@vpmedia/phaser 1.20.0 → 1.22.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (152) hide show
  1. package/README.md +1 -1
  2. package/package.json +2 -2
  3. package/src/phaser/core/animation.js +3 -6
  4. package/src/phaser/core/animation_manager.js +3 -5
  5. package/src/phaser/core/animation_parser.js +2 -3
  6. package/src/phaser/core/cache.js +37 -18
  7. package/src/phaser/core/dom.js +4 -5
  8. package/src/phaser/core/event_manager.js +1 -2
  9. package/src/phaser/core/factory.js +1 -2
  10. package/src/phaser/core/frame_data.js +7 -8
  11. package/src/phaser/core/input.js +13 -14
  12. package/src/phaser/core/input_handler.js +16 -19
  13. package/src/phaser/core/input_mouse.js +4 -5
  14. package/src/phaser/core/input_mspointer.js +1 -3
  15. package/src/phaser/core/input_pointer.js +2 -3
  16. package/src/phaser/core/input_touch.js +1 -3
  17. package/src/phaser/core/loader.js +70 -71
  18. package/src/phaser/core/raf.js +1 -3
  19. package/src/phaser/core/scale_manager.js +1 -2
  20. package/src/phaser/core/scene_manager.js +2 -3
  21. package/src/phaser/core/signal_binding.js +14 -7
  22. package/src/phaser/core/sound.js +1 -2
  23. package/src/phaser/core/sound_manager.js +1 -2
  24. package/src/phaser/core/sound_sprite.js +3 -6
  25. package/src/phaser/core/stage.js +1 -2
  26. package/src/phaser/core/time.js +1 -2
  27. package/src/phaser/core/timer.js +1 -2
  28. package/src/phaser/core/timer_event.js +1 -3
  29. package/src/phaser/core/tween.js +8 -10
  30. package/src/phaser/core/tween_data.js +1 -1
  31. package/src/phaser/core/tween_manager.js +1 -2
  32. package/src/phaser/core/world.js +1 -2
  33. package/src/phaser/display/bitmap_text.js +1 -2
  34. package/src/phaser/display/button.js +1 -2
  35. package/src/phaser/display/canvas/renderer.js +6 -7
  36. package/src/phaser/display/display_object.js +1 -0
  37. package/src/phaser/display/graphics.js +7 -9
  38. package/src/phaser/display/group.js +1 -2
  39. package/src/phaser/display/image.js +9 -10
  40. package/src/phaser/display/sprite_batch.js +1 -2
  41. package/src/phaser/display/sprite_util.js +2 -3
  42. package/src/phaser/display/text.js +43 -34
  43. package/src/phaser/display/webgl/abstract_filter.js +1 -1
  44. package/src/phaser/display/webgl/fast_sprite_batch.js +3 -3
  45. package/src/phaser/display/webgl/graphics.js +6 -6
  46. package/src/phaser/display/webgl/render_texture.js +1 -1
  47. package/src/phaser/display/webgl/renderer.js +8 -9
  48. package/src/phaser/display/webgl/shader/normal.js +1 -1
  49. package/src/phaser/display/webgl/shader_manager.js +3 -2
  50. package/src/phaser/display/webgl/sprite_batch.js +3 -5
  51. package/src/phaser/display/webgl/stencil_manager.js +6 -6
  52. package/src/phaser/display/webgl/texture.js +1 -2
  53. package/types/phaser/core/animation.d.ts +8 -11
  54. package/types/phaser/core/animation.d.ts.map +1 -1
  55. package/types/phaser/core/animation_manager.d.ts +10 -12
  56. package/types/phaser/core/animation_manager.d.ts.map +1 -1
  57. package/types/phaser/core/animation_parser.d.ts +4 -5
  58. package/types/phaser/core/animation_parser.d.ts.map +1 -1
  59. package/types/phaser/core/cache.d.ts +70 -48
  60. package/types/phaser/core/cache.d.ts.map +1 -1
  61. package/types/phaser/core/dom.d.ts +8 -9
  62. package/types/phaser/core/dom.d.ts.map +1 -1
  63. package/types/phaser/core/event_manager.d.ts +3 -4
  64. package/types/phaser/core/event_manager.d.ts.map +1 -1
  65. package/types/phaser/core/factory.d.ts +3 -4
  66. package/types/phaser/core/factory.d.ts.map +1 -1
  67. package/types/phaser/core/frame_data.d.ts +12 -13
  68. package/types/phaser/core/frame_data.d.ts.map +1 -1
  69. package/types/phaser/core/input.d.ts +22 -23
  70. package/types/phaser/core/input.d.ts.map +1 -1
  71. package/types/phaser/core/input_handler.d.ts +34 -37
  72. package/types/phaser/core/input_handler.d.ts.map +1 -1
  73. package/types/phaser/core/input_mouse.d.ts +5 -6
  74. package/types/phaser/core/input_mouse.d.ts.map +1 -1
  75. package/types/phaser/core/input_mspointer.d.ts +4 -5
  76. package/types/phaser/core/input_mspointer.d.ts.map +1 -1
  77. package/types/phaser/core/input_pointer.d.ts +5 -6
  78. package/types/phaser/core/input_pointer.d.ts.map +1 -1
  79. package/types/phaser/core/input_touch.d.ts +4 -5
  80. package/types/phaser/core/input_touch.d.ts.map +1 -1
  81. package/types/phaser/core/loader.d.ts +104 -105
  82. package/types/phaser/core/loader.d.ts.map +1 -1
  83. package/types/phaser/core/raf.d.ts +3 -4
  84. package/types/phaser/core/raf.d.ts.map +1 -1
  85. package/types/phaser/core/scale_manager.d.ts +3 -4
  86. package/types/phaser/core/scale_manager.d.ts.map +1 -1
