@vpmedia/phaser 1.13.0 → 1.14.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (99) hide show
  1. package/README.md +1 -1
  2. package/package.json +1 -1
  3. package/src/phaser/core/animation_manager.js +1 -1
  4. package/src/phaser/core/cache.js +1 -1
  5. package/src/phaser/core/dom.js +1 -1
  6. package/src/phaser/core/event_manager.js +1 -1
  7. package/src/phaser/core/game.js +5 -5
  8. package/src/phaser/core/input.js +5 -5
  9. package/src/phaser/core/input_handler.js +1 -1
  10. package/src/phaser/core/input_mouse.js +1 -3
  11. package/src/phaser/core/input_mspointer.js +1 -1
  12. package/src/phaser/core/input_pointer.js +1 -1
  13. package/src/phaser/core/input_touch.js +1 -1
  14. package/src/phaser/core/loader.js +1 -1
  15. package/src/phaser/core/scale_manager.js +1 -1
  16. package/src/phaser/core/timer.js +1 -1
  17. package/src/phaser/core/timer_event.js +1 -1
  18. package/src/phaser/core/tween_easing.js +31 -0
  19. package/src/phaser/display/button.js +1 -1
  20. package/src/phaser/display/canvas/buffer.js +1 -1
  21. package/src/phaser/display/canvas/renderer.js +1 -1
  22. package/src/phaser/display/canvas/tinter.js +1 -1
  23. package/src/phaser/display/graphics.js +1 -1
  24. package/src/phaser/display/image.js +2 -2
  25. package/src/phaser/display/sprite_batch.js +1 -1
  26. package/src/phaser/display/webgl/abstract_filter.js +1 -1
  27. package/src/phaser/display/webgl/blend_manager.js +1 -1
  28. package/src/phaser/display/webgl/earcut.js +28 -1
  29. package/src/phaser/display/webgl/earcut_node.js +1 -1
  30. package/src/phaser/display/webgl/fast_sprite_batch.js +1 -3
  31. package/src/phaser/display/webgl/filter_manager.js +1 -1
  32. package/src/phaser/display/webgl/filter_texture.js +1 -1
  33. package/src/phaser/display/webgl/graphics.js +10 -0
  34. package/src/phaser/display/webgl/render_texture.js +3 -3
  35. package/src/phaser/display/webgl/renderer.js +6 -6
  36. package/src/phaser/display/webgl/shader/complex.js +1 -1
  37. package/src/phaser/display/webgl/shader/fast.js +1 -1
  38. package/src/phaser/display/webgl/shader/normal.js +1 -1
  39. package/src/phaser/display/webgl/shader/primitive.js +1 -1
  40. package/src/phaser/display/webgl/shader/strip.js +1 -1
  41. package/src/phaser/display/webgl/shader_manager.js +6 -6
  42. package/src/phaser/display/webgl/sprite_batch.js +3 -5
  43. package/src/phaser/display/webgl/stencil_manager.js +1 -1
  44. package/types/phaser/core/animation_manager.d.ts +1 -1
  45. package/types/phaser/core/cache.d.ts +1 -1
  46. package/types/phaser/core/dom.d.ts +1 -1
  47. package/types/phaser/core/event_manager.d.ts +1 -1
  48. package/types/phaser/core/game.d.ts +5 -5
  49. package/types/phaser/core/game.d.ts.map +1 -1
  50. package/types/phaser/core/input.d.ts +5 -5
  51. package/types/phaser/core/input.d.ts.map +1 -1
  52. package/types/phaser/core/input_handler.d.ts +1 -1
  53. package/types/phaser/core/input_mouse.d.ts +1 -1
  54. package/types/phaser/core/input_mouse.d.ts.map +1 -1
  55. package/types/phaser/core/input_mspointer.d.ts +1 -1
  56. package/types/phaser/core/input_pointer.d.ts +4 -4
  57. package/types/phaser/core/input_touch.d.ts +1 -1
  58. package/types/phaser/core/loader.d.ts +16 -16
  59. package/types/phaser/core/loader.d.ts.map +1 -1
  60. package/types/phaser/core/scale_manager.d.ts +1 -1
  61. package/types/phaser/core/scale_manager.d.ts.map +1 -1
  62. package/types/phaser/core/timer.d.ts +1 -1
  63. package/types/phaser/core/timer.d.ts.map +1 -1
  64. package/types/phaser/core/timer_event.d.ts +1 -1
  65. package/types/phaser/core/tween_easing.d.ts +31 -0
  66. package/types/phaser/core/tween_easing.d.ts.map +1 -1
  67. package/types/phaser/display/button.d.ts +1 -1
  68. package/types/phaser/display/button.d.ts.map +1 -1
  69. package/types/phaser/display/canvas/buffer.d.ts +1 -1
  70. package/types/phaser/display/canvas/renderer.d.ts +1 -1
  71. package/types/phaser/display/image.d.ts +2 -2
  72. package/types/phaser/display/image.d.ts.map +1 -1
