interaction/GeoMap/drilldown.js.map +1 -0
  349. package/build/preset/interaction/GeoMap/index.d.ts +1 -0
  350. package/build/preset/interaction/GeoMap/index.js +2 -0
  351. package/build/preset/interaction/GeoMap/index.js.map +1 -0
  352. package/build/preset/interaction/index.d.ts +1 -0
  353. package/build/preset/interaction/index.js +2 -0
  354. package/build/preset/interaction/index.js.map +1 -0
  355. package/build/utils/dispose/index.d.ts +3 -0
  356. package/build/utils/dispose/index.js +22 -0
  357. package/build/utils/dispose/index.js.map +1 -0
  358. package/build/utils/geometry/index.d.ts +19 -0
  359. package/build/utils/geometry/index.js +61 -0
  360. package/build/utils/geometry/index.js.map +1 -0
  361. package/build/utils/index.d.ts +7 -0
  362. package/build/utils/index.js +8 -0
  363. package/build/utils/index.js.map +1 -0
  364. package/build/utils/material/index.d.ts +7 -0
  365. package/build/utils/material/index.js +46 -0
  366. package/build/utils/material/index.js.map +1 -0
  367. package/build/utils/pickup/index.d.ts +5 -0
  368. package/build/utils/pickup/index.js +14 -0
  369. package/build/utils/pickup/index.js.map +1 -0
  370. package/build/utils/random/index.d.ts +2 -0
  371. package/build/utils/random/index.js +5 -0
  372. package/build/utils/random/index.js.map +1 -0
  373. package/build/utils/text/index.d.ts +98 -0
  374. package/build/utils/text/index.js +379 -0
  375. package/build/utils/text/index.js.map +1 -0
  376. package/build/utils/texture/index.d.ts +4 -0
  377. package/build/utils/texture/index.js +17 -0
  378. package/build/utils/texture/index.js.map +1 -0
  379. package/package.json +25 -1
@@ -0,0 +1,29 @@
1
+ import { DefaultStyleColor } from "@vyr/engine";
2
+ import { MaterialDescriptor } from "./MaterialDescriptor";
3
+ class PointsMaterialDescriptor extends MaterialDescriptor {
4
+ static type = 'PointsMaterial';
5
+ /**漫反射颜色 */
6
+ color;
7
+ /**漫反射贴图 */
8
+ map;
9
+ /**透明度贴图 */
10
+ alphaMap;
11
+ /**点的的大小 */
12
+ size;
13
+ /**点的大小是否会被相机深度衰减 */
14
+ sizeAttenuation;
15
+ /**材质是否受雾影响。默认为true。 */
16
+ fog;
17
+ constructor(descriptor = {}) {
18
+ super(descriptor);
19
+ this.color = descriptor.color ? new DefaultStyleColor(descriptor.color) : new DefaultStyleColor({ value: '#ffffff' });
20
+ this.map = descriptor.map ?? '';
21
+ this.alphaMap = descriptor.alphaMap ?? '';
22
+ this.size = descriptor.size ?? 1;
23
+ this.sizeAttenuation = descriptor.sizeAttenuation ?? true;
24
+ this.fog = descriptor.fog ?? true;
25
+ }
26
+ }
27
+ MaterialDescriptor.register(PointsMaterialDescriptor);
28
+ export { PointsMaterialDescriptor };
29
+ //# sourceMappingURL=PointsMaterialDescriptor.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PointsMaterialDescriptor.js","sourceRoot":"","sources":["../../../src/descriptor/material/PointsMaterialDescriptor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAyB,MAAM,aAAa,CAAA;AACtE,OAAO,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAA;AAEzD,MAAM,wBAAyB,SAAQ,kBAAkB;IACrD,MAAM,CAAC,IAAI,GAAG,gBAAgB,CAAA;IAC9B,WAAW;IACX,KAAK,CAAmB;IACxB,WAAW;IACX,GAAG,CAAQ;IACX,WAAW;IACX,QAAQ,CAAQ;IAChB,WAAW;IACX,IAAI,CAAQ;IACZ,oBAAoB;IACpB,eAAe,CAAS;IACxB,uBAAuB;IACvB,GAAG,CAAS;IAEZ,YAAY,aAAuE,EAAE;QACjF,KAAK,CAAC,UAAU,CAAC,CAAA;QACjB,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,iBAAiB,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,iBAAiB,CAAC,EAAE,KAAK,EAAE,SAAS,EAAE,CAAC,CAAA;QACrH,IAAI,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,IAAI,EAAE,CAAA;QAC/B,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,IAAI,EAAE,CAAA;QACzC,IAAI,CAAC,IAAI,GAAG,UAAU,CAAC,IAAI,IAAI,CAAC,CAAA;QAChC,IAAI,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,IAAI,IAAI,CAAA;QACzD,IAAI,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,IAAI,IAAI,CAAA;IACrC,CAAC;;AAEL,kBAAkB,CAAC,QAAQ,CAAC,wBAAwB,CAAC,CAAA;AAErD,OAAO,EAAE,wBAAwB,EAAE,CAAA"}