  87. package/types/phaser/core/scene_manager.d.ts +5 -6
  88. package/types/phaser/core/scene_manager.d.ts.map +1 -1
  89. package/types/phaser/core/signal_binding.d.ts +22 -15
  90. package/types/phaser/core/signal_binding.d.ts.map +1 -1
  91. package/types/phaser/core/sound.d.ts +3 -4
  92. package/types/phaser/core/sound.d.ts.map +1 -1
  93. package/types/phaser/core/sound_manager.d.ts +3 -4
  94. package/types/phaser/core/sound_manager.d.ts.map +1 -1
  95. package/types/phaser/core/sound_sprite.d.ts +7 -9
  96. package/types/phaser/core/sound_sprite.d.ts.map +1 -1
  97. package/types/phaser/core/stage.d.ts +3 -4
  98. package/types/phaser/core/stage.d.ts.map +1 -1
  99. package/types/phaser/core/time.d.ts +3 -4
  100. package/types/phaser/core/time.d.ts.map +1 -1
  101. package/types/phaser/core/timer.d.ts +3 -4
  102. package/types/phaser/core/timer.d.ts.map +1 -1
  103. package/types/phaser/core/timer_event.d.ts +3 -4
  104. package/types/phaser/core/timer_event.d.ts.map +1 -1
  105. package/types/phaser/core/tween.d.ts +16 -19
  106. package/types/phaser/core/tween.d.ts.map +1 -1
  107. package/types/phaser/core/tween_data.d.ts +5 -5
  108. package/types/phaser/core/tween_data.d.ts.map +1 -1
  109. package/types/phaser/core/tween_manager.d.ts +3 -4
  110. package/types/phaser/core/tween_manager.d.ts.map +1 -1
  111. package/types/phaser/core/world.d.ts +2 -3
  112. package/types/phaser/core/world.d.ts.map +1 -1
  113. package/types/phaser/display/bitmap_text.d.ts +3 -4
  114. package/types/phaser/display/bitmap_text.d.ts.map +1 -1
  115. package/types/phaser/display/button.d.ts +2 -3
  116. package/types/phaser/display/button.d.ts.map +1 -1
  117. package/types/phaser/display/canvas/renderer.d.ts +9 -10
  118. package/types/phaser/display/canvas/renderer.d.ts.map +1 -1
  119. package/types/phaser/display/display_object.d.ts +4 -3
  120. package/types/phaser/display/display_object.d.ts.map +1 -1
  121. package/types/phaser/display/graphics.d.ts +13 -15
  122. package/types/phaser/display/graphics.d.ts.map +1 -1
  123. package/types/phaser/display/group.d.ts +3 -4
  124. package/types/phaser/display/group.d.ts.map +1 -1
  125. package/types/phaser/display/image.d.ts +22 -22
  126. package/types/phaser/display/image.d.ts.map +1 -1
  127. package/types/phaser/display/sprite_batch.d.ts +3 -4
  128. package/types/phaser/display/sprite_batch.d.ts.map +1 -1
  129. package/types/phaser/display/sprite_util.d.ts +4 -5
  130. package/types/phaser/display/sprite_util.d.ts.map +1 -1
  131. package/types/phaser/display/text.d.ts +63 -53
  132. package/types/phaser/display/text.d.ts.map +1 -1
  133. package/types/phaser/display/webgl/abstract_filter.d.ts +3 -3
  134. package/types/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  135. package/types/phaser/display/webgl/fast_sprite_batch.d.ts +6 -6
  136. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  137. package/types/phaser/display/webgl/graphics.d.ts +13 -12
  138. package/types/phaser/display/webgl/graphics.d.ts.map +1 -1
  139. package/types/phaser/display/webgl/render_texture.d.ts +3 -3
  140. package/types/phaser/display/webgl/render_texture.d.ts.map +1 -1
  141. package/types/phaser/display/webgl/renderer.d.ts +12 -13
  142. package/types/phaser/display/webgl/renderer.d.ts.map +1 -1
  143. package/types/phaser/display/webgl/shader/normal.d.ts +2 -2
  144. package/types/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  145. package/types/phaser/display/webgl/shader_manager.d.ts +6 -5
  146. package/types/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  147. package/types/phaser/display/webgl/sprite_batch.d.ts +5 -7
  148. package/types/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  149. package/types/phaser/display/webgl/stencil_manager.d.ts +9 -9
  150. package/types/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  151. package/types/phaser/display/webgl/texture.d.ts +3 -4
  152. package/types/phaser/display/webgl/texture.d.ts.map +1 -1
@@ -1,12 +1,12 @@
1
1
  export class SignalBinding {
2
2
  /**
3
3
  * TBD.
4
- * @param signal
5
- * @param listener
6
- * @param isOnce
7
- * @param listenerContext
8
- * @param priority
9
- * @param args - TBD.
4
+ * @param {import('./signal').Signal} signal - TBD.
5
+ * @param {Function} listener - TBD.
6
+ * @param {boolean} isOnce - TBD.
7
+ * @param {object} listenerContext - TBD.
8
+ * @param {number} priority - TBD.
9
+ * @param {...any} args - TBD.
10
10
  */
11
11
  constructor(signal, listener, isOnce = false, listenerContext = null, priority = 0, args = null) {
12
12
  this._signal = signal;
@@ -22,7 +22,8 @@ export class SignalBinding {
22
22
 