  73. package/types/phaser/display/sprite_batch.d.ts +1 -1
  74. package/types/phaser/display/webgl/abstract_filter.d.ts +2 -2
  75. package/types/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  76. package/types/phaser/display/webgl/blend_manager.d.ts +1 -1
  77. package/types/phaser/display/webgl/earcut.d.ts +27 -0
  78. package/types/phaser/display/webgl/earcut.d.ts.map +1 -1
  79. package/types/phaser/display/webgl/earcut_node.d.ts +1 -1
  80. package/types/phaser/display/webgl/fast_sprite_batch.d.ts +1 -1
  81. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  82. package/types/phaser/display/webgl/filter_manager.d.ts +1 -1
  83. package/types/phaser/display/webgl/filter_texture.d.ts +1 -1
  84. package/types/phaser/display/webgl/graphics.d.ts +10 -0
  85. package/types/phaser/display/webgl/graphics.d.ts.map +1 -1
  86. package/types/phaser/display/webgl/render_texture.d.ts +3 -3
  87. package/types/phaser/display/webgl/render_texture.d.ts.map +1 -1
  88. package/types/phaser/display/webgl/renderer.d.ts +6 -6
  89. package/types/phaser/display/webgl/renderer.d.ts.map +1 -1
  90. package/types/phaser/display/webgl/shader/complex.d.ts +1 -1
  91. package/types/phaser/display/webgl/shader/fast.d.ts +1 -1
  92. package/types/phaser/display/webgl/shader/normal.d.ts +1 -1
  93. package/types/phaser/display/webgl/shader/primitive.d.ts +1 -1
  94. package/types/phaser/display/webgl/shader/strip.d.ts +1 -1
  95. package/types/phaser/display/webgl/shader_manager.d.ts +6 -6
  96. package/types/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  97. package/types/phaser/display/webgl/sprite_batch.d.ts +2 -2
  98. package/types/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  99. package/types/phaser/display/webgl/stencil_manager.d.ts +1 -1
@@ -11,6 +11,7 @@ export function getStencilBufferLimit(): number;
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  */
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  export function getGraphicsDataPool(): object[];
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  /**
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+ * TBD.
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  *
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  * @param {object} webGL - TBD.
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  * @param {number} type - TBD.
@@ -18,18 +19,21 @@ export function getGraphicsDataPool(): object[];
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  */
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  export function switchMode(webGL: object, type: number): object;
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  /**
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+ * TBD.
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  *
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  * @param {object} graphicsData - TBD.
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  * @param {object} webGLData - TBD.
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  */
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  export function buildLine(graphicsData: object, webGLData: object): void;
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  /**
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+ * TBD.
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  *
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  * @param {object} graphicsData - TBD.
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  * @param {object} webGLData - TBD.
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  */
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  export function buildRectangle(graphicsData: object, webGLData: object): void;
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  /**
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+ * TBD.
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  *
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  * @param {number} fromX - TBD.
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  * @param {number} fromY - TBD.