@@ -0,0 +1,24 @@
1
+ import { DeserializationObject } from "@vyr/engine";
2
+ import { MaterialDescriptor } from "./MaterialDescriptor";
3
+ interface ShaderMaterialAttribute {
4
+ uniforms: {
5
+ [k: string]: any;
6
+ };
7
+ fragmentShader: string;
8
+ vertexShader: string;
9
+ }
10
+ declare class ShaderMaterialDescriptor extends MaterialDescriptor {
11
+ static type: string;
12
+ /**材质是否受到光照的影响 */
13
+ lights: boolean;
14
+ /**定义材质是否使用平面着色进行渲染 */
15
+ flatShading: boolean;
16
+ /**材质是否受雾影响。默认为true。 */
17
+ fog: boolean;
18
+ /**将几何体渲染为线框。默认值为false */
19
+ wireframe: boolean;
20
+ /**着色器材质所需的资产 */
21
+ shader: string;
22
+ constructor(descriptor?: Partial<DeserializationObject<ShaderMaterialDescriptor>>);
23
+ }
24
+ export { ShaderMaterialAttribute, ShaderMaterialDescriptor };
@@ -0,0 +1,26 @@
1
+ import { MaterialDescriptor } from "./MaterialDescriptor";
2
+ class ShaderMaterialDescriptor extends MaterialDescriptor {
3
+ static type = 'ShaderMaterial';
4
+ /**材质是否受到光照的影响 */
5
+ lights;
6
+ /**定义材质是否使用平面着色进行渲染 */
7
+ flatShading;
8
+ /**材质是否受雾影响。默认为true。 */
9
+ fog;
10
+ /**将几何体渲染为线框。默认值为false */
11
+ wireframe;
12
+ /**着色器材质所需的资产 */
13
+ shader;
14
+ constructor(descriptor = {}) {
15
+ super(descriptor);
16
+ this.lights = descriptor.lights ?? false;
17
+ this.vertexColors = descriptor.vertexColors ?? false;
18
+ this.flatShading = descriptor.flatShading ?? false;
19
+ this.fog = descriptor.fog ?? true;
20
+ this.wireframe = descriptor.wireframe ?? false;
21
+ this.shader = descriptor.shader ?? '';
22
+ }
23
+ }
24
+ MaterialDescriptor.register(ShaderMaterialDescriptor);
25
+ export { ShaderMaterialDescriptor };
26
+ //# sourceMappingURL=ShaderMaterialDescriptor.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ShaderMaterialDescriptor.js","sourceRoot":"","sources":["../../../src/descriptor/material/ShaderMaterialDescriptor.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAA;AAQzD,MAAM,wBAAyB,SAAQ,kBAAkB;IACrD,MAAM,CAAC,IAAI,GAAG,gBAAgB,CAAA;IAC9B,iBAAiB;IACjB,MAAM,CAAS;IACf,sBAAsB;IACtB,WAAW,CAAS;IACpB,uBAAuB;IACvB,GAAG,CAAS;IACZ,yBAAyB;IACzB,SAAS,CAAS;IAClB,gBAAgB;IAChB,MAAM,CAAQ;IAEd,YAAY,aAAuE,EAAE;QACjF,KAAK,CAAC,UAAU,CAAC,CAAA;QACjB,IAAI,CAAC,MAAM,GAAG,UAAU,CAAC,MAAM,IAAI,KAAK,CAAA;QACxC,IAAI,CAAC,YAAY,GAAG,UAAU,CAAC,YAAY,IAAI,KAAK,CAAA;QACpD,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC,WAAW,IAAI,KAAK,CAAA;QAClD,IAAI,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,IAAI,IAAI,CAAA;QACjC,IAAI,CAAC,SAAS,GAAG,UAAU,CAAC,SAAS,IAAI,KAAK,CAAA;QAC9C,IAAI,CAAC,MAAM,GAAG,UAAU,CAAC,MAAM,IAAI,EAAE,CAAA;IACzC,CAAC;;AAEL,kBAAkB,CAAC,QAAQ,CAAC,wBAAwB,CAAC,CAAA;AAErD,OAAO,EAA2B,wBAAwB,EAAE,CAAA"}
@@ -0,0 +1,11 @@
1
+ import { DefaultStyleColor, DeserializationObject } from "@vyr/engine";
2
+ import { MaterialDescriptor } from "./MaterialDescriptor";
3
+ declare class ShadowMaterialDescriptor extends MaterialDescriptor {
4
+ static type: string;