23
23
  /**
24
24
  * TBD.
25
- * @param paramsArr
25
+ * @param {any[]} paramsArr - TBD.
26
+ * @returns {Function} TBD.
26
27
  */
27
28
  execute(paramsArr) {
28
29
  let handlerReturn;
@@ -43,6 +44,7 @@ export class SignalBinding {
43
44
 
44
45
  /**
45
46
  * TBD.
47
+ * @returns {Function} TBD.
46
48
  */
47
49
  detach() {
48
50
  return this.isBound() ? this._signal.remove(this._listener, this.context) : null;
@@ -50,6 +52,7 @@ export class SignalBinding {
50
52
 
51
53
  /**
52
54
  * TBD.
55
+ * @returns {boolean} TBD.
53
56
  */
54
57
  isBound() {
55
58
  return !!this._signal && !!this._listener;
@@ -57,6 +60,7 @@ export class SignalBinding {
57
60
 
58
61
  /**
59
62
  * TBD.
63
+ * @returns {boolean} TBD.
60
64
  */
61
65
  isOnce() {
62
66
  return this._isOnce;
@@ -64,6 +68,7 @@ export class SignalBinding {
64
68
 
65
69
  /**
66
70
  * TBD.
71
+ * @returns {Function} TBD.
67
72
  */
68
73
  getListener() {
69
74
  return this._listener;
@@ -71,6 +76,7 @@ export class SignalBinding {
71
76
 