@@ -41,24 +45,28 @@ export function buildRectangle(graphicsData: object, webGLData: object): void;
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  */
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  export function quadraticBezierCurve(fromX: number, fromY: number, cpX: number, cpY: number, toX: number, toY: number): number[];
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  /**
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+ * TBD.
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  *
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  * @param {object} graphicsData - TBD.
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  * @param {object} webGLData - TBD.
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  */
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  export function buildRoundedRectangle(graphicsData: object, webGLData: object): void;
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  /**
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+ * TBD.
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  *
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  * @param {object} graphicsData - TBD.
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  * @param {object} webGLData - TBD.
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  */
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  export function buildCircle(graphicsData: object, webGLData: object): void;
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  /**
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+ * TBD.
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  *
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  * @param {object} graphicsData - TBD.
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  * @param {object} webGLData - TBD.
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  */
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  export function buildComplexPoly(graphicsData: object, webGLData: object): void;
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  /**
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+ * TBD.
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  *
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  * @param {object} graphicsData - TBD.
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  * @param {object} webGLData - TBD.
@@ -66,12 +74,14 @@ export function buildComplexPoly(graphicsData: object, webGLData: object): void;
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  */
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  export function buildPoly(graphicsData: object, webGLData: object): boolean;
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  /**
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+ * TBD.
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  *
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  * @param {object} graphics - TBD.
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  * @param {object} gl - TBD.
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  */
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  export function updateGraphics(graphics: object, gl: object): void;
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  /**
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+ * TBD.
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  *
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  * @param {object} graphics - TBD.
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  * @param {object} renderSession - TBD.
@@ -1 +1 @@
1