5
+ /**漫反射颜色 */
6
+ color: DefaultStyleColor;
7
+ /**材质是否受雾影响。默认为true。 */
8
+ fog: boolean;
9
+ constructor(descriptor?: Partial<DeserializationObject<ShadowMaterialDescriptor>>);
10
+ }
11
+ export { ShadowMaterialDescriptor };
@@ -0,0 +1,17 @@
1
+ import { DefaultStyleColor } from "@vyr/engine";
2
+ import { MaterialDescriptor } from "./MaterialDescriptor";
3
+ class ShadowMaterialDescriptor extends MaterialDescriptor {
4
+ static type = 'ShadowMaterial';
5
+ /**漫反射颜色 */
6
+ color;
7
+ /**材质是否受雾影响。默认为true。 */
8
+ fog;
9
+ constructor(descriptor = {}) {
10
+ super(descriptor);
11
+ this.color = descriptor.color ? new DefaultStyleColor(descriptor.color) : new DefaultStyleColor({ value: '#ffffff' });
12
+ this.fog = descriptor.fog ?? true;
13
+ }
14
+ }
15
+ MaterialDescriptor.register(ShadowMaterialDescriptor);
16
+ export { ShadowMaterialDescriptor };
17
+ //# sourceMappingURL=ShadowMaterialDescriptor.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ShadowMaterialDescriptor.js","sourceRoot":"","sources":["../../../src/descriptor/material/ShadowMaterialDescriptor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAyB,MAAM,aAAa,CAAA;AACtE,OAAO,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAA;AAEzD,MAAM,wBAAyB,SAAQ,kBAAkB;IACrD,MAAM,CAAC,IAAI,GAAG,gBAAgB,CAAA;IAC9B,WAAW;IACX,KAAK,CAAmB;IACxB,uBAAuB;IACvB,GAAG,CAAS;IAEZ,YAAY,aAAuE,EAAE;QACjF,KAAK,CAAC,UAAU,CAAC,CAAA;QACjB,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,iBAAiB,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,iBAAiB,CAAC,EAAE,KAAK,EAAE,SAAS,EAAE,CAAC,CAAA;QACrH,IAAI,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,IAAI,IAAI,CAAA;IACrC,CAAC;;AAEL,kBAAkB,CAAC,QAAQ,CAAC,wBAAwB,CAAC,CAAA;AAErD,OAAO,EAAE,wBAAwB,EAAE,CAAA"}
@@ -0,0 +1,19 @@
1
+ import { DefaultStyleColor, DeserializationObject } from "@vyr/engine";
2
+ import { MaterialDescriptor } from "./MaterialDescriptor";
3
+ declare class SpriteMaterialDescriptor extends MaterialDescriptor {
4
+ static type: string;
5
+ /**漫反射颜色 */
6
+ color: DefaultStyleColor;
7
+ /**漫反射贴图 */
8
+ map: string;
9
+ /**透明度贴图 */
10
+ alphaMap: string;
11
+ /**sprite的转动 */
12
+ rotation: number;
13
+ /**精灵的大小是否会被相机深度衰减 */
14
+ sizeAttenuation: boolean;
15
+ /**材质是否受雾影响。默认为true。 */
16
+ fog: boolean;
17
+ constructor(descriptor?: Partial<DeserializationObject<SpriteMaterialDescriptor>>);
18
+ }
19
+ export { SpriteMaterialDescriptor };
@@ -0,0 +1,29 @@
1
+ import { DefaultStyleColor } from "@vyr/engine";
2
+ import { MaterialDescriptor } from "./MaterialDescriptor";
3
+ class SpriteMaterialDescriptor extends MaterialDescriptor {
4
+ static type = 'SpriteMaterial';
5
+ /**漫反射颜色 */
6
+ color;
7
+ /**漫反射贴图 */
8
+ map;
9
+ /**透明度贴图 */
10
+ alphaMap;
11
+ /**sprite的转动 */
12
+ rotation;
13
+ /**精灵的大小是否会被相机深度衰减 */
14
+ sizeAttenuation;
15
+ /**材质是否受雾影响。默认为true。 */
16
+ fog;
17
+ constructor(descriptor = {}) {
18
+ super(descriptor);
19
+ this.color = descriptor.color ? new DefaultStyleColor(descriptor.color) : new DefaultStyleColor({ value: '#ffffff' });
20
+ this.map = descriptor.map ?? '';
21
+ this.alphaMap = descriptor.alphaMap ?? '';
22
+ this.rotation = descriptor.rotation ?? 0;
23
+ this.sizeAttenuation = descriptor.sizeAttenuation ?? true;
24
+ this.fog = descriptor.fog ?? true;
25
+ }
26
+ }
27
+ MaterialDescriptor.register(SpriteMaterialDescriptor);
28
+ export { SpriteMaterialDescriptor };
29