72
77
  /**
73
78
  * TBD.
79
+ * @returns {import('./signal').Signal} TBD.
74
80
  */
75
81
  getSignal() {
76
82
  return this._signal;
@@ -87,6 +93,7 @@ export class SignalBinding {
87
93
 
88
94
  /**
89
95
  * TBD.
96
+ * @returns {string} TBD.
90
97
  */
91
98
  toString() {
92
99
  return '[SignalBinding isOnce:' + this._isOnce + ', isBound:' + this.isBound() + ', active:' + this.active + ']';
@@ -1,10 +1,9 @@
1
- import { Game } from './game';
2
1
  import { Signal } from './signal';
3
2
 
4
3
  export class Sound {
5
4
  /**
6
5
  * TBD.
7
- * @param {Game} game - TBD.
6
+ * @param {import('./game').Game} game - TBD.
8
7
  * @param {string} key - TBD.
9
8
  * @param {number} volume - TBD.
10
9
  * @param {boolean} loop - TBD.
@@ -1,5 +1,4 @@
1
1
  import { ArraySet } from './array_set';
2
- import { Game } from './game';
3
2
  import { Signal } from './signal';
4
3
  import { Sound } from './sound';
5
4
  import { SoundSprite } from './sound_sprite';
@@ -7,7 +6,7 @@ import { SoundSprite } from './sound_sprite';
7
6
  export class SoundManager {
8
7
  /**
9
8
  * TBD.
10
- * @param {Game} game - TBD.
9
+ * @param {import('./game').Game} game - TBD.
11
10
  */
12
11
  constructor(game) {
13
12
  this.game = game;
@@ -1,10 +1,7 @@
1
- import { Game } from './game';
2
- import { Sound } from './sound';
3
-
4
1
  export class SoundSprite {
5
2
  /**
6
3
  * TBD.
7
- * @param {Game} game - TBD.
4
+ * @param {import('./game').Game} game - TBD.
8
5
  * @param {string} key - TBD.
9
6
  */
10
7
  constructor(game, key) {
@@ -31,7 +28,7 @@ export class SoundSprite {
31
28
  * TBD.
32
29
  * @param {string} marker - TBD.
33
30
  * @param {number} volume - TBD.
34
- * @returns {Sound} TBD.
31
+ * @returns {import('./sound').Sound} TBD.
35
32
  */
36
33
  play(marker, volume = 1) {
37
34
  return this.sounds[marker].play(marker, null, volume);
@@ -54,7 +51,7 @@ export class SoundSprite {
54
51
  /**
55
52
  * TBD.
56
53
  * @param {string} marker - TBD.
57
- * @returns {Sound} TBD.
54
+ * @returns {import('./sound').Sound} TBD.
58
55
  */
59
56
  get(marker) {
60
57
  return this.sounds[marker];
@@ -3,12 +3,11 @@ import { DisplayObject } from '../display/display_object';
3
3
  import { setUserSelect, setTouchAction } from '../display/canvas/util';
4
4
  import { valueToColor } from '../util/math';
5
5
  import { SCALE_LINEAR, SCALE_NEAREST } from './const';
6
- import { Game } from './game';
7
6
 
8
7
  export class Stage extends DisplayObject {
9
8
  /**
10
9
  * TBD.
11
- * @param {Game} game - TBD.
10
+ * @param {import('./game').Game} game - TBD.
12
11
  */
13
12
  constructor(game) {
14
13
  super();
@@ -1,10 +1,9 @@
1
- import { Game } from './game';
2
1
  import { Timer } from './timer';
3
2
 
4
3
  export class Time {
5
4
  /**
6
5
  * TBD.
7
- * @param {Game} game - TBD.
6
+ * @param {import('./game').Game} game - TBD.
8
7
  */
9
8
  constructor(game) {
10
9
  this.game = game;
@@ -1,11 +1,10 @@
1
- import { Game } from './game';
2
1
  import { Signal } from './signal';
3
2
  import { TimerEvent } from './timer_event';
4
3
 