- {"version":3,"file":"graphics.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics.js"],"names":[],"mappings":"AAkBA;;;;GAIG;AACH,yCAFa,MAAM,CAOlB;AAED;;;;GAIG;AACH,uCAFa,MAAM,EAAE,CAOpB;AAED;;;;;GAKG;AACH,kCAJW,MAAM,QACN,MAAM,GACJ,MAAM,CAkBlB;AAED;;;;GAIG;AACH,wCAHW,MAAM,aACN,MAAM,QAgKhB;AAED;;;;GAIG;AACH,6CAHW,MAAM,aACN,MAAM,QAuChB;AAED;;;;;;;;;GASG;AACH,4CARW,MAAM,SACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,GACJ,MAAM,EAAE,CA6BpB;AAED;;;;GAIG;AACH,oDAHW,MAAM,aACN,MAAM,QAwDhB;AAED;;;;GAIG;AACH,0CAHW,MAAM,aACN,MAAM,QA8ChB;AAED;;;;GAIG;AACH,+CAHW,MAAM,aACN,MAAM,QAuChB;AAED;;;;;GAKG;AACH,wCAJW,MAAM,aACN,MAAM,GACJ,OAAO,CAiCnB;AAED;;;;GAIG;AACH,yCAHW,MAAM,MACN,MAAM,QAoFhB;AAED;;;;GAIG;AACH,yCAHW,MAAM,iBACN,MAAM,QA0ChB"}
1
+ {"version":3,"file":"graphics.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics.js"],"names":[],"mappings":"AAkBA;;;;GAIG;AACH,yCAFa,MAAM,CAOlB;AAED;;;;GAIG;AACH,uCAFa,MAAM,EAAE,CAOpB;AAED;;;;;;GAMG;AACH,kCAJW,MAAM,QACN,MAAM,GACJ,MAAM,CAkBlB;AAED;;;;;GAKG;AACH,wCAHW,MAAM,aACN,MAAM,QAgKhB;AAED;;;;;GAKG;AACH,6CAHW,MAAM,aACN,MAAM,QAuChB;AAED;;;;;;;;;;GAUG;AACH,4CARW,MAAM,SACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,GACJ,MAAM,EAAE,CA6BpB;AAED;;;;;GAKG;AACH,oDAHW,MAAM,aACN,MAAM,QAwDhB;AAED;;;;;GAKG;AACH,0CAHW,MAAM,aACN,MAAM,QA8ChB;AAED;;;;;GAKG;AACH,+CAHW,MAAM,aACN,MAAM,QAuChB;AAED;;;;;;GAMG;AACH,wCAJW,MAAM,aACN,MAAM,GACJ,OAAO,CAiCnB;AAED;;;;;GAKG;AACH,yCAHW,MAAM,MACN,MAAM,QAoFhB;AAED;;;;;GAKG;AACH,yCAHW,MAAM,iBACN,MAAM,QA0ChB"}
@@ -1,4 +1,4 @@
1
- export default class _default extends Texture {
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+ export class RenderTexture extends Texture {
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  constructor(width: any, height: any, renderer: any, scaleMode: any, resolution?: number);
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  width: any;
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  height: any;
@@ -19,7 +19,7 @@ export default class _default extends Texture {
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  }
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  import { Texture } from './texture';
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  import { Rectangle } from '../../geom/rectangle';
22
- import CanvasBuffer from '../canvas/buffer';
23
- import FilterTexture from './filter_texture';
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+ import { CanvasBuffer } from '../canvas/buffer';
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+ import { FilterTexture } from './filter_texture';
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  import { Point } from '../../geom/point';
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  //# sourceMappingURL=render_texture.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"render_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/render_texture.js"],"names":[],"mappings":"AAcA;IACE,yFA2CC;IA5BC,WAAc;IACd,YAAe;IACf,mBAAqB;IACrB,iBAA6F;IAC7F,gBAA4F;IAC5F,cAAwB;IAItB,4CAKC;IAED,mBAA8B;IAC9B,8BAAiE;IAarE,eAEC;IAED,cAEC;IAED,oBAEC;IAED,qBAEC;IAED,6BAIC;IAED,iBAEC;IAED,kBAEC;CACF;wBAjFuB,WAAW;0BAFR,sBAAsB;yBAKxB,kBAAkB;0BADjB,kBAAkB;sBAHtB,kBAAkB"}
1
+ {"version":3,"file":"render_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/render_texture.js"],"names":[],"mappings":"AAcA;IACE,yFA2CC;IA5BC,WAAc;IACd,YAAe;IACf,mBAAqB;IACrB,iBAA6F;IAC7F,gBAA4F;IAC5F,cAAwB;IAItB,4CAKC;IAED,mBAA8B;IAC9B,8BAAiE;IAarE,eAEC;IAED,cAEC;IAED,oBAEC;IAED,qBAEC;IAED,6BAIC;IAED,iBAEC;IAED,kBAEC;CACF;wBAjFuB,WAAW;0BAFR,sBAAsB;6BAKpB,kBAAkB;8BADjB,kBAAkB;sBAH1B,kBAAkB"}
@@ -1,4 +1,4 @@
1
- export default class _default {
1
+ export class WebGLRenderer {