+ //# sourceMappingURL=SpriteMaterialDescriptor.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SpriteMaterialDescriptor.js","sourceRoot":"","sources":["../../../src/descriptor/material/SpriteMaterialDescriptor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAyB,MAAM,aAAa,CAAA;AACtE,OAAO,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAA;AAEzD,MAAM,wBAAyB,SAAQ,kBAAkB;IACrD,MAAM,CAAC,IAAI,GAAG,gBAAgB,CAAA;IAC9B,WAAW;IACX,KAAK,CAAmB;IACxB,WAAW;IACX,GAAG,CAAQ;IACX,WAAW;IACX,QAAQ,CAAQ;IAChB,eAAe;IACf,QAAQ,CAAQ;IAChB,qBAAqB;IACrB,eAAe,CAAS;IACxB,uBAAuB;IACvB,GAAG,CAAS;IAEZ,YAAY,aAAuE,EAAE;QACjF,KAAK,CAAC,UAAU,CAAC,CAAA;QACjB,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,iBAAiB,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,iBAAiB,CAAC,EAAE,KAAK,EAAE,SAAS,EAAE,CAAC,CAAA;QACrH,IAAI,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,IAAI,EAAE,CAAA;QAC/B,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,IAAI,EAAE,CAAA;QACzC,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,IAAI,CAAC,CAAA;QACxC,IAAI,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,IAAI,IAAI,CAAA;QACzD,IAAI,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,IAAI,IAAI,CAAA;IACrC,CAAC;;AAEL,kBAAkB,CAAC,QAAQ,CAAC,wBAAwB,CAAC,CAAA;AAErD,OAAO,EAAE,wBAAwB,EAAE,CAAA"}
@@ -0,0 +1,80 @@
1
+ import { Descriptor, DeserializationObject, Vector2 } from '@vyr/engine';
2
+ declare enum TextureMapping {
3
+ UVMapping,
4
+ CubeReflectionMapping,
5
+ CubeRefractionMapping,
6
+ EquirectangularReflectionMapping,
7
+ EquirectangularRefractionMapping,
8
+ CubeUVReflectionMapping
9
+ }
10
+ declare enum TextureWrap {
11
+ RepeatWrapping,
12
+ ClampToEdgeWrapping,
13
+ MirroredRepeatWrapping
14
+ }
15
+ declare enum TextureFType {
16
+ UnsignedByteType,
17
+ ByteType,
18
+ ShortType,
19
+ UnsignedShortType,
20
+ IntType,
21
+ UnsignedIntType,
22
+ FloatType,
23
+ HalfFloatType,
24
+ UnsignedShort4444Type,
25
+ UnsignedShort5551Type,
26
+ UnsignedInt248Type,
27
+ UnsignedInt5999Type
28
+ }
29
+ declare enum TextureFormat {
30
+ AlphaFormat,
31
+ RedFormat,
32
+ RedIntegerFormat,
33
+ RGFormat,
34
+ RGIntegerFormat,
35
+ RGBFormat,
36
+ RGBAFormat,
37
+ RGBAIntegerFormat,
38
+ DepthFormat,
39
+ DepthStencilFormat
40
+ }
41
+ declare const TextureColorSpace: {
42
+ readonly NoColorSpace: "";
43
+ readonly SRGBColorSpace: "srgb";
44
+ readonly LinearSRGBColorSpace: "srgb-linear";
45
+ };
46
+ declare class TextureDescriptor extends Descriptor {
47
+ static type: string;
48
+ url: string;
49
+ /**图像将如何应用到物体(对象)上。
50
+ *
51
+ * - 1
52
+ */
53
+ mapping: number;
54
+ /**这个值定义了纹理贴图在水平方向上将如何包裹
55
+ *
56
+ * - 1
57
+ */
58
+ wrapS: number;
59
+ /**这个值定义了纹理贴图在垂直方向上将如何包裹
60
+ *
61
+ * - 1
62
+ */
63
+ wrapT: number;
64
+ /**定义shader(着色器)将如何读取的2D纹理或者texels(纹理元素)的元素
65
+ *
66
+ */
67
+ format: number;
68
+ /**这个值必须与format相对应 */
69
+ ftype: number;
70
+ offset: Vector2;
71
+ repeat: Vector2;
72
+ center: Vector2;
73
+ rotation: number;
74
+ generateMipmaps: boolean;
75
+ premultiplyAlpha: boolean;
76
+ flipY: boolean;
77
+ colorSpace: string;
78
+ constructor(descriptor?: Partial<DeserializationObject<TextureDescriptor>>);
79
+ }
80
+ export { TextureMapping, TextureWrap, TextureFType, TextureFormat, TextureColorSpace, TextureDescriptor, };
@@ -0,0 +1,103 @@
1
+ import * as THREE from 'three';
2
+ import { Descriptor, Vector2 } from '@vyr/engine';
3
+ var TextureMapping;
4
+ (function (TextureMapping) {