5
4
  export class Timer {
6
5
  /**
7
6
  * TBD.
8
- * @param {Game} game - TBD.
7
+ * @param {import('./game').Game} game - TBD.
9
8
  * @param {boolean} autoDestroy - TBD.
10
9
  */
11
10
  constructor(game, autoDestroy = false) {
@@ -1,9 +1,7 @@
1
- import { Timer } from './timer';
2
-
3
1
  export class TimerEvent {
4
2
  /**
5
3
  * TBD.
6
- * @param {Timer} timer - TBD.
4
+ * @param {import('./timer').Timer} timer - TBD.
7
5
  * @param {number} delay - TBD.
8
6
  * @param {number} tick - TBD.
9
7
  * @param {number} repeatCount - TBD.
@@ -1,17 +1,14 @@
1
1
  import { Signal } from './signal';
2
2
  import { TweenData } from './tween_data';
3
- import { TweenManager } from './tween_manager';
4
- import { DisplayObject } from '../display/display_object';
5
3
  import * as MathUtils from '../util/math';
6
4
  import { TWEEN_PENDING, TWEEN_RUNNING, TWEEN_COMPLETE, TWEEN_LOOPED } from './const';
7
- import { Game } from './game';
8
5
 
9
6
  export class Tween {
10
7
  /**
11
8
  * TBD.
12
- * @param {DisplayObject} target - TBD.
13
- * @param {Game} game - TBD.
14
- * @param {TweenManager} manager - TBD.
9
+ * @param {import('../display/display_object').DisplayObject} target - TBD.
10
+ * @param {import('./game').Game} game - TBD.
11
+ * @param {import('./tween_manager').TweenManager} manager - TBD.
15
12
  */
16
13
  constructor(target, game, manager) {
17
14
  this.game = game;
@@ -148,7 +145,7 @@ export class Tween {
148
145
  /**
149
146
  * TBD.
150
147
  * @param {string} property - TBD.
151
- * @param {number} value - TBD.
148
+ * @param {object} value - TBD.
152
149
  * @param {number} index - TBD.
153
150
  * @returns {Tween} TBD.
154
151
  */
@@ -235,8 +232,8 @@ export class Tween {
235
232
 
236
233
  /**
237
234
  * TBD.
238
- * @param interpolation - TBD.
239
- * @param context - TBD.
235
+ * @param {Function} interpolation - TBD.
236
+ * @param {object} context - TBD.
240
237
  * @param {number} index - TBD.
241
238
  * @returns {Tween} TBD.
242
239
  */
@@ -424,7 +421,8 @@ export class Tween {
424
421
  /**
425
422
  * TBD.
426
423
  * @param {number} frameRate - TBD.
427
- * @param data - TBD.
424
+ * @param {object[]} data - TBD.
425
+ * @returns {object[]} TBD.
428
426
  */
429
427
  generateData(frameRate = 60, data = []) {
430
428
  if (this.game === null || this.target === null) {
@@ -4,7 +4,7 @@ import { TWEEN_PENDING, TWEEN_RUNNING, TWEEN_COMPLETE, TWEEN_LOOPED } from './co
4
4
  export class TweenData {
5
5
  /**
6
6
  * TBD.
7
- * @param parent - TBD.
7
+ * @param {import('./tween').Tween} parent - TBD.
8
8
  */
9
9
  constructor(parent) {
10
10
  this.parent = parent;
@@ -33,12 +33,11 @@ import {
33
33
  BounceInOut,
34
34
  } from './tween_easing';
35
35
  import { GROUP } from './const';
36
- import { Game } from './game';
37
36
 
38
37
  export class TweenManager {
39
38
  /**
40
39
  * TBD.
41
- * @param {Game} game - TBD.
40
+ * @param {import('./game').Game} game - TBD.
42
41
  */
43
42
  constructor(game) {
44
43
  this.game = game;
@@ -1,10 +1,9 @@
1
1
  import { Group } from '../display/group';
2
- import { Game } from './game';
3
2
 
4
3
  export class World extends Group {
5
4
  /**
6
5
  * TBD.
7
- * @param {Game} game - TBD.
6
+ * @param {import('./game').Game} game - TBD.
8
7
  */
9
8
  constructor(game) {
10
9
  super(game, null, '__world', false);
@@ -1,13 +1,12 @@
1
1
  import { DisplayObject } from './display_object';
2
2
  import { Image } from './image';
3
- import { Game } from '../core/game';
4
3
  import { Point } from '../geom/point';
5
4
  import { BITMAP_TEXT, SCALE_LINEAR, SCALE_NEAREST } from '../core/const';
6
5
 