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  constructor(game: any);
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  type: number;
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  resolution: any;
@@ -36,9 +36,9 @@ export default class _default {
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  mapBlendModes(): void;
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  }
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  import { Point } from '../../geom/point';
39
- import WebGLShaderManager from './shader_manager';
40
- import WebGLSpriteBatch from './sprite_batch';
41
- import WebGLFilterManager from './filter_manager';
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- import WebGLStencilManager from './stencil_manager';
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- import WebGLBlendModeManager from './blend_manager';
39
+ import { WebGLShaderManager } from './shader_manager';
40
+ import { WebGLSpriteBatch } from './sprite_batch';
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+ import { WebGLFilterManager } from './filter_manager';
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+ import { WebGLStencilManager } from './stencil_manager';
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+ import { WebGLBlendModeManager } from './blend_manager';
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  //# sourceMappingURL=renderer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/renderer.js"],"names":[],"mappings":"AAqCA;IACE,uBAqCC;IApCC,aAAwB;IACxB,gBAAwC;IACxC,oBAAuB;IACvB,uBAAsD;IACtD,WAAuB;IACvB,YAAyB;IACzB,UAAuB;IACvB;;;;;;;;MAQC;IACD,kBAA6B;IAC7B,cAAyB;IACzB,kCAA6C;IAC7C,8BAAyC;IACzC,kCAA6C;IAC7C,oCAA+C;IAC/C,wCAAmD;IACnD,kBAAuB;IAezB,gBAuBC;IALC,QAAc;IAOhB,qBAUC;IAED,oBA4BC;IAlBC,iBAAsD;IAoBxD,yBAgBC;IAED,yFAkBC;IAED,sCAYC;IAED,qCAwCC;IAED,sBAwBC;CACF;sBA1OqB,kBAAkB;+BACT,kBAAkB;6BACpB,gBAAgB;+BAEd,kBAAkB;gCACjB,mBAAmB;kCACjB,iBAAiB"}
1
+ {"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/renderer.js"],"names":[],"mappings":"AAqCA;IACE,uBAqCC;IApCC,aAAwB;IACxB,gBAAwC;IACxC,oBAAuB;IACvB,uBAAsD;IACtD,WAAuB;IACvB,YAAyB;IACzB,UAAuB;IACvB;;;;;;;;MAQC;IACD,kBAA6B;IAC7B,cAAyB;IACzB,kCAA6C;IAC7C,8BAAyC;IACzC,kCAA6C;IAC7C,oCAA+C;IAC/C,wCAAmD;IACnD,kBAAuB;IAezB,gBAuBC;IALC,QAAc;IAOhB,qBAUC;IAED,oBA4BC;IAlBC,iBAAsD;IAoBxD,yBAgBC;IAED,yFAkBC;IAED,sCAYC;IAED,qCAwCC;IAED,sBAwBC;CACF;sBA1OqB,kBAAkB;mCACL,kBAAkB;iCACpB,gBAAgB;mCAEd,kBAAkB;oCACjB,mBAAmB;sCACjB,iBAAiB"}
@@ -1,4 +1,4 @@
1
- export default class _default {
1
+ export class ComplexPrimitiveShader {
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  constructor(gl: any);
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  gl: any;
4
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  _UID: string;
@@ -1,4 +1,4 @@
1
- export default class _default {
1
+ export class FastShader {
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  constructor(gl: any);
3
3
  gl: any;
4
4
  _UID: string;
@@ -1,4 +1,4 @@
1
- export default class _default {
1
+ export class NormalShader {
2
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  constructor(gl: any);
3
3
  gl: any;
4
4
  _UID: string;
@@ -1,4 +1,4 @@
1
- export default class _default {
1
+ export class PrimitiveShader {
2
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  constructor(gl: any);
3
3
  gl: any;
4
4
  _UID: string;
@@ -1,4 +1,4 @@
1
- export default class _default {
1
+ export class StripShader {
2
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  constructor(gl: any);
3
3
  gl: any;
4
4
  _UID: string;
@@ -1,4 +1,4 @@
1
- export default class _default {