5
+ TextureMapping[TextureMapping["UVMapping"] = THREE.UVMapping] = "UVMapping";
6
+ TextureMapping[TextureMapping["CubeReflectionMapping"] = THREE.CubeReflectionMapping] = "CubeReflectionMapping";
7
+ TextureMapping[TextureMapping["CubeRefractionMapping"] = THREE.CubeRefractionMapping] = "CubeRefractionMapping";
8
+ TextureMapping[TextureMapping["EquirectangularReflectionMapping"] = THREE.EquirectangularReflectionMapping] = "EquirectangularReflectionMapping";
9
+ TextureMapping[TextureMapping["EquirectangularRefractionMapping"] = THREE.EquirectangularRefractionMapping] = "EquirectangularRefractionMapping";
10
+ TextureMapping[TextureMapping["CubeUVReflectionMapping"] = THREE.CubeUVReflectionMapping] = "CubeUVReflectionMapping";
11
+ })(TextureMapping || (TextureMapping = {}));
12
+ var TextureWrap;
13
+ (function (TextureWrap) {
14
+ TextureWrap[TextureWrap["RepeatWrapping"] = THREE.RepeatWrapping] = "RepeatWrapping";
15
+ TextureWrap[TextureWrap["ClampToEdgeWrapping"] = THREE.ClampToEdgeWrapping] = "ClampToEdgeWrapping";
16
+ TextureWrap[TextureWrap["MirroredRepeatWrapping"] = THREE.MirroredRepeatWrapping] = "MirroredRepeatWrapping";
17
+ })(TextureWrap || (TextureWrap = {}));
18
+ var TextureFType;
19
+ (function (TextureFType) {
20
+ TextureFType[TextureFType["UnsignedByteType"] = THREE.UnsignedByteType] = "UnsignedByteType";
21
+ TextureFType[TextureFType["ByteType"] = THREE.ByteType] = "ByteType";
22
+ TextureFType[TextureFType["ShortType"] = THREE.ShortType] = "ShortType";
23
+ TextureFType[TextureFType["UnsignedShortType"] = THREE.UnsignedShortType] = "UnsignedShortType";
24
+ TextureFType[TextureFType["IntType"] = THREE.IntType] = "IntType";
25
+ TextureFType[TextureFType["UnsignedIntType"] = THREE.UnsignedIntType] = "UnsignedIntType";
26
+ TextureFType[TextureFType["FloatType"] = THREE.FloatType] = "FloatType";
27
+ TextureFType[TextureFType["HalfFloatType"] = THREE.HalfFloatType] = "HalfFloatType";
28
+ TextureFType[TextureFType["UnsignedShort4444Type"] = THREE.UnsignedShort4444Type] = "UnsignedShort4444Type";
29
+ TextureFType[TextureFType["UnsignedShort5551Type"] = THREE.UnsignedShort5551Type] = "UnsignedShort5551Type";
30
+ TextureFType[TextureFType["UnsignedInt248Type"] = THREE.UnsignedInt248Type] = "UnsignedInt248Type";
31
+ TextureFType[TextureFType["UnsignedInt5999Type"] = THREE.UnsignedInt5999Type] = "UnsignedInt5999Type";
32
+ })(TextureFType || (TextureFType = {}));
33
+ var TextureFormat;
34
+ (function (TextureFormat) {
35
+ TextureFormat[TextureFormat["AlphaFormat"] = THREE.AlphaFormat] = "AlphaFormat";
36
+ TextureFormat[TextureFormat["RedFormat"] = THREE.RedFormat] = "RedFormat";
37
+ TextureFormat[TextureFormat["RedIntegerFormat"] = THREE.RedIntegerFormat] = "RedIntegerFormat";
38
+ TextureFormat[TextureFormat["RGFormat"] = THREE.RGFormat] = "RGFormat";
39
+ TextureFormat[TextureFormat["RGIntegerFormat"] = THREE.RGIntegerFormat] = "RGIntegerFormat";
40
+ TextureFormat[TextureFormat["RGBFormat"] = THREE.RGBFormat] = "RGBFormat";
41
+ TextureFormat[TextureFormat["RGBAFormat"] = THREE.RGBAFormat] = "RGBAFormat";
42
+ TextureFormat[TextureFormat["RGBAIntegerFormat"] = THREE.RGBAIntegerFormat] = "RGBAIntegerFormat";
43
+ TextureFormat[TextureFormat["DepthFormat"] = THREE.DepthFormat] = "DepthFormat";
44
+ TextureFormat[TextureFormat["DepthStencilFormat"] = THREE.DepthStencilFormat] = "DepthStencilFormat";
45
+ })(TextureFormat || (TextureFormat = {}));
46
+ const TextureColorSpace = {
47
+ NoColorSpace: THREE.NoColorSpace,
48
+ SRGBColorSpace: THREE.SRGBColorSpace,
49
+ LinearSRGBColorSpace: THREE.LinearSRGBColorSpace,
50
+ };
51
+ class TextureDescriptor extends Descriptor {
52
+ static type = 'Texture';
53
+ url;
54
+ /**图像将如何应用到物体(对象)上。
55
+ *
56
+ * - 1
57
+ */
58
+ mapping;
59
+ /**这个值定义了纹理贴图在水平方向上将如何包裹
60
+ *
61
+ * - 1
62
+ */
63
+ wrapS;
64
+ /**这个值定义了纹理贴图在垂直方向上将如何包裹
65
+ *
66
+ * - 1
67
+ */
68
+ wrapT;
69
+ /**定义shader(着色器)将如何读取的2D纹理或者texels(纹理元素)的元素
70
+ *
71
+ */
72
+ format;
73
+ /**这个值必须与format相对应 */
74
+ ftype;
75
+ offset;
76
+ repeat;
77
+ center;
78
+ rotation;
79
+ generateMipmaps;
80
+ premultiplyAlpha;
81
+ flipY;
82
+ colorSpace;
83
+ constructor(descriptor = {}) {
84
+ super(descriptor);
85
+ this.url = descriptor.url ?? '';
86
+ this.mapping = descriptor.mapping ?? TextureMapping.UVMapping;
87
+ this.wrapS = descriptor.wrapS ?? TextureWrap.ClampToEdgeWrapping;
88
+ this.wrapT = descriptor.wrapT ?? TextureWrap.ClampToEdgeWrapping;
89
+ this.format = descriptor.format ?? TextureFormat.RGBAFormat;
90
+ this.ftype = descriptor.ftype ?? TextureFType.UnsignedByteType;
91
+ this.offset = Vector2.create(descriptor.offset);
92
+ this.repeat = descriptor.repeat ? Vector2.create(descriptor.repeat) : Vector2.create(1, 1);
93
+ this.center = Vector2.create(descriptor.center);
94
+ this.rotation = descriptor.rotation ?? 0;
95
+ this.generateMipmaps = descriptor.generateMipmaps ?? true;
96
+ this.premultiplyAlpha = descriptor.premultiplyAlpha ?? false;
97
+ this.flipY = descriptor.flipY ?? true;
98
+ this.colorSpace = descriptor.colorSpace ?? TextureColorSpace.SRGBColorSpace;
99
+ }
100
+ }
101
+ Descriptor.register(TextureDescriptor);
102
+ export { TextureMapping, TextureWrap, TextureFType, TextureFormat, TextureColorSpace, TextureDescriptor, };
103
+ //# sourceMappingURL=TextureDescriptor.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TextureDescriptor.js","sourceRoot":"","sources":["../../../src/descriptor/texture/TextureDescriptor.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,UAAU,EAAyB,OAAO,EAAE,MAAM,aAAa,CAAA;AAExE,IAAK,cAOJ;AAPD,WAAK,cAAc;IACf,6CAAY,KAAK,CAAC,SAAS,eAAA,CAAA;IAC3B,yDAAwB,KAAK,CAAC,qBAAqB,2BAAA,CAAA;IACnD,yDAAwB,KAAK,CAAC,qBAAqB,2BAAA,CAAA;IACnD,oEAAmC,KAAK,CAAC,gCAAgC,sCAAA,CAAA;IACzE,oEAAmC,KAAK,CAAC,gCAAgC,sCAAA,CAAA;IACzE,2DAA0B,KAAK,CAAC,uBAAuB,6BAAA,CAAA;AAC3D,CAAC,EAPI,cAAc,KAAd,cAAc,QAOlB;AACD,IAAK,WAIJ;AAJD,WAAK,WAAW;IACZ,4CAAiB,KAAK,CAAC,cAAc,oBAAA,CAAA;IACrC,iDAAsB,KAAK,CAAC,mBAAmB,yBAAA,CAAA;IAC/C,oDAAyB,KAAK,CAAC,sBAAsB,4BAAA,CAAA;AACzD,CAAC,EAJI,WAAW,KAAX,WAAW,QAIf;AACD,IAAK,YAaJ;AAbD,WAAK,YAAY;IACb,gDAAmB,KAAK,CAAC,gBAAgB,sBAAA,CAAA;IACzC,wCAAW,KAAK,CAAC,QAAQ,cAAA,CAAA;IACzB,yCAAY,KAAK,CAAC,SAAS,eAAA,CAAA;IAC3B,iDAAoB,KAAK,CAAC,iBAAiB,uBAAA,CAAA;IAC3C,uCAAU,KAAK,CAAC,OAAO,aAAA,CAAA;IACvB,+CAAkB,KAAK,CAAC,eAAe,qBAAA,CAAA;IACvC,yCAAY,KAAK,CAAC,SAAS,eAAA,CAAA;IAC3B,6CAAgB,KAAK,CAAC,aAAa,mBAAA,CAAA;IACnC,qDAAwB,KAAK,CAAC,qBAAqB,2BAAA,CAAA;IACnD,qDAAwB,KAAK,CAAC,qBAAqB,2BAAA,CAAA;IACnD,kDAAqB,KAAK,CAAC,kBAAkB,wBAAA,CAAA;IAC7C,mDAAsB,KAAK,CAAC,mBAAmB,yBAAA,CAAA;AACnD,CAAC,EAbI,YAAY,KAAZ,YAAY,QAahB;AACD,IAAK,aAWJ;AAXD,WAAK,aAAa;IACd,6CAAc,KAAK,CAAC,WAAW,iBAAA,CAAA;IAC/B,2CAAY,KAAK,CAAC,SAAS,eAAA,CAAA;IAC3B,kDAAmB,KAAK,CAAC,gBAAgB,sBAAA,CAAA;IACzC,0CAAW,KAAK,CAAC,QAAQ,cAAA,CAAA;IACzB,iDAAkB,KAAK,CAAC,eAAe,qBAAA,CAAA;IACvC,2CAAY,KAAK,CAAC,SAAS,eAAA,CAAA;IAC3B,4CAAa,KAAK,CAAC,UAAU,gBAAA,CAAA;IAC7B,mDAAoB,KAAK,CAAC,iBAAiB,uBAAA,CAAA;IAC3C,6CAAc,KAAK,CAAC,WAAW,iBAAA,CAAA;IAC/B,oDAAqB,KAAK,CAAC,kBAAkB,wBAAA,CAAA;AACjD,CAAC,EAXI,aAAa,KAAb,aAAa,QAWjB;AACD,MAAM,iBAAiB,GAAG;IACtB,YAAY,EAAE,KAAK,CAAC,YAAY;IAChC,cAAc,EAAE,KAAK,CAAC,cAAc;IACpC,oBAAoB,EAAE,KAAK,CAAC,oBAAoB;CAC1C,CAAA;AAEV,MAAM,iBAAkB,SAAQ,UAAU;IACtC,MAAM,CAAC,IAAI,GAAG,SAAS,CAAA;IACvB,GAAG,CAAQ;IAEX;;;OAGG;IACH,OAAO,CAAQ;IACf;;;OAGG;IACH,KAAK,CAAQ;IACb;;;OAGG;IACH,KAAK,CAAQ;IACb;;OAEG;IACH,MAAM,CAAQ;IACd,qBAAqB;IACrB,KAAK,CAAQ;IACb,MAAM,CAAS;IACf,MAAM,CAAS;IACf,MAAM,CAAS;IACf,QAAQ,CAAQ;IAChB,eAAe,CAAS;IACxB,gBAAgB,CAAS;IACzB,KAAK,CAAS;IACd,UAAU,CAAQ;IAElB,YAAY,aAAgE,EAAE;QAC1E,KAAK,CAAC,UAAU,CAAC,CAAA;QACjB,IAAI,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,IAAI,EAAE,CAAA;QAC/B,IAAI,CAAC,OAAO,GAAG,UAAU,CAAC,OAAO,IAAI,cAAc,CAAC,SAAS,CAAA;QAC7D,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,IAAI,WAAW,CAAC,mBAAmB,CAAA;QAChE,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,IAAI,WAAW,CAAC,mBAAmB,CAAA;QAChE,IAAI,CAAC,MAAM,GAAG,UAAU,CAAC,MAAM,IAAI,aAAa,CAAC,UAAU,CAAA;QAC3D,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,IAAI,YAAY,CAAC,gBAAgB,CAAA;QAC9D,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC,UAAU,CAAC,MAAM,CAAC,CAAA;QAC/C,IAAI,CAAC,MAAM,GAAG,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;QAC1F,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC,UAAU,CAAC,MAAM,CAAC,CAAA;QAC/C,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,IAAI,CAAC,CAAA;QACxC,IAAI,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,IAAI,IAAI,CAAA;QACzD,IAAI,CAAC,gBAAgB,GAAG,UAAU,CAAC,gBAAgB,IAAI,KAAK,CAAA;QAC5D,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,IAAI,IAAI,CAAA;QACrC,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC,UAAU,IAAI,iBAAiB,CAAC,cAAc,CAAA;IAC/E,CAAC;;AAEL,UAAU,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAA;AAEtC,OAAO,EACH,cAAc,EACd,WAAW,EACX,YAAY,EACZ,aAAa,EACb,iBAAiB,EACjB,iBAAiB,GACpB,CAAA"}
@@ -0,0 +1,9 @@
1
+ export * as THREE from 'three';
2
+ export * from './locale';
3
+ export * from './utils';
4
+ export * from './asset';
5
+ export * from './descriptor';
6
+ export * from './actor';
7
+ export * from './interpreter';
8
+ export * from './preset';
9
+ export * from './controls';
package/build/index.js ADDED
@@ -0,0 +1,10 @@
1
+ export * as THREE from 'three';
2
+ export * from './locale';
3
+ export * from './utils';
4
+ export * from './asset';
5
+ export * from './descriptor';
6
+ export * from './actor';
7
+ export * from './interpreter';
8
+ export * from './preset';
9
+ export * from './controls';
10
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,cAAc,UAAU,CAAA;AACxB,cAAc,SAAS,CAAA;AACvB,cAAc,SAAS,CAAA;AACvB,cAAc,cAAc,CAAA;AAC5B,cAAc,SAAS,CAAA;AACvB,cAAc,eAAe,CAAA;AAC7B,cAAc,UAAU,CAAA;AACxB,cAAc,YAAY,CAAA"}
@@ -0,0 +1,22 @@
1
+ "use strict";
2
+ // import { UpdateArgs } from '@vyr/engine'
3
+ // import { ComposerServiceDescriptor } from '../descriptor/ComposerServiceDescriptor'
4
+ // import { SceneServiceInterpreter } from './SceneServiceInterpreter'
5
+ // import { ComposerServiceActor } from '../actor'
6
+ // class ComposerServiceInterpreter extends SceneServiceInterpreter {
7
+ // static type = ComposerServiceDescriptor.type
8
+ // protected createActor(descriptor: ComposerServiceDescriptor) {
9
+ // const actor = new ComposerServiceActor(descriptor)
10
+ // return actor
11
+ // }
12
+ // protected setSize(actor: ComposerServiceActor) {
13
+ // const rect = super.setSize(actor)
14
+ // const descriptor = ComposerServiceDescriptor.get<ComposerServiceDescriptor>(this.unit.uuid)
15
+ // const composer = actor.getEffectComposer(descriptor)
16
+ // composer.setSize(rect.width, rect.height)
17
+ // return rect
18
+ // }
19
+ // }
20
+ // SceneServiceInterpreter.register(ComposerServiceInterpreter)
21
+ // export { ComposerServiceInterpreter }
22
+ //# sourceMappingURL=ComposerServiceInterpreter.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ComposerServiceInterpreter.js","sourceRoot":"","sources":["../../src/interpreter/ComposerServiceInterpreter.ts"],"names":[],"mappings":";AAAA,2CAA2C;AAC3C,sFAAsF;AACtF,sEAAsE;AACtE,kDAAkD;AAElD,qEAAqE;AACrE,mDAAmD;AAEnD,qEAAqE;AACrE,6DAA6D;AAC7D,uBAAuB;AACvB,QAAQ;AAER,uDAAuD;AACvD,4CAA4C;AAC5C,sGAAsG;AACtG,+DAA+D;AAC/D,oDAAoD;AACpD,sBAAsB;AACtB,QAAQ;AACR,IAAI;AAEJ,+DAA+D;AAE/D,wCAAwC"}
@@ -0,0 +1,36 @@
1
+ import { Material, Mesh, Object3D, BufferGeometry } from "three";
2
+ import { Descriptor, Interpreter, JsonAsset, InteractionDescriptor, Vector2 } from "@vyr/engine";
3
+ import { GeoMapDescriptor, GeometryDescriptor, HTMLConvertDescriptor } from '../descriptor';
4
+ import { NodeInterpreter, PickupNode } from "./NodeInterpreter";
5
+ import { NodeActor } from "../actor";
6
+ interface GeoFeature<T extends BufferGeometry = BufferGeometry> {
7
+ url: string;
8
+ descriptor: GeometryDescriptor;
9
+ interpreter: Interpreter;
10
+ dataset: string;
11
+ mesh: Mesh<T>;
12
+ }
13
+ type GeometryFactory<T extends GeometryDescriptor = GeometryDescriptor> = (url: string, dataset: string, feature: JsonAsset, offset: Vector2) => T;
14
+ declare class GeoMapInterpreter extends NodeInterpreter {
15
+ static type: string;
16
+ private _task;
17
+ readonly wrapper: Object3D<import("three").Object3DEventMap>;
18
+ readonly features: GeoFeature[];
19
+ readonly labels: HTMLConvertDescriptor[];
20
+ readonly interactions: InteractionDescriptor[];
21
+ protected createActor(descriptor: Descriptor): NodeActor<Object3D<import("three").Object3DEventMap>>;
22
+ private createLabel;
23
+ private _createGeoData;
24
+ buildLabel(descriptor: GeoMapDescriptor, fullJson: JsonAsset, offset: Vector2): void;
25
+ buildFeature(feature: JsonAsset, materials: Material | Material[], offset: Vector2, factory: GeometryFactory, flag: string): GeoFeature<BufferGeometry<import("three").NormalBufferAttributes>>;
26
+ buildBorder(fullJson: JsonAsset, materials: Material | Material[], offset: Vector2, features: GeoFeature[]): void;
27
+ buildShadow(feature: JsonAsset, materials: Material | Material[], offset: Vector2): GeoFeature<BufferGeometry<import("three").NormalBufferAttributes>>;
28
+ buildRegion(feature: JsonAsset, materials: Material | Material[], offset: Vector2): GeoFeature<BufferGeometry<import("three").NormalBufferAttributes>>;
29
+ build(descriptor: GeoMapDescriptor): Promise<void>;
30
+ clear(): Promise<void>;
31
+ update(descriptor: GeoMapDescriptor): void;
32
+ unmount(descriptor: GeoMapDescriptor, parentInterpreter: Interpreter, parentDescriptor: Descriptor): void;
33
+ free(descriptor: GeoMapDescriptor): void;
34
+ pickup(descriptor: GeoMapDescriptor, result: PickupNode[]): void;
35
+ }
36
+ export { GeoMapInterpreter };