7
6
  export class BitmapText extends DisplayObject {
8
7
  /**
9
8
  * TBD.
10
- * @param {Game} game - TBD.
9
+ * @param {import('../core/game').Game} game - TBD.
11
10
  * @param {number} x - TBD.
12
11
  * @param {number} y - TBD.
13
12
  * @param {string} font - TBD.
@@ -1,6 +1,5 @@
1
1
  import { Image } from './image';
2
2
  import { Signal } from '../core/signal';
3
- import { Game } from '../core/game';
4
3
  import { InputHandler } from '../core/input_handler';
5
4
  import { BUTTON, POINTER_CONTACT } from '../core/const';
6
5
 
@@ -13,7 +12,7 @@ const STATE_DISABLED = 'Disabled';
13
12
  export class Button extends Image {
14
13
  /**
15
14
  * TBD.
16
- * @param {Game} game - TBD.
15
+ * @param {import('../core/game').Game} game - TBD.
17
16
  * @param {number} x - TBD.
18
17
  * @param {number} y - TBD.
19
18
  * @param {string} key - TBD.
@@ -23,12 +23,11 @@ import {
23
23
  import { getSmoothingPrefix } from './util';
24
24
  import { detectCapabilities } from './tinter';
25
25
  import * as CanvasMaskManager from './masker';
26
- import { Game } from '../../core/game';
27
26
 
28
27
  export class CanvasRenderer {
29
28
  /**
30
29
  * TBD.
31
- * @param {Game} game - TBD.
30
+ * @param {import('../../core/game').Game} game - TBD.
32
31
  */
33
32
  constructor(game) {
34
33
  detectCapabilities();
@@ -60,7 +59,7 @@ export class CanvasRenderer {
60
59
 
61
60
  /**
62
61
  * TBD.
63
- * @param root - TBD.
62
+ * @param {import('../../core/stage').Stage} root - TBD.
64
63
  */
65
64
  render(root) {
66
65
  if (!this.context) {
@@ -85,7 +84,7 @@ export class CanvasRenderer {
85
84
 
86
85
  /**
87
86
  * TBD.
88
- * @param removeView - TBD.
87
+ * @param {boolean} removeView - TBD.
89
88
  */
90
89
  destroy(removeView = true) {
91
90
  if (removeView && this.view.parent) {
@@ -117,9 +116,9 @@ export class CanvasRenderer {
117
116
 
118
117
  /**
119
118
  * TBD.
120
- * @param displayObject - TBD.
121
- * @param context - TBD.
122
- * @param matrix - TBD.
119
+ * @param {Image} displayObject - TBD.
120
+ * @param {CanvasRenderingContext2D} context - TBD.
121
+ * @param {import('../../geom/matrix').Matrix} matrix - TBD.
123
122
  */
124
123
  renderDisplayObject(displayObject, context, matrix) {
125
124
  this.renderSession.context = context || this.context;
@@ -671,6 +671,7 @@ export class DisplayObject {
671
671
 
672
672
  /**
673
673
  * TBD.
674
+ * @returns {import('./graphics').Graphics} TBD.
674
675
  */
675
676
  get mask() {
676
677
  return this._mask;
@@ -1,13 +1,11 @@
1
1
  import { DisplayObject } from './display_object';
2
2
  import { Image } from './image';
3
- import { Game } from '../core/game';
4
3
  import { Rectangle } from '../geom/rectangle';
5
4
  import { RoundedRectangle } from '../geom/rounded_rectangle';
6
5
  import { Polygon } from '../geom/polygon';
7
6
  import { Circle } from '../geom/circle';
8
7
  import { Ellipse } from '../geom/ellipse';
9
8
  import { Point } from '../geom/point';
10
- import { Matrix } from '../geom/matrix';
11
9
  import { GraphicsData } from './graphics_data';
12
10
  import { CanvasBuffer } from './canvas/buffer';
13
11
  import { textureFromCanvas } from './webgl/texture_util';
@@ -29,7 +27,7 @@ import {
29
27
  export class Graphics extends DisplayObject {
30
28
  /**
31
29
  * TBD.
32
- * @param {Game} game - TBD.
30
+ * @param {import('../core/game').Game} game - TBD.
33
31
  * @param {number} x - TBD.
34
32
  * @param {number} y - TBD.
35
33
  */
@@ -555,7 +553,7 @@ export class Graphics extends DisplayObject {
555
553
 
556
554
  /**
557
555
  * TBD.
558
- * @param {Matrix} matrix - TBD.
556
+ * @param {import('../geom/matrix').Matrix} matrix - TBD.
559
557
  * @returns {Rectangle} TBD.
560
558
  */
561
559
  getBounds(matrix = null) {
@@ -791,7 +789,7 @@ export class Graphics extends DisplayObject {
791
789
 
792
790
  /**
793
791
  * TBD.
794
- * @param shape - TBD.
792
+ * @param {object} shape - TBD.
795
793
  * @returns {GraphicsData} TBD.
796
794
  */
797
795
  drawShape(shape) {
@@ -841,8 +839,8 @@ export class Graphics extends DisplayObject {
841
839
 
842
840
  /**
843
841
  * TBD.
844
- * @param points - TBD.
845
- * @param cull - TBD.
842
+ * @param {Point[]} points - TBD.
843
+ * @param {boolean} cull - TBD.
846
844
  */
847
845
  drawTriangle(points, cull = false) {
848
846
  const triangle = new Polygon(points);
@@ -861,8 +859,8 @@ export class Graphics extends DisplayObject {
861
859
 
862
860
  /**
863
861
  * TBD.
864
- * @param vertices - TBD.
865
- * @param indices - TBD.
862
+ * @param {number[]|Point[]} vertices - TBD.
863
+ * @param {number[]} indices - TBD.
866
864
  * @param {boolean} cull - TBD.
867
865
  */
868
866
  drawTriangles(vertices, indices, cull = false) {
@@ -1,7 +1,6 @@
1
1
  import { DisplayObject } from './display_object';
2
2
  import { Image } from './image';
3
3
  import { Signal } from '../core/signal';
4
- import { Game } from '../core/game';
5
4
  import { GROUP } from '../core/const';
6
5
 
7
6
  export const SORT_ASCENDING = -1;
@@ -10,7 +9,7 @@ export const SORT_DESCENDING = 1;
10
9
  export class Group extends DisplayObject {
11
10
  /**
12
11
  * TBD.
13
- * @param {Game} game - TBD.
12
+ * @param {import('../core/game').Game} game - TBD.
14
13
  * @param {DisplayObject} parent - TBD.
15
14
  * @param {string} name - TBD.
16
15
  * @param {boolean} addToStage - TBD.
@@ -2,9 +2,7 @@ import { Texture } from './webgl/texture';
2
2
  import { AnimationManager } from '../core/animation_manager';
3
3
  import { EventManager } from '../core/event_manager';
4
4
  import { Rectangle } from '../geom/rectangle';
5
- import { Matrix } from '../geom/matrix';
6
5
  import { DisplayObject } from './display_object';
7
- import { Game } from '../core/game';
8
6
  import { clone } from '../geom/util/rectangle';
9
7
  import { IMAGE, PENDING_ATLAS, BLEND_NORMAL, SCALE_NEAREST } from '../core/const';
10
8
  import { setTexture, getBounds, getLocalBounds, renderCanvas, renderWebGL } from './sprite_util';
@@ -12,7 +10,7 @@ import { setTexture, getBounds, getLocalBounds, renderCanvas, renderWebGL } from
12
10
  export class Image extends DisplayObject {
13
11
  /**
14
12
  * TBD.
15
- * @param {Game} game - TBD.
13
+ * @param {import('../core/game').Game} game - TBD.
16
14
  * @param {number} x - TBD.
17
15
  * @param {number} y - TBD.
18
16
  * @param {string} key - TBD.
@@ -140,7 +138,7 @@ export class Image extends DisplayObject {
140
138
 
141
139
  /**
142
140
  * TBD.
143
- * @param frame - TBD.
141
+ * @param {import('../core/frame').Frame} frame - TBD.
144
142
  */
145
143
  setFrame(frame) {
146
144
  this._frame = frame;
@@ -185,7 +183,7 @@ export class Image extends DisplayObject {
185
183
 
186
184
  /**
187
185
  * TBD.
188
- * @param parent - TBD.
186
+ * @param {DisplayObject} parent - TBD.
189
187
  * @param {number} width - TBD.
190
188
  * @param {number} height - TBD.
191
189
  */
@@ -205,6 +203,7 @@ export class Image extends DisplayObject {
205
203
 
206
204
  /**
207
205
  * TBD.
206
+ * @returns {number} TBD.
208
207
  */
209
208
  get frame() {
210
209
  return this.animations.frame;
@@ -236,7 +235,7 @@ export class Image extends DisplayObject {
236
235
 
237
236
  /**
238
237
  * TBD.
239
- * @param rect - TBD.
238
+ * @param {Rectangle} rect - TBD.
240
239
  * @param {boolean} copy - TBD.
241
240
  */
242
241
  crop(rect, copy = false) {
@@ -335,7 +334,7 @@ export class Image extends DisplayObject {
335
334
 
336
335
  /**
337
336
  * TBD.
338
- * @param texture - TBD.
337
+ * @param {Texture} texture - TBD.
339
338
  * @param {boolean} destroyBase - TBD.
340
339
  */
341
340
  setTexture(texture, destroyBase = false) {
@@ -344,7 +343,7 @@ export class Image extends DisplayObject {
344
343
 
345
344
  /**
346
345
  * TBD.
347
- * @param {Matrix} matrix - TBD.
346
+ * @param {import('../geom/matrix').Matrix} matrix - TBD.
348
347
  * @returns {Rectangle} TBD.
349
348
  */
350
349
  getBounds(matrix = null) {
@@ -362,7 +361,7 @@ export class Image extends DisplayObject {
362
361
  /**
363
362
  * TBD.
364
363
  * @param {object} renderSession - TBD.
365
- * @param {Matrix} matrix - TBD.
364
+ * @param {import('../geom/matrix').Matrix} matrix - TBD.
366
365
  */
367
366
  renderWebGL(renderSession, matrix = null) {
368
367
  renderWebGL(this, renderSession, matrix);
@@ -371,7 +370,7 @@ export class Image extends DisplayObject {
371
370
  /**
372
371
  * TBD.
373
372
  * @param {object} renderSession - TBD.
374
- * @param {Matrix} matrix - TBD.
373
+ * @param {import('../geom/matrix').Matrix} matrix - TBD.
375
374
  */
376
375
  renderCanvas(renderSession, matrix = null) {
377
376
  renderCanvas(this, renderSession, matrix);
@@ -1,10 +1,9 @@
1
- import { Game } from '../core/game';
2
1
  import { DisplayObject } from './display_object';
3
2
 
4
3
  export class SpriteBatch extends DisplayObject {
5
4
  /**
6
5
  * TBD.
7
- * @param {Game} game - TBD.
6
+ * @param {import('../core/game').Game} game - TBD.
8
7
  */
9
8
  constructor(game) {
10
9
  super();
@@ -1,6 +1,5 @@
1
1
  import { getTintedTexture } from './canvas/tinter';
2
2
  import { getIdentityMatrix } from '../geom/util/matrix';
3
- import { Rectangle } from '../geom/rectangle';
4
3
  import { SCALE_LINEAR } from '../core/const';
5
4
 
6
5
  /**
@@ -23,7 +22,7 @@ export function setTexture(target, texture, destroyBase = false) {
23
22
  * TBD.
24
23
  * @param {object} target - TBD.
25
24
  * @param {object} matrix - TBD.
26
- * @returns {Rectangle} TBD.
25
+ * @returns {import('../geom/rectangle').Rectangle} TBD.
27
26
  */
28
27
  export function getBounds(target, matrix = null) {
29
28
  // TODO verify
@@ -105,7 +104,7 @@ export function getBounds(target, matrix = null) {
105
104
  /**
106
105
  * TBD.
107
106
  * @param {object} target - TBD.
108
- * @returns {Rectangle} TBD.
107
+ * @returns {import('../geom/rectangle').Rectangle} TBD.
109
108
  */
110
109
  export function getLocalBounds(target) {
111
110
  const matrixCache = target.worldTransform;