1
+ export class WebGLShaderManager {
2
2
  gl: any;
3
3
  primitiveShader: PrimitiveShader | null;
4
4
  complexPrimitiveShader: ComplexPrimitiveShader | null;
@@ -16,9 +16,9 @@ export default class _default {
16
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  currentShader: any;
17
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  destroy(): void;
18
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  }
19
- import PrimitiveShader from './shader/primitive';
20
- import ComplexPrimitiveShader from './shader/complex';
21
- import NormalShader from './shader/normal';
22
- import FastShader from './shader/fast';
23
- import StripShader from './shader/strip';
19
+ import { PrimitiveShader } from './shader/primitive';
20
+ import { ComplexPrimitiveShader } from './shader/complex';
21
+ import { NormalShader } from './shader/normal';
22
+ import { FastShader } from './shader/fast';
23
+ import { StripShader } from './shader/strip';
24
24
  //# sourceMappingURL=shader_manager.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"shader_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/shader_manager.js"],"names":[],"mappings":"AAYA;IAEI,QAAc;IACd,wCAA2B;IAC3B,sDAAkC;IAClC,mCAAyB;IACzB,8BAAsB;IACtB,gCAAuB;IACvB,kBAAmB;IACnB,uBAAqB;IACrB,uBAAyB;IAIzB,aAAe;IAGjB,0BAQC;IAED,+BAsBC;IAED,gCASC;IALC,gBAA6B;IAC7B,mBAA2B;IAM7B,gBAWC;CACF;4BAhF2B,oBAAoB;mCACb,kBAAkB;yBAC5B,iBAAiB;uBACnB,eAAe;wBACd,gBAAgB"}
1
+ {"version":3,"file":"shader_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/shader_manager.js"],"names":[],"mappings":"AAYA;IAEI,QAAc;IACd,wCAA2B;IAC3B,sDAAkC;IAClC,mCAAyB;IACzB,8BAAsB;IACtB,gCAAuB;IACvB,kBAAmB;IACnB,uBAAqB;IACrB,uBAAyB;IAIzB,aAAe;IAGjB,0BAQC;IAED,+BAsBC;IAED,gCASC;IALC,gBAA6B;IAC7B,mBAA2B;IAM7B,gBAWC;CACF;gCAhF+B,oBAAoB;uCACb,kBAAkB;6BAC5B,iBAAiB;2BACnB,eAAe;4BACd,gBAAgB"}
@@ -1,4 +1,4 @@
1
- export default class _default {
1
+ export class WebGLSpriteBatch {
2
2
  vertSize: number;
3
3
  size: number;
4
4
  vertices: ArrayBuffer;
@@ -32,5 +32,5 @@ export default class _default {
32
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  start(): void;
33
33
  destroy(): void;
34
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  }
35
- import AbstractFilter from './abstract_filter';
35
+ import { AbstractFilter } from './abstract_filter';
36
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  //# sourceMappingURL=sprite_batch.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/sprite_batch.js"],"names":[],"mappings":"AAWA;IAEI,iBAAiB;IACjB,aAAgB;IAKhB,sBAAyC;IACzC,wBAAgD;IAChD,oBAA4C;IAC5C,qBAA0C;IAC1C,uBAAuB;IASvB,iBAAoB;IACpB,yBAAyB;IACzB,wBAA8B;IAC9B,eAAiB;IACjB,gBAAkB;IAClB,kBAAoB;IACpB,eAAiB;IACjB,eAAiB;IACjB,8BAQE;IAGJ,0BAiBC;IAhBC,QAAY;IAEZ,kBAAqC;IACrC,iBAAoC;IAOpC,qCAA6B;IAQ/B,gCAIC;IAHC,mBAAkC;IAClC,YAA4D;IAI9D,YAEC;IAED,uCAgGC;IAED,2BAEC;IAED,cA8FC;IAED,4DAmBC;IAED,aAGC;IAED,cAEC;IAED,gBASC;CACF;2BAxT0B,mBAAmB"}
1
+ {"version":3,"file":"sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/sprite_batch.js"],"names":[],"mappings":"AASA;IAEI,iBAAiB;IACjB,aAAgB;IAKhB,sBAAyC;IACzC,wBAAgD;IAChD,oBAA4C;IAC5C,qBAA0C;IAC1C,uBAAuB;IASvB,iBAAoB;IACpB,yBAAyB;IACzB,wBAA8B;IAC9B,eAAiB;IACjB,gBAAkB;IAClB,kBAAoB;IACpB,eAAiB;IACjB,eAAiB;IACjB,8BAQE;IAGJ,0BAiBC;IAhBC,QAAY;IAEZ,kBAAqC;IACrC,iBAAoC;IAOpC,qCAA6B;IAQ/B,gCAIC;IAHC,mBAAkC;IAClC,YAA4D;IAI9D,YAEC;IAED,uCAgGC;IAED,2BAEC;IAED,cA8FC;IAED,4DAmBC;IAED,aAGC;IAED,cAEC;IAED,gBASC;CACF;+BAtT8B,mBAAmB"}
@@ -1,4 +1,4 @@
1
- export default class _default {
1
+ export class WebGLStencilManager {
2
2
  stencilStack: any[];
3
3
  reverse: boolean;
4
4
  count: